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- --Made By Sagetimes66--
- game.StarterGui:SetCore("ChatMakeSystemMessage", {
- Text = "Thank You For Using Sagetimes66 Admin";
- Color = Color3.new(175,0,0);
- Font = Enum.Font.Code;
- FontSize = Enum.FontSize.Size24;
- }) wait(0.5)
- game.StarterGui:SetCore("ChatMakeSystemMessage", {
- Text = "The Prefix Is '{' Type {cmds In Chat And Press F9 To See The Commands";
- Color = Color3.new(175,0,0);
- Font = Enum.Font.Code;
- FontSize = Enum.FontSize.Size24;
- }) wait(0.5)
- game.StarterGui:SetCore("ChatMakeSystemMessage", {
- Text = "Sell1#6770";
- Color = Color3.new(175,0,0);
- Font = Enum.Font.Code;
- FontSize = Enum.FontSize.Size24;
- })
- local prefix = "{"
- local LPlayer = game.Players.LocalPlayer
- LPlayer.Chatted:Connect(function(msg)
- msg = msg:lower()
- if string.sub(msg,1,3) == "/e " then
- msg = string.sub(msg,4)
- end
- if string.sub(msg,1,1) == prefix then
- local cmd
- local space = string.find(msg," ")
- if space then
- cmd = string.sub(msg,2,space-1)
- else
- cmd = string.sub(msg,2)
- end
- if cmd == "print" then
- local var = string.sub(msg,space+1)
- print(var)
- end
- if cmd == "reset" then
- game.Players.LocalPlayer.Character:BreakJoints()
- end
- if cmd == "aimbot" then
- local plrs = game:GetService("Players")
- local TeamBased = true ; local teambasedswitch = "o"
- local presskeytoaim = true; local aimkey = "e"
- local raycast = false
- local espupdatetime = 5; autoesp = false
- local lockaim = true; local lockangle = 5
- --function findwat(folder, what)
- -- for i, smth in pairs(folder:GetChildren()) do
- -- if string.find(string.lower(tostring(smth)), string.lower(what)) then
- -- return smth
- -- end
- -- end
- --end
- --
- --local plrs = findwat(game, "Players")
- local Gui = Instance.new("ScreenGui")
- local Move = Instance.new("Frame")
- local Main = Instance.new("Frame")
- local EspStatus = Instance.new("TextLabel")
- local st1 = Instance.new("TextLabel")
- local st1_2 = Instance.new("TextLabel")
- local st1_3 = Instance.new("TextLabel")
- local Name = Instance.new("TextLabel")
- --Properties:
- Gui.Name = "Gui"
- Gui.Parent = plrs.LocalPlayer:WaitForChild("PlayerGui")
- Move.Name = "Move"
- Move.Parent = Gui
- Move.BackgroundColor3 = Color3.new(0.545098, 0, 0)
- Move.BackgroundTransparency = 1
- Move.BorderSizePixel = 0
- Move.Draggable = true
- Move.Position = UDim2.new(0.005, 0, -0.15, 0)
- Move.Size = UDim2.new(0.28141585, 0, 0.0320388414, 0)
- Main.Name = "Main"
- Main.Parent = Move
- Main.BackgroundColor3 = Color3.new(1, 1, 1)
- Main.Position = UDim2.new(0, -7, 20.9960003, 0)
- Main.Size = UDim2.new(1, 0, 5.79699993, 0)
- Main.Style = Enum.FrameStyle.RobloxSquare
- EspStatus.Name = "EspStatus"
- EspStatus.Parent = Main
- EspStatus.BackgroundColor3 = Color3.new(1, 1, 1)
- EspStatus.BackgroundTransparency = 1
- EspStatus.Position = UDim2.new(0, 0, 0.300000012, 0)
- EspStatus.Size = UDim2.new(1, 0, 0.162, 0)
- EspStatus.Font = Enum.Font.ArialBold
- EspStatus.Text = "Press O to change team based mode"
- EspStatus.TextColor3 = Color3.new(0.6, 0.196078, 0.8)
- EspStatus.TextScaled = true
- EspStatus.TextWrapped = true
- st1.Name = "st1"
- st1.Parent = Main
- st1.BackgroundColor3 = Color3.new(1, 1, 1)
- st1.BackgroundTransparency = 1
- st1.Position = UDim2.new(0.271787882, 0, 0, 0)
- st1.Size = UDim2.new(0.728211343, 0, 0.161862016, 0)
- st1.Font = Enum.Font.ArialBold
- st1.Text = ""
- st1.TextColor3 = Color3.new(0.0784314, 0.541176, 0)
- st1.TextScaled = true
- st1.TextSize = 14
- st1.TextWrapped = true
- st1_2.Name = "st1"
- st1_2.Parent = Main
- st1_2.BackgroundColor3 = Color3.new(1, 1, 1)
- st1_2.BackgroundTransparency = 1
- st1_2.Position = UDim2.new(0, 0, 0.875999987, 0)
- st1_2.Size = UDim2.new(0.999999881, 0, 0.161862016, 0)
- st1_2.Font = Enum.Font.ArialBold
- st1_2.Text = "Press E to lock on a person inside ur view"
- st1_2.TextColor3 = Color3.new(0.6, 0.196078, 0.8)
- st1_2.TextScaled = true
- st1_2.TextWrapped = true
- st1_3.Name = "st1"
- st1_3.Parent = Main
- st1_3.BackgroundColor3 = Color3.new(1, 1, 1)
- st1_3.BackgroundTransparency = 1
- st1_3.Position = UDim2.new(0, 0, 0.54, 0)
- st1_3.Size = UDim2.new(1, 0, 0.261999995, 0)
- st1_3.Font = Enum.Font.ArialBold
- st1_3.Text = "Press L to enable esp loop and press T to update esp"
- st1_3.TextColor3 = Color3.new(0.6, 0.196078, 0.8)
- st1_3.TextScaled = true
- st1_3.TextWrapped = true
- Name.Name = "Name"
- Name.Parent = Move
- Name.BackgroundColor3 = Color3.new(0.545098, 0, 0)
- Name.BackgroundTransparency = 1
- Name.Position = UDim2.new(0, 25, 20.9860001, 0)
- Name.Size = UDim2.new(0.838, 0, 1.27999997, 0)
- Name.Font = Enum.Font.Arcade
- Name.Text = "Aimbot Gui (Edited By Xersition)"
- Name.TextColor3 = Color3.new(0.541176, 0.168627, 0.886275)
- Name.TextScaled = true
- Name.TextSize = 12
- Name.TextWrapped = true
- -- Scripts:
- local plrsforaim = {}
- local lplr = game:GetService("Players").LocalPlayer
- Move.Draggable = true
- Gui.ResetOnSpawn = false
- Gui.Name = "Chat"
- Gui.DisplayOrder = 999
- Gui.Parent = plrs.LocalPlayer.PlayerGui
- f = {}
- local espforlder
- f.addesp = function()
- --print("ESP ran")
- if espforlder then
- else
- espforlder = Instance.new("Folder")
- espforlder.Parent = game.Workspace.CurrentCamera
- end
- for i, v in pairs(espforlder:GetChildren()) do
- v:Destroy()
- end
- for _, plr in pairs(plrs:GetChildren()) do
- if plr.Character and plr.Character.Humanoid.Health > 0 and plr.Name ~= lplr.Name then
- if TeamBased == true then
- if plr.Team.Name ~= plrs.LocalPlayer.Team.Name then
- local e = espforlder:FindFirstChild(plr.Name)
- if not e then
- --print("Added esp for team based")
- local bill = Instance.new("BillboardGui", espforlder)
- bill.Name = plr.Name
- bill.AlwaysOnTop = true
- bill.Size = UDim2.new(1,0,1,0)
- bill.Adornee = plr.Character.Head
- local Frame = Instance.new('Frame',bill)
- Frame.Active = true
- Frame.BackgroundColor3 = Color3.new(0.862745, 0.0784314, 0.235294)
- Frame.BackgroundTransparency = 0
- Frame.BorderSizePixel = 0
- Frame.AnchorPoint = Vector2.new(.5, .5)
- Frame.Position = UDim2.new (0.5,0,0.5,0)
- Frame.Size = UDim2.new (1,0,1,0)
- Frame.Rotation = 0
- plr.Character.Humanoid.Died:Connect(function()
- bill:Destroy()
- end)
- end
- end
- else
- local e = espforlder:FindFirstChild(plr.Name)
- if not e then
- --print("Added esp")
- local bill = Instance.new("BillboardGui", espforlder)
- bill.Name = plr.Name
- bill.AlwaysOnTop = true
- bill.Size = UDim2.new(1,0,1,0)
- bill.Adornee = plr.Character.Head
- local Frame = Instance.new('Frame',bill)
- Frame.Active = true
- Frame.BackgroundColor3 = Color3.new(0/255,255/255,0/255)
- Frame.BackgroundTransparency = 0
- Frame.BorderSizePixel = 0
- Frame.AnchorPoint = Vector2.new(.5, .5)
- Frame.Position = UDim2.new (0.5,0,0.5,0)
- Frame.Size = UDim2.new (1,0,1,0)
- Frame.Rotation = 0
- plr.Character.Humanoid.Died:Connect(function()
- bill:Destroy()
- end)
- end
- end
- end
- end
- end
- local cam = game.Workspace.CurrentCamera
- local mouse = lplr:GetMouse()
- local switch = false
- local key = "k"
- local aimatpart = nil
- mouse.KeyDown:Connect(function(a)
- if a == "t" then
- print("worked1")
- f.addesp()
- elseif a == "u" then
- if raycast == true then
- raycast = false
- else
- raycast = true
- end
- elseif a == "l" then
- if autoesp == false then
- autoesp = true
- else
- autoesp = false
- end
- end
- if a == "j" then
- if mouse.Target then
- mouse.Target:Destroy()
- end
- end
- if a == key then
- if switch == false then
- switch = true
- else
- switch = false
- if aimatpart ~= nil then
- aimatpart = nil
- end
- end
- elseif a == teambasedswitch then
- if TeamBased == true then
- TeamBased = false
- teambasedstatus.Text = tostring(TeamBased)
- else
- TeamBased = true
- teambasedstatus.Text = tostring(TeamBased)
- end
- elseif a == aimkey then
- if not aimatpart then
- local maxangle = math.rad(20)
- for i, plr in pairs(plrs:GetChildren()) do
