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Feb 3rd, 2018
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  1. game.Workspace.xXoONewOoXx.Humanoid.MaxHealth = math.huge
  2. local s = Instance.new("Sound")
  3.  
  4. s.Name = "Sound"
  5. s.SoundId = "http://www.roblox.com/asset/?id=668179389"
  6. s.Volume = 1.4
  7. s.Looped = true
  8. s.archivable = false
  9.  
  10. s.Parent = game.Workspace
  11.  
  12. wait(0.1)
  13.  
  14. s:play()
  15. --[[
  16. THE MURDERER
  17. Created by Quil_Cyndaquil (ROBLOX)
  18. MintyLatios (V3rmillion)
  19. Minty Latios#1938
  20.  
  21. Credit to CKbackup for the knife
  22. Credit to Rufus14 for the ragdolls
  23.  
  24.  
  25. --]]
  26. wait(1 / 60)
  27. Effects = { }
  28. local Player = game.Players.localPlayer
  29. local Character = Player.Character
  30. local Humanoid = Character.Humanoid
  31. local Mouse = Player:GetMouse()
  32. local LeftArm = Character["Left Arm"]
  33. local RightArm = Character["Right Arm"]
  34. local LeftLeg = Character["Left Leg"]
  35. local RightLeg = Character["Right Leg"]
  36. local Head = Character.Head
  37. local Torso = Character.Torso
  38. local Camera = game.Workspace.CurrentCamera
  39. local RootPart = Character.HumanoidRootPart
  40. local RootJoint = RootPart.RootJoint
  41. local attack = false
  42. local Anim = 'Idle'
  43. local Lighty = game:GetService"Lighting"
  44. local attacktype = 1
  45. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  46. local velocity = RootPart.Velocity.y
  47. local sine = 0
  48. local change = 1
  49. local Create = LoadLibrary("RbxUtility").Create
  50.  
  51.  
  52. local chara = Character
  53. local m = Create("Model"){
  54. Parent = Character,
  55. Name = "WeaponModel",
  56. }
  57.  
  58. Humanoid.Animator.Parent = nil
  59. Character.Animate.Parent = nil
  60.  
  61. Humanoid.WalkSpeed = 90
  62.  
  63.  
  64. local newMotor = function(part0, part1, c0, c1)
  65. local w = Create('Motor'){
  66. Parent = part0,
  67. Part0 = part0,
  68. Part1 = part1,
  69. C0 = c0,
  70. C1 = c1,
  71. }
  72. return w
  73. end
  74.  
  75. function clerp(a, b, t)
  76. return a:lerp(b, t)
  77. end
  78.  
  79. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  80. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  81.  
  82. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  83. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  84. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  85. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  86. RootJoint.C1 = CFrame.new(0, 0, 0)
  87. RootJoint.C0 = CFrame.new(0, 0, 0)
  88. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  89. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  90.  
  91. local rarmc1 = RW.C1
  92. local larmc1 = LW.C1
  93. local rlegc1 = RH.C1
  94. local llegc1 = LH.C1
  95.  
  96. local resetc1 = false
  97.  
  98. function PlayAnimationFromTable(table, speed, bool)
  99. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  100. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  101. RW.C0 = clerp(RW.C0, table[3], speed)
  102. LW.C0 = clerp(LW.C0, table[4], speed)
  103. RH.C0 = clerp(RH.C0, table[5], speed)
  104. LH.C0 = clerp(LH.C0, table[6], speed)
  105. if bool == true then
  106. if resetc1 == false then
  107. resetc1 = true
  108. RootJoint.C1 = RootJoint.C1
  109. Torso.Neck.C1 = Torso.Neck.C1
  110. RW.C1 = rarmc1
  111. LW.C1 = larmc1
  112. RH.C1 = rlegc1
  113. LH.C1 = llegc1
  114. end
  115. end
  116. end
  117.  
  118. ArtificialHB = Create("BindableEvent", script){
  119. Parent = script,
  120. Name = "Heartbeat",
  121. }
  122.  
  123. script:WaitForChild("Heartbeat")
  124.  
  125. frame = 1 / 30
  126. tf = 0
  127. allowframeloss = false
  128. tossremainder = false
  129. lastframe = tick()
  130. script.Heartbeat:Fire()
  131.  
  132.  
  133. New = function(Object, Parent, Name, Data)
  134. local Object = Instance.new(Object)
  135. for Index, Value in pairs(Data or {}) do
  136. Object[Index] = Value
  137. end
  138. Object.Parent = Parent
  139. Object.Name = Name
  140. return Object
  141. end
  142.  
  143. if chara.Head:FindFirstChild"face" then
  144. chara.Head.face.Texture = "rbxassetid://891776461"
  145. end
  146. --Credit to Psychopath for this shit
  147.  
  148. Knifu = New("Model",chara,"Knifu",{})
  149. Handle = New("Part",Knifu,"Handle",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  150. Mesh = New("CylinderMesh",Handle,"Mesh",{})
  151. KWeld = New("Weld",Handle,"Weld",{Part0 = Handle,Part1 = chara["Right Arm"],C0=CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))})
  152. Hitbox = New("Part",Knifu,"Hitbox",{Transparency = 1,Transparency = 1,Size = Vector3.new(0.200000003, 1.4000001, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 27.6000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  153. Weld = New("ManualWeld",Hitbox,"Weld",{Part0 = Hitbox,Part1 = Handle,C1 = CFrame.new(0, 1.20000052, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  154. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.2000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  155. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  156. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, -0.199999809, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  157. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.8000031, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  158. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.5, 1.20000005, 1.5),})
  159. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 0.400000334, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  160. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.800005555, 26.8000031, -1, 0, 0, 0, 0, -1, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  161. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 1.20000005),MeshType = Enum.MeshType.Wedge,})
  162. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.400000095, 0.199998856, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  163. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000036),CFrame = CFrame.new(54.1000023, 0.400004029, 26.8000031, 1, 0, 0, 0, 0, 1, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  164. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 1.20000005),MeshType = Enum.MeshType.Wedge,})
  165. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 0.400000095, -0.20000267, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  166. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(54.1000023, 0.500006318, 27.2000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  167. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),})
  168. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 0.800000429, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  169. BloodPart = New("Part",Knifu,"BloodPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.399999946, 0.400000036),CFrame = CFrame.new(54.1000023, 0.600008607, 28.1000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  170. Mesh = New("SpecialMesh",BloodPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  171. Weld = New("ManualWeld",BloodPart,"Weld",{Part0 = BloodPart,Part1 = Handle,C1 = CFrame.new(0, 1.70000005, 1.90734863e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  172. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700007081, 27.8000031, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  173. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),})
  174. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 1.40000057, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  175. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.0000038, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  176. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  177. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  178. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.0000038, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  179. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  180. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  181. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.2000027, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  182. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  183. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  184. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.2000027, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  185. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  186. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  187. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.4000034, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  188. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  189. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  190. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.4000034, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  191. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  192. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  193. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.6000042, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  194. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  195. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  196. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.6000042, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  197. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  198. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  199. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 1, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700007081, 27.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  200. Mesh = New("BlockMesh",Part,"Mesh",{Offset = Vector3.new(0, 0, -0.0500000007),Scale = Vector3.new(0.400000006, 1, 0.5),})
  201. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 1.00000048, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  202. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  203. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  204. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 2.38418579e-07, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  205. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.6000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  206. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  207. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 0.200000286, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  208. Blood2Part = New("Part",Knifu,"Blood2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(54.1000023, 0.500006318, 27.7000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  209. Mesh = New("BlockMesh",Blood2Part,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),})
  210. Weld = New("ManualWeld",Blood2Part,"Weld",{Part0 = Blood2Part,Part1 = Handle,C1 = CFrame.new(0, 1.30000043, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  211. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),CFrame = CFrame.new(54.1000023, 0.700008988, 27.8000031, -1, 0, 0, 0, 0, -1, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  212. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  213. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.4000001, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  214. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),CFrame = CFrame.new(54.1000023, 0.500008225, 27.4000034, -1, 0, 0, 0, 0, -1, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  215. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  216. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, -0.0999984741, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  217.  
  218. local p1mit = Instance.new("ParticleEmitter",Hitbox)
  219. p1mit.Texture = "rbxasset://textures/particles/fire_main.dds"
  220. p1mit.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(.6,0,0)),ColorSequenceKeypoint.new(1,Color3.new(.6,0,0))})
  221. p1mit.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(1,0)})
  222. p1mit.Lifetime = NumberRange.new(2)
  223. p1mit.Rate = 100
  224. p1mit.Enabled = false
  225. p1mit.Acceleration = Vector3.new(0,-5,0)
  226. p1mit.Rotation = NumberRange.new(0,359)
  227. p1mit.Speed = NumberRange.new(0)
  228. local p2mit = Instance.new("ParticleEmitter",BloodPart)
  229. p2mit.Texture = "http://www.roblox.com/asset/?id=938867112"
  230. p2mit.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(.6,0,0)),ColorSequenceKeypoint.new(1,Color3.new(.6,0,0))})
  231. p2mit.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,.1),NumberSequenceKeypoint.new(1,.1)})
  232. p2mit.Lifetime = NumberRange.new(1)
  233. p2mit.Rate = 10
  234. p2mit.Acceleration = Vector3.new(0,-10,0)
  235. p2mit.Speed = NumberRange.new(0)
  236. local p3mit = p2mit:Clone()
  237. p3mit.Parent = Blood2Part
  238.  
  239. game:GetService("RunService").Heartbeat:connect(function(s, p)
  240. tf = tf + s
  241. if tf >= frame then
  242. if allowframeloss then
  243. script.Heartbeat:Fire()
  244. lastframe = tick()
  245. else
  246. for i = 1, math.floor(tf / frame) do
  247. script.Heartbeat:Fire()
  248. end
  249. lastframe = tick()
  250. end
  251. if tossremainder then
  252. tf = 0
  253. else
  254. tf = tf - frame * math.floor(tf / frame)
  255. end
  256. end
  257. end)
  258.  
  259. function swait(num)
  260. if num == 0 or num == nil then
  261. ArtificialHB.Event:wait()
  262. else
  263. for i = 0, num do
  264. ArtificialHB.Event:wait()
  265. end
  266. end
  267. end
  268.  
  269. function RemoveOutlines(part)
  270. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  271. end
  272.  
