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- local Player = game:GetService("Players").MrLoLy --<=== Replace With Your Name
- local Mouse,mouse,UserInputService,ContextActionService
- do
- script.Parent = Player.Character
- local CAS = {Actions={}}
- local Event = Instance.new("RemoteEvent")
- Event.Name = "UserInput_Event"
- Event.Parent = Player.Character
- local fakeEvent = function()
- local t = {_fakeEvent=true}
- t.Connect = function(self,f)self.Function=f end
- t.connect = t.Connect
- return t
- end
- local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
- local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
- function CAS:BindAction(name,fun,touch,...)
- CAS.Actions[name] = {Name=name,Function=fun,Keys={...}}
- end
- function CAS:UnbindAction(name)
- CAS.Actions[name] = nil
- end
- local function te(self,ev,...)
- local t = m[ev]
- if t and t._fakeEvent and t.Function then
- t.Function(...)
- end
- end
- m.TrigEvent = te
- UIS.TrigEvent = te
- Event.OnServerEvent:Connect(function(plr,io)
- if plr~=Player then return end
- if io.isMouse then
- m.Target = io.Target
- m.Hit = io.Hit
- elseif io.UserInputType == Enum.UserInputType.MouseButton1 then
- if io.UserInputState == Enum.UserInputState.Begin then
- m:TrigEvent("Button1Down")
- else
- m:TrigEvent("Button1Up")
- end
- else
- for n,t in pairs(CAS.Actions) do
- for _,k in pairs(t.Keys) do
- if k==io.KeyCode then
- t.Function(t.Name,io.UserInputState,io)
- end
- end
- end
- if io.UserInputState == Enum.UserInputState.Begin then
- m:TrigEvent("KeyDown",io.KeyCode.Name:lower())
- UIS:TrigEvent("InputBegan",io,false)
- else
- m:TrigEvent("KeyUp",io.KeyCode.Name:lower())
- UIS:TrigEvent("InputEnded",io,false)
- end
- end
- end)
- Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
- end
- -- edited to be FE by Momiji
- s=Instance.new'Sound';
- s.Parent=workspace;
- s.SoundId='rbxassetid://152840862';
- s.Pitch=1;
- s.Volume=1;
- s.Looped=true;
- s:play();
- local s = Instance.new("Sound")
- s.Name = "Sound"
- s.SoundId = "http://www.roblox.com/asset/?id=1994323248"
- s.Volume = 30
- s.Looped = true
- s.archivable = false
- s.Pitch = 1
- s.Parent = game.Workspace
- wait(1)
- s:play()
- for _, v in pairs(game.Lighting:GetChildren()) do if v.ClassName == 'Sky' then v:Destroy() end end
- local sky = Instance.new('Sky', game.Lighting)
- local params = {'SkyboxBk', 'SkyboxDn', 'SkyboxFt', 'SkyboxLf', 'SkyboxRt', 'SkyboxUp'}
- function switchSky(sk)
- for _,v in pairs(params) do
- sky[v] = sk
- end
- end
- while wait() do
- game.Lighting.FogEnd = 0
- game.Lighting.FogColor = Color3.new(math.random(), math.random(), math.random())
- switchSky('http://www.roblox.com/asset/?id=68351011')
- wait()
- game.Lighting.FogColor = Color3.new(math.random(), math.random(), math.random())
- switchSky('http://www.roblox.com/asset/?id=55054494')
- end
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