Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- [SystemSettings]
- GameSettingsVersion=-1
- StaticDecals=False
- DynamicDecals=False
- UnbatchedDecals=False
- DecalCullDistanceScale=0.600000
- DynamicLights=False
- DynamicShadows=False
- LightEnvironmentShadows=False
- CompositeDynamicLights=False
- SHSecondaryLighting=False
- DirectionalLightmaps=True
- MotionBlur=False
- MotionBlurPause=True
- MotionBlurSkinning=1
- DepthOfField=False
- AmbientOcclusion=False
- Bloom=False
- bAllowLightShafts=False
- Distortion=False
- FilteredDistortion=True
- DropParticleDistortion=True
- bAllowDownsampledTranslucency=False
- SpeedTreeLeaves=True
- SpeedTreeFronds=True
- OnlyStreamInTextures=False
- LensFlares=False
- FogVolumes=False
- FloatingPointRenderTargets=True
- OneFrameThreadLag=True
- UseVsync=False
- AllowDoubleRenderFrames=False
- ModulatedShadowStartFadeDistance=0.000000
- ModulatedShadowFullyFadeDistance=0.000000
- VsyncPresentInterval=1
- UseCinematicMipCalculations=True
- bUseTripleBuffering=False
- UpscaleScreenPercentage=True
- Fullscreen=false
- FullscreenWindowed=false
- MeshScreenPixelAreaThreshold=196.000000
- OctreeScreenPixelAreaThreshold=392.000000
- AllowOpenGL=False
- AllowRadialBlur=True
- UseDX11=True
- UseD3D11Beta=False
- bAllowTexturePack=True
- AllowSubsurfaceScattering=False
- AllowImageReflections=False
- AllowImageReflectionShadowing=True
- bAllowSeparateTranslucency=False
- bAllowPostprocessMLAA=False
- bAllowHighQualityMaterials=True
- MaxFilterBlurSampleCount=16
- SkeletalMeshLODBias=0
- ParticleLODBias=1
- DetailMode=1
- MaxDrawDistanceScale=1.000000
- ShadowFilterQualityBias=0
- MaxAnisotropy=4
- MaxMultisamples=1
- bAllowD3D9MSAA=False
- bAllowTemporalAA=False
- TemporalAA_MinDepth=500.000000
- TemporalAA_StartDepthVelocityScale=100.000000
- MinShadowResolution=32
- MinPreShadowResolution=8
- MaxShadowResolution=512
- MobileShadowTextureResolution=1120
- MaxWholeSceneDominantShadowResolution=1280
- ShadowFadeResolution=128
- PreShadowFadeResolution=16
- ShadowFadeExponent=0.250000
- ResX=1920
- ResY=1080
- ScreenPercentage=30.000000
- SceneCaptureStreamingMultiplier=1.000000
- ShadowTexelsPerPixel=2.000000
- PreShadowResolutionFactor=0.500000
- bEnableBranchingPCFShadows=False
- bAllowHardwareShadowFiltering=False
- TessellationAdaptivePixelsPerTriangle=48.000000
- bEnableForegroundShadowsOnWorld=False
- bEnableForegroundSelfShadowing=False
- bAllowWholeSceneDominantShadows=True
- bUseConservativeShadowBounds=False
- ShadowFilterRadius=2.000000
- ShadowDepthBias=0.012000
- PerObjectShadowTransition=60.000000
- PerSceneShadowTransition=600.000000
- CSMSplitPenumbraScale=0.500000
- CSMSplitSoftTransitionDistanceScale=4.000000
- CSMSplitDepthBiasScale=0.500000
- CSMMinimumFOV=40.000000
- CSMFOVRoundFactor=4.000000
- UnbuiltWholeSceneDynamicShadowRadius=20000.000000
- UnbuiltNumWholeSceneDynamicShadowCascades=3
- WholeSceneShadowUnbuiltInteractionThreshold=50
- bAllowFracturedDamage=True
- NumFracturedPartsScale=1.000000
- FractureDirectSpawnChanceScale=1.000000
- FractureRadialSpawnChanceScale=1.000000
- FractureCullDistanceScale=1.000000
- bForceCPUAccessToGPUSkinVerts=false
- bDisableSkeletalInstanceWeights=false
- HighPrecisionGBuffers=False
- AllowSecondaryDisplays=False
- SecondaryDisplayMaximumWidth=1280
- SecondaryDisplayMaximumHeight=720
- AllowLogitechLedSdk=True
- AllowPerFrameSleep=True
- AllowPerFrameYield=True
- MobileFeatureLevel=0
- MobileFog=True
- MobileHeightFog=False
- MobileSpecular=True
- MobileBumpOffset=True
- MobileNormalMapping=True
- MobileEnvMapping=True
- MobileRimLighting=True
- MobileColorBlending=True
- MobileColorGrading=False
- MobileVertexMovement=True
- MobileOcclusionQueries=False
- MobileGlobalGammaCorrection=False
- MobileAllowGammaCorrectionWorldOverride=True
- MobileAllowDepthPrePass=False
- MobileGfxGammaCorrection=False
- MobileLODBias=-0.5
- MobileBoneCount=75
- MobileBoneWeightCount=2
- MobileUsePreprocessedShaders=True
- MobileFlashRedForUncachedShaders=False
- MobileWarmUpPreprocessedShaders=True
- MobileCachePreprocessedShaders=False
- MobileProfilePreprocessedShaders=False
- MobileUseCPreprocessorOnShaders=True
- MobileLoadCPreprocessedShaders=True
- MobileSharePixelShaders=True
- MobileShareVertexShaders=True
- MobileShareShaderPrograms=True
- MobileEnableMSAA=False
- MobileContentScaleFactor=1.0
- MobileVertexScratchBufferSize=150
- MobileIndexScratchBufferSize=10
- MobileLightShaftScale=2.0
- MobileLightShaftFirstPass=0.5
- MobileLightShaftSecondPass=1.0
- MobileModShadows=True
- MobileTiltShift=False
- MobileMaxMemory=300
- MobilePostProcessBlurAmount=32.0
- bMobileUsingHighResolutionTiming=True
- MobileTiltShiftPosition=0.5
- MobileTiltShiftFocusWidth=0.3
- MobileTiltShiftTransitionWidth=0.5
- MobileMaxShadowRange=500.0
- MobileBloomTint=(R=1.0,G=0.75,B=0.0,A=1.0)
- MobileClearDepthBetweenDPG=False
- MobileSceneDepthResolveForShadows=TRUE
- MobileLandscapeLodBias=0
- MobileUseShaderGroupForStartupObjects=FALSE
- MobileMinimizeFogShaders=FALSE
- MobileFXAAQuality=0
- ApexLODResourceBudget=1000000000000000000000.0
- ApexDestructionMaxChunkIslandCount=2500
- ApexDestructionMaxShapeCount=0
- ApexDestructionMaxChunkSeparationLOD=1.0
- ApexDestructionMaxActorCreatesPerFrame=-1
- ApexDestructionMaxFracturesProcessedPerFrame=-1
- ApexDestructionSortByBenefit=True
- ApexGRBEnable=false
- ApexGRBGPUMemSceneSize=128
- ApexGRBGPUMemTempDataSize=128
- ApexGRBMeshCellSize=7.5
- ApexGRBNonPenSolverPosIterCount=9;
- ApexGRBFrictionSolverPosIterCount=3;
- ApexGRBFrictionSolverVelIterCount=3;
- ApexGRBSkinWidth=0.025
- ApexGRBMaxLinearAcceleration=1000000.0
- bEnableParallelAPEXClothingFetch=True
- bApexClothingAsyncFetchResults=False
- ApexClothingAvgSimFrequencyWindow=60
- ApexClothingAllowAsyncCooking=True
- ApexClothingAllowApexWorkBetweenSubsteps=FALSE
- TargetFrameRate=60
- TEXTUREGROUP_World=(MinLODSize=16,MaxLODSize=16,MaxLODSizeTexturePack=16,LODBias=1,LODBiasTexturePack=1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_WorldNormalMap=(MinLODSize=16,MaxLODSize=16,MaxLODSizeTexturePack=16,LODBias=1,LODBiasTexturePack=1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_WorldSpecular=(MinLODSize=16,MaxLODSize=16,MaxLODSizeTexturePack=16,LODBias=2,LODBiasTexturePack=2,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Character=(MinLODSize=16,MaxLODSize=16,MaxLODSizeTexturePack=16,LODBias=1,LODBiasTexturePack=1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_CharacterNormalMap=(MinLODSize=16,MaxLODSize=16,MaxLODSizeTexturePack=16,LODBias=1,LODBiasTexturePack=1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_CharacterSpecular=(MinLODSize=16,MaxLODSize=16,MaxLODSizeTexturePack=16,LODBias=1,LODBiasTexturePack=1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Weapon=(MinLODSize=16,MaxLODSize=16,MaxLODSizeTexturePack=16,LODBias=1,LODBiasTexturePack=1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_WeaponNormalMap=(MinLODSize=16,MaxLODSize=16,MaxLODSizeTexturePack=16,LODBias=1,LODBiasTexturePack=1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_WeaponSpecular=(MinLODSize=16,MaxLODSize=16,MaxLODSizeTexturePack=16,LODBias=1,LODBiasTexturePack=1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Vehicle=(MinLODSize=16,MaxLODSize=16,MaxLODSizeTexturePack=16,LODBias=1,LODBiasTexturePack=1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_VehicleNormalMap=(MinLODSize=16,MaxLODSize=16,MaxLODSizeTexturePack=16,LODBias=1,LODBiasTexturePack=1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_VehicleSpecular=(MinLODSize=16,MaxLODSize=16,MaxLODSizeTexturePack=16,LODBias=2,LODBiasTexturePack=2,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Cinematic=(MinLODSize=16,MaxLODSize=16,MaxLODSizeTexturePack=16,LODBias=1,LODBiasTexturePack=1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Effects=(MinLODSize=16,MaxLODSize=16,MaxLODSizeTexturePack=16,LODBias=1,LODBiasTexturePack=1,MinMagFilter=Linear,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=16,MaxLODSize=16,MaxLODSizeTexturePack=16,LODBias=1,LODBiasTexturePack=1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Skybox=(MinLODSize=16,MaxLODSize=16,MaxLODSizeTexturePack=16,LODBias=1,LODBiasTexturePack=1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_UI=(MinLODSize=1,MaxLODSize=16,MaxLODSizeTexturePack=16,LODBias=0,LODBiasTexturePack=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Lightmap=(MinLODSize=1,MaxLODSize=16,MaxLODSizeTexturePack=16,LODBias=1,LODBiasTexturePack=1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Shadowmap=(MinLODSize=1,MaxLODSize=16,MaxLODSizeTexturePack=16,LODBias=1,LODBiasTexturePack=1,MinMagFilter=Aniso,MipFilter=Point,NumStreamedMips=3,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=16,MaxLODSizeTexturePack=16,LODBias=0,LODBiasTexturePack=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_MobileFlattened=(MinLODSize=1,MaxLODSize=16,MaxLODSizeTexturePack=16,LODBias=0,LODBiasTexturePack=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=1,MaxLODSize=16,MaxLODSizeTexturePack=16,LODBias=0,LODBiasTexturePack=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=1,MaxLODSize=16,MaxLODSizeTexturePack=16,LODBias=0,LODBiasTexturePack=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=1,MaxLODSize=16,MaxLODSizeTexturePack=16,LODBias=0,LODBiasTexturePack=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=1,MaxLODSize=16,MaxLODSizeTexturePack=16,LODBias=0,LODBiasTexturePack=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_ImageBasedReflection=(MinLODSize=16,MaxLODSize=16,MaxLODSizeTexturePack=16,LODBias=0,LODBiasTexturePack=0,MinMagFilter=Aniso,MipFilter=Linear,MipGenSettings=TMGS_Blur5)
- TEXTUREGROUP_Bokeh=(MinLODSize=1,MaxLODSize=16,MaxLODSizeTexturePack=16,LODBias=0,LODBiasTexturePack=0,MinMagFilter=Linear,MipFilter=Linear,MipGenSettings=TMGS_SimpleAverage)
- MaxActiveDecals=50
- bAllowRagdolling=true
- bAllowParticleSystemPerfBias=True
- bAllowPerfThrottling=false
- PerfScalingFramerateStart=30.000000
- PerfScalingFramerateRange=20.000000
- PerfScalingMaxReduction=0.600000
- PerfScalingBias=0.100000
- Borderless=true
- StaticMeshLODBias=0
- bAllowDropShadows=True
- SpeedTreeLODBias=2
- bUseLowQualMaterials=False
- bUseSpectatorTextureSettings=False
- TexturePoolSize=225
- AllowD3D11=False
- PreferD3D11=False
- FXAAQuality=0
- AllowScreenDoorFade=False
- AllowScreenDoorLODFading=False
- bAllowFog=true
- MaterialQualityLevel=2
- SettingsVersion=9
- SpeedTreeWind=True
- TEXTUREGROUP_NPC=(MinLODSize=16,MaxLODSize=16,MaxLODSizeTexturePack=16,LODBias=0,LODBiasTexturePack=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_NPCNormalMap=(MinLODSize=16,MaxLODSize=16,MaxLODSizeTexturePack=16,LODBias=0,LODBiasTexturePack=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_NPCSpecular=(MinLODSize=16,MaxLODSize=16,MaxLODSizeTexturePack=16,LODBias=0,LODBiasTexturePack=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_WorldDetail=(MinLODSize=16,MaxLODSize=16,MaxLODSizeTexturePack=16,LODBias=1,LODBiasTexturePack=1,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- TEXTUREGROUP_ColorLookupTable=(MinLODSize=1,MaxLODSize=16,MaxLODSizeTexturePack=1,LODBias=0,LODBiasTexturePack=0,MinMagFilter=Aniso,MipFilter=Point,MipGenSettings=TMGS_SimpleAverage)
- [SystemSettingsBucket1]
- BasedOn=SystemSettings
- MeshScreenPixelAreaThreshold=256.0
- OctreeScreenPixelAreaThreshold=512.0
- ResX=1366
- ResY=768
- StaticDecals=False
- DynamicDecals=True
- MaxActiveDecals=10
- UnbatchedDecals=True
- DecalCullDistanceScale=0.4
- DynamicShadows=False
- LightEnvironmentShadows=False
- MotionBlur=False
- DepthOfField=True
- AmbientOcclusion=False
- Bloom=False
- bAllowLightShafts=False
- Distortion=False
- DropParticleDistortion=True
- LensFlares=False
- AllowRadialBlur=False
- bAllowSeparateTranslucency=False
- bAllowPostprocessMLAA=False
- bAllowHighQualityMaterials=False
- SkeletalMeshLODBias=1
- DetailMode=0
- MaxDrawDistanceScale=0.8
- MaxAnisotropy=0
- MaxShadowResolution=256
- MaxWholeSceneDominantShadowResolution=256
- ScreenPercentage=100.000000
- ShadowTexelsPerPixel=2.0
- bAllowWholeSceneDominantShadows=False
- bUseConservativeShadowBounds=True
- bAllowFracturedDamage=False
- FractureCullDistanceScale=0.25
- DynamicLights=True
- bAllowDropShadows=True
