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- -- This script has been converted to FE by iPxter
- if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
- local Player,Mouse,mouse,UserInputService,ContextActionService = owner
- do
- print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
- script.Parent = Player.Character
- --RemoteEvent for communicating
- local Event = Instance.new("RemoteEvent")
- Event.Name = "UserInput_Event"
- --Fake event to make stuff like Mouse.KeyDown work
- local function fakeEvent()
- local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
- t.connect = t.Connect
- return t
- end
- --Creating fake input objects with fake variables
- local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
- local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
- local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
- CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
- end}
- --Merged 2 functions into one by checking amount of arguments
- CAS.UnbindAction = CAS.BindAction
- --This function will trigger the events that have been :Connect()'ed
- local function te(self,ev,...)
- local t = m[ev]
- if t and t._fakeEvent and t.Function then
- t.Function(...)
- end
- end
- m.TrigEvent = te
- UIS.TrigEvent = te
- Event.OnServerEvent:Connect(function(plr,io)
- if plr~=Player then return end
- if io.isMouse then
- m.Target = io.Target
- m.Hit = io.Hit
- else
- local b = io.UserInputState == Enum.UserInputState.Begin
- if io.UserInputType == Enum.UserInputType.MouseButton1 then
- return m:TrigEvent(b and "Button1Down" or "Button1Up")
- end
- for _,t in pairs(CAS.Actions) do
- for _,k in pairs(t.Keys) do
- if k==io.KeyCode then
- t.Function(t.Name,io.UserInputState,io)
- end
- end
- end
- m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
- UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
- end
- end)
- Event.Parent = NLS([==[
- local Player = owner
- local Event = script:WaitForChild("UserInput_Event")
- local UIS = game:GetService("UserInputService")
- local input = function(io,a)
- if a then return end
- --Since InputObject is a client-side instance, we create and pass table instead
- Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
- end
- UIS.InputBegan:Connect(input)
- UIS.InputEnded:Connect(input)
- local Mouse = Player:GetMouse()
- local h,t
- --Give the server mouse data 30 times every second, but only if the values changed
- --If player is not moving their mouse, client won't fire events
- while wait(1/30) do
- if h~=Mouse.Hit or t~=Mouse.Target then
- h,t=Mouse.Hit,Mouse.Target
- Event:FireServer({isMouse=true,Target=t,Hit=h})
- end
- end]==],Player.Character)
- Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
- end
- ------------------------
- --Aiju Love Trap Rifle--
- ----------------------------------------------------------------
- --By CKbackup (Sugarie Saffron) --
- --YT: https://www.youtube.com/channel/UC8n9FFz7e6Zo13ob_5F9MJw--
- --Discord: Sugarie Saffron#4705 --
- ----------------------------------------------------------------
- wait(1/60)
- Effects = { }
- local Player = owner
- local chara = Player.Character
- local Humanoid = chara:FindFirstChildOfClass("Humanoid")
- local LeftArm = chara["Left Arm"]
- local RightArm = chara["Right Arm"]
- local LeftLeg = chara["Left Leg"]
- local RightLeg = chara["Right Leg"]
- local Head = chara.Head
- local Torso = chara.Torso
- local Camera = workspace.CurrentCamera
- local RootPart = chara.HumanoidRootPart
- local RootJoint = RootPart.RootJoint
- local attack = false
- local Anim = 'Idle'
- local attacktype = 1
- local delays = false
- local play = true
- local targetted = nil
- local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
- local velocity = RootPart.Velocity.y
- local sine = 0
- local change = 1
- local doe = 0
- local Create = LoadLibrary("RbxUtility").Create
- local debby = game:GetService("Debris")
- Humanoid.WalkSpeed = 16
- Humanoid.Animator.Parent = nil
- chara.Animate.Parent = nil
- local newMotor = function(part0, part1, c0, c1)
- local w = Create('Motor'){
- Parent = part0,
- Part0 = part0,
- Part1 = part1,
- C0 = c0,
- C1 = c1,
- }
- return w
- end
- function clerp(a, b, t)
- return a:lerp(b, t)
- end
- RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
- NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
- local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
- local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
- local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
- RootJoint.C1 = CFrame.new(0, 0, 0)
- RootJoint.C0 = CFrame.new(0, 0, 0)
- Torso.Neck.C1 = CFrame.new(0, 0, 0)
- Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
- local rarmc1 = RW.C1
- local larmc1 = LW.C1
- local rlegc1 = RH.C1
- local llegc1 = LH.C1
- local resetc1 = false
- function PlayAnimationFromTable(table, speed, bool)
- RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
- Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
- RW.C0 = clerp(RW.C0, table[3], speed)
- LW.C0 = clerp(LW.C0, table[4], speed)
- RH.C0 = clerp(RH.C0, table[5], speed)
- LH.C0 = clerp(LH.C0, table[6], speed)
- if bool == true then
- if resetc1 == false then
- resetc1 = true
- RootJoint.C1 = RootJoint.C1
- Torso.Neck.C1 = Torso.Neck.C1
- RW.C1 = rarmc1
- LW.C1 = larmc1
- RH.C1 = rlegc1
- LH.C1 = llegc1
- end
- end
- end
- ArtificialHB = Instance.new("BindableEvent", script)
- ArtificialHB.Name = "Heartbeat"
- script:WaitForChild("Heartbeat")
- frame = 0.03333333333333
- tf = 0
- allowframeloss = false
- tossremainder = false
- lastframe = tick()
- script.Heartbeat:Fire()
- game:GetService("RunService").Heartbeat:connect(function(s, p)
- tf = tf + s
- if tf >= frame then
- if allowframeloss then
- script.Heartbeat:Fire()
- lastframe = tick()
- else
- for i = 1, math.floor(tf / frame) do
- script.Heartbeat:Fire()
- end
- lastframe = tick()
- end
- if tossremainder then
- tf = 0
- else
- tf = tf - frame * math.floor(tf / frame)
- end
- end
- end)
- function swait(num)
- if num == 0 or num == nil then
- ArtificialHB.Event:wait()
- else
- for i = 0, num do
- ArtificialHB.Event:wait()
- end
- end
- end
- function RemoveOutlines(part)
- part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
- end
- function so(id,par,pit,vol)
- local sou = Instance.new("Sound", par or workspace)
- if par == chara then
- sou.Parent = chara.Torso
- end
- sou.Volume = vol
- sou.Pitch = pit or 1
- sou.SoundId = "rbxassetid://" .. id
- sou.PlayOnRemove = true
- sou:Destroy()
- end
- --This is just for builds--
- New = function(Object, Parent, Name, Data)
- local Object = Instance.new(Object)
- for Index, Value in pairs(Data or {}) do
- Object[Index] = Value
- end
- Object.Parent = Parent
- Object.Name = Name
- return Object
- end
- LuvGun = New("Model",chara,"LuvGun",{})
- Handle = New("Part",LuvGun,"Handaru",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.199999809, 1.10000002, 0.50000006),CFrame = CFrame.new(-55.7999725, 3.16094255, -23.6752853, 1, 0, 0, 0, 0.984807849, -0.173647985, 0, 0.173647985, 0.984807849),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
- HWeld = New("ManualWeld",Handle,"HWeld",{Part0 = Handle,Part1 = RightArm,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),C1 = CFrame.new(-0.164215088, -1.07379532, 0.339058399, -1, 0, 0, 0, 0, -1, -0, -1, -0),})
- Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.300000012, 0.200000003, 0.100000001),CFrame = CFrame.new(-55.7999687, 4.4999733, -22.25, 1, 0, 0, 0, 1.00000012, -3.87430191e-07, 0, 3.87430191e-07, 1.00000012),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.4, 0.8),})
- Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.800000012, 0.5, 0.800000012),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 3.7252903e-07, 0, -3.7252903e-07, 1),C1 = CFrame.new(3.81469727e-06, 1.56618547, 1.17111206, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
- Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.300000012, 0.200000003, 0.100000001),CFrame = CFrame.new(-55.7999687, 4.4999733, -22.0499992, 1, 0, 0, 0, 1.00000012, -3.87430191e-07, 0, 3.87430191e-07, 1.00000012),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.4, 0.8),})
- Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.800000012, 0.5, 0.800000012),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 3.7252903e-07, 0, -3.7252903e-07, 1),C1 = CFrame.new(3.81469727e-06, 1.60091519, 1.36807442, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
- Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0999994278, 0.600000024, 0.600000024),CFrame = CFrame.new(-55.7999611, 2.34997582, -22.4000015, 0, 0, -1, 1.00000012, 0, 0, 0, -1.00000012, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 1, 0, 0, 0, -1, -1, 0, 0),C1 = CFrame.new(1.14440918e-05, -0.577195883, 1.39673233, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
- Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.100000001, 0.700000048, 0.199999988),CFrame = CFrame.new(-55.6999779, 4.59997463, -23.2499962, 1, 0, 0, 0, 0, -1.00000012, 0, 1.00000012, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.4, 0.8),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0, 1, 0, -1, 0),C1 = CFrame.new(0.0999946594, 1.49102044, 0.168943405, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
- Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.100000001, 0.100000001, 0.800000012),CFrame = CFrame.new(-55.849968, 4.39997292, -20.2000103, 0, -1, 0, 0, 0, -1.00000012, 1.00000012, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, -1, 0, 0, 0, -1, 0),C1 = CFrame.new(-0.0499954224, 1.82368135, 3.20732307, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
- Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.100000001, 0.100000001, 0.199999988),CFrame = CFrame.new(-55.7999725, 4.59997463, -23.5499954, 1, 0, 0, 0, 0, -1.00000012, 0, 1.00000012, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.4, 0.8),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.200000003, 1, 1),MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0, 1, 0, -1, 0),C1 = CFrame.new(0, 1.43892598, -0.126499176, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
- ShotPt = New("Part",LuvGun,"ShotPt",{Transparency = 1,Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0999983624, 0.100000001, 0.100000001),CFrame = CFrame.new(-55.7999687, 3.84997725, -19.3500118, 0, 0, 1, 0, 1.00000012, 0, -1.00000012, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- Weld = New("ManualWeld",ShotPt,"Weld",{Part0 = ShotPt,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(3.81469727e-06, 1.42964172, 4.13991356, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
- Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399998486, 0.400000006, 0.100000001),CFrame = CFrame.new(-55.9499664, 3.89997602, -22.4000187, 0, 0, 1, 0, 1.00000012, 0, -1.00000012, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.20000005, 1, 1.20000005),MeshType = Enum.MeshType.Cylinder,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(-0.149993896, 0.949253559, 1.12756157, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
- Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.599999428, 0.800000072, 0.600000024),CFrame = CFrame.new(-55.7999611, 2.79997706, -22.4000034, -1, 0, 0, 0, 1.00000012, 0, 0, 0, -1.00000012),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.929412, 0.917647, 0.917647),})
- Mesh = New("CylinderMesh",Part,"Mesh",{})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(1.14440918e-05, -0.134031534, 1.31858826, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
- Part = New("Part",LuvGun,"Part",{Transparency = 1,Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.600000024, 0.5, 0.600000024),CFrame = CFrame.new(-55.7999611, 2.79997706, -22.4000034, -1, 0, 0, 0, 1.00000012, 0, 0, 0, -1.00000012),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
- Mesh = New("CylinderMesh",Part,"Mesh",{})
- Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "rbxassetid://52650427",})
- Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "rbxassetid://52650427",})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(1.14440918e-05, -0.134031534, 1.31858826, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
- Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.100000001, 0.100000001, 0.800000012),CFrame = CFrame.new(-55.7499695, 4.39997292, -20.2000103, 0, 1, 0, 0, 0, -1.00000012, -1.00000012, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 1, 0, 0, 0, -1, 0),C1 = CFrame.new(0.0500030518, 1.82368135, 3.20732307, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
- Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.100000001, 0.700000048, 0.199999988),CFrame = CFrame.new(-55.899971, 4.59997463, -23.2499962, 1, 0, 0, 0, 0, -1.00000012, 0, 1.00000012, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.4, 0.8),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0, 1, 0, -1, 0),C1 = CFrame.new(-0.0999984741, 1.49102044, 0.168943405, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
- Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.199999422, 0.400000006, 0.600000024),CFrame = CFrame.new(-55.7999611, 3.39997506, -22.4000015, 0, 0, -1, 1.00000012, 0, 0, 0, -1.00000012, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 1, 0, 0, 0, -1, -1, 0, 0),C1 = CFrame.new(1.14440918e-05, 0.456851482, 1.21440125, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
- Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0999998078, 0.0999998972, 1.70000017),CFrame = CFrame.new(-55.649971, 3.84997725, -24.8499966, 1, 0, 0, 0, 1.00000012, -3.87430191e-07, 0, 3.87430191e-07, 1.00000012),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 3.7252903e-07, 0, -3.7252903e-07, 1),C1 = CFrame.new(0.150001526, 0.474580526, -1.27651405, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
- Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(3.8999989, 0.400000006, 0.400000006),CFrame = CFrame.new(-55.7999687, 3.89997602, -22.0499992, 0, 0, 1, 0, 1.00000012, 0, -1.00000012, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.4, 0.8),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(3.81469727e-06, 1.01003361, 1.47226334, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
- Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.90000045, 0.100000001, 0.0999998972),CFrame = CFrame.new(-55.5999718, 3.44997501, -21.1500034, 0, 1, 0, 0, 0, 1.00000012, 1.00000012, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 1, 0),C1 = CFrame.new(0.200000763, 0.723151445, 2.43672752, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
- Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0999998078, 0.0999998972, 0.100000001),CFrame = CFrame.new(-55.9499664, 3.84997725, -25.7500038, 1, 0, 0, 0, 1.00000012, -3.87430191e-07, 0, 3.87430191e-07, 1.00000012),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 3.7252903e-07, 0, -3.7252903e-07, 1),C1 = CFrame.new(-0.149993896, 0.318296194, -2.16284752, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
- Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.300000012, 0.100000001, 1.89999998),CFrame = CFrame.new(-55.7999687, 3.44997501, -21.1500034, 1, 0, 0, 0, 1.00000012, -3.87430191e-07, 0, 3.87430191e-07, 1.00000012),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 3.7252903e-07, 0, -3.7252903e-07, 1),C1 = CFrame.new(3.81469727e-06, 0.723151445, 2.43672752, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
- Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0999998078, 0.499999911, 0.100000001),CFrame = CFrame.new(-55.9499664, 3.54997826, -25.7500038, 1, 0, 0, 0, 1.00000012, -3.87430191e-07, 0, 3.87430191e-07, 1.00000012),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 3.7252903e-07, 0, -3.7252903e-07, 1),C1 = CFrame.new(-0.149993896, 0.022854805, -2.11075401, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
- Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0999994278, 0.600000024, 0.600000024),CFrame = CFrame.new(-55.7999611, 3.24997807, -22.4000015, 0, 0, -1, 1.00000012, 0, 0, 0, -1.00000012, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 1, 0, 0, 0, -1, -1, 0, 0),C1 = CFrame.new(1.14440918e-05, 0.309133291, 1.240448, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
- Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0999998078, 0.0999998972, 0.100000001),CFrame = CFrame.new(-55.9499664, 3.24997902, -25.7500019, 0, 0, -1, 0, -1.00000012, -0, -1.00000012, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, -1, 0, -1, -0, -0),C1 = CFrame.new(-0.149993896, -0.272586584, -2.0586586, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
- Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0999998078, 0.0999998972, 0.100000001),CFrame = CFrame.new(-55.649971, 3.24997902, -25.7500019, 0, 0, -1, 0, -1.00000012, -0, -1.00000012, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, -1, 0, -1, -0, -0),C1 = CFrame.new(0.150001526, -0.272586584, -2.0586586, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
- Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399998367, 0.300000012, 0.400000006),CFrame = CFrame.new(-55.7999687, 3.84997725, -19.6000099, 0, 0, 1, 0, 1.00000012, 0, -1.00000012, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 1.20000005, 1),MeshType = Enum.MeshType.Cylinder,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(3.81469727e-06, 1.38622999, 3.893713, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
- Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.299998373, 0.300000012, 0.400000006),CFrame = CFrame.new(-55.7999687, 3.84997702, -19.9500103, 0, 0, 1, 0, 1.00000012, 0, -1.00000012, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.4, 0.8),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(3.81469727e-06, 1.3254528, 3.5490303, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
- Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0999998078, 0.499999911, 0.100000001),CFrame = CFrame.new(-55.649971, 3.54997826, -25.7500038, 1, 0, 0, 0, 1.00000012, -3.87430191e-07, 0, 3.87430191e-07, 1.00000012),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 3.7252903e-07, 0, -3.7252903e-07, 1),C1 = CFrame.new(0.150001526, 0.022854805, -2.11075401, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
- Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.100000001, 0.399999976, 0.100000001),CFrame = CFrame.new(-55.7999687, 3.39394569, -22.9842033, 1, 0, 0, 0, 0.939692855, 0.342019945, 0, -0.342019945, 0.939692855),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),C1 = CFrame.new(3.81469727e-06, 0.349468231, 0.64012146, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
- Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0999983624, 0.300000012, 0.400000006),CFrame = CFrame.new(-55.7999687, 3.84997654, -19.4500065, 0, 0, 1, 0, 1.00000012, 0, -1.00000012, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
- Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.10000002, 1, 1),MeshType = Enum.MeshType.Cylinder,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(3.81469727e-06, 1.41227698, 4.04143715, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
- Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.100000001, 0.5, 0.100000001),CFrame = CFrame.new(-55.7999687, 3.24997902, -23.2000008, -1, 0, 0, 0, 0, 1.00000012, 0, 1.00000012, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0),C1 = CFrame.new(3.81469727e-06, 0.170215845, 0.452602386, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
- Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999797, 0.399999917, 3.89999962),CFrame = CFrame.new(-55.7999687, 3.69997907, -22.0500031, 1, 0, 0, 0, 1.00000012, -3.87430191e-07, 0, 3.87430191e-07, 1.00000012),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.4, 0.8),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 3.7252903e-07, 0, -3.7252903e-07, 1),C1 = CFrame.new(3.81469727e-06, 0.81307435, 1.50698853, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
- Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.199999809, 0.0999999121, 0.100000001),CFrame = CFrame.new(-55.7999687, 3.24997902, -25.7500019, 1, 0, 0, 0, 1.00000012, -3.87430191e-07, 0, 3.87430191e-07, 1.00000012),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 3.7252903e-07, 0, -3.7252903e-07, 1),C1 = CFrame.new(3.81469727e-06, -0.272586584, -2.0586586, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
- Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0999998078, 0.0999998972, 0.100000001),CFrame = CFrame.new(-55.649971, 3.84997725, -25.7500038, 1, 0, 0, 0, 1.00000012, -3.87430191e-07, 0, 3.87430191e-07, 1.00000012),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 3.7252903e-07, 0, -3.7252903e-07, 1),C1 = CFrame.new(0.150001526, 0.318296194, -2.16284752, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
- Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.199998379, 0.200000018, 0.400000006),CFrame = CFrame.new(-55.7999687, 3.59997559, -20.0000114, 0, 0, 1, 0, 1.00000012, 0, -1.00000012, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.4, 0.8),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Cylinder,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(3.81469727e-06, 1.07056713, 3.54320145, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
- Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0999998078, 0.0999998972, 1.70000017),CFrame = CFrame.new(-55.9499702, 3.84997702, -24.8499966, 1, 0, 0, 0, 1, -3.7252903e-07, 0, 3.7252903e-07, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 3.7252903e-07, 0, -3.7252903e-07, 1),C1 = CFrame.new(-0.149997711, 0.474580288, -1.27651405, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
- Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.5, 0.300000012, 1.89999998),CFrame = CFrame.new(-55.7999687, 3.64997578, -21.1500034, 1, 0, 0, 0, 1.00000012, -3.87430191e-07, 0, 3.87430191e-07, 1.00000012),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 3.7252903e-07, 0, -3.7252903e-07, 1),C1 = CFrame.new(3.81469727e-06, 0.920113564, 2.40199661, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
- Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.300000012, 0.5, 0.20000115),CFrame = CFrame.new(-55.7999687, 4.16505194, -21.5144958, 1, 0, 0, 0, 0.939692855, 0.342019945, 0, -0.342019945, 0.939692855),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.4, 0.8),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),C1 = CFrame.new(3.81469727e-06, 1.36407137, 1.95359993, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
- Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.300000012, 0.200000003, 2.10000134),CFrame = CFrame.new(-55.7999687, 4.39997292, -22.5499954, 1, 0, 0, 0, 1.00000012, -3.87430191e-07, 0, 3.87430191e-07, 1.00000012),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.4, 0.8),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 3.7252903e-07, 0, -3.7252903e-07, 1),C1 = CFrame.new(3.81469727e-06, 1.41561127, 0.893039703, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
- Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.300000012, 0.300000012, 0.20000115),CFrame = CFrame.new(-55.7999649, 4.14997578, -23.5, 1, 0, 0, 0, 1.00000012, 0, 0, 0, 1.00000012),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.4, 0.8),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(7.62939453e-06, 1.00444555, 0.00087928772, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
- Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.300000012, 0.200000003, 0.100000001),CFrame = CFrame.new(-55.7999687, 4.4999733, -21.6500015, 1, 0, 0, 0, 1.00000012, -3.87430191e-07, 0, 3.87430191e-07, 1.00000012),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.4, 0.8),})
- Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.800000012, 0.5, 0.800000012),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 3.7252903e-07, 0, -3.7252903e-07, 1),C1 = CFrame.new(3.81469727e-06, 1.67037416, 1.76199532, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
- Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.300000012, 0.200000003, 0.100000001),CFrame = CFrame.new(-55.7999687, 4.4999733, -21.8499985, 1, 0, 0, 0, 1.00000012, -3.87430191e-07, 0, 3.87430191e-07, 1.00000012),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.4, 0.8),})
- Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.800000012, 0.5, 0.800000012),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 3.7252903e-07, 0, -3.7252903e-07, 1),C1 = CFrame.new(3.81469727e-06, 1.63564491, 1.56503677, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
- Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.300000012, 0.200000003, 0.100000001),CFrame = CFrame.new(-55.7999687, 4.4999733, -22.4499969, 1, 0, 0, 0, 1.00000012, -3.87430191e-07, 0, 3.87430191e-07, 1.00000012),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.4, 0.8),})
- Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.800000012, 0.5, 0.800000012),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 3.7252903e-07, 0, -3.7252903e-07, 1),C1 = CFrame.new(3.81469727e-06, 1.53145647, 0.974153519, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
- Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.300000012, 0.200000003, 0.100000001),CFrame = CFrame.new(-55.7999687, 4.49997282, -22.6499939, 1, 0, 0, 0, 1.00000012, -3.87430191e-07, 0, 3.87430191e-07, 1.00000012),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.4, 0.8),})
- Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.800000012, 0.5, 0.800000012),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 3.7252903e-07, 0, -3.7252903e-07, 1),C1 = CFrame.new(3.81469727e-06, 1.49672723, 0.777194977, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
- Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.300000012, 0.200000003, 0.100000001),CFrame = CFrame.new(-55.7999687, 4.4999733, -22.8499947, 1, 0, 0, 0, 1.00000012, -3.87430191e-07, 0, 3.87430191e-07, 1.00000012),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.4, 0.8),})
- Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.800000012, 0.5, 0.800000012),})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 3.7252903e-07, 0, -3.7252903e-07, 1),C1 = CFrame.new(3.81469727e-06, 1.46199775, 0.58023262, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
- Part = New("Part",LuvGun,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.90000045, 0.100000001, 0.0999998972),CFrame = CFrame.new(-55.9999657, 3.44997501, -21.1500034, 0, -1, 0, 0, 0, 1.00000012, -1.00000012, 0, 0),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.596078, 0.862745),})
- Mesh = New("SpecialMesh",Part,"Mesh",{MeshType = Enum.MeshType.Wedge,})
- Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, -1, 0, 0, 0, 1, 0),C1 = CFrame.new(-0.199993134, 0.723151445, 2.43672752, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),})
- ---------------------------
- function rayCast(Position, Direction, Range, Ignore)
- return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
- end
- function FindNearestTorso(Position, Distance, SinglePlayer)
- if SinglePlayer then
- return (SinglePlayer.Head.CFrame.p - Position).magnitude < Distance
- end
- local List = {}
- for i, v in pairs(workspace:GetDescendants()) do
- if v:IsA("Model") then
- if v:findFirstChild("Head") then
- if v ~= chara then
- if (v.Head.Position - Position).magnitude <= Distance then
- table.insert(List, v)
- end
- end
- end
- end
- end
- return List
- end
- EffectModel = Create("Model"){
- Parent = chara,
- Name = "Effects",
- }
- --Effect Functions--
- Effects = {
- Block = function(cf,partsize,meshstart,meshadd,matr,colour,spin,inverse,factor)
- local p = Instance.new("Part",EffectModel)
- p.BrickColor = BrickColor.new(colour)
- p.Size = partsize
- p.Anchored = true
- p.CanCollide = false
- p.Material = matr
- p.CFrame = cf
- if inverse == true then
- p.Transparency = 1
- else
- p.Transparency = 0
- end
- local m = Instance.new("BlockMesh",p)
- m.Scale = meshstart
- coroutine.wrap(function()
- for i=0,1,factor do
- swait()
- if inverse == true then
- p.Transparency = 1-i
- else
- p.Transparency = i
- end
- m.Scale = m.Scale + meshadd
- if spin == true then
- p.CFrame = p.CFrame * CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
- end
- end
- p:Destroy()
- end)()
- return p
- end,
- Sphere = function(cf,partsize,meshstart,meshadd,matr,colour,inverse,factor)
- local p = Instance.new("Part",EffectModel)
- p.BrickColor = BrickColor.new(colour)
- p.Size = partsize
- p.Anchored = true
- p.CanCollide = false
- p.Material = matr
- p.CFrame = cf
- if inverse == true then
- p.Transparency = 1
- else
- p.Transparency = 0
- end
- local m = Instance.new("SpecialMesh",p)
- m.MeshType = "Sphere"
- m.Scale = meshstart
- coroutine.wrap(function()
- for i=0,1,factor do
- swait()
- if inverse == true then
- p.Transparency = 1-i
- else
- p.Transparency = i
- end
- m.Scale = m.Scale + meshadd
- end
- p:Destroy()
- end)()
- return p
- end,
- Cylinder = function(cf,partsize,meshstart,meshadd,matr,colour,inverse,factor)
- local p = Instance.new("Part",EffectModel)
- p.BrickColor = BrickColor.new(colour)
- p.Size = partsize
- p.Anchored = true
- p.CanCollide = false
- p.Material = matr
- p.CFrame = cf
- if inverse == true then
- p.Transparency = 1
- else
- p.Transparency = 0
- end
- local m = Instance.new("CylinderMesh",p)
- m.Scale = meshstart
- coroutine.wrap(function()
- for i=0,1,factor do
- swait()
- if inverse == true then
- p.Transparency = 1-i
- else
- p.Transparency = i
- end
- m.Scale = m.Scale + meshadd
- end
- p:Destroy()
- end)()
- return p
- end,
- Wave = function(cf,meshstart,meshadd,colour,spin,inverse,factor)
- local p = Instance.new("Part",EffectModel)
- p.BrickColor = BrickColor.new(colour)
- p.Size = Vector3.new()
- p.Anchored = true
- p.CanCollide = false
- p.CFrame = cf
- if inverse == true then
- p.Transparency = 1
- else
- p.Transparency = 0
- end
- local m = Instance.new("SpecialMesh",p)
- m.MeshId = "rbxassetid://20329976"
- m.Scale = meshstart
- coroutine.wrap(function()
- for i=0,1,factor do
- swait()
- if inverse == true then
- p.Transparency = 1-i
- else
- p.Transparency = i
- end
- m.Scale = m.Scale + meshadd
- p.CFrame = p.CFrame * CFrame.Angles(0,math.rad(spin),0)
- end
- p:Destroy()
- end)()
- return p
- end,
- Ring = function(cf,meshstart,meshadd,colour,inverse,factor)
- local p = Instance.new("Part",EffectModel)
- p.BrickColor = BrickColor.new(colour)
- p.Size = Vector3.new()
- p.Anchored = true
- p.CanCollide = false
- p.CFrame = cf
- if inverse == true then
- p.Transparency = 1
- else
- p.Transparency = 0
- end
- local m = Instance.new("SpecialMesh",p)
- m.MeshId = "rbxassetid://3270017"
- m.Scale = meshstart
- coroutine.wrap(function()
- for i=0,1,factor do
- swait()
- if inverse == true then
- p.Transparency = 1-i
- else
- p.Transparency = i
- end
- m.Scale = m.Scale + meshadd
- end
- p:Destroy()
- end)()
- return p
- end,
- Meshed = function(cf,meshstart,meshadd,colour,meshid,textid,spin,inverse,factor)
- local p = Instance.new("Part",EffectModel)
- p.BrickColor = BrickColor.new(colour)
- p.Size = Vector3.new()
- p.Anchored = true
- p.CanCollide = false
- p.CFrame = cf
- if inverse == true then
- p.Transparency = 1
- else
- p.Transparency = 0
- end
- local m = Instance.new("SpecialMesh",p)
- m.MeshId = meshid
- m.TextureId = textid
- m.Scale = meshstart
- coroutine.wrap(function()
- for i=0,1,factor do
- swait()
- if inverse == true then
- p.Transparency = 1-i
- else
- p.Transparency = i
- end
- m.Scale = m.Scale + meshadd
- p.CFrame = p.CFrame * CFrame.Angles(0,math.rad(spin),0)
- end
- p:Destroy()
- end)()
- return p
- end,
- Explode = function(cf,partsize,meshstart,meshadd,matr,colour,move,inverse,factor)
- local p = Instance.new("Part",EffectModel)
- p.BrickColor = BrickColor.new(colour)
- p.Size = partsize
- p.Anchored = true
- p.CanCollide = false
- p.Material = matr
- p.CFrame = cf * CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
- if inverse == true then
- p.Transparency = 1
- else
- p.Transparency = 0
- end
- local m = Instance.new("SpecialMesh",p)
- m.MeshType = "Sphere"
- m.Scale = meshstart
- coroutine.wrap(function()
- for i=0,1,factor do
- swait()
- if inverse == true then
- p.Transparency = 1-i
- else
- p.Transparency = i
- end
- m.Scale = m.Scale + meshadd
- p.CFrame = p.CFrame * CFrame.new(0,move,0)
- end
- p:Destroy()
- end)()
- return p
- end,
- }
- function GetDudesTorso(c)
- local torsy = (c:findFirstChild("Torso") or c:findFirstChild("UpperTorso"))
- if torsy ~= nil then
- return torsy
- end
- end
- function BodyVel(part,faws)
- local bodyvel = Instance.new("BodyVelocity",part)
- local pep = 10000000
- bodyvel.P = pep
- bodyvel.MaxForce = Vector3.new(pep,pep,pep)
- bodyvel.Velocity = faws
- debby:AddItem(bodyvel,.2)
- end
- function Dmg(dude)
- if dude and dude ~= chara and dude.Name ~= "CKbackup" then
- if dude:FindFirstChild("TURAPPU") then return end
- local debounce = Instance.new("BoolValue",dude)
- debounce.Name = "TURAPPU"
- coroutine.wrap(function()
- local torsy = GetDudesTorso(dude)
- if torsy then
- local b = Instance.new("Part",dude)
- b.BrickColor = BrickColor.new("Black")
- b.Size = Vector3.new(.1,.1,.1)
- b.CanCollide = false
- b.Transparency = 1
- b.Material = "Neon"
- b:BreakJoints()
- so(113952851,b,1,3)
- local bw = Instance.new("Weld",b)
- bw.Part0 = b
- bw.Part1 = torsy
- local bm = Instance.new("SpecialMesh",b)
- bm.MeshType = "Sphere"
- bm.Scale = Vector3.new()
- for i=0,1,.05 do
- swait()
- b.Transparency = 1-i
- bm.Scale = Vector3.new(65*i,65*i,65*i)
- end
- coroutine.wrap(function()
- swait(20)
- for i=0,1,.05 do
- swait()
- b.Transparency = i
- bm.Scale = Vector3.new(65+100*i,65+100*i,65+100*i)
- end
- b:Destroy()
- end)()
- end
- for i,v in pairs(dude:children()) do
- if v:IsA("Clothing") or v:IsA("BodyColors") or v:IsA("Accoutrement") then v:Destroy() end
- end
- local hedcol = dude:FindFirstChild("Head").BrickColor
- local bcols = Instance.new("BodyColors",dude)
- bcols.Name = "NeoCols"
- bcols.HeadColor = hedcol
- bcols.LeftArmColor = hedcol
- bcols.RightArmColor = hedcol
- bcols.TorsoColor = hedcol
- bcols.LeftLegColor = hedcol
- bcols.RightLegColor = hedcol
- local Heiru = nil
- local hacho = math.random(1,6)
- if hacho == 1 then
- Heiru = New("Part",dude,"Heiru",{Size = Vector3.new(0.400000006, 0.400000006, 0.400000006),CFrame = CFrame.new(-78.4999847, 3.29998803, -42.2000351, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
- local HairMesh = New("SpecialMesh",Heiru,"Mesh",{Scale = Vector3.new(0.075000003, 0.0599999987, 0.0599999987),MeshId = "rbxassetid://506240548",MeshType = Enum.MeshType.FileMesh,})
- local Werudo = New("ManualWeld",Heiru,"Weld",{Part0 = Heiru,Part1 = dude:FindFirstChild("Head"),C1 = CFrame.new(-7.62939453e-06, -1.19999862, 0.200000763, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
- elseif hacho == 2 then
- Heiru = New("Part",dude,"Heiru",{Size = Vector3.new(0.5, 0.400000006, 0.400000006),CFrame = CFrame.new(-78.5499878, 4.29998732, -42.1000366, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
- local HairMesh = New("SpecialMesh",Heiru,"Mesh",{Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995),MeshId = "rbxassetid://398987591",MeshType = Enum.MeshType.FileMesh,})
- local Werudo = New("ManualWeld",Heiru,"Weld",{Part0 = Heiru,Part1 = dude:FindFirstChild("Head"),C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0.0499954224, -0.199999332, 0.100002289, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
- elseif hacho == 3 then
- Heiru = New("Part",dude,"Heiru",{Size = Vector3.new(0.5, 0.400000006, 0.400000006),CFrame = CFrame.new(-78.4499893, 3.89998746, -42.1000366, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
- local HairMesh = New("SpecialMesh",Heiru,"Mesh",{MeshId = "rbxassetid://164382853",MeshType = Enum.MeshType.FileMesh,})
- local Werudo = New("ManualWeld",Heiru,"Weld",{Part0 = Heiru,Part1 = dude:FindFirstChild("Head"),C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(-0.0500030518, -0.599999189, 0.100002289, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
- elseif hacho == 4 then
- Heiru = New("Part",dude,"Heiru",{Size = Vector3.new(0.400000006, 0.400000006, 0.400000006),CFrame = CFrame.new(-78.4999771, 2.79998851, -43.3000183, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
- local HairMesh = New("SpecialMesh",Heiru,"Mesh",{Scale = Vector3.new(0.109999999, 0.0799999982, 0.0850000009),MeshId = "rbxassetid://561963999",MeshType = Enum.MeshType.FileMesh,})
- local Werudo = New("ManualWeld",Heiru,"Weld",{Part0 = Heiru,Part1 = dude:FindFirstChild("Head"),C1 = CFrame.new(-1.52587891e-05, -1.69999814, 1.29998398, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
- elseif hacho == 5 then
- Heiru = New("Part",dude,"Heiru",{Size = Vector3.new(0.400000006, 0.400000006, 0.400000006),CFrame = CFrame.new(-78.4999847, 3.69998765, -42.600029, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
- local HairMesh = New("SpecialMesh",Heiru,"Mesh",{Scale = Vector3.new(0.0450000018, 0.0450000018, 0.0450000018),MeshId = "rbxassetid://487000462",MeshType = Enum.MeshType.FileMesh,})
- local Werudo = New("ManualWeld",Heiru,"Weld",{Part0 = Heiru,Part1 = dude:FindFirstChild("Head"),C1 = CFrame.new(-7.62939453e-06, -0.799998999, 0.599994659, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
- elseif hacho == 6 then
- Heiru = New("Part",dude,"Heiru",{Size = Vector3.new(0.5, 0.400000006, 0.400000006),CFrame = CFrame.new(-78.5499802, 3.29998803, -42.0000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
- local HairMesh = New("SpecialMesh",Heiru,"Mesh",{Scale = Vector3.new(0.0649999976, 0.0599999987, 0.0599999987),MeshId = "rbxassetid://437152207",MeshType = Enum.MeshType.FileMesh,})
- local Werudo = New("ManualWeld",Heiru,"Weld",{Part0 = Heiru,Part1 = dude:FindFirstChild("Head"),C1 = CFrame.new(0.049987793, -1.19999862, 3.81469727e-06, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
- end
- local haircol = {"Black","Baby blue","Magenta","Brown","Black","Really black","White","CGA brown","Cool yellow"}
- Heiru.BrickColor = BrickColor.new(haircol[math.random(1,#haircol)])
- local ercho = math.random(1,8)
- if ercho == 1 then
- local EIRO = New("Part",dude,"EIRO",{FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.400000006, 0.400000006, 0.400000006),CFrame = CFrame.new(-78.4999924, 4.59999943, -42.0000229, -1, -1.50263801e-10, 0, 1.50264662e-10, 0.999993861, -1.78813892e-07, 0, 1.78812812e-07, -1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
- local Mesh = New("SpecialMesh",EIRO,"Mesh",{Scale = Vector3.new(1.04999995, 1, 1.04999995),MeshId = "rbxassetid://10871984",TextureId = "rbxassetid://10871968",MeshType = Enum.MeshType.FileMesh,})
- local Weld = New("ManualWeld",EIRO,"Weld",{Part0 = EIRO,Part1 = dude:FindFirstChild("Head"),C0 = CFrame.new(0, 0, 0, -1, 1.50264662e-10, 0, -1.50263801e-10, 0.999993861, 1.78812812e-07, 0, -1.78813892e-07, -1),C1 = CFrame.new(0, 0.100012779, -1.14440918e-05, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
- elseif ercho == 2 then
- local EIRO = New("Part",dude,"EIRO",{FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.400000006, 0.400000006, 0.400000006),CFrame = CFrame.new(-78.4999924, 5.39999866, -42.0000229, -1, -1.50263801e-10, 0, 1.50264662e-10, 0.999993861, -1.78813892e-07, 0, 1.78812812e-07, -1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
- local Mesh = New("SpecialMesh",EIRO,"Mesh",{MeshId = "rbxassetid://1072759",TextureId = "rbxassetid://1072760",MeshType = Enum.MeshType.FileMesh,})
- local Weld = New("ManualWeld",EIRO,"Weld",{Part0 = EIRO,Part1 = dude:FindFirstChild("Head"),C0 = CFrame.new(0, 0, 0, -1, 1.50264662e-10, 0, -1.50263801e-10, 0.999993861, 1.78812812e-07, 0, -1.78813892e-07, -1),C1 = CFrame.new(0, 0.900012016, -1.14440918e-05, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
- elseif ercho == 3 then
- local EIRO = New("Part",dude,"EIRO",{FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.300000012, 0.400000006, 0.400000006),CFrame = CFrame.new(-78.5499954, 5.29999876, -42.0000229, -1, -1.50263801e-10, 0, 1.50264662e-10, 0.999993861, -1.78813892e-07, 0, 1.78812812e-07, -1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
- local Mesh = New("SpecialMesh",EIRO,"Mesh",{Scale = Vector3.new(1.20000005, 1.20000005, 1.20000005),MeshId = "rbxassetid://1374148",TextureId = "rbxassetid://413143035",MeshType = Enum.MeshType.FileMesh,})
- local Weld = New("ManualWeld",EIRO,"Weld",{Part0 = EIRO,Part1 = dude:FindFirstChild("Head"),C0 = CFrame.new(0, 0, 0, -1, 1.50264662e-10, 0, -1.50263801e-10, 0.999993861, 1.78812812e-07, 0, -1.78813892e-07, -1),C1 = CFrame.new(0.0500030518, 0.800012112, -1.14440918e-05, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
- elseif ercho == 4 then
- local EIRO = New("Part",dude,"EIRO",{FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.400000006, 0.400000006, 0.400000006),CFrame = CFrame.new(-78.4999924, 5.29999876, -42.0000229, -1, -1.50263801e-10, 0, 1.50264662e-10, 0.999993861, -1.78813892e-07, 0, 1.78812812e-07, -1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
- local Mesh = New("SpecialMesh",EIRO,"Mesh",{Scale = Vector3.new(0.699999988, 0.5, 0.600000024),MeshId = "rbxassetid://361948302",TextureId = "rbxassetid://361948503",MeshType = Enum.MeshType.FileMesh,})
- local Weld = New("ManualWeld",EIRO,"Weld",{Part0 = EIRO,Part1 = dude:FindFirstChild("Head"),C0 = CFrame.new(0, 0, 0, -1, 1.50264662e-10, 0, -1.50263801e-10, 0.999993861, 1.78812812e-07, 0, -1.78813892e-07, -1),C1 = CFrame.new(0, 0.800012112, -1.14440918e-05, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
- elseif ercho == 5 then
- local EIRO = New("Part",dude,"EIRO",{FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.400000006, 0.400000006, 0.400000006),CFrame = CFrame.new(-78.4999924, 5.09999895, -42.0000229, -1, -1.50263801e-10, 0, 1.50264662e-10, 0.999993861, -1.78813892e-07, 0, 1.78812812e-07, -1),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
- local Mesh = New("SpecialMesh",EIRO,"Mesh",{MeshId = "rbxassetid://1095510",TextureId = "rbxassetid://1095511",MeshType = Enum.MeshType.FileMesh,})
- local Weld = New("ManualWeld",EIRO,"Weld",{Part0 = EIRO,Part1 = dude:FindFirstChild("Head"),C0 = CFrame.new(0, 0, 0, -1, 1.50264662e-10, 0, -1.50263801e-10, 0.999993861, 1.78812812e-07, 0, -1.78813892e-07, -1),C1 = CFrame.new(0, 0.600012302, -1.14440918e-05, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
- end
- local oucho = math.random(1,6)
- local sh = Instance.new("Shirt",dude)
- local pn = Instance.new("Pants",dude)
- if oucho == 1 then
- pn.PantsTemplate = "rbxassetid://56903591"
- sh:Destroy()
- elseif oucho == 2 then
- sh.ShirtTemplate = "rbxassetid://242933637"
- pn.PantsTemplate = "rbxassetid://745334066"
- elseif oucho == 3 then
- sh.ShirtTemplate = "rbxassetid://1238151974"
- pn.PantsTemplate = "rbxassetid://1340645290"
- elseif oucho == 4 then
- sh.ShirtTemplate = "rbxassetid://583471131"
- pn.PantsTemplate = "rbxassetid://460147365"
- elseif oucho == 5 then
- pn.PantsTemplate = "rbxassetid://45541243"
- sh:Destroy()
- elseif oucho == 6 then
- pn.PantsTemplate = "rbxassetid://41162775"
- sh:Destroy()
- end
- Instance.new("Decal",dude:FindFirstChild("Head")).Texture = "rbxassetid://985062039"
- coroutine.wrap(function()
- swait(40)
- local naeeym2 = Instance.new("BillboardGui",dude)
- naeeym2.Size = UDim2.new(0,100,0,40)
- naeeym2.StudsOffset = Vector3.new(0,3,0)
- naeeym2.Adornee = dude:FindFirstChild("Head")
- naeeym2.Name = "TalkingBillBoard"
- local tecks2 = Instance.new("TextLabel",naeeym2)
- tecks2.BackgroundTransparency = 1
- tecks2.BorderSizePixel = 0
- tecks2.Text = "YOU WILL GOT IN CONTROL OF DARK TRAPPER"
- tecks2.Font = "Cartoon"
- tecks2.TextSize = 24
- tecks2.TextStrokeTransparency = 0
- tecks2.TextColor3 = Color3.new(0,0,0)
- tecks2.TextStrokeColor3 = Color3.new(0,0,0)
- tecks2.Size = UDim2.new(1,0,0.5,0)
- swait(10)
- for i = 0,1,.05 do
- swait()
- tecks2.Position = tecks2.Position - UDim2.new(0,0,.005,0)
- tecks2.TextStrokeTransparency = i
- tecks2.TextTransparency = i
- end
- naeeym2:Destroy()
- end)()
- end)()
- end
- end
- function MagnitudeDmg(par,magni)
- for _, c in pairs(workspace:GetDescendants()) do
- local hum = c:FindFirstChildOfClass("Humanoid")
- if hum ~= nil and c:FindFirstChild("IsTeamMateOfCK")==nil then
- local head = GetDudesTorso(c)
- if head ~= nil then
- local targ = head.Position - par.Position
- local mag = targ.magnitude
- if magni >= mag and c ~= chara then
- Dmg(c)
- end
- end
- end
- end
- end
- local mus = Instance.new("Sound",Head)
- mus.Name = "mus"
- mus.SoundId = "rbxassetid://2525700576"
- mus.Looped = true
- mus.Volume = 1
- mus:Play()
- zhold = false
- function shoot()
- attack = true
- for i=0,1,.3 do
- swait()
- PlayAnimationFromTable({
- CFrame.new(0, 0, 0, 0.64278698, 0, -0.766044974, 0, 1, 0, 0.766044974, 0, 0.64278698),
- CFrame.new(0.0823832005, 1.55974865, -0.0981806219, 0.604022264, 0.219845936, 0.766044974, -0.342019916, 0.939692736, 0, -0.719846904, -0.262002617, 0.64278698),
- CFrame.new(1.02804303, 0.5, -0.52656126, 0.64278698, 0.766044974, 0, 0, 0, -1, -0.766044974, 0.64278698, 0),
- CFrame.new(-1.28728318, 0.203263342, -0.756378591, 0.875030518, -0.0895627737, 0.475710154, 0.480547935, 0.0424276218, -0.875941575, 0.0582684875, 0.995077074, 0.0801646709),
- CFrame.new(0.499997735, -1.99999893, -1.11758709e-06, 0.866025209, 0, -0.500000298, 0, 1, 0, 0.500000298, 0, 0.866025209),
- CFrame.new(-0.500001431, -1.99999893, -9.983778e-07, 0.766043782, 0, 0.64278847, 0, 1, 0, -0.64278847, 0, 0.766043782),
- }, .4, false)
- end
- Humanoid.WalkSpeed = 2
- local ref = Instance.new("Part",chara)
- ref.Size = Vector3.new(0,0,0)
- ref.Anchored = true
- ref.CanCollide = false
- ref.Transparency = 1
- repeat
- so(1145251796,ShotPt,math.random(95,105)/100,3)
- ref.CFrame = Mouse.Hit
- MagnitudeDmg(ref,2)
- Effects.Block(ShotPt.CFrame,Vector3.new(1,1,1),Vector3.new(),Vector3.new(.2,.2,.2),"Neon","Black",true,false,.1)
- Effects.Block(CFrame.new((ShotPt.Position + Mouse.Hit.p)/2,Mouse.Hit.p),Vector3.new(1,1,(ShotPt.Position - Mouse.Hit.p).magnitude),Vector3.new(.2,.2,1),Vector3.new(.1,.1,0),"Neon","Black",false,false,.1)
- Effects.Block(Mouse.Hit,Vector3.new(1,1,1),Vector3.new(),Vector3.new(.2,.2,.2),"Neon","Black",true,false,.1)
- for i=0,1,.5 do
- swait()
- PlayAnimationFromTable({
- CFrame.new(2.25380063e-06, 0, 0.100001052, 0.64278698, 0, -0.766044974, 0, 1, 0, 0.766044974, 0, 0.64278698),
- CFrame.new(0.0823859125, 1.55974913, -0.0981838703, 0.604022264, 0.219845936, 0.766044974, -0.342019916, 0.939692736, 0, -0.719846904, -0.262002617, 0.64278698),
- CFrame.new(1.25785875, 0.5, -0.333723217, 0.64278698, 0.766044974, 0, 0, 0, -1, -0.766044974, 0.64278698, 0),
- CFrame.new(-1.05747044, 0.203263938, -0.563540041, 0.875030518, -0.0895627737, 0.475710154, 0.480547935, 0.0424276218, -0.875941575, 0.0582684875, 0.995077074, 0.0801646709),
- CFrame.new(0.423390329, -1.99999893, -0.0642812699, 0.866025209, 0, -0.500000298, 0, 1, 0, 0.500000298, 0, 0.866025209),
- CFrame.new(-0.57660532, -1.99999893, -0.0642794371, 0.766043782, 0, 0.64278847, 0, 1, 0, -0.64278847, 0, 0.766043782),
- }, .4, false)
- end
- for i=0,1,.5 do
- swait()
- PlayAnimationFromTable({
- CFrame.new(0, 0, 0, 0.64278698, 0, -0.766044974, 0, 1, 0, 0.766044974, 0, 0.64278698),
- CFrame.new(0.0823832005, 1.55974865, -0.0981806219, 0.604022264, 0.219845936, 0.766044974, -0.342019916, 0.939692736, 0, -0.719846904, -0.262002617, 0.64278698),
- CFrame.new(1.02804303, 0.5, -0.52656126, 0.64278698, 0.766044974, 0, 0, 0, -1, -0.766044974, 0.64278698, 0),
- CFrame.new(-1.28728318, 0.203263342, -0.756378591, 0.875030518, -0.0895627737, 0.475710154, 0.480547935, 0.0424276218, -0.875941575, 0.0582684875, 0.995077074, 0.0801646709),
- CFrame.new(0.499997735, -1.99999893, -1.11758709e-06, 0.866025209, 0, -0.500000298, 0, 1, 0, 0.500000298, 0, 0.866025209),
- CFrame.new(-0.500001431, -1.99999893, -9.983778e-07, 0.766043782, 0, 0.64278847, 0, 1, 0, -0.64278847, 0, 0.766043782),
- }, .4, false)
- end
- until zhold == false
- ref:Destroy()
- Humanoid.WalkSpeed = 16
- attack = false
- end
- function doge()
- attack = true
- Humanoid.WalkSpeed = 0
- so(536642316,Torso,1,1)
- local bodyvel = Instance.new("BodyVelocity",RootPart)
- local pep = 10000000
- bodyvel.P = pep
- bodyvel.MaxForce = Vector3.new(pep,pep,pep)
- bodyvel.Velocity = RootPart.CFrame.lookVector*50
- for i=0,1,.2 do
- swait()
- PlayAnimationFromTable({
- CFrame.new(0, -0.413182259, -0.492409885, 1, 0, 0, 0, 0.173647001, 0.984807968, 0, -0.984807968, 0.173647001),
- CFrame.new(0, 1.39017391, 0.409808099, 1, 0, 0, 0, 0.499998748, -0.866026163, 0, 0.866026163, 0.499998748),
- CFrame.new(0.858022809, 0.339910388, -0.78796947, 0.296197057, 0.813798428, 0.499999553, 0.171009049, 0.469846249, -0.866025627, -0.939693213, 0.342018723, 1.7801861e-07),
- CFrame.new(-1.12680423, -0.351213962, -0.287614167, 0.0669000372, 0.109107949, 0.991776109, 0.843825459, 0.52423954, -0.114593051, -0.532431304, 0.844552159, -0.05699642),
- CFrame.new(0.5, -2, -2.86102295e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1),
- CFrame.new(-0.5, -2, -2.86102295e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1),
- }, .4, false)
- bodyvel.Velocity = RootPart.CFrame.lookVector*50
- end
- for i=0,1,.2 do
- swait()
- PlayAnimationFromTable({
- CFrame.new(0, -1.30470812, -0.622091293, 1, 0, 0, 0, -0.866025984, 0.499998987, 0, -0.499998987, -0.866025984),
- CFrame.new(0, 1.47984993, -0.230206192, 1, 0, 0, 0, 0.939693034, 0.34201926, 0, -0.34201926, 0.939693034),
- CFrame.new(0.858022809, 0.339910388, -0.78796947, 0.296197057, 0.813798428, 0.499999553, 0.171009049, 0.469846249, -0.866025627, -0.939693213, 0.342018723, 1.7801861e-07),
- CFrame.new(-1.12680423, -0.351213962, -0.287614167, 0.0669000372, 0.109107949, 0.991776109, 0.843825459, 0.52423954, -0.114593051, -0.532431304, 0.844552159, -0.05699642),
- CFrame.new(0.5, -1.19999313, -0.600002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),
- CFrame.new(-0.5, -1.19999313, -0.600002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),
- }, .4, false)
- bodyvel.Velocity = RootPart.CFrame.lookVector*50
- end
- for i=0,1,.2 do
- swait()
- PlayAnimationFromTable({
- CFrame.new(0, -2.22375727, 0.305265486, 1, 0, 0, 0, 0.500000238, -0.866025388, 0, 0.866025388, 0.500000238),
- CFrame.new(0, 1.35128808, -0.383415997, 1, 0, 0, 0, 0.766043901, 0.642788529, 0, -0.64278847, 0.766043901),
- CFrame.new(0.858022809, 0.339910388, -0.78796947, 0.296197057, 0.813798428, 0.499999553, 0.171009049, 0.469846249, -0.866025627, -0.939693213, 0.342018723, 1.7801861e-07),
- CFrame.new(-1.12680423, -0.351213962, -0.287614167, 0.0669000372, 0.109107949, 0.991776109, 0.843825459, 0.52423954, -0.114593051, -0.532431304, 0.844552159, -0.05699642),
- CFrame.new(0.5, -1.19999337, -0.599998593, 1, 0, 0, 0, 1.00000024, 0, 0, 0, 1.00000024),
- CFrame.new(-0.500003815, -1.35979521, -0.923200667, 1, 0, 0, 0, 0.866025388, -0.500000238, 0, 0.500000238, 0.866025388),
- }, .4, false)
- bodyvel.Velocity = RootPart.CFrame.lookVector*50
- end
- bodyvel:Destroy()
- Humanoid.WalkSpeed = 16
- attack = false
- end
- function bdoge()
- attack = true
- Humanoid.WalkSpeed = 0
- so(536642316,Torso,1,1)
- local bodyvel = Instance.new("BodyVelocity",RootPart)
- local pep = 10000000
- bodyvel.P = pep
- bodyvel.MaxForce = Vector3.new(pep,pep,pep)
- bodyvel.Velocity = RootPart.CFrame.lookVector*-50
- for i=0,1,.2 do
- swait()
- PlayAnimationFromTable({
- CFrame.new(0, -2.22375727, 0.305265486, 1, 0, 0, 0, 0.500000238, -0.866025388, 0, 0.866025388, 0.500000238),
- CFrame.new(0, 1.35128808, -0.383415997, 1, 0, 0, 0, 0.766043901, 0.642788529, 0, -0.64278847, 0.766043901),
- CFrame.new(0.858022809, 0.339910388, -0.78796947, 0.296197057, 0.813798428, 0.499999553, 0.171009049, 0.469846249, -0.866025627, -0.939693213, 0.342018723, 1.7801861e-07),
- CFrame.new(-1.12680423, -0.351213962, -0.287614167, 0.0669000372, 0.109107949, 0.991776109, 0.843825459, 0.52423954, -0.114593051, -0.532431304, 0.844552159, -0.05699642),
- CFrame.new(0.5, -1.19999337, -0.599998593, 1, 0, 0, 0, 1.00000024, 0, 0, 0, 1.00000024),
- CFrame.new(-0.500003815, -1.35979521, -0.923200667, 1, 0, 0, 0, 0.866025388, -0.500000238, 0, 0.500000238, 0.866025388),
- }, .4, false)
- bodyvel.Velocity = RootPart.CFrame.lookVector*-50
- end
- for i=0,1,.2 do
- swait()
- PlayAnimationFromTable({
- CFrame.new(0, -1.30470812, -0.622091293, 1, 0, 0, 0, -0.866025984, 0.499998987, 0, -0.499998987, -0.866025984),
- CFrame.new(0, 1.47984993, -0.230206192, 1, 0, 0, 0, 0.939693034, 0.34201926, 0, -0.34201926, 0.939693034),
- CFrame.new(0.858022809, 0.339910388, -0.78796947, 0.296197057, 0.813798428, 0.499999553, 0.171009049, 0.469846249, -0.866025627, -0.939693213, 0.342018723, 1.7801861e-07),
- CFrame.new(-1.12680423, -0.351213962, -0.287614167, 0.0669000372, 0.109107949, 0.991776109, 0.843825459, 0.52423954, -0.114593051, -0.532431304, 0.844552159, -0.05699642),
- CFrame.new(0.5, -1.19999313, -0.600002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),
- CFrame.new(-0.5, -1.19999313, -0.600002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),
- }, .4, false)
- bodyvel.Velocity = RootPart.CFrame.lookVector*-50
- end
- bodyvel:Destroy()
- Humanoid.WalkSpeed = 16
- attack = false
- end
- function adoge()
- attack = true
- Humanoid.WalkSpeed = 0
- so(536642316,Torso,1,1)
- Effects.Wave(RootPart.CFrame*CFrame.Angles(math.rad(90),0,0),Vector3.new(),Vector3.new(1,.1,1),"White",math.random(-10,10),false,.1)
- BodyVel(RootPart,RootPart.CFrame.lookVector*50)
- for i=0,1,.1 do
- swait()
- PlayAnimationFromTable({
- CFrame.new(0, -0.095761165, -0.251516223, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
- CFrame.new(0, 1.43075883, 0.149916381, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),
- CFrame.new(0.858022809, 0.339910388, -0.78796947, 0.296197057, 0.813798428, 0.499999553, 0.171009049, 0.469846249, -0.866025627, -0.939693213, 0.342018723, 1.7801861e-07),
- CFrame.new(-1.12680423, -0.351213962, -0.287614167, 0.0669000372, 0.109107949, 0.991776109, 0.843825459, 0.52423954, -0.114593051, -0.532431304, 0.844552159, -0.05699642),
- CFrame.new(0.5, -1.96527231, 0.196966231, 1, 0, 0, 0, 0.984807789, 0.173648685, 0, -0.173648715, 0.984807789),
- CFrame.new(-0.5, -1.43618584, -0.205210268, 1, 0, 0, 0, 0.939692438, 0.342020929, 0, -0.342020959, 0.939692438),
- }, .4, false)
- end
- Humanoid.WalkSpeed = 16
- attack = false
- end
- function badoge()
- attack = true
- Humanoid.WalkSpeed = 0
- so(536642316,Torso,1,1)
- Effects.Wave(RootPart.CFrame*CFrame.Angles(math.rad(-90),0,0),Vector3.new(),Vector3.new(1,.1,1),"White",math.random(-10,10),false,.1)
- BodyVel(RootPart,RootPart.CFrame.lookVector*-50)
- for i=0,1,.1 do
- swait()
- PlayAnimationFromTable({
- CFrame.new(0, -0.210508779, 0.312937856, 1, 0, 0, 0, 0.866025388, -0.500000238, 0, 0.500000238, 0.866025388),
- CFrame.new(0, 1.4075644, -0.288293391, 1, 0, 0, 0, 0.866025388, 0.500000238, 0, -0.500000238, 0.866025388),
- CFrame.new(0.858022809, 0.339910388, -0.78796947, 0.296197057, 0.813798428, 0.499999553, 0.171009049, 0.469846249, -0.866025627, -0.939693213, 0.342018723, 1.7801861e-07),
- CFrame.new(-1.12680423, -0.351213962, -0.287614167, 0.0669000372, 0.109107949, 0.991776109, 0.843825459, 0.52423954, -0.114593051, -0.532431304, 0.844552159, -0.05699642),
- CFrame.new(0.5, -1.9652698, 0.196958005, 1, 0, 0, 0, 0.984807789, 0.173648715, 0, -0.173648685, 0.984807789),
- CFrame.new(-0.5, -1.43618536, -0.205215126, 1, 0, 0, 0, 0.939692676, 0.342020601, 0, -0.342020601, 0.939692676),
- }, .4, false)
- end
- Humanoid.WalkSpeed = 16
- attack = false
- end
- Mouse.Button1Down:connect(function()
- if attack == false then
- zhold = true
- shoot()
- end
- end)
- Mouse.Button1Up:connect(function()
- zhold = false
- end)
- local sprintt = 0
- Mouse.KeyDown:connect(function(k)
- k = k:lower()
- if k=='m' then
- if mus.IsPlaying == true then
- mus:Stop()
- elseif mus.IsPaused == true then
- mus:Play()
- end
- end
- if attack == false then
- if k == 'q' then
- if Anim == "Fall" or Anim == "Jump" then
- badoge()
- else
- bdoge()
- end
- elseif k == 'e' then
- if Anim == "Fall" or Anim == "Jump" then
- adoge()
- else
- doge()
- end
- end
- end
- end)
- Mouse.KeyUp:connect(function(k)
- k = k:lower()
- if k == 'z' then
- zhold = false
- end
- end)
- coroutine.wrap(function()
- while 1 do
- swait()
- if doe <= 360 then
- doe = doe + 2
- else
- doe = 0
- end
- end
- end)()
- while true do
- swait()
- while true do
- swait()
- if Head:FindFirstChild("mus")==nil then
- mus = Instance.new("Sound",Head)
- mus.Name = "mus"
- mus.SoundId = "rbxassetid://1131624146"
- mus.Looped = true
- mus.Volume = 1
- mus:Play()
- end
- if sprintt >= 1 then
- sprintt = sprintt - 1
- end
- Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
- velocity = RootPart.Velocity.y
- sine = sine + change
- local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, chara)
- if RootPart.Velocity.y > 1 and hit == nil then
- Anim = "Jump"
- if attack == false then
- PlayAnimationFromTable({
- CFrame.new(0, 0.0382082276, -0.0403150208, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),
- CFrame.new(0, 1.46579528, 0.0939689279, 1, 0, 0, 0, 0.939692855, -0.342019796, 0, 0.342019796, 0.939692855),
- CFrame.new(1.20945489, -0.213504896, 3.55388607e-07, 0.939692736, 0.342019916, 1.53461215e-07, -0.342019945, 0.939692736, 1.93715096e-07, -8.56816769e-08, -2.23517418e-07, 1.00000012),
- CFrame.new(-1.20945573, -0.213503733, 5.0439985e-07, 0.939692736, -0.342019916, -1.53461215e-07, 0.342019945, 0.939692736, 1.93715096e-07, 8.56816769e-08, -2.23517418e-07, 1.00000012),
- CFrame.new(0.5, -1.99739456, -0.0180913229, 1, 0, 0, 0, 1.00000012, 0, 0, 0, 1.00000012),
- CFrame.new(-0.5, -1.30000103, -0.39999947, 1, 0, 0, 0, 0.939692676, 0.342020601, 0, -0.342020601, 0.939692676),
- }, .3, false)
- end
- elseif RootPart.Velocity.y < -1 and hit == nil then
- Anim = "Fall"
- if attack == false then
- PlayAnimationFromTable({
- CFrame.new(0, -0.0646628663, 0.0399149321, 1, 0, 0, 0, 0.984807849, -0.173647985, 0, 0.173647985, 0.984807849),
- CFrame.new(0, 1.4913609, -0.128171027, 1, 0, 0, 0, 0.939692855, 0.342019796, 0, -0.342019796, 0.939692855),
- CFrame.new(1.55285025, 0.466259956, -9.26282269e-08, 0.766043842, -0.642788351, -6.46188241e-08, 0.642788291, 0.766043961, -7.4505806e-08, 1.04308128e-07, 1.49011612e-08, 1.00000012),
- CFrame.new(-1.5605253, 0.475036323, -2.10609159e-07, 0.766043842, 0.642788351, 6.46188241e-08, -0.642788291, 0.766043961, -7.4505806e-08, -1.04308128e-07, 1.49011612e-08, 1.00000012),
- CFrame.new(0.500000954, -1.9973948, -0.0180922765, 1, 0, 0, 0, 1.00000012, 0, 0, 0, 1.00000012),
- CFrame.new(-0.499999046, -1.30000043, -0.400000483, 1, 0, 0, 0, 0.939692855, 0.342019796, 0, -0.342019796, 0.939692855),
- }, .3, false)
- end
- elseif Torsovelocity < 1 and hit ~= nil then
- Anim = "Idle"
- if attack == false then
- change = 1
- PlayAnimationFromTable({
- CFrame.new(-0.0769465268, -7.7815578e-08, -0.031559173, 0.939695537, 1.01607293e-06, 0.342021346, 7.9855522e-07, 1.00000191, 5.12654879e-07, -0.342019558, 2.16066837e-07, 0.939692855) * CFrame.new(0,.05 * math.cos((sine)/10), 0),
- CFrame.new(0.0615186803, 1.4999913, 0.0559706129, 0.939695537, 7.9855522e-07, -0.342019558, 1.01607293e-06, 1.00000191, 2.16066837e-07, 0.342021346, 5.12654879e-07, 0.939692855),
- CFrame.new(0.858022809, 0.339910388, -0.78796947, 0.296197057, 0.813798428, 0.499999553, 0.171009049, 0.469846249, -0.866025627, -0.939693213, 0.342018723, 1.7801861e-07),
- CFrame.new(-1.12680423, -0.351213962, -0.287614167, 0.0669000372, 0.109107949, 0.991776109, 0.843825459, 0.52423954, -0.114593051, -0.532431304, 0.844552159, -0.05699642),
- CFrame.new(0.500003159, -2.00000715, -1.98185444e-06, 0.939692736, 0, -0.342019916, 0, 1, 0, 0.342019886, 0, 0.939692736) * CFrame.new(0,-.05 * math.cos((sine)/10), 0),
- CFrame.new(-0.500018835, -2.0000062, 2.08616257e-07, 0.939692438, 0, 0.342020929, 0, 1, 0, -0.342020959, 0, 0.939692438) * CFrame.new(0,-.05 * math.cos((sine)/10), 0),
- }, .3, false)
- end
- elseif Torsovelocity > 2 and hit ~= nil then
- Anim = "Walk"
- if attack == false then
- Humanoid.WalkSpeed = 16
- PlayAnimationFromTable({
- CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0- .08 * math.cos((sine) / 2.5), 0) * CFrame.Angles(0, 0, 0),
- CFrame.new(0, 1.48263013, -0.0984808952, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),
- CFrame.new(0.858022809, 0.339910388, -0.78796947, 0.296197057, 0.813798428, 0.499999553, 0.171009049, 0.469846249, -0.866025627, -0.939693213, 0.342018723, 1.7801861e-07),
- CFrame.new(-1.12680423, -0.351213962, -0.287614167, 0.0669000372, 0.109107949, 0.991776109, 0.843825459, 0.52423954, -0.114593051, -0.532431304, 0.844552159, -0.05699642),
- CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 5)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 5)), 0, 0),
- CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 5)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 5)), 0, 0),
- }, .3, false)
- end
- end
- end
- end
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