Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Release Build
- Beat Hazard 2 - v0.26 Master - Steam Win Unreal - 1.274
- Save folder = C:\Users\Simon Predator\Documents\ColdBeamGames\BeatHazard2\
- PlatformInit - Start
- Country Code = CA
- Num Logical drives = 4
- PlatformInit - End
- UHeadMountedDisplayFunctionLibrary::IsHeadMountedDisplayEnabled() : false
- GEngine->StereoRenderingDevice.IsValid() : true
- OculusHMD
- Cplatform::printViewportSize: w=1280.0, h=720.0
- ==== Added Display Rez: primary=0 name=LGD061E disp=0, nativW=1920 x nativeH=1080 dpi=143 rectL=1920 rectR=3200
- ==== Added Display Rez: primary=1 name=GSM0002 disp=1, nativW=1920 x nativeH=1080 dpi=96 rectL=0 rectR=1920
- VR setting pixel density too: 1.50
- Using dat: data/textFiles/stringsInternal.txt
- Using dat: data/textFiles/stringsGameSystem.txt
- Using dat: data/textFiles/stringsGameEnglish.txt
- Engine Init -
- Bass Init
- BASS Load Plugins
- BASS Load Success
- Bass Success
- Game Init
- Steam Init
- Steam Success
- 00:00.00: Loading: settings_Unreal.dat : cloud = 0
- fileExistsW C:\Users\Simon Predator\Documents\ColdBeamGames\BeatHazard2\settings_Unreal.dat
- fileExistsW true
- Already loaded stringsGameEnglish.txt
- ******* setting My dev token: ''
- displayWidth = 1280
- displayHeight = 720
- vWidth = 1280
- vHeight = 720
- transformScaleX = 1.00
- transformScaleY = 1.00
- transformIndentX = 0.00
- transformIndentY = 0.00
- ARC Cloud Init Success
- GameMode = Loading
- No song save file: C:\Users\Simon Predator\Documents\ColdBeamGames\BeatHazard2\songInfo3.dat
- BASS AUDIO: Play Music. NumChan = 2, freq = 44100hz
- Playing Track: Beat Hazard 2 Theme - Johnny Frizz - 05:16 - ExID=''
- ***** Magic=10781 t=660 t2=10100 dur=21
- GameMode = PressStart
- SDL Joystick Init Start
- SDL Num Joysticks: 0
- SDL Joystick Init End
- Applying Input Mapping: Keyboard
- Keyboard: Action=3 KeyIdx=26
- Keyboard: Action=4 KeyIdx=22
- Keyboard: Action=5 KeyIdx=4
- Keyboard: Action=6 KeyIdx=7
- Keyboard: Action=14 KeyIdx=44
- Mouse: Action=15 ButtonIdx=3
- Keyboard: Action=16 KeyIdx=8
- Keyboard: Action=17 KeyIdx=9
- VR setting pixel density too: 1.45
- VR setting pixel density too: 1.40
- Applying Input Mapping: Keyboard
- Keyboard: Action=3 KeyIdx=26
- Keyboard: Action=4 KeyIdx=22
- Keyboard: Action=5 KeyIdx=4
- Keyboard: Action=6 KeyIdx=7
- Keyboard: Action=14 KeyIdx=44
- Mouse: Action=15 ButtonIdx=3
- Keyboard: Action=16 KeyIdx=8
- Keyboard: Action=17 KeyIdx=9
- Checking AWS: CA
- AWS Success: CA
- d3tSOAP Init
- d3tSOAP Release built on Sep 10 2020 - 11:53:09
- D3tSOAP - trying init with IPv4
- D3tSOAP - new service v4
- D3tSOAP - new service done v4
- D3tSOAP - getTime
- D3tSOAP - getTime - done
- D3tSOAP - init success with IPv4
- d3tSOAP Success
- Challenge Init
- GameMode = StartUp
- - StartUp - load login
- loadLoginData - ignore first
- - StartUp - load login - fail
- GameMode = SignIn
- Attempting to auto sign in with Steam
- SID = 76561198056224787
- 00:06.60: ============================= Signing In waitToStart
- 00:06.60: >>>>>>>>>>>>>>>>>>>>> ======= Signing In thread running
- 00:06.90: SOAP: My Player GUID = 5830225
- 00:06.90: <<<<<<<<<<<<<<<<<<<<< ======= Signing In thread finished
- 00:07.00: Saving loginA1.dat cloud = 0
- 00:07.00: -------- Compress Message 1458 -> 102 = 7.0%
- - StartUp - load login
- 00:07.20: Loading: loginA1.dat : cloud = 0
- fileExistsW C:\Users\Simon Predator\Documents\ColdBeamGames\BeatHazard2\loginA1.dat
- fileExistsW true
- - StartUp - load login - success
- - StartUp - get Token
- 00:07.30: ============================= retrieveAuthToken waitToStart
- 00:07.30: >>>>>>>>>>>>>>>>>>>>> ======= retrieveAuthToken thread running
- 00:08.00: <<<<<<<<<<<<<<<<<<<<< ======= retrieveAuthToken thread finished
- - StartUp - get token - success
- - StartUp - getting game config
- 00:08.10: ============================= GetGameConfig waitToStart
- 00:08.10: >>>>>>>>>>>>>>>>>>>>> ======= GetGameConfig thread running
- 00:08.40: <<<<<<<<<<<<<<<<<<<<< ======= GetGameConfig thread finished
- - StartUp - load save game local
- 00:08.50: ============================= Load Game Data waitToStart
- 00:08.50: >>>>>>>>>>>>>>>>>>>>> ======= Load Game Data thread running
- 00:08.50: Loading: gamesave3.dat : cloud = 0
- 00:08.50: Loading: File doesn't exist
- 00:08.50: Loading: highScores4_5830225.dat : cloud = 0
- 00:08.50: Loading: File doesn't exist
- 00:08.50: <<<<<<<<<<<<<<<<<<<<< ======= Load Game Data thread finished
- - StartUp - load save game cloud
- 00:08.60: ============================= Load Game Data waitToStart
- 00:08.60: >>>>>>>>>>>>>>>>>>>>> ======= Load Game Data thread running
- 00:08.60: Loading: gamesave3.dat : cloud = 1
- 00:08.60: <<<<<<<<<<<<<<<<<<<<< ======= Load Game Data thread finished
- 00:08.70: ============================= GetPlayerStats waitToStart
- 00:08.90: <<<<<<<<<<<<<<<<<<<<< ======= sendPayload thread finished
- 00:08.90: >>>>>>>>>>>>>>>>>>>>> ======= GetPlayerStats thread running
- 00:09.20: <<<<<<<<<<<<<<<<<<<<< ======= GetPlayerStats thread finished
- retrieveStats - finished - 5830225
- retrieveStats - finished - remove from queue - 5830225
- - StartUp - check messages
- 00:09.30: ============================= Retrieve Messages waitToStart
- 00:09.30: >>>>>>>>>>>>>>>>>>>>> ======= Retrieve Messages thread running
- 00:09.90: <<<<<<<<<<<<<<<<<<<<< ======= Retrieve Messages thread finished
- - StartUp - finished
- GameMode = MainMenu
- CA ID=5830225 V=Steam Win Unreal - v0.26 Master TP=0h
- Queue Leaderboard Submit: Highest XP WT=0
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement