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- for _, i in pairs(game.Players:GetPlayers()) do
- if (i.Character.Torso.Position - Model.Torso.Position).Magnitude <= 150 then
- -- local ogjp = i.Character.Humanoid.JumpPower
- -- i.Character.Humanoid.JumpPower = 50
- i.Character.Humanoid.Jump = true
- -- i.Character.Humanoid.JumpPower = ogjp
- end
- end
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