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EvilSupahFly

mcdungeon terminal log

Nov 17th, 2013
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  1. evilsupahfly@OptiPlex-GX620:~/mcdungeon-dev$ python mcdungeon.py interactive
  2. MCDungeon 0.13.1
  3. Loaded 322 materials.
  4. Loaded 620 items.
  5. Loaded 46 items from NBT files.
  6. Starting interactive mode!
  7.  
  8. Your save directory is:
  9. /home/evilsupahfly/.minecraft/saves
  10.  
  11. Worlds in your save directory:
  12.  
  13. [Too Many To List]
  14.  
  15. Enter the name of the world you wish to modify: 1337-2
  16.  
  17. Choose an action:
  18. -----------------
  19.  
  20. [a] Add new dungeon(s) to this map.
  21. [l] List dungeons already in this map.
  22. [d] Delete dungeons from this map.
  23. [r] Regenerate a dungeon in this map.
  24.  
  25. Enter choice or q to quit: a
  26.  
  27. Configurations in your configs directory:
  28.  
  29. easy_mode
  30. sample_themed
  31. custom
  32. caverns
  33. more_mobs
  34. default
  35. maze
  36. hard_mode
  37.  
  38. Enter the name of the configuration you wish to use.
  39. (leave blank for default): custom
  40. Reading config from /home/evilsupahfly/mcdungeon-dev/configs/custom.cfg ...
  41. Loaded 17 dye colors.
  42. Loaded 21 custom potions.
  43. Loaded 62 magic items.
  44. Loaded 15 custom spawners.
  45.  
  46. Some configurations may generate dungeon maps. If you are
  47. using bukkit/multiverse you need supply the name of your
  48. primary world for this to work. You can also provide this
  49. in the config file or as a command switch.
  50.  
  51. (if you don't use bukkit, just hit enter)
  52. Name of primary bukkit world:
  53.  
  54. Enter the maximum distance (in chunks) from spawn to place
  55. dungeons. Take care to pick a value that matches your needs.
  56. If this value is too high and you add few dungeons, they
  57. may be hard to find. If this value is too low and you
  58. add many dungeons, they will not cover much of the map.
  59.  
  60. Max Distance (leave blank for config value, 20000):
  61.  
  62. Enter the size of the dungeon(s) in chunks from West to East. (X size)
  63. You can enter a fixed value >= 4, or a range (ie: 4-7)
  64. X size: 5-7
  65.  
  66. Enter the size of the dungeon(s) in chunks from North to South. (Z size)
  67. You can enter a fixed value >= 4, or a range (ie: 4-7)
  68. Z size: 5-7
  69.  
  70. Enter a number of levels.
  71. You can enter a fixed value >= 1, or a range (ie: 3-5)
  72. Levels: 1-8
  73.  
  74. Enter the maximum number of dungeons to add.
  75. Depending on the characteristics of your world, and size of your
  76. dungeons, the actual number placed may be less.
  77. Enter -1 to add as many dungeons as possible.
  78. Number of dungeons (leave blank for 1): -1
  79. Trying to open: /home/evilsupahfly/.minecraft/saves/1337-2
  80. Loaded world: /home/evilsupahfly/.minecraft/saves/1337-2 (25600 chunks, 256 blocks high)
  81. Looking for data directory: /home/evilsupahfly/.minecraft/saves/1337-2/data
  82. Reading loot tables...
  83. MCDungeon 0.13.1 startup complete.
  84. Finding good chunks: 100%[===========================================>] 0:05:36
  85. Scanning world for existing dungeons:
  86. cache mtime: 1384607229
  87. 100%[===============================================================>] 0:01:20
  88. Cache hit rate: 0/25600 (0%)
  89. No dungeons found!
  90. Far Chunks: 0
  91. Near Chunks: 1
  92. Unpopulated: 0
  93. Oceans: 2
  94. Structures: 108
  95. High Chunks: 0
  96. Low Chunks: 16
  97. Rivers: 292
  98. Good Chunks: 25181
  99. Cache hit rate: 0/25600 (0%)
  100.  
  101. ***** Placing dungeon 1 *****
  102.  
  103. Searching for a suitable location...
  104. Map too wide for terminal: 157
  105. Dungeon size: 6 x 7 x 5
  106. Location: (-544,51,-1248)
  107. Theme: norse
  108. Owner: King Erglaug
  109. Generating rooms...
  110. Generating halls...
  111. Generating floors...
  112. Generating features...
  113. Generating ruins...
  114. Dungeon name: Lost Tomb
  115. Finding secret rooms...
  116. Rendering ruins: 100%[===============================================>] 0:00:04
  117. Rendering rooms: 100%[===============================================>] 0:00:40
  118. Rendering halls: 100%[===============================================>] 0:00:10
  119. Rendering floors: 100%[==============================================>] 0:00:06
  120. Rendering features: 100%[============================================>] 0:00:03
  121. Rendering hall traps...
  122. Processing biomes: 100%[=============================================>] 0:00:02
  123. Placing doors...
  124. Placing portcullises...
  125. Placing torches...
  126. Placing chests...
  127. Placing spawners...
  128. Generating maps...
  129. Lost Tomb Lv 1
  130. Lost Tomb Lv 2
  131. Lost Tomb Lv 3
  132. Lost Tomb Lv 4
  133. Lost Tomb Lv 5
  134. Placing special items...
  135. Writing block buffer: 100%[==========================================>] 0:00:12
  136. Creating tile entities...
  137. Creating entities...
  138. Marking dirty chunks...
  139. Relighting chunks: 100%[=============================================>] 0:00:07
  140. Saving...
  141. Traceback (most recent call last):
  142. File "mcdungeon.py", line 1195, in <module>
  143. result = dungeon.generate(cache_path, __version__)
  144. File "/home/evilsupahfly/mcdungeon-dev/dungeon.py", line 346, in generate
  145. self.world.saveInPlace()
  146. File "/home/evilsupahfly/mcdungeon-dev/pymclevel/infiniteworld.py", line 1155, in saveInPlace
  147. data = chunk.savedTagData()
  148. File "/home/evilsupahfly/mcdungeon-dev/pymclevel/infiniteworld.py", line 214, in savedTagData
  149. data = self.root_tag.save(compressed=False)
  150. File "/home/evilsupahfly/mcdungeon-dev/pymclevel/nbt.py", line 318, in save
  151. self.write_value(buf)
  152. File "/home/evilsupahfly/mcdungeon-dev/pymclevel/nbt.py", line 341, in write_value
  153. tag.write_value(buf)
  154. File "/home/evilsupahfly/mcdungeon-dev/pymclevel/nbt.py", line 341, in write_value
  155. tag.write_value(buf)
  156. File "/home/evilsupahfly/mcdungeon-dev/pymclevel/nbt.py", line 448, in write_value
  157. i.write_value(buf)
  158. File "/home/evilsupahfly/mcdungeon-dev/pymclevel/nbt.py", line 341, in write_value
  159. tag.write_value(buf)
  160. File "/home/evilsupahfly/mcdungeon-dev/pymclevel/nbt.py", line 448, in write_value
  161. i.write_value(buf)
  162. File "/home/evilsupahfly/mcdungeon-dev/pymclevel/nbt.py", line 341, in write_value
  163. tag.write_value(buf)
  164. File "/home/evilsupahfly/mcdungeon-dev/pymclevel/nbt.py", line 107, in write_value
  165. buf.write(self.fmt.pack(self.value))
  166. struct.error: byte format requires -128 <= number <= 127
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