Advertisement
Tetezaza1542

dsadsad

Aug 22nd, 2018
235
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 131.55 KB | None | 0 0
  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  4. local RealPlayer = Player
  5. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return self[t]end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;x.RunService=v({RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")setmetatable(x,s)game,owner=x,x.Players.LocalPlayer end
  6. Services = setmetatable({},{__index=function(s,r) return game:service(r) end})
  7. Player = Services.Players.LocalPlayer
  8.  
  9.  
  10. wait()script.Parent=nil
  11. BodyParts={}
  12. abs = function(int)
  13. if int < 0 then return -int else return int end
  14. end
  15. rad = function(deg)
  16. return deg * math.pi / 180
  17. end
  18. deg = function(rad)
  19. return rad * 180 / math.pi
  20. end
  21. dist = function(p1,p2)
  22. r,e = ypcall(function()
  23. p1 = p1.Position
  24. end)
  25. if not r then p1 = p1 end
  26. r,e = ypcall(function()
  27. p2 = p2.Position
  28. end)
  29. if not r then p1 = p1 end
  30. return math.sqrt( (p2.X-p1.X)^2 + (p2.Y-p1.Y)^2 + (p2.Z-p1.Z)^2 )
  31. end
  32.  
  33.  
  34.  
  35.  
  36.  
  37. function GetHum()
  38. for i,v in pairs(GetChar():children'') do
  39. if v.ClassName == 'Humanoid' then
  40. return v
  41. end
  42. end
  43. end
  44.  
  45. function GetChar()
  46. return Player.Character
  47. end
  48.  
  49. function Died()
  50. for i,v in pairs(GetChar():children'') do
  51. if v.ClassName == 'Part' then
  52. table.insert(BodyParts,{v.CFrame,v})
  53. elseif v.ClassName == 'Hat' then
  54. v.Parent=workspace
  55. table.insert(BodyParts,{v.Handle.CFrame,v.Handle,1})
  56. end
  57. end
  58.  
  59. wait(3)
  60. for i,v in pairs(BodyParts) do
  61. v[2].Anchored=true
  62. if v[2].Name == 'Torso' then pos = v[1] end
  63. end
  64.  
  65. for i,v in pairs(BodyParts) do
  66. coroutine.resume(coroutine.create(function()
  67. repeat Services.RunService.Heartbeat:wait()
  68. v[2].CFrame = v[2].CFrame:lerp(v[1],.1)
  69. until dist(v[2],v[1]) < .05
  70. v[2].CFrame=v[1]
  71. end))
  72. end
  73. end
  74.  
  75. Player.CharacterAdded:connect(function(char)
  76. char:WaitForChild('Torso')
  77. for i,v in pairs(BodyParts) do
  78. if v[3] then
  79. v[2]:Remove()
  80. end
  81. end
  82. BodyParts={}
  83. char.Torso.CFrame=pos or CFrame.new(0,12,0)
  84. GetHum().Died:connect(Died)
  85. end)
  86. GetHum().Died:connect(Died)
  87. print'rannering'
  88. local p = game.Players.LocalPlayer
  89. local char = p.Character
  90. local hed = char.Head
  91. local LocalPlayer = p
  92.  
  93. local Player = game.Players.localPlayer
  94. local Character = p.Character
  95.  
  96. local LeftArm2 = Character["Left Arm"]
  97. local RightArm2 = Character["Right Arm"]
  98. local LeftLeg2 = Character["Left Leg"]
  99. local RightLeg2 = Character["Right Leg"]
  100. local Head2 = Character.Head
  101. local Torso2 = Character.Torso
  102.  
  103. char.Humanoid.MaxHealth = math.huge
  104. char.Humanoid.Health = math.huge
  105.  
  106.  
  107. for i,v in pairs(char:GetChildren()) do
  108. if v.ClassName == "Accessory" or v.ClassName == "Hat" then
  109. v:destroy()
  110. end
  111. end
  112.  
  113. local Hair = Instance.new("Part")
  114. Hair.Parent = char
  115. Hair.Name = "Hair"
  116. Hair.Size = Vector3.new(1, 1, 1)
  117. Hair.CFrame = char.Head.CFrame
  118. Hair:BreakJoints()
  119. Hair.CanCollide = false
  120. Hair.BrickColor = BrickColor.new("Yellow")
  121. Hair.TopSurface = "Smooth"
  122. Hair.BottomSurface = "Smooth"
  123. Weld = Instance.new("Weld")
  124. Weld.Name = "Weld"
  125. Weld.Part0 = char.Head
  126. Weld.Part1 = Hair
  127. Weld.Parent = char.Head
  128. Weld.C0 = CFrame.new(0.1,0,0.2)*CFrame.fromEulerAnglesXYZ(0,0,0)
  129. Mesh = Instance.new("SpecialMesh")
  130. Mesh.Parent = Hair
  131. Mesh.MeshId = "rbxassetid://886288384"
  132. Mesh.Scale = Vector3.new(0.11,0.1,0.08)
  133.  
  134. cut = Instance.new("Sound", Character)
  135. cut.SoundId = "https://www.roblox.com/asset/?id=97095069"
  136. cut.Volume = 1.5
  137. thri = Instance.new("Sound", Character)
  138. thri.SoundId = "https://www.roblox.com/asset/?id=186311262"
  139. thri.Volume = 2.5
  140. WRY = Instance.new("Sound", Character)
  141. WRY.SoundId = "https://www.roblox.com/asset/?id=910713928"
  142. WRY.Volume = 5
  143.  
  144. ff = Instance.new("ForceField", game.Players.LocalPlayer.Character)
  145. ff.Visible = false
  146.  
  147. local Players=game:service'Players'
  148. local Player=Players.LocalPlayer
  149. local Mouse=Player:GetMouse''
  150. local RenderStepped=game:service'RunService'.RenderStepped
  151.  
  152. local MeshId='http://www.roblox.com/asset?id=202083123'
  153.  
  154. local KnifeSpeed= 250.255
  155.  
  156. Player:GetMouse().KeyDown:connect(function(key)
  157. key = key:lower()
  158. if key == "e" then
  159. cut:Play()
  160. if Mouse.Target then
  161. local Knife=Instance.new('Part',Player.Character)
  162. Knife.CanCollide=false
  163. Knife.BrickColor = BrickColor.new("Really black")
  164. Knife.Size=Vector3.new(2,2,2)
  165. Knife.CFrame=Player.Character.Torso.CFrame
  166. local KnifeMesh=Instance.new('SpecialMesh',Knife)
  167. KnifeMesh.MeshType='FileMesh'
  168. KnifeMesh.MeshId=MeshId
  169. KnifeMesh.Scale=Vector3.new(1,1,1)
  170. local BodyVel=Instance.new('BodyVelocity',Knife)
  171. BodyVel.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  172. local BodyGyro=Instance.new('BodyGyro',Knife)
  173. BodyGyro.maxTorque=Vector3.new(math.huge,math.huge,math.huge)
  174. BodyGyro.P=2e4
  175. coroutine.wrap(function()
  176. RenderStepped:connect(function()
  177. BodyGyro.cframe=CFrame.new(Knife.Position,Mouse.Hit.p)
  178. BodyVel.velocity=Knife.CFrame.lookVector*KnifeSpeed
  179. end)
  180. end)()
  181. Knife.Touched:connect(function(p)
  182. if p.Parent~=Player.Character and p.Parent:FindFirstChild'Humanoid' then
  183. p.Parent:BreakJoints()
  184. Knife:Destroy''
  185. thri:Play()
  186. end
  187. end)
  188. end
  189. end
  190. end)
  191.  
  192. mse = Player:GetMouse()
  193.  
  194. sound = Instance.new("Sound", Character)
  195. sound.SoundId = "https://www.roblox.com/asset/?id=840567549"
  196. sound.Volume = 10
  197. sound2 = Instance.new("Sound", Character)
  198. sound2.SoundId = "https://www.roblox.com/asset/?id=1054568598"
  199. sound2.Volume = 10
  200. sound3 = Instance.new("Sound", Character)
  201. sound3.SoundId = "https://www.roblox.com/asset/?id=1055792303"
  202. sound3.Volume = 10
  203. sound4 = Instance.new("Sound", Character)
  204. sound4.SoundId = "https://www.roblox.com/asset/?id=1055792303"
  205. sound4.Volume = 10
  206. TSTheme = Instance.new("Sound", Character)
  207. TSTheme.SoundId = "https://www.roblox.com/asset/?id=1055792303"
  208. TSTheme.Volume = 10
  209. canworld = true
  210. mse.KeyDown:connect(function(key)
  211. key = key:lower()
  212. if key == "t" then
  213. if canworld == false then return end
  214. if canworld then
  215. canworld = false
  216. sound3:Play()
  217. sound:Play()
  218. sound4:Play()
  219. TSTheme:Play()
  220. local sky = Instance.new("Sky",game.Lighting)
  221. sky.CelestialBodiesShown = false
  222. sky.MoonAngularSize = 11
  223. sky.MoonTextureId = "rbxasset://sky/moon.jpg"
  224. sky.SkyboxBk = "rbxassetid://566616113"
  225. sky.SkyboxDn = "rbxassetid://566616232"
  226. sky.SkyboxFt = "rbxassetid://566616141"
  227. sky.SkyboxLf = "rbxassetid://566616044"
  228. sky.SkyboxRt = "rbxassetid://566616082"
  229. sky.SkyboxUp = "rbxassetid://566616187"
  230. sky.StarCount = 3000
  231. sky.SunAngularSize = 21
  232. sky.SunTextureId = "rbxasset://sky/sun.jpg"
  233. local function spawnpart()
  234. sphere = Instance.new("Part")
  235. --game.Debris:AddItem(sphere,3)
  236. local sm = Instance.new("SpecialMesh", sphere)
  237. sm.MeshType = "Sphere"
  238. sphere.Transparency = 0.5
  239. sphere.Anchored = true
  240. sphere.CanCollide = false
  241. sphere.Material = "Neon"
  242. sphere.BrickColor = BrickColor.new("Pastel brown")
  243. end
  244.  
  245. local function weld(lol)
  246. local weld = Instance.new("Weld", Player.Character.Torso)
  247. weld.Part0 = Player.Character.Torso
  248. weld.Part1 = lol
  249. weld.C0 = Player.Character.Torso.CFrame:inverse()
  250. weld.C1 = lol.CFrame:inverse()
  251. end
  252. wait()
  253. spawnpart()
  254. for i, v in pairs(game.Players:GetChildren()) do
  255. t = v.Character:FindFirstChild("Torso")
  256. if t then
  257. t.Anchored = true
  258. Player.Character:FindFirstChild("Torso").Anchored = false
  259. end
  260. RA = v.Character:FindFirstChild("Right Arm")
  261. if RA then
  262. RA.Anchored = true
  263. Player.Character:FindFirstChild("Right Arm").Anchored = false
  264. end
  265. LA = v.Character:FindFirstChild("Left Arm")
  266. if LA then
  267. LA.Anchored = true
  268. Player.Character:FindFirstChild("Left Arm").Anchored = false
  269. end
  270. RL = v.Character:FindFirstChild("Right Leg")
  271. if RL then
  272. RL.Anchored = true
  273. Player.Character:FindFirstChild("Right Leg").Anchored = false
  274. end
  275. LL = v.Character:FindFirstChild("Left Leg")
  276. if LL then
  277. LL.Anchored = true
  278. Player.Character:FindFirstChild("Left Leg").Anchored = false
  279. end
  280. end
  281. weld(sphere)
  282. cce = Instance.new("ColorCorrectionEffect", game.Lighting)
  283. cce.Saturation = -5
  284. --game.Debris:AddItem(cce, 5)
  285. sphere.Parent = Character.Torso
  286. for i = 1,3 do
  287. sphere.Size = sphere.Size + Vector3.new(50,50,50)
  288. wait()
  289. end
  290. wait()
  291. sphere:Destroy()
  292. KnifeSpeed = 0
  293. cce.Saturation = -0.1
  294. wait(0.3)
  295. cce.Saturation = -0.2
  296. wait(0.3)
  297. cce.Saturation = -0.3
  298. wait(0.2)
  299. cce.Saturation = -1.5
  300. wait()
  301. end
  302. end
  303. end
  304. )
  305.  
