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zomio15

secret not working

Sep 16th, 2016
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  1. --[[C'mere I'll make it all stop
  2. My show now, Keyblade master! Who am I? Oh, my name's Axel. Got it memorized?]]--
  3.  
  4. Player = game:GetService("Players").LocalPlayer
  5. Character = Player.Character
  6. PlayerGui = Player.PlayerGui
  7. Backpack = Player.Backpack
  8. Torso = Character.Torso
  9. Head = Character.Head
  10. LeftArm = Character["Left Arm"]
  11. LeftLeg = Character["Left Leg"]
  12. RightArm = Character["Right Arm"]
  13. RightLeg = Character["Right Leg"]
  14. LS = Torso["Left Shoulder"]
  15. LH = Torso["Left Hip"]
  16. RS = Torso["Right Shoulder"]
  17. RH = Torso["Right Hip"]
  18. attack = false
  19. attackdebounce = false
  20. combo = 0
  21. necko=CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  22. --player
  23. player = nil
  24. --save shoulders
  25. RSH, LSH = nil, nil
  26. --welds
  27. RW, LW = Instance.new("Weld"), Instance.new("Weld")
  28. --what anim
  29. anim = "none"
  30.  
  31. if Character:findFirstChild("Eternal Flames",true) ~= nil then
  32. Character:findFirstChild("Eternal Flames",true).Parent = nil
  33. end
  34. if Character:findFirstChild("body",true) ~= nil then
  35. Character:findFirstChild("body",true).Parent = nil
  36. end
  37. if Player.PlayerGui:findFirstChild("manaGUI",true) ~= nil then
  38. Player.PlayerGui:findFirstChild("manaGUI",true).Parent = nil
  39. end
  40.  
  41. LColor = BrickColor.new("Fire Yellow")
  42.  
  43. TColor = BrickColor.new ("Really black")
  44. LAColor = BrickColor.new ("Really black")
  45. RAColor = BrickColor.new ("Really black")
  46. LLColor = BrickColor.new ("Really black")
  47. RLColor = BrickColor.new ("Really black")
  48.  
  49. local Body = Instance.new("Model")
  50. Body.Name = "body"
  51. Body.Parent = Character
  52.  
  53. local FTorso = Instance.new("Part")
  54. FTorso.formFactor = 3
  55. FTorso.Parent = Body
  56. FTorso.CanCollide = false
  57. FTorso.BrickColor = TColor
  58. FTorso.Name = "1"
  59. FTorso.Transparency = 0
  60. FTorso.Size = Vector3.new(2,2,1)
  61. FTorso.CFrame = Torso.CFrame
  62. local FLeftUArm = Instance.new("Part")
  63. FLeftUArm.formFactor = 3
  64. FLeftUArm.Parent = Body
  65. FLeftUArm.CanCollide = false
  66. FLeftUArm.BrickColor = TColor
  67. FLeftUArm.Name = "2"
  68. FLeftUArm.Transparency = 0
  69. FLeftUArm.Size = Vector3.new(1,1,1)
  70. FLeftUArm.CFrame = Torso.CFrame
  71. local FLeftElbow = Instance.new("Part")
  72. FLeftElbow.formFactor = 3
  73. FLeftElbow.Parent = Body
  74. FLeftElbow.CanCollide = false
  75. FLeftElbow.BrickColor = LAColor
  76. FLeftElbow.Name = "3"
  77. FLeftElbow.Size = Vector3.new(1,1,1)
  78. FLeftElbow.CFrame = Torso.CFrame
  79. local FLeftLArm = Instance.new("Part")
  80. FLeftLArm.formFactor = 3
  81. FLeftLArm.Parent = Body
  82. FLeftLArm.CanCollide = false
  83. FLeftLArm.BrickColor = LAColor
  84. FLeftLArm.Name = "4"
  85. FLeftLArm.Size = Vector3.new(1,1,1)
  86. FLeftLArm.CFrame = Torso.CFrame
  87. local FRightUArm = Instance.new("Part")
  88. FRightUArm.formFactor = 3
  89. FRightUArm.Parent = Body
  90. FRightUArm.CanCollide = false
  91. FRightUArm.BrickColor = TColor
  92. FRightUArm.Name = "5"
  93. FRightUArm.Transparency = 0
  94. FRightUArm.Size = Vector3.new(1,1,1)
  95. FRightUArm.CFrame = Torso.CFrame
  96. local FRightElbow = Instance.new("Part")
  97. FRightElbow.formFactor = 3
  98. FRightElbow.Parent = Body
  99. FRightElbow.CanCollide = false
  100. FRightElbow.BrickColor = RAColor
  101. FRightElbow.Name = "6"
  102. FRightElbow.Reflectance = 0
  103. FRightElbow.Transparency = 0
  104. FRightElbow.Size = Vector3.new(1,1,1)
  105. FRightElbow.CFrame = Torso.CFrame
  106. local FRightLArm = Instance.new("Part")
  107. FRightLArm.formFactor = 3
  108. FRightLArm.Parent = Body
  109. FRightLArm.CanCollide = false
  110. FRightLArm.BrickColor = RAColor
  111. FRightLArm.Name = "7"
  112. FRightLArm.Size = Vector3.new(1,1,1)
  113. FRightLArm.CFrame = Torso.CFrame
  114. local FLeftULeg = Instance.new("Part")
  115. FLeftULeg.formFactor = 3
  116. FLeftULeg.Parent = Body
  117. FLeftULeg.CanCollide = false
  118. FLeftULeg.BrickColor = TColor
  119. FLeftULeg.Name = "8"
  120. FLeftULeg.Transparency = 0
  121. FLeftULeg.Size = Vector3.new(1,1,1)
  122. local FLeftKnee = Instance.new("Part")
  123. FLeftKnee.formFactor = 3
  124. FLeftKnee.Parent = Body
  125. FLeftKnee.CanCollide = false
  126. FLeftKnee.BrickColor = LLColor
  127. FLeftKnee.Name = "9"
  128. FLeftKnee.Transparency = 0
  129. FLeftKnee.Size = Vector3.new(1,1,1)
  130. FLeftKnee.CFrame = Torso.CFrame
  131. local FLeftLLeg = Instance.new("Part")
  132. FLeftLLeg.formFactor = 3
  133. FLeftLLeg.Parent = Body
  134. FLeftLLeg.CanCollide = false
  135. FLeftLLeg.BrickColor = LLColor
  136. FLeftLLeg.Name = "10"
  137. FLeftLLeg.Transparency = 0
  138. FLeftLLeg.Size = Vector3.new(1,1,1)
  139. FLeftLLeg.CFrame = Torso.CFrame
  140. local FRightULeg = Instance.new("Part")
  141. FRightULeg.formFactor = 3
  142. FRightULeg.Parent = Body
  143. FRightULeg.CanCollide = false
  144. FRightULeg.BrickColor = TColor
  145. FRightULeg.Name = "11"
  146. FRightULeg.Transparency = 0
  147. FRightULeg.Size = Vector3.new(1,1,1)
  148. FRightULeg.CFrame = Torso.CFrame
  149. local FRightKnee = Instance.new("Part")
  150. FRightKnee.formFactor = 3
  151. FRightKnee.Parent = Body
  152. FRightKnee.CanCollide = false
  153. FRightKnee.BrickColor = RLColor
  154. FRightKnee.Name = "12"
  155. FRightKnee.Transparency = 0
  156. FRightKnee.Size = Vector3.new(1,1,1)
  157. FRightKnee.CFrame = Torso.CFrame
  158. local FRightLLeg = Instance.new("Part")
  159. FRightLLeg.formFactor = 3
  160. FRightLLeg.Parent = Body
  161. FRightLLeg.CanCollide = false
  162. FRightLLeg.BrickColor = RLColor
  163. FRightLLeg.Name = "13"
  164. FRightLLeg.Reflectance = 0
  165. FRightLLeg.Transparency = 0
  166. FRightLLeg.Size = Vector3.new(1,1,1)
  167. FRightLLeg.CFrame = Torso.CFrame
  168. Body:BreakJoints()
  169.  
  170. local FTmsh = Instance.new("BlockMesh")
  171. FTmsh.Parent = FTorso
  172. FTmsh.Scale = Vector3.new(1,1,1)
  173. local FLUAmsh = Instance.new("BlockMesh")
  174. FLUAmsh.Parent = FLeftUArm
  175. FLUAmsh.Scale = Vector3.new(1,1,1)
  176. local FLEmsh = Instance.new("SpecialMesh")
  177. FLEmsh.Parent = FLeftElbow
  178. FLEmsh.MeshId = "http://www.roblox.com/asset/?id=1185246"
  179. FLEmsh.Scale = Vector3.new(1.4,1.4,1.4)
  180. local FLLAmsh = Instance.new("BlockMesh")
  181. FLLAmsh.Parent = FLeftLArm
  182. FLLAmsh.Scale = Vector3.new(1,1,1)
  183. local FRUAmsh = Instance.new("BlockMesh")
  184. FRUAmsh.Parent = FRightUArm
  185. FRUAmsh.Scale = Vector3.new(1,1,1)
  186. local FREmsh = Instance.new("SpecialMesh")
  187. FREmsh.Parent = FRightElbow
  188. FREmsh.MeshId = "http://www.roblox.com/asset/?id=1185246"
  189. FREmsh.Scale = Vector3.new(1.4,1.4,1.4)
  190. local FRLAmsh = Instance.new("BlockMesh")
  191. FRLAmsh.Parent = FRightLArm
  192. FRLAmsh.Scale = Vector3.new(1,1,1)
  193. local FLULmsh = Instance.new("BlockMesh")
  194. FLULmsh.Parent = FLeftULeg
  195. FLULmsh.Scale = Vector3.new(1,1,1)
  196. local FLKmsh = Instance.new("SpecialMesh")
  197. FLKmsh.Parent = FLeftKnee
  198. FLKmsh.Scale = Vector3.new(1,1,1)
  199. local FLLLmsh = Instance.new("BlockMesh")
  200. FLLLmsh.Parent = FLeftLLeg
  201. FLLLmsh.Scale = Vector3.new(1,1,1)
  202. local FRULmsh = Instance.new("BlockMesh")
  203. FRULmsh.Parent = FRightULeg
  204. FRULmsh.Scale = Vector3.new(1,1,1)
  205. local FRKmsh = Instance.new("SpecialMesh")
  206. FRKmsh.Parent = FRightKnee
  207. FRKmsh.Scale = Vector3.new(1,1,1)
  208. local FRLLmsh = Instance.new("BlockMesh")
  209. FRLLmsh.Parent = FRightLLeg
  210. FRLLmsh.Scale = Vector3.new(1,1,1)
  211.  
  212. local FTwld = Instance.new("Weld")
  213. FTwld.Parent = FTorso
  214. FTwld.Part0 = FTorso
  215. FTwld.Part1 = Torso
  216. FTwld.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0)
  217. FTwld.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0)
  218. local FLUAwld = Instance.new("Weld")
  219. FLUAwld.Parent = FLeftUArm
  220. FLUAwld.Part0 = FLeftUArm
  221. FLUAwld.Part1 = LeftArm
  222. FLUAwld.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,-0.5,0)
  223. FLUAwld.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0)
  224. local FLEwld = Instance.new("Weld")
  225. FLEwld.Parent = FLeftElbow
  226. FLEwld.Part0 = FLeftElbow
  227. FLEwld.Part1 = FLeftUArm
  228. FLEwld.C0 = CFrame.fromEulerAnglesXYZ(1.57,0,1.57) * CFrame.new(0,0.5,0)
  229. FLEwld.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0)
  230. local FLLAwld = Instance.new("Weld")
  231. FLLAwld.Parent = FLeftLArm
  232. FLLAwld.Part0 = FLeftLArm
  233. FLLAwld.Part1 = FLeftElbow
  234. FLLAwld.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(-0.5,0,0)
  235. FLLAwld.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0)
  236. local FRUAwld = Instance.new("Weld")
  237. FRUAwld.Parent = FRightUArm
  238. FRUAwld.Part0 = FRightUArm
  239. FRUAwld.Part1 = RightArm
  240. FRUAwld.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,-0.5,0)
  241. FRUAwld.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0)
  242. local FREwld = Instance.new("Weld")
  243. FREwld.Parent = FRightElbow
  244. FREwld.Part0 = FRightElbow
  245. FREwld.Part1 = FRightUArm
  246. FREwld.C0 = CFrame.fromEulerAnglesXYZ(-1.57,0,1.57) * CFrame.new(0,0.5,0)
  247. FREwld.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0)
  248. local FRLAwld = Instance.new("Weld")
  249. FRLAwld.Parent = FRightLArm
  250. FRLAwld.Part0 = FRightLArm
  251. FRLAwld.Part1 = FRightElbow
  252. FRLAwld.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(-0.5,0,0)
  253. FRLAwld.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0)
  254. local FLULwld = Instance.new("Weld")
  255. FLULwld.Parent = FLeftULeg
  256. FLULwld.Part0 = FLeftULeg
  257. FLULwld.Part1 = LeftLeg
  258. FLULwld.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,-0.5,0)
  259. FLULwld.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0)
  260. local FLKwld = Instance.new("Weld")
  261. FLKwld.Parent = FLeftKnee
  262. FLKwld.Part0 = FLeftKnee
  263. FLKwld.Part1 = FLeftULeg
  264. FLKwld.C0 = CFrame.fromEulerAnglesXYZ(0,0,1.57) * CFrame.new(0,0.5,0)
  265. FLKwld.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0)
  266. local FLLLwld = Instance.new("Weld")
  267. FLLLwld.Parent = FLeftLLeg
  268. FLLLwld.Part0 = FLeftLLeg
  269. FLLLwld.Part1 = FLeftKnee
  270. FLLLwld.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(-0.5,0,0)
  271. FLLLwld.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0)
  272. local FRULwld = Instance.new("Weld")
  273. FRULwld.Parent = FRightULeg
  274. FRULwld.Part0 = FRightULeg
  275. FRULwld.Part1 = RightLeg
  276. FRULwld.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,-0.5,0)
  277. FRULwld.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0)
  278. local FRKwld = Instance.new("Weld")
  279. FRKwld.Parent = FRightKnee
  280. FRKwld.Part0 = FRightKnee
  281. FRKwld.Part1 = FRightULeg
  282. FRKwld.C0 = CFrame.fromEulerAnglesXYZ(0,0,1.57) * CFrame.new(0,0.5,0)
  283. FRKwld.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0)
  284. local FRLLwld = Instance.new("Weld")
  285. FRLLwld.Parent = FRightLLeg
  286. FRLLwld.Part0 = FRightLLeg
  287. FRLLwld.Part1 = FRightKnee
  288. FRLLwld.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(-0.5,0,0)
  289. FRLLwld.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0)
  290.  