  273.  
  274. local txt = Instance.new("BillboardGui", chara)
  275. txt.Adornee = chara.Head
  276. txt.Name = "Nametag"
  277. txt.Size = UDim2.new(2, 0, 1.2, 0)
  278. txt.StudsOffset = Vector3.new(-9, 6, 0)
  279. local text = Instance.new("TextLabel", txt)
  280. text.Size = UDim2.new(10, 0, 7, 0)
  281. text.TextSize = 24
  282. text.Font = Enum.Font.Cartoon
  283. text.TextScaled = false
  284. text.BackgroundTransparency = 1
  285. text.TextColor3 = Color3.new(1,1,1)
  286. text.TextStrokeTransparency = 0
  287. text.TextStrokeColor3 = Color3.new(1,0,0)
  288. text.Text = "THEALMIGHTY_DXMINE (VENGEFUL)"
  289.  
  290. function chat(...)
  291. local txxt = {...}
  292. local ch = coroutine.wrap(function()
  293. if chara:FindFirstChild("Chatt")~= nil then
  294. Character:FindFirstChild("Chatt"):destroy()
  295. end
  296. local txt = Instance.new("BillboardGui", chara)
  297. txt.Adornee = chara.Head
  298. txt.Name = "Chatt"
  299. txt.Size = UDim2.new(2, 0, 1.2, 0)
  300. txt.StudsOffset = Vector3.new(-9, 7, 0)
  301. local text = Instance.new("TextLabel", txt)
  302. text.Size = UDim2.new(10, 0, 7, 0)
  303. text.TextSize = 24
  304. text.Font = Enum.Font.Cartoon
  305. text.TextScaled = false
  306. text.BackgroundTransparency = 1
  307. text.TextColor3 = Color3.new(0,0,0)
  308. text.TextStrokeTransparency = 0
  309. text.TextStrokeColor3 = Color3.new(1,0,0)
  310. text.Text = ""
  311. txxt = table.concat(txxt,"\t")
  312. for i = 1, #txxt do
  313. text.Text = txxt:sub(1,i)
  314. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=711247886", Character, .7, .6)
  315. wait()
  316. end
  317. wait(2)
  318. for trans = 0,1,.1 do
  319. text.TextTransparency = trans
  320. text.TextStrokeTransparency = trans
  321. wait()
  322. end
  323. wait()
  324. txt:destroy()
  325. end)
  326.  
  327. ch(...)
  328. end
  329. Player.Chatted:connect(chat)
  330. CFuncs = {
  331. ["Part"] = {
  332. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  333. local Part = Create("Part"){
  334. Parent = Parent,
  335. Reflectance = Reflectance,
  336. Transparency = Transparency,
  337. CanCollide = false,
  338. Locked = true,
  339. BrickColor = BrickColor.new(tostring(BColor)),
  340. Name = Name,
  341. Size = Size,
  342. Material = Material,
  343. }
  344. RemoveOutlines(Part)
  345. return Part
  346. end;
  347. };
  348.  
  349. ["Mesh"] = {
  350. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  351. local Msh = Create(Mesh){
  352. Parent = Part,
  353. Offset = OffSet,
  354. Scale = Scale,
  355. }
  356. if Mesh == "SpecialMesh" then
  357. Msh.MeshType = MeshType
  358. Msh.MeshId = MeshId
  359. end
  360. return Msh
  361. end;
  362. };
  363.  
  364. ["Mesh"] = {
  365. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  366. local Msh = Create(Mesh){
  367. Parent = Part,
  368. Offset = OffSet,
  369. Scale = Scale,
  370. }
  371. if Mesh == "SpecialMesh" then
  372. Msh.MeshType = MeshType
  373. Msh.MeshId = MeshId
  374. end
  375. return Msh
  376. end;
  377. };
  378.  
  379. ["Weld"] = {
  380. Create = function(Parent, Part0, Part1, C0, C1)
  381. local Weld = Create("Weld"){
  382. Parent = Parent,
  383. Part0 = Part0,
  384. Part1 = Part1,
  385. C0 = C0,
  386. C1 = C1,
  387. }
  388. return Weld
  389. end;
  390. };
  391.  
  392. ["Sound"] = {
  393. Create = function(id, par, vol, pit)
  394. coroutine.resume(coroutine.create(function()
  395. local S = Create("Sound"){
  396. Volume = vol,
  397. Pitch = pit or 1,
  398. SoundId = id,
  399. Parent = par or workspace,
  400. }
  401. wait()
  402. S:play()
  403. game:GetService("Debris"):AddItem(S, 6)
  404. end))
  405. end;
  406. };
  407.  
  408. ["ParticleEmitter"] = {
  409. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  410. local fp = Create("ParticleEmitter"){
  411. Parent = Parent,
  412. Color = ColorSequence.new(Color1, Color2),
  413. LightEmission = LightEmission,
  414. Size = Size,
  415. Texture = Texture,
  416. Transparency = Transparency,
  417. ZOffset = ZOffset,
  418. Acceleration = Accel,
  419. Drag = Drag,
  420. LockedToPart = LockedToPart,
  421. VelocityInheritance = VelocityInheritance,
  422. EmissionDirection = EmissionDirection,
  423. Enabled = Enabled,
  424. Lifetime = LifeTime,
  425. Rate = Rate,
  426. Rotation = Rotation,
  427. RotSpeed = RotSpeed,
  428. Speed = Speed,
  429. VelocitySpread = VelocitySpread,
  430. }
  431. return fp
  432. end;
  433. };
  434.  
  435. CreateTemplate = {
  436.  
  437. };
  438. }
  439.  
  440. function rayCast(Position, Direction, Range, Ignore)
  441. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  442. end
  443.  
  444.  
  445. FindNearestTorso = function(pos)
  446. local list = (game.Workspace:children())
  447. local torso = nil
  448. local dist = 1000
  449. local temp, human, temp2 = nil, nil, nil
  450. for x = 1, #list do
  451. temp2 = list[x]
  452. if temp2.className == "Model" and temp2.Name ~= Character.Name then
  453. temp = temp2:findFirstChild("Torso")
  454. human = temp2:findFirstChild("Humanoid")
  455. if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
  456. local dohit = true
  457. if dohit == true then
  458. torso = temp
  459. dist = (temp.Position - pos).magnitude
  460. end
  461. end
  462. end
  463. end
  464. return torso, dist
  465. end
  466.  
  467. function FindNearestTorsos(Position, Distance, SinglePlayer)
  468. if SinglePlayer then
  469. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  470. end
  471. local List = {}
  472. for i, v in pairs(workspace:GetChildren()) do
  473. if v:IsA("Model") then
  474. if v:findFirstChild("Torso") then
  475. if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 0 then
  476. if v ~= Character then
  477. if (v.Torso.Position - Position).magnitude <= Distance then
  478. table.insert(List, {v,(v.Torso.Position - Position).magnitude})
  479. end
  480. end
  481. end
  482. end
  483. end
  484. end
  485. return List
  486. end
  487.  
  488.  
  489. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  490. if hit.Parent == nil then
  491. return
  492. end
  493. local h = hit.Parent:FindFirstChild("Humanoid")
  494. for _, v in pairs(hit.Parent:children()) do
  495. if v:IsA("Humanoid") then
  496. h = v
  497. end
  498. end
  499. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  500. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  501. if hit.Parent.DebounceHit.Value == true then
  502. return
  503. end
  504. end
  505. local c = Create("ObjectValue"){
  506. Name = "creator",
  507. Value = game:service("Players").LocalPlayer,
  508. Parent = h,
  509. }
  510. game:GetService("Debris"):AddItem(c, .5)
  511. if HitSound ~= nil and HitPitch ~= nil then
  512. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  513. end
  514. local Damage = math.random(minim, maxim)
  515. local blocked = false
  516. local block = hit.Parent:findFirstChild("Block")
  517. if block ~= nil then
  518. if block.className == "IntValue" then
  519. if block.Value > 0 then
  520. blocked = true
  521. block.Value = block.Value - 1
  522. print(block.Value)
  523. end
  524. end
  525. end
  526. if blocked == false then
  527. h.Health = h.Health - Damage
  528. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  529. else
  530. h.Health = h.Health - (Damage / 2)
  531. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  532. end
  533. if Type == "Knockdown" then
  534. local hum = hit.Parent.Humanoid
  535. hum.PlatformStand = true
  536. coroutine.resume(coroutine.create(function(HHumanoid)
  537. swait(1)
  538. HHumanoid.PlatformStand = false
  539. end), hum)
  540. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  541. local bodvol = Create("BodyVelocity"){
  542. velocity = angle * knockback,
  543. P = 5000,
  544. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  545. Parent = hit,
  546. }
  547. local rl = Create("BodyAngularVelocity"){
  548. P = 3000,
  549. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  550. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  551. Parent = hit,
  552. }
  553. game:GetService("Debris"):AddItem(bodvol, .5)
  554. game:GetService("Debris"):AddItem(rl, .5)
  555. elseif Type == "Normal" then
  556. local vp = Create("BodyVelocity"){
  557. P = 500,
  558. maxForce = Vector3.new(math.huge, 0, math.huge),
  559. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  560. }
  561. if knockback > 0 then
  562. vp.Parent = hit.Parent.Torso
  563. end
  564. game:GetService("Debris"):AddItem(vp, .5)
  565. elseif Type == "Up" then
  566. local bodyVelocity = Create("BodyVelocity"){
  567. velocity = Vector3.new(0, 20, 0),
  568. P = 5000,
  569. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  570. Parent = hit,
  571. }
  572. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  573. elseif Type == "DarkUp" then
  574. coroutine.resume(coroutine.create(function()
  575. for i = 0, 1, 0.1 do
  576. swait()
  577. Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  578. end
  579. end))
  580. local bodyVelocity = Create("BodyVelocity"){
  581. velocity = Vector3.new(0, 20, 0),
  582. P = 5000,
  583. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  584. Parent = hit,
  585. }
  586. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  587. elseif Type == "Snare" then
  588. local bp = Create("BodyPosition"){
  589. P = 2000,
  590. D = 100,
  591. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  592. position = hit.Parent.Torso.Position,
  593. Parent = hit.Parent.Torso,
  594. }
  595. game:GetService("Debris"):AddItem(bp, 1)
  596. elseif Type == "Freeze" then
  597. local BodPos = Create("BodyPosition"){
  598. P = 50000,
  599. D = 1000,
  600. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  601. position = hit.Parent.Torso.Position,
  602. Parent = hit.Parent.Torso,
  603. }
  604. local BodGy = Create("BodyGyro") {
  605. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  606. P = 20e+003,
  607. Parent = hit.Parent.Torso,
  608. cframe = hit.Parent.Torso.CFrame,
  609. }
  610. hit.Parent.Torso.Anchored = true
  611. coroutine.resume(coroutine.create(function(Part)
  612. swait(1.5)
  613. Part.Anchored = false
  614. end), hit.Parent.Torso)
  615. game:GetService("Debris"):AddItem(BodPos, 3)
  616. game:GetService("Debris"):AddItem(BodGy, 3)
  617. end
  618. local debounce = Create("BoolValue"){
  619. Name = "DebounceHit",
  620. Parent = hit.Parent,
  621. Value = true,
  622. }
  623. game:GetService("Debris"):AddItem(debounce, Delay)
  624. c = Create("ObjectValue"){
  625. Name = "creator",
  626. Value = Player,
  627. Parent = h,
  628. }
  629. game:GetService("Debris"):AddItem(c, .5)
  630. end
  631. end
  632.  
