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- --https://github.com/Mokiros/roblox-FE-compatibility
- if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
- local Player,game,owner = owner,game
- local RealPlayer = Player
- do print("FE Compatibility code V2 by Mokiros")local RealPlayer=RealPlayer;script.Parent=RealPlayer.Character;local a=function(b)b[1].f[b[2]]=nil end;local c={__index={disconnect=a,Disconnect=a}}local d={__index={Connect=function(b,e)local f=tostring(math.random(0,10000))while b.f[f]do f=tostring(math.random(0,10000))end;b.f[f]=e;return setmetatable({b,f},c)end}}d.__index.connect=d.__index.Connect;local function g()return setmetatable({f={}},d)end;local h={Hit=CFrame.new(),KeyUp=g(),KeyDown=g(),Button1Up=g(),Button1Down=g(),Button2Up=g(),Button2Down=g()}h.keyUp=h.KeyUp;h.keyDown=h.KeyDown;local i={InputBegan=g(),InputEnded=g()}local CAS={Actions={},BindAction=function(self,j,k,l,...)CAS.Actions[j]=k and{Name=j,Function=k,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function m(self,n,...)for o,e in pairs(self[n].f)do e(...)end end;h.T=m;i.T=m;local p=Instance.new("RemoteEvent")p.Name="UserInput_Event"p.OnServerEvent:Connect(function(q,r)if q~=RealPlayer then return end;h.Target=r.e;h.Hit=r.d;if not r.f then local s=r.c==Enum.UserInputState.Begin;if r.b==Enum.UserInputType.MouseButton1 then return h:T(s and"Button1Down"or"Button1Up")end;if r.b==Enum.UserInputType.MouseButton2 then return h:T(s and"Button2Down"or"Button2Up")end;for o,t in pairs(CAS.Actions)do for o,u in pairs(t.Keys)do if u==r.a then t.Function(t.Name,r.c,r)end end end;h:T(s and"KeyDown"or"KeyUp",r.a.Name:lower())i:T(s and"InputBegan"or"InputEnded",r,false)end end)p.Parent=NLS([==[local a=script:WaitForChild("UserInput_Event")local b=owner:GetMouse()local c=game:GetService("UserInputService")local d=function(e,f)if f then return end;a:FireServer({a=e.KeyCode,b=e.UserInputType,c=e.UserInputState,d=b.Hit,e=b.Target})end;c.InputBegan:Connect(d)c.InputEnded:Connect(d)local g,h;local i=game:GetService("RunService").Heartbeat;while true do if g~=b.Hit or h~=b.Target then g,h=b.Hit,b.Target;a:FireServer({f=1,Target=h,d=g})end;for j=1,2 do i:Wait()end end]==],script)local v=game;local w={__index=function(self,u)local x=rawget(self,"_RealService")if x then return typeof(x[u])=="function"and function(o,...)return x[u](x,...)end or x[u]end end,__newindex=function(self,u,y)local x=rawget(self,"_RealService")if x then x[u]=y end end}local function z(t,A)t._RealService=typeof(A)=="string"and v:GetService(A)or A;return setmetatable(t,w)end;local B={GetService=function(self,x)return rawget(self,x)or v:GetService(x)end,Players=z({LocalPlayer=z({GetMouse=function(self)return h end},Player)},"Players"),UserInputService=z(i,"UserInputService"),ContextActionService=z(CAS,"ContextActionService"),RunService=z({_btrs={},RenderStepped=v:GetService("RunService").Heartbeat,BindToRenderStep=function(self,j,o,k)self._btrs[j]=self.Heartbeat:Connect(k)end,UnbindFromRenderStep=function(self,j)self._btrs[j]:Disconnect()end},"RunService")}rawset(B.Players,"localPlayer",B.Players.LocalPlayer)B.service=B.GetService;z(B,game)game,owner=B,B.Players.LocalPlayer end --original by SnyFort
- --remade by retrojooooono
- warn("original by snyfort remade by retrojooooono")
- lp = owner --ok this works but only on void sb
- char = lp.Character
- hum = char:FindFirstChildOfClass("Humanoid")
- bp = lp.Backpack
- head = char.Head
- tool = Instance.new("Tool",bp)
- tool.Name = "Piss"
- tool.CanBeDropped = false
- handle = Instance.new("Part",tool)
- handle.Name = "Handle"
- handle.Size = Vector3.new(1,1,1)
- mesh = Instance.new("SpecialMesh",handle)
- mesh.MeshType = Enum.MeshType.FileMesh
- mesh.MeshId = "http://www.roblox.com/asset/?id=923474358"
- mesh.Scale = Vector3.new(1.2,1.2,1.2)
- decal = Instance.new("Decal",handle)
- decal.Face = Enum.NormalId.Right
- decal.Texture = "http://www.roblox.com/asset/?id=923474365"
- explosion = Instance.new("Sound",head)
- explosion.SoundId = "http://www.roblox.com/asset/?id=165969964"
- explosion.Volume = 5
- music = Instance.new("Sound",head)
- music.Volume = 5
- music.SoundId = "http://www.roblox.com/asset/?id=628897044"
- slurp = Instance.new("Sound",head)
- slurp.Volume = 5
- slurp.SoundId = "http://www.roblox.com/asset/?id=10722059"
- th = Instance.new("Sound",head)
- th.SoundId = "http://www.roblox.com/asset/?id=251309043"
- th.Volume = 5
- hit = Instance.new("Sound",handle)
- hit.SoundId = "http://www.roblox.com/asset/?id=1090126885"
- hit.Volume = 5
- debounce = false
- tool.Activated:connect(function()
- if debounce == false then
- debounce = true
- hum.WalkSpeed = 0
- slurp:Play()
- tool.GripForward = Vector3.new(0,-.759,-.651)
- tool.GripPos = Vector3.new(1.5,-.5,.3)
- tool.GripRight = Vector3.new(1,0,0)
- tool.GripUp = Vector3.new(0,.651,-.759)
- wait(slurp.TimeLength)
- wait(1)
- handle.Parent = workspace
- handle.CanCollide = true
- hit:Play()
- wait(1)
- gm = head:FindFirstChildOfClass("SpecialMesh")
- th:Play()
- for i=1, 10 do
- wait(0.05)
- gm.Scale = gm.Scale - Vector3.new(0.1,0.1,0.1)
- end
- wait(2)
- hum.WalkSpeed = 25
- spin = Instance.new("BodyAngularVelocity",head)
- spin.AngularVelocity = Vector3.new(0,25,0)
- spin.MaxTorque = Vector3.new(4000, 39999999311872, 4000)
- spin.P = 1250
- music:Play()
- pr = Instance.new("ParticleEmitter",head)
- pr.Lifetime = NumberRange.new(5)
- pr.Speed = NumberRange.new(10)
- pr.Texture = "http://www.roblox.com/asset/?id=118129065"
- pr.Color = ColorSequence.new(Color3.new(1,0,0))
- pr.Acceleration = Vector3.new(0,-5,0)
- pr.Rate = 20
- pr.SpreadAngle = Vector2.new(10,10)
- pg = Instance.new("ParticleEmitter",head)
- pg.Lifetime = NumberRange.new(5)
- pg.Speed = NumberRange.new(10)
- pg.Texture = "http://www.roblox.com/asset/?id=118129065"
- pg.Color = ColorSequence.new(Color3.new(0,1,0))
- pg.Acceleration = Vector3.new(0,-5,0)
- pg.Rate = 20
- pg.SpreadAngle = Vector2.new(10,10)
- pb = Instance.new("ParticleEmitter",head)
- pb.Lifetime = NumberRange.new(5)
- pb.Speed = NumberRange.new(10)
- pb.Texture = "http://www.roblox.com/asset/?id=118129065"
- pb.Color = ColorSequence.new(Color3.new(0,0,1))
- pb.Acceleration = Vector3.new(0,-5,0)
- pb.Rate = 20
- pb.SpreadAngle = Vector2.new(10,10)
- wait(18)
- music:Stop()
- explosion:Play()
- Instance.new("Explosion",head).Position = head.Position
- end
- end)
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