- if plr.Name ~= lplr.Name and plr.Character and plr.Character.Head and plr.Character.Humanoid and plr.Character.Humanoid.Health > 1 then
- if TeamBased == true then
- if plr.Team.Name ~= lplr.Team.Name then
- local an = checkfov(plr.Character.Head)
- if an < maxangle then
- maxangle = an
- aimatpart = plr.Character.Head
- end
- end
- else
- local an = checkfov(plr.Character.Head)
- if an < maxangle then
- maxangle = an
- aimatpart = plr.Character.Head
- end
- print(plr)
- end
- plr.Character.Humanoid.Died:Connect(function()
- if aimatpart.Parent == plr.Character or aimatpart == nil then
- aimatpart = nil
- end
- end)
- end
- end
- else
- aimatpart = nil
- end
- end
- end)
- function getfovxyz (p0, p1, deg)
- local x1, y1, z1 = p0:ToOrientation()
- local cf = CFrame.new(p0.p, p1.p)
- local x2, y2, z2 = cf:ToOrientation()
- --local d = math.deg
- if deg then
- --return Vector3.new(d(x1-x2), d(y1-y2), d(z1-z2))
- else
- return Vector3.new((x1-x2), (y1-y2), (z1-z2))
- end
- end
- function getaimbotplrs()
- plrsforaim = {}
- for i, plr in pairs(plrs:GetChildren()) do
- if plr.Character and plr.Character.Humanoid and plr.Character.Humanoid.Health > 0 and plr.Name ~= lplr.Name and plr.Character.Head then
- if TeamBased == true then
- if plr.Team.Name ~= lplr.Team.Name then
- local cf = CFrame.new(game.Workspace.CurrentCamera.CFrame.p, plr.Character.Head.CFrame.p)
- local r = Ray.new(cf, cf.LookVector * 10000)
- local ign = {}
- for i, v in pairs(plrs.LocalPlayer.Character:GetChildren()) do
- if v:IsA("BasePart") then
- table.insert(ign , v)
- end
- end
- local obj = game.Workspace:FindPartOnRayWithIgnoreList(r, ign)
- if obj.Parent == plr.Character and obj.Parent ~= lplr.Character then
- table.insert(plrsforaim, obj)
- end
- end
- else
- local cf = CFrame.new(game.Workspace.CurrentCamera.CFrame.p, plr.Character.Head.CFrame.p)
- local r = Ray.new(cf, cf.LookVector * 10000)
- local ign = {}
- for i, v in pairs(plrs.LocalPlayer.Character:GetChildren()) do
- if v:IsA("BasePart") then
- table.insert(ign , v)
- end
- end
- local obj = game.Workspace:FindPartOnRayWithIgnoreList(r, ign)
- if obj.Parent == plr.Character and obj.Parent ~= lplr.Character then
- table.insert(plrsforaim, obj)
- end
- end
- end
- end
- end
- function aimat(part)
- cam.CFrame = CFrame.new(cam.CFrame.p, part.CFrame.p)
- end
- function checkfov (part)
- local fov = getfovxyz(game.Workspace.CurrentCamera.CFrame, part.CFrame)
- local angle = math.abs(fov.X) + math.abs(fov.Y)
- return angle
- end
- game:GetService("RunService").RenderStepped:Connect(function()
- if aimatpart then
- aimat(aimatpart)
- if aimatpart.Parent == plrs.LocalPlayer.Character then
- aimatpart = nil
- end
- end
- -- if switch == true then
- -- local maxangle = 99999
- --
- -- --print("Loop")
- -- if true and raycast == false then
- -- for i, plr in pairs(plrs:GetChildren()) do
- -- if plr.Name ~= lplr.Name and plr.Character and plr.Character.Head and plr.Character.Humanoid and plr.Character.Humanoid.Health > 1 then
- -- if TeamBased then
- -- if plr.Team.Name ~= lplr.Team.Name or plr.Team.TeamColor ~= lplr.Team.TeamColor then
- -- local an = checkfov(plr.Character.Head)
- -- if an < maxangle then
- -- maxangle = an
- -- aimatpart = plr.Character.Head
- -- if an < lockangle then
- -- break
- -- end
- -- end
- -- end
- -- else
- -- local an = checkfov(plr.Character.Head)
- -- if an < maxangle then
- -- maxangle = an
- -- aimatpart = plr.Character.Head
- -- if an < lockangle then
- -- break
- -- end
- -- end
- -- end
- --
- --
- --
- --
- -- end
- -- end
- -- elseif raycast == true then
- --
- -- end
- if raycast == true and switch == false and not aimatpart then
- getaimbotplrs()
- aimatpart = nil
- local maxangle = 999
- for i, v in ipairs(plrsforaim) do
- if v.Parent ~= lplr.Character then
- local an = checkfov(v)
- if an < maxangle and v ~= lplr.Character.Head then
- maxangle = an
- aimatpart = v
- print(v:GetFullName())
- v.Parent.Humanoid.Died:connect(function()
- aimatpart = nil
- end)
- end
- end
- end
- end
- end)
- delay(0, function()
- while wait(espupdatetime) do
- if autoesp == true then
- pcall(function()
- f.addesp()
- end)
- end
- end
- end)
- warn("loaded")
- end
- if cmd == "unrbody" then
- _G.rainbow=false;wait(.0)game:GetService("ReplicatedStorage").AvatarEditor.BodyColorEvent:FireServer(BrickColor.new("Buttermilk"))
- end
- if cmd == "rbody" then
- _G.rainbow=true;while _G.rainbow do for f=0,1,0.1 do game:GetService("ReplicatedStorage").AvatarEditor.BodyColorEvent:FireServer(BrickColor.new(Color3.fromHSV(f,1,1)))wait(.0)end end
- end
- if cmd == "giveboombox" then
- game.Workspace.GiveTool:FireServer(11619040 , "SuperFlyGoldBoombox")
- end
- if cmd == "coil" then
- game.Workspace.GiveTool:FireServer(11619040 , "SuperSpeedCoil")
- end
- if cmd == "unicorn" then
- game.Workspace.GiveTool:FireServer(11619040 , "FluffyUnicorn")
- end
- if cmd == "tools" then
- game.Workspace.GiveTool:FireServer(11619040 , "SuperFlyGoldBoombox")
- game.Workspace.GiveTool:FireServer(11619040 , "SuperSpeedCoil")
- game.Workspace.GiveTool:FireServer(11619040 , "BoomboxGearThree")
- game.Workspace.GiveTool:FireServer(11619040 , "PompousTheCloud")
- game.Workspace.GiveTool:FireServer(11619040 , "Stroller")
- game.Workspace.GiveTool:FireServer(11619040 , "FluffyUnicorn")
- end
- if string.sub(msg,1,6)==prefix.."dtool"then
- for f,g in pairs(lplayer.Character:GetChildren())do
- if g:IsA("Tool")then
- g.Parent=workspace
- end
- end
- end;
- if cmd == "killall" then
- workspace.Remote.TeamEvent:FireServer("Medium stone grey")
- game.Workspace.Remote.ItemHandler:InvokeServer(workspace.Prison_ITEMS.giver["Remington 870"].ITEMPICKUP)
- wait(0.5)
- function kill(a)
- local A_1 =
- {
- [1] =
- {
- ["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-391.152252, 8.65560055, -83.2166901)),
- ["Distance"] = 3.2524313926697,
- ["Cframe"] = CFrame.new(840.310791, 101.334137, 2267.87988, 0.0636406094, 0.151434347, -0.986416459, 0, 0.988420188, 0.151741937, 0.997972965, -0.00965694897, 0.0629036576),
- ["Hit"] = a.Character.Head
- },
- [2] =
- {
- ["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-392.481476, -8.44939327, -76.7261353)),
- ["Distance"] = 3.2699294090271,
- ["Cframe"] = CFrame.new(840.290466, 101.184189, 2267.93506, 0.0964837447, 0.0589403138, -0.993587971, 4.65661287e-10, 0.998245299, 0.0592165813, 0.995334625, -0.00571343815, 0.0963144377),
- ["Hit"] = a.Character.Head
- },
- [3] =
- {
- ["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-389.21701, -2.50536323, -92.2163162)),
- ["Distance"] = 3.1665518283844,
- ["Cframe"] = CFrame.new(840.338867, 101.236496, 2267.80371, 0.0166504811, 0.0941716284, -0.995416701, 1.16415322e-10, 0.995554805, 0.0941846818, 0.999861419, -0.00156822044, 0.0165764652),
- ["Hit"] = a.Character.Head
- },
- [4] =
- {
- ["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-393.353973, 3.13988972, -72.5452042)),
- ["Distance"] = 3.3218522071838,
- ["Cframe"] = CFrame.new(840.277222, 101.285957, 2267.9707, 0.117109694, 0.118740402, -0.985994935, -1.86264515e-09, 0.992826641, 0.119563118, 0.993119001, -0.0140019981, 0.116269611),
- ["Hit"] = a.Character.Head
- },
- [5] =
- {
- ["RayObject"] = Ray.new(Vector3.new(845.555908, 101.429337, 2269.43945), Vector3.new(-390.73172, 3.2097764, -85.5477524)),
- ["Distance"] = 3.222757101059,
- ["Cframe"] = CFrame.new(840.317993, 101.286423, 2267.86035, 0.0517584644, 0.123365127, -0.991010666, 0, 0.992340803, 0.123530701, 0.99865967, -0.00639375951, 0.0513620302),
- ["Hit"] = a.Character.Head
- }
- }
- local A_2 = game.Players.LocalPlayer.Backpack["Remington 870"]
- local Event = game:GetService("ReplicatedStorage").ShootEvent
- Event:FireServer(A_1, A_2)
- Event:FireServer(A_1, A_2)
- end
- for i,v in pairs(game.Players:GetChildren())do
- if v.Name ~= game.Players.LocalPlayer.Name then
- kill(v)
- end
- end
- wait(1)
- workspace.Remote.TeamEvent:FireServer("Bright orange")
- end
- if cmd == "boomboxvis" then
- local nig = "150"
- local UserName = game:GetService('Players').LocalPlayer.Name
- local CE = {}
- local Variables = {
- workspace = game:GetService("Workspace"),
- players = game:GetService("Players")
- }
- local MainUserP, MainUserW = Variables.players.LocalPlayer, Variables.workspace:FindFirstChild(UserName)
- function CE:FireEvent(ItemName, Object, Property, Value)
- MainUserW:FindFirstChild(ItemName)["ServerControl"]:InvokeServer("SetProperty",{["Value"]=Value,["Property"]=Property,["Object"]=Object})
- end
- MainUserP.Backpack.PompousTheCloud.Parent = MainUserW
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["LocalScript"],"Disabled",true)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"],"Transparency","1")
- spawn(function()
- game:service'RunService'.RenderStepped:connect(function()
- local asd = math.floor(MainUserW["SuperFlyGoldBoombox"]["Handle"]["BoomboxSound"].PlaybackLoudness)/nig
- CE:FireEvent("PompousTheCloud",MainUserW["SuperFlyGoldBoombox"]["Handle"]["Mesh"],"Scale",Vector3.new(asd,asd,asd))
- end)
- end)
- end
- if cmd == "gas" then
- game.workspace.GiveTool:FireServer("11619040", "PompousTheCloud")
- wait()
- local UserName = game:GetService('Players').LocalPlayer.Name
- local Autoride = true
- local Icon, Mesh, Texture = 4623501830, 4453340376, 4453340516
- local Name, ToolTip = "That Good Shit", "That Good Shit"
- local CE = {}
- local Variables = {
- workspace = game:GetService("Workspace"),
- players = game:GetService("Players")
- }
- local MainUserP, MainUserW = Variables.players.LocalPlayer, Variables.workspace:FindFirstChild(UserName)
- function CE:FireEvent(ItemName, Object, Property, Value)
- MainUserW:FindFirstChild(ItemName)["ServerControl"]:InvokeServer("SetProperty",{["Value"]=Value,["Property"]=Property,["Object"]=Object})
- end
- Variables.workspace.Buy:FireServer(0, "PompousTheCloud")
- MainUserP["Backpack"]:WaitForChild("PompousTheCloud").Parent = MainUserW
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["LocalScript"],"Disabled",true)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"CanBeDropped",true)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"TextureId","rbxassetid://"..Icon)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"]["Mesh"],"MeshId","rbxassetid://"..Mesh)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"]["Mesh"],"TextureId","rbxassetid://"..Texture)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"]["Mesh"],"Scale",Vector3.new(.02,.02,.02))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"]["Mesh"],"Orientation",Vector3.new(0,0,0))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"]["Mesh"],"Position",Vector3.new(14.981,1.759,-11.839))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"GripForward",Vector3.new(0, 0, -1))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"GripPos",Vector3.new(1.5, -0.75, -0.6))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"GripRight",Vector3.new(1, 0, 0))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"GripUp",Vector3.new(0, 1, 0))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"ToolTip",ToolTip)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"]["Smoke"],"Enabled",true)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"]["Smoke"],"Color",Color3.new(17,17,17))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"]["Smoke"],"Opacity","0")
- end
- if cmd == "giveboombox2" then
- game.Workspace.GiveTool:FireServer(11619040 , "BoomboxGearThree")
- end
- if cmd == "cloud" then
- game.Workspace.GiveTool:FireServer(11619040 , "PompousTheCloud")
- end
- if cmd == "stroller" then
- game.Workspace.GiveTool:FireServer(11619040 , "Stroller")
- end
- if cmd == "blunt" then
- game.workspace.GiveTool:FireServer("11619040", "PompousTheCloud")
- wait()
- local UserName = game:GetService('Players').LocalPlayer.Name
- local Autoride = true
- local Icon, Mesh, Texture = 4623501830, 4453340376, 4453340516
- local Name, ToolTip = "That Good Shit", "That Good Shit"
- local CE = {}
- local Variables = {
- workspace = game:GetService("Workspace"),
- players = game:GetService("Players")
- }
- local MainUserP, MainUserW = Variables.players.LocalPlayer, Variables.workspace:FindFirstChild(UserName)
- function CE:FireEvent(ItemName, Object, Property, Value)
- MainUserW:FindFirstChild(ItemName)["ServerControl"]:InvokeServer("SetProperty",{["Value"]=Value,["Property"]=Property,["Object"]=Object})
- end
- Variables.workspace.Buy:FireServer(0, "PompousTheCloud")
- MainUserP["Backpack"]:WaitForChild("PompousTheCloud").Parent = MainUserW
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["LocalScript"],"Disabled",true)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"CanBeDropped",true)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"TextureId","rbxassetid://"..Icon)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"]["Mesh"],"MeshId","rbxassetid://"..Mesh)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"]["Mesh"],"TextureId","rbxassetid://"..Texture)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"]["Mesh"],"Scale",Vector3.new(.02,.02,.02))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"]["Mesh"],"Orientation",Vector3.new(0,0,0))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"]["Mesh"],"Position",Vector3.new(14.981,1.759,-11.839))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"GripForward",Vector3.new(0, 0, -1))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"GripPos",Vector3.new(1.5, -0.75, -0.6))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"GripRight",Vector3.new(1, 0, 0))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"GripUp",Vector3.new(0, 1, 0))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"ToolTip",ToolTip)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"]["Fire"],"Enabled",true)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"]["Fire"],"Color",Color3.new(50,255,0))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"]["Fire"],"Opacity","0.1")
- end
- if cmd == "redbarvis" then
- loadstring(game:HttpGet(("https://pastebin.com/raw/HTNPHnE8"), true))()
- end
- if msg:lower() == "{antistroller" then
- game.Workspace.GiveTool:FireServer(11619040,"Stroller")
- local ME = game:GetService("Players").LocalPlayer
- function FireEvent(ItemName, Object, Property, Value)
- ME.Character:FindFirstChild(ItemName).ServerControl:InvokeServer("SetProperty", {Value = Value, Property = Property, Object = Object})
- end
- ME.Backpack:WaitForChild("Stroller").Parent = ME.Character
- ME.Backpack:WaitForChild("SuperSpeedCoil").Parent = ME.Character
- ME.Backpack:WaitForChild("PompousTheCloud").Parent = ME.Character
- FireEvent("PompousTheCloud",ME.Character.SuperSpeedCoil.Client, "Disabled", "true")
- FireEvent("PompousTheCloud", ME.Character.SuperSpeedCoil, "Parent", game:GetService("StarterPack"))
- wait(1)
- FireEvent("PompousTheCloud",ME.Character.Stroller.Client, "Disabled", "true")
- FireEvent("PompousTheCloud", ME.Character.Stroller, "Parent", game:GetService("StarterPack"))
- MainUserW:WaitForChild("PompousTheCloud").Parent = MainUserP["Backpack"]
- end
- if cmd == "ballvis" then
- loadstring(game:HttpGet(("https://pastebin.com/raw/LvJear6s"), true))()
- end
- if msg:lower() == "{kleg" then
- game.workspace.GiveTool:FireServer("11619040", "PompousTheCloud")
- wait()
- loadstring(game:HttpGet("https://pastebin.com/raw/apAR4EG4"))()
- end
- if cmd == "pewpew" then
- game.workspace.GiveTool:FireServer("11619040", "PompousTheCloud")
- wait()
- local UserName = game:GetService('Players').LocalPlayer.Name
- local Autoride = true
- local Animations = {Shoot = 95383980}
- local Icon, Mesh, Texture = 0, 476920625, 437828313
- local Name, ToolTip = "BOOMER", "Xersition"
- local CE = {}
- local Variables = {
- workspace = game:GetService("Workspace"),
- players = game:GetService("Players")
- }
- local MainUserP, MainUserW = Variables.players.LocalPlayer, Variables.workspace:FindFirstChild(UserName)
- function CE:FireEvent(ItemName, Object, Property, Value)
- MainUserW:FindFirstChild(ItemName)["ServerControl"]:InvokeServer("SetProperty",{["Value"]=Value,["Property"]=Property,["Object"]=Object})
- end
- Variables.workspace.Buy:FireServer(0, "PompousTheCloud")
- MainUserP["Backpack"]:WaitForChild("PompousTheCloud").Parent = MainUserW
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"TextureId","rbxassetid://"..Icon)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"]["Mesh"],"MeshId","rbxassetid://"..Mesh)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"]["Mesh"],"TextureId","rbxassetid://"..Texture)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"]["Mesh"],"Scale",Vector3.new(0.05,0.05,0.05))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"]["Mesh"],"Orientation",Vector3.new(-0.23,12.94,1.05))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["Handle"]["Mesh"],"Position",Vector3.new(-111.387,3.568,-35.084))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"GripForward",Vector3.new(-0.545, -0.089, -0.834))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"GripPos",Vector3.new(0, -0.206, 0.35))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"GripRight",Vector3.new(1, -0.026, 0))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"GripUp",Vector3.new(-0.027, 0.996, 0))
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"ToolTip",ToolTip)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"CanBeDropped",true)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"]["LocalScript"],"Disabled",true)
- CE:FireEvent("PompousTheCloud",MainUserW["PompousTheCloud"],"Name",Name)
- wait()
- local BOOMER = MainUserW["BOOMER"]
- MainUserP:GetMouse().Button1Down:Connect(function()
- if MainUserW:FindFirstChild("BOOMER") then
- if MainUserP:GetMouse().Target.Parent:FindFirstChild("HumanoidRootPart") or MainUserP:GetMouse().Target.Parent.Parent:FindFirstChild("HumanoidRootPart") then
- CE:FireEvent("BOOMER",BOOMER,"GripRight",Vector3.new(0.838, -0.026, -0.545))
- local Animation = Instance.new("Animation")
- Animation.AnimationId = "rbxassetid://95383980"
- local AnimationLoader = MainUserP.Character.Humanoid:LoadAnimation(Animation)
- AnimationLoader:Play()
- AnimationLoader:AdjustSpeed(1)
- wait()
- Variables.workspace.GuiEvent:FireServer("TeyzEgo ss7817")
- wait(0.5)
- CE:FireEvent("BOOMER",MainUserW["."]:WaitForChild("Head"),"Parent",MainUserP:GetMouse().Target.Parent)
- CE:FireEvent("BOOMER",BOOMER,"GripRight",Vector3.new(1, -0.026, 0))
- end
- end
- end)
- function PlrCharHum(part)
- local Plr = false
- local Char = part:FindFirstAncestorOfClass("Model") or false
- local Hum = Char and Char:FindFirstChildOfClass("Humanoid") or false
- for _, v in pairs(game:GetService("Players"):GetPlayers()) do
- if Char and hum and Char == v.Character and hum == v.Character:FindFirstChildOfClass("Humanoid") then
- return Plr, Char, Hum
- end
- end
- return (Plr or false), (Char or false), (Hum or false)
- end
- tool.Activated(function()
- local plr, Char, hum = PlrCharHum(Mouse.Target)
- if plr and Char and hum and hum.Health > 0 then
- end
- end)
- end
- if cmd == "mute" then
- for i,v in next,game:GetDescendants() do
- if v:IsA("Sound") then
- v.Playing = false
- end
- end
- end
- if cmd == "boombox" then
- local ME = game:GetService("Players").LocalPlayer
- function FireEvent(ItemName, Object, Property, Value)
- ME.Character:FindFirstChild(ItemName)["ServerControl"]:InvokeServer("SetProperty",{["Value"]=Value,["Property"]=Property,["Object"]=Object})
- end
- game.Workspace.GiveTool:FireServer(11619040, "PompousTheCloud")
- ME["Backpack"]:WaitForChild("PompousTheCloud").Parent = ME.Character
- ME["Backpack"]:WaitForChild("SuperFlyGoldBoombox").Parent = ME.Character
- FireEvent("PompousTheCloud",ME.Character["SuperFlyGoldBoombox"],"CanBeDropped",true)
- FireEvent("PompousTheCloud",ME.Character["SuperFlyGoldBoombox"],"TextureId","rbxassetid://4623501830")
- FireEvent("PompousTheCloud",ME.Character["SuperFlyGoldBoombox"]["Handle"]["Mesh"],"MeshId","rbxassetid://5063517204")
- FireEvent("PompousTheCloud",ME.Character["SuperFlyGoldBoombox"]["Handle"]["Mesh"],"TextureId","rbxassetid://5131618933")
- FireEvent("PompousTheCloud",ME.Character["SuperFlyGoldBoombox"]["Handle"]["Mesh"],"Scale",Vector3.new(1, 1, 1))
- FireEvent("PompousTheCloud",ME.Character["SuperFlyGoldBoombox"],"GripPos",Vector3.new(-1.603, -0.214, 2.437))
- FireEvent("PompousTheCloud",ME.Character["SuperFlyGoldBoombox"],"GripUp",Vector3.new(-0.45, 0.893, -0.025))
- FireEvent("PompousTheCloud",ME.Character["SuperFlyGoldBoombox"],"GripRight",Vector3.new(-0.893, -0.449, 0.025))
- FireEvent("PompousTheCloud",ME.Character["SuperFlyGoldBoombox"]["Handle"]["BoomboxSound"],"EmitterSize","9999999")
- FireEvent("PompousTheCloud",ME.Character["SuperFlyGoldBoombox"]["Handle"]["BoomboxSound"],"MaxDistance","9999999")
- FireEvent("PompousTheCloud",ME.Character["SuperFlyGoldBoombox"]["Handle"]["BoomboxSound"],"Volume","10")
- FireEvent("PompousTheCloud",ME.Character["SuperFlyGoldBoombox"]["Handle"]["BoomboxSound"],"PlaybackLoudness","9999999")
- FireEvent("PompousTheCloud",ME.Character["SuperFlyGoldBoombox"],"ToolTip","Svtxvn's Admin")
- FireEvent("PompousTheCloud",ME.Character["PompousTheCloud"]["Handle"],"Transparency","1")
- while wait() do
- print("loud")
- FireEvent("PompousTheCloud",ME.Character["SuperFlyGoldBoombox"]["Handle"]["BoomboxSound"],"EmitterSize","9999999")
- FireEvent("PompousTheCloud",ME.Character["SuperFlyGoldBoombox"]["Handle"]["BoomboxSound"],"MaxDistance","9999999")
- wait(0.01)
- FireEvent("PompousTheCloud",ME.Character["SuperFlyGoldBoombox"]["Handle"]["BoomboxSound"],"Volume","10")
- FireEvent("PompousTheCloud",ME.Character["SuperFlyGoldBoombox"]["Handle"]["BoomboxSound"],"PlaybackLoudness","9999999")
- end
- end
- if cmd == "vol" then
- local ME = game:GetService("Players").LocalPlayer
- function FireEvent(ItemName, Object, Property, Value)
- ME.Character:FindFirstChild(ItemName)["ServerControl"]:InvokeServer("SetProperty",{["Value"]=Value,["Property"]=Property,["Object"]=Object})
- end
- game.Workspace.GiveTool:FireServer(11619040, "PompousTheCloud")
- ME["Backpack"]:WaitForChild("PompousTheCloud").Parent = ME.Character
- FireEvent("PompousTheCloud",ME.Character["PompousTheCloud"]["LocalScript"],"Disabled",true)
- FireEvent("PompousTheCloud",ME.Character["SuperFlyGoldBoombox"]["Handle"]["BoomboxSound"],"EmitterSize","99999990")
- FireEvent("PompousTheCloud",ME.Character["SuperFlyGoldBoombox"]["Handle"]["BoomboxSound"],"MaxDistance","99999990")
- FireEvent("PompousTheCloud",ME.Character["SuperFlyGoldBoombox"]["Handle"]["BoomboxSound"],"Volume","10")
- FireEvent("PompousTheCloud",ME.Character["SuperFlyGoldBoombox"]["Handle"]["BoomboxSound"],"PlaybackLoudness","99999990")
- while wait() do
- print("loud")
- FireEvent("PompousTheCloud",ME.Character["SuperFlyGoldBoombox"]["Handle"]["BoomboxSound"],"EmitterSize","99999990")
- FireEvent("PompousTheCloud",ME.Character["SuperFlyGoldBoombox"]["Handle"]["BoomboxSound"],"MaxDistance","99999990")
- wait(0.01)
- FireEvent("PompousTheCloud",ME.Character["SuperFlyGoldBoombox"]["Handle"]["BoomboxSound"],"Volume","10")
- FireEvent("PompousTheCloud",ME.Character["SuperFlyGoldBoombox"]["Handle"]["BoomboxSound"],"PlaybackLoudness","99999990")
- end
- end
- if cmd == "LeakedElectric" then
- local Colors = shared.Colors or {
- Red = 255,
- Green = 0,
- Blue = 0
- }
- local ME = game:GetService("Players").LocalPlayer
- function HunterRL(arg1, arg2, arg3, arg4)
- if arg1 and type(arg1) ~= "string" and arg1:IsA("Instance") then
- arg1, arg2, arg3, arg4 = "PompousTheCloud", arg1, arg2, arg3
- end
- local cItem = ME.Character:FindFirstChild(arg1)
- if not cItem or not cItem:FindFirstChild("ServerControl") or not cItem:FindFirstChild("ServerControl"):IsA("RemoteFunction") then
- return warn("Invalid tool '" .. arg1 .. "', missing 'ServerControl' or 'ServerControl' isn't 'RemoteFunction'!")
- end
- if type(arg3) == "table" then
- for i, v in pairs(arg3) do
- cItem.ServerControl:InvokeServer("SetProperty", {
- Value = v,
- Property = i,
- Object = arg2
- })
- end
- elseif type(arg3) ~= "table" then
- cItem.ServerControl:InvokeServer("SetProperty", {
- Value = arg4,
- Property = arg3,
- Object = arg2
- })
- end
- return arg2
- end
- if ME.Backpack:FindFirstChild("PompousTheCloud") then
- ME.Backpack:FindFirstChild("PompousTheCloud").Parent = ME.Character
- end
- local Cloud = ME.Character:WaitForChild("PompousTheCloud")
- game:GetService("ReplicatedStorage").AvatarEditor.HatHandle:FireServer(33171947)
- HunterRL(ME.Character:WaitForChild(33171947).Handle.NeckAttachment, "Parent", ME.Character.Head)
- ME.Character:WaitForChild(33171947):Destroy()
- ME.Character:WaitForChild("BlingNecklace"):Destroy()
- HunterRL(ME.Character.Head:WaitForChild("NeckAttachment"), {
- Orientation = Vector3.new(0, 0, 0),
- Position = Vector3.new(.15, .2, -.5),
- Axis = Vector3.new(1, 0, 0),
- SecondaryAxis = Vector3.new(0, 1, 0),
- Archivable = true,
- Name = "EpikEyeWeld1"
- })
- game:GetService("ReplicatedStorage").AvatarEditor.HatHandle:FireServer(33171947)
- HunterRL(ME.Character:WaitForChild(33171947).Handle.NeckAttachment, "Parent", ME.Character.Head)
- ME.Character:WaitForChild(33171947):Destroy()
- ME.Character:WaitForChild("BlingNecklace"):Destroy()
- HunterRL(ME.Character.Head:WaitForChild("NeckAttachment"), {
- Orientation = Vector3.new(0, 0, 0),
- Position = Vector3.new(-.15, .2, -.5),
- Axis = Vector3.new(1, 0, 0),
- SecondaryAxis = Vector3.new(0, 1, 0),
- Archivable = true,
- Name = "EpikEyeWeld2"
- })
- workspace.Effect:FireServer("Pixel")
- HunterRL(ME.Character.HumanoidRootPart:WaitForChild("Pixel"), {
- Color = ColorSequence.new(Color3.fromRGB(tonumber(Colors.Red), tonumber(Colors.Green), tonumber(Colors.Blue))),
- LightEmission = 0,
- LightInfluence = 0,
- Size = NumberSequence.new(.5),
- Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds",
- Transparency = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 1, 0),
- NumberSequenceKeypoint.new(.079, .372, 0),
- NumberSequenceKeypoint.new(.296, 0, 0),
- NumberSequenceKeypoint.new(.668, 0, 0),
- NumberSequenceKeypoint.new(.85, .306, 0),
- NumberSequenceKeypoint.new(1, 1, 0)
- }),
- ZOffset = .3,
- Archivable = true,
- Acceleration = Vector3.new(0, 0, 0),
- Drag = 0,
- LockedToPart = true,
- VelocityInheritance = .5,
- EmissionDirection = Enum.NormalId.Top,
- Enabled = true,
- Lifetime = NumberRange.new(.1, .1),
- Rate = 150,
- Rotation = NumberRange.new(0, 360),
- RotSpeed = NumberRange.new(0, 0),
- Speed = NumberRange.new(0, 0),
- SpreadAngle = Vector2.new(0, 0),
- })
- HunterRL(ME.Character.HumanoidRootPart.Pixel, {
- Name = "EpikEYE1",
- Parent = ME.Character.Head.EpikEyeWeld1
- })
- workspace.Effect:FireServer("Pixel")
- HunterRL(ME.Character.HumanoidRootPart:WaitForChild("Pixel"), {
- Color = ColorSequence.new(Color3.fromRGB(tonumber(Colors.Red), tonumber(Colors.Green), tonumber(Colors.Blue))),
- LightEmission = 0,
- LightInfluence = 0,
- Size = NumberSequence.new(.5),
- Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds",
- Transparency = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 1, 0),
- NumberSequenceKeypoint.new(.079, .372, 0),
- NumberSequenceKeypoint.new(.296, 0, 0),
- NumberSequenceKeypoint.new(.668, 0, 0),
- NumberSequenceKeypoint.new(.85, .306, 0),
- NumberSequenceKeypoint.new(1, 1, 0)
- }),
- ZOffset = .3,
- Archivable = true,
- Acceleration = Vector3.new(0, 0, 0),
- Drag = 0,
- LockedToPart = true,
- VelocityInheritance = .5,
- EmissionDirection = Enum.NormalId.Top,
- Enabled = true,
- Lifetime = NumberRange.new(.1, .1),
- Rate = 150,
- Rotation = NumberRange.new(0, 360),
- RotSpeed = NumberRange.new(0, 0),
- Speed = NumberRange.new(0, 0),
- SpreadAngle = Vector2.new(0, 0)
- })
- HunterRL(ME.Character.HumanoidRootPart.Pixel, {
- Name = "EpikEYE2",
- Parent = ME.Character.Head.EpikEyeWeld2
- })
- workspace.Effect:FireServer("Pixel")
- HunterRL(ME.Character.HumanoidRootPart:WaitForChild("Pixel"), {
- Color = ColorSequence.new(Color3.fromRGB(tonumber(Colors.Red), tonumber(Colors.Green), tonumber(Colors.Blue))),
- LightEmission = 0,
- LightInfluence = 0,
- Size = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 5, 1),
- NumberSequenceKeypoint.new(1, 5, 1)
- }),
- Texture = "rbxassetid://1734493941",
- Transparency = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 0, 0),
- NumberSequenceKeypoint.new(.0411, 0, 0),
- NumberSequenceKeypoint.new(.078, .995, 0),
- NumberSequenceKeypoint.new(.111, 0, 0),
- NumberSequenceKeypoint.new(.135, .989, 0),
- NumberSequenceKeypoint.new(.164, 0, 0),
- NumberSequenceKeypoint.new(.303, 0, 0),
- NumberSequenceKeypoint.new(.391, 0, 0),
- NumberSequenceKeypoint.new(.416, 1, 0),
- NumberSequenceKeypoint.new(.453, 0, 0),
- NumberSequenceKeypoint.new(.551, 0, 0),
- NumberSequenceKeypoint.new(.577, .995, 0),
- NumberSequenceKeypoint.new(.595, 0, 0),
- NumberSequenceKeypoint.new(.694, 0, 0),
- NumberSequenceKeypoint.new(.743, 1, 0),
- NumberSequenceKeypoint.new(.793, 0, 0),
- NumberSequenceKeypoint.new(1, 0, 0)
- }),
- ZOffset = 3,
- Archivable = true,
- Acceleration = Vector3.new(0, 0, 0),
- Drag = 0,
- LockedToPart = true,
- VelocityInheritance = .5,
- EmissionDirection = Enum.NormalId.Top,
- Enabled = true,
- Lifetime = NumberRange.new(.2, .3),
- Rate = 7,
- Rotation = NumberRange.new(0, 360),
- RotSpeed = NumberRange.new(0, 0),
- Speed = NumberRange.new(0, 0),
- SpreadAngle = Vector2.new(360, 360),
- })
- HunterRL(ME.Character.HumanoidRootPart.Pixel, {
- Name = "EpikLightning",
- Parent = ME.Character.Torso
- })
- workspace.Effect:FireServer("Pixel")
- HunterRL(ME.Character.HumanoidRootPart:WaitForChild("Pixel"), {
- Color = ColorSequence.new(Color3.fromRGB(tonumber(Colors.Red), tonumber(Colors.Green), tonumber(Colors.Blue))),
- LightEmission = 0,
- LightInfluence = 0,
- Size = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 4.81, .875),
- NumberSequenceKeypoint.new(1, 2.13, .875)
- }),
- Texture = "rbxassetid://347730682",
- Transparency = NumberSequence.new({
- NumberSequenceKeypoint.new(0, 1, 0),
- NumberSequenceKeypoint.new(.059, .945, 0),
- NumberSequenceKeypoint.new(.39, .951, 0),
- NumberSequenceKeypoint.new(.702, .978, 0),
- NumberSequenceKeypoint.new(1, 1, 0)
- }),
- ZOffset = -2,
- Archivable = true,
- Acceleration = Vector3.new(0, 25, 0),
- Drag = 0,
- LockedToPart = true,
- VelocityInheritance = .5,
- EmissionDirection = Enum.NormalId.Top,
- Enabled = true,
- Lifetime = NumberRange.new(.75, 1),
- Rate = 50,
- Rotation = NumberRange.new(-5, 5),
- RotSpeed = NumberRange.new(0, 0),
- Speed = NumberRange.new(5, 5),
- SpreadAngle = Vector2.new(360, 360),
- })
- HunterRL(ME.Character.HumanoidRootPart.Pixel, {
- Name = "EpikAura",
- Parent = ME.Character.Torso
- })
- end
- if cmd == "noclip" then
- noclip = false
- game:GetService('RunService').Stepped:connect(function()
- if noclip then
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
- end
- end)
- plr = game.Players.LocalPlayer
- mouse = plr:GetMouse()
- mouse.KeyDown:connect(function(key)
- if key == "f" then
- noclip = not noclip
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
- end
- end)
- end
- if cmd == "type" then
- for i,v in pairs (game.Players.LocalPlayer.Character.Humanoid:GetPlayingAnimationTracks()) do
- v:Stop()
- end
- local tool = game.Players.LocalPlayer.Character:WaitForChild("PompousTheCloud")
- tool.ServerControl:InvokeServer("SetProperty",{["Value"]="",["Property"]="MeshId",["Object"]=tool.Handle.Mesh})
- for i,tool in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
- if tool.Name == "PompousTheCloud" then
- for i,localsript in pairs(tool:GetChildren()) do
- if localsript:IsA("LocalScript") then
- localsript:Destroy()
- end
- end
- end
- end
- wait(.2)
- for i,v in pairs (game.Players.LocalPlayer.Character.Humanoid:GetPlayingAnimationTracks()) do
- v:Stop()
- end
- local MainUserP, MainUserW = game.Players.LocalPlayer, game.Players.LocalPlayer.Character
- function FireEvent(a,c,b,d)game.Players.LocalPlayer.Character:FindFirstChild(a)["ServerControl"]:InvokeServer("SetProperty",{["Value"]=d,["Property"]=b,["Object"]=c})end
- FireEvent("PompousTheCloud",MainUserW.Head.NametagTemplate.TagText,"Font","Antique")
