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- while true do
- wait(0.1)
- local character = game.Players.LocalPlayer.Character
- if not character then
- continue
- end
- local humanoid = character:FindFirstChildOfClass("Humanoid")
- if not humanoid then
- continue
- end
- local rootPart = character:FindFirstChild("HumanoidRootPart")
- if not rootPart then
- continue
- end
- local currentPosition = rootPart.Position
- if game.Players.LocalPlayer.Character:FindFirstChild("Battle") then
- print("SSS")
- else
- rootPart.CFrame = CFrame.new(Vector3.new(97, -88, 1))
- wait(1)
- game:GetService("VirtualInputManager"):SendKeyEvent(true,Enum.KeyCode.U,false,game)
- end
- if game.Players.LocalPlayer.Character.Humanoid.PlatformStand == true then
- game:GetService("VirtualInputManager"):SendKeyEvent(true,Enum.KeyCode.C,false,game)
- wait(0.5)
- game:GetService("VirtualInputManager"):SendKeyEvent(false,Enum.KeyCode.C,false,game)
- end
- end
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