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Dec 25th, 2018
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  1. --]]
  2. --https://github.com/Mokiros/roblox-FE-compatibility
  3. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  4. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  5. local RealPlayer = Player
  6. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
  7.  
  8. local runDummyScript = function(f,scri)
  9. local oldenv = getfenv(f)
  10. local newenv = setmetatable({}, {
  11. __index = function(_, k)
  12. if k:lower() == 'script' then
  13. return scri
  14. else
  15. return oldenv[k]
  16. end
  17. end
  18. })
  19. setfenv(f, newenv)
  20. ypcall(function() f() end)
  21. end
  22. cors = {}
  23. mas = Instance.new("Model",game:GetService("Lighting"))
  24. mas.Name = "CompiledModel"
  25. o1 = Instance.new("Tool")
  26. o2 = Instance.new("Part")
  27. o3 = Instance.new("SpecialMesh")
  28. o4 = Instance.new("Sound")
  29. o5 = Instance.new("LocalScript")
  30. o6 = Instance.new("Script")
  31. o7 = Instance.new("HopperBin")
  32. o8 = Instance.new("LocalScript")
  33. o9 = Instance.new("HopperBin")
  34. o10 = Instance.new("Sound")
  35. o11 = Instance.new("LocalScript")
  36. o12 = Instance.new("HopperBin")
  37. o13 = Instance.new("Script")
  38. o14 = Instance.new("Sound")
  39. o1.Name = "GravityHammer"
  40. o1.Parent = mas
  41. o1.TextureId = "http://www.roblox.com/asset/?id=1256305"
  42. o1.GripForward = Vector3.new(-1, -0, -0)
  43. o1.GripPos = Vector3.new(0, 0, -3.25)
  44. o1.GripRight = Vector3.new(0, 1, 0)
  45. o1.GripUp = Vector3.new(0, 0, 1)
  46. o2.Name = "Handle"
  47. o2.Parent = o1
  48. o2.BrickColor = BrickColor.new("Dark stone grey")
  49. o2.Reflectance = 0.40000000596046
  50. o2.Position = Vector3.new(-7.53602743, 4.99960041, -31.5799809)
  51. o2.Rotation = Vector3.new(-90, 0.0500000007, 180)
  52. o2.FormFactor = Enum.FormFactor.Plate
  53. o2.Size = Vector3.new(1, 0.800000012, 10)
  54. o2.CFrame = CFrame.new(-7.53602743, 4.99960041, -31.5799809, -0.999999642, -7.56997451e-07, 0.000796274224, 0.000796274282, 9.09494702e-13, 0.999999702, -7.5623251e-07, 0.99999994, 6.00266503e-10)
  55. o2.BottomSurface = Enum.SurfaceType.Smooth
  56. o2.TopSurface = Enum.SurfaceType.Smooth
  57. o2.Color = Color3.new(0.388235, 0.372549, 0.384314)
  58. o2.Position = Vector3.new(-7.53602743, 4.99960041, -31.5799809)
  59. o2.Orientation = Vector3.new(-89.9599991, 90, 90)
  60. o2.Color = Color3.new(0.388235, 0.372549, 0.384314)
  61. o3.Parent = o2
  62. o3.MeshId = "http://www.roblox.com/asset/?id=1256290"
  63. o3.Scale = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
  64. o3.TextureId = "http://www.roblox.com/asset/?id=1256283"
  65. o3.MeshType = Enum.MeshType.FileMesh
  66. o3.Scale = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007)
  67. o4.Parent = o2
  68. o4.SoundId = "http://www.roblox.com/asset/?id=1255794"
  69. o4.Volume = 1
  70. o5.Name = "Local Gui"
  71. o5.Parent = o1
  72. table.insert(cors,coroutine.create(function()
  73. wait()
  74. runDummyScript(function()
  75.  
  76. end,o5)
  77. end))
  78. o6.Name = "SwordScript"
  79. o6.Parent = o1
  80. table.insert(cors,coroutine.create(function()
  81. wait()
  82. runDummyScript(function()
  83. -------- OMG HAX
  84.  
  85.  
  86.  
  87. r = game:service("RunService")
  88.  
  89.  
  90.  
  91.  
  92.  
  93. local damage = 5
  94.  
  95.  
  96.  
  97.  
  98.  
  99. local slash_damage = 10
  100.  
  101. local lunge_damage = 30
  102.  
  103.  
  104.  
  105. sword = script.Parent.Handle
  106.  
  107. Tool = script.Parent
  108.  
  109.  
  110.  
  111. SlashSound = sword.Sound
  112.  
  113.  
  114.  
  115. function blow(hit)
  116.  
  117.     Grip = Tool.Parent["Right Arm"].RightGrip:clone()
  118.  
  119.     humanoid = hit.Parent:findFirstChild("Humanoid")
  120.  
  121.     if(humanoid ~= nil and humanoid.Parent.Name == Tool.Parent.Name) then --don't hit yourself
  122.  
  123.         return
  124.  
  125.     end
  126.  
  127.    
  128.  
  129.     --if(Tool:findFirstChild("toolAnim") == nil) then return end
  130.  
  131.     if(humanoid ~= nil) then --if it's a person, damage him and stop
  132.  
  133.         propel(hit)
  134.  
  135.         print(humanoid.Parent.Name)
  136.  
  137.         humanoid.Health = humanoid.Health - 49
  138.  
  139.     else
  140.  
  141.         explode(hit) --explode only if it doesn't hit a person (ie, blowing holes through walls)
  142.  
  143.     end
  144.  
  145.    
  146.  
  147. end
  148.  
  149.  
  150.  
  151. function propel(part)
  152.  
  153.     if(part.Anchored) then return end --if it isn't anchored, make it flyyy
  154.  
  155.     direction = (part.Position - Tool.Parent.Torso.Position).unit
  156.  
  157.     direction = direction + Vector3.new(0,1,0)
  158.  
  159.     direction = direction * 200
  160.  
  161.     part.Velocity = part.Velocity + direction
  162.  
  163. end
  164.  
  165.  
  166.  
  167. debounce = true
  168.  
  169. function explode(part)
  170.  
  171.     if not debounce then return end
  172.  
  173.    
  174.  
  175.     debounce = false
  176.  
  177.     direction = (part.Position - Tool.Parent.Torso.Position).unit
  178.  
  179.     pos = direction * 12 + Tool.Parent.Torso.Position
  180.  
  181.     explosion = Instance.new("Explosion")
  182.  
  183.     explosion.BlastRadius = 4
  184.  
  185.     explosion.BlastPressure = 1
  186.  
  187.     explosion.Position = pos
  188.  
  189.     explosion.Parent = game.Workspace
  190.  
  191.     explosion.Hit:connect(function(part, distance) propel(part) end)
  192.  
  193.     wait(.1)
  194.  
  195.     Grip:clone().Parent = Tool.Parent["Right Arm"]
  196.  
  197.     debounce = true
  198.  
  199. end
  200.  
  201.  
  202.  
  203. function attack()
  204.  
  205.     SlashSound:play()
  206.  
  207.     local anim = Instance.new("StringValue")
  208.  
  209.     anim.Name = "toolanim"
  210.  
  211.     anim.Value = "Slash"
  212.  
  213.     anim.Parent = Tool
  214.  
  215. end
  216.  
  217.  
  218.  
  219. function lunge()
  220.  
  221.     attack()
  222.  
  223.     force = Instance.new("BodyPosition")
  224.  
  225.     force.maxForce = Vector3.new(1e+005,1e+004,1e+005)
  226.  
  227.     dir = Tool.Parent.Humanoid.targetPoint
  228.  
  229.     if((dir - sword.Position).magnitude > 15) then return end
  230.  
  231.     force.position = dir
  232.  
  233.     force.Parent = sword
  234.  
  235.     wait(.25)
  236.  
  237.     force.Parent = nil
  238.  
  239. end
  240.  
  241.  
  242.  
  243. function swordUp()
  244.  
  245.     Tool.GripForward = Vector3.new(-1,0,0)
  246.  
  247.     Tool.GripRight = Vector3.new(0,1,0)
  248.  
  249.     Tool.GripUp = Vector3.new(0,0,1)
  250.  
  251. end
  252.  
  253.  
  254.  
  255. function swordOut()
  256.  
  257.     Tool.GripForward = Vector3.new(0,0,1)
  258.  
  259.     Tool.GripRight = Vector3.new(0,-1,0)
  260.  
  261.     Tool.GripUp = Vector3.new(-1,0,0)
  262.  
  263. end
  264.  
  265.  
  266.  
  267. function swordAcross()
  268.  
  269.     -- parry
  270.  
  271. end
  272.  
  273.  
  274.  
  275.  
  276.  
  277. Tool.Enabled = true
  278.  
  279. local last_attack = 0
  280.  
  281. function onActivated()
  282.  
  283.  
  284.  
  285.     if not Tool.Enabled then
  286.  
  287.         return
  288.  
  289.     end
  290.  
  291.  
  292.  
  293.     Tool.Enabled = false
  294.  
  295.  
  296.  
  297.     local character = Tool.Parent;
  298.  
  299.     local humanoid = character.Humanoid
  300.  
  301.     if humanoid == nil then
  302.  
  303.         print("Humanoid not found")
  304.  
  305.         return
  306.  
  307.     end
  308.  
  309.  
  310.  
  311.     t = r.Stepped:wait()
  312.  
  313.     connection = sword.Touched:connect(blow)
  314.  
  315.     lunge()
  316.  
  317.  
  318.  
  319.     wait(.4)
  320.  
  321. connection:disconnect()
  322.  
  323.     last_attack = t
  324.  
  325.     Tool.Enabled = true
  326.  
  327.    
  328.  
  329.  
  330.  
  331. end
  332.  
  333. script.Parent.Activated:connect(onActivated)
  334.  
  335.  
  336.  
  337.  
  338.  
  339.  
  340. end,o6)
  341. end))
  342. o7.Name = "Fire Shield"
  343. o7.Parent = mas
  344. o8.Parent = o7
  345. table.insert(cors,coroutine.create(function()
  346. wait()
  347. runDummyScript(function()
  348. --clockwork
  349.  
  350. --Fix implemented by Luckymaxer
  351.  
  352. HopperBin = script.Parent
  353.  
  354. Debris = game:GetService("Debris")
  355.  
  356. function GetX(t)
  357.     return 41 * math.cos(t) - 18 * math.sin(t) - 83 * math.cos(2 * t) - 11 * math.cos(3 * t) + 27 * math.sin(3 * t)
  358. end
  359.  
  360. function GetY(t)
  361.     return 36 * math.cos(t) + 27 * math.sin(t) - 113 * math.cos(2 * t) + 30 * math.sin(2 * t) + 11 * math.cos(3 * t) - 27 * math.sin(3 * t)
  362. end
  363.  
  364. function GetZ(t)
  365.     return 45 * math.sin(t) - 30 * math.cos(2 * t) + 113 * math.sin(2 * t) - 11 * math.cos(3 * t) + 27 * math.sin(3 * t)
  366. end
  367.  
  368. Template = Instance.new("Explosion")
  369. Template.BlastRadius = 3
  370. Template.BlastPressure = 0
  371. Template.ExplosionType = Enum.ExplosionType.NoCraters
  372.  
  373. Spaw = false
  374.  
  375. function TagHumanoid(humanoid, player)
  376.     local Creator_Tag = Instance.new("ObjectValue")
  377.     Creator_Tag.Name = "creator"
  378.     Creator_Tag.Value = player
  379.     Debris:AddItem(Creator_Tag, 2)
  380.     Creator_Tag.Parent = humanoid
  381. end
  382.  
  383. function UntagHumanoid(humanoid)
  384.     for i, v in pairs(humanoid:GetChildren()) do
  385.         if v:IsA("ObjectValue") and v.Name == "creator" then
  386.             v:Destroy()
  387.         end
  388.     end
  389. end
  390.  
  391. function FindCharacterAncestor(Parent)
  392.     if Parent and Parent ~= game:GetService("Workspace") then
  393.         local humanoid = Parent:FindFirstChild("Humanoid")
  394.         if humanoid then
  395.             return Parent, humanoid
  396.         else
  397.             return FindCharacterAncestor(Parent.Parent)
  398.         end
  399.     end
  400.     return nil
  401. end
  402.  
  403. function ExplosionHit(Explosion)
  404.     Explosion.Hit:connect(function(Hit)
  405.         if Hit and Hit.Parent then
  406.             local character, humanoid = FindCharacterAncestor(Hit)
  407.             if character and character ~= Character and humanoid and humanoid.Health > 0 then
  408.                 UntagHumanoid(humanoid)
  409.                 TagHumanoid(humanoid, Player)
  410.                 Hit:BreakJoints()
  411.             end
  412.         end
  413.     end)
  414. end
  415.  
  416. function Button1Down()
  417.     Spaw = not Spaw
  418.     i = 0
  419.     if Spaw then
  420.         while Spaw do
  421.             i = (i + 0.15)
  422.             local Explosion = Template:Clone()
  423.             Explosion.Position = Torso.Position + Vector3.new(GetX(i) / 5, GetY(i) / 5, GetZ(i) / 5)
  424.             ExplosionHit(Explosion)
  425.             Explosion.Parent = game:GetService("Workspace")
  426.             Explosion = Template:Clone()
  427.             Explosion.Position = Torso.Position - Vector3.new(GetX(i) / 5, GetY(i) / 5, GetZ(i) / 5)
  428.             ExplosionHit(Explosion)
  429.             Explosion.Parent = game:GetService("Workspace")
  430.             wait(0.025)
  431.         end
  432.     end
  433. end
  434.  
  435. function Selected(Mouse)
  436.     Backpack = HopperBin.Parent
  437.     Player = Backpack.Parent
  438.     Character = Player.Character
  439.     Humanoid = Character:FindFirstChild("Humanoid")
  440.     Torso = Character:FindFirstChild("Torso")
  441.     if not Player or not Character or not Humanoid or Humanoid.Health == 0 or not Torso then
  442.         return
  443.     end
  444.     Mouse.Button1Down:connect(function()
  445.         Button1Down()
  446.     end)
  447.     Mouse.Icon = "rbxasset://textures\\GunCursor.png"
  448. end
  449.  
  450. HopperBin.Selected:connect(Selected)
  451. end,o8)
  452. end))
  453. o9.Name = "Katon Goukakyou No Jutsu"
  454. o9.Parent = mas
  455. o10.Parent = o9
  456. o10.SoundId = "http://www.roblox.com/asset/?id=1079802"
  457. o10.Volume = 0.20000000298023
  458. o11.Parent = o9
  459. table.insert(cors,coroutine.create(function()
  460. wait()
  461. runDummyScript(function()
  462. --clockwork
  463.  
  464. --Fix implemented by Luckymaxer
  465.  
  466. HopperBin = script.Parent
  467.  
  468. Sound = HopperBin:WaitForChild("Sound")
  469.  
  470. Debris = game:GetService("Debris")
  471.  
  472. function TagHumanoid(humanoid, player)
  473.     local Creator_Tag = Instance.new("ObjectValue")
  474.     Creator_Tag.Name = "creator"
  475.     Creator_Tag.Value = player
  476.     Debris:AddItem(Creator_Tag, 2)
  477.     Creator_Tag.Parent = humanoid
  478. end
  479.  
  480. function UntagHumanoid(humanoid)
  481.     for i, v in pairs(humanoid:GetChildren()) do
  482.         if v:IsA("ObjectValue") and v.Name == "creator" then
  483.             v:Destroy()
  484.         end
  485.     end
  486. end
  487.  
  488. function FindCharacterAncestor(Parent)
  489.     if Parent and Parent ~= game:GetService("Workspace") then
  490.         local humanoid = Parent:FindFirstChild("Humanoid")
  491.         if humanoid then
  492.             return Parent, humanoid
  493.         else
  494.             return FindCharacterAncestor(Parent.Parent)
  495.         end
  496.     end
  497.     return nil
  498. end
  499.  
  500. function ExplosionHit(Explosion)
  501.     Explosion.Hit:connect(function(Hit)
  502.         if Hit and Hit.Parent then
  503.             local character, humanoid = FindCharacterAncestor(Hit)
  504.             if character and character ~= Character and humanoid and humanoid.Health > 0 then
  505.                 UntagHumanoid(humanoid)
  506.                 TagHumanoid(humanoid, Player)
  507.                 Hit:BreakJoints()
  508.             end
  509.         end
  510.     end)
  511. end
  512.  
  513. function Explode(Position)
  514.     local Explosion = Instance.new("Explosion")
  515.     Explosion.BlastRadius = 10
  516.     Explosion.BlastPressure = 0
  517.     Explosion.ExplosionType = Enum.ExplosionType.NoCraters
  518.     Explosion.Position = Position
  519.     ExplosionHit(Explosion)
  520.     Explosion.Parent = game:GetService("Workspace")
  521. end
  522.  
  523. function Button1Down(Mouse)
  524.     local StartPos = Head.Position
  525.     local Delta = Mouse.Hit.p - StartPos
  526.     local Unit = Delta.unit
  527.     Sound:Play()
  528.     for i = 0, 75 do
  529.         Explode(StartPos + Unit * 20 + i * Unit * i / 25)
  530.         wait(0.05)
  531.     end
  532. end
  533.  
  534. function Selected(Mouse)
  535.     Backpack = HopperBin.Parent
  536.     Player = Backpack.Parent
  537.     Character = Player.Character
  538.     Humanoid = Character:FindFirstChild("Humanoid")
  539.     Head = Character:FindFirstChild("Head")
  540.     if not Player or not Character or not Humanoid or Humanoid.Health == 0 or not Head then
  541.         return
  542.     end
  543.     Mouse.Button1Down:connect(function()
  544.         Button1Down(Mouse)
  545.     end)
  546.     Mouse.Icon = "rbxasset://textures\\GunCursor.png"
  547. end
  548.  
  549. HopperBin.Selected:connect(Selected)
  550. end,o11)
  551. end))
  552. o12.Name = "SpinFire"
  553. o12.Parent = mas
  554. o13.Parent = o12
  555. table.insert(cors,coroutine.create(function()
  556. wait()
  557. runDummyScript(function()
  558. --clockwork
  559.  
  560.  
  561.  
  562. local bin = script.Parent
  563.  
  564. sfx = bin.Sound
  565.  
  566.  
  567.  
  568. function explode(pos)
  569.  
  570.     local lol = Instance.new("Explosion")
  571.  
  572.     lol.BlastRadius = 2
  573.  
  574.     lol.BlastPressure = 1000000
  575.  
  576.     lol.Position = pos
  577.  
  578.     lol.Parent = game.Workspace
  579.  
  580. end
  581.  
  582.  
  583.  
  584. function onButton1Down(mouse)
  585.  
  586.     local player = game.Players.LocalPlayer
  587.  
  588.     if player == nil then return end
  589.  
  590.     print("trigger")
  591.  
  592.     -- find the best cf
  593.  
  594.  
  595.  
  596.     sfx:play()
  597.  
  598.     look = CFrame.new(player.Character.Head.Position,mouse.Hit.p)
  599.  
  600.     for i=0,75 do
  601.  
  602.         x = math.sin(i / 3) * 8 * (75 - i) / 75
  603.  
  604.         y = math.cos(i / 3) * 8 * (75 - i) / 75
  605.  
  606.         helix = look * CFrame.new(x,y,-i)
  607.  
  608.        
  609.  
  610.         explode(helix.p)
  611.  
  612.  
  613.  
  614.         x = -math.sin(i / 3) * 8 * (75 - i) / 75
  615.  
  616.         y = -math.cos(i / 3) * 8 * (75 - i) / 75
  617.  
  618.         helix = look * CFrame.new(x,y,-i)
  619.  
  620.        
  621.  
  622.         explode(helix.p)
  623.  
  624.         wait(.02)
  625.  
  626.     end
  627.  
  628.     sfx:pause()
  629.  
  630. end
  631.  
  632.  
  633.  
  634. function onSelected(mouse)
  635.  
  636.     print("select")
  637.  
  638.     mouse.Icon = "rbxasset://textures\\GunCursor.png"
  639.  
  640.     mouse.Button1Down:connect(function() onButton1Down(mouse) end)
  641.  
  642. end
  643.  
  644.  
  645.  
  646. bin.Selected:connect(onSelected)
  647.  
  648.  
  649. end,o13)
  650. end))
  651. o14.Parent = o12
  652. o14.SoundId = "http://www.roblox.com/asset/?id=12222095"
  653. o14.Volume = 0.60000002384186
  654. mas.Parent = workspace
  655. mas:MakeJoints()
  656. local mas1 = mas:GetChildren()
  657. for i=1,#mas1 do
  658.     mas1[i].Parent = game:GetService("Players").LocalPlayer.Backpack
  659.     ypcall(function() mas1[i]:MakeJoints() end)
  660. end
  661. mas:Destroy()
  662. for i=1,#cors do
  663. coroutine.resume(cors[i])
  664. end
  665. --Forcefield
  666. local f = Instance.new("ForceField")
  667. f.Parent = game.Players.localPlayer.Character
  668. --Teapot
  669. hat = Instance.new'Accessory'
  670. hat.Name = 'GoldTeapot'
  671. hat.AttachmentForward = Vector3.new(0,0,-1)
  672. hat.AttachmentPos = Vector3.new(0, 0.300000012, 0)
  673. hat.AttachmentUp = Vector3.new(0, 1, 0)
  674. hat.AttachmentRight = Vector3.new(1, 0, 0)
  675. handle = Instance.new('Part', hat)
  676. handle.Name = 'Handle'
  677. handle.Locked = true
  678. handle.CanCollide = true
  679. handle.Transparency = 0
  680. handle.BrickColor = BrickColor.new'Medium stone grey'
  681. handle.Size = Vector3.new(2, 0.800000012, 2)
  682. mesh = Instance.new('SpecialMesh', handle)
  683. mesh.MeshId = 'http://www.roblox.com/asset/?id=1594167'
  684. mesh.Scale = Vector3.new(1, 1, 1)
  685. mesh.VertexColor = Vector3.new(1, 1, 1)
  686. mesh.TextureId = 'http://www.roblox.com/asset/?id=1594166'
  687. att = Instance.new('Attachment', handle)
  688. att.Name = 'HatAt'
  689. att.Position = Vector3.new(8.65838956e-09, 0.400000095, -0.000272244215)
  690. att.Axis = Vector3.new(1, -7.87137555e-09, 0)
  691. att.SecondaryAxis = Vector3.new(7.87137555e-09, 1, 4.1444221e-16)
  692. hat.Parent = game:GetService'Players'.LocalPlayer.Character
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