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- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Model0 = Instance.new("Model")
- Part1 = Instance.new("Part")
- Part2 = Instance.new("Part")
- Part3 = Instance.new("Part")
- Part4 = Instance.new("Part")
- Model5 = Instance.new("Model")
- Part6 = Instance.new("Part")
- Model7 = Instance.new("Model")
- Part8 = Instance.new("Part")
- CylinderMesh9 = Instance.new("CylinderMesh")
- Part10 = Instance.new("Part")
- CylinderMesh11 = Instance.new("CylinderMesh")
- Part12 = Instance.new("Part")
- CylinderMesh13 = Instance.new("CylinderMesh")
- Part14 = Instance.new("Part")
- CylinderMesh15 = Instance.new("CylinderMesh")
- Part16 = Instance.new("Part")
- CylinderMesh17 = Instance.new("CylinderMesh")
- Part18 = Instance.new("Part")
- CylinderMesh19 = Instance.new("CylinderMesh")
- Part20 = Instance.new("Part")
- CylinderMesh21 = Instance.new("CylinderMesh")
- Part22 = Instance.new("Part")
- CylinderMesh23 = Instance.new("CylinderMesh")
- Part24 = Instance.new("Part")
- CylinderMesh25 = Instance.new("CylinderMesh")
- Part26 = Instance.new("Part")
- CylinderMesh27 = Instance.new("CylinderMesh")
- UnionOperation28 = Instance.new("UnionOperation")
- WedgePart29 = Instance.new("WedgePart")
- Part30 = Instance.new("Part")
- CylinderMesh31 = Instance.new("CylinderMesh")
- Part32 = Instance.new("Part")
- CylinderMesh33 = Instance.new("CylinderMesh")
- Part34 = Instance.new("Part")
- Part35 = Instance.new("Part")
- Part36 = Instance.new("Part")
- Part37 = Instance.new("Part")
- Part38 = Instance.new("Part")
- CylinderMesh39 = Instance.new("CylinderMesh")
- Part40 = Instance.new("Part")
- Part41 = Instance.new("Part")
- CylinderMesh42 = Instance.new("CylinderMesh")
- WedgePart43 = Instance.new("WedgePart")
- WedgePart44 = Instance.new("WedgePart")
- WedgePart45 = Instance.new("WedgePart")
- WedgePart46 = Instance.new("WedgePart")
- WedgePart47 = Instance.new("WedgePart")
- Part48 = Instance.new("Part")
- CylinderMesh49 = Instance.new("CylinderMesh")
- Part50 = Instance.new("Part")
- CylinderMesh51 = Instance.new("CylinderMesh")
- UnionOperation52 = Instance.new("UnionOperation")
- Part53 = Instance.new("Part")
- Part54 = Instance.new("Part")
- Part55 = Instance.new("Part")
- Part56 = Instance.new("Part")
- Part57 = Instance.new("Part")
- Part58 = Instance.new("Part")
- Part59 = Instance.new("Part")
- Part60 = Instance.new("Part")
- Part61 = Instance.new("Part")
- Part62 = Instance.new("Part")
- Part63 = Instance.new("Part")
- Part64 = Instance.new("Part")
- Part65 = Instance.new("Part")
- Part66 = Instance.new("Part")
- Part67 = Instance.new("Part")
- Part68 = Instance.new("Part")
- Part69 = Instance.new("Part")
- Part70 = Instance.new("Part")
- Part71 = Instance.new("Part")
- Part72 = Instance.new("Part")
- Model73 = Instance.new("Model")
- Part74 = Instance.new("Part")
- Script75 = Instance.new("Script")
- ClickDetector76 = Instance.new("ClickDetector")
- Part77 = Instance.new("Part")
- Script78 = Instance.new("Script")
- ClickDetector79 = Instance.new("ClickDetector")
- Part80 = Instance.new("Part")
- BlockMesh81 = Instance.new("BlockMesh")
- PointLight82 = Instance.new("PointLight")
- Model83 = Instance.new("Model")
- UnionOperation84 = Instance.new("UnionOperation")
- Part85 = Instance.new("Part")
- Part86 = Instance.new("Part")
- Part87 = Instance.new("Part")
- Seat88 = Instance.new("Seat")
- Part89 = Instance.new("Part")
- Part90 = Instance.new("Part")
- Part91 = Instance.new("Part")
- Part92 = Instance.new("Part")
- Part93 = Instance.new("Part")
- Model94 = Instance.new("Model")
- ClickDetector95 = Instance.new("ClickDetector")
- Part96 = Instance.new("Part")
- Script97 = Instance.new("Script")
- Sound98 = Instance.new("Sound")
- Part99 = Instance.new("Part")
- Decal100 = Instance.new("Decal")
- Part101 = Instance.new("Part")
- Script102 = Instance.new("Script")
- Part103 = Instance.new("Part")
- SpecialMesh104 = Instance.new("SpecialMesh")
- Part105 = Instance.new("Part")
- Script106 = Instance.new("Script")
- Part107 = Instance.new("Part")
- Part108 = Instance.new("Part")
- Part109 = Instance.new("Part")
- Part110 = Instance.new("Part")
- Part111 = Instance.new("Part")
- Part112 = Instance.new("Part")
- Model0.Parent = mas
- Part1.Parent = Model0
- Part1.CFrame = CFrame.new(15.4999657, 0.300011009, 47.1000061, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part1.Position = Vector3.new(15.4999657, 0.300011009, 47.1000061)
- Part1.Color = Color3.new(0.152941, 0.27451, 0.176471)
- Part1.Size = Vector3.new(33.0000191, 0.200000003, 33.8000145)
- Part1.Anchored = true
- Part1.BottomSurface = Enum.SurfaceType.Smooth
- Part1.BrickColor = BrickColor.new("Earth green")
- Part1.Material = Enum.Material.Grass
- Part1.TopSurface = Enum.SurfaceType.Smooth
- Part1.brickColor = BrickColor.new("Earth green")
- Part2.Parent = Model0
- Part2.CFrame = CFrame.new(21.8999786, 3.00001001, 53.5000191, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part2.Position = Vector3.new(21.8999786, 3.00001001, 53.5000191)
- Part2.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part2.Transparency = 0.20000000298023
- Part2.Size = Vector3.new(0.599999368, 1.20000005, 0.199999854)
- Part2.Anchored = true
- Part2.BottomSurface = Enum.SurfaceType.Smooth
- Part2.BrickColor = BrickColor.new("Fossil")
- Part2.Material = Enum.Material.Glass
- Part2.TopSurface = Enum.SurfaceType.Smooth
- Part2.brickColor = BrickColor.new("Fossil")
- Part3.Parent = Model0
- Part3.CFrame = CFrame.new(15.0999622, 7.20000744, 36.7000237, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part3.Position = Vector3.new(15.0999622, 7.20000744, 36.7000237)
- Part3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part3.Size = Vector3.new(6.59999752, 0.399999857, 1.79999995)
- Part3.Anchored = true
- Part3.BottomSurface = Enum.SurfaceType.Smooth
- Part3.BrickColor = BrickColor.new("Really black")
- Part3.CanCollide = false
- Part3.Material = Enum.Material.DiamondPlate
- Part3.TopSurface = Enum.SurfaceType.Smooth
- Part3.brickColor = BrickColor.new("Really black")
- Part4.Parent = Model0
- Part4.CFrame = CFrame.new(21.8999786, 3.50001001, 54.2000084, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part4.Position = Vector3.new(21.8999786, 3.50001001, 54.2000084)
- Part4.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part4.Transparency = 0.20000000298023
- Part4.Size = Vector3.new(0.599999368, 0.200000003, 1.19999981)
- Part4.Anchored = true
- Part4.BottomSurface = Enum.SurfaceType.Smooth
- Part4.BrickColor = BrickColor.new("Fossil")
- Part4.Material = Enum.Material.Glass
- Part4.TopSurface = Enum.SurfaceType.Smooth
- Part4.brickColor = BrickColor.new("Fossil")
- Model5.Name = "Vault"
- Model5.Parent = Model0
- Part6.Parent = Model5
- Part6.CFrame = CFrame.new(11.8222675, 3.85003185, 35.6417923, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part6.Orientation = Vector3.new(0, 180, 0)
- Part6.Position = Vector3.new(11.8222675, 3.85003185, 35.6417923)
- Part6.Rotation = Vector3.new(-180, 0, -180)
- Part6.Color = Color3.new(0.411765, 0.4, 0.360784)
- Part6.Size = Vector3.new(0.600000024, 6.80000019, 0.400000036)
- Part6.Anchored = true
- Part6.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part6.BrickColor = BrickColor.new("Flint")
- Part6.CanCollide = false
- Part6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part6.Material = Enum.Material.DiamondPlate
- Part6.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part6.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part6.brickColor = BrickColor.new("Flint")
- Part6.FormFactor = Enum.FormFactor.Custom
- Part6.formFactor = Enum.FormFactor.Custom
- Model7.Name = "Door"
- Model7.Parent = Model5
- Model7.PrimaryPart = Part30
- Part8.Name = "Handle"
- Part8.Parent = Model7
- Part8.CFrame = CFrame.new(15.2224255, 3.84983635, 34.9418259, 0, 0, -1, 0, -1, 0, -1, 0, 0)
- Part8.Orientation = Vector3.new(0, -90, 180)
- Part8.Position = Vector3.new(15.2224255, 3.84983635, 34.9418259)
- Part8.Rotation = Vector3.new(-180, -90, 0)
- Part8.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part8.Size = Vector3.new(0.200000003, 2.80000019, 0.200000003)
- Part8.Anchored = true
- Part8.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part8.BrickColor = BrickColor.new("Really black")
- Part8.CanCollide = false
- Part8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part8.Material = Enum.Material.DiamondPlate
- Part8.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part8.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part8.brickColor = BrickColor.new("Really black")
- Part8.FormFactor = Enum.FormFactor.Custom
- Part8.formFactor = Enum.FormFactor.Custom
- CylinderMesh9.Parent = Part8
- Part10.Name = "Handle"
- Part10.Parent = Model7
- Part10.CFrame = CFrame.new(15.2224293, 3.84983635, 36.0417671, 0, -0.866025388, -0.500000238, 0, -0.500000238, 0.866025388, -1, 0, 0)
- Part10.Orientation = Vector3.new(-60, -90, 180)
- Part10.Position = Vector3.new(15.2224293, 3.84983635, 36.0417671)
- Part10.Rotation = Vector3.new(-90, -30, 90)
- Part10.Color = Color3.new(0.411765, 0.4, 0.360784)
- Part10.Size = Vector3.new(0.200000003, 2.80000019, 0.200000003)
- Part10.Anchored = true
- Part10.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part10.BrickColor = BrickColor.new("Flint")
- Part10.CanCollide = false
- Part10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part10.Material = Enum.Material.DiamondPlate
- Part10.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part10.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part10.brickColor = BrickColor.new("Flint")
- Part10.FormFactor = Enum.FormFactor.Custom
- Part10.formFactor = Enum.FormFactor.Custom
- CylinderMesh11.Parent = Part10
- Part12.Name = "Handle"
- Part12.Parent = Model7
- Part12.CFrame = CFrame.new(15.2224293, 3.84983635, 36.0417671, 0, 0, -1, 0, -1, 0, -1, 0, 0)
- Part12.Orientation = Vector3.new(0, -90, 180)
- Part12.Position = Vector3.new(15.2224293, 3.84983635, 36.0417671)
- Part12.Rotation = Vector3.new(-180, -90, 0)
- Part12.Color = Color3.new(0.411765, 0.4, 0.360784)
- Part12.Size = Vector3.new(0.200000003, 2.80000019, 0.200000003)
- Part12.Anchored = true
- Part12.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part12.BrickColor = BrickColor.new("Flint")
- Part12.CanCollide = false
- Part12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part12.Material = Enum.Material.DiamondPlate
- Part12.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part12.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part12.brickColor = BrickColor.new("Flint")
- Part12.FormFactor = Enum.FormFactor.Custom
- Part12.formFactor = Enum.FormFactor.Custom
- CylinderMesh13.Parent = Part12
- Part14.Name = "Handle"
- Part14.Parent = Model7
- Part14.CFrame = CFrame.new(15.2224293, 3.84983635, 36.0417671, 0, -0.866025388, 0.500000238, 0, 0.500000238, 0.866025388, -1, 0, 0)
- Part14.Orientation = Vector3.new(-60, 90, 0)
- Part14.Position = Vector3.new(15.2224293, 3.84983635, 36.0417671)
- Part14.Rotation = Vector3.new(-90, 30, 90)
- Part14.Color = Color3.new(0.411765, 0.4, 0.360784)
- Part14.Size = Vector3.new(0.200000003, 2.80000019, 0.200000003)
- Part14.Anchored = true
- Part14.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part14.BrickColor = BrickColor.new("Flint")
- Part14.CanCollide = false
- Part14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part14.Material = Enum.Material.DiamondPlate
- Part14.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part14.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part14.brickColor = BrickColor.new("Flint")
- Part14.FormFactor = Enum.FormFactor.Custom
- Part14.formFactor = Enum.FormFactor.Custom
- CylinderMesh15.Parent = Part14
- Part16.Parent = Model7
- Part16.CFrame = CFrame.new(15.2224522, 3.85003185, 35.3417435, 0, 0.866025388, 0.500000238, 0, 0.500000238, -0.866025388, -1, 0, 0)
- Part16.Orientation = Vector3.new(60, 90, 0)
- Part16.Position = Vector3.new(15.2224522, 3.85003185, 35.3417435)
- Part16.Rotation = Vector3.new(90, 30, -90)
- Part16.Color = Color3.new(0.411765, 0.4, 0.360784)
- Part16.Size = Vector3.new(0.400000006, 6, 0.400000006)
- Part16.Anchored = true
- Part16.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part16.BrickColor = BrickColor.new("Flint")
- Part16.CanCollide = false
- Part16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part16.Material = Enum.Material.DiamondPlate
- Part16.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part16.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part16.brickColor = BrickColor.new("Flint")
- Part16.FormFactor = Enum.FormFactor.Custom
- Part16.formFactor = Enum.FormFactor.Custom
- CylinderMesh17.Parent = Part16
- Part18.Parent = Model7
- Part18.CFrame = CFrame.new(15.2224522, 3.85003185, 35.3417435, 0, 0.500000954, 0.866024852, 0, 0.866024852, -0.500000954, -1, 0, 0)
- Part18.Orientation = Vector3.new(30, 90, 0)
- Part18.Position = Vector3.new(15.2224522, 3.85003185, 35.3417435)
- Part18.Rotation = Vector3.new(90, 60, -90)
- Part18.Color = Color3.new(0.411765, 0.4, 0.360784)
- Part18.Size = Vector3.new(0.400000006, 6, 0.400000006)
- Part18.Anchored = true
- Part18.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part18.BrickColor = BrickColor.new("Flint")
- Part18.CanCollide = false
- Part18.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part18.Material = Enum.Material.DiamondPlate
- Part18.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part18.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part18.brickColor = BrickColor.new("Flint")
- Part18.FormFactor = Enum.FormFactor.Custom
- Part18.formFactor = Enum.FormFactor.Custom
- CylinderMesh19.Parent = Part18
- Part20.Parent = Model7
- Part20.CFrame = CFrame.new(15.2224522, 3.85003185, 35.3417435, 0, 0, -1, 0, -1, 0, -1, 0, 0)
- Part20.Orientation = Vector3.new(0, -90, 180)
- Part20.Position = Vector3.new(15.2224522, 3.85003185, 35.3417435)
- Part20.Rotation = Vector3.new(-180, -90, 0)
- Part20.Color = Color3.new(0.411765, 0.4, 0.360784)
- Part20.Size = Vector3.new(0.400000006, 6, 0.400000006)
- Part20.Anchored = true
- Part20.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part20.BrickColor = BrickColor.new("Flint")
- Part20.CanCollide = false
- Part20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part20.Material = Enum.Material.DiamondPlate
- Part20.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part20.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part20.brickColor = BrickColor.new("Flint")
- Part20.FormFactor = Enum.FormFactor.Custom
- Part20.formFactor = Enum.FormFactor.Custom
- CylinderMesh21.Parent = Part20
- Part22.Parent = Model7
- Part22.CFrame = CFrame.new(15.2224522, 3.85003185, 35.3417435, 0, 0.500000954, -0.866024852, 0, -0.866024852, -0.500000954, -1, 0, 0)
- Part22.Orientation = Vector3.new(30, -90, 180)
- Part22.Position = Vector3.new(15.2224522, 3.85003185, 35.3417435)
- Part22.Rotation = Vector3.new(90, -60, -90)
- Part22.Color = Color3.new(0.411765, 0.4, 0.360784)
- Part22.Size = Vector3.new(0.400000006, 6, 0.400000006)
- Part22.Anchored = true
- Part22.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part22.BrickColor = BrickColor.new("Flint")
- Part22.CanCollide = false
- Part22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part22.Material = Enum.Material.DiamondPlate
- Part22.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part22.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part22.brickColor = BrickColor.new("Flint")
- Part22.FormFactor = Enum.FormFactor.Custom
- Part22.formFactor = Enum.FormFactor.Custom
- CylinderMesh23.Parent = Part22
- Part24.Parent = Model7
- Part24.CFrame = CFrame.new(15.2224522, 3.85003185, 35.3417435, 0, 0.866025388, -0.500000238, 0, -0.500000238, -0.866025388, -1, 0, 0)
- Part24.Orientation = Vector3.new(60, -90, 180)
- Part24.Position = Vector3.new(15.2224522, 3.85003185, 35.3417435)
- Part24.Rotation = Vector3.new(90, -30, -90)
- Part24.Color = Color3.new(0.411765, 0.4, 0.360784)
- Part24.Size = Vector3.new(0.400000006, 6, 0.400000006)
- Part24.Anchored = true
- Part24.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part24.BrickColor = BrickColor.new("Flint")
- Part24.CanCollide = false
- Part24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part24.Material = Enum.Material.DiamondPlate
- Part24.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part24.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part24.brickColor = BrickColor.new("Flint")
- Part24.FormFactor = Enum.FormFactor.Custom
- Part24.formFactor = Enum.FormFactor.Custom
- CylinderMesh25.Parent = Part24
- Part26.Parent = Model7
- Part26.CFrame = CFrame.new(15.2224522, 3.85003185, 35.3417435, 0, 1, 0, 0, 0, -1, -1, 0, 0)
- Part26.Orientation = Vector3.new(90, 90, 0)
- Part26.Position = Vector3.new(15.2224522, 3.85003185, 35.3417435)
- Part26.Rotation = Vector3.new(90, 0, -90)
- Part26.Color = Color3.new(0.411765, 0.4, 0.360784)
- Part26.Size = Vector3.new(0.400000006, 6, 0.400000006)
- Part26.Anchored = true
- Part26.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part26.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part26.BrickColor = BrickColor.new("Flint")
- Part26.CanCollide = false
- Part26.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part26.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part26.Material = Enum.Material.DiamondPlate
- Part26.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part26.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part26.brickColor = BrickColor.new("Flint")
- Part26.FormFactor = Enum.FormFactor.Custom
- Part26.formFactor = Enum.FormFactor.Custom
- CylinderMesh27.Parent = Part26
