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- spawn(function()
- while true do
- wait(5)
- minionsChallenge()
- wait(5)
- fireballChallenge()
- wait(5)
- BossTeacher:MoveTo(workspace.EndPosition.Position)
- wait(10)
- BossTeacher:MoveTo(workspace.StartPosition.Position)
- wait(5)
- if BossTeacher.Humanoid.Health <= 0 then
- break
- end
- end
- end)
- repeat wait(0.1) until BossTeacher.Humanoid.Health <= 0
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