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- --Created with PenguinAnonymous's compiler
- --PenguinAnonymous is not responsible for damages caused to your game
- --This plugin does not remove things
- --PenguinAnonymous cannot be held resonsible for manual deletion for the purpose of testing
- --Keep in mind, any items that cause errors in compilation will be skipped and documented within the last line of the disclaimer comments
- --Thank you for using my plugin and enjoy :)
- --It is free to use
- --If you use this plugin to create your own, please give me credit
- --Errors:
- local runDummyScript = function(f,scri)
- local oldenv = getfenv(f)
- local newenv = setmetatable({}, {
- __index = function(_, k)
- if k:lower() == 'script' then
- return scri
- else
- return oldenv[k]
- end
- end
- })
- setfenv(f, newenv)
- ypcall(function() f() end)
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- mas.Name = "CompiledModel"
- o1 = Instance.new("Model")
- o2 = Instance.new("Part")
- o3 = Instance.new("Motor6D")
- o4 = Instance.new("Part")
- o5 = Instance.new("Motor6D")
- o6 = Instance.new("Motor6D")
- o7 = Instance.new("Motor6D")
- o8 = Instance.new("Motor6D")
- o9 = Instance.new("Motor6D")
- o10 = Instance.new("Part")
- o11 = Instance.new("Part")
- o12 = Instance.new("Part")
- o13 = Instance.new("Part")
- o14 = Instance.new("Part")
- o15 = Instance.new("Decal")
- o16 = Instance.new("Humanoid")
- o1.Name = "Dummy"
- o1.Parent = mas
- o1.PrimaryPart = o2
- o2.Name = "HumanoidRootPart"
- o2.Parent = o1
- o2.Transparency = 0.5
- o2.Position = Vector3.new(13.9818277, 3.00000811, 1.75987601)
- o2.Anchored = false
- o2.Size = Vector3.new(2, 2, 1)
- o2.CFrame = CFrame.new(13.9818277, 3.00000811, 1.75987601, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o2.BottomSurface = Enum.SurfaceType.Smooth
- o2.TopSurface = Enum.SurfaceType.Smooth
- o2.Position = Vector3.new(13.9818277, 3.00000811, 1.75987601)
- o3.Name = "RootJoint"
- o3.Parent = o2
- o3.C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- o3.C1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- o3.Part0 = o2
- o3.Part1 = o4
- o3.MaxVelocity = 0.10000000149012
- o4.Name = "Torso"
- o4.Parent = o1
- o4.Position = Vector3.new(13.9818277, 3.00000811, 1.75987601)
- o4.CanCollide = false
- o4.Size = Vector3.new(2, 2, 1)
- o4.CFrame = CFrame.new(13.9818277, 3.00000811, 1.75987601, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o4.BottomSurface = Enum.SurfaceType.Smooth
- o4.TopSurface = Enum.SurfaceType.Smooth
- o4.Position = Vector3.new(13.9818277, 3.00000811, 1.75987601)
- o5.Name = "Right Shoulder"
- o5.Parent = o4
- o5.C0 = CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
- o5.C1 = CFrame.new(-0.5, 1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
- o5.Part0 = o4
- o5.Part1 = o10
- o5.MaxVelocity = 0.10000000149012
- o6.Name = "Right Hip"
- o6.Parent = o4
- o6.C0 = CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08)
- o6.C1 = CFrame.new(0.5, 1, 0, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
- o6.Part0 = o4
- o6.Part1 = o11
- o6.MaxVelocity = 0.10000000149012
- o7.Name = "Left Shoulder"
- o7.Parent = o4
- o7.C0 = CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
- o7.C1 = CFrame.new(0.5, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08)
- o7.Part0 = o4
- o7.Part1 = o12
- o7.MaxVelocity = 0.10000000149012
- o8.Name = "Right Shoulder"
- o8.Parent = o4
- o8.C0 = CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08)
- o8.C1 = CFrame.new(-0.5, 0.5, 0, -4.37113883e-08, 0, 1, 0, 0.99999994, 0, -1, 0, -4.37113883e-08)
- o8.Part0 = o4
- o8.Part1 = o13
- o8.MaxVelocity = 0.10000000149012
- o9.Name = "Neck"
- o9.Parent = o4
- o9.C0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- o9.C1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
- o9.Part0 = o4
- o9.Part1 = o14
- o9.MaxVelocity = 0.10000000149012
- o10.Name = "Left Leg"
- o10.Parent = o1
- o10.Position = Vector3.new(13.4818277, 1.00000823, 1.75987601)
- o10.CanCollide = false
- o10.Size = Vector3.new(1, 2, 1)
- o10.CFrame = CFrame.new(13.4818277, 1.00000823, 1.75987601, 1, 0, 0, 0, 0.999999881, 0, 0, 0, 1)
- o10.BottomSurface = Enum.SurfaceType.Smooth
- o10.TopSurface = Enum.SurfaceType.Smooth
- o10.Position = Vector3.new(13.4818277, 1.00000823, 1.75987601)
- o11.Name = "Right Leg"
- o11.Parent = o1
- o11.Position = Vector3.new(14.4818277, 1.00000823, 1.75987601)
- o11.CanCollide = false
- o11.Size = Vector3.new(1, 2, 1)
- o11.CFrame = CFrame.new(14.4818277, 1.00000823, 1.75987601, 1, 0, 0, 0, 0.999999881, 0, 0, 0, 1)
- o11.BottomSurface = Enum.SurfaceType.Smooth
- o11.TopSurface = Enum.SurfaceType.Smooth
- o11.Position = Vector3.new(14.4818277, 1.00000823, 1.75987601)
- o12.Name = "Left Arm"
- o12.Parent = o1
- o12.Position = Vector3.new(12.4818277, 3.00000811, 1.75987601)
- o12.CanCollide = false
- o12.Size = Vector3.new(1, 2, 1)
- o12.CFrame = CFrame.new(12.4818277, 3.00000811, 1.75987601, 1, 0, 0, 0, 0.999999881, 0, 0, 0, 1)
- o12.BottomSurface = Enum.SurfaceType.Smooth
- o12.TopSurface = Enum.SurfaceType.Smooth
- o12.Position = Vector3.new(12.4818277, 3.00000811, 1.75987601)
- o13.Name = "Right Arm"
- o13.Parent = o1
- o13.Position = Vector3.new(15.4818277, 3.00000811, 1.75987601)
- o13.CanCollide = false
- o13.Size = Vector3.new(1, 2, 1)
- o13.CFrame = CFrame.new(15.4818277, 3.00000811, 1.75987601, 1, 0, 0, 0, 0.999999881, 0, 0, 0, 1)
- o13.BottomSurface = Enum.SurfaceType.Smooth
- o13.TopSurface = Enum.SurfaceType.Smooth
- o13.Position = Vector3.new(15.4818277, 3.00000811, 1.75987601)
- o14.Name = "Head"
- o14.Parent = o1
- o14.Position = Vector3.new(13.9818277, 4.50000811, 1.75987601)
- o14.Size = Vector3.new(2, 1, 1)
- o14.CFrame = CFrame.new(13.9818277, 4.50000811, 1.75987601, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o14.BottomSurface = Enum.SurfaceType.Smooth
- o14.TopSurface = Enum.SurfaceType.Smooth
- o14.Position = Vector3.new(13.9818277, 4.50000811, 1.75987601)
- o15.Name = "Face"
- o15.Parent = o14
- o15.Texture = "rbxasset://textures/face.png"
- o16.Parent = o1
- o16.RightLeg = o11
- o16.LeftLeg = o10
- o16.Torso = o2
- mas.Parent = workspace
- mas:MakeJoints()
- local mas1 = mas:GetChildren()
- for i=1,#mas1 do
- mas1[i].Parent = workspace
- ypcall(function() mas1[i]:MakeJoints() end)
- end
- mas:Destroy()
- for i=1,#cors do
- coroutine.resume(cors[i])
- end
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