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- local gamemt = getrawmetatable(game)
- local oldNc = gamemt.__namecall
- setreadonly(gamemt, false)
- gamemt.__namecall = newcclosure(function(...)
- if (getnamecallmethod() == 'Kick') then return nil end
- return oldNc(...)
- end)
- local lp = game:GetService('Players').LocalPlayer
- local hum = lp.Character.Humanoid
- local function changeStats()
- hum.WalkSpeed = 100
- hum.JumpPower = 150
- end
- changeStats()
- hum:GetPropertyChangedSignal('WalkSpeed'):Connect(changeStats)
- hum:GetPropertyChangedSignal('JumpPower'):Connect(changeStats)
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