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- -- Farewell Infortality.
- -- Version: 2.82
- -- Instances:
- local ScreenGui = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local TextButton = Instance.new("TextButton")
- local TextButton_2 = Instance.new("TextButton")
- local TextButton_3 = Instance.new("TextButton")
- local TextButton_4 = Instance.new("TextButton")
- local TextButton_5 = Instance.new("TextButton")
- --Properties:
- ScreenGui.Parent = game.CoreGui
- Frame.Parent = ScreenGui
- Frame.BackgroundColor3 = Color3.new(0.721569, 1, 0.572549)
- Frame.Position = UDim2.new(0.725, 0, 0.552, 0)
- Frame.Size = UDim2.new(0, 96, 0, 267)
- Frame.Draggable = true;
- Frame.Active = true
- Frame.Selectible = true;
- TextButton.Parent = Frame
- TextButton.BackgroundColor3 = Color3.new(1, 1, 1)
- TextButton.Position = UDim2.new(0.114583336, 0, 0.0337078646, 0)
- TextButton.Size = UDim2.new(0, 74, 0, 28)
- TextButton.Font = Enum.Font.SourceSans
- TextButton.Text = "Strenght"
- TextButton.TextColor3 = Color3.new(0, 0, 0)
- TextButton.TextSize = 14
- TextButton.MouseButton1Down:connect(function()
- _G.toggle = true
- while _G.toggle do
- wait(0.001)
- local name = game.Players.LocalPlayer.Name
- local rep = "rep"
- local remote = game:GetService("Players")[name].strengthEvent
- remote:FireServer(rep)
- end
- end)
- TextButton_2.Parent = Frame
- TextButton_2.BackgroundColor3 = Color3.new(1, 1, 1)
- TextButton_2.Position = UDim2.new(0.114583336, 0, 0.213483155, 0)
- TextButton_2.Size = UDim2.new(0, 74, 0, 28)
- TextButton_2.Font = Enum.Font.SourceSans
- TextButton_2.Text = "WalkSpeed"
- TextButton_2.TextColor3 = Color3.new(0, 0, 0)
- TextButton_2.TextSize = 14
- TextButton_2.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 100
- end)
- TextButton_3.Parent = Frame
- TextButton_3.BackgroundColor3 = Color3.new(1, 1, 1)
- TextButton_3.Position = UDim2.new(0.114583336, 0, 0.385767817, 0)
- TextButton_3.Size = UDim2.new(0, 74, 0, 28)
- TextButton_3.Font = Enum.Font.SourceSans
- TextButton_3.Text = "JumpPower"
- TextButton_3.TextColor3 = Color3.new(0, 0, 0)
- TextButton_3.TextSize = 14
- TextButton_3.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.Humanoid.JumpPower = 100
- end)
- TextButton_4.Parent = Frame
- TextButton_4.BackgroundColor3 = Color3.new(1, 1, 1)
- TextButton_4.Position = UDim2.new(0.114583336, 0, 0.561797798, 0)
- TextButton_4.Size = UDim2.new(0, 74, 0, 28)
- TextButton_4.Font = Enum.Font.SourceSans
- TextButton_4.Text = "Btools"
- TextButton_4.TextColor3 = Color3.new(0, 0, 0)
- TextButton_4.TextSize = 14
- TextButton_4.MouseButton1Down:connect(function()
- local tool1 = Instance.new("HopperBin",game.Players.LocalPlayer.Backpack)
- local tool2 = Instance.new("HopperBin",game.Players.LocalPlayer.Backpack)
- local tool3 = Instance.new("HopperBin",game.Players.LocalPlayer.Backpack)
- local tool4 = Instance.new("HopperBin",game.Players.LocalPlayer.Backpack)
- local tool5 = Instance.new("HopperBin",game.Players.LocalPlayer.Backpack)
- tool1.BinType = "Clone"
- tool2.BinType = "GameTool"
- tool3.BinType = "Hammer"
- tool4.BinType = "Script"
- tool5.BinType = "Grab"
- end)
- TextButton_5.Parent = Frame
- TextButton_5.BackgroundColor3 = Color3.new(1, 1, 1)
- TextButton_5.Position = UDim2.new(0.114583336, 0, 0.737827778, 0)
- TextButton_5.Size = UDim2.new(0, 74, 0, 28)
- TextButton_5.Font = Enum.Font.SourceSans
- TextButton_5.Text = "Invisible"
- TextButton_5.TextColor3 = Color3.new(0, 0, 0)
- TextButton_5.TextSize = 14
- TextButton_5.MouseButton1Down:connect(function()
- Local = game:GetService('Players').LocalPlayer
- Char = Local.Character
- touched,tpdback = false, false
- Local.CharacterAdded:connect(function(char)
- if script.Disabled ~= true then
- wait(.25)
- loc = Char.HumanoidRootPart.Position
- Char:MoveTo(box.Position + Vector3.new(0,.5,0))
- end
- end)
- game:GetService('UserInputService').InputBegan:connect(function(key)
- if key.KeyCode == Enum.KeyCode.Equals then
- if script.Disabled ~= true then
- script.Disabled = true
- print'you may re-execute'
- end
- end
- end)
- box = Instance.new('Part',workspace)
- box.Anchored = true
- box.CanCollide = true
- box.Size = Vector3.new(10,1,10)
- box.Position = Vector3.new(0,10000,0)
- box.Touched:connect(function(part)
- if (part.Parent.Name == Local.Name) then
- if touched == false then
- touched = true
- function apply()
- if script.Disabled ~= true then
- no = Char.HumanoidRootPart:Clone()
- wait(.25)
- Char.HumanoidRootPart:Destroy()
- no.Parent = Char
- Char:MoveTo(loc)
- touched = false
- end end
- if Char then
- apply()
- end
- end
- end
- end)
- repeat wait() until Char
- loc = Char.HumanoidRootPart.Position
- Char:MoveTo(box.Position + Vector3.new(0,.5,0))
- end)
- -- Scripts:
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