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May 28th, 2014
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  1. #include <a_samp>
  2.  
  3. #pragma semicolon false
  4.  
  5. #define on: public On
  6. #define then {
  7. #define end }
  8. #define do|%0| then new %0
  9.  
  10. on :GameModeInit() do |a|
  11.     a = 0
  12.     do {
  13.         printf("a = %d", a++)
  14.     } while(a < 10)
  15.     return true
  16. end
  17.  
  18. main() {
  19.     // Dla wywołania go wcześniej:
  20.     OnGameModeInit()
  21.     return false
  22. }
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