- CompositeDynamicLights=True
- SHSecondaryLighting=False
- bAllowFog=False
- DirectionalLightmaps=True
- bAllowParticleSystemPerfBias=True
- bAllowParticleSystemPerfThrottling=True
- AllowSubsurfaceScattering=False
- AllowImageReflections=False
- StaticMeshLODBias=1
- ParticleLODBias=10
- PerfScalingBias=0.2
- ShadowFilterQualityBias=-1
- MaxMultisamples=1
- FXAAQuality=0
- bAllowRagdolling=True
- SpeedTreeLODBias=2
- AllowScreenDoorFade=False
- AllowScreenDoorLODFading=False
- bUseLowQualMaterials=True
- TexturePoolSize=220
- MaterialQualityLevel=1
- SpeedTreeWind=False
- UseCinematicMipCalculations=true
- TEXTUREGROUP_World=(MinLODSize=32,MaxLODSize=256,LODBias=3,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_WorldNormalMap=(MinLODSize=32,MaxLODSize=256,LODBias=3,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_WorldSpecular=(MinLODSize=32,MaxLODSize=256,LODBias=3,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Character=(MinLODSize=64,MaxLODSize=1024,LODBias=2,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_CharacterNormalMap=(MinLODSize=64,MaxLODSize=1024,LODBias=2,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_CharacterSpecular=(MinLODSize=64,MaxLODSize=512,LODBias=2,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Weapon=(MinLODSize=64,MaxLODSize=512,LODBias=2,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_WeaponNormalMap=(MinLODSize=64,MaxLODSize=512,LODBias=2,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_WeaponSpecular=(MinLODSize=64,MaxLODSize=256,LODBias=2,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Vehicle=(MinLODSize=64,MaxLODSize=512,LODBias=2,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_VehicleNormalMap=(MinLODSize=64,MaxLODSize=512,LODBias=2,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_VehicleSpecular=(MinLODSize=64,MaxLODSize=256,LODBias=2,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Cinematic=(MinLODSize=128,MaxLODSize=256,LODBias=2,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Effects=(MinLODSize=32,MaxLODSize=256,LODBias=2,MinMagFilter=linear,MipFilter=point)
- TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=32,MaxLODSize=256,LODBias=2,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Skybox=(MinLODSize=64,MaxLODSize=1024,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_UI=(MinLODSize=1,MaxLODSize=2048,LODBias=0,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Lightmap=(MinLODSize=1,MaxLODSize=512,LODBias=3,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Shadowmap=(MinLODSize=1,MaxLODSize=512,LODBias=3,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=3)
- TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=2048,LODBias=0,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_MobileFlattened=(MinLODSize=1,MaxLODSize=4096,LODBias=1,MinMagFilter=linear,MipFilter=point)
- TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=1,MaxLODSize=1024,LODBias=1,MinMagFilter=linear,MipFilter=point)
- TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=1,MaxLODSize=256,LODBias=1,MinMagFilter=linear,MipFilter=point)
- TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=linear,MipFilter=point)
- TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=linear,MipFilter=point)
- TEXTUREGROUP_ImageBasedReflection=(MinLODSize=256,MaxLODSize=4096,LODBias=1,MinMagFilter=linear,MipFilter=linear,MipGenSettings=TMGS_Blur5)
- TEXTUREGROUP_Bokeh=(MinLODSize=1,MaxLODSize=256,LODBias=1,MinMagFilter=linear,MipFilter=linear)
- TEXTUREGROUP_NPC=(MinLODSize=64,MaxLODSize=512,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_NPCNormalMap=(MinLODSize=64,MaxLODSize=512,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_NPCSpecular=(MinLODSize=64,MaxLODSize=256,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_WorldDetail=(MinLODSize=64,MaxLODSize=512,LODBias=3,MinMagFilter=aniso,MipFilter=point)
- [SystemSettingsBucket2]
- BasedOn=SystemSettings
- MeshScreenPixelAreaThreshold=196.0
- OctreeScreenPixelAreaThreshold=392.0
- ResX=1366
- ResY=768
- StaticDecals=False
- DynamicDecals=True
- MaxActiveDecals=25
- UnbatchedDecals=True
- DecalCullDistanceScale=0.5
- DynamicShadows=False
- LightEnvironmentShadows=False
- MotionBlur=False
- DepthOfField=True
- AmbientOcclusion=False
- Bloom=False
- bAllowLightShafts=False
- Distortion=False
- DropParticleDistortion=True
- LensFlares=False
- AllowRadialBlur=False
- bAllowSeparateTranslucency=False
- bAllowPostprocessMLAA=False
- bAllowHighQualityMaterials=False
- SkeletalMeshLODBias=1
- DetailMode=0
- MaxDrawDistanceScale=0.9
- MaxAnisotropy=0
- MaxShadowResolution=512
- MaxWholeSceneDominantShadowResolution=512
- ScreenPercentage=100.000000
- ShadowTexelsPerPixel=2.0
- bAllowWholeSceneDominantShadows=False
- bUseConservativeShadowBounds=True
- bAllowFracturedDamage=False
- FractureCullDistanceScale=0.5
- DynamicLights=True
- bAllowDropShadows=True
- CompositeDynamicLights=True
- SHSecondaryLighting=False
- bAllowFog=False
- DirectionalLightmaps=True
- bAllowParticleSystemPerfBias=True
- bAllowParticleSystemPerfThrottling=True
- AllowSubsurfaceScattering=False
- AllowImageReflections=False
- StaticMeshLODBias=1
- ParticleLODBias=2
- PerfScalingBias=0.2
- ShadowFilterQualityBias=-1
- MaxMultisamples=1
- FXAAQuality=0
- bAllowRagdolling=True
- SpeedTreeLODBias=2
- AllowScreenDoorFade=False
- AllowScreenDoorLODFading=False
- bUseLowQualMaterials=True
- TexturePoolSize=300
- MaterialQualityLevel=1
- SpeedTreeWind=False
- UseCinematicMipCalculations=true
