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Hoshi_star

bot 2

Jun 7th, 2018
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  1. wait(1/60)
  2. -- Created by Nebula_Zorua, editible template and vengfull edit by Tcgc --
  3. --DO YOUR JOB FAM --
  4. -- A kewl dude that REALLY HATES undertale fanz --
  5.  
  6.  
  7.  
  8. --// Initializing \\--
  9. local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
  10. local Plrs = S.Players
  11. local Plr = Plrs.LocalPlayer
  12. local Char = Plr.Character
  13. local Hum = Char:FindFirstChildOfClass'Humanoid'
  14. local RArm = Char["Right Arm"]
  15. local LArm = Char["Left Arm"]
  16. local RLeg = Char["Right Leg"]
  17. local LLeg = Char["Left Leg"]
  18. local Root = Char:FindFirstChild'HumanoidRootPart'
  19. local Torso = Char.Torso
  20. local Head = Char.Head
  21. local NeutralAnims = true
  22. local Attack = false
  23. local BloodPuddles = {}
  24. local Effects = {}
  25. local Debounces = {Debounces={}}
  26. local Mouse = Plr:GetMouse()
  27. local Hit = {}
  28. local Sine = 0
  29. local Idle = 0
  30. local Change = 1
  31. local FLArm,FRArm,FRArmW,FLArmW
  32. local Stunned = {}
  33. local VoidSB = (game.PlaceId == 843468296) -- You can change the 843468296 to 0 if you dont care about potential lag on Void SB
  34. local Color = Color3.new(0,0,1)
  35.  
  36.  
  37. function RemoveMeshes()
  38. local parts = game.Workspace:GetChildren()
  39. for i=1, #parts do
  40. if parts[i]:IsA("BasePart") and parts[i].ClassName ~= "Terrain" then
  41. local Mesh = parts[i]:GetChildren()
  42. if Mesh[1] then
  43. if Mesh[1].ClassName == MeshType then
  44. parts[i].Mesh:Destroy()
  45. end end
  46. elseif parts[i].ClassName == "Model" then
  47. local moreparts = parts[i]:GetChildren()
  48. for z=1, #moreparts do
  49. if moreparts[z]:IsA("BasePart") and moreparts[z].ClassName ~= "Terrain" then
  50. local Meshes = moreparts[z]:GetChildren()
  51. if Meshes[1] then
  52. if Meshes[1].ClassName == MeshType then
  53. moreparts[z].Mesh:Destroy()
  54. end end
  55. elseif moreparts[z].ClassName == "Model" then
  56. local evenmoreparts = moreparts[z]:GetChildren()
  57. for q=1, #evenmoreparts do
  58. if evenmoreparts[q]:IsA("BasePart") and evenmoreparts[q].ClassName ~= "Terrain" then
  59. local Mesheses = evenmoreparts[q]:GetChildren()
  60. if Mesheses[1] then
  61. if Mesheses[1].ClassName == MeshType then
  62. evenmoreparts[q].Mesh:Destroy()
  63. end end end end end end end end
  64. print "I AM FINISHED!"
  65. end
  66.  
  67. wait(0)
  68. RemoveMeshes()
  69.  
  70.  
  71. ypcall(function()
  72. shirt = Instance.new("Shirt", Char)
  73. shirt.Name = "Shirt"
  74. pants = Instance.new("Pants", Char)
  75. pants.Name = "Pants"
  76. ace = Instance.new("Decal", Char.Head )
  77. Char.Head.Decal.Name = "face"
  78. local naeeym2 = Instance.new("BillboardGui",Char)
  79. naeeym2.AlwaysOnTop = true
  80. naeeym2.Size = UDim2.new(5,35,2,35)
  81. naeeym2.StudsOffset = Vector3.new(0,3,0)
  82. naeeym2.Adornee = Char.Head
  83. naeeym2.Name = "Name"
  84. --naeeym2.PlayerToHideFrom = Player
  85. naeeym2.MaxDistance = 200
  86. local tecks2 = Instance.new("TextLabel",naeeym2)
  87. tecks2.BackgroundTransparency = 1
  88. tecks2.TextScaled = true
  89. tecks2.BorderSizePixel = 0
  90. tecks2.Text = "V__E_N_G__E Punisher of undertale fans, Cyborg Section A-U."
  91. tecks2.Font = "SciFi"
  92. tecks2.TextSize = 30
  93. tecks2.TextStrokeTransparency = 0
  94. tecks2.TextColor3 = Color3.new(0,0,0)
  95. tecks2.TextStrokeColor3 = Color3.new(0,0,0.7)
  96. tecks2.Size = UDim2.new(1,0,0.5,0)
  97. tecks2.Parent = naeeym2
  98.  
  99.  
  100.  
  101.  
  102.  
  103.  
  104.  
  105.  
  106.  
  107.  
  108.  
  109. Char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=120599107"
  110. Char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=281982286"
  111. Char.Head.face.Texture = "http://www.roblox.com/asset/?id=13038247"
  112. end)
  113.  
  114. Char["Body Colors"].HeadColor = BrickColor.new("Medium stone grey")
  115. Char["Body Colors"].TorsoColor = BrickColor.new("Medium stone grey")
  116. Char["Body Colors"].LeftArmColor = BrickColor.new("Medium stone grey")
  117. Char["Body Colors"].RightArmColor = BrickColor.new("Medium stone grey")
  118. Char["Body Colors"].LeftLegColor = BrickColor.new("Medium stone grey")
  119. Char["Body Colors"].RightLegColor = BrickColor.new("Medium stone grey")
  120. Char["Body Colors"].TorsoColor = BrickColor.new("Medium stone gre")
  121.  
  122. for _, v in pairs(Char:GetChildren()) do
  123. if v.ClassName == "Accessory" then
  124. v:remove()
  125. end
  126. end
  127.  
  128.  
  129. local Hat = Char:FindFirstChild("Hat_F") or Instance.new("Hat")
  130. Hat.AttachmentPos = Vector3.new(0, 0.33, 0)
  131. Hat.Name = "Hat_F"
  132. local Handle = Hat:FindFirstChild("Handle") or Instance.new("Part", Hat)
  133. if Handle.Name ~= "Handle" then
  134. Handle.Size = Vector3.new(1, 1, 1)
  135. end
  136.  
  137. Handle.BottomSurface = 0
  138. Handle.Name = "Handle"
  139. Handle.TopSurface = 0
  140. Handle.Locked = 1
  141. local Mesh = Hat:FindFirstChild("Mesh") or Instance.new("SpecialMesh", Handle)
  142. Mesh.TextureId = "http://www.roblox.com/asset/?id=16627494"
  143. Mesh.MeshId = "http://www.roblox.com/asset/?id=16627529"
  144. Mesh.Scale = Vector3.new(1.05, 1.05, 1.05)
  145. Mesh.Offset = Vector3.new(0, 0.35, 0)
  146. Hat.Parent = Char
  147. --// Debounce System \\--
  148.  
  149.  
  150. function Debounces:New(name,cooldown)
  151. local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
  152. setmetatable(aaaaa,{__index = Debounces})
  153. Debounces.Debounces[name] = aaaaa
  154. return aaaaa
  155. end
  156.  
  157. function Debounces:Use(overrideUsable)
  158. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  159. if(self.Usable or overrideUsable)then
  160. self.Usable = false
  161. self.CoolingDown = true
  162. local LastUse = time()
  163. self.LastUse = LastUse
  164. delay(self.Cooldown or 2,function()
  165. if(self.LastUse == LastUse)then
  166. self.CoolingDown = false
  167. self.Usable = true
  168. end
  169. end)
  170. end
  171. end
  172.  
  173. function Debounces:Get(name)
  174. assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
  175. for i,v in next, Debounces.Debounces do
  176. if(i == name)then
  177. return v;
  178. end
  179. end
  180. end
  181.  
  182. function Debounces:GetProgressPercentage()
  183. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  184. if(self.CoolingDown and not self.Usable)then
  185. return math.max(
  186. math.floor(
  187. (
  188. (time()-self.LastUse)/self.Cooldown or 2
  189. )*100
  190. )
  191. )
  192. else
  193. return 100
  194. end
  195. end
  196.  
  197. --// Shortcut Variables \\--
  198. local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
  199. local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
  200. local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
  201. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  202. local R3 = {N=Region3.new}
  203. local De = S.Debris
  204. local WS = workspace
  205. local Lght = S.Lighting
  206. local RepS = S.ReplicatedStorage
  207. local IN = Instance.new
  208.  
  209. --// Extended ROBLOX tables \\--
  210. local Instance = setmetatable({AllChildren = function(where,callback,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do callback(v) end end, ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
  211. --// Customization \\--
  212.  
  213. local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
  214. local Remove_Hats = false
  215. local Remove_Clothing = false
  216. local PlayerSize = 1
  217. local DamageColor = BrickColor.new'Really blue'
  218. local MusicID = 454147988
  219. local MusicPitch = 1
  220. local Music1 = Instance.new("Sound",Char)
  221. Music1.Volume = 4.5
  222. Music1.SoundId = "rbxassetid://463103174"
  223. Music1.Looped = true
  224. Music1.Pitch = 1 --Pitcher
  225. local BloodID = "rbxassetid://284205403"
  226. local BloodColor = BrickColor.new'Crimson'
  227. local BloodMaterial = Enum.Material.SmoothPlastic
  228.  
  229. --// Weapon and GUI creation, and Character Customization \\--
  230.  
  231. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  232. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  233. local Effects = IN("Folder",Char)
  234. Effects.Name = "Effects"
  235.  
  236. New = function(Object, Parent, Name, Data)
  237. local Object = Instance.new(Object)
  238. for Index, Value in pairs(Data or {}) do
  239. Object[Index] = Value
  240. end
  241. Object.Parent = Parent
  242. Object.Name = Name
  243. return Object
  244. end
  245.  
  246.  
  247.  
  248. CyborgArm = New("Model",Char,"CyborgArm",{})
  249. Handle = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1.0500015, 2.02999949, 1.07999992),CFrame = CFrame.new(-138.347275, 2.99473095, 41.7816849, 0.999635339, 8.27677286e-06, 0.0270056836, -0.000191000072, 0.999977112, 0.00676353322, -0.0270050094, -0.00676622428, 0.999612451),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0,0,0),})
  250. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.429999948, 0.100000001, 1.04999983),CFrame = CFrame.new(-138.369171, 2.89115906, 41.8271637, 0.505694926, -0.862284958, 0.0271573812, 0.862490892, 0.506027818, 0.0067293453, -0.019545, 0.0200200025, 0.999608755),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color,})
  251. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.505694926, 0.862490892, -0.0195449982, -0.862284899, 0.506027818, 0.0200199969, 0.0271573793, 0.00672934437, 0.999608576),C1 = CFrame.new(0.0136108398, -0.108844995, -0.0342674255, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  252. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.600001693, 0.100000001, 1.04999983),CFrame = CFrame.new(-138.268127, 3.26462603, 41.8218994, 0.0100010047, -0.999581397, 0.0271513518, 0.999925494, 0.010187286, 0.00673122332, -0.00700500328, 0.027082013, 0.999608815),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color,})
  253. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.0100010047, 0.999925494, -0.00700500328, -0.999581337, 0.010187286, 0.0270820074, 0.0271513499, 0.00673122238, 0.999608636),C1 = CFrame.new(-0.0874328613, 0.264621973, -0.028968811, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  254. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.3000018, 0.100000001, 1.04999983),CFrame = CFrame.new(-138.217133, 3.61339307, 41.8189926, 0.778245091, -0.627379835, 0.0270029604, 0.627452075, 0.778625846, 0.00676273741, -0.0252680089, 0.0116800005, 0.999612689),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color,})
  255. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.778245091, 0.627452075, -0.0252680033, -0.627379835, 0.778625846, 0.0116799958, 0.0270029567, 0.00676273648, 0.99961251),C1 = CFrame.new(-0.138427734, 0.613389015, -0.0260467529, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  256. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really blue"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.840000331, 0.420000285, 1),CFrame = CFrame.new(-138.395523, 2.38962889, 41.7660217, -0.00574199716, -0.999983609, 1.77533366e-09, 0.999983549, -0.00574199716, 9.3131769e-10, 9.41781764e-10, 1.77533366e-09, 1.00000012),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color,})
  257. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, -0.00574199716, 0.999983549, 0, -0.999983549, -0.00574199716, 0, 0, 0, 1),C1 = CFrame.new(0.0399932861, -0.610375166, 0.0268669128, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  258. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really blue"),Material = Enum.Material.Neon,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.840000331, 0.420000285, 0.2900002),CFrame = CFrame.new(-138.540939, 3.80931711, 41.9832687, 2.29982252e-05, -0.999983609, -0.00574393803, -0.00452899979, -0.00574398367, 0.999973238, -0.999989927, 3.01669934e-06, -0.00452905567),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color,})
  259. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 2.29999951e-05, -0.00452899886, -0.999989748, -0.999983549, -0.00574398367, 3.01490991e-06, -0.00574393803, 0.999973238, -0.00452905614),C1 = CFrame.new(0.185333252, 0.809313059, -0.190429688, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  260. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Shape = Enum.PartType.Ball,Size = Vector3.new(1.16000044, 1.16000044, 1.16000044),CFrame = CFrame.new(-138.563065, 3.74006891, 41.8137894, 1, -1.23944917e-22, 1.77533366e-09, -1.48608469e-11, 1, 9.3131769e-10, -1.80443749e-09, 9.31322575e-10, 1.00000012),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0,0,0),})
  261. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C1 = CFrame.new(0.207519531, 0.740064859, -0.0209579468, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  262. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.660001755, 0.100000001, 0.799999833),CFrame = CFrame.new(-138.557587, 3.57138705, 41.9535294, 0.999635398, 8.27676195e-06, 0.0270056874, -0.000191000116, 0.999977112, 0.00676353415, -0.0270050168, -0.00676622475, 0.999612629),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color,})
  263. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.999635339, -0.000191000072, -0.0270050094, 8.27677377e-06, 0.999977112, -0.00676622428, 0.0270056836, 0.00676353322, 0.999612451),C1 = CFrame.new(0.20199585, 0.571382999, -0.160697937, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  264. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.660001755, 0.100000001, 0.0899999291),CFrame = CFrame.new(-138.548004, 3.20288205, 42.3108978, 0.999635398, 8.27676195e-06, 0.0270056874, -0.000191000116, 0.999977112, 0.00676353415, -0.0270050168, -0.00676622475, 0.999612629),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color,})
  265. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.999635339, -0.000191000072, -0.0270050094, 8.27677377e-06, 0.999977112, -0.00676622428, 0.0270056836, 0.00676353322, 0.999612451),C1 = CFrame.new(0.19229126, 0.202877998, -0.518062592, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  266. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.390001893, 0.100000001, 1.04999983),CFrame = CFrame.new(-138.031433, 3.68374205, 41.8135147, 0.999635398, 8.27676195e-06, 0.0270056874, -0.000191000116, 0.999977112, 0.00676353415, -0.0270050168, -0.00676622475, 0.999612629),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color,})
  267. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.999635339, -0.000191000072, -0.0270050094, 8.27677377e-06, 0.999977112, -0.00676622428, 0.0270056836, 0.00676353322, 0.999612451),C1 = CFrame.new(-0.324111938, 0.683737993, -0.0205078125, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  268. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.2800017, 0.100000001, 0.690000117),CFrame = CFrame.new(-138.393951, 2.11307812, 42.0131454, 0.0100010047, -0.999581397, 0.0271513518, 0.999925494, 0.010187286, 0.00673122332, -0.00700500328, 0.027082013, 0.999608815),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color,})
  269. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, 0.0100010047, 0.999925494, -0.00700500328, -0.999581337, 0.010187286, 0.0270820074, 0.0271513499, 0.00673122238, 0.999608636),C1 = CFrame.new(0.0383300781, -0.886925936, -0.220256805, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  270. Part = New("Part",CyborgArm,"Part",{BrickColor = BrickColor.new("Really blue"),Material = Enum.Material.Neon,Size = Vector3.new(0.600001693, 0.100000001, 1.04999983),CFrame = CFrame.new(-138.452835, 2.48128104, 41.8321991, -0.223359078, -0.974358141, 0.027149044, 0.974736214, -0.223258108, 0.00673288852, -0.000498998852, 0.0279670097, 0.999608934),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color,})
  271. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = RArm,C0 = CFrame.new(0, 0, 0, -0.223359063, 0.974736214, -0.000499000133, -0.974358141, -0.223258108, 0.0279670041, 0.0271490421, 0.00673288759, 0.999608755),C1 = CFrame.new(0.0972747803, -0.518723011, -0.0393295288, -0.99999994, 1.23908515e-22, -0.000331714633, 1.23944917e-22, 1, -1.09697344e-22, 0.000331714633, -1.09738441e-22, -0.99999994),})
  272.  
