squidingtin

44033514 V7 KEYS (Test)

Mar 27th, 2018
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  1. --[[
  2. Keys:
  3. M = explosion
  4. P = punch
  5. T = talk
  6. L = ground pound
  7. K = clap (insta-kill)
  8. O = explode
  9. J = beam up
  10. R = throw ball
  11. H = beam
  12. Q = cube
  13. X = launch
  14. C = small explode
  15. V = transform
  16. B = spin
  17. N = punch
  18. E = teleport
  19.  
  20. --]]
  21.  
  22.  
  23.  
  24. Player=game:GetService("Players").LocalPlayer
  25. Character=Player.Character
  26. local RootPart = Character.HumanoidRootPart
  27. local RootJoint = RootPart.RootJoint
  28. local attack = false
  29. local Anim = "Idle"
  30. local idle = 0
  31. local velocity = RootPart.Velocity.y
  32. local mana = 0
  33. local it = Instance.new
  34. vt = Vector3.new
  35. local grabbed = false
  36. local cf = CFrame.new
  37. local angles = CFrame.Angles
  38. Humanoid=Character.Humanoid
  39. Torso=Character.Torso
  40. euler=CFrame.fromEulerAnglesXYZ
  41. TorsoColor=BrickColor.new("Royal purple")
  42. function swait(num)
  43. if num==0 or num==nil then
  44. game:service'RunService'.Stepped:wait(0)
  45. else
  46. for i=0,num do
  47. game:service'RunService'.Stepped:wait(0)
  48. end
  49. end
  50. end
  51. so = function(id,par,vol,pit)
  52. coroutine.resume(coroutine.create(function()
  53. local sou = Instance.new("Sound",par or workspace)
  54. sou.Volume=vol
  55. sou.Pitch=pit or 1
  56. sou.SoundId=id
  57. swait()
  58. sou:play()
  59. game:GetService("Debris"):AddItem(sou,6)
  60. end))
  61. end
  62. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  63. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  64. end
  65.  
  66.  
  67.  
  68.  
  69.  
  70.  
  71.  
  72.  
  73.  
  74.  
  75.  
  76.  
  77. function MagicJump()
  78. if Anim == "Idle" or Anim == "Walk" or Anim == "Run" then
  79. attack=true
  80. Humanoid.Jump = true
  81. Torso.Velocity = vt(0, 150, 0)
  82. Humanoid.WalkSpeed = 64
  83. so("http://www.roblox.com/asset/?id=199145497",Torso,1,0.8)
  84. so("http://www.roblox.com/asset/?id=199145497",Torso,1,0.8)
  85. end
  86. Humanoid.WalkSpeed = 0
  87. swait(8)
  88. so("http://www.roblox.com/asset/?id=199145477",Torso,1,1)
  89. so("http://www.roblox.com/asset/?id=199145477",Torso,1,1)
  90. local hit,pos=rayCast(Torso.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,100,Character)
  91. if hit~=nil then
  92. swait(2)
  93. local ref=part(3,workspace,"SmoothPlastic",0,1,BrickColor.new("Really black"),"Effect",vt())
  94. ref.Anchored=true
  95. ref.CFrame=cf(pos)
  96. game:GetService("Debris"):AddItem(ref,3)
  97. for i=1,10 do
  98. local Col=BrickColor.new("Really black")
  99. local groundpart=part(3,Character,"SmoothPlastic",0,0,Col,"Ground",vt(math.random(50,200)/100,math.random(50,200)/100,math.random(50,200)/100))
  100. groundpart.Anchored=true
  101. groundpart.CanCollide=false
  102. groundpart.CFrame=cf(pos)*cf(math.random(-500,500)/100,0,math.random(-500,500)/100)*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  103. local Col2=TorsoColor
  104. local groundpart2=part(3,Character,"SmoothPlastic",0,0,Col2,"Ground",vt(math.random(50,200)/100,math.random(50,200)/100,math.random(50,200)/100))
  105. groundpart2.Anchored=true
  106. groundpart2.CanCollide=false
  107. groundpart2.CFrame=cf(pos)*cf(math.random(-500,500)/100,0,math.random(-500,500)/100)*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  108. game:GetService("Debris"):AddItem(groundpart,5)
  109. game:GetService("Debris"):AddItem(groundpart2,5)
  110. end
  111.  
  112. end
  113. end
  114. swait(20)
  115. Humanoid.WalkSpeed = 15
  116. --dmgstop()
  117. attack=false
  118.  
  119.  
  120.  
  121.  
  122.  
  123.  
  124. --V is to transform, however, it currently does nothing besides changing the idle animation and outfit, V2 will have this changed--
  125. Player=game:GetService("Players").LocalPlayer
  126. Character=Player.Character
  127. Character.Humanoid.Name = "noneofurbusiness"
  128. hum = Character.noneofurbusiness
  129. LeftArm=Character["Left Arm"]
  130. LeftLeg=Character["Left Leg"]
  131. RightArm=Character["Right Arm"]
  132. RightLeg=Character["Right Leg"]
  133. Root=Character["HumanoidRootPart"]
  134. Head=Character["Head"]
  135. Torso=Character["Torso"]
  136. attacking = false
  137. walking = false
  138. position = "Idle"
  139. local sine = 0
  140. removeuseless = game:GetService("Debris")
  141. local change = 2
  142. debounce = false
  143. tauntdebounce = false
  144. mouse = Player:GetMouse()
  145. sID = rbxassetid
  146. create = Instance.new
  147. local soundtable = {907329532,907330011,907330103,907328384,907328262,907328908,907328689,907332997,907329293,907328516,907329893,907332670,907332856,907333294}
  148. local soundtable2 = {"0&hash=6bed87228104d8c3443be33081b6021c","0&hash=646ef2bf9c3a8b039864711d51d424e5"}
  149. local soundtable3 = {834001797,834001752,834001699,834001828}
  150. rdnm3 = #soundtable3
  151. rdnm = #soundtable
  152. rototota = false
  153. rdnm2 = #soundtable
  154. rototota = false
  155. i = 1
  156. running = false
  157. damagedebounce = false
  158. comingouttoplay = true
  159. transf1 = false
  160. balldebounce = false
  161. donttransform = false
  162. damageall={}
  163. Repeater={}
  164. Repeater2={}
  165. nonmeshRepeater={}
  166. nonmeshRepeater2={}
  167. dmgii={}
  168. DamageAll2={}
  169. SlowlyFade={}
  170. TheEnd={}
  171. TheEnd2={}
  172. TheEnd3={}
  173. Extreme={}
  174. ExtremeM={}
  175. TheEnd4={}
  176. UpMover={}
  177. openshocktable={}
  178. LessSize={}
  179. ForwardMover={}
  180.  
  181. punchexplosion = Instance.new("Sound", LeftArm)
  182. punchexplosion.SoundId = "rbxassetid://909258891"
  183. punchexplosion.Looped = false
  184. punchexplosion.Volume = 2
  185.  
  186. punchexplosion2 = Instance.new("Sound", LeftArm)
  187. punchexplosion2.SoundId = "rbxassetid://907528019"
  188. punchexplosion2.Looped = false
  189. punchexplosion2.Volume = 2
  190.  
  191. punchexplosion3 = Instance.new("Sound", LeftArm)
  192. punchexplosion3.SoundId = "rbxassetid://564533374"
  193. punchexplosion3.Looped = false
  194. punchexplosion3.Volume = 2
  195.  
  196. punchcharge = Instance.new("Sound", LeftArm)
  197. punchcharge.SoundId = "rbxassetid://909253995"
  198. punchcharge.Looped = false
  199. punchcharge.Volume = 2
  200.  
  201. punchcharge2 = Instance.new("Sound", LeftArm)
  202. punchcharge2.SoundId = "rbxassetid://907532684"
  203. punchcharge2.Looped = false
  204. punchcharge2.Volume = 2
  205.  
  206. LSSJ = Instance.new("Sound", Torso)
  207. LSSJ.SoundId = "rbxassetid://1412058990"
  208. LSSJ.Volume = 8
  209.  
  210. punchcharge3 = Instance.new("Sound", LeftArm)
  211. punchcharge3.SoundId = "rbxassetid://1177784554"
  212. punchcharge3.Looped = false
  213. punchcharge3.Volume = 2
  214.  
  215. boomswoosh = Instance.new("Sound", Torso)
  216. boomswoosh.SoundId = "rbxassetid://633627961"
  217. boomswoosh.Looped = false
  218. boomswoosh.Volume = 1.5
  219.  
  220. TheEndSound = Instance.new("Sound", Torso)
  221. TheEndSound.SoundId = "rbxassetid://264358562"
  222. TheEndSound.Looped = false
  223. TheEndSound.Volume = 3
  224.  
  225. TheEndSound2 = Instance.new("Sound", Torso)
  226. TheEndSound2.SoundId = "rbxassetid://907530407"
  227. TheEndSound2.Looped = true
  228. TheEndSound2.Volume = 3
  229.  
  230. ROOOAAAAH = Instance.new("Sound", Torso)
  231. ROOOAAAAH.SoundId = "rbxassetid://774733972"
  232. ROOOAAAAH.Looped = false
  233. ROOOAAAAH.Volume = 2
  234.  
  235. x0412 = Instance.new("Sound", Torso)
  236. x0412.SoundId = "rbxassetid://962379106"
  237. x0412.Looped = false
  238. x0412.Volume = 8
  239.  
  240. local HEADLERP = Instance.new("ManualWeld")
  241. HEADLERP.Parent = Head
  242. HEADLERP.Part0 = Head
  243. HEADLERP.Part1 = Torso
  244. HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  245.  
  246. local TORSOLERP = Instance.new("ManualWeld")
  247. TORSOLERP.Parent = Torso
  248. TORSOLERP.Part0 = Torso
  249. TORSOLERP.Part1 = Torso
  250. TORSOLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  251.  
  252. local ROOTLERP = Instance.new("ManualWeld")
  253. ROOTLERP.Parent = Root
  254. ROOTLERP.Part0 = Root
  255. ROOTLERP.Part1 = Torso
  256. ROOTLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  257.  
  258. local RIGHTARMLERP = Instance.new("ManualWeld")
  259. RIGHTARMLERP.Parent = RightArm
  260. RIGHTARMLERP.Part0 = RightArm
  261. RIGHTARMLERP.Part1 = Torso
  262. RIGHTARMLERP.C0 = CFrame.new(-1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  263.  
  264. local LEFTARMLERP = Instance.new("ManualWeld")
  265. LEFTARMLERP.Parent = LeftArm
  266. LEFTARMLERP.Part0 = LeftArm
  267. LEFTARMLERP.Part1 = Torso
  268. LEFTARMLERP.C0 = CFrame.new(1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  269.  
  270. local RIGHTLEGLERP = Instance.new("ManualWeld")
  271. RIGHTLEGLERP.Parent = RightLeg
  272. RIGHTLEGLERP.Part0 = RightLeg
  273. RIGHTLEGLERP.Part1 = Torso
  274. RIGHTLEGLERP.C0 = CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  275.  
  276. local LEFTLEGLERP = Instance.new("ManualWeld")
  277. LEFTLEGLERP.Parent = LeftLeg
  278. LEFTLEGLERP.Part0 = LeftLeg
  279. LEFTLEGLERP.Part1 = Torso
  280. LEFTLEGLERP.C0 = CFrame.new(0.42, 2.0, 0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  281.  
  282. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.3) * CFrame.Angles(math.rad(20 + 3*math.cos(sine/18)), math.rad(0), math.rad(0)), 0.3)
  283. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 0.5)
  284. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0.1, 0.7) * CFrame.Angles(math.rad(-15), math.rad(30), math.rad(0.01)), 0.5)
  285. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 0.3, 0.8) * CFrame.Angles(math.rad(-30), math.rad(-25), math.rad(0)), 0.5)
  286. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  287. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.42, 2.0, 0.2) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(3)), 0.5)
  288.  
  289. local function weldBetween(a, b)
  290. local weld = Instance.new("ManualWeld", a)
  291. weld.Part0 = a
  292. weld.Part1 = b
  293. weld.C0 = a.CFrame:inverse() * b.CFrame
  294. return weld
  295. end
  296.  
  297. godmode = coroutine.wrap(function()
  298. while true do
  299. hum.MaxHealth = math.huge
  300. wait(0.0000001)
  301. hum.Health = math.huge
  302. wait()
  303. end
  304. end)
  305. godmode()
  306. ff = Instance.new("ForceField", Character)
  307. ff.Visible = false
  308.  
  309. while comingouttoplay do
  310. hum.WalkSpeed = 0
  311. for i = 1, 15 do
  312. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,-7.5,0), .8)
  313. wait()
  314. end
  315. Root.Anchored = true
  316. smallrift = Instance.new("Part", Torso)
  317. smallrift.Size = Vector3.new(0.1, 0.1, 0.1)
  318. smallrift.Material = "Neon"
  319. smallrift.Transparency = 1
  320. smallrift.Anchored = true
  321. smallrift.CanCollide = false
  322. smallrift.CFrame = Root.CFrame * CFrame.new(0,-3,0)
  323. smallriftdecal = Instance.new("Decal", smallrift)
  324. smallriftdecal.Face = "Top"
  325. smallriftdecal.Texture = "rbxassetid://702583926"
  326. local sm = weldBetween(smallrift, Root)
  327. sm.C0 = CFrame.new(0, 0, 0)
  328. sound = Instance.new("Sound", smallrift)
  329. sound.Volume = 1
  330. sound.Pitch = 1.2
  331. sound.SoundId = "rbxassetid://344894344"
  332. sound:Play()
  333. local rotete = coroutine.wrap(function()
  334. while comingouttoplay do
  335. smallrift.CFrame = smallrift.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 + 5),0)
  336. wait()
  337. end
  338. end)
  339. rotete()
  340. for i = 1, 50 do
  341. smallrift.Size = smallrift.Size + Vector3.new(.4,0,.4)
  342. wait()
  343. end
  344. wait(1)
  345. for _,n in pairs(Character:GetChildren()) do
  346. if n:IsA("Accessory") then n:Remove() end
  347. end
  348. for _,x in pairs(Character:GetChildren()) do
  349. if x:IsA("Decal") then x:Remove() end
  350. end
  351. Torso.BrickColor = BrickColor.new("Really black")
  352. Head.BrickColor = BrickColor.new("Really black")
  353. Character.Shirt:Destroy()
  354. Character.Pants:Destroy()
  355. shirt = Instance.new("Shirt", Character)
  356. shirt.Name = "Shirt"
  357. pants = Instance.new("Pants", Character)
  358. pants.Name = "Pants"
  359. Character.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=520226382"
  360. Character.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=520226569"
  361.  
  362. local DarkReaper = Instance.new("Part",Character)
  363. DarkReaper.Size = Vector3.new(2,2,2)
  364. DarkReaper.CFrame = Head.CFrame
  365. DarkReaper.CanCollide = false
  366. local DarkReaperWeld = Instance.new("Weld",DarkReaper)
  367. DarkReaperWeld.Part0 = DarkReaper
  368. DarkReaperWeld.Part1 = Head
  369. DarkReaperWeld.C0 = DarkReaper.CFrame:inverse() * Head.CFrame
  370. mdark = Instance.new("SpecialMesh", DarkReaper)
  371. mdark.MeshType = "FileMesh"
  372. mdark.Scale = Vector3.new(1.08, 1.08, 1.08)
  373. mdark.MeshId,mdark.TextureId = 'http://www.roblox.com/asset/?id=16150814','http://www.roblox.com/asset/?id=1551603274'
  374. mdark.VertexColor = Vector3.new(1,1,1)
  375.  
  376. local DarkReaperANTLERS = Instance.new("Part",Character)
  377. DarkReaperANTLERS.Size = Vector3.new(2,2,2)
  378. DarkReaperANTLERS.CFrame = Head.CFrame
  379. DarkReaperANTLERS.CanCollide = false
  380. local DarkReaperWeld2 = Instance.new("Weld",DarkReaperANTLERS)
  381. DarkReaperWeld2.Part0 = DarkReaperANTLERS
  382. DarkReaperWeld2.Part1 = Head
  383. DarkReaperWeld2.C0 = DarkReaperANTLERS.CFrame:inverse() * Head.CFrame * CFrame.new(0,-1.2,0)
  384. local mdark2 = Instance.new("SpecialMesh", DarkReaperANTLERS)
  385. mdark2.MeshType = "FileMesh"
  386. mdark2.Scale = Vector3.new(1.08, 1.08, 1.08)
  387. mdark2.MeshId,mdark2.TextureId = 'http://www.roblox.com/asset/?id=1271547','http://www.roblox.com/asset/?id=1551766703'
  388. mdark2.VertexColor = Vector3.new(255,0,0)
  389.  
  390. HandCannonTop1 = Instance.new("Part", LeftArm)
  391. HandCannonTop1.CanCollide = false
  392. HandCannonTop1.Size = Vector3.new(1.1, 0.1, 1.1)
  393. HandCannonTop1.BottomSurface = "SmoothNoOutlines"
  394. HandCannonTop1.TopSurface = "SmoothNoOutlines"
  395. HandCannonTop1.LeftSurface = "SmoothNoOutlines"
  396. HandCannonTop1.RightSurface = "SmoothNoOutlines"
  397. HandCannonTop1.FrontSurface = "SmoothNoOutlines"
  398. HandCannonTop1.BackSurface = "SmoothNoOutlines"
  399. HandCannonTop1.Material = "Metal"
  400. local weld2 = weldBetween(HandCannonTop1, LeftArm)
  401. weld2.C0 = CFrame.new(0, .9, 0)
  402.  
  403. FixedER = Instance.new("Part", LeftArm)
  404. FixedER.CanCollide = false
  405. FixedER.Size = Vector3.new(1.1, 0.1, 1.1)
  406. FixedER.BottomSurface = "SmoothNoOutlines"
  407. FixedER.TopSurface = "SmoothNoOutlines"
  408. FixedER.LeftSurface = "SmoothNoOutlines"
  409. FixedER.RightSurface = "SmoothNoOutlines"
  410. FixedER.FrontSurface = "SmoothNoOutlines"
  411. FixedER.BackSurface = "SmoothNoOutlines"
  412. FixedER.Material = "Metal"
  413. local weldFixedER = weldBetween(FixedER, LeftArm)
  414. weldFixedER.C0 = CFrame.new(0, .7, 0)
  415.  
  416.  
  417. FixedER4 = Instance.new("Part", LeftArm)
  418. FixedER4.CanCollide = false
  419. FixedER4.Size = Vector3.new(1.1, 0.1, 1.1)
  420. FixedER4.BottomSurface = "SmoothNoOutlines"
  421. FixedER4.TopSurface = "SmoothNoOutlines"
  422. FixedER4.LeftSurface = "SmoothNoOutlines"
  423. FixedER4.RightSurface = "SmoothNoOutlines"
  424. FixedER4.FrontSurface = "SmoothNoOutlines"
  425. FixedER4.BackSurface = "SmoothNoOutlines"
  426. FixedER4.Material = "Metal"
  427. local weldFixedER4 = weldBetween(FixedER4, LeftArm)
  428. weldFixedER4.C0 = CFrame.new(0, .5, 0)
  429.  
  430. FixedER5 = Instance.new("Part", LeftArm)
  431. FixedER5.CanCollide = false
  432. FixedER5.Size = Vector3.new(1.1, 0.1, 1.1)
  433. FixedER5.BottomSurface = "SmoothNoOutlines"
  434. FixedER5.TopSurface = "SmoothNoOutlines"
  435. FixedER5.LeftSurface = "SmoothNoOutlines"
  436. FixedER5.RightSurface = "SmoothNoOutlines"
  437. FixedER5.FrontSurface = "SmoothNoOutlines"
  438. FixedER5.BackSurface = "SmoothNoOutlines"
  439. FixedER5.Material = "Metal"
  440. local weldFixedER5 = weldBetween(FixedER5, LeftArm)
  441. weldFixedER5.C0 = CFrame.new(0, -.5, 0)
  442.  
  443. FixedER2 = Instance.new("Part", LeftArm)
  444. FixedER2.CanCollide = false
  445. FixedER2.Size = Vector3.new(1.1, 0.1, 1.1)
  446. FixedER2.BottomSurface = "SmoothNoOutlines"
  447. FixedER2.TopSurface = "SmoothNoOutlines"
  448. FixedER2.LeftSurface = "SmoothNoOutlines"
  449. FixedER2.RightSurface = "SmoothNoOutlines"
  450. FixedER2.FrontSurface = "SmoothNoOutlines"
  451. FixedER2.BackSurface = "SmoothNoOutlines"
  452. FixedER2.Material = "Metal"
  453. local weldFixedER2 = weldBetween(FixedER2, LeftArm)
  454. weldFixedER2.C0 = CFrame.new(0, -.7, 0)
  455.  
  456.  
  457. FixedER3 = Instance.new("Part", LeftArm)
  458. FixedER3.CanCollide = false
  459. FixedER3.Size = Vector3.new(1.1, 0.1, 1.1)
  460. FixedER3.BottomSurface = "SmoothNoOutlines"
  461. FixedER3.TopSurface = "SmoothNoOutlines"
  462. FixedER3.LeftSurface = "SmoothNoOutlines"
  463. FixedER3.RightSurface = "SmoothNoOutlines"
  464. FixedER3.FrontSurface = "SmoothNoOutlines"
  465. FixedER3.BackSurface = "SmoothNoOutlines"
  466. FixedER3.Material = "Metal"
  467. local weldFixedER3 = weldBetween(FixedER3, LeftArm)
  468. weldFixedER3.C0 = CFrame.new(0, -.9, 0)
  469.  
  470. HandCannonTop2 = Instance.new("Part", LeftArm)
  471. HandCannonTop2.CanCollide = false
  472. HandCannonTop2.Size = Vector3.new(1.1, 0.3, 1.1)
  473. HandCannonTop2.BottomSurface = "SmoothNoOutlines"
  474. HandCannonTop2.TopSurface = "SmoothNoOutlines"
  475. HandCannonTop2.LeftSurface = "SmoothNoOutlines"
  476. HandCannonTop2.RightSurface = "SmoothNoOutlines"
  477. HandCannonTop2.FrontSurface = "SmoothNoOutlines"
  478. HandCannonTop2.BackSurface = "SmoothNoOutlines"
  479. HandCannonTop2.Material = "Metal"
  480. HandCannonTop2.Transparency = 1
  481. local weld3 = weldBetween(HandCannonTop2, LeftArm)
  482. weld3.C0 = CFrame.new(0, -.8, 0)
  483.  
  484. HandCannonTop3 = Instance.new("Part", LeftArm)
  485. HandCannonTop3.CanCollide = false
  486. HandCannonTop3.Size = Vector3.new(1.1, 0.3, 1.1)
  487. HandCannonTop3.BottomSurface = "SmoothNoOutlines"
  488. HandCannonTop3.TopSurface = "SmoothNoOutlines"
  489. HandCannonTop3.Material = "Metal"
  490. HandCannonTop3.LeftSurface = "SmoothNoOutlines"
  491. HandCannonTop3.RightSurface = "SmoothNoOutlines"
  492. HandCannonTop3.FrontSurface = "SmoothNoOutlines"
  493. HandCannonTop3.BackSurface = "SmoothNoOutlines"
  494. local weld4 = weldBetween(HandCannonTop3, LeftArm)
  495. weld4.C0 = CFrame.new(0, 0, 0)
  496.  
  497. secretpart = Instance.new("Part", LeftArm)
  498. secretpart.CanCollide = false
  499. secretpart.Size = Vector3.new(1.15, 0.25, 1.15)
  500. secretpart.BottomSurface = "SmoothNoOutlines"
  501. secretpart.TopSurface = "SmoothNoOutlines"
  502. secretpart.Material = "Metal"
  503. secretpart.BrickColor = BrickColor.new("Really black")
  504. secretpart.LeftSurface = "SmoothNoOutlines"
  505. secretpart.RightSurface = "SmoothNoOutlines"
  506. secretpart.FrontSurface = "SmoothNoOutlines"
  507. secretpart.BackSurface = "SmoothNoOutlines"
  508. local secret = weldBetween(secretpart, LeftArm)
  509. secret.C0 = CFrame.new(0, 0, 0)
  510.  
  511. HandCannonTop4 = Instance.new("Part", LeftArm)
  512. HandCannonTop4.CanCollide = false
  513. HandCannonTop4.Size = Vector3.new(0.1, 1.7, 1.03)
  514. HandCannonTop4.BottomSurface = "SmoothNoOutlines"
  515. HandCannonTop4.TopSurface = "SmoothNoOutlines"
  516. HandCannonTop4.Material = "Granite"
  517. HandCannonTop4.BrickColor = BrickColor.new("Maroon")
  518. local weld5 = weldBetween(HandCannonTop4, LeftArm)
  519. weld5.C0 = CFrame.new(0, 0, 0)
  520.  
  521. HandCannonTop5 = Instance.new("Part", LeftArm)
  522. HandCannonTop5.CanCollide = false
  523. HandCannonTop5.Size = Vector3.new(0.1, 1.7, 1.03)
  524. HandCannonTop5.BottomSurface = "SmoothNoOutlines"
  525. HandCannonTop5.TopSurface = "SmoothNoOutlines"
  526. HandCannonTop5.Material = "Granite"
  527. HandCannonTop5.BrickColor = BrickColor.new("Maroon")
  528. local weld6 = weldBetween(HandCannonTop5, LeftArm)
  529. weld6.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  530.  
  531. HandCannonTop6 = Instance.new("Part", LeftArm)
  532. HandCannonTop6.CanCollide = false
  533. HandCannonTop6.Size = Vector3.new(0.1, 1.7, 1.03)
  534. HandCannonTop6.BottomSurface = "SmoothNoOutlines"
  535. HandCannonTop6.TopSurface = "SmoothNoOutlines"
  536. HandCannonTop6.Material = "Granite"
  537. HandCannonTop6.BrickColor = BrickColor.new("Maroon")
  538. local weld7 = weldBetween(HandCannonTop6, LeftArm)
  539. weld7.C0 = CFrame.new(.2, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  540.  
  541. HandCannonTop7 = Instance.new("Part", LeftArm)
  542. HandCannonTop7.CanCollide = false
  543. HandCannonTop7.Size = Vector3.new(0.1, 1.7, 1.03)
  544. HandCannonTop7.BottomSurface = "SmoothNoOutlines"
  545. HandCannonTop7.TopSurface = "SmoothNoOutlines"
  546. HandCannonTop7.Material = "Granite"
  547. HandCannonTop7.BrickColor = BrickColor.new("Maroon")
  548. local weld8 = weldBetween(HandCannonTop7, LeftArm)
  549. weld8.C0 = CFrame.new(.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  550.  
  551. HandCannonTop8 = Instance.new("Part", LeftArm)
  552. HandCannonTop8.CanCollide = false
  553. HandCannonTop8.Size = Vector3.new(0.1, 1.7, 1.03)
  554. HandCannonTop8.BottomSurface = "SmoothNoOutlines"
  555. HandCannonTop8.TopSurface = "SmoothNoOutlines"
  556. HandCannonTop8.Material = "Granite"
  557. HandCannonTop8.BrickColor = BrickColor.new("Maroon")
  558. local weld9 = weldBetween(HandCannonTop8, LeftArm)
  559. weld9.C0 = CFrame.new(-.2, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  560.  
  561.  
  562. HandCannonTop9 = Instance.new("Part", LeftArm)
  563. HandCannonTop9.CanCollide = false
  564. HandCannonTop9.Size = Vector3.new(0.1, 1.7, 1.03)
  565. HandCannonTop9.BottomSurface = "SmoothNoOutlines"
  566. HandCannonTop9.TopSurface = "SmoothNoOutlines"
  567. HandCannonTop9.Material = "Granite"
  568. HandCannonTop9.BrickColor = BrickColor.new("Maroon")
  569. local weld10 = weldBetween(HandCannonTop9, LeftArm)
  570. weld10.C0 = CFrame.new(-.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  571.  
  572. HandCannonTop10 = Instance.new("Part", LeftArm)
  573. HandCannonTop10.CanCollide = false
  574. HandCannonTop10.Size = Vector3.new(0.1, 1.7, 1.03)
  575. HandCannonTop10.BottomSurface = "SmoothNoOutlines"
  576. HandCannonTop10.TopSurface = "SmoothNoOutlines"
  577. HandCannonTop10.Material = "Granite"
  578. HandCannonTop10.BrickColor = BrickColor.new("Maroon")
  579. local weld11 = weldBetween(HandCannonTop10, LeftArm)
  580. weld11.C0 = CFrame.new(-.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  581.  
  582. HandCannonTop11 = Instance.new("Part", LeftArm)
  583. HandCannonTop11.CanCollide = false
  584. HandCannonTop11.Size = Vector3.new(0.1, 1.7, 1.03)
  585. HandCannonTop11.BottomSurface = "SmoothNoOutlines"
  586. HandCannonTop11.TopSurface = "SmoothNoOutlines"
  587. HandCannonTop11.Material = "Granite"
  588. HandCannonTop11.BrickColor = BrickColor.new("Maroon")
  589. local weld12 = weldBetween(HandCannonTop10, LeftArm)
  590. weld12.C0 = CFrame.new(-.2, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  591.  
  592. HandCannonTop12 = Instance.new("Part", LeftArm)
  593. HandCannonTop12.CanCollide = false
  594. HandCannonTop12.Size = Vector3.new(0.1, 1.7, 1.03)
  595. HandCannonTop12.BottomSurface = "SmoothNoOutlines"
  596. HandCannonTop12.TopSurface = "SmoothNoOutlines"
  597. HandCannonTop12.Material = "Granite"
  598. HandCannonTop12.BrickColor = BrickColor.new("Maroon")
  599. local weld13 = weldBetween(HandCannonTop12, LeftArm)
  600. weld13.C0 = CFrame.new(.2, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  601.  
  602. HandCannonTop13 = Instance.new("Part", LeftArm)
  603. HandCannonTop13.CanCollide = false
  604. HandCannonTop13.Size = Vector3.new(0.1, 1.7, 1.03)
  605. HandCannonTop13.BottomSurface = "SmoothNoOutlines"
  606. HandCannonTop13.TopSurface = "SmoothNoOutlines"
  607. HandCannonTop13.Material = "Granite"
  608. HandCannonTop13.BrickColor = BrickColor.new("Maroon")
  609. local weld14 = weldBetween(HandCannonTop13, LeftArm)
  610. weld14.C0 = CFrame.new(.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  611.  
  612.  
  613. HandCannonTop14 = Instance.new("Part", LeftArm)
  614. HandCannonTop14.CanCollide = false
  615. HandCannonTop14.Size = Vector3.new(0.1, 1.7, 1.03)
  616. HandCannonTop14.BottomSurface = "SmoothNoOutlines"
  617. HandCannonTop14.TopSurface = "SmoothNoOutlines"
  618. HandCannonTop14.Material = "Granite"
  619. HandCannonTop14.BrickColor = BrickColor.new("Maroon")
  620. local weld15 = weldBetween(HandCannonTop14, LeftArm)
  621. weld15.C0 = CFrame.new(-.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  622.  
  623. corecircle = Instance.new("Part", LeftArm)
  624. corecircle.CanCollide = false
  625. corecircle.Size = Vector3.new(0,0,0)
  626. corecircle.Material = "Slate"
  627. corecircleMESH = Instance.new("SpecialMesh", corecircle)
  628. corecircleMESH.Scale = Vector3.new(8,17,17)
  629. corecircleMESH.MeshType = "Cylinder"
  630. local weldcore = weldBetween(corecircle, HandCannonTop3)
  631. weldcore.C0 = CFrame.new(.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  632.  
  633. corecircle2 = Instance.new("Part", LeftArm)
  634. corecircle2.CanCollide = false
  635. corecircle2.Size = Vector3.new(0,0,0)
  636. corecircle2.Material = "Fabric"
  637. corecircle2.BrickColor = BrickColor.new("Really black")
  638. corecircleMESH2 = Instance.new("SpecialMesh", corecircle2)
  639. corecircleMESH2.Scale = Vector3.new(7,18,18)
  640. corecircleMESH2.MeshType = "Cylinder"
  641. local weldcore2 = weldBetween(corecircle2, HandCannonTop3)
  642. weldcore2.C0 = CFrame.new(.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  643.  
  644. TheCore = Instance.new("Part", LeftArm)
  645. TheCore.CanCollide = false
  646. TheCore.Size = Vector3.new(0,0,0)
  647. TheCore.Material = "Fabric"
  648. TheCore.BrickColor = BrickColor.new("Maroon")
  649. TheCoreMESH = Instance.new("SpecialMesh", TheCore)
  650. TheCoreMESH.Scale = Vector3.new(.3,.3,.3)
  651. TheCoreMESH.MeshId = "rbxassetid://19251107"
  652. local TheCoreweld = weldBetween(TheCore, HandCannonTop3)
  653. TheCoreweld.C0 = CFrame.new(0, .6, 0) * CFrame.Angles(math.rad(90), math.rad(90), math.rad(0))
  654.  
  655. local fidgetspinner = coroutine.wrap(function()
  656. while true do
  657. TheCoreweld.C0 = TheCoreweld.C0 * CFrame.Angles(math.rad(1), math.rad(0), math.rad(0))
  658. wait()
  659. end
  660. end)
  661. fidgetspinner()
  662.  
  663. Gear1 = Instance.new("Part", LeftArm)
  664. Gear1.CanCollide = false
  665. Gear1.Size = Vector3.new(1, 1, 1)
  666. Gear1.CFrame = CFrame.new(0, 1, 0)
  667. Gear1.BrickColor = BrickColor.new("Really black")
  668. GearMesh1 = Instance.new("FileMesh", Gear1)
  669. GearMesh1.MeshId = "rbxassetid://156292343"
  670. local weld6 = weldBetween(Gear1, HandCannonTop2)
  671. weld6.C0 = CFrame.new(0, 0, -.2) * CFrame.Angles(math.rad(90), math.rad(0), 0)
  672.  
  673. Gear2 = Instance.new("Part", LeftArm)
  674. Gear2.CanCollide = false
  675. Gear2.Size = Vector3.new(1, 1, 1)
  676. Gear2.CFrame = CFrame.new(0, -1, 0)
  677. Gear2.BrickColor = BrickColor.new("Really black")
  678. GearMesh2 = Instance.new("FileMesh", Gear2)
  679. GearMesh2.MeshId = "rbxassetid://156292343"
  680. local weld7 = weldBetween(Gear2, HandCannonTop1)
  681. weld7.C0 = CFrame.new(0, 0, .1) * CFrame.Angles(math.rad(90), math.rad(0), 0)
  682.  
  683. EnergyCorePART = Instance.new("Part", LeftArm)
  684. EnergyCorePART.Size = Vector3.new(0.5, 0.5, 0.5)
  685. EnergyCorePART.Material = "Neon"
  686. EnergyCorePART.BrickColor = BrickColor.new("Maroon")
  687. EnergyCore1 = Instance.new("SpecialMesh", EnergyCorePART)
  688. EnergyCore1.MeshType = "Sphere"
  689. EnergyCore1.Scale = Vector3.new(1,1,1)
  690. local weldENERGY = weldBetween(EnergyCorePART, Gear1)
  691. weldENERGY.C0 = CFrame.new(0, -0.1, -0) * CFrame.Angles(math.rad(90), math.rad(0), 0)
  692.  
  693. CorruptedArm = Instance.new("Part", LeftArm)
  694. CorruptedArm.CanCollide = false
  695. CorruptedArm.Size = Vector3.new(1.001, 2.001, 1.001)
  696. CorruptedArm.BottomSurface = "SmoothNoOutlines"
  697. CorruptedArm.TopSurface = "SmoothNoOutlines"
  698. CorruptedArm.Material = "Neon"
  699. CorruptedArm.Transparency = 0
  700. CorruptedArm.BrickColor = BrickColor.new("Maroon")
  701. local weldcor = weldBetween(CorruptedArm, LeftArm)
  702. weldcor.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  703.  
  704. CorruptedArm2 = Instance.new("Part", LeftArm)
  705. CorruptedArm2.CanCollide = false
  706. CorruptedArm2.Size = Vector3.new(1.028, 2.028, 1.028)
  707. CorruptedArm2.BottomSurface = "SmoothNoOutlines"
  708. CorruptedArm2.TopSurface = "SmoothNoOutlines"
  709. CorruptedArm2.Material = "Neon"
  710. CorruptedArm2.Transparency = 1
  711. CorruptedArm2.BrickColor = BrickColor.new("Maroon")
  712. local weldcor2 = weldBetween(CorruptedArm2, LeftArm)
  713. weldcor2.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  714.  
  715. ArmorPlating = Instance.new("Part", LeftArm)
  716. ArmorPlating.CanCollide = false
  717. ArmorPlating.Size = Vector3.new(0.1, 0.28, 0.1)
  718. ArmorPlating.BottomSurface = "SmoothNoOutlines"
  719. ArmorPlating.TopSurface = "SmoothNoOutlines"
  720. ArmorPlating.Material = "Neon"
  721. ArmorPlating.BrickColor = BrickColor.new("Maroon")
  722. ArmorPlating.LeftSurface = "SmoothNoOutlines"
  723. ArmorPlating.RightSurface = "SmoothNoOutlines"
  724. ArmorPlating.FrontSurface = "SmoothNoOutlines"
  725. ArmorPlating.BackSurface = "SmoothNoOutlines"
  726. local Armoring = weldBetween(ArmorPlating, HandCannonTop3)
  727. Armoring.C0 = CFrame.new(.4, 0, .53)
  728.  
  729. ArmorPlating2 = Instance.new("Part", LeftArm)
  730. ArmorPlating2.CanCollide = false
  731. ArmorPlating2.Size = Vector3.new(0.1, 0.28, 0.1)
  732. ArmorPlating2.BottomSurface = "SmoothNoOutlines"
  733. ArmorPlating2.TopSurface = "SmoothNoOutlines"
  734. ArmorPlating2.Material = "Neon"
  735. ArmorPlating2.BrickColor = BrickColor.new("Maroon")
  736. ArmorPlating2.LeftSurface = "SmoothNoOutlines"
  737. ArmorPlating2.RightSurface = "SmoothNoOutlines"
  738. ArmorPlating2.FrontSurface = "SmoothNoOutlines"
  739. ArmorPlating2.BackSurface = "SmoothNoOutlines"
  740. local Armoring2 = weldBetween(ArmorPlating2, HandCannonTop3)
  741. Armoring2.C0 = CFrame.new(.2, 0, .53)
  742.  
  743. ArmorPlating3 = Instance.new("Part", LeftArm)
  744. ArmorPlating3.CanCollide = false
  745. ArmorPlating3.Size = Vector3.new(0.1, 0.28, 0.1)
  746. ArmorPlating3.BottomSurface = "SmoothNoOutlines"
  747. ArmorPlating3.TopSurface = "SmoothNoOutlines"
  748. ArmorPlating3.Material = "Neon"
  749. ArmorPlating3.BrickColor = BrickColor.new("Maroon")
  750. ArmorPlating3.LeftSurface = "SmoothNoOutlines"
  751. ArmorPlating3.RightSurface = "SmoothNoOutlines"
  752. ArmorPlating3.FrontSurface = "SmoothNoOutlines"
  753. ArmorPlating3.BackSurface = "SmoothNoOutlines"
  754. local Armoring3 = weldBetween(ArmorPlating3, HandCannonTop3)
  755. Armoring3.C0 = CFrame.new(0, 0, .53)
  756.  
  757. ArmorPlating4 = Instance.new("Part", LeftArm)
  758. ArmorPlating4.CanCollide = false
  759. ArmorPlating4.Size = Vector3.new(0.1, 0.28, 0.1)
  760. ArmorPlating4.BottomSurface = "SmoothNoOutlines"
  761. ArmorPlating4.TopSurface = "SmoothNoOutlines"
  762. ArmorPlating4.Material = "Neon"
  763. ArmorPlating4.BrickColor = BrickColor.new("Maroon")
  764. ArmorPlating4.LeftSurface = "SmoothNoOutlines"
  765. ArmorPlating4.RightSurface = "SmoothNoOutlines"
  766. ArmorPlating4.FrontSurface = "SmoothNoOutlines"
  767. ArmorPlating4.BackSurface = "SmoothNoOutlines"
  768. local Armoring4 = weldBetween(ArmorPlating4, HandCannonTop3)
  769. Armoring4.C0 = CFrame.new(-.2, 0, .53)
  770.  
  771. ArmorPlating5 = Instance.new("Part", LeftArm)
  772. ArmorPlating5.CanCollide = false
  773. ArmorPlating5.Size = Vector3.new(0.1, 0.28, 0.1)
  774. ArmorPlating5.BottomSurface = "SmoothNoOutlines"
  775. ArmorPlating5.TopSurface = "SmoothNoOutlines"
  776. ArmorPlating5.Material = "Neon"
  777. ArmorPlating5.BrickColor = BrickColor.new("Maroon")
  778. ArmorPlating5.LeftSurface = "SmoothNoOutlines"
  779. ArmorPlating5.RightSurface = "SmoothNoOutlines"
  780. ArmorPlating5.FrontSurface = "SmoothNoOutlines"
  781. ArmorPlating5.BackSurface = "SmoothNoOutlines"
  782. local Armoring5 = weldBetween(ArmorPlating5, HandCannonTop3)
  783. Armoring5.C0 = CFrame.new(-.4, 0, .53)
  784.  
  785. ArmorPlating6 = Instance.new("Part", LeftArm)
  786. ArmorPlating6.CanCollide = false
  787. ArmorPlating6.Size = Vector3.new(0.1, 0.28, 0.1)
  788. ArmorPlating6.BottomSurface = "SmoothNoOutlines"
  789. ArmorPlating6.TopSurface = "SmoothNoOutlines"
  790. ArmorPlating6.Material = "Neon"
  791. ArmorPlating6.BrickColor = BrickColor.new("Maroon")
  792. ArmorPlating6.LeftSurface = "SmoothNoOutlines"
  793. ArmorPlating6.RightSurface = "SmoothNoOutlines"
  794. ArmorPlating6.FrontSurface = "SmoothNoOutlines"
  795. ArmorPlating6.BackSurface = "SmoothNoOutlines"
  796. local Armoring6 = weldBetween(ArmorPlating6, HandCannonTop3)
  797. Armoring6.C0 = CFrame.new(.4, 0, -.53)
  798.  
  799. ArmorPlating7 = Instance.new("Part", LeftArm)
  800. ArmorPlating7.CanCollide = false
  801. ArmorPlating7.Size = Vector3.new(0.1, 0.28, 0.1)
  802. ArmorPlating7.BottomSurface = "SmoothNoOutlines"
  803. ArmorPlating7.TopSurface = "SmoothNoOutlines"
  804. ArmorPlating7.Material = "Neon"
  805. ArmorPlating7.BrickColor = BrickColor.new("Maroon")
  806. ArmorPlating7.LeftSurface = "SmoothNoOutlines"
  807. ArmorPlating7.RightSurface = "SmoothNoOutlines"
  808. ArmorPlating7.FrontSurface = "SmoothNoOutlines"
  809. ArmorPlating7.BackSurface = "SmoothNoOutlines"
  810. local Armoring7 = weldBetween(ArmorPlating7, HandCannonTop3)
  811. Armoring7.C0 = CFrame.new(.2, 0, -.53)
  812.  
  813. ArmorPlating8 = Instance.new("Part", LeftArm)
  814. ArmorPlating8.CanCollide = false
  815. ArmorPlating8.Size = Vector3.new(0.1, 0.28, 0.1)
  816. ArmorPlating8.BottomSurface = "SmoothNoOutlines"
  817. ArmorPlating8.TopSurface = "SmoothNoOutlines"
  818. ArmorPlating8.Material = "Neon"
  819. ArmorPlating8.BrickColor = BrickColor.new("Maroon")
  820. ArmorPlating8.LeftSurface = "SmoothNoOutlines"
  821. ArmorPlating8.RightSurface = "SmoothNoOutlines"
  822. ArmorPlating8.FrontSurface = "SmoothNoOutlines"
  823. ArmorPlating8.BackSurface = "SmoothNoOutlines"
  824. local Armoring8 = weldBetween(ArmorPlating8, HandCannonTop3)
  825. Armoring8.C0 = CFrame.new(0, 0, -.53)
  826.  
  827. ArmorPlating9 = Instance.new("Part", LeftArm)
  828. ArmorPlating9.CanCollide = false
  829. ArmorPlating9.Size = Vector3.new(0.1, 0.28, 0.1)
  830. ArmorPlating9.BottomSurface = "SmoothNoOutlines"
  831. ArmorPlating9.TopSurface = "SmoothNoOutlines"
  832. ArmorPlating9.Material = "Neon"
  833. ArmorPlating9.BrickColor = BrickColor.new("Maroon")
  834. ArmorPlating9.LeftSurface = "SmoothNoOutlines"
  835. ArmorPlating9.RightSurface = "SmoothNoOutlines"
  836. ArmorPlating9.FrontSurface = "SmoothNoOutlines"
  837. ArmorPlating9.BackSurface = "SmoothNoOutlines"
  838. local Armoring9 = weldBetween(ArmorPlating9, HandCannonTop3)
  839. Armoring9.C0 = CFrame.new(-.2, 0, -.53)
  840.  
  841. ArmorPlating10 = Instance.new("Part", LeftArm)
  842. ArmorPlating10.CanCollide = false
  843. ArmorPlating10.Size = Vector3.new(0.1, 0.28, 0.1)
  844. ArmorPlating10.BottomSurface = "SmoothNoOutlines"
  845. ArmorPlating10.TopSurface = "SmoothNoOutlines"
  846. ArmorPlating10.Material = "Neon"
  847. ArmorPlating10.BrickColor = BrickColor.new("Maroon")
  848. ArmorPlating10.LeftSurface = "SmoothNoOutlines"
  849. ArmorPlating10.RightSurface = "SmoothNoOutlines"
  850. ArmorPlating10.FrontSurface = "SmoothNoOutlines"
  851. ArmorPlating10.BackSurface = "SmoothNoOutlines"
  852. local Armoring10 = weldBetween(ArmorPlating10, HandCannonTop3)
  853. Armoring10.C0 = CFrame.new(-.4, 0, -.53)
  854.  
  855. light = Instance.new("PointLight", Torso)
  856. light.Color = Color3.new(255,0,0)
  857. light.Range = 5
  858. light.Brightness = 50
  859.  
  860. local Switcher = coroutine.wrap(function()
  861. while true do
  862. for i = 1, 50 do
  863. CorruptedArm2.Transparency = CorruptedArm2.Transparency - 0.005
  864. CorruptedArm.Transparency = CorruptedArm.Transparency + 0.02
  865. wait()
  866. end
  867. for i = 1, 50 do
  868. CorruptedArm2.Transparency = CorruptedArm2.Transparency + 0.005
  869. CorruptedArm.Transparency = CorruptedArm.Transparency - 0.02
  870. wait()
  871. end
  872. wait()
  873. end
  874. end)
  875. Switcher()
  876. Root.Anchored = false
  877. Root.CanCollide = false
  878. local removesize = coroutine.wrap(function()
  879. while comingouttoplay do
  880. smallrift.Size = smallrift.Size - Vector3.new(1,1,1)
  881. wait()
  882. end
  883. end)
  884. removesize()
  885. sound2 = Instance.new("Sound", Torso)
  886. sound2.SoundId = "rbxassetid://1292034965"
  887. sound2.Volume = 4
  888. sound2:Play()
  889. for i = 1, 10 do
  890. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,7.5,0), .4)
  891. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.3) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.5)
  892. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,0,-.2) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.8)
  893. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,0,-.2) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.8)
  894. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.5)
  895. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  896. wait()
  897. end
  898. local shockwefe = coroutine.wrap(function()
  899. shockwave = Instance.new("Part", Torso)
  900. shockwave.Size = Vector3.new(5, 5, 5)
  901. shockwave.Transparency = 0
  902. shockwave.BrickColor = BrickColor.new("Artichoke")
  903. shockwave.Anchored = true
  904. shockwave.CanCollide = false
  905. shockwave.CFrame = Root.CFrame*CFrame.new(0, -2.5, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  906. sh1 = Instance.new("SpecialMesh", shockwave)
  907. sh1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  908. sh1.Scale = Vector3.new(0, 0, 0)
  909. removeuseless:AddItem(shockwave,5)
  910. for i = 1, 100 do
  911. sh1.Scale = sh1.Scale + Vector3.new(3,3,0)
  912. shockwave.Transparency = shockwave.Transparency + 0.05
  913. wait()
  914. end
  915. end)
  916. shockwefe()
  917. for i = 1, 15 do
  918. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  919. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3)
  920. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  921. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3)
  922. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3)
  923. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3)
  924. wait()
  925. end
  926. removeuseless:AddItem(smallrift,4)
  927. comingouttoplay = false
  928. wait()
  929. end
  930.  
  931. mouse.KeyDown:connect(function(Press)
  932. Press=Press:lower()
  933. if Press=='m' then
  934. if debounce then return end
  935. debounce = true
  936. attacking = true
  937. hum.WalkSpeed = 0
  938. maketransparencysetto = coroutine.wrap(function()
  939. brolycharge = Instance.new("Sound", Torso)
  940. brolycharge.SoundId = "rbxassetid://722133423"
  941. brolycharge.Volume = 4
  942. brolycharge:Play()
  943. Shield = Instance.new("Part", Torso)
  944. Shield.Material = "Neon"
  945. Shield.Anchored = true
  946. Shield.Transparency = 1
  947. Shield.CanCollide = false
  948. Shield.BrickColor = BrickColor.new("Maroon")
  949. Shield.Size = Vector3.new(10,10,10)
  950. ShieldShape = Instance.new("SpecialMesh", Shield)
  951. ShieldShape.MeshType = "Sphere"
  952. ShieldShape.Scale = Vector3.new(50,50,50)
  953. Shield.CFrame = Root.CFrame
  954. while Shield.Transparency > .5 do
  955. Shield.Transparency = Shield.Transparency - 0.03
  956. wait()
  957. end
  958. end)
  959. maketransparencysetto()
  960. quicklerp = coroutine.wrap(function()
  961. for i = 1, 15 do
  962. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), .3)
  963. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.7, .35, 0) * CFrame.Angles(math.rad(-25), math.rad(0), math.rad(15)), 0.8)
  964. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.7, .35, 0) * CFrame.Angles(math.rad(-25), math.rad(0), math.rad(-15)), 0.8)
  965. wait()
  966. end
  967. end)
  968. quicklerp()
  969. for i = 1, 100 do
  970. ShieldShape.Scale = ShieldShape.Scale - Vector3.new(.5,.5,.5)
  971. wait()
  972. end
  973. wait(.5)
  974. ShieldShape.Scale = Vector3.new(1,1,1)
  975. Shield.Transparency = .5
  976. wait(.01)
  977. Shield.Transparency = 1
  978. wait(.01)
  979. Shield.Transparency = .5
  980. wait(.01)
  981. Shield.Transparency = 1
  982. wait(.01)
  983. Shield.Transparency = .5
  984. wait(.01)
  985. Shield.Transparency = 1
  986. wait(.01)
  987. Shield.Transparency = .5
  988. wait(.01)
  989. Shield.Transparency = 1
  990. wait(.01)
  991. Shield.Transparency = .5
  992. wait(.01)
  993. Shield.Transparency = 1
  994. wait(.01)
  995. Shield.Transparency = .5
  996. wait(.01)
  997. Shield.Transparency = 1
  998. wait(.01)
  999. Shield.Transparency = .5
  1000. huah = Instance.new("Sound", Torso)
  1001. huah.Volume = 8
  1002. huah.SoundId = "rbxassetid://1502082459"
  1003. huah:Play()
  1004. explosionsound = Instance.new("Sound", Torso)
  1005. explosionsound.SoundId = "rbxassetid://919941001"
  1006. explosionsound.Volume = 3
  1007. explosionsound:Play()
  1008. quicklerp2 = coroutine.wrap(function()
  1009. for i = 1, 15 do
  1010. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1011. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.7, .45, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.8)
  1012. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.7, .45, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(-20)), 0.8)
  1013. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1014. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1015. wait()
  1016. end
  1017. end)
  1018. quicklerp2()
  1019. Shield:Remove()
  1020. blastwave = Instance.new("Part", Torso)
  1021. blastwave.Size = Vector3.new(1, 1, 1)
  1022. blastwave.Transparency = 0
  1023. blastwave.BrickColor = BrickColor.new("Maroon")
  1024. blastwave.Material = "Neon"
  1025. blastwave.Anchored = true
  1026. blastwave.CanCollide = false
  1027. blastwave.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  1028. removeuseless:AddItem(blastwave,5)
  1029. DDTblastwave = Instance.new("SpecialMesh", blastwave)
  1030. DDTblastwave.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1031. DDTblastwave.Scale = Vector3.new(1, 1, 1)
  1032. blastwave2 = Instance.new("Part", Torso)
  1033. blastwave2.Size = Vector3.new(1, 1, 1)
  1034. blastwave2.Transparency = 0
  1035. blastwave2.BrickColor = BrickColor.new("Maroon")
  1036. blastwave2.Material = "Neon"
  1037. blastwave2.Anchored = true
  1038. blastwave2.CanCollide = false
  1039. blastwave2.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  1040. removeuseless:AddItem(blastwave2,5)
  1041. DDTblastwave2 = Instance.new("SpecialMesh", blastwave2)
  1042. DDTblastwave2.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1043. DDTblastwave2.Scale = Vector3.new(1, 1, 1)
  1044. blastwave3 = Instance.new("Part", Torso)
  1045. blastwave3.Size = Vector3.new(1, 1, 1)
  1046. blastwave3.Transparency = 0
  1047. blastwave3.BrickColor = BrickColor.new("Maroon")
  1048. blastwave3.Material = "Neon"
  1049. blastwave3.Anchored = true
  1050. blastwave3.CanCollide = false
  1051. blastwave3.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  1052. removeuseless:AddItem(blastwave3,5)
  1053. DDTblastwave3 = Instance.new("SpecialMesh", blastwave3)
  1054. DDTblastwave3.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1055. DDTblastwave3.Scale = Vector3.new(1, 1, 1)
  1056. blastwave4 = Instance.new("Part", Torso)
  1057. blastwave4.Size = Vector3.new(1, 1, 1)
  1058. blastwave4.Transparency = 0
  1059. blastwave4.BrickColor = BrickColor.new("Maroon")
  1060. blastwave4.Material = "Neon"
  1061. blastwave4.Anchored = true
  1062. blastwave4.CanCollide = false
  1063. blastwave4.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  1064. removeuseless:AddItem(blastwave4,5)
  1065. DDTblastwave4 = Instance.new("SpecialMesh", blastwave4)
  1066. DDTblastwave4.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1067. DDTblastwave4.Scale = Vector3.new(1, 1, 1)
  1068. blastwave5 = Instance.new("Part", Torso)
  1069. blastwave5.Size = Vector3.new(1, 1, 1)
  1070. blastwave5.Transparency = 0
  1071. blastwave5.BrickColor = BrickColor.new("Maroon")
  1072. blastwave5.Material = "Neon"
  1073. blastwave5.Anchored = true
  1074. blastwave5.CanCollide = false
  1075. blastwave5.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  1076. removeuseless:AddItem(blastwave5,5)
  1077. DDTblastwave5 = Instance.new("SpecialMesh", blastwave5)
  1078. DDTblastwave5.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1079. DDTblastwave5.Scale = Vector3.new(1, 1, 1)
  1080. Blastcircle = Instance.new("Part", Torso)
  1081. Blastcircle.Material = "Neon"
  1082. Blastcircle.Anchored = true
  1083. Blastcircle.Transparency = 0
  1084. Blastcircle.CanCollide = false
  1085. Blastcircle.BrickColor = BrickColor.new("Maroon")
  1086. Blastcircle.Size = Vector3.new(10,10,10)
  1087. removeuseless:AddItem(Blastcircle,5)
  1088. BlastShape = Instance.new("SpecialMesh", Blastcircle)
  1089. BlastShape.MeshType = "Sphere"
  1090. BlastShape.Scale = Vector3.new(0.1,0.1,0.1)
  1091. Blastcircle.CFrame = Root.CFrame
  1092. Blastcircle2 = Instance.new("Part", Torso)
  1093. Blastcircle2.Material = "Neon"
  1094. Blastcircle2.Anchored = true
  1095. Blastcircle2.Transparency = 0
  1096. Blastcircle2.CanCollide = false
  1097. Blastcircle2.BrickColor = BrickColor.new("Maroon")
  1098. Blastcircle2.Size = Vector3.new(10,10,10)
  1099. removeuseless:AddItem(Blastcircle2,5)
  1100. BlastShape2 = Instance.new("SpecialMesh", Blastcircle2)
  1101. BlastShape2.MeshType = "Sphere"
  1102. BlastShape2.Scale = Vector3.new(0.1,0.1,0.1)
  1103. Blastcircle2.CFrame = Root.CFrame
  1104. Blastcircle3 = Instance.new("Part", Torso)
  1105. Blastcircle3.Material = "Neon"
  1106. Blastcircle3.Anchored = true
  1107. Blastcircle3.Transparency = 0
  1108. Blastcircle3.CanCollide = false
  1109. Blastcircle3.BrickColor = BrickColor.new("Maroon")
  1110. Blastcircle3.Size = Vector3.new(10,10,10)
  1111. removeuseless:AddItem(Blastcircle3,5)
  1112. BlastShape3 = Instance.new("SpecialMesh", Blastcircle3)
  1113. BlastShape3.MeshType = "Sphere"
  1114. BlastShape3.Scale = Vector3.new(0.1,0.1,0.1)
  1115. Blastcircle3.CFrame = Root.CFrame
  1116. Blastcircle4 = Instance.new("Part", Torso)
  1117. Blastcircle4.Material = "Neon"
  1118. Blastcircle4.Anchored = true
  1119. Blastcircle4.Transparency = 0
  1120. Blastcircle4.CanCollide = false
  1121. Blastcircle4.BrickColor = BrickColor.new("Maroon")
  1122. Blastcircle4.Size = Vector3.new(10,10,10)
  1123. removeuseless:AddItem(Blastcircle4,5)
  1124. BlastShape4 = Instance.new("SpecialMesh", Blastcircle4)
  1125. BlastShape4.MeshType = "Sphere"
  1126. BlastShape4.Scale = Vector3.new(0.1,0.1,0.1)
  1127. Blastcircle4.CFrame = Root.CFrame
  1128. Blastcircle5 = Instance.new("Part", Torso)
  1129. Blastcircle5.Material = "Neon"
  1130. Blastcircle5.Anchored = true
  1131. Blastcircle5.Transparency = 0
  1132. Blastcircle5.CanCollide = false
  1133. Blastcircle5.BrickColor = BrickColor.new("Maroon")
  1134. Blastcircle5.Size = Vector3.new(10,10,10)
  1135. removeuseless:AddItem(Blastcircle5,5)
  1136. BlastShape5 = Instance.new("SpecialMesh", Blastcircle5)
  1137. BlastShape5.MeshType = "Sphere"
  1138. BlastShape5.Scale = Vector3.new(0.1,0.1,0.1)
  1139. Blastcircle5.CFrame = Root.CFrame
  1140.  
  1141. shockwav = Instance.new("Part", Torso)
  1142. shockwav.Size = Vector3.new(1, 1, 1)
  1143. shockwav.Transparency = 0
  1144. shockwav.BrickColor = BrickColor.new("Maroon")
  1145. shockwav.Material = "Neon"
  1146. shockwav.Anchored = true
  1147. shockwav.CanCollide = false
  1148. shockwav.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1149. removeuseless:AddItem(shockwav,5)
  1150. dea = Instance.new("SpecialMesh", shockwav)
  1151. dea.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1152. dea.Scale = Vector3.new(0.1, 0.1, 0.1)
  1153. shockwav.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1154. shockwav2 = Instance.new("Part", Torso)
  1155. shockwav2.Size = Vector3.new(1, 1, 1)
  1156. shockwav2.Transparency = 0
  1157. shockwav2.BrickColor = BrickColor.new("Maroon")
  1158. shockwav2.Material = "Neon"
  1159. shockwav2.Anchored = true
  1160. shockwav2.CanCollide = false
  1161. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1162. removeuseless:AddItem(shockwav2,5)
  1163. dea2 = Instance.new("SpecialMesh", shockwav2)
  1164. dea2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1165. dea2.Scale = Vector3.new(0.1, 0.4, 0.1)
  1166. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1167. local Hit = damagealll(50,Torso.Position)
  1168. for _,v in pairs(Hit) do
  1169. local velo2 = Instance.new("BodyVelocity", v)
  1170. velo2.MaxForce = Vector3.new(999999, 999999, 999999)
  1171. velo2.Velocity = v.Torso.CFrame.lookVector * 200
  1172. removeuseless:AddItem(velo2,2)
  1173. v.Humanoid:ChangeState(Enum.HumanoidStateType.FallingDown)
  1174. v.Humanoid:TakeDamage(math.random(48,89))
  1175. end
  1176.  
  1177. opopo = coroutine.wrap(function()
  1178. for i = 1, 100 do
  1179. dea.Scale = dea.Scale + Vector3.new(5,5,5)
  1180. shockwav.Transparency = shockwav.Transparency + 0.02
  1181. dea2.Scale = dea2.Scale + Vector3.new(1,1,1)
  1182. shockwav2.Transparency = shockwav2.Transparency + 0.010
  1183. DDTblastwave.Scale = DDTblastwave.Scale + Vector3.new(1, .5, 1)
  1184. DDTblastwave2.Scale = DDTblastwave2.Scale + Vector3.new(6, 6, 6)
  1185. DDTblastwave3.Scale = DDTblastwave3.Scale + Vector3.new(2, .5, 2)
  1186. DDTblastwave4.Scale = DDTblastwave4.Scale + Vector3.new(3, .5, 3)
  1187. DDTblastwave5.Scale = DDTblastwave5.Scale + Vector3.new(.5, .1, .5)
  1188. blastwave.Transparency = blastwave.Transparency + .01
  1189. blastwave2.Transparency = blastwave2.Transparency + .03
  1190. blastwave3.Transparency = blastwave3.Transparency + .02
  1191. blastwave4.Transparency = blastwave4.Transparency + .015
  1192. blastwave5.Transparency = blastwave5.Transparency + .01
  1193. BlastShape.Scale = BlastShape.Scale + Vector3.new(.2,.2,.2)
  1194. BlastShape2.Scale = BlastShape2.Scale + Vector3.new(.4,.4,.4)
  1195. BlastShape3.Scale = BlastShape3.Scale + Vector3.new(.1,.1,.1)
  1196. BlastShape4.Scale = BlastShape4.Scale + Vector3.new(.05,.05,.05)
  1197. Blastcircle.Transparency = Blastcircle.Transparency + .01
  1198. Blastcircle2.Transparency = Blastcircle2.Transparency + .02
  1199. Blastcircle3.Transparency = Blastcircle3.Transparency + .012
  1200. Blastcircle4.Transparency = Blastcircle4.Transparency + .015
  1201. Blastcircle5.Transparency = Blastcircle5.Transparency + 0.01
  1202. BlastShape5.Scale = BlastShape5.Scale + Vector3.new(.5,.5,.5)
  1203. wait()
  1204. end
  1205. end)
  1206. opopo()
  1207. wait(2)
  1208. hum.WalkSpeed = 13
  1209. debounce = false
  1210. attacking = false
  1211. end
  1212. end)
  1213.  
  1214. EnergyIdle = Instance.new("Sound", Torso)
  1215. EnergyIdle.SoundId = "rbxassetid://865160364"
  1216. EnergyIdle.Looped = true
  1217. EnergyIdle.Volume = .2
  1218. EnergyIdle:Play()
  1219. doommusucus = Instance.new("Sound", Torso)
  1220. doommusucus.SoundId = "rbxassetid://261681311"
  1221. doommusucus.Looped = true
  1222. doommusucus.Volume = 1.5
  1223. doommusucus:Play()
  1224. hum.WalkSpeed = 13
  1225.  
  1226. function damagealll(Radius,Position)
  1227. local Returning = {}
  1228. for _,v in pairs(workspace:GetChildren()) do
  1229. if v~=Character and v:FindFirstChild('Humanoid') and v:FindFirstChild('Torso') then
  1230. local Mag = (v.Torso.Position - Position).magnitude
  1231. if Mag < Radius then
  1232. table.insert(Returning,v)
  1233. end
  1234. end
  1235. end
  1236. return Returning
  1237. end
  1238.  
  1239. function damagealll2(Radius,Position)
  1240. local Returning = {}
  1241. while wait() do
  1242. for _,v in pairs(workspace:GetChildren()) do
  1243. if v~=Character and v:FindFirstChild('Humanoid') and v:FindFirstChild('Torso') then
  1244. local Mag = (v.Torso.Position - Position).magnitude
  1245. if Mag < Radius then
  1246. table.insert(Returning,v)
  1247. end
  1248. end
  1249. end
  1250. end
  1251. return Returning
  1252. end
  1253.  
  1254. footsteps = Instance.new("Sound", Torso)
  1255. footsteps.SoundId = "sID://320886417"
  1256. footsteps.Looped = true
  1257. footsteps.Volume = 5
  1258.  
  1259. checks1 = coroutine.wrap(function() -------Checks
  1260. while true do
  1261. if Root.Velocity.Magnitude > 0.5 and running == false then
  1262. position = "Walking"
  1263. elseif Root.Velocity.Magnitude < 0.5 and running == false and LSSJn then
  1264. position = "Idle2"
  1265. elseif Root.Velocity.Magnitude < 0.5 and running == false then
  1266. position = "Idle"
  1267. elseif Root.Velocity.Magnitude > 15 then
  1268. position = "Running"
  1269. else
  1270. end
  1271. wait()
  1272. end
  1273. end)
  1274. checks1()
  1275.  
  1276. mouse.KeyDown:connect(function(Press)
  1277. Press=Press:lower()
  1278. if Press=='p' then
  1279. if debounce == true then return end
  1280. debounce = true
  1281. walking = false
  1282. attacking = true
  1283. punchcharge:Play()
  1284. for i = 1, 10 do
  1285. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.5)
  1286. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2, 0, 0.501) * CFrame.Angles(math.rad(-90), math.rad(45), math.rad(0)), 0.5)
  1287. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(-90), math.rad(90), math.rad(0)), 0.5)
  1288. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.5)
  1289. wait()
  1290. end
  1291. punchexplosion:Play()
  1292. hitboxpert = Instance.new("Part", LeftArm)
  1293. hitboxpert.Size = Vector3.new(2, 2, 2)
  1294. hitboxpert.CanCollide = false
  1295. hitboxpert.Transparency = 1
  1296. local hitboxweld = weldBetween(hitboxpert, LeftArm)
  1297. hitboxweld.C0 = CFrame.new(0,2.2,0)
  1298. hitboxpert.Touched:connect(function(hit)
  1299. if hit.Parent:IsA("Part") then
  1300. elseif hit.Parent:IsA("SpecialMesh") then
  1301. elseif hit.Parent.Name == game.Players.LocalPlayer.Name then
  1302. elseif hit.Parent:findFirstChild("Humanoid") then
  1303. if damagedebounce == true then return end
  1304. damagedebounce = true
  1305. Slachtoffer = hit.Parent:findFirstChild("Humanoid")
  1306. Slachtoffer:TakeDamage(32)
  1307. end
  1308. end)
  1309. local punchplosion = coroutine.wrap(function()
  1310. plosion = Instance.new("Part", LeftArm)
  1311. plosion.Size = Vector3.new(1, 1, 1)
  1312. plosion.Transparency = 0.2
  1313. plosion.BrickColor = BrickColor.new("Maroon")
  1314. plosion.Anchored = true
  1315. plosion.CanCollide = false
  1316. plosion.CFrame = Root.CFrame * CFrame.new(-1,0,-3)
  1317. dea1 = Instance.new("SpecialMesh", plosion)
  1318. dea1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1319. dea1.Scale = Vector3.new(0.1, 0.1, 0.1)
  1320. for i = 1, 25 do
  1321. dea1.Scale = dea1.Scale + Vector3.new(0.8,0.8,0.8)
  1322. plosion.Transparency = plosion.Transparency + 0.07
  1323. wait()
  1324. end
  1325. end)
  1326. punchplosion()
  1327. for i = 1, 10 do
  1328. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
  1329. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 1.5, 0.501) * CFrame.Angles(math.rad(-100), math.rad(-20), math.rad(0)), 0.5)
  1330. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.3, 1, 1.5) * CFrame.Angles(math.rad(-45), math.rad(72), math.rad(0)), 0.5)
  1331. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(-30), math.rad(0)), 0.5)
  1332. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(15), math.rad(5), math.rad(-3)), 0.5)
  1333. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.42, 2.0, 0.2) * CFrame.Angles(math.rad(0), math.rad(10), math.rad(0)), 0.5)
  1334. wait()
  1335. end
  1336. hitboxpert:Destroy()
  1337. hitboxweld:Destroy()
  1338. plosion:Destroy()
  1339. attacking = false
  1340. damagedebounce = false
  1341. debounce = false
  1342. end
  1343. end)
  1344.  
  1345. mouse.KeyDown:connect(function(Press)
  1346. Press=Press:lower()
  1347. if Press=='t' then
  1348. if tauntdebounce == true then return end
  1349. tauntdebounce = true
  1350. rdnm = soundtable[math.random(1,#soundtable)]
  1351. tauntsound = Instance.new("Sound", Head)
  1352. tauntsound.Volume = 3
  1353. tauntsound.SoundId = "http://www.roblox.com/asset/?id="..rdnm
  1354. tauntsound.Looped = false
  1355. tauntsound:Play()
  1356. wait(tauntsound.TimeLength)
  1357. wait(3)
  1358. tauntsound:Remove()
  1359. wait(1)
  1360. tauntdebounce = false
  1361. debounce = false
  1362. end
  1363. end)
  1364.  
  1365.  
  1366. mouse.KeyDown:connect(function(Press)
  1367. Press=Press:lower()
  1368. if Press=='l' then
  1369. if debounce then return end
  1370. debounce = true
  1371. attacking = true
  1372. punchcharge2:Play()
  1373. hum.WalkSpeed = 13
  1374. for i = 1, 8 do
  1375. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  1376. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 1.5, 0.501) * CFrame.Angles(math.rad(-130), math.rad(-20), math.rad(0)), 0.5)
  1377. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.3, 1, 1.5) * CFrame.Angles(math.rad(-45), math.rad(72), math.rad(0)), 0.5)
  1378. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  1379. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  1380. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.42, 2.0, 0.2) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), 0.5)
  1381. wait()
  1382. end
  1383. local shockwavv = coroutine.wrap(function()
  1384. shockwav = Instance.new("Part", LeftArm)
  1385. shockwav.Size = Vector3.new(1, 1, 1)
  1386. shockwav.Transparency = 0
  1387. shockwav.BrickColor = BrickColor.new("Really black")
  1388. shockwav.Anchored = true
  1389. shockwav.CanCollide = false
  1390. shockwav.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.rad(-90), 0, 0)
  1391. dea2 = Instance.new("SpecialMesh", shockwav)
  1392. dea2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1393. dea2.Scale = Vector3.new(0.1, 0.1, 0.1)
  1394. removeuseless:AddItem(shockwav,5) ---------Just in case it messes up
  1395.  
  1396. shockwav2 = Instance.new("Part", LeftArm)
  1397. shockwav2.Size = Vector3.new(1, 1, 1)
  1398. shockwav2.Transparency = 0
  1399. shockwav2.BrickColor = BrickColor.new("Maroon")
  1400. shockwav2.Anchored = true
  1401. shockwav2.CanCollide = false
  1402. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.rad(-90), 0, 0)
  1403. dea3 = Instance.new("SpecialMesh", shockwav2)
  1404. dea3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1405. dea3.Scale = Vector3.new(0.1, 0.1, 0.1)
  1406. removeuseless:AddItem(shockwav2,5)
  1407.  
  1408. shockesr = Instance.new("Part", Torso)
  1409. shockesr.Size = Vector3.new(0.5, 0.5, 0.5)
  1410. shockesr.Material = "Neon"
  1411. shockesr.BrickColor = BrickColor.new("Maroon")
  1412. shockesr.Transparency = 0
  1413. shockesr.Anchored = true
  1414. shockesr.CanCollide = false
  1415. shockerMESH = Instance.new("SpecialMesh", shockesr)
  1416. shockerMESH.MeshType = "Sphere"
  1417. shockerMESH.Scale = Vector3.new(1,1,1)
  1418. shockesr.CFrame = Root.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(0), 0, 0)
  1419. removeuseless:AddItem(shockesr,5)
  1420.  
  1421. local Hit = damagealll(14,Torso.Position)
  1422. for _,v in pairs(Hit) do
  1423. local velo2 = Instance.new("BodyVelocity", v)
  1424. velo2.MaxForce = Vector3.new(999999, 999999, 999999)
  1425. velo2.Velocity = v.Torso.CFrame.lookVector * 200
  1426. removeuseless:AddItem(velo2,2)
  1427. v.Humanoid:ChangeState(Enum.HumanoidStateType.FallingDown)
  1428. v.Humanoid:TakeDamage(30)
  1429. end
  1430.  
  1431. for i = 1, 25 do
  1432. dea2.Scale = dea2.Scale + Vector3.new(2,2,2)
  1433. shockwav.Transparency = shockwav.Transparency + 0.07
  1434. dea3.Scale = dea3.Scale + Vector3.new(1,1,1)
  1435. shockwav2.Transparency = shockwav2.Transparency + 0.07
  1436. shockesr.Transparency = shockesr.Transparency + 0.07
  1437. shockerMESH.Scale = shockerMESH.Scale + Vector3.new(4, 4, 4)
  1438. wait()
  1439. end
  1440. end)
  1441. shockwavv()
  1442. punchexplosion2:Play()
  1443. chunks = Instance.new("Part", workspace)
  1444. chunks.BrickColor = BrickColor.new("Maroon")
  1445. chunks.Size = Vector3.new(2, 2, 2)
  1446. chunks.Anchored = true
  1447. chunks.Material = "Neon"
  1448. chunks.TopSurface = "Smooth"
  1449. chunks.BottomSurface = "Smooth"
  1450. chunks.CanCollide = false
  1451. chunks.CFrame = LeftLeg.CFrame * CFrame.new(math.random(-500,500)/100,0,math.random(-500,500)/100)*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1452. table.insert(SlowlyFade,chunks)
  1453. removeuseless:AddItem(chunks,5)
  1454. chunks2 = Instance.new("Part", workspace)
  1455. chunks2.BrickColor = BrickColor.new("Maroon")
  1456. chunks2.Size = Vector3.new(2, 2, 2)
  1457. chunks2.Anchored = true
  1458. chunks2.Material = "Neon"
  1459. chunks2.TopSurface = "Smooth"
  1460. chunks2.BottomSurface = "Smooth"
  1461. chunks2.CanCollide = false
  1462. chunks2.CFrame = LeftLeg.CFrame * CFrame.new(math.random(-500,500)/100,0,math.random(-500,500)/100)*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1463. table.insert(SlowlyFade,chunks2)
  1464. removeuseless:AddItem(chunks2,5)
  1465. chunks3 = Instance.new("Part", workspace)
  1466. chunks3.BrickColor = BrickColor.new("Maroon")
  1467. chunks3.Size = Vector3.new(2, 2, 2)
  1468. chunks3.Anchored = true
  1469. chunks3.Material = "Neon"
  1470. chunks3.CanCollide = false
  1471. chunks3.TopSurface = "Smooth"
  1472. chunks3.BottomSurface = "Smooth"
  1473. chunks3.CFrame = RightLeg.CFrame * CFrame.new(math.random(-500,500)/100,0,math.random(-500,500)/100)*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1474. table.insert(SlowlyFade,chunks3)
  1475. removeuseless:AddItem(chunks3,5)
  1476. chunks4 = Instance.new("Part", workspace)
  1477. chunks4.BrickColor = BrickColor.new("Maroon")
  1478. chunks4.Size = Vector3.new(2, 2, 2)
  1479. chunks4.Anchored = true
  1480. chunks4.TopSurface = "Smooth"
  1481. chunks4.BottomSurface = "Smooth"
  1482. chunks4.Material = "Neon"
  1483. chunks4.CanCollide = false
  1484. chunks4.CFrame = RightLeg.CFrame * CFrame.new(math.random(-500,500)/100,0,math.random(-500,500)/100)*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1485. table.insert(SlowlyFade,chunks4)
  1486. removeuseless:AddItem(chunks4,5)
  1487. hum.WalkSpeed = 0
  1488. for i = 1, 15 do
  1489. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1490. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 0.8, 0.501) * CFrame.Angles(math.rad(-70), math.rad(-5), math.rad(0)), 0.5)
  1491. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.3, 1, 1.5) * CFrame.Angles(math.rad(-45), math.rad(72), math.rad(0)), 0.5)
  1492. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1.3, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(0)), 0.5)
  1493. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, 0.2) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.5)
  1494. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2.0, 0.2) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.5)
  1495. wait()
  1496. end
  1497. hum.WalkSpeed = 13
  1498. attacking = false
  1499. damagedebounce = false
  1500. shockwav:Remove()
  1501. shockwav2:Remove()
  1502. shockesr:Remove()
  1503. debounce = false
  1504. end
  1505. end)
  1506.  
  1507. mouse.KeyDown:connect(function(Press)
  1508. Press=Press:lower()
  1509. if Press=='k' then
  1510. if debounce then return end
  1511. debounce = true
  1512. attacking = true
  1513. punchcharge2:Play()
  1514. hum.WalkSpeed = 0
  1515. for i = 1, 8 do
  1516. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.1) * CFrame.Angles(math.rad(6), math.rad(0), math.rad(0)), 0.5)
  1517. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.5, 2, 0) * CFrame.Angles(math.rad(14), math.rad(-20), math.rad(90)), 0.5)
  1518. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(14), math.rad(20), math.rad(-90)), 0.5)
  1519. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(0)), 0.5)
  1520. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1521. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1522. wait()
  1523. end
  1524. punchexplosion3:Play()
  1525. local wtfboomzorz = coroutine.wrap(function()
  1526. shockesr = Instance.new("Part", Torso)
  1527. shockesr.Size = Vector3.new(0.5, 0.5, 0.5)
  1528. shockesr.Material = "Neon"
  1529. shockesr.BrickColor = BrickColor.new("Maroon")
  1530. shockesr.Transparency = 0
  1531. shockesr.Anchored = true
  1532. shockesr.CanCollide = false
  1533. shockerMESH = Instance.new("SpecialMesh", shockesr)
  1534. shockerMESH.MeshType = "Sphere"
  1535. shockerMESH.Scale = Vector3.new(1,1,1)
  1536. shockesr.CFrame = Root.CFrame * CFrame.new(0,0,-3)
  1537. removeuseless:AddItem(shockesr,5)
  1538.  
  1539. shockwav = Instance.new("Part", LeftArm)
  1540. shockwav.Size = Vector3.new(1, 1, 1)
  1541. shockwav.Transparency = 0
  1542. shockwav.BrickColor = BrickColor.new("Maroon")
  1543. shockwav.Anchored = true
  1544. shockwav.CanCollide = false
  1545. shockwav.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1546. dea2 = Instance.new("SpecialMesh", shockwav)
  1547. dea2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1548. dea2.Scale = Vector3.new(0.1, 0.1, 0.1)
  1549. shockwav.CFrame = Root.CFrame * CFrame.new(0,0,-3)
  1550. removeuseless:AddItem(shockwav,5)
  1551.  
  1552. shockwav2 = Instance.new("Part", LeftArm)
  1553. shockwav2.Size = Vector3.new(1, 1, 1)
  1554. shockwav2.Transparency = 0
  1555. shockwav2.BrickColor = BrickColor.new("Maroon")
  1556. shockwav2.Anchored = true
  1557. shockwav2.CanCollide = false
  1558. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1559. dea3 = Instance.new("SpecialMesh", shockwav2)
  1560. dea3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1561. dea3.Scale = Vector3.new(0.1, 0.1, 0.1)
  1562. shockwav.CFrame = Root.CFrame * CFrame.new(0,0,-3)
  1563. removeuseless:AddItem(shockwav2,5)
  1564.  
  1565. shockwav3 = Instance.new("Part", LeftArm)
  1566. shockwav3.Size = Vector3.new(1, 1, 1)
  1567. shockwav3.Transparency = 0
  1568. shockwav3.BrickColor = BrickColor.new("Maroon")
  1569. shockwav3.Anchored = true
  1570. shockwav3.CanCollide = false
  1571. shockwav3.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1572. dea4 = Instance.new("SpecialMesh", shockwav3)
  1573. dea4.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1574. dea4.Scale = Vector3.new(0.1, 0.1, 0.1)
  1575. shockwav3.CFrame = Root.CFrame * CFrame.new(0,0,-3)
  1576. removeuseless:AddItem(shockwav3,5)
  1577.  
  1578. local Hit = damagealll(35,Torso.Position)
  1579. for _,v in pairs(Hit) do
  1580. v:BreakJoints()
  1581. end
  1582. for i = 1, 25 do
  1583. dea2.Scale = dea2.Scale + Vector3.new(2.5,2.5,2.5)
  1584. shockwav.Transparency = shockwav.Transparency + 0.07
  1585. dea3.Scale = dea3.Scale + Vector3.new(3,3,3)
  1586. dea4.Scale = dea4.Scale + Vector3.new(2,2,2)
  1587. shockwav2.Transparency = shockwav2.Transparency + 0.07
  1588. shockwav3.Transparency = shockwav2.Transparency + 0.07
  1589. shockesr.Transparency = shockesr.Transparency + 0.08
  1590. shockerMESH.Scale = shockerMESH.Scale + Vector3.new(4, 4, 4)
  1591. wait()
  1592. end
  1593. end)
  1594. wtfboomzorz()
  1595. for i = 1, 8 do
  1596. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1597. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.5, 1, -1) * CFrame.Angles(math.rad(-110), math.rad(0), math.rad(90)), 0.5)
  1598. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.5, 1, -1) * CFrame.Angles(math.rad(-110), math.rad(0), math.rad(-90)), 0.5)
  1599. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1600. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1601. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1602. wait()
  1603. end
  1604. for i = 1, 26 do
  1605. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1606. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.5, 1, -1) * CFrame.Angles(math.rad(-50), math.rad(-20), math.rad(90)), 0.06)
  1607. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.5, 1, -1) * CFrame.Angles(math.rad(-50), math.rad(20), math.rad(-90)), 0.06)
  1608. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1609. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1610. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1611. wait()
  1612. end
  1613. hum.WalkSpeed = 13
  1614. debounce = false
  1615. attacking = false
  1616. end
  1617. end)
  1618.  
  1619. mouse.KeyDown:connect(function(Press)
  1620. Press=Press:lower()
  1621. if Press=='o' then
  1622. if debounce then return end
  1623. debounce = true
  1624. attacking = true
  1625. hum.WalkSpeed = 0
  1626. local theendbegin = coroutine.wrap(function()
  1627. shockwav = Instance.new("Part", Torso)
  1628. shockwav.Size = Vector3.new(1, 1, 1)
  1629. shockwav.Transparency = 0
  1630. shockwav.BrickColor = BrickColor.new("Maroon")
  1631. shockwav.Material = "Neon"
  1632. shockwav.Anchored = true
  1633. shockwav.CanCollide = false
  1634. shockwav.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1635. dea2 = Instance.new("SpecialMesh", shockwav)
  1636. dea2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1637. dea2.Scale = Vector3.new(0.1, 0.1, 0.1)
  1638. shockwav.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1639. removeuseless:AddItem(shockwav,5)
  1640. shockwav2 = Instance.new("Part", Torso)
  1641. shockwav2.Size = Vector3.new(1, 1, 1)
  1642. shockwav2.Transparency = 0
  1643. shockwav2.Material = "Neon"
  1644. shockwav2.BrickColor = BrickColor.new("Maroon")
  1645. shockwav2.Anchored = true
  1646. shockwav2.CanCollide = false
  1647. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1648. dea3 = Instance.new("SpecialMesh", shockwav2)
  1649. dea3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1650. dea3.Scale = Vector3.new(0.1, 0.1, 0.1)
  1651. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1652. removeuseless:AddItem(shockwav2,5)
  1653. for i = 1, 125 do
  1654. shockwav.Transparency = shockwav.Transparency + 0.03
  1655. dea2.Scale = dea2.Scale + Vector3.new(1, 1, 1)
  1656. shockwav2.Transparency = shockwav2.Transparency + 0.02
  1657. dea3.Scale = dea3.Scale + Vector3.new(1.5, 1.5, 1.5)
  1658. wait()
  1659. end
  1660. end)
  1661. theendbegin()
  1662. boomswoosh:Play()
  1663. for i = 1, 50 do
  1664. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.5)
  1665. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.5)
  1666. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.5)
  1667. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1668. wait()
  1669. end
  1670. EndOfTimes = true
  1671. local TheEnd = coroutine.wrap(function()
  1672. while EndOfTimes do
  1673. TheEndTimeWave = Instance.new("Part", Torso)
  1674. TheEndTimeWave.Size = Vector3.new(1, 1, 1)
  1675. TheEndTimeWave.Transparency = 1
  1676. TheEndTimeWave.BrickColor = BrickColor.new("Maroon")
  1677. TheEndTimeWave.Material = "Neon"
  1678. TheEndTimeWave.Anchored = true
  1679. TheEndTimeWave.CanCollide = false
  1680. TheEndTimeWave.CFrame = Torso.CFrame * CFrame.Angles(math.random(1, 100),math.random(1, 100),math.random(1, 100))
  1681. DDT = Instance.new("SpecialMesh", TheEndTimeWave)
  1682. DDT.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1683. DDT.Scale = Vector3.new(50, 50, 50)
  1684. removeuseless:AddItem(TheEndTimeWave,2)
  1685. table.insert(TheEnd,TheEndTimeWave)
  1686. table.insert(TheEnd2,DDT)
  1687. wait(0.1)
  1688. end
  1689. end)
  1690. TheEnd()
  1691. local EndOrb = coroutine.wrap(function()
  1692. EnddOrb = Instance.new("Part", Torso)
  1693. EnddOrb.Size = Vector3.new(0.5, 0.5, 0.5)
  1694. EnddOrb.Material = "Neon"
  1695. EnddOrb.BrickColor = BrickColor.new("Maroon")
  1696. EnddOrb.Transparency = 1
  1697. EnddOrb.Anchored = true
  1698. EnddOrb.CanCollide = false
  1699. EnddOrbMESH = Instance.new("SpecialMesh", EnddOrb)
  1700. EnddOrbMESH.MeshType = "Sphere"
  1701. EnddOrbMESH.Scale = Vector3.new(100,100,100)
  1702. EnddOrb.CFrame = Torso.CFrame
  1703. while EnddOrb.Transparency > 0 do
  1704. EnddOrbMESH.Scale = EnddOrbMESH.Scale - Vector3.new(1,1,1)
  1705. EnddOrb.Transparency = EnddOrb.Transparency - 0.007
  1706. wait()
  1707. end
  1708. end)
  1709. EndOrb()
  1710. TheEndSound2:Play()
  1711. while EnddOrb.Transparency > 0 do
  1712. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.5)
  1713. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(100)), 0.5)
  1714. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-100)), 0.5)
  1715. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1716. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1717. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1718. wait()
  1719. end
  1720. TheEndSound2:Stop()
  1721. TheEndSound:Play()
  1722. EndOfTimes = false
  1723. for i = 1, 100 do
  1724. EnddOrb.CFrame = Torso.CFrame
  1725. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 20, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.06)
  1726. wait()
  1727. end
  1728. wait(2)
  1729. local dissapend = coroutine.wrap(function()
  1730. for i = 1, 100 do
  1731. EnddOrbMESH.Scale = EnddOrbMESH.Scale - Vector3.new(1, 1, 1)
  1732. EnddOrb.Transparency = EnddOrb.Transparency + 0.05
  1733. wait()
  1734. end
  1735. end)
  1736. dissapend()
  1737. ROOOAAAAH:Play()
  1738. local opforr = coroutine.wrap(function()
  1739. while true do
  1740. if loowki then break end
  1741. TheEndTimeWave2 = Instance.new("Part", Torso)
  1742. TheEndTimeWave2.Size = Vector3.new(1, 1, 1)
  1743. TheEndTimeWave2.Transparency = 0.4
  1744. TheEndTimeWave2.BrickColor = BrickColor.new("Maroon")
  1745. TheEndTimeWave2.Material = "Neon"
  1746. TheEndTimeWave2.Anchored = true
  1747. TheEndTimeWave2.CanCollide = false
  1748. TheEndTimeWave2.CFrame = Torso.CFrame * CFrame.Angles(math.random(1, 100),math.random(1, 100),math.random(1, 100))
  1749. DDT2 = Instance.new("SpecialMesh", TheEndTimeWave2)
  1750. DDT2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1751. DDT2.Scale = Vector3.new(1, 1, 1)
  1752. removeuseless:AddItem(TheEndTimeWave2,3)
  1753. table.insert(TheEnd4,TheEndTimeWave2)
  1754. table.insert(TheEnd3,DDT2)
  1755. EnddOrb2 = Instance.new("Part", Torso)
  1756. EnddOrb2.Size = Vector3.new(0.5, 0.5, 0.5)
  1757. EnddOrb2.Material = "Neon"
  1758. EnddOrb2.BrickColor = BrickColor.new("Maroon")
  1759. EnddOrb2.Transparency = 0
  1760. EnddOrb2.Anchored = true
  1761. EnddOrb2.CanCollide = false
  1762. EnddOrbMESH2 = Instance.new("SpecialMesh", EnddOrb2)
  1763. EnddOrbMESH2.MeshType = "Sphere"
  1764. EnddOrbMESH2.Scale = Vector3.new(2,2,2)
  1765. EnddOrb2.CFrame = Root.CFrame * CFrame.new(0, 20, 0)
  1766. removeuseless:AddItem(EnddOrb2,2)
  1767. table.insert(TheEnd2,EnddOrbMESH2)
  1768. table.insert(SlowlyFade,EnddOrb2)
  1769. wait(0.1)
  1770. end
  1771. end)
  1772. opforr()
  1773. for i = 1, 20 do
  1774. local Hit = damagealll(60,Torso.Position)
  1775. for _,v in pairs(Hit) do
  1776. v.Humanoid:TakeDamage(3)
  1777. end
  1778. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.1) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(0)), 0.5)
  1779. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.4, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(100)), 0.5)
  1780. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-100)), 0.5)
  1781. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 20, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  1782. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0.4) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(-10)), 0.5)
  1783. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0.4) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(10)), 0.5)
  1784. wait()
  1785. end
  1786. local damgog = coroutine.wrap(function()
  1787. while true do
  1788. if loowki then return end
  1789. local Hit = damagealll(60,Torso.Position)
  1790. for _,v in pairs(Hit) do
  1791. v.Humanoid:TakeDamage(1)
  1792. end
  1793. wait()
  1794. end
  1795. end)
  1796. damgog()
  1797. wait(ROOOAAAAH.TimeLength)
  1798. loowki = true
  1799. wait(.5)
  1800. for i = 1, 40 do
  1801. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.5)
  1802. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.5)
  1803. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.5)
  1804. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 20, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1805. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1806. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1807. wait()
  1808. end
  1809. for i = 1, 100 do
  1810. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.5)
  1811. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.5)
  1812. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.5)
  1813. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.05)
  1814. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1815. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1816. wait()
  1817. end
  1818. attacking = false
  1819. debounce = false
  1820. loowki = false
  1821. EndOfTimes = false
  1822. hum.WalkSpeed = 13
  1823. end
  1824. end)
  1825.  
  1826. mouse.KeyDown:connect(function(Press)
  1827. Press=Press:lower()
  1828. if Press=='j' then
  1829. if debounce then return end
  1830. debounce = true
  1831. attacking = true
  1832. zorro = true
  1833. local timereft = coroutine.wrap(function()
  1834. shockesr = Instance.new("Part", Torso)
  1835. shockesr.Size = Vector3.new(0.5, 0.5, 0.5)
  1836. shockesr.Material = "Neon"
  1837. shockesr.BrickColor = BrickColor.new("Maroon")
  1838. shockesr.Transparency = 0
  1839. shockesr.Anchored = true
  1840. shockesr.CanCollide = false
  1841. shockerMESH = Instance.new("SpecialMesh", shockesr)
  1842. shockerMESH.MeshType = "Cylinder"
  1843. shockerMESH.Scale = Vector3.new(.1,0.01,0.01)
  1844. shockesr.CFrame = CFrame.new(mouse.Hit.p) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(90))
  1845. riftopen = Instance.new("Sound", shockesr)
  1846. riftopen.SoundId = "rbxassetid://93724183"
  1847. riftopen.Looped = false
  1848. riftopen.Volume = 2
  1849. riftopen:Play()
  1850. while zorro do
  1851. shockesr.Size = shockesr.Size + Vector3.new(0,16,16)
  1852. wait()
  1853. end
  1854. end)
  1855. timereft()
  1856. for i = 1, 50 do
  1857. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.5)
  1858. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.35, 1.25, 0.45) * CFrame.Angles(math.rad(-90), math.rad(48), math.rad(0)), 0.5)
  1859. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  1860. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  1861. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  1862. wait()
  1863. end
  1864. zorro = false
  1865. punchcharge3:Play()
  1866. for i = 1, 10 do
  1867. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1868. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 2, 0) * CFrame.Angles(math.rad(-130), math.rad(-48), math.rad(0)), 0.5)
  1869. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  1870. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1871. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  1872. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  1873. wait()
  1874. end
  1875. astral = true
  1876. local astralshocks = coroutine.wrap(function()
  1877. while astral do
  1878. Astralshock = Instance.new("Part", Torso)
  1879. Astralshock.Size = Vector3.new(1, 1, 1)
  1880. Astralshock.Transparency = 0
  1881. Astralshock.BrickColor = BrickColor.new("Maroon")
  1882. Astralshock.Material = "Neon"
  1883. Astralshock.Anchored = true
  1884. Astralshock.CanCollide = false
  1885. Astralshock.CFrame = shockesr.CFrame * CFrame.Angles(math.rad(90),math.rad(90),math.rad(0))
  1886. DDTASTRAL = Instance.new("SpecialMesh", Astralshock)
  1887. DDTASTRAL.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1888. DDTASTRAL.Scale = Vector3.new(1, 1, 1)
  1889. table.insert(TheEnd3,DDTASTRAL)
  1890. table.insert(SlowlyFade,Astralshock)
  1891. removeuseless:AddItem(Astralshock,2)
  1892. wait(0.3)
  1893. end
  1894. end)
  1895. local astralshocks2 = coroutine.wrap(function()
  1896. while astral do
  1897. Astralshock2 = Instance.new("Part", Torso)
  1898. Astralshock2.Size = Vector3.new(1, 1, 1)
  1899. Astralshock2.Transparency = 0
  1900. Astralshock2.BrickColor = BrickColor.new("Maroon")
  1901. Astralshock2.Material = "Neon"
  1902. Astralshock2.Anchored = true
  1903. Astralshock2.CanCollide = false
  1904. Astralshock2.CFrame = shockesr.CFrame * CFrame.Angles(math.rad(90),math.rad(90),math.rad(0))
  1905. DDTASTRAL2 = Instance.new("SpecialMesh", Astralshock2)
  1906. DDTASTRAL2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1907. DDTASTRAL2.Scale = Vector3.new(15, 15, 15)
  1908. table.insert(UpMover,Astralshock2)
  1909. table.insert(SlowlyFade,Astralshock2)
  1910. removeuseless:AddItem(Astralshock2,2)
  1911. wait(0.2)
  1912. end
  1913. end)
  1914. astralshocks2()
  1915. astralshocks()
  1916. riftopen2 = Instance.new("Sound", shockesr)
  1917. riftopen2.SoundId = "rbxassetid://907527750"
  1918. riftopen2.Looped = false
  1919. riftopen2.Volume = 2
  1920. riftopen2:Play()
  1921. local fofp = coroutine.wrap(function()
  1922. riftopen3 = Instance.new("Sound", shockesr)
  1923. riftopen3.SoundId = "rbxassetid://1190833720"
  1924. riftopen3.Looped = false
  1925. riftopen3.Volume = 0
  1926. removeuseless:AddItem(riftopen3,10)
  1927. removeuseless:AddItem(shockesr,6)
  1928. riftopen3:Play()
  1929. while riftopen3.Volume < 3 do
  1930. riftopen3.Volume = riftopen3.Volume + 0.2
  1931. wait()
  1932. end
  1933. while astral do
  1934. wait()
  1935. end
  1936. while riftopen3.Volume > 0 do
  1937. riftopen3.Volume = riftopen3.Volume - 0.1
  1938. wait()
  1939. end
  1940. end)
  1941. fofp()
  1942. local astraldmg = coroutine.wrap(function()
  1943. for i = 1, 5 do
  1944. local Hit = damagealll(20,shockesr.Position)
  1945. for _,v in pairs(Hit) do
  1946. v.Humanoid:TakeDamage(25)
  1947. end
  1948. wait(1)
  1949. end
  1950. end)
  1951. astraldmg()
  1952. while shockesr.Transparency < 1 do
  1953. shockesr.Size = shockesr.Size + Vector3.new(80,0,0)
  1954. shockesr.Transparency = shockesr.Transparency + 0.02
  1955. wait()
  1956. end
  1957. astral = false
  1958. debounce = false
  1959. attacking = false
  1960. riftopen:Remove()
  1961. riftopen2:Remove()
  1962. end
  1963. end)
  1964.  
  1965. mouse.KeyDown:connect(function(Press)
  1966. Press=Press:lower()
  1967. if Press=='r' then
  1968. if debounce then return end
  1969. debounce = true
  1970. attacking = true
  1971. borb = true
  1972. hum.WalkSpeed = 0
  1973. punchcharge:Play()
  1974. for i = 1, 8 do
  1975. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(-15)), 0.5)
  1976. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-1.5, 1.5, 0) * CFrame.Angles(math.rad(-5), math.rad(10), math.rad(180)), 0.5)
  1977. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0.6, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.5)
  1978. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1979. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-.2, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-15)), 0.5)
  1980. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1981. wait()
  1982. end
  1983. BlackPowerBall = Instance.new("Part", Torso)
  1984. BlackPowerBall.BrickColor = BrickColor.new("Navy blue")
  1985. BlackPowerBall.Anchored = true
  1986. BlackPowerBall.Shape = 0
  1987. BlackPowerBall.Material = "Neon"
  1988. BlackPowerBall.Size = Vector3.new(0.1,0.1,0.1)
  1989. BlackPowerBall.CanCollide = false
  1990. BlackPowerBall.CFrame = Root.CFrame * CFrame.new(-1.3,3,-2)
  1991. local increasesizeball = coroutine.wrap(function()
  1992. for i = 1, 20 do
  1993. BlackPowerBall.Size = BlackPowerBall.Size + Vector3.new(0.15,0.15,.15)
  1994. wait()
  1995. end
  1996. end)
  1997. increasesizeball()
  1998. OMEGABLASTER = Instance.new("Sound", RightArm)
  1999. OMEGABLASTER.SoundId = "rbxassetid://876800936"
  2000. OMEGABLASTER.Pitch = 1.5
  2001. OMEGABLASTER.Volume = 2
  2002. OMEGABLASTER:Play()
  2003. for i = 1, 25 do
  2004. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(0)), 0.5)
  2005. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2, 1.5, .5) * CFrame.Angles(math.rad(-85), math.rad(-40), math.rad(0)), 0.5)
  2006. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  2007. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2008. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2009. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2010. wait()
  2011. end
  2012. for i = 1, 8 do
  2013. BlackPowerBall.CFrame = BlackPowerBall.CFrame:lerp(Root.CFrame * CFrame.new(-.6,3.5,2), 0.5)
  2014. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  2015. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-.6, 1.9, 0.2) * CFrame.Angles(math.rad(-85), math.rad(-120), math.rad(20)), 0.5)
  2016. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  2017. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  2018. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2019. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2020. wait()
  2021. end
  2022. local shootthemballs = coroutine.wrap(function()
  2023. BlackPowerBall.Anchored = false
  2024. local PB2 = Instance.new("BodyVelocity", BlackPowerBall)
  2025. PB2.MaxForce = Vector3.new(999999, 999999, 999999)
  2026. BlackPowerBall.CFrame = CFrame.new(BlackPowerBall.Position,mouse.Hit.p)
  2027. PB2.Velocity = BlackPowerBall.CFrame.lookVector * 80
  2028. wait()
  2029. end)
  2030. shootthemballs()
  2031. for i = 1, 12 do
  2032. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(0)), 0.5)
  2033. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-1, 0, -.1) * CFrame.Angles(math.rad(85), math.rad(-120), math.rad(20)), 0.5)
  2034. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.2, 0) * CFrame.Angles(math.rad(0), math.rad(5), math.rad(-12)), 0.5)
  2035. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-35), math.rad(0)), 0.5)
  2036. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2037. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(10)), 0.5)
  2038. wait()
  2039. end
  2040. BlackPowerBall.Touched:connect(function(OnHit)
  2041. if hitters == true then return end
  2042. hitters = true
  2043. BlackPowerBall.Anchored = true
  2044. BlackPowerBall.Transparency = 1
  2045. local Hit = damagealll(32,BlackPowerBall.Position)
  2046. for _,v in pairs(Hit) do
  2047. v.Humanoid:TakeDamage(40)
  2048. end
  2049. explosivesound = Instance.new("Sound", BlackPowerBall)
  2050. explosivesound.SoundId = "rbxassetid://400765078"
  2051. explosivesound.Looped = false
  2052. explosivesound.Volume = 2
  2053. explosivesound.Pitch = 2
  2054. explosivesound:Play()
  2055. for i = 1, 3 do
  2056. ExplosionBall = Instance.new("Part", Torso)
  2057. ExplosionBall.BrickColor = BrickColor.new("Maroon")
  2058. ExplosionBall.Anchored = true
  2059. ExplosionBall.Shape = 0
  2060. ExplosionBall.Material = "Neon"
  2061. ExplosionBall.CFrame = BlackPowerBall.CFrame
  2062. ExplosionBall.CanCollide = false
  2063. ExplosionBall.Size = BlackPowerBall.Size
  2064. ExplosionBallshock = Instance.new("Part", Torso)
  2065. ExplosionBallshock.Size = Vector3.new(1, 1, 1)
  2066. ExplosionBallshock.Transparency = 0
  2067. ExplosionBallshock.BrickColor = BrickColor.new("Maroon")
  2068. ExplosionBallshock.Material = "Neon"
  2069. ExplosionBallshock.Anchored = true
  2070. ExplosionBallshock.CanCollide = false
  2071. ExplosionBallshock.CFrame = BlackPowerBall.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2072. ExplosionBallshockDDT = Instance.new("SpecialMesh", ExplosionBallshock)
  2073. ExplosionBallshockDDT.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2074. ExplosionBallshockDDT.Scale = Vector3.new(3,3,3)
  2075. table.insert(Extreme,ExplosionBall)
  2076. table.insert(SlowlyFade,ExplosionBall)
  2077. table.insert(SlowlyFade,ExplosionBallshock)
  2078. table.insert(ExtremeM,ExplosionBallshockDDT)
  2079. removeuseless:AddItem(ExplosionBall,2)
  2080. removeuseless:AddItem(ExplosionBallshock,2)
  2081. wait(0.1)
  2082. end
  2083. borb = false
  2084. hitters = false
  2085. end)
  2086. hum.WalkSpeed = 13
  2087. local time = coroutine.wrap(function()
  2088. for i = 1, 100 do
  2089. if borb == false then break end
  2090. wait()
  2091. end
  2092. BlackPowerBall:Remove()
  2093. debounce = false
  2094. balldebounce = false
  2095. hitters = false
  2096. end)
  2097. time()
  2098. attacking = false
  2099. while wait() do
  2100. if borb == false then break end
  2101. wait()
  2102. end
  2103. balldebounce = false
  2104. debounce = false
  2105. hitters = false
  2106. end
  2107. end)
  2108.  
  2109. mouse.KeyDown:connect(function(Press)
  2110. Press=Press:lower()
  2111. if Press=='h' then
  2112. if debounce == true then return end
  2113. debounce = true
  2114. walking = false
  2115. hit = false
  2116. attacking = true
  2117. punchcharge:Play()
  2118. bbm = Instance.new("Sound", Torso)
  2119. bbm.SoundId = "rbxassetid://1412100204"
  2120. bbm.Volume = 6
  2121. bbm:Play()
  2122. hum.WalkSpeed = 0
  2123. local createnergyblast = coroutine.wrap(function()
  2124. BlastWave = Instance.new("Part", Torso)
  2125. BlastWave.Material = "Neon"
  2126. BlastWave.Anchored = true
  2127. BlastWave.CanCollide = false
  2128. BlastWave.BrickColor = BrickColor.new("Maroon")
  2129. BlastWave.Size = Vector3.new(.1,.1,.1)
  2130. BlastShape = Instance.new("SpecialMesh", BlastWave)
  2131. BlastShape.MeshType = "Sphere"
  2132. BlastShape.Scale = Vector3.new(0.1,.1,.1)
  2133. BlastWave.CFrame = Root.CFrame * CFrame.new(0, .4, -5.2)
  2134. end)
  2135. createnergyblast()
  2136. local sizeincrease = coroutine.wrap(function()
  2137. for i = 1, 45 do
  2138. BlastWave.Size = BlastWave.Size + Vector3.new(1,1,1)
  2139. wait()
  2140. end
  2141. end)
  2142. sizeincrease()
  2143. local RetrEnergy2 = coroutine.wrap(function()
  2144. for i = 1, 10 do
  2145. circlescircles = Instance.new("Part", Torso)
  2146. circlescircles.Size = Vector3.new(1, 1, 1)
  2147. circlescircles.Transparency = 0.2
  2148. circlescircles.BrickColor = BrickColor.new("Maroon")
  2149. circlescircles.Material = "Neon"
  2150. circlescircles.Anchored = true
  2151. circlescircles.CanCollide = false
  2152. circlescircles.CFrame = BlastWave.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2153. circlescirclesmesh = Instance.new("SpecialMesh", circlescircles)
  2154. circlescirclesmesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2155. circlescirclesmesh.Scale = Vector3.new(15, 15, 15)
  2156. removeuseless:AddItem(circlescircles,1)
  2157. table.insert(nonmeshRepeater2,circlescircles)
  2158. table.insert(TheEnd2,circlescirclesmesh)
  2159. wait(.1)
  2160. end
  2161. end)
  2162. RetrEnergy2()
  2163. local RetrEnergy = coroutine.wrap(function()
  2164. for i = 1, 7 do
  2165. RetrEnergy1 = Instance.new("Part", Torso)
  2166. RetrEnergy1.Material = "Neon"
  2167. RetrEnergy1.Anchored = true
  2168. RetrEnergy1.CanCollide = false
  2169. RetrEnergy1.BrickColor = BrickColor.new("Maroon")
  2170. RetrEnergy1.Transparency = 0.5
  2171. RetrEnergy1.Size = Vector3.new(10,10,10)
  2172. RetrEnergy1Shape = Instance.new("SpecialMesh", RetrEnergy1)
  2173. RetrEnergy1Shape.MeshType = "Sphere"
  2174. RetrEnergy1Shape.Scale = Vector3.new(1,1,1)
  2175. RetrEnergy1.CFrame = BlastWave.CFrame
  2176. table.insert(LessSize,RetrEnergy1)
  2177. table.insert(Repeater2,RetrEnergy1)
  2178. removeuseless:AddItem(RetrEnergy1,2)
  2179. wait(0.2)
  2180. end
  2181. end)
  2182. RetrEnergy()
  2183. for i = 1, 10 do
  2184. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2185. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(90)), 0.5)
  2186. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  2187. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2188. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2189. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2190. wait()
  2191. end
  2192. wait(1)
  2193. local shocks = coroutine.wrap(function()
  2194. while BlastWave.Transparency < 1 do
  2195. shockoftheblast = Instance.new("Part", Torso)
  2196. shockoftheblast.Size = Vector3.new(1, 1, 1)
  2197. shockoftheblast.Transparency = 0
  2198. shockoftheblast.BrickColor = BrickColor.new("Maroon")
  2199. shockoftheblast.Material = "Neon"
  2200. shockoftheblast.Anchored = true
  2201. shockoftheblast.CanCollide = false
  2202. shockoftheblast.CFrame = CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(90))
  2203. shockoftheblast.CFrame = LeftArm.CFrame * CFrame.new(0, -2.4 -(i/.4), 0) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  2204. sotbmesh = Instance.new("SpecialMesh", shockoftheblast)
  2205. sotbmesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2206. sotbmesh.Scale = Vector3.new(15, 15, 15)
  2207. removeuseless:AddItem(shockoftheblast,.5)
  2208. table.insert(ForwardMover,shockoftheblast)
  2209. table.insert(nonmeshRepeater2,shockoftheblast)
  2210. wait(.1)
  2211. end
  2212. end)
  2213. shocks()
  2214. x0412:Play()
  2215. ReaperLaunch = Instance.new("Sound", LeftArm)
  2216. ReaperLaunch.Volume = 3
  2217. ReaperLaunch.SoundId = "rbxassetid://138677306"
  2218. ReaperLaunch:Play()
  2219. hum.WalkSpeed = 2
  2220. TheBeam = Instance.new("Part", LeftArm)
  2221. TheBeam.CanCollide = false
  2222. TheBeam.Size = Vector3.new(1,3,3)
  2223. TheBeam.Material = "Neon"
  2224. TheBeam.Anchored = true
  2225. TheBeam.BrickColor = BrickColor.new("Maroon")
  2226. TheBeamMESH = Instance.new("SpecialMesh", TheBeam)
  2227. TheBeamMESH.Scale = Vector3.new(1,1,1)
  2228. TheBeamMESH.MeshType = "Cylinder"
  2229. TheBeam.CFrame = BlastWave.CFrame * CFrame.new(0,2,0) * CFrame.Angles(math.rad(0),math.rad(90),math.rad(0))
  2230. TheBeam.Touched:connect(function(hit)
  2231. if hit.Parent:IsA("Part") then
  2232. elseif hit.Parent:IsA("SpecialMesh") then
  2233. elseif hit.Parent.Name == game.Players.LocalPlayer.Name then
  2234. elseif hit.Parent:findFirstChild("Humanoid") then
  2235. Slachtoffer = hit.Parent:findFirstChild("Humanoid")
  2236. Slachtoffer:TakeDamage(30)
  2237. wait(.6)
  2238. end
  2239. end)
  2240. for i = 1, 100 do
  2241. TheBeam.Size = TheBeam.Size + Vector3.new(5, 0, 0)
  2242. TheBeam.CFrame = LeftArm.CFrame * CFrame.new(0, -2.4 -(i/.4), 0) * CFrame.Angles(0, 0, math.rad(90))
  2243. BlastWave.CFrame = LeftArm.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, math.rad(0))
  2244. wait()
  2245. end
  2246. while TheBeam.Transparency < 1 and BlastWave.Transparency < 1 do
  2247. TheBeam.Transparency = TheBeam.Transparency + 0.1
  2248. BlastWave.Transparency = BlastWave.Transparency + 0.1
  2249. wait()
  2250. end
  2251. debounce = false
  2252. attacking = false
  2253. TheBeam:Remove()
  2254. BlastWave:Remove()
  2255. end
  2256. end)
  2257.  
  2258. mouse.KeyDown:connect(function(Press)
  2259. Press=Press:lower()
  2260. if Press=='q' then
  2261. if debounce then return end
  2262. debounce = true
  2263. attacking = true
  2264. open = true
  2265. nepo = true
  2266. hum.WalkSpeed = 0
  2267. bigrift = Instance.new("Part", Torso)
  2268. bigrift.Size = Vector3.new(0.1, 0.1, 0.1)
  2269. bigrift.Material = "Neon"
  2270. bigrift.Transparency = 1
  2271. bigrift.Anchored = true
  2272. bigrift.CanCollide = false
  2273. bigriftdecal = Instance.new("Decal", bigrift)
  2274. bigriftdecal.Face = "Top"
  2275. bigriftdecal.Texture = "rbxassetid://702583926"
  2276. local bigriftopen = coroutine.wrap(function()
  2277. bigrift.CFrame = CFrame.new(mouse.Hit.p) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  2278. while open do
  2279. bigrift.Size = bigrift.Size + Vector3.new(2,0,2)
  2280. wait()
  2281. end
  2282. end)
  2283. bigriftopen()
  2284. local rotate = coroutine.wrap(function()
  2285. while nepo do
  2286. bigrift.CFrame = bigrift.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 + 5),0)
  2287. wait()
  2288. end
  2289. end)
  2290. rotate()
  2291. for i = 1, 15 do
  2292. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2293. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 0.7, 1) * CFrame.Angles(math.rad(-40), math.rad(-48), math.rad(0)), 0.5)
  2294. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  2295. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2296. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2297. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2298. wait()
  2299. end
  2300. open = false
  2301. for i = 1, 8 do
  2302. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2303. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 2, 0) * CFrame.Angles(math.rad(-130), math.rad(-48), math.rad(0)), 0.5)
  2304. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(4), math.rad(-10)), 0.5)
  2305. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2306. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2307. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2308. wait()
  2309. end
  2310. local openshocks = coroutine.wrap(function()
  2311. for i = 1, 2 do
  2312. openshock2 = Instance.new("Part", Torso)
  2313. openshock2.Size = Vector3.new(1, 1, 1)
  2314. openshock2.Transparency = 0
  2315. openshock2.BrickColor = BrickColor.new("Maroon")
  2316. openshock2.Material = "Neon"
  2317. openshock2.Anchored = true
  2318. openshock2.CanCollide = false
  2319. openshock2.CFrame = CFrame.new(bigrift.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  2320. DDTopenshock2 = Instance.new("SpecialMesh", openshock2)
  2321. DDTopenshock2.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2322. DDTopenshock2.Scale = Vector3.new(1, 2, 1)
  2323. removeuseless:AddItem(openshock2,2)
  2324. table.insert(TheEnd3,DDTopenshock2)
  2325. table.insert(SlowlyFade,openshock2)
  2326. openshock = Instance.new("Part", Torso)
  2327. openshock.Size = Vector3.new(1, 1, 1)
  2328. openshock.Transparency = 0
  2329. openshock.BrickColor = BrickColor.new("Maroon")
  2330. openshock.Material = "Neon"
  2331. openshock.Anchored = true
  2332. openshock.CanCollide = false
  2333. openshock.CFrame = CFrame.new(bigrift.Position) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(0))
  2334. DDTopenshock = Instance.new("SpecialMesh", openshock)
  2335. DDTopenshock.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2336. DDTopenshock.Scale = Vector3.new(1, 2, 1)
  2337. removeuseless:AddItem(openshock,2)
  2338. table.insert(TheEnd3,DDTopenshock)
  2339. table.insert(SlowlyFade,openshock)
  2340. wait(.2)
  2341. end
  2342. end)
  2343. openshocks()
  2344. wreckingbrick = Instance.new("Part", Torso)
  2345. wreckingbrick.Size = Vector3.new(10, 10, 10)
  2346. wreckingbrick.Material = "Neon"
  2347. wreckingbrick.Transparency = 0
  2348. wreckingbrick.Anchored = true
  2349. wreckingbrick.BrickColor = BrickColor.new("Maroon")
  2350. wreckingbrick.CanCollide = false
  2351. wreckingbrick.CFrame = bigrift.CFrame * CFrame.new(0,1,0)
  2352. iffalsedontspin = true
  2353. local rotq = coroutine.wrap(function()
  2354. while iffalsedontspin do
  2355. wreckingbrick.CFrame = wreckingbrick.CFrame * CFrame.Angles(math.rad(1 + 2),math.rad(1),math.rad(1 + 3))
  2356. wait()
  2357. end
  2358. end)
  2359. rotq()
  2360. swooshsound = Instance.new("Sound", wreckingbrick)
  2361. swooshsound.Volume = 1
  2362. swooshsound.SoundId = "rbxassetid://148894535"
  2363. swooshsound.Looped = false
  2364. swooshsound:Play()
  2365. removeuseless:AddItem(swooshsound,2)
  2366. for i = 1, 10 do
  2367. wreckingbrick.CFrame = wreckingbrick.CFrame:lerp(CFrame.new(bigrift.Position) * CFrame.new(0,13,0) * CFrame.Angles(math.rad(25),math.rad(34),math.rad(50)), 0.5)
  2368. wait()
  2369. end
  2370. for i = 1, 8 do
  2371. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  2372. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-.6, 1.9, 0.2) * CFrame.Angles(math.rad(-85), math.rad(-120), math.rad(20)), 0.5)
  2373. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  2374. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  2375. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2376. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2377. wait()
  2378. end
  2379. local removeportal = coroutine.wrap(function()
  2380. for i = 1, 20 do
  2381. bigrift.Size = bigrift.Size - Vector3.new(2,0,2)
  2382. wait()
  2383. end
  2384. nepo = false
  2385. bigrift:Remove()
  2386. end)
  2387. removeportal()
  2388. wait(.5)
  2389. iffalsedontspin = false
  2390. wreckingbrick.Anchored = false
  2391. local velo = Instance.new("BodyVelocity", wreckingbrick)
  2392. velo.MaxForce = Vector3.new(999999, 999999, 999999)
  2393. wreckingbrick.CFrame = CFrame.new(wreckingbrick.Position,mouse.Hit.p)
  2394. velo.Velocity = wreckingbrick.CFrame.lookVector * 200
  2395. removeuseless:AddItem(wreckingbrick,5)
  2396. function onTouchedBrick(part)
  2397. local h = part.Parent:findFirstChild("Humanoid")
  2398. if h~=nil and game.Players:GetPlayerFromCharacter(h.Parent)~=game.Players.LocalPlayer then
  2399. if hit then return end
  2400. hit = true
  2401. h:ChangeState(Enum.HumanoidStateType.Ragdoll)
  2402. heavyhitimpact = Instance.new("Sound", wreckingbrick)
  2403. heavyhitimpact.Volume = 1
  2404. heavyhitimpact.SoundId = "rbxassetid://541909913"
  2405. heavyhitimpact.Looped = false
  2406. heavyhitimpact:Play()
  2407. removeuseless:AddItem(heavyhitimpact,2)
  2408. h.Health = h.Health - 35
  2409. wait(1)
  2410. hit = false
  2411. end
  2412. end
  2413. wreckingbrick.Touched:connect(onTouchedBrick)
  2414. for i = 1, 10 do
  2415. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2416. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(95)), 0.5)
  2417. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(5), math.rad(-8)), 0.5)
  2418. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-85), math.rad(0)), 0.5)
  2419. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2420. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2421. wait()
  2422. end
  2423. for i = 1, 2 do
  2424. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2425. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(85)), 0.5)
  2426. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-2)), 0.5)
  2427. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-85), math.rad(0)), 0.5)
  2428. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2429. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2430. wait()
  2431. end
  2432. attacking = false
  2433. hum.WalkSpeed = 13
  2434. wait(0.3)
  2435. debounce = false
  2436. end
  2437. end)
  2438.  
  2439. mouse.KeyDown:connect(function(Press)
  2440. Press=Press:lower()
  2441. if Press=='x' then
  2442. if debounce then return end
  2443. debounce = true
  2444. attacking = true
  2445. notbreakeffect = true
  2446. hum.WalkSpeed = 0
  2447. step = Instance.new("Sound", Torso)
  2448. step.SoundId = "rbxassetid://337064700"
  2449. step.Volume = 2
  2450. step:Play()
  2451. for i = 1, 12 do
  2452. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2453. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 0.8, 0.501) * CFrame.Angles(math.rad(-70), math.rad(-5), math.rad(0)), 0.3)
  2454. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.3, 1, 1.5) * CFrame.Angles(math.rad(-45), math.rad(72), math.rad(0)), 0.3)
  2455. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1.3, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(0)), 0.3)
  2456. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, 0.2) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  2457. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2.0, 0.2) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.3)
  2458. wait()
  2459. end
  2460. knockbackhitbox = Instance.new("Part", Torso)
  2461. knockbackhitbox.Size = Vector3.new(5,5,3)
  2462. knockbackhitbox.Transparency = 1
  2463. local knockbackhitboxweld = weldBetween(knockbackhitbox, Torso)
  2464. local flyposition = coroutine.wrap(function()
  2465. for i = 1, 10 do
  2466. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -0.3, 1.2) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)), 0.5)
  2467. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.55, 0.1, 0) * CFrame.Angles(math.rad(5), math.rad(1), math.rad(8)), 0.5)
  2468. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(5), math.rad(1), math.rad(-8)), 0.5)
  2469. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-86.13379001), math.rad(-0), math.rad(0)), 0.5)
  2470. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, .2) * CFrame.Angles(math.rad(10), math.rad(8), math.rad(-3)), 0.5)
  2471. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, .2) * CFrame.Angles(math.rad(10), math.rad(-8), math.rad(3)), 0.5)
  2472. wait()
  2473. end
  2474. end)
  2475. local aftereffect = coroutine.wrap(function()
  2476. while notbreakeffect do
  2477. leftarmeffect = Instance.new("Part", Torso)
  2478. leftarmeffect.BrickColor = BrickColor.new("Maroon")
  2479. leftarmeffect.Size = Vector3.new(1.001, 2.001, 1.001)
  2480. leftarmeffect.Material = "Neon"
  2481. leftarmeffect.Anchored = true
  2482. leftarmeffect.CanCollide = false
  2483. leftarmeffect.CFrame = Torso.CFrame * CFrame.new(1.55, 0.1, 0) * CFrame.Angles(math.rad(5), math.rad(1), math.rad(8))
  2484. table.insert(SlowlyFade,leftarmeffect)
  2485. removeuseless:AddItem(leftarmeffect,2)
  2486. rightarmeffect = Instance.new("Part", Torso)
  2487. rightarmeffect.BrickColor = BrickColor.new("Maroon")
  2488. rightarmeffect.Size = Vector3.new(1.001, 2.001, 1.001)
  2489. rightarmeffect.Material = "Neon"
  2490. rightarmeffect.Anchored = true
  2491. rightarmeffect.CanCollide = false
  2492. rightarmeffect.CFrame = Torso.CFrame * CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(5), math.rad(1), math.rad(-8))
  2493. table.insert(SlowlyFade,rightarmeffect)
  2494. removeuseless:AddItem(rightarmeffect,2)
  2495. leftlegeffect = Instance.new("Part", Torso)
  2496. leftlegeffect.BrickColor = BrickColor.new("Maroon")
  2497. leftlegeffect.Size = Vector3.new(1.001, 2.001, 1.001)
  2498. leftlegeffect.Material = "Neon"
  2499. leftlegeffect.Anchored = true
  2500. leftlegeffect.CanCollide = false
  2501. leftlegeffect.CFrame = Torso.CFrame * CFrame.new(0.4, 2.0, .2) * CFrame.Angles(math.rad(10), math.rad(-8), math.rad(3))
  2502. table.insert(SlowlyFade,leftlegeffect)
  2503. removeuseless:AddItem(leftlegeffect,2)
  2504. rightlegeffect = Instance.new("Part", Torso)
  2505. rightlegeffect.BrickColor = BrickColor.new("Maroon")
  2506. rightlegeffect.Size = Vector3.new(1.001, 2.001, 1.001)
  2507. rightlegeffect.Material = "Neon"
  2508. rightlegeffect.Anchored = true
  2509. rightlegeffect.CanCollide = false
  2510. rightlegeffect.CFrame = Torso.CFrame * CFrame.new(-0.4, 2.0, .2) * CFrame.Angles(math.rad(10), math.rad(8), math.rad(-3))
  2511. table.insert(SlowlyFade,rightlegeffect)
  2512. removeuseless:AddItem(rightlegeffect,2)
  2513. wait()
  2514. end
  2515. end)
  2516. local sawnicboomzor = coroutine.wrap(function()
  2517. while notbreakeffect do
  2518. openshock2 = Instance.new("Part", Torso)
  2519. openshock2.Size = Vector3.new(1, 1, 1)
  2520. openshock2.Transparency = 0
  2521. openshock2.BrickColor = BrickColor.new("Maroon")
  2522. openshock2.Material = "Neon"
  2523. openshock2.Anchored = true
  2524. openshock2.CanCollide = false
  2525. openshock2.CFrame = Root.CFrame * CFrame.Angles(math.rad(90),math.rad(90),math.rad(0))
  2526. DDTopenshock2 = Instance.new("SpecialMesh", openshock2)
  2527. DDTopenshock2.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2528. DDTopenshock2.Scale = Vector3.new(1, 2, 1)
  2529. removeuseless:AddItem(openshock2,2)
  2530. table.insert(TheEnd3,DDTopenshock2)
  2531. table.insert(SlowlyFade,openshock2)
  2532. wait(0.1)
  2533. end
  2534. end)
  2535. local knockback = coroutine.wrap(function()
  2536. knockbackhitbox.Touched:connect(function(hit)
  2537. if hit.Parent:IsA("Part") then
  2538. elseif hit.Parent:IsA("SpecialMesh") then
  2539. elseif hit.Parent.Name == game.Players.LocalPlayer.Name then
  2540. elseif hit.Parent:findFirstChild("Humanoid") then
  2541. if damagedebounce == true then return end
  2542. damagedebounce = true
  2543. knockbacktarget = hit.Parent:findFirstChild("Humanoid")
  2544. dmgsound = Instance.new("Sound", knockbacktarget.Torso)
  2545. dmgsound.SoundId = "rbxassetid://553324113"
  2546. dmgsound.Volume = 2
  2547. dmgsound:Play()
  2548. removeuseless:AddItem(dmgsound,2)
  2549. knockbacktarget:TakeDamage(25)
  2550. end
  2551. end)
  2552. end)
  2553. knockback()
  2554. aftereffect()
  2555. flyposition()
  2556. sawnicboomzor()
  2557. energy = Instance.new("Sound", Torso)
  2558. energy.Volume = 2
  2559. energy.SoundId = "rbxassetid://601621838"
  2560. energy:Play()
  2561. removeuseless:AddItem(energy,3)
  2562. energy2 = Instance.new("Sound", Torso)
  2563. energy2.Volume = 2
  2564. energy2.SoundId = "rbxassetid://303858412"
  2565. energy2:Play()
  2566. removeuseless:AddItem(energy2,3)
  2567. local fly = Instance.new("BodyVelocity", Torso)
  2568. fly.MaxForce = Vector3.new(999999, 999999, 999999)
  2569. fly.Velocity = Root.CFrame.lookVector * 90
  2570. Torso.CFrame = Root.CFrame * CFrame.new(0,0,-1)
  2571. wait(.7)
  2572. hum.WalkSpeed = 13
  2573. notbreakeffect = false
  2574. fly:Remove()
  2575. attacking = false
  2576. debounce = false
  2577. knockbackhitbox:Remove()
  2578. damagedebounce = false
  2579. end
  2580. end)
  2581.  
  2582.  
  2583.  
  2584. mouse.KeyDown:connect(function(Press)
  2585. Press=Press:lower()
  2586. if Press=='f' then
  2587. MagicJump()
  2588.  
  2589.  
  2590. mouse.KeyDown:connect(function(Press)
  2591. Press=Press:lower()
  2592. if Press=='c' then
  2593. if debounce == true then return end
  2594. debounce = true
  2595. attacking = true
  2596. hum.WalkSpeed = 0
  2597. coercion = Instance.new("Part", Torso)
  2598. coercion.BrickColor = BrickColor.new("Maroon")
  2599. coercion.Anchored = true
  2600. coercion.Shape = 0
  2601. coercion.Material = "Neon"
  2602. coercion.Size = Vector3.new(25,25,25)
  2603. coercion.CanCollide = false
  2604. coercion.Transparency = 1
  2605. coercion.CFrame = Root.CFrame * CFrame.new(0,0,0)
  2606. local coercion1 = coroutine.wrap(function()
  2607. for i = 1, 5 do
  2608. coercion.Size = coercion.Size - Vector3.new(5,5,5)
  2609. coercion.Transparency = coercion.Transparency - 0.25
  2610. wait()
  2611. end
  2612. end)
  2613. punchcharge:Play()
  2614. coercion1()
  2615. for i = 1, 8 do
  2616. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2617. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.5, -.5) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(0)), 0.4)
  2618. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(40),math.rad(0)), 0.4)
  2619. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(-40),math.rad(0)), 0.4)
  2620. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 1.5, -.8) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(-3)), 0.4)
  2621. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 1.5, -.8) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(3)), 0.4)
  2622. wait()
  2623. end
  2624. local coercion2 = coroutine.wrap(function()
  2625. for i = 1, 12 do
  2626. coercion.Size = coercion.Size + Vector3.new(5,5,5)
  2627. coercion.Transparency = coercion.Transparency + 0.1
  2628. wait()
  2629. end
  2630. end)
  2631. coercion2()
  2632. xboom = Instance.new("Sound", Torso)
  2633. xboom.SoundId = "rbxassetid://400765078"
  2634. xboom.Volume = 2
  2635. xboom:Play()
  2636. rdnm2 = soundtable2[math.random(1,#soundtable2)]
  2637. sound23 = Instance.new("Sound", Torso)
  2638. sound23.SoundId = "http://www.roblox.com/asset/?id="..rdnm2
  2639. sound23.Volume = 4
  2640. sound23:Play()
  2641. local Hit = damagealll(20,Torso.Position)
  2642. for _,v in pairs(Hit) do
  2643. v.Humanoid:TakeDamage(15)
  2644. end
  2645. for i = 1, 12 do
  2646. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .5, .5) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(0)), 0.8)
  2647. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.9,-.5) * CFrame.Angles(math.rad(90),math.rad(20),math.rad(0)), 0.8)
  2648. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.9,-.5) * CFrame.Angles(math.rad(90),math.rad(-20),math.rad(0)), 0.8)
  2649. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 1.5, .8) * CFrame.Angles(math.rad(60), math.rad(10), math.rad(-9)), 0.8)
  2650. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 1.5, .8) * CFrame.Angles(math.rad(60), math.rad(-10), math.rad(9)), 0.8)
  2651. wait()
  2652. end
  2653. debounce = false
  2654. attacking = false
  2655. coercion:Remove()
  2656. hum.WalkSpeed = 13
  2657. end
  2658. end)
  2659.  
  2660. mouse.KeyDown:connect(function(Press)
  2661. Press=Press:lower()
  2662. if Press=='v' then
  2663. if debounce then return end
  2664. if transf1 == false then
  2665. print("You are not ready to transform!")
  2666. elseif transf1 and donttransform == false then
  2667. debounce = true
  2668. attacking = true
  2669. hum.WalkSpeed = 0
  2670. local timechange = coroutine.wrap(function()
  2671. game.Lighting.Brightness = -1
  2672. game.Lighting.Ambient = Color3.new(2.5,2.5,2.5)
  2673. wait(.1)
  2674. game.Lighting.Ambient = Color3.new(2.5,2.5,2.5)
  2675. wait(0.1)
  2676. game.Lighting.Ambient = Color3.new(2,2,2)
  2677. wait(0.1)
  2678. game.Lighting.Ambient = Color3.new(1.5,1.5,1.5)
  2679. wait(0.1)
  2680. game.Lighting.Ambient = Color3.new(1,1,1)
  2681. wait(0.1)
  2682. game.Lighting.Ambient = Color3.new(.5,.5,.5)
  2683. wait(0.1)
  2684. game.Lighting.Ambient = Color3.new(0,0,0)
  2685. wait(10)
  2686. game.Lighting.Ambient = Color3.new(-.5,-.5,-.5)
  2687. wait(0.1)
  2688. game.Lighting.Ambient = Color3.new(-.6,-.6,-.6)
  2689. wait(0.1)
  2690. game.Lighting.Ambient = Color3.new(-.7,-.7,-.7)
  2691. end)
  2692. local timechange2 = coroutine.wrap(function()
  2693. minutesAfterMidnight = -400
  2694. for i = 1, 100 do
  2695. minutesAfterMidnight = minutesAfterMidnight + 5
  2696. game.Lighting:SetMinutesAfterMidnight(minutesAfterMidnight)
  2697. wait()
  2698. end
  2699. end)
  2700. timechange2()
  2701. local lri = coroutine.wrap(function()
  2702. light:Remove()
  2703. light = Instance.new("PointLight", Torso)
  2704. light.Color = Color3.new(0,255,0)
  2705. light.Range = 5
  2706. light.Brightness = 50
  2707. for i = 1, 150 do
  2708. light.Range = light.Range + 0.02
  2709. light.Brightness = light.Brightness + 0.05
  2710. wait()
  2711. end
  2712. end)
  2713. lri()
  2714. CorruptedArm3 = Instance.new("Part", LeftArm)
  2715. CorruptedArm3.CanCollide = false
  2716. CorruptedArm3.Size = Vector3.new(1.011, 2.011, 1.011)
  2717. CorruptedArm3.BottomSurface = "SmoothNoOutlines"
  2718. CorruptedArm3.TopSurface = "SmoothNoOutlines"
  2719. CorruptedArm3.Material = "Neon"
  2720. CorruptedArm3.Transparency = 1
  2721. CorruptedArm3.BrickColor = BrickColor.new("Lime green")
  2722. local weldcor = weldBetween(CorruptedArm3, LeftArm)
  2723. weldcor.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  2724. sao = coroutine.wrap(function()
  2725. for i = 1, 100 do
  2726. CorruptedArm3.Transparency = CorruptedArm3.Transparency - 0.04
  2727. wait()
  2728. end
  2729. end)
  2730. sao()
  2731. for i = 1, 100 do
  2732. doommusucus.Volume = doommusucus.Volume - 0.02
  2733. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 15, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.003)
  2734. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(0)), 0.03)
  2735. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.03)
  2736. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.03)
  2737. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.03)
  2738. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.03)
  2739. wait()
  2740. end
  2741. for i = 1, 10 do
  2742. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2743. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(40),math.rad(0)), 0.5)
  2744. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(-40),math.rad(0)), 0.5)
  2745. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1., .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2746. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2747. wait()
  2748. end
  2749. lssj = true
  2750. LSSJ:Play()
  2751. for i = 1, 40 do
  2752. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.5)
  2753. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(20)), 0.5)
  2754. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(-20)), 0.5)
  2755. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0.1) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-10)), 0.5)
  2756. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.30, 2.0, 0.1) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 0.5)
  2757. wait()
  2758. end
  2759. rjjj = coroutine.wrap(function()
  2760. for i = 1, 62 do
  2761. unleashingpower = Instance.new("Part", Torso)
  2762. unleashingpower.Size = Vector3.new(1, 1, 1)
  2763. unleashingpower.Transparency = 0.5
  2764. unleashingpower.BrickColor = BrickColor.Random()
  2765. unleashingpower.Material = "Neon"
  2766. unleashingpower.Anchored = true
  2767. unleashingpower.CanCollide = false
  2768. unleashingpower.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2769. unleashingpowermesh = Instance.new("SpecialMesh", unleashingpower)
  2770. unleashingpowermesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2771. unleashingpowermesh.Scale = Vector3.new(15, 15, 15)
  2772. removeuseless:AddItem(unleashingpower,2)
  2773. table.insert(Extreme,unleashingpower)
  2774. table.insert(nonmeshRepeater2,unleashingpower)
  2775. table.insert(ExtremeM,unleashingpowermesh)
  2776. unleashingpower2 = Instance.new("Part", Torso)
  2777. unleashingpower2.Size = Vector3.new(1, 1, 1)
  2778. unleashingpower2.Transparency = 0.5
  2779. unleashingpower2.Shape = 0
  2780. unleashingpower2.BrickColor = BrickColor.Random()
  2781. unleashingpower2.Material = "Neon"
  2782. unleashingpower2.Anchored = true
  2783. unleashingpower2.CanCollide = false
  2784. unleashingpower2.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2785. removeuseless:AddItem(unleashingpower2,2)
  2786. table.insert(Extreme,unleashingpower2)
  2787. table.insert(nonmeshRepeater2,unleashingpower2)
  2788. wait()
  2789. end
  2790. end)
  2791. rjjj()
  2792. mcs = coroutine.wrap(function()
  2793. while lssj do
  2794. light.Range = light.Range + 5
  2795. light.Brightness = light.Brightness + 5
  2796. light.Color = Color3.new(math.random(1,255)/255,math.random(1,255)/255,math.random(1,255)/255)
  2797. sine = sine + change
  2798. change = 4
  2799. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.4) * CFrame.Angles(math.rad(-30 + 8 * math.cos(sine/4)), math.rad(0 + 10 * math.cos(sine/4)), math.rad(0 + 5 * math.cos(sine/4))), 0.5)
  2800. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(25 + 5 * math.cos(sine/4)), math.rad(0 - 2 * math.cos(sine/4)), math.rad(20 + 20 * math.cos(sine/4))), 0.5)
  2801. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(25 - 7 * math.cos(sine/4)), math.rad(0 + 2 * math.cos(sine/4)), math.rad(-20 + 20 * math.cos(sine/4))), 0.5)
  2802. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0.2) * CFrame.Angles(math.rad(10), math.rad(0 + 9 * math.cos(sine/4)), math.rad(-10 + 5 * math.cos(sine/4))), 0.5)
  2803. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.30, 2.0, 0.2) * CFrame.Angles(math.rad(10), math.rad(0 - 9 * math.cos(sine/4)), math.rad(10 - 5 * math.cos(sine/4))), 0.5)
  2804. wait()
  2805. end
  2806. end)
  2807. mcs()
  2808. wait(4)
  2809. lssj = false
  2810. light.Range = 50
  2811. light.Brightness = 9001
  2812. light.Color = Color3.new(255,0,0)
  2813. unleashingpower3 = Instance.new("Part", Torso)
  2814. unleashingpower3.Size = Vector3.new(1, 1, 1)
  2815. unleashingpower3.Transparency = 0
  2816. unleashingpower3.Shape = 0
  2817. unleashingpower3.BrickColor = BrickColor.New("Lime green")
  2818. unleashingpower3.Material = "Neon"
  2819. unleashingpower3.Anchored = true
  2820. unleashingpower3.CanCollide = false
  2821. unleashingpower3.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2822. table.insert(Extreme,unleashingpower3)
  2823. wait(1)
  2824. HandCannonTop1:Remove()
  2825. FixedER:Remove()
  2826. FixedER4:Remove()
  2827. FixedER5:Remove()
  2828. FixedER2:Remove()
  2829. FixedER3:Remove()
  2830. HandCannonTop2:Remove()
  2831. HandCannonTop3:Remove()
  2832. secretpart:Remove()
  2833. HandCannonTop4:Remove()
  2834. HandCannonTop5:Remove()
  2835. HandCannonTop6:Remove()
  2836. HandCannonTop7:Remove()
  2837. HandCannonTop8:Remove()
  2838. HandCannonTop9:Remove()
  2839. HandCannonTop10:Remove()
  2840. HandCannonTop11:Remove()
  2841. HandCannonTop12:Remove()
  2842. HandCannonTop13:Remove()
  2843. HandCannonTop14:Remove()
  2844. corecircle:Remove()
  2845. corecircle2:Remove()
  2846. TheCore:Remove()
  2847. Gear1:Remove()
  2848. Gear2:Remove()
  2849. EnergyCorePART:Remove()
  2850. CorruptedArm:Remove()
  2851. CorruptedArm2:Remove()
  2852. ArmorPlating:Remove()
  2853. ArmorPlating2:Remove()
  2854. ArmorPlating3:Remove()
  2855. ArmorPlating4:Remove()
  2856. ArmorPlating5:Remove()
  2857. ArmorPlating6:Remove()
  2858. ArmorPlating7:Remove()
  2859. ArmorPlating8:Remove()
  2860. ArmorPlating9:Remove()
  2861. ArmorPlating10:Remove()
  2862. CorruptedArm3:Remove()
  2863. unleashingpower5 = Instance.new("Part", Torso)
  2864. unleashingpower5.Size = Vector3.new(20, 20, 20)
  2865. unleashingpower5.Transparency = 0.5
  2866. unleashingpower5.BrickColor = BrickColor.New("Maroon")
  2867. unleashingpower5.Material = "Neon"
  2868. unleashingpower5.Anchored = true
  2869. unleashingpower5.CanCollide = false
  2870. unleashingpower5.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2871. unleashingpowermesh5 = Instance.new("SpecialMesh", unleashingpower5)
  2872. unleashingpowermesh5.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2873. unleashingpowermesh5.Scale = Vector3.new(15, 15, 15)
  2874. unleashingpower6 = Instance.new("Part", Torso)
  2875. unleashingpower6.Size = Vector3.new(20, 20, 20)
  2876. unleashingpower6.Transparency = 0.5
  2877. unleashingpower6.BrickColor = BrickColor.New("Maroon")
  2878. unleashingpower6.Material = "Neon"
  2879. unleashingpower6.Anchored = true
  2880. unleashingpower6.CanCollide = false
  2881. unleashingpower6.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2882. unleashingpowermesh6 = Instance.new("SpecialMesh", unleashingpower6)
  2883. unleashingpowermesh6.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2884. unleashingpowermesh6.Scale = Vector3.new(15, 15, 15)
  2885. quickcour = coroutine.wrap(function()
  2886. while wait() do
  2887. unleashingpower5.CFrame = unleashingpower5.CFrame * CFrame.Angles(math.rad(1+6),math.rad(1+4),math.rad(1-2))
  2888. unleashingpower6.CFrame = unleashingpower6.CFrame * CFrame.Angles(math.rad(1-6),math.rad(1-4),math.rad(1+2))
  2889. end
  2890. end)
  2891. quickcour()
  2892. light.Range = 10
  2893. light.Brightness = 25
  2894. light.Color = Color3.new(255,0,0)
  2895. unleashingpower4 = Instance.new("Part", Torso)
  2896. unleashingpower4.Size = Vector3.new(15, 15, 15)
  2897. unleashingpower4.Transparency = 0
  2898. unleashingpower4.Shape = 0
  2899. unleashingpower4.BrickColor = BrickColor.New("Maroon")
  2900. unleashingpower4.Material = "Neon"
  2901. unleashingpower4.Anchored = true
  2902. unleashingpower4.CanCollide = false
  2903. unleashingpower4.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2904. mdark.MeshId,mdark.TextureId = 'http://www.roblox.com/asset/?id=21057410','http://www.roblox.com/asset/?id=1551749801'
  2905. wait(1)
  2906. table.insert(nonmeshRepeater2,unleashingpower3)
  2907. removeuseless:AddItem(unleashingpower3,3)
  2908. wait(1)
  2909. unleashingpower7 = Instance.new("Part", Torso)
  2910. unleashingpower7.Size = Vector3.new(1, 1, 1)
  2911. unleashingpower7.Transparency = 0
  2912. unleashingpower7.Shape = 0
  2913. unleashingpower7.BrickColor = BrickColor.New("Maroon")
  2914. unleashingpower7.Material = "Neon"
  2915. unleashingpower7.Anchored = true
  2916. unleashingpower7.CanCollide = false
  2917. unleashingpower7.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2918. table.insert(Extreme,unleashingpower7)
  2919. table.insert(nonmeshRepeater2,unleashingpower7)
  2920. removeuseless:AddItem(unleashingpower7,3)
  2921. wait(2)
  2922. unleashingpower8 = Instance.new("Part", Torso)
  2923. unleashingpower8.Size = Vector3.new(1, 1, 1)
  2924. unleashingpower8.Transparency = 0
  2925. unleashingpower8.Shape = 0
  2926. unleashingpower8.BrickColor = BrickColor.New("Maroon")
  2927. unleashingpower8.Material = "Neon"
  2928. unleashingpower8.Anchored = true
  2929. unleashingpower8.CanCollide = false
  2930. unleashingpower8.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2931. table.insert(Extreme,unleashingpower8)
  2932. table.insert(nonmeshRepeater2,unleashingpower8)
  2933. removeuseless:AddItem(unleashingpower8,3)
  2934. wait(2)
  2935. unleashingpower9 = Instance.new("Part", Torso)
  2936. unleashingpower9.Size = Vector3.new(1, 1, 1)
  2937. unleashingpower9.Transparency = 0
  2938. unleashingpower9.Shape = 0
  2939. unleashingpower9.BrickColor = BrickColor.New("Maroon")
  2940. unleashingpower9.Material = "Neon"
  2941. unleashingpower9.Anchored = true
  2942. unleashingpower9.CanCollide = false
  2943. unleashingpower9.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2944. table.insert(Extreme,unleashingpower9)
  2945. table.insert(nonmeshRepeater2,unleashingpower9)
  2946. removeuseless:AddItem(unleashingpower9,3)
  2947. wait(2)
  2948. table.insert(Extreme,unleashingpower4)
  2949. table.insert(nonmeshRepeater2,unleashingpower4)
  2950. removeuseless:AddItem(unleashingpower4,3)
  2951. wait(.1)
  2952. arti = coroutine.wrap(function()
  2953. for i = 1, 10 do
  2954. unleashingpower10 = Instance.new("Part", Torso)
  2955. unleashingpower10.Size = Vector3.new(1, 1, 1)
  2956. unleashingpower10.Transparency = 0.5
  2957. unleashingpower10.BrickColor = BrickColor.New("Maroon")
  2958. unleashingpower10.Material = "Neon"
  2959. unleashingpower10.Anchored = true
  2960. unleashingpower10.CanCollide = false
  2961. unleashingpower10.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2962. un = Instance.new("SpecialMesh", unleashingpower10)
  2963. un.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2964. un.Scale = Vector3.new(15, 15, 15)
  2965. removeuseless:AddItem(unleashingpower10,2)
  2966. table.insert(Extreme,unleashingpower10)
  2967. table.insert(nonmeshRepeater2,unleashingpower10)
  2968. table.insert(ExtremeM,un)
  2969. wait()
  2970. end
  2971. end)
  2972. arti()
  2973. dso = coroutine.wrap(function()
  2974. for i = 1, 100 do
  2975. LSSJ.Volume = LSSJ.Volume - 0.4
  2976. wait()
  2977. end
  2978. end)
  2979. dso()
  2980. removeuseless:AddItem(unleashingpower6,2)
  2981. table.insert(Extreme,unleashingpower6)
  2982. table.insert(nonmeshRepeater2,unleashingpower6)
  2983. removeuseless:AddItem(unleashingpower5,2)
  2984. table.insert(Extreme,unleashingpower5)
  2985. table.insert(nonmeshRepeater2,unleashingpower5)
  2986. doommusucus.SoundId = "rbxassetid://296414388"
  2987. laugh = Instance.new("Sound", Torso)
  2988. laugh.SoundId = "rbxassetid://179774173"
  2989. laugh.Volume = 2.5
  2990. laugh:Play()
  2991. for i = 1, 10 do
  2992. doommusucus.Volume = doommusucus.Volume + 0.11
  2993. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2994. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(40),math.rad(0)), 0.5)
  2995. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(-40),math.rad(0)), 0.5)
  2996. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1., .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2997. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2998. wait()
  2999. end
  3000. for i = 1, 10 do
  3001. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.5)
  3002. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(20)), 0.5)
  3003. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(-20)), 0.5)
  3004. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0.1) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-10)), 0.5)
  3005. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.30, 2.0, 0.1) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 0.5)
  3006. wait()
  3007. end
  3008. for i = 1, 15 do
  3009. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.6)
  3010. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3)
  3011. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  3012. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3)
  3013. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3)
  3014. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3)
  3015. wait()
  3016. end
  3017. wait(1)
  3018. hum.WalkSpeed = 15
  3019. LSSJn = true
  3020. donttransform = true
  3021. attacking = false
  3022. debounce = false
  3023. end
  3024. end
  3025. end)
  3026.  
  3027. mouse.KeyDown:connect(function(Press)
  3028. Press=Press:lower()
  3029. if Press=='b' then
  3030. if debounce == true then return end
  3031. debounce = true
  3032. walking = false
  3033. attacking = true
  3034. fpg = false
  3035. gpf = true
  3036. for i = 1, 5 do
  3037. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.6)
  3038. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.6)
  3039. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.6)
  3040. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.6)
  3041. wait()
  3042. end
  3043. wind = Instance.new("Part", Torso)
  3044. wind.BrickColor = BrickColor.new("Maroon")
  3045. wind.Size = Vector3.new(5,5,5)
  3046. wind.CanCollide = false
  3047. wind.Transparency = 1
  3048. wind.Material = "Neon"
  3049. windmesh = Instance.new("SpecialMesh", wind)
  3050. windmesh.Scale = Vector3.new(2,2,2)
  3051. windmesh.MeshId = "rbxassetid://168892432"
  3052. windweld = weldBetween(wind, Torso)
  3053. wind2 = Instance.new("Part", Torso)
  3054. wind2.BrickColor = BrickColor.new("Maroon")
  3055. wind2.Size = Vector3.new(5,5,5)
  3056. wind2.CanCollide = false
  3057. wind2.Transparency = 1
  3058. wind2.Material = "Neon"
  3059. windmesh2 = Instance.new("SpecialMesh", wind2)
  3060. windmesh2.Scale = Vector3.new(4,4,4)
  3061. windmesh2.MeshId = "rbxassetid://168892432"
  3062. windweld2 = weldBetween(wind2, wind)
  3063. quickcourou = coroutine.wrap(function()
  3064. m = 1
  3065. for i = 1, 5 do
  3066. wind.Transparency = wind.Transparency - 0.1
  3067. wind2.Transparency = wind2.Transparency - 0.04
  3068. wait()
  3069. end
  3070. end)
  3071. quickcourou()
  3072. eORBleft = Instance.new("Part", Torso)
  3073. eORBleft.Size = Vector3.new(1, 1, 1)
  3074. eORBleft.Transparency = 0
  3075. eORBleft.Shape = 0
  3076. eORBleft.BrickColor = BrickColor.New("Maroon")
  3077. eORBleft.Material = "Neon"
  3078. eORBleft.Anchored = false
  3079. eORBleft.CanCollide = false
  3080. eORBleft.CFrame = Root.CFrame * CFrame.new(4,0,0)
  3081. eorbweld1 = weldBetween(eORBleft, LeftArm)
  3082. eorbweld1.C0 = CFrame.new(0,1.3,0)
  3083. eORBright = Instance.new("Part", Torso)
  3084. eORBright.Size = Vector3.new(1, 1, 1)
  3085. eORBright.Transparency = 0
  3086. eORBright.Shape = 0
  3087. eORBright.BrickColor = BrickColor.New("Maroon")
  3088. eORBright.Material = "Neon"
  3089. eORBright.Anchored = false
  3090. eORBright.CanCollide = false
  3091. eORBright.CFrame = Root.CFrame * CFrame.new(4,0,0)
  3092. eorbweld2 = weldBetween(eORBright, RightArm)
  3093. eorbweld2.C0 = CFrame.new(0,1.3,0)
  3094. hev = Instance.new("Part", Torso)
  3095. hev.Size = Vector3.new(15, 15, 15)
  3096. hev.Transparency = 0
  3097. hev.Shape = 0
  3098. hev.BrickColor = BrickColor.New("Maroon")
  3099. hev.Material = "Neon"
  3100. hev.Anchored = true
  3101. hev.CanCollide = false
  3102. hev2 = Instance.new("Part", Torso)
  3103. hev2.Size = Vector3.new(15, 15, 15)
  3104. hev2.Transparency = 0
  3105. hev2.Shape = 0
  3106. hev2.BrickColor = BrickColor.New("Maroon")
  3107. hev2.Material = "Neon"
  3108. hev2.Anchored = true
  3109. hev2.CanCollide = false
  3110. quickcour2 = coroutine.wrap(function()
  3111. while gpf do
  3112. local Hit = damagealll(8,Torso.Position)
  3113. for _,v in pairs(Hit) do
  3114. local velo2 = Instance.new("BodyVelocity", v)
  3115. velo2.MaxForce = Vector3.new(999999, 999999, 999999)
  3116. velo2.Velocity = v.Torso.CFrame.lookVector * 200
  3117. removeuseless:AddItem(velo2,2)
  3118. v.Humanoid:ChangeState(Enum.HumanoidStateType.FallingDown)
  3119. v.Humanoid:TakeDamage(10)
  3120. wait(.5)
  3121. end
  3122. wait()
  3123. end
  3124. end)
  3125. quickcour2()
  3126. quickcour = coroutine.wrap(function()
  3127. removeuseless:AddItem(hev,2)
  3128. removeuseless:AddItem(hev2,2)
  3129. for i = 1, 50 do
  3130. hev.Size = hev.Size - Vector3.new(1,1,1)
  3131. hev2.Size = hev2.Size - Vector3.new(1,1,1)
  3132. hev.CFrame = eORBleft.CFrame
  3133. hev2.CFrame = eORBright.CFrame
  3134. wait()
  3135. end
  3136. end)
  3137. quickcour()
  3138. particlemiter1 = Instance.new("ParticleEmitter", eORBleft)
  3139. particlemiter1.Enabled = true
  3140. particlemiter1.Texture = "rbxassetid://1415728949"
  3141. particlemiter1.Lifetime = NumberRange.new(2.5)
  3142. particlemiter1.Size = NumberSequence.new(1,0)
  3143. particlemiter1.Rate = 20
  3144. particlemiter1.RotSpeed = NumberRange.new(70)
  3145. particlemiter1.Speed = NumberRange.new(0)
  3146. particlemiter2 = Instance.new("ParticleEmitter", eORBright)
  3147. particlemiter2.Enabled = true
  3148. particlemiter2.Texture = "rbxassetid://1415728949"
  3149. particlemiter2.Lifetime = NumberRange.new(2.5)
  3150. particlemiter2.Size = NumberSequence.new(1,0)
  3151. particlemiter2.Rate = 20
  3152. particlemiter2.RotSpeed = NumberRange.new(70)
  3153. particlemiter2.Speed = NumberRange.new(0)
  3154. t = 1
  3155. for i = 1, 5 do
  3156. t = t + 1
  3157. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3158. wait()
  3159. end
  3160. sound = Instance.new("Sound", Torso)
  3161. sound.SoundId = "rbxassetid://730531499"
  3162. sound.Volume = 3
  3163. sound.Pitch = math.random(.8,1)
  3164. sound:Play()
  3165. for i = 1, 5 do
  3166. hum.WalkSpeed = 15
  3167. t = t + 2
  3168. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3169. wait()
  3170. end
  3171. sound2 = Instance.new("Sound", Torso)
  3172. sound2.SoundId = "rbxassetid://93186995"
  3173. sound2.Volume = 3
  3174. sound2.Pitch = math.random(.8,1)
  3175. sound2:Play()
  3176. for i = 1, 5 do
  3177. hum.WalkSpeed = 16
  3178. t = t + 3
  3179. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3180. wait()
  3181. end
  3182. sound3 = Instance.new("Sound", Torso)
  3183. sound3.SoundId = "rbxassetid://178090362"
  3184. sound3.Volume = 3
  3185. sound3.Pitch = math.random(.8,1)
  3186. sound3:Play()
  3187. for i = 1, 5 do
  3188. hum.WalkSpeed = 18
  3189. t = t + 4
  3190. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3191. wait()
  3192. end
  3193. sound4 = Instance.new("Sound", Torso)
  3194. sound4.SoundId = "rbxassetid://152091992"
  3195. sound4.Volume = 3
  3196. sound4.Pitch = 1
  3197. sound4.Looped = true
  3198. sound4:Play()
  3199. for i = 1, 5 do
  3200. hum.WalkSpeed = 20
  3201. t = t + 5
  3202. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3203. wait()
  3204. end
  3205. for i = 1, 5 do
  3206. hum.WalkSpeed = 25
  3207. t = t + 10
  3208. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3209. wait()
  3210. end
  3211. for i = 1, 5 do
  3212. hum.WalkSpeed = 30
  3213. t = t + 20
  3214. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3215. wait()
  3216. end
  3217. for i = 1, 5 do
  3218. hum.WalkSpeed = 35
  3219. t = t + 30
  3220. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3221. wait()
  3222. end
  3223. for i = 1, 150 do
  3224. hum.WalkSpeed = 40
  3225. t = t + 40
  3226. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3227. wait()
  3228. end
  3229. fpg = true
  3230. gpf = false
  3231. removeuseless:AddItem(sound4,5)
  3232. removeuseless:AddItem(eORBright,1)
  3233. removeuseless:AddItem(eORBleft,1)
  3234. removeuseless:AddItem(wind,1)
  3235. removeuseless:AddItem(wind2,1)
  3236. attacking = false
  3237. debounce = false
  3238. quikcour = coroutine.wrap(function()
  3239. while fpg do
  3240. wind.Transparency = wind.Transparency + 0.06
  3241. wind2.Transparency = wind2.Transparency + .06
  3242. eORBright.Size = eORBright.Size + Vector3.new(1,1,1)
  3243. eORBright.Transparency = eORBright.Transparency + 0.07
  3244. eORBleft.Size = eORBleft.Size + Vector3.new(1,1,1)
  3245. eORBleft.Transparency = eORBleft.Transparency + 0.07
  3246. sound4.Volume = sound4.Volume - 0.05
  3247. eORBright.Anchored = true
  3248. eORBleft.Anchored = true
  3249. wait()
  3250. end
  3251. end)
  3252. quikcour()
  3253. end
  3254. end)
  3255.  
  3256. mouse.KeyDown:connect(function(Press)
  3257. Press=Press:lower()
  3258. if Press=='n' then
  3259. if debounce == true then return end
  3260. debounce = true
  3261. attacking = true
  3262. damageallow2 = true
  3263. combowombo = true
  3264. hum.WalkSpeed = 10
  3265. hitbox1 = Instance.new("Part", RightArm)
  3266. hitbox1.Size = Vector3.new(2,2,1)
  3267. hitbox1.Transparency = 1
  3268. hitbox1.CanCollide = false
  3269. local hitbox1w = weldBetween(hitbox1, RightArm)
  3270. hitbox1w.C0 = CFrame.new(0,2,0)
  3271. hitbox2 = Instance.new("Part", LeftArm)
  3272. hitbox2.Size = Vector3.new(2,2,1)
  3273. hitbox2.Transparency = 1
  3274. hitbox2.CanCollide = false
  3275. local hitbox2w = weldBetween(hitbox2, LeftArm)
  3276. hitbox2w.C0 = CFrame.new(0,2,0)
  3277. impactsound = Instance.new("Sound", nil)
  3278. impactsound.Volume = 3
  3279. impactsound.SoundId = "rbxassetid://281156569"
  3280. impactsound2 = Instance.new("Sound", nil)
  3281. impactsound2.Volume = 3
  3282. impactsound2.SoundId = "rbxassetid://281156569"
  3283. hitbox1.Touched:connect(function(hit1)
  3284. if hit1.Parent:IsA("Part") then
  3285. elseif hit1.Parent:IsA("SpecialMesh") then
  3286. elseif hit1.Parent.Name == game.Players.LocalPlayer.Name then
  3287. elseif hit1.Parent:findFirstChild("Humanoid") then
  3288. if damageallow1 then return end
  3289. damageallow1 = true
  3290. Slachtoffer = hit1.Parent:findFirstChild("Humanoid")
  3291. impactsound.Parent = Slachtoffer.Torso
  3292. impactsound:Play()
  3293. Slachtoffer:TakeDamage(5)
  3294. end
  3295. end)
  3296. hitbox2.Touched:connect(function(hit2)
  3297. if hit2.Parent:IsA("Part") then
  3298. elseif hit2.Parent:IsA("SpecialMesh") then
  3299. elseif hit2.Parent.Name == game.Players.LocalPlayer.Name then
  3300. elseif hit2.Parent:findFirstChild("Humanoid") then
  3301. if damageallow2 then return end
  3302. damageallow2 = true
  3303. impactsound2.Parent = Slachtoffer.Torso
  3304. impactsound2:Play()
  3305. Slachtoffer = hit2.Parent:findFirstChild("Humanoid")
  3306. Slachtoffer:TakeDamage(5)
  3307. end
  3308. end)
  3309. punchsound = Instance.new("Sound", Torso)
  3310. punchsound.Volume = 3
  3311. punchsound.SoundId = "rbxassetid://515339961"
  3312. punchsound2 = Instance.new("Sound", Torso)
  3313. punchsound2.Volume = 3
  3314. punchsound2.SoundId = "rbxassetid://515339961"
  3315. punchsound2.Pitch = .9
  3316. while combowombo do
  3317. damageallow1 = false
  3318. punchsound:Play()
  3319. for i = 1, 3 do
  3320. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.4)
  3321. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.5, 0, -.9) * CFrame.Angles(math.rad(-140), math.rad(0), math.rad(90)), 0.8)
  3322. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.5, 1.85, -.26) * CFrame.Angles(math.rad(-19), math.rad(0), math.rad(-90)), 0.8)
  3323. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.8)
  3324. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.8)
  3325. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.8)
  3326. wait()
  3327. end
  3328. damageallow2 = false
  3329. punchsound2:Play()
  3330. for i = 1, 3 do
  3331. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-70), math.rad(0)), 0.4)
  3332. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.5, 1.85, -.26) * CFrame.Angles(math.rad(-19), math.rad(0), math.rad(90)), 0.8)
  3333. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.5, 0, -.9) * CFrame.Angles(math.rad(-140), math.rad(0), math.rad(-90)), 0.8)
  3334. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-70), math.rad(0)), 0.8)
  3335. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.8)
  3336. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.8)
  3337. wait()
  3338. end
  3339. wait()
  3340. end
  3341. hitbox1:Remove()
  3342. hitbox2:Remove()
  3343. attacking = false
  3344. debounce = false
  3345. end
  3346. end)
  3347.  
  3348. mouse.KeyDown:connect(function(Press)
  3349. Press=Press:lower()
  3350. if Press=='e' then
  3351. if debounce == true then return end
  3352. debounce = true
  3353. walking = false
  3354. attacking = true
  3355. ll = false
  3356. smallrift = Instance.new("Part", Torso)
  3357. smallrift.Size = Vector3.new(0.1, 0.1, 0.1)
  3358. smallrift.Material = "Neon"
  3359. smallrift.Transparency = 1
  3360. smallrift.Anchored = true
  3361. smallrift.CanCollide = false
  3362. smallrift.CFrame = Root.CFrame * CFrame.new(0,-3,0)
  3363. smallriftdecal = Instance.new("Decal", smallrift)
  3364. smallriftdecal.Face = "Top"
  3365. smallriftdecal.Texture = "rbxassetid://702583933"
  3366. smallrift2 = Instance.new("Part", Torso)
  3367. smallrift2.Size = Vector3.new(0.1, 0.1, 0.1)
  3368. smallrift2.Material = "Neon"
  3369. smallrift2.Transparency = 1
  3370. smallrift2.Anchored = true
  3371. smallrift2.CanCollide = false
  3372. smallrift2.CFrame = Root.CFrame * CFrame.new(0,-3,0)
  3373. smallriftdecal2 = Instance.new("Decal", smallrift2)
  3374. smallriftdecal2.Face = "Top"
  3375. smallriftdecal2.Texture = "rbxassetid://702583933"
  3376. rdnm3 = soundtable3[math.random(1,#soundtable3)]
  3377. luagh = Instance.new("Sound", Torso)
  3378. luagh.SoundId = "rbxassetid://"..rdnm3
  3379. luagh.Looped = false
  3380. luagh.Volume = 2
  3381. luagh:Play()
  3382. removeuseless:AddItem(luagh,10)
  3383. poop1 = coroutine.wrap(function()
  3384. for i = 1, 25 do
  3385. smallrift.Size = smallrift.Size + Vector3.new(1,0,1)
  3386. smallrift.CFrame = smallrift.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 + 5),0)
  3387. wait()
  3388. end
  3389. smallrift2.CFrame = CFrame.new(mouse.Hit.p)
  3390. for i = 1, 25 do
  3391. smallrift.Size = smallrift.Size - Vector3.new(1,0,1)
  3392. smallrift.CFrame = smallrift.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 - 5),0)
  3393. smallrift2.Size = smallrift2.Size + Vector3.new(1,0,1)
  3394. smallrift2.CFrame = smallrift2.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 + 5),0)
  3395. wait()
  3396. end
  3397. for i = 1, 25 do
  3398. ll = true
  3399. smallrift2.Size = smallrift2.Size - Vector3.new(1,0,1)
  3400. smallrift2.CFrame = smallrift2.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 - 5),0)
  3401. wait()
  3402. end
  3403. end)
  3404. poop1()
  3405. for i = 1, 15 do
  3406. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  3407. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3)
  3408. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  3409. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3)
  3410. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3)
  3411. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3)
  3412. wait()
  3413. end
  3414. wait(1)
  3415. LeftLeg.CFrame = CFrame.new(smallrift2.Position) * CFrame.new(0,1,0)
  3416. for i = 1, 15 do
  3417. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  3418. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3)
  3419. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  3420. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3)
  3421. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3)
  3422. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3)
  3423. wait()
  3424. end
  3425. debounce = false
  3426. attacking = false
  3427. ll = false
  3428. end
  3429. end)
  3430.  
  3431. mouse.KeyUp:connect(function(Press)
  3432. Press=Press:lower()
  3433. if Press=='n' then
  3434. combowombo = false
  3435. end
  3436. end)
  3437.  
  3438. mouse.KeyDown:connect(function(Press)
  3439. Press=Press:lower()
  3440. if Press=='0' then
  3441. if debounce then return end
  3442. debounce = true
  3443. running = true
  3444. hum.WalkSpeed = 28
  3445. end
  3446. end)
  3447.  
  3448. mouse.KeyUp:connect(function(Press)
  3449. Press=Press:lower()
  3450. if Press=='0' then
  3451. debounce = false
  3452. running = false
  3453. hum.WalkSpeed = 13
  3454. end
  3455. end)
  3456.  
  3457. doit = coroutine.wrap(function()
  3458. while wait() do
  3459. for _,v in pairs(Repeater) do
  3460. v.Scale = v.Scale + Vector3.new(1, 1, 1)
  3461. end
  3462.  
  3463. for _,v in pairs(openshocktable) do
  3464. v.Scale = v.Scale + Vector3.new(3, 3, 3)
  3465. end
  3466.  
  3467. for _,v in pairs(nonmeshRepeater) do
  3468. v.Size = v.Size + Vector3.new(2, 2, 2)
  3469. end
  3470.  
  3471. for _,v in pairs(Extreme) do
  3472. v.Size = v.Size + Vector3.new(6, 6, 6)
  3473. end
  3474.  
  3475. for _,v in pairs(LessSize) do
  3476. v.Size = v.Size - Vector3.new(1, 1, 1)
  3477. end
  3478.  
  3479. for _,v in pairs(nonmeshRepeater2) do
  3480. v.Transparency = v.Transparency + 0.05
  3481. end
  3482.  
  3483. for _,v in pairs(Repeater2) do
  3484. v.Transparency = v.Transparency + 0.01
  3485. end
  3486.  
  3487. for _,v in pairs(TheEnd) do
  3488. v.Transparency = v.Transparency - 0.008
  3489. end
  3490.  
  3491. for _,v in pairs(TheEnd2) do
  3492. v.Scale = v.Scale - Vector3.new(1, 1, 1)
  3493. end
  3494.  
  3495. for _,v in pairs(TheEnd3) do
  3496. v.Scale = v.Scale + Vector3.new(2, 2, 2)
  3497. end
  3498.  
  3499. for _,v in pairs(ExtremeM) do
  3500. v.Scale = v.Scale + Vector3.new(8, 8, 8)
  3501. end
  3502.  
  3503. for _,v in pairs(TheEnd4) do
  3504. v.Transparency = v.Transparency + 0.009
  3505. v.Rotation = v.Rotation + Vector3.new(3,0,0)
  3506. end
  3507.  
  3508. for _,v in pairs(SlowlyFade) do
  3509. v.Transparency = v.Transparency + 0.05
  3510. end
  3511.  
  3512. for _,v in pairs(UpMover) do
  3513. v.Position = v.Position + Vector3.new(0, 3, 0)
  3514. end
  3515.  
  3516. for _,v in pairs(ForwardMover) do
  3517. v.CFrame = v.CFrame * CFrame.new(0, 0, 2.4 +(i/.1)) * CFrame.Angles(0, 0, math.rad(0))
  3518. end
  3519.  
  3520. for _,v in pairs(DamageAll2) do
  3521. if attackdebounce then return end
  3522. Slachtoffer = hit.Parent:findFirstChild("Humanoid")
  3523. Slachtoffer:TakeDamage(20)
  3524. end
  3525. end
  3526. end)
  3527. doit()
  3528.  
  3529. vcoroutine = coroutine.wrap(function()
  3530. wait(1)
  3531. transf1 = true
  3532. end)
  3533. vcoroutine()
  3534.  
  3535. local anims = coroutine.wrap(function()
  3536. while true do
  3537. settime = 0.05
  3538. sine = sine + change
  3539. if position == "Walking" and attacking == false and running == false then
  3540. change = 2.2
  3541. walking = true
  3542. hum.WalkSpeed = 13
  3543. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.1, 0) * CFrame.Angles(math.rad(-48 * math.sin(sine/8)), math.rad(-20 * math.sin(sine/8)), math.rad(-8)), 0.6)
  3544. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.1, 0) * CFrame.Angles(math.rad(48 * math.sin(sine/8)), math.rad(-20 * math.sin(sine/8)), math.rad(8)), 0.6)
  3545. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(5 * math.cos(sine/8)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/10))), 0.3)
  3546. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.3) * CFrame.Angles(math.rad(20), math.rad(0 - 50 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10))), math.rad(0 - 20 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10)))), 0.3)
  3547. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.92 - 0.35 * math.cos(sine/6)/2.8, 0.2 - math.sin(sine/6)/3.4) * CFrame.Angles(math.rad(10) + -math.sin(sine/6)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) + RightLeg.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/10))), 0.5)
  3548. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.92 + 0.35 * math.cos(sine/6)/2.8, 0.2 + math.sin(sine/6)/3.4) * CFrame.Angles(math.rad(10) - -math.sin(sine/6)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) + LeftLeg.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/10))), 0.5)
  3549. elseif position == "Idle" and attacking == false and running == false then
  3550. walking = false
  3551. change = .9
  3552. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15 + 2 * math.sin(sine/12)), math.rad(0), math.rad(0)), .3)
  3553. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1+ .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0), math.rad(0 * math.cos(sine/8)), math.rad(0)), .3)
  3554. TORSOLERP.C0 = TORSOLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  3555. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.58, 0.1 + 0.05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(2 + 1 * math.sin(sine/8)), math.rad(2 - 2 * math.sin(sine/8)), math.rad(-8 - 3 * math.sin(sine/8))), .3)
  3556. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.58, 0.1 + 0.05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(2 + 1 * math.sin(sine/8)), math.rad(2 + 2 * math.sin(sine/8)), math.rad(8 + 3 * math.sin(sine/8))), .3)
  3557. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.45, 1.9 + .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0 * math.sin(sine/8)), math.rad(1 - 2 * math.sin(sine/8)), math.rad(-2 - .5 * math.sin(sine/8))), .3)
  3558. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.45, 1.9 + .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2 + .5 * math.sin(sine/8))), .3)
  3559. elseif position == "Idle2" and attacking == false and running == false then
  3560. change = .7
  3561. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0 + 2 * math.sin(sine/12)), math.rad(40), math.rad(0)), .3)
  3562. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1+ .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(0)), .3)
  3563. TORSOLERP.C0 = TORSOLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  3564. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1,-.2,.4) * CFrame.Angles(math.rad(-87),math.rad(80 - 1 * math.sin(sine/8)),math.rad(0)), 0.3)
  3565. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.7,-.2,.4) * CFrame.Angles(math.rad(-87),math.rad(-88 + .7 * math.sin(sine/8)),math.rad(0)), 0.3)
  3566. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.45, 1.9 + .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0 * math.sin(sine/8)), math.rad(1 - 2 * math.sin(sine/8)), math.rad(-2 - .5 * math.sin(sine/8))), .3)
  3567. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.45, 1.9 + .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2 + .5 * math.sin(sine/8))), .3)
  3568. elseif position == "Running" and attacking == false then
  3569. change = 2
  3570. hum.WalkSpeed = 26
  3571. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.45+0.50*math.cos(sine/5),0.2-0.25*math.cos(sine/5),-0.2-0.5*math.cos(sine/5))*CFrame.Angles(math.rad(-20+120*math.cos(sine/5)),math.rad(0),math.rad(-4+30*math.cos(sine/5))),.3)
  3572. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.45+0.50*math.cos(sine/5),0.2-0.25*math.cos(sine/5),-0.2+0.5*math.cos(sine/5))*CFrame.Angles(math.rad(-20-120*math.cos(sine/5)),math.rad(0),math.rad(4+30*math.cos(sine/5))),.3)
  3573. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.05, 0) * CFrame.Angles(math.rad(-20 - 4 * math.cos(sine/4)), math.rad(0 + 0 * math.cos(sine/8)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(10 * math.cos(sine/10))), 0.3)
  3574. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, .2) * CFrame.Angles(math.rad(-10), math.rad(0 + 20 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10))), math.rad(0 - 20 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10)))), 0.3)
  3575. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.8 - 0.45 * math.cos(sine/4)/2.8, -0.05) * CFrame.Angles(math.rad(-35)*math.sin(sine/4), math.rad(1)*math.cos(sine/1), math.rad(0) + RightLeg.RotVelocity.Y / 90, math.cos(25 * math.cos(sine/6))), 0.3)
  3576. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.8 + 0.45 * math.cos(sine/4)/2.8, -0.05) * CFrame.Angles(math.rad(35)*math.sin(sine/4), math.rad(-1)*math.cos(sine/1), math.rad(0) + LeftLeg.RotVelocity.Y / 90, math.cos(25 * math.cos(sine/6))), 0.3)
  3577. end
  3578. wait()
  3579. end
  3580. end)
  3581. anims()
  3582. print("Project 44033514 loaded, made by Supr14.")
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