- TEXTUREGROUP_World=(MinLODSize=32,MaxLODSize=256,LODBias=2,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_WorldNormalMap=(MinLODSize=32,MaxLODSize=256,LODBias=2,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_WorldSpecular=(MinLODSize=32,MaxLODSize=256,LODBias=2,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Character=(MinLODSize=64,MaxLODSize=1024,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_CharacterNormalMap=(MinLODSize=64,MaxLODSize=1024,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_CharacterSpecular=(MinLODSize=64,MaxLODSize=512,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Weapon=(MinLODSize=64,MaxLODSize=1024,LODBias=2,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_WeaponNormalMap=(MinLODSize=64,MaxLODSize=1024,LODBias=2,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_WeaponSpecular=(MinLODSize=64,MaxLODSize=512,LODBias=2,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Vehicle=(MinLODSize=64,MaxLODSize=512,LODBias=2,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_VehicleNormalMap=(MinLODSize=64,MaxLODSize=512,LODBias=2,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_VehicleSpecular=(MinLODSize=64,MaxLODSize=256,LODBias=2,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Cinematic=(MinLODSize=128,MaxLODSize=512,LODBias=2,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Effects=(MinLODSize=32,MaxLODSize=512,LODBias=2,MinMagFilter=linear,MipFilter=point)
- TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=32,MaxLODSize=512,LODBias=2,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Skybox=(MinLODSize=128,MaxLODSize=1024,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_UI=(MinLODSize=1,MaxLODSize=2048,LODBias=0,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Lightmap=(MinLODSize=1,MaxLODSize=512,LODBias=2,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Shadowmap=(MinLODSize=1,MaxLODSize=512,LODBias=2,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=3)
- TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=2048,LODBias=0,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_MobileFlattened=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=linear,MipFilter=point)
- TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=1,MaxLODSize=1024,LODBias=0,MinMagFilter=linear,MipFilter=point)
- TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=linear,MipFilter=point)
- TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=linear,MipFilter=point)
- TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=linear,MipFilter=point)
- TEXTUREGROUP_ImageBasedReflection=(MinLODSize=256,MaxLODSize=4096,LODBias=0,MinMagFilter=linear,MipFilter=linear,MipGenSettings=TMGS_Blur5)
- TEXTUREGROUP_Bokeh=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=linear,MipFilter=linear)
- TEXTUREGROUP_NPC=(MinLODSize=64,MaxLODSize=1024,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_NPCNormalMap=(MinLODSize=64,MaxLODSize=1024,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_NPCSpecular=(MinLODSize=64,MaxLODSize=512,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_WorldDetail=(MinLODSize=32,MaxLODSize=512,LODBias=2,MinMagFilter=aniso,MipFilter=point)
- [SystemSettingsBucket3]
- BasedOn=SystemSettings
- MeshScreenPixelAreaThreshold=196.0
- OctreeScreenPixelAreaThreshold=392.0
- ResX=1600
- ResY=900
- StaticDecals=True
- DynamicDecals=True
- MaxActiveDecals=50
- UnbatchedDecals=True
- DecalCullDistanceScale=0.6
- DynamicShadows=True
- LightEnvironmentShadows=True
- MotionBlur=False
- DepthOfField=True
- AmbientOcclusion=False
- Bloom=True
- bAllowLightShafts=False
- Distortion=True
- DropParticleDistortion=True
- LensFlares=True
- AllowRadialBlur=True
- bAllowSeparateTranslucency=False
- bAllowPostprocessMLAA=False
- bAllowHighQualityMaterials=True
- SkeletalMeshLODBias=0
- DetailMode=1
- MaxDrawDistanceScale=1.0
- MaxAnisotropy=4
- MaxShadowResolution=512
- MaxWholeSceneDominantShadowResolution=1280
- ScreenPercentage=100.000000
- ShadowTexelsPerPixel=2.0
- bAllowWholeSceneDominantShadows=True
- bUseConservativeShadowBounds=False
- bAllowFracturedDamage=True
- FractureCullDistanceScale=1.0
- DynamicLights=True
- bAllowDropShadows=True
- CompositeDynamicLights=True
- SHSecondaryLighting=True
- bAllowFog=True
- DirectionalLightmaps=True
- bAllowParticleSystemPerfBias=True
- bAllowParticleSystemPerfThrottling=True
- AllowSubsurfaceScattering=False
- AllowImageReflections=False
- StaticMeshLODBias=0
- ParticleLODBias=1
- PerfScalingBias=0.1
- ShadowFilterQualityBias=0
- MaxMultisamples=1
- FXAAQuality=0
- bAllowRagdolling=True
- SpeedTreeLODBias=2
- AllowScreenDoorFade=False
- AllowScreenDoorLODFading=False
- bUseLowQualMaterials=False
- TexturePoolSize=450
- MaterialQualityLevel=2
- SpeedTreeWind=True
- UseCinematicMipCalculations=true
- TEXTUREGROUP_World=(MinLODSize=64,MaxLODSize=512,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_WorldNormalMap=(MinLODSize=64,MaxLODSize=512,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_WorldSpecular=(MinLODSize=64,MaxLODSize=256,LODBias=2,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Character=(MinLODSize=128,MaxLODSize=1024,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_CharacterNormalMap=(MinLODSize=128,MaxLODSize=1024,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_CharacterSpecular=(MinLODSize=128,MaxLODSize=512,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Weapon=(MinLODSize=128,MaxLODSize=1024,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_WeaponNormalMap=(MinLODSize=128,MaxLODSize=1024,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_WeaponSpecular=(MinLODSize=128,MaxLODSize=512,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Vehicle=(MinLODSize=64,MaxLODSize=1024,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_VehicleNormalMap=(MinLODSize=64,MaxLODSize=1024,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_VehicleSpecular=(MinLODSize=64,MaxLODSize=512,LODBias=2,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Cinematic=(MinLODSize=128,MaxLODSize=512,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Effects=(MinLODSize=128,MaxLODSize=512,LODBias=1,MinMagFilter=linear,MipFilter=point)
- TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=128,MaxLODSize=512,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Skybox=(MinLODSize=256,MaxLODSize=2048,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_UI=(MinLODSize=1,MaxLODSize=2048,LODBias=0,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Lightmap=(MinLODSize=1,MaxLODSize=512,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Shadowmap=(MinLODSize=1,MaxLODSize=512,LODBias=1,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=3)
- TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=2048,LODBias=0,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_MobileFlattened=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=1,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_ImageBasedReflection=(MinLODSize=256,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=linear,MipGenSettings=TMGS_Blur5)
- TEXTUREGROUP_Bokeh=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=linear,MipFilter=linear)
- TEXTUREGROUP_NPC=(MinLODSize=64,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_NPCNormalMap=(MinLODSize=64,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_NPCSpecular=(MinLODSize=64,MaxLODSize=512,LODBias=0,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_WorldDetail=(MinLODSize=128,MaxLODSize=1024,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- [SystemSettingsBucket4]
- BasedOn=SystemSettings
- MeshScreenPixelAreaThreshold=144.0
- OctreeScreenPixelAreaThreshold=288.0
- ResX=1600
- ResY=900
- StaticDecals=True
- DynamicDecals=True
- MaxActiveDecals=50
- UnbatchedDecals=True
- DecalCullDistanceScale=0.8
- DynamicShadows=True
- LightEnvironmentShadows=True
- MotionBlur=False
- DepthOfField=True
- AmbientOcclusion=False
- Bloom=True
- bAllowLightShafts=True
- Distortion=True
- DropParticleDistortion=False
- LensFlares=True
- AllowRadialBlur=True
- bAllowSeparateTranslucency=False
- bAllowPostprocessMLAA=False
- bAllowHighQualityMaterials=True
- SkeletalMeshLODBias=0
- DetailMode=2
- MaxDrawDistanceScale=1.1
- MaxAnisotropy=4
- MaxShadowResolution=512
- MaxWholeSceneDominantShadowResolution=2048
- ScreenPercentage=100.000000
- ShadowTexelsPerPixel=2.0
- bAllowWholeSceneDominantShadows=True
- bUseConservativeShadowBounds=False
- bAllowFracturedDamage=True
- FractureCullDistanceScale=1.5
- DynamicLights=True
- bAllowDropShadows=True
- CompositeDynamicLights=True
- SHSecondaryLighting=True
- bAllowFog=True
- DirectionalLightmaps=True
- bAllowParticleSystemPerfBias=True
- bAllowParticleSystemPerfThrottling=True
- AllowSubsurfaceScattering=False
- AllowImageReflections=False
- StaticMeshLODBias=0
- ParticleLODBias=0
- PerfScalingBias=0.0
- ShadowFilterQualityBias=0
- MaxMultisamples=1
- FXAAQuality=0
- bAllowRagdolling=True
- SpeedTreeLODBias=1
- AllowScreenDoorFade=True
- AllowScreenDoorLODFading=False
- bUseLowQualMaterials=False
- TexturePoolSize=600
- MaterialQualityLevel=0
- SpeedTreeWind=True
- UseCinematicMipCalculations=true
- TEXTUREGROUP_World=(MinLODSize=64,MaxLODSize=1024,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_WorldNormalMap=(MinLODSize=64,MaxLODSize=1024,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_WorldSpecular=(MinLODSize=64,MaxLODSize=512,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Character=(MinLODSize=128,MaxLODSize=2048,LODBias=0,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_CharacterNormalMap=(MinLODSize=128,MaxLODSize=2048,LODBias=0,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_CharacterSpecular=(MinLODSize=128,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Weapon=(MinLODSize=128,MaxLODSize=2048,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_WeaponNormalMap=(MinLODSize=128,MaxLODSize=2048,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_WeaponSpecular=(MinLODSize=128,MaxLODSize=1024,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Vehicle=(MinLODSize=128,MaxLODSize=1024,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_VehicleNormalMap=(MinLODSize=128,MaxLODSize=1024,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_VehicleSpecular=(MinLODSize=128,MaxLODSize=1024,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Cinematic=(MinLODSize=256,MaxLODSize=512,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Effects=(MinLODSize=256,MaxLODSize=512,LODBias=1,MinMagFilter=linear,MipFilter=point)
- TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=256,MaxLODSize=512,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Skybox=(MinLODSize=256,MaxLODSize=2048,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_UI=(MinLODSize=1,MaxLODSize=2048,LODBias=0,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Lightmap=(MinLODSize=1,MaxLODSize=1024,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Shadowmap=(MinLODSize=1,MaxLODSize=1024,LODBias=1,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=3)
- TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=2048,LODBias=0,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_MobileFlattened=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=1,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_ImageBasedReflection=(MinLODSize=256,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=linear,MipGenSettings=TMGS_Blur5)
- TEXTUREGROUP_Bokeh=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=linear,MipFilter=linear)
- TEXTUREGROUP_NPC=(MinLODSize=128,MaxLODSize=2048,LODBias=0,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_NPCNormalMap=(MinLODSize=128,MaxLODSize=2048,LODBias=0,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_NPCSpecular=(MinLODSize=128,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_WorldDetail=(MinLODSize=64,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=point)
- [SystemSettingsBucket5]
- BasedOn=SystemSettings
- MeshScreenPixelAreaThreshold=100.0
- OctreeScreenPixelAreaThreshold=200.0
- ResX=1920
- ResY=1080
- StaticDecals=True
- DynamicDecals=True
- MaxActiveDecals=50
- UnbatchedDecals=True
- DecalCullDistanceScale=1.0
- DynamicShadows=True
- LightEnvironmentShadows=True
- MotionBlur=False
- DepthOfField=True
- AmbientOcclusion=True
- Bloom=True
- bAllowLightShafts=True
- Distortion=True
- DropParticleDistortion=False
- LensFlares=True
- AllowRadialBlur=True
- bAllowSeparateTranslucency=False
- bAllowPostprocessMLAA=False
- bAllowHighQualityMaterials=True
- SkeletalMeshLODBias=0
- DetailMode=2
- MaxDrawDistanceScale=1.2
- MaxAnisotropy=16
- MaxShadowResolution=512
- MaxWholeSceneDominantShadowResolution=4096
- ScreenPercentage=100.000000
- ShadowTexelsPerPixel=2.0
- bAllowWholeSceneDominantShadows=True
- bUseConservativeShadowBounds=False
- bAllowFracturedDamage=True
