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- print("enabling Chat cmd Prompts")
- wait(3.0)
- local Chat = game.User.UserId(Chat, Prompts):GetChatServices)
- Commands = {
- local Commands = '[/Noclip]', '[/btools]', '[/Fly]', '[/BigHead]', '[/InfJump]',
- '[/speed]',
- }
- --//this is for the chat prefix which is the symbol / so the admin can work as a command
- local Command = game:GetService("ChatService")
- if ChatPrefix == "/" then
- Prefix.Chat = Commands.onServerEvent('Chat')
- function onEnterCommand(CommandOnEnter)
- CommandOnEnter = game:GetPrefix for (Commands)
- end
- local onEntered = game for Command i,v in pairs(CommandOnEntered)
- end
- --//now this is for the first Command script
- local Prefix = "/"
- if Prefix == "/" then
- end
- local Chat = game.Player.LocalPlayer('ChatService')
- local Speed = onEnteredCommand:GetService()
- Chat.onEntered = "/Speed"
- local onEntered = game:GetPrefix("/")
- if Player.onEnteredCommand == "/Speed" then
- end
- wait(1) onEnteredCommand
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 150 --//change to whatever you want it be\\--
- --//2nd script\\--
- local Prefix = "/"
- if Prefix == "/" then
- end
- local Chat = game.Player.LocalPlayer('ChatService')
- local Speed = onEnteredCommand:GetService()
- Chat.onEntered = "/InfJump"
- local onEntered = game:GetPrefix("/")
- if Player.onEnteredCommand == "/InfJump" then
- end
- wait(1) onEnteredCommand
- local Player = game:GetService'Players'.LocalPlayer;
- local UIS = game:GetService'UserInputService';
- _G.JumpHeight = 50;
- function Action(Object, Function) if Object ~= nil then Function(Object); end end
- UIS.InputBegan:connect(function(UserInput)
- if UserInput.UserInputType == Enum.UserInputType.Keyboard and UserInput.KeyCode == Enum.KeyCode.Space then
- Action(Player.Character.Humanoid, function(self)
- if self:GetState() == Enum.HumanoidStateType.Jumping or self:GetState() == Enum.HumanoidStateType.Freefall then
- Action(self.Parent.HumanoidRootPart, function(self)
- self.Velocity = Vector3.new(0, _G.JumpHeight, 0);
- end)
- end
- end)
- end
- end)
- --//3rd Script\\--
- local Prefix = "/"
- if Prefix == "/" then
- end
- local Chat = game.Player.LocalPlayer('ChatService')
- local Speed = onEnteredCommand:GetService()
- Chat.onEntered = "/NoClip"
- local onEntered = game:GetPrefix("/")
- if Player.onEnteredCommand == "/NoClip" then
- end
- wait(1) onEnteredCommand
- local Noclip = nil
- local Clip = nil
- function noclip()
- Clip = false
- local function Nocl()
- if Clip == false and game.Players.LocalPlayer.Character ~= nil then
- for _,v in pairs(game.Players.LocalPlayer.Character:GetDescendants()) do
- if v:IsA('BasePart') and v.CanCollide and v.Name ~= floatName then
- v.CanCollide = false
- end
- end
- end
- wait(0.21) -- basic optimization
- end
- Noclip = game:GetService('RunService').Stepped:Connect(Nocl)
- end
- function clip()
- if Noclip then Noclip:Disconnect() end
- Clip = true
- end
- noclip() -- to toggle noclip() and clip()
- --//4th script
- local Prefix = "/"
- if Prefix == "/" then
- end
- local Chat = game.Player.LocalPlayer('ChatService')
- local Speed = onEnteredCommand:GetService()
- Chat.onEntered = "/BigHead"
- local onEntered = game:GetPrefix("/")
- if Player.onEnteredCommand == "/BigHead" then
- end
- wait(1) onEnteredCommand
- _G.HeadSize = 40
- _G.HeadOffset = 20
- _G.FEnabled = true
- game:service'RunService'.Stepped:connect(function()
- if _G.FEnabled then
- for i,v in pairs(game:service'Players':GetPlayers()) do
- if v.TeamColor ~= game:service'Players'.LocalPlayer.TeamColor then
- --if v.Name ~= game:service'Players'.LocalPlayer.Name then
- pcall(function()
- pcall(function()v.Character.Head.Mesh:Destroy() end)
- v.Character.Head.CanCollide = false
- v.Character.Head.Size = Vector3.new(_G.HeadSize,_G.HeadSize,_G.HeadSize)
- v.Character.Head.CFrame = v.Character.Torso.CFrame * CFrame.new(0,_G.HeadOffset,0)
- end)
- --end
- end
- end
- end
- end)
- --//5th script\\--
- local Prefix = "/"
- if Prefix == "/" then
- end
- local Chat = game.Player.LocalPlayer('ChatService')
- local Speed = onEnteredCommand:GetService()
- Chat.onEntered = "/Btools"
- local onEntered = game:GetPrefix("/")
- if Player.onEnteredCommand == "/Btool" then
- end
- wait(1) onEnteredCommand
- a = Instance.new("HopperBin", game.Players.LocalPlayer.Backpack)
- a.BinType = 2
- b = Instance.new("HopperBin", game.Players.LocalPlayer.Backpack)
- b.BinType = 3
- c = Instance.new("HopperBin", game.Players.LocalPlayer.Backpack)
- c.BinType = 4
- --//6th script\\--
- local Prefix = "/"
- if Prefix == "/" then
- end
- local Chat = game.Player.LocalPlayer('ChatService')
- local Speed = onEnteredCommand:GetService()
- Chat.onEntered = "/Fly"
- local onEntered = game:GetPrefix("/")
- if Player.onEnteredCommand == "/Fly" then
- end
- wait(1) onEnteredCommand
- local flying = false
- local flySpeed = 50 -- you can adjust this value to change the flying speed.
- local function enableFlying()
- if humanoid then
- humanoid.PlatformStand = true
- humanoid.AutoRotate = false
- humanoid:SetStateEnabled(Enum.HumanoidStateType.Flying, true)
- flying = true
- end
- end
- local function disableFlying()
- if humanoid then
- humanoid.PlatformStand = false
- humanoid.AutoRotate = true
- humanoid:SetStateEnabled(Enum.HumanoidStateType.Flying, false)
- flying = false
- end
- end
- local function handleInput(input, gameProcessedEvent)
- if gameProcessedEvent then
- return
- end
- if flying and input.UserInputType == Enum.UserInputType.Keyboard then
- local moveVector = Vector3.new()
- if input.KeyCode == Enum.KeyCode.W then
- moveVector = moveVector + Vector3.new(0, 0, -1)
- end
- if input.KeyCode == Enum.KeyCode.S then
- moveVector = moveVector + Vector3.new(0, 0, 1)
- end
- if input.KeyCode == Enum.KeyCode.A then
- moveVector = moveVector + Vector3.new(-1, 0, 0)
- end
- if input.KeyCode == Enum.KeyCode.D then
- moveVector = moveVector + Vector3.new(1, 0, 0)
- end
- character:SetPrimaryPartCFrame(CFrame.new(character.PrimaryPart.Position + moveVector * flySpeed))
- end
- end
- game:GetService("UserInputService").InputBegan:Connect(handleInput)
- game:GetService("UserInputService").InputChanged:Connect(handleInput)
- --//Made by 404Coder\\--
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