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- //Mw3 Weapons List by Bytes:
- #region WeaponList
- public static class WeaponList
- {
- //3 Bytes: 0x00,0x00,0x00
- //First is 2nd Attachment
- //Second is 1st Attachment + Camo
- //Third is Weapon
- public static class Seatown
- {
- public static byte[] DefaultWeapon = new byte[] { 0x00, 0x00, 0x01 };
- public static byte[] Stick = new byte[] { 0x00, 0x00, 0x02 };
- public static byte[] RiotShield = new byte[] { 0x00, 0x00, 0x03 };
- public static byte[] RiotShield_2 = new byte[] { 0x00, 0x00, 0x04 };
- public static byte[] Magnum_44 = new byte[] { 0x00, 0x00, 0x05 };
- public static byte[] USP_45 = new byte[] { 0x00, 0x00, 0x06 };
- public static byte[] USP_45_2 = new byte[] { 0x00, 0x00, 0x07 };
- public static byte[] Desert_Eagle = new byte[] { 0x00, 0x00, 0x08 };
- public static byte[] MP412 = new byte[] { 0x00, 0x00, 0x09 };
- public static byte[] MP412_2 = new byte[] { 0x00, 0x00, 0x0A };
- public static byte[] P99 = new byte[] { 0x00, 0x00, 0x0B };
- public static byte[] Five_Seven = new byte[] { 0x00, 0x00, 0x0C };
- public static byte[] FMG9 = new byte[] { 0x00, 0x00, 0x0D };
- public static byte[] Skorpion = new byte[] { 0x00, 0x00, 0x0E };
- public static byte[] MP9 = new byte[] { 0x00, 0x00, 0x0F };
- public static byte[] G18 = new byte[] { 0x00, 0x00, 0x10 };
- public static byte[] MP5 = new byte[] { 0x00, 0x00, 0x11 };
- public static byte[] PM_9 = new byte[] { 0x00, 0x00, 0x12 };
- public static byte[] P90 = new byte[] { 0x00, 0x00, 0x13 };
- public static byte[] PP90M1 = new byte[] { 0x00, 0x00, 0x14 };
- public static byte[] UMP45 = new byte[] { 0x00, 0x00, 0x15 };
- public static byte[] MP7 = new byte[] { 0x00, 0x00, 0x16 };
- public static byte[] AK47 = new byte[] { 0x00, 0x00, 0x17 };
- public static byte[] M16A4 = new byte[] { 0x00, 0x00, 0x18 };
- public static byte[] M4A1 = new byte[] { 0x00, 0x00, 0x19 };
- public static byte[] FAD = new byte[] { 0x00, 0x00, 0x1A };
- public static byte[] ACR6_8 = new byte[] { 0x00, 0x00, 0x1B };
- public static byte[] Type95 = new byte[] { 0x00, 0x00, 0x1C };
- public static byte[] MK14 = new byte[] { 0x00, 0x00, 0x1D };
- public static byte[] SCAR_L = new byte[] { 0x00, 0x00, 0x1E };
- public static byte[] G36C = new byte[] { 0x00, 0x00, 0x1F };
- public static byte[] CM901 = new byte[] { 0x00, 0x00, 0x20 };
- public static byte[] M203 = new byte[] { 0x00, 0x00, 0x21 };
- public static byte[] M320_GLM = new byte[] { 0x00, 0x00, 0x22 };
- public static byte[] RPG = new byte[] { 0x00, 0x00, 0x23 };
- public static byte[] SMAW = new byte[] { 0x00, 0x00, 0x24 };
- public static byte[] Stinger = new byte[] { 0x00, 0x00, 0x25 };
- public static byte[] Javelin = new byte[] { 0x00, 0x00, 0x26 };
- public static byte[] XM25 = new byte[] { 0x00, 0x00, 0x27 };
- public static byte[] Dragunov = new byte[] { 0x00, 0x00, 0x28 };
- public static byte[] MSR = new byte[] { 0x00, 0x00, 0x29 };
- public static byte[] Barret_50Cal = new byte[] { 0x00, 0x00, 0x2A };
- public static byte[] RSASS = new byte[] { 0x00, 0x00, 0x2B };
- public static byte[] AS50 = new byte[] { 0x00, 0x00, 0x2C };
- public static byte[] L118A = new byte[] { 0x00, 0x00, 0x2D };
