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- SetReward(1, "ZombieKill", zombiemoney, 10, zombiemoney, 10, 0, 0);
- SetReward(2, "Super ZombieKill", 1500, 2000, 1500, 2000, 0, 0);
- //////////// Add or Alter
- int zombiemoney = int(u_GetRandom(2000, 4000));
- SetReward(1, "ZombieKill", zombiemoney, 10, zombiemoney, 10, 0, 0);
- SetReward(2, "Super ZombieKill", 1500, 2000, 1500, 2000, 0, 0);
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