- FireEvent("PompousTheCloud",MainUserW.Head.NametagTemplate.TagText,"Size",Vector3.new(3,3,3))
- game:GetService("RunService").RenderStepped:connect(function()
- local M = game.Players.LocalPlayer.PlayerGui.Chat.Frame.ChatBarParentFrame.Frame.BoxFrame.Frame.ChatBar.Text
- FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"]["TagText"],"Text",M)
- end)
- FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"]["TagText"],"TextStrokeColor3",Color3.fromHSV(196, 40, 28))
- FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"],"Active",true)
- FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"],"StudsOffset",Vector3.new(0,5,0))
- FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"],"ClipsDescendants",false)
- FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"],"Size",UDim2.new(10, 0, 1, 0))
- FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"],"AlwaysOnTop",true)
- FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"],"ExtentsOffset",Vector3.new(0,3,0))
- FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"],"ExtentsOffsetWorldSpace",Vector3.new(0,0,0))
- FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"],"LightInfluence","1")
- FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"],"SizeOffset",Vector2.new(0,0))
- FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"],"SizeOffsetWorldSpace",Vector3.new(0,0,0))
- FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"]["TagText"],"Active",false)
- FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"]["TagText"],"LineHeight","1")
- FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"]["TagText"],"BackgroundTransparency","1")
- FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"]["TagText"],"AnchorPoint",Vector2.new(0,0))
- FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"]["TagText"],"TextWrapped",true)
- FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"]["TagText"],"TextScaled",true)
- FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"]["TagText"],"TextSize","20")
- FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"]["TagText"],"TextTransparency","0")
- FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"]["TagText"],"TextTruncate","None")
- FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"]["TagText"],"TextStrokeTransparency","0")
- FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"]["TagText"],"Zindex","69")
- FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"]["TagText"],"Visible",true)
- FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"]["TagText"],"ClipDescendants",false)
- FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"]["TagText"],"Size",UDim2.new(4, 0, 1, 0))
- FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"]["TagText"],"Position",UDim2.new(-1.5,0,0.5,0))
- FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"]["TagText"],"Font","Bangers")
- function RGBX(X) return math.acos(math.cos(X*math.pi))/math.pi end
- RGBcount = 0
- while true do
- FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"]["TagText"],"TextColor3",Color3.fromHSV(RGBX(RGBcount),0,0))
- RGBcount = RGBcount + 0.03
- end
- while true do
- FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"]["TagText"],"Rotation","1")
- FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"]["TagText"],"Rotation","2")
- FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"]["TagText"],"Rotation","3")
- FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"]["TagText"],"Rotation","4")
- FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"]["TagText"],"Rotation","5")
- FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"]["TagText"],"Rotation","6")
- FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"]["TagText"],"Rotation","7")
- FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"]["TagText"],"Rotation","8")
- FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"]["TagText"],"Rotation","9")
- FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"]["TagText"],"Rotation","10")
- FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"]["TagText"],"Rotation","11")
- FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"]["TagText"],"Rotation","12")
- FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"]["TagText"],"Rotation","13")
- FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"]["TagText"],"Rotation","14")
- FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"]["TagText"],"Rotation","15")
- FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"]["TagText"],"Rotation","16")
- FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"]["TagText"],"Rotation","17")
- FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"]["TagText"],"Rotation","16")
- FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"]["TagText"],"Rotation","15")
- FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"]["TagText"],"Rotation","14")
- FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"]["TagText"],"Rotation","13")
- FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"]["TagText"],"Rotation","12")
- FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"]["TagText"],"Rotation","11")
- FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"]["TagText"],"Rotation","10")
- FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"]["TagText"],"Rotation","9")
- FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"]["TagText"],"Rotation","8")
- FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"]["TagText"],"Rotation","7")
- FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"]["TagText"],"Rotation","6")
- FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"]["TagText"],"Rotation","5")
- FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"]["TagText"],"Rotation","4")
- FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"]["TagText"],"Rotation","3")
- FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"]["TagText"],"Rotation","2")
- FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"]["TagText"],"Rotation","1")
- FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"]["TagText"],"Rotation","0")
- FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"]["TagText"],"Rotation","-1")
- FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"]["TagText"],"Rotation","-2")
- FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"]["TagText"],"Rotation","-3")
- FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"]["TagText"],"Rotation","-4")
- FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"]["TagText"],"Rotation","-5")
- FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"]["TagText"],"Rotation","-6")
- FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"]["TagText"],"Rotation","-7")
- FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"]["TagText"],"Rotation","-8")
- FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"]["TagText"],"Rotation","-9")
- FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"]["TagText"],"Rotation","-10")
- FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"]["TagText"],"Rotation","-11")
- FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"]["TagText"],"Rotation","-12")
- FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"]["TagText"],"Rotation","-13")
- FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"]["TagText"],"Rotation","-14")
- FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"]["TagText"],"Rotation","-15")
- FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"]["TagText"],"Rotation","-16")
- FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"]["TagText"],"Rotation","-17")
- FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"]["TagText"],"Rotation","-16")
- FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"]["TagText"],"Rotation","-15")
- FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"]["TagText"],"Rotation","-14")
- FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"]["TagText"],"Rotation","-13")
- FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"]["TagText"],"Rotation","-12")
- FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"]["TagText"],"Rotation","-11")
- FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"]["TagText"],"Rotation","-10")
- FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"]["TagText"],"Rotation","-9")
- FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"]["TagText"],"Rotation","-8")
- FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"]["TagText"],"Rotation","-7")
- FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"]["TagText"],"Rotation","-6")
- FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"]["TagText"],"Rotation","-5")
- FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"]["TagText"],"Rotation","-4")
- FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"]["TagText"],"Rotation","-3")
- FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"]["TagText"],"Rotation","-2")
- FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"]["TagText"],"Rotation","-1")
- FireEvent("PompousTheCloud",MainUserW["Head"]["NametagTemplate"]["TagText"],"Rotation","0")
- end
- end
- if cmd == "fly" then
- repeat wait()
- until game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:findFirstChild("Torso") and game.Players.LocalPlayer.Character:findFirstChild("Humanoid")
- local mouse = game.Players.LocalPlayer:GetMouse()
- repeat wait() until mouse
- local plr = game.Players.LocalPlayer
- local torso = plr.Character.Torso
- local flying = true
- local deb = true
- local ctrl = {f = 0, b = 0, l = 0, r = 0}
- local lastctrl = {f = 0, b = 0, l = 0, r = 0}
- local maxspeed = 100
- local speed = 100
- function Fly()
- local bg = Instance.new("BodyGyro", torso)
- bg.P = 9e4
- bg.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- bg.cframe = torso.CFrame
- local bv = Instance.new("BodyVelocity", torso)
- bv.velocity = Vector3.new(0,0.1,0)
- bv.maxForce = Vector3.new(9e9, 9e9, 9e9)
- repeat wait()
- plr.Character.Humanoid.PlatformStand = true
- if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then
- speed = speed+.5+(speed/maxspeed)
- if speed > maxspeed then
- speed = maxspeed
- end
- elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then
- speed = speed-1
- if speed < 0 then
- speed = 0
- end
- end
- if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then
- bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
- lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}
- elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then
- bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
- else
- bv.velocity = Vector3.new(0,0.1,0)
- end
- bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0)
- until not flying
- ctrl = {f = 0, b = 0, l = 0, r = 0}
- lastctrl = {f = 0, b = 0, l = 0, r = 0}
- speed = 0
- bg:Destroy()
- bv:Destroy()
- plr.Character.Humanoid.PlatformStand = false
- end
- mouse.KeyDown:connect(function(key)
- if key:lower() == "e" then
- if flying then flying = false
- else
- flying = true
- Fly()
- end
- elseif key:lower() == "w" then
- ctrl.f = 1
- elseif key:lower() == "s" then
- ctrl.b = -1
- elseif key:lower() == "a" then
- ctrl.l = -1
- elseif key:lower() == "d" then
- ctrl.r = 1
- end
- end)
- mouse.KeyUp:connect(function(key)
- if key:lower() == "w" then
- ctrl.f = 0
- elseif key:lower() == "s" then
- ctrl.b = 0
- elseif key:lower() == "a" then
- ctrl.l = 0
- elseif key:lower() == "d" then
- ctrl.r = 0
- end
- end)
- Fly()
- end
- if cmd == "kill " then
- game.workspace.GiveTool:FireServer("11619040 ", "PompousTheCloud")
- for f,g in pairs(GetPlayer(string.sub(msg,7)))do
- local C=game:GetService('Players').LocalPlayer.Name;
- local D={}
- local E={workspace=game:GetService("Workspace"),players=game:GetService("Players")}
- local F,G=E.players.LocalPlayer,E.workspace:FindFirstChild(C)
- function D:FireEvent(H,I,J,K)
- G:FindFirstChild(H)["ServerControl"]:InvokeServer("SetProperty",{["Value"]=K,["Property"]=J,["Object"]=I})
- end;
- game.Workspace.GiveTool:FireServer(11619040 , "PompousTheCloud")
- F["Backpack"]:WaitForChild("PompousTheCloud").Parent=G;
- D:FireEvent("PompousTheCloud",G.PompousTheCloud.Handle,"Name","Head")
- D:FireEvent("PompousTheCloud",G.PompousTheCloud.Head.Mesh,"MeshId","0")
- D:FireEvent("PompousTheCloud",G.PompousTheCloud.Head,"Parent",game.Players[g.Name].Character)
- game.Players.LocalPlayer.Character.PompousTheCloud:Remove()
- game.Workspace.GiveTool:FireServer(11619040, "PompousTheCloud")
- end
- end
- if cmd == "cmds" then
- print [[
- Basics
- {kill (player) -- Kills a player
- {lkill (player) -- Loop kills a player
- {goto (player) -- Teleports you to a player
- {freeze (player) -- Jails a player
- {noclip -- Makes you noclip Press "F" to noclip
- {fly -- Makes you fly Press "E" to unfly and fly again
- {view (player) -- Makes you view a player
- {unview -- Unviews the player
- {reset -- Resets your character
- {delete -- deletes screengui
- ------------------
- Tools
- {tools -- Gives you all tools
- {gas -- Gives you that good stuff
- {stroller -- Gives you a stroller
- {giveboombox -- Gives you a boombox
- {coil -- Gives you a speed coil
- {unicorn -- Gives you a fluffy unicorn
- {giveboombox2 -- Gives you another boombox
- {cloud -- Gives you a cloud
- {boombox -- Gives you a sniper boombox that goes on your back
- -----------------
- Music comamnds
- {vol -- Highers the volume of your boombox
- {mute -- Mutes other players boomboxes
- {redbarvis -- Gives you a red & white barvis
- {boomboxvis -- IT GIVES YOU A BOOMBOX VISUALISER NIGGA -_-
- ]]
- end
- if cmd == "delete" then
- game.Players.LocalPlayer.PlayerGui.MainGUI:Destroy()
- end
- if cmd == "loop " then
- for f,g in pairs(GetPlayer(string.sub(l.Text,7)))do
- local C=game:GetService('Players').LocalPlayer.Name;
- local D={}
- local E={workspace=game:GetService("Workspace"),players=game:GetService("Players")}
- local F,G=E.players.LocalPlayer,E.workspace:FindFirstChild(C)
- function D:FireEvent(H,I,J,K)
- G:FindFirstChild(H)["ServerControl"]:InvokeServer("SetProperty",{["Value"]=K,["Property"]=J,["Object"]=I})
- end;
- _G.lkill=true;
- while _G.lkill do
- game.Workspace.GiveTool:FireServer(a,"PompousTheCloud")F["Backpack"]:WaitForChild("PompousTheCloud").Parent=G;
- D:FireEvent("PompousTheCloud",G.PompousTheCloud.Handle,"Name","Head")
- D:FireEvent("PompousTheCloud",G.PompousTheCloud.Head.Mesh,"MeshId","0")
- D:FireEvent("PompousTheCloud",G.PompousTheCloud.Head,"Parent",game.Players[g.Name].Character)
- game.Players.LocalPlayer.Character.PompousTheCloud:Remove()
- wait(-90)
- end
- end
- end
- if cmd == "stoploop " then
- _G.lkill=false;
- end
- end
- if cmd == "to " then
- for f,g in pairs(GetPlayer(string.sub(l.Text,6)))do
- lplayer.Character.HumanoidRootPart.CFrame=game:GetService("Players")[g.Name].Character.HumanoidRootPart.CFrame
- end
- if cmd == "view" then
- local var = string.sub(msg,space+1)
- local target = GetPlayer(var)
- game.Workspace.CurrentCamera.CameraSubject = target.Character.Head
- end
- if cmd == "unview" then
- game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character.Head
- end
- end
- end)
- function GetPlayer(String)
- local plr
- local strl = String:lower()
- for i, v in pairs(game:GetService("Players"):GetPlayers()) do
- if v.Name:lower():sub(1, #String) == String:lower() then
- plr = v
- end
- end
- if String == "me" then
- plr = game.Players.LocalPlayer
- end
- if String == "" or String == " " then
- plr = nil
- end
- return plr
- end
- a=10744243
- prefix = "{"
- lplayer = game.Players.LocalPlayer
- game:GetService("Players").LocalPlayer.Chatted:Connect(function(msg)
- function GetPlayer(String)
- local Found = {}
- local strl = String:lower()
- if strl == "all" then
- for i,v in pairs(game:GetService("Players"):GetPlayers()) do
- if v.Name ~= lplayer.Name then
- table.insert(Found,v)
- end
- end
- elseif strl == "me" then
- for i,v in pairs(game:GetService("Players"):GetPlayers()) do
- if v.Name == lplayer.Name then
- table.insert(Found,v)
- end
- end
- else
- for i,v in pairs(game:GetService("Players"):GetPlayers()) do
- if v.Name:lower():sub(1, #String) == String:lower() then
- table.insert(Found,v)
- end
- end
- end
- return Found
- end
- if string.sub(msg,1,8)==prefix.."freeze "then
- game.Workspace.GiveTool:FireServer(11619040, "PompousTheCloud")
- for f,g in pairs(GetPlayer(string.sub(msg,9)))do
- game:GetService("ReplicatedStorage"):FindFirstChild("AvatarEditor"):FindFirstChild("HatHandle"):FireServer(138932314)wait(1)
- local C=game:GetService('Players').LocalPlayer.Name
- local P,Q=5230387796,0
- local D={}