  633. function ShowDamage(Pos, Text, Time, Color)
  634. local Rate = (1 / 30)
  635. local Pos = (Pos or Vector3.new(0, 0, 0))
  636. local Text = (Text or "")
  637. local Time = (Time or 2)
  638. local Color = (Color or Color3.new(1, 0, 1))
  639. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  640. EffectPart.Anchored = true
  641. local BillboardGui = Create("BillboardGui"){
  642. Size = UDim2.new(3, 0, 3, 0),
  643. Adornee = EffectPart,
  644. Parent = EffectPart,
  645. }
  646. local TextLabel = Create("TextLabel"){
  647. BackgroundTransparency = 1,
  648. Size = UDim2.new(1, 0, 1, 0),
  649. Text = Text,
  650. Font = "SciFi",
  651. TextColor3 = Color,
  652. TextScaled = true,
  653. Parent = BillboardGui,
  654. }
  655. game.Debris:AddItem(EffectPart, (Time))
  656. EffectPart.Parent = game:GetService("Workspace")
  657. delay(0, function()
  658. local Frames = (Time / Rate)
  659. for Frame = 1, Frames do
  660. wait(Rate)
  661. local Percent = (Frame / Frames)
  662. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  663. TextLabel.TextTransparency = Percent
  664. end
  665. if EffectPart and EffectPart.Parent then
  666. EffectPart:Destroy()
  667. end
  668. end)
  669. end
  670.  
  671. function MagnitudeDamage(Part, Magnitude, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  672. for _, c in pairs(workspace:children()) do
  673. local hum = c:findFirstChild("Humanoid")
  674. if hum ~= nil then
  675. local head = c:findFirstChild("Torso")
  676. if head ~= nil then
  677. local targ = head.Position - Part.Position
  678. local mag = targ.magnitude
  679. if mag <= Magnitude and c.Name ~= Player.Name then
  680. Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  681. end
  682. end
  683. end
  684. end
  685. end
  686.  
  687. EffectModel = Create("Model"){
  688. Parent = Character,
  689. Name = "Effects",
  690. }
  691.  
  692. Effects = {
  693. Block = {
  694. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  695. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  696. prt.Anchored = true
  697. prt.CFrame = cframe
  698. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  699. game:GetService("Debris"):AddItem(prt, 10)
  700. if Type == 1 or Type == nil then
  701. table.insert(Effects, {
  702. prt,
  703. "Block1",
  704. delay,
  705. x3,
  706. y3,
  707. z3,
  708. msh
  709. })
  710. elseif Type == 2 then
  711. table.insert(Effects, {
  712. prt,
  713. "Block2",
  714. delay,
  715. x3,
  716. y3,
  717. z3,
  718. msh
  719. })
  720. end
  721. end;
  722. };
  723.  
  724. Cylinder = {
  725. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  726. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  727. prt.Anchored = true
  728. prt.CFrame = cframe
  729. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  730. game:GetService("Debris"):AddItem(prt, 10)
  731. table.insert(Effects, {
  732. prt,
  733. "Cylinder",
  734. delay,
  735. x3,
  736. y3,
  737. z3,
  738. msh
  739. })
  740. end;
  741. };
  742. Head = {
  743. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  744. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  745. prt.Anchored = true
  746. prt.CFrame = cframe
  747. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  748. game:GetService("Debris"):AddItem(prt, 10)
  749. table.insert(Effects, {
  750. prt,
  751. "Cylinder",
  752. delay,
  753. x3,
  754. y3,
  755. z3,
  756. msh
  757. })
  758. end;
  759. };
  760.  
  761. Sphere = {
  762. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  763. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  764. prt.Anchored = true
  765. prt.CFrame = cframe
  766. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  767. game:GetService("Debris"):AddItem(prt, 10)
  768. table.insert(Effects, {
  769. prt,
  770. "Cylinder",
  771. delay,
  772. x3,
  773. y3,
  774. z3,
  775. msh
  776. })
  777. end;
  778. };
  779.  
  780. Elect = {
  781. Create = function(cff, x, y, z)
  782. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
  783. prt.Anchored = true
  784. prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  785. prt.CFrame = CFrame.new(prt.Position)
  786. game:GetService("Debris"):AddItem(prt, 2)
  787. local xval = math.random() / 2
  788. local yval = math.random() / 2
  789. local zval = math.random() / 2
  790. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  791. table.insert(Effects, {
  792. prt,
  793. "Elec",
  794. 0.1,
  795. x,
  796. y,
  797. z,
  798. xval,
  799. yval,
  800. zval
  801. })
  802. end;
  803.  
  804. };
  805.  
  806. Ring = {
  807. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  808. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  809. prt.Anchored = true
  810. prt.CFrame = cframe
  811. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  812. game:GetService("Debris"):AddItem(prt, 10)
  813. table.insert(Effects, {
  814. prt,
  815. "Cylinder",
  816. delay,
  817. x3,
  818. y3,
  819. z3,
  820. msh
  821. })
  822. end;
  823. };
  824.  
  825.  
  826. Wave = {
  827. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  828. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  829. prt.Anchored = true
  830. prt.CFrame = cframe
  831. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  832. game:GetService("Debris"):AddItem(prt, 10)
  833. table.insert(Effects, {
  834. prt,
  835. "Cylinder",
  836. delay,
  837. x3,
  838. y3,
  839. z3,
  840. msh
  841. })
  842. end;
  843. };
  844.  
  845. Break = {
  846. Create = function(brickcolor, cframe, x1, y1, z1)
  847. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  848. prt.Anchored = true
  849. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  850. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  851. local num = math.random(10, 50) / 1000
  852. game:GetService("Debris"):AddItem(prt, 10)
  853. table.insert(Effects, {
  854. prt,
  855. "Shatter",
  856. num,
  857. prt.CFrame,
  858. math.random() - math.random(),
  859. 0,
  860. math.random(50, 100) / 100
  861. })
  862. end;
  863. };
  864.  
  865. Fire = {
  866. Create = function(brickcolor, cframe, x1, y1, z1, delay)
  867. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  868. prt.Anchored = true
  869. prt.CFrame = cframe
  870. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  871. game:GetService("Debris"):AddItem(prt, 10)
  872. table.insert(Effects, {
  873. prt,
  874. "Fire",
  875. delay,
  876. 1,
  877. 1,
  878. 1,
  879. msh
  880. })
  881. end;
  882. };
  883.  
  884. FireWave = {
  885. Create = function(brickcolor, cframe, x1, y1, z1)
  886. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
  887. prt.Anchored = true
  888. prt.CFrame = cframe
  889. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  890. local d = Create("Decal"){
  891. Parent = prt,
  892. Texture = "rbxassetid://26356434",
  893. Face = "Top",
  894. }
  895. local d = Create("Decal"){
  896. Parent = prt,
  897. Texture = "rbxassetid://26356434",
  898. Face = "Bottom",
  899. }
  900. game:GetService("Debris"):AddItem(prt, 10)
  901. table.insert(Effects, {
  902. prt,
  903. "FireWave",
  904. 1,
  905. 30,
  906. math.random(400, 600) / 100,
  907. msh
  908. })
  909. end;
  910. };
  911.  
  912. Lightning = {
  913. Create = function(p0, p1, tym, ofs, col, th, tra, last)
  914. local magz = (p0 - p1).magnitude
  915. local curpos = p0
  916. local trz = {
  917. -ofs,
  918. ofs
  919. }
  920. for i = 1, tym do
  921. local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  922. local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  923. local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  924. li.Material = "Neon"
  925. if tym == i then
  926. local magz2 = (curpos - p1).magnitude
  927. li.Size = Vector3.new(th, th, magz2)
  928. li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  929. table.insert(Effects, {
  930. li,
  931. "Disappear",
  932. last
  933. })
  934. else
  935. do
  936. do
  937. li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  938. curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  939. game.Debris:AddItem(li, 10)
  940. table.insert(Effects, {
  941. li,
  942. "Disappear",
  943. last
  944. })
  945. end
  946. end
  947. end
  948. end
  949. end
  950. };
  951.  
  952. EffectTemplate = {
  953.  
  954. };
  955. }
  956.  
  957. function attackone()
  958. attack = true
  959. for i = 0, 1, 0.1 do
  960. swait()
  961. PlayAnimationFromTable({
  962. CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  963. CFrame.new(0, 1.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  964. CFrame.new(1.5, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  965. CFrame.new(-1.5, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  966. CFrame.new(0.5, -2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  967. CFrame.new(-0.5, -2, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  968. }, .3, false)
  969. end
  970. attack = false
  971. end
  972.  
  973. Mouse.KeyDown:connect(function(k)
  974. k = k:lower()
  975. if attack == false and k == '' then
  976.  
  977. end
  978. end)
  979.  
