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- evilsupahfly@OptiPlex-GX620:~/mcdungeon-dev$ python mcdungeon.py interactive
- MCDungeon 0.13.1
- Loaded 322 materials.
- Loaded 620 items.
- Loaded 46 items from NBT files.
- Starting interactive mode!
- Your save directory is:
- /home/evilsupahfly/.minecraft/saves
- Worlds in your save directory:
- [Too Many To List]
- Enter the name of the world you wish to modify: 1337-2
- Choose an action:
- -----------------
- [a] Add new dungeon(s) to this map.
- [l] List dungeons already in this map.
- [d] Delete dungeons from this map.
- [r] Regenerate a dungeon in this map.
- Enter choice or q to quit: a
- Configurations in your configs directory:
- easy_mode
- sample_themed
- custom
- caverns
- more_mobs
- default
- maze
- hard_mode
- Enter the name of the configuration you wish to use.
- (leave blank for default): custom
- Reading config from /home/evilsupahfly/mcdungeon-dev/configs/custom.cfg ...
- Loaded 17 dye colors.
- Loaded 21 custom potions.
- Loaded 62 magic items.
- Loaded 15 custom spawners.
- Some configurations may generate dungeon maps. If you are
- using bukkit/multiverse you need supply the name of your
- primary world for this to work. You can also provide this
- in the config file or as a command switch.
- (if you don't use bukkit, just hit enter)
- Name of primary bukkit world:
- Enter the maximum distance (in chunks) from spawn to place
- dungeons. Take care to pick a value that matches your needs.
- If this value is too high and you add few dungeons, they
- may be hard to find. If this value is too low and you
- add many dungeons, they will not cover much of the map.
- Max Distance (leave blank for config value, 20000):
- Enter the size of the dungeon(s) in chunks from West to East. (X size)
- You can enter a fixed value >= 4, or a range (ie: 4-7)
- X size: 5-7
- Enter the size of the dungeon(s) in chunks from North to South. (Z size)
- You can enter a fixed value >= 4, or a range (ie: 4-7)
- Z size: 5-7
- Enter a number of levels.
- You can enter a fixed value >= 1, or a range (ie: 3-5)
- Levels: 1-8
- Enter the maximum number of dungeons to add.
- Depending on the characteristics of your world, and size of your
- dungeons, the actual number placed may be less.
- Enter -1 to add as many dungeons as possible.
- Number of dungeons (leave blank for 1): -1
- Trying to open: /home/evilsupahfly/.minecraft/saves/1337-2
- Loaded world: /home/evilsupahfly/.minecraft/saves/1337-2 (25600 chunks, 256 blocks high)
- Looking for data directory: /home/evilsupahfly/.minecraft/saves/1337-2/data
- Reading loot tables...
- MCDungeon 0.13.1 startup complete.
- Finding good chunks: 100%[===========================================>] 0:05:36
- Scanning world for existing dungeons:
- cache mtime: 1384607229
- 100%[===============================================================>] 0:01:20
- Cache hit rate: 0/25600 (0%)
- No dungeons found!
- Far Chunks: 0
- Near Chunks: 1
- Unpopulated: 0
- Oceans: 2
- Structures: 108
- High Chunks: 0
- Low Chunks: 16
- Rivers: 292
- Good Chunks: 25181
- Cache hit rate: 0/25600 (0%)
- ***** Placing dungeon 1 *****
- Searching for a suitable location...
- Map too wide for terminal: 157
- Dungeon size: 6 x 7 x 5
- Location: (-544,51,-1248)
- Theme: norse
- Owner: King Erglaug
- Generating rooms...
- Generating halls...
- Generating floors...
- Generating features...
- Generating ruins...
- Dungeon name: Lost Tomb
- Finding secret rooms...
- Rendering ruins: 100%[===============================================>] 0:00:04
- Rendering rooms: 100%[===============================================>] 0:00:40
- Rendering halls: 100%[===============================================>] 0:00:10
- Rendering floors: 100%[==============================================>] 0:00:06
- Rendering features: 100%[============================================>] 0:00:03
- Rendering hall traps...
- Processing biomes: 100%[=============================================>] 0:00:02
- Placing doors...
- Placing portcullises...
- Placing torches...
- Placing chests...
- Placing spawners...
- Generating maps...
- Lost Tomb Lv 1
- Lost Tomb Lv 2
- Lost Tomb Lv 3
- Lost Tomb Lv 4
- Lost Tomb Lv 5
- Placing special items...
- Writing block buffer: 100%[==========================================>] 0:00:12
- Creating tile entities...
- Creating entities...
- Marking dirty chunks...
- Relighting chunks: 100%[=============================================>] 0:00:07
- Saving...
- Traceback (most recent call last):
- File "mcdungeon.py", line 1195, in <module>
- result = dungeon.generate(cache_path, __version__)
- File "/home/evilsupahfly/mcdungeon-dev/dungeon.py", line 346, in generate
- self.world.saveInPlace()
- File "/home/evilsupahfly/mcdungeon-dev/pymclevel/infiniteworld.py", line 1155, in saveInPlace
- data = chunk.savedTagData()
- File "/home/evilsupahfly/mcdungeon-dev/pymclevel/infiniteworld.py", line 214, in savedTagData
- data = self.root_tag.save(compressed=False)
- File "/home/evilsupahfly/mcdungeon-dev/pymclevel/nbt.py", line 318, in save
- self.write_value(buf)
- File "/home/evilsupahfly/mcdungeon-dev/pymclevel/nbt.py", line 341, in write_value
- tag.write_value(buf)
- File "/home/evilsupahfly/mcdungeon-dev/pymclevel/nbt.py", line 341, in write_value
- tag.write_value(buf)
- File "/home/evilsupahfly/mcdungeon-dev/pymclevel/nbt.py", line 448, in write_value
- i.write_value(buf)
- File "/home/evilsupahfly/mcdungeon-dev/pymclevel/nbt.py", line 341, in write_value
- tag.write_value(buf)
- File "/home/evilsupahfly/mcdungeon-dev/pymclevel/nbt.py", line 448, in write_value
- i.write_value(buf)
- File "/home/evilsupahfly/mcdungeon-dev/pymclevel/nbt.py", line 341, in write_value
- tag.write_value(buf)
- File "/home/evilsupahfly/mcdungeon-dev/pymclevel/nbt.py", line 107, in write_value
- buf.write(self.fmt.pack(self.value))
- struct.error: byte format requires -128 <= number <= 127
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