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coinwalk

Untitled

Apr 4th, 2023
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  1. var mango = parseFloat(document.getElementById('pct_balance').value);
  2. var ying = parseFloat(document.getElementById('pct_balance').value);
  3. document.getElementById('pct_chance').value = 49.5;
  4. document.getElementById('pct_payout').value = 2;
  5. var mate = (mango*10000000).toPrecision(1);
  6. var other = (mate/mate+mate-mate)/100000000;
  7. var troll = ((other/100).toFixed(8));
  8. var hertz = troll;
  9. var earnpoint = 5000;
  10. var real = troll;
  11. var flank = 6.9;
  12. var under = 2.9;
  13. var claim = (troll*10);
  14. var krux = (troll*6.9);
  15. var ingot = 1;
  16. var nolta = false;
  17. var molta = mango;
  18. var gunk = mango;
  19. var gunkybutt = mango;
  20. var crazy = mango;
  21. var utter = mango;
  22. var torn = mango;
  23. var wild = mango;
  24. var min = mango;
  25. var smith = 0;
  26. var trick = document.getElementById('me').firstChild.lastChild.firstChild.childNodes[5].textContent
  27. var duel = document.getElementById('me').firstChild.lastChild.firstChild.childNodes[5].textContent
  28. Math.fmod = function (ant,bayt) { return Number((ant - (Math.floor(ant / bayt) * bayt)).toPrecision(8));}
  29.  
  30. function dobet() {
  31. console.clear();
  32. document.getElementById('pct_chance').value = 49.5;
  33. document.getElementById('pct_payout').value = 2;
  34. trick = document.getElementById('me').firstChild.lastChild.firstChild.childNodes[5].textContent
  35. if ((!(trick==duel))&&(document.getElementById('me').firstChild.lastChild.firstChild.className=="result win me ")){
  36. utter = utter+(parseFloat(hertz));
  37. duel = trick;
  38. }else if (((!(trick==duel))&&(document.getElementById('me').firstChild.lastChild.firstChild.className=="result lose me "))||((!(trick==duel))&&(document.getElementById('me').firstChild.lastChild.firstChild.className=="result lose imp me "))) {
  39. utter = utter-(parseFloat(hertz));
  40. duel = trick;
  41. }
  42. if (real==null){
  43. real = parseFloat(hertz);
  44. }
  45. if (utter>(crazy+(hertz*flank))) {
  46. real = hertz*2;
  47. hertz = hertz*2;
  48. flank = 4.9;
  49. under = 4.9;
  50. smith = smith-1;
  51. crazy = parseFloat(utter);
  52. }
  53. if ((utter<(crazy-(hertz*under)))&&(utter>gunk)) {
  54. real = hertz*2;
  55. hertz = hertz*2;
  56. ingot = 0;
  57. flank = 4.9;
  58. under = 4.9;
  59. smith = smith+1;
  60. crazy = parseFloat(utter);
  61. }
  62. if ((utter<(crazy-(hertz*under)))&&(smith<1)&&(utter<gunk)) {
  63. real = hertz*2;
  64. hertz = hertz*2;
  65. ingot = 0;
  66. flank = 4.9;
  67. under = 4.9;
  68. smith = smith+1;
  69. crazy = parseFloat(utter);
  70. }
  71. if ((utter<(crazy-(hertz*under)))&&(smith>=1)&&(utter<gunk)) {
  72. flank = 4.9;
  73. ingot = 1;
  74. smith = 0;
  75. nolta = false;
  76. under = 4.9;
  77. real = troll*2;
  78. hertz = troll*2;
  79. crazy = parseFloat(utter);
  80. gunkybutt = ((Math.ceil(utter/claim))*claim);
  81. }
  82. if (smith<(1-2)){
  83. smith = 0;
  84. }
  85. if ((utter>=(gunkybutt+(claim*ingot)))&&(utter<(((Math.floor(utter/claim))*claim)+krux))){
  86. crazy = ((Math.floor(utter/claim))*claim);
  87. gunkybutt = ((Math.floor(utter/claim))*claim);
  88. flank = 6.9;
  89. ingot = 1;
  90. smith = 0;
  91. nolta = false;
  92. under = 2.9;
  93. real = troll;
  94. hertz = troll;
  95. }
  96. if ((utter>=(gunkybutt+(claim*ingot)))&&(utter>(((Math.floor(utter/claim))*claim)+krux))){
  97. crazy = ((Math.floor(utter/claim))*claim);
  98. gunkybutt = ((Math.floor(utter/claim))*claim);
  99. flank = 4.9;
  100. ingot = 1;
  101. smith = 0;
  102. nolta = false;
  103. under = 4.9;
  104. real = troll*2;
  105. hertz = troll*2;
  106. }
  107. if (utter>earnpoint) {
  108. return;
  109. }
  110. if (utter>wild) {
  111. wild = parseFloat(utter);
  112. }
  113. if (utter<min) {
  114. min = parseFloat(utter);
  115. }
  116. var freak = ((utter-torn).toFixed(8));
  117. console.log("balance made");
  118. console.log(freak);
  119. console.log("biggest balance");
  120. console.log((parseFloat(wild)).toFixed(8));
  121. console.log("lowest balance");
  122. console.log((parseFloat(min)).toFixed(8));
  123. parseFloat(document.getElementById('pct_bet').value = ((real*1).toFixed(8)));
  124. parseFloat(document.getElementById('pct_profit').value = ((real*1).toFixed(8)));
  125. if (trick==duel){
  126. $('#a_lo').click();
  127. }
  128. }
  129. setInterval(() => dobet(), 100);
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