- FractureCullDistanceScale=2.0
- DynamicLights=True
- bAllowDropShadows=True
- CompositeDynamicLights=True
- SHSecondaryLighting=True
- bAllowFog=True
- DirectionalLightmaps=True
- bAllowParticleSystemPerfBias=True
- bAllowParticleSystemPerfThrottling=True
- PerfScalingFramerateRange=50.0
- AllowSubsurfaceScattering=False
- AllowImageReflections=False
- StaticMeshLODBias=0
- ParticleLODBias=0
- PerfScalingBias=0.0
- ShadowFilterQualityBias=1
- MaxMultisamples=4
- FXAAQuality=0
- bAllowRagdolling=True
- SpeedTreeLODBias=0
- AllowScreenDoorFade=True
- AllowScreenDoorLODFading=False
- bUseLowQualMaterials=False
- TexturePoolSize=900
- MaterialQualityLevel=0
- SpeedTreeWind=True
- UseCinematicMipCalculations=FALSE
- TEXTUREGROUP_World=(MinLODSize=64,MaxLODSize=512,LODBias=1,MaxLODSizeTexturePack=2048,LODBiasTexturePack=0,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_WorldNormalMap=(MinLODSize=64,MaxLODSize=1024,LODBias=1,MaxLODSizeTexturePack=2048,LODBiasTexturePack=0,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_WorldSpecular=(MinLODSize=64,MaxLODSize=512,LODBias=1,MaxLODSizeTexturePack=2048,LODBiasTexturePack=0,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_Character=(MinLODSize=256,MaxLODSize=512,LODBias=0,MaxLODSizeTexturePack=2048,LODBiasTexturePack=0,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_CharacterNormalMap=(MinLODSize=256,MaxLODSize=512,LODBias=0,MaxLODSizeTexturePack=2048,LODBiasTexturePack=0,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_CharacterSpecular=(MinLODSize=256,MaxLODSize=512,LODBias=0,MaxLODSizeTexturePack=2048,LODBiasTexturePack=0,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_Weapon=(MinLODSize=256,MaxLODSize=512,LODBias=1,MaxLODSizeTexturePack=2048,LODBiasTexturePack=0,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_WeaponNormalMap=(MinLODSize=256,MaxLODSize=512,LODBias=1,MaxLODSizeTexturePack=2048,LODBiasTexturePack=0,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_WeaponSpecular=(MinLODSize=256,MaxLODSize=512,LODBias=1,MaxLODSizeTexturePack=2048,LODBiasTexturePack=0,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_Vehicle=(MinLODSize=256,MaxLODSize=2048,LODBias=1,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_VehicleNormalMap=(MinLODSize=256,MaxLODSize=2048,LODBias=1,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_VehicleSpecular=(MinLODSize=256,MaxLODSize=2048,LODBias=1,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_Cinematic=(MinLODSize=256,MaxLODSize=1024,LODBias=1,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_Effects=(MinLODSize=256,MaxLODSize=1024,LODBias=1,MinMagFilter=linear,MipFilter=linear)
- TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=256,MaxLODSize=512,LODBias=0,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_Skybox=(MinLODSize=512,MaxLODSize=2048,LODBias=0,MaxLODSizeTexturePack=4096,LODBiasTexturePack=0,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_UI=(MinLODSize=1,MaxLODSize=2048,LODBias=0,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_Lightmap=(MinLODSize=1,MaxLODSize=2048,LODBias=0,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_Shadowmap=(MinLODSize=1,MaxLODSize=2048,LODBias=0,MinMagFilter=aniso,MipFilter=linear,NumStreamedMips=3)
- TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=2048,LODBias=0,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_MobileFlattened=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=1,MaxLODSize=1024,LODBias=0,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=1,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_ImageBasedReflection=(MinLODSize=256,MaxLODSize=4096,LODBias=0,MinMagFilter=aniso,MipFilter=linear,MipGenSettings=TMGS_Blur5)
- TEXTUREGROUP_Bokeh=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=linear,MipFilter=linear)
- TEXTUREGROUP_NPC=(MinLODSize=256,MaxLODSize=512,LODBias=0,MaxLODSizeTexturePack=2048,LODBiasTexturePack=0,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_NPCNormalMap=(MinLODSize=256,MaxLODSize=512,LODBias=0,MaxLODSizeTexturePack=2048,LODBiasTexturePack=0,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_NPCSpecular=(MinLODSize=256,MaxLODSize=512,LODBias=0,MaxLODSizeTexturePack=2048,LODBiasTexturePack=0,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_WorldDetail=(MinLODSize=64,MaxLODSize=1024,LODBias=0,MaxLODSizeTexturePack=2048,LODBiasTexturePack=0,MinMagFilter=aniso,MipFilter=linear)
- [SystemSettingsScreenshot]
- BasedOn=SystemSettings
- MaxAnisotropy=16
- ShadowFilterQualityBias=1
- MinShadowResolution=16
- ShadowFadeResolution=1
- MinPreShadowResolution=16
- PreShadowFadeResolution=1
- ShadowTexelsPerPixel=4.0f
- PreShadowResolutionFactor=1.0
- MaxShadowResolution=4096
- MaxWholeSceneDominantShadowResolution=4096
- CompositeDynamicLights=FALSE
- TEXTUREGROUP_World=(MinLODSize=1,MaxLODSize=16,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_WorldNormalMap=(MinLODSize=1,MaxLODSize=16,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_WorldSpecular=(MinLODSize=1,MaxLODSize=16,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_Character=(MinLODSize=1,MaxLODSize=16,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_CharacterNormalMap=(MinLODSize=1,MaxLODSize=16,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_CharacterSpecular=(MinLODSize=1,MaxLODSize=16,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_Weapon=(MinLODSize=1,MaxLODSize=16,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_WeaponNormalMap=(MinLODSize=1,MaxLODSize=16,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_WeaponSpecular=(MinLODSize=1,MaxLODSize=16,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_Vehicle=(MinLODSize=1,MaxLODSize=16,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_VehicleNormalMap=(MinLODSize=1,MaxLODSize=16,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_VehicleSpecular=(MinLODSize=1,MaxLODSize=16,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_Cinematic=(MinLODSize=1,MaxLODSize=16,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_Effects=(MinLODSize=1,MaxLODSize=16,LODBias=-1000,MinMagFilter=linear,MipFilter=linear)
- TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=1,MaxLODSize=16,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_Skybox=(MinLODSize=1,MaxLODSize=16,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_UI=(MinLODSize=1,MaxLODSize=16,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_Lightmap=(MinLODSize=1,MaxLODSize=16,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_Shadowmap=(MinLODSize=1,MaxLODSize=16,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=16,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_MobileFlattened=(MinLODSize=1,MaxLODSize=16,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=1,MaxLODSize=16,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=1,MaxLODSize=16,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=1,MaxLODSize=16,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
- TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=1,MaxLODSize=16,LODBias=-1000,MinMagFilter=aniso,MipFilter=linear)
- [SystemSettingsEditor]
- BasedOn=SystemSettingsBucket5
- [SystemSettingsSplitScreen2]
- BasedOn=SystemSettings
- bAllowWholeSceneDominantShadows=False
- bAllowLightShafts=False
- DetailMode=1
- [SystemSettingsMobile]
- BasedOn=SystemSettings
- Fullscreen=True
- DirectionalLightmaps=False
- DynamicLights=False
- SHSecondaryLighting=False
- StaticDecals=True
- DynamicDecals=False
- UnbatchedDecals=False
- MotionBlur=FALSE
- MotionBlurPause=FALSE
- DepthOfField=FALSE
- AmbientOcclusion=FALSE
- Bloom=FALSE
- Distortion=FALSE
- FilteredDistortion=FALSE
- DropParticleDistortion=TRUE
- FloatingPointRenderTargets=FALSE
- MaxAnisotropy=2
- bAllowLightShafts=FALSE
- MobileModShadows=False
- MobileClearDepthBetweenDPG=False
- MaxFilterBlurSampleCount=4
- DynamicShadows=False
- MobileMaxMemory=300
- MobileLandscapeLodBias=0
- AllowRadialBlur=False
- [SystemSettingsMobilePreviewer]
- BasedOn=SystemSettingsMobile
- Fullscreen=False
- [SystemSettingsMobileTextureBias]
- BasedOn=SystemSettingsMobile
- TEXTUREGROUP_World=(MinLODSize=1,MaxLODSize=16,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_WorldNormalMap=(MinLODSize=1,MaxLODSize=16,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_WorldSpecular=(MinLODSize=1,MaxLODSize=16,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Character=(MinLODSize=1,MaxLODSize=16,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_CharacterNormalMap=(MinLODSize=1,MaxLODSize=16,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_CharacterSpecular=(MinLODSize=1,MaxLODSize=16,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Weapon=(MinLODSize=1,MaxLODSize=16,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_WeaponNormalMap=(MinLODSize=1,MaxLODSize=16,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_WeaponSpecular=(MinLODSize=1,MaxLODSize=16,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Vehicle=(MinLODSize=1,MaxLODSize=16,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_VehicleNormalMap=(MinLODSize=1,MaxLODSize=16,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_VehicleSpecular=(MinLODSize=1,MaxLODSize=16,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Cinematic=(MinLODSize=1,MaxLODSize=16,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Effects=(MinLODSize=1,MaxLODSize=16,LODBias=1,MinMagFilter=linear,MipFilter=point)
- TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=1,MaxLODSize=16,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Skybox=(MinLODSize=1,MaxLODSize=16,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_UI=(MinLODSize=1,MaxLODSize=16,LODBias=0,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Lightmap=(MinLODSize=1,MaxLODSize=16,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Shadowmap=(MinLODSize=1,MaxLODSize=16,LODBias=1,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=3)
- TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=16,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_MobileFlattened=(MinLODSize=1,MaxLODSize=16,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=1,MaxLODSize=16,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=1,MaxLODSize=16,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=1,MaxLODSize=16,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=1,MaxLODSize=16,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- [SystemSettingsAndroid]
- BasedOn=SystemSettingsMobileTextureBias
- [SystemSettingsAndroid_Performance1_MemoryLow]
- BasedOn=SystemSettingsMobileTextureBias
- MobileFeatureLevel=1
- MobileFog=False
- MobileSpecular=False
- MobileBumpOffset=False
- MobileNormalMapping=False
- MobileEnvMapping=False
- MobileRimLighting=False
- MobileContentScaleFactor=0.9375
- [SystemSettingsAndroid_Performance2_MemoryLow]
- BasedOn=SystemSettingsMobileTextureBias
- MobileBumpOffset=False
- MobileNormalMapping=False
- MobileContentScaleFactor=0.9375
- [SystemSettingsAndroid_Performance1_Memory1024]
- BasedOn=SystemSettingsMobile
- MobileFeatureLevel=1
- MobileFog=False
- MobileSpecular=False
- MobileBumpOffset=False
- MobileNormalMapping=False
- MobileEnvMapping=False
- MobileRimLighting=False
- MobileContentScaleFactor=0.9375
- [SystemSettingsAndroid_Performance2_Memory1024]
- BasedOn=SystemSettingsMobile
- MobileBumpOffset=False
- MobileNormalMapping=False
- MobileContentScaleFactor=0.9375
- [SystemSettingsFlash]
- BasedOn=SystemSettingsMobileTextureBias
- MotionBlur=FALSE
- MotionBlurPause=FALSE
- DepthOfField=FALSE
- AmbientOcclusion=FALSE
- Bloom=FALSE
- Distortion=FALSE
- FilteredDistortion=FALSE
- bAllowLightShafts=FALSE
- MobileModShadows=True
- DynamicShadows=True
- MobileClearDepthBetweenDPG=True
- DirectionalLightmaps=False
- MobileHeightFog=False
- [SystemSettingsIPhone]
- BasedOn=SystemSettingsMobileTextureBias
- bMobileUsingHighResolutionTiming=False
- [SystemSettingsIPhone3GS]
- BasedOn=SystemSettingsMobileTextureBias
- LensFlares=False
- DetailMode=1
- MobileEnableMSAA=True
- MobileMaxMemory=100
- bMobileUsingHighResolutionTiming=False
- MobileLandscapeLodBias=2
- [SystemSettingsIPhone4]
- BasedOn=SystemSettingsMobile
- MobileContentScaleFactor=2.0
- LensFlares=False
- bMobileUsingHighResolutionTiming=False
