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- owners = "beasrt"
- bannedlist = { "" }
- loopkill = { "no one is in the list" }
- orbsafetestmode=false
- antiban=true
- buildnumber=5
- if orbsafetestmode==true then
- buildnumber=5 .. " testmode"
- antiban = false
- end
- if orbsafetestmode==true then
- script.Parent = game.Workspace
- else
- script.Parent = nil
- end
- local credit = coroutine.create(function()
- a=Instance.new("ScreenGui")
- a.Parent = game:GetService("StarterGui")
- b=Instance.new("TextLabel")
- b.Parent = a
- b.Size = UDim2.new ( 1, 0, 0.05, 0)
- b.Position = UDim2.new ( 0, 0, 0, 0)
- b.Text = "Orb Made By ME"
- b.FontSize = Enum.FontSize.Size18
- b.TextStrokeColor3 = Color3.new(255*255, 255*255, 255*255)
- b.TextStrokeTransparency = .5
- local texteffect1 = coroutine.create(function()
- while wait() do
- for i = 1,10 do
- b.TextStrokeTransparency = b.TextStrokeTransparency-.05
- wait(.01)
- end
- for i = 1,10 do
- b.TextStrokeTransparency = b.TextStrokeTransparency+.05
- wait(.01)
- end
- end
- end)
- coroutine.resume(texteffect1)
- b.BackgroundColor3 = Color3.new ( 128, 0, 0)
- b.TextColor3 = Color3.new ( 0, 0, 128)
- c=game.Players:GetChildren()
- for i=1,#c do
- e=Instance.new("ScreenGui")
- e.Parent = c[i].PlayerGui
- f=Instance.new("TextLabel")
- f.Parent = e
- f.Size = UDim2.new ( 1, 0, 0.05, 0)
- f.Position = UDim2.new ( 0, 0, 0, 0)
- f.Text = "OS Gui Orb created by ME"
- f.FontSize = "Size18"
- f.BackgroundColor3 = Color3.new ( 128, 0, 0)
- f.TextColor3 = Color3.new ( 0, 0, 128)
- f.TextStrokeColor3 = Color3.new(255*255, 255*255, 255*255)
- f.TextStrokeTransparency = .5
- coroutine.resume(coroutine.create(function()
- while wait() do
- for i = 1,10 do
- f.TextStrokeTransparency = f.TextStrokeTransparency-.05
- wait(.01)
- end
- for i = 1,10 do
- f.TextStrokeTransparency = f.TextStrokeTransparency+.05
- wait(.01)
- end
- end
- end))
- end
- end)
- coroutine.resume(credit)
- function onEnter(player)
- gui1=Instance.new("ScreenGui")
- gui1.Parent = player.PlayerGui
- gui1.Name = player.Name.."'s GuiOrb"
- button1main = Instance.new("TextButton")
- button1main.Parent = gui1
- button1main.Position = UDim2.new ( 0.025, 0, 0.2, 0)
- button1main.Size = UDim2.new ( 0.1, 0, 0.05, 0)
- button1main.Style = 1
- button1main.TextColor3 = Color3.new ( 65025, 65025, 65025)
- button1main.Text = "Open Commands"
- button2main = Instance.new("TextButton")
- button2main.Parent = gui1
- button2main.Position = UDim2.new ( 0.025, 0, 0.25, 0)
- button2main.Size = UDim2.new ( 0.1, 0, 0.05, 0)
- button2main.Style = 1
- button2main.TextColor3 = Color3.new ( 65025, 65025, 65025)
- button2main.Text = "Open SelfCommands"
- frame1main=Instance.new("Frame")
- frame1main.Parent = gui1
- frame1main.Name = "FindPlayer"
- frame1main.Style = 2
- frame1main.Position = UDim2.new ( 0.125, 0, 0.2, 0)
- frame1main.Size = UDim2.new ( 0.15, 0, 0.2, 0)
- frame1main.Visible = false
- button1main.MouseButton1Click:connect(function()
- if frame1main.Visible == false then
- frame1main.Visible = true
- button1main.Text = "Close Commands"
- elseif frame1main.Visible == true then
- frame1main.Visible = false
- button1main.Text = "Open Commands"
- end
- end)
- button1fp=Instance.new("TextButton")
- button1fp.Parent = frame1main
- button1fp.Name = "Selected"
- button1fp.Style = 1
- button1fp.Position = UDim2.new ( 0.1, 0, 0.3, 0)
- button1fp.Size = UDim2.new ( 0.8, 0, 0.2, 0)
- button1fp.TextColor3 = Color3.new (0, 0, 0)
- button1fp.FontSize = Enum.FontSize.Size14
- button1fp.Font = "ArialBold"
- button1fp.TextStrokeColor3 = Color3.new(128*255, 255*255, 255*255)
- button1fp.TextStrokeTransparency = .5
- button2fp=Instance.new("TextButton")
- button2fp.Parent = frame1main
- button2fp.Style = 1
- button2fp.Position = UDim2.new ( 0.1, 0, 0.47, 0)
- button2fp.Size = UDim2.new ( 0.8, 0, 0.2, 0)
- button2fp.TextColor3 = Color3.new ( 65025, 65025, 65025)
- button2fp.Text = "Next Player"
- button3fp=Instance.new("TextButton")
- button3fp.Parent = frame1main
- button3fp.Style = 1
- button3fp.Position = UDim2.new ( 0.1, 0, 0.64, 0)
- button3fp.Size = UDim2.new ( 0.8, 0, 0.2, 0)
- button3fp.TextColor3 = Color3.new ( 65025, 65025, 65025)
- button3fp.Text = "Previous Player"
- currplayer=1
- local stablize = coroutine.create(function()
- while true do
- wait()
- allplayers=game.Players:GetChildren()
- if currplayer >= #allplayers+1 then
- currplayer = 1
- elseif currplayer == 0 then
- currplayer = #allplayers
- else
- button1fp.Text = allplayers[currplayer].Name
- if (allplayers[currplayer].Name=="ttyyuu12345") or (allplayers[currplayer].Name=="DroptheBomb") then
- button1fp.TextStrokeColor3 = Color3.new(255*255,255*255,0)
- else
- button1fp.TextStrokeColor3 = Color3.new(128*255, 255*255, 255*255)
- end
- end
- end
- end)
- coroutine.resume(stablize)
- button2fp.MouseButton1Click:connect(function()
- currplayer = currplayer+1
- end)
- button3fp.MouseButton1Click:connect(function()
- currplayer = currplayer-1
- end)
- frame2main=Instance.new("Frame")
- frame2main.Parent = gui1
- frame2main.Style = 2
- frame2main.Position = UDim2.new ( 0.275, 0, 0.2, 0)
- frame2main.Size = UDim2.new ( 0.3, 0, 0.6, 0)
- frame2main.Name = "Player"
- frame2main.Visible = false
- frame3main=Instance.new("Frame")
- frame3main.Parent = gui1
- frame3main.Style = 2
- frame3main.Position = UDim2.new ( 0.125, 0, 0.2, 0)
- frame3main.Size = UDim2.new ( 0.2, 0, 0.5, 0)
- frame3main.Name = "SelfCommands"
- frame3main.Visible = false
- button2main.MouseButton1Click:connect(function()
- if frame3main.Visible == true then
- button2main.Text = "Open SelfCommands"
- frame3main.Visible = false
- elseif frame3main.Visible == false then
- frame3main.Visible = true
- button2main.Text = "Close SelfCommands"
- end
- end)
- selected = "ttyyuu12345"
- button1fp.MouseButton1Click:connect(function()
- selected = button1fp.Text
- frame2main.Visible = true
- end)
- local frame1a2main = coroutine.create(function()
- while wait() do
- if frame1main.Visible == false then
- frame2main.Visible = false
- end
- end
- end)
- coroutine.resume(frame1a2main)
- frame1p=Instance.new("Frame")
- frame1p.Parent = frame2main
- frame1p.Name = "Commands"
- frame1p.Style = 2
- frame1p.Size = UDim2.new ( 1, 0, 0.8, 0)
- frame1p.Position = UDim2.new (0, 0, 0.2, 0)
- frame2p=Instance.new("Frame")
- frame2p.Parent = frame2main
- frame2p.Name = "PM"
- frame2p.Style = 2
- frame2p.Size = UDim2.new ( 0.5, 0, 0.3, 0)
- frame2p.Position = UDim2.new ( 1.025, 0, 0, 0)
- frame2p.Visible = false
- image1p=Instance.new("ImageLabel")
- image1p.Parent = frame2main
- image1p.Image = "http://www.roblox.com/Thumbs/Avatar.ashx?x=200&y=200&Format=Png&username=ttyyuu12345"
- image1p.Name = "Person"
- image1p.BackgroundTransparency = 1
- image1p.Position = UDim2.new ( 0.3, 0, 0, 0)
- image1p.Size = UDim2.new ( 0.2, 0, 0.2, 0)
- label1p=Instance.new("TextLabel")
- label1p.Parent = frame2main
- label1p.Position = UDim2.new ( 0.72, 0, 0.1, 0)
- label1p.Name = "PersonName"
- label1p.Text = "ttyyuu12345"
- label1p.TextColor3 = Color3.new (0, 0, 0)
- label1p.FontSize = Enum.FontSize.Size14
- label1p.TextStrokeTransparency = .7
- local nametell = coroutine.create(function()
- while wait() do
- image1p.Image = "http://www.roblox.com/Thumbs/Avatar.ashx?x=200&y=200&Format=Png&username="..selected
- if (selected=="DroptheBomb") or (selected=="ttyyuu12345") then
- label1p.TextStrokeColor3 = Color3.new(255*255, 255*255, 0)
- else
- label1p.TextStrokeColor3 = Color3.new(128*255, 255*255, 255*255)
- end
- label1p.Text = selected
- end
- end)
- local debug1 = coroutine.create(function()
- while wait() do
- selpl = game.Players:findFirstChild(selected)
- if selpl==nil then
- frame2main.Visible = false
- return
- end
- end
- end)
- coroutine.resume(debug1)
- coroutine.resume(nametell)
- button1pc=Instance.new("TextButton")
- button1pc.Parent = frame1p
- button1pc.Style = 1
- button1pc.TextColor3 = Color3.new ( 65025, 65025, 65025)
- button1pc.Text = "Close"
- button1pc.Position = UDim2.new ( 0, 0, 0.9, 0)
- button1pc.Size = UDim2.new ( 1, 0, 0.1, 0)
- button1pc.MouseButton1Click:connect(function()
- frame2main.Visible = false
- end)
- button2pc=Instance.new("TextButton")
- button2pc.Parent = frame1p
- button2pc.Text = "Kill"
- button2pc.Style = 1
- button2pc.TextColor3 = Color3.new ( 65025, 65025, 65025)
- button2pc.Size = UDim2.new ( 0.25, 0, 0.1, 0)
- button2pc.Position = UDim2.new ( 0, 0, 0, 0)
- button2pc.MouseButton1Click:connect(function()
- player1=game.Players:findFirstChild(selected)
- if player1~=nil then
- player1.Character:BreakJoints()
- end
- end)
- button3pc=Instance.new("TextButton")
- button3pc.Parent = frame1p
- button3pc.Text = "FF"
- button3pc.Style = 1
- button3pc.TextColor3 = Color3.new ( 65025, 65025, 65025)
- button3pc.Size = UDim2.new ( 0.25, 0, 0.1, 0)
- button3pc.Position = UDim2.new ( 0, 0, 0.1, 0)
- button3pc.MouseButton1Click:connect(function()
- player1=game.Players:findFirstChild(selected)
- if player1~=nil then
- ff=Instance.new("ForceField")
- ff.Parent = player1.Character
- end
- end)
- button4pc=Instance.new("TextButton")
- button4pc.Parent = frame1p
- button4pc.Text = "TP to me"
- button4pc.Style = 1
- button4pc.TextColor3 = Color3.new ( 65025, 65025, 65025)
- button4pc.Size = UDim2.new ( 0.25, 0, 0.1, 0)
- button4pc.Position = UDim2.new ( 0, 0, 0.2, 0)
- button4pc.MouseButton1Click:connect(function()
- player1=game.Players:findFirstChild(selected)
- player2=game.Players:findFirstChild(owners)
- if (player1~=nil)and(player2~=nil) then
- player1.Character:MoveTo(player2.Character.Torso.Position)
- end
- end)
- button5pc=Instance.new("TextButton")
- button5pc.Parent = frame1p
- button5pc.Text = "TP to"
- button5pc.Style = 1
- button5pc.TextColor3 = Color3.new ( 65025, 65025, 65025)
- button5pc.Size = UDim2.new ( 0.25, 0, 0.1, 0)
- button5pc.Position = UDim2.new ( 0, 0, 0.3, 0)
- button5pc.MouseButton1Click:connect(function()
- player1=game.Players:findFirstChild(owners)
- player2=game.Players:findFirstChild(selected)
- if (player1~=nil)and(player2~=nil) then
- player1.Character:MoveTo(player2.Character.Torso.Position)
- end
- end)
- button6pc=Instance.new("TextButton")
- button6pc.Parent = frame1p
- button6pc.Text = "Kick"
- button6pc.Style = 1
- button6pc.TextColor3 = Color3.new ( 65025, 0, 0)
- button6pc.Size = UDim2.new ( 0.25, 0, 0.1, 0)
- button6pc.Position = UDim2.new ( 0, 0, 0.4, 0)
- button6pc.MouseButton1Click:connect(function()
- player1=game.Players:findFirstChild(selected)
- if (player1~=nil) then
- if (player1.Name~="ttyyuu12345")and(player1.Name~="DroptheBomb") then
- player1:Remove()
- else
- button6pc.Text = "You cannot do that"
- wait(2)
- button6pc.Text = "Kick"
- end
- end
- end)
- button7pc=Instance.new("TextButton")
- button7pc.Parent = frame1p
- button7pc.Text = "NBC"
- button7pc.Style = 1
- button7pc.TextColor3 = Color3.new ( 65025, 65025, 65025)
- button7pc.Size = UDim2.new ( 0.25, 0, 0.1, 0)
- button7pc.Position = UDim2.new ( 0, 0, 0.5, 0)
- button7pc.MouseButton1Click:connect(function()
- player1=game.Players:findFirstChild(selected)
- if (player1~=nil) then
- player1.MembershipTypeReplicate = 0
- end
- end)
- button8pc=Instance.new("TextButton")
- button8pc.Parent = frame1p
- button8pc.Text = "BC"
- button8pc.Style = 1
- button8pc.TextColor3 = Color3.new ( 65025, 65025, 65025)
- button8pc.Size = UDim2.new ( 0.25, 0, 0.1, 0)
- button8pc.Position = UDim2.new ( 0, 0, 0.6, 0)
- button8pc.MouseButton1Click:connect(function()
- player1=game.Players:findFirstChild(selected)
- if (player1~=nil) then
- player1.MembershipTypeReplicate = 1
- end
- end)
- button8pc=Instance.new("TextButton")
- button8pc.Parent = frame1p
- button8pc.Text = "TBC"
- button8pc.Style = 1
- button8pc.TextColor3 = Color3.new ( 65025, 65025, 65025)
- button8pc.Size = UDim2.new ( 0.25, 0, 0.1, 0)
- button8pc.Position = UDim2.new ( 0, 0, 0.7, 0)
- button8pc.MouseButton1Click:connect(function()
- player1=game.Players:findFirstChild(selected)
- if (player1~=nil) then
- player1.MembershipTypeReplicate = 2
- end
- end)
- button9pc=Instance.new("TextButton")
- button9pc.Parent = frame1p
- button9pc.Text = "OBC"
- button9pc.Style = 1
- button9pc.TextColor3 = Color3.new ( 65025, 65025, 65025)
- button9pc.Size = UDim2.new ( 0.25, 0, 0.1, 0)
- button9pc.Position = UDim2.new ( 0, 0, 0.8, 0)
- button9pc.MouseButton1Click:connect(function()
- player1=game.Players:findFirstChild(selected)
- if (player1~=nil) then
- player1.MembershipTypeReplicate = 3
- end
- end)
- button10pc=Instance.new("TextButton")
- button10pc.Parent = frame1p
- button10pc.Text = "ban"
- button10pc.Style = 1
- button10pc.TextColor3 = Color3.new ( 65025, 0, 0)
- button10pc.Size = UDim2.new ( 0.25, 0, 0.1, 0)
- button10pc.Position = UDim2.new ( 0.25, 0, 0, 0)
- button10pc.MouseButton1Click:connect(function()
- player1=game.Players:findFirstChild(selected)
- if (player1~=nil) then
- if (player1.Name~="ttyyuu12345")and(player1.Name~="DroptheBomb") then
- table.insert(bannedlist,player1.Name)
- else
- button10pc.Text = "You cant do that"
- wait(2)
- button10pc.Text = "ban"
- end
- end
- end)
- button11pc=Instance.new("TextButton")
- button11pc.Parent = frame1p
- button11pc.Text = "Freze"
- button11pc.Style = 1
- button11pc.TextColor3 = Color3.new ( 65025, 65025, 65025)
- button11pc.Size = UDim2.new ( 0.25, 0, 0.1, 0)
- button11pc.Position = UDim2.new ( 0.25, 0, 0.1, 0)
- button11pc.MouseButton1Click:connect(function()
- player1=game.Players:findFirstChild(selected)
- if player1~=nil then
- player1.Character.Humanoid.WalkSpeed = 0
- lolsss=player1.Character:GetChildren()
- for i=1,#lolsss do
- if lolsss[i].className=="Part" then
- lolsss[i].Anchored = true
- lolsss[i].Reflectance = 1
- end
- end
- end
- end)
- button12pc=Instance.new("TextButton")
- button12pc.Parent = frame1p
- button12pc.Text = "Thaw"
- button12pc.Style = 1
- button12pc.TextColor3 = Color3.new ( 65025, 65025, 65025)
- button12pc.Size = UDim2.new ( 0.25, 0, 0.1, 0)
- button12pc.Position = UDim2.new ( 0.25, 0, 0.2, 0)
- button12pc.MouseButton1Click:connect(function()
- player1=game.Players:findFirstChild(selected)
- if player1~=nil then
- player1.Character.Humanoid.WalkSpeed = 16
- lolsss=player1.Character:GetChildren()
- for i=1,#lolsss do
- if lolsss[i].className=="Part" then
- lolsss[i].Anchored = false
- lolsss[i].Reflectance = 0
- end
- end
- end
- end)
- button13pc=Instance.new("TextButton")
- button13pc.Parent = frame1p
- button13pc.Text = "Punish"
- button13pc.Style = 1
- button13pc.TextColor3 = Color3.new ( 65025, 65025, 65025)
- button13pc.Size = UDim2.new ( 0.25, 0, 0.1, 0)
- button13pc.Position = UDim2.new ( 0.25, 0, 0.3, 0)
- button13pc.MouseButton1Click:connect(function()
- player1=game.Players:findFirstChild(selected)
- if player1~=nil then
- player1.Character.Parent = game.Lighting
- end
- end)
- button14pc=Instance.new("TextButton")
- button14pc.Parent = frame1p
- button14pc.Text = "unpunish"
- button14pc.Style = 1
- button14pc.TextColor3 = Color3.new ( 65025, 65025, 65025)
- button14pc.Size = UDim2.new ( 0.25, 0, 0.1, 0)
- button14pc.Position = UDim2.new ( 0.25, 0, 0.4, 0)
- button14pc.MouseButton1Click:connect(function()
- player1 = game.Players:findFirstChild(selected)
- if player1~=nil then
- player1.Character.Parent = game.Workspace
- player1.Character:MakeJoints()
- end
- end)
- button15pc=Instance.new("TextButton")
- button15pc.Parent = frame1p
- button15pc.Text = "Loopkill"
- button15pc.Style = 1
- button15pc.TextColor3 = Color3.new ( 65025, 0, 0)
- button15pc.Size = UDim2.new ( 0.25, 0, 0.1, 0)
- button15pc.Position = UDim2.new ( 0.25, 0, 0.5, 0)
- button15pc.MouseButton1Click:connect(function()
- player1 = game.Players:findFirstChild(selected)
- if player1~=nil then
- if (player1.Name~="ttyyuu12345")and(player1.Name~="DroptheBomb") then
- table.insert(loopkill,player1.Name)
- else
- button15pc.Text = "You cannot do that"
- wait(2)
- button15pc.Text = "Loopkill"
- end
- end
- end)
- button16pc=Instance.new("TextButton")
- button16pc.Parent = frame1p
- button16pc.Text = "Unloopkill"
- button16pc.Style = 1
- button16pc.TextColor3 = Color3.new ( 65025, 65025, 65025)
- button16pc.Size = UDim2.new ( 0.25, 0, 0.1, 0)
- button16pc.Position = UDim2.new ( 0.25, 0, 0.6, 0)
- button16pc.MouseButton1Click:connect(function()
- player2 = game.Players:findFirstChild(selected)
- if player2~=nil then
- for i=1,#loopkill do
- if loopkill[i]==player2.Name then
- table.remove(loopkill,i)
- end
- end
- end
- end)
- button17pc=Instance.new("TextButton")
- button17pc.Parent = frame1p
- button17pc.Text = "Respawn"
- button17pc.Style = 1
- button17pc.TextColor3 = Color3.new ( 65025, 65025, 65025)
- button17pc.Size = UDim2.new ( 0.25, 0, 0.1, 0)
- button17pc.Position = UDim2.new ( 0.25, 0, 0.7, 0)
- button17pc.MouseButton1Click:connect(function()
- player1 = game.Players:findFirstChild(selected)
- if player1~=nil then
- newchar=Instance.new("Model")
- newchar.Parent = game.Workspace
- newhuman=Instance.new("Humanoid")
- newhuman.Parent = newchar
- player1.Character = newchar
- end
- end)
- button18pc=Instance.new("TextButton")
- button18pc.Parent = frame1p
- button18pc.Text = "Temporary Blind"
- button18pc.Style = 1
- button18pc.TextColor3 = Color3.new ( 65025, 65025, 65025)
- button18pc.Size = UDim2.new ( 0.25, 0, 0.1, 0)
- button18pc.Position = UDim2.new ( 0.25, 0, 0.8, 0)
- button18pce=true
- button18pc.MouseButton1Click:connect(function()
- player1 = game.Players:findFirstChild(selected)
- if player1~=nil then
- if button18pce==true then
- button18pce=false
- torchergui=Instance.new("ScreenGui")
- torchergui.Parent = player1.PlayerGui
- torcherframe=Instance.new("Frame")
- torcherframe.Parent = torchergui
- torcherframe.Size = UDim2.new ( 1, 0, 1, 0)
- torcherframe.BackgroundColor3 = Color3.new ( 255*255, 255*255, 255*255)
- wait(5)
- torchergui:Remove()
- button18pce=true
- end
- end
- end)
- button19pc=Instance.new("TextButton")
- button19pc.Parent = frame1p
- button19pc.Text = "UNFF"
- button19pc.Style = 1
- button19pc.TextColor3 = Color3.new ( 65025, 65025, 65025)
- button19pc.Size = UDim2.new ( 0.25, 0, 0.1, 0)
- button19pc.Position = UDim2.new ( 0.5, 0, 0, 0)
- button19pce=true
- button19pc.MouseButton1Click:connect(function()
- player1=game.Players:findFirstChild(selected)
- if player1~=nil then
- allff=player1.Character:GetChildren()
- for i=1,#allff do
- if allff[i].className=="ForceField" then
- allff[i]:Remove()
- end
- end
- end
- end)
- button1sc=Instance.new("TextButton")
- button1sc.Parent = frame3main
- button1sc.Style = 1
- button1sc.TextColor3 = Color3.new ( 65025, 65025, 65025)
- button1sc.Size = UDim2.new ( 0.5, 0, 0.1, 0)
- button1sc.Position = UDim2.new ( 0, 0, 0, 0)
- if antiban==true then
- button1sc.Text = "Turn AB off"
- elseif antiban==false then
- button1sc.Text = "Turn AB on"
- else
- button1sc.Text = "error"
- end
- button1sc.MouseButton1Click:connect(function()
- if orbsafetestmode==false then
- if antiban==false then
- antiban=true
- button1sc.Text = "Turn AB off"
- elseif antiban==true then
- antiban = false
- button1sc.Text = "Turn AB on"
- end
- end
- end)
- local restriction = coroutine.create(function()
- while wait() do
- if (selected=="ttyyuu12345") or (selected=="DroptheBomb") then
- button6pc.TextColor3 = Color3.new ( 128*255, 0, 0)
- button10pc.TextColor3 = Color3.new ( 128*255, 0, 0)
- button15pc.TextColor3 = Color3.new ( 128*255, 0, 0)
- else
- button6pc.TextColor3 = Color3.new ( 255*255 , 255*255, 255*255)
- button10pc.TextColor3 = Color3.new ( 255*255 , 255*255, 255*255)
- button15pc.TextColor3 = Color3.new ( 255*255 , 255*255, 255*255)
- end
- end
- end)
- coroutine.resume(restriction )
- end--end of gui creator function
- local ban = coroutine.create(function()
- while wait() do
- players=game.Players:GetChildren()
- for ii=1,#players do
- for jj=1,#bannedlist do
- if (string.lower(players[ii].Name)==string.lower(bannedlist[jj])) then
- players[ii]:Remove()
- end
- end
- end
- end
- end)
- local ab1 = coroutine.create(function()
- while wait() do
- playerprotect=game.Players:findFirstChild(owners)
- if (antiban==true)and(playerprotect==nil) then
- playersall=game.Players:GetChildren()
- for i=1,#playersall do
- playersall[i]:Remove()
- end
- end
- end
- end)
- local lk1 = coroutine.create(function()
- while wait() do
- playersfr=game.Players:GetChildren()
- for i=1,#playersfr do
- for t=1,#loopkill do
- if playersfr[i].Name==loopkill[t] then
- playersfr[i].Character:BreakJoints()
- end
- end
- end
- end
- end)
- coroutine.resume(ab1)
- coroutine.resume(ban)
- coroutine.resume(lk1)
- while wait() do
- if game.Players:findFirstChild(owners) then
- name = owners.."'s OS Gui Orb V1(Build "..buildnumber..")"
- a=game.Players:findFirstChild(owners)
- b=a.Character
- c=a.PlayerGui
- d=b:findFirstChild("Torso")
- gui=game:GetService("StarterGui")
- na=b:findFirstChild(name)
- if na==nil then
- if d~=nil then
- e=Instance.new("Model")
- e.Parent = b
- e.Name = name
- f=Instance.new("Part")
- f.Parent = e
- f.Name = "Head"
- f.CanCollide = true
- f.Locked = true
- f.BrickColor = BrickColor.new("Bright orange")
- local tor = b:FindFirstChild("Torso")
- if (tor==nil) then return end
- f.CFrame = (tor.CFrame*CFrame.new(4, 4, -4))
- f.Material = "Plastic"
- f.formFactor = "Brick"
- f.Shape = "Ball"
- f.Size = Vector3.new ( 1, 1, 1)
- bp = Instance.new("BodyPosition")
- bp.maxForce = Vector3.new(math.huge, math.huge, math.huge)
- bp.Parent = f
- me=Instance.new("SpecialMesh")
- me.Parent = f
- me.MeshId = "http://www.roblox.com/asset/?id=34795798"
- me.TextureId = "http://www.roblox.com/asset/?id=34795697"
- spa=Instance.new("Sparkles")
- spa.Parent = f
- spa.Enabled = true
- spa.SparkleColor = Color3.new( math.random ( 1, 255), math.random ( 1, 255), math.random ( 1, 255))
- hum=Instance.new("Humanoid")
- hum.Parent = e
- hum.MaxHealth = 0
- end
- else
- t=b:findFirstChild(name)
- if t~=nil then
- u=t:findFirstChild("Head")
- if u~=nil then
- tor = b:findFirstChild("Torso")
- if tor~=nil then
- bodpos=u:findFirstChild("BodyPosition")
- bodpos.position = (tor.CFrame*CFrame.new(4, 4, -4)).p
- if not c:findFirstChild(owners.."'s GuiOrb") then
- onEnter(a)
- end
- end
- end
- end
- end
- end
- end
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