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- -- spectrum house
- local A_2 = "Spectrum"
- local A_3 = 0
- local A_4 = 0
- local Event = game:GetService("ReplicatedStorage").HouseColour
- Event:FireServer(A_2, A_3, A_4)
- -- vip effects
- local A_1 = "Add"
- local Event = game:GetService("ReplicatedStorage").VipEffects
- Event:FireServer(A_1)
- -- changenamecolor
- local A_1 = Color3.new(0, 1, 0.231373)
- local Event = game:GetService("ReplicatedStorage").CCChange
- Event:FireServer(A_1)
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