- UnionOperation28.Parent = Model7
- UnionOperation28.CFrame = CFrame.new(15.2224522, 3.85003185, 35.3417435, 0, 0, -1, 1, 0, 0, 0, -1, 0)
- UnionOperation28.Orientation = Vector3.new(0, -90, 90)
- UnionOperation28.Position = Vector3.new(15.2224522, 3.85003185, 35.3417435)
- UnionOperation28.Rotation = Vector3.new(-90, -90, 0)
- UnionOperation28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- UnionOperation28.Size = Vector3.new(6, 0.800000429, 6)
- UnionOperation28.Anchored = true
- UnionOperation28.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- UnionOperation28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- UnionOperation28.BrickColor = BrickColor.new("Really black")
- UnionOperation28.CanCollide = false
- UnionOperation28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- UnionOperation28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- UnionOperation28.Material = Enum.Material.DiamondPlate
- UnionOperation28.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- UnionOperation28.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- UnionOperation28.brickColor = BrickColor.new("Really black")
- UnionOperation28.UsePartColor = true
- WedgePart29.Parent = Model7
- WedgePart29.CFrame = CFrame.new(12.5225582, 5.5500598, 36.041851, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- WedgePart29.Orientation = Vector3.new(-90, 90, 0)
- WedgePart29.Position = Vector3.new(12.5225582, 5.5500598, 36.041851)
- WedgePart29.Rotation = Vector3.new(-90, 0, 90)
- WedgePart29.Color = Color3.new(0.411765, 0.4, 0.360784)
- WedgePart29.Size = Vector3.new(0.200000003, 0.599999964, 0.600000024)
- WedgePart29.Anchored = true
- WedgePart29.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart29.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart29.BrickColor = BrickColor.new("Flint")
- WedgePart29.CanCollide = false
- WedgePart29.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart29.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart29.Material = Enum.Material.DiamondPlate
- WedgePart29.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart29.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart29.brickColor = BrickColor.new("Flint")
- WedgePart29.FormFactor = Enum.FormFactor.Custom
- WedgePart29.formFactor = Enum.FormFactor.Custom
- Part30.Name = "HingePart"
- Part30.Parent = Model7
- Part30.CFrame = CFrame.new(11.8224239, 3.85008335, 35.8417931, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part30.Orientation = Vector3.new(0, 180, 0)
- Part30.Position = Vector3.new(11.8224239, 3.85008335, 35.8417931)
- Part30.Rotation = Vector3.new(-180, 0, -180)
- Part30.Color = Color3.new(0.411765, 0.4, 0.360784)
- Part30.Size = Vector3.new(0.800000012, 6.79999971, 0.600000024)
- Part30.Anchored = true
- Part30.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part30.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part30.BrickColor = BrickColor.new("Flint")
- Part30.CanCollide = false
- Part30.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part30.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part30.Material = Enum.Material.DiamondPlate
- Part30.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part30.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part30.brickColor = BrickColor.new("Flint")
- Part30.FormFactor = Enum.FormFactor.Custom
- Part30.formFactor = Enum.FormFactor.Custom
- CylinderMesh31.Parent = Part30
- Part32.Parent = Model7
- Part32.CFrame = CFrame.new(15.2223759, 6.14996767, 35.8417969, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part32.Orientation = Vector3.new(0, 180, 0)
- Part32.Position = Vector3.new(15.2223759, 6.14996767, 35.8417969)
- Part32.Rotation = Vector3.new(-180, 0, -180)
- Part32.Color = Color3.new(0.411765, 0.4, 0.360784)
- Part32.Size = Vector3.new(0.800000012, 0.999999523, 0.600000024)
- Part32.Anchored = true
- Part32.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part32.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part32.BrickColor = BrickColor.new("Flint")
- Part32.CanCollide = false
- Part32.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part32.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part32.Material = Enum.Material.DiamondPlate
- Part32.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part32.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part32.brickColor = BrickColor.new("Flint")
- Part32.FormFactor = Enum.FormFactor.Custom
- Part32.formFactor = Enum.FormFactor.Custom
- CylinderMesh33.Parent = Part32
- Part34.Parent = Model7
- Part34.CFrame = CFrame.new(12.3224888, 6.54998732, 36.04179, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part34.Orientation = Vector3.new(0, 180, 0)
- Part34.Position = Vector3.new(12.3224888, 6.54998732, 36.04179)
- Part34.Rotation = Vector3.new(-180, 0, -180)
- Part34.Color = Color3.new(0.411765, 0.4, 0.360784)
- Part34.Size = Vector3.new(1, 1.39999986, 0.200000003)
- Part34.Anchored = true
- Part34.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part34.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part34.BrickColor = BrickColor.new("Flint")
- Part34.CanCollide = false
- Part34.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part34.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part34.Material = Enum.Material.DiamondPlate
- Part34.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part34.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part34.brickColor = BrickColor.new("Flint")
- Part34.FormFactor = Enum.FormFactor.Custom
- Part34.formFactor = Enum.FormFactor.Custom
- Part35.Parent = Model7
- Part35.CFrame = CFrame.new(14.0225468, 6.14996767, 36.0418091, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part35.Orientation = Vector3.new(0, 180, 0)
- Part35.Position = Vector3.new(14.0225468, 6.14996767, 36.0418091)
- Part35.Rotation = Vector3.new(-180, 0, -180)
- Part35.Color = Color3.new(0.411765, 0.4, 0.360784)
- Part35.Size = Vector3.new(2.4000001, 0.999999821, 0.200000003)
- Part35.Anchored = true
- Part35.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part35.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part35.BrickColor = BrickColor.new("Flint")
- Part35.CanCollide = false
- Part35.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part35.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part35.Material = Enum.Material.DiamondPlate
- Part35.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part35.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part35.brickColor = BrickColor.new("Flint")
- Part35.FormFactor = Enum.FormFactor.Custom
- Part35.formFactor = Enum.FormFactor.Custom
- Part36.Parent = Model7
- Part36.CFrame = CFrame.new(13.222578, 3.85005951, 36.0418167, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part36.Orientation = Vector3.new(0, 180, 0)
- Part36.Position = Vector3.new(13.222578, 3.85005951, 36.0418167)
- Part36.Rotation = Vector3.new(-180, 0, -180)
- Part36.Color = Color3.new(0.411765, 0.4, 0.360784)
- Part36.Size = Vector3.new(0.800000072, 3.5999999, 0.200000003)
- Part36.Anchored = true
- Part36.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part36.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part36.BrickColor = BrickColor.new("Flint")
- Part36.CanCollide = false
- Part36.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part36.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part36.Material = Enum.Material.DiamondPlate
- Part36.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part36.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part36.brickColor = BrickColor.new("Flint")
- Part36.FormFactor = Enum.FormFactor.Custom
- Part36.formFactor = Enum.FormFactor.Custom
- Part37.Parent = Model7
- Part37.CFrame = CFrame.new(14.0225468, 1.54994547, 36.0418091, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part37.Orientation = Vector3.new(0, 180, 0)
- Part37.Position = Vector3.new(14.0225468, 1.54994547, 36.0418091)
- Part37.Rotation = Vector3.new(-180, 0, -180)
- Part37.Color = Color3.new(0.411765, 0.4, 0.360784)
- Part37.Size = Vector3.new(2.4000001, 0.999999821, 0.200000003)
- Part37.Anchored = true
- Part37.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part37.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part37.BrickColor = BrickColor.new("Flint")
- Part37.CanCollide = false
- Part37.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part37.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part37.Material = Enum.Material.DiamondPlate
- Part37.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part37.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part37.brickColor = BrickColor.new("Flint")
- Part37.FormFactor = Enum.FormFactor.Custom
- Part37.formFactor = Enum.FormFactor.Custom
- Part38.Parent = Model7
- Part38.CFrame = CFrame.new(15.2223759, 1.54994547, 35.8417969, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part38.Orientation = Vector3.new(0, 180, 0)
- Part38.Position = Vector3.new(15.2223759, 1.54994547, 35.8417969)
- Part38.Rotation = Vector3.new(-180, 0, -180)
- Part38.Color = Color3.new(0.411765, 0.4, 0.360784)
- Part38.Size = Vector3.new(0.800000012, 0.999999523, 0.600000024)
- Part38.Anchored = true
- Part38.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part38.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part38.BrickColor = BrickColor.new("Flint")
- Part38.CanCollide = false
- Part38.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part38.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part38.Material = Enum.Material.DiamondPlate
- Part38.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part38.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part38.brickColor = BrickColor.new("Flint")
- Part38.FormFactor = Enum.FormFactor.Custom
- Part38.formFactor = Enum.FormFactor.Custom
- CylinderMesh39.Parent = Part38
- Part40.Parent = Model7
- Part40.CFrame = CFrame.new(12.3224888, 1.14995348, 36.04179, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part40.Orientation = Vector3.new(0, 180, 0)
- Part40.Position = Vector3.new(12.3224888, 1.14995348, 36.04179)
- Part40.Rotation = Vector3.new(-180, 0, -180)
- Part40.Color = Color3.new(0.411765, 0.4, 0.360784)
- Part40.Size = Vector3.new(1, 1.39999986, 0.200000003)
- Part40.Anchored = true
- Part40.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part40.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part40.BrickColor = BrickColor.new("Flint")
- Part40.CanCollide = false
- Part40.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part40.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part40.Material = Enum.Material.DiamondPlate
- Part40.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part40.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part40.brickColor = BrickColor.new("Flint")
- Part40.FormFactor = Enum.FormFactor.Custom
- Part40.formFactor = Enum.FormFactor.Custom
- Part41.Name = "Handle"
- Part41.Parent = Model7
- Part41.CFrame = CFrame.new(15.2224255, 3.84983635, 34.9418259, 0, -0.866025388, 0.500000238, 0, 0.500000238, 0.866025388, -1, 0, 0)
- Part41.Orientation = Vector3.new(-60, 90, 0)
- Part41.Position = Vector3.new(15.2224255, 3.84983635, 34.9418259)
- Part41.Rotation = Vector3.new(-90, 30, 90)
- Part41.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part41.Size = Vector3.new(0.200000003, 2.80000019, 0.200000003)
- Part41.Anchored = true
- Part41.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part41.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part41.BrickColor = BrickColor.new("Really black")
- Part41.CanCollide = false
- Part41.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part41.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part41.Material = Enum.Material.DiamondPlate
- Part41.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part41.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part41.brickColor = BrickColor.new("Really black")
- Part41.FormFactor = Enum.FormFactor.Custom
- Part41.formFactor = Enum.FormFactor.Custom
- CylinderMesh42.Parent = Part41
- WedgePart43.Parent = Model7
- WedgePart43.CFrame = CFrame.new(13.422533, 6.94995832, 36.0418358, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- WedgePart43.Orientation = Vector3.new(0, -90, 0)
- WedgePart43.Position = Vector3.new(13.422533, 6.94995832, 36.0418358)
- WedgePart43.Rotation = Vector3.new(0, -90, 0)
- WedgePart43.Color = Color3.new(0.411765, 0.4, 0.360784)
- WedgePart43.Size = Vector3.new(0.200000003, 0.599999964, 1.20000005)
- WedgePart43.Anchored = true
- WedgePart43.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart43.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart43.BrickColor = BrickColor.new("Flint")
- WedgePart43.CanCollide = false
- WedgePart43.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart43.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart43.Material = Enum.Material.DiamondPlate
- WedgePart43.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart43.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart43.brickColor = BrickColor.new("Flint")
- WedgePart43.FormFactor = Enum.FormFactor.Custom
- WedgePart43.formFactor = Enum.FormFactor.Custom
- WedgePart44.Parent = Model7
- WedgePart44.CFrame = CFrame.new(13.422533, 0.750046849, 36.0418358, 0, 0, -1, 0, -1, 0, -1, 0, 0)
- WedgePart44.Orientation = Vector3.new(0, -90, 180)
- WedgePart44.Position = Vector3.new(13.422533, 0.750046849, 36.0418358)
- WedgePart44.Rotation = Vector3.new(-180, -90, 0)
- WedgePart44.Color = Color3.new(0.411765, 0.4, 0.360784)
- WedgePart44.Size = Vector3.new(0.200000003, 0.599999964, 1.20000005)
- WedgePart44.Anchored = true
- WedgePart44.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart44.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart44.BrickColor = BrickColor.new("Flint")
- WedgePart44.CanCollide = false
- WedgePart44.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart44.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart44.Material = Enum.Material.DiamondPlate
- WedgePart44.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart44.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart44.brickColor = BrickColor.new("Flint")
- WedgePart44.FormFactor = Enum.FormFactor.Custom
- WedgePart44.formFactor = Enum.FormFactor.Custom
- WedgePart45.Parent = Model7
- WedgePart45.CFrame = CFrame.new(12.5224934, 2.14992046, 36.0418167, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- WedgePart45.Orientation = Vector3.new(0, 90, 0)
- WedgePart45.Position = Vector3.new(12.5224934, 2.14992046, 36.0418167)
- WedgePart45.Rotation = Vector3.new(0, 90, 0)
- WedgePart45.Color = Color3.new(0.411765, 0.4, 0.360784)
- WedgePart45.Size = Vector3.new(0.200000003, 0.599999964, 0.600000024)
- WedgePart45.Anchored = true
- WedgePart45.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart45.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart45.BrickColor = BrickColor.new("Flint")
- WedgePart45.CanCollide = false
- WedgePart45.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart45.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart45.Material = Enum.Material.DiamondPlate
- WedgePart45.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart45.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart45.brickColor = BrickColor.new("Flint")
- WedgePart45.FormFactor = Enum.FormFactor.Custom
- WedgePart45.formFactor = Enum.FormFactor.Custom
- WedgePart46.Parent = Model7
- WedgePart46.CFrame = CFrame.new(13.9225788, 5.35004282, 36.0418129, 0, 0, -1, 0, -1, 0, -1, 0, 0)
- WedgePart46.Orientation = Vector3.new(0, -90, 180)
- WedgePart46.Position = Vector3.new(13.9225788, 5.35004282, 36.0418129)
- WedgePart46.Rotation = Vector3.new(-180, -90, 0)
- WedgePart46.Color = Color3.new(0.411765, 0.4, 0.360784)
- WedgePart46.Size = Vector3.new(0.200000003, 0.599999964, 0.600000024)
- WedgePart46.Anchored = true
- WedgePart46.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart46.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart46.BrickColor = BrickColor.new("Flint")
- WedgePart46.CanCollide = false
- WedgePart46.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart46.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart46.Material = Enum.Material.DiamondPlate
- WedgePart46.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart46.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart46.brickColor = BrickColor.new("Flint")
- WedgePart46.FormFactor = Enum.FormFactor.Custom
- WedgePart46.formFactor = Enum.FormFactor.Custom
- WedgePart47.Parent = Model7
- WedgePart47.CFrame = CFrame.new(13.9225368, 2.34993458, 36.0418243, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- WedgePart47.Orientation = Vector3.new(0, -90, 0)
- WedgePart47.Position = Vector3.new(13.9225368, 2.34993458, 36.0418243)
- WedgePart47.Rotation = Vector3.new(0, -90, 0)
- WedgePart47.Color = Color3.new(0.411765, 0.4, 0.360784)
- WedgePart47.Size = Vector3.new(0.200000003, 0.599999964, 0.600000024)
- WedgePart47.Anchored = true
- WedgePart47.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart47.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart47.BrickColor = BrickColor.new("Flint")
- WedgePart47.CanCollide = false
- WedgePart47.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart47.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart47.Material = Enum.Material.DiamondPlate
- WedgePart47.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart47.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- WedgePart47.brickColor = BrickColor.new("Flint")
- WedgePart47.FormFactor = Enum.FormFactor.Custom
- WedgePart47.formFactor = Enum.FormFactor.Custom