  980. abss = Instance.new("BillboardGui",Character)
  981. abss.Size = UDim2.new(10,0,10,0)
  982. abss.Enabled = false
  983. imgl = Instance.new("ImageLabel",abss)
  984. imgl.Position = UDim2.new(0,0,0,0)
  985. imgl.Size = UDim2.new(1,0,1,0)
  986. imgl.Image = "rbxassetid://711463989"
  987. imgl.BackgroundTransparency = 1
  988. imgl.ImageColor3 = Color3.new(.9,0,0)
  989. img2 = Instance.new("ImageLabel",abss)
  990. img2.Position = UDim2.new(0,0,0,0)
  991. img2.Size = UDim2.new(1,0,1,0)
  992. img2.Image = "rbxassetid://711463989"
  993. img2.BackgroundTransparency = 1
  994. img2.ImageColor3 = Color3.new(.9,0,0)
  995.  
  996. local targetted = nil;
  997.  
  998. function ohshityougothit(dude)
  999. coroutine.wrap(function()
  1000. repeat wait() until dude:FindFirstChild"Head"
  1001. KnifuHit = New("Model",workspace,"KnifuHit",{})
  1002. game:GetService("Debris"):AddItem(KnifuHit,3)
  1003. HWeldPart = New("Part",KnifuHit,"HWeldPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),CFrame = CFrame.new(68.6099854, 1.50001717, 8.10717869, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1004. Mesh = New("CylinderMesh",HWeldPart,"Mesh",{})
  1005. Weld = New("ManualWeld",HWeldPart,"Weld",{Part0 = HWeldPart,Part1 = dude.Head,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),C1 = CFrame.new(0.00998687744, 1.00000417, -1.79282093, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1006. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),CFrame = CFrame.new(68.6099854, 0.913415372, 8.92320538, -1, 0, 0, 0, 0.500000536, -0.866025746, 0, -0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  1007. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  1008. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, -0.0999984741, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1009. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.60001719, 7.93397379, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1010. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  1011. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, -0.199999809, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1012. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.30001676, 8.45358944, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1013. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1.5, 1.20000005, 1.5),})
  1014. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 0.400000334, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1015. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.47322106, 8.55358887, -1, 0, 0, 0, 0.500000536, -0.866025746, 0, -0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1016. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1, 1, 1.20000005),MeshType = Enum.MeshType.Wedge,})
  1017. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.400000095, 0.199998856, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1018. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000036),CFrame = CFrame.new(68.6099854, 1.12680948, 8.3535881, 1, 0, 0, 0, 0.500000536, 0.866025746, 0, -0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1019. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1, 1, 1.20000005),MeshType = Enum.MeshType.Wedge,})
  1020. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 0.400000095, -0.20000267, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1021. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(68.6099854, 1.01341367, 8.74999905, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1022. Mesh = New("BlockMesh",HPart,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),})
  1023. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 0.800000429, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1024. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.399999946, 0.400000036),CFrame = CFrame.new(68.6099854, 0.650017917, 9.5794239, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  1025. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  1026. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 1.70000005, 1.90734863e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1027. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 0.886619031, 9.36961555, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1028. Mesh = New("BlockMesh",HPart,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),})
  1029. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 1.40000057, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1030. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.28662145, 8.67679501, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1031. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1032. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1033. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.28662145, 8.67679501, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1034. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1035. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1036. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.18662131, 8.85000038, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1037. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1038. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1039. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.18662131, 8.85000038, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1040. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1041. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1042. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.08662117, 9.02320576, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1043. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1044. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1045. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.08662117, 9.02320576, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1046. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1047. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1048. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 0.986621022, 9.19641113, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1049. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1050. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1051. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 0.986621022, 9.19641113, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1052. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1053. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1054. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 1, 0.200000003),CFrame = CFrame.new(68.6099854, 1.08661926, 9.0232048, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1055. Mesh = New("BlockMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0, -0.0500000007),Scale = Vector3.new(0.400000006, 1, 0.5),})
  1056. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 1.00000048, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1057. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.50001705, 8.10717869, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1058. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  1059. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 2.38418579e-07, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1060. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.4000169, 8.28038406, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1061. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  1062. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 0.200000286, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1063. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(68.6099854, 0.76341331, 9.18301201, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  1064. Mesh = New("BlockMesh",HPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),})
  1065. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 1.30000043, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1066. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),CFrame = CFrame.new(68.6099854, 0.886620879, 9.36961555, -1, 0, 0, 0, 0.500000536, -0.866025746, 0, -0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  1067. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  1068. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.4000001, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1069. end)()
  1070. end
  1071.  
  1072. function fuckingdie(dude)
  1073. if dude.Name ~= "CKbackup" and dude.Name ~= "Quil_Cyndaquil" then
  1074. dude.Humanoid.PlatformStand = true
  1075. local bgf = Instance.new("BodyGyro",dude.Head)
  1076. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  1077. local val = Instance.new("BoolValue",dude)
  1078. val.Name = "IsHit"
  1079. for i = 1, 6 do
  1080. local blo = Instance.new("Part",game.Workspace)
  1081. blo.Size = Vector3.new(.6,.2,.6)
  1082. blo.Material = "SmoothPlastic"
  1083. blo.BrickColor = BrickColor.new("Crimson")
  1084. blo.Position = dude.Head.Position
  1085. blo.CFrame = dude.Head.CFrame
  1086. game:GetService("Debris"):AddItem(blo,15)
  1087. end
  1088. local ds = coroutine.wrap(function()
  1089. wait(1)
  1090. if dude == targetted then
  1091. targetted = nil
  1092. end
  1093. dude:FindFirstChildOfClass"Humanoid".Health = 0
  1094. (dude:FindFirstChild"Torso" or dude:FindFirstChild"HumanoidRootPart" or dude:FindFirstChild"UpperTorso").Anchored = false
  1095. ragdoll(dude)
  1096. end)
  1097. ds()
  1098. end
  1099. end
  1100.  
  1101. local Sitting = false
  1102. function fuckingdiethro(dude)
  1103. if dude.Name ~= "CKbackup" and dude.Name ~= "Quil_Cyndaquil" then
  1104. dude.Humanoid.PlatformStand = true
  1105. if dude:FindFirstChild"Head" then local bgf = Instance.new("BodyGyro",dude.Head)
  1106. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0) end
  1107. local val = Instance.new("BoolValue",dude)
  1108. val.Name = "IsHit"
  1109. if dude:FindFirstChild"Head" then
  1110. for i = 1, 6 do
  1111. local blo = Instance.new("Part",game.Workspace)
  1112. blo.Size = Vector3.new(.6,.2,.6)
  1113. blo.Material = "SmoothPlastic"
  1114. blo.BrickColor = BrickColor.new("Crimson")
  1115. blo.Position = dude.Head.Position
  1116. blo.CFrame = dude.Head.CFrame
  1117. game:GetService("Debris"):AddItem(blo,15)
  1118. end
  1119. end
  1120. local ds = coroutine.wrap(function()
  1121. if(dude:FindFirstChild"Torso" or dude:FindFirstChild"HumanoidRootPart" or dude:FindFirstChild"UpperTorso") then
  1122. (dude:FindFirstChild"Torso" or dude:FindFirstChild"HumanoidRootPart" or dude:FindFirstChild"UpperTorso").Velocity = (dude:FindFirstChild"Torso" or dude:FindFirstChild"HumanoidRootPart" or dude:FindFirstChild"UpperTorso").CFrame.lookVector * -15
  1123. end
  1124. wait(0.3)
  1125. if dude == targetted then
  1126. targetted = nil
  1127. end
  1128. dude:FindFirstChildOfClass"Humanoid".Health = 0
  1129. ragdoll(dude)
  1130. end)
  1131. ds()
  1132. end
  1133. end
  1134.  
  1135. function ragdoll(guy)
  1136. guy.Archivable = true
  1137. clone = guy:Clone()
  1138. clone.Parent = workspace
  1139. game:service'Debris':AddItem(clone,10)
  1140. for i,v in pairs(clone:GetChildren()) do
  1141. if v.ClassName == "Script" or v.ClassName == "LocalScript" then
  1142. v:destroy()
  1143. end
  1144. for i,p in pairs(v:GetChildren()) do
  1145. if p.ClassName == "Weld" or p.ClassName == "Motor6D" or p.ClassName == "BodyVelocity" then
  1146. p:destroy()
  1147. end
  1148. end
  1149. end
  1150. for i,t in pairs(guy:GetChildren()) do
  1151. if t.ClassName == "Accessory" or t.ClassName == "ForceField" then
  1152. t:destroy()
  1153. end
  1154. end
  1155. for i,v in next, clone:children() do
  1156. if v:IsA"LocalScript" or v:IsA"Script" or v:IsA"ModuleScript" then
  1157. v.Disabled = true
  1158. wait()
  1159. v:destroy()
  1160. end
  1161. end
  1162. local vel
  1163. if clone:FindFirstChild"Torso" then
  1164. vel = Instance.new("BodyVelocity", clone.Torso)
  1165. vel.Velocity = clone.Torso.CFrame.lookVector * -5
  1166. vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  1167. end
  1168. if clone:FindFirstChild"Head" and clone.Head:FindFirstChild"face" then
  1169. clone.Head.face.Texture = "http://www.roblox.com/asset/?id=161061608"
  1170. end
  1171. using = false
  1172. local leftarm = clone:findFirstChild("Left Arm")
  1173. local rightrm = clone:findFirstChild("Right Arm")
  1174. local leftleg = clone:findFirstChild("Left Leg")
  1175. local rightleg = clone:findFirstChild("Right Leg")
  1176. local head = clone:findFirstChild("Head")
  1177. for i, g in pairs(guy:GetChildren()) do
  1178. if g.ClassName == "Part" then
  1179. g:destroy()
  1180. end
  1181. end
  1182. for i, h in pairs(guy:GetChildren()) do
  1183. if h.ClassName == "Accesory" then
  1184. h:destroy()
  1185. end
  1186. end
  1187.  
