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- jun = game.Players.Sora295
- Stuff = false
- --password
- function ssj()
- if Stuff == false then
- Stuff = true
- for u, c in pairs (jun.Character:GetChildren()) do
- if c.className == "Hat" and c.Name ~= "Swordpack" and c.Name ~= "GlassesBlackFrame" then
- c.Handle.Transparency = 1
- end
- end
- Hair22 = Instance.new("Part")
- Hair22.Parent = jun.Character
- Hair22.Name = "Hair"
- Hair22.formFactor = "Symmetric"
- Hair22.Size = Vector3.new(1, 1, 1)
- Hair22.CFrame = jun.Character.Head.CFrame
- Hair22:BreakJoints()
- Hair22.CanCollide = false
- Hair22.TopSurface = "Smooth"
- Hair22.BottomSurface = "Smooth"
- Hair22.BrickColor = BrickColor.new("Bright yellow")
- Weld = Instance.new("Weld")
- Weld.Part0 = jun.Character.Head
- Weld.Part1 = Hair22
- Weld.Parent = jun.Character.Head
- Weld.C0 = CFrame.new(0, 0.001, 0.06)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
- Mesh = Instance.new("SpecialMesh")
- Mesh.Parent = Hair22
- Mesh.Scale = Vector3.new(1, 1, 1)
- Mesh.MeshType = "FileMesh"
- Mesh.MeshId = "http://www.roblox.com/asset/?id=167554431" --- Animazing Hair
- Mesh.TextureId = "http://www.roblox.com/asset/?id=124469789"
- Hair4 = Instance.new("Part")
- Hair4.Parent = jun.Character
- Hair4.Name = "Hair"
- Hair4.CanCollide = false
- Hair4.Locked = true
- Hair4.TopSurface = "Smooth"
- Hair4.BottomSurface = "Smooth"
- Hair4.formFactor = "Symmetric"
- Hair4.BrickColor = BrickColor.new("Bright yellow")
- Hair4.CFrame = jun.Character.Torso.CFrame
- Hair4.Size = Vector3.new(1, 1, 1)
- Weld = Instance.new("Weld")
- Weld.Parent = jun.Character.Head
- Weld.Part0 = jun.Character.Head
- Weld.Part1 = Hair4
- Weld.C0 = CFrame.new(-0.010, 0.10, 0)
- Mesh = Instance.new("SpecialMesh")
- Mesh.Parent = Hair4
- Mesh.Scale = Vector3.new(1.2, 1.2, 1.2)
- Mesh.MeshType = "FileMesh"
- Mesh.MeshId = "http://www.roblox.com/asset/?id=212348733" --- Neon Wild and Crazy Hair
- Mesh.TextureId = "http://www.roblox.com/asset/?id=124469789"
- Hair44 = Instance.new("Part")
- Hair44.Parent = jun.Character
- Hair44.Name = "Hair"
- Hair44.CanCollide = false
- Hair44.Locked = true
- Hair44.TopSurface = "Smooth"
- Hair44.BottomSurface = "Smooth"
- Hair44.formFactor = "Symmetric"
- Hair44.BrickColor = BrickColor.new("Bright yellow")
- Hair44.CFrame = jun.Character.Torso.CFrame
- Hair44.Size = Vector3.new(1, 1, 1)
- Weld = Instance.new("Weld")
- Weld.Parent = jun.Character.Head
- Weld.Part0 = jun.Character.Head
- Weld.Part1 = Hair44
- Weld.C0 = CFrame.new(0, 0.3, -0.05)
- Mesh = Instance.new("SpecialMesh")
- Mesh.Parent = Hair44
- Mesh.Scale = Vector3.new(1, 1, 1)
- Mesh.MeshType = "FileMesh"
- Mesh.MeshId = "http://www.roblox.com/asset/?id=319626684" --- Galaxy Hair
- Mesh.TextureId = "http://www.roblox.com/asset/?id=124469789"
- Hair33 = Instance.new("Part")
- Hair33.Parent = jun.Character
- Hair33.Name = "Hair"
- Hair33.CanCollide = false
- Hair33.Locked = true
- Hair33.TopSurface = "Smooth"
- Hair33.BottomSurface = "Smooth"
- Hair33.formFactor = "Symmetric"
- Hair33.BrickColor = BrickColor.new("Bright yellow")
- Hair33.CFrame = jun.Character.Torso.CFrame
- Hair33.Size = Vector3.new(1, 1, 1)
- Weld = Instance.new("Weld")
- Weld.Parent = jun.Character.Head
- Weld.Part0 = jun.Character.Head
- Weld.Part1 = Hair33
- Weld.C0 = CFrame.new(0, 0.5, 0)
- Mesh = Instance.new("SpecialMesh")
- Mesh.Parent = Hair33
- Mesh.Scale = Vector3.new(1, 1, 1)
- Mesh.MeshType = "FileMesh"
- Mesh.MeshId = "http://www.roblox.com/asset/?id=16627529" --- Beautiful Hair
- Mesh.TextureId = "http://www.roblox.com/asset/?id=124469789"
- --[[ex = Instance.new("Explosion")
- ex.Position = jun.Character.Torso.Position
- ex.BlastPressure = 0
- ex.Parent = workspace]]
- jun.Character.Torso.CFrame = jun.Character.Torso.CFrame * CFrame.new(0, 0.1, 0)
- for i = 1 , 20 do
- Effect.CFrame = CFrame.new(jun.Character.Torso.Position)
- EffectMesh.Scale = EffectMesh.Scale + Vector3.new(2, 0, 2)
- Effect.Transparency = Effect.Transparency + 0.025
- wait(0.06)
- end
- Effect:Remove()
- if jun.Character.Torso:findFirstChild("PwnFire") == nil then
- pie = Instance.new("Fire")
- pie.Name = "PwnFire"
- pie.Parent = jun.Character.Torso
- pie.Size = 0
- pie.Color = BrickColor.new("Bright yellow")
- end
- if jun.Character.Torso:findFirstChild("PwnSparkles") == nil then
- pie = Instance.new("Sparkles")
- pie.Name = "PwnSparkles"
- pie.Parent = jun.Character.Torso
- pie.Color = BrickColor.new("Bright yellow")
- end
- jun.Character.Humanoid.MaxHealth = math.huge
- wait(0.3)
- jun.Character.Humanoid.Health = math.huge
- end
- end
- function nossj()
- if Stuff == true then
- Stuff = false
- if jun.Character.Torso:findFirstChild("PwnFire") ~= nil then
- jun.Character.Torso:findFirstChild("PwnFire"):Remove()
- end
- if jun.Character.Torso:findFirstChild("PwnSparkles") ~= nil then
- jun.Character.Torso:findFirstChild("PwnSparkles"):Remove()
- end
- for u, c in pairs (jun.Character:GetChildren()) do
- if c.className == "Hat" and c.Name ~= "Swordpack" and c.Name ~= "GlassesBlackFrame" then
- c.Handle.Transparency = 0
- end
- if c.Name == "Hair" then
- c:Remove()
- end
- end
- jun.Character.Humanoid.Health = math.huge
- wait(0.3)
- jun.Character.Humanoid.MaxHealth = math.huge
- end
- end
- jun.Chatted:connect(function(Msg)
- msg = Msg:lower()
- if string.sub(msg, 1, 7) == "rage" then
- wait(0.1)
- ssj()
- end
- if string.sub(msg, 1, 13) == "setsuna" then
- wait(0.1)
- ssj()
- end
- if string.sub(msg, 1, 6) == "/e " then
- wait(0.1)
- ssj()
- end
- if string.sub(msg, 1, 10) == "." then
- wait(0.1)
- nossj()
- end
- if string.sub(msg, 1, 3) == "." then
- wait(0.1)
- nossj()
- end
- end)
- function OnDeath()
- wait()
- nossj()
- end
- jun.Character.Humanoid.Died:connect(OnDeath)
- jun = game.Players.Sora295
- Stuff = false
- person = game.Workspace:findFirstChild("Sora295")
- person.Humanoid.MaxHealth = math.huge
- person.Humanoid.Health = math.huge
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