- public static byte[] KSG12 = new byte[] { 0x00, 0x00, 0x2E };
- public static byte[] Model1887 = new byte[] { 0x00, 0x00, 0x2F };
- public static byte[] Striker = new byte[] { 0x00, 0x00, 0x30 };
- public static byte[] AA_12 = new byte[] { 0x00, 0x00, 0x31 };
- public static byte[] USAS_12 = new byte[] { 0x00, 0x00, 0x32 };
- public static byte[] SPAS12 = new byte[] { 0x00, 0x00, 0x33 };
- public static byte[] M60E4_Juggernaut = new byte[] { 0x00, 0x00, 0x34 };
- public static byte[] AUG_HBAR = new byte[] { 0x04, 0x06, 0x34 };
- public static byte[] M60E4 = new byte[] { 0x00, 0x00, 0x35 };
- public static byte[] MK46 = new byte[] { 0x00, 0x00, 0x36 };
- public static byte[] PKP_PECHENEG = new byte[] { 0x00, 0x00, 0x37 };
- public static byte[] L86_LSW = new byte[] { 0x00, 0x00, 0x38 };
- public static byte[] MG36 = new byte[] { 0x00, 0x00, 0x39 };
- public static byte[] C4 = new byte[] { 0x00, 0x00, 0x3A };
- public static byte[] C4_Glitch /*(Throw it, and after 8 seconds, it blowing)*/ = new byte[] { 0x00, 0x00, 0x3B };
- public static byte[] Claymore = new byte[] { 0x00, 0x00, 0x3C };
- public static byte[] Trophy_System = new byte[] { 0x00, 0x00, 0x3D };
- public static byte[] MZ3_Designanator /*(F2000)*/ = new byte[] { 0x00, 0x00, 0x3E };
- public static byte[] Scrambler = new byte[] { 0x00, 0x00, 0x3F };
- public static byte[] NoWeapon = new byte[] { 0x00, 0x00, 0x40 };
- public static byte[] Semtex = new byte[] { 0x00, 0x00, 0x41 };
- public static byte[] Frag = new byte[] { 0x00, 0x00, 0x42 };
- public static byte[] Flash = new byte[] { 0x00, 0x00, 0x43 };
- public static byte[] Smoke = new byte[] { 0x00, 0x00, 0x44 };
- public static byte[] Stun = new byte[] { 0x00, 0x00, 0x45 };
- public static byte[] EMP_Grande = new byte[] { 0x00, 0x00, 0x46 };
- public static byte[] Throwing_Knife = new byte[] { 0x00, 0x00, 0x47 };
- public static byte[] Bouncing_Betty = new byte[] { 0x00, 0x00, 0x48 };
- public static byte[] Tactical_Insertion = new byte[] { 0x00, 0x00, 0x49 };
- public static byte[] Flashing_Weapon = new byte[] { 0x00, 0x00, 0x4A };
- public static byte[] Frag_2 = new byte[] { 0x00, 0x00, 0x4B };
- public static byte[] NoWeapon_2 = new byte[] { 0x00, 0x00, 0x4C };
- public static byte[] NoWeapon_3 = new byte[] { 0x00, 0x00, 0x4D };
- public static byte[] Portable_Radar /*(Fake)*/ = new byte[] { 0x00, 0x00, 0x4E };
- public static byte[] Bomb = new byte[] { 0x00, 0x00, 0x4F };
- public static byte[] Bomb_2 = new byte[] { 0x00, 0x00, 0x50 };
- public static byte[] Phone = new byte[] { 0x00, 0x00, 0x5F };
- public static byte[] Laptop = new byte[] { 0x00, 0x00, 0x52 };
- public static byte[] Phone_2 = new byte[] { 0x00, 0x00, 0x62 };
- public static byte[] Laptop_2 = new byte[] { 0x00, 0x00, 0x56 };
- public static byte[] Airdrop_Marker = new byte[] { 0x00, 0x00, 0x5D };
- public static byte[] Vest = new byte[] { 0x00, 0x00, 0x60 };
- public static byte[] Airdrop_Trap_Marker = new byte[] { 0x00, 0x00, 0x61 };
- public static byte[] Airdrop_Escort_Marker = new byte[] { 0x00, 0x00, 0x66 };
- public static byte[] AC130_25mm = new byte[] { 0x00, 0x00, 0x67 };
- public static byte[] AC130_40mm = new byte[] { 0x00, 0x00, 0x68 };
- public static byte[] AC130_105mm = new byte[] { 0x00, 0x00, 0x69 };
- public static byte[] Stinger_Bullet = new byte[] { 0x00, 0x00, 0x6A };
- public static byte[] Javelin_Fake = new byte[] { 0x00, 0x00, 0x6B };
- public static byte[] Harriar_Bullets = new byte[] { 0x00, 0x00, 0x6F };
- public static byte[] Harriar_Rockets = new byte[] { 0x00, 0x00, 0x70 };
- public static byte[] Helicopter_Bullets = new byte[] { 0x00, 0x00, 0x71 };
- public static byte[] Frag_Airdrop_Trap /*(Explode like carapackage trap)*/ = new byte[] { 0x00, 0x00, 0x72 };
- public static byte[] Osprey_Vision = new byte[] { 0x00, 0x00, 0x73 };
- public static byte[] Strafe_Run = new byte[] { 0x00, 0x00, 0x74 };
- public static byte[] Pavelow_Bullets = new byte[] { 0x00, 0x00, 0x75 };
- public static byte[] EscortAirdrop_Bullets = new byte[] { 0x00, 0x00, 0x76 };
- public static byte[] Ripper_Vision = new byte[] { 0x00, 0x00, 0x7F };
- public static byte[] Ripper_Vision_Other = new byte[] { 0x00, 0x00, 0x80 };
- public static byte[] Walking_IMS = new byte[] { 0x00, 0x00, 0x81 };
- public static byte[] Remote_Sentry_Bullets = new byte[] { 0x00, 0x00, 0x82 }; //Must give IMS Before using this, otherwise its freeze!
- public static byte[] Remote_Sentry_Vision = new byte[] { 0x00, 0x00, 0x84 };
- public static byte[] Recon_Drone_Vision = new byte[] { 0x00, 0x00, 0x85 };
- public static byte[] Recon_Drone_Weapon = new byte[] { 0x00, 0x00, 0x86 };
- public static byte[] AssaultDrone_Vision = new byte[] { 0x00, 0x00, 0x89 };
- public static byte[] AssaultDrone_Rockets = new byte[] { 0x00, 0x00, 0x8A };
- public static byte[] Osprey_Bullets = new byte[] { 0x00, 0x00, 0x7D };
- }
- public static class Dome
- {
- public static byte[] DefaultWeapon = new byte[] { 0x00, 0x00, 0x02 };
- public static byte[] Stick = new byte[] { 0x00, 0x00, 0x03 };
- public static byte[] RiotShield = new byte[] { 0x00, 0x00, 0x04 };
- public static byte[] RiotShield_2 = new byte[] { 0x00, 0x00, 0x05 };
- public static byte[] Magnum_44 = new byte[] { 0x00, 0x00, 0x06 };
- public static byte[] USP_45 = new byte[] { 0x00, 0x00, 0x07 };
- public static byte[] USP_45_2 = new byte[] { 0x00, 0x00, 0x08 };
- public static byte[] Desert_Eagle = new byte[] { 0x00, 0x00, 0x09 };
- public static byte[] MP412 = new byte[] { 0x00, 0x00, 0x0A };
- public static byte[] MP412_2 = new byte[] { 0x00, 0x00, 0x0B };
- public static byte[] P99 = new byte[] { 0x00, 0x00, 0x0C };
- public static byte[] Five_Seven = new byte[] { 0x00, 0x00, 0x0D };
- public static byte[] FMG9 = new byte[] { 0x00, 0x00, 0x0E };
- public static byte[] Skorpion = new byte[] { 0x00, 0x00, 0x0F };
- public static byte[] MP9 = new byte[] { 0x00, 0x00, 0x10 };
- public static byte[] G18 = new byte[] { 0x00, 0x00, 0x11 };
- public static byte[] MP5 = new byte[] { 0x00, 0x00, 0x12 };
- public static byte[] PM_9 = new byte[] { 0x00, 0x00, 0x13 };
- public static byte[] P90 = new byte[] { 0x00, 0x00, 0x14 };
- public static byte[] PP90M1 = new byte[] { 0x00, 0x00, 0x15 };
- public static byte[] UMP45 = new byte[] { 0x00, 0x00, 0x16 };
- public static byte[] MP7 = new byte[] { 0x00, 0x00, 0x17 };
- public static byte[] AK47 = new byte[] { 0x00, 0x00, 0x18 };
- public static byte[] M16A4 = new byte[] { 0x00, 0x00, 0x19 };
- public static byte[] M4A1 = new byte[] { 0x00, 0x00, 0x1A };
- public static byte[] FAD = new byte[] { 0x00, 0x00, 0x1B };
- public static byte[] ACR6_8 = new byte[] { 0x00, 0x00, 0x1C };
- public static byte[] Type95 = new byte[] { 0x00, 0x00, 0x1D };
- public static byte[] MK14 = new byte[] { 0x00, 0x00, 0x1E };
- public static byte[] SCAR_L = new byte[] { 0x00, 0x00, 0x1F };
- public static byte[] G36C = new byte[] { 0x00, 0x00, 0x20 };
- public static byte[] CM901 = new byte[] { 0x00, 0x00, 0x21 };
- public static byte[] M203 = new byte[] { 0x00, 0x00, 0x22 };
- public static byte[] M320_GLM = new byte[] { 0x00, 0x00, 0x23 };
- public static byte[] RPG = new byte[] { 0x00, 0x00, 0x24 };
- public static byte[] SMAW = new byte[] { 0x00, 0x00, 0x25 };
- public static byte[] Stinger = new byte[] { 0x00, 0x00, 0x26 };
- public static byte[] Javelin = new byte[] { 0x00, 0x00, 0x27 };
- public static byte[] XM25 = new byte[] { 0x00, 0x00, 0x28 };
- public static byte[] Dragunov = new byte[] { 0x00, 0x00, 0x29 };
- public static byte[] MSR = new byte[] { 0x00, 0x00, 0x2A };
- public static byte[] Barret_50Cal = new byte[] { 0x00, 0x00, 0x2B };
- public static byte[] RSASS = new byte[] { 0x00, 0x00, 0x2C };
- public static byte[] AS50 = new byte[] { 0x00, 0x00, 0x2D };
- public static byte[] L118A = new byte[] { 0x00, 0x00, 0x2E };
- public static byte[] KSG12 = new byte[] { 0x00, 0x00, 0x2F };
- public static byte[] Model1887 = new byte[] { 0x00, 0x00, 0x30 };
- public static byte[] Striker = new byte[] { 0x00, 0x00, 0x31 };
- public static byte[] AA_12 = new byte[] { 0x00, 0x00, 0x32 };
- public static byte[] USAS_12 = new byte[] { 0x00, 0x00, 0x33 };
- public static byte[] SPAS12 = new byte[] { 0x00, 0x00, 0x34 };
- public static byte[] M60E4_Juggernaut = new byte[] { 0x00, 0x00, 0x35 };
- public static byte[] M60E4 = new byte[] { 0x00, 0x00, 0x36 };
- public static byte[] MK46 = new byte[] { 0x00, 0x00, 0x37 };
- public static byte[] PKP_PECHENEG = new byte[] { 0x00, 0x00, 0x38 };
- public static byte[] L86_LSW = new byte[] { 0x00, 0x00, 0x39 };
- public static byte[] MG36 = new byte[] { 0x00, 0x00, 0x3A };
- public static byte[] C4 = new byte[] { 0x00, 0x00, 0x3B };
- public static byte[] C4_Glitch /*(Throw it, and after 8 seconds, it blowing)*/ = new byte[] { 0x00, 0x00, 0x3C };
- public static byte[] Claymore = new byte[] { 0x00, 0x00, 0x3D };
- public static byte[] Trophy_System = new byte[] { 0x00, 0x00, 0x3E };
- public static byte[] MZ3_Designanator /*(F2000)*/ = new byte[] { 0x00, 0x00, 0x3F };
- public static byte[] Scrambler = new byte[] { 0x00, 0x00, 0x40 };
- public static byte[] NoWeapon = new byte[] { 0x00, 0x00, 0x41 };
- public static byte[] Semtex = new byte[] { 0x00, 0x00, 0x42 };
- public static byte[] Frag = new byte[] { 0x00, 0x00, 0x43 };
- public static byte[] Flash = new byte[] { 0x00, 0x00, 0x44 };
- public static byte[] Smoke = new byte[] { 0x00, 0x00, 0x45 };
- public static byte[] Stun = new byte[] { 0x00, 0x00, 0x46 };
- public static byte[] EMP_Grande = new byte[] { 0x00, 0x00, 0x47 };
- public static byte[] Throwing_Knife = new byte[] { 0x00, 0x00, 0x48 };
- public static byte[] Bouncing_Betty = new byte[] { 0x00, 0x00, 0x49 };
- public static byte[] Tactical_Insertion = new byte[] { 0x00, 0x00, 0x4A };
- public static byte[] Flashing_Weapon = new byte[] { 0x00, 0x00, 0x4B };
- public static byte[] Frag_2 = new byte[] { 0x00, 0x00, 0x4C };
- public static byte[] NoWeapon_2 = new byte[] { 0x00, 0x00, 0x4D };
- public static byte[] NoWeapon_3 = new byte[] { 0x00, 0x00, 0x4E };
- public static byte[] Portable_Radar /*(Fake)*/ = new byte[] { 0x00, 0x00, 0x4F };
- public static byte[] Bomb = new byte[] { 0x00, 0x00, 0x50 };
- public static byte[] Bomb_2 = new byte[] { 0x00, 0x00, 0x51 };
- public static byte[] Phone = new byte[] { 0x00, 0x00, 0x60 };
- public static byte[] Laptop = new byte[] { 0x00, 0x00, 0x53 };
- public static byte[] Phone_2 = new byte[] { 0x00, 0x00, 0x63 };
- public static byte[] Laptop_2 = new byte[] { 0x00, 0x00, 0x57 };
- public static byte[] Airdrop_Marker = new byte[] { 0x00, 0x00, 0x5E };
- public static byte[] Vest = new byte[] { 0x00, 0x00, 0x61 };
- public static byte[] Airdrop_Trap_Marker = new byte[] { 0x00, 0x00, 0x62 };
- public static byte[] Airdrop_Escort_Marker = new byte[] { 0x00, 0x00, 0x67 };
- public static byte[] AC130_25mm = new byte[] { 0x00, 0x00, 0x68 };
- public static byte[] AC130_40mm = new byte[] { 0x00, 0x00, 0x69 };
- public static byte[] AC130_105mm = new byte[] { 0x00, 0x00, 0x6A };
- public static byte[] Stinger_Bullet = new byte[] { 0x00, 0x00, 0x6B };
- public static byte[] Javelin_Fake = new byte[] { 0x00, 0x00, 0x6C };
- public static byte[] Harriar_Bullets = new byte[] { 0x00, 0x00, 0x70 };
- public static byte[] Harriar_Rockets = new byte[] { 0x00, 0x00, 0x71 };
- public static byte[] Helicopter_Bullets = new byte[] { 0x00, 0x00, 0x72 };
- public static byte[] Frag_Airdrop_Trap /*(Explode like carapackage trap)*/ = new byte[] { 0x00, 0x00, 0x73 };
- public static byte[] Osprey_Vision = new byte[] { 0x00, 0x00, 0x74 };
- public static byte[] Strafe_Run = new byte[] { 0x00, 0x00, 0x75 };
- public static byte[] Pavelow_Bullets = new byte[] { 0x00, 0x00, 0x76 };
- public static byte[] EscortAirdrop_Bullets = new byte[] { 0x00, 0x00, 0x77 };
- public static byte[] Ripper_Vision = new byte[] { 0x00, 0x00, 0x80 };
- public static byte[] Ripper_Vision_Other = new byte[] { 0x00, 0x00, 0x81 };
- public static byte[] Walking_IMS = new byte[] { 0x00, 0x00, 0x82 };
- public static byte[] Remote_Sentry_Bullets = new byte[] { 0x00, 0x00, 0x83 }; //Must give IMS Before using this, otherwise its freeze!
- public static byte[] Remote_Sentry_Vision = new byte[] { 0x00, 0x00, 0x85 };
- public static byte[] Recon_Drone_Vision = new byte[] { 0x00, 0x00, 0x86 };
- public static byte[] Recon_Drone_Weapon = new byte[] { 0x00, 0x00, 0x87 };
- public static byte[] AssaultDrone_Vision = new byte[] { 0x00, 0x00, 0x8A };
- public static byte[] AssaultDrone_Rockets = new byte[] { 0x00, 0x00, 0x8B };
- public static byte[] Osprey_Bullets = new byte[] { 0x00, 0x00, 0x7E };
- }
- }
- #endregion
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