  306. mse.KeyDown:connect(function(key)
  307. key = key:lower()
  308. if key == "y" then
  309. canworld = true
  310. sound2:Play()
  311. wait()
  312. KnifeSpeed = 1
  313. cce.Saturation = -1.3
  314. wait(0.5)
  315. KnifeSpeed = 1.2
  316. cce.Saturation = -0.5
  317. wait(0.5)
  318. KnifeSpeed = 1.4
  319. cce.Saturation = -0.4
  320. wait(0.3)
  321. KnifeSpeed = 1.5
  322. cce.Saturation = -0.2
  323. wait(0.2)
  324. cce.Saturation = 0
  325.  
  326. for i, v in pairs(game.Players:GetChildren()) do
  327. t = v.Character:FindFirstChild("Torso")
  328. if t then
  329. t.Anchored = false
  330. end
  331. RA = v.Character:FindFirstChild("Right Arm")
  332. if RA then
  333. RA.Anchored = false
  334. end
  335. LA = v.Character:FindFirstChild("Left Arm")
  336. if LA then
  337. LA.Anchored = false
  338. end
  339. RL = v.Character:FindFirstChild("Right Leg")
  340. if RL then
  341. RL.Anchored = false
  342. end
  343. LL = v.Character:FindFirstChild("Left Leg")
  344. if LL then
  345. LL.Anchored = false
  346. end
  347. end
  348. KnifeSpeed = 250.255
  349. game.Lighting.Sky:Remove()
  350. TSTheme:Stop()
  351. game.Lighting.ColorCorrection:Remove()
  352. end
  353. end)
  354. CV="Institutional white"
  355. p = game.Players.LocalPlayer
  356. char = p.Character
  357. local txt = Instance.new("BillboardGui", char)
  358. txt.Adornee = char .Head
  359. txt.Name = "_status"
  360. txt.Size = UDim2.new(2, 0, 1.2, 0)
  361. txt.StudsOffset = Vector3.new(-9, 8, 0)
  362. local text = Instance.new("TextLabel", txt)
  363. text.Size = UDim2.new(10, 0, 7, 0)
  364. text.FontSize = "Size24"
  365. text.TextScaled = true
  366. text.TextTransparency = 0
  367. text.BackgroundTransparency = 1
  368. text.TextTransparency = 0
  369. text.TextStrokeTransparency = 0
  370. text.Font = "Cartoon"
  371. text.TextStrokeColor3 = Color3.new(255,0,0)
  372.  
  373. v=Instance.new("Part")
  374. v.Name = "ColorBrick"
  375. v.Parent=p.Character
  376. v.FormFactor="Symmetric"
  377. v.Anchored=true
  378. v.CanCollide=false
  379. v.BottomSurface="Smooth"
  380. v.TopSurface="Smooth"
  381. v.Size=Vector3.new(1,1,1)
  382. v.Transparency=1
  383. v.CFrame=char.Torso.CFrame
  384. v.BrickColor=BrickColor.new(CV)
  385. v.Transparency=1
  386. text.TextColor3 = Color3.new(255,255,255)
  387. v.Shape="Block"
  388. text.Text = "Dio"
  389.  
  390.  
  391.  
  392. wait(1 / 60)
  393. Effects = { }
  394. local Player = game.Players.localPlayer
  395. local Character = Player.Character
  396. local Humanoid = Character.Humanoid
  397. local Mouse = Player:GetMouse()
  398. local LeftArm = Character["Left Arm"]
  399. local RightArm = Character["Right Arm"]
  400. local LeftLeg = Character["Left Leg"]
  401. local RightLeg = Character["Right Leg"]
  402. local Head = Character.Head
  403. local Torso = Character.Torso
  404. local RootPart = Character.HumanoidRootPart
  405. local RootJoint = RootPart.RootJoint
  406. local attack = false
  407. local Anim = 'Idle'
  408. local attacktype = 1
  409. local delays = false
  410. local play = true
  411. local targetted = nil
  412. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  413. local velocity = RootPart.Velocity.y
  414. local sine = 0
  415. local change = 1
  416. local doe = 0
  417. local Create = LoadLibrary("RbxUtility").Create
  418. Humanoid.WalkSpeed = 50
  419. local m = Create("Model"){
  420. Parent = Character,
  421. Name = "WeaponModel",
  422. }
  423. local Orin = "rbxassetid://301558913"
  424. Head.face.Texture = Orin
  425. spawn(function()
  426. while wait() do
  427. Head.BrickColor = BrickColor.new("Really black")
  428. RightArm.BrickColor = BrickColor.new("Really black")
  429. LeftArm.BrickColor = BrickColor.new("Really black")
  430. Torso.BrickColor = BrickColor.new("Really black")
  431. RightLeg.BrickColor = BrickColor.new("Really black")
  432. LeftLeg.BrickColor = BrickColor.new("Really black")
  433. end
  434. end)
  435. for i,v in pairs(Character:children()) do
  436. if v:IsA("Shirt") then
  437. v:Destroy()
  438. end
  439. end
  440. for i,v in pairs(Character:children()) do
  441. if v:IsA("Pants") then
  442. v:Destroy()
  443. end
  444. end
  445. for i,v in pairs(Character:children()) do
  446. if v:IsA("Accessory") then
  447. v:Destroy()
  448. end
  449. end
  450.  
  451. shirt = Instance.new("Shirt", Character)
  452. shirt.Name = "Shirt"
  453. pants = Instance.new("Pants", Character)
  454. pants.Name = "Pants"
  455. Character.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=754386702"
  456. Character.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=773358745"
  457. Humanoid.Animator.Parent = nil
  458. Character.Animate.Parent = nil
  459. hat = Instance.new("Hat", game.ReplicatedStorage)
  460. hat.Name = "Hair?"
  461. hat.AttachmentForward = Vector3.new(0,0,-1)
  462. hat.AttachmentPos = Vector3.new(0,-0.05,0.1)
  463. hat.AttachmentRight = Vector3.new(1,0,0)
  464. hat.AttachmentUp = Vector3.new(0,1,0)
  465. local handle = Instance.new("Part",hat)
  466. handle.Rotation = Vector3.new(0, 90, 0)
  467. handle.Name = "Handle"
  468. handle.TopSurface = "Smooth"
  469. handle.BottomSurface = "Smooth"
  470. handle.Size = Vector3.new(1,1,1)
  471. handle.Transparency = 1
  472. local mesh = Instance.new("SpecialMesh",handle)
  473. mesh.MeshType = "FileMesh"
  474. mesh.MeshId = "http://www.roblox.com/asset/?id="
  475. mesh.TextureId = "rbxassetid://252864626"
  476. mesh.Scale = Vector3.new(1.05,1.05,1.05)
  477. hat.Parent = Character
  478.  
  479. local newMotor = function(part0, part1, c0, c1)
  480. local w = Create('Motor'){
  481. Parent = part0,
  482. Part0 = part0,
  483. Part1 = part1,
  484. C0 = c0,
  485. C1 = c1,
  486. }
  487. return w
  488. end
  489.  
  490. function clerp(a, b, t)
  491. return a:lerp(b, t)
  492. end
  493.  
  494. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  495. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  496.  
  497. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  498. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  499. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  500. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  501. RootJoint.C1 = CFrame.new(0, 0, 0)
  502. RootJoint.C0 = CFrame.new(0, 0, 0)
  503. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  504. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  505.  
  506. local rarmc1 = RW.C1
  507. local larmc1 = LW.C1
  508. local rlegc1 = RH.C1
  509. local llegc1 = LH.C1
  510.  
  511. local resetc1 = false
  512.  
  513. function PlayAnimationFromTable(table, speed, bool)
  514. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  515. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  516. RW.C0 = clerp(RW.C0, table[3], speed)
  517. LW.C0 = clerp(LW.C0, table[4], speed)
  518. RH.C0 = clerp(RH.C0, table[5], speed)
  519. LH.C0 = clerp(LH.C0, table[6], speed)
  520. if bool == true then
  521. if resetc1 == false then
  522. resetc1 = true
  523. RootJoint.C1 = RootJoint.C1
  524. Torso.Neck.C1 = Torso.Neck.C1
  525. RW.C1 = rarmc1
  526. LW.C1 = larmc1
  527. RH.C1 = rlegc1
  528. LH.C1 = llegc1
  529. end
  530. end
  531. end
  532.  
  533. ArtificialHB = Create("BindableEvent", script){
  534. Parent = script,
  535. Name = "Heartbeat",
  536. }
  537.  
  538. script:WaitForChild("Heartbeat")
  539.  
  540. frame = 1 / 30
  541. tf = 0
  542. allowframeloss = false
  543. tossremainder = false
  544. lastframe = tick()
  545. script.Heartbeat:Fire()
  546.  
  547. game:GetService("RunService").Heartbeat:connect(function(s, p)
  548. tf = tf + s
  549. if tf >= frame then
  550. if allowframeloss then
  551. script.Heartbeat:Fire()
  552. lastframe = tick()
  553. else
  554. for i = 1, math.floor(tf / frame) do
  555. script.Heartbeat:Fire()
  556. end
  557. lastframe = tick()
  558. end
  559. if tossremainder then
  560. tf = 0
  561. else
  562. tf = tf - frame * math.floor(tf / frame)
  563. end
  564. end
  565. end)
  566.  
  567. function swait(num)
  568. if num == 0 or num == nil then
  569. ArtificialHB.Event:wait()
  570. else
  571. for i = 0, num do
  572. ArtificialHB.Event:wait()
  573. end
  574. end
  575. end
  576.  
  577. function RemoveOutlines(part)
  578. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  579. end
  580.  
  581. CFuncs = {
  582. ["Part"] = {
  583. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  584. local Part = Create("Part"){
  585. Parent = Parent,
  586. Reflectance = Reflectance,
  587. Transparency = Transparency,
  588. CanCollide = false,
  589. Locked = true,
  590. BrickColor = BrickColor.new(tostring(BColor)),
  591. Name = Name,
  592. Size = Size,
  593. Material = Material,
  594. }
  595. RemoveOutlines(Part)
  596. return Part
  597. end;
  598. };
  599.  
  600. ["Mesh"] = {
  601. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  602. local Msh = Create(Mesh){
  603. Parent = Part,
  604. Offset = OffSet,
  605. Scale = Scale,
  606. }
  607. if Mesh == "SpecialMesh" then
  608. Msh.MeshType = MeshType
  609. Msh.MeshId = MeshId
  610. end
  611. return Msh
  612. end;
  613. };
  614.  
  615. ["Mesh"] = {
  616. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  617. local Msh = Create(Mesh){
  618. Parent = Part,
  619. Offset = OffSet,
  620. Scale = Scale,
  621. }
  622. if Mesh == "SpecialMesh" then
  623. Msh.MeshType = MeshType
  624. Msh.MeshId = MeshId
  625. end
  626. return Msh
  627. end;
  628. };
  629.  
  630. ["Weld"] = {
  631. Create = function(Parent, Part0, Part1, C0, C1)
  632. local Weld = Create("Weld"){
  633. Parent = Parent,
  634. Part0 = Part0,
  635. Part1 = Part1,
  636. C0 = C0,
  637. C1 = C1,
  638. }
  639. return Weld
  640. end;
  641. };
  642.  