- MobileLandscapeLodBias=1
- [SystemSettingsIPhone4S]
- BasedOn=SystemSettingsMobile
- MobileEnableMSAA=True
- bAllowLightShafts=True
- MobileModShadows=True
- DynamicShadows=False
- ShadowDepthBias=0.025
- MobileContentScaleFactor=2.0
- MaxShadowResolution=256
- MobileShadowTextureResolution=256
- [SystemSettingsIPhone5]
- BasedOn=SystemSettingsMobile
- MobileEnableMSAA=True
- bAllowLightShafts=True
- MobileModShadows=True
- DynamicShadows=False
- ShadowDepthBias=0.025
- MobileContentScaleFactor=2.0
- MaxShadowResolution=256
- MobileShadowTextureResolution=1024
- AllowRadialBlur=True
- [SystemSettingsIPodTouch4]
- BasedOn=SystemSettingsMobileTextureBias
- MobileContentScaleFactor=2.0
- LensFlares=False
- MobileMaxMemory=100
- bMobileUsingHighResolutionTiming=False
- MobileLandscapeLodBias=2
- [SystemSettingsIPodTouch5]
- BasedOn=SystemSettingsMobile
- MobileEnableMSAA=True
- bAllowLightShafts=True
- MobileModShadows=True
- DynamicShadows=False
- ShadowDepthBias=0.025
- MobileContentScaleFactor=2.0
- MaxShadowResolution=256
- MobileShadowTextureResolution=256
- [SystemSettingsIPad]
- BasedOn=SystemSettingsMobileTextureBias
- MobileFeatureLevel=1
- MobileFog=False
- MobileSpecular=False
- MobileBumpOffset=False
- MobileNormalMapping=False
- MobileEnvMapping=False
- MobileRimLighting=False
- MobileMaxMemory=100
- bMobileUsingHighResolutionTiming=False
- MobileLandscapeLodBias=1
- MobileContentScaleFactor=0.9375
- [SystemSettingsIPad2]
- BasedOn=SystemSettingsMobile
- MobileEnableMSAA=False
- bAllowLightShafts=True
- MobileModShadows=True
- DynamicShadows=False
- ShadowDepthBias=0.016
- MobileContentScaleFactor=1.0
- MaxShadowResolution=256
- MobileShadowTextureResolution=256
- [SystemSettingsIPad3]
- BasedOn=SystemSettingsMobile
- MobileEnableMSAA=False
- bAllowLightShafts=True
- MobileModShadows=True
- DynamicShadows=True
- ShadowDepthBias=0.016
- MobileContentScaleFactor=1.40625
- MaxShadowResolution=256
- MobileShadowTextureResolution=256
- MobileMaxMemory=500
- [SystemSettingsIPad4]
- BasedOn=SystemSettingsMobile
- MobileEnableMSAA=False
- bAllowLightShafts=True
- MobileModShadows=True
- DynamicShadows=True
- ShadowDepthBias=0.016
- MobileContentScaleFactor=2.0
- MaxShadowResolution=512
- MobileShadowTextureResolution=512
- MobileMaxMemory=500
- AllowRadialBlur=True
- [SystemSettingsIPadMini]
- BasedOn=SystemSettingsMobile
- MobileEnableMSAA=False
- bAllowLightShafts=True
- MobileModShadows=True
- DynamicShadows=False
- ShadowDepthBias=0.016
- MobileContentScaleFactor=1.0
- MaxShadowResolution=256
- MobileShadowTextureResolution=256
- [SystemSettingsIPad2_Detail]
- BasedOn=SystemSettingsIPad2
- [Configuration]
- [OpenAutomateBenchmarks]
- Benchmark=NightAndDayMap
- Benchmark=DM-Deck?CauseEvent=FlyThrough
- [TextureSettingsSpectator]
- TEXTUREGROUP_World=(MinLODSize=16,MaxLODSize=16,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_WorldNormalMap=(MinLODSize=512,MaxLODSize=16,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_WorldSpecular=(MinLODSize=16,MaxLODSize=16,LODBias=2,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Character=(MinLODSize=16,MaxLODSize=16,LODBias=0,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_CharacterNormalMap=(MinLODSize=16,MaxLODSize=16,LODBias=0,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_CharacterSpecular=(MinLODSize=16,MaxLODSize=16,LODBias=0,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Weapon=(MinLODSize=16,MaxLODSize=16,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_WeaponNormalMap=(MinLODSize=16,MaxLODSize=16,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_WeaponSpecular=(MinLODSize=16,MaxLODSize=16,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Vehicle=(MinLODSize=16,MaxLODSize=16,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_VehicleNormalMap=(MinLODSize=512,MaxLODSize=16,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_VehicleSpecular=(MinLODSize=16,MaxLODSize=16,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Cinematic=(MinLODSize=16,MaxLODSize=16,LODBias=1,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Effects=(MinLODSize=16,MaxLODSize=16,LODBias=1,MinMagFilter=linear,MipFilter=point)
- TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=16,MaxLODSize=16,LODBias=0,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Skybox=(MinLODSize=512,MaxLODSize=16,LODBias=0,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_UI=(MinLODSize=1,MaxLODSize=16,LODBias=0,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Lightmap=(MinLODSize=1,MaxLODSize=16,LODBias=0,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Shadowmap=(MinLODSize=16,MaxLODSize=16,LODBias=0,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=3)
- TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=16,LODBias=0,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_MobileFlattened=(MinLODSize=1,MaxLODSize=16,LODBias=0,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_ProcBuilding_Face=(MinLODSize=1,MaxLODSize=16,LODBias=0,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_ProcBuilding_LightMap=(MinLODSize=1,MaxLODSize=16,LODBias=0,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=1,MaxLODSize=16,LODBias=0,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=1,MaxLODSize=16,LODBias=0,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_ImageBasedReflection=(MinLODSize=16,MaxLODSize=16,LODBias=0,MinMagFilter=aniso,MipFilter=linear,MipGenSettings=TMGS_Blur5)
- TEXTUREGROUP_Bokeh=(MinLODSize=1,MaxLODSize=16,LODBias=0,MinMagFilter=linear,MipFilter=linear)
- TEXTUREGROUP_NPC=(MinLODSize=16,MaxLODSize=16,LODBias=0,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_NPCNormalMap=(MinLODSize=16,MaxLODSize=16,LODBias=0,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_NPCSpecular=(MinLODSize=16,MaxLODSize=16,LODBias=0,MinMagFilter=aniso,MipFilter=point)
- TEXTUREGROUP_WorldDetail=(MinLODSize=512,MaxLODSize=16,LODBias=0,MinMagFilter=aniso,MipFilter=point)
- [IniVersion]
- 0=1528716615.000000
- 1=1532614047.000000
- [SettingsCheck]
- Initialized=True
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement