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- Owner = "aidansty1"
- me = workspace:findFirstChild(Owner)
- grab="false"
- bite="false"
- ride="false"
- torso = me.Torso
- me.Head.Transparency = 1
- me.Torso.Transparency = 1
- me["Left Arm"].Transparency = 1
- me["Left Leg"].Transparency = 1
- me["Right Arm"].Transparency = 1
- me["Right Leg"].Transparency = 1
- me.Head.face:Remove()
- shell = Instance.new("Part")
- shell.Size = Vector3.new(3,3,3)
- shell.TopSurface = "Smooth"
- shell.Locked = true
- shell.BottomSurface = "Smooth"
- shell.CanCollide = false
- shell.Parent = me
- shell.BrickColor = BrickColor.new("Brown")
- shell.Position = Vector3.new(0,100,0)
- l = Instance.new("Weld")
- l.Part0 = torso
- l.Part1 = shell
- l.Parent = me
- l.C0 = CFrame.new(0,-1,0)*CFrame.fromEulerAnglesXYZ(0,0,0)
- head = Instance.new("Part")
- head.Size = Vector3.new(1,1,3)
- head.TopSurface = "Smooth"
- head.Locked = true
- head.BottomSurface = "Smooth"
- head.CanCollide = false
- head.Parent = me
- head.BrickColor = BrickColor.new("Dark green")
- head.Position = Vector3.new(0,100,0)
- l = Instance.new("Weld")
- l.Part0 = torso
- l.Part1 = head
- l.Parent = me
- l.C0 = CFrame.new(0,-0.5,-1.5)*CFrame.fromEulerAnglesXYZ(0,0,0)
- tail = Instance.new("Part")
- tail.Size = Vector3.new(1,1,3)
- tail.TopSurface = "Smooth"
- tail.BottomSurface = "Smooth"
- tail.Locked = true
- tail.CanCollide = false
- tail.Parent = me
- tail.BrickColor = BrickColor.new("Dark green")
- tail.Position = Vector3.new(0,100,0)
- l = Instance.new("Weld")
- l.Part0 = torso
- l.Part1 = tail
- l.Parent = me
- l.C0 = CFrame.new(0,-0.5,1.0)*CFrame.fromEulerAnglesXYZ(0,0,0)
- foot = Instance.new("Part")
- foot.Locked = true
- foot.Size = Vector3.new(1,1,1)
- foot.TopSurface = "Smooth"
- foot.BottomSurface = "Smooth"
- foot.CanCollide = false
- foot.Parent = me
- foot.BrickColor = BrickColor.new("Dark green")
- foot.Position = Vector3.new(0,100,0)
- l = Instance.new("Weld")
- l.Part0 = torso
- l.Part1 = foot
- l.Parent = me
- l.C0 = CFrame.new(-1,-2.8,1.0)*CFrame.fromEulerAnglesXYZ(0,0,0)
- foot2 = Instance.new("Part")
- foot2.Size = Vector3.new(1,1,1)
- foot2.TopSurface = "Smooth"
- foot2.BottomSurface = "Smooth"
- foot2.CanCollide = false
- foot2.Parent = me
- foot2.Locked = true
- foot2.BrickColor = BrickColor.new("Dark green")
- foot2.Position = Vector3.new(0,100,0)
- l = Instance.new("Weld")
- l.Part0 = torso
- l.Part1 = foot2
- l.Parent = me
- l.C0 = CFrame.new(1,-2.8,1.0)*CFrame.fromEulerAnglesXYZ(0,0,0)
- foot3 = Instance.new("Part")
- foot3.Size = Vector3.new(1,1,1)
- foot3.TopSurface = "Smooth"
- foot3.BottomSurface = "Smooth"
- foot3.CanCollide = false
- foot3.Parent = me
- foot3.Locked = true
- foot3.BrickColor = BrickColor.new("Dark green")
- foot3.Position = Vector3.new(0,100,0)
- l = Instance.new("Weld")
- l.Part0 = torso
- l.Part1 = foot3
- l.Parent = me
- l.C0 = CFrame.new(-1,-2.8,-1.0)*CFrame.fromEulerAnglesXYZ(0,0,0)
- foot4 = Instance.new("Part")
- foot4.Size = Vector3.new(1,1,1)
- foot4.TopSurface = "Smooth"
- foot4.Locked = true
- foot4.BottomSurface = "Smooth"
- foot4.CanCollide = false
- foot4.Parent = me
- foot4.BrickColor = BrickColor.new("Dark green")
- foot4.Position = Vector3.new(0,100,0)
- l = Instance.new("Weld")
- l.Part0 = torso
- l.Part1 = foot4
- l.Parent = me
- l.C0 = CFrame.new(1,-2.8,-1.0)*CFrame.fromEulerAnglesXYZ(0,0,0)
- Player = game.Players:findFirstChild(Owner).PlayerGui
- plr = game.Players:findFirstChild(Owner)
- me = game.Players:findFirstChild(Owner).Character
- torso = me.Torso
- Gui = Instance.new("ScreenGui")
- Gui.Parent = Player
- Gui.Name = "ResetGui"
- R = Instance.new("TextButton")
- R.Parent = Gui
- R.Name = "Reset"
- R.Text = "unhide"
- R.Size = UDim2.new(0.05, 0, 0.05, 0)
- R.Position = UDim2.new(0, 0, 0.60, 0)
- R.TextColor3 = Color3.new(255, 255, 255)
- R.BorderColor3 = Color3.new(255, 255, 255)
- R.BackgroundColor3 = Color3.new(0,0,100)
- function onClick()
- tail.Transparency = 0
- head.Transparency = 0
- foot.Transparency = 0
- foot2.Transparency = 0
- foot3.Transparency = 0
- foot4.Transparency = 0
- me.Torso.Anchored = false
- end
- R.MouseButton1Click:connect(onClick)
- Gui = Instance.new("ScreenGui")
- Gui.Parent = Player
- Gui.Name = "ResetGui"
- R = Instance.new("TextButton")
- R.Parent = Gui
- R.Name = "Reset"
- R.Text = "hide"
- R.Size = UDim2.new(0.05, 0, 0.05, 0)
- R.Position = UDim2.new(0, 0, 0.65, 0)
- R.TextColor3 = Color3.new(255, 255, 255)
- R.BorderColor3 = Color3.new(255, 255, 255)
- R.BackgroundColor3 = Color3.new(0,0,100)
- function onClick()
- tail.Transparency = 1
- head.Transparency = 1
- foot.Transparency = 1
- foot2.Transparency = 1
- foot3.Transparency = 1
- foot4.Transparency = 1
- me.Torso.Anchored = true
- end
- R.MouseButton1Click:connect(onClick)
- Gui = Instance.new("ScreenGui")
- Gui.Parent = Player
- Gui.Name = "ResetGui"
- R = Instance.new("TextButton")
- R.Parent = Gui
- R.Name = "Reset"
- R.Text = "Self-Destruct"
- R.Size = UDim2.new(0.05, 0, 0.05, 0)
- R.Position = UDim2.new(0, 0, 0.70, 0)
- R.TextColor3 = Color3.new(255, 255, 255)
- R.BorderColor3 = Color3.new(255, 255, 255)
- R.BackgroundColor3 = Color3.new(0,0,100)
- function onClick()
- c = Instance.new("Explosion")
- c.Parent = workspace
- c.BlastRadius = 10
- c.Position = me.Torso.Position
- end
- R.MouseButton1Click:connect(onClick)
- Gui = Instance.new("ScreenGui")
- Gui.Parent = Player
- Gui.Name = "ResetGui"
- R = Instance.new("TextButton")
- R.Parent = Gui
- R.Name = "Reset"
- R.Text = "Bite"
- R.Size = UDim2.new(0.05, 0, 0.05, 0)
- R.Position = UDim2.new(0, 0, 0.75, 0)
- R.TextColor3 = Color3.new(255, 255, 255)
- R.BorderColor3 = Color3.new(255, 255, 255)
- R.BackgroundColor3 = Color3.new(0,0,100)
- function onClick()
- if(bite=="false")then
- bite="True"
- else bite="false"
- end end
- R.MouseButton1Click:connect(onClick)
- Gui = Instance.new("ScreenGui")
- Gui.Parent = Player
- Gui.Name = "ResetGui"
- R = Instance.new("TextButton")
- R.Parent = Gui
- R.Name = "Reset"
- R.Text = "Grab"
- R.Size = UDim2.new(0.05, 0, 0.05, 0)
- R.Position = UDim2.new(0, 0, 0.80, 0)
- R.TextColor3 = Color3.new(255, 255, 255)
- R.BorderColor3 = Color3.new(255, 255, 255)
- R.BackgroundColor3 = Color3.new(0,0,100)
- function onClick()
- if(grab=="false")then
- grab="True"
- else grab="false"
- end end
- R.MouseButton1Click:connect(onClick)
- Gui = Instance.new("ScreenGui")
- Gui.Parent = Player
- Gui.Name = "ResetGui"
- R = Instance.new("TextButton")
- R.Parent = Gui
- R.Name = "Reset"
- R.Text = "Drop"
- R.Size = UDim2.new(0.05, 0, 0.05, 0)
- R.Position = UDim2.new(0.05, 0, 0.80, 0)
- R.TextColor3 = Color3.new(255, 255, 255)
- R.BorderColor3 = Color3.new(255, 255, 255)
- R.BackgroundColor3 = Color3.new(0,0,100)
- function onClick()
- me.lol:Remove()
- sit="false"
- end
- R.MouseButton1Click:connect(onClick)
- Gui = Instance.new("ScreenGui")
- Gui.Parent = Player
- Gui.Name = "ResetGui"
- R = Instance.new("TextButton")
- R.Parent = Gui
- R.Name = "Reset"
- R.Text = "ride"
- R.Size = UDim2.new(0.05, 0, 0.05, 0)
- R.Position = UDim2.new(0, 0, 0.85, 0)
- R.TextColor3 = Color3.new(255, 255, 255)
- R.BorderColor3 = Color3.new(255, 255, 255)
- R.BackgroundColor3 = Color3.new(0,0,100)
- function onClick()
- if(ride=="false")then
- ride="True"
- else ride="false"
- end end
- R.MouseButton1Click:connect(onClick)
- Gui = Instance.new("ScreenGui")
- Gui.Parent = Player
- Gui.Name = "ResetGui"
- R100 = Instance.new("TextButton")
- R100.Parent = Gui
- R100.Name = "Reset"
- R100.Text = "Run"
- R100.Size = UDim2.new(0.05, 0, 0.05, 0)
- R100.Position = UDim2.new(0.65, 0, 0, 0)
- R100.TextColor3 = Color3.new(255, 255, 255)
- R100.BorderColor3 = Color3.new(255, 255, 255)
- R100.BackgroundColor3 = Color3.new(100,0,0)
- function onClick()
- if (me.Humanoid.WalkSpeed == 16) then
- me.Humanoid.WalkSpeed = 100
- R100.BackgroundColor3 = Color3.new(0,100,0)
- else me.Humanoid.WalkSpeed = 16 R100.BackgroundColor3 = Color3.new(100,0,0)
- end end
- R100.MouseButton1Click:connect(onClick)
- function onTouch(part)
- if(bite=="True") then
- local humanoid = part.Parent:FindFirstChild("Humanoid")
- if (humanoid ~= nil) then -- if a humanoid exists, then
- if (part.Parent.Name ~= ""..me.Name.."") then
- humanoid.Health = 0 -- damage the humanoid
- end
- end
- end
- if(ride=="True") then
- local humanoid = part.Parent:FindFirstChild("Humanoid")
- if (humanoid ~= nil) then -- if a humanoid exists, then
- if (part.Parent.Name ~= ""..me.Name.."") then
- Bsw = Instance.new("Weld")
- Bsw.Part0 = part.Parent.Torso
- Bsw.Part1 = head
- Bsw.Name = "lol"
- Bsw.Parent = me
- Bsw.C0 = CFrame.new(0,-2,-2)*CFrame.fromEulerAnglesXYZ(0,0,0)
- sit="True"
- ride="false"
- end
- end
- end
- if(grab=="True") then
- local humanoid = part.Parent:FindFirstChild("Humanoid")
- if (humanoid ~= nil) then -- if a humanoid exists, then
- if (part.Parent.Name ~= ""..me.Name.."") then
- Bsw = Instance.new("Weld")
- Bsw.Part0 = part
- Bsw.Part1 = head
- Bsw.Name = "lol"
- Bsw.Parent = me
- Bsw.C0 = CFrame.new(0,0,0)*CFrame.fromEulerAnglesXYZ(0,0,0)
- sit="True"
- drop="True"
- drop="false"
- grab="false"
- end
- end
- end
- if(sit=="True") then
- local humanoid = part.Parent:FindFirstChild("Humanoid")
- if (humanoid ~= nil) then -- if a humanoid exists, then
- if (part.Parent.Name ~= ""..me.Name.."") then
- humanoid.Sit = true
- end
- end
- end
- end
- head.Touched:connect(onTouch)
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