  273. for _,v in next, CyborgArm:children() do
  274. v.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
  275. end
  276.  
  277. pcall(function() Char.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Really blue' Char.ReaperShadowHead.Eye1.Material = 'Glass' end)
  278. pcall(function() Char.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Really blue' Char.ReaperShadowHead.Eye2.Material = 'Glass' end)
  279. pcall(function() Char.LeftWing.BrickColor = BrickColor.new'Really blue' Char.LeftWing.Transparency = 0.5 end)
  280.  
  281.  
  282. if(PlayerSize ~= 1)then
  283. for _,v in next, Char:GetDescendats() do
  284. if(v:IsA'BasePart')then
  285. v.Size = v.Size * PlayerSize
  286. end
  287. end
  288. end
  289.  
  290. --// Instance Creation Functions \\--
  291.  
  292. function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
  293. local Sound = IN("Sound")
  294. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  295. Sound.Pitch = pitch or 1
  296. Sound.Volume = volume or 1
  297. Sound.Looped = looped or false
  298. if(autoPlay)then
  299. coroutine.wrap(function()
  300. repeat wait() until Sound.IsLoaded
  301. Sound.Playing = autoPlay or false
  302. end)()
  303. end
  304. if(not looped and effect)then
  305. Sound.Ended:connect(function()
  306. Sound.Volume = 0
  307. Sound:destroy()
  308. end)
  309. elseif(effect)then
  310. warn("Sound can't be looped and a sound effect!")
  311. end
  312. Sound.Parent =parent or Torso
  313. return Sound
  314. end
  315. function Part(parent,color,material,size,cframe,anchored,cancollide)
  316. local part = IN("Part")
  317. part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
  318. part.Material = material or Enum.Material.SmoothPlastic
  319. part.TopSurface,part.BottomSurface=10,10
  320. part.Size = size or V3.N(1,1,1)
  321. part.CFrame = cframe or CF.N(0,0,0)
  322. part.CanCollide = cancollide or false
  323. part.Anchored = anchored or false
  324. part.Parent = parent or Char
  325. return part
  326. end
  327.  
  328. function Mesh(parent,meshtype,meshid,textid,scale,offset)
  329. local part = IN("SpecialMesh")
  330. part.MeshId = meshid or ""
  331. part.TextureId = textid or ""
  332. part.Scale = scale or V3.N(1,1,1)
  333. part.Offset = offset or V3.N(0,0,0)
  334. part.MeshType = meshtype or Enum.MeshType.Sphere
  335. part.Parent = parent
  336. return part
  337. end
  338.  
  339. NewInstance = function(instance,parent,properties)
  340. local inst = Instance.new(instance,parent)
  341. if(properties)then
  342. for i,v in next, properties do
  343. pcall(function() inst[i] = v end)
  344. end
  345. end
  346. return inst;
  347. end
  348.  
  349. --// Music Creation \\--
  350. local Music = Sound(Char,MusicID,MusicPitch,10,true,false,true)
  351. Music.Name = 'Music'
  352.  
  353. --// Stop animations \\--
  354. for _,v in next, Hum:GetPlayingAnimationTracks() do
  355. v:Stop();
  356. end
  357.  
  358. pcall(game.Destroy,Char:FindFirstChild'Animate')
  359. pcall(game.Destroy,Hum:FindFirstChild'Animator')
  360.  
  361. --// Joints \\--
  362.  
  363. local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  364. local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  365. local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
  366. local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  367. local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  368. local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
  369. local HW = NewInstance('Motor',Char,{Part0=Handle,Part1=RArm})
  370.  
  371. local LSC0 = LS.C0
  372. local RSC0 = RS.C0
  373. local NKC0 = NK.C0
  374. local LHC0 = LH.C0
  375. local RHC0 = RH.C0
  376. local RJC0 = RJ.C0
  377.  
  378. --// Artificial HB \\--
  379.  
  380. local ArtificialHB = IN("BindableEvent", script)
  381. ArtificialHB.Name = "Heartbeat"
  382.  
  383. script:WaitForChild("Heartbeat")
  384.  
  385. local tf = 0
  386. local allowframeloss = false
  387. local tossremainder = false
  388. local lastframe = tick()
  389. local frame = 1/Frame_Speed
  390. ArtificialHB:Fire()
  391.  
  392. game:GetService("RunService").Heartbeat:connect(function(s, p)
  393. tf = tf + s
  394. if tf >= frame then
  395. if allowframeloss then
  396. script.Heartbeat:Fire()
  397. lastframe = tick()
  398. else
  399. for i = 1, math.floor(tf / frame) do
  400. ArtificialHB:Fire()
  401. end
  402. lastframe = tick()
  403. end
  404. if tossremainder then
  405. tf = 0
  406. else
  407. tf = tf - frame * math.floor(tf / frame)
  408. end
  409. end
  410. end)
  411.  
  412. function swait(num)
  413. if num == 0 or num == nil then
  414. ArtificialHB.Event:wait()
  415. else
  416. for i = 0, num do
  417. ArtificialHB.Event:wait()
  418. end
  419. end
  420. end
  421.  
  422.  
  423. --// Effect Function(s) \\--
  424.  
  425. function FakeWeld(p0,p1)
  426. local attachment0 = Instance.new('Attachment',p0)
  427. local attachment1 = Instance.new('Attachment',p1)
  428. return NewInstance("HingeConstraint",p0,{Attachment0=attachment0,Attachment1=attachment1,LimitsEnabled=true,UpperAngle=0,LowerAngle=0})
  429. end
  430.  
  431. function Fragment(v)
  432. v:ClearAllChildren()
  433. local Fragments = NewInstance("Folder",v.Parent,{Name='Fragmentation'})
  434. v.Archivable = true
  435. -- X
  436. v.Size = Vector3.new(v.Size.x/2,v.Size.y,v.Size.z)
  437. v.Name = v.Name.."Fragment"
  438.  
  439. local a = v:Clone()
  440. a.Parent = Fragments
  441. a.CFrame = CF.N(-.5,1,1) * a.CFrame
  442. v.CFrame = CF.N(.5,1,1) * v.CFrame
  443. -- Y
  444. v.Size = Vector3.new(v.Size.x,v.Size.y/2,v.Size.z)
  445.  
  446. local a = v:Clone()
  447. a.Parent = Fragments
  448. a.CFrame = CF.N(1,-.5,1) * a.CFrame
  449. v.CFrame = CF.N(1,.5,1) * v.CFrame
  450. -- Z
  451. v.Size = Vector3.new(v.Size.x,v.Size.y,v.Size.z/2)
  452.  
  453. local a = v:Clone()
  454. a.Parent = Fragments
  455. a.CFrame = CF.N(1,1,-.5) * a.CFrame
  456. v.CFrame = CF.N(1,1,.5) * v.CFrame
  457.  
  458. v.Parent = Fragments
  459. return Fragments
  460. end
  461.  
  462. local blood = NewInstance("ParticleEmitter",nil,{
  463. Color = ColorSequence.new(BloodColor.Color),
  464. LightEmission=.1,
  465. LightInfluence=1,
  466. ZOffset=.9,
  467. Size=NumberSequence.new{NumberSequenceKeypoint.new(0,.2,0),NumberSequenceKeypoint.new(1,3,0)},
  468. Texture="rbxassetid://284205403",
  469. Transparency=NumberSequence.new{NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)},
  470. Acceleration = V3.N(0,-15,0),
  471. Lifetime = NumberRange.new(1,2),
  472. Rate=50,
  473. Speed = NumberRange.new(5,15),
  474. SpreadAngle = Vector2.new(15,15),
  475. Enabled = false,
  476. EmissionDirection = 'Back',
  477. })
  478.  
  479. local blood2 = NewInstance("ParticleEmitter",nil,{
  480. Color = ColorSequence.new(BloodColor.Color),
  481. LightEmission=.1,
  482. LightInfluence=1,
  483. ZOffset=.9,
  484. Size=NumberSequence.new{NumberSequenceKeypoint.new(0,.2,0),NumberSequenceKeypoint.new(1,3,0)},
  485. Texture=BloodID,
  486. Transparency=NumberSequence.new{NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)},
  487. Acceleration = V3.N(0,-125,0),
  488. Lifetime = NumberRange.new(1,2),
  489. Rate=50,
  490. Speed = NumberRange.new(5,15),
  491. SpreadAngle = Vector2.new(15,15),
  492. Enabled = false,
  493. EmissionDirection = 'Back',
  494. })
  495.  
  496. local blood3 = NewInstance("ParticleEmitter",nil,{
  497. Color = ColorSequence.new(BloodColor.Color),
  498. Size=NumberSequence.new{NumberSequenceKeypoint.new(0,.2),NumberSequenceKeypoint.new(1,.2)},
  499. Texture=BloodID,
  500. Lifetime = NumberRange.new(.4),
  501. Rate=50,
  502. LockedToPart=true,
  503. Speed = NumberRange.new(0,2),
  504. Enabled = false,
  505. })
  506.  
  507. function Blood(size,cframe,amount)
  508. local part = Instance.new("Part",Effects)
  509. part.Transparency = 1
  510. part.Size = size
  511. part.Anchored = true
  512. part.CanCollide = false
  513. part.CFrame = cframe
  514. S.Debris:AddItem(part,6)
  515. local prtcl = blood:Clone()
  516. prtcl.Parent = part
  517. prtcl:Emit(amount)
  518. return part, prtcl
  519. end
  520.  
  521. function Blood2(size,cframe)
  522. local part = Instance.new("Part",Effects)
  523. part.Transparency = 1
  524. part.Size = size
  525. part.Anchored = false
  526. part.CanCollide = false
  527. part.CFrame = cframe
  528. local prtcl = blood:Clone()
  529. prtcl.Enabled = true
  530. prtcl.Parent = part
  531. return part, prtcl
  532. end
  533.  
  534. function Blood3(size,cframe,amount)
  535. local part = Instance.new("Part",Effects)
  536. part.Transparency = 1
  537. part.Size = size
  538. part.Anchored = true
  539. part.CanCollide = false
  540. part.CFrame = cframe
  541. S.Debris:AddItem(part,6)
  542. local prtcl = blood2:Clone()
  543. prtcl.Parent = part
  544. prtcl:Emit(amount)
  545. return part, prtcl
  546. end
  547.  
  548. function Blood4(size,cframe)
  549. local part = Instance.new("Part",Effects)
  550. part.Transparency = 1
  551. part.Size = size
  552. part.Anchored = false
  553. part.CanCollide = false
  554. part.CFrame = cframe
  555. local prtcl = blood2:Clone()
  556. prtcl.Enabled = true
  557. prtcl.Parent = part
  558. return part, prtcl
  559. end
  560.  
  561.  
  562. function BloodDrop(pos,dir,maxsize)
  563. if(game.PlaceId ~= 843468296)then
  564. local owo = NewInstance("Part",Effects,{Transparency=0,Material=BloodMaterial,BrickColor=BloodColor,Shape=Enum.PartType.Ball,Size=V3.N(.2,.2,.2), CanCollide = false})
  565. owo.CFrame=CF.N(pos,dir)
  566. local bv = Instance.new("BodyVelocity",owo)
  567. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  568. bv.velocity = CF.N(pos,dir+V3.N(M.RNG(-3,3)/30,M.RNG(-3,3)/30,M.RNG(-3,3)/30)).lookVector*15
  569. bv.Name = "MOVE"
  570. --[[local prt = blood3:Clone()
  571. prt.Parent = owo
  572. prt.Enabled = true]]
  573. delay(.01, function() bv:destroy() end)
  574. local touch;
  575. touch = owo.Touched:connect(function(hit)
  576. if(hit.Anchored==true and hit.CanCollide and not hit.Parent:FindFirstChildOfClass'Humanoid' and not hit.Parent.Parent:FindFirstChildOfClass'Humanoid')then
  577. touch:disconnect()
  578. BloodPuddle(owo.Position+V3.N(0,1,0),100,maxsize,owo)
  579. owo:destroy()
  580. end
  581. end)
  582. end
  583. end
  584.  
  585. function BloodPuddle(position,range,maxSize,where)
  586. local hit, pos, norm = workspace:FindPartOnRayWithIgnoreList(Ray.new(
  587. position,CF.N(position,position+V3.N(0,-1,0)).lookVector * range
  588. ),{where,Char},false,true)
  589. if(hit and not hit.Parent:FindFirstChildOfClass'Humanoid' and not hit.Parent.Parent:FindFirstChildOfClass'Humanoid')then
  590. if(hit.Name == 'BloodPuddle')then
  591. local dist = (position - hit.Position).magnitude
  592. if (hit.Size.Z <= 5 and hit.Size.Z < maxSize) or (hit.Size.Z > 5 and hit.Size.Z < maxSize and dist < hit.Size.Z/3) then
  593. --hit.CylinderMesh.Scale = hit.CylinderMesh.Scale + V3.N(.1,0,.1)
  594. hit.Size = hit.Size + V3.N(.1,0,.1)
  595. end
  596. if(hit.Size.Z < 2)then
  597. pcall(function() hit.Sound:Play() end)
  598. end
  599. else
  600. local Puddle = NewInstance('Part',workspace,{Material=BloodMaterial,BrickColor=BloodColor,Size=V3.N(1,.1,1),CFrame=CF.N(pos,pos+norm)*CF.A(90*M.P/180,0,0),Anchored=true,CanCollide=false,Archivable=false,Locked=true,Name='BloodPuddle'})
  601. local Cyl = NewInstance('CylinderMesh',Puddle,{Name='CylinderMesh'})
  602. Sound(Puddle,685857471,1,2,false,false,true)
  603. coroutine.wrap(function()
  604. swait(75)
  605. repeat
  606. swait()
  607. Puddle.Size = Puddle.Size - V3.N(.02,0,.02)
  608. until Puddle.Size.Z < 0.51
  609. Puddle:destroy()
  610. end)()
  611. end
  612. end
  613. end
  614.  
  615. function recurse(root,callback,i)
  616. i= i or 0
  617. for _,v in pairs(root:GetChildren()) do
  618. i = i + 1
  619. callback(i,v)
  620.  
  621. if #v:GetChildren() > 0 then
  622. i = recurse(v,callback,i)
  623. end
  624. end
  625.  
  626. return i
  627. end
  628.  
