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dominus

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Jul 15th, 2024
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  1. Process 75603 launched: '/Users/Dominus/Code/Git/exultsdl3new/exult' (arm64)
  2. Exult version 1.9.0git
  3. Git Branch: exult-sdl3
  4. Git Revision: 01a500c9f794fdaa0e800ca224c4754cd9cd4e55
  5. Source url: https://github.com/Dragon-Baroque/exult/tree/01a500c9f794fdaa0e800ca224c4754cd9cd4e55
  6. Build Architechture: ARM64
  7. Built at: Jul 15 2024 21:27:42
  8. Compile-time options: DEBUG, USE_FMOPL_MIDI, USE_MT32EMU_MIDI, USE_EXULTSTUDIO, HAVE_ZIP_SUPPORT
  9. Compiler: Apple LLVM 15.0.0 (clang-1500.3.9.4)
  10.  
  11. Platform: macOS
  12. Exult path settings:
  13. Data : data
  14. Digital music : data/music
  15.  
  16. 2024-07-15 22:46:13.272838+0200 exult[75603:36205247] [User Defaults] CFPrefsPlistSource<0x600003b50480> (Domain: kCFPreferencesAnyApplication, User: kCFPreferencesCurrentUser, ByHost: No, Container: (null), Contents Need Refresh: No): Value for key AppleLocale was (null). Expected en_US@rg=dezzzz (UserAccountUpdater(609): 2023-09-26 19:50:54 (CEST))
  17. 2024-07-15 22:46:13.273048+0200 exult[75603:36205247] [User Defaults] CFPrefsPlistSource<0x600003b50480> (Domain: kCFPreferencesAnyApplication, User: kCFPreferencesCurrentUser, ByHost: No, Container: (null), Contents Need Refresh: No): Value for key AppleLanguages was (null). Expected (
  18. "en-US",
  19. "de-DE"
  20. ) (Localization(36986): 2024-04-12 12:46:30 (CEST))
  21. Looking for 'blackgate' at '/Library/Application Support/Exult/blackgate'... found game with identity 'ULTIMA7'
  22. Looking for 'forgeofvirtue' at '/Library/Application Support/Exult/forgeofvirtue'... found game with identity 'FORGE'
  23. Looking for 'serpentisle' at '/Library/Application Support/Exult/serpentisle'... found game with identity 'SERPENT ISLE'
  24. Looking for 'silverseed' at '/Library/Application Support/Exult/silverseed'... found game with identity 'SILVER SEED'
  25. Looking for 'serpentbeta' at '/Library/Application Support/Exult/serpentbeta'... found game with identity 'SERPENT ISLE'
  26. Looking for 'puertanegra' at '/Library/Application Support/Exult/puertanegra'... found game with identity 'ULTIMA7'
  27. Looking for 'portenoire' at '/Library/Application Support/Exult/portenoire'... found game with identity 'ULTIMA7'
  28. Looking for 'schwarzepforte' at '/Library/Application Support/Exult/schwarzepforte'... found game with identity 'ULTIMA7'
  29. Looking for 'test' at '/USERS/DOMINUS/DESKTOP/ULTIMA7'... found game with identity 'FORGE'
  30. Warning: Unknown CRC for mainshp.flx: 0x18147f48
  31. Note: Guessing hacked Forge of Virtue
  32. Looking for 'islaserpiente' at '/Library/Application Support/Exult/islaserpiente'... found game with identity 'SERPENT ISLE'
  33. Looking for 'schmiede' at '/Library/Application Support/Exult/schmiede'... found game with identity 'FORGE'
  34. Warning: Unknown CRC for mainshp.flx: 0xa2f1a7f3
  35. Note: Guessing hacked Forge of Virtue
  36. Looking for 'schlangeninsel' at '/Library/Application Support/Exult/schlangeninsel'... found game with identity 'SILVER SEED'
  37. Black Gate : found
  38. exult_bg.flx : found
  39. Forge of Virtue : found
  40. exult_bg.flx : found
  41. Serpent Isle : found
  42. exult_si.flx : found
  43. Silver Seed : found
  44. exult_si.flx : found
  45. Reading video menu adjustable configuration options
  46. Setting video menu adjustable configuration options 1200 resX, 900 resY, 320 gameW, 200 gameH, 3 scale, Point scaler, Aspect Correct Fit fill mode, Point fill scaler, window
  47. Initializing Game_window to 1200 resX, 900 resY, 320 gameW, 200 gameH, 3 scale, Point scaler, Aspect Correct Fit fill mode, Point fill scaler, window
  48. Checking rendering support
  49. Windowed 32 bpp ok
  50. 960x540 32 bpp ok
  51. 1024x576 32 bpp ok
  52. 1280x720 32 bpp ok
  53. 1440x810 32 bpp ok
  54. 1600x900 32 bpp ok
  55. 1920x1080 32 bpp ok
  56. 2048x1152 32 bpp ok
  57. 2560x1440 32 bpp ok
  58. 2880x1620 32 bpp ok
  59. 3200x1800 32 bpp ok
  60. 3840x2160 32 bpp ok
  61. 4096x2304 32 bpp ok
  62. 5120x2880 32 bpp ok
  63. Forcing bit depth to 32 bpp
  64. Creating AudioMixer...
  65. 2024-07-15 22:46:13.767285+0200 exult[75603:36205221] [plugin] AddInstanceForFactory: No factory registered for id <CFUUID 0x600000968b00> F8BB1C28-BAE8-11D6-9C31-00039315CD46
  66. Audio opened using format: 48000 Hz from desired 48000 Hz 2 Channels
  67. Audio initialisation OK
  68. Timbers Precached: On play only
  69. OGG Vorbis Digital Music: Disabled
  70. Trying: `FMOpl'
  71. Success!
  72. Midi Output: Enabled
  73. [ 0.656 ] Audio subsystem request: Music start 4 in flex <DATA>/exult.flx
  74. [ 0.656 ] Audio subsystem request: MIDI Music track # 4 in flex <DATA>/exult.flx
  75. 2024-07-15 22:46:15.599182+0200 exult[75603:36205265] [AMCP] 104455 HALC_ProxyIOContext.cpp:1346 HALC_ProxyIOContext::IOWorkLoop: skipping cycle due to overload
  76. [ 4.575 ] Audio subsystem request: Music stop
  77. SDL Initialized, Exult compiled against SDL 3.1.2, Exult running against SDL 3.1.2
  78. SDL Video :
  79. Hint VIDEO_DRIVER is '(null)', Current Video Driver is 'cocoa'
  80. [ 0 ] Video Driver is 'cocoa'
  81. [ 1 ] Video Driver is 'offscreen'
  82. [ 2 ] Video Driver is 'dummy'
  83. [ 0 ] Video Display Mode [ ID is 1 ] is '3200x1800' at '60Hz' for 32 bpp
  84. [ 1 ] Video Display Mode [ ID is 2 ] is '2560x1440' at '60Hz' for 32 bpp
  85. Hint RENDER_DRIVER is '(null)', Current Render Driver is 'metal'
  86. [ 0 ] Video Renderer is 'metal'
  87. [ 1 ] Video Renderer is 'opengl'
  88. [ 2 ] Video Renderer is 'opengles2'
  89. [ 3 ] Video Renderer is 'vulkan'
  90. [ 4 ] Video Renderer is 'software'
  91. SDL Audio :
  92. Hint AUDIO_DRIVER is '(null)', Current Audio Driver is 'coreaudio'
  93. [ 0 ] Audio Driver is 'coreaudio'
  94. [ 1 ] Audio Driver is 'disk'
  95. [ 2 ] Audio Driver is 'dummy'
  96. [ 0 ] Audio Device [ ID is 54 ] is [recording] 'USB PnP Audio Device', 1 channel(s) at '48000Hz', 1024 frames
  97. [ 1 ] Audio Device [ ID is 42 ] is [recording] 'Display Audio', 1 channel(s) at '48000Hz', 1024 frames
  98. [ 2 ] Audio Device [ ID is 62 ] is [recording] 'Microsoft Teams Audio', 2 channel(s) at '48000Hz', 1024 frames
  99. [ 3 ] Audio Device [ ID is 50 ] is [recording] 'USB Advanced Audio Device', 1 channel(s) at '48000Hz', 1024 frames
  100. [ 4 ] Audio Device [ ID is 38 ] is [recording] 'DomiFon Microphone', 1 channel(s) at '48000Hz', 1024 frames
  101. [ 5 ] Audio Device [ ID is 58 ] is [recording] 'MacBook Pro Microphone', 1 channel(s) at '48000Hz', 1024 frames
  102. [ 6 ] Audio Device [ ID is 46 ] is [recording] 'Studio Display Microphone', 1 channel(s) at '48000Hz', 1024 frames
  103. [ 7 ] Audio Device [ ID is 66 ] is [recording] 'Loopback Audio', 2 channel(s) at '48000Hz', 1024 frames
  104. [ 0 ] Audio Device [ ID is 23 ] is [playback] 'USB Advanced Audio Device', 2 channel(s) at '48000Hz', 1024 frames
  105. [ 1 ] Audio Device [ ID is 31 ] is [playback] 'Microsoft Teams Audio', 2 channel(s) at '48000Hz', 1024 frames
  106. [ 2 ] Audio Device [ ID is 19 ] is [playback] 'Studio Display Speakers', 8 channel(s) at '48000Hz', 1024 frames
  107. [ 3 ] Audio Device [ ID is 27 ] is [playback] 'MacBook Pro Speakers', 2 channel(s) at '48000Hz', 1024 frames
  108. [ 4 ] Audio Device [ ID is 15 ] is [playback] 'Display Audio', 2 channel(s) at '48000Hz', 1024 frames
  109. [ 5 ] Audio Device [ ID is 35 ] is [playback] 'Loopback Audio', 2 channel(s) at '48000Hz', 1024 frames
  110. Starting a BLACK GATE game
  111. Resource '<PATCH>/mainshp.flx' not found.
  112. Resource '<PATCH>/endshape.flx' not found.
  113. Okay. It looks like an IFF file chunk
  114. length looks like: 1807418
  115. Game path settings:
  116. Static : /Library/Application Support/Exult/blackgate/static
  117. Gamedat : /Users/Dominus/Library/Application Support/Exult/blackgate/gamedat
  118. Savegame: /Users/Dominus/Library/Application Support/Exult/blackgate
  119. Patch : /Library/Application Support/Exult/blackgate/patch
  120.  
  121. Digital SFX's file specified: ... but file not found, and fallbacks are missing
  122. [ 4.590 ] Audio subsystem request: Music start 3 in flex <STATIC>/intrordm.dat
  123. [ 4.590 ] Audio subsystem request: MIDI Music track # 3 in flex <STATIC>/intrordm.dat
  124. 2024-07-15 22:46:19.905303+0200 exult[75603:36205261] [StateRestoration] BOOL _NSPersistentUIDeleteItemAtFileURL(NSURL *const __strong) Failed to stat item: file:///Users/Dominus/Library/Saved%20Application%20State/info.exult.savedState/restorecount.plist
  125. Resource '<PATCH>/faces.vga' not found.
  126. 2024-07-15 22:46:20.662852+0200 exult[75603:36205221] NSKeyBindingManager: Bad key binding selector for '^z' = 'undo:'
  127. Process 75603 stopped
  128. * thread #1, queue = 'com.apple.main-thread', stop reason = EXC_BAD_ACCESS (code=1, address=0xb40270)
  129. frame #0: 0x00000001002d8e14 exult`BG_Game::new_game(this=0x000000013d821410, shapes=0x000000013d8214a0) at bggame.cc:2335:22 [opt]
  130. 2332 isTextInput = true;
  131. 2333 event.type = SDL_EVENT_KEY_DOWN;
  132. 2334 event.key.key = SDLK_UNKNOWN;
  133. -> 2335 keysym_unicode = event.text.text[0];
  134. 2336 }
  135. 2337 if (event.type == SDL_EVENT_KEY_DOWN) {
  136. 2338 redraw = true;
  137. Target 0: (exult) stopped.
  138. warning: exult was compiled with optimization - stepping may behave oddly; variables may not be available.
  139. (lldb) bt
  140. * thread #1, queue = 'com.apple.main-thread', stop reason = EXC_BAD_ACCESS (code=1, address=0xb40270)
  141. * frame #0: 0x00000001002d8e14 exult`BG_Game::new_game(this=0x000000013d821410, shapes=0x000000013d8214a0) at bggame.cc:2335:22 [opt]
  142. frame #1: 0x0000000100058250 exult`Game::show_menu(this=0x000000013d821410, skip=<unavailable>) at game.cc:492:8 [opt]
  143. frame #2: 0x000000010004b448 exult`Init() at exult.cc:1046:27 [opt]
  144. frame #3: 0x0000000100044cac exult`exult_main(runpath=<unavailable>) at exult.cc:608:2 [opt]
  145. frame #4: 0x0000000100043404 exult`main(argc=1, argv=0x000000016fdff3d8) at exult.cc:421:12 [opt]
  146. frame #5: 0x000000018d5960e0 dyld`start + 2360
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