HenloMyDude

giant ugly noob

Nov 13th, 2019
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  1.  
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  4. local RealPlayer = Player
  5. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
  6.  
  7. local p = game.Players.LocalPlayer
  8. local char = p.Character
  9. local mouse = p:GetMouse()
  10. local larm = char["Left Arm"]
  11. local rarm = char["Right Arm"]
  12. local lleg = char["Left Leg"]
  13. local rleg = char["Right Leg"]
  14. local hed = char.Head
  15. local torso = char.Torso
  16. local cam = game.Workspace.CurrentCamera
  17. local root = char.HumanoidRootPart
  18. local deb = false
  19. local shot = 0
  20. local l = game.Lighting
  21. local stanceToggle = "Assertive"
  22. local CanAttack = true
  23. local Daytime = true
  24. local animpose = "Idle"
  25. local lastanimpose = "Idle"
  26. local nosword=false
  27. RootPart=char.HumanoidRootPart
  28. local Effects={}
  29. local attack=false
  30. idle=0
  31. Anim='Idle'
  32. equipped=true
  33. char.Humanoid.WalkSpeed=40
  34. colorscheme=BrickColor.new('Black')
  35. it=Instance.new
  36. attacktype=1
  37. vt=Vector3.new
  38. cf=CFrame.new
  39. euler=CFrame.fromEulerAnglesXYZ
  40. angles=CFrame.Angles
  41. m=Instance.new('Model',char)
  42. stance='god'
  43. --game:service'Lighting'.TimeOfDay=24
  44. z = Instance.new("Sound")
  45. z.SoundId = "http://www.roblox.com/asset/?id=142360845"--..SIDs[math.random(1,#SIDs)]--159496201
  46. --248000653
  47. z.Parent = char
  48. z.Looped = true
  49. z.Pitch = 1
  50. z.Volume = 1
  51. wait(.01)
  52. --z:Play()
  53. Debounces = {
  54. on = false;
  55. ks = false;
  56. CanAttack = true;
  57. CanJoke = true;
  58. NoIdl = false;
  59. Slashing = false;
  60. Slashed = false;
  61. Grabbing =
  62. false;
  63. Grabbed = false;
  64. }
  65. local RbxUtility = LoadLibrary("RbxUtility")
  66. local Create = RbxUtility.Create
  67. wm=Create("Model"){
  68. Parent=char,
  69. Name="Weapon",
  70. }
  71. it=Instance.new
  72. vt=Vector3.new
  73. cf=CFrame.new
  74. euler=CFrame.fromEulerAnglesXYZ
  75. angles=CFrame.Angles
  76.  
  77.  
  78. function swait(num)
  79. if num==0 or num==nil then
  80. game:service'RunService'.Stepped:wait(0)
  81. else
  82. for i=0,num do
  83. game:service'RunService'.Stepped:wait(0)
  84. end
  85. end
  86. end
  87. --vvvvv WOW HAVEN'T SEEN THIS ONE BEFORE!
  88. function clerp(a,b,t)
  89. local qa = {QuaternionFromCFrame(a)}
  90. local qb = {QuaternionFromCFrame(b)}
  91. local ax, ay, az = a.x, a.y, a.z
  92. local bx, by, bz = b.x, b.y, b.z
  93. local _t = 1-t
  94. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  95. end
  96.  
  97. function QuaternionFromCFrame(cf)
  98. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  99. local trace = m00 + m11 + m22
  100. if trace > 0 then
  101. local s = math.sqrt(1 + trace)
  102. local recip = 0.5/s
  103. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  104. else
  105. local i = 0
  106. if m11 > m00 then
  107. i = 1
  108. end
  109. if m22 > (i == 0 and m00 or m11) then
  110. i = 2
  111. end
  112. if i == 0 then
  113. local s = math.sqrt(m00-m11-m22+1)
  114. local recip = 0.5/s
  115. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  116. elseif i == 1 then
  117. local s = math.sqrt(m11-m22-m00+1)
  118. local recip = 0.5/s
  119. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  120. elseif i == 2 then
  121. local s = math.sqrt(m22-m00-m11+1)
  122. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  123. end
  124. end
  125. end
  126.  
  127. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  128. local xs, ys, zs = x + x, y + y, z + z
  129. local wx, wy, wz = w*xs, w*ys, w*zs
  130. local xx = x*xs
  131. local xy = x*ys
  132. local xz = x*zs
  133. local yy = y*ys
  134. local yz = y*zs
  135. local zz = z*zs
  136. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  137. end
  138.  
  139. function QuaternionSlerp(a, b, t)
  140. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  141. local startInterp, finishInterp;
  142. if cosTheta >= 0.0001 then
  143. if (1 - cosTheta) > 0.0001 then
  144. local theta = math.acos(cosTheta)
  145. local invSinTheta = 1/math.sin(theta)
  146. startInterp = math.sin((1-t)*theta)*invSinTheta
  147. finishInterp = math.sin(t*theta)*invSinTheta
  148. else
  149. startInterp = 1-t
  150. finishInterp = t
  151. end
  152. else
  153. if (1+cosTheta) > 0.0001 then
  154. local theta = math.acos(-cosTheta)
  155. local invSinTheta = 1/math.sin(theta)
  156. startInterp = math.sin((t-1)*theta)*invSinTheta
  157. finishInterp = math.sin(t*theta)*invSinTheta
  158. else
  159. startInterp = t-1
  160. finishInterp = t
  161. end
  162. end
  163. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  164. end
  165. -----------
  166. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  167. local wld = Instance.new("Weld", wp1)
  168. wld.Part0 = wp0
  169. wld.Part1 = wp1
  170. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  171. return wld
  172. end
  173.  
  174. larm.Size = larm.Size * 2
  175. rarm.Size = rarm.Size * 2
  176. lleg.Size = lleg.Size * 2
  177. rleg.Size = rleg.Size * 2
  178. torso.Size = torso.Size * 2
  179. hed.Size = hed.Size * 2
  180. root.Size = root.Size * 2
  181. ----------------------------------------------------
  182. newWeld(torso, larm, -3, 0.5, 0)
  183. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  184. newWeld(torso, rarm, 3, 0.5, 0)
  185. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  186. newWeld(torso, hed, 0, 1.5, 0)
  187. hed.Weld.C1 = CFrame.new(0, -1.5, 0)
  188. newWeld(torso, lleg, -0.5, -1, 0)
  189. lleg.Weld.C1 = CFrame.new(.5, 3, 0)
  190. newWeld(torso, rleg, 0.5, -1, 0)
  191. rleg.Weld.C1 = CFrame.new(-.5, 3, 0)
  192. newWeld(root, torso, 0, -1, 0)
  193. torso.Weld.C1 = CFrame.new(0, -1, 0)
  194.  
  195. Player=game:GetService('Players').LocalPlayer
  196. Character=Player.Character
  197. Mouse=Player:GetMouse()
  198. m=Instance.new('Model',Character)
  199.  
  200. local function weldBetween(a, b)
  201. local weldd = Instance.new("ManualWeld")
  202. weldd.Part0 = a
  203. weldd.Part1 = b
  204. weldd.C0 = CFrame.new()
  205. weldd.C1 = b.CFrame:inverse() * a.CFrame
  206. weldd.Parent = a
  207. return weldd
  208. end
  209.  
  210. it=Instance.new
  211.  
  212. function nooutline(part)
  213. part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  214. end
  215.  
  216. function paart(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  217. local fp=it("Part")
  218. fp.formFactor=formfactor
  219. fp.Parent=parent
  220. fp.Reflectance=reflectance
  221. fp.Transparency=transparency
  222. fp.CanCollide=false
  223. fp.Locked=true
  224. fp.BrickColor=brickcolor
  225. fp.Name=name
  226. fp.Size=size
  227. fp.Position=torso.Position
  228. nooutline(fp)
  229. fp.Material="SmoothPlastic"
  230. fp:BreakJoints()
  231. return fp
  232. end
  233.  
  234.  
  235. function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
  236. local fp=it("Part")
  237. fp.formFactor=formfactor
  238. fp.Parent=parent
  239. fp.Reflectance=reflectance
  240. fp.Transparency=transparency
  241. fp.CanCollide=false
  242. fp.Locked=true
  243. fp.BrickColor=BrickColor.new(tostring(brickcolor))
  244. fp.Name=name
  245. fp.Size=size
  246. fp.Position=Character.Torso.Position
  247. nooutline(fp)
  248. fp.Material=material
  249. fp:BreakJoints()
  250. return fp
  251. end
  252.  
  253. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  254. local mesh=it(Mesh)
  255. mesh.Parent=part
  256. if Mesh=="SpecialMesh" then
  257. mesh.MeshType=meshtype
  258. mesh.MeshId=meshid
  259. end
  260. mesh.Offset=offset
  261. mesh.Scale=scale
  262. return mesh
  263. end
  264.  
  265. function weld(parent,part0,part1,c0,c1)
  266. local weld=it("Weld")
  267. weld.Parent=parent
  268. weld.Part0=part0
  269. weld.Part1=part1
  270. weld.C0=c0
  271. weld.C1=c1
  272. return weld
  273. end
  274.  
  275. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  276. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  277. end
  278.  
  279. so = function(id,par,vol,pit)
  280. coroutine.resume(coroutine.create(function()
  281. local sou = Instance.new("Sound",par or workspace)
  282. sou.Volume=vol
  283. sou.Pitch=pit or 1
  284. sou.SoundId=id
  285. swait()
  286. sou:play()
  287. game:GetService("Debris"):AddItem(sou,6)
  288. end))
  289. end
  290.  
  291. Face=hed.face
  292.  
  293. function Cloak()
  294. so("http://roblox.com/asset/?id=2767090",torso,1,1.1)
  295. Face.Parent=nil
  296. cloaked=true
  297. for _,v in pairs(torso.Parent:children()) do
  298. if v.className=="Part" and v.Name~="HumanoidRootPart" then
  299. coroutine.resume(coroutine.create(function()
  300. for i=0,1,0.2 do
  301. wait()
  302. v.Transparency=i
  303. end
  304. v.Transparency=1
  305. end))
  306. end
  307. if v.className=="Hat" then
  308. hatp=v.Handle
  309. coroutine.resume(coroutine.create(function(derp)
  310. for i=0,1,0.2 do
  311. wait()
  312. derp.Transparency=i
  313. end
  314. derp.Transparency=1
  315. end),hatp)
  316. end
  317. end
  318. for _,v in pairs(m:children()) do
  319. if v.className=="Part" then
  320. coroutine.resume(coroutine.create(function()
  321. for i=0,1,0.2 do
  322. wait()
  323. v.Transparency=i
  324. end
  325. v.Transparency=1
  326. end))
  327. end
  328. end
  329. end
  330. magix=true
  331. function UnCloak()
  332. so("http://roblox.com/asset/?id=2767090",torso,1,1.1)
  333. Face.Parent=hed
  334. cloaked=false
  335. for _,v in pairs(torso.Parent:children()) do
  336. if v.className=="Part" and v.Name~="HumanoidRootPart" then
  337. coroutine.resume(coroutine.create(function()
  338. for i=0,1,0.1 do
  339. wait()
  340. v.Transparency=v.Transparency-0.1
  341. end
  342. v.Transparency=0
  343. end))
  344. end
  345. --[[if v.className~="Hat" then
  346. hatp=v.Handle
  347. coroutine.resume(coroutine.create(function(derp)
  348. for i=0,1,0.1 do
  349. wait()
  350. derp.Transparency=derp.Transparency-0.1
  351. end
  352. derp.Transparency=0
  353. end),hatp)
  354. end]]
  355. end
  356. if magix==false then
  357. for _,v in pairs(m:children()) do
  358. if v.className=="Part" and v.Name~="hitbox" and v.Name~='tip' and v.Name~='hat' then
  359. coroutine.resume(coroutine.create(function()
  360. for i=0,1,0.1 do
  361. wait()
  362. v.Transparency=v.Transparency-0.1
  363. end
  364. v.Transparency=0
  365. end))
  366. v.Transparency=0
  367. end
  368. end
  369. else
  370. for _,v in pairs(m:children()) do
  371. if v.className=="Part" and v.ClassName~='Weld' and v.Name~="hitbox" and v.Name~='tip' and v.Name~='hat'then
  372. coroutine.resume(coroutine.create(function()
  373. for i=0,1,0.1 do
  374. wait()
  375. v.Transparency=v.Transparency-0.1
  376. end
  377. v.Transparency=0
  378. end))
  379. v.Transparency=0
  380. end
  381. end
  382. end
  383. end
  384.  
  385.  
  386. Damagefuncy=function(Part,hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock)
  387. if hit.Parent==nil then
  388. return
  389. end
  390. local h=hit.Parent:FindFirstChild("Humanoid")
  391. for _,v in pairs(hit.Parent:children()) do
  392. if v:IsA("Humanoid") then
  393. h=v
  394. end
  395. end
  396. if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
  397. h=hit.Parent.Parent:FindFirstChild("Humanoid")
  398. end
  399. if hit.Parent.className=="Hat" then
  400. hit=hit.Parent.Parent:findFirstChild("Head")
  401. end
  402. if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
  403. if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end
  404. --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then
  405. return
  406. end]]
  407. -- hs(hit,1.2)
  408. local Damage=math.random(minim,maxim)
  409. -- h:TakeDamage(Damage)
  410. local blocked=false
  411. local block=hit.Parent:findFirstChild("Block")
  412. if block~=nil then
  413. print(block.className)
  414. if block.className=="NumberValue" then
  415. if block.Value>0 then
  416. blocked=true
  417. if decreaseblock==nil then
  418. block.Value=block.Value-1
  419. end
  420. end
  421. end
  422. if block.className=="IntValue" then
  423. if block.Value>0 then
  424. blocked=true
  425. if decreaseblock~=nil then
  426. block.Value=block.Value-1
  427. end
  428. end
  429. end
  430. end
  431. if blocked==false then
  432. -- h:TakeDamage(Damage)
  433. h.Health=h.Health-Damage
  434. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, Part.BrickColor.Color)
  435. else
  436. h.Health=h.Health-(Damage/2)
  437. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Bright blue").Color)
  438. end
  439. if Type=="Knockdown" then
  440. local hum=hit.Parent.Humanoid
  441. hum.PlatformStand=true
  442. coroutine.resume(coroutine.create(function(HHumanoid)
  443. swait(1)
  444. HHumanoid.PlatformStand=false
  445. end),hum)
  446. local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit
  447. --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
  448. local bodvol=Instance.new("BodyVelocity")
  449. bodvol.velocity=angle*knockback
  450. bodvol.P=5000
  451. bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  452. bodvol.Parent=hit
  453. local rl=Instance.new("BodyAngularVelocity")
  454. rl.P=3000
  455. rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
  456. rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))
  457. rl.Parent=hit
  458. game:GetService("Debris"):AddItem(bodvol,.5)
  459. game:GetService("Debris"):AddItem(rl,.5)
  460. elseif Type=="Normal" then
  461. local vp=Instance.new("BodyVelocity")
  462. vp.P=500
  463. vp.maxForce=Vector3.new(math.huge,0,math.huge)
  464. -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback
  465. if KnockbackType==1 then
  466. vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05
  467. elseif KnockbackType==2 then
  468. vp.velocity=Property.CFrame.lookVector*knockback
  469. end
  470. if knockback>0 then
  471. vp.Parent=hit.Parent.Torso
  472. end
  473. game:GetService("Debris"):AddItem(vp,.5)
  474. elseif Type=="Up" then
  475. local bodyVelocity=Instance.new("BodyVelocity")
  476. bodyVelocity.velocity=vt(0,60,0)
  477. bodyVelocity.P=5000
  478. bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  479. bodyVelocity.Parent=hit
  480. game:GetService("Debris"):AddItem(bodyVelocity,1)
  481. local rl=Instance.new("BodyAngularVelocity")
  482. rl.P=3000
  483. rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
  484. rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30))
  485. rl.Parent=hit
  486. game:GetService("Debris"):AddItem(rl,.5)
  487. elseif Type=="Snare" then
  488. local bp=Instance.new("BodyPosition")
  489. bp.P=2000
  490. bp.D=100
  491. bp.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  492. bp.position=hit.Parent.Torso.Position
  493. bp.Parent=hit.Parent.Torso
  494. game:GetService("Debris"):AddItem(bp,1)
  495. elseif Type=="Target" then
  496. local Targetting = false
  497. if Targetting==false then
  498. ZTarget=hit.Parent.Torso
  499. coroutine.resume(coroutine.create(function(Part)
  500. so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  501. swait(5)
  502. so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  503. end),ZTarget)
  504. local TargHum=ZTarget.Parent:findFirstChild("Humanoid")
  505. local targetgui=Instance.new("BillboardGui")
  506. targetgui.Parent=ZTarget
  507. targetgui.Size=UDim2.new(10,100,10,100)
  508. local targ=Instance.new("ImageLabel")
  509. targ.Parent=targetgui
  510. targ.BackgroundTransparency=1
  511. targ.Image="rbxassetid://4834067"
  512. targ.Size=UDim2.new(1,0,1,0)
  513. cam.CameraType="Scriptable"
  514. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  515. local dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  516. workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  517. Targetting=true
  518. RocketTarget=ZTarget
  519. for i=1,Property do
  520. --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do
  521. if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then
  522. swait()
  523. end
  524. --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100)
  525. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  526. dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  527. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0)
  528. end
  529. Targetting=false
  530. RocketTarget=nil
  531. targetgui.Parent=nil
  532. cam.CameraType="Custom"
  533. end
  534. end
  535. local debounce=Instance.new("BoolValue")
  536. debounce.Name="DebounceHit"
  537. debounce.Parent=hit.Parent
  538. debounce.Value=true
  539. game:GetService("Debris"):AddItem(debounce,Delay)
  540. end
  541. end
  542.  
  543.  
  544. function ShowDamage(Pos, Text, Time, Color)
  545. local Rate = (1 / 30)
  546. local Pos = (Pos or Vector3.new(0, 0, 0))
  547. local Text = (Text or "")
  548. local Time = (Time or 2)
  549. local Color = (Color or Color3.new(1, 0, 0))
  550. local EffectPart = part("Custom",workspace,"SmoothPlastic",0,1,BrickColor.new(Color),"Effect",vt(0,0,0))
  551. EffectPart.Anchored = true
  552. local BillboardGui = Instance.new("BillboardGui")
  553. BillboardGui.Size = UDim2.new(3, 0, 3, 0)
  554. BillboardGui.Adornee = EffectPart
  555. local TextLabel = Instance.new("TextLabel")
  556. TextLabel.BackgroundTransparency = 1
  557. TextLabel.Size = UDim2.new(1, 0, 1, 0)
  558. TextLabel.Text = Text
  559. TextLabel.TextColor3 = Color
  560. TextLabel.TextScaled = true
  561. TextLabel.Font = Enum.Font.ArialBold
  562. TextLabel.Parent = BillboardGui
  563. BillboardGui.Parent = EffectPart
  564. game.Debris:AddItem(EffectPart, (Time + 0.1))
  565. EffectPart.Parent = game:GetService("Workspace")
  566. Delay(0, function()
  567. local Frames = (Time / Rate)
  568. for Frame = 1, Frames do
  569. wait(Rate)
  570. local Percent = (Frame / Frames)
  571. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  572. TextLabel.TextTransparency = Percent
  573. end
  574. if EffectPart and EffectPart.Parent then
  575. EffectPart:Destroy()
  576. end
  577. end)
  578. end
  579.  
  580. handle=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Deep orange","Handle",Vector3.new(0.599999905, 4, 0.400000036))
  581. handleweld=weld(m,Character["Right Arm"],handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.01841354, -0.0695610046, 0.049372673, -6.61965621e-012, -0.999999523, -1.12313298e-010, 0.00563658308, 1.10681131e-010, -0.999983788, 0.999983311, -8.65419195e-012, 0.00563658029))
  582. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(0.200000003, 0.799999833, 0.400000036))
  583. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.30133295, -4.59958267, 8.10623169e-006, 0.999997258, -4.70680717e-011, -3.91951055e-012, 5.03742811e-011, 1, -1.05605516e-011, 6.73187634e-012, 1.17550084e-011, 0.999997258))
  584. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Deep orange","Part",Vector3.new(0.599999905, 4.4000001, 0.200000003))
  585. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.30089998, -5.9995594, -1.09672546e-005, 0.999996305, -3.48216178e-011, -1.62637629e-011, 3.83456322e-011, 1, -4.63629656e-012, 1.90928835e-011, 5.8306901e-012, 0.999996305))
  586. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(0.400000036, 0.200000003, 0.200000003))
  587. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-3.19480896e-005, -5.09960365, 1.30145025, 1.05312156e-005, 8.7171511e-006, -0.99998951, 1.7453418e-005, 1.00000608, 8.67240487e-006, 0.999999523, -1.97484223e-005, 1.04995552e-005))
  588. --mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  589. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Deep orange","Part",Vector3.new(0.200000003, 1.20000005, 0.200000003))
  590. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.70081615, -7.59955597, -3.81469727e-006, 0.999984145, -2.66020192e-011, -1.43523457e-011, 3.47976994e-011, 0.999999881, -4.03995587e-012, 2.00987699e-011, 6.42852438e-012, 0.999984264))
  591. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Deep orange","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  592. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.71661377e-005, 3.69953728, 1.5010314, -8.34466391e-006, -8.76185368e-006, 0.99998939, -3.13209239e-005, -1.00000584, -8.67240215e-006, 0.999999523, -3.36160047e-005, 8.31290799e-006))
  593. --mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  594. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Deep orange","Part",Vector3.new(0.200000003, 0.600000381, 0.200000003))
  595. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.30089188, -3.49957085, -2.86102295e-006, 0.999989867, -3.57171584e-011, -1.50535487e-011, 4.31028546e-011, 1, -4.03874503e-012, 2.07377258e-011, 6.42744365e-012, 0.999989867))
  596. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Deep orange","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  597. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.09908223, -3.49954987, -9.01222229e-005, 0.999987006, -1.91744329e-011, -1.37810397e-011, 3.06906514e-011, 1, -4.03930535e-012, 1.97828975e-011, 6.42799182e-012, 0.999987006))
  598. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(1, 0.599999726, 0.400000036))
  599. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.70132542, -8.4995842, 5.24520874e-006, 0.999993086, -4.43888051e-011, -2.43437388e-012, 4.98436153e-011, 1, -9.96337388e-012, 6.69102967e-012, 1.1754959e-011, 0.999993086))
  600. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(1.39999998, 0.399999917, 0.600000024))
  601. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.100895882, -2.19955063, 9.53674316e-007, 0.999992609, -3.44739653e-011, -1.49579567e-011, 4.15219734e-011, 1, -4.03871207e-012, 2.06161754e-011, 6.42749222e-012, 0.999992609))
  602. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.599999905, 0.599999905, 0.400000036))
  603. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0997242928, -1.50003433, 4.76837158e-007, 0.999986172, 2.41444642e-011, 2.85323978e-012, -1.32283698e-011, 1, -1.71489559e-013, 5.65950715e-012, 3.75693227e-012, 0.999986172))
  604. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Deep orange","Part",Vector3.new(0.599999905, 0.200000003, 0.400000036))
  605. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0999045372, -1.90000916, 9.53674316e-007, 0.999992609, -1.09000656e-011, -1.43775027e-011, 1.79482471e-011, 1, -1.47436403e-012, 2.00357196e-011, 3.8631251e-012, 0.999992609))
  606. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(0.400000036, 0.600000024, 0.799999952))
  607. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(5.7220459e-005, 7.89964485, 1.80142498, -8.7530334e-006, -8.68735151e-006, 0.999989688, -5.80388769e-006, -1.00000608, -8.74690795e-006, 0.999999523, -8.09880021e-006, 8.72149394e-006))
  608. --mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  609. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.600000024, 0.600000024, 0.200000003))
  610. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.04904175e-005, -2.89971924, 1.70256662, 6.8837162e-006, 8.72622059e-006, -0.999989986, -6.28802127e-006, 1.00000644, 8.69458381e-006, 0.999999523, 3.99320834e-006, 6.85229907e-006))
  611. --mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  612. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Deep orange","Part",Vector3.new(0.599999905, 0.200000003, 0.400000036))
  613. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0997610092, -1.10003662, 4.76837158e-007, 0.999986172, 2.3436475e-011, 3.80554746e-012, -1.25203806e-011, 1, -6.22770932e-013, 4.70720034e-012, 4.20822058e-012, 0.999986172))
  614. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Deep orange","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  615. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.09909248, -3.89955139, -8.39233398e-005, 0.999991059, -2.07311043e-011, -1.39008249e-011, 2.9134084e-011, 1, -4.03928453e-012, 1.96632485e-011, 6.42804039e-012, 0.999991059))
  616. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.600000024, 0.600000024, 0.200000003))
  617. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.43051147e-005, -2.89971542, 1.4974215, -6.88429463e-006, 8.7262697e-006, 0.999989986, 6.28824864e-006, 1.00000644, -8.6946302e-006, -0.999999404, 3.99342571e-006, -6.80979338e-006))
  618. --mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  619. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(0.400000036, 0.200000003, 0.200000003))
  620. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.38690186e-005, -6.49961472, 1.30147791, 1.05312156e-005, 8.7171511e-006, -0.99998951, 1.7453418e-005, 1.00000608, 8.67240487e-006, 0.999999523, -1.97484223e-005, 1.04995552e-005))
  621. --mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  622. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(0.400000036, 0.400000036, 1.60000002))
  623. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.91549683e-005, -9.39964676, 0.401554585, 1.08461672e-005, 8.73205954e-006, -0.99998945, 1.98187317e-005, 1.00000608, 8.67240396e-006, 0.999999523, -2.21137525e-005, 1.08144795e-005))
  624. --mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  625. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(0.200000003, 0.799999833, 0.400000036))
  626. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.30132532, -5.99957848, 8.10623169e-006, 0.999991179, -4.51590224e-011, -2.4936303e-012, 5.22830321e-011, 1, -9.96334352e-012, 8.15769154e-012, 1.23521532e-011, 0.999991179))
  627. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(0.400000036, 0.600000024, 0.200000003))
  628. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.7179718e-005, 2.89961815, 0.698666811, 8.67242125e-006, 5.76516186e-006, -0.99998945, 4.75738125e-006, -1.00000608, -5.82467419e-006, -0.999999285, -2.46256491e-006, -8.73203044e-006))
  629. --mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  630. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(0.400000036, 0.400000036, 0.99999994))
  631. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-6.48498535e-005, -8.99962234, 1.70155716, 1.08461672e-005, 8.73205954e-006, -0.99998945, 1.98187317e-005, 1.00000608, 8.67240396e-006, 0.999999523, -2.21137525e-005, 1.08144795e-005))
  632. --mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  633. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(0.400000036, 0.200000003, 0.200000003))
  634. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.95910645e-005, 6.89964104, 1.30140543, -8.7530334e-006, -8.68735151e-006, 0.999989688, -5.80388769e-006, -1.00000608, -8.74690795e-006, 0.999999523, -8.09880021e-006, 8.72149394e-006))
  635. --mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  636. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.600000024, 0.600000024, 0.200000003))
  637. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.28746033e-005, 2.29969978, 1.49744749, 4.58953173e-006, -8.76190825e-006, -0.999989688, 3.95497409e-006, -1.00000656, 8.64263984e-006, -0.999999523, -6.24984796e-006, -4.64914001e-006))
  638. --mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  639. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.599999964, 0.599999905, 0.600000024))
  640. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.101387024, 2.29981613, 9.53674316e-007, 0.999986172, -2.03466965e-011, -3.78346451e-011, 3.12565737e-011, 1, 9.68086201e-012, 4.63478943e-011, -6.09796068e-012, 0.999986172))
  641. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.399999917, 0.200000003, 0.200000003))
  642. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.01292133, 2.36062241, -0.199992657, 0.965919137, -0.258819193, 9.68770486e-009, 0.258817405, 0.965925813, -7.3579848e-008, 9.69177893e-009, 7.35824557e-008, 0.999993086))
  643. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(0.400000036, 0.200000003, 0.200000003))
  644. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.86238098e-005, 5.4995842, 1.30153465, -8.34466391e-006, -8.76185368e-006, 0.99998939, -3.13209239e-005, -1.00000584, -8.67240215e-006, 0.999999523, -3.36160047e-005, 8.31290799e-006))
  645. --mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  646. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.600000024, 0.600000024, 0.200000003))
  647. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.00135803e-005, 2.29969788, 1.70259237, -4.63829838e-006, -8.76185914e-006, 0.999989808, -3.95520055e-006, -1.00000656, -8.64259528e-006, 0.999999523, -6.25006533e-006, 4.60681576e-006))
  648. --mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  649. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.599999905, 0.799999893, 0.400000036))
  650. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0998063087, -0.600069046, 4.76837158e-007, 0.999986172, 2.84053614e-011, 8.71606606e-012, -1.74948181e-011, 1, 8.56011442e-013, -2.0281346e-013, 2.72700959e-012, 0.999986172))
  651. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Deep orange","Part",Vector3.new(0.599999905, 0.200000003, 0.400000036))
  652. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.100811958, 1.89962769, -9.53674316e-007, 0.999986172, 2.43582932e-013, -2.16690259e-011, 1.06665718e-011, 1, 8.84393427e-012, 3.01822768e-011, -5.26102599e-012, 0.999986172))
  653. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(0.200000003, 1.19999981, 0.400000036))
  654. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.30133152, -7.59958649, 4.29153442e-006, 0.999991536, -4.51809631e-011, -2.49531992e-012, 5.22611329e-011, 1, -9.96334352e-012, 8.15601059e-012, 1.23521523e-011, 0.999991536))
  655. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(0.400000036, 0.600000024, 0.400000006))
  656. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.71661377e-005, 2.89961624, 1.00137615, -8.7530334e-006, -8.68735151e-006, 0.999989688, -5.80388769e-006, -1.00000608, -8.74690795e-006, 0.999999523, -8.09880021e-006, 8.72149394e-006))
  657. --mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  658. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(0.399999976, 6, 0.400000036))
  659. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.00134325, -6.19958878, -6.67572021e-006, 0.999990463, -4.44280446e-011, -2.43740444e-012, 5.16362716e-011, 1, -9.96334352e-012, 8.1079362e-012, 1.23521419e-011, 0.999990463))
  660. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Deep orange","Part",Vector3.new(0.599999905, 0.400000036, 0.400000036))
  661. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.0998740196, -6.10351563e-005, 4.76837158e-007, 0.999986172, 3.25150462e-011, 1.47778543e-011, -2.16044196e-011, 1, 1.79467205e-012, -6.26460082e-012, 1.78833684e-012, 0.999986172))
  662. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.599999905, 0.599999905, 0.400000036))
  663. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.100226402, -1.49966812, -4.76837158e-007, -0.999986172, -5.96395537e-008, -9.93794487e-008, 5.96278227e-008, -1, 3.80804792e-008, -9.93709364e-008, 3.8084579e-008, 0.999986172))
  664. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.399999917, 0.200000003, 0.200000003))
  665. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.01291943, 2.36062241, -0.200006008, -0.965919256, 0.258818418, 5.95878689e-008, 0.25881663, 0.965926111, -5.57539693e-007, -1.63906265e-007, -5.51367407e-007, -0.999992788))
  666. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Deep orange","Part",Vector3.new(0.599999905, 0.200000003, 0.400000036))
  667. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.10008812, 1.09988785, 0, 0.999986172, 3.17495474e-011, 2.19618039e-011, -2.08440973e-011, 1, 1.6464434e-012, -1.34490544e-011, 1.93546047e-012, 0.999986172))
  668. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.599999905, 0.799999893, 0.400000036))
  669. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0999064445, -0.599903107, 4.76837158e-007, -0.999986172, -5.964894e-008, -9.93747662e-008, 5.96372018e-008, -1, 3.80745568e-008, -9.93662539e-008, 3.80786567e-008, 0.999986172))
  670. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.399999917, 0.200000003, 0.200000003))
  671. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.19833279, 2.3109436, -0.200005054, -0.965918899, -0.258819193, -1.34113861e-007, -0.258817405, 0.965925813, 7.44806314e-008, -5.95990883e-008, 7.35335561e-008, -0.999992788))
  672. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.399999917, 0.200000003, 0.200000003))
  673. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.19833183, 2.3109417, -0.19999361, 0.965919197, 0.258818418, -1.63907302e-007, -0.25881657, 0.965926111, 5.66216784e-007, 1.63906265e-007, -5.51318522e-007, 0.99999249))
  674. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Deep orange","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  675. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.14440918e-005, -3.29951477, 1.50105858, 9.89090768e-006, 8.76185186e-006, -0.999989271, 4.36100818e-005, 1.0000056, 8.61280023e-006, 0.999999523, -4.59052462e-005, 9.8590308e-006))
  676. --mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  677. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(1, 0.400000006, 0.200000003))
  678. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.9038372, -1.75626755, -0.199999332, 0.866019428, 0.5, 2.20907594e-008, -0.499996543, 0.866025388, 6.89347033e-008, 1.53416728e-008, -7.07429137e-008, 0.999993086))
  679. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Deep orange","Part",Vector3.new(0.200000003, 0.200000003, 0.200000033))
  680. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.76837158e-005, 6.89955902, 1.70114231, -8.34466391e-006, -8.76185368e-006, 0.99998939, -3.13209239e-005, -1.00000584, -8.67240215e-006, 0.999999523, -3.36160047e-005, 8.31290799e-006))
  681. --mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  682. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Deep orange","Part",Vector3.new(0.200000003, 0.600000024, 0.400000036))
  683. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(5.38825989e-005, 7.89956093, 2.00117016, -8.34466391e-006, -8.76185368e-006, 0.99998939, -3.13209239e-005, -1.00000584, -8.67240215e-006, 0.999999523, -3.36160047e-005, 8.31290799e-006))
  684. --mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  685. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(0.400000036, 0.200000003, 0.200000003))
  686. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.67028809e-005, 4.09958076, 1.30148745, -8.34466391e-006, -8.76185368e-006, 0.99998939, -3.13209239e-005, -1.00000584, -8.67240215e-006, 0.999999523, -3.36160047e-005, 8.31290799e-006))
  687. --mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  688. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(1, 0.400000006, 0.200000003))
  689. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.12790108, 1.62690544, 0.20000124, -0.866019249, 0.499999821, -1.69992358e-008, -0.499996364, -0.866025209, -2.86735276e-008, -2.9053e-008, -1.6330004e-008, 0.999993086))
  690. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Deep orange","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  691. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.09910226, -5.09955788, -8.01086426e-005, 0.999987483, -2.38258649e-011, -1.41388229e-011, 3.50124374e-011, 1, -4.03923769e-012, 2.01153399e-011, 6.42793284e-012, 0.999987483))
  692. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Deep orange","Part",Vector3.new(0.400000006, 1.19999897, 0.200000003))
  693. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-9.04989433, -5.45730114, -0.000123023987, 0.707099319, 0.707106709, -8.23653536e-008, -0.707099319, 0.70710665, -2.31702231e-007, -1.05590843e-007, 2.22084282e-007, 0.99998951))
  694. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Deep orange","Part",Vector3.new(0.400000006, 1.19999897, 0.200000003))
  695. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-8.48420525, -4.89161015, -0.00012254715, 0.707099319, 0.707106709, -8.23653536e-008, -0.707099319, 0.70710665, -2.31702231e-007, -1.05590843e-007, 2.22084282e-007, 0.99998951))
  696. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Deep orange","Part",Vector3.new(0.200000003, 0.200000003, 0.200000033))
  697. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(6.19888306e-005, 5.09964371, -1.49892831, -8.34466391e-006, -8.76185368e-006, 0.99998939, -3.13209239e-005, -1.00000584, -8.67240215e-006, 0.999999523, -3.36160047e-005, 8.31290799e-006))
  698. --mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  699. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(0.400000036, 0.600000024, 0.599999905))
  700. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(9.87052917e-005, -8.89964485, 1.89849019, -5.72201225e-006, -9.39299207e-006, 0.999992847, 1.73207645e-005, 1, 9.39303209e-006, -0.999992847, 1.73209264e-005, -5.72201634e-006))
  701. --mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  702. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(0.400000036, 2, 0.599999905))
  703. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.91549683e-005, 6.39963531, 1.89852977, 5.86456508e-006, 9.387707e-006, -0.999992728, -1.7509652e-005, -0.99999994, -9.41744565e-006, -0.999992847, 1.75098194e-005, -5.86456827e-006))
  704. --mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  705. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Deep orange","Part",Vector3.new(0.200000003, 1.79999936, 0.200000003))
  706. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.499084, -6.09956169, -9.48905945e-005, 0.999993086, 1.35347566e-011, -1.1265381e-011, -6.65070082e-012, 1, -4.03978587e-012, 1.69109015e-011, 6.42856775e-012, 0.999993086))
  707. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Deep orange","Part",Vector3.new(0.200000003, 0.400000036, 0.200000003))
  708. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.23977661e-005, -10.9995041, -2.09947681, 3.68056726e-006, 3.36381646e-007, -0.999992192, -3.51401286e-005, 0.999999642, 3.36363996e-007, 0.999992669, 3.51403614e-005, 3.30804482e-006))
  709. --mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  710. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Deep orange","Part",Vector3.new(0.400000036, 1.59999931, 0.200000003))
  711. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.79906392, -6.19955444, -9.96589661e-005, 0.999991298, 2.46519472e-011, -1.04103436e-011, -1.63584216e-011, 1, -4.03994893e-012, 1.61643164e-011, 6.42870653e-012, 0.999991298))
  712. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Deep orange","Part",Vector3.new(0.200000003, 0.400000036, 0.400000036))
  713. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.00135803e-005, -10.9994926, 2.39945531, -3.53155679e-006, 2.44306165e-007, 0.999992251, -3.32144991e-005, 0.999999642, -2.44311622e-007, -0.999992728, -3.3214721e-005, -3.35274808e-006))
  714. --mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  715. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Deep orange","Part",Vector3.new(0.200000003, 0.400000036, 0.200000003))
  716. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.09912157, -4.79956436, -0.000121116638, 0.999993086, 1.26183786e-010, -2.60250935e-012, -1.1929896e-010, 1, -4.04142345e-012, 8.24803073e-012, 6.43021227e-012, 0.999993086))
  717. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Deep orange","Part",Vector3.new(0.200000003, 0.600000024, 0.600000024))
  718. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-9.53674316e-006, -10.4996262, -1.6987474, 3.60606191e-006, 2.44256199e-007, -0.99999249, 3.3214732e-005, 0.999999642, 2.44265465e-007, 0.999992967, -3.32149393e-005, 3.47195646e-006))
  719. --mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  720. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Deep orange","Part",Vector3.new(0.200000003, 0.400000006, 0.200000003))
  721. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(5.96046448e-005, 4.7996521, -1.89894223, -8.34466391e-006, -8.76185368e-006, 0.99998939, -3.13209239e-005, -1.00000584, -8.67240215e-006, 0.999999523, -3.36160047e-005, 8.31290799e-006))
  722. --mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  723. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Deep orange","Part",Vector3.new(0.400000006, 1.19999897, 0.200000003))
  724. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.91851616, -4.32592297, -0.00012254715, 0.707099319, 0.707106709, -8.23653536e-008, -0.707099319, 0.70710665, -2.31702231e-007, -1.05590843e-007, 2.22084282e-007, 0.99998951))
  725. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.399999946, 1.19999993, 0.600000024))
  726. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.4025631, -2.59968758, 9.53674316e-007, 0.999993086, -9.9128844e-011, -1.20540383e-012, 1.06011581e-010, 1, -1.68229337e-011, 6.85092521e-012, 1.9211811e-011, 0.999993086))
  727. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(1, 0.400000006, 0.200000003))
  728. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.9038372, -1.75626755, 0.200001717, 0.866019428, 0.5, 2.20907594e-008, -0.499996543, 0.866025388, 6.89347033e-008, 1.53416728e-008, -7.07429137e-008, 0.999993086))
  729. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.399999946, 1.19999993, 0.600000024))
  730. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.1974349, -2.59968758, 4.29153442e-006, 0.999993086, -9.9128844e-011, -1.20540383e-012, 1.06011581e-010, 1, -1.68229337e-011, 6.85092521e-012, 1.9211811e-011, 0.999993086))
  731. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(1.39999998, 6.80000019, 0.400000036))
  732. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.101338387, -5.79958153, 9.53674316e-007, 0.999993086, -4.38584238e-011, -2.39358793e-012, 5.07595632e-011, 1, -9.96334352e-012, 8.04051704e-012, 1.23521731e-011, 0.999993086))
  733. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(1, 0.400000006, 0.200000003))
  734. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.12790108, 1.62690544, -0.199999809, -0.866019249, 0.499999821, -1.69992358e-008, -0.499996364, -0.866025209, -2.86735276e-008, -2.9053e-008, -1.6330004e-008, 0.999993086))
  735. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Deep orange","Part",Vector3.new(0.600000024, 0.200000003, 0.200000003))
  736. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.29908991, -5.29955864, -9.48905945e-005, 0.999992967, -1.50723739e-011, -1.34655958e-011, 2.20103449e-011, 1, -4.03936953e-012, 1.91153447e-011, 6.42815662e-012, 0.999992967))
  737. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Deep orange","Part",Vector3.new(0.600000024, 2.19999957, 0.200000003))
  738. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.69905233, -8.09956741, -0.000144004822, 0.999984145, 7.53328372e-011, -6.51274347e-012, -6.14701554e-011, 1, -4.04064282e-012, 1.26948833e-011, 6.42926684e-012, 0.999984145))
  739. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Deep orange","Part",Vector3.new(0.600000024, 0.400000006, 0.200000003))
  740. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.89917946, -5.19956207, -0.000117778778, 0.999993086, 7.67240438e-011, -6.40572491e-012, -6.98395716e-011, 1, -4.0407018e-012, 1.20512472e-011, 6.42949062e-012, 0.999993086))
  741. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Deep orange","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  742. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.09908175, -4.69955444, -8.48770142e-005, 0.99998343, -2.22875329e-011, -1.40204497e-011, 3.65506583e-011, 1, -4.03926025e-012, 2.02335718e-011, 6.42788253e-012, 0.99998343))
  743. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(0.200000003, 5.99999952, 0.400000036))
  744. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.698655128, -6.19958878, 9.53674316e-007, 0.999992967, -4.52522048e-011, -2.50079731e-012, 5.21899399e-011, 1, -9.96334352e-012, 8.15054448e-012, 1.23521748e-011, 0.999992967))
  745. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(0.800000012, 1.9999994, 0.400000036))
  746. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.19864798, -6.39957619, -2.86102295e-006, 0.999991298, -4.45745801e-011, -2.44867581e-012, 5.28674882e-011, 1, -9.96334439e-012, 8.20264776e-012, 1.23521532e-011, 0.999991298))
  747. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(0.400000006, 0.400000036, 1.20000005))
  748. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(7.96318054e-005, -9.39966965, 0.998550892, -1.08777776e-005, -7.21227707e-006, 0.999989271, 9.29348153e-006, 1.00000608, 7.15253782e-006, -0.999999166, 1.15884122e-005, -1.07585738e-005))
  749. --mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  750. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Deep orange","Part",Vector3.new(0.599999964, 1.19999933, 0.200000003))
  751. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.0990684, -7.9995575, -7.05718994e-005, 0.999991298, -2.50895554e-011, -1.42360785e-011, 3.33826369e-011, 1, -4.03921861e-012, 1.99900495e-011, 6.42797447e-012, 0.999991298))
  752. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(0.400000006, 0.200000003, 0.800000072))
  753. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.33650208e-005, 5.29961014, 1.19855571, 1.23440404e-005, 2.14574197e-006, -0.999993086, -1.86938523e-005, -1, -2.1457347e-006, -0.999993086, 1.86940015e-005, -1.2344005e-005))
  754. --mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  755. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Deep orange","Part",Vector3.new(0.200000003, 0.400000006, 0.400000036))
  756. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.09672546e-005, 5.19964027, 2.39893103, 3.17393119e-006, -1.63585497e-007, -0.999993086, -3.0609368e-005, -1, 1.6348109e-007, -0.999993086, 3.06095644e-005, -3.17393528e-006))
  757. --mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  758. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Deep orange","Part",Vector3.new(0.600000024, 0.999999404, 0.200000003))
  759. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.69905472, -9.69956017, -0.000102043152, 0.999984622, 2.09521081e-011, -1.06948044e-011, -7.5663989e-012, 1, -4.03988301e-012, 1.68403312e-011, 6.42852958e-012, 0.999984622))
  760. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(0.800000012, 0.599999428, 0.400000036))
  761. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.19864798, -8.89958382, -6.67572021e-006, 0.999991298, -3.65172059e-011, -1.82889121e-012, 4.48101695e-011, 1, -9.96338515e-012, 7.58286576e-012, 1.23521896e-011, 0.999991298))
  762. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(0.400000006, 0.200000003, 0.800000072))
  763. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(6.38961792e-005, -7.49964714, 1.19857502, -1.08777776e-005, -7.21227707e-006, 0.999989271, 9.29348153e-006, 1.00000608, 7.15253782e-006, -0.999999166, 1.15884122e-005, -1.07585738e-005))
  764. --mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  765. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Deep orange","Part",Vector3.new(0.600000024, 5.39999914, 0.200000003))
  766. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.29888916, -8.09955788, -0.000128746033, 0.999993086, 6.4361072e-011, -7.35652685e-012, -5.74766831e-011, 1, -4.04054221e-012, 1.30020491e-011, 6.42933103e-012, 0.999993086))
  767. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Deep orange","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  768. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.09908271, -4.29955292, -8.4400177e-005, 0.99998343, -2.23058447e-011, -1.40218583e-011, 3.65323466e-011, 1, -4.03926025e-012, 2.02321632e-011, 6.42788253e-012, 0.99998343))
  769. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Deep orange","Part",Vector3.new(0.200000003, 2.19999933, 0.200000003))
  770. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.899097919, -4.29956627, -7.58171082e-005, 0.999991298, -2.52726728e-011, -1.42501609e-011, 3.35657405e-011, 1, -4.03921688e-012, 2.00041355e-011, 6.42797794e-012, 0.999991298))
  771. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Deep orange","Part",Vector3.new(0.400000006, 1.19999897, 0.200000003))
  772. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-7.35282898, -3.76023579, -0.00012254715, 0.707099319, 0.707106709, -8.23653536e-008, -0.707099319, 0.70710665, -2.31702231e-007, -1.05590843e-007, 2.22084282e-007, 0.99998951))
  773. --Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Medium stone grey","Part",Vector3.new(1.39999998, 6.80000019, 0.400000036))
  774. --Partweld=weld(m,handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.101338387, -5.79958153, 9.53674316e-007, 0.999993086, -4.38584238e-011, -2.39358793e-012, 5.07595632e-011, 1, -9.96334352e-012, 8.04051704e-012, 1.23521731e-011, 0.999993086))
  775. Hitbox=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,1,0,"Institutional white","Hitbox",Vector3.new(5.4000001, 9.20000076, 0.400000036))
  776. Hitboxweld=weld(m,handle,Hitbox,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.298654079, -6.99958229, 9.53674316e-007, 0.999993086, -4.38584238e-011, -2.39358793e-012, 5.07595632e-011, 1, -9.96334352e-012, 8.04051704e-012, 1.23521731e-011, 0.999993086))
  777. mesh("SpecialMesh",Hitbox,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=83509558",Vector3.new(0, -2, 0),Vector3.new(2,2,2))
  778.  
  779. HatHandle=part(Enum.FormFactor.Custom,wm,Enum.Material.SmoothPlastic,0,1,"Really black","HatHandle",Vector3.new(0.800000012, 1.39999998, 2.4000001))
  780. HatHandleweld=weld(wm,Character["Head"],HatHandle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-006, -0.0999984741, -1.90734863e-005, 0.999991894, 5.70663635e-024, 5.40628298e-006, -5.7065484e-024, 1, 3.31866973e-026, -5.40628298e-006, -3.33613591e-026, 0.999991894))
  781. mesh("SpecialMesh",HatHandle,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=44520670",Vector3.new(0, 0, 0),Vector3.new(2.0999999, 2.0999999, 2.0999999))
  782. HatHandle2=part(Enum.FormFactor.Custom,wm,Enum.Material.SmoothPlastic,0,1,"Deep orange","HatHandle2",Vector3.new(0.800000012, 1.39999998, 2.4000001))
  783. HatHandle2weld=weld(wm,HatHandle,HatHandle2,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-006, 5.7220459e-006, 0, 0.999983788, 1.34285766e-028, -0, 1.34285766e-028, 1, -1.44078049e-028, 0, -1.44078049e-028, 0.999983788))
  784. mesh("SpecialMesh",HatHandle2,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=83509558",Vector3.new(0, 0, 0),Vector3.new(2.07999992, 1.8599999, 2.03999996))
  785.  
  786. hitsounds={"154965901","154965973","225698273","225698281","225698315"}
  787.  
  788. function MagniDamage(Part,dis,mind,maxd,force,knock)
  789. for _,c in pairs(workspace:children()) do
  790. local hum=c:findFirstChild("Humanoid")
  791. if hum~=nil then
  792. local head=c:findFirstChild("Torso")
  793. if head~=nil then
  794. local targ=head.Position-Part.Position
  795. local mag=targ.magnitude
  796. if mag<=dis and c.Name~=Character.Name then
  797. Damagefuncy(Part,hum.Parent.Torso,mind,maxd,force,knock,RootPart,.2,1)
  798. end
  799. end
  800. end
  801. end
  802. end
  803. -----------------------------------------------------------------------------------------------------------------------------------------------------------
  804. mouse.KeyDown:connect(function(key)
  805. if key == "v" then
  806. attack=true
  807. char.Humanoid.WalkSpeed = 40
  808. if Debounces.CanAttack == true then
  809. Debounces.CanAttack = false
  810. Debounces.NoIdl = true
  811.  
  812. Debounces.on = true
  813. for i = 1,20 do
  814. rarm.Weld.C0 = clerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
  815. larm.Weld.C0 = clerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
  816. hed.Weld.C0 = clerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
  817.  
  818. torso.Weld.C0 = clerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
  819. lleg.Weld.C0 = clerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles (math.rad(30), 0, math.rad(-5)), 0.1)
  820. rleg.Weld.C0 = clerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles (math.rad(30), 0, math.rad(5)), 0.1)
  821. handleweld.C0 = clerp(handleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.9)
  822. if Debounces.on == false then break
  823. end
  824. wait()
  825. end
  826. wait(1)
  827. local v = Instance.new("Sound")
  828. v.SoundId = "rbxassetid://181384451"
  829. v.Parent = char
  830. v.Looped = false
  831. v.Pitch = 1.04
  832. v.Volume = 1
  833. wait(.01)
  834. v:Play()
  835.  
  836. if Daytime == true then
  837. Daytime = false
  838.  
  839. l.TimeOfDay = 24
  840. else
  841. Daytime = true
  842. l.TimeOfDay = 12
  843.  
  844. l.OutdoorAmbient = Color3.new(0.498039, 0.498039, 0.498039)
  845. end
  846.  
  847. local Shockwave = function()
  848. local rng1 = Instance.new("Part", char)
  849. rng1.Anchored = true
  850.  
  851. rng1.BrickColor = BrickColor.new("Really black")
  852. rng1.CanCollide = false
  853.  
  854. rng1.FormFactor = 3
  855. rng1.Name = "Ring"
  856. rng1.Size = Vector3.new(1, 1, 1)
  857.  
  858. rng1.Transparency = 0.35
  859. rng1.TopSurface = 0
  860. rng1.BottomSurface = 0
  861.  
  862. local rngm1 = Instance.new("SpecialMesh", rng)
  863. rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  864. rngm1.Scale = Vector3.new(10, 10, 1)
  865.  
  866. rng1.CFrame = CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  867. local Wave = Instance.new("Part", game.Workspace--[[?]])
  868. Wave.Name = "Shockwave"
  869. Wave.BrickColor = BrickColor.new("Really black")
  870. Wave.Size = Vector3.new(1, 1, 1)
  871. Wave.Shape = "Ball"
  872.  
  873. Wave.CanCollide = false
  874. Wave.Anchored = true
  875. Wave.TopSurface = 0
  876.  
  877. Wave.BottomSurface = 0
  878. Wave.Touched:connect(function(hit)
  879. if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  880. local Occlude = true
  881. local NotOccludes = {
  882. char.Name;
  883. "Wings";
  884. "Scythe";
  885. "Thingy";
  886. "Thingy2"; -- put all of the names in a table pls
  887. }
  888.  
  889. for i,v in pairs(NotOccludes) do
  890. if hit.Parent.Name == v then
  891.  
  892. Occlude = false
  893. end
  894. end
  895. --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
  896. if Occlude then
  897.  
  898. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 1
  899.  
  900. hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -120
  901. end
  902. end
  903. end)
  904.  
  905.  
  906. Instance.new("SpecialMesh", Wave).MeshType = "Sphere"
  907.  
  908.  
  909. coroutine.wrap(function()
  910. for i = 1, 20, 0.2 do
  911. rngm1.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  912. rng1.Transparency = i/20
  913. wait()
  914.  
  915. end
  916. wait()
  917. rng1:Destroy()
  918. end)()
  919.  
  920.  
  921. Delay(0, function()
  922.  
  923. if Daytime == false then
  924.  
  925. for i = 1, 50, 1 do
  926. Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
  927.  
  928. Wave.CFrame = char.Torso.CFrame
  929. local t = i / 50
  930.  
  931. Wave.Transparency = t
  932. wait()
  933. end
  934. else
  935.  
  936. for i = 1, 50, 1 do
  937. Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
  938.  
  939. Wave.CFrame = char.Torso.CFrame
  940. local t = i / 50
  941.  
  942. Wave.Transparency = t
  943. wait()
  944. end
  945.  
  946. end
  947. Wave:Destroy()
  948. end)
  949. Delay(0, function()
  950.  
  951. while wait() do
  952. if Wave ~= nil then
  953. Wave.CFrame = char.Torso.CFrame
  954. else
  955. break
  956. end
  957.  
  958. end
  959. end)
  960. end
  961. Shockwave()
  962. for i = 1, 15 do
  963.  
  964. larm.Weld.C0 = clerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  965. rarm.Weld.C0 = clerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  966. hed.Weld.C0 = clerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  967. torso.Weld.C0 = clerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  968. lleg.Weld.C0 = clerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  969. rleg.Weld.C0 = clerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  970. handleweld.C0 = clerp(handleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.9)
  971. if Debounces.on == false then break end
  972. wait()
  973. end
  974. for i = 1, 15 do
  975. larm.Weld.C0 = clerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  976. rarm.Weld.C0 = clerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  977. hed.Weld.C0 = clerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  978. torso.Weld.C0 = clerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  979. handleweld.C0 = clerp(handleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.9)
  980. lleg.Weld.C0 = clerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  981. rleg.Weld.C0 = clerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  982. if Debounces.on == false then break end
  983. wait()
  984. end
  985.  
  986. for i = 1, 15 do
  987. larm.Weld.C0 = clerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  988. rarm.Weld.C0 = clerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  989. handleweld.C0 = clerp(handleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.9)
  990. hed.Weld.C0 = clerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  991.  
  992. torso.Weld.C0 = clerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  993. lleg.Weld.C0 = clerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  994. rleg.Weld.C0 = clerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  995. if Debounces.on == false then break end
  996.  
  997. wait()
  998. end
  999. for i = 1, 15 do
  1000. larm.Weld.C0 = clerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1001. rarm.Weld.C0 = clerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1002. handleweld.C0 = clerp(handleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.9)
  1003. hed.Weld.C0 = clerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1004. torso.Weld.C0 = clerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1005. lleg.Weld.C0 = clerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1006. rleg.Weld.C0 = clerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1007. if Debounces.on == false then break end
  1008. wait()
  1009. end
  1010. for i = 1, 15 do
  1011. larm.Weld.C0 = clerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  1012. handleweld.C0 = clerp(handleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.9)
  1013. rarm.Weld.C0 = clerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  1014. hed.Weld.C0 = clerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  1015. torso.Weld.C0 = clerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  1016. lleg.Weld.C0 = clerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  1017. rleg.Weld.C0 = clerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1018. if
  1019. Debounces.on == false then break end
  1020. wait()
  1021. end
  1022. for i = 1, 15 do
  1023.  
  1024. larm.Weld.C0 = clerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  1025. rarm.Weld.C0 = clerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  1026. hed.Weld.C0 = clerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  1027. torso.Weld.C0 = clerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  1028. handleweld.C0 = clerp(handleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.9)
  1029. lleg.Weld.C0 = clerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  1030.  
  1031. rleg.Weld.C0 = clerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  1032. if Debounces.on == false then break end
  1033. wait()
  1034. end
  1035.  
  1036. wait(1.4)
  1037. Debounces.NoIdl = false
  1038. char.Humanoid.WalkSpeed = 40
  1039. Debounces.on = false
  1040. wait()
  1041.  
  1042. if Debounces.CanAttack == false then
  1043. Debounces.CanAttack = true
  1044. v:Destroy()
  1045.  
  1046. end
  1047. attack=false
  1048. end
  1049. end
  1050. end)
  1051. -----------------------------------------------------------------------------------------------------------------------------------------------------------
  1052. mod5 = Instance.new("Model",char)
  1053. function Landing()
  1054. local part=Instance.new('Part',mod5)
  1055. part.Anchored=true
  1056.  
  1057. part.CanCollide=false
  1058. part.FormFactor='Custom'
  1059. part.Size=Vector3.new(.2,.2,.2)
  1060.  
  1061. part.CFrame=root.CFrame*CFrame.new(0,-2,0)
  1062. part.Transparency=.7
  1063. part.BrickColor=BrickColor.new('Really black')
  1064. local mesh=Instance.new('SpecialMesh',part)
  1065. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1066.  
  1067. mesh.Scale=Vector3.new(10,5,10)
  1068.  
  1069. for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do
  1070. if
  1071. v:FindFirstChild('Humanoid') then
  1072. v.Humanoid:TakeDamage(math.random(50,70))
  1073.  
  1074. v.Humanoid.PlatformStand = true
  1075. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1076.  
  1077. end
  1078. end
  1079.  
  1080. coroutine.resume(coroutine.create(function()
  1081. for i=0,3.8,0.05 do
  1082. wait()
  1083.  
  1084. part.CFrame=part.CFrame
  1085. part.Transparency=i
  1086. mesh.Scale=mesh.Scale+Vector3.new(1,0.2,1)
  1087. end
  1088. part.Parent = nil
  1089. end))
  1090. end
  1091.  
  1092.  
  1093. function newRay(start,face,range,wat)
  1094. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  1095.  
  1096. hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  1097. return rey,hit,pos
  1098. end
  1099. -----------------------------------------------------------------------------------------------------------------------------------------------------------
  1100. mouse.KeyDown:connect(function
  1101. (key)
  1102. if key == "c" then
  1103. attack=true
  1104. char.Humanoid.WalkSpeed = 40
  1105. if Debounces.CanAttack == true then
  1106.  
  1107. Debounces.CanAttack = false
  1108. Debounces.on = true
  1109. Debounces.NoIdl = true
  1110. --[[x =
  1111. Instance.new("Sound",char)
  1112. x.SoundId = "http://www.roblox.com/asset/?id=169445572"
  1113.  
  1114. x.Looped = false
  1115. x.Pitch = 1.1
  1116. x.Volume = 1
  1117. x:Play()
  1118. x2 = Instance.new("Sound",char)
  1119. x2.SoundId = "http://www.roblox.com/asset/?id=169380495"
  1120.  
  1121. x2.Looped = false
  1122. x2.Pitch = .7
  1123. x2.Volume = 1
  1124. wait(.1)
  1125. x:Play()
  1126.  
  1127. x2:Play()
  1128. for i = 1, 20 do
  1129. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,0.6,-.2) *CFrame.Angles (math.rad (45),math.rad(0),math.rad(32)), 0.2)
  1130. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,1,0)*CFrame.Angles(math.rad (0),math.rad(0),math.rad(-20)), 0.2)
  1131. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad (- 8),math.rad(-40), math.rad(-8)),0.2)
  1132.  
  1133. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3.2, 0) * CFrame.Angles (math.rad (-50), math.rad(40), math.rad(0)), 0.2)
  1134. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -1.6) * CFrame.Angles (math.rad (30), 0, math.rad(20)), 0.2)
  1135. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.6, -2, 0) * CFrame.Angles (math.rad(- 10), math.rad(-40), math.rad(0)), 0.2)
  1136.  
  1137. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.4)
  1138. if Debounces.on == false then break end
  1139. wait()
  1140.  
  1141. x:Destroy()
  1142. x2:Destroy()
  1143. end
  1144. wait(1)]]--
  1145. local rng = Instance.new("Part", char)
  1146. rng.Anchored = true
  1147. rng.BrickColor = BrickColor.new("Really black")
  1148.  
  1149. rng.CanCollide = false
  1150. rng.FormFactor = 3
  1151. rng.Name = "Ring"
  1152. rng.Size = Vector3.new(1, 1, 1)
  1153. rng.Transparency = 0.35
  1154. rng.TopSurface = 0
  1155. rng.BottomSurface = 0
  1156. rng.Position = torso.Position - Vector3.new(0,2,0)
  1157. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1158. local rngm = Instance.new("SpecialMesh", rng)
  1159. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1160. rngm.Scale = Vector3.new(1, 1, 2)
  1161. x = Instance.new("Sound",char)
  1162. x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  1163. x.Looped = false
  1164. x.Pitch = .7
  1165. x.Volume = 1
  1166. x:Play()
  1167.  
  1168. coroutine.wrap(function()
  1169. for i = 1, 60, 2 do
  1170. rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
  1171. rng.Transparency = i/60
  1172. wait()
  1173. end
  1174.  
  1175. wait()
  1176. rng:Destroy()
  1177. end)()
  1178. char.Humanoid.WalkSpeed = 40
  1179. local BV = Instance.new("BodyVelocity", torso)
  1180. BV.maxForce = Vector3.new(0,100000,0)
  1181. BV.P = 100000
  1182.  
  1183. BV.velocity = Vector3.new(0,800,0)
  1184. for i = 1, 20 do
  1185. hed.Weld.C0 = clerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(20),math.rad(0), math.rad(0)),0.7)
  1186. torso.Weld.C0 = clerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  1187. larm.Weld.C0 = clerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(40), 0, math.rad(-20)), 0.7)
  1188.  
  1189. rarm.Weld.C0 = clerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.7)
  1190. lleg.Weld.C0 = clerp(lleg.Weld.C0, CFrame.new(-.5,-1,0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
  1191. rleg.Weld.C0 = clerp(rleg.Weld.C0, CFrame.new(.5,-1,0) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
  1192. handleweld.C0 = clerp(handleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.9)
  1193. if Debounces.on == false then break end
  1194. wait()
  1195. end
  1196. x:Destroy()
  1197. BV:Destroy()
  1198. --[[for i = 1, 30 do
  1199. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  1200. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad (0), math.rad(0)), 0.3)
  1201. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  1202.  
  1203. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  1204. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
  1205. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0), 0.3)
  1206. if Debounces.on == false then break end
  1207. wait()
  1208. end]]--
  1209. if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
  1210. for i = 1, 30 do
  1211. hed.Weld.C0 = clerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  1212.  
  1213. torso.Weld.C0 = clerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1214. larm.Weld.C0 = clerp(larm.Weld.C0, CFrame.new(-3, 1.4, 0) * CFrame.Angles(math.rad(-15), math.rad(-20), math.rad(-40)), 0.3)
  1215. rarm.Weld.C0 = clerp(rarm.Weld.C0, CFrame.new(3, 1.4, 0) * CFrame.Angles(math.rad(-15), math.rad(-20), math.rad(40)), 0.3)
  1216. lleg.Weld.C0 = clerp(lleg.Weld.C0, CFrame.new(-.5,-1,0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), 0.2)
  1217. rleg.Weld.C0 = clerp(rleg.Weld.C0, CFrame.new(.5,-.45,-.5) * CFrame.Angles(math.rad(-13), math.rad(0), math.rad(0)), 0.2)
  1218. handleweld.C0 = clerp(handleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.9)
  1219. if Debounces.on == false then break end
  1220. wait()
  1221. end
  1222. end
  1223. Debounces.on = false
  1224. Debounces.NoIdl = false
  1225. local ry,ht,ps=nil,nil,nil
  1226. while ht==nil do
  1227. ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
  1228. wait()
  1229. end
  1230. z = Instance.new("Sound",char)
  1231. z.SoundId = "rbxassetid://142070127"
  1232. z.Volume = 1
  1233. wait(.1)
  1234. z:Play()
  1235. Landing()
  1236. char.Humanoid.WalkSpeed = 40
  1237. if
  1238. Debounces.CanAttack == false then
  1239. Debounces.CanAttack = true
  1240. end
  1241. attack=false
  1242. end
  1243. end
  1244. end)
  1245. -----------------------------------------------------------------------------------------------------------------------------------------------------------
  1246. mod4 = Instance.new("Model",char)
  1247. ptez = {0.7, 0.8, 0.9, 1}
  1248. function GroundPound()
  1249. local part=Instance.new('Part',mod4)
  1250. part.Anchored=true
  1251. part.CanCollide=false
  1252.  