  629. function ragdollJoint(character, part0, part1, attachmentName, className, properties) -- thanks mustardfat im too lazy
  630. if character:FindFirstChild("RagdollConstraint"..part1.Name) == nil then
  631. for i,v in pairs(character:GetChildren()) do
  632. if v:IsA("MeshPart") and (v.MeshId == 'http://www.roblox.com/asset/?id=553602991' or v.MeshId == 'http://www.roblox.com/asset/?id=553602977' or v.MeshId == 'http://www.roblox.com/asset/?id=553602987') then
  633. v.Size = Vector3.new(1,1,1)
  634. end
  635. end
  636. if part1:FindFirstChildOfClass('Motor6D') then
  637. part1:FindFirstChildOfClass('Motor6D'):Remove()
  638. end
  639. if attachmentName ~= "NeckAttachment" then
  640. attachmentName = attachmentName.."RigAttachment"
  641. end
  642. local constraint = Instance.new(className.."Constraint")
  643. constraint.Attachment0 = part0:FindFirstChild(attachmentName)
  644. constraint.Attachment1 = part1:FindFirstChild(attachmentName)
  645. constraint.Name = "RagdollConstraint"..part1.Name
  646. if character:FindFirstChildOfClass('Humanoid').Health > 0 then
  647. local collidepart = Instance.new('Part',part1)
  648. collidepart.Size = part1.Size/2
  649. if string.find(string.lower(part1.Name),"upper") then
  650. if string.find(string.lower(part1.Name),"leg") then
  651. collidepart.Size = part1.Size/3
  652. else
  653. collidepart.Size = part1.Size/2.5
  654. end
  655. end
  656. collidepart.CanCollide = true
  657. collidepart.Name = "RagdollJoint"
  658. collidepart.Anchored = false
  659. collidepart.Transparency = 1
  660. collidepart.CFrame = part1.CFrame
  661. collidepart:BreakJoints()
  662. local attachment0 = Instance.new('Attachment',part1)
  663. local attachment1 = Instance.new('Attachment',collidepart)
  664. if attachment0 and attachment1 then
  665. local constraint = Instance.new("HingeConstraint")
  666. constraint.Attachment0 = attachment0
  667. constraint.Attachment1 = attachment1
  668. constraint.LimitsEnabled = true
  669. constraint.UpperAngle = 0
  670. constraint.LowerAngle = 0
  671. constraint.Parent = character
  672. end
  673. if string.find(string.lower(part1.Name),"upper") then
  674. if string.find(string.lower(part1.Name),"leg") then
  675. attachment0.Position = Vector3.new(0,0.01,0)
  676. else
  677. attachment0.Position = Vector3.new(0,0.25,0)
  678. end
  679. else
  680. attachment0.Position = Vector3.new(0,-0.1,0)
  681. end
  682. end
  683. for _,propertyData in next,properties or {} do
  684. constraint[propertyData[1]] = propertyData[2]
  685. end
  686. constraint.Parent = character
  687. return constraint
  688. end
  689. end
  690.  
  691.  
  692. function getAttachment0(character,attachmentName)
  693. for _,child in next,character:children() do
  694. local attachment = child:FindFirstChild(attachmentName)
  695. if attachment then
  696. return attachment
  697. end
  698. end
  699. end
  700.  
  701.  
  702. function Ragdoll(who,half,snapped)
  703. pcall(function()
  704. who:breakJoints()
  705. local who = who
  706. local hhh = who:FindFirstChildOfClass'Humanoid'
  707. local t = GetTorso(who)
  708. pcall(function()
  709. who.HumanoidRootPart:destroy()
  710. end)
  711. hhh.Health = 0
  712. Stunned[who] = true
  713. if(hhh.RigType == Enum.HumanoidRigType.R6)then
  714. local RA,LA,RL,LL,HD = who:FindFirstChild'Right Arm',who:FindFirstChild'Left Arm',who:FindFirstChild'Right Leg',who:FindFirstChild'Left Leg',who:FindFirstChild'Head'
  715. pcall(function()
  716. if(hhh.Health > 0)then local CollideRA = NewInstance('Part',who,{Size=RA.Size/1.5,Anchored=false,Transparency=1,Name='Collision'})
  717. FakeWeld(RA,CollideRA) end
  718. local RAJ = NewInstance("Attachment",t,{Position=V3.N(1.5,.5,0),Orientation=V3.N()})
  719. local RAJ2 = NewInstance("Attachment",RA,{Position=V3.N(0,.5,0),Orientation=V3.N()})
  720. local RAC = NewInstance('BallSocketConstraint',t,{Radius=.15,LimitsEnabled=true,Enabled=true,Restitution=0,UpperAngle=90,Attachment0=RAJ,Attachment1=RAJ2})
  721. end)
  722. pcall(function()
  723. local LAJ = NewInstance("Attachment",t,{Position=V3.N(-1.5,.5,0),Orientation=V3.N()})
  724. local LAJ2 = NewInstance("Attachment",LA,{Position=V3.N(0,.5,0),Orientation=V3.N()})
  725.  
  726. local LAC = NewInstance('BallSocketConstraint',t,{Radius=.15,LimitsEnabled=true,Enabled=true,Restitution=0,UpperAngle=90,Attachment0=LAJ,Attachment1=LAJ2})
  727.  
  728. if(hhh.Health > 0)then local CollideLA = NewInstance('Part',who,{Size=LA.Size/1.5,Anchored=false,Transparency=1,Name='Collision'})
  729. FakeWeld(LA,CollideLA) end
  730. end)
  731. pcall(function()
  732. if(HD)then
  733. local NJ = NewInstance('Attachment',t,{Position=V3.N(0,1,0),Orientation=V3.N()})
  734. local NJ2 = NewInstance('Attachment',HD,{Position=V3.N(0,-.5,0),Orientation=V3.N()})
  735. local NJ3 = NewInstance('Attachment',HD,{Position=V3.N(0,.5,0),Orientation=V3.N()})
  736. local HC = NewInstance('HingeConstraint',t,{LimitsEnabled=true,UpperAngle=50,LowerAngle=-50,Attachment0=NJ,Attachment1=NJ2})
  737.  
  738. if(snapped)then
  739. NJ.Orientation = V3.N(0,90,0)
  740. end
  741. if(hhh.Health > 0)then
  742. local CollideHD = NewInstance('Part',who,{Size=HD.Size/1.5,Anchored=false,Transparency=1,Name='Collision'})
  743. FakeWeld(HD,CollideHD)
  744. end
  745. end
  746. end)
  747. if(not half)then
  748. local RLJ = NewInstance("Attachment",t,{Position=V3.N(.5,-1,0),Orientation=V3.N()})
  749. local RLJ2 = NewInstance("Attachment",RL,{Position=V3.N(0,1,0),Orientation=V3.N()})
  750. local LLJ = NewInstance("Attachment",t,{Position=V3.N(-.5,-1,0),Orientation=V3.N()})
  751. local LLJ2 = NewInstance("Attachment",LL,{Position=V3.N(0,1,0),Orientation=V3.N()})
  752. local RLC = NewInstance('BallSocketConstraint',t,{Radius=.15,LimitsEnabled=true,Enabled=true,Restitution=0,UpperAngle=90,Attachment0=RLJ,Attachment1=RLJ2})
  753. local LLC = NewInstance('BallSocketConstraint',t,{Radius=.15,LimitsEnabled=true,Enabled=true,Restitution=0,UpperAngle=90,Attachment0=LLJ,Attachment1=LLJ2})
  754. if(hhh.Health > 0)then local CollideRL = NewInstance('Part',who,{Size=RL.Size/1.5,Anchored=false,Transparency=1,Name='Collision'})
  755. local CollideLL = NewInstance('Part',who,{Size=LL.Size/1.5,Anchored=false,Transparency=1,Name='Collision'})
  756.  
  757. FakeWeld(RL,CollideRL)
  758. FakeWeld(LL,CollideLL) end
  759. end
  760. for _,v in next, who:children() do
  761. if(v:IsA'BasePart')then
  762. v.CanCollide = true
  763. end
  764. end
  765. else
  766. local character = who
  767.  
  768. if(half)then
  769. pcall(function()
  770. character.UpperTorso.WaistRigAttachment:Destroy()
  771. end)
  772. end
  773.  
  774. local handProperties = {
  775. {"LimitsEnabled", true};
  776. {"UpperAngle",0};
  777. {"LowerAngle",0};
  778. }
  779. local footProperties = {
  780. {"LimitsEnabled", true};
  781. {"UpperAngle", 15};
  782. {"LowerAngle", -45};
  783. }
  784. local shinProperties = {
  785. {"LimitsEnabled", true};
  786. {"UpperAngle", 0};
  787. {"LowerAngle", -75};
  788. }
  789. if character:FindFirstChild('RightLowerArm') and character:FindFirstChild('RightHand') then
  790. ragdollJoint(character,character.RightLowerArm, character.RightHand, "RightWrist", "Hinge", handProperties)
  791. end
  792. if character:FindFirstChild('UpperTorso') and character:FindFirstChild('RightUpperArm') then
  793. ragdollJoint(character, character.UpperTorso, character["RightUpperArm"], "RightShoulder", "BallSocket")
  794. end
  795. if character:FindFirstChild('RightUpperArm') and character:FindFirstChild('RightLowerArm') then
  796. ragdollJoint(character, character.RightUpperArm, character.RightLowerArm, "RightElbow", "BallSocket")
  797. end
  798. if character:FindFirstChild('LeftLowerArm') and character:FindFirstChild('LeftHand') then
  799. ragdollJoint(character,character.LeftLowerArm, character.LeftHand, "LeftWrist", "Hinge", handProperties)
  800. end
  801. if character:FindFirstChild('UpperTorso') and character:FindFirstChild('LeftUpperArm') then
  802. ragdollJoint(character, character.UpperTorso, character["LeftUpperArm"], "LeftShoulder", "BallSocket")
  803. end
  804. if character:FindFirstChild('LeftUpperArm') and character:FindFirstChild('LeftLowerArm') then
  805. ragdollJoint(character, character.LeftUpperArm, character.LeftLowerArm, "LeftElbow", "BallSocket")
  806. end
  807. if character:FindFirstChild('RightUpperLeg') and character:FindFirstChild('RightLowerLeg') then
  808. ragdollJoint(character,character.RightUpperLeg, character.RightLowerLeg, "RightKnee", "Hinge", shinProperties)
  809. end
  810. if character:FindFirstChild('RightLowerLeg') and character:FindFirstChild('RightFoot') then
  811. ragdollJoint(character,character.RightLowerLeg, character.RightFoot, "RightAnkle", "Hinge", footProperties)
  812. end
  813. if character:FindFirstChild('LowerTorso') and character:FindFirstChild('RightUpperLeg') then
  814. ragdollJoint(character,character.LowerTorso, character.RightUpperLeg, "RightHip", "BallSocket")
  815. end
  816. if character:FindFirstChild('LeftUpperLeg') and character:FindFirstChild('LeftLowerLeg') then
  817. ragdollJoint(character,character.LeftUpperLeg, character.LeftLowerLeg, "LeftKnee", "Hinge", shinProperties)
  818. end
  819. if character:FindFirstChild('LeftLowerLeg') and character:FindFirstChild('LeftFoot') then
  820. ragdollJoint(character,character.LeftLowerLeg, character.LeftFoot, "LeftAnkle", "Hinge", footProperties)
  821. end
  822. if character:FindFirstChild('LowerTorso') and character:FindFirstChild('LeftUpperLeg') then
  823. ragdollJoint(character,character.LowerTorso, character.LeftUpperLeg, "LeftHip", "BallSocket")
  824. end
  825. if character:FindFirstChild('UpperTorso') and character:FindFirstChild('LowerTorso') then
  826. ragdollJoint(character,character.LowerTorso, character.UpperTorso, "Waist", "BallSocket", {
  827. {"LimitsEnabled",true};
  828. {"UpperAngle",5};
  829. {"Radius",5};
  830. })
  831. end
  832. if character:FindFirstChild('UpperTorso') and character:FindFirstChild('Head') then
  833. ragdollJoint(character,character.UpperTorso, character.Head, "Neck", "Hinge", {
  834. {"LimitsEnabled",true};
  835. {"UpperAngle",50};
  836. {"LowerAngle",-50};
  837. })
  838. end
  839. local NeckA = ragdollJoint(character,character.UpperTorso, character.Head, "Neck", "Hinge", {
  840. {"LimitsEnabled",true};
  841. {"UpperAngle",50};
  842. {"LowerAngle",-50};
  843. })
  844.  
  845. recurse(character, function(_,v)
  846. if v:IsA("Attachment") then
  847. v.Axis = Vector3.new(0, 1, 0)
  848. v.SecondaryAxis = Vector3.new(0, 0, 1)
  849. v.Rotation = Vector3.new(0, 0, 0)
  850. if(v.Parent == character.Head and snapped)then
  851. v.Orientation = V3.N(0,-90,0)
  852. end
  853. end
  854. end)
  855. end
  856. end)
  857. end
  858.  
  859.  
  860. function Bezier(startpos, pos2, pos3, endpos, t)
  861. local A = startpos:lerp(pos2, t)
  862. local B = pos2:lerp(pos3, t)
  863. local C = pos3:lerp(endpos, t)
  864. local lerp1 = A:lerp(B, t)
  865. local lerp2 = B:lerp(C, t)
  866. local cubic = lerp1:lerp(lerp2, t)
  867. return cubic
  868. end
  869.  
  870. function Effect(data)
  871. local FX = data.Effect or 'Resize-AndFade'
  872. local Parent = data.Parent or Effects
  873. local Color = data.Color or C3.N(0,0,0)
  874. local Size = data.Size or V3.N(1,1,1)
  875. local MoveDir = data.MoveDirection or nil
  876. local MeshData = data.Mesh or nil
  877. local SndData = data.Sound or nil
  878. local Frames = data.Frames or 45
  879. local Manual = data.Manual or nil
  880. local Material = data.Material or nil
  881. local CFra = data.CFrame or Torso.CFrame
  882. local Settings = data.FXSettings or {}
  883. local Snd,Prt,Msh;
  884. if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
  885. Prt = Manual
  886. else
  887. Prt = Part(Parent,Color,Material,Size,CFra,true,false)
  888. end
  889. if(typeof(MeshData) == 'table')then
  890. Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
  891. elseif(typeof(MeshData) == 'Instance')then
  892. Msh = MeshData:Clone()
  893. Msh.Parent = Prt
  894. end
  895. if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
  896. Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
  897. end
  898. if(Snd)then
  899. repeat wait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
  900. Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
  901. end
  902. local MoveSpeed = nil;
  903. if(MoveDir)then
  904. MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  905. end
  906. local Inc = M.RNG()-M.RNG()
  907. local Thingie = 0
  908. local Thingie2 = M.RNG(50,100)/100
  909.  
