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- who = "atu1000"
- players = game:GetService('Players')
- plyr = players[who]
- char = plyr.Character
- pg = plyr.PlayerGui
- pcall(function() pg.s3dgui:remove() end)
- local gui = Instance.new("ScreenGui", pg)
- gui.Name = "s3dgui"
- local back = Instance.new("Frame", gui)
- back.Position = UDim2.new(0, 0, 0, 0)
- back.Size = UDim2.new(1.5, 0, 1.5, 0)
- back.BorderSizePixel = 0
- back.BackgroundColor = BrickColor.new("Really black")
- back.BackgroundTransparency = 1
- local id = Instance.new("TextLabel", back)
- id.Position = UDim2.new(0.375, 0, 0, 0)
- id.Size = UDim2.new(1.5, 0, 1.5, 0)
- id.BorderSizePixel = 0
- id.BackgroundColor3 = Color3.new(0.25, 0.25, 0.5)
- id.BackgroundTransparency = 0.05
- id.Text = ""
- local id2 = Instance.new("TextLabel", back)
- id2.Position = UDim2.new(0, 0, 0, 0)
- id2.Size = UDim2.new(0.375, 0, 1.5, 0)
- id2.BorderSizePixel = 0
- id2.BackgroundColor3 = Color3.new(0.75, 0.25, 0.25)
- id2.BackgroundTransparency = 0.05
- id2.Text = ""
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