  291. Torso.Transparency = 1
  292. LeftArm.Transparency = 1
  293. RightArm.Transparency = 1
  294. LeftLeg.Transparency = 1
  295. RightLeg.Transparency = 1
  296.  
  297.  
  298. local modelzorz = Instance.new("Model")
  299. modelzorz.Name = "Eternal Flames"
  300. modelzorz.Parent = Character
  301. --TOP
  302. local prt1 = Instance.new("Part")
  303. prt1.formFactor = 3
  304. prt1.Parent = modelzorz
  305. prt1.CanCollide = false
  306. prt1.BrickColor = BrickColor.new("Black")
  307. prt1.Name = "Parta"
  308. prt1.Reflectance = 0
  309. prt1.Transparency = 0
  310. prt1.Size = Vector3.new(0.2, 0.7, 0.2)
  311. prt1.CFrame = Torso.CFrame
  312. local prt2 = Instance.new("Part")
  313. prt2.formFactor = 3
  314. prt2.Parent = modelzorz
  315. prt2.CanCollide = false
  316. prt2.BrickColor = BrickColor.new("Silver")
  317. prt2.Name = "Partb"
  318. prt2.Reflectance = 0.7
  319. prt2.Transparency = 0
  320. prt2.Size = Vector3.new(0.2, 0.7, 0.2)
  321. prt2.CFrame = Torso.CFrame
  322. local prt3 = Instance.new("Part")
  323. prt3.formFactor = 3
  324. prt3.Parent = modelzorz
  325. prt3.CanCollide = false
  326. prt3.BrickColor = BrickColor.new("Black")
  327. prt3.Name = "Partc"
  328. prt3.Transparency = 0
  329. prt3.Reflectance = 0
  330. prt3.Size = Vector3.new(0.2, 0.7, 0.2)
  331. prt3.CFrame = Torso.CFrame
  332. local prt4 = Instance.new("Part")
  333. prt4.formFactor = 3
  334. prt4.Parent = modelzorz
  335. prt4.CanCollide = false
  336. prt4.BrickColor = BrickColor.new("Silver")
  337. prt4.Name = "Partd"
  338. prt4.Transparency = 0
  339. prt4.Reflectance = 0.7
  340. prt4.Size = Vector3.new(0.2, 0.7, 0.2)
  341. prt4.CFrame = Torso.CFrame
  342.  
  343. local prt5 = Instance.new("Part")
  344. prt5.formFactor = 3
  345. prt5.Parent = modelzorz
  346. prt5.CanCollide = false
  347. prt5.BrickColor = BrickColor.new("Silver")
  348. prt5.Name = "Parte"
  349. prt5.Transparency = 0
  350. prt5.Reflectance = 0.7
  351. prt5.Size = Vector3.new(0.4, 0.4, 0.2)
  352. prt5.CFrame = Torso.CFrame
  353. local prt6 = Instance.new("Part")
  354. prt6.formFactor = 3
  355. prt6.Parent = modelzorz
  356. prt6.CanCollide = false
  357. prt6.BrickColor = BrickColor.new("Dark red")
  358. prt6.Name = "Partf"
  359. prt6.Transparency = 0
  360. prt6.Reflectance = 0.3
  361. prt6.Size = Vector3.new(0.4, 0.4, 0.2)
  362. prt6.CFrame = Torso.CFrame
  363. local prt7 = Instance.new("Part")
  364. prt7.formFactor = 3
  365. prt7.Parent = modelzorz
  366. prt7.CanCollide = false
  367. prt7.BrickColor = BrickColor.new("Silver")
  368. prt7.Name = "Partg"
  369. prt7.Transparency = 0
  370. prt7.Reflectance = 0.7
  371. prt7.Size = Vector3.new(0.4, 0.4, 0.2)
  372. prt7.CFrame = Torso.CFrame
  373. local prt8 = Instance.new("Part")
  374. prt8.formFactor = 3
  375. prt8.Parent = modelzorz
  376. prt8.CanCollide = false
  377. prt8.BrickColor = BrickColor.new("Silver")
  378. prt8.Name = "Parth"
  379. prt8.Transparency = 0
  380. prt8.Reflectance = 0.7
  381. prt8.Size = Vector3.new(0.4, 0.4, 0.2)
  382. prt8.CFrame = Torso.CFrame
  383. local prt9 = Instance.new("Part")
  384. prt9.formFactor = 3
  385. prt9.Parent = modelzorz
  386. prt9.CanCollide = false
  387. prt9.BrickColor = BrickColor.new("Silver")
  388. prt9.Name = "Parti"
  389. prt9.Transparency = 0
  390. prt9.Reflectance = 0.7
  391. prt9.Size = Vector3.new(0.4, 0.4, 0.2)
  392. prt9.CFrame = Torso.CFrame
  393. local prt10 = Instance.new("Part")
  394. prt10.formFactor = 3
  395. prt10.Parent = modelzorz
  396. prt10.CanCollide = false
  397. prt10.BrickColor = BrickColor.new("Silver")
  398. prt10.Name = "Partj"
  399. prt10.Transparency = 0
  400. prt10.Reflectance = 0.7
  401. prt10.Size = Vector3.new(0.4, 0.4, 0.2)
  402. prt10.CFrame = Torso.CFrame
  403. local prt11 = Instance.new("Part")
  404. prt11.formFactor = 3
  405. prt11.Parent = modelzorz
  406. prt11.CanCollide = false
  407. prt11.BrickColor = BrickColor.new("Dark red")
  408. prt11.Name = "Partk"
  409. prt11.Transparency = 0
  410. prt11.Reflectance = 0.3
  411. prt11.Size = Vector3.new(0.4, 0.4, 0.2)
  412. prt11.CFrame = Torso.CFrame
  413. local prt12 = Instance.new("Part")
  414. prt12.formFactor = 3
  415. prt12.Parent = modelzorz
  416. prt12.CanCollide = false
  417. prt12.BrickColor = BrickColor.new("Dark red")
  418. prt12.Name = "Partl"
  419. prt12.Reflectance = 0.3
  420. prt12.Transparency = 0
  421. prt12.Size = Vector3.new(0.4, 0.4, 0.2)
  422. prt12.CFrame = Torso.CFrame
  423. local prt13 = Instance.new("Part")
  424. prt13.formFactor = 3
  425. prt13.Parent = modelzorz
  426. prt13.CanCollide = false
  427. prt13.BrickColor = BrickColor.new("Dark red")
  428. prt13.Name = "Partm"
  429. prt13.Transparency = 0
  430. prt13.Reflectance = 0.3
  431. prt13.Size = Vector3.new(0.4, 0.4, 0.2)
  432. prt13.CFrame = Torso.CFrame
  433. local prt14 = Instance.new("Part")
  434. prt14.formFactor = 3
  435. prt14.Parent = modelzorz
  436. prt14.CanCollide = false
  437. prt14.BrickColor = BrickColor.new("Dark red")
  438. prt14.Name = "Partn"
  439. prt14.Transparency = 0
  440. prt14.Reflectance = 0.3
  441. prt14.Size = Vector3.new(0.4, 0.4, 0.2)
  442. prt14.CFrame = Torso.CFrame
  443.  
  444. local prt15 = Instance.new("Part")
  445. prt15.formFactor = 3
  446. prt15.Parent = modelzorz
  447. prt15.CanCollide = false
  448. prt15.BrickColor = BrickColor.new("Silver")
  449. prt15.Name = "Parto"
  450. prt15.Transparency = 0
  451. prt15.Reflectance = 0.7
  452. prt15.Size = Vector3.new(0.4,0.7,0.35)
  453. prt15.CFrame = Torso.CFrame
  454. local prt16 = Instance.new("Part")
  455. prt16.formFactor = 3
  456. prt16.Parent = modelzorz
  457. prt16.CanCollide = false
  458. prt16.BrickColor = BrickColor.new("Silver")
  459. prt16.Name = "Partp"
  460. prt16.Transparency = 0
  461. prt16.Reflectance = 0.7
  462. prt16.Size = Vector3.new(0.4,0.7,0.35)
  463. prt16.CFrame = Torso.CFrame
  464. local prt17 = Instance.new("Part")
  465. prt17.formFactor = 3
  466. prt17.Parent = modelzorz
  467. prt17.CanCollide = false
  468. prt17.BrickColor = BrickColor.new("Silver")
  469. prt17.Name = "Partq"
  470. prt17.Transparency = 0
  471. prt17.Reflectance = 0.7
  472. prt17.Size = Vector3.new(0.4,0.7,0.35)
  473. prt17.CFrame = Torso.CFrame
  474. local prt18 = Instance.new("Part")
  475. prt18.formFactor = 3
  476. prt18.Parent = modelzorz
  477. prt18.CanCollide = false
  478. prt18.BrickColor = BrickColor.new("Silver")
  479. prt18.Name = "Partr"
  480. prt18.Transparency = 0
  481. prt18.Reflectance = 0.7
  482. prt18.Size = Vector3.new(0.4,0.7,0.35)
  483. prt18.CFrame = Torso.CFrame
  484. local prt19 = Instance.new("Part")
  485. prt19.formFactor = 3
  486. prt19.Parent = modelzorz
  487. prt19.CanCollide = false
  488. prt19.BrickColor = BrickColor.new("Silver")
  489. prt19.Name = "Parts"
  490. prt19.Transparency = 0
  491. prt19.Reflectance = 0.7
  492. prt19.Size = Vector3.new(0.4,0.7,0.35)
  493. prt19.CFrame = Torso.CFrame
  494. local prt20 = Instance.new("Part")
  495. prt20.formFactor = 3
  496. prt20.Parent = modelzorz
  497. prt20.CanCollide = false
  498. prt20.BrickColor = BrickColor.new("Silver")
  499. prt20.Name = "Partt"
  500. prt20.Transparency = 0
  501. prt20.Reflectance = 0.7
  502. prt20.Size = Vector3.new(0.4,0.7,0.35)
  503. prt20.CFrame = Torso.CFrame
  504. local prt21 = Instance.new("Part")
  505. prt21.formFactor = 3
  506. prt21.Parent = modelzorz
  507. prt21.CanCollide = false
  508. prt21.BrickColor = BrickColor.new("Silver")
  509. prt21.Name = "Partu"
  510. prt21.Transparency = 0
  511. prt21.Reflectance = 0.7
  512. prt21.Size = Vector3.new(0.4, 0.7, 0.35)
  513. prt21.CFrame = Torso.CFrame
  514. local prt22 = Instance.new("Part")
  515. prt22.formFactor = 3
  516. prt22.Parent = modelzorz
  517. prt22.CanCollide = false
  518. prt22.BrickColor = BrickColor.new("Silver")
  519. prt22.Name = "Partv"
  520. prt22.Reflectance = 0.7
  521. prt22.Transparency = 0
  522. prt22.Size = Vector3.new(0.4, 0.7, 0.35)
  523. prt22.CFrame = Torso.CFrame
  524.  
  525. local prtb1 = Instance.new("Part")
  526. prtb1.formFactor = 3
  527. prtb1.Parent = modelzorz
  528. prtb1.CanCollide = false
  529. prtb1.BrickColor = BrickColor.new("Black")
  530. prtb1.Name = "Parta"
  531. prtb1.Reflectance = 0
  532. prtb1.Transparency = 0
  533. prtb1.Size = Vector3.new(0.2, 0.7, 0.2)
  534. prtb1.CFrame = Torso.CFrame
  535. local prtb2 = Instance.new("Part")
  536. prtb2.formFactor = 3
  537. prtb2.Parent = modelzorz
  538. prtb2.CanCollide = false
  539. prtb2.BrickColor = BrickColor.new("Silver")
  540. prtb2.Name = "Partb"
  541. prtb2.Reflectance = 0.7
  542. prtb2.Transparency = 0
  543. prtb2.Size = Vector3.new(0.2, 0.7, 0.2)
  544. prtb2.CFrame = Torso.CFrame
  545. local prtb3 = Instance.new("Part")
  546. prtb3.formFactor = 3
  547. prtb3.Parent = modelzorz
  548. prtb3.CanCollide = false
  549. prtb3.BrickColor = BrickColor.new("Black")
  550. prtb3.Name = "Partc"
  551. prtb3.Transparency = 0
  552. prtb3.Reflectance = 0
  553. prtb3.Size = Vector3.new(0.2, 0.7, 0.2)
  554. prtb3.CFrame = Torso.CFrame
  555. local prtb4 = Instance.new("Part")
  556. prtb4.formFactor = 3
  557. prtb4.Parent = modelzorz
  558. prtb4.CanCollide = false
  559. prtb4.BrickColor = BrickColor.new("Silver")
  560. prtb4.Name = "Partd"
  561. prtb4.Transparency = 0
  562. prtb4.Reflectance = 0.7
  563. prtb4.Size = Vector3.new(0.2, 0.7, 0.2)
  564. prtb4.CFrame = Torso.CFrame
  565.  
  566. local prtb5 = Instance.new("Part")
  567. prtb5.formFactor = 3
  568. prtb5.Parent = modelzorz
  569. prtb5.CanCollide = false
  570. prtb5.BrickColor = BrickColor.new("Silver")
  571. prtb5.Name = "Parte"
  572. prtb5.Transparency = 0
  573. prtb5.Reflectance = 0.7
  574. prtb5.Size = Vector3.new(0.4, 0.4, 0.2)
  575. prtb5.CFrame = Torso.CFrame
  576. local prtb6 = Instance.new("Part")
  577. prtb6.formFactor = 3
  578. prtb6.Parent = modelzorz
  579. prtb6.CanCollide = false
  580. prtb6.BrickColor = BrickColor.new("Dark red")
  581. prtb6.Name = "Partf"
  582. prtb6.Transparency = 0
  583. prtb6.Reflectance = 0.3
  584. prtb6.Size = Vector3.new(0.4, 0.4, 0.2)
  585. prtb6.CFrame = Torso.CFrame
  586. local prtb7 = Instance.new("Part")
  587. prtb7.formFactor = 3
  588. prtb7.Parent = modelzorz
  589. prtb7.CanCollide = false
  590. prtb7.BrickColor = BrickColor.new("Silver")
  591. prtb7.Name = "Partg"
  592. prtb7.Transparency = 0
  593. prtb7.Reflectance = 0.7
  594. prtb7.Size = Vector3.new(0.4, 0.4, 0.2)
  595. prtb7.CFrame = Torso.CFrame
  596. local prtb8 = Instance.new("Part")
  597. prtb8.formFactor = 3
  598. prtb8.Parent = modelzorz
  599. prtb8.CanCollide = false
  600. prtb8.BrickColor = BrickColor.new("Silver")
  601. prtb8.Name = "Parth"
  602. prtb8.Transparency = 0
  603. prtb8.Reflectance = 0.7
  604. prtb8.Size = Vector3.new(0.4, 0.4, 0.2)
  605. prtb8.CFrame = Torso.CFrame
  606. local prtb9 = Instance.new("Part")
  607. prtb9.formFactor = 3
  608. prtb9.Parent = modelzorz
  609. prtb9.CanCollide = false
  610. prtb9.BrickColor = BrickColor.new("Silver")
  611. prtb9.Name = "Parti"
  612. prtb9.Transparency = 0
  613. prtb9.Reflectance = 0.7
  614. prtb9.Size = Vector3.new(0.4, 0.4, 0.2)
  615. prtb9.CFrame = Torso.CFrame
  616. local prtb10 = Instance.new("Part")
  617. prtb10.formFactor = 3
  618. prtb10.Parent = modelzorz
  619. prtb10.CanCollide = false
  620. prtb10.BrickColor = BrickColor.new("Silver")
  621. prtb10.Name = "Partj"
  622. prtb10.Transparency = 0
  623. prtb10.Reflectance = 0.7
  624. prtb10.Size = Vector3.new(0.4, 0.4, 0.2)
  625. prtb10.CFrame = Torso.CFrame
  626. local prtb11 = Instance.new("Part")
  627. prtb11.formFactor = 3
  628. prtb11.Parent = modelzorz
  629. prtb11.CanCollide = false
  630. prtb11.BrickColor = BrickColor.new("Dark red")
  631. prtb11.Name = "Partk"
  632. prtb11.Transparency = 0
  633. prtb11.Reflectance = 0.3
  634. prtb11.Size = Vector3.new(0.4, 0.4, 0.2)
  635. prtb11.CFrame = Torso.CFrame
  636. local prtb12 = Instance.new("Part")
  637. prtb12.formFactor = 3
  638. prtb12.Parent = modelzorz
  639. prtb12.CanCollide = false
  640. prtb12.BrickColor = BrickColor.new("Dark red")
  641. prtb12.Name = "Partl"
  642. prtb12.Reflectance = 0.3
  643. prtb12.Transparency = 0
  644. prtb12.Size = Vector3.new(0.4, 0.4, 0.2)
  645. prtb12.CFrame = Torso.CFrame
  646. local prtb13 = Instance.new("Part")
  647. prtb13.formFactor = 3
  648. prtb13.Parent = modelzorz
  649. prtb13.CanCollide = false
  650. prtb13.BrickColor = BrickColor.new("Dark red")
  651. prtb13.Name = "Partm"
  652. prtb13.Transparency = 0
  653. prtb13.Reflectance = 0.3
  654. prtb13.Size = Vector3.new(0.4, 0.4, 0.2)
  655. prtb13.CFrame = Torso.CFrame
  656. local prtb14 = Instance.new("Part")
  657. prtb14.formFactor = 3
  658. prtb14.Parent = modelzorz
  659. prtb14.CanCollide = false
  660. prtb14.BrickColor = BrickColor.new("Dark red")
  661. prtb14.Name = "Partn"
  662. prtb14.Transparency = 0
  663. prtb14.Reflectance = 0.3
  664. prtb14.Size = Vector3.new(0.4, 0.4, 0.2)
  665. prtb14.CFrame = Torso.CFrame
  666.  
  667. local prtb15 = Instance.new("Part")
  668. prtb15.formFactor = 3
  669. prtb15.Parent = modelzorz
  670. prtb15.CanCollide = false
  671. prtb15.BrickColor = BrickColor.new("Silver")
  672. prtb15.Name = "Parto"
  673. prtb15.Transparency = 0
  674. prtb15.Reflectance = 0.7
  675. prtb15.Size = Vector3.new(0.4,0.7,0.35)
  676. prtb15.CFrame = Torso.CFrame
  677. local prtb16 = Instance.new("Part")
  678. prtb16.formFactor = 3
  679. prtb16.Parent = modelzorz
  680. prtb16.CanCollide = false
  681. prtb16.BrickColor = BrickColor.new("Silver")
  682. prtb16.Name = "Partp"
  683. prtb16.Transparency = 0
  684. prtb16.Reflectance = 0.7
  685. prtb16.Size = Vector3.new(0.4,0.7,0.35)
  686. prtb16.CFrame = Torso.CFrame
  687. local prtb17 = Instance.new("Part")
  688. prtb17.formFactor = 3
  689. prtb17.Parent = modelzorz
  690. prtb17.CanCollide = false
  691. prtb17.BrickColor = BrickColor.new("Silver")
  692. prtb17.Name = "Partq"
  693. prtb17.Transparency = 0
  694. prtb17.Reflectance = 0.7
  695. prtb17.Size = Vector3.new(0.4,0.7,0.35)
  696. prtb17.CFrame = Torso.CFrame
  697. local prtb18 = Instance.new("Part")
  698. prtb18.formFactor = 3
  699. prtb18.Parent = modelzorz
  700. prtb18.CanCollide = false
  701. prtb18.BrickColor = BrickColor.new("Silver")
  702. prtb18.Name = "Partr"
  703. prtb18.Transparency = 0
  704. prtb18.Reflectance = 0.7
  705. prtb18.Size = Vector3.new(0.4,0.7,0.35)
  706. prtb18.CFrame = Torso.CFrame
  707. local prtb19 = Instance.new("Part")
  708. prtb19.formFactor = 3
  709. prtb19.Parent = modelzorz
  710. prtb19.CanCollide = false
  711. prtb19.BrickColor = BrickColor.new("Silver")
  712. prtb19.Name = "Parts"
  713. prtb19.Transparency = 0
  714. prtb19.Reflectance = 0.7
  715. prtb19.Size = Vector3.new(0.4,0.7,0.35)
  716. prtb19.CFrame = Torso.CFrame
  717. local prtb20 = Instance.new("Part")
  718. prtb20.formFactor = 3
  719. prtb20.Parent = modelzorz
  720. prtb20.CanCollide = false
  721. prtb20.BrickColor = BrickColor.new("Silver")
  722. prtb20.Name = "Partt"
  723. prtb20.Transparency = 0
  724. prtb20.Reflectance = 0.7
  725. prtb20.Size = Vector3.new(0.4,0.7,0.35)
  726. prtb20.CFrame = Torso.CFrame
  727. local prtb21 = Instance.new("Part")
  728. prtb21.formFactor = 3
  729. prtb21.Parent = modelzorz
  730. prtb21.CanCollide = false
  731. prtb21.BrickColor = BrickColor.new("Silver")
  732. prtb21.Name = "Partu"
  733. prtb21.Transparency = 0
  734. prtb21.Reflectance = 0.7
  735. prtb21.Size = Vector3.new(0.4, 0.7, 0.35)
  736. prtb21.CFrame = Torso.CFrame
  737. local prtb22 = Instance.new("Part")
  738. prtb22.formFactor = 3
  739. prtb22.Parent = modelzorz
  740. prtb22.CanCollide = false
  741. prtb22.BrickColor = BrickColor.new("Silver")
  742. prtb22.Name = "Partv"
  743. prtb22.Reflectance = 0.7
  744. prtb22.Transparency = 0
  745. prtb22.Size = Vector3.new(0.4, 0.7, 0.35)
  746. prtb22.CFrame = Torso.CFrame
  747. modelzorz:BreakJoints()
  748.  
  749. msh1 = Instance.new("CylinderMesh")
  750. msh1.Parent = prt1
  751. msh1.Scale = Vector3.new(1,1,1)
  752.  
  753. msh2 = Instance.new("BlockMesh")
  754. msh2.Parent = prt2
  755. msh2.Scale = Vector3.new(0.5,1.3,0.5)
  756.  
  757. msh3 = Instance.new("CylinderMesh")
  758. msh3.Parent = prt3
  759. msh3.Scale = Vector3.new(1,1,1)
  760.  
  761. msh4 = Instance.new("BlockMesh")
  762. msh4.Parent = prt4
  763. msh4.Scale = Vector3.new(0.5, 1.3, 0.5)
  764.  
  765. msh5 = Instance.new("SpecialMesh")
  766. msh5.Parent = prt5
  767. msh5.MeshId = "http://www.roblox.com/asset/?id=3270017"
  768. msh5.Scale = Vector3.new(2, 2, 0.5)
  769.  
  770. msh6 = Instance.new("SpecialMesh")
  771. msh6.Parent = prt6
  772. msh6.MeshId = "http://www.roblox.com/asset/?id=3270017"
  773. msh6.Scale = Vector3.new(1.95, 1.95, 0.45)
  774.  
  775. msh7 = Instance.new("SpecialMesh")
  776. msh7.Parent = prt7
  777. msh7.MeshId = "http://www.roblox.com/asset/?id=3270017"
  778. msh7.Scale = Vector3.new(1, 1, 0.5)
  779.  
  780. msh8 = Instance.new("SpecialMesh")
  781. msh8.Parent = prt8
  782. msh8.MeshId = "http://www.roblox.com/asset/?id=3270017"
  783. msh8.Scale = Vector3.new(1, 1, 0.5)
  784.  
  785. msh9 = Instance.new("SpecialMesh")
  786. msh9.Parent = prt9
  787. msh9.MeshId = "http://www.roblox.com/asset/?id=3270017"
  788. msh9.Scale = Vector3.new(1, 1, 0.5)
  789.  
  790. msh10 = Instance.new("SpecialMesh")
  791. msh10.Parent = prt10
  792. msh10.MeshId = "http://www.roblox.com/asset/?id=3270017"
  793. msh10.Scale = Vector3.new(1, 1, 0.5)
  794.  
  795. msh11 = Instance.new("SpecialMesh")
  796. msh11.Parent = prt11
  797. msh11.MeshId = "http://www.roblox.com/asset/?id=3270017"
  798. msh11.Scale = Vector3.new(0.95, 0.95, 0.45)
  799.  
  800. msh12 = Instance.new("SpecialMesh")
  801. msh12.Parent = prt12
  802. msh12.MeshId = "http://www.roblox.com/asset/?id=3270017"
  803. msh12.Scale = Vector3.new(0.95, 0.95, 0.45)
  804.  
  805. msh13 = Instance.new("SpecialMesh")
  806. msh13.Parent = prt13
  807. msh13.MeshId = "http://www.roblox.com/asset/?id=3270017"
  808. msh13.Scale = Vector3.new(0.95, 0.95, 0.45)
  809.  
  810. msh14 = Instance.new("SpecialMesh")
  811. msh14.Parent = prt14
  812. msh14.MeshId = "http://www.roblox.com/asset/?id=3270017"
  813. msh14.Scale = Vector3.new(0.95, 0.95, 0.45)
  814.  
  815. msh15 = Instance.new("SpecialMesh")
  816. msh15.Parent = prt15
  817. msh15.MeshType = "FileMesh"
  818. msh15.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  819. msh15.Scale = Vector3.new(0.1, 0.7, 0.2)
  820.  
  821. msh16 = Instance.new("SpecialMesh")
  822. msh16.Parent = prt16
  823. msh16.MeshType = "FileMesh"
  824. msh16.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  825. msh16.Scale = Vector3.new(0.1, 0.7, 0.2)
  826.  
  827. msh17 = Instance.new("SpecialMesh")
  828. msh17.Parent = prt17
  829. msh17.MeshType = "FileMesh"
  830. msh17.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  831. msh17.Scale = Vector3.new(0.1, 0.7, 0.2)
  832.  
  833. msh18 = Instance.new("SpecialMesh")
  834. msh18.Parent = prt18
  835. msh18.MeshType = "FileMesh"
  836. msh18.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  837. msh18.Scale = Vector3.new(0.1, 0.7, 0.2)
  838.  
  839. msh19 = Instance.new("SpecialMesh")
  840. msh19.Parent = prt19
  841. msh19.MeshType = "FileMesh"
  842. msh19.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  843. msh19.Scale = Vector3.new(0.1, 0.7, 0.2)
  844.  
  845. msh20 = Instance.new("SpecialMesh")
  846. msh20.Parent = prt20
  847. msh20.MeshType = "FileMesh"
  848. msh20.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  849. msh20.Scale = Vector3.new(0.1, 0.7, 0.2)
  850.  
  851. msh21 = Instance.new("SpecialMesh")
  852. msh21.Parent = prt21
  853. msh21.MeshType = "FileMesh"
  854. msh21.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  855. msh21.Scale = Vector3.new(0.1, 0.7, 0.2)
  856.  
  857. msh22 = Instance.new("SpecialMesh")
  858. msh22.Parent = prt22
  859. msh22.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  860. msh22.Scale = Vector3.new(0.1, 0.7, 0.2)
  861.  
  862. mshb1 = Instance.new("CylinderMesh")
  863. mshb1.Parent = prtb1
  864. mshb1.Scale = Vector3.new(1,1,1)
  865.  
  866. mshb2 = Instance.new("BlockMesh")
  867. mshb2.Parent = prtb2
  868. mshb2.Scale = Vector3.new(0.5,1.3,0.5)
  869.  
  870. mshb3 = Instance.new("CylinderMesh")
  871. mshb3.Parent = prtb3
  872. mshb3.Scale = Vector3.new(1,1,1)
  873.  
  874. mshb4 = Instance.new("BlockMesh")
  875. mshb4.Parent = prtb4
  876. mshb4.Scale = Vector3.new(0.5, 1.3, 0.5)
  877.  
  878. mshb5 = Instance.new("SpecialMesh")
  879. mshb5.Parent = prtb5
  880. mshb5.MeshId = "http://www.roblox.com/asset/?id=3270017"
  881. mshb5.Scale = Vector3.new(2, 2, 0.5)
  882.  
  883. mshb6 = Instance.new("SpecialMesh")
  884. mshb6.Parent = prtb6
  885. mshb6.MeshId = "http://www.roblox.com/asset/?id=3270017"
  886. mshb6.Scale = Vector3.new(1.95, 1.95, 0.45)
  887.  
  888. mshb7 = Instance.new("SpecialMesh")
  889. mshb7.Parent = prtb7
  890. mshb7.MeshId = "http://www.roblox.com/asset/?id=3270017"
  891. mshb7.Scale = Vector3.new(1, 1, 0.5)
  892.  
  893. mshb8 = Instance.new("SpecialMesh")
  894. mshb8.Parent = prtb8
  895. mshb8.MeshId = "http://www.roblox.com/asset/?id=3270017"
  896. mshb8.Scale = Vector3.new(1, 1, 0.5)
  897.  
  898. mshb9 = Instance.new("SpecialMesh")
  899. mshb9.Parent = prtb9
  900. mshb9.MeshId = "http://www.roblox.com/asset/?id=3270017"
  901. mshb9.Scale = Vector3.new(1, 1, 0.5)
  902.  
  903. mshb10 = Instance.new("SpecialMesh")
  904. mshb10.Parent = prtb10
  905. mshb10.MeshId = "http://www.roblox.com/asset/?id=3270017"
  906. mshb10.Scale = Vector3.new(1, 1, 0.5)
  907.  
  908. mshb11 = Instance.new("SpecialMesh")
  909. mshb11.Parent = prtb11
  910. mshb11.MeshId = "http://www.roblox.com/asset/?id=3270017"
  911. mshb11.Scale = Vector3.new(0.95, 0.95, 0.45)
  912.  
  913. mshb12 = Instance.new("SpecialMesh")
  914. mshb12.Parent = prtb12
  915. mshb12.MeshId = "http://www.roblox.com/asset/?id=3270017"
  916. mshb12.Scale = Vector3.new(0.95, 0.95, 0.45)
  917.  
  918. mshb13 = Instance.new("SpecialMesh")
  919. mshb13.Parent = prtb13
  920. mshb13.MeshId = "http://www.roblox.com/asset/?id=3270017"
  921. mshb13.Scale = Vector3.new(0.95, 0.95, 0.45)
  922.  
  923. mshb14 = Instance.new("SpecialMesh")
  924. mshb14.Parent = prtb14
  925. mshb14.MeshId = "http://www.roblox.com/asset/?id=3270017"
  926. mshb14.Scale = Vector3.new(0.95, 0.95, 0.45)
  927.  
  928. mshb15 = Instance.new("SpecialMesh")
  929. mshb15.Parent = prtb15
  930. mshb15.MeshType = "FileMesh"
  931. mshb15.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  932. mshb15.Scale = Vector3.new(0.1, 0.7, 0.2)
  933.  
  934. mshb16 = Instance.new("SpecialMesh")
  935. mshb16.Parent = prtb16
  936. mshb16.MeshType = "FileMesh"
  937. mshb16.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  938. mshb16.Scale = Vector3.new(0.1, 0.7, 0.2)
  939.  
  940. mshb17 = Instance.new("SpecialMesh")
  941. mshb17.Parent = prtb17
  942. mshb17.MeshType = "FileMesh"
  943. mshb17.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  944. mshb17.Scale = Vector3.new(0.1, 0.7, 0.2)
  945.  
  946. mshb18 = Instance.new("SpecialMesh")
  947. mshb18.Parent = prtb18
  948. mshb18.MeshType = "FileMesh"
  949. mshb18.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  950. mshb18.Scale = Vector3.new(0.1, 0.7, 0.2)
  951.  
  952. mshb19 = Instance.new("SpecialMesh")
  953. mshb19.Parent = prtb19
  954. mshb19.MeshType = "FileMesh"
  955. mshb19.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  956. mshb19.Scale = Vector3.new(0.1, 0.7, 0.2)
  957.  
  958. mshb20 = Instance.new("SpecialMesh")
  959. mshb20.Parent = prtb20
  960. mshb20.MeshType = "FileMesh"
  961. mshb20.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  962. mshb20.Scale = Vector3.new(0.1, 0.7, 0.2)
  963.  
  964. mshb21 = Instance.new("SpecialMesh")
  965. mshb21.Parent = prtb21
  966. mshb21.MeshType = "FileMesh"
  967. mshb21.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  968. mshb21.Scale = Vector3.new(0.1, 0.7, 0.2)
  969.  
  970. mshb22 = Instance.new("SpecialMesh")
  971. mshb22.Parent = prtb22
  972. mshb22.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  973. mshb22.Scale = Vector3.new(0.1, 0.7, 0.2)
  974.  
  975. --TOP
  976. local wld1 = Instance.new("Weld")
  977. wld1.Parent = prt1
  978. wld1.Part0 = prt1
  979. wld1.Part1 = FRightLArm
  980. wld1.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0.5)
  981. wld1.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0)
  982. local wld2 = Instance.new("Weld")
  983. wld2.Parent = prt2
  984. wld2.Part0 = prt2
  985. wld2.Part1 = prt1
  986. wld2.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(45),0) * CFrame.new(0,0,0)
  987. wld2.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0)
  988. local wld3 = Instance.new("Weld")
  989. wld3.Parent = prt3
  990. wld3.Part0 = prt3
  991. wld3.Part1 = prt1
  992. wld3.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(90)) * CFrame.new(0,0,0)
  993. wld3.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0)
  994. local wld4 = Instance.new("Weld")
  995. wld4.Parent = prt4
  996. wld4.Part0 = prt4
  997. wld4.Part1 = prt1
  998. wld4.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(45),math.rad(90)) * CFrame.new(0,0,0)
  999. wld4.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0)
  1000.  
  1001. local wld5 = Instance.new("Weld")
  1002. wld5.Parent = prt5
  1003. wld5.Part0 = prt5
  1004. wld5.Part1 = prt1
  1005. wld5.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0),0,0) * CFrame.new(0,0,0)
  1006. wld5.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0)
  1007. local wld6 = Instance.new("Weld")
  1008. wld6.Parent = prt6
  1009. wld6.Part0 = prt6
  1010. wld6.Part1 = prt1
  1011. wld6.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0),0,0) * CFrame.new(0,0,0)
  1012. wld6.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0)
  1013. local wld7 = Instance.new("Weld")
  1014. wld7.Parent = prt7
  1015. wld7.Part0 = prt7
  1016. wld7.Part1 = prt1
  1017. wld7.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0),0,0) * CFrame.new(0,-1,0)
  1018. wld7.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0)
  1019. local wld8 = Instance.new("Weld")
  1020. wld8.Parent = prt8
  1021. wld8.Part0 = prt8
  1022. wld8.Part1 = prt1
  1023. wld8.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0),0,0) * CFrame.new(-1,0,0)
  1024. wld8.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0)
  1025. local wld9 = Instance.new("Weld")
  1026. wld9.Parent = prt9
  1027. wld9.Part0 = prt9
  1028. wld9.Part1 = prt1
  1029. wld9.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0),0,0) * CFrame.new(1,0,0)
  1030. wld9.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0)
  1031. local wld10 = Instance.new("Weld")
  1032. wld10.Parent = prt10
  1033. wld10.Part0 = prt10
  1034. wld10.Part1 = prt1
  1035. wld10.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0),0,0) * CFrame.new(0,1,0)
  1036. wld10.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0)
  1037. local wld11 = Instance.new("Weld")
  1038. wld11.Parent = prt11
  1039. wld11.Part0 = prt11
  1040. wld11.Part1 = prt1
  1041. wld11.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0),0,0) * CFrame.new(0,-1,0)
  1042. wld11.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0)
  1043. local wld12 = Instance.new("Weld")
  1044. wld12.Parent = prt12
  1045. wld12.Part0 = prt12
  1046. wld12.Part1 = prt1
  1047. wld12.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0),0,0) * CFrame.new(-1,0,0)
  1048. wld12.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0)
  1049. local wld13 = Instance.new("Weld")
  1050. wld13.Parent = prt13
  1051. wld13.Part0 = prt13
  1052. wld13.Part1 = prt1
  1053. wld13.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0),0,0) * CFrame.new(1,0,0)
  1054. wld13.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0)
  1055. local wld14 = Instance.new("Weld")
  1056. wld14.Parent = prt14
  1057. wld14.Part0 = prt14
  1058. wld14.Part1 = prt1
  1059. wld14.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0),0,0) * CFrame.new(0,1,0)
  1060. wld14.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0)
  1061.  
  1062. local wld15 = Instance.new("Weld")
  1063. wld15.Parent = prt15
  1064. wld15.Part0 = prt15
  1065. wld15.Part1 = prt1
  1066. wld15.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(90),0) * CFrame.new(0,-1.75,0)
  1067. wld15.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0)
  1068. local wld16 = Instance.new("Weld")
  1069. wld16.Parent = prt16
  1070. wld16.Part0 = prt16
  1071. wld16.Part1 = prt1
  1072. wld16.C0 = CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(90),math.rad(45)) * CFrame.new(1,-1,0)
  1073. wld16.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0)
  1074. local wld17 = Instance.new("Weld")
  1075. wld17.Parent = prt17
  1076. wld17.Part0 = prt17
  1077. wld17.Part1 = prt1
  1078. wld17.C0 = CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(90),math.rad(0)) * CFrame.new(1.75,0,0)
  1079. wld17.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0)
  1080. local wld18 = Instance.new("Weld")
  1081. wld18.Parent = prt18
  1082. wld18.Part0 = prt18
  1083. wld18.Part1 = prt1
  1084. wld18.C0 = CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(90),math.rad(-45)) * CFrame.new(1,1,0)
  1085. wld18.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0)
  1086. local wld19 = Instance.new("Weld")
  1087. wld19.Parent = prt19
  1088. wld19.Part0 = prt19
  1089. wld19.Part1 = prt1
  1090. wld19.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(90),0) * CFrame.new(0,1.75,0)
  1091. wld19.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0)
  1092. local wld20 = Instance.new("Weld")
  1093. wld20.Parent = prt20
  1094. wld20.Part0 = prt20
  1095. wld20.Part1 = prt1
  1096. wld20.C0 = CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(90),math.rad(45)) * CFrame.new(-1,1,0)
  1097. wld20.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0)
  1098. local wld21 = Instance.new("Weld")
  1099. wld21.Parent = prt21
  1100. wld21.Part0 = prt21
  1101. wld21.Part1 = prt1
  1102. wld21.C0 = CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(90),math.rad(0)) * CFrame.new(-1.75,0,0)
  1103. wld21.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0)
  1104. local wld22 = Instance.new("Weld")
  1105. wld22.Parent = prt22
  1106. wld22.Part0 = prt22
  1107. wld22.Part1 = prt1
  1108. wld22.C0 = CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(90),math.rad(-45)) * CFrame.new(-1,-1,0)
  1109. wld22.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0)
  1110.  
  1111. local wldb1 = Instance.new("Weld")
  1112. wldb1.Parent = prtb1
  1113. wldb1.Part0 = prtb1
  1114. wldb1.Part1 = FLeftLArm
  1115. wldb1.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,-0.5)
  1116. wldb1.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0)
  1117. local wldb2 = Instance.new("Weld")
  1118. wldb2.Parent = prtb2
  1119. wldb2.Part0 = prtb2
  1120. wldb2.Part1 = prtb1
  1121. wldb2.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(45),0) * CFrame.new(0,0,0)
  1122. wldb2.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0)
  1123. local wldb3 = Instance.new("Weld")
  1124. wldb3.Parent = prtb3
  1125. wldb3.Part0 = prtb3
  1126. wldb3.Part1 = prtb1
  1127. wldb3.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(90)) * CFrame.new(0,0,0)
  1128. wldb3.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0)
  1129. local wldb4 = Instance.new("Weld")
  1130. wldb4.Parent = prtb4
  1131. wldb4.Part0 = prtb4
  1132. wldb4.Part1 = prtb1
  1133. wldb4.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(45),math.rad(90)) * CFrame.new(0,0,0)
  1134. wldb4.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0)
  1135.  
  1136. local wldb5 = Instance.new("Weld")
  1137. wldb5.Parent = prtb5
  1138. wldb5.Part0 = prtb5
  1139. wldb5.Part1 = prtb1
  1140. wldb5.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0),0,0) * CFrame.new(0,0,0)
  1141. wldb5.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0)
  1142. local wldb6 = Instance.new("Weld")
  1143. wldb6.Parent = prtb6
  1144. wldb6.Part0 = prtb6
  1145. wldb6.Part1 = prtb1
  1146. wldb6.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0),0,0) * CFrame.new(0,0,0)
  1147. wldb6.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0)
  1148. local wldb7 = Instance.new("Weld")
  1149. wldb7.Parent = prtb7
  1150. wldb7.Part0 = prtb7
  1151. wldb7.Part1 = prtb1
  1152. wldb7.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0),0,0) * CFrame.new(0,-1,0)
  1153. wldb7.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0)
  1154. local wldb8 = Instance.new("Weld")
  1155. wldb8.Parent = prtb8
  1156. wldb8.Part0 = prtb8
  1157. wldb8.Part1 = prtb1
  1158. wldb8.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0),0,0) * CFrame.new(-1,0,0)
  1159. wldb8.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0)
  1160. local wldb9 = Instance.new("Weld")
  1161. wldb9.Parent = prtb9
  1162. wldb9.Part0 = prtb9
  1163. wldb9.Part1 = prtb1
  1164. wldb9.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0),0,0) * CFrame.new(1,0,0)
  1165. wldb9.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0)
  1166. local wldb10 = Instance.new("Weld")
  1167. wldb10.Parent = prtb10
  1168. wldb10.Part0 = prtb10
  1169. wldb10.Part1 = prtb1
  1170. wldb10.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0),0,0) * CFrame.new(0,1,0)
  1171. wldb10.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0)
  1172. local wldb11 = Instance.new("Weld")
  1173. wldb11.Parent = prtb11
  1174. wldb11.Part0 = prtb11
  1175. wldb11.Part1 = prtb1
  1176. wldb11.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0),0,0) * CFrame.new(0,-1,0)
  1177. wldb11.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0)
  1178. local wldb12 = Instance.new("Weld")
  1179. wldb12.Parent = prtb12
  1180. wldb12.Part0 = prtb12
  1181. wldb12.Part1 = prtb1
  1182. wldb12.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0),0,0) * CFrame.new(-1,0,0)
  1183. wldb12.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0)
  1184. local wldb13 = Instance.new("Weld")
  1185. wldb13.Parent = prtb13
  1186. wldb13.Part0 = prtb13
  1187. wldb13.Part1 = prtb1
  1188. wldb13.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0),0,0) * CFrame.new(1,0,0)
  1189. wldb13.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0)
  1190. local wldb14 = Instance.new("Weld")
  1191. wldb14.Parent = prtb14
  1192. wldb14.Part0 = prtb14
  1193. wldb14.Part1 = prtb1
  1194. wldb14.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0),0,0) * CFrame.new(0,1,0)
  1195. wldb14.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0)
  1196.  
  1197. local wldb15 = Instance.new("Weld")
  1198. wldb15.Parent = prtb15
  1199. wldb15.Part0 = prtb15
  1200. wldb15.Part1 = prtb1
  1201. wldb15.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(90),0) * CFrame.new(0,-1.75,0)
  1202. wldb15.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0)
  1203. local wldb16 = Instance.new("Weld")
  1204. wldb16.Parent = prtb16
  1205. wldb16.Part0 = prtb16
  1206. wldb16.Part1 = prtb1
  1207. wldb16.C0 = CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(90),math.rad(45)) * CFrame.new(1,-1,0)
  1208. wldb16.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0)
  1209. local wldb17 = Instance.new("Weld")
  1210. wldb17.Parent = prtb17
  1211. wldb17.Part0 = prtb17
  1212. wldb17.Part1 = prtb1
  1213. wldb17.C0 = CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(90),math.rad(0)) * CFrame.new(1.75,0,0)
  1214. wldb17.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0)
  1215. local wldb18 = Instance.new("Weld")
  1216. wldb18.Parent = prtb18
  1217. wldb18.Part0 = prtb18
  1218. wldb18.Part1 = prtb1
  1219. wldb18.C0 = CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(90),math.rad(-45)) * CFrame.new(1,1,0)
  1220. wldb18.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0)
  1221. local wldb19 = Instance.new("Weld")
  1222. wldb19.Parent = prtb19
  1223. wldb19.Part0 = prtb19
  1224. wldb19.Part1 = prtb1
  1225. wldb19.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(90),0) * CFrame.new(0,1.75,0)
  1226. wldb19.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0)
  1227. local wldb20 = Instance.new("Weld")
  1228. wldb20.Parent = prtb20
  1229. wldb20.Part0 = prtb20
  1230. wldb20.Part1 = prtb1
  1231. wldb20.C0 = CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(90),math.rad(45)) * CFrame.new(-1,1,0)
  1232. wldb20.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0)
  1233. local wldb21 = Instance.new("Weld")
  1234. wldb21.Parent = prtb21
  1235. wldb21.Part0 = prtb21
  1236. wldb21.Part1 = prtb1
  1237. wldb21.C0 = CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(90),math.rad(0)) * CFrame.new(-1.75,0,0)
  1238. wldb21.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0)
  1239. local wldb22 = Instance.new("Weld")
  1240. wldb22.Parent = prtb22
  1241. wldb22.Part0 = prtb22
  1242. wldb22.Part1 = prtb1
  1243. wldb22.C0 = CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(90),math.rad(-45)) * CFrame.new(-1,-1,0)
  1244. wldb22.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0)
  1245.  
  1246. fire1 = Instance.new("Fire")
  1247. fire1.Size = 2
  1248. fire1.Heat = 0
  1249.  
  1250. fire2 = Instance.new("Fire")
  1251. fire2.Size = 2
  1252. fire2.Heat = 0
  1253.  
  1254. fire3 = Instance.new("Fire")
  1255. fire3.Size = 2
  1256. fire3.Heat = 0
  1257.  
  1258. fire4 = Instance.new("Fire")
  1259. fire4.Size = 2
  1260. fire4.Heat = 0
  1261.  
  1262. fireb1 = Instance.new("Fire")
  1263. fireb1.Size = 2
  1264. fireb1.Heat = 0
  1265.  
  1266. fireb2 = Instance.new("Fire")
  1267. fireb2.Size = 2
  1268. fireb2.Heat = 0
  1269.  
  1270. fireb3 = Instance.new("Fire")
  1271. fireb3.Size = 2
  1272. fireb3.Heat = 0
  1273.  
  1274. fireb4 = Instance.new("Fire")
  1275. fireb4.Size = 2
  1276. fireb4.Heat = 0
  1277.  
  1278. light = Instance.new("PointLight")
  1279. light.Color = LColor.Color
  1280. light.Range = 4
  1281. light.Brightness = 5
  1282.  
  1283. lightb = Instance.new("PointLight")
  1284. lightb.Color = LColor.Color
  1285. lightb.Range = 4
  1286. lightb.Brightness = 5
  1287.  
  1288. local SlashSound = Instance.new("Sound") -- PRELOADING SOUNDS TROLOLOL
  1289. --SlashSound.SoundId = "rbxasset://sounds\\swordslash.wav"
  1290. SlashSound.SoundId = "http://roblox.com/asset/?id=10209645"
  1291. SlashSound.Parent = modelzorz
  1292. SlashSound.Volume = .7
  1293. SlashSound.Pitch = 1
  1294. local SlashSound = Instance.new("Sound")
  1295. SlashSound.SoundId = "http://www.roblox.com/asset/?id=2248511"
  1296. SlashSound.Parent = modelzorz
  1297. SlashSound.Volume = .5
  1298. SlashSound.Pitch = 1
  1299. local SlashSound = Instance.new("Sound")
  1300. SlashSound.SoundId = "http://www.roblox.com/asset/?id=2801263"
  1301. SlashSound.Parent = modelzorz
  1302. SlashSound.Volume = .7
  1303. SlashSound.Pitch = 1
  1304. local SlashSound = Instance.new("Sound")
  1305. SlashSound.SoundId = "http://www.roblox.com/asset/?id=3264793"
  1306. SlashSound.Parent = modelzorz
  1307. SlashSound.Volume = .7
  1308. SlashSound.Pitch = 1
  1309.  
  1310. --2.9000001, 0}, {0.450000018, 0}
  1311. local gairo = Instance.new("BodyGyro")
  1312. gairo.Parent = nil
  1313. gairo.maxTorque = Vector3.new(4e+005,4e+005,4e+005)*math.huge
  1314. gairo.P = 20e+003
  1315.  
  1316. if (script.Parent.className ~= "HopperBin") then
  1317. Tool = Instance.new("HopperBin")
  1318. Tool.Parent = Backpack
  1319. Tool.Name = "Eternal Flames"
  1320. script.Parent = workspace.CurrentCamera
  1321. end
  1322. Bin = Tool
  1323.  
  1324. function getback()
  1325. spins = 0
  1326. attack = true
  1327. wld1.C0 = CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)) * CFrame.new(0,0,0.5)
  1328. wldb1.C0 = CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)) * CFrame.new(0,0,-0.5)
  1329. fire1.Parent = prt7
  1330. fire2.Parent = prt8
  1331. fire3.Parent = prt9
  1332. fire4.Parent = prt10
  1333. fireb1.Parent = prtb7
  1334. fireb2.Parent = prtb8
  1335. fireb3.Parent = prtb9
  1336. fireb4.Parent = prtb10
  1337. light.Parent = prt5
  1338. lightb.Parent = prtb5
  1339. for i = 0,1,0.1 do
  1340. wait()
  1341. RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(-90)*i,math.rad(-15)*i,0)
  1342. RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
  1343. LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(-90)*i,math.rad(15)*i,0)
  1344. LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
  1345. FREwld.C0 =CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(-90)*i,math.rad(90)) * CFrame.new(0,0.5,0)
  1346. FLEwld.C0 =CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(-90)*i,math.rad(90)) * CFrame.new(0,0.5,0)
  1347. FLLAwld.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0),0,0) * CFrame.new(-0.5,0,0)
  1348. end
  1349. game:GetService("Chat"):Chat(Character,"Get Back!",2)
  1350. for i = 0,1,0.1 do
  1351. wait()
  1352. RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(-90)+math.rad(180)*i,math.rad(-15)+math.rad(15)*i,0)
  1353. RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
  1354. LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(-90)+math.rad(180)*i,math.rad(15)-math.rad(15)*i,0)
  1355. LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
  1356. FREwld.C0 =CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(-90)+math.rad(90)*i,math.rad(90)) * CFrame.new(0,0.5,0)
  1357. FLEwld.C0 =CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(-90)+math.rad(90)*i,math.rad(90)) * CFrame.new(0,0.5,0)
  1358. FLLAwld.C0 = CFrame.fromEulerAnglesXYZ(math.rad(0),0,0) * CFrame.new(-0.5,0,0)
  1359. wld1.C0 = CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)-math.rad(180)*i) * CFrame.new(-1*i,0,0.5)
  1360. wldb1.C0 = CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)-math.rad(180)*i) * CFrame.new(-1*i,0,-0.5)
  1361. end
  1362. coroutine.resume(coroutine.create(function()
  1363. local c = game.Workspace:GetChildren()
  1364. for i = 1, #c do
  1365. local hum = c[i]:findFirstChild("Humanoid")
  1366. if hum ~= nil and hum.Health ~= 0 then
  1367. local head = c[i]:findFirstChild("Head")
  1368. if head ~= nil then
  1369. local targ = head.Position - prt5.Position
  1370. local mag = targ.magnitude
  1371. if mag <= 5 and c[i].Name ~= Player.Name then
  1372. coroutine.resume(coroutine.create(function(Part,BodPos)
  1373. Part.Parent.Humanoid.Health=Part.Parent.Humanoid.Health-10
  1374. local torso = Part.Parent:findFirstChild("Torso")
  1375. if torso.Parent ~= nil then
  1376. if (torso.Position-prt5.Position).magnitude<=5 then
  1377. local angle = (torso.Position-(prt5.Position+Vector3.new(0,-3,0))).unit
  1378. torso.CFrame=CFrame.new(torso.Position,Vector3.new(angle.x,torso.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
  1379. local Gyro=Instance.new("BodyGyro")
  1380. Gyro.P=1000
  1381. Gyro.D=Gyro.D/2
  1382. Gyro.maxTorque=Vector3.new(30000,30000,30000)*300000
  1383. Gyro.cframe=torso.CFrame*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
  1384. Gyro.Parent=torso
  1385. local bodyVelocity=Instance.new("BodyVelocity")
  1386. bodyVelocity.velocity=angle*40+Vector3.new(0,35,0)
  1387. bodyVelocity.P=1000
  1388. bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  1389. bodyVelocity.Parent=torso
  1390. coroutine.resume(coroutine.create(function()
  1391. wait(0.5)
  1392. bodyVelocity:Remove()
  1393. end))
  1394. coroutine.resume(coroutine.create(function()
  1395. wait(1)
  1396. Gyro:Remove()
  1397. end))
  1398. end
  1399. end
  1400. coroutine.resume(coroutine.create(function()
  1401. wait(0.5)
  1402. bodyVelocity:Remove()
  1403. end))
  1404. coroutine.resume(coroutine.create(function()
  1405. wait(1)
  1406. Gyro:Remove()
  1407. end))
  1408. wait()
  1409. end),head,fb)
  1410. end
  1411. end
  1412. end
  1413. end
  1414. end))
  1415. coroutine.resume(coroutine.create(function()
  1416. local c = game.Workspace:GetChildren()
  1417. for i = 1, #c do
  1418. local hum = c[i]:findFirstChild("Humanoid")
  1419. if hum ~= nil and hum.Health ~= 0 then
  1420. local head = c[i]:findFirstChild("Head")
  1421. if head ~= nil then
  1422. local targ = head.Position - prtb5.Position
  1423. local mag = targ.magnitude
  1424. if mag <= 5 and c[i].Name ~= Player.Name then
  1425. coroutine.resume(coroutine.create(function(Part,BodPos)
  1426. Part.Parent.Humanoid.Health=Part.Parent.Humanoid.Health-10
  1427. local torso = Part.Parent:findFirstChild("Torso")
  1428. if torso.Parent ~= nil then
  1429. if (torso.Position-prtb5.Position).magnitude<=5 then
  1430. local angle = (torso.Position-(prt5.Position+Vector3.new(0,-3,0))).unit
  1431. torso.CFrame=CFrame.new(torso.Position,Vector3.new(angle.x,torso.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
  1432. local Gyro=Instance.new("BodyGyro")
  1433. Gyro.P=1000
  1434. Gyro.D=Gyro.D/2
  1435. Gyro.maxTorque=Vector3.new(30000,30000,30000)*300000
  1436. Gyro.cframe=torso.CFrame*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
  1437. Gyro.Parent=torso
  1438. local bodyVelocity=Instance.new("BodyVelocity")
  1439. bodyVelocity.velocity=angle*40+Vector3.new(0,35,0)
  1440. bodyVelocity.P=1000
  1441. bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  1442. bodyVelocity.Parent=torso
  1443. coroutine.resume(coroutine.create(function()
  1444. wait(0.5)
  1445. bodyVelocity:Remove()
  1446. end))
  1447. coroutine.resume(coroutine.create(function()
  1448. wait(1)
  1449. Gyro:Remove()
  1450. end))
  1451. end
  1452. end
  1453. coroutine.resume(coroutine.create(function()
  1454. wait(0.5)
  1455. bodyVelocity:Remove()
  1456. end))
  1457. coroutine.resume(coroutine.create(function()
  1458. wait(1)
  1459. Gyro:Remove()
  1460. end))
  1461. wait()
  1462. end),head,fb)
  1463. end
  1464. end
  1465. end
  1466. end
  1467. end))
  1468. for i = 0,1,0.1 do
  1469. wld1.C0 = CFrame.fromEulerAnglesXYZ(0,0,math.rad(-270)+math.rad(180)*i) * CFrame.new(-1-9*i,0,0.5+1*i)
  1470. wldb1.C0 = CFrame.fromEulerAnglesXYZ(0,0,math.rad(-270)-math.rad(180)*i) * CFrame.new(-1-9*i,0,-0.5-1*i)
  1471. wait()
  1472. end
  1473. coroutine.resume(coroutine.create(function()
  1474. local c = game.Workspace:GetChildren()
  1475. for i = 1, #c do
  1476. local hum = c[i]:findFirstChild("Humanoid")
  1477. if hum ~= nil and hum.Health ~= 0 then
  1478. local head = c[i]:findFirstChild("Head")
  1479. if head ~= nil then
  1480. local targ = head.Position - prt5.Position
  1481. local mag = targ.magnitude
  1482. if mag <= 5 and c[i].Name ~= Player.Name then
  1483. coroutine.resume(coroutine.create(function(Part,BodPos)
  1484. Part.Parent.Humanoid.Health=Part.Parent.Humanoid.Health-10
  1485. local torso = Part.Parent:findFirstChild("Torso")
  1486. if torso.Parent ~= nil then
  1487. if (torso.Position-prt5.Position).magnitude<=5 then
  1488. local angle = (torso.Position-(prt5.Position+Vector3.new(0,-3,0))).unit
  1489. torso.CFrame=CFrame.new(torso.Position,Vector3.new(angle.x,torso.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
  1490. local Gyro=Instance.new("BodyGyro")
  1491. Gyro.P=1000
  1492. Gyro.D=Gyro.D/2
  1493. Gyro.maxTorque=Vector3.new(30000,30000,30000)*300000
  1494. Gyro.cframe=torso.CFrame*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
  1495. Gyro.Parent=torso
  1496. local bodyVelocity=Instance.new("BodyVelocity")
  1497. bodyVelocity.velocity=angle*40+Vector3.new(0,35,0)
  1498. bodyVelocity.P=1000
  1499. bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  1500. bodyVelocity.Parent=torso
  1501. coroutine.resume(coroutine.create(function()
  1502. wait(0.5)
  1503. bodyVelocity:Remove()
  1504. end))
  1505. coroutine.resume(coroutine.create(function()
  1506. wait(1)
  1507. Gyro:Remove()
  1508. end))
  1509. end
  1510. end
  1511. coroutine.resume(coroutine.create(function()
  1512. wait(0.5)
  1513. bodyVelocity:Remove()
  1514. end))
  1515. coroutine.resume(coroutine.create(function()
  1516. wait(1)
  1517. Gyro:Remove()
  1518. end))
  1519. wait()
  1520. end),head,fb)
  1521. end
  1522. end
  1523. end
  1524. end
  1525. end))
  1526. coroutine.resume(coroutine.create(function()
  1527. local c = game.Workspace:GetChildren()
  1528. for i = 1, #c do
  1529. local hum = c[i]:findFirstChild("Humanoid")
  1530. if hum ~= nil and hum.Health ~= 0 then
  1531. local head = c[i]:findFirstChild("Head")
  1532. if head ~= nil then
  1533. local targ = head.Position - prtb5.Position
  1534. local mag = targ.magnitude
  1535. if mag <= 5 and c[i].Name ~= Player.Name then
  1536. coroutine.resume(coroutine.create(function(Part,BodPos)
  1537. Part.Parent.Humanoid.Health=Part.Parent.Humanoid.Health-10
  1538. local torso = Part.Parent:findFirstChild("Torso")
  1539. if torso.Parent ~= nil then
  1540. if (torso.Position-prtb5.Position).magnitude<=5 then
  1541. local angle = (torso.Position-(prt5.Position+Vector3.new(0,-3,0))).unit
  1542. torso.CFrame=CFrame.new(torso.Position,Vector3.new(angle.x,torso.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
  1543. local Gyro=Instance.new("BodyGyro")
  1544. Gyro.P=1000
  1545. Gyro.D=Gyro.D/2
  1546. Gyro.maxTorque=Vector3.new(30000,30000,30000)*300000
  1547. Gyro.cframe=torso.CFrame*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
  1548. Gyro.Parent=torso
  1549. local bodyVelocity=Instance.new("BodyVelocity")
  1550. bodyVelocity.velocity=angle*40+Vector3.new(0,35,0)
  1551. bodyVelocity.P=1000
  1552. bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  1553. bodyVelocity.Parent=torso
  1554. coroutine.resume(coroutine.create(function()
  1555. wait(0.5)
  1556. bodyVelocity:Remove()
  1557. end))
  1558. coroutine.resume(coroutine.create(function()
  1559. wait(1)
  1560. Gyro:Remove()
  1561. end))
  1562. end
  1563. end
  1564. coroutine.resume(coroutine.create(function()
  1565. wait(0.5)
  1566. bodyVelocity:Remove()
  1567. end))
  1568. coroutine.resume(coroutine.create(function()
  1569. wait(1)
  1570. Gyro:Remove()
  1571. end))
  1572. wait()
  1573. end),head,fb)
  1574. end
  1575. end
  1576. end
  1577. end
  1578. end))
  1579. coroutine.resume(coroutine.create(function()
  1580. repeat
  1581. spins = spins + 1
  1582. for i = 0,1,0.1 do
  1583. wait()
  1584. wld1.C0 = CFrame.fromEulerAnglesXYZ(0,0,math.rad(-270)-math.rad(180)+math.rad(180)*i) * CFrame.new(-10,0,1.5)
  1585. wldb1.C0 = CFrame.fromEulerAnglesXYZ(0,0,math.rad(-270)-math.rad(180)-math.rad(180)*i) * CFrame.new(-10,0,-1.5)
  1586. end
  1587. coroutine.resume(coroutine.create(function()
  1588. local c = game.Workspace:GetChildren()
  1589. for i = 1, #c do
  1590. local hum = c[i]:findFirstChild("Humanoid")
  1591. if hum ~= nil and hum.Health ~= 0 then
  1592. local head = c[i]:findFirstChild("Head")
  1593. if head ~= nil then
  1594. local targ = head.Position - prt5.Position
  1595. local mag = targ.magnitude
  1596. if mag <= 5 and c[i].Name ~= Player.Name then
  1597. coroutine.resume(coroutine.create(function(Part,BodPos)
  1598. Part.Parent.Humanoid.Health=Part.Parent.Humanoid.Health-10
  1599. local torso = Part.Parent:findFirstChild("Torso")
  1600. if torso.Parent ~= nil then
  1601. if (torso.Position-prt5.Position).magnitude<=5 then
  1602. local angle = (torso.Position-(prt5.Position+Vector3.new(0,-3,0))).unit
  1603. torso.CFrame=CFrame.new(torso.Position,Vector3.new(angle.x,torso.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
  1604. local Gyro=Instance.new("BodyGyro")
  1605. Gyro.P=1000
  1606. Gyro.D=Gyro.D/2
  1607. Gyro.maxTorque=Vector3.new(30000,30000,30000)*300000
  1608. Gyro.cframe=torso.CFrame*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
  1609. Gyro.Parent=torso
  1610. local bodyVelocity=Instance.new("BodyVelocity")
  1611. bodyVelocity.velocity=angle*40+Vector3.new(0,35,0)
  1612. bodyVelocity.P=1000
  1613. bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  1614. bodyVelocity.Parent=torso
  1615. coroutine.resume(coroutine.create(function()
  1616. wait(0.5)
  1617. bodyVelocity:Remove()
  1618. end))
  1619. coroutine.resume(coroutine.create(function()
  1620. wait(1)
  1621. Gyro:Remove()
  1622. end))
  1623. end
  1624. end
  1625. coroutine.resume(coroutine.create(function()
  1626. wait(0.5)
  1627. bodyVelocity:Remove()
  1628. end))
  1629. coroutine.resume(coroutine.create(function()
  1630. wait(1)
  1631. Gyro:Remove()
  1632. end))
  1633. wait()
  1634. end),head,fb)
  1635. end
  1636. end
  1637. end
  1638. end
  1639. end))
  1640. coroutine.resume(coroutine.create(function()
  1641. local c = game.Workspace:GetChildren()
  1642. for i = 1, #c do
  1643. local hum = c[i]:findFirstChild("Humanoid")
  1644. if hum ~= nil and hum.Health ~= 0 then
  1645. local head = c[i]:findFirstChild("Head")
  1646. if head ~= nil then
  1647. local targ = head.Position - prtb5.Position
  1648. local mag = targ.magnitude
  1649. if mag <= 5 and c[i].Name ~= Player.Name then
  1650. coroutine.resume(coroutine.create(function(Part,BodPos)
  1651. Part.Parent.Humanoid.Health=Part.Parent.Humanoid.Health-10
  1652. local torso = Part.Parent:findFirstChild("Torso")
  1653. if torso.Parent ~= nil then
  1654. if (torso.Position-prtb5.Position).magnitude<=5 then
  1655. local angle = (torso.Position-(prt5.Position+Vector3.new(0,-3,0))).unit
  1656. torso.CFrame=CFrame.new(torso.Position,Vector3.new(angle.x,torso.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
  1657. local Gyro=Instance.new("BodyGyro")
  1658. Gyro.P=1000
  1659. Gyro.D=Gyro.D/2
  1660. Gyro.maxTorque=Vector3.new(30000,30000,30000)*300000
  1661. Gyro.cframe=torso.CFrame*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
  1662. Gyro.Parent=torso
  1663. local bodyVelocity=Instance.new("BodyVelocity")
  1664. bodyVelocity.velocity=angle*40+Vector3.new(0,35,0)
  1665. bodyVelocity.P=1000
  1666. bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  1667. bodyVelocity.Parent=torso
  1668. coroutine.resume(coroutine.create(function()
  1669. wait(0.5)
  1670. bodyVelocity:Remove()
  1671. end))
  1672. coroutine.resume(coroutine.create(function()
  1673. wait(1)
  1674. Gyro:Remove()
  1675. end))
  1676. end
  1677. end
  1678. coroutine.resume(coroutine.create(function()
  1679. wait(0.5)
  1680. bodyVelocity:Remove()
  1681. end))
  1682. coroutine.resume(coroutine.create(function()
  1683. wait(1)
  1684. Gyro:Remove()
  1685. end))
  1686. wait()
  1687. end),head,fb)
  1688. end
  1689. end
  1690. end
  1691. end
  1692. end))
  1693. until spins == 5
  1694. fire1.Parent = nil
  1695. fire2.Parent = nil
  1696. fire3.Parent = nil
  1697. fire4.Parent = nil
  1698. fireb1.Parent = nil
  1699. fireb2.Parent = nil
  1700. fireb3.Parent = nil
  1701. fireb4.Parent = nil
  1702. light.Parent = nil
  1703. lightb.Parent = nil
  1704. for i = 0,1,0.1 do
  1705. wait()
  1706. wld1.C0 = CFrame.fromEulerAnglesXYZ(0,0,math.rad(-270)-math.rad(180)-math.rad(180)+math.rad(360)+math.rad(180)*i) * CFrame.new(-10+10*i,0,1.5-1*i)
  1707. wldb1.C0 = CFrame.fromEulerAnglesXYZ(0,0,math.rad(-270)-math.rad(180)-math.rad(180)+math.rad(360)+math.rad(180)*i) * CFrame.new(-10+10*i,0,-1.5+1*i)
  1708. RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(-90)+math.rad(180)-math.rad(90)*i,math.rad(-15)*i,0)
  1709. RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
  1710. LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(-90)+math.rad(180)-math.rad(90)*i,math.rad(15)*i,0)
  1711. LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
  1712. FREwld.C0 =CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(-90)*i,math.rad(90)) * CFrame.new(0,0.5,0)
  1713. FLEwld.C0 =CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(-90)*i,math.rad(90)) * CFrame.new(0,0.5,0)
  1714. end
  1715. for i = 0,1,0.1 do
  1716. RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(-90)+math.rad(180)-math.rad(90)-math.rad(15)*i,math.rad(-15)+math.rad(15)*i,math.rad(15)*i)
  1717. RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
  1718. LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(-90)+math.rad(180)-math.rad(90)-math.rad(15)*i,math.rad(15)-math.rad(15)*i,math.rad(-15)*i)
  1719. LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
  1720. FREwld.C0 =CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(-90)+math.rad(90)+math.rad(-15)*i,math.rad(90)) * CFrame.new(0,0.5,0)
  1721. FLEwld.C0 =CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(-90)+math.rad(90)+math.rad(-15)*i,math.rad(90)) * CFrame.new(0,0.5,0)
  1722. wait()
  1723. end
  1724. attack = false
  1725. end))
  1726.  
  1727. end
  1728.  
  1729.  
  1730.  
  1731. function Slash1()
  1732. attack = true
  1733.  
  1734. local c = game.Workspace:GetChildren()
  1735. for i = 1, #c do
  1736. local hum = c[i]:findFirstChild("Humanoid")
  1737. if hum ~= nil and hum.Health ~= 0 then
  1738. local head = c[i]:findFirstChild("Head")
  1739. if head ~= nil then
  1740. local targ = head.Position - prt5.Position
  1741. local mag = targ.magnitude
  1742. if mag <= 5 and c[i].Name ~= Player.Name then
  1743. coroutine.resume(coroutine.create(function(Part,BodPos)
  1744. Part.Parent.Humanoid.Health=Part.Parent.Humanoid.Health-10
  1745. coroutine.resume(coroutine.create(function()
  1746. wait(0.5)
  1747. bodyVelocity:Remove()
  1748. end))
  1749. coroutine.resume(coroutine.create(function()
  1750. wait(1)
  1751. Gyro:Remove()
  1752. end))
  1753. end),head,fb)
  1754. end
  1755. end
  1756. end
  1757. end
  1758. for i = 0,1,0.2 do
  1759. RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(115)*i,math.rad(90))
  1760. RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
  1761. LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(-15)-math.rad(30)*i,0,math.rad(-15)-math.rad(30)*i)
  1762. LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
  1763. FREwld.C0 =CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(-15)+math.rad(-30)*i,math.rad(90)) * CFrame.new(0,0.5,0)
  1764. FLEwld.C0 =CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(-15),math.rad(90)) * CFrame.new(0,0.5,0)
  1765. wld1.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(-1*i,0,0.5)
  1766. wait()
  1767. end
  1768. end
  1769.  
  1770. function Slash2()
  1771. attack = true
  1772. wait()
  1773. local c = game.Workspace:GetChildren()
  1774. for i = 1, #c do
  1775. local hum = c[i]:findFirstChild("Humanoid")
  1776. if hum ~= nil and hum.Health ~= 0 then
  1777. local head = c[i]:findFirstChild("Head")
  1778. if head ~= nil then
  1779. local targ = head.Position - prtb5.Position
  1780. local mag = targ.magnitude
  1781. if mag <= 5 and c[i].Name ~= Player.Name then
  1782. coroutine.resume(coroutine.create(function(Part,BodPos)
  1783. Part.Parent.Humanoid.Health=Part.Parent.Humanoid.Health-10
  1784. coroutine.resume(coroutine.create(function()
  1785. wait(0.5)
  1786. bodyVelocity:Remove()
  1787. end))
  1788. coroutine.resume(coroutine.create(function()
  1789. wait(1)
  1790. Gyro:Remove()
  1791. end))
  1792. end),head,fb)
  1793. end
  1794. end
  1795. end
  1796. end
  1797. for i = 0,1,0.2 do
  1798. RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(115)+math.rad(-115)*i,math.rad(90)+math.rad(-75)*i)
  1799. RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
  1800. LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(-45)+math.rad(115)*i,math.rad(-75)*i,math.rad(-75)+math.rad(75)*i)
  1801. LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
  1802. FREwld.C0 =CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(-45)+math.rad(30)*i,math.rad(90)) * CFrame.new(0,0.5,0)
  1803. FLEwld.C0 =CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(-15)-math.rad(15)*i,math.rad(90)) * CFrame.new(0,0.5,0)
  1804. wld1.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(-1+1*i,0,0.5)
  1805. wldb1.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(-1*i,0,-0.5)
  1806. wait()
  1807. end
  1808. end
  1809.  
  1810. function Slash3()
  1811. attack = true
  1812. wait()
  1813. for i = 0,1,0.1 do
  1814. RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(180)*i,math.rad(0),math.rad(15)-math.rad(45)*i)
  1815. RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
  1816. LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(70)+math.rad(110)*i,math.rad(-75)+math.rad(75)*i,math.rad(30)*i)
  1817. LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
  1818. FREwld.C0 =CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(-15)+math.rad(-45)*i,math.rad(90)) * CFrame.new(0,0.5,0)
  1819. FLEwld.C0 =CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(-30)+math.rad(-30)*i,math.rad(90)) * CFrame.new(0,0.5,0)
  1820. wld1.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(-1*i,0,0.5)
  1821. wldb1.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(-1*i,0,-0.5)
  1822. wait()
  1823. end
  1824. wait(0.1)
  1825. local c = game.Workspace:GetChildren()
  1826. for i = 1, #c do
  1827. local hum = c[i]:findFirstChild("Humanoid")
  1828. if hum ~= nil and hum.Health ~= 0 then
  1829. local head = c[i]:findFirstChild("Head")
  1830. if head ~= nil then
  1831. local targ = head.Position - prt5.Position
  1832. local mag = targ.magnitude
  1833. if mag <= 5 and c[i].Name ~= Player.Name then
  1834. coroutine.resume(coroutine.create(function(Part,BodPos)
  1835. Part.Parent.Humanoid.Health=Part.Parent.Humanoid.Health-10
  1836. coroutine.resume(coroutine.create(function()
  1837. wait(0.5)
  1838. bodyVelocity:Remove()
  1839. end))
  1840. coroutine.resume(coroutine.create(function()
  1841. wait(1)
  1842. Gyro:Remove()
  1843. end))
  1844. end),head,fb)
  1845. end
  1846. end
  1847. end
  1848. end
  1849. local c = game.Workspace:GetChildren()
  1850. for i = 1, #c do
  1851. local hum = c[i]:findFirstChild("Humanoid")
  1852. if hum ~= nil and hum.Health ~= 0 then
  1853. local head = c[i]:findFirstChild("Head")
  1854. if head ~= nil then
  1855. local targ = head.Position - prtb5.Position
  1856. local mag = targ.magnitude
  1857. if mag <= 5 and c[i].Name ~= Player.Name then
  1858. coroutine.resume(coroutine.create(function(Part,BodPos)
  1859. Part.Parent.Humanoid.Health=Part.Parent.Humanoid.Health-10
  1860. coroutine.resume(coroutine.create(function()
  1861. wait(0.5)
  1862. bodyVelocity:Remove()
  1863. end))
  1864. coroutine.resume(coroutine.create(function()
  1865. wait(1)
  1866. Gyro:Remove()
  1867. end))
  1868. end),head,fb)
  1869. end
  1870. end
  1871. end
  1872. end
  1873. for i = 0,1,0.2 do
  1874. RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(180)+math.rad(-165)*i,math.rad(0),math.rad(15)-math.rad(45)+math.rad(45)*i)
  1875. RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
  1876. LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(180)+math.rad(-165)*i,0,math.rad(30)-math.rad(45)*i)
  1877. LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
  1878. FREwld.C0 =CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(-15)+math.rad(-45)*i,math.rad(90)) * CFrame.new(0,0.5,0)
  1879. FLEwld.C0 =CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(-30)+math.rad(-30)*i,math.rad(90)) * CFrame.new(0,0.5,0)
  1880. wld1.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(-1*i,0,0.5)
  1881. wldb1.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(-1*i,0,-0.5)
  1882. wait()
  1883. end
  1884. end
  1885.  
  1886. function Slash4()
  1887. attack = true
  1888. wait()
  1889. fire1.Parent = prt7
  1890. fire2.Parent = prt8
  1891. fire3.Parent = prt9
  1892. fire4.Parent = prt10
  1893. fireb1.Parent = prtb7
  1894. fireb2.Parent = prtb8
  1895. fireb3.Parent = prtb9
  1896. fireb4.Parent = prtb10
  1897. light.Parent = prt5
  1898. lightb.Parent = prtb5
  1899. for i = 0,1,0.1 do
  1900. RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(15),math.rad(0),math.rad(15)+math.rad(75)*i)
  1901. RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
  1902. LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(15),0,math.rad(-15)+math.rad(-75)*i)
  1903. LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
  1904. FREwld.C0 =CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(-60)+math.rad(60)*i,math.rad(90)) * CFrame.new(0,0.5,0)
  1905. FLEwld.C0 =CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(-60)+math.rad(60)*i,math.rad(90)) * CFrame.new(0,0.5,0)
  1906. wld1.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(-1,0,0.5)
  1907. wldb1.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(-1,0,-0.5)
  1908. wait()
  1909. end
  1910. wld1.Part1 = Torso
  1911. wld1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90),0,0) * CFrame.new(-3.5,0,0)
  1912. wldb1.Part1 = Torso
  1913. wldb1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90),0,0) * CFrame.new(3.5,0,0)
  1914. wait()
  1915.  
  1916. for i = 0,1,0.025 do
  1917. local c = game.Workspace:GetChildren()
  1918. for i = 1, #c do
  1919. local hum = c[i]:findFirstChild("Humanoid")
  1920. if hum ~= nil and hum.Health ~= 0 then
  1921. local head = c[i]:findFirstChild("Head")
  1922. if head ~= nil then
  1923. local targ = head.Position - prt5.Position
  1924. local mag = targ.magnitude
  1925. if mag <= 5 and c[i].Name ~= Player.Name then
  1926. coroutine.resume(coroutine.create(function(Part,BodPos)
  1927. Part.Parent.Humanoid.Health=Part.Parent.Humanoid.Health-2
  1928. local torso = Part.Parent:findFirstChild("Torso")
  1929. if torso.Parent ~= nil then
  1930. if (torso.Position-prt5.Position).magnitude<=5 then
  1931. local angle = (torso.Position-(prt5.Position+Vector3.new(0,-3,0))).unit
  1932. torso.CFrame=CFrame.new(torso.Position,Vector3.new(angle.x,torso.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
  1933. local Gyro=Instance.new("BodyGyro")
  1934. Gyro.P=1000
  1935. Gyro.D=Gyro.D/2
  1936. Gyro.maxTorque=Vector3.new(30000,30000,30000)*300000
  1937. Gyro.cframe=torso.CFrame*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
  1938. Gyro.Parent=torso
  1939. local bodyVelocity=Instance.new("BodyVelocity")
  1940. bodyVelocity.velocity=angle*40+Vector3.new(0,35,0)
  1941. bodyVelocity.P=1000
  1942. bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  1943. bodyVelocity.Parent=torso
  1944. coroutine.resume(coroutine.create(function()
  1945. wait(0.5)
  1946. bodyVelocity:Remove()
  1947. end))
  1948. coroutine.resume(coroutine.create(function()
  1949. wait(1)
  1950. Gyro:Remove()
  1951. end))
  1952. end
  1953. end
  1954. coroutine.resume(coroutine.create(function()
  1955. wait(0.5)
  1956. bodyVelocity:Remove()
  1957. end))
  1958. coroutine.resume(coroutine.create(function()
  1959. wait(1)
  1960. Gyro:Remove()
  1961. end))
  1962. wait()
  1963. end),head,fb)
  1964. end
  1965. end
  1966. end
  1967. end
  1968. local c = game.Workspace:GetChildren()
  1969. for i = 1, #c do
  1970. local hum = c[i]:findFirstChild("Humanoid")
  1971. if hum ~= nil and hum.Health ~= 0 then
  1972. local head = c[i]:findFirstChild("Head")
  1973. if head ~= nil then
  1974. local targ = head.Position - prtb5.Position
  1975. local mag = targ.magnitude
  1976. if mag <= 5 and c[i].Name ~= Player.Name then
  1977. coroutine.resume(coroutine.create(function(Part,BodPos)
  1978. Part.Parent.Humanoid.Health=Part.Parent.Humanoid.Health-2
  1979. local torso = Part.Parent:findFirstChild("Torso")
  1980. if torso.Parent ~= nil then
  1981. if (torso.Position-prtb5.Position).magnitude<=5 then
  1982. local angle = (torso.Position-(prt5.Position+Vector3.new(0,-3,0))).unit
  1983. torso.CFrame=CFrame.new(torso.Position,Vector3.new(angle.x,torso.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
  1984. local Gyro=Instance.new("BodyGyro")
  1985. Gyro.P=1000
  1986. Gyro.D=Gyro.D/2
  1987. Gyro.maxTorque=Vector3.new(30000,30000,30000)*300000
  1988. Gyro.cframe=torso.CFrame*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
  1989. Gyro.Parent=torso
  1990. local bodyVelocity=Instance.new("BodyVelocity")
  1991. bodyVelocity.velocity=angle*40+Vector3.new(0,35,0)
  1992. bodyVelocity.P=1000
  1993. bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  1994. bodyVelocity.Parent=torso
  1995. coroutine.resume(coroutine.create(function()
  1996. wait(0.5)
  1997. bodyVelocity:Remove()
  1998. end))
  1999. coroutine.resume(coroutine.create(function()
  2000. wait(1)
  2001. Gyro:Remove()
  2002. end))
  2003. end
  2004. end
  2005. coroutine.resume(coroutine.create(function()
  2006. wait(0.5)
  2007. bodyVelocity:Remove()
  2008. end))
  2009. coroutine.resume(coroutine.create(function()
  2010. wait(1)
  2011. Gyro:Remove()
  2012. end))
  2013. wait()
  2014. end),head,fb)
  2015. end
  2016. end
  2017. end
  2018. end
  2019. RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(15),math.rad(0),math.rad(90))
  2020. RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
  2021. LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(15),0,math.rad(-90))
  2022. LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
  2023. FREwld.C0 =CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(0),math.rad(90)) * CFrame.new(0,0.5,0)
  2024. FLEwld.C0 =CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(0),math.rad(90)) * CFrame.new(0,0.5,0)
  2025. wld1.C1 = CFrame.fromEulerAnglesXYZ(0,math.rad(720)*i,0) * CFrame.new(0,0,0)
  2026. wld1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90),0,0) * CFrame.new(-3.5-2*i,0,0)
  2027. wldb1.C1 = CFrame.fromEulerAnglesXYZ(0,math.rad(-720)*i,0) * CFrame.new(0,0,0)
  2028. wldb1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90),0,0) * CFrame.new(3.5+2*i,0,0)
  2029. wait()
  2030. end
  2031. fire1.Parent = nil
  2032. fire2.Parent = nil
  2033. fire3.Parent = nil
  2034. fire4.Parent = nil
  2035. fireb1.Parent = nil
  2036. fireb2.Parent = nil
  2037. fireb3.Parent = nil
  2038. fireb4.Parent = nil
  2039. light.Parent = nil
  2040. lightb.Parent = nil
  2041. wld1.Part1 = FRightLArm
  2042. wld1.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0.5)
  2043. wld1.C1 = CFrame.fromEulerAnglesXYZ(0,math.rad(0),0) * CFrame.new(0,0,0)
  2044. wldb1.Part1 = FLeftLArm
  2045. wldb1.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,-0.5)
  2046. wldb1.C1 = CFrame.fromEulerAnglesXYZ(0,math.rad(0),0) * CFrame.new(0,0,0)
  2047. end
  2048.  
  2049. function firewall()
  2050. attack = true
  2051. charging = true
  2052. for i = 0,1,0.1 do
  2053. wait()
  2054. RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(-15)+math.rad(15)*i,0,math.rad(15)+math.rad(75)*i)
  2055. RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
  2056. LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(-15)+math.rad(15)*i,0,math.rad(-15)+math.rad(-75)*i)
  2057. LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
  2058. FREwld.C0 =CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(-15)+math.rad(15)*i,math.rad(90)) * CFrame.new(0,0.5,0)
  2059. FLEwld.C0 =CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(-15)+math.rad(15)*i,math.rad(90)) * CFrame.new(0,0.5,0)
  2060. wld1.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0.5-1*i)
  2061. wld1.C1 = CFrame.fromEulerAnglesXYZ(0,math.rad(90)*i,0) * CFrame.new(0,0,0)
  2062. wldb1.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,-0.5+1*i)
  2063. wldb1.C1 = CFrame.fromEulerAnglesXYZ(0,math.rad(-90)*i,0) * CFrame.new(0,0,0)
  2064. end
  2065. m = math.random(1,2)
  2066. if m == 1 then
  2067. game:GetService("Chat"):Chat(Character,"Burn!",2)
  2068. elseif m == 2 then
  2069. game:GetService("Chat"):Chat(Character,"Let the flames burn you!",2)
  2070. end
  2071. fire1.Parent = prt7
  2072. fire2.Parent = prt8
  2073. fire3.Parent = prt9
  2074. fire4.Parent = prt10
  2075. fireb1.Parent = prtb7
  2076. fireb2.Parent = prtb8
  2077. fireb3.Parent = prtb9
  2078. fireb4.Parent = prtb10
  2079. light.Parent = prt5
  2080. lightb.Parent = prtb5
  2081. amb=game.Lighting.Ambient
  2082. ambr=amb.r
  2083. ambg=amb.g
  2084. ambb=amb.b
  2085. print(ambr)
  2086. desr=5/255
  2087. desg=5/255
  2088. desb=5/255
  2089. print(desr)
  2090. difr=ambr-desr
  2091. difg=ambg-desg
  2092. difb=ambb-desb
  2093. difr=difr/255/.1
  2094. difg=difg/255/.1
  2095. difb=difb/255/.1
  2096. bri=game.Lighting.Brightness
  2097. for i=1, 10 do
  2098. game.Lighting.Brightness=game.Lighting.Brightness-(bri)*i
  2099. game.Lighting.Ambient=Color3.new(amb.r-difr*i,amb.g-difg*i,amb.b-difb*i)
  2100. wait()
  2101. end
  2102. Head.Anchored = true
  2103. local p1 = Instance.new("Part")
  2104. p1.formFactor = 3
  2105. p1.Parent = workspace
  2106. p1.BrickColor = BrickColor.new("Flame yellowish orange")
  2107. p1.CanCollide = false
  2108. p1.Position = Torso.Position
  2109. p1.Size = Vector3.new(5,40,5)
  2110. p1.Transparency = 0.75
  2111. pm1 = Instance.new("CylinderMesh")
  2112. pm1.Parent = p1
  2113. pf1 = Instance.new("Fire")
  2114. pf1.Parent = p1
  2115. pf1.Heat = 25
  2116. pf1.Size = 15
  2117. pl1 = Instance.new("PointLight")
  2118. pl1.Parent = p1
  2119. pl1.Color = LColor.Color
  2120. pl1.Brightness = 25
  2121. pl1.Range = 25
  2122. local wldp1 = Instance.new("Weld")
  2123. wldp1.Parent = p1
  2124. wldp1.Part0 = p1
  2125. wldp1.Part1 = Torso
  2126. wldp1.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(10,0,0)
  2127. wldp1.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0)
  2128.  
  2129. local p2 = Instance.new("Part")
  2130. p2.formFactor = 3
  2131. p2.Parent = workspace
  2132. p2.BrickColor = BrickColor.new("Flame yellowish orange")
  2133. p2.CanCollide = false
  2134. p2.Position = Torso.Position
  2135. p2.Size = Vector3.new(5,40,5)
  2136. p2.Transparency = 0.75
  2137. pm2 = Instance.new("CylinderMesh")
  2138. pm2.Parent = p2
  2139. pf2 = Instance.new("Fire")
  2140. pf2.Parent = p2
  2141. pf2.Heat = 25
  2142. pf2.Size = 15
  2143. pl2 = Instance.new("PointLight")
  2144. pl2.Parent = p2
  2145. pl2.Color = LColor.Color
  2146. pl2.Brightness = 25
  2147. pl2.Range = 25
  2148. local wldp2 = Instance.new("Weld")
  2149. wldp2.Parent = p2
  2150. wldp2.Part0 = p2
  2151. wldp2.Part1 = Torso
  2152. wldp2.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(-10,0,0)
  2153. wldp2.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0)
  2154. wait(1)
  2155. coroutine.resume(coroutine.create(function()
  2156. for i = 0,1,0.1 do
  2157. blast = 100*i
  2158. wait(0.1)
  2159. local c = game.Workspace:GetChildren()
  2160. for i = 1, #c do
  2161. local hum = c[i]:findFirstChild("Humanoid")
  2162. if hum ~= nil and hum.Health ~= 0 then
  2163. local head = c[i]:findFirstChild("Head")
  2164. if head ~= nil then
  2165. local targ = head.Position - prtb5.Position
  2166. local mag = targ.magnitude
  2167. if mag <= blast and c[i].Name ~= Player.Name then
  2168. coroutine.resume(coroutine.create(function(Part,BodPos)
  2169. Part.Parent.Humanoid.Health=Part.Parent.Humanoid.Health-5
  2170. local torso = Part.Parent:findFirstChild("Torso")
  2171. if torso.Parent ~= nil then
  2172. if (torso.Position-Torso.Position).magnitude<=blast then
  2173. local angle = (torso.Position-(Torso.Position+Vector3.new(0,-3,0))).unit
  2174. torso.CFrame=CFrame.new(torso.Position,Vector3.new(angle.x,torso.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
  2175. local Gyro=Instance.new("BodyGyro")
  2176. Gyro.P=1000
  2177. Gyro.D=Gyro.D/2
  2178. Gyro.maxTorque=Vector3.new(30000,30000,30000)*300000
  2179. Gyro.cframe=torso.CFrame*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
  2180. Gyro.Parent=torso
  2181. local bodyVelocity=Instance.new("BodyVelocity")
  2182. bodyVelocity.velocity=angle*40+Vector3.new(0,35,0)
  2183. bodyVelocity.P=1000
  2184. bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  2185. bodyVelocity.Parent=torso
  2186. coroutine.resume(coroutine.create(function()
  2187. wait(0.5)
  2188. bodyVelocity:Remove()
  2189. end))
  2190. coroutine.resume(coroutine.create(function()
  2191. wait(1)
  2192. Gyro:Remove()
  2193. end))
  2194. end
  2195. end
  2196. coroutine.resume(coroutine.create(function()
  2197. wait(0.5)
  2198. bodyVelocity:Remove()
  2199. end))
  2200. coroutine.resume(coroutine.create(function()
  2201. wait(1)
  2202. Gyro:Remove()
  2203. end))
  2204. wait()
  2205. end),head,fb)
  2206. end
  2207. end
  2208. end
  2209. end
  2210. UltimaMMMAGIC(Torso,0+100*i,0+100*i,0+100*i,0,0,0,BrickColor.new("Flame yellowish orange"),0.1)
  2211. UltimaMMMAGIC(Torso,0+100*i,0+100*i,0+100*i,0,0,0,BrickColor.new("Flame reddish orange"),0.1)
  2212. end
  2213. end))
  2214. wait(1)
  2215. for i=1, 20 do
  2216. wait(.05)
  2217. game.Lighting.Brightness=game.Lighting.Brightness+(bri)*i
  2218. game.Lighting.Ambient=Color3.new((amb.r-difr*10)+difr*(i*.5),(amb.g-difg*10)+difg*(i*.5),(amb.b-difb*10)+difb*(i*.5))
  2219. end
  2220. game.Lighting.Ambient=Color3.new(amb.r,amb.g,amb.b)
  2221. game.Lighting.Brightness=bri
  2222. Head.Anchored = false
  2223. fire1.Parent = nil
  2224. fire2.Parent = nil
  2225. fire3.Parent = nil
  2226. fire4.Parent = nil
  2227. fireb1.Parent = nil
  2228. fireb2.Parent = nil
  2229. fireb3.Parent = nil
  2230. fireb4.Parent = nil
  2231. light.Parent = nil
  2232. lightb.Parent = nil
  2233. p1:Destroy()
  2234. p2:Destroy()
  2235. for i = 0,1,0.1 do
  2236. RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(-90)+math.rad(180)-math.rad(90)-math.rad(15)*i,math.rad(-15)+math.rad(15)*i,math.rad(15)*i)
  2237. RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
  2238. LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(-90)+math.rad(180)-math.rad(90)-math.rad(15)*i,math.rad(15)-math.rad(15)*i,math.rad(-15)*i)
  2239. LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
  2240. FREwld.C0 =CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(-90)+math.rad(90)+math.rad(-15)*i,math.rad(90)) * CFrame.new(0,0.5,0)
  2241. FLEwld.C0 =CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(-90)+math.rad(90)+math.rad(-15)*i,math.rad(90)) * CFrame.new(0,0.5,0)
  2242. wld1.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0.5)
  2243. wldb1.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,-0.5)
  2244. wld1.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0)
  2245. wldb1.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0)
  2246. wait()
  2247. end
  2248. attack = false
  2249. charging = false
  2250. end
  2251.  
  2252. function UltimaMMMAGIC(part,x1,y1,z1,x2,y2,z2,color,trans)
  2253. local msh1 = Instance.new("BlockMesh")
  2254. msh1.Scale = Vector3.new(x1,y1,z1)
  2255. S=Instance.new("Part")
  2256. S.Name="Effect"
  2257. S.formFactor=0
  2258. S.Size=Vector3.new(1,1,1)
  2259. S.BrickColor=color
  2260. S.Reflectance = 0
  2261. S.TopSurface=0
  2262. S.BottomSurface=0
  2263. S.Transparency=trans
  2264. S.Anchored=true
  2265. S.CanCollide=false
  2266. S.CFrame=part.CFrame*CFrame.new(x2,y2,z2)*CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2267. S.Parent=Character
  2268. msh1.Parent = S
  2269. coroutine.resume(coroutine.create(function(Part,CF) for i=1, 9 do Part.Mesh.Scale = Part.Mesh.Scale + Vector3.new(0.1,0.1,0.1) Part.CFrame=Part.CFrame*CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)) Part.Transparency=i*.1 wait() end Part.Parent=nil end),S,S.CFrame)
  2270. end
  2271.  
  2272. function ob1d(mouse)
  2273. if attack == true then return end
  2274. hold = true
  2275. if combo == 0 then
  2276. combo = 1
  2277. Slash1()
  2278. attack = false
  2279. coroutine.resume(coroutine.create(function()
  2280. wait(0.5)
  2281. if attack == false and combo == 1 then
  2282. combo = 0
  2283. RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(-15),0,math.rad(15))
  2284. RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
  2285. LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(-15),0,math.rad(-15))
  2286. LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
  2287. FREwld.C0 =CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(-15),math.rad(90)) * CFrame.new(0,0.5,0)
  2288. FLEwld.C0 =CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(-15),math.rad(90)) * CFrame.new(0,0.5,0)
  2289. wld1.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0.5)
  2290. wldb1.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,-0.5)
  2291. end
  2292. end))
  2293. elseif combo == 1 then
  2294. combo = 2
  2295. Slash2()
  2296. attack = false
  2297. coroutine.resume(coroutine.create(function()
  2298. wait(0.5)
  2299. if attack == false and combo == 2 then
  2300. combo = 0
  2301. RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(-15),0,math.rad(15))
  2302. RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
  2303. LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(-15),0,math.rad(-15))
  2304. LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
  2305. FREwld.C0 =CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(-15),math.rad(90)) * CFrame.new(0,0.5,0)
  2306. FLEwld.C0 =CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(-15),math.rad(90)) * CFrame.new(0,0.5,0)
  2307. wld1.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0.5)
  2308. wldb1.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,-0.5)
  2309. end
  2310. end))
  2311. elseif combo == 2 then
  2312. combo = 3
  2313. Slash3()
  2314. attack = false
  2315. coroutine.resume(coroutine.create(function()
  2316. wait(0.5)
  2317. if attack == false and combo == 3 then
  2318. combo = 0
  2319. RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(-15),0,math.rad(15))
  2320. RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
  2321. LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(-15),0,math.rad(-15))
  2322. LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
  2323. FREwld.C0 =CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(-15),math.rad(90)) * CFrame.new(0,0.5,0)
  2324. FLEwld.C0 =CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(-15),math.rad(90)) * CFrame.new(0,0.5,0)
  2325. wld1.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0.5)
  2326. wldb1.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,-0.5)
  2327. end
  2328. end))
  2329. elseif combo == 3 then
  2330. combo = 4
  2331. Slash4()
  2332. attack = false
  2333. coroutine.resume(coroutine.create(function()
  2334. wait(0.5)
  2335. if attack == false and combo == 4 then
  2336. combo = 0
  2337. RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(-15),0,math.rad(15))
  2338. RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
  2339. LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(-15),0,math.rad(-15))
  2340. LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
  2341. FREwld.C0 =CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(-15),math.rad(90)) * CFrame.new(0,0.5,0)
  2342. FLEwld.C0 =CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(-15),math.rad(90)) * CFrame.new(0,0.5,0)
  2343. wld1.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0.5)
  2344. wldb1.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,-0.5)
  2345. end
  2346. end))
  2347. end
  2348. end
  2349.  
  2350. function ob1u(mouse)
  2351. hold = false
  2352. end
  2353. function key(key)
  2354. if attack == true then return end
  2355. if key == "q" then
  2356. getback()
  2357. elseif key == "e" then
  2358. firewall()
  2359. end
  2360. end
  2361.  
  2362. function s(mouse)
  2363. mouse.Button1Down:connect(function() ob1d(mouse) end)
  2364. mouse.Button1Up:connect(function() ob1u(mouse) end)
  2365. mouse.KeyDown:connect(key)
  2366. mouse.KeyUp:connect(key2)
  2367. unsheathed = true
  2368. player = Player
  2369. ch = Character
  2370. RSH = ch.Torso["Right Shoulder"]
  2371. LSH = ch.Torso["Left Shoulder"]
  2372. --
  2373. RSH.Parent = nil
  2374. LSH.Parent = nil
  2375. --
  2376. RW.Part0 = ch.Torso
  2377. RW.C0 = CFrame.new(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  2378. RW.C1 = CFrame.new(0, 0.5, 0)
  2379. RW.Part1 = ch["Right Arm"]
  2380. RW.Parent = ch.Torso
  2381. --_G.R = RW
  2382. --
  2383. LW.Part0 = ch.Torso
  2384. LW.C0 = CFrame.new(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  2385. LW.C1 = CFrame.new(0, 0.5, 0)
  2386. LW.Part1 = ch["Left Arm"]
  2387. LW.Parent = ch.Torso
  2388. --_G.L = LW
  2389. --
  2390. end
  2391.  
  2392. function ds(mouse)
  2393. Character.Humanoid.WalkSpeed = 16
  2394. wait(0.1)
  2395. RW.Parent = nil
  2396. LW.Parent = nil
  2397. RSH.Parent = player.Character.Torso
  2398. LSH.Parent = player.Character.Torso
  2399. end
  2400.  
  2401. Bin.Selected:connect(s)
  2402. Bin.Deselected:connect(ds)
  2403.  
  2404. function onRunning(speed)
  2405. if attack == true then return end
  2406. if speed>0 then
  2407. walking = true
  2408. for i = 0,1,0.1 do
  2409. if attack == false then
  2410. RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(-90)+math.rad(180)-math.rad(90)-math.rad(15)*i,math.rad(-15)+math.rad(15)*i,math.rad(15)*i)
  2411. RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
  2412. LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(-90)+math.rad(180)-math.rad(90)-math.rad(15)*i,math.rad(15)-math.rad(15)*i,math.rad(-15)*i)
  2413. LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
  2414. FREwld.C0 =CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(-90)+math.rad(90)+math.rad(-15)*i,math.rad(90)) * CFrame.new(0,0.5,0)
  2415. FLEwld.C0 =CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(-90)+math.rad(90)+math.rad(-15)*i,math.rad(90)) * CFrame.new(0,0.5,0)
  2416. wld1.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0.5)
  2417. wldb1.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,-0.5)
  2418. wld1.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0)
  2419. wldb1.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0)
  2420. wait()
  2421. end
  2422. end
  2423. else
  2424. walking = false
  2425. for i = 0,1,0.1 do
  2426. if attack == false then
  2427. RW.C0 = CFrame.new(1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(-90)+math.rad(180)-math.rad(90)-math.rad(15)*i,math.rad(-15)+math.rad(15)*i,math.rad(15)*i)
  2428. RW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
  2429. LW.C0 = CFrame.new(-1.5,0.5,0) * CFrame.fromEulerAnglesXYZ(math.rad(-90)+math.rad(180)-math.rad(90)-math.rad(15)*i,math.rad(15)-math.rad(15)*i,math.rad(-15)*i)
  2430. LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
  2431. FREwld.C0 =CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(-90)+math.rad(90)+math.rad(-15)*i,math.rad(90)) * CFrame.new(0,0.5,0)
  2432. FLEwld.C0 =CFrame.fromEulerAnglesXYZ(math.rad(90),math.rad(-90)+math.rad(90)+math.rad(-15)*i,math.rad(90)) * CFrame.new(0,0.5,0)
  2433. wld1.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0.5)
  2434. wldb1.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,-0.5)
  2435. wld1.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0)
  2436. wldb1.C1 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0)
  2437. wait()
  2438. end
  2439. end
  2440. end
  2441. end
  2442. Character.Humanoid.Running:connect(onRunning)
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