  910. coroutine.wrap(function()
  911. if(FX ~= 'Arc')then
  912. for i = 1, Frames do
  913. if(FX == 'Resize-AndFade')then
  914. if(not Settings.EndSize)then
  915. Settings.EndSize = V3.N(0,0,0)
  916. end
  917. local grow = (typeof(Settings.EndSize) == 'Vector3' and Settings.EndSize-Size or typeof(Settings.EndSize) == 'number' and V3.N(Settings.EndSize))
  918. if(Settings.EndIsIncrement)then
  919. Prt.Size = Prt.Size - Settings.EndSize
  920. else
  921. Prt.Size = Prt.Size - grow/Frames
  922. end
  923. Prt.Transparency = (i/Frames)
  924. elseif(FX == 'Resize+AndFade')then
  925. if(not Settings.EndSize)then
  926. Settings.EndSize = Size*2
  927. end
  928. local grow = (typeof(Settings.EndSize) == 'Vector3' and Settings.EndSize-Size or typeof(Settings.EndSize) == 'number' and V3.N(Settings.EndSize))
  929. if(Settings.EndIsIncrement)then
  930. Prt.Size = Prt.Size + Settings.EndSize
  931. else
  932. Prt.Size = Prt.Size + grow/Frames
  933. end
  934. Prt.Transparency = (i/Frames)
  935. elseif(FX == 'Fade')then
  936. Prt.Transparency = (i/Frames)
  937. end
  938. if(Settings.RandomizeCFrame)then
  939. Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  940. end
  941. if(MoveDir and MoveSpeed)then
  942. local Orientation = Prt.Orientation
  943. Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  944. Prt.Orientation = Orientation
  945. end
  946. if(swait and typeof(swait) == 'function')then
  947. swait()
  948. else
  949. wait()
  950. end
  951. end
  952. Prt:destroy()
  953. else
  954. local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  955. if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  956. local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  957. local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  958. assert(start ~= nil,"You need to specify a start point!")
  959. assert(endP ~= nil,"You need to specify an end point!")
  960. for i = 0, 1, Settings.Speed or 0.01 do
  961. if(Settings.Home)then
  962. endP = Settings.Home.CFrame
  963. end
  964. Prt.CFrame = Bezier(start, quarter, threequarter, endP, i)
  965. if(swait and typeof(swait) == 'function')then
  966. swait()
  967. else
  968. wait()
  969. end
  970. end
  971. if(Settings.RemoveOnGoal)then
  972. Prt:destroy()
  973. end
  974. end
  975. end)()
  976. return Prt,Msh,Snd
  977. end
  978.  
  979.  
  980. function SoulSteal(character)
  981. local torso = (character:FindFirstChild'Head' or character:FindFirstChild'Torso' or character:FindFirstChild'UpperTorso' or character:FindFirstChild'LowerTorso' or character:FindFirstChild'HumanoidRootPart')
  982. print(torso)
  983. if(torso and torso:IsA'BasePart')then
  984. local Model = Instance.new("Model",Effects)
  985. Model.Name = character.Name.."'s Soul"
  986. character:BreakJoints()
  987. local Soul = Part(Model,BrickColor.new'Really blue','Glass',V3.N(.5,.5,.5),torso.CFrame,true,false)
  988. Soul.Name = 'Head'
  989. NewInstance("Humanoid",Model,{Health=0,MaxHealth=0})
  990. Effect{
  991. Effect="Arc",
  992. Manual = Soul,
  993. FXSettings={
  994. Start=torso.CFrame,
  995. Home = Torso,
  996. RemoveOnGoal = true,
  997. }
  998. }
  999. local lastPoint = Soul.CFrame.p
  1000.  
  1001. for i = 0, 1, 0.01 do
  1002. local point = CFrame.new(lastPoint, Soul.Position) * CFrame.Angles(-math.pi/2, 0, 0)
  1003. local mag = (lastPoint - Soul.Position).magnitude
  1004. Effect{
  1005. Effect = "Fade",
  1006. CFrame = point * CF.N(0, mag/2, 0),
  1007. Size = V3.N(.5,mag+.5,.5),
  1008. Color = Soul.BrickColor
  1009. }
  1010. lastPoint = Soul.CFrame.p
  1011. swait()
  1012. end
  1013. for i = 1, 5 do
  1014. Effect{
  1015. Effect="Fade",
  1016. Color = BrickColor.new'Really blue',
  1017. MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  1018. }
  1019. end
  1020. end
  1021. end
  1022.  
  1023. --// Other Functions \\ --
  1024.  
  1025. function getRegion(point,range,ignore)
  1026. return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
  1027. end
  1028.  
  1029. function clerp(startCF,endCF,alpha)
  1030. return startCF:lerp(endCF, alpha)
  1031. end
  1032.  
  1033. function GetTorso(char)
  1034. return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso'
  1035. end
  1036.  
  1037.  
  1038.  
  1039. function ShowDamage(Pos, Text, Time, Color)
  1040. coroutine.wrap(function()
  1041. local Rate = (1 / 30)
  1042. local Pos = (Pos or Vector3.new(0, 0, 0))
  1043. local Text = (Text or "")
  1044. local Time = (Time or 2)
  1045. local Color = (Color or Color3.new(1, 0, 1))
  1046. local EffectPart = NewInstance("Part",Effects,{
  1047. Material=Enum.Material.SmoothPlastic,
  1048. RArmlectance = 0,
  1049. Transparency = 1,
  1050. BrickColor = BrickColor.new(Color),
  1051. Name = "Effect",
  1052. Size = Vector3.new(0,0,0),
  1053. Anchored = true
  1054. })
  1055. local BillboardGui = NewInstance("BillboardGui",EffectPart,{
  1056. Size = UDim2.new(1.25, 0, 1.25, 0),
  1057. Adornee = EffectPart,
  1058. })
  1059. local TextLabel = NewInstance("TextLabel",BillboardGui,{
  1060. BackgroundTransparency = 1,
  1061. Size = UDim2.new(1, 0, 1, 0),
  1062. Text = Text,
  1063. Font = "Arial",
  1064. TextColor3 = Color,
  1065. TextStrokeColor3 = Color3.new(0,0,0),
  1066. TextStrokeTransparency=0,
  1067. TextScaled = true,
  1068. })
  1069. game.Debris:AddItem(EffectPart, (Time))
  1070. EffectPart.Parent = game:GetService("Workspace")
  1071. delay(0, function()
  1072. local Frames = (Time / Rate)
  1073. for Frame = 1, Frames do
  1074. wait(Rate)
  1075. local Percent = (Frame / Frames)
  1076. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  1077. TextLabel.TextTransparency = Percent
  1078. TextLabel.TextStrokeTransparency = Percent
  1079. end
  1080. if EffectPart and EffectPart.Parent then
  1081. EffectPart:Destroy()
  1082. end
  1083. end) end)()
  1084. end
  1085.  
  1086.  
  1087. function DealDamage(who,minDam,maxDam,Knock,Type,critChance,critMult)
  1088. if(who)then
  1089. local hum = who:FindFirstChildOfClass'Humanoid'
  1090. local Damage = M.RNG(minDam,maxDam)
  1091. local canHit = true
  1092. if(hum)then
  1093. for _, p in pairs(Hit) do
  1094. if p[1] == hum then
  1095. if(time() - p[2] < 0.1) then
  1096. canHit = false
  1097. else
  1098. Hit[_] = nil
  1099. end
  1100. end
  1101. end
  1102. if(canHit)then
  1103. if(hum.Health >= math.huge)then
  1104. who:BreakJoints()
  1105. if(who:FindFirstChild'Head' and hum.Health > 0)then
  1106. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "INSTANT", 1.5, C3.N(0,0,1))
  1107. end
  1108. else
  1109. local player = S.Players:GetPlayerFromCharacter(who)
  1110. if(Type == "Fire")then
  1111. --idk..
  1112. else
  1113. local c = Instance.new("ObjectValue",hum)
  1114. c.Name = "creator"
  1115. c.Value = Plr
  1116. game:service'Debris':AddItem(c,0.35)
  1117. if(M.RNG(1,100) <= (critChance or 0))then
  1118. if(who:FindFirstChild'Head' and hum.Health > 0)then
  1119. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "[CRIT] "..Damage*(critMult or 2), 1.5, BrickColor.new'New Yeller'.Color)
  1120. end
  1121. hum.Health = hum.Health - Damage*(critMult or 2)
  1122. else
  1123. if(who:FindFirstChild'Head' and hum.Health > 0)then
  1124. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), Damage, 1.5, DamageColor.Color)
  1125. end
  1126. hum.Health = hum.Health - Damage
  1127. end
  1128. if(Type == 'Knockback' and GetTorso(who))then
  1129. local angle = GetTorso(who).Position - Root.Position + Vector3.new(0, 0, 0).unit
  1130. local body = NewInstance('BodyVelocity',GetTorso(who),{
  1131. P = 500,
  1132. maxForce = V3.N(math.huge,0,math.huge),
  1133. velocity = Root.CFrame.lookVector * Knock + Root.Velocity / 1.05
  1134. })
  1135. game:service'Debris':AddItem(body,.5)
  1136. elseif(Type == 'Knockdown' and GetTorso(who))then
  1137. local rek = GetTorso(who)
  1138. print(rek)
  1139. hum.PlatformStand = true
  1140. delay(1,function()
  1141. hum.PlatformStand = false
  1142. end)
  1143. local angle = (GetTorso(who).Position - (Root.Position + Vector3.new(0, 0, 0))).unit
  1144. local bodvol = NewInstance("BodyVelocity",rek,{
  1145. velocity = angle * Knock,
  1146. P = 5000,
  1147. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  1148. })
  1149. local rl = NewInstance("BodyAngularVelocity",rek,{
  1150. P = 3000,
  1151. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  1152. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  1153. })
  1154. game:GetService("Debris"):AddItem(bodvol, .5)
  1155. game:GetService("Debris"):AddItem(rl, .5)
  1156. end
  1157. end
  1158. end
  1159. end
  1160. table.insert(Hit,{hum,time()})
  1161. end
  1162. end
  1163. end
  1164.  
  1165. function AOEDamage(where,range,minDam,maxDam,Knock,Type)
  1166. for _,v in next, getRegion(where,range,{Char}) do
  1167. if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then
  1168. DealDamage(v.Parent,minDam,maxDam,Knock,Type)
  1169. end
  1170. end
  1171. end
  1172.  
  1173. function AOEFunction(where,range,callback)
  1174. for _,v in next, getRegion(where,range,{Char}) do
  1175. if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then
  1176. callback(v.Parent)
  1177. end
  1178. end
  1179. end
  1180.  
  1181. function ClosestHumanoid(pos,range)
  1182. local mag,closest = math.huge;
  1183. for _,v in next, getRegion(pos,range or 10,{Char}) do
  1184. local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')
  1185. if((v.CFrame.p-pos).magnitude < mag and hum and closest ~= hum and hum.Health > 0)then
  1186. mag = (v.CFrame.p-pos).magnitude
  1187. closest = hum
  1188. end
  1189. end
  1190. return closest,(closest and GetTorso(closest.Parent) or nil)
  1191. end
  1192.  
  1193. function AOEHeal(where,range,amount)
  1194. local healed = {}
  1195. for _,v in next, getRegion(where,range,{Char}) do
  1196. local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
  1197. if(hum and not healed[hum])then
  1198. hum.Health = hum.Health + amount
  1199. if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
  1200. ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Really blue'.Color)
  1201. end
  1202. end
  1203. end
  1204. end
  1205. --// Attack Function \\--
  1206.  
  1207. function Equip_Sawblade()
  1208. for i = 1, 5 do
  1209. Effect{
  1210. Effect='Resize+AndFade',
  1211. Color = BrickColor.new'Really blue',
  1212. Material = Enum.Material.Neon,
  1213. Size=V3.N(3.5,3.5,3.5),
  1214. CFrame=RArm.CFrame*CF.N(0,-1,0)*CF.A(M.RRNG(0,180),M.RRNG(0,180),M.RRNG(0,180)),
  1215. FXSettings={
  1216. EndSize=V3.N(.05,.05,.05),
  1217. EndIsIncrement=true,
  1218.  
  1219. }
  1220. }
  1221. end
  1222. local prt = Part(Char,BrickColor.new'Really blue',Enum.Material.SmoothPlastic,V3.N(3.42, 3.42, 0.05),CF.N(),false,false)
  1223. prt.Transparency = .5
  1224. local mesh = Mesh(prt,Enum.MeshType.FileMesh,"rbxassetid://74322089","",V3.N(3,3,3),V3.N())
  1225. local weld = NewInstance("Weld",Char,{Part0=RArm,Part1=prt,C0=CF.N(0,-1.25,0)})
  1226. return prt,weld
  1227. end
  1228.  
  1229. function The_Necc()
  1230. local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
  1231. if(torso)then
  1232. local who = torso.Parent
  1233. Attack = true
  1234. NeutralAnims = false
  1235. who.Parent = Char
  1236. local oRoot
  1237. pcall(function() oRoot = who.HumanoidRootPart; oRoot.Parent = nil end)
  1238. local gWeld = NewInstance("Weld",Char,{Part0=Root,Part1=torso,C0=CF.N(0,0,-1.25)})
  1239. for i = 0, 4, 0.1 do
  1240. swait()
  1241. humanoid.PlatformStand = true
  1242. local Alpha = .15
  1243. RJ.C0 = clerp(RJ.C0,CFrame.new(7.78455425e-13, 0.00629367586, -2.39849396e-06, 0.99999243, 1.23691279e-10, 0, 1.90985006e-11, 0.99998045, -0.00628617778, 9.31322575e-10, 0.00628614007, 0.999973059),Alpha)
  1244. LH.C0 = clerp(LH.C0,CFrame.new(-0.496486545, -0.990821958, 0.021611277, 0.999870956, 1.90985006e-11, 0.0156118907, -9.81391422e-05, 0.99998045, 0.00628537685, -0.0156115862, -0.00628617778, 0.999851584),Alpha)
  1245. RH.C0 = clerp(RH.C0,CFrame.new(0.498530418, -0.990985394, 0.0154574998, 0.999870956, 1.90985006e-11, 0.0156118907, -9.81391422e-05, 0.99998045, 0.00628537685, -0.0156115862, -0.00628617778, 0.999851584),Alpha)
  1246. LS.C0 = clerp(LS.C0,CFrame.new(-1.0486517, 0.929213107, -0.824554026, 0.712753832, -0.694763601, -0.0963225588, 0.0692147464, 0.206324935, -0.976032555, 0.697985768, 0.689004064, 0.195146814),Alpha)
  1247. RS.C0 = clerp(RS.C0,CFrame.new(0.386394978, 1.64370263, -1.084023, -0.617445648, -0.751786709, -0.231452331, -0.0510570146, 0.331923157, -0.941923738, 0.784950197, -0.569769561, -0.243328467),Alpha)
  1248. NK.C0 = clerp(NK.C0,CFrame.new(8.16636839e-06, 1.49895489, -0.0144007429, 0.99999243, 3.67523171e-07, -1.61118805e-07, -3.56405508e-07, 0.997965038, 0.0637686625, 1.8440187e-07, -0.0637682825, 0.997957468),Alpha)
  1249. end
  1250. gWeld:destroy()
  1251. if(who:FindFirstChild'Head')then
  1252. local s = Sound(who:FindFirstChild'Head',1093102664,1,2,false,false,false)
  1253. s:Play()
  1254. s.Ended:connect(function() s:Destroy() end)
  1255. end
  1256. who.Parent = workspace
  1257. humanoid.Health = 0
  1258. Ragdoll(who,false,true)
  1259. for i = 0, 1.5, 0.1 do
  1260. swait()
  1261. humanoid.PlatformStand = true
  1262. local Alpha = .3
  1263. RJ.C0 = clerp(RJ.C0,CFrame.new(7.78455425e-13, 0.00629367586, -2.39849396e-06, 0.99999243, 1.23691279e-10, 0, 1.90985006e-11, 0.99998045, -0.00628617778, 9.31322575e-10, 0.00628614007, 0.999973059),Alpha)
  1264. LH.C0 = clerp(LH.C0,CFrame.new(-0.496486545, -0.990821958, 0.021611277, 0.999870956, 1.90985006e-11, 0.0156118907, -9.81391422e-05, 0.99998045, 0.00628537685, -0.0156115862, -0.00628617778, 0.999851584),Alpha)
  1265. RH.C0 = clerp(RH.C0,CFrame.new(0.498530418, -0.990985394, 0.0154574998, 0.999870956, 1.90985006e-11, 0.0156118907, -9.81391422e-05, 0.99998045, 0.00628537685, -0.0156115862, -0.00628617778, 0.999851584),Alpha)
  1266. LS.C0 = clerp(LS.C0,CFrame.new(-1.47842193, 0.485131323, -0.0262347199, 0.0664671659, 0.993123412, -0.0963359103, -0.201927185, -0.0811635256, -0.976031899, -0.977139056, 0.0843269154, 0.195143938),Alpha)
  1267. RS.C0 = clerp(RS.C0,CFrame.new(2.33067179, 0.249403879, 0.270489573, 0.171869993, 0.978404701, -0.114792682, 0.105083257, -0.134070903, -0.985384524, -0.979495406, 0.157295257, -0.125856698),Alpha)
  1268. NK.C0 = clerp(NK.C0,CFrame.new(8.16636839e-06, 1.49895489, -0.0144007429, 0.99999243, 3.67523171e-07, -1.61118805e-07, -3.56405508e-07, 0.997965038, 0.0637686625, 1.8440187e-07, -0.0637682825, 0.997957468),Alpha)
  1269. end
  1270. Attack = false
  1271. NeutralAnims = true
  1272. end
  1273. end
  1274.  
  1275. function Hands_Off()
  1276. local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
  1277.  
  1278. if(torso)then
  1279. local who = torso.Parent
  1280. local doAttack = false
  1281. Instance.AllChildren(who,function(v)
  1282. if(v.Name:lower():find"arm")then
  1283. doAttack = true
  1284. end
  1285. end, true)
  1286. if(not doAttack)then return end
  1287. Hum.WalkSpeed = 0
  1288. Hum.JumpPower = 0
  1289. Attack = true
  1290. NeutralAnims = false
  1291. who.Parent = Char
  1292. local oRoot
  1293. pcall(function() oRoot = who.HumanoidRootPart; oRoot.Parent = nil end)
  1294. local gWeld = NewInstance("Weld",Char,{Part0=Root,Part1=torso,C0=CF.N(0,0,-1.25)})
  1295. for i = 0, 4, 0.1 do
  1296. swait()
  1297. humanoid.PlatformStand = true
  1298. local Alpha = .15
  1299. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20564755e-13, 0.00629412755, 1.41908095e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1300. LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819633, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1301. RH.C0 = clerp(RH.C0,CFrame.new(0.498533875, -0.990984261, 0.0154613676, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1302. LS.C0 = clerp(LS.C0,CFrame.new(-1.42285931, 0.338565946, -0.110074639, 0.983876407, 0.1786367, 0.00868223887, -0.0932332501, 0.553717494, -0.827468753, -0.152623802, 0.813317537, 0.561444461),Alpha)
  1303. RS.C0 = clerp(RS.C0,CFrame.new(1.374735, 0.282860518, -0.133752465, 0.973415911, -0.228878334, 0.00868532527, 0.135509402, 0.544919252, -0.827466309, 0.184656292, 0.806645751, 0.561448157),Alpha)
  1304. NK.C0 = clerp(NK.C0,CFrame.new(8.16625652e-06, 1.49895275, -0.014400661, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1305. end
  1306. local RABC = (who:FindFirstChild'Right Arm' or who:FindFirstChild'RightUpperArm' or who:FindFirstChild'RightLowerArm' or who:FindFirstChild'RightHand' or IN("Part")).BrickColor
  1307. local LABC = (who:FindFirstChild'Left Arm' or who:FindFirstChild'LeftUpperArm' or who:FindFirstChild'LeftLowerArm' or who:FindFirstChild'LeftHand' or IN("Part")).BrickColor
  1308. Sound(torso,1093102664,.85,5,false,true,true)
  1309. Sound(torso,429400881,1,1,false,true,true)
  1310. FRArm = NewInstance('Part',Effects,{Size=V3.N(1,2,1),BrickColor=RABC,Material='Plastic',CanCollide=false,Anchored=false,Locked=true})
  1311. Mesh(FRArm,Enum.MeshType.FileMesh,"rbxasset://fonts/rightarm.mesh","",V3.N(1,1,1),V3.N())
  1312. FLArm = NewInstance('Part',Effects,{Size=V3.N(1,2,1),BrickColor=LABC,Material='Plastic',CanCollide=false,Anchored=false,Locked=true})
  1313. Mesh(FLArm,Enum.MeshType.FileMesh,"rbxasset://fonts/leftarm.mesh","",V3.N(1,1,1),V3.N())
  1314. FRArmW = NewInstance('Weld',FRArm,{Part0=RArm,Part1=FRArm,C0=CF.N(0,-1,0)*CF.A(M.R(90),0,0)})
  1315. FLArmW = NewInstance('Weld',FLArm,{Part0=LArm,Part1=FLArm,C0=CF.N(0,-1,0)*CF.A(M.R(90),0,0)})
  1316. Instance.AllChildren(who,function(v)
  1317. if(v.Name:lower():find"arm" or v.Name:lower():find"hand")then
  1318. v:destroy()
  1319. end
  1320. end, true)
  1321. if(not VoidSB)then
  1322. coroutine.wrap(function()
  1323. repeat swait()
  1324. BloodDrop(torso.CFrame * CF.N(-.5,.5,0).p,torso.CFrame * CF.N(-1,.5,0).p,15)
  1325. BloodDrop(torso.CFrame * CF.N(.5,.5,0).p,torso.CFrame * CF.N(1,.5,0).p,15)
  1326. humanoid.Health = humanoid.Health - 0.5 until not who or not who.Parent or not humanoid.Parent
  1327. humanoid.Health = 0
  1328. end)()
  1329. else
  1330. coroutine.wrap(function()
  1331. repeat swait() humanoid.Health = humanoid.Health - 0.5 until not who or not who.Parent or not humanoid.Parent
  1332. humanoid.Health = 0
  1333. end)()
  1334.  
  1335. local prt1,prtcl1 = Blood4(V3.N(.5,.5,.5),torso.CFrame)
  1336. local prt2,prtcl2 = Blood4(V3.N(.5,.5,.5),torso.CFrame)
  1337. prt1.Parent = torso;
  1338. prt2.Parent = torso;
  1339. local prt1W = NewInstance('Weld',torso,{Part0=prt1,Part1=torso,C0=CF.N(0,-.5,-1.25)*CF.A(0,M.R(90),0)})
  1340. local prt2W = NewInstance('Weld',torso,{Part0=prt2,Part1=torso,C0=CF.N(0,-.5,-1.25)*CF.A(0,M.R(-90),0)})
  1341. end
  1342.  
  1343. humanoid.Died:connect(function()
  1344. Ragdoll(who)
  1345. end)
  1346. who.Parent = workspace
  1347.  
  1348. local prt1,prtcl1 = Blood4(V3.N(.5,.5,.5),torso.CFrame)
  1349. local prt2,prtcl2 = Blood4(V3.N(.5,.5,.5),torso.CFrame)
  1350. prt1.Parent = FRArm;
  1351. prt2.Parent = FLArm;
  1352. local prt1W = NewInstance('Weld',FRArm,{Part0=prt1,Part1=FRArm,C0=CF.N(0,0,0)*CF.A(0,M.R(90),0)})
  1353. local prt2W = NewInstance('Weld',FLArm,{Part0=prt2,Part1=FLArm,C0=CF.N(0,0,0)*CF.A(0,M.R(-90),0)})
  1354. gWeld:destroy()
  1355. humanoid.PlatformStand = false
  1356. if(oRoot)then
  1357. oRoot.Parent = who
  1358. if(who:FindFirstChild('RootJoint',true))then
  1359. oRoot.RootJoint.Part0 = oRoot
  1360. oRoot.RootJoint.Part1 = torso
  1361. else
  1362. humanoid:BuildRigFromAttachments()
  1363. end
  1364. end
  1365.  
  1366.  
  1367. for i = 0, 3, 0.1 do
  1368. swait()
  1369. local Alpha = .15
  1370. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20564755e-13, 0.00629412755, 1.41908095e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1371. LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819633, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1372. RH.C0 = clerp(RH.C0,CFrame.new(0.498533875, -0.990984261, 0.0154613676, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1373. LS.C0 = clerp(LS.C0,CFrame.new(-1.25778806, 0.320386261, -0.139421374, 0.690939784, 0.722859621, 0.00868486147, -0.400907725, 0.393146276, -0.827471495, -0.601560116, 0.568251252, 0.561440408),Alpha)
  1374. RS.C0 = clerp(RS.C0,CFrame.new(1.39739037, 0.354236364, -0.0289047062, 0.709462166, -0.704689503, 0.00868486147, 0.400770277, 0.393286407, -0.827471495, 0.579694867, 0.59054029, 0.561440408),Alpha)
  1375. NK.C0 = clerp(NK.C0,CFrame.new(8.16625652e-06, 1.49895275, -0.014400661, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1376. end
  1377. Hum.WalkSpeed = 16
  1378. Hum.JumpPower = 50
  1379. Attack = false
  1380. NeutralAnims = true
  1381. end
  1382. end
  1383. function ScrewMe()
  1384. Attack = true
  1385. NeutralAnims = false
  1386. for i = 0, 2, 0.1 do
  1387. swait()
  1388. local Alpha = .15
  1389. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.000601041073, 0.0062919003, -0.000300966523, 0.994017541, 0.000686608837, 0.109214716, 0, 0.99998033, -0.00628665462, -0.109216876, 0.00624904549, 0.993997931),Alpha)
  1390. LH.C0 = clerp(LH.C0,CFrame.new(-0.502559602, -0.990627766, 0.0518152229, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1391. RH.C0 = clerp(RH.C0,CFrame.new(0.501642942, -0.991074204, 0.000842738897, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1392. LS.C0 = clerp(LS.C0,CFrame.new(-1.12979531, 0.241689205, 0.149894863, 0.813591897, -0.571708977, 0.105910838, 0.505802035, 0.785755217, 0.356024235, -0.286762208, -0.236088455, 0.928455591),Alpha)
  1393. RS.C0 = clerp(RS.C0,CFrame.new(1.41494429, 0.493437499, 0.00856034085, 0.986078084, -0.165549055, 0.0156079903, 0.165468931, 0.986195028, 0.00630042888, -0.0164355561, -0.0036300756, 0.99985832),Alpha)
  1394. NK.C0 = clerp(NK.C0,CFrame.new(-0.272200465, 1.60343766, -0.0909831151, -0.271778286, -0.29597038, 0.915717363, -0.178016067, 0.950573504, 0.254402429, -0.945752025, -0.0938713551, -0.311032623),Alpha)
  1395. end
  1396. local screwdriver = Part(Char,BrickColor.new'Really black',Enum.Material.SmoothPlastic,V3.N(2.158,0.29,0.312),RArm.CFrame,false,false)
  1397. local driverMesh = Mesh(screwdriver,Enum.MeshType.FileMesh,"rbxassetid://70265804","rbxassetid://70265794",V3.N(1,.5,.5),V3.N())
  1398. local driverWeld = NewInstance("Weld",Char,{Part0=LArm,Part1=screwdriver,C0=CF.N(0,-1.15,0)})
  1399. for i = 1, 3 do
  1400. for i = 0, 2, 0.1 do
  1401. swait()
  1402. local Alpha = .15
  1403. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.000597249367, 0.00629166188, -0.000301384629, 0.994017541, 0.000686608837, 0.109214716, 0, 0.99998033, -0.00628665462, -0.109216876, 0.00624904549, 0.993997931),Alpha)
  1404. LH.C0 = clerp(LH.C0,CFrame.new(-0.502559602, -0.990627766, 0.0518152229, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1405. RH.C0 = clerp(RH.C0,CFrame.new(0.501639128, -0.991074204, 0.000842381269, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1406. LS.C0 = clerp(LS.C0,CFrame.new(-0.971063137, 0.544531465, -0.856619298, 0.824469268, -0.565411985, 0.0236563906, 0.239681676, 0.311018854, -0.919684827, 0.512643158, 0.763921857, 0.391944379),Alpha)
  1407. RS.C0 = clerp(RS.C0,CFrame.new(1.36865759, 0.434063494, -0.243990004, 0.943695724, 0.286517411, 0.165366411, 0.0948955566, 0.244413704, -0.965016603, -0.316911817, 0.926374555, 0.203462943),Alpha)
  1408. NK.C0 = clerp(NK.C0,CFrame.new(0.309692234, 1.56599295, -0.184076563, 0.752268493, 0.275064707, -0.598691583, 0.0132474303, 0.902184188, 0.431147963, 0.658723474, -0.332270145, 0.675040722),Alpha)
  1409. driverWeld.C0 = clerp(driverWeld.C0,CFrame.new(0.754458785, -0.945940197, 0.0140114268, -0.867547691, -0.497354031, 8.15391541e-05, -7.91847706e-05, 0.00030207634, 1, -0.49735406, 0.867547691, -0.000301415101),Alpha)
  1410. end
  1411. for i = 0, 2, 0.1 do
  1412. swait()
  1413. local Alpha = .15
  1414. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.000597249367, 0.00629166188, -0.000301384629, 0.994017541, 0.000686608837, 0.109214716, 0, 0.99998033, -0.00628665462, -0.109216876, 0.00624904549, 0.993997931),Alpha)
  1415. LH.C0 = clerp(LH.C0,CFrame.new(-0.502559602, -0.990627766, 0.0518152229, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1416. RH.C0 = clerp(RH.C0,CFrame.new(0.501639128, -0.991074204, 0.000842381269, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1417. LS.C0 = clerp(LS.C0,CFrame.new(-0.952282608, 0.388567954, -0.813911676, 0.824469686, -0.527844906, 0.204033226, 0.23967658, -0.000909555703, -0.970852435, 0.512645066, 0.849340379, 0.12576215),Alpha)
  1418. RS.C0 = clerp(RS.C0,CFrame.new(1.36865759, 0.434063494, -0.243990004, 0.943695724, 0.286517411, 0.165366411, 0.0948955566, 0.244413704, -0.965016603, -0.316911817, 0.926374555, 0.203462943),Alpha)
  1419. NK.C0 = clerp(NK.C0,CFrame.new(0.309692234, 1.56599295, -0.184076563, 0.752268493, 0.275064707, -0.598691583, 0.0132474303, 0.902184188, 0.431147963, 0.658723474, -0.332270145, 0.675040722),Alpha)
  1420. driverWeld.C0 = clerp(driverWeld.C0,CFrame.new(0.75445646, -0.891306043, 0.317142308, -0.867489815, -0.183382571, -0.462420344, -0.159916192, -0.777427077, 0.608304381, -0.471050501, 0.601646185, 0.645084083),Alpha)
  1421. end
  1422. end
  1423. for i = 0, 2, 0.1 do
  1424. swait()
  1425. local Alpha = .15
  1426. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.000601041073, 0.0062919003, -0.000300966523, 0.994017541, 0.000686608837, 0.109214716, 0, 0.99998033, -0.00628665462, -0.109216876, 0.00624904549, 0.993997931),Alpha)
  1427. LH.C0 = clerp(LH.C0,CFrame.new(-0.502559602, -0.990627766, 0.0518152229, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1428. RH.C0 = clerp(RH.C0,CFrame.new(0.501642942, -0.991074204, 0.000842738897, 0.995601892, 0, -0.0936849937, 0.000588965253, 0.99998033, 0.00625900552, 0.0936831385, -0.00628665462, 0.995582223),Alpha)
  1429. LS.C0 = clerp(LS.C0,CFrame.new(-1.12979531, 0.241689205, 0.149894863, 0.813591897, -0.571708977, 0.105910838, 0.505802035, 0.785755217, 0.356024235, -0.286762208, -0.236088455, 0.928455591),Alpha)
  1430. RS.C0 = clerp(RS.C0,CFrame.new(1.41494429, 0.493437499, 0.00856034085, 0.986078084, -0.165549055, 0.0156079903, 0.165468931, 0.986195028, 0.00630042888, -0.0164355561, -0.0036300756, 0.99985832),Alpha)
  1431. NK.C0 = clerp(NK.C0,CFrame.new(-0.272200465, 1.60343766, -0.0909831151, -0.271778286, -0.29597038, 0.915717363, -0.178016067, 0.950573504, 0.254402429, -0.945752025, -0.0938713551, -0.311032623),Alpha)
  1432. end
  1433. screwdriver:destroy()
  1434. Attack = false
  1435. NeutralAnims = true
  1436. end
  1437. function SliceYou()
  1438. Attack = true
  1439. NeutralAnims = false
  1440. local saw,weld = Equip_Sawblade()
  1441. for i = 0, 2, 0.1 do
  1442. swait()
  1443. local Alpha = .15
  1444. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0029785831, 0.00629174896, 0.00529580005, 0.517270923, -0.00537902303, -0.855804324, 0, 0.99998033, -0.00628521619, 0.855821192, 0.00325116003, 0.517260671),Alpha)
  1445. LH.C0 = clerp(LH.C0,CFrame.new(-0.524694026, -0.992068648, -0.177415758, 0.503846943, 0, 0.863792896, -0.00542912632, 0.99998033, 0.00316678779, -0.863775849, -0.00628521619, 0.503836989),Alpha)
  1446. RH.C0 = clerp(RH.C0,CFrame.new(0.863649905, -0.990154982, 0.147100359, 0.503846943, 0, 0.863792896, -0.00542912632, 0.99998033, 0.00316678779, -0.863775849, -0.00628521619, 0.503836989),Alpha)
  1447. LS.C0 = clerp(LS.C0,CFrame.new(-1.15776694, 0.555799365, -0.115642846, -0.0494773015, 0.838752568, -0.54226011, -0.986161113, -0.127040714, -0.106522933, -0.15823549, 0.529485285, 0.833430767),Alpha)
  1448. RS.C0 = clerp(RS.C0,CFrame.new(1.41811252, 0.715449214, 0.00713690743, 0.924166977, -0.38166979, 0.0156050026, 0.381617904, 0.924298882, 0.00629791059, -0.0168274939, 0.00013487041, 0.999858379),Alpha)
  1449. NK.C0 = clerp(NK.C0,CFrame.new(-0.0103359073, 1.49896884, -0.0121970959, 0.517271042, -0.0492044352, 0.854405463, -0.00537938019, 0.998139322, 0.0607386976, -0.855804205, -0.0360145383, 0.516043782),Alpha)
  1450. end
  1451. for i = 0, 3, 0.1 do
  1452. swait()
  1453. local Alpha = .3
  1454. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0750166476, 0.00629172707, 0.115993313, -0.407934308, 0.00573777966, 0.912992895, 0, 0.99998033, -0.00628445856, -0.913010895, -0.00256364676, -0.407926261),Alpha)
  1455. LH.C0 = clerp(LH.C0,CFrame.new(-0.702545583, -0.991440296, -0.0774632096, -0.393630832, 0, -0.919268608, 0.00577710615, 0.99998033, -0.00247375714, 0.919250488, -0.00628445856, -0.393623054),Alpha)
  1456. RH.C0 = clerp(RH.C0,CFrame.new(0.572302818, -0.991491556, -0.0655612499, -0.393630832, 0, -0.919268608, 0.00577710615, 0.99998033, -0.00247375714, 0.919250488, -0.00628445856, -0.393623054),Alpha)
  1457. LS.C0 = clerp(LS.C0,CFrame.new(-1.42436278, 0.674626052, -0.273927838, 0.816972971, 0.196224883, -0.54226476, -0.298526257, 0.948434591, -0.106555678, 0.493393689, 0.248933315, 0.833423615),Alpha)
  1458. RS.C0 = clerp(RS.C0,CFrame.new(1.39865923, 0.565930247, 0.00839936361, -0.125458091, -0.991975904, 0.0156244934, 0.992089748, -0.125373363, 0.00629395852, -0.00428455323, 0.0162905455, 0.99985826),Alpha)
  1459. NK.C0 = clerp(NK.C0,CFrame.new(0.141048998, 1.4988662, -0.0285577606, -0.407934487, 0.0524925366, -0.911500514, 0.0057374211, 0.998473644, 0.054933507, 0.912992835, 0.0171796028, -0.40761295),Alpha)
  1460. end
  1461. local sound = Sound(Torso,367720620,false,false,false)
  1462. sound:Play()
  1463. for i = 0, 6, .1 do
  1464. weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(25)),.3)
  1465. swait()
  1466. end
  1467. for i = 0, 2, .1 do
  1468. weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(5)),.3)
  1469. swait()
  1470. end
  1471. sound:Play()
  1472. for i = 0, 1, .1 do
  1473. weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(25)),.3)
  1474. swait()
  1475. end
  1476. sound:Play()
  1477. for i = 0, 5, .1 do
  1478. weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(55)),.3)
  1479. swait()
  1480. end
  1481. for i = 1, 5 do
  1482. Effect{
  1483. Effect='Resize+AndFade',
  1484. Color = BrickColor.new'Really blue',
  1485. Material = Enum.Material.Neon,
  1486. Size=V3.N(3.5,3.5,3.5),
  1487. CFrame=saw.CFrame*CF.A(M.RRNG(0,180),M.RRNG(0,180),M.RRNG(0,180)),
  1488. FXSettings={
  1489. EndSize=V3.N(.05,.05,.05),
  1490. EndIsIncrement=true,
  1491.  
  1492. }
  1493. }
  1494. end
  1495. saw:destroy()
  1496. Attack = false
  1497. NeutralAnims = true
  1498. end
  1499. function Taunt()
  1500. local tauntFuncs = {SliceYou,ScrewMe}
  1501. local taunt = tauntFuncs[M.RNG(1,#tauntFuncs)]
  1502. taunt()
  1503. end
  1504. function Aids()
  1505. Music.Playing = false
  1506. local DabSounds = {420701444,420701460,420701487}
  1507. local DabSnd = Sound(Torso,DabSounds[M.RNG(1,#DabSounds)],1,5,false,false,false)
  1508. repeat swait() until DabSnd.IsLoaded
  1509. DabSnd:Play()
  1510. DabSnd.Ended:connect(function()DabSnd:destroy()end)
  1511. Attack = true
  1512. NeutralAnims = false
  1513. local a = 0
  1514. for i = 0, DabSnd.TimeLength * Frame_Speed/DabSnd.Pitch do
  1515. a = a + 1
  1516. swait()
  1517. local Alpha = .3
  1518. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0561925545, 0.006292901+.2*M.C(a/16), -0.00967639871, 0.961586297, 0.00172359415, 0.274496257, 0, 0.99998033, -0.00627899449, -0.274501652, 0.00603779452, 0.961567342),Alpha)
  1519. LH.C0 = clerp(LH.C0,CFrame.new(-0.593769729, -0.99042201-.2*M.C(a/16), 0.0849506408, 0.965754986, 0, -0.259456009, 0.00162912265, 0.99998033, 0.00606396981, 0.259450912, -0.00627899449, 0.965735972),Alpha)
  1520. RH.C0 = clerp(RH.C0,CFrame.new(0.468464553, -0.991293669-.2*M.C(a/16), -0.0339690484, 0.965754986, 0, -0.259456009, 0.00162912265, 0.99998033, 0.00606396981, 0.259450912, -0.00627899449, 0.965735972),Alpha)
  1521. LS.C0 = clerp(LS.C0,CFrame.new(-1.15301001, 0.367895871, -0.145940349+.2*M.C(a/16), 0.375669211, 0.913452208, -0.156454355, -0.926753879, 0.37026915, -0.0634673014, -4.41223383e-05, 0.168837398, 0.985643983),Alpha)
  1522. RS.C0 = clerp(RS.C0,CFrame.new(0.998128295, 0.633566499, -0.753388047+.2*M.C(a/16), 0.594308019, 0.804203451, 0.00742085278, -0.383671522, 0.29161948, -0.876215935, -0.706819832, 0.517895043, 0.481861711),Alpha)
  1523. NK.C0 = clerp(NK.C0,CFrame.new(0.207638323, 1.47957158, -0.302699238, 0.745848298, 0.476892024, -0.465063959, 0.0606503561, 0.646653771, 0.760368645, 0.663349032, -0.595326006, 0.453382045),Alpha)
  1524. end
  1525. Music.Playing = true
  1526. Attack = false
  1527. NeutralAnims = true
  1528. end
  1529.  
  1530. function OnceWas(who)
  1531. for _,v in next, who:children() do
  1532. if(v:IsA'BasePart')then
  1533. Effect{
  1534. Parent=Effects,
  1535. Effect='Fade',
  1536. Color = BrickColor.new'Crimson',
  1537. Material = Enum.Material.Glass,
  1538. Size = v.Size,
  1539. CFrame=v.CFrame,
  1540. Frames = 90,
  1541. }
  1542. end
  1543. end
  1544. end
  1545.  
  1546. function Teleport(where)
  1547. OnceWas(Char)
  1548. Sound(Root,235097614,3,1,false,true,true)
  1549. Sound(Root,75356820,2,1,false,true,true)
  1550. Root.CFrame = CF.N(where.p)
  1551. OnceWas(Char)
  1552. end
  1553.  
  1554. function Dash()
  1555. Attack = true
  1556. Sound(Root,235097614,3,1,false,true,true)
  1557. Sound(Root,75356820,2,1,false,true,true)
  1558. for i = 1, 5 do
  1559. OnceWas(Char)
  1560. Root.CFrame = Root.CFrame*CF.N(0,0,-5)
  1561. swait()
  1562. end
  1563. Attack = false
  1564. end
  1565.  
  1566. function Shriek()
  1567. Attack = true
  1568. NeutralAnims = false
  1569. local scream = Sound(Head,198165368,.5,10,false,false,false)
  1570. local i = 0
  1571. scream:Play()
  1572. while scream.Playing do
  1573. i = i + 1
  1574. swait()
  1575. coroutine.wrap(function()
  1576. AOEFunction(Head.Position,30,function(who)
  1577. local h,hd = who:FindFirstChildOfClass'Humanoid',who:FindFirstChild'Head'
  1578. if(h and hd and h.Health > 0)then
  1579. h.Health = 0
  1580. Sound(hd,429400881,1,1,false,true,true)
  1581. Ragdoll(who)
  1582. swait()
  1583. local frags = Fragment(hd)
  1584. for _,v in next, frags:children() do
  1585. v.BrickColor = BloodColor
  1586. v.Material = BloodMaterial
  1587. v.CanCollide = true
  1588. v.Anchored = false
  1589. end
  1590. hd:destroy()
  1591. end
  1592. end)
  1593. end)()
  1594. local Alpha = .15
  1595. RJ.C0 = clerp(RJ.C0,CFrame.new(0.00956845004, -0.141102523, 0.612865508, 0.999947488, 0.00962571148, -0.00340035092, -0.00964800082, 0.782201111, -0.622951329, -0.00333659165, 0.622951448, 0.782252967),Alpha)
  1596. LH.C0 = clerp(LH.C0,CFrame.new(-0.495904773, -1.0368886, 0.0598222613, 0.999878109, -0.00964800082, 0.012275002, -0.000100981888, 0.782201111, 0.623026073, -0.0156124765, -0.622951329, 0.78210485),Alpha)
  1597. RH.C0 = clerp(RH.C0,CFrame.new(0.499093086, -1.03124118, 0.0517056584, 0.999878109, -0.00964800082, 0.012275002, -0.000100981888, 0.782201111, 0.623026073, -0.0156124765, -0.622951329, 0.78210485),Alpha)
  1598. LS.C0 = clerp(LS.C0,CFrame.new(-1.23829794, 0.600065649, 0.16030249, -0.8319574, 0.546545088, -0.0955789387, 0.0976095572, -0.0254041255, -0.994900525, -0.54618609, -0.837044299, -0.0322128981),Alpha)
  1599. RS.C0 = clerp(RS.C0,CFrame.new(1.40538526, 0.413302839, 0.119919479, 0.97065413, -0.226111293, -0.0818808898, 0.0516543165, -0.13650623, 0.989291787, -0.23486729, -0.96448946, -0.120820649),Alpha)
  1600. NK.C0 = clerp(NK.C0,CFrame.new(3.62367791e-06, 1.56057274, 0.233575165, 1, 3.8058497e-06, -3.58493999e-05, -1.91188519e-05, 0.899042785, -0.437860936, 3.05641443e-05, 0.437861085, 0.899042606),Alpha)
  1601. end
  1602. Attack = false
  1603. NeutralAnims = true
  1604. end
  1605.  
  1606. function SawMeDaddy()
  1607. local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
  1608. if(torso)then
  1609. Attack = true
  1610. NeutralAnims = false
  1611. local who = torso.Parent
  1612. who.Parent = Char
  1613. Hum.WalkSpeed = 0
  1614. Hum.JumpPower = 0
  1615. humanoid.WalkSpeed = 0
  1616. humanoid.JumpPower = 0
  1617. local saw,weld = Equip_Sawblade()
  1618. pcall(function() who.HumanoidRootPart:destroy() end)
  1619. local gWeld = NewInstance("Weld",Char,{Part0=Root,Part1=torso,C0=CF.N(0,0,-3)*CF.A(0,M.R(180),0)})
  1620. for i = 0, 6, 0.1 do
  1621. swait()
  1622. weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(5)),.3)
  1623. local Alpha = .15
  1624. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00836368278, 0.00629167072, 0.00190571044, 0.0349976346, 0.00628316449, 0.99936235, 0, 0.99998033, -0.00628704997, -0.999382019, 0.000220031856, 0.0349969491),Alpha)
  1625. LH.C0 = clerp(LH.C0,CFrame.new(-0.503456116, -0.990501761, 0.0718512386, 0.0505957417, 0, -0.998714209, 0.00627896562, 0.99998033, 0.00031809794, 0.998694539, -0.00628704997, 0.0505947471),Alpha)
  1626. RH.C0 = clerp(RH.C0,CFrame.new(0.539414704, -0.991044283, 0.00562152406, 0.0505957417, 0, -0.998714209, 0.00627896562, 0.99998033, 0.00031809794, 0.998694539, -0.00628704997, 0.0505947471),Alpha)
  1627. LS.C0 = clerp(LS.C0,CFrame.new(-1.40707266, 0.497466505, -0.00446076319, 0.980866492, 0.19405432, 0.0156163573, -0.19417055, 0.980947733, 0.00629086327, -0.0140980631, -0.00920273364, 0.999858439),Alpha)
  1628. RS.C0 = clerp(RS.C0,CFrame.new(1.31421685, 0.81056267, 0.00814598706, -0.489612877, -0.871799946, 0.0156333037, 0.871937394, -0.489577413, 0.00628277427, 0.00217639096, 0.0167073887, 0.999858201),Alpha)
  1629. NK.C0 = clerp(NK.C0,CFrame.new(0.00717293471, 1.49903798, -0.00130830682, 0.0349974521, 0.0574585311, -0.997728944, 0.00628280686, 0.998313606, 0.057712581, 0.99936235, -0.00828839932, 0.0345774256),Alpha)
  1630. end
  1631. Sound(Torso,367720620,1,1,false,true,true)
  1632. coroutine.wrap(function()
  1633. repeat swait()
  1634. weld.C0 = weld.C0:lerp(weld.C0 * CF.A(0,0,M.R(45)),.3)
  1635. until not saw.Parent
  1636. end)()
  1637. swait(60)
  1638. local slicing = Sound(saw,1013673726,1,1,true,false,true)
  1639. Sound(torso,429400881,1,1,false,true,true)
  1640. local prt1,prtcl1 = Blood4(V3.N(.5,.5,.5),torso.CFrame)
  1641. prt1.Parent = torso;
  1642. local prt1W = NewInstance('Weld',torso,{Part0=prt1,Part1=torso,C0=CF.A(0,M.R(180),0)})
  1643. for i = 0, .3, 0.001 do
  1644. swait()
  1645.  
  1646. humanoid.Health = humanoid.Health - .5
  1647. if(humanoid.Health <= 0)then
  1648. gWeld:destroy()
  1649. Sound(torso,429400881,1,1,false,true,true)
  1650. break
  1651. end
  1652. local Alpha = i
  1653. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00836368278, 0.00629167072, 0.00190571044, 0.0349976346, 0.00628316449, 0.99936235, 0, 0.99998033, -0.00628704997, -0.999382019, 0.000220031856, 0.0349969491),Alpha)
  1654. LH.C0 = clerp(LH.C0,CFrame.new(-0.503456116, -0.990501761, 0.0718512386, 0.0505957417, 0, -0.998714209, 0.00627896562, 0.99998033, 0.00031809794, 0.998694539, -0.00628704997, 0.0505947471),Alpha)
  1655. RH.C0 = clerp(RH.C0,CFrame.new(0.539414704, -0.991044283, 0.00562152406, 0.0505957417, 0, -0.998714209, 0.00627896562, 0.99998033, 0.00031809794, 0.998694539, -0.00628704997, 0.0505947471),Alpha)
  1656. LS.C0 = clerp(LS.C0,CFrame.new(-1.40707266, 0.497466505, -0.00446076319, 0.980866492, 0.19405432, 0.0156163573, -0.19417055, 0.980947733, 0.00629086327, -0.0140980631, -0.00920273364, 0.999858439),Alpha)
  1657. RS.C0 = clerp(RS.C0,CFrame.new(1.18219912, 0.268655062, 0.0136158429, 0.6882689, -0.725287437, 0.0156234093, 0.725293934, 0.688410699, 0.00629597344, -0.0153217092, 0.00699824095, 0.99985826),Alpha)
  1658. NK.C0 = clerp(NK.C0,CFrame.new(0.00717293471, 1.49903798, -0.00130830682, 0.0349974521, 0.0574585311, -0.997728944, 0.00628280686, 0.998313606, 0.057712581, 0.99936235, -0.00828839932, 0.0345774256),Alpha)
  1659. end
  1660. humanoid.Health = 0
  1661. who.Parent = workspace
  1662. Ragdoll(who)
  1663. slicing:destroy()
  1664. for i = 1, 5 do
  1665. Effect{
  1666. Effect='Resize+AndFade',
  1667. Color = BrickColor.new'Really blue',
  1668. Material = Enum.Material.Neon,
  1669. Size=V3.N(3.5,3.5,3.5),
  1670. CFrame=saw.CFrame*CF.A(M.RRNG(0,180),M.RRNG(0,180),M.RRNG(0,180)),
  1671. FXSettings={
  1672. EndSize=V3.N(.05,.05,.05),
  1673. EndIsIncrement=true,
  1674.  
  1675. }
  1676. }
  1677. end
  1678. Hum.WalkSpeed = 16
  1679. Hum.JumpPower = 50
  1680. saw:destroy()
  1681. Attack = false
  1682. NeutralAnims = true
  1683. end
  1684. end
  1685. function The_End()
  1686. local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
  1687.  
  1688. if(torso)then
  1689. Attack = true
  1690. NeutralAnims = false
  1691. local who = torso.Parent
  1692. Hum.WalkSpeed = 0
  1693. Hum.JumpPower = 0
  1694. humanoid.WalkSpeed = 0
  1695. humanoid.JumpPower = 0
  1696. who.Parent = Char
  1697. pcall(function() who.HumanoidRootPart:destroy() end)
  1698. local gWeld = NewInstance("Weld",Char,{Part0=Root,Part1=torso,C0=CF.N(0,0,-1.35)})
  1699. for i = 0, 2, 0.1 do
  1700. swait()
  1701. local Alpha = .3
  1702. RJ.C0 = clerp(RJ.C0,CFrame.new(0.00184797007, 0.00629393011, 0.00175395911, 0.916352093, -0.00251661055, -0.400364727, 0, 0.99998033, -0.00628567068, 0.400372595, 0.0057598874, 0.916333973),Alpha)
  1703. LH.C0 = clerp(LH.C0,CFrame.new(-0.565588713, -0.991164684, -0.032800708, 0.909990132, 0, 0.414630055, -0.00260622799, 0.99998033, 0.00571989827, -0.41462189, -0.00628567068, 0.909972131),Alpha)
  1704. RH.C0 = clerp(RH.C0,CFrame.new(0.562351584, -0.990811467, 0.0429569148, 0.909990132, 0, 0.414630055, -0.00260622799, 0.99998033, 0.00571989827, -0.41462189, -0.00628567068, 0.909972131),Alpha)
  1705. LS.C0 = clerp(LS.C0,CFrame.new(-1.479936, 0.442725629, -0.241928637, 0.997844577, 0.0469278991, -0.0458690971, -0.0638397709, 0.532425106, -0.844066501, -0.015188396, 0.845175505, 0.534273386),Alpha)
  1706. RS.C0 = clerp(RS.C0,CFrame.new(1.32794857, 0.365926802, 0.17400004, 0.584510565, -0.811339498, 0.00870320201, 0.447906405, 0.331590444, 0.830317855, -0.676555634, -0.481431335, 0.557222128),Alpha)
  1707. NK.C0 = clerp(NK.C0,CFrame.new(-0.00438193232, 1.49895084, -0.014841184, 0.916352212, -0.0230187047, 0.399710178, -0.00251696701, 0.997995079, 0.0632432774, -0.400364548, -0.0589591675, 0.914456904),Alpha)
  1708. end
  1709. Sound(Torso,200065377,1.3,4,false,true,true)
  1710. for i = 0, 1, 0.1 do
  1711. swait()
  1712. local Alpha = .2
  1713. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0928741172, 0.00629402744, 0.0566893518, 0.948310614, 0.00199300773, 0.317336231, 0, 0.99998033, -0.00628030393, -0.31734252, 0.00595567934, 0.948291838),Alpha)
  1714. LH.C0 = clerp(LH.C0,CFrame.new(-0.645890057, -0.990359426, 0.0953748077, 0.953149736, 0, -0.302498937, 0.00189978536, 0.99998033, 0.00598607073, 0.302492946, -0.00628030393, 0.953130901),Alpha)
  1715. RH.C0 = clerp(RH.C0,CFrame.new(0.44459179, -0.991404057, -0.0513649136, 0.953149736, 0, -0.302498937, 0.00189978536, 0.99998033, 0.00598607073, 0.302492946, -0.00628030393, 0.953130901),Alpha)
  1716. LS.C0 = clerp(LS.C0,CFrame.new(-1.47928679, 0.367728233, 0.116084039, 0.997845054, 0.0248440802, 0.0607300103, -0.0638346076, 0.581721425, 0.810879469, -0.0151824057, -0.813008547, 0.582053781),Alpha)
  1717. RS.C0 = clerp(RS.C0,CFrame.new(1.48636484, 0.465858519, -0.373306572, -0.95769608, 0.284951091, -0.0402629375, -0.130770594, -0.306276649, 0.942917705, 0.256353855, 0.908293724, 0.330583185),Alpha)
  1718. NK.C0 = clerp(NK.C0,CFrame.new(-0.068510659, 1.4984324, -0.0973624364, 0.948310554, 0.0182456542, -0.316817731, 0.00199265103, 0.997983873, 0.0634387434, 0.31733641, -0.0607909337, 0.946362138),Alpha)
  1719. end
  1720. gWeld:destroy()
  1721. local gWeld = NewInstance("Weld",Char,{Part0=RArm,Part1=torso,C0=CF.N(0,-1.15,0)*CF.A(M.R(90),0,M.R(180))})
  1722. for i = 0, 1, 0.1 do
  1723. swait()
  1724. local Alpha = .3
  1725. humanoid.PlatformStand = true
  1726. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20394752e-13, 0.00629078969, 1.39809708e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1727. LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819752, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1728. RH.C0 = clerp(RH.C0,CFrame.new(0.498526245, -0.990984261, 0.0154614868, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1729. LS.C0 = clerp(LS.C0,CFrame.new(-1.29056597, 0.680865526, -0.0074476786, -0.953151584, -0.302089065, 0.0156119959, 0.302213609, -0.953219652, 0.0062854127, 0.0129829049, 0.0107091125, 0.999858022),Alpha)
  1730. RS.C0 = clerp(RS.C0,CFrame.new(1.26373434, 0.722399652, 0.00951428805, -0.951173186, 0.308261454, 0.0156119959, -0.308199704, -0.951300979, 0.0062854127, 0.0167892575, 0.0011669076, 0.999858022),Alpha)
  1731. NK.C0 = clerp(NK.C0,CFrame.new(-1.17865966e-07, 1.4989531, -0.0143954754, 0.999999642, 2.11689621e-05, 1.13360584e-05, -1.50896085e-07, 0.477647185, -0.878551781, -2.40113586e-05, 0.878551543, 0.477646947),Alpha)
  1732. end
  1733. gWeld:destroy()
  1734. local gWeld = NewInstance("Weld",Char,{Part0=Root,Part1=torso,C0=CF.N(0,2.35,0)*CF.A(M.R(90),0,M.R(90))})
  1735. for i = 0, 6, 0.1 do
  1736. swait()
  1737. local Alpha = .3
  1738. humanoid.PlatformStand = true
  1739. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20394752e-13, 0.00629078969, 1.39809708e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1740. LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819752, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1741. RH.C0 = clerp(RH.C0,CFrame.new(0.498526245, -0.990984261, 0.0154614868, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1742. LS.C0 = clerp(LS.C0,CFrame.new(-1.29056597, 0.680865526, -0.0074476786, -0.953151584, -0.302089065, 0.0156119959, 0.302213609, -0.953219652, 0.0062854127, 0.0129829049, 0.0107091125, 0.999858022),Alpha)
  1743. RS.C0 = clerp(RS.C0,CFrame.new(1.26373434, 0.722399652, 0.00951428805, -0.951173186, 0.308261454, 0.0156119959, -0.308199704, -0.951300979, 0.0062854127, 0.0167892575, 0.0011669076, 0.999858022),Alpha)
  1744. NK.C0 = clerp(NK.C0,CFrame.new(-1.17865966e-07, 1.4989531, -0.0143954754, 0.999999642, 2.11689621e-05, 1.13360584e-05, -1.50896085e-07, 0.477647185, -0.878551781, -2.40113586e-05, 0.878551543, 0.477646947),Alpha)
  1745. end
  1746. Sound(torso,1093102664,.85,5,false,true,true)
  1747. Sound(torso,429400881,1,1,false,true,true)
  1748. gWeld:destroy()
  1749. Blood(torso.Size,torso.CFrame*CF.A(0,M.R(180),0),250)
  1750. humanoid.Health = 0
  1751. for _,v in next, who:children() do
  1752. if(v:IsA'LocalScript' or v:IsA'Script')then
  1753. v.Disabled = true
  1754. v:destroy()
  1755. end
  1756. end
  1757. Ragdoll(who,true)
  1758.  
  1759.  
  1760. if(not VoidSB)then
  1761. coroutine.wrap(function()
  1762. repeat swait()
  1763. BloodDrop(torso.CFrame * CF.N(0,-torso.Size.Y/2,0).p,(torso.CFrame * CF.N(0,-torso.Size.Y,0)).p,15)
  1764. until not who or not who.Parent
  1765. end)()
  1766. coroutine.wrap(function()
  1767. local LT = who:FindFirstChild'LowerTorso'
  1768. if(LT)then
  1769. repeat swait()
  1770. BloodDrop(LT.CFrame * CF.N(0,LT.Size.Y/2,0).p,(LT.CFrame * CF.N(0,LT.Size.Y,0)).p,15)
  1771. until not who or not who.Parent
  1772. end
  1773. end)()
  1774. end
  1775.  
  1776. for i = 0, 1, 0.1 do
  1777. swait()
  1778. local Alpha = .3
  1779. humanoid.PlatformStand = true
  1780. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20394752e-13, 0.00629078969, 1.39809708e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1781. LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819752, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1782. RH.C0 = clerp(RH.C0,CFrame.new(0.498526245, -0.990984261, 0.0154614868, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1783. LS.C0 = clerp(LS.C0,CFrame.new(-1.19203663, 0.569933176, 0.0160028264, -0.81626749, 0.577462554, 0.0156119959, -0.577441692, -0.816407859, 0.0062854127, 0.016375348, -0.0038844361, 0.999858022),Alpha)
  1784. RS.C0 = clerp(RS.C0,CFrame.new(1.22609437, 0.679628015, 0.010370885, -0.77247268, -0.634855568, 0.0156119959, 0.634996474, -0.772489607, 0.0062854127, 0.00806977227, 0.0147688743, 0.999858022),Alpha)
  1785. NK.C0 = clerp(NK.C0,CFrame.new(-1.17865966e-07, 1.4989531, -0.0143954754, 0.999999642, 2.11689621e-05, 1.13360584e-05, -1.50896085e-07, 0.477647185, -0.878551781, -2.40113586e-05, 0.878551543, 0.477646947),Alpha)
  1786. end
  1787. for i = 0, 4, 0.1 do
  1788. swait()
  1789. local Alpha = .3
  1790. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20394752e-13, 0.00629078969, 1.39809708e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  1791. LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990819752, 0.021611426, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  1792. RH.C0 = clerp(RH.C0,CFrame.new(0.498526245, -0.990984261, 0.0154614868, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  1793. LS.C0 = clerp(LS.C0,CFrame.new(-1.19203663, 0.569933176, 0.0160028264, -0.81626749, 0.577462554, 0.0156119959, -0.577441692, -0.816407859, 0.0062854127, 0.016375348, -0.0038844361, 0.999858022)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  1794. RS.C0 = clerp(RS.C0,CFrame.new(1.22609437, 0.679628015, 0.010370885, -0.77247268, -0.634855568, 0.0156119959, 0.634996474, -0.772489607, 0.0062854127, 0.00806977227, 0.0147688743, 0.999858022)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  1795. NK.C0 = clerp(NK.C0,CFrame.new(-1.17865966e-07, 1.4989531, -0.0143954754, 0.999999642, 2.11689621e-05, 1.13360584e-05, -1.50896085e-07, 0.477647185, -0.878551781, -2.40113586e-05, 0.878551543, 0.477646947)*CF.A(M.RRNG(-5,5),M.RRNG(-5,5),M.RRNG(-5,5)),Alpha)
  1796. end
  1797. who.Parent = workspace
  1798. Attack = false
  1799. NeutralAnims = true
  1800. Hum.WalkSpeed = 16
  1801. Hum.JumpPower = 50
  1802. end
  1803. end
  1804.  
  1805. function ThrowArms()
  1806. Attack = true
  1807. NeutralAnims = false
  1808. for i = 0, 3, 0.1 do
  1809. swait()
  1810. local Alpha = .15
  1811. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20552612e-13, 0.00629388914, 1.4175821e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1812. LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990822613, 0.0216114447, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1813. RH.C0 = clerp(RH.C0,CFrame.new(0.498533875, -0.990984261, 0.0154613676, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1814. LS.C0 = clerp(LS.C0,CFrame.new(-1.49870801, 0.639989734, 0.342571348, 0.999877751, -0.0114739574, -0.0105869146, -9.81397825e-05, -0.682732999, 0.730668128, -0.0156116877, -0.730577767, -0.682650685),Alpha)
  1815. RS.C0 = clerp(RS.C0,CFrame.new(1.50170219, 0.685996532, 0.261634499, 0.999877751, -0.0114739574, -0.0105869146, -9.81397825e-05, -0.682732999, 0.730668128, -0.0156116877, -0.730577767, -0.682650685),Alpha)
  1816. NK.C0 = clerp(NK.C0,CFrame.new(8.16625652e-06, 1.4989531, -0.0144006833, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1817. end
  1818. Sound()
  1819. FLArmW:destroy()
  1820. FRArmW:destroy()
  1821. local BV1 = NewInstance("BodyVelocity", FRArm, {
  1822. velocity = Vector3.new(0, 10, 0) + Mouse.Hit.lookVector * 50,
  1823. P = 5000,
  1824. maxForce = Vector3.new(8000, 8000, 8000),
  1825. })
  1826. local BV2 = NewInstance("BodyVelocity", FLArm, {
  1827. velocity = Vector3.new(0, 10, 0) + Mouse.Hit.lookVector * 50,
  1828. P = 5000,
  1829. maxForce = Vector3.new(8000, 8000, 8000),
  1830. })
  1831. Sound(Torso,541909763,.8,5,false,true,true)
  1832. S.Debris:AddItem(BV1, 0.05)
  1833. S.Debris:AddItem(BV2, 0.05)
  1834. FRArm.CanCollide = true
  1835. FLArm.CanCollide = true
  1836. S.Debris:AddItem(FRArm, 5)
  1837. S.Debris:AddItem(FLArm, 5)
  1838. FRArm = nil
  1839. FLArm = nil
  1840. for i = 0, 1, 0.1 do
  1841. swait()
  1842. local Alpha = .3
  1843. RJ.C0 = clerp(RJ.C0,CFrame.new(3.20552612e-13, 0.00629388914, 1.4175821e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1844. LH.C0 = clerp(LH.C0,CFrame.new(-0.496493757, -0.990822613, 0.0216114447, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1845. RH.C0 = clerp(RH.C0,CFrame.new(0.498533875, -0.990984261, 0.0154613676, 0.999877751, -4.38656264e-11, 0.0156119959, -9.81397825e-05, 0.999980271, 0.0062854127, -0.0156116877, -0.00628618058, 0.999858022),Alpha)
  1846. LS.C0 = clerp(LS.C0,CFrame.new(-1.50884342, 0.499208659, -0.305685878, 0.999877751, 0.0152528696, -0.00332931988, -9.81397825e-05, -0.20710893, -0.978317916, -0.0156116877, 0.978198647, -0.207082108),Alpha)
  1847. RS.C0 = clerp(RS.C0,CFrame.new(1.4918015, 0.444425255, -0.370944679, 0.999877751, 0.0152528696, -0.00332931988, -9.81397825e-05, -0.20710893, -0.978317916, -0.0156116877, 0.978198647, -0.207082108),Alpha)
  1848. NK.C0 = clerp(NK.C0,CFrame.new(8.16625652e-06, 1.4989531, -0.0144006833, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1849. end
  1850. Attack = false
  1851. NeutralAnims = true
  1852. end
  1853. Mouse.KeyDown:connect(function(k)
  1854. if(Attack)then return end
  1855. if(k == 'q')then Teleport(Mouse.Hit*CF.N(0,3.25,0)) end
  1856. if(k == 'e')then Dash() end
  1857. if(not FLArm and not FRArm)then
  1858. if(k == 'z')then The_Necc() end
  1859. if(k == 'x')then The_End() end
  1860. if(k == 'c')then Hands_Off() end
  1861. if(k == 'v')then SawMeDaddy() end
  1862. if(k == 'b')then Shriek() end
  1863. if(k == 't')then Taunt() end
  1864. end
  1865. end)
  1866.  
  1867. Mouse.Button1Down:connect(function()
  1868. if(Attack)then return end
  1869. if(FLArm and FRArm)then
  1870. ThrowArms()
  1871. end
  1872. end)
  1873. Plr.Chatted:connect(function(m)
  1874. if(m == '/e aeiou')then Sound(Torso,221792881,1,5,false,true,true) end
  1875. if(m == '/e earthquake')then Sound(Torso,1205111204,1,5,false,true,true) end
  1876. if(Attack)then return end
  1877. if(m == '/e dab')then Aids() end
  1878. end)
  1879.  
  1880. --// Wrap it all up \\--
  1881.  
  1882. while true do
  1883. swait()
  1884. if(not Music or not Music.Parent)then
  1885. local a = Music.TimePosition
  1886. Music = Sound(Char,MusicID,MusicPitch,2,true,false,true)
  1887. Music.Name = 'Music'
  1888. Music.TimePosition = a
  1889. end
  1890. if(Music.Volume ~= 2)then Music.Volume = 1 end
  1891. RArm.Transparency = 1
  1892. Sine = Sine + Change
  1893. local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * 4), Char)
  1894. local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
  1895. local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and "Walk" or hitfloor and "Idle")
  1896. if(State == 'Walk')then
  1897. local wsVal = 7 / (Hum.WalkSpeed/16)
  1898. local Alpha = math.min(.2*(Hum.WalkSpeed/16),1)
  1899. --RH.C1 = RH.C1:lerp(CF.N(0,.925+.5*M.C(Sine/wsVal)/2,0+.5*M.C(Sine/wsVal)/2)*CF.A(-M.R(-15-35*M.C(Sine/wsVal) + -M.S(Sine/wsVal)/2.5),0,0),Alpha)
  1900. --RH.C0 = clerp(RH.C0, CF(1, -0.925 - 0.5 * Cos(sine / 7) / 2, 0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 - 35 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)--
  1901. RH.C1 = RH.C1:lerp(CF.N(0,.95+.5*M.C(Sine/wsVal)/2,.5*M.C(Sine/wsVal)/2) * CF.A(M.R(15-45*M.C(Sine/wsVal)) + M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0+.1*M.C(Sine/wsVal)),0,0),Alpha)
  1902. LH.C1 = LH.C1:lerp(CF.N(0,.95-.5*M.C(Sine/wsVal)/2,-.5*M.C(Sine/wsVal)/2) * CF.A(M.R(15+45*M.C(Sine/wsVal)) + -M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0+.1*M.C(Sine/wsVal)),0,0),Alpha)
  1903. else
  1904. RH.C1 = RH.C1:lerp(CF.N(0,1,0),.3)
  1905. LH.C1 = LH.C1:lerp(CF.N(0,1,0),.3)
  1906. end
  1907. if(Idle > Frame_Speed*10)then
  1908. --idk i'll do something
  1909. end
  1910. if(NeutralAnims and not Attack and State == 'Idle')then
  1911. Idle = Idle + 1
  1912. else
  1913. Idle = 0
  1914. end
  1915. for v,_ in next, Stunned do
  1916. if(v.Parent)then
  1917. local h = v:FindFirstChildOfClass'Humanoid'
  1918. for _,c in next, v:children() do
  1919. if(c:IsA'Script' or c:IsA'LocalScript')then
  1920. c.Disabled = false
  1921. end
  1922. end
  1923. if(h)then
  1924. h.Name = 'no escape lol'
  1925. h.PlatformStand = true
  1926. else
  1927. Stunned[v] = nil
  1928. end
  1929. else
  1930. Stunned[v] = nil
  1931. end
  1932. end
  1933. if(NeutralAnims)then
  1934. if(State == 'Idle')then
  1935. Change = 1
  1936. local Alpha = .3
  1937. RJ.C0 = clerp(RJ.C0,CFrame.new(0.00232864846, 0.00629545515+.2*M.C(Sine/16), 0.00257661846, 0.838281333, -0.00342716719, -0.545226395, 0, 0.99998033, -0.00628564507, 0.545237184, 0.00526913954, 0.838264763),Alpha)
  1938. LH.C0 = clerp(LH.C0,CFrame.new(-0.725328565, -0.990803361-.2*M.C(Sine/16), 0.0247094855, 0.82966727, 0, 0.558258176, -0.00350901252, 0.99998033, 0.00521499431, -0.558247149, -0.00628564507, 0.829650879),Alpha)
  1939. RH.C0 = clerp(RH.C0,CFrame.new(0.576427579, -0.99124372-.2*M.C(Sine/16), -0.02560886, 0.82966727, 0, 0.558258176, -0.00350901252, 0.99998033, 0.00521499431, -0.558247149, -0.00628564507, 0.829650879),Alpha)
  1940. LS.C0 = clerp(LS.C0,CFrame.new(-1.46491873, 0.505438805+.2*M.C(Sine/16), -0.00360340625, 0.996807694, 0.0782995075, 0.0156106055, -0.0784052685, 0.996901929, 0.00628136564, -0.0150704384, -0.0074852705, 0.999858379)*CF.A(-M.R(0+5*M.S(Sine/16)),0,M.R(0+5*M.C(Sine/16))),Alpha)
  1941. RS.C0 = clerp(RS.C0,CFrame.new(1.44824493, 0.497874349+.2*M.C(Sine/16), 0.00803661905, 0.994963646, -0.0990139842, 0.0156099498, 0.0989264548, 0.995075107, 0.00628477754, -0.0161553323, -0.00470888987, 0.999858439)*CF.A(-M.R(0+5*M.S(Sine/16)),0,-M.R(0+5*M.C(Sine/16))),Alpha)
  1942. NK.C0 = clerp(NK.C0,CFrame.new(-0.00607250631, 1.49895012, -0.0144915879, 0.838281453, -0.0313475803, 0.544335127, -0.00342752389, 0.998023272, 0.0627533421, -0.545226216, -0.0544706844, 0.836516857)*CF.A(M.R(0+5*M.C(Sine/16)),0,0),Alpha)
  1943. elseif(State == 'Walk')then
  1944. local wsVal = 7 / (Hum.WalkSpeed/16)
  1945. local Alpha = math.min(.2*(Hum.WalkSpeed/16),1)
  1946. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-0.175 + 0.025 * M.C(Sine/(wsVal/2)) + -M.S(Sine/(wsVal/2)) / 7,0)*CF.A(0,M.R(0+8*M.C(Sine/wsVal)),M.R(0+2*M.C(Sine/wsVal))),Alpha)
  1947. RH.C0 = RH.C0:lerp(RHC0,Alpha)
  1948. LH.C0 = LH.C0:lerp(LHC0,Alpha)
  1949. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(0-45*M.C(Sine/wsVal)),0,M.R(5+10*M.C(Sine/wsVal))),Alpha)
  1950. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(0+45*M.C(Sine/wsVal)),0,M.R(-5+10*M.C(Sine/wsVal))),Alpha)
  1951. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  1952. elseif(State == 'Jump' or State == 'Fall')then
  1953. if(Walking)then
  1954. local Alpha = .2
  1955. RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
  1956. LH.C0 = clerp(LH.C0,CFrame.new(-0.497912645, -1.0987643, -0.0683324337, 0.999878228, 0.00860835519, 0.0130246133, -0.00010142161, 0.837816596, -0.545952022, -0.015611981, 0.545884132, 0.837715328),Alpha)
  1957. RH.C0 = clerp(RH.C0,CFrame.new(0.499978393, -1.16382337, 0.109293163, 0.999878228, -0.0120433727, 0.00993486121, -0.00010142161, 0.631323814, 0.775519371, -0.015611981, -0.775425911, 0.631245613),Alpha)
  1958. LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
  1959. RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
  1960. NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
  1961. else
  1962. local Alpha = .2
  1963. RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
  1964. LH.C0 = clerp(LH.C0,CFrame.new(-0.504374504, -0.291219354, -0.487436086, 0.999878228, -0.00438931212, 0.0149825988, -0.00010142161, 0.957819223, 0.287371844, -0.015611981, -0.287338346, 0.957701981),Alpha)
  1965. RH.C0 = clerp(RH.C0,CFrame.new(0.453094482, -0.871358454, 0.0898642987, 0.985589385, -0.168456957, 0.0153662469, 0.162863791, 0.969548643, 0.182895929, -0.0457084104, -0.177757636, 0.983012319),Alpha)
  1966. LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
  1967. RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
  1968. NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
  1969. end
  1970. elseif(State == 'Paralyzed')then
  1971. local Alpha = .3
  1972. RJ.C0 = RJ.C0:lerp(RJC0,Alpha)
  1973. RH.C0 = RH.C0:lerp(RHC0*CF.A(M.RRNG(-10,10),M.RRNG(-10,10),M.RRNG(-10,10)),Alpha)
  1974. LH.C0 = LH.C0:lerp(LHC0*CF.A(M.RRNG(-10,10),M.RRNG(-10,10),M.RRNG(-10,10)),Alpha)
  1975. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.RRNG(-10,10),M.RRNG(-10,10),M.RRNG(-5,15)),Alpha)
  1976. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.RRNG(-10,10),M.RRNG(-10,10),M.RRNG(-15,5)),Alpha)
  1977. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  1978. elseif(State == 'Sit')then
  1979. local Alpha = .3
  1980. RJ.C0 = clerp(RJ.C0,CFrame.new(3.2050404e-13, 0.00629293546, 1.41158671e-06, 0.999999225, 5.09317033e-11, 0, -4.38656264e-11, 0.999980271, -0.00628618058, 0, 0.00628617639, 0.999979496),Alpha)
  1981. LH.C0 = clerp(LH.C0,CFrame.new(-0.686911047, -1.01880026, -0.25455457, 0.980693579, 0.195502773, 0.00425194856, -0.0504306704, 0.273862094, -0.960446, -0.188934311, 0.941688716, 0.278434128),Alpha)
  1982. RH.C0 = clerp(RH.C0,CFrame.new(0.557953715, -1.03419244, -0.293038249, 0.986133933, -0.165894628, 0.00425344985, 0.0502241589, 0.273924351, -0.960439026, 0.158166528, 0.947335124, 0.278457999),Alpha)
  1983. LS.C0 = clerp(LS.C0,CFrame.new(-1.50518143, 0.551521897, -0.0714710951, 0.999877751, 0.0137732355, 0.00735067623, -9.81397825e-05, 0.47637102, -0.879244447, -0.0156116877, 0.879136324, 0.476314098),Alpha)
  1984. RS.C0 = clerp(RS.C0,CFrame.new(1.4960835, 0.497820318, -0.0970379114, 0.999877751, 0.0137732355, 0.00735067623, -9.81397825e-05, 0.47637102, -0.879244447, -0.0156116877, 0.879136324, 0.476314098),Alpha)
  1985. NK.C0 = clerp(NK.C0,CFrame.new(4.35156289e-06, 1.49895275, -0.0144044831, 0.999999225, 3.67464963e-07, -1.62050128e-07, -3.56478267e-07, 0.997964799, 0.0637686923, 1.8440187e-07, -0.0637686551, 0.997963905),Alpha)
  1986. end
  1987. end
  1988. end
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