- Part48.Parent = Model7
- Part48.CFrame = CFrame.new(15.2224483, 3.84981251, 35.3416939, 0, 0, -1, 1, 0, 0, 0, -1, 0)
- Part48.Orientation = Vector3.new(0, -90, 90)
- Part48.Position = Vector3.new(15.2224483, 3.84981251, 35.3416939)
- Part48.Rotation = Vector3.new(-90, -90, 0)
- Part48.Color = Color3.new(0.584314, 0.537255, 0.533333)
- Part48.Size = Vector3.new(2.4000001, 0.400000036, 2.4000001)
- Part48.Anchored = true
- Part48.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part48.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part48.BrickColor = BrickColor.new("Hurricane grey")
- Part48.CanCollide = false
- Part48.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part48.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part48.Material = Enum.Material.DiamondPlate
- Part48.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part48.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part48.brickColor = BrickColor.new("Hurricane grey")
- Part48.FormFactor = Enum.FormFactor.Custom
- Part48.formFactor = Enum.FormFactor.Custom
- CylinderMesh49.Parent = Part48
- Part50.Name = "Handle"
- Part50.Parent = Model7
- Part50.CFrame = CFrame.new(15.2224255, 3.84983635, 34.9418259, 0, -0.866025388, -0.500000238, 0, -0.500000238, 0.866025388, -1, 0, 0)
- Part50.Orientation = Vector3.new(-60, -90, 180)
- Part50.Position = Vector3.new(15.2224255, 3.84983635, 34.9418259)
- Part50.Rotation = Vector3.new(-90, -30, 90)
- Part50.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part50.Size = Vector3.new(0.200000003, 2.80000019, 0.200000003)
- Part50.Anchored = true
- Part50.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part50.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part50.BrickColor = BrickColor.new("Really black")
- Part50.CanCollide = false
- Part50.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part50.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part50.Material = Enum.Material.DiamondPlate
- Part50.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part50.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part50.brickColor = BrickColor.new("Really black")
- Part50.FormFactor = Enum.FormFactor.Custom
- Part50.formFactor = Enum.FormFactor.Custom
- CylinderMesh51.Parent = Part50
- UnionOperation52.Parent = Model5
- UnionOperation52.CFrame = CFrame.new(15.2224293, 3.85003185, 35.2417374, 0, 0, -1, 1, 0, 0, 0, -1, 0)
- UnionOperation52.Orientation = Vector3.new(0, -90, 90)
- UnionOperation52.Position = Vector3.new(15.2224293, 3.85003185, 35.2417374)
- UnionOperation52.Rotation = Vector3.new(-90, -90, 0)
- UnionOperation52.Color = Color3.new(0.356863, 0.364706, 0.411765)
- UnionOperation52.Size = Vector3.new(6.8000021, 0.600001693, 7.20000076)
- UnionOperation52.Anchored = true
- UnionOperation52.BrickColor = BrickColor.new("Smoky grey")
- UnionOperation52.CanCollide = false
- UnionOperation52.Material = Enum.Material.DiamondPlate
- UnionOperation52.brickColor = BrickColor.new("Smoky grey")
- UnionOperation52.UsePartColor = true
- Part53.Parent = Model0
- Part53.CFrame = CFrame.new(1.89996529, 3.80000973, 47.4000168, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part53.Position = Vector3.new(1.89996529, 3.80000973, 47.4000168)
- Part53.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part53.Size = Vector3.new(1.79999542, 6.79999781, 23.1999969)
- Part53.Anchored = true
- Part53.BottomSurface = Enum.SurfaceType.Smooth
- Part53.BrickColor = BrickColor.new("Smoky grey")
- Part53.Material = Enum.Material.DiamondPlate
- Part53.TopSurface = Enum.SurfaceType.Smooth
- Part53.brickColor = BrickColor.new("Smoky grey")
- Part54.Parent = Model0
- Part54.CFrame = CFrame.new(11.1999426, 3.90000963, 45.8999329, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part54.Position = Vector3.new(11.1999426, 3.90000963, 45.8999329)
- Part54.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part54.Size = Vector3.new(1.19999838, 6.99999762, 20.2000027)
- Part54.Anchored = true
- Part54.BottomSurface = Enum.SurfaceType.Smooth
- Part54.BrickColor = BrickColor.new("Smoky grey")
- Part54.Material = Enum.Material.DiamondPlate
- Part54.TopSurface = Enum.SurfaceType.Smooth
- Part54.brickColor = BrickColor.new("Smoky grey")
- Part55.Parent = Model0
- Part55.CFrame = CFrame.new(21.1999474, 3.80000973, 52.5999107, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part55.Position = Vector3.new(21.1999474, 3.80000973, 52.5999107)
- Part55.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part55.Size = Vector3.new(1.19999838, 6.79999781, 6.79999781)
- Part55.Anchored = true
- Part55.BottomSurface = Enum.SurfaceType.Smooth
- Part55.BrickColor = BrickColor.new("Smoky grey")
- Part55.Material = Enum.Material.DiamondPlate
- Part55.TopSurface = Enum.SurfaceType.Smooth
- Part55.brickColor = BrickColor.new("Smoky grey")
- Part56.Parent = Model0
- Part56.CFrame = CFrame.new(15.0999508, 0.500010192, 49.1999512, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part56.Position = Vector3.new(15.0999508, 0.500010192, 49.1999512)
- Part56.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part56.Size = Vector3.new(27.4000072, 0.199997991, 22.8000164)
- Part56.Anchored = true
- Part56.BottomSurface = Enum.SurfaceType.Smooth
- Part56.BrickColor = BrickColor.new("Really black")
- Part56.Material = Enum.Material.DiamondPlate
- Part56.TopSurface = Enum.SurfaceType.Smooth
- Part56.brickColor = BrickColor.new("Really black")
- Part57.Parent = Model0
- Part57.CFrame = CFrame.new(21.1999474, 6.30000877, 46.899868, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part57.Position = Vector3.new(21.1999474, 6.30000877, 46.899868)
- Part57.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part57.Size = Vector3.new(1.19999838, 1.79999936, 4.599998)
- Part57.Anchored = true
- Part57.BottomSurface = Enum.SurfaceType.Smooth
- Part57.BrickColor = BrickColor.new("Smoky grey")
- Part57.Material = Enum.Material.DiamondPlate
- Part57.TopSurface = Enum.SurfaceType.Smooth
- Part57.brickColor = BrickColor.new("Smoky grey")
- Part58.Parent = Model0
- Part58.CFrame = CFrame.new(21.7999496, 1.90000975, 46.899868, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part58.Position = Vector3.new(21.7999496, 1.90000975, 46.899868)
- Part58.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part58.Size = Vector3.new(2.39999866, 2.59999943, 4.599998)
- Part58.Anchored = true
- Part58.BottomSurface = Enum.SurfaceType.Smooth
- Part58.BrickColor = BrickColor.new("Smoky grey")
- Part58.Material = Enum.Material.DiamondPlate
- Part58.TopSurface = Enum.SurfaceType.Smooth
- Part58.brickColor = BrickColor.new("Smoky grey")
- Part59.Parent = Model0
- Part59.CFrame = CFrame.new(15.0999527, 3.80000997, 59.8999519, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part59.Position = Vector3.new(15.0999527, 3.80000997, 59.8999519)
- Part59.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part59.Size = Vector3.new(28.2000084, 6.79999781, 1.80001283)
- Part59.Anchored = true
- Part59.BottomSurface = Enum.SurfaceType.Smooth
- Part59.BrickColor = BrickColor.new("Smoky grey")
- Part59.Material = Enum.Material.DiamondPlate
- Part59.TopSurface = Enum.SurfaceType.Smooth
- Part59.brickColor = BrickColor.new("Smoky grey")
- Part60.Parent = Model0
- Part60.CFrame = CFrame.new(23.7999573, 3.80000973, 36.8000145, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part60.Position = Vector3.new(23.7999573, 3.80000973, 36.8000145)
- Part60.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part60.Size = Vector3.new(10.7999964, 6.79999781, 2)
- Part60.Anchored = true
- Part60.BottomSurface = Enum.SurfaceType.Smooth
- Part60.BrickColor = BrickColor.new("Smoky grey")
- Part60.Material = Enum.Material.DiamondPlate
- Part60.TopSurface = Enum.SurfaceType.Smooth
- Part60.brickColor = BrickColor.new("Smoky grey")
- Part61.Parent = Model0
- Part61.CFrame = CFrame.new(11.1999874, 3.80000997, 35.3999977, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part61.Position = Vector3.new(11.1999874, 3.80000997, 35.3999977)
- Part61.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part61.Size = Vector3.new(0.799999356, 7.1999979, 0.799999833)
- Part61.Anchored = true
- Part61.BottomSurface = Enum.SurfaceType.Smooth
- Part61.BrickColor = BrickColor.new("Smoky grey")
- Part61.Material = Enum.Material.DiamondPlate
- Part61.TopSurface = Enum.SurfaceType.Smooth
- Part61.brickColor = BrickColor.new("Smoky grey")
- Part62.Parent = Model0
- Part62.CFrame = CFrame.new(6.39996147, 3.90000963, 36.8000145, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part62.Position = Vector3.new(6.39996147, 3.90000963, 36.8000145)
- Part62.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part62.Size = Vector3.new(10.7999964, 6.99999762, 2)
- Part62.Anchored = true
- Part62.BottomSurface = Enum.SurfaceType.Smooth
- Part62.BrickColor = BrickColor.new("Smoky grey")
- Part62.Material = Enum.Material.DiamondPlate
- Part62.TopSurface = Enum.SurfaceType.Smooth
- Part62.brickColor = BrickColor.new("Smoky grey")
- Part63.Parent = Model0
- Part63.CFrame = CFrame.new(28.4999638, 3.80000973, 48.2999878, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part63.Position = Vector3.new(28.4999638, 3.80000973, 48.2999878)
- Part63.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part63.Size = Vector3.new(1.39999676, 6.79999781, 25.0000134)
- Part63.Anchored = true
- Part63.BottomSurface = Enum.SurfaceType.Smooth
- Part63.BrickColor = BrickColor.new("Smoky grey")
- Part63.Material = Enum.Material.DiamondPlate
- Part63.TopSurface = Enum.SurfaceType.Smooth
- Part63.brickColor = BrickColor.new("Smoky grey")
- Part64.Parent = Model0
- Part64.CFrame = CFrame.new(21.1999474, 3.80000973, 42.5998993, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part64.Position = Vector3.new(21.1999474, 3.80000973, 42.5998993)
- Part64.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part64.Size = Vector3.new(1.19999838, 6.79999781, 4.00000048)
- Part64.Anchored = true
- Part64.BottomSurface = Enum.SurfaceType.Smooth
- Part64.BrickColor = BrickColor.new("Smoky grey")
- Part64.Material = Enum.Material.DiamondPlate
- Part64.TopSurface = Enum.SurfaceType.Smooth
- Part64.brickColor = BrickColor.new("Smoky grey")
- Part65.Parent = Model0
- Part65.CFrame = CFrame.new(15.0999622, 0.700011373, 36.7000237, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part65.Position = Vector3.new(15.0999622, 0.700011373, 36.7000237)
- Part65.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part65.Size = Vector3.new(6.599998, 0.599999845, 1.79999995)
- Part65.Anchored = true
- Part65.BottomSurface = Enum.SurfaceType.Smooth
- Part65.BrickColor = BrickColor.new("Really black")
- Part65.CanCollide = false
- Part65.Material = Enum.Material.DiamondPlate
- Part65.TopSurface = Enum.SurfaceType.Smooth
- Part65.brickColor = BrickColor.new("Really black")
- Part66.Parent = Model0
- Part66.CFrame = CFrame.new(15.099987, 8.59999752, 47.9000092, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part66.Position = Vector3.new(15.099987, 8.59999752, 47.9000092)
- Part66.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part66.Size = Vector3.new(28.1999874, 2.79999828, 25.800005)
- Part66.Anchored = true
- Part66.BottomSurface = Enum.SurfaceType.Smooth
- Part66.BrickColor = BrickColor.new("Smoky grey")
- Part66.Material = Enum.Material.DiamondPlate
- Part66.TopSurface = Enum.SurfaceType.Smooth
- Part66.brickColor = BrickColor.new("Smoky grey")
- Part67.Parent = Model0
- Part67.CFrame = CFrame.new(21.7999783, 2.90001011, 54.1000099, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part67.Position = Vector3.new(21.7999783, 2.90001011, 54.1000099)
- Part67.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part67.Transparency = 0.20000000298023
- Part67.Size = Vector3.new(0.39999938, 1, 1.39999986)
- Part67.Anchored = true
- Part67.BottomSurface = Enum.SurfaceType.Smooth
- Part67.BrickColor = BrickColor.new("Fossil")
- Part67.Material = Enum.Material.Glass
- Part67.TopSurface = Enum.SurfaceType.Smooth
- Part67.brickColor = BrickColor.new("Fossil")
- Part68.Parent = Model0
- Part68.CFrame = CFrame.new(21.8999786, 2.50001049, 54.1000099, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part68.Position = Vector3.new(21.8999786, 2.50001049, 54.1000099)
- Part68.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part68.Transparency = 0.20000000298023
- Part68.Size = Vector3.new(0.599999368, 0.200000003, 0.999999821)
- Part68.Anchored = true
- Part68.BottomSurface = Enum.SurfaceType.Smooth
- Part68.BrickColor = BrickColor.new("Fossil")
- Part68.Material = Enum.Material.Glass
- Part68.TopSurface = Enum.SurfaceType.Smooth
- Part68.brickColor = BrickColor.new("Fossil")
- Part69.Parent = Model0
- Part69.CFrame = CFrame.new(16.1999283, 6.9000082, 55.4998703, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part69.Position = Vector3.new(16.1999283, 6.9000082, 55.4998703)
- Part69.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part69.Size = Vector3.new(8.79999733, 0.999998629, 0.999999106)
- Part69.Anchored = true
- Part69.BottomSurface = Enum.SurfaceType.Smooth
- Part69.BrickColor = BrickColor.new("Smoky grey")
- Part69.Material = Enum.Material.DiamondPlate
- Part69.TopSurface = Enum.SurfaceType.Smooth
- Part69.brickColor = BrickColor.new("Smoky grey")
- Part70.Parent = Model0
- Part70.CFrame = CFrame.new(6.6999836, 0.700009942, 43.4999771, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part70.Position = Vector3.new(6.6999836, 0.700009942, 43.4999771)
- Part70.Color = Color3.new(1, 0, 0)
- Part70.Size = Vector3.new(7.80000019, 0.200000003, 0.199984327)
- Part70.Anchored = true
- Part70.BottomSurface = Enum.SurfaceType.Smooth
- Part70.BrickColor = BrickColor.new("Really red")
- Part70.Material = Enum.Material.Neon
- Part70.TopSurface = Enum.SurfaceType.Smooth
- Part70.brickColor = BrickColor.new("Really red")
- Part71.Parent = Model0
- Part71.CFrame = CFrame.new(6.69997883, 0.700009942, 50.4999771, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part71.Position = Vector3.new(6.69997883, 0.700009942, 50.4999771)
- Part71.Color = Color3.new(1, 0, 0)
- Part71.Size = Vector3.new(0.200000003, 0.200000003, 14.1999855)
- Part71.Anchored = true
- Part71.BottomSurface = Enum.SurfaceType.Smooth
- Part71.BrickColor = BrickColor.new("Really red")
- Part71.Material = Enum.Material.Neon
- Part71.TopSurface = Enum.SurfaceType.Smooth
- Part71.brickColor = BrickColor.new("Really red")
- Part72.Parent = Model0
- Part72.CFrame = CFrame.new(18.8999863, 0.700009942, 47.6999969, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part72.Position = Vector3.new(18.8999863, 0.700009942, 47.6999969)
- Part72.Color = Color3.new(1, 0, 0)
- Part72.Size = Vector3.new(0.199999705, 0.200000003, 19.7999878)
- Part72.Anchored = true
- Part72.BottomSurface = Enum.SurfaceType.Smooth
- Part72.BrickColor = BrickColor.new("Really red")
- Part72.Material = Enum.Material.Neon
- Part72.TopSurface = Enum.SurfaceType.Smooth
- Part72.brickColor = BrickColor.new("Really red")
- Model73.Name = "basement door"
- Model73.Parent = Model0
- Part74.Name = "Close2"
- Part74.Parent = Model73
- Part74.CFrame = CFrame.new(21.8209305, 2.29999733, 50.4086494, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Part74.Orientation = Vector3.new(90, 0, 0)
- Part74.Position = Vector3.new(21.8209305, 2.29999733, 50.4086494)
- Part74.Rotation = Vector3.new(90, 0, 0)
- Part74.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part74.Size = Vector3.new(0.200000033, 1, 0.600000024)
- Part74.Anchored = true
- Part74.BottomSurface = Enum.SurfaceType.Smooth
- Part74.BrickColor = BrickColor.new("Bright red")
- Part74.TopSurface = Enum.SurfaceType.Smooth
- Part74.brickColor = BrickColor.new("Bright red")
- Script75.Parent = Part74
- table.insert(cors,sandbox(Script75,function()
- function myfunction()
- script.Parent.Parent.Door.Transparency = 0 --As you can see, I typed script(that is the script.), And 2 times Parent. That means: the Parent
- script.Parent.Parent.Door.CanCollide = true --(Look at properties, and then at Data,There you see: Parent, So: a Parent of a brick, Is the model/thing it is in.)
- --For example: You have a brick in Workspace, Then Workspace is the parent,(cus the brick is in the "Model" called Workspace.
- -- So the 2 times Parent means: The Parent, Of the Parent.
- end
- script.Parent.ClickDetector.MouseClick:connect(myfunction)
- end))
- ClickDetector76.Parent = Part74
- Part77.Name = "Open1"
- Part77.Parent = Model73
- Part77.CFrame = CFrame.new(21.7346001, 2.29998779, 51.6964226, -1, 0, 0, 0, 0, -1, 0, -1, 0)
- Part77.Orientation = Vector3.new(90, 180, 0)
- Part77.Position = Vector3.new(21.7346001, 2.29998779, 51.6964226)
- Part77.Rotation = Vector3.new(90, 0, -180)
- Part77.Color = Color3.new(0.294118, 0.592157, 0.294118)
- Part77.Size = Vector3.new(0.400000036, 1, 0.600000024)
- Part77.Anchored = true
- Part77.BottomSurface = Enum.SurfaceType.Smooth
- Part77.BrickColor = BrickColor.new("Bright green")
- Part77.TopSurface = Enum.SurfaceType.Smooth
- Part77.brickColor = BrickColor.new("Bright green")
- Script78.Parent = Part77
- table.insert(cors,sandbox(Script78,function()
- function myfunction()
- script.Parent.Parent.Door.Transparency = 0.7 --As you can see, I typed script(that is the script.), And 2 times Parent. That means: the Parent
- script.Parent.Parent.Door.CanCollide = false --(Look at properties, and then at Data,There you see: Parent, So: a Parent of a brick, Is the model/thing it is in.)
- --For example: You have a brick in Workspace, Then Workspace is the parent,(cus the brick is in the "Model" called Workspace.
- -- So the 2 times Parent means: The Parent, Of the Parent.
- end
- script.Parent.ClickDetector.MouseClick:connect(myfunction)
- end))
- ClickDetector79.Parent = Part77
- Part80.Name = "Door"
- Part80.Parent = Model73
- Part80.CFrame = CFrame.new(16.2000504, 3.50000858, 55.5002174, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part80.Orientation = Vector3.new(0, 180, 0)
- Part80.Position = Vector3.new(16.2000504, 3.50000858, 55.5002174)
- Part80.Rotation = Vector3.new(-180, 0, -180)
- Part80.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part80.Size = Vector3.new(8.79999828, 5.80000305, 1)
- Part80.Anchored = true
- Part80.BrickColor = BrickColor.new("Smoky grey")
- Part80.Material = Enum.Material.Concrete
- Part80.brickColor = BrickColor.new("Smoky grey")
- BlockMesh81.Parent = Part80
- BlockMesh81.Offset = Vector3.new(0, 0.0500000007, 0)
- PointLight82.Parent = Part80
- PointLight82.Color = Color3.new(1, 0, 0)
- PointLight82.Brightness = 2.2599999904633
- Model83.Name = "Chair"
- Model83.Parent = Model0
- UnionOperation84.Parent = Model83
- UnionOperation84.CFrame = CFrame.new(25.0816765, 1.70001996, 46.7432022, 1, 0, -2.30000005e-05, 0, 1, 0, 2.30000005e-05, 0, 1)
- UnionOperation84.Position = Vector3.new(25.0816765, 1.70001996, 46.7432022)
- UnionOperation84.Color = Color3.new(0.905882, 0.905882, 0.92549)
- UnionOperation84.Size = Vector3.new(2.19999957, 0.200000435, 2.19999886)
- UnionOperation84.Anchored = true
- UnionOperation84.BrickColor = BrickColor.new("Pearl")
- UnionOperation84.Material = Enum.Material.DiamondPlate
- UnionOperation84.brickColor = BrickColor.new("Pearl")
- UnionOperation84.UsePartColor = true
- Part85.Parent = Model83
- Part85.CFrame = CFrame.new(24.0816231, 0.900033951, 47.7432327, 1, 0, -2.30000005e-05, 0, 1, 0, 2.30000005e-05, 0, 1)
- Part85.Position = Vector3.new(24.0816231, 0.900033951, 47.7432327)
- Part85.Color = Color3.new(0.905882, 0.905882, 0.92549)
- Part85.Size = Vector3.new(0.200000003, 1.80000043, 0.200000003)
- Part85.Anchored = true
- Part85.BrickColor = BrickColor.new("Pearl")
- Part85.Material = Enum.Material.DiamondPlate
- Part85.brickColor = BrickColor.new("Pearl")
- Part86.Parent = Model83
- Part86.CFrame = CFrame.new(24.081686, 0.900033951, 45.7431984, 1, 0, -2.30000005e-05, 0, 1, 0, 2.30000005e-05, 0, 1)
- Part86.Position = Vector3.new(24.081686, 0.900033951, 45.7431984)
- Part86.Color = Color3.new(0.905882, 0.905882, 0.92549)
- Part86.Size = Vector3.new(0.200000003, 1.80000043, 0.200000003)
- Part86.Anchored = true
- Part86.BrickColor = BrickColor.new("Pearl")
- Part86.Material = Enum.Material.DiamondPlate
- Part86.brickColor = BrickColor.new("Pearl")
- Part87.Parent = Model83
- Part87.CFrame = CFrame.new(26.0817261, 2.9000237, 46.7431946, 1, 0, -2.30000005e-05, 0, 1, 0, 2.30000005e-05, 0, 1)
- Part87.Position = Vector3.new(26.0817261, 2.9000237, 46.7431946)
- Part87.Color = Color3.new(0.905882, 0.905882, 0.92549)
- Part87.Size = Vector3.new(0.200000003, 0.200000003, 1.80000007)
- Part87.Anchored = true
- Part87.BrickColor = BrickColor.new("Pearl")
- Part87.Material = Enum.Material.DiamondPlate
- Part87.brickColor = BrickColor.new("Pearl")
- Seat88.Parent = Model83
- Seat88.CFrame = CFrame.new(25.4816437, 1.70001996, 46.7431946, -2.40000008e-05, 0, 1, 0, 1, 0, -1, 0, -2.40000008e-05)
- Seat88.Orientation = Vector3.new(0, 90, 0)
- Seat88.Position = Vector3.new(25.4816437, 1.70001996, 46.7431946)
- Seat88.Rotation = Vector3.new(0, 90, 0)
- Seat88.Color = Color3.new(0.905882, 0.905882, 0.92549)
- Seat88.Transparency = 1
- Seat88.Size = Vector3.new(1.79999995, 0.200000003, 1)
- Seat88.Anchored = true
- Seat88.BrickColor = BrickColor.new("Pearl")
- Seat88.Material = Enum.Material.DiamondPlate
- Seat88.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Seat88.brickColor = BrickColor.new("Pearl")
- Part89.Parent = Model83
- Part89.CFrame = CFrame.new(26.0817261, 3.69995856, 46.7431946, 1, 0, -2.30000005e-05, 0, 1, 0, 2.30000005e-05, 0, 1)
- Part89.Position = Vector3.new(26.0817261, 3.69995856, 46.7431946)
- Part89.Color = Color3.new(0.905882, 0.905882, 0.92549)
- Part89.Size = Vector3.new(0.200000003, 0.200000003, 1.80000007)
- Part89.Anchored = true
- Part89.BrickColor = BrickColor.new("Pearl")
- Part89.Material = Enum.Material.DiamondPlate
- Part89.brickColor = BrickColor.new("Pearl")
- Part90.Parent = Model83
- Part90.CFrame = CFrame.new(26.0817261, 3.29995465, 46.7431946, 1, 0, -2.30000005e-05, 0, 1, 0, 2.30000005e-05, 0, 1)
- Part90.Position = Vector3.new(26.0817261, 3.29995465, 46.7431946)
- Part90.Color = Color3.new(0.905882, 0.905882, 0.92549)
- Part90.Size = Vector3.new(0.200000003, 0.200000003, 1.80000007)
- Part90.Anchored = true
- Part90.BrickColor = BrickColor.new("Pearl")
- Part90.Material = Enum.Material.DiamondPlate
- Part90.brickColor = BrickColor.new("Pearl")
- Part91.Parent = Model83
- Part91.CFrame = CFrame.new(26.0817261, 4.09994555, 46.7431946, 1, 0, -2.30000005e-05, 0, 1, 0, 2.30000005e-05, 0, 1)
- Part91.Position = Vector3.new(26.0817261, 4.09994555, 46.7431946)
- Part91.Color = Color3.new(0.905882, 0.905882, 0.92549)
- Part91.Size = Vector3.new(0.200000003, 0.200000003, 1.80000007)
- Part91.Anchored = true
- Part91.BrickColor = BrickColor.new("Pearl")
- Part91.Material = Enum.Material.DiamondPlate
- Part91.brickColor = BrickColor.new("Pearl")
- Part92.Parent = Model83
- Part92.CFrame = CFrame.new(26.0816555, 2.10003281, 47.7431526, 1, 0, -2.30000005e-05, 0, 1, 0, 2.30000005e-05, 0, 1)
- Part92.Position = Vector3.new(26.0816555, 2.10003281, 47.7431526)
- Part92.Color = Color3.new(0.905882, 0.905882, 0.92549)
- Part92.Size = Vector3.new(0.200000003, 4.20000029, 0.200000003)
- Part92.Anchored = true
- Part92.BrickColor = BrickColor.new("Pearl")
- Part92.Material = Enum.Material.DiamondPlate
- Part92.brickColor = BrickColor.new("Pearl")
- Part93.Parent = Model83
- Part93.CFrame = CFrame.new(26.0816097, 2.10003281, 45.7432442, 1, 0, -2.30000005e-05, 0, 1, 0, 2.30000005e-05, 0, 1)
- Part93.Position = Vector3.new(26.0816097, 2.10003281, 45.7432442)
- Part93.Color = Color3.new(0.905882, 0.905882, 0.92549)
- Part93.Size = Vector3.new(0.200000003, 4.20000029, 0.200000003)
- Part93.Anchored = true
- Part93.BrickColor = BrickColor.new("Pearl")
- Part93.Material = Enum.Material.DiamondPlate
- Part93.brickColor = BrickColor.new("Pearl")
- Model94.Name = "Entertainer"
- Model94.Parent = Model0
- ClickDetector95.Parent = Model94
- ClickDetector95.MaxActivationDistance = 8
- Part96.Name = "MusicPart"
- Part96.Parent = Model94
- Part96.CFrame = CFrame.new(22.099947, 3.00000954, 54.0999413, -5.43892384e-07, 0, -1.00000012, 0, 1, 0, 1.00000012, 0, -5.43892384e-07)
- Part96.Orientation = Vector3.new(0, -90, 0)
- Part96.Position = Vector3.new(22.099947, 3.00000954, 54.0999413)
- Part96.Rotation = Vector3.new(0, -90, 0)
- Part96.Color = Color3.new(1, 0, 0)
- Part96.Size = Vector3.new(0.999999344, 0.799999595, 0.199999854)
- Part96.Anchored = true
- Part96.BottomSurface = Enum.SurfaceType.Smooth
- Part96.BrickColor = BrickColor.new("Really red")
- Part96.Material = Enum.Material.Neon
- Part96.Reflectance = 0.15000000596046
- Part96.TopSurface = Enum.SurfaceType.Smooth
- Part96.brickColor = BrickColor.new("Really red")
- Script97.Name = "RadioScript"
- Script97.Parent = Part96
- table.insert(cors,sandbox(Script97,function()
- local isOn = false
- function on()
- isOn = true
- script.Parent.Loop:Stop()
- end
- function off()
- isOn = false
- script.Parent.Loop:Play()
- end
- function onClicked()
- if isOn == true then off() else on() end
- end
- script.Parent.Parent.ClickDetector.MouseClick:connect(onClicked)
- on()
- end))
- Sound98.Name = "Loop"
- Sound98.Parent = Part96
- Sound98.Playing = true
- Sound98.SoundId = "rbxassetid://188390115"
- Sound98.Volume = 10
- Part99.Parent = Model0
- Part99.CFrame = CFrame.new(21.7332897, 3.23639584, 45.4999313, 0, 1, 0, -1, 0, 0, 0, 0, 1)
- Part99.Orientation = Vector3.new(0, 0, -90)
- Part99.Position = Vector3.new(21.7332897, 3.23639584, 45.4999313)
- Part99.Rotation = Vector3.new(0, 0, -90)
- Part99.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part99.Size = Vector3.new(0.199999377, 0.799999833, 0.999999821)
- Part99.Anchored = true
- Part99.BottomSurface = Enum.SurfaceType.Smooth
- Part99.BrickColor = BrickColor.new("Really black")
- Part99.Material = Enum.Material.Slate
- Part99.TopSurface = Enum.SurfaceType.Smooth
- Part99.brickColor = BrickColor.new("Really black")
- Decal100.Parent = Part99
- Decal100.Texture = "http://www.roblox.com/asset/?id=2103691821"
- Decal100.Face = Enum.NormalId.Left
- Part101.Parent = Model0
- Part101.CFrame = CFrame.new(21.1999702, 3.90001154, 39.2000008, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part101.Position = Vector3.new(21.1999702, 3.90001154, 39.2000008)
- Part101.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part101.Size = Vector3.new(1.19999862, 6.60000086, 2.80000043)
- Part101.Anchored = true
- Part101.BottomSurface = Enum.SurfaceType.Smooth
- Part101.BrickColor = BrickColor.new("Smoky grey")
- Part101.Material = Enum.Material.DiamondPlate
- Part101.TopSurface = Enum.SurfaceType.Smooth
- Part101.brickColor = BrickColor.new("Smoky grey")
- Script102.Parent = Part101
- table.insert(cors,sandbox(Script102,function()
- print("VIP Door Script loaded")
- -- list of account names allowed to go through the door.
- permission = {"baldeagle22"}--Put your friends name's here. You can add more.
- function checkOkToLetIn(name)
- for i = 1,#permission do
- -- convert strings to all upper case, otherwise we will let in,
- -- "conrad105," and, "builderman," but not, "blast1."
- -- Why? Because, "blast1," is how it is spelled in the permissions.
- if (string.upper(name) == string.upper(permission[i])) then return true end
- end
- return false
- end
- local Door = script.Parent
- function onTouched(hit)
- print("Door Hit")
- local human = hit.Parent:findFirstChild("Humanoid")
- if (human ~= nil ) then
- -- a human has touched this door!
- print("Human touched door")
- -- test the human's name against the permission list
- if (checkOkToLetIn(human.Parent.Name)) then
- print("Human passed test")
- Door.Transparency = 0.7
- Door.CanCollide = false
- wait(4) -- this is how long the door is open
- Door.CanCollide = true
- Door.Transparency = 0
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- end))
- Part103.Name = "Handle"
- Part103.Parent = Model0
- Part103.CFrame = CFrame.new(25.0999775, 2.30002713, 46.8000221, -4.7866004e-05, -1, 2.09040104e-06, 1, -4.78660586e-05, -2.23517418e-08, 2.98023224e-08, 2.09159339e-06, 0.99999994)
- Part103.Orientation = Vector3.new(0, 0, 90)
- Part103.Position = Vector3.new(25.0999775, 2.30002713, 46.8000221)
- Part103.Rotation = Vector3.new(0, 0, 90)
- Part103.Size = Vector3.new(0.600000024, 1, 2)
- Part103.Anchored = true
- Part103.BottomSurface = Enum.SurfaceType.Smooth
- Part103.TopSurface = Enum.SurfaceType.Smooth
- SpecialMesh104.Parent = Part103
- SpecialMesh104.MeshId = "http://www.roblox.com/asset?id=145815862"
- SpecialMesh104.TextureId = "http://www.roblox.com/asset?id=145815901"
- SpecialMesh104.MeshType = Enum.MeshType.FileMesh
- Part105.Parent = Model0
- Part105.CFrame = CFrame.new(21.1999702, 3.90001154, 57.5000305, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part105.Position = Vector3.new(21.1999702, 3.90001154, 57.5000305)
- Part105.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part105.Size = Vector3.new(1.19999862, 6.60000086, 3.00000048)
- Part105.Anchored = true
- Part105.BottomSurface = Enum.SurfaceType.Smooth
- Part105.BrickColor = BrickColor.new("Smoky grey")
- Part105.Material = Enum.Material.DiamondPlate
- Part105.TopSurface = Enum.SurfaceType.Smooth
- Part105.brickColor = BrickColor.new("Smoky grey")
- Script106.Parent = Part105
- table.insert(cors,sandbox(Script106,function()
- print("VIP Door Script loaded")
- -- list of account names allowed to go through the door.
- permission = {"baldeagle22"}--Put your friends name's here. You can add more.
- function checkOkToLetIn(name)
- for i = 1,#permission do
- -- convert strings to all upper case, otherwise we will let in,
- -- "conrad105," and, "builderman," but not, "blast1."
- -- Why? Because, "blast1," is how it is spelled in the permissions.
- if (string.upper(name) == string.upper(permission[i])) then return true end
- end
- return false
- end
- local Door = script.Parent
- function onTouched(hit)
- print("Door Hit")
- local human = hit.Parent:findFirstChild("Humanoid")
- if (human ~= nil ) then
- -- a human has touched this door!
- print("Human touched door")
- -- test the human's name against the permission list
- if (checkOkToLetIn(human.Parent.Name)) then
- print("Human passed test")
- Door.Transparency = 0.7
- Door.CanCollide = false
- wait(4) -- this is how long the door is open
- Door.CanCollide = true
- Door.Transparency = 0
- end
- end
- end
- script.Parent.Touched:connect(onTouched)
- end))
- Part107.Parent = Model0
- Part107.CFrame = CFrame.new(11.9999514, 3.80000973, 36.7000237, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part107.Position = Vector3.new(11.9999514, 3.80000973, 36.7000237)
- Part107.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part107.Size = Vector3.new(0.399997711, 6.39999771, 1.79999995)
- Part107.Anchored = true
- Part107.BottomSurface = Enum.SurfaceType.Smooth
- Part107.BrickColor = BrickColor.new("Really black")
- Part107.CanCollide = false
- Part107.Material = Enum.Material.DiamondPlate
- Part107.TopSurface = Enum.SurfaceType.Smooth
- Part107.brickColor = BrickColor.new("Really black")
- Part108.Parent = Model0
- Part108.CFrame = CFrame.new(24.9999886, 1.80004179, 46.8000221, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part108.Position = Vector3.new(24.9999886, 1.80004179, 46.8000221)
- Part108.Color = Color3.new(0.929412, 0.917647, 0.917647)
- Part108.Size = Vector3.new(1.99999952, 0.400000006, 2.4000001)
- Part108.Anchored = true
- Part108.BottomSurface = Enum.SurfaceType.Smooth
- Part108.BrickColor = BrickColor.new("Lily white")
- Part108.Material = Enum.Material.DiamondPlate
- Part108.TopSurface = Enum.SurfaceType.Smooth
- Part108.brickColor = BrickColor.new("Lily white")
- Part109.Parent = Model0
- Part109.CFrame = CFrame.new(18.1999741, 3.8000102, 36.7000237, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part109.Position = Vector3.new(18.1999741, 3.8000102, 36.7000237)
- Part109.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part109.Size = Vector3.new(0.399998784, 6.39999819, 1.79999995)
- Part109.Anchored = true
- Part109.BottomSurface = Enum.SurfaceType.Smooth
- Part109.BrickColor = BrickColor.new("Really black")
- Part109.CanCollide = false
- Part109.Material = Enum.Material.DiamondPlate
- Part109.TopSurface = Enum.SurfaceType.Smooth
- Part109.brickColor = BrickColor.new("Really black")
- Part110.Parent = Model0
- Part110.CFrame = CFrame.new(21.8999786, 2.90001011, 54.7000008, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part110.Position = Vector3.new(21.8999786, 2.90001011, 54.7000008)
- Part110.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part110.Transparency = 0.20000000298023
- Part110.Size = Vector3.new(0.599999368, 1, 0.199999854)
- Part110.Anchored = true
- Part110.BottomSurface = Enum.SurfaceType.Smooth
- Part110.BrickColor = BrickColor.new("Fossil")
- Part110.Material = Enum.Material.Glass
- Part110.TopSurface = Enum.SurfaceType.Smooth
- Part110.brickColor = BrickColor.new("Fossil")
- Part111.Parent = Model0
- Part111.CFrame = CFrame.new(19.1999931, 3.80000997, 35.3999977, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part111.Position = Vector3.new(19.1999931, 3.80000997, 35.3999977)
- Part111.Color = Color3.new(0.356863, 0.364706, 0.411765)
- Part111.Size = Vector3.new(0.799999356, 7.1999979, 0.799999833)
- Part111.Anchored = true
- Part111.BottomSurface = Enum.SurfaceType.Smooth
- Part111.BrickColor = BrickColor.new("Smoky grey")
- Part111.Material = Enum.Material.DiamondPlate
- Part111.TopSurface = Enum.SurfaceType.Smooth
- Part111.brickColor = BrickColor.new("Smoky grey")
- Part112.Parent = Model0
- Part112.CFrame = CFrame.new(12.799984, 0.700009942, 57.4999847, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part112.Position = Vector3.new(12.799984, 0.700009942, 57.4999847)
- Part112.Color = Color3.new(1, 0, 0)
- Part112.Size = Vector3.new(12.4000006, 0.200000003, 0.199986503)
- Part112.Anchored = true
- Part112.BottomSurface = Enum.SurfaceType.Smooth
- Part112.BrickColor = BrickColor.new("Really red")
- Part112.Material = Enum.Material.Neon
- Part112.TopSurface = Enum.SurfaceType.Smooth
- Part112.brickColor = BrickColor.new("Really red")
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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