  1188. if head ~= nil then
  1189. local glue13 = Instance.new("Glue", clone.Torso)
  1190. glue13.Part0 = clone.Torso
  1191. glue13.Part1 = head
  1192. glue13.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1193. glue13.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1194. local collider13 = Instance.new("Part", head)
  1195. collider13.Position = Vector3.new(0,999,0)
  1196. collider13.Size = Vector3.new(0.5, 0.9, 0.9)
  1197. collider13.Shape = "Cylinder"
  1198. collider13.Transparency = 1
  1199. local weld = Instance.new("Weld", collider13)
  1200. weld.Part0 = head
  1201. weld.Part1 = collider13
  1202. weld.C0 = weld.C0 * CFrame.new(0,0.2,0) * CFrame.Angles(0, 0, 80)
  1203. collider13.TopSurface = "Smooth"
  1204. collider13.BottomSurface = "Smooth"
  1205. collider13.formFactor = "Symmetric"
  1206. end
  1207. if leftleg ~= nil then
  1208. local glue = Instance.new("Glue", clone.Torso)
  1209. glue.Part0 = clone.Torso
  1210. glue.Part1 = leftleg
  1211. glue.Name = "Left leg"
  1212. local collider = Instance.new("Part", leftleg)
  1213. collider.Position = Vector3.new(0,999,0)
  1214. collider.Size = Vector3.new(1.7, 1, 1)
  1215. collider.Shape = "Cylinder"
  1216. local weld = Instance.new("Weld", collider)
  1217. weld.Part0 = leftleg
  1218. weld.Part1 = collider
  1219. weld.C0 = CFrame.Angles(0, 0, 80)
  1220. collider.TopSurface = "Smooth"
  1221. collider.BottomSurface = "Smooth"
  1222. collider.formFactor = "Symmetric"
  1223. glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  1224. glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  1225. collider.Transparency = 1
  1226. end
  1227. ------------
  1228. if rightleg ~= nil then
  1229. local glue1 = Instance.new("Glue", clone.Torso)
  1230. glue1.Part0 = clone.Torso
  1231. glue1.Part1 = rightleg
  1232. glue1.Name = "Right leg"
  1233. local collider1 = Instance.new("Part", rightleg)
  1234. collider1.Position = Vector3.new(0,999,0)
  1235. collider1.Size = Vector3.new(1.7, 1, 1)
  1236. collider1.Shape = "Cylinder"
  1237. local weld1 = Instance.new("Weld", collider1)
  1238. weld1.Part0 = rightleg
  1239. weld1.Part1 = collider1
  1240. weld1.C0 = CFrame.Angles(0, 0, 80)
  1241. collider1.TopSurface = "Smooth"
  1242. collider1.BottomSurface = "Smooth"
  1243. collider1.formFactor = "Symmetric"
  1244. glue1.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  1245. glue1.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  1246. collider1.Transparency = 1
  1247. end
  1248. ------------
  1249. if rightrm ~= nil then
  1250. local glue11 = Instance.new("Glue", clone.Torso)
  1251. glue11.Part0 = clone.Torso
  1252. glue11.Part1 = rightrm
  1253. glue11.Name = "Right shoulder"
  1254. local collider11 = Instance.new("Part", rightrm)
  1255. collider11.Position = Vector3.new(0,9999,0)
  1256. collider11.Size = Vector3.new(1.8,1,1)
  1257. collider11.Shape = "Cylinder"
  1258. local weld11 = Instance.new("Weld", collider11)
  1259. weld11.Part0 = rightrm
  1260. weld11.Part1 = collider11
  1261. weld11.C0 = CFrame.Angles(0, 0, 80)
  1262. collider11.TopSurface = "Smooth"
  1263. collider11.BottomSurface = "Smooth"
  1264. collider11.formFactor = "Symmetric"
  1265. glue11.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1266. glue11.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1267. collider11.Transparency = 1
  1268. end
  1269. ------------
  1270. if leftarm ~= nil then
  1271. local glue111 = Instance.new("Glue", clone.Torso)
  1272. glue111.Part0 = clone.Torso
  1273. glue111.Part1 = leftarm
  1274. glue111.Name = "Left shoulder"
  1275. local collider111 = Instance.new("Part", leftarm)
  1276. collider111.Position = Vector3.new(0,9999,0)
  1277. collider111.Size = Vector3.new(1.8,1,1)
  1278. collider111.Shape = "Cylinder"
  1279. local weld111 = Instance.new("Weld", collider111)
  1280. weld111.Part0 = leftarm
  1281. weld111.Part1 = collider111
  1282. weld111.C0 = CFrame.Angles(0, 0, 80)
  1283. collider111.TopSurface = "Smooth"
  1284. collider111.BottomSurface = "Smooth"
  1285. collider111.formFactor = "Symmetric"
  1286. glue111.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1287. glue111.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1288. collider111.Transparency = 1
  1289. ----------------
  1290. sensoring = Instance.new("Part", clone.Torso)
  1291. sensoring.Size = Vector3.new(1.2,1.1,0.8)
  1292. sensoring.CanCollide = false
  1293. sensoring.Position = clone.Torso.Position
  1294. local welder = Instance.new("Weld", sensoring)
  1295. welder.Part0 = clone.Torso
  1296. welder.Part1 = sensoring
  1297. welder.C0 = welder.C0 * CFrame.new(0,0,1.05)
  1298. sensoring.Transparency = 1
  1299. -----------------
  1300. sensoring1 = Instance.new("Part", clone.Torso)
  1301. sensoring1.Size = Vector3.new(1.2,1.1,0.8)
  1302. sensoring1.CanCollide = false
  1303. sensoring1.Position = clone.Torso.Position
  1304. local welder1 = Instance.new("Weld", sensoring)
  1305. welder1.Part0 = clone.Torso
  1306. welder1.Part1 = sensoring1
  1307. welder1.C0 = welder1.C0 * CFrame.new(0,0,-1.05)
  1308. sensoring1.Transparency = 1
  1309. end
  1310. clone.Name = guy.Name.." (Murdered)"
  1311. if vel then vel:destroy() end
  1312.  
  1313. end
  1314.  
  1315. local slashes = {}
  1316. table.insert(slashes,220833967)
  1317. table.insert(slashes,220833976)
  1318. table.insert(slashes,220834000)
  1319. table.insert(slashes,220834019)
  1320. function fucktheworld()
  1321. local a = Instance.new("ColorCorrectionEffect",Lighty)
  1322. a.TintColor = Color3.new(1,1,1)
  1323. local b = Instance.new("BlurEffect",Lighty)
  1324. b.Size = 0
  1325. for i = 1,0, -.1 do
  1326. a.TintColor = Color3.new(i,i,i)
  1327. b.Size = b.Size + 1
  1328. end
  1329.  
  1330. wait(1)
  1331.  
  1332.  
  1333. coroutine.wrap(function()
  1334. for i,v in next, workspace:children() do
  1335. if v:IsA"Model" or v:IsA"Part" then
  1336. if v:FindFirstChildOfClass"Humanoid" and v ~= Character then
  1337. v:BreakJoints()
  1338. if v:FindFirstChild"Torso" then ragdoll(v) end
  1339. wait(.15)
  1340. end
  1341. end
  1342. end
  1343. end)()
  1344.  
  1345.  
  1346. for i = 1, 7 do
  1347. for i = 0,1,.3 do
  1348. a.TintColor = Color3.new(i,i,i)
  1349. wait()
  1350. end
  1351. local slash = math.random(1,4)
  1352. local sou = Instance.new("Sound",workspace)
  1353. sou.Pitch = math.random(0.75,1)
  1354. sou.Volume = 3
  1355. sou.SoundId = "rbxassetid://151038517"..slashes[slash]
  1356. sou:Play()
  1357. a.TintColor = Color3.new(0,0,0)
  1358. wait()
  1359. end
  1360.  
  1361. --165487479
  1362.  
  1363. local sou = Instance.new("Sound",workspace)
  1364. sou.Pitch = 1.4
  1365. sou.Volume = 10
  1366. sou.SoundId = "rbxassetid://137473066"
  1367. sou:Play()
  1368. wait(3)
  1369.  
  1370. for i = 0,1,.1 do
  1371. a.TintColor = Color3.new(i,i,i)
  1372. b.Size = b.Size - 1
  1373. wait()
  1374. end
  1375. a:destroy()
  1376. game:service'Debris':AddItem(b,3)
  1377. end
  1378. function endit()
  1379. attack = true
  1380. Humanoid.WalkSpeed = 0
  1381. Humanoid.JumpPower = 0
  1382. for i = 0, 1, 0.1 do
  1383. swait()
  1384. PlayAnimationFromTable({
  1385. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1386. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1387. CFrame.new(1.55124712, 1.10979831, 0.0157209933, 0.994141698, -0.090331316, 0.0593510792, -0.0904476494, -0.995900929, -0.000725974329, 0.0591732934, -0.00464646891, -0.998236537) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1388. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1389. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1390. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1391. }, .3, false)
  1392. KWeld.C0 = clerp(KWeld.C0, CFrame.new(-0.0327453725, -1.02458775, -0.0236971658, -1.00000048, 2.08819984e-09, -3.7252903e-09, -5.65341907e-09, -1.00000012, -2.57510692e-07, 3.7252903e-09, -2.57277861e-07, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1393. end
  1394. chat("I...")
  1395. wait(1.5)
  1396. chat("WILL.....")
  1397. wait(1)
  1398. chat("END YOU ALL!!!")
  1399. wait(2)
  1400. for i = 1, 3 do
  1401. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=341336274", Character, 0.8, 1)
  1402. local part = Instance.new("Part",EffectModel)
  1403. part.Shape = "Ball"
  1404. part.Anchored = true
  1405. part.CanCollide = false
  1406. part.BrickColor = BrickColor.new"Really red"
  1407. part.Material = Enum.Material.Neon
  1408. part.Size = Vector3.new(1,1,1)
  1409. part.CFrame = BloodPart.CFrame
  1410. part.TopSurface,part.BottomSurface = 10,10
  1411. for i = 0,1,.1 do
  1412. part.Size = part.Size+ Vector3.new(4,4,4)
  1413. part.Transparency = i
  1414. wait()
  1415. end
  1416. part:destroy()
  1417. wait(.05)
  1418. end
  1419. wait(.5)
  1420. attack = false
  1421. fucktheworld()
  1422. wait(2)
  1423. Humanoid.WalkSpeed = 8
  1424. Humanoid.JumpPower = 50
  1425.  
  1426. end
  1427. function sleepchild()
  1428. attack = true
  1429. Humanoid.WalkSpeed = 0
  1430. Humanoid.JumpPower = 0
  1431. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=743521656", Character, 1, .8)
  1432. local a = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("HumanoidRootPart") targetted:FindFirstChild("UpperTorso")
  1433. a.Anchored = true
  1434. RootPart.CFrame = a.CFrame * CFrame.new(0,0,1)
  1435. wait(.01)
  1436. Character.Torso.Anchored = true
  1437. for i = 0, 1, 0.1 do
  1438. swait()
  1439. PlayAnimationFromTable({
  1440. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1441. CFrame.new(0.647793114, 1.49790704, -0.08620812, 0.919307768, 0.392846406, 0.0233431272, -0.391966701, 0.919319689, -0.0348359533, -0.0351450294, 0.0228752308, 0.999119997) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1442. CFrame.new(1.27472198, 0.948095679, -0.665119231, 0.15143548, 0.0339903161, -0.987882555, -0.986717343, -0.0542402044, -0.153123304, -0.0587876812, 0.997948885, 0.0253249966) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1443. CFrame.new(-0.563300252, 0.95589447, -1.39769626, 0.695959151, -0.718027294, -0.00878927112, -0.264074028, -0.244537428, -0.93298763, 0.667761326, 0.651642263, -0.359800428) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1444. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1445. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1446. }, .3, false)
  1447. --KWeld.C0 = clerp(KWeld.C0, CFrame.new(7.63306252e-06, -0.99992466, 0.249988556, -1.00000012, 1.46683306e-08, 0, 0, -3.8407743e-06, 1, 1.62981451e-09, 1.00000012, 3.85195017e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1448. end
  1449. if targetted.Name == "TySxvage" or targetted.Name == "TySxvage" or targetted.Name == "CKbackup" or targetted.Name == "Salvo_Starly" then
  1450. wait(2)
  1451. a.Anchored = false
  1452. local sel = math.random(1,3)
  1453. if sel == 1 then
  1454. chat("Oh im so sorry senpai")
  1455. elseif sel == 2 then
  1456. if targetted.Name == "TySxvage" then
  1457. chat("Sorry i was just so mad..")
  1458. elseif targetted.Name == "TySxvage" then
  1459. chat("damn...sorry")
  1460. elseif targetted.Name == "TySxvage" then
  1461. chat("Sorry i was just so mad..")
  1462. elseif targetted.Name == "TySxvage" then
  1463. chat("gr.....i wont forgive them..")
  1464. end
  1465. elseif sel == 3 then
  1466. chat("OH SHIT WADDUP")
  1467. end
  1468. for i = 0, 5, 0.1 do
  1469. swait()
  1470. PlayAnimationFromTable({
  1471. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1472. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1473. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1474. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1475. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1476. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1477. }, .3, false)
  1478. end
  1479. attack = false
  1480. Character.Torso.Anchored = false
  1481. Humanoid.WalkSpeed = 8
  1482. Humanoid.JumpPower = 50
  1483. else
  1484. chat("IM SICK OF YOUR GAMES. GET LOST.")
  1485. wait(2)
  1486. for i = 0, 1, 0.1 do
  1487. swait()
  1488. PlayAnimationFromTable({
  1489. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1490. CFrame.new(0.647793114, 1.49790704, -0.08620812, 0.919307768, 0.392846406, 0.0233431272, -0.391966701, 0.919319689, -0.0348359533, -0.0351450294, 0.0228752308, 0.999119997) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1491. CFrame.new(1.28332329, 0.947640657, -0.594629169, 0.130690023, 0.303638369, -0.943781614, -0.986253858, -0.0572666377, -0.15499571, -0.101109855, 0.951064467, 0.291980326) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1492. CFrame.new(-0.563300252, 0.95589447, -1.39769626, 0.695959151, -0.718027294, -0.00878927112, -0.264074028, -0.244537428, -0.93298763, 0.667761326, 0.651642263, -0.359800428) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1493. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1494. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1495. }, .3, false)
  1496. --KWeld.C0 = clerp(KWeld.C0, CFrame.new(1.6214326e-05, -0.999932289, 0.249966294, -1, 7.4505806e-09, 0, 0, -3.24845314e-06, 1.00000012, -1.86264515e-08, 1.00000012, 3.21865082e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1497. end
  1498. fuckingdie(targetted)
  1499. wait(1)
  1500. attack = false
  1501. Character.Torso.Anchored = false
  1502. Humanoid.WalkSpeed = 8
  1503. Humanoid.JumpPower = 50
  1504. end
  1505. end
  1506.  
  1507. local combo = false
  1508. local input = ""
  1509. local didCombo = false
  1510.  
  1511. function chainreaction()
  1512. attack = true
  1513. Humanoid.WalkSpeed = 0
  1514. Humanoid.JumpPower = 0
  1515. local func
  1516. for i = 0, 0.05, 0.1 do
  1517. swait()
  1518. PlayAnimationFromTable({
  1519. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1520. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1521. CFrame.new(1.52798259, 0.437558174, 0.521697879, 0.997940063, -0.0485750884, 0.0419071428, -0.0418144763, 0.00291904411, 0.999121189, -0.0486547761, -0.99881494, 0.00088191824) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1522. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1523. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1524. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1525. }, .4, false)
  1526. --KWeld.C0 = clerp(KWeld.C0, CFrame.new(-7.71878695e-06, -0.99999249, 0.25000006, -1.00000012, 5.82076609e-11, 8.94069672e-08, 8.94069672e-08, 4.42378223e-08, 1.00000012, 8.73114914e-11, 1.00000012, -4.3772161e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1527. end
  1528. swait()
  1529. for i = 0, 0.45, 0.1 do
  1530. swait()
  1531. PlayAnimationFromTable({
  1532. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1533. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1534. CFrame.new(1.55079103, 1.21950901, 0.0761990994, 0.994141698, -0.090331316, 0.0593510792, -0.0904476494, -0.995900929, -0.000725974329, 0.0591732934, -0.00464646891, -0.998236537) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1535. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1536. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1537. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1538. }, .6, false)
  1539. end
  1540. for i,v in next, Knifu:children() do
  1541. if v:IsA"BasePart" and v.Name ~= "Hitbox" then
  1542. v.Transparency = 1
  1543. end
  1544. end
  1545. p2mit.Enabled = false
  1546. p3mit.Enabled = false
  1547. local stopIt = false
  1548. local asd
  1549. local count = 0
  1550. asd = function(dude)
  1551. local torso = dude:FindFirstChild"Torso" or dude:FindFirstChild"HumanoidRootPart" or dude:FindFirstChild"UpperTorso"
  1552. local cTorso,mag = nil, 0
  1553. if torso then
  1554. for i,v in next, FindNearestTorsos(torso.CFrame.p,15) do
  1555. if v[2] > mag then
  1556. cTorso = v[1]
  1557. mag = v[2]
  1558. end
  1559. wait()
  1560. end
  1561. count = count + 1
  1562. fuckingdiethro(dude)
  1563. if not cTorso or mag < 1 or count > 7 then
  1564. stopIt = true
  1565. else
  1566. asd(cTorso)
  1567. end
  1568. else
  1569. stopIt = true
  1570. end
  1571.  
  1572.  
  1573. end
  1574. func = coroutine.wrap(function()
  1575. asd(targetted)
  1576. end)()
  1577. repeat wait() until stopIt == true
  1578. wait(3)
  1579. for i,v in next, Knifu:children() do
  1580. if v:IsA"BasePart" and v.Name ~= "Hitbox" then
  1581. v.Transparency = 0
  1582. end
  1583. end
  1584. p2mit.Enabled = true
  1585. p3mit.Enabled = true
  1586. attack = false
  1587. Humanoid.WalkSpeed = 8
  1588. Humanoid.JumpPower = 50
  1589. end
  1590. function throwit()
  1591. attack = true
  1592. Humanoid.WalkSpeed = 0
  1593. for i = 0, 0.05, 0.1 do
  1594. swait()
  1595. PlayAnimationFromTable({
  1596. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1597. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1598. CFrame.new(1.52798259, 0.437558174, 0.521697879, 0.997940063, -0.0485750884, 0.0419071428, -0.0418144763, 0.00291904411, 0.999121189, -0.0486547761, -0.99881494, 0.00088191824) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1599. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1600. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1601. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1602. }, .4, false)
  1603. --KWeld.C0 = clerp(KWeld.C0, CFrame.new(-7.71878695e-06, -0.99999249, 0.25000006, -1.00000012, 5.82076609e-11, 8.94069672e-08, 8.94069672e-08, 4.42378223e-08, 1.00000012, 8.73114914e-11, 1.00000012, -4.3772161e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1604. end
  1605. swait()
  1606. for i = 0, 0.45, 0.1 do
  1607. swait()
  1608. PlayAnimationFromTable({
  1609. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1610. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1611. CFrame.new(1.55079103, 1.21950901, 0.0761990994, 0.994141698, -0.090331316, 0.0593510792, -0.0904476494, -0.995900929, -0.000725974329, 0.0591732934, -0.00464646891, -0.998236537) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1612. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1613. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1614. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1615. }, .6, false)
  1616. end
  1617. if targetted.Name ~= "Quil_Cyndaquil" and targetted.Name ~= "Salvo_Starly" and targetted.Name ~= "CKbackup" and targetted.Name ~= "Lime_Pidgey" then
  1618. for i,v in next, Knifu:children() do
  1619. if v:IsA"BasePart" and v.Name ~= "Hitbox" then
  1620. v.Transparency = 1
  1621. end
  1622. end
  1623. p2mit.Enabled = false
  1624. p3mit.Enabled = false
  1625. ohshityougothit(targetted)
  1626. fuckingdiethro(targetted)
  1627. wait(3)
  1628. for i,v in next, Knifu:children() do
  1629. if v:IsA"BasePart" and v.Name ~= "Hitbox" then
  1630. v.Transparency = 0
  1631. end
  1632. end
  1633. p2mit.Enabled = true
  1634. p3mit.Enabled = true
  1635. attack = false
  1636. Character.Torso.Anchored = false
  1637. Humanoid.WalkSpeed = 8
  1638. Humanoid.JumpPower = 50
  1639. elseif targetted.Name == "CKbackup" then
  1640. wait(2)
  1641. for i = 0, 1, 0.1 do
  1642. swait()
  1643. PlayAnimationFromTable({
  1644. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1645. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1646. CFrame.new(1.56826949, 1.34040046, -0.462332547, 0.993520677, -0.100954898, 0.0522000715, -0.0726195872, -0.917213261, -0.391722202, 0.0874247849, 0.385393262, -0.918601215) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1647. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1648. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1649. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1650. }, .3, false)
  1651. end
  1652. local sel = math.random(1,3)
  1653. if sel == 1 then
  1654. chat("Sorry, thought you were on the other side.")
  1655. elseif sel == 2 then
  1656. chat("I forgot, we are one and the same. Psychopaths.")
  1657. elseif sel == 3 then
  1658. chat("Oh, Psycho! How's the Genocider been?")
  1659. end
  1660. wait(2)
  1661. attack = false
  1662. Character.Torso.Anchored = false
  1663. Humanoid.WalkSpeed = 8
  1664. Humanoid.JumpPower = 50
  1665. elseif targetted.Name == "Lime_Pidgey" then
  1666. wait(2)
  1667. local sel = math.random(1,3)
  1668. if sel == 1 then
  1669. chat("Sorry, thought you were on the other side.")
  1670. elseif sel == 2 then
  1671. chat("Heyy... Jerry? I think it was?")
  1672. elseif sel == 3 then
  1673. chat("Uhh... Sorry.")
  1674. end
  1675. for i = 0, 5, 0.1 do
  1676. swait()
  1677. PlayAnimationFromTable({
  1678. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1679. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1680. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1681. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1682. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1683. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1684. }, .3, false)
  1685. end
  1686. wait(2)
  1687. attack = false
  1688. Character.Torso.Anchored = false
  1689. Humanoid.WalkSpeed = 8
  1690. Humanoid.JumpPower = 50
  1691. elseif targetted.Name == "Salvo_Starly" then
  1692. wait(2)
  1693. for i = 0, 1, 0.1 do
  1694. swait()
  1695. PlayAnimationFromTable({
  1696. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1697. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1698. CFrame.new(1.56826949, 1.34040046, -0.462332547, 0.993520677, -0.100954898, 0.0522000715, -0.0726195872, -0.917213261, -0.391722202, 0.0874247849, 0.385393262, -0.918601215) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1699. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1700. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1701. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1702. }, .3, false)
  1703. end
  1704. local sel = math.random(1,3)
  1705. if sel == 1 then
  1706. chat("Sorry, thought you were on the other side.")
  1707. elseif sel == 2 then
  1708. chat("Ah, Genocider. We've got to talk more!")
  1709. elseif sel == 3 then
  1710. chat("Oh, it's you.. How's Sugarie?")
  1711. end
  1712. wait(2)
  1713. attack = false
  1714. Character.Torso.Anchored = false
  1715. Humanoid.WalkSpeed = 8
  1716. Humanoid.JumpPower = 50
  1717. else
  1718. wait(2)
  1719. for i = 0, 1, 0.1 do
  1720. swait()
  1721. PlayAnimationFromTable({
  1722. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1723. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1724. CFrame.new(1.56826949, 1.34040046, -0.462332547, 0.993520677, -0.100954898, 0.0522000715, -0.0726195872, -0.917213261, -0.391722202, 0.0874247849, 0.385393262, -0.918601215) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1725. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1726. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1727. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1728. }, .3, false)
  1729. end
  1730. local sel = math.random(1,3)
  1731. if sel == 1 then
  1732. chat("Why.. Did I even try?")
  1733. elseif sel == 2 then
  1734. chat("Sorry, Nebula. I thought you were against me")
  1735. elseif sel == 3 then
  1736. chat("I can't")
  1737. end
  1738. wait(2)
  1739. attack = false
  1740. Character.Torso.Anchored = false
  1741. Humanoid.WalkSpeed = 8
  1742. Humanoid.JumpPower = 50
  1743. end
  1744. end
  1745. function LockOn()
  1746. if Mouse.Target and Mouse.Target.Parent then
  1747. local a = Mouse.Target.Parent:FindFirstChildOfClass("Humanoid")
  1748. if a and a.Parent ~= Character then
  1749. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=743521450", Character, 1, .8)
  1750. coroutine.wrap(function()
  1751. if targetted ~= Mouse.Target.Parent then
  1752. targetted = Mouse.Target.Parent
  1753. img2.Size = UDim2.new(1,0,1,0)
  1754. img2.ImageTransparency = 0
  1755. img2.Position = UDim2.new(0,0,0,0)
  1756. for i = 0, 2, 0.1 do
  1757. swait()
  1758. img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
  1759. img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
  1760. img2.ImageTransparency = img2.ImageTransparency + 0.05
  1761. end
  1762. end
  1763. end)()
  1764. end
  1765. end
  1766. end
  1767. Mouse.KeyDown:connect(function(k)
  1768. if k == 'q' and attack == false and combo == false then
  1769. LockOn()
  1770. end
  1771. end)
  1772. Mouse.KeyDown:connect(function(k)
  1773. if k == 'z' and attack == false and targetted ~= nil and combo == false then
  1774. sleepchild()
  1775. end
  1776. end)
  1777.  
  1778.  
  1779.  
  1780. Mouse.KeyDown:connect(function(k)
  1781. if targetted ~= nil and k == 't' and attack == false and combo == false then
  1782. throwit()
  1783. end
  1784. end)
  1785.  
  1786. Mouse.KeyDown:connect(function(k)
  1787. if k == 'c' and attack == false and combo == false then
  1788. coroutine.wrap(function()
  1789. combo = true
  1790. Humanoid.WalkSpeed = 0
  1791. Humanoid.JumpPower = 0
  1792. local asd = false
  1793. for i = 0, 1.5, .1 do
  1794. wait(.1)
  1795. if combo == false then
  1796. asd = true
  1797. break;
  1798. end
  1799. end
  1800. if asd == false then
  1801. if combo == true or input ~= '' then
  1802. Humanoid.WalkSpeed = 8
  1803. Humanoid.JumpPower = 50
  1804. combo = false
  1805. input = ''
  1806. end
  1807. end
  1808. end)()
  1809. end
  1810. end)
  1811.  
  1812. local Keys = {
  1813. [48] = "LShift",
  1814. [13] = "Enter",
  1815. [32] = "Space",
  1816. [47] = "RShift",
  1817. [92] = "Backslash",
  1818. [50] = "LCtrl",
  1819. [52] = "LAlt",
  1820. [49] = "RCtrl",
  1821. [51] = "RAlt",
  1822. [8] = "Backspace",
  1823. [45] = "CapsLock"
  1824.  
  1825. }
  1826.  
  1827. local alreadyEnded = false
  1828. Mouse.KeyDown:connect(function(k)
  1829. if k == 'n' and not attack and not combo then
  1830. Sitting = not Sitting
  1831. end
  1832. end)
  1833.  
  1834. Mouse.KeyDown:connect(function(k)
  1835. if attack == false and combo == true then
  1836. k = string.lower(k)
  1837. if k == 'i' or k == 'q' or k == 'e' or k == 'h' or k == 'r' or k == 't' or k == 'n' or k == 'z' or k == 'x' or k == 'm' or k == 'w' or k == 'a' or k == 's' or k == 'd' then
  1838. if #input < 8 then
  1839. input = input..k
  1840. print(input)
  1841. end
  1842. elseif Keys[string.byte(k)] == "Enter" then
  1843. combo = false
  1844. warn("Trying to execute combo: "..input)
  1845. if string.lower(input) == "aawdq" then
  1846. if targetted and attack == false then
  1847. chainreaction()
  1848. elseif not targetted then
  1849. Humanoid.WalkSpeed = 8
  1850. Humanoid.JumpPower = 50
  1851. chat("I need a target!")
  1852. end
  1853. elseif string.lower(input) == "etwzx" then
  1854. if attack == false then
  1855. if not alreadyEnded then
  1856. alreadyEnded = true
  1857. endit()
  1858. else
  1859. Humanoid.WalkSpeed = 8
  1860. Humanoid.JumpPower = 50
  1861. chat("I can't end it again..!")
  1862. end
  1863. end
  1864. else
  1865. Humanoid.WalkSpeed = 8
  1866. Humanoid.JumpPower = 50
  1867. end
  1868. input = ''
  1869. end
  1870. end
  1871. end)
  1872.  
  1873. local idleC = 0
  1874. while true do
  1875. swait()
  1876. imgl.Rotation = imgl.Rotation + 3
  1877. img2.Rotation = img2.Rotation + 3
  1878. if targetted ~= nil then
  1879. abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  1880. abss.Enabled = true
  1881. elseif targetted == nil then
  1882. abss.Adornee = nil
  1883. abss.Enabled = false
  1884. end
  1885. for i, v in pairs(Character:GetChildren()) do
  1886. if v:IsA("Part") then
  1887. v.Material = "SmoothPlastic"
  1888. elseif v:IsA("Accessory") then
  1889. v:WaitForChild("Handle").Material = "SmoothPlastic"
  1890. end
  1891. end
  1892. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1893. velocity = RootPart.Velocity.y
  1894. sine = sine + change
  1895. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  1896. if RootPart.Velocity.y > 1 and hit == nil then
  1897. Anim = "Jump"
  1898. idleC = 0
  1899. if attack == false then
  1900. PlayAnimationFromTable({
  1901. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1902. CFrame.new(-0.0579944476, 1.48445117, -0.000906195492, 0.999631822, -0.0259140469, -0.00804444961, 0.0262291897, 0.998776913, 0.0419151038, 0.0069484422, -0.0421099029, 0.999089062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1903. CFrame.new(1.68067598, 0.167780995, 5.50026158e-08, 0.965881884, -0.258982956, -3.41060513e-13, 0.258982956, 0.965881884, 4.47034836e-07, 8.49010675e-08, 3.16640808e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1904. CFrame.new(-1.67620921, 0.188169807, -3.04922651e-07, 0.95698452, 0.290146649, -2.61441073e-07, -0.290146649, 0.95698452, -1.0069979e-05, -2.89639524e-06, 1.04542296e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1905. CFrame.new(0.537238836, -1.93797374, 0.176598221, 0.998698533, -0.0506777391, -0.00574572897, 0.0510024093, 0.992341697, 0.112511501, -6.35704041e-08, -0.112657718, 0.993634105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1906. CFrame.new(-0.536944568, -1.94808352, 0.126473114, 0.998626292, 0.0520468242, 0.00521374354, -0.0523067154, 0.993665218, 0.0995327011, -3.84102691e-07, -0.099668026, 0.995023906) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1907. }, .3, false)
  1908. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  1909. end
  1910. elseif RootPart.Velocity.y < -1 and hit == nil then
  1911. Anim = "Fall"
  1912. idleC = 0
  1913. if attack == false then
  1914. PlayAnimationFromTable({
  1915. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1916. CFrame.new(-0.0576509275, 1.50532985, -0.129091382, 0.999631822, -0.0231846143, -0.0140984114, 0.0262298863, 0.958684564, 0.283279002, 0.00694822101, -0.283544153, 0.958935201) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1917. CFrame.new(1.68622994, 0.21415168, 7.02040666e-08, 0.881990671, -0.471266806, -3.41060513e-13, 0.471266806, 0.881990671, 4.47034836e-07, 1.54493137e-07, 2.89139166e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1918. CFrame.new(-1.72513735, 0.240890861, 2.54038241e-07, 0.814108491, 0.58071363, -2.61430017e-07, -0.580713034, 0.814108849, -1.00698489e-05, -6.08482924e-06, 8.98058715e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1919. CFrame.new(0.536720514, -1.92783141, 0.223740995, 0.998698533, -0.0498600565, -0.0107376017, 0.0510031059, 0.976314366, 0.210260883, -3.04512355e-07, -0.210534185, 0.977587521) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1920. CFrame.new(-0.535922825, -1.92850935, 0.222419083, 0.99863112, 0.0512506701, 0.0104565797, -0.0523065142, 0.978474379, 0.199629858, -3.7062793e-07, -0.199902818, 0.97981596) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1921. }, .3, false)
  1922. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  1923. end
  1924. elseif Torsovelocity < 1 and hit ~= nil then
  1925. if Sitting then
  1926. Anim = "Sitting"
  1927. if attack == false then
  1928. idleC = idleC+1
  1929. PlayAnimationFromTable({
  1930. CFrame.new(0.000827711076, -1.65770507, 0.458721817, 0.999484241, -0.0122322068, 0.0296938289, 0.0252500642, 0.870653987, -0.491247624, -0.0198440049, 0.491744012, 0.870513737) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1931. CFrame.new(-0.0562419407, 1.51485705, -0.185010612, 0.985933542, -0.147043079, -0.0794572532, 0.166523844, 0.904925764, 0.391636789, 0.014315445, -0.399359286, 0.916682839) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1932. CFrame.new(1.49053812, -0.00525209308, 0.341132015, 0.968288898, -0.249781534, 0.0050949771, 0.230188534, 0.899891436, 0.370417148, -0.0971082747, -0.35749796, 0.928851664) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1933. CFrame.new(-1.53550422, 0.00908520445, 0.289719999, 0.964274764, 0.237935737, 0.11645104, -0.264904231, 0.866110563, 0.423885047, -2.08616257e-06, -0.439589977, 0.898198724) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1934. CFrame.new(0.877631247, -1.43620968, -0.684172571, 0.881371081, -0.470902473, 0.0379017182, 0.26241079, 0.421269089, -0.868151844, 0.392844826, 0.775101304, 0.494869024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1935. CFrame.new(-0.741793275, -1.41195464, -0.697883487, 0.966170251, 0.249477178, -0.0653936565, -0.179010332, 0.466165125, -0.866398215, -0.18566227, 0.848794281, 0.495053828) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1936. }, .3, false)
  1937. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  1938. end
  1939. else
  1940. Anim = "Idle"
  1941. if attack == false then
  1942. idleC = idleC+1
  1943. change = 1
  1944. if idleC < 175 then
  1945. PlayAnimationFromTable({
  1946. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1947. CFrame.new(-0.0575585738, 1.52553558, -0.218724757, 0.985934377, -0.143356442, -0.0859283879, 0.166522771, 0.886584163, 0.431554198, 0.0143168001, -0.439792335, 0.897985697) * CFrame.new(0, -.05- .05 * math.cos((sine) / 55), 0- .05 * math.cos((sine) / 55)) * CFrame.Angles(math.rad(0 - 5 * math.cos((sine) / 55)), 0, 0),
  1948. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0- 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0- 0.05 * math.cos((sine) / 45)),
  1949. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0+ 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0+ 0.05 * math.cos((sine) / 45)),
  1950. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1951. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1952. }, .3, false)
  1953. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  1954. elseif idleC >= 175 and idleC < 200 then
  1955. PlayAnimationFromTable({
  1956. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1957. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1958. CFrame.new(1.29851341, 0.443963498, -0.396169066, 0.0157513712, 0.186539456, -0.982321262, -0.998143196, 0.0607455187, -0.00446989527, 0.0588377416, 0.980567396, 0.187149927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1959. CFrame.new(-1.0340364, 0.367607117, -0.614107132, 0.883662701, -0.353060901, 0.307383537, 0.318954408, -0.0265178736, -0.94740808, 0.342643917, 0.935224652, 0.0891784057) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1960. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1961. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1962. }, .1, false)
  1963. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  1964. elseif idleC >= 200 and idleC < 325 then
  1965. PlayAnimationFromTable({
  1966. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1967. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1968. CFrame.new(1.29851341, 0.443963498, -0.396169066, 0.0157513712, 0.186539456, -0.982321262, -0.998143196, 0.0607455187, -0.00446989527, 0.0588377416, 0.980567396, 0.187149927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1969. CFrame.new(-0.454344451, 0.36049974, -0.596875072, 0.572839379, -0.80925262, 0.130250588, 0.259049803, 0.0279791299, -0.965458691, 0.777655363, 0.586793959, 0.225664154) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1970. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1971. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1972. }, .01, false)
  1973. else
  1974. idleC = 0
  1975. end
  1976. end
  1977. end
  1978. elseif Torsovelocity > 2 and hit ~= nil then
  1979. Anim = "Walk"
  1980. idleC = 0
  1981. if attack == false then
  1982. PlayAnimationFromTable({
  1983. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0- .08 * math.cos((sine) / 5), 0) * CFrame.Angles(0, 0, 0),
  1984. CFrame.new(-0.0595112406, 1.55331731, -0.0425721854, 0.999631822, -0.0248252042, -0.010953242, 0.0262294486, 0.987443328, 0.155781403, 0.00694842171, -0.156010598, 0.987731278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1985. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  1986. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  1987. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  1988. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  1989. }, .3, false)
  1990. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  1991. end
  1992. end
  1993. if 0 < #Effects then
  1994. for e = 1, #Effects do
  1995. if Effects[e] ~= nil then
  1996. local Thing = Effects[e]
  1997. if Thing ~= nil then
  1998. local Part = Thing[1]
  1999. local Mode = Thing[2]
  2000. local Delay = Thing[3]
  2001. local IncX = Thing[4]
  2002. local IncY = Thing[5]
  2003. local IncZ = Thing[6]
  2004. if Thing[2] == "Shoot" then
  2005. local Look = Thing[1]
  2006. local move = 30
  2007. if Thing[8] == 3 then
  2008. move = 10
  2009. end
  2010. local hit, pos = rayCast(Thing[4], Thing[1], move, m)
  2011. if Thing[10] ~= nil then
  2012. da = pos
  2013. cf2 = CFrame.new(Thing[4], Thing[10].Position)
  2014. cfa = CFrame.new(Thing[4], pos)
  2015. tehCF = cfa:lerp(cf2, 0.2)
  2016. Thing[1] = tehCF.lookVector
  2017. end
  2018. local mag = (Thing[4] - pos).magnitude
  2019. Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
  2020. if Thing[8] == 2 then
  2021. Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
  2022. end
  2023. Thing[4] = Thing[4] + Look * move
  2024. Thing[3] = Thing[3] - 1
  2025. if 2 < Thing[5] then
  2026. Thing[5] = Thing[5] - 0.3
  2027. Thing[6] = Thing[6] - 0.3
  2028. end
  2029. if hit ~= nil then
  2030. Thing[3] = 0
  2031. if Thing[8] == 1 or Thing[8] == 3 then
  2032. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  2033. else
  2034. if Thing[8] == 2 then
  2035. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  2036. if (hit.Parent:findFirstChild("Humanoid")) ~= nil or (hit.Parent.Parent:findFirstChild("Humanoid")) ~= nil then
  2037. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  2038. ref.Anchored = true
  2039. ref.CFrame = CFrame.new(pos)
  2040. CFuncs["Sound"].Create("161006093", ref, 1, 1.2)
  2041. game:GetService("Debris"):AddItem(ref, 0.2)
  2042. Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
  2043. Effects["Ring"].Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
  2044. MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
  2045. end
  2046. end
  2047. end
  2048. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  2049. ref.Anchored = true
  2050. ref.CFrame = CFrame.new(pos)
  2051. Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
  2052. game:GetService("Debris"):AddItem(ref, 1)
  2053. end
  2054. if Thing[3] <= 0 then
  2055. table.remove(Effects, e)
  2056. end
  2057. end
  2058. do
  2059. do
  2060. if Thing[2] == "FireWave" then
  2061. if Thing[3] <= Thing[4] then
  2062. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
  2063. Thing[3] = Thing[3] + 1
  2064. Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
  2065. else
  2066. Part.Parent = nil
  2067. table.remove(Effects, e)
  2068. end
  2069. end
  2070. if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
  2071. if Thing[1].Transparency <= 1 then
  2072. if Thing[2] == "Block1" then
  2073. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2074. Mesh = Thing[7]
  2075. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2076. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2077. else
  2078. if Thing[2] == "Block2" then
  2079. Thing[1].CFrame = Thing[1].CFrame
  2080. Mesh = Thing[7]
  2081. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2082. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2083. else
  2084. if Thing[2] == "Fire" then
  2085. Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
  2086. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2087. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2088. else
  2089. if Thing[2] == "Cylinder" then
  2090. Mesh = Thing[7]
  2091. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2092. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2093. else
  2094. if Thing[2] == "Blood" then
  2095. Mesh = Thing[7]
  2096. Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
  2097. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2098. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2099. else
  2100. if Thing[2] == "Elec" then
  2101. Mesh = Thing[10]
  2102. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  2103. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2104. else
  2105. if Thing[2] == "Disappear" then
  2106. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2107. else
  2108. if Thing[2] == "Shatter" then
  2109. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2110. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  2111. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  2112. Thing[6] = Thing[6] + Thing[5]
  2113. end
  2114. end
  2115. end
  2116. end
  2117. end
  2118. end
  2119. end
  2120. end
  2121. else
  2122. Part.Parent = nil
  2123. table.remove(Effects, e)
  2124. end
  2125. end
  2126. end
  2127. end
  2128. end
  2129. end
  2130. end
  2131. end
  2132. end
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