- local E={workspace=game:GetService("Workspace"),players=game:GetService("Players")}
- local F,G=E.players.LocalPlayer,E.workspace:FindFirstChild(C)
- function D:FireEvent(H,I,J,K)G:FindFirstChild(H)["ServerControl"]:InvokeServer("SetProperty",{["Value"]=K,["Property"]=J,["Object"]=I})end;F["Backpack"]:WaitForChild("PompousTheCloud").Parent=G
- game.Workspace.GiveTool:FireServer(a,"PompousTheCloud")
- D:FireEvent("PompousTheCloud",G["138932314"]["Handle"],"Transparency",0)D:FireEvent("PompousTheCloud",G["138932314"]["Handle"]["Mesh"],"Scale",Vector3.new(1,1.5,1))
- D:FireEvent("PompousTheCloud",G["138932314"]["Handle"]["Mesh"],"MeshId","rbxassetid://"..P)D:FireEvent("PompousTheCloud",G["138932314"]["Handle"]["Mesh"],"TextureId","rbxassetid://"..Q)
- D:FireEvent("PompousTheCloud",G["138932314"]["Handle"],"Anchored",true)D:FireEvent("PompousTheCloud",G["138932314"],"Parent",game.Players[g.Name].Character)
- --game.Players.LocalPlayer.Character.PompousTheCloud:Remove()
- --game.Players.LocalPlayer.Character[138932314]:Remove()
- --game.Workspace.GiveTool:FireServer(a,"PompousTheCloud")
- G["PompousTheCloud"].Parent = F["Backpack"]
- end
- end;
- if string.sub(msg,1,7)==prefix.."lkill "then
- for f,g in pairs(GetPlayer(string.sub(msg,8)))do
- local C=game:GetService('Players').LocalPlayer.Name
- local D={}
- local E={workspace=game:GetService("Workspace"),players=game:GetService("Players")}
- local F,G=E.players.LocalPlayer,E.workspace:FindFirstChild(C)
- function D:FireEvent(H,I,J,K)G:FindFirstChild(H)["ServerControl"]:InvokeServer("SetProperty",{["Value"]=K,["Property"]=J,["Object"]=I})end
- _G.lkill=true
- while _G.lkill do
- game.Workspace.GiveTool:FireServer(a,"PompousTheCloud")F["Backpack"]:WaitForChild("PompousTheCloud").Parent=G
- D:FireEvent("PompousTheCloud",G.PompousTheCloud.Handle,"Name","Head")
- D:FireEvent("PompousTheCloud",G.PompousTheCloud.Head.Mesh,"MeshId","0")
- D:FireEvent("PompousTheCloud",G.PompousTheCloud.Head.Mesh,"Transparency","1")
- D:FireEvent("PompousTheCloud",G.PompousTheCloud.Head,"Parent",game.Players[g.Name].Character)
- game.Players.LocalPlayer.Character.PompousTheCloud:Remove()wait(.0005)
- end
- end
- end;
- if string.sub(msg,1,6)==prefix.."goto " then
- for i, v in pairs(GetPlayer(string.sub(msg, 7))) do
- game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Players")[v.Name].Character.HumanoidRootPart.CFrame
- end
- end;
- if string.sub(msg,1,8)==prefix.."wmusic "then
- local C=game:GetService('Players').LocalPlayer.Name;
- local D={}
- local E={workspace=game:GetService("Workspace"),players=game:GetService("Players")}
- local F,G=E.players.LocalPlayer,E.workspace:FindFirstChild(C)
- function D:FireEvent(H,I,J,K)
- G:FindFirstChild(H)["ServerControl"]:InvokeServer("SetProperty",{["Value"]=K,["Property"]=J,["Object"]=I})
- end;
- E.workspace.Buy:FireServer(0,"PompousTheCloud")
- F["Backpack"]:WaitForChild("PompousTheCloud").Parent=G;
- if not game.Players.LocalPlayer.Backpack:FindFirstChild("SuperFlyGoldBoomBox")then
- game.Workspace.GiveTool:FireServer(a,"SuperFlyGoldBoombox")
- E.players.LocalPlayer.Backpack:WaitForChild("SuperFlyGoldBoombox").Parent=E.players.LocalPlayer.Character;
- local X=E.players.LocalPlayer.Character:WaitForChild("SuperFlyGoldBoombox").Handle.BoomboxSound;
- local Y=X.Parent.Parent.Remote;
- Y:FireServer("PlaySong",string.sub(msg,9))
- wait(1)
- D:FireEvent("PompousTheCloud",G["SuperFlyGoldBoombox"]["Handle"]["BoomboxSound"],"Parent",E.players.LocalPlayer.Character)
- D:FireEvent("PompousTheCloud",G["SuperFlyGoldBoombox"],"Parent",E.players.LocalPlayer.Backpack)
- D:FireEvent("PompousTheCloud",G["BoomboxSound"],"Name","NOOB")
- D:FireEvent("PompousTheCloud",G["NOOB"],"Playing",true)
- D:FireEvent("PompousTheCloud",G["NOOB"],"Volume",5)
- D:FireEvent("PompousTheCloud",G["NOOB"],"PlayBackLoudness",5)
- D:FireEvent("PompousTheCloud",G["NOOB"],"Looped",false)
- D:FireEvent("PompousTheCloud",G["NOOB"],"Playing",true)
- E.players.LocalPlayer.Backpack:WaitForChild("SuperFlyGoldBoombox"):Destroy()
- game.Players.LocalPlayer.Character.PompousTheCloud:Remove()
- end
- end;
- if string.sub(msg, 1, 7) == (prefix.."btools") then
- local Clone_T = Instance.new("HopperBin",lplayer.Backpack)
- Clone_T.BinType = "Clone"
- local Destruct = Instance.new("HopperBin",lplayer.Backpack)
- Destruct.BinType = "Hammer"
- local Hold_T = Instance.new("HopperBin",lplayer.Backpack)
- Hold_T.BinType = "Grab"
- end
- if cmd == "allguns" then
- for i,v in pairs(Workspace.Prison_ITEMS.giver:GetChildren()) do
- lol = Workspace.Remote.ItemHandler:InvokeServer(v.ITEMPICKUP)
- print(lol)
- end
- end
- if cmd == "kill" then
- game.Workspace.Remote.ItemHandler:InvokeServer(workspace.Prison_ITEMS.giver["Remington 870"].ITEMPICKUP)
- wait(0.1)
- Workspace.Remote.TeamEvent:FireServer("Medium stone grey")
- local A_1 =
- {
- [1] =
- {
- ["RayObject"] = Ray.new(Vector3.new(827.412415, 101.489777, 2296.84326), Vector3.new(277.738678, 6.89340925, 287.773712)),
- ["Distance"] = 4.7204174995422,
- ["Cframe"] = CFrame.new(832.049377, 101.392006, 2300.97168, 0.843892097, -0.0554918349, 0.533635378, 0, 0.994636595, 0.103430569, -0.536512911, -0.0872842371, 0.839366019),
- ["Hit"] = game.Workspace[killtext.Text].Head
- },
- [2] =
- {
- ["RayObject"] = Ray.new(Vector3.new(827.412415, 101.489777, 2296.84326), Vector3.new(303.047546, 21.3568707, 260.203888)),
- ["Distance"] = 4.8114862442017,
- ["Cframe"] = CFrame.new(832.390259, 101.550629, 2300.74097, 0.738044441, -0.112958886, 0.665229917, 7.45057971e-09, 0.985887885, 0.16740793, -0.674752235, -0.123554483, 0.727628946),
- ["Hit"] = game.Workspace[killtext.Text].Head
- },
- [3] =
- {
- ["RayObject"] = Ray.new(Vector3.new(827.412415, 101.489777, 2296.84326), Vector3.new(296.800507, 7.00420141, 268.067932)),
- ["Distance"] = 4.444625377655,
- ["Cframe"] = CFrame.new(832.185486, 101.391617, 2300.70264, 0.775115669, -0.0692948848, 0.628007889, 7.45057971e-09, 0.993967533, 0.109675139, -0.631819367, -0.0850109085, 0.770439863),
- ["Hit"] = game.Workspace[killtext.Text].Head
- },
- [4] =
- {
- ["RayObject"] = Ray.new(Vector3.new(827.412415, 101.489777, 2296.84326), Vector3.new(284.930573, 11.9850616, 280.483368)),
- ["Distance"] = 4.6211166381836,
- ["Cframe"] = CFrame.new(832.10083, 101.445007, 2300.86963, 0.820150614, -0.0735745132, 0.567397356, 0, 0.991697431, 0.128593579, -0.572147667, -0.105466105, 0.81334126),
- ["Hit"] = game.Workspace[killtext.Text].Head
- },
- [5] =
- {
- ["RayObject"] = Ray.new(Vector3.new(827.412415, 101.489777, 2296.84326), Vector3.new(294.625824, 2.15741801, 270.538269)),
- ["Distance"] = 4.4639973640442,
- ["Cframe"] = CFrame.new(832.169434, 101.341301, 2300.73438, 0.784266233, -0.0537625961, 0.618090749, -3.7252903e-09, 0.99623847, 0.086654529, -0.620424569, -0.0679602176, 0.781316102),
- ["Hit"] = game.Workspace[killtext.Text].Head
- }
- }
- local A_2 = game.Players.LocalPlayer.Backpack["Remington 870"]
- local Event = game:GetService("ReplicatedStorage").ShootEvent
- Event:FireServer(A_1, A_2)
- wait(0.5)
- workspace.Remote.TeamEvent:FireServer("Bright orange")
- end
- if string.sub(msg,1,6)==prefix.."kill "then
- game.workspace.GiveTool:FireServer("11619040", "PompousTheCloud")
- for f,g in pairs(GetPlayer(string.sub(msg,7)))do
- local C=game:GetService('Players').LocalPlayer.Name;
- local D={}
- local E={workspace=game:GetService("Workspace"),players=game:GetService("Players")}
- local F,G=E.players.LocalPlayer,E.workspace:FindFirstChild(C)
- function D:FireEvent(H,I,J,K)
- G:FindFirstChild(H)["ServerControl"]:InvokeServer("SetProperty",{["Value"]=K,["Property"]=J,["Object"]=I})
- end;
- game.Workspace.GiveTool:FireServer(11619040, "PompousTheCloud")
- F["Backpack"]:WaitForChild("PompousTheCloud").Parent=G;
- D:FireEvent("PompousTheCloud",G.PompousTheCloud.Handle,"Name","Head")
- D:FireEvent("PompousTheCloud",G.PompousTheCloud.Head.Mesh,"MeshId","0")
- D:FireEvent("PompousTheCloud",G.PompousTheCloud.Head.Mesh,"Transparency","1")
- D:FireEvent("PompousTheCloud",G.PompousTheCloud.Head,"Parent",game.Players[g.Name].Character)
- game.Players.LocalPlayer.Character.PompousTheCloud:Remove()
- game.Workspace.GiveTool:FireServer(11619040, "PompousTheCloud")
- end
- end
- end)
- print("Sagetimes66 Admin Has Loaded")
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