  1253. part.FormFactor='Custom'
  1254. part.Size=Vector3.new(.2,.2,.2)
  1255. part.CFrame=root.CFrame*CFrame.new(0,-5.8,-2.4)*CFrame.Angles(math.rad(90),0,0)
  1256. part.Transparency=.7
  1257. part.BrickColor=BrickColor.new('Really black')
  1258.  
  1259. local mesh=Instance.new('SpecialMesh',part)
  1260. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1261.  
  1262. mesh.Scale=Vector3.new(3,3,3)
  1263. part2=Instance.new('Part',mod4)
  1264. part2.Anchored=true
  1265.  
  1266. part2.CanCollide=false
  1267. part2.FormFactor='Custom'
  1268. part2.Size=Vector3.new(.2,.2,.2)
  1269.  
  1270. part2.CFrame=root.CFrame*CFrame.new(0,-5,-2.6)
  1271. part2.Transparency=.7
  1272. part2.BrickColor=BrickColor.new('Lime green')
  1273. mesh2=Instance.new('SpecialMesh',part2)
  1274. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  1275. mesh2.Scale=Vector3.new(3,1.5,3)
  1276. x = Instance.new("Sound",char)
  1277. x.SoundId = "http://www.roblox.com/asset/?id=142070127"
  1278. x.Pitch = ptez[math.random(1,#ptez)]
  1279. x.Volume = 1
  1280. wait(.1)
  1281. x:Play()
  1282. for i,v in pairs(FindNearestTorso(torso.CFrame.p,12))do
  1283. if v:FindFirstChild('Humanoid') then
  1284. v.Humanoid:TakeDamage(math.random(50,75))
  1285. end
  1286. end
  1287. coroutine.resume(coroutine.create(function()
  1288. for i=0,0.62,0.13 do
  1289. wait()
  1290. part.CFrame=part.CFrame
  1291.  
  1292. part.Transparency=i
  1293. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  1294.  
  1295. part2.CFrame=part2.CFrame
  1296. part2.Transparency=i
  1297. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  1298. end
  1299. part.Parent=nil
  1300. part2.Parent=nil
  1301. x:Destroy()
  1302. end))
  1303. end
  1304. -----------------------------------------------------------------------------------------------------------------------------------------------------------
  1305. local acos = math.acos
  1306. local sqrt = math.sqrt
  1307. local Vec3 = Vector3.new
  1308. local fromAxisAngle = CFrame.fromAxisAngle
  1309. local function toAxisAngle(CFr)
  1310. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1311. local Angle = math.acos((R00+R11+R22-1)/2)
  1312.  
  1313. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1314. A = A == 0 and 0.00001 or A
  1315. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1316. B = B == 0 and 0.00001 or B
  1317. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1318. C = C == 0 and 0.00001 or C
  1319. local x = (R21-R12)/sqrt(A)
  1320. local y = (R02-R20)/sqrt(B)
  1321. local z = (R10-R01)/sqrt(C)
  1322. return Vec3(x,y,z),Angle
  1323. end
  1324. function LerpCFrame(CFrame1,CFrame2,Num)
  1325. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1326. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1327. end
  1328. function ApplyTrig
  1329. (Num,Func)
  1330. local Min,Max = Func(0),Func(1)
  1331. local i = Func(Num)
  1332. return (i-Min)/(Max-Min)
  1333.  
  1334. --[[if Func == "sin" then
  1335. return (math.sin((1-Num)*math.pi)+1)/2
  1336. elseif Func ==
  1337. "cos" then
  1338. return (math.cos((1-Num)*math.pi)+1)/2
  1339. end]]
  1340. end
  1341.  
  1342. function Crater(Torso,Radius)
  1343. Spawn(function()
  1344. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1345. local Ignore = {}
  1346.  
  1347. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1348. if v.Character ~= nil then
  1349.  
  1350. Ignore[#Ignore+1] = v.Character
  1351. end
  1352. end
  1353. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1354. if Hit == nil then return end
  1355. local Parts = {}
  1356. for i = 1,360,10 do
  1357. local P = Instance.new("Part",game.Workspace)
  1358. P.Name="Effect"
  1359. P.Anchored = true
  1360. P.FormFactor = "Custom"
  1361. P.BrickColor = Hit.BrickColor
  1362.  
  1363. P.Material = Hit.Material
  1364. P.TopSurface = "Smooth"
  1365. P.BottomSurface = "Smooth"
  1366. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1367. P.CFrame =
  1368. ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1369. Parts
  1370. [#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1371. if math.random(0,5) == 0 then -- rubble
  1372. local P = Instance.new("Part",game.Workspace)
  1373. P.Name="Effect"
  1374. P.Anchored = true
  1375. P.FormFactor = "Custom"
  1376. P.BrickColor = Hit.BrickColor
  1377. P.Material = Hit.Material
  1378. P.TopSurface = "Smooth"
  1379.  
  1380. P.BottomSurface = "Smooth"
  1381. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1382. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1383. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1384. end
  1385. end
  1386. for i = 0,1,0.05 do
  1387. for i2,v in pairs(Parts) do
  1388. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1389. end
  1390.  
  1391. wait(0.02)
  1392. end
  1393. for i,v in pairs(Parts) do
  1394. if v[1].Size.X > 2.1 then
  1395. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1396. end
  1397. v[1].Anchored = false
  1398. end
  1399. for i = 0,1,0.05 do
  1400. for i2,v in pairs(Parts) do
  1401.  
  1402. v[1].Transparency = i
  1403. if i == 1 then
  1404. v[1]:Destroy()
  1405. elseif i >= 0.25 then
  1406. v[1].CanCollide = false
  1407. end
  1408. end
  1409. wait(0.02)
  1410. end
  1411. Parts = nil
  1412.  
  1413. end)
  1414. end
  1415. -----------------------------------------------------------------------------------------------------------------------------------------------------------
  1416. mouse.KeyDown:connect(function(key)
  1417.  
  1418. if key == "x" then
  1419. attack=true
  1420. if Debounces.CanAttack == true then
  1421. Debounces.CanAttack = false
  1422.  
  1423. Debounces.NoIdl = true
  1424. Debounces.on = true
  1425. local SIDZ = {"231917744", "231917742"}
  1426.  
  1427. local PTZ = {0.7, 0.8, 0.9, 1}
  1428. for i = 1, 20 do
  1429. wait()
  1430. for i,v in pairs(m:children()) do
  1431. if v:IsA("Part") or v:IsA("WedgePart") then
  1432.  
  1433. v.Transparency = v.Transparency + 0.05
  1434. end
  1435. end
  1436.  
  1437. end
  1438. function FindNearestTorso(Position,Distance,SinglePlayer)
  1439. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1440.  
  1441. local List = {}
  1442. for i,v in pairs(workspace:GetChildren())do
  1443.  
  1444. if v:IsA("Model")then
  1445. if v:findFirstChild("Torso")then
  1446.  
  1447. if v ~= char then
  1448. if(v.Torso.Position -Position).magnitude <=
  1449. Distance then
  1450. table.insert(List,v)
  1451.  
  1452. end
  1453. end
  1454. end
  1455.  
  1456. end
  1457. end
  1458. return List
  1459. end
  1460.  
  1461. GroundPound()
  1462. for i = 1, 5 do
  1463. rarm.Weld.C0 = clerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  1464. larm.Weld.C0 = clerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  1465.  
  1466. hed.Weld.C0 = clerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  1467.  
  1468. torso.Weld.C0 = clerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  1469. lleg.Weld.C0 = clerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  1470. rleg.Weld.C0 = clerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  1471.  
  1472. if Debounces.on == false then break end
  1473. wait()
  1474. end
  1475.  
  1476. GroundPound()
  1477. for i = 1, 5 do
  1478. rarm.Weld.C0 = clerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  1479.  
  1480. larm.Weld.C0 = clerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  1481. hed.Weld.C0 = clerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  1482. torso.Weld.C0 = clerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  1483. lleg.Weld.C0 = clerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  1484. rleg.Weld.C0 = clerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  1485.  
  1486. if Debounces.on == false then break end
  1487. wait()
  1488.  
  1489. end
  1490. GroundPound()
  1491. for i = 1, 5 do
  1492. rarm.Weld.C0 = clerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  1493.  
  1494. larm.Weld.C0 = clerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  1495. hed.Weld.C0 = clerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  1496. torso.Weld.C0 = clerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  1497. lleg.Weld.C0 = clerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  1498.  
  1499. rleg.Weld.C0 = clerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  1500. if Debounces.on == false then break end
  1501.  
  1502. wait()
  1503. end
  1504. GroundPound()
  1505. for i = 1, 5 do
  1506.  
  1507. rarm.Weld.C0 = clerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  1508. larm.Weld.C0 = clerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  1509. hed.Weld.C0 = clerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  1510. torso.Weld.C0 = clerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  1511.  
  1512. lleg.Weld.C0 = clerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  1513. rleg.Weld.C0 = clerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  1514. if Debounces.on == false
  1515. then break end
  1516. wait()
  1517. end
  1518. GroundPound()
  1519. for i = 1, 5 do
  1520. rarm.Weld.C0 = clerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  1521. larm.Weld.C0 = clerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  1522. hed.Weld.C0 = clerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  1523.  
  1524. torso.Weld.C0 = clerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  1525. lleg.Weld.C0 = clerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  1526. rleg.Weld.C0 = clerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  1527.  
  1528. if Debounces.on == false then break end
  1529. wait()
  1530. end
  1531.  
  1532. GroundPound()
  1533. for i = 1, 5 do
  1534. rarm.Weld.C0 = clerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  1535. larm.Weld.C0 = clerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  1536.  
  1537. hed.Weld.C0 = clerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  1538.  
  1539. torso.Weld.C0 = clerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  1540. lleg.Weld.C0 = clerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  1541. rleg.Weld.C0 = clerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  1542.  
  1543. if Debounces.on == false then break end
  1544. wait()
  1545. end
  1546.  
  1547. for i = 1, 18 do
  1548. rarm.Weld.C0 = clerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)
  1549. larm.Weld.C0 = clerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(10)), 0.4)
  1550.  
  1551. hed.Weld.C0 = clerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  1552.  
  1553. torso.Weld.C0 = clerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  1554. lleg.Weld.C0 = clerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  1555. rleg.Weld.C0 = clerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  1556.  
  1557. if Debounces.on == false then break end
  1558. wait()
  1559.  
  1560. end
  1561. for i,v in pairs(FindNearestTorso(torso.CFrame.p,25))do
  1562. if v:FindFirstChild('Humanoid') then
  1563. v.Humanoid:TakeDamage(math.random(50,120))
  1564.  
  1565. v.Humanoid.PlatformStand = true
  1566. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1567. end
  1568. end
  1569. x = Instance.new("Sound",char)
  1570. x.SoundId = "rbxassetid://"..SIDZ[math.random(1,#SIDZ)]
  1571. x.Pitch =
  1572. PTZ[math.random(1,#PTZ)]
  1573. x.Volume = 1
  1574. wait(0.1)
  1575. x:Play()
  1576.  
  1577. Crater(hed,20)
  1578. for i = 1, 14 do
  1579. rarm.Weld.C0 = clerp(rarm.Weld.C0, CFrame.new(2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(-10)), 0.6)
  1580.  
  1581. larm.Weld.C0 = clerp(larm.Weld.C0, CFrame.new(-2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(10)), 0.6)
  1582. hed.Weld.C0 = clerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.6)
  1583. torso.Weld.C0 = clerp(torso.Weld.C0, CFrame.new(0, -5, 0) * CFrame.Angles(math.rad(-90), math.rad(0), 0), 0.6)
  1584. lleg.Weld.C0 = clerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  1585.  
  1586. rleg.Weld.C0 = clerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  1587. if Debounces.on == false then break end
  1588.  
  1589. wait()
  1590. end
  1591. if Debounces.CanAttack == false then
  1592.  
  1593. Debounces.CanAttack = true
  1594. Debounces.on = false
  1595. Debounces.NoIdl = false
  1596.  
  1597. for i = 1, 20 do
  1598. wait()
  1599. for i,v in pairs(m:children()) do
  1600. if v:IsA("Part") or v:IsA("WedgePart") then
  1601.  
  1602. v.Transparency = v.Transparency - 0.05
  1603. end
  1604. end
  1605.  
  1606. end
  1607. end
  1608. attack=false
  1609. end
  1610. end
  1611. end)
  1612. -----------------------------------------------------------------------------------------------------------------------------------------------------------
  1613. mod=Instance.new('Model',char)
  1614. function charge()
  1615.  
  1616. hed.Velocity=hed.CFrame.lookVector*200
  1617. local part=Instance.new('Part',mod)
  1618. part.Anchored=true
  1619.  
  1620. part.CanCollide=false
  1621. part.FormFactor='Custom'
  1622. part.Size=Vector3.new(.2,.2,.2)
  1623.  
  1624. part.CFrame=hed.CFrame*CFrame.Angles(math.rad(90),0,0)
  1625. part.Transparency=.7
  1626.  
  1627. part.BrickColor=BrickColor.new('Black')
  1628. local mesh=Instance.new('SpecialMesh',part)
  1629.  
  1630. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1631. mesh.Scale=Vector3.new(10,5,10)
  1632. part2=part:clone()
  1633. part2.Parent=mod
  1634. part2.BrickColor=BrickColor.new('Lime green')
  1635. mesh2=mesh:clone()
  1636.  
  1637. mesh2.Parent=part2
  1638. mesh2.Scale=Vector3.new(20,10,20)
  1639. part3=part2:clone()
  1640. part3.Parent = mod
  1641.  
  1642. part3.BrickColor=BrickColor.new('Really black')
  1643. mesh3=mesh2:clone()
  1644. mesh2.Parent=part3
  1645.  
  1646. mesh3.Scale=Vector3.new(30,15,30)
  1647. coroutine.resume(coroutine.create(function()
  1648. for i=0,1,0.1 do
  1649.  
  1650. wait()
  1651. part.CFrame=part.CFrame
  1652. part.Transparency=i
  1653.  
  1654. mesh.Scale=mesh.Scale+Vector3.new(1,1,1)
  1655. part2.CFrame=part2.CFrame
  1656. part2.Transparency=i
  1657.  
  1658. mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
  1659. part3.CFrame=part3.CFrame
  1660.  
  1661. part3.Transparency=i
  1662. mesh3.Scale=mesh3.Scale+Vector3.new(1,1,1)
  1663. end
  1664.  
  1665. part.Parent=nil
  1666. part2.Parent=nil
  1667. part3.Parent = nil
  1668. end))
  1669. end
  1670. ------------------------------------------------------------------------------------------------------------------------------------------
  1671. mouse.KeyDown:connect(function(key)
  1672. if key == "g" then
  1673. attack=true
  1674. if
  1675. Debounces.CanAttack == true then
  1676. Debounces.CanAttack = false
  1677. Debounces.on = true
  1678.  
  1679. Debounces.NoIdl = true
  1680. local chrg = lleg.Touched:connect(function(ht)
  1681. hit = ht.Parent
  1682. if ht and hit:IsA("Model") then
  1683. if hit:FindFirstChild("Humanoid") then
  1684. if hit.Name ~= p.Name then
  1685. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1686. Debounces.Slashed = true]]--
  1687.  
  1688. hit:FindFirstChild("Humanoid"):TakeDamage(50)
  1689. hit:FindFirstChild("Humanoid").PlatformStand = true
  1690. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  1691. --Debounces.Slashed = false
  1692. --end
  1693. end
  1694. end
  1695. elseif ht and hit:IsA("Hat") then
  1696. if hit.Parent.Name ~= p.Name then
  1697. if hit.Parent:FindFirstChild("Humanoid") then
  1698. --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  1699. Debounces.Slashed = true]]--
  1700.  
  1701. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(50)
  1702.  
  1703. hit:FindFirstChild("Humanoid").PlatformStand = true
  1704. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  1705. --
  1706. Debounces.Slashed = false
  1707. end
  1708. end
  1709. end
  1710. end)
  1711. for i = 1, 14 do
  1712. rarm.Weld.C0 = clerp(rarm.Weld.C0, CFrame.new(3, .9, 0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(30)), 0.5)
  1713. larm.Weld.C0 = clerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.5)
  1714. hed.Weld.C0 = clerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), 0.5)
  1715. torso.Weld.C0 = clerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  1716.  
  1717. lleg.Weld.C0 = clerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  1718. rleg.Weld.C0 = clerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  1719. handleweld.C0 = clerp(handleweld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.9)
  1720. if Debounces.on == false then
  1721. break end
  1722. wait()
  1723. end
  1724. charge()
  1725. z = Instance.new("Sound",char)
  1726. z.SoundId = "rbxassetid://200632875"
  1727. z.Volume = 1
  1728. z.Pitch = .8
  1729. z1 = Instance.new("Sound",char)
  1730.  
  1731. z1.SoundId = "rbxassetid://200632875"
  1732. z1.Volume = 1
  1733. z1.Pitch = .9
  1734. z:Play()
  1735.  
  1736. z1:Play()
  1737. wait(1)
  1738. z:Destroy()
  1739. z1:Destroy()
  1740. chrg:disconnect()
  1741. if Debounces.CanAttack == false then
  1742. Debounces.CanAttack = true
  1743. Debounces.on = false
  1744.  
  1745. Debounces.NoIdl = false
  1746. end
  1747. attack=false
  1748. end
  1749. end
  1750. end)
  1751. -----------------------------------------------------------------------------------------------------------------------------------------------------------
  1752. pt = {0.7, 0.8, 0.9}
  1753. mouse.KeyDown:connect(function(key)
  1754.  
  1755. if key == "h" then
  1756. if Debounces.CanJoke == true then
  1757. Debounces.CanJoke = false
  1758. u = Instance.new("Sound")
  1759. u.SoundId = "http://www.roblox.com/asset/?id=138199573"
  1760. u.Parent = char
  1761. u.Looped = false
  1762. u.Pitch = pt[math.random(1,#pt)]
  1763. u.Volume = 1
  1764.  
  1765. u2 = Instance.new("Sound")
  1766. u2.SoundId = "http://www.roblox.com/asset/?id=138199573"
  1767.  
  1768. u2.Parent = char
  1769. u2.Looped = false
  1770. u2.Pitch = u.Pitch
  1771. u2.Volume = 1
  1772.  
  1773. wait(.01)
  1774. u:Play()
  1775. u2:Play()
  1776. wait(6)
  1777. u:Destroy()
  1778.  
  1779. u2:Destroy()
  1780. if Debounces.CanJoke == false then
  1781. Debounces.CanJoke = true
  1782.  
  1783. end
  1784. end
  1785. end
  1786. end)
  1787. -----------------------------------------------------------------------------------------------------------------------------------------------------------
  1788. mouse.KeyDown:connect(function
  1789. (key)
  1790. if key == "j" then
  1791. if Debounces.CanJoke == true then
  1792.  
  1793. Debounces.CanJoke = false
  1794. z = Instance.new("Sound",char)
  1795. z.SoundId =
  1796. "rbxassetid://135017755"
  1797. z.Pitch = .76
  1798. z.Volume = 1
  1799.  
  1800. wait()
  1801. z:Play()
  1802. wait(6)
  1803.  
  1804. z:Destroy()
  1805. if Debounces.CanJoke == false then
  1806.  
  1807. Debounces.CanJoke = true
  1808. end
  1809. end
  1810. end
  1811. end)
  1812. -----------------------------------------------------------------------------------------------------------------------------------------------------------
  1813. mouse.KeyDown:connect(function(key)
  1814. if key == "k" then
  1815.  
  1816. if Debounces.CanJoke == true then
  1817. Debounces.CanJoke = false
  1818.  
  1819. z = Instance.new("Sound",char)
  1820. z.SoundId = "rbxassetid://135017578"
  1821.  
  1822. z.Pitch = .76
  1823. z.Volume = 1
  1824. wait()
  1825.  
  1826. z:Play()
  1827. wait(4)
  1828. z:Destroy()
  1829. if
  1830. Debounces.CanJoke == false then
  1831. Debounces.CanJoke = true
  1832. end
  1833.  
  1834. end
  1835. end
  1836. end)
  1837. -----------------------------------------------------------------------------------------------------------------------------------------------------------
  1838. function FindNearestTorso(Position,Distance,SinglePlayer)
  1839.  
  1840. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1841. local
  1842. List = {}
  1843. for i,v in pairs(workspace:GetChildren())do
  1844. if v:IsA("Model")then
  1845.  
  1846. if v:findFirstChild("Torso")then
  1847. if v ~= char then
  1848. if
  1849. (v.Torso.Position -Position).magnitude <= Distance then
  1850. table.insert(List,v)
  1851.  
  1852. end
  1853. end
  1854. end
  1855. end
  1856. end
  1857. return List
  1858. end
  1859.  
  1860. mod3 = Instance.new("Model",rleg)
  1861. function Pound()
  1862. local part=Instance.new('Part',mod3)
  1863. part.Anchored=true
  1864.  
  1865. part.CanCollide=false
  1866. part.FormFactor='Custom'
  1867. part.Size=Vector3.new(.2,.2,.2)
  1868.  
  1869. part.CFrame=rleg.CFrame*CFrame.new(0,-2.4,0)*CFrame.Angles(math.rad(90),0,0)
  1870. part.Transparency=.7
  1871.  
  1872. part.BrickColor=BrickColor.new('Bright green')
  1873. local mesh=Instance.new('SpecialMesh',part)
  1874.  
  1875. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1876. mesh.Scale=Vector3.new(25,25,25)
  1877. part2=part:clone()
  1878. part2.Parent=mod3
  1879. part2.BrickColor=BrickColor.new('Bright green')
  1880. mesh2=mesh:clone()
  1881.  
  1882. mesh2.Parent=part2
  1883. mesh2.Scale=Vector3.new(15,15,15)
  1884. part3=part:clone()
  1885. part3.Parent=mod3
  1886.  
  1887. part3.TopSurface=0
  1888. part3.BottomSurface=0
  1889. part3.CFrame=rleg.CFrame*CFrame.new(0,-3,0)
  1890.  
  1891. mesh3=Instance.new('SpecialMesh',part3)
  1892. mesh3.MeshType = 3
  1893. mesh3.Scale=Vector3.new(12,12,12)
  1894. for i,v
  1895. in pairs(FindNearestTorso(torso.CFrame.p,50))do
  1896. if v:FindFirstChild('Humanoid') then
  1897.  
  1898. v.Humanoid:TakeDamage(math.random(50,120))
  1899. v.Humanoid.PlatformStand = true
  1900.  
  1901. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1902. end
  1903. end
  1904. coroutine.resume(coroutine.create(function()
  1905. for i=0,3.8,0.05 do
  1906. wait()
  1907. part.CFrame=part.CFrame
  1908.  
  1909. part.Transparency=i
  1910. mesh.Scale=mesh.Scale+Vector3.new(2.8,2.8,2.8)
  1911.  
  1912. part2.CFrame=part2.CFrame
  1913. part2.Transparency=i
  1914. mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
  1915. part3.CFrame=part3.CFrame
  1916. part3.Transparency=i
  1917.  
  1918. mesh3.Scale=mesh3.Scale+Vector3.new(1.5,1.5,1.5)
  1919. end
  1920. end))
  1921. end
  1922.  
  1923. -----------------------------------------------------------------------------------------------------------------------------------------------------------
  1924. sidz = {"231917888", "231917845", "231917806"}
  1925. ptz = {0.65, 0.7, 0.75, 0.8, 0.95, 1}
  1926. mouse.KeyDown:connect(function(key)
  1927. if key == "f" then
  1928. attack=true
  1929. char.Humanoid.WalkSpeed=40
  1930. if Debounces.CanAttack == true then
  1931. Debounces.CanAttack = false
  1932. Debounces.on = true
  1933. Debounces.NoIdl = true
  1934. for i = 1, 10 do
  1935. rarm.Weld.C0 = clerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-34)), 0.4)
  1936. larm.Weld.C0 = clerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(34)), 0.4)
  1937.  
  1938. hed.Weld.C0 = clerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  1939.  
  1940. torso.Weld.C0 = clerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  1941. lleg.Weld.C0 = clerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  1942. rleg.Weld.C0 = clerp(rleg.Weld.C0, CFrame.new(.5, -1, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  1943. handleweld.C0=clerp(handleweld.C0,cf(-1,-1.5,-1.5)*angles(math.rad(-20),math.rad(-20),math.rad(50)),.2)
  1944. if Debounces.on == false then end
  1945. wait()
  1946.  
  1947. end
  1948. z = Instance.new("Sound",char)
  1949. z.SoundId = "rbxassetid://"..sidz[math.random(1,#sidz)]
  1950. z.Pitch = ptz[math.random(1,#ptz)]
  1951. z.Volume = 1
  1952.  
  1953. z1 = Instance.new("Sound",char)
  1954. z1.SoundId = z.SoundId
  1955. z1.Pitch = z.Pitch
  1956.  
  1957. z1.Volume = 1
  1958. wait(1)
  1959. z:Play()
  1960. z1:Play()
  1961.  
  1962. Pound()
  1963. for i = 1, 20 do
  1964. rarm.Weld.C0 = clerp(rarm.Weld.C0, CFrame.new(3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(28)), 0.6)
  1965. larm.Weld.C0 = clerp(larm.Weld.C0, CFrame.new(-3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-28)), 0.6)
  1966.  
  1967. hed.Weld.C0 = clerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  1968.  
  1969. torso.Weld.C0 = clerp(torso.Weld.C0, CFrame.new(0, -1.2, -.6) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.6)
  1970. lleg.Weld.C0 = clerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(0)), 0.4)
  1971. rleg.Weld.C0 = clerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(40), 0, math.rad(0)), 0.4)
  1972.  
  1973. if Debounces.on == false then end
  1974. wait()
  1975. end
  1976. if
  1977. Debounces.CanAttack == false then
  1978. Debounces.CanAttack = true
  1979. Debounces.on = false
  1980.  
  1981. Debounces.NoIdl = false
  1982. end
  1983. char.Humanoid.WalkSpeed=40
  1984. attack=false
  1985. end
  1986. end
  1987. end)
  1988. -----------------------------------------------------------------------------------------------------------------------------------------------------------
  1989. mouse.KeyDown:connect(function(key)
  1990.  
  1991. if key == "q" then
  1992. attack=true
  1993. if Debounces.CanAttack == true then
  1994. Debounces.CanAttack = false
  1995.  
  1996. Debounces.NoIdl = true
  1997. Debounces.on = true
  1998. Debounces.ks = true
  1999. for i = 1, 10 do
  2000. rarm.Weld.C0 = clerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.6)
  2001. larm.Weld.C0 = clerp(larm.Weld.C0, CFrame.new(-2.7,.9,-.5)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(20)), 0.6)
  2002. hed.Weld.C0 = clerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  2003. torso.Weld.C0 = clerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.6)
  2004. lleg.Weld.C0 = clerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.6)
  2005. rleg.Weld.C0 = clerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(-70), math.rad(0), math.rad(0)), 0.6)
  2006. if Debounces.on == false then break end
  2007.  
  2008. wait()
  2009. end
  2010. z = Instance.new("Sound",hed)
  2011. z.SoundId = "rbxassetid://169445092"
  2012.  
  2013. z.Volume = 1
  2014. wait(0.1)
  2015. z:Play()
  2016. kik = rleg.Touched:connect(function(ht)
  2017. hit = ht.Parent
  2018. if ht and hit:IsA("Model") then
  2019. if hit:FindFirstChild("Humanoid") then
  2020.  
  2021. if hit.Name ~= p.Name then
  2022. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2023. Debounces.Slashed = true]]--
  2024.  
  2025. if Debounces.ks==true then
  2026. z = Instance.new("Sound",hed)
  2027. z.SoundId = "rbxassetid://169380525"
  2028.  
  2029. z.Volume = 1
  2030. z:Play()
  2031.  
  2032. Debounces.ks=false
  2033. end
  2034.  
  2035. hit:FindFirstChild("Humanoid"):TakeDamage(5)
  2036. hit:FindFirstChild("Humanoid").PlatformStand = true
  2037. hit:FindFirstChild("Torso").Velocity =
  2038. hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2039. --Debounces.Slashed = false
  2040.  
  2041. --end
  2042. end
  2043. end
  2044. elseif ht and hit:IsA("Hat")
  2045. then
  2046. if hit.Parent.Name ~= p.Name then
  2047. if hit.Parent:FindFirstChild("Humanoid") then
  2048. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2049. Debounces.Slashed = true]]--
  2050.  
  2051. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(5)
  2052. hit:FindFirstChild("Humanoid").PlatformStand = true
  2053. hit:FindFirstChild("Torso").Velocity =
  2054. hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2055. --Debounces.Slashed = false
  2056.  
  2057. --end
  2058. end
  2059. end
  2060. end
  2061. end)
  2062. for i = 1, 8 do
  2063. rarm.Weld.C0 = clerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2064. larm.Weld.C0 = clerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.7)
  2065. hed.Weld.C0 = clerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(8),math.rad(0),0), 0.7)
  2066. torso.Weld.C0 = clerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(16), math.rad(0), 0), 0.7)
  2067. lleg.Weld.C0 = clerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  2068. rleg.Weld.C0 = clerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.7)
  2069. if Debounces.on == false then break end
  2070.  
  2071. wait()
  2072. end
  2073. kik:disconnect()
  2074. if Debounces.CanAttack == false then
  2075.  
  2076. Debounces.CanAttack = true
  2077. Debounces.on = false
  2078. Debounces.NoIdl = false
  2079. end
  2080. attack=false
  2081. end
  2082. end
  2083. end)
  2084. -----------------------------------------------------------------------------------------------------------------------------------------------------------
  2085. mouse.KeyDown:connect(function(key)
  2086. if key == "t" then
  2087. char.Humanoid.WalkSpeed=40
  2088. attack=true
  2089. if Debounces.CanAttack == true then
  2090.  
  2091. Debounces.CanAttack = false
  2092. Debounces.on = true
  2093. Debounces.NoIdl = true
  2094. for i = 1, 20 do
  2095.  
  2096. rarm.Weld.C0 = clerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
  2097. larm.Weld.C0 = clerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
  2098. hed.Weld.C0 = clerp(hed.Weld.C0, CFrame.new(0,1.5,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  2099. torso.Weld.C0 = clerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  2100. lleg.Weld.C0 = clerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.4)
  2101. rleg.Weld.C0 = clerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.4)
  2102. handleweld.C0=clerp(handleweld.C0,cf(-1,-1.5,-1.5)*angles(math.rad(-20),math.rad(-20),math.rad(50)),.2)
  2103. if Debounces.on == false then break end
  2104. wait()
  2105. end
  2106.  
  2107. Spawn(function()
  2108. local Parts = {}
  2109. for Y = -5,5 do
  2110. local P = Instance.new("Part",char)
  2111. P.Anchored = true
  2112. P.FormFactor = "Custom"
  2113.  
  2114. P.CanCollide = false
  2115. P.Size = Vector3.new(1,2,1)
  2116. P.TopSurface = "SmoothNoOutlines"
  2117. P.BottomSurface = "SmoothNoOutlines"
  2118. P.BrickColor = BrickColor.new("Really black")
  2119. P.Name = tostring(Y)
  2120. local i = (Y+5)/(10)
  2121.  
  2122. i = 1-math.cos(math.pi*i-(math.pi/2))
  2123. P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*1.5))*CFrame.Angles(math.rad(Y*5),0,0)
  2124. --
  2125. P.Touched:connect(function(ht)
  2126. local hit = ht.Parent
  2127. if hit:FindFirstChild("Humanoid") then
  2128. hit.Humanoid:TakeDamage(math.random(50,75))
  2129.  
  2130. end
  2131. end)--
  2132. s = Instance.new("Sound",P)
  2133. s.SoundId = "rbxassetid://228343271"
  2134. s.Volume = .7
  2135. s.Pitch = 0.9
  2136. s:Play()
  2137. P.Touched:connect(function
  2138. (ht)
  2139. hit = ht.Parent
  2140. if ht and hit:IsA("Model") then
  2141. if hit:FindFirstChild("Humanoid") then
  2142. if hit.Name ~= p.Name then
  2143. --[[if
  2144. Debounces.Slashing == true and Debounces.Slashed == false then
  2145.  
  2146. Debounces.Slashed = true]]--
  2147. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(50,75))
  2148. hit:FindFirstChild("Humanoid").PlatformStand = true
  2149.  
  2150. wait(1)
  2151. --Debounces.Slashed = false
  2152.  
  2153. --end
  2154. end
  2155. end
  2156. elseif ht and hit:IsA("Hat") then
  2157. if hit.Parent.Name ~= p.Name then
  2158. if hit.Parent:FindFirstChild("Humanoid") then
  2159.  
  2160. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2161.  
  2162. Debounces.Slashed = true]]--
  2163. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random (50,75))
  2164. hit:FindFirstChild("Humanoid").PlatformStand = true
  2165.  
  2166. wait(1)
  2167. --Debounces.Slashed = false
  2168. --end
  2169.  
  2170. end
  2171. end
  2172. end
  2173. end)
  2174. Parts[#Parts+1] = P
  2175. end
  2176. local BREAKIT = false
  2177.  
  2178. local CParts = {}
  2179. local Rocks = {}
  2180. local LastPos = nil
  2181. for i = 1,70 do
  2182. for i2,v in pairs(Parts) do
  2183. v.CFrame = v.CFrame*CFrame.new(0,0,-4)
  2184.  
  2185. local cf = v.CFrame
  2186. v.Size = v.Size+Vector3.new(0.4,0.35,0)
  2187.  
  2188. v.CFrame = cf
  2189. v.Transparency = v.Transparency+0.02
  2190. if v.Transparency >= 0.975 then BREAKIT = true end
  2191. if v.Name == "0" then
  2192. local Ignore = {}
  2193. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  2194.  
  2195. if v.Character ~= nil then
  2196. Ignore[#Ignore+1] = v.Character
  2197.  
  2198. end
  2199. end
  2200. local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-200,0))
  2201. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore)
  2202. if Hit ~= nil then
  2203.  
  2204. if #Rocks == 0 then
  2205. for i = 1,5 do
  2206.  
  2207. local P = Instance.new("Part",char)
  2208. Rocks[#Rocks+1] = P
  2209.  
  2210. P.Anchored = true
  2211. P.FormFactor = "Custom"
  2212.  
  2213. P.BrickColor = Hit.BrickColor
  2214. P.Material = Hit.Material
  2215.  
  2216. P.TopSurface = "Smooth"
  2217. P.BottomSurface = "Smooth"
  2218. P.Size = Vector3.new(1,1,1)*(math.random(500,900)/100)
  2219.  
  2220. end
  2221. end
  2222. for i,P in pairs(Rocks) do
  2223.  
  2224. P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  2225.  
  2226. end
  2227. local P = Instance.new("Part",char)
  2228. CParts[#CParts+1] = {P,tick()}
  2229. P.Anchored = true
  2230. P.FormFactor = "Custom"
  2231. P.BrickColor = Hit.BrickColor
  2232. P.Material = Hit.Material
  2233. P.TopSurface = "Smooth"
  2234. P.BottomSurface = "Smooth"
  2235. P.Size = Vector3.new(1,1,1)*(math.random(100,300)/100)
  2236.  
  2237. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  2238. Pos = Pos.p
  2239. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  2240. local P = P:Clone()
  2241. CParts[#CParts+1] = {P,tick()}
  2242. P.Parent = char
  2243. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
  2244. Pos = Pos.p
  2245.  
  2246. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
  2247. if LastPos ~= nil then
  2248. local P = P:Clone()
  2249.  
  2250. CParts[#CParts+1] = {P,tick()}
  2251. P.Parent = char
  2252.  
  2253. P.BrickColor = BrickColor.new("Really black")
  2254. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  2255. Pos = Pos.p
  2256.  
  2257. local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  2258.  
  2259. P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.25)
  2260.  
  2261. --P.Velocity = Vector3.new(0,-1000,0)
  2262. P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
  2263. end
  2264.  
  2265. LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  2266.  
  2267. end
  2268. end
  2269. end
  2270. if BREAKIT then break end
  2271. wait(0.002)
  2272. end
  2273. for i,v in pairs(Rocks) do
  2274. CParts[#CParts+1] = {v,tick()}
  2275.  
  2276. end
  2277. for i,v in pairs(Parts) do
  2278. v:Destroy()
  2279. end
  2280. Parts = nil
  2281. while true do
  2282. local t = tick()
  2283. local p = nil
  2284. for
  2285. i,v in pairs(CParts) do
  2286. if t-v[2] > 4 then
  2287. v[1].Transparency = v[1].Transparency+0.05
  2288. if v[1].Transparency >= 1 then
  2289. v[1]:Destroy()
  2290. CParts[i] = nil
  2291. end
  2292. end
  2293.  
  2294. p = v
  2295. end
  2296. if p == nil then break end
  2297. wait(0.002)
  2298.  
  2299. end
  2300. for i,v in pairs(CParts) do
  2301. v:Destroy()
  2302. end
  2303.  
  2304. CParts = {}
  2305. end)
  2306. for i = 1, 20 do
  2307. rarm.Weld.C0 = clerp(rarm.Weld.C0, CFrame.new(2.3,.8,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.4)
  2308. larm.Weld.C0 = clerp(larm.Weld.C0, CFrame.new(-2.3,.8,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.4)
  2309. hed.Weld.C0 = clerp(hed.Weld.C0, CFrame.new(0,1.5,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),0.4)
  2310.  
  2311. torso.Weld.C0 = clerp(torso.Weld.C0, CFrame.new(0, -2.6, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.4)
  2312. lleg.Weld.C0 = clerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(40), 0, math.rad(0)), 0.4)
  2313. rleg.Weld.C0 = clerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(0)), 0.4)
  2314. handleweld.C0=clerp(handleweld.C0,cf(-1,-1.5,-1.5)*angles(math.rad(-20),math.rad(-20),math.rad(50)),.2)
  2315. if Debounces.on == false then break end
  2316.  
  2317. wait()
  2318. end
  2319. if Debounces.CanAttack == false then
  2320. Debounces.CanAttack = true
  2321.  
  2322. Debounces.on = false
  2323. Debounces.NoIdl = false
  2324. end
  2325. attack=false
  2326. char.Humanoid.WalkSpeed=40
  2327. end
  2328. end
  2329. end)
  2330. ---------------------------------------------------------------------------------------------------------------------------------------------------------------
  2331. Grab = false
  2332. mouse.KeyDown:connect(function(key)
  2333. if key == "z" then
  2334. attack=true
  2335. Debounces.on = true
  2336. Debounces.NoIdl = true
  2337. if Grab == false then
  2338. gp = nil
  2339. con1=larm.Touched:connect(function(hit) -- this is grab
  2340. ht = hit.Parent
  2341. local hum1=ht:FindFirstChild('Humanoid')
  2342. if hum1 ~= nil then
  2343. hum1.PlatformStand=true
  2344. gp = ht
  2345. Grab = true
  2346. asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-1.7,0),CFrame.new(0,0,0))
  2347. asd.Parent = larm
  2348. asd.Name = "asd"
  2349. asd.C0=asd.C0*CFrame.Angles(math.rad(-90),0,0)
  2350. elseif hum1 == nil then
  2351. con1:disconnect()
  2352. wait() return
  2353. end
  2354. end)
  2355. for i = 1, 18 do
  2356. rarm.Weld.C0 = clerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(36)), 0.2)
  2357. larm.Weld.C0 = clerp(larm.Weld.C0, CFrame.new(-2.65,.9,-.5)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
  2358. hed.Weld.C0 = clerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  2359. torso.Weld.C0 = clerp(torso.Weld.C0, CFrame.new(0, -1.8, 0) * CFrame.Angles(math.rad(-60), math.rad(0), 0), 0.2)
  2360. lleg.Weld.C0 = clerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  2361. rleg.Weld.C0 = clerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  2362. if Debounces.on == false then break end
  2363. wait()
  2364. end
  2365. con1:disconnect()
  2366. Debounces.on = false
  2367. Debounces.NoIdl = false
  2368. attack=false
  2369.  
  2370. elseif Grab == true then
  2371.  
  2372. Grab = false
  2373. for i = 1, 20 do
  2374. rarm.Weld.C0 = clerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.2)
  2375. larm.Weld.C0 = clerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-20)), 0.1)
  2376. hed.Weld.C0 = clerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  2377. torso.Weld.C0 = clerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2378. lleg.Weld.C0 = clerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2379. rleg.Weld.C0 = clerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2380. if Debounces.on == false then end
  2381. wait()
  2382. end
  2383. if gp ~= nil then
  2384. for i,v in pairs(larm:GetChildren()) do
  2385. if v.Name == "asd" and v:IsA("Weld") then
  2386. v:Remove()
  2387.  
  2388. end
  2389. end
  2390. bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  2391. bv.maxForce = Vector3.new(400000, 400000, 400000)
  2392. bv.P = 125000
  2393. bv.velocity = char.Head.CFrame.lookVector * 200
  2394. for i = 1, 12 do
  2395. larm.Weld.C0 = clerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.75)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.5)
  2396. if Debounces.on == false then end
  2397.  
  2398. wait()
  2399. end
  2400. ht=nil
  2401. Spawn(function()
  2402. wait(0.5)
  2403. bv:Destroy()
  2404. end)
  2405. Debounces.on = false
  2406. Debounces.NoIdl = false
  2407. attack=false
  2408. elseif ht == nil then wait()
  2409.  
  2410. Grab = false
  2411. Debounces.on = false
  2412. Debounces.NoIdl = false
  2413. attack=false
  2414. end
  2415. end
  2416. end
  2417. end)
  2418. -----------------------------------------------------------------------------------------------------------------------------------------------------
  2419. function attackone()
  2420. attack = true
  2421. local bounce=false
  2422. local con=Hitbox.Touched:connect(function(hit) Damagefuncy(Hitbox,hit,50,75,math.random(50,75),"Knockdown",RootPart,.2,1) end)
  2423. local fx=Hitbox.Touched:connect(function(part)
  2424. local human=part.Parent:findFirstChild("Humanoid")
  2425. if human~=nil and bounce==false then
  2426. local rndm=math.random(1,#hitsounds)
  2427. local r=rndm
  2428. so("http://www.roblox.com/asset/?id="..hitsounds[r],part,1,1.1)
  2429. bounce=true
  2430. end
  2431. end)
  2432. for i = 0,1,0.05 do
  2433. swait()
  2434. torso.Weld.C0 = clerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.2)
  2435. hed.Weld.C0 = clerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.2)
  2436. rarm.Weld.C0 = clerp(rarm.Weld.C0, CFrame.new(3, 1, -1)*CFrame.Angles(math.rad(0),math.rad(-120),math.rad(-120)), 0.2)
  2437. larm.Weld.C0 = clerp(larm.Weld.C0, CFrame.new(-3, 0.5, 0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-30)), 0.2)
  2438. lleg.Weld.C0 = clerp(lleg.Weld.C0, CFrame.new(-.5, -1, -.5) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.2)
  2439. rleg.Weld.C0 = clerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.2)
  2440. handleweld.C0=clerp(handleweld.C0,cf(0,0,.8)*angles(math.rad(80),math.rad(0),math.rad(0)),.2)
  2441. end
  2442. so("http://www.roblox.com/asset/?id=92597369",Hitbox,1,0.4)
  2443. so("http://www.roblox.com/asset/?id=234365549",Hitbox,1,0.6)
  2444. for i = 0,1,0.05 do
  2445. swait()
  2446. torso.Weld.C0 = clerp(torso.Weld.C0, CFrame.new(0, -2, 0) * CFrame.Angles(math.rad(-20), math.rad(90), math.rad(0)), 0.2)
  2447. hed.Weld.C0 = clerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(20), math.rad(-80), math.rad(20)), 0.2)
  2448. rarm.Weld.C0 = clerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, -0.5)*CFrame.Angles(math.rad(0),math.rad(-20),math.rad(-70)), 0.2)
  2449. larm.Weld.C0 = clerp(larm.Weld.C0, CFrame.new(-3, 0.5, 0)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(-40)), 0.2)
  2450. lleg.Weld.C0 = clerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.2)
  2451. rleg.Weld.C0 = clerp(rleg.Weld.C0, CFrame.new(.5, -.2, 0) * CFrame.Angles(math.rad(20), math.rad(-40), math.rad(0)), 0.2)
  2452. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(-30),math.rad(0),math.rad(0)),.2)
  2453. torso.Velocity=hed.CFrame.lookVector*50
  2454. end
  2455. bounce = false
  2456. attack = false
  2457. con:disconnect()
  2458. fx:disconnect()
  2459. end
  2460.  
  2461. function attacktwo()
  2462. attack = true
  2463. local bounce=false
  2464. local con=Hitbox.Touched:connect(function(hit) Damagefuncy(Hitbox,hit,40,50,math.random(40,50),"Knockdown",RootPart,.2,1) end)
  2465. local fx=Hitbox.Touched:connect(function(part)
  2466. local human=part.Parent:findFirstChild("Humanoid")
  2467. if human~=nil and bounce==false then
  2468. local rndm=math.random(1,#hitsounds)
  2469. local r=rndm
  2470. so("http://www.roblox.com/asset/?id="..hitsounds[r],part,1,1.1)
  2471. bounce=true
  2472. end
  2473. end)
  2474. for i = 0,1,0.05 do
  2475. swait()
  2476. torso.Weld.C0 = clerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.2)
  2477. hed.Weld.C0 = clerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.2)
  2478. rarm.Weld.C0 = clerp(rarm.Weld.C0, CFrame.new(3, 2, -0.5)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)
  2479. larm.Weld.C0 = clerp(larm.Weld.C0, CFrame.new(-3, 0.5, 0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-50)), 0.2)
  2480. lleg.Weld.C0 = clerp(lleg.Weld.C0, CFrame.new(-.5, -1, -.5) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(-5)), 0.2)
  2481. rleg.Weld.C0 = clerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.2)
  2482. handleweld.C0=clerp(handleweld.C0,cf(0,0,.8)*angles(math.rad(80),math.rad(0),math.rad(0)),.2)
  2483. end
  2484. so("http://www.roblox.com/asset/?id=92597369",Hitbox,1,0.7)
  2485. so("http://www.roblox.com/asset/?id=234365573",Hitbox,1,0.7)
  2486. for i = 0,1,0.05 do
  2487. swait()
  2488. torso.Weld.C0 = clerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.2)
  2489. hed.Weld.C0 = clerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-20), math.rad(-60), math.rad(0)), 0.2)
  2490. rarm.Weld.C0 = clerp(rarm.Weld.C0, CFrame.new(3, 0, 0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(-10)), 0.2)
  2491. larm.Weld.C0 = clerp(larm.Weld.C0, CFrame.new(-3, 0.5, 0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-30)), 0.2)
  2492. lleg.Weld.C0 = clerp(lleg.Weld.C0, CFrame.new(-.5, -1, -.5) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(-5)), 0.2)
  2493. rleg.Weld.C0 = clerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.2)
  2494. handleweld.C0=clerp(handleweld.C0,cf(0,0,0)*angles(math.rad(-30),math.rad(0),math.rad(0)),.2)
  2495. end
  2496. bounce = false
  2497. attack = false
  2498. con:disconnect()
  2499. fx:disconnect()
  2500. end
  2501.  
  2502. function attackthree()
  2503. attack = true
  2504. local bounce=false
  2505. local con=Hitbox.Touched:connect(function(hit) Damagefuncy(Hitbox,hit,50,90,math.random(50,90),"Knockdown",RootPart,.2,1) end)
  2506. local fx=Hitbox.Touched:connect(function(part)
  2507. local human=part.Parent:findFirstChild("Humanoid")
  2508. if human~=nil and bounce==false then
  2509. local rndm=math.random(1,#hitsounds)
  2510. local r=rndm
  2511. so("http://www.roblox.com/asset/?id="..hitsounds[r],part,1,1.1)
  2512. bounce=true
  2513. end
  2514. end)
  2515. for i = 0,1,0.05 do
  2516. swait()
  2517. torso.Weld.C0 = clerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(60), math.rad(0)), 0.2)
  2518. hed.Weld.C0 = clerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.2)
  2519. rarm.Weld.C0 = clerp(rarm.Weld.C0, CFrame.new(3, .5, 0)*CFrame.Angles(math.rad(0),math.rad(110),math.rad(50)), 0.2)
  2520. larm.Weld.C0 = clerp(larm.Weld.C0, CFrame.new(-2, 0.5, -.5)*CFrame.Angles(math.rad(0),math.rad(-120),math.rad(-50)), 0.2)
  2521. lleg.Weld.C0 = clerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(-10)), 0.2)
  2522. rleg.Weld.C0 = clerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(10)), 0.2)
  2523. handleweld.C0=clerp(handleweld.C0,cf(0,0,-1)*angles(math.rad(-50),math.rad(0),math.rad(0)),.2)
  2524. end
  2525. so("http://roblox.com/asset/?id=92597369",Hitbox,1,.6)
  2526. so("http://roblox.com/asset/?id=92597296",Hitbox,1,.8)
  2527. for i = 0,1,0.07 do
  2528. swait()
  2529. torso.Weld.C0 = clerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.2)
  2530. hed.Weld.C0 = clerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(0), math.rad(80), math.rad(0)), 0.2)
  2531. rarm.Weld.C0 = clerp(rarm.Weld.C0, CFrame.new(3, 1, 0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(120)), 0.2)
  2532. larm.Weld.C0 = clerp(larm.Weld.C0, CFrame.new(-3, 0.5, 0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-50)), 0.2)
  2533. lleg.Weld.C0 = clerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(-10)), 0.2)
  2534. rleg.Weld.C0 = clerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(10)), 0.2)
  2535. handleweld.C0=clerp(handleweld.C0,cf(0,0,-1)*angles(math.rad(-50),math.rad(0),math.rad(0)),.2)
  2536. end
  2537. bounce = false
  2538. attack = false
  2539. con:disconnect()
  2540. fx:disconnect()
  2541. end
  2542.  
  2543. function WaveEffect2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2544. local prt=part(3,workspace,"SmoothPlastic",0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2545. prt.Anchored=true
  2546. prt.CFrame=cframe
  2547. msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://20329976",vt(0,0,0),vt(x1,y1,z1))
  2548. game:GetService("Debris"):AddItem(prt,2)
  2549. coroutine.resume(coroutine.create(function(Part,Mesh)
  2550. for i=0,1,delay do
  2551. swait()
  2552. Part.CFrame=Part.CFrame
  2553. Part.Transparency=i
  2554. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2555. end
  2556. Part.Parent=nil
  2557. end),prt,msh)
  2558. end
  2559. --example: WaveEffect2(BrickColor.new(""),ExamplePart.CFrame,0,0,0,0,0,0,0.02)
  2560.  
  2561. function Stomp()
  2562. attack = true
  2563. char.Humanoid.WalkSpeed = 40
  2564. local con=lleg.Touched:connect(function(hit) Damagefuncy(Hitbox,hit,50,90,math.random(50,100),"Normal",RootPart,.2,1) end)
  2565. for i = 0,1,0.02 do
  2566. swait()
  2567. torso.Weld.C0 = clerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2568. hed.Weld.C0 = clerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  2569. rarm.Weld.C0 = clerp(rarm.Weld.C0, CFrame.new(3, 1, -0.5)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
  2570. larm.Weld.C0 = clerp(larm.Weld.C0, CFrame.new(-3, 0.5, 0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-20)), 0.2)
  2571. lleg.Weld.C0 = clerp(lleg.Weld.C0, CFrame.new(-.5, .5, -2) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  2572. rleg.Weld.C0 = clerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 0.2)
  2573. handleweld.C0=clerp(handleweld.C0,cf(0,0,.8)*angles(math.rad(80),math.rad(0),math.rad(0)),.2)
  2574. end
  2575. so("http://roblox.com/asset/?id=200632875",lleg,1,.8)
  2576. MagniDamage(lleg,30,30,50,math.random(50,100),"Knockdown")
  2577. WaveEffect2(BrickColor.new("Really black"),lleg.CFrame*CFrame.Angles(math.rad(20),math.rad(0),math.rad(0))*CFrame.new(0,-2,0),.5,.5,.5,2,2,2,0.05)
  2578. for i = 0,1,0.02 do
  2579. swait()
  2580. torso.Weld.C0 = clerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2581. hed.Weld.C0 = clerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.2)
  2582. rarm.Weld.C0 = clerp(rarm.Weld.C0, CFrame.new(3, 1, -0.5)*CFrame.Angles(math.rad(100),math.rad(0),math.rad(30)), 0.2)
  2583. larm.Weld.C0 = clerp(larm.Weld.C0, CFrame.new(-3, 0.8, 0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-40)), 0.2)
  2584. lleg.Weld.C0 = clerp(lleg.Weld.C0, CFrame.new(-.5, -1, -1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2585. rleg.Weld.C0 = clerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 0.2)
  2586. handleweld.C0=clerp(handleweld.C0,cf(0,0,.8)*angles(math.rad(80),math.rad(0),math.rad(0)),.2)
  2587. end
  2588. char.Humanoid.WalkSpeed = 40
  2589. attack = false
  2590. con:disconnect()
  2591. end
  2592.  
  2593. function BlockEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2594. local prt=part(3,workspace,"SmoothPlastic",0,0,brickcolor,"Effect",vt())
  2595. prt.Anchored=true
  2596. prt.CFrame=cframe
  2597. local msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2598. game:GetService("Debris"):AddItem(prt,5)
  2599. table.insert(Effects,{prt,"Block1",delay,x3,y3,z3}) --part, type, delay
  2600. end
  2601.  
  2602. function WaveEffect(Part,cframe1,cframe2,Damage,Size)
  2603. coroutine.resume(coroutine.create(function()
  2604. local wave=part(1,workspace,"SmoothPlastic",0,0,BrickColor.new("Lime green"),"Effect",vt(3,3,10))
  2605. wave.Anchored=true
  2606. wave.CFrame=Part.CFrame*cframe1
  2607. so("http://www.roblox.com/asset/?id=278596476",wave,1,1.3)
  2608. MagniDamage(wave,20,30,50,10,"Knockdown")
  2609. local Msh = Create("SpecialMesh"){
  2610. Parent = wave,
  2611. MeshType = "Sphere"
  2612. }
  2613. BlockEffect(BrickColor.new("Lime green"),wave.CFrame,1,1,1,3,3,3,0.05)
  2614. so("http://roblox.com/asset/?id=200632875",wave,1,1.3)
  2615. for i=0,1,0.2 do
  2616. wait()
  2617. local dir = wave.CFrame.lookVector*-1
  2618. local pos = rayCast(wave.Position,dir,5,Character)
  2619. wave.CFrame=wave.CFrame*cframe2
  2620. Effects[#Effects+1]={wave,"Cylinder",0.01,.03,.03,.03}
  2621. end
  2622. end))
  2623. end
  2624.  
  2625. function Wave()
  2626. attack = true
  2627. char.Humanoid.WalkSpeed = 40
  2628. for i = 0,1,0.02 do
  2629. swait()
  2630. torso.Weld.C0 = clerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(0)), 0.2)
  2631. hed.Weld.C0 = clerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), 0.2)
  2632. rarm.Weld.C0 = clerp(rarm.Weld.C0, CFrame.new(2, 2, -2)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-50)), 0.2)
  2633. larm.Weld.C0 = clerp(larm.Weld.C0, CFrame.new(-2, 2, -2)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(50)), 0.2)
  2634. lleg.Weld.C0 = clerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(0)) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2)), 0.2)
  2635. rleg.Weld.C0 = clerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(-5), math.rad(0), math.rad(0)) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2)), 0.2)
  2636. handleweld.C0=clerp(handleweld.C0,cf(-1,-1.5,-1.5)*angles(math.rad(-20),math.rad(-20),math.rad(50)),.2)
  2637. end
  2638. so("http://roblox.com/asset/?id=234365573",Hitbox,1,.8)
  2639. local inc=-10
  2640. for i=1,5 do
  2641. WaveEffect(torso,CFrame.new(0,-10,inc)*CFrame.fromEulerAnglesXYZ(-2,0,1.57),CFrame.new(0,0,0.8),10,5)
  2642. inc=inc-7
  2643. end
  2644. for i = 0,1,0.02 do
  2645. swait()
  2646. torso.Weld.C0 = clerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.2)
  2647. hed.Weld.C0 = clerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)
  2648. rarm.Weld.C0 = clerp(rarm.Weld.C0, CFrame.new(2, .5, -1)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-50)), 0.4)
  2649. larm.Weld.C0 = clerp(larm.Weld.C0, CFrame.new(-2, .5, -1)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(50)), 0.4)
  2650. lleg.Weld.C0 = clerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(35), math.rad(0), math.rad(0)) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2)), 0.2)
  2651. rleg.Weld.C0 = clerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2)), 0.2)
  2652. handleweld.C0=clerp(handleweld.C0,cf(-1,-1.5,-1.5)*angles(math.rad(-20),math.rad(-20),math.rad(50)),.2)
  2653. end
  2654. attack = false
  2655. char.Humanoid.WalkSpeed = 40
  2656. end
  2657.  
  2658. function Cloak()
  2659.  
  2660. end
  2661.  
  2662. mouse.Button1Down:connect(function()
  2663. if attack==false then
  2664. if attacktype==1 then
  2665. attacktype = 2
  2666. attackone()
  2667. elseif attacktype==2 then
  2668. attacktype = 3
  2669. attacktwo()
  2670. elseif attacktype==3 then
  2671. attacktype = 1
  2672. attackthree()
  2673. end
  2674. end
  2675. end)
  2676.  
  2677. mouse.KeyDown:connect(function(k)
  2678. k=k:lower()
  2679. if k=='e' and attack==false then
  2680. Stomp()
  2681. end
  2682. if k=='r' and attack==false then
  2683. Wave()
  2684. end
  2685. end)
  2686.  
  2687. bc=char['Body Colors']
  2688. coloras=BrickColor.new('Institutional white')
  2689. bc.LeftLegColor,bc.LeftArmColor,bc.TorsoColor,bc.HeadColor,bc.RightArmColor,bc.RightLegColor=coloras,coloras,coloras,coloras,coloras,coloras
  2690.  
  2691. pcall(function()
  2692. Character.Shirt:destroy()
  2693. Character.Pants:destroy()
  2694. Character.Sound:remove()
  2695. Character.Head.face.Texture = "http://www.roblox.com/asset/?id=145787037"
  2696. Character.Torso.roblox.Texture = "http://www.roblox.com/asset/?id=145787037"
  2697. char.Humanoid.MaxHealth = 1000000
  2698. char.Humanoid.Health = 1000000
  2699. end)
  2700.  
  2701. --game:service'InsertService':LoadAsset(181238309):children()[1].Parent = Character
  2702. --game:service'InsertService':LoadAsset(181241666):children()[1].Parent = Character
  2703.  
  2704. local prevState = "None"
  2705. local fallSpeed = 0
  2706.  
  2707. local sRunning = Instance.new("Sound",torso) sRunning.SoundId = "http://roblox.com/asset/?id=135062807"
  2708. local sLanding = Instance.new("Sound",torso) sLanding.SoundId = "http://roblox.com/asset/?id=180683823"
  2709.  
  2710. function onRunning(speed)
  2711. if (prevState == "FreeFall" and fallSpeed > 0.1) then
  2712. local vol = math.min(1.0, math.max(0.0, (fallSpeed - 50) / 110))
  2713. sLanding.Volume = vol
  2714. sLanding:Play()
  2715. fallSpeed = 0
  2716. end
  2717. if speed>0.5 then
  2718. sRunning:Play()
  2719. sRunning.Looped = true
  2720. sRunning.Pitch = 1
  2721. else
  2722. sRunning:Stop()
  2723. end
  2724. prevState = "Run"
  2725. end
  2726.  
  2727. Character.Humanoid.Running:connect(onRunning)
  2728.  
  2729. local sine = 0
  2730. local change = 1
  2731. local val = 0
  2732.  
  2733. while true do
  2734. swait()
  2735. sine = sine + change
  2736. local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
  2737. local velderp=RootPart.Velocity.y
  2738. hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,10,0))).lookVector,10,char)
  2739. if equipped==true or equipped==false or stanceToggle=="Normal" then
  2740. if RootPart.Velocity.y > 1 and hitfloor==nil then
  2741. Anim="Jump"
  2742. if attack==false then
  2743. torso.Weld.C0 = clerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2744. hed.Weld.C0 = clerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), 0.2)
  2745. rarm.Weld.C0 = clerp(rarm.Weld.C0, CFrame.new(3, 1, -0.5)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
  2746. larm.Weld.C0 = clerp(larm.Weld.C0, CFrame.new(-3, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-30)), 0.2)
  2747. lleg.Weld.C0 = clerp(lleg.Weld.C0, CFrame.new(-.5, -.5, -.5) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  2748. rleg.Weld.C0 = clerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), 0.2)
  2749. handleweld.C0=clerp(handleweld.C0,cf(0,0,.8)*angles(math.rad(80),math.rad(0),math.rad(0)),.2)
  2750. end
  2751. elseif RootPart.Velocity.y < -1 and hitfloor==nil then
  2752. Anim="Fall"
  2753. if attack==false then
  2754. torso.Weld.C0 = clerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2755. hed.Weld.C0 = clerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  2756. rarm.Weld.C0 = clerp(rarm.Weld.C0, CFrame.new(3, 1, -0.5)*CFrame.Angles(math.rad(120),math.rad(0),math.rad(20)), 0.2)
  2757. larm.Weld.C0 = clerp(larm.Weld.C0, CFrame.new(-3, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-50)), 0.2)
  2758. lleg.Weld.C0 = clerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(0)), 0.2)
  2759. rleg.Weld.C0 = clerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  2760. end
  2761. elseif torvel<1 and hitfloor~=nil then
  2762. Anim="Idle"
  2763. if attack==false then
  2764. torso.Weld.C0 = clerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.2)
  2765. hed.Weld.C0 = clerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.2)
  2766. rarm.Weld.C0 = clerp(rarm.Weld.C0, CFrame.new(3, 1, -0.5)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(30)), 0.2)
  2767. larm.Weld.C0 = clerp(larm.Weld.C0, CFrame.new(-3, 0.5, 0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-20)), 0.2)
  2768. lleg.Weld.C0 = clerp(lleg.Weld.C0, CFrame.new(-.5, -1, -.5) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(-5)), 0.2)
  2769. rleg.Weld.C0 = clerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(0)), 0.2)
  2770. handleweld.C0=clerp(handleweld.C0,cf(0,0,.8)*angles(math.rad(80),math.rad(0),math.rad(0)),.2)
  2771. end
  2772. elseif torvel>2 and hitfloor~=nil then
  2773. Anim="Walk"
  2774. if attack==false then
  2775. torso.Weld.C0 = clerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)
  2776. hed.Weld.C0 = clerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)
  2777. rarm.Weld.C0 = clerp(rarm.Weld.C0, CFrame.new(3, 1, -0.5)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(30)), 0.2)
  2778. larm.Weld.C0 = clerp(larm.Weld.C0, CFrame.new(-3, 0.5, 0)*CFrame.Angles(math.rad(-30*math.cos(sine/8)),math.rad(0),math.rad(-20)), 0.2)
  2779. lleg.Weld.C0 = clerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(50*math.cos(sine/6)), math.rad(0), math.rad(0)), 0.2)
  2780. rleg.Weld.C0 = clerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(-50*math.cos(sine/6)), math.rad(0), math.rad(0)), 0.2)
  2781. handleweld.C0=clerp(handleweld.C0,cf(0,0,.8)*angles(math.rad(80),math.rad(0),math.rad(0)),.2)
  2782. end
  2783. end
  2784. end
  2785. if #Effects>0 then
  2786. for e=1,#Effects do
  2787. if Effects[e]~=nil then
  2788. local Thing=Effects[e]
  2789. if Thing~=nil then
  2790. local Part=Thing[1]
  2791. local Mode=Thing[2]
  2792. local Delay=Thing[3]
  2793. local IncX=Thing[4]
  2794. local IncY=Thing[5]
  2795. local IncZ=Thing[6]
  2796. if Thing[1].Transparency<=1 then
  2797. if Thing[2]=="Block1" then
  2798. Thing[1].CFrame=Thing[1].CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2799. Mesh=Thing[1].Mesh
  2800. Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6])
  2801. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  2802. elseif Thing[2]=="Cylinder" then
  2803. Mesh=Thing[1].Mesh
  2804. Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6])
  2805. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  2806. elseif Thing[2]=="Blood" then
  2807. Mesh=Thing[7]
  2808. Thing[1].CFrame=Thing[1].CFrame*cf(0,.5,0)
  2809. Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6])
  2810. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  2811. elseif Thing[2]=="Elec" then
  2812. Mesh=Thing[1].Mesh
  2813. Mesh.Scale=Mesh.Scale+vt(Thing[7],Thing[8],Thing[9])
  2814. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  2815. elseif Thing[2]=="Disappear" then
  2816. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  2817. end
  2818. else
  2819. Part.Parent=nil
  2820. table.remove(Effects,e)
  2821. end
  2822. end
  2823. end
  2824. end
  2825. end
  2826. end
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