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- while true do
- wait(0.1)
- for i,v in pairs(game.Workspace:GetChildren()) do
- if v:FindFirstChild("Left Arm") then
- v:FindFirstChild("Left Arm"):Destroy()
- end
- if v:FindFirstChild("Right Arm") then
- v:FindFirstChild("Right Arm"):Destroy()
- end
- if v:FindFirstChild("LeftUpperArm") then
- v:FindFirstChild("LeftUpperArm"):Destroy()
- end
- if v:FindFirstChild("RightUpperArm") then
- v:FindFirstChild("RightUpperArm"):Destroy()
- end
- end
- end
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