  643. ["Sound"] = {
  644. Create = function(id, par, vol, pit)
  645. coroutine.resume(coroutine.create(function()
  646. local S = Create("Sound"){
  647. Volume = vol,
  648. Pitch = pit or 1,
  649. SoundId = id,
  650. Parent = par or workspace,
  651. }
  652. wait()
  653. S:play()
  654. game:GetService("Debris"):AddItem(S, 6)
  655. end))
  656. end;
  657. };
  658.  
  659. ["ParticleEmitter"] = {
  660. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  661. local fp = Create("ParticleEmitter"){
  662. Parent = Parent,
  663. Color = ColorSequence.new(Color1, Color2),
  664. LightEmission = LightEmission,
  665. Size = Size,
  666. Texture = Texture,
  667. Transparency = Transparency,
  668. ZOffset = ZOffset,
  669. Acceleration = Accel,
  670. Drag = Drag,
  671. LockedToPart = LockedToPart,
  672. VelocityInheritance = VelocityInheritance,
  673. EmissionDirection = EmissionDirection,
  674. Enabled = Enabled,
  675. Lifetime = LifeTime,
  676. Rate = Rate,
  677. Rotation = Rotation,
  678. RotSpeed = RotSpeed,
  679. Speed = Speed,
  680. VelocitySpread = VelocitySpread,
  681. }
  682. return fp
  683. end;
  684. };
  685.  
  686. CreateTemplate = {
  687.  
  688. };
  689. }
  690.  
  691.  
  692.  
  693. New = function(Object, Parent, Name, Data)
  694. local Object = Instance.new(Object)
  695. for Index, Value in pairs(Data or {}) do
  696. Object[Index] = Value
  697. end
  698. Object.Parent = Parent
  699. Object.Name = Name
  700. return Object
  701. end
  702.  
  703.  
  704. ShadowHead = New("Part",Character,"ShadowHead",{CanCollide = false,BrickColor = BrickColor.new("Institutional white"),Transparency = 1,Size = Vector3.new(1.20000005, 0.600000024, 1),CFrame = CFrame.new(68.5999985, 0.700013041, 9.89999962, 1, 0, 0, 0, 1, 0, 0, 0, 1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  705. Mesh = New("SpecialMesh",ShadowHead,"Mesh",{Scale = Vector3.new(1.25999999, 1.5, 1.25999999),})
  706. Weld = New("Weld",ShadowHead,"mot",{Part0 = ShadowHead,Part1 = Character.Head,C1 = CFrame.new(0, 0.200000048, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  707.  
  708. Handle = New("Part",m,"Handle",{Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Size = Vector3.new(1.78105354, 1.21267569, 0.446083069),CFrame = CFrame.new(3.48884702, 1.89424598, -23.6011944, 0.0172098875, -7.30156898e-07, 0.999851942, 0.999853492, 1.19907781e-08, -0.0172098596, -1.80598714e-09, 1.00000083, 1.4975667e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  709. moter = New("Weld",Handle,"mot",{Part0 = RightArm,Part1 = Handle,})
  710. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.46324158, 2.55061626, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  711. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.24608025, 0.123040132),})
  712. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655831456, 0.501588821, -0.0368974209, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  713. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.270688266, 0.270688266),CFrame = CFrame.new(3.47537327, 1.11045444, -23.2953625, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  714. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  715. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.783906102, 0.305831909, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  716. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.221472263, 0.344512314),CFrame = CFrame.new(3.48828244, 1.86040294, -23.3093491, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  717. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1.00999999, 1),})
  718. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(-0.0338476896, 0.291845322, 1.8119812e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  719. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.98432076, 0.200000003, 0.24608022),CFrame = CFrame.new(3.48404813, 1.61474013, -23.4433804, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  720. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.246080264, 1),})
  721. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279546618, 0.157814026, 1.21593475e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  722. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.36101127, 1.61687815, -23.4187717, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  723. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  724. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279526353, 0.182422638, -0.123043299, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  725. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.53706741, 2.54934502, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  726. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.246080235, 0.123040132),})
  727. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655830979, 0.501588821, 0.0369393826, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  728. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.48828554, 1.86097884, -23.1606178, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  729. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.7382406),})
  730. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.0332717896, 0.440576553, 1.14440918e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  731. Partss = New("Part",m,"Part",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(3.47526526, 1.10428262, -23.2953568, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  732. Mesh = New("SpecialMesh",Partss,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  733. mot = New("Weld",Partss,"mot",{Part0 = Partss,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.790078878, 0.305837631, 1.57356262e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  734. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.49040294, 1.9837563, -23.5174713, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  735. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.615200579, 0.36912033, 0.24608025),MeshId = "http://www.roblox.com/asset/?id=3270017",MeshType = Enum.MeshType.FileMesh,})
  736. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(0.0895236731, 0.0837230682, 1.52587891e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  737. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.295296252, 0.738240778, 0.369120389),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  738. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  739. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512314, 0.78745681, 0.344512314),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  740. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  741. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.60706425, 1.61264217, -23.4187698, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  742. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  743. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279527187, 0.182424545, 0.12304616, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  744. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.47672749, 1.18911982, -23.1232109, 0.999851942, 0.00638213893, 0.0159827713, -0.0172098316, 0.37065956, 0.928613782, 4.44045327e-06, -0.928749561, 0.370713741),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  745. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.246080264, 0.615200639),MeshType = Enum.MeshType.Wedge,})
  746. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098316, 3.67313623e-06, 0.00638283044, 0.370658338, -0.928748012, 0.0159824342, 0.928610861, 0.370713145),C1 = CFrame.new(-0.705229163, 0.477983475, 1.76429749e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  747. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.50247502, 2.68478155, -23.8132839, 0.999851942, 1.0713723e-05, -0.0172099732, -0.0172098912, 0.000738376984, -0.999856234, 4.21693585e-06, 1.00000226, 0.000738456321),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  748. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  749. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098912, 3.44961882e-06, 9.9465251e-06, 0.000738390256, 1.0000006, -0.0172099192, -0.999853015, 0.000738452654),C1 = CFrame.new(0.790651679, -0.212089539, 2.07424164e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  750. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.4904809, 1.98827124, -23.5162678, -0.999852061, -0.0148990965, 0.00861407723, 0.0172099397, -0.865535975, 0.500560343, -4.36594746e-06, 0.500633478, 0.865662456),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  751. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.369120389, 0.861280918),MeshType = Enum.MeshType.Wedge,})
  752. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.999851942, 0.0172099397, -3.59863043e-06, -0.0148994327, -0.865533173, 0.500632644, 0.00861338526, 0.500558794, 0.865661025),C1 = CFrame.new(0.0940393209, 0.0849266052, 1.54972076e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  753. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.442944348, 0.200000003, 0.200000003),CFrame = CFrame.new(3.37415838, 2.37982368, -23.1609974, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  754. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  755. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(0.483531356, 0.440196991, -0.12302804, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  756. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.61520052, 0.200000003, 0.200000003),CFrame = CFrame.new(3.35783243, 1.43252242, -23.1602993, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  757. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  758. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(-0.463909149, 0.440895081, -0.123048544, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  759. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.61130548, 1.85886192, -23.160614, -0.0172098689, 1.04156998e-05, -0.99985218, -0.999856234, 0.000738191127, 0.0172097925, 0.000738266157, 1.00000238, -4.55221243e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  760. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  761. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0172098149, -0.999853075, 0.00073826249, 9.64850187e-06, 0.00073820434, 1.00000072, -0.999852121, 0.0172097944, -3.78489494e-06),C1 = CFrame.new(-0.0332713127, 0.440580368, 0.123049498, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  762. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.36912033, 0.738240778, 0.200000003),CFrame = CFrame.new(3.50183868, 2.64789343, -23.8132629, 0.999851942, 1.0818032e-05, -0.017209895, -0.0172098186, 0.000737608876, -0.999856234, 4.13497901e-06, 1.00000238, 0.000737691764),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0, 0, 0),})
  763. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  764. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098186, 3.36766243e-06, 1.00508332e-05, 0.000737622147, 1.00000072, -0.0172098409, -0.999853015, 0.000737688097),C1 = CFrame.new(0.753758311, -0.212068558, 1.93119049e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  765. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.49357963, 2.16808391, -23.8129005, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  766. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  767. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.273878455, -0.211706161, 1.90734863e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  768. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.36912033, 0.738240659, 0.200000003),CFrame = CFrame.new(3.49420977, 2.20497489, -23.8129292, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0, 0, 0),})
  769. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  770. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.310774684, -0.211734772, 1.43051147e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  771.  
  772. for _,v in pairs(m:children()) do
  773. if v:IsA("Part") then
  774. v.CanCollide = false
  775. end
  776. end
  777. if Character.Name == "TheNeonKaratedKid" or Character.Name == "rokeliuxas" or Character.Name == "Pedrob03" then
  778. for _,v in pairs(Character:children()) do
  779. if v:IsA("Accessory") then
  780. v:Remove()
  781. end
  782. end
  783. Handle = New("Part",m,"Handle",{CanCollide = false,BrickColor = BrickColor.new("Really black"),Transparency = 1,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0, 0, 0),})
  784. Mesh = New("SpecialMesh",Handle,"Mesh",{Offset = Vector3.new(0, 0.100000001, 0),MeshId = "http://www.roblox.com/asset/?id=62246019",MeshType = Enum.MeshType.FileMesh,})
  785. mot = New("Motor",Handle,"mot",{Part0 = Handle,Part1 = Head,C0 = CFrame.new(0, 0, 0, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),})
  786. Handle1 = New("Part",m,"Handle1",{CanCollide = false,BrickColor = BrickColor.new("Really black"),Transparency = 1,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0, 0, 0),})
  787. Mesh = New("SpecialMesh",Handle1,"Mesh",{Offset = Vector3.new(0, 0.100000001, 0),Scale = Vector3.new(0.949999988, 0.949999988, 0.949999988),MeshId = "http://www.roblox.com/asset/?id=62246019",MeshType = Enum.MeshType.FileMesh,})
  788. mot = New("Motor",Handle1,"mot",{Part0 = Handle1,Part1 = Head,C0 = CFrame.new(0, 0, 0, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),})
  789. end
  790.  
  791.  
  792. function rayCast(Position, Direction, Range, Ignore)
  793. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  794. end
  795.  
  796. FindNearestTorso = function(pos)
  797. local list = (game.Workspace:children())
  798. local torso = nil
  799. local dist = 1000
  800. local temp, human, temp2 = nil, nil, nil
  801. for x = 1, #list do
  802. temp2 = list[x]
  803. if temp2.className == "Model" and temp2.Name ~= Character.Name then
  804. temp = temp2:findFirstChild("Torso")
  805. human = temp2:findFirstChild("Humanoid")
  806. if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
  807. local dohit = true
  808. if dohit == true then
  809. torso = temp
  810. dist = (temp.Position - pos).magnitude
  811. end
  812. end
  813. end
  814. end
  815. return torso, dist
  816. end
  817. function FindNearestTorso(Position, Distance, SinglePlayer)
  818. if SinglePlayer then
  819. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  820. end
  821. local List = {}
  822. for i, v in pairs(workspace:GetChildren()) do
  823. if v:IsA("Model") then
  824. if v:findFirstChild("Torso") then
  825. if v ~= Character then
  826. if (v.Torso.Position - Position).magnitude <= Distance then
  827. table.insert(List, v)
  828. end
  829. end
  830. end
  831. end
  832. end
  833. return List
  834. end
  835. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  836. if hit.Parent == nil then
  837. return
  838. end
  839. local h = hit.Parent:FindFirstChild("Humanoid")
  840. for _, v in pairs(hit.Parent:children()) do
  841. if v:IsA("Humanoid") then
  842. h = v
  843. end
  844. end
  845. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  846. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  847. if hit.Parent.DebounceHit.Value == true then
  848. return
  849. end
  850. end
  851. local c = Create("ObjectValue"){
  852. Name = "creator",
  853. Value = game:service("Players").LocalPlayer,
  854. Parent = h,
  855. }
  856. game:GetService("Debris"):AddItem(c, .5)
  857. if HitSound ~= nil and HitPitch ~= nil then
  858. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  859. end
  860. local Damage = math.random(minim, maxim)
  861. local blocked = false
  862. local block = hit.Parent:findFirstChild("Block")
  863. if block ~= nil then
  864. if block.className == "IntValue" then
  865. if block.Value > 0 then
  866. blocked = true
  867. block.Value = block.Value - 1
  868. print(block.Value)
  869. end
  870. end
  871. end
  872. if blocked == false then
  873. h.Health = h.Health - Damage
  874. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Hot pink").Color)
  875. else
  876. h.Health = h.Health - (Damage / 2)
  877. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Hot pink").Color)
  878. end
  879. if Type == "Knockdown" then
  880. local hum = hit.Parent.Humanoid
  881. hum.PlatformStand = true
  882. coroutine.resume(coroutine.create(function(HHumanoid)
  883. swait(1)
  884. HHumanoid.PlatformStand = false
  885. end), hum)
  886. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  887. local bodvol = Create("BodyVelocity"){
  888. velocity = angle * knockback,
  889. P = 5000,
  890. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  891. Parent = hit,
  892. }
  893. local rl = Create("BodyAngularVelocity"){
  894. P = 3000,
  895. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  896. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  897. Parent = hit,
  898. }
  899. game:GetService("Debris"):AddItem(bodvol, .5)
  900. game:GetService("Debris"):AddItem(rl, .5)
  901. elseif Type == "Normal" then
  902. local vp = Create("BodyVelocity"){
  903. P = 500,
  904. maxForce = Vector3.new(math.huge, 0, math.huge),
  905. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  906. }
  907. if knockback > 0 then
  908. vp.Parent = hit.Parent.Torso
  909. end
  910. game:GetService("Debris"):AddItem(vp, .5)
  911. elseif Type == "Up" then
  912. local bodyVelocity = Create("BodyVelocity"){
  913. velocity = Vector3.new(0, 20, 0),
  914. P = 5000,
  915. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  916. Parent = hit,
  917. }
  918. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  919. elseif Type == "DarkUp" then
  920. coroutine.resume(coroutine.create(function()
  921. for i = 0, 1, 0.1 do
  922. swait()
  923. Effects.Block.Create(BrickColor.new("Really red"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  924. end
  925. end))
  926. local bodyVelocity = Create("BodyVelocity"){
  927. velocity = Vector3.new(0, 20, 0),
  928. P = 5000,
  929. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  930. Parent = hit,
  931. }
  932. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  933. elseif Type == "Snare" then
  934. local bp = Create("BodyPosition"){
  935. P = 2000,
  936. D = 100,
  937. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  938. position = hit.Parent.Torso.Position,
  939. Parent = hit.Parent.Torso,
  940. }
  941. game:GetService("Debris"):AddItem(bp, 1)
  942. elseif Type == "Freeze" then
  943. local BodPos = Create("BodyPosition"){
  944. P = 50000,
  945. D = 1000,
  946. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  947. position = hit.Parent.Torso.Position,
  948. Parent = hit.Parent.Torso,
  949. }
  950. local BodGy = Create("BodyGyro") {
  951. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  952. P = 20e+003,
  953. Parent = hit.Parent.Torso,
  954. cframe = hit.Parent.Torso.CFrame,
  955. }
  956. hit.Parent.Torso.Anchored = true
  957. coroutine.resume(coroutine.create(function(Part)
  958. swait(1.5)
  959. Part.Anchored = false
  960. end), hit.Parent.Torso)
  961. game:GetService("Debris"):AddItem(BodPos, 3)
  962. game:GetService("Debris"):AddItem(BodGy, 3)
  963. end
  964. local debounce = Create("BoolValue"){
  965. Name = "DebounceHit",
  966. Parent = hit.Parent,
  967. Value = true,
  968. }
  969. game:GetService("Debris"):AddItem(debounce, Delay)
  970. c = Create("ObjectValue"){
  971. Name = "creator",
  972. Value = Player,
  973. Parent = h,
  974. }
  975. game:GetService("Debris"):AddItem(c, .5)
  976. end
  977. end
  978.  
  979. function ShowDamage(Pos, Text, Time, Color)
  980. local Rate = (1 / 30)
  981. local Pos = (Pos or Vector3.new(0, 0, 0))
  982. local Text = (Text or "")
  983. local Time = (Time or 2)
  984. local Color = (Color or Color3.new(255, 255, 255))
  985. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  986. EffectPart.Anchored = true
  987. local BillboardGui = Create("BillboardGui"){
  988. Size = UDim2.new(3, 0, 3, 0),
  989. Adornee = EffectPart,
  990. Parent = EffectPart,
  991. }
  992. local TextLabel = Create("TextLabel"){
  993. BackgroundTransparency = 1,
  994. Size = UDim2.new(1, 0, 1, 0),
  995. Text = Text,
  996. Font = "Arcade",
  997. TextColor3 = Color,
  998. TextScaled = true,
  999. Parent = BillboardGui,
  1000. }
  1001. game.Debris:AddItem(EffectPart, (Time))
  1002. EffectPart.Parent = game:GetService("Workspace")
  1003. delay(0, function()
  1004. local Frames = (Time / Rate)
  1005. for Frame = 1, Frames do
  1006. wait(Rate)
  1007. local Percent = (Frame / Frames)
  1008. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  1009. TextLabel.TextTransparency = Percent
  1010. end
  1011. if EffectPart and EffectPart.Parent then
  1012. EffectPart:Destroy()
  1013. end
  1014. end)
  1015. end
  1016.  
  1017. function dmg(dude)
  1018. if dude.Name ~= Character then
  1019. dude.Humanoid.PlatformStand = true
  1020. local bgf = Instance.new("BodyGyro",dude.Head)
  1021. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  1022. local val = Instance.new("BoolValue",dude)
  1023. val.Name = "IsHit"
  1024. for i = 1, 6 do
  1025. local blo = Instance.new("Part",game.Workspace)
  1026. blo.Size = Vector3.new(.6,.2,.6)
  1027. blo.Material = "SmoothPlastic"
  1028. blo.BrickColor = BrickColor.new("Really red")
  1029. --blo.Position = dude.Head.Position
  1030. blo.CFrame = dude.Head.CFrame
  1031. game:GetService("Debris"):AddItem(blo,30)
  1032. end
  1033. local ds = coroutine.wrap(function()
  1034. wait(.2)
  1035. dude.Torso:BreakJoints()
  1036. end)
  1037. ds()
  1038. end
  1039. end
  1040.  
  1041. function mdmg(Part, Magnitude)--, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  1042. --local buddy
  1043. for _, c in pairs(workspace:children()) do
  1044. local hum = c:findFirstChild("Humanoid")
  1045. if hum ~= nil then
  1046. local head = c:findFirstChild("Torso")
  1047. if head ~= nil then
  1048. local targ = head.Position - Part.Position
  1049. local mag = targ.magnitude
  1050. if mag <= Magnitude and c.Name ~= Player.Name then
  1051. if c.Name ~= Character then
  1052. if c.Name ~= "125thenoob" then
  1053. local asd = Instance.new("ParticleEmitter",c.Torso)
  1054. asd.Color = ColorSequence.new(Color3.new(255, 255, 255), Color3.new(255, 255, 255))
  1055. asd.LightEmission = .1
  1056. asd.Size = NumberSequence.new(0.2)
  1057. asd.Texture = "http://www.roblox.com/asset/?ID=1033897753"
  1058. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1059. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1060. asd.Transparency = bbb
  1061. asd.Size = aaa
  1062. asd.ZOffset = .9
  1063. asd.Acceleration = Vector3.new(0, -5, 0)
  1064. asd.LockedToPart = false
  1065. asd.EmissionDirection = "Back"
  1066. asd.Lifetime = NumberRange.new(1, 2)
  1067. asd.Rate = 1000
  1068. asd.Rotation = NumberRange.new(-100, 100)
  1069. asd.RotSpeed = NumberRange.new(-100, 100)
  1070. asd.Speed = NumberRange.new(6)
  1071. asd.VelocitySpread = 10000
  1072. asd.Enabled=true
  1073. --Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  1074. dmg(c)
  1075. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=206082273", c.Torso, 1.2, .8)
  1076. coroutine.wrap(function()
  1077. wait(.2)
  1078. asd.Enabled = false
  1079. wait(2)
  1080. asd:Remove()
  1081. end)()
  1082. else
  1083. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=240429289", c.Torso, 1.5, math.random(1,1.3))
  1084. Effects.Sphere.Create(BrickColor.new("Really black"), c.Torso.CFrame, 30, 30, 30, .5, .5, .5, 0.04)
  1085.  
  1086. end
  1087. end
  1088. end
  1089. end
  1090. end
  1091. end
  1092. end
  1093. EffectModel = Create("Model"){
  1094. Parent = Character,
  1095. Name = "Effects",
  1096. }
  1097.  
  1098. Effects = {
  1099. Block = {
  1100. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  1101. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1102. prt.Anchored = true
  1103. prt.CFrame = cframe
  1104. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1105. game:GetService("Debris"):AddItem(prt, 10)
  1106. if Type == 1 or Type == nil then
  1107. table.insert(Effects, {
  1108. prt,
  1109. "Block1",
  1110. delay,
  1111. x3,
  1112. y3,
  1113. z3,
  1114. msh
  1115. })
  1116. elseif Type == 2 then
  1117. table.insert(Effects, {
  1118. prt,
  1119. "Block2",
  1120. delay,
  1121. x3,
  1122. y3,
  1123. z3,
  1124. msh
  1125. })
  1126. end
  1127. end;
  1128. };
  1129.  
  1130. Cylinder = {
  1131. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1132. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1133. prt.Anchored = true
  1134. prt.CFrame = cframe
  1135. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1136. game:GetService("Debris"):AddItem(prt, 10)
  1137. table.insert(Effects, {
  1138. prt,
  1139. "Cylinder",
  1140. delay,
  1141. x3,
  1142. y3,
  1143. z3,
  1144. msh
  1145. })
  1146. end;
  1147. };
  1148. Head = {
  1149. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1150. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  1151. prt.Anchored = true
  1152. prt.CFrame = cframe
  1153. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1154. game:GetService("Debris"):AddItem(prt, 10)
  1155. table.insert(Effects, {
  1156. prt,
  1157. "Cylinder",
  1158. delay,
  1159. x3,
  1160. y3,
  1161. z3,
  1162. msh
  1163. })
  1164. end;
  1165. };
  1166.  
  1167. Sphere = {
  1168. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1169. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1170. prt.Anchored = true
  1171. prt.CFrame = cframe
  1172. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1173. game:GetService("Debris"):AddItem(prt, 10)
  1174. table.insert(Effects, {
  1175. prt,
  1176. "Cylinder",
  1177. delay,
  1178. x3,
  1179. y3,
  1180. z3,
  1181. msh
  1182. })
  1183. end;
  1184. };
  1185.  
  1186. Elect = {
  1187. Create = function(cff, x, y, z)
  1188. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Really red"), "Part", Vector3.new(1, 1, 1))
  1189. prt.Anchored = true
  1190. prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  1191. prt.CFrame = CFrame.new(prt.Position)
  1192. game:GetService("Debris"):AddItem(prt, 2)
  1193. local xval = math.random() / 2
  1194. local yval = math.random() / 2
  1195. local zval = math.random() / 2
  1196. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  1197. table.insert(Effects, {
  1198. prt,
  1199. "Elec",
  1200. 0.1,
  1201. x,
  1202. y,
  1203. z,
  1204. xval,
  1205. yval,
  1206. zval
  1207. })
  1208. end;
  1209.  
  1210. };
  1211.  
  1212. Ring = {
  1213. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1214. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1215. prt.Anchored = true
  1216. prt.CFrame = cframe
  1217. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1218. game:GetService("Debris"):AddItem(prt, 10)
  1219. table.insert(Effects, {
  1220. prt,
  1221. "Cylinder",
  1222. delay,
  1223. x3,
  1224. y3,
  1225. z3,
  1226. msh
  1227. })
  1228. end;
  1229. };
  1230.  
  1231.  
  1232. Wave = {
  1233. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  1234. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  1235. prt.Anchored = true
  1236. prt.CFrame = cframe
  1237. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1238. game:GetService("Debris"):AddItem(prt, 10)
  1239. table.insert(Effects, {
  1240. prt,
  1241. "Cylinder",
  1242. delay,
  1243. x3,
  1244. y3,
  1245. z3,
  1246. msh
  1247. })
  1248. end;
  1249. };
  1250.  
  1251. Break = {
  1252. Create = function(brickcolor, cframe, x1, y1, z1)
  1253. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  1254. prt.Anchored = true
  1255. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1256. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1257. local num = math.random(10, 50) / 1000
  1258. game:GetService("Debris"):AddItem(prt, 10)
  1259. table.insert(Effects, {
  1260. prt,
  1261. "Shatter",
  1262. num,
  1263. prt.CFrame,
  1264. math.random() - math.random(),
  1265. 0,
  1266. math.random(50, 100) / 100
  1267. })
  1268. end;
  1269. };
  1270.  
  1271. Fire = {
  1272. Create = function(brickcolor, cframe, x1, y1, z1, delay)
  1273. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  1274. prt.Anchored = true
  1275. prt.CFrame = cframe
  1276. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1277. game:GetService("Debris"):AddItem(prt, 10)
  1278. table.insert(Effects, {
  1279. prt,
  1280. "Fire",
  1281. delay,
  1282. 1,
  1283. 1,
  1284. 1,
  1285. msh
  1286. })
  1287. end;
  1288. };
  1289.  
  1290. FireWave = {
  1291. Create = function(brickcolor, cframe, x1, y1, z1)
  1292. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
  1293. prt.Anchored = true
  1294. prt.CFrame = cframe
  1295. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1296. local d = Create("Decal"){
  1297. Parent = prt,
  1298. Texture = "rbxassetid://1033897753",
  1299. Face = "Top",
  1300. }
  1301. local d = Create("Decal"){
  1302. Parent = prt,
  1303. Texture = "rbxassetid://1033897753",
  1304. Face = "Bottom",
  1305. }
  1306. game:GetService("Debris"):AddItem(prt, 10)
  1307. table.insert(Effects, {
  1308. prt,
  1309. "FireWave",
  1310. 1,
  1311. 30,
  1312. math.random(400, 600) / 100,
  1313. msh
  1314. })
  1315. end;
  1316. };
  1317.  
  1318. Lightning = {
  1319. Create = function(p0, p1, tym, ofs, col, th, tra, last)
  1320. local magz = (p0 - p1).magnitude
  1321. local curpos = p0
  1322. local trz = {
  1323. -ofs,
  1324. ofs
  1325. }
  1326. for i = 1, tym do
  1327. local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  1328. local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  1329. local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  1330. li.Material = "Neon"
  1331. if tym == i then
  1332. local magz2 = (curpos - p1).magnitude
  1333. li.Size = Vector3.new(th, th, magz2)
  1334. li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  1335. table.insert(Effects, {
  1336. li,
  1337. "Disappear",
  1338. last
  1339. })
  1340. else
  1341. do
  1342. do
  1343. li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  1344. curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  1345. game.Debris:AddItem(li, 10)
  1346. table.insert(Effects, {
  1347. li,
  1348. "Disappear",
  1349. last
  1350. })
  1351. end
  1352. end
  1353. end
  1354. end
  1355. end
  1356. };
  1357.  
  1358. EffectTemplate = {
  1359.  
  1360. };
  1361. }
  1362.  
  1363. function chatfunc(text)
  1364. local chat = coroutine.wrap(function()
  1365. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  1366. Character:FindFirstChild("TalkingBillBoard"):destroy()
  1367. end
  1368. local naeeym2 = Instance.new("BillboardGui",Character)
  1369. naeeym2.Size = UDim2.new(0,100,0,40)
  1370. naeeym2.StudsOffset = Vector3.new(0,3,0)
  1371. naeeym2.Adornee = Character.Head
  1372. naeeym2.Name = "TalkingBillBoard"
  1373. local tecks2 = Instance.new("TextLabel",naeeym2)
  1374. tecks2.BackgroundTransparency = 1
  1375. tecks2.BorderSizePixel = 0
  1376. tecks2.Text = ""
  1377. tecks2.Font = "Cartoon"
  1378. tecks2.TextSize = 30
  1379. tecks2.TextStrokeTransparency = 0
  1380. tecks2.TextColor3 = Color3.new(255,255,255)
  1381. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  1382. tecks2.Size = UDim2.new(1,0,0.5,0)
  1383. local tecks3 = Instance.new("TextLabel",naeeym2)
  1384. tecks3.BackgroundTransparency = 1
  1385. tecks3.BorderSizePixel = 0
  1386. tecks3.Text = ""
  1387. tecks3.Font = "Cartoon"
  1388. tecks3.TextSize = 30
  1389. tecks3.TextStrokeTransparency = 0
  1390. tecks3.TextColor3 = Color3.new(255,255,255)
  1391. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  1392. tecks3.Size = UDim2.new(1,0,0.5,0)
  1393. for i = 1,string.len(text),1 do
  1394. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=445339523", Character, .6, .8)
  1395. tecks2.Text = string.sub(text,1,i)
  1396. tecks3.Text = string.sub(text,1,i)
  1397. wait(0.01)
  1398. end
  1399. wait(2)
  1400. for i = 1, 50 do
  1401. swait()
  1402. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  1403. tecks2.Rotation = tecks2.Rotation - .8
  1404. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  1405. tecks2.TextTransparency = tecks2.TextTransparency + .04
  1406. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  1407. tecks3.Rotation = tecks2.Rotation + .8
  1408. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  1409. tecks3.TextTransparency = tecks2.TextTransparency + .04
  1410. end
  1411. naeeym2:Destroy()
  1412. end)
  1413. chat()
  1414. end
  1415. function onChatted(msg)
  1416. chatfunc(msg)
  1417. end
  1418. Player.Chatted:connect(onChatted)
  1419.  
  1420. abss = Instance.new("BillboardGui",Character)
  1421. abss.Size = UDim2.new(10,0,10,0)
  1422. abss.Enabled = false
  1423. imgl = Instance.new("ImageLabel",abss)
  1424. imgl.Position = UDim2.new(0,0,0,0)
  1425. imgl.Size = UDim2.new(1,0,1,0)
  1426. imgl.Image = "rbxassetid://1033897750"
  1427. imgl.BackgroundTransparency = 1
  1428. imgl.ImageColor3 = Color3.new(.9,0,0)
  1429. img2 = Instance.new("ImageLabel",abss)
  1430. img2.Position = UDim2.new(0,0,0,0)
  1431. img2.Size = UDim2.new(1,0,1,0)
  1432. img2.Image = "rbxassetid://1033897750"
  1433. img2.BackgroundTransparency = 1
  1434. img2.ImageColor3 = Color3.new(255,255,255)
  1435.  
  1436. spawn(function()
  1437. chatfunc("ok then....")
  1438. wait(4)
  1439. chatfunc("I'll Create...")
  1440. wait(3)
  1441. chatfunc("And Destroy...")
  1442. wait(3)
  1443. chatfunc("MY NAME IS, Dio!")
  1444. end)
  1445. function attackone()
  1446. attack = true
  1447. Humanoid.WalkSpeed = 0
  1448. if targetted.Name ~= "TheNeonKaratedKid" then
  1449. local partasdeff = Instance.new("ParticleEmitter",targetted.Torso)
  1450. partasdeff.Color = ColorSequence.new(Color3.new(255, 255, 255), Color3.new(255, 255, 255))
  1451. partasdeff.LightEmission = .1
  1452. partasdeff.Size = NumberSequence.new(0.2)
  1453. partasdeff.Texture = "http://www.roblox.com/asset/?ID=1033897753"
  1454. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1455. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1456. partasdeff.Transparency = bbb
  1457. partasdeff.Size = aaa
  1458. partasdeff.ZOffset = .9
  1459. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1460. partasdeff.LockedToPart = false
  1461. partasdeff.EmissionDirection = "Back"
  1462. partasdeff.Lifetime = NumberRange.new(1, 2)
  1463. partasdeff.Rate = 1000
  1464. partasdeff.Rotation = NumberRange.new(-100, 100)
  1465. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1466. partasdeff.Speed = NumberRange.new(6)
  1467. partasdeff.VelocitySpread = 10000
  1468. partasdeff.Enabled=false
  1469. for i = 0, 3, 0.1 do
  1470. swait()
  1471. PlayAnimationFromTable({
  1472. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1473. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1474. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1475. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1476. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1477. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1478. }, .1, false)
  1479. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1480. end
  1481. Effects.Block.Create(BrickColor.new("Really black"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1482. Effects.Block.Create(BrickColor.new("Really black"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1483. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
  1484. dmg(targetted)
  1485. partasdeff.Enabled=true
  1486. for i = 0, 1, 0.1 do
  1487. swait()
  1488. PlayAnimationFromTable({
  1489. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1490. CFrame.new(-0.0879677385, 1.49240708, -0.127746791, 0.0201510563, -0.100440688, -0.994740784, 0.0566197298, 0.99346137, -0.0991647467, 0.998197258, -0.0543235913, 0.0257058665) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1491. CFrame.new(2.03539443, 0.729742587, 0.0108130341, -0.00389442407, -0.967803538, 0.251676887, 0.0148300035, -0.251707017, -0.967689872, 0.999882519, -3.62247229e-05, 0.0153327845) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1492. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1493. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1494. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1495. }, .3, false)
  1496. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617e-06, -0.999851942, 0.999852002, 8.28504562e-06, -0.0172079336, 8.27014446e-06, -1.00000012, 2.72750913e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1497. end
  1498. partasdeff.Enabled=false
  1499. for i = 0, 2, 0.1 do
  1500. swait()
  1501. PlayAnimationFromTable({
  1502. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1503. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1504. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1505. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1506. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1507. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1508. }, .3, false)
  1509. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1510. end
  1511. coroutine.wrap(function()
  1512. wait(2)
  1513. partasdeff:Remove()
  1514. end)()
  1515. else
  1516. sel = math.random(1,3)
  1517. if sel == 1 then
  1518. chatfunc("GR...")
  1519. elseif sel == 2 then
  1520. chatfunc("Ugh...")
  1521. elseif sel == 3 then
  1522. chatfunc("Aw???")
  1523. end
  1524. for i = 0, 5, 0.1 do
  1525. swait()
  1526. PlayAnimationFromTable({
  1527. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1528. CFrame.new(-0.055980958, 1.49253583, -0.318915963, 0.999889553, 0.0107171191, -0.0102898544, -0.00218299939, 0.791040659, 0.611759722, 0.0146959936, -0.61166966, 0.790976703) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1529. CFrame.new(1.54004693, 0.0494250022, 1.90734852e-06, 0.997847795, -0.0655719861, 0, 0.0655719936, 0.997847855, 7.53468894e-22, -4.94064563e-23, -7.51847299e-22, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1530. CFrame.new(-1.51232088, 0.0410207808, -3.73942044e-06, 0.998558879, 0.053665854, -2.33806347e-07, -0.0536658242, 0.998558939, -1.04548817e-05, -3.27600219e-07, 1.04523697e-05, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1531. CFrame.new(0.540300906, -1.99793804, -2.11055158e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1532. CFrame.new(-0.539562821, -1.99794102, -5.75710146e-09, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1533. }, .3, false)
  1534. moter.C0 = clerp(moter.C0, CFrame.new(0.0111967381, -1.6377008, -0.318754196, -0.0172117949, 0, -0.999851942, 0.999851942, 0, -0.0172117949, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1535. end
  1536. end
  1537. Humanoid.WalkSpeed = 50
  1538. attack = false
  1539. end
  1540. local Grabbed = false
  1541.  
  1542. function hedshoot()
  1543. attack = true
  1544.  
  1545. --local GGyro = Instance.new("BodyPosition")
  1546. local grab = nil
  1547. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 10)) do
  1548. if v:FindFirstChild('Torso') then
  1549. Grabbed = true
  1550. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=260430060", v.Torso, 1, .8)
  1551. grab = v
  1552. end
  1553. end
  1554. Effects.Wave.Create(BrickColor.new("Really red"), RootPart.CFrame * CFrame.Angles(0,math.rad(90),math.rad(90)), .5, .5, .5, 1, .2, 1, 0.07)
  1555. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=200632211", RootPart, 1.5, .5)
  1556. for i = 0, 1, 0.1 do
  1557. swait()
  1558. if Grabbed == true then
  1559. grab.Humanoid.PlatformStand = true
  1560. --GGyro.position = Partss.Position
  1561. --GGyro.Parent = grab.Head
  1562. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1563. end
  1564. PlayAnimationFromTable({
  1565. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1566. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1567. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1568. CFrame.new(-1.66092706, 0.266950369, 2.51774691e-06, 0.876968205, 0.480548859, -2.5331974e-06, -0.480548888, 0.876968026, -7.03267551e-06, -1.13248825e-06, 7.38352537e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1569. CFrame.new(0.146832585, -1.7542398, 0.105335698, 0.266426086, 0.491796821, -0.828946948, 0.0135936746, 0.8580302, 0.513420045, 0.96375972, -0.148056909, 0.221916124) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1570. CFrame.new(-1.09110987, -1.74702656, 0.342675447, 0.765578806, 0.632523358, 0.117487431, -0.642276406, 0.740949869, 0.196148768, 0.0370163769, -0.225626737, 0.973510265) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1571. }, .3, false)
  1572. RootPart.Velocity = RootPart.CFrame.lookVector * 90
  1573.  
  1574. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1575. end
  1576. if Grabbed == true then
  1577. Humanoid.WalkSpeed = 0
  1578. for i = 0, 2, 0.1 do
  1579. swait()
  1580. if Grabbed == true then
  1581. grab.Humanoid.PlatformStand = true
  1582. --GGyro.position = Partss.Position
  1583. --GGyro.Parent = grab.Head
  1584. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1585. end
  1586. PlayAnimationFromTable({
  1587. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1588. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1589. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1590. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1591. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1592. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1593. }, .3, false)
  1594. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1595. end
  1596. if grab.Name ~= "TheNeonKaratedKid" then
  1597. local partasdeff = Instance.new("ParticleEmitter",grab.Torso)
  1598. partasdeff.Color = ColorSequence.new(Color3.new(255, 255, 255), Color3.new(255, 255, 255))
  1599. partasdeff.LightEmission = .1
  1600. partasdeff.Size = NumberSequence.new(0.2)
  1601. partasdeff.Texture = "http://www.roblox.com/asset/?ID=1033897753"
  1602. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1603. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1604. partasdeff.Transparency = bbb
  1605. partasdeff.Size = aaa
  1606. partasdeff.ZOffset = .9
  1607. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1608. partasdeff.LockedToPart = false
  1609. partasdeff.EmissionDirection = "Back"
  1610. partasdeff.Lifetime = NumberRange.new(1, 2)
  1611. partasdeff.Rate = 10000
  1612. partasdeff.Rotation = NumberRange.new(-100, 100)
  1613. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1614. partasdeff.Speed = NumberRange.new(10)
  1615. partasdeff.VelocitySpread = 20
  1616. partasdeff.Enabled=false
  1617. sel = math.random(1,3)
  1618. if sel == 1 then
  1619. chatfunc("MUDADA")
  1620. elseif sel == 2 then
  1621. chatfunc("CHECKMATE")
  1622. elseif sel == 3 then
  1623. chatfunc("WRYYYYYYYYY.")
  1624. end
  1625. for i = 0, 2, 0.1 do
  1626. swait()
  1627. if Grabbed == true then
  1628. grab.Humanoid.PlatformStand = true
  1629. --GGyro.position = Partss.Position
  1630. --GGyro.Parent = grab.Head
  1631. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1632. end
  1633. PlayAnimationFromTable({
  1634. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1635. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1636. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1637. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1638. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1639. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1640. }, .1, false)
  1641. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1642. end
  1643. Effects.Block.Create(BrickColor.new("Institutional white"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1644. Effects.Block.Create(BrickColor.new("Institutional white"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1645. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
  1646. dmg(grab)
  1647. grab.Head.Velocity = grab.Head.CFrame.lookVector * -60
  1648. partasdeff.Enabled=true
  1649. for i = 0, 1, 0.1 do
  1650. swait()
  1651. PlayAnimationFromTable({
  1652. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1653. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1654. CFrame.new(1.95760894, 1.20200562, -0.275867403, 0.278526366, -0.669772983, 0.688351095, 0.0506580099, -0.705469668, -0.706927419, 0.959091723, 0.23176837, -0.162562534) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1655. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1656. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1657. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1658. }, .3, false)
  1659. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932531, -1.63769579, -0.318755656, -0.0172050633, -1.61863863e-05, -0.999852121, 0.999851882, 5.15580177e-06, -0.017205067, 5.453825e-06, -1, 1.60960481e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1660. end
  1661. partasdeff.Enabled=false
  1662. for i = 0, 2.5, 0.1 do
  1663. swait()
  1664. PlayAnimationFromTable({
  1665. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1666. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1667. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1668. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1669. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1670. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1671. }, .2, false)
  1672. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1673. end
  1674. coroutine.wrap(function()
  1675. wait(2)
  1676. partasdeff:Remove()
  1677. end)()
  1678. else
  1679. grab.Humanoid.PlatformStand = false
  1680. for i = 0, 3, 0.1 do
  1681. swait()
  1682. PlayAnimationFromTable({
  1683. CFrame.new(0.104280457, -1.46030498e-22, -0.179343686, 0.249860913, 5.18448626e-22, 0.968281686, -5.82335151e-22, 1, -5.29395592e-22, -0.968281686, -3.70576914e-22, 0.249860913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1684. CFrame.new(0.00671941042, 1.48144531, -0.121562012, 0.0679168552, 0.388981611, -0.918738663, 0.158512011, 0.904961228, 0.394866198, 0.985018492, -0.172449201, -0.000196114182) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1685. CFrame.new(1.5714488, -0.100437641, -0.219321564, 0.297819793, -0.653239965, -0.696118593, -0.0311920028, 0.722160041, -0.691022456, 0.954112411, 0.227513462, 0.194697708) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1686. CFrame.new(-1.5814501, 0.177012652, 5.41775626e-06, 0.939689815, 0.342028022, -2.68220901e-06, -0.342027992, 0.939689755, -6.1805149e-06, 4.17232513e-07, 6.72787428e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1687. CFrame.new(0.569012046, -1.89856982, -0.00933695585, 0.266445845, -0.0764764398, -0.960811257, 0.0135949478, 0.997046292, -0.075590536, 0.963754177, 0.00707861409, 0.266698539) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1688. CFrame.new(-0.849534154, -2.01595497, 0.241721377, 0.948572636, 0.308689058, 0.070150286, -0.312330276, 0.948733151, 0.0485308319, -0.0515729487, -0.067945078, 0.996355295) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1689. }, .1, false)
  1690. moter.C0 = clerp(moter.C0, CFrame.new(0.0111981034, -1.63767779, -0.318741798, -0.0172085222, -1.4077872e-05, -0.999851882, 0.999851942, 7.4505806e-06, -0.0172085222, 7.68899918e-06, -1.00000012, 1.39512122e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1691. end
  1692. sel = math.random(1,3)
  1693. if sel == 1 then
  1694. chatfunc("Why Should I Even Try...")
  1695. elseif sel == 2 then
  1696. chatfunc("I Cant Kill My Creator...")
  1697. elseif sel == 3 then
  1698. chatfunc("I Need To Stop Trying...")
  1699. end
  1700. for i = 0, 5, 0.1 do
  1701. swait()
  1702. PlayAnimationFromTable({
  1703. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1704. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1705. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1706. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1707. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1708. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1709. }, .3, false)
  1710. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1711. end
  1712. end
  1713. end
  1714. --GGyro.Parent = nil
  1715. attack = false
  1716. Grabbed = false
  1717. Humanoid.WalkSpeed = 50
  1718.  
  1719. end
  1720. function moarblood()
  1721. attack = true
  1722. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=743521656", Character, 1, .8)
  1723. RootPart.CFrame = targetted.Torso.CFrame * CFrame.new(0,0,4)
  1724. local k = New("Part",LeftArm,"k",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(4.93319941, -1.31948221, -45.7696877, 0.141969427, -5.55023435e-05, -0.989871144, 0.989874005, 1.80069164e-05, 0.141970903, 1.06166653e-05, -1.00000143, 5.59078326e-05),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1725. mot = New("Weld",k,"mot",{Part0 = k,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, 0.141969457, 0.989873946, 1.06166663e-05, -5.55023507e-05, 1.80069164e-05, -1.00000167, -0.989871264, 0.141970903, 5.59078399e-05),C1 = CFrame.new(6.67572021e-06, -1.40000057, -3.81469727e-06, 0.989870846, -0.14197053, -1.2531201e-06, 0.141970515, 0.989870906, 1.03843358e-05, -2.33842215e-07, -1.04570581e-05, 0.99999994),})
  1726. wait(.5)
  1727. for i = 0, 1.2, 0.1 do
  1728. swait()
  1729. PlayAnimationFromTable({
  1730. CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1731. CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1732. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1733. CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1734. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1735. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1736. }, .2, false)
  1737. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1738. end
  1739. if targetted.Name ~= "TheNeonKaratedKid" then
  1740. local grab = nil
  1741. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 7)) do
  1742. if v:FindFirstChild('Head') then
  1743. Grabbed = true
  1744. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=260430060", v.Head, 1, .8)
  1745. grab = v
  1746. end
  1747. end
  1748. Humanoid.WalkSpeed = 0
  1749. for i = 0, 2, 0.1 do
  1750. swait()
  1751. if Grabbed == true then
  1752. grab.Humanoid.PlatformStand = true
  1753. --GGyro.position = Partss.Position
  1754. --GGyro.Parent = grab.Head
  1755. grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1756. end
  1757. PlayAnimationFromTable({
  1758. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1759. CFrame.new(-0.0263810754, 1.49789393, -0.36129567, 0.83927381, -0.177804202, 0.513814509, -0.0293880031, 0.928800881, 0.369412124, -0.542914331, -0.325137854, 0.774292946) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1760. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1761. CFrame.new(-0.925376594, 0.275374949, -0.912649989, 0.847262561, -0.507846355, 0.155686736, 0.278232396, 0.17463918, -0.944503605, 0.452473402, 0.84355998, 0.289265245) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1762. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1763. CFrame.new(-0.671897829, -2.02211738, 0.00865991414, 0.942302644, 0.108399101, -0.316726208, -0.108764961, 0.993929207, 0.0165806562, 0.31660068, 0.0188247077, 0.948372126) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1764. }, .25, false)
  1765. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1766. end
  1767. if Grabbed == true then
  1768. sel = math.random(1,3)
  1769. if sel == 1 then
  1770. chatfunc("i wont use my Stoptime.")
  1771. elseif sel == 2 then
  1772. chatfunc("HINJAKU HINJAKU!!!")
  1773. elseif sel == 3 then
  1774. chatfunc("HINJAKU HINJAKU!!")
  1775. end
  1776. local partasdeff = Instance.new("ParticleEmitter",targetted.Head)
  1777. partasdeff.Color = ColorSequence.new(Color3.new(255, 255, 255), Color3.new(255, 255, 255))
  1778. partasdeff.LightEmission = .1
  1779. partasdeff.Size = NumberSequence.new(0.2)
  1780. partasdeff.Texture = "http://www.roblox.com/asset/?ID=1033897753"
  1781. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1782. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1783. partasdeff.Transparency = bbb
  1784. partasdeff.Size = aaa
  1785. partasdeff.ZOffset = .9
  1786. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1787. partasdeff.LockedToPart = false
  1788. partasdeff.EmissionDirection = "Back"
  1789. partasdeff.Lifetime = NumberRange.new(1, 2)
  1790. partasdeff.Rate = 10000
  1791. partasdeff.Rotation = NumberRange.new(-100, 100)
  1792. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1793. partasdeff.Speed = NumberRange.new(6)
  1794. partasdeff.VelocitySpread = 100000
  1795. partasdeff.Enabled=false
  1796. for i = 0, 3, 0.1 do
  1797. swait()
  1798. if Grabbed == true then
  1799. grab.Humanoid.PlatformStand = true
  1800. --GGyro.position = Partss.Position
  1801. --GGyro.Parent = grab.Head
  1802. grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1803. end
  1804. PlayAnimationFromTable({
  1805. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1806. CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1807. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1808. CFrame.new(-1.5511272, 1.22937977, -0.634234905, 0.785770595, 0.333147645, 0.521131098, 0.522403002, -0.808557391, -0.270795107, 0.331149668, 0.485022962, -0.809378147) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1809. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1810. CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1811. }, .1, false)
  1812. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1813. end
  1814. partasdeff.Enabled=true
  1815. grab.Torso.Transparency = 1
  1816. dmg(grab)
  1817. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=206082273", grab.Head, .8, .8)
  1818. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=206082327", grab.Head, 1, .7)
  1819.  
  1820. coroutine.wrap(function()
  1821. wait(.4)
  1822. partasdeff.Enabled=false
  1823. end)()
  1824. for i = 0, 3.5, 0.1 do
  1825. swait()
  1826. PlayAnimationFromTable({
  1827. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1828. CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1829. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1830. CFrame.new(-1.40260935, 1.29555511, -0.560751677, 0.832364976, 0.188659444, 0.521130562, 0.370884001, -0.88832134, -0.2707977, 0.411842346, 0.418681324, -0.809378505) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1831. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1832. CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1833. }, .3, false)
  1834. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1835. end
  1836. end
  1837. else
  1838. Humanoid.WalkSpeed = 0
  1839. for i = 0, 3, 0.1 do
  1840. swait()
  1841. PlayAnimationFromTable({
  1842. CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1843. CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1844. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1845. CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1846. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1847. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1848. }, .2, false)
  1849. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1850. end
  1851. sel = math.random(1,3)
  1852. if sel == 1 then
  1853. chatfunc("OOOOOOOOOHHHHHHH...")
  1854. elseif sel == 2 then
  1855. chatfunc("Whhhyyyy...")
  1856. elseif sel == 3 then
  1857. chatfunc("Ahhhh...")
  1858. end
  1859. for i = 0, 5, 0.1 do
  1860. swait()
  1861. PlayAnimationFromTable({
  1862. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1863. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1864. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1865. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1866. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1867. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1868. }, .3, false)
  1869. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1870. end
  1871. end
  1872. attack = false
  1873. Grabbed = false
  1874. k:Remove()
  1875. Humanoid.WalkSpeed = 50
  1876. end
  1877.  
  1878. function painlessrain()
  1879. attack = true
  1880. Humanoid.WalkSpeed = 0
  1881. local ref1 = New("Part",m,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = Torso.CFrame,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1882.  
  1883. coroutine.wrap(function()
  1884. for i = 0, 4 do
  1885. wait(.2)
  1886. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=199145095", RootPart, 1, 1.3)
  1887. end
  1888. end)()
  1889. for i = 0, 4, 0.1 do
  1890. swait()
  1891. PlayAnimationFromTable({
  1892. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1893. CFrame.new(-0.115934461, 1.42953098, -0.0387745127, 0.0422455594, -0.156738758, -0.986736298, 0.091215007, 0.984098434, -0.152414545, 0.994934857, -0.083566308, 0.0558707118) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1894. CFrame.new(1.88563442, 0.849646449, -0.150348112, 0.134151325, -0.917590559, 0.374207288, 0.151069015, -0.354270071, -0.922860146, 0.979378283, 0.180334046, 0.0910937041) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1895. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1896. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1897. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1898. }, .07, false)
  1899. moter.C0 = clerp(moter.C0, CFrame.new(0.00354172289, -1.19249964, -0.318736732, -0.017209189, -1.8668361e-06, -0.999851942, 0.999851882, 1.90734863e-06, -0.0172091946, 1.93715096e-06, -1.00000012, 1.82725489e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(doe * 22)), 0.3)
  1900. end
  1901. for i = 0, 1.5, 0.1 do
  1902. swait()
  1903. PlayAnimationFromTable({
  1904. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1905. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1906. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1907. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1908. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1909. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1910. }, .2, false)
  1911. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1912. end
  1913. for i = 0, 3 do
  1914. Effects.Block.Create(BrickColor.new("Institutional white"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1915. Effects.Block.Create(BrickColor.new("Institutional white"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1916. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=136523485", Character, 1, .5)
  1917. for i = 0, .5, 0.1 do
  1918. swait()
  1919. PlayAnimationFromTable({
  1920. CFrame.new(0.160087422, -3.66470256e-23, -0.0753137618, 0.15316838, 2.95750466e-22, 0.988200247, 9.50818972e-23, 1, -3.14019425e-22, -0.988200247, 1.42057819e-22, 0.15316838) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1921. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1922. CFrame.new(1.46630716, 1.08524323, -0.0336530581, 0.00764143467, -0.0426861309, 0.999059498, 0.0445286781, -0.998082876, -0.0429849848, 0.998979032, 0.0448152684, -0.0057259798) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1923. CFrame.new(-1.53188026, 0.0735908896, 2.69562906e-06, 0.978447855, 0.206495479, 2.48849392e-06, -0.206495419, 0.978447556, -1.05270137e-05, -4.61935997e-06, 9.78633761e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1924. CFrame.new(0.659685254, -2.0274992, -0.0100700259, 0.00885757804, -0.161218897, -0.986879349, 0.00904085487, 0.986890197, -0.161139548, 0.999920309, -0.00749491528, 0.0101990253) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1925. CFrame.new(-0.566697419, -2.04759264, -0.0995131433, 0.988195002, 0.078684561, 0.131453067, -0.0635149851, 0.991233289, -0.115855575, -0.139416695, 0.106138662, 0.984529436) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1926. }, .3, false)
  1927. moter.C0 = clerp(moter.C0, CFrame.new(0.0112046078, -1.63744116, -0.318734497, -0.0172122065, 2.46167183e-05, -0.999852002, 0.999850631, -0.00159030408, -0.0172121339, -0.00159040466, -0.999998927, 2.57790089e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1928. end
  1929. for i = 0, .5, 0.1 do
  1930. swait()
  1931. PlayAnimationFromTable({
  1932. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1933. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1934. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1935. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1936. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1937. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1938. }, .3, false)
  1939. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1940. end
  1941. end
  1942. attack = false
  1943. Humanoid.WalkSpeed = 50
  1944. wait(.4)
  1945. for i = 0, 8 do
  1946. wait(.2)
  1947. mdmg(ref1, 3)
  1948. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=192410089", Character, 1.5, .7)
  1949. ref1.Position = Mouse.hit.p
  1950. ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-.5,.5),0,math.random(-.5,.5))
  1951. Effects.Cylinder.Create(BrickColor.new("Institutional white"), ref1.CFrame, .5, 9999, .5, 0.5, 0, 0.5, 0.07)
  1952. end
  1953. ref1:Remove()
  1954. end
  1955.  
  1956. function TargetSelect(person)
  1957. local dd=coroutine.wrap(function()
  1958. if targetted ~= person then
  1959. targetted = person
  1960. img2.Size = UDim2.new(1,0,1,0)
  1961. img2.ImageTransparency = 0
  1962. img2.Position = UDim2.new(0,0,0,0)
  1963. for i = 0, 2, 0.1 do
  1964. swait()
  1965. img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
  1966. img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
  1967. img2.ImageTransparency = img2.ImageTransparency + 0.05
  1968. end
  1969. end
  1970. end)
  1971. dd()
  1972. end
  1973.  
  1974. function LockOn()
  1975. if Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  1976. TargetSelect(Mouse.Target.Parent)
  1977. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=743521450", Character, 1, .8)
  1978. end
  1979. end
  1980.  
  1981.  
  1982. function ofmoosic() -- 2 lazi hoh
  1983. delays = true
  1984. while wait() and kkk and kkk.Volume >= 0.02 do
  1985. kkk.Volume = kkk.Volume - 0.05
  1986. end
  1987. wait(0.1)
  1988. kkk.Pitch = 0
  1989. kkk.PlaybackSpeed = 0
  1990. play = false
  1991. delays = false
  1992. end
  1993. function onmoosic()
  1994. delays = true
  1995. kkk.Pitch = .6
  1996. kkk.PlaybackSpeed = .6
  1997. while wait() and kkk and kkk.Volume <= 1.5 do
  1998. kkk.Volume = kkk.Volume + 0.05
  1999. end
  2000. wait(0.1)
  2001. play = true
  2002. delays = false
  2003. end
  2004. Mouse.Button1Down:connect(function()
  2005. if attack == false and targetted ~= nil then
  2006. attackone()
  2007. end
  2008. end)
  2009.  
  2010. Mouse.KeyDown:connect(function(k)
  2011. k = k:lower()
  2012. if attack == false and k == 'q' then
  2013. LockOn()
  2014. end
  2015. if k == 'z' and attack == false then
  2016. hedshoot()
  2017. elseif k == 'x' and attack == false and targetted ~= nil then
  2018. moarblood()
  2019. elseif k == 'c' and attack == false then
  2020. painlessrain()
  2021. elseif k == 'g' then
  2022. delays = true
  2023. chatfunc("You Know")
  2024. wait(1)
  2025. chatfunc("That")
  2026. wait(1)
  2027. chatfunc("I'm")
  2028. wait(1)
  2029. chatfunc("Not")
  2030. wait(2)
  2031. chatfunc("A Human?")
  2032. wait(1)
  2033. chatfunc("...")
  2034. delays = false
  2035. elseif k == 'm' and play == true and delays == false then
  2036. ofmoosic()
  2037. elseif k == 'm' and play == false and delays == false then
  2038. onmoosic()
  2039. end
  2040. end)
  2041.  
  2042. kkk = Instance.new("Sound",Character)
  2043. kkk.Volume = 10.5
  2044. kkk.PlaybackSpeed = 1
  2045. kkk.Pitch = 1.8
  2046. kkk.SoundId = "rbxassetid://465539504"
  2047. kkk:Play()
  2048. kkk.Name = "a"
  2049. kkk.Looped = true
  2050.  
  2051.  
  2052. coroutine.wrap(function()
  2053. while true do
  2054. swait()
  2055. for i, v in pairs(Character.WeaponModel:GetChildren()) do
  2056. if v:IsA("Part") then
  2057. v.Anchored = false
  2058. end
  2059. end
  2060. for i, v in pairs(Character:GetChildren()) do
  2061. if v:IsA("Part") then
  2062. v.Anchored = false
  2063. elseif v:IsA("Accessory") then
  2064. v.Handle.Anchored = false
  2065. end
  2066. end
  2067. end
  2068. end)()
  2069. coroutine.wrap(function()
  2070. while 1 do
  2071. swait()
  2072. if doe <= 360 then
  2073. doe = doe + 2
  2074. else
  2075. doe = 0
  2076. end
  2077. end
  2078. end)()
  2079. while true do
  2080. swait()
  2081. for i, v in pairs(Character:GetChildren()) do
  2082. if v:IsA("Part") then
  2083. v.Material = "SmoothPlastic"
  2084. elseif v:IsA("Accessory") then
  2085. v:WaitForChild("Handle").Material = "SmoothPlastic"
  2086. end
  2087. end
  2088. while true do
  2089. swait()
  2090. Character.Humanoid.MaxHealth = math.huge
  2091. Character.Humanoid.Health = math.huge
  2092. imgl.Rotation = imgl.Rotation + 3
  2093. img2.Rotation = img2.Rotation + 3
  2094. if targetted ~= nil then
  2095. abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  2096. abss.Enabled = true
  2097. elseif targetted == nil then
  2098. abss.Adornee = nil
  2099. abss.Enabled = false
  2100. end
  2101.  
  2102. while true and imgl.Rotation >= 360 do
  2103. imgl.Rotation = 0
  2104. img2.Rotation = 0
  2105. end
  2106. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  2107. velocity = RootPart.Velocity.y
  2108. sine = sine + change
  2109. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  2110. if RootPart.Velocity.y > 1 and hit == nil then
  2111. Anim = "Jump"
  2112. if attack == false then
  2113. PlayAnimationFromTable({
  2114. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2115. CFrame.new(-0.0579944476, 1.48445117, -0.000906195492, 0.999631822, -0.0259140469, -0.00804444961, 0.0262291897, 0.998776913, 0.0419151038, 0.0069484422, -0.0421099029, 0.999089062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2116. CFrame.new(1.68067598, 0.167780995, 5.50026158e-08, 0.965881884, -0.258982956, -3.41060513e-13, 0.258982956, 0.965881884, 4.47034836e-07, 8.49010675e-08, 3.16640808e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2117. CFrame.new(-1.67620921, 0.188169807, -3.04922651e-07, 0.95698452, 0.290146649, -2.61441073e-07, -0.290146649, 0.95698452, -1.0069979e-05, -2.89639524e-06, 1.04542296e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2118. CFrame.new(0.537238836, -1.93797374, 0.176598221, 0.998698533, -0.0506777391, -0.00574572897, 0.0510024093, 0.992341697, 0.112511501, -6.35704041e-08, -0.112657718, 0.993634105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2119. CFrame.new(-0.536944568, -1.94808352, 0.126473114, 0.998626292, 0.0520468242, 0.00521374354, -0.0523067154, 0.993665218, 0.0995327011, -3.84102691e-07, -0.099668026, 0.995023906) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2120. }, .3, false)
  2121. moter.C0 = clerp(moter.C0, CFrame.new(0.0111988392, -1.63769972, -0.318750381, -0.0172117054, 0, -0.999851942, 0.999851942, 0, -0.0172116756, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2122. end
  2123. elseif RootPart.Velocity.y < -1 and hit == nil then
  2124. Anim = "Fall"
  2125. if attack == false then
  2126. PlayAnimationFromTable({
  2127. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2128. CFrame.new(-0.0576509275, 1.50532985, -0.129091382, 0.999631822, -0.0231846143, -0.0140984114, 0.0262298863, 0.958684564, 0.283279002, 0.00694822101, -0.283544153, 0.958935201) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2129. CFrame.new(1.68622994, 0.21415168, 7.02040666e-08, 0.881990671, -0.471266806, -3.41060513e-13, 0.471266806, 0.881990671, 4.47034836e-07, 1.54493137e-07, 2.89139166e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2130. CFrame.new(-1.72513735, 0.240890861, 2.54038241e-07, 0.814108491, 0.58071363, -2.61430017e-07, -0.580713034, 0.814108849, -1.00698489e-05, -6.08482924e-06, 8.98058715e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2131. CFrame.new(0.536720514, -1.92783141, 0.223740995, 0.998698533, -0.0498600565, -0.0107376017, 0.0510031059, 0.976314366, 0.210260883, -3.04512355e-07, -0.210534185, 0.977587521) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2132. CFrame.new(-0.535922825, -1.92850935, 0.222419083, 0.99863112, 0.0512506701, 0.0104565797, -0.0523065142, 0.978474379, 0.199629858, -3.7062793e-07, -0.199902818, 0.97981596) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2133. }, .3, false)
  2134. moter.C0 = clerp(moter.C0, CFrame.new(0.0112015437, -1.63769758, -0.318750381, -0.0172110498, 0, -0.999851942, 0.999851942, 0, -0.0172110498, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2135. end
  2136. elseif Torsovelocity < 1 and hit ~= nil then
  2137. Anim = "Idle"
  2138. if attack == false then
  2139. change = 1
  2140. PlayAnimationFromTable({
  2141. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2142. CFrame.new(-0.0575585738, 1.52553558, -0.218724757, 0.985934377, -0.143356442, -0.0859283879, 0.166522771, 0.886584163, 0.431554198, 0.0143168001, -0.439792335, 0.897985697) * CFrame.new(0, -.05- .05 * math.cos((sine) / 55), 0- .05 * math.cos((sine) / 55)) * CFrame.Angles(math.rad(0 - 5 * math.cos((sine) / 55)), 0, 0),
  2143. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0- 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0- 0.05 * math.cos((sine) / 45)),
  2144. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0+ 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0+ 0.05 * math.cos((sine) / 45)),
  2145. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2146. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2147. }, .3, false)
  2148. moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2149. end
  2150. elseif Torsovelocity > 2 and hit ~= nil then
  2151. Anim = "Walk"
  2152. if attack == false then
  2153. PlayAnimationFromTable({
  2154. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0- .08 * math.cos((sine) / 5), 0) * CFrame.Angles(0, 0, 0),
  2155. CFrame.new(-0.0595112406, 1.55331731, -0.0425721854, 0.999631822, -0.0248252042, -0.010953242, 0.0262294486, 0.987443328, 0.155781403, 0.00694842171, -0.156010598, 0.987731278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2156. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  2157. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  2158. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  2159. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  2160. }, .3, false)
  2161. moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2162. end
  2163. end
  2164. if 0 < #Effects then
  2165. for e = 1, #Effects do
  2166. if Effects[e] ~= nil then
  2167. local Thing = Effects[e]
  2168. if Thing ~= nil then
  2169. local Part = Thing[1]
  2170. local Mode = Thing[2]
  2171. local Delay = Thing[3]
  2172. local IncX = Thing[4]
  2173. local IncY = Thing[5]
  2174. local IncZ = Thing[6]
  2175. if Thing[2] == "Shoot" then
  2176. local Look = Thing[1]
  2177. local move = 30
  2178. if Thing[8] == 3 then
  2179. move = 10
  2180. end
  2181. local hit, pos = rayCast(Thing[4], Thing[1], move, m)
  2182. if Thing[10] ~= nil then
  2183. da = pos
  2184. cf2 = CFrame.new(Thing[4], Thing[10].Position)
  2185. cfa = CFrame.new(Thing[4], pos)
  2186. tehCF = cfa:lerp(cf2, 0.2)
  2187. Thing[1] = tehCF.lookVector
  2188. end
  2189. local mag = (Thing[4] - pos).magnitude
  2190. Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
  2191. if Thing[8] == 2 then
  2192. Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
  2193. end
  2194. Thing[4] = Thing[4] + Look * move
  2195. Thing[3] = Thing[3] - 1
  2196. if 2 < Thing[5] then
  2197. Thing[5] = Thing[5] - 0.3
  2198. Thing[6] = Thing[6] - 0.3
  2199. end
  2200. if hit ~= nil then
  2201. Thing[3] = 0
  2202. if Thing[8] == 1 or Thing[8] == 3 then
  2203. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  2204. else
  2205. if Thing[8] == 2 then
  2206. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  2207. if (hit.Parent:findFirstChild("Humanoid")) ~= nil or (hit.Parent.Parent:findFirstChild("Humanoid")) ~= nil then
  2208. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Hot pink"), "Reference", Vector3.new())
  2209. ref.Anchored = true
  2210. ref.CFrame = CFrame.new(pos)
  2211. CFuncs["Sound"].Create("161006093", ref, 1, 1.2)
  2212. game:GetService("Debris"):AddItem(ref, 0.2)
  2213. Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
  2214. Effects["Ring"].Create(BrickColor.new("Hot pink"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
  2215. MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
  2216. end
  2217. end
  2218. end
  2219. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Hot pink"), "Reference", Vector3.new())
  2220. ref.Anchored = true
  2221. ref.CFrame = CFrame.new(pos)
  2222. Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
  2223. game:GetService("Debris"):AddItem(ref, 1)
  2224. end
  2225. if Thing[3] <= 0 then
  2226. table.remove(Effects, e)
  2227. end
  2228. end
  2229. do
  2230. do
  2231. if Thing[2] == "FireWave" then
  2232. if Thing[3] <= Thing[4] then
  2233. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
  2234. Thing[3] = Thing[3] + 1
  2235. Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
  2236. else
  2237. Part.Parent = nil
  2238. table.remove(Effects, e)
  2239. end
  2240. end
  2241. if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
  2242. if Thing[1].Transparency <= 1 then
  2243. if Thing[2] == "Block1" then
  2244. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2245. Mesh = Thing[7]
  2246. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2247. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2248. else
  2249. if Thing[2] == "Block2" then
  2250. Thing[1].CFrame = Thing[1].CFrame
  2251. Mesh = Thing[7]
  2252. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2253. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2254. else
  2255. if Thing[2] == "Fire" then
  2256. Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
  2257. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2258. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2259. else
  2260. if Thing[2] == "Cylinder" then
  2261. Mesh = Thing[7]
  2262. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2263. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2264. else
  2265. if Thing[2] == "Blood" then
  2266. Mesh = Thing[7]
  2267. Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
  2268. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2269. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2270. else
  2271. if Thing[2] == "Elec" then
  2272. Mesh = Thing[10]
  2273. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  2274. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2275. else
  2276. if Thing[2] == "Disappear" then
  2277. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2278. else
  2279. if Thing[2] == "Shatter" then
  2280. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2281. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  2282. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  2283. Thing[6] = Thing[6] + Thing[5]
  2284. end
  2285. end
  2286. end
  2287. end
  2288. end
  2289. end
  2290. end
  2291. end
  2292. else
  2293. Part.Parent = nil
  2294. table.remove(Effects, e)
  2295. end
  2296. end
  2297. end
  2298. end
  2299. end
  2300. end
  2301. end
  2302. end
  2303. end
  2304. end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement