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Murderer FE

Nov 20th, 2018
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  1. --------------------------------------------------------------------------------
  2. --A Really Mad Guy with a Knife, a Tec-9 and a Sawed-Off! THOSE KIDS WILL PAY!--
  3. --------------------------------------------------------------------------------
  4. --By CKbackup (Sugarie Saffron) --
  5. --YT: https://www.youtube.com/channel/UC8n9FFz7e6Zo13ob_5F9MJw--
  6. --Discord: Sugarie Saffron#4705 --
  7. ----------------------------------------------------------------
  8.  
  9. wait(1/60)
  10. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  11. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  12. local RealPlayer = Player
  13. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end,__call=function(self,...)local t=rawget(self,"_RealService")if t then return t(...)end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return self[t]end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;x.RunService=v({RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")setmetatable(x,{__index=function(self,t)return r:GetService(t)or typeof(r[t])=="function"and function(m,...)return r[t](r,...)end or r[t]end,__newindex=s.__newindex,__call=s.__call})game,owner=x,x.Players.LocalPlayer end
  14.  
  15. Effects = { }
  16. local Player = owner
  17. local chara = Player.Character
  18. local Humanoid = chara:FindFirstChildOfClass("Humanoid")
  19. local Mouse = Player:GetMouse()
  20. local LeftArm = chara["Left Arm"]
  21. local RightArm = chara["Right Arm"]
  22. local LeftLeg = chara["Left Leg"]
  23. local RightLeg = chara["Right Leg"]
  24. local Head = chara.Head
  25. local Torso = chara.Torso
  26. local Camera = workspace.CurrentCamera
  27. local RootPart = chara.HumanoidRootPart
  28. local RootJoint = RootPart.RootJoint
  29. local attack = false
  30. local Anim = 'Idle'
  31. local attacktype = 1
  32. local delays = false
  33. local play = true
  34. local targetted = nil
  35. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  36. local velocity = RootPart.Velocity.y
  37. local sine = 0
  38. local change = 1
  39. local doe = 0
  40. local Create = LoadLibrary("RbxUtility").Create
  41. local debby = game:GetService("Debris")
  42. Humanoid.WalkSpeed = 8
  43.  
  44. Humanoid.Animator.Parent = nil
  45. chara.Animate.Parent = nil
  46.  
  47. local newMotor = function(part0, part1, c0, c1)
  48. local w = Create('Motor'){
  49. Parent = part0,
  50. Part0 = part0,
  51. Part1 = part1,
  52. C0 = c0,
  53. C1 = c1,
  54. }
  55. return w
  56. end
  57.  
  58. function clerp(a, b, t)
  59. return a:lerp(b, t)
  60. end
  61.  
  62. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  63. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  64.  
  65. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  66. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  67. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  68. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  69. RootJoint.C1 = CFrame.new(0, 0, 0)
  70. RootJoint.C0 = CFrame.new(0, 0, 0)
  71. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  72. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  73.  
  74. local rarmc1 = RW.C1
  75. local larmc1 = LW.C1
  76. local rlegc1 = RH.C1
  77. local llegc1 = LH.C1
  78.  
  79. local resetc1 = false
  80.  
  81. function PlayAnimationFromTable(table, speed, bool)
  82. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  83. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  84. RW.C0 = clerp(RW.C0, table[3], speed)
  85. LW.C0 = clerp(LW.C0, table[4], speed)
  86. RH.C0 = clerp(RH.C0, table[5], speed)
  87. LH.C0 = clerp(LH.C0, table[6], speed)
  88. if bool == true then
  89. if resetc1 == false then
  90. resetc1 = true
  91. RootJoint.C1 = RootJoint.C1
  92. Torso.Neck.C1 = Torso.Neck.C1
  93. RW.C1 = rarmc1
  94. LW.C1 = larmc1
  95. RH.C1 = rlegc1
  96. LH.C1 = llegc1
  97. end
  98. end
  99. end
  100.  
  101. ArtificialHB = Instance.new("BindableEvent", script)
  102. ArtificialHB.Name = "Heartbeat"
  103. script:WaitForChild("Heartbeat")
  104. frame = 0.03333333333333
  105. tf = 0
  106. allowframeloss = false
  107. tossremainder = false
  108. lastframe = tick()
  109. script.Heartbeat:Fire()
  110. game:GetService("RunService").Heartbeat:connect(function(s, p)
  111. tf = tf + s
  112. if tf >= frame then
  113. if allowframeloss then
  114. script.Heartbeat:Fire()
  115. lastframe = tick()
  116. else
  117. for i = 1, math.floor(tf / frame) do
  118. script.Heartbeat:Fire()
  119. end
  120. lastframe = tick()
  121. end
  122. if tossremainder then
  123. tf = 0
  124. else
  125. tf = tf - frame * math.floor(tf / frame)
  126. end
  127. end
  128. end)
  129. function swait(num)
  130. if num == 0 or num == nil then
  131. ArtificialHB.Event:wait()
  132. else
  133. for i = 0, num do
  134. ArtificialHB.Event:wait()
  135. end
  136. end
  137. end
  138.  
  139. function RemoveOutlines(part)
  140. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  141. end
  142.  
  143. function so(id,par,pit,vol)
  144. local sou = Instance.new("Sound", par or workspace)
  145. if par == chara then
  146. sou.Parent = chara.Torso
  147. end
  148. sou.Volume = vol
  149. sou.Pitch = pit or 1
  150. sou.SoundId = "rbxassetid://" .. id
  151. sou.PlayOnRemove = true
  152. sou:Destroy()
  153. end
  154.  
  155. --This is just for builds--
  156. New = function(Object, Parent, Name, Data)
  157. local Object = Instance.new(Object)
  158. for Index, Value in pairs(Data or {}) do
  159. Object[Index] = Value
  160. end
  161. Object.Parent = Parent
  162. Object.Name = Name
  163. return Object
  164. end
  165. Naifu = New("Part",chara,"Naifu",{BrickColor = BrickColor.new("Dark stone grey"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000018, 0.200000003, 2.09999967),CFrame = CFrame.new(-46.1688423, 1.71234488, -46.3381615, -0.556669891, -0.663414657, 0.499999702, -0.766044796, 0.642787278, 7.3450633e-07, -0.321393907, -0.383021802, -0.866025567),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  166. Mesh = New("SpecialMesh",Naifu,"Mesh",{Scale = Vector3.new(0.5, 0.699999988, 0.5),VertexColor = Vector3.new(0.5, 0.5, 0.5),MeshId = "rbxassetid://54430772",TextureId = "rbxassetid://54430066",MeshType = Enum.MeshType.FileMesh,})
  167. Weld = New("ManualWeld",Naifu,"Weld",{Part0 = Naifu,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, -0.556669891, -0.766044796, -0.321393907, -0.663414657, 0.642787278, -0.383021802, 0.499999702, 7.3450633e-07, -0.866025567),C1 = CFrame.new(-0.0408859253, -1.28767514, 0.650009155, -0.866025388, 0, -0.500000238, 0, 1, 0, 0.500000238, 0, -0.866025388),})
  168. TEC9 = New("Part",chara,"TEC9",{BrickColor = BrickColor.new("Dark stone grey"),Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000018, 1.20000005, 1.79999959),CFrame = CFrame.new(-56.3000031, 1.29999971, -46.6999931, -1, -1.00172471e-07, -1.61844298e-08, 5.16190539e-08, -8.19882651e-09, 1, -1.29974794e-07, 1, -4.67569983e-08),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  169. Mesh = New("SpecialMesh",TEC9,"Mesh",{Scale = Vector3.new(0.300000012, 0.300000012, 0.300000012),MeshId = "rbxassetid://742046473",TextureId = "rbxassetid://742046691",MeshType = Enum.MeshType.FileMesh,})
  170. Weld = New("ManualWeld",TEC9,"Weld",{Part0 = TEC9,Part1 = RightArm,C0 = CFrame.new(0, 0, 0, -1, 5.16190539e-08, -1.29974794e-07, -1.00172471e-07, -8.19882651e-09, 1, -1.61844298e-08, 1, -4.67569983e-08),C1 = CFrame.new(-0.0999984741, -1.70001817, -7.62939453e-06, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
  171. DBarrel = New("Part",chara,"DBarrel",{BrickColor = BrickColor.new("Dark stone grey"),Transparency = 1,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000018, 0.799999952, 2.09999967),CFrame = CFrame.new(-42.2655792, 3.62635231, -28.7166176, 0.99998486, 0.00129485771, -0.00535738515, -0.00132099993, 0.999987245, -0.0048789978, 0.00535099953, 0.00488600042, 0.999973774),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  172. Mesh = New("SpecialMesh",DBarrel,"Mesh",{Scale = Vector3.new(0.00700000022, 0.00700000022, 0.00700000022),MeshId = "rbxassetid://438826329",TextureId = "rbxassetid://438826340",MeshType = Enum.MeshType.FileMesh,})
  173. Weld = New("ManualWeld",DBarrel,"Weld",{Part0 = DBarrel,Part1 = RightArm,C0 = CFrame.new(0, 0, 0, 0.99998486, -0.00132099993, 0.00535099953, 0.00129485771, 0.999987245, 0.00488600042, -0.00535738515, -0.0048789978, 0.999973774),C1 = CFrame.new(0.00952529907, -1.46699142, -0.100050688, -0.868691146, -0.00176300027, 0.495351046, -0.495353371, 0.00488599995, -0.868677914, -0.000888805604, -0.999986589, -0.00511773303),})
  174.  
  175. local att1 = Instance.new("Attachment",Naifu)
  176. att1.Position = Vector3.new(0,.2,-.2)
  177. local att2 = Instance.new("Attachment",Naifu)
  178. att2.Position = Vector3.new(0,.1,1.5)
  179. local tr1 = Instance.new("Trail",Naifu)
  180. tr1.Color = ColorSequence.new(Color3.new(.5,.5,.5),Color3.new(1,1,1))
  181. tr1.Transparency = NumberSequence.new(0,1)
  182. tr1.Lifetime = .5
  183. tr1.Enabled = false
  184. tr1.Attachment0 = att1
  185. tr1.Attachment1 = att2
  186.  
  187. if chara:FindFirstChild("FakeHeadM") then
  188. local CorruptFace = New("Decal",chara.FakeHeadM.FakeHead,"Corrupt",{Texture = "rbxassetid://1000657824",})
  189. chara.FakeHeadM.FakeHead.Normal:Destroy()
  190. chara.FakeHeadM.FakeHead.Lood:Destroy()
  191. chara.FakeHeadM.FakeHead.Rooped:Destroy()
  192. chara.FaysG:Destroy()
  193. chara.FakeHeadM.Ahoge:Destroy()
  194. for i,v in pairs(chara:GetDescendants()) do
  195. if v.Name == "SpecPart" or v.Name == "Ears1Part" then
  196. v:Destroy()
  197. elseif v.Name == "Ears2Part" then
  198. v.Transparency = 0
  199. end
  200. end
  201. end
  202. for i, v in pairs(chara:children()) do
  203. if v:IsA("Shirt") or v:IsA("Pants") then
  204. v:Destroy()
  205. elseif v.Name == "Chest" then
  206. for a, b in pairs(v:children()) do
  207. if b.Name ~= "Tail" then
  208. b.Transparency = 1
  209. end
  210. end
  211. end
  212. end
  213. local sh = Instance.new("Shirt",chara)
  214. local pn = Instance.new("Pants",chara)
  215. sh.ShirtTemplate = "rbxassetid://567462542"
  216. pn.PantsTemplate = "rbxassetid://1521666087"
  217. ---------------------------
  218.  
  219. function rayCast(Position, Direction, Range, Ignore)
  220. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  221. end
  222.  
  223. function FindNearestTorso(Position, Distance, SinglePlayer)
  224. if SinglePlayer then
  225. return (SinglePlayer.Head.CFrame.p - Position).magnitude < Distance
  226. end
  227. local List = {}
  228. for i, v in pairs(workspace:GetDescendants()) do
  229. if v:IsA("Model") then
  230. if v:findFirstChild("Head") then
  231. if v ~= chara then
  232. if (v.Head.Position - Position).magnitude <= Distance then
  233. table.insert(List, v)
  234. end
  235. end
  236. end
  237. end
  238. end
  239. return List
  240. end
  241.  
  242. EffectModel = Create("Model"){
  243. Parent = chara,
  244. Name = "Effects",
  245. }
  246.  
  247. --Effect Functions--
  248. Effects = {
  249.  
  250. Block = function(cf,partsize,meshstart,meshadd,matr,colour,spin,inverse,factor)
  251. local p = Instance.new("Part",EffectModel)
  252. p.BrickColor = BrickColor.new(colour)
  253. p.Size = partsize
  254. p.Anchored = true
  255. p.CanCollide = false
  256. p.Material = matr
  257. p.CFrame = cf
  258. if inverse == true then
  259. p.Transparency = 1
  260. else
  261. p.Transparency = 0
  262. end
  263. local m = Instance.new("BlockMesh",p)
  264. m.Scale = meshstart
  265. coroutine.wrap(function()
  266. for i=0,1,factor do
  267. swait()
  268. if inverse == true then
  269. p.Transparency = 1-i
  270. else
  271. p.Transparency = i
  272. end
  273. m.Scale = m.Scale + meshadd
  274. if spin == true then
  275. p.CFrame = p.CFrame * CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  276. end
  277. end
  278. p:Destroy()
  279. end)()
  280. return p
  281. end,
  282.  
  283. Sphere = function(cf,partsize,meshstart,meshadd,matr,colour,inverse,factor)
  284. local p = Instance.new("Part",EffectModel)
  285. p.BrickColor = BrickColor.new(colour)
  286. p.Size = partsize
  287. p.Anchored = true
  288. p.CanCollide = false
  289. p.Material = matr
  290. p.CFrame = cf
  291. if inverse == true then
  292. p.Transparency = 1
  293. else
  294. p.Transparency = 0
  295. end
  296. local m = Instance.new("SpecialMesh",p)
  297. m.MeshType = "Sphere"
  298. m.Scale = meshstart
  299. coroutine.wrap(function()
  300. for i=0,1,factor do
  301. swait()
  302. if inverse == true then
  303. p.Transparency = 1-i
  304. else
  305. p.Transparency = i
  306. end
  307. m.Scale = m.Scale + meshadd
  308. end
  309. p:Destroy()
  310. end)()
  311. return p
  312. end,
  313.  
  314. Cylinder = function(cf,partsize,meshstart,meshadd,matr,colour,inverse,factor)
  315. local p = Instance.new("Part",EffectModel)
  316. p.BrickColor = BrickColor.new(colour)
  317. p.Size = partsize
  318. p.Anchored = true
  319. p.CanCollide = false
  320. p.Material = matr
  321. p.CFrame = cf
  322. if inverse == true then
  323. p.Transparency = 1
  324. else
  325. p.Transparency = 0
  326. end
  327. local m = Instance.new("CylinderMesh",p)
  328. m.Scale = meshstart
  329. coroutine.wrap(function()
  330. for i=0,1,factor do
  331. swait()
  332. if inverse == true then
  333. p.Transparency = 1-i
  334. else
  335. p.Transparency = i
  336. end
  337. m.Scale = m.Scale + meshadd
  338. end
  339. p:Destroy()
  340. end)()
  341. return p
  342. end,
  343.  
  344. Wave = function(cf,meshstart,meshadd,colour,spin,inverse,factor)
  345. local p = Instance.new("Part",EffectModel)
  346. p.BrickColor = BrickColor.new(colour)
  347. p.Size = Vector3.new()
  348. p.Anchored = true
  349. p.CanCollide = false
  350. p.CFrame = cf
  351. if inverse == true then
  352. p.Transparency = 1
  353. else
  354. p.Transparency = 0
  355. end
  356. local m = Instance.new("SpecialMesh",p)
  357. m.MeshId = "rbxassetid://20329976"
  358. m.Scale = meshstart
  359. coroutine.wrap(function()
  360. for i=0,1,factor do
  361. swait()
  362. if inverse == true then
  363. p.Transparency = 1-i
  364. else
  365. p.Transparency = i
  366. end
  367. m.Scale = m.Scale + meshadd
  368. p.CFrame = p.CFrame * CFrame.Angles(0,math.rad(spin),0)
  369. end
  370. p:Destroy()
  371. end)()
  372. return p
  373. end,
  374.  
  375. Ring = function(cf,meshstart,meshadd,colour,inverse,factor)
  376. local p = Instance.new("Part",EffectModel)
  377. p.BrickColor = BrickColor.new(colour)
  378. p.Size = Vector3.new()
  379. p.Anchored = true
  380. p.CanCollide = false
  381. p.CFrame = cf
  382. if inverse == true then
  383. p.Transparency = 1
  384. else
  385. p.Transparency = 0
  386. end
  387. local m = Instance.new("SpecialMesh",p)
  388. m.MeshId = "rbxassetid://3270017"
  389. m.Scale = meshstart
  390. coroutine.wrap(function()
  391. for i=0,1,factor do
  392. swait()
  393. if inverse == true then
  394. p.Transparency = 1-i
  395. else
  396. p.Transparency = i
  397. end
  398. m.Scale = m.Scale + meshadd
  399. end
  400. p:Destroy()
  401. end)()
  402. return p
  403. end,
  404.  
  405. Meshed = function(cf,meshstart,meshadd,colour,meshid,textid,spin,inverse,factor)
  406. local p = Instance.new("Part",EffectModel)
  407. p.BrickColor = BrickColor.new(colour)
  408. p.Size = Vector3.new()
  409. p.Anchored = true
  410. p.CanCollide = false
  411. p.CFrame = cf
  412. if inverse == true then
  413. p.Transparency = 1
  414. else
  415. p.Transparency = 0
  416. end
  417. local m = Instance.new("SpecialMesh",p)
  418. m.MeshId = meshid
  419. m.TextureId = textid
  420. m.Scale = meshstart
  421. coroutine.wrap(function()
  422. for i=0,1,factor do
  423. swait()
  424. if inverse == true then
  425. p.Transparency = 1-i
  426. else
  427. p.Transparency = i
  428. end
  429. m.Scale = m.Scale + meshadd
  430. p.CFrame = p.CFrame * CFrame.Angles(0,math.rad(spin),0)
  431. end
  432. p:Destroy()
  433. end)()
  434. return p
  435. end,
  436.  
  437. Explode = function(cf,partsize,meshstart,meshadd,matr,colour,move,inverse,factor)
  438. local p = Instance.new("Part",EffectModel)
  439. p.BrickColor = BrickColor.new(colour)
  440. p.Size = partsize
  441. p.Anchored = true
  442. p.CanCollide = false
  443. p.Material = matr
  444. p.CFrame = cf * CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  445. if inverse == true then
  446. p.Transparency = 1
  447. else
  448. p.Transparency = 0
  449. end
  450. local m = Instance.new("SpecialMesh",p)
  451. m.MeshType = "Sphere"
  452. m.Scale = meshstart
  453. coroutine.wrap(function()
  454. for i=0,1,factor do
  455. swait()
  456. if inverse == true then
  457. p.Transparency = 1-i
  458. else
  459. p.Transparency = i
  460. end
  461. m.Scale = m.Scale + meshadd
  462. p.CFrame = p.CFrame * CFrame.new(0,move,0)
  463. end
  464. p:Destroy()
  465. end)()
  466. return p
  467. end,
  468.  
  469. }
  470.  
  471. function chatfunc(text)
  472. coroutine.wrap(function()
  473. if chara:FindFirstChild("TalkingBillBoard")~= nil then
  474. chara:FindFirstChild("TalkingBillBoard"):destroy()
  475. end
  476. local naeeym2 = Instance.new("BillboardGui",chara)
  477. naeeym2.Size = UDim2.new(0,100,0,40)
  478. naeeym2.StudsOffset = Vector3.new(0,3,0)
  479. naeeym2.Adornee = chara.Head
  480. naeeym2.Name = "BLABLABLA"
  481. local tecks2 = Instance.new("TextLabel",naeeym2)
  482. tecks2.BackgroundTransparency = 1
  483. tecks2.BorderSizePixel = 0
  484. tecks2.Text = ""
  485. tecks2.Font = "Antique"
  486. tecks2.FontSize = "Size24"
  487. tecks2.TextStrokeTransparency = 0
  488. tecks2.TextColor3 = Color3.new(0,0,0)
  489. tecks2.TextStrokeColor3 = Color3.new(1,0,0)
  490. tecks2.Size = UDim2.new(1,0,0.5,0)coroutine.wrap(function()
  491. while tecks2 ~= nil do
  492. swait()
  493. tecks2.Position = UDim2.new(0,math.random(-3,3),0,math.random(-3,3))
  494. end
  495. end)()
  496. for i = 1,string.len(text),1 do
  497. tecks2.Text = string.sub(text,1,i)
  498. swait()
  499. end
  500. swait(30)
  501. for i = 1, 5 do
  502. swait()
  503. tecks2.Position = tecks2.Position - UDim2.new(0,0,.05,0)
  504. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.2
  505. tecks2.TextTransparency = tecks2.TextTransparency + .2
  506. end
  507. naeeym2:Destroy()
  508. end)()
  509. end
  510.  
  511. function GetDudesTorso(c)
  512. local torsy = (c:findFirstChild("Torso") or c:findFirstChild("UpperTorso"))
  513. if torsy ~= nil then
  514. return torsy
  515. end
  516. end
  517.  
  518. function BodyVel(part,faws)
  519. local bodyvel = Instance.new("BodyVelocity",part)
  520. local pep = 10000000
  521. bodyvel.P = pep
  522. bodyvel.MaxForce = Vector3.new(pep,pep,pep)
  523. bodyvel.Velocity = faws
  524. debby:AddItem(bodyvel,.2)
  525. end
  526.  
  527. function Dmg(dude,dmg,env,faws,trip,efftyp,toim)
  528. if dude and dude ~= chara and dude.Name ~= "CKbackup" and dude.Name ~= "Nebula_Zorua" and dude.Name ~= "Salvo_Starly" then
  529. if dude:FindFirstChild("HITO") then return end
  530. local debounce = Instance.new("BoolValue",dude)
  531. debounce.Name = "HITO"
  532. debby:AddItem(debounce,toim)
  533. local hum = dude:FindFirstChildOfClass("Humanoid")
  534. local dam = dmg+math.random(-env,env)
  535. local teksu = "-"..dam
  536. if hum then
  537. local finhel = hum.Health - dam
  538. if finhel <= 0 and dude:FindFirstChild("DEATHED")==nil then
  539. Instance.new("BoolValue",dude).Name = "DEATHED"
  540. local soaa = Instance.new("Sound",dude.Head)
  541. local cho = math.random(1,5)
  542. if cho == 1 then
  543. soaa.SoundId = "rbxassetid://111896685"
  544. elseif cho == 2 then
  545. soaa.SoundId = "rbxassetid://535528169"
  546. elseif cho == 3 then
  547. soaa.SoundId = "rbxassetid://1080363252"
  548. elseif cho == 4 then
  549. soaa.SoundId = "rbxassetid://147758746"
  550. elseif cho == 5 then
  551. soaa.SoundId = "rbxassetid://626777433"
  552. soaa.Volume = .2
  553. soaa.TimePosition = 1
  554. end
  555. game:service'Debris':AddItem(soaa,6)
  556. soaa:Play()
  557. end
  558. hum.Health = hum.Health - dam
  559. end
  560. coroutine.wrap(function()
  561. local naeeym2 = Instance.new("BillboardGui",dude)
  562. naeeym2.Size = UDim2.new(0,100,0,40)
  563. naeeym2.StudsOffset = Vector3.new(0,3,0)
  564. naeeym2.Adornee = dude:FindFirstChild("Head")
  565. naeeym2.Name = "TalkingBillBoard"
  566. local tecks2 = Instance.new("TextLabel",naeeym2)
  567. tecks2.BackgroundTransparency = 1
  568. tecks2.BorderSizePixel = 0
  569. tecks2.Text = teksu
  570. tecks2.Font = "Antique"
  571. tecks2.TextSize = 24
  572. tecks2.TextStrokeTransparency = 0
  573. tecks2.TextColor3 = Color3.new(0,0,0)
  574. tecks2.TextStrokeColor3 = Color3.new(1,0,0)
  575. tecks2.Size = UDim2.new(1,0,0.5,0)
  576. swait(10)
  577. for i = 0,1,.05 do
  578. swait()
  579. tecks2.Position = tecks2.Position - UDim2.new(0,0,.005,0)
  580. tecks2.TextStrokeTransparency = i
  581. tecks2.TextTransparency = i
  582. end
  583. naeeym2:Destroy()
  584. end)()
  585. local torsy = GetDudesTorso(dude)
  586. if torsy then
  587. for i=1,dam/5 do
  588. local blp = Instance.new("Part",EffectModel)
  589. blp.Size = Vector3.new(.3,.3,.3)
  590. blp.BrickColor = BrickColor.new("Crimson")
  591. blp.CFrame = torsy.CFrame
  592. blp.Velocity = torsy.CFrame.lookVector*5
  593. coroutine.wrap(function()
  594. swait(10)
  595. blp.Orientation = Vector3.new(0,blp.Orientation.y,0)
  596. for i=0,1,.1 do
  597. swait()
  598. blp.Transparency = i
  599. blp.Size = blp.Size + Vector3.new(.02,-.02,.02)
  600. end
  601. blp:Destroy()
  602. end)()
  603. end
  604. if efftyp == "Blunt" then
  605. puncheff(torsy)
  606. elseif efftyp == "Sharp" then
  607. slasheff(torsy)
  608. end
  609. if faws ~= 0 then
  610. BodyVel(torsy,faws)
  611. end
  612. if trip == true then
  613. torsy.CFrame = torsy.CFrame * CFrame.Angles(math.rad(-90),0,0)
  614. torsy.RotVelocity = Vector3.new(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  615. end
  616. end
  617. end
  618. end
  619.  
  620. function MagnitudeDmg(par,magni,dmg,env,faws,trip,efftyp,toim)
  621. for _, c in pairs(workspace:GetDescendants()) do
  622. local hum = c:FindFirstChildOfClass("Humanoid")
  623. if hum ~= nil and c:FindFirstChild("IsTeamMateOfCK")==nil and c.Name ~= "CKbackup" and c.Name ~= "Nebula_Zorua" and c.Name ~= "Salvo_Starly" then
  624. local head = GetDudesTorso(c)
  625. if head ~= nil then
  626. local targ = head.Position - par.Position
  627. local mag = targ.magnitude
  628. if magni >= mag and c ~= chara then
  629. Dmg(c,dmg,env,faws,trip,efftyp,toim)
  630. end
  631. end
  632. end
  633. end
  634. end
  635.  
  636. function puncheff(par)
  637. if par.Parent:FindFirstChild("DebounceHit")==nil then
  638. so(386946017,par,math.random(80,120)/100,1)
  639. Effects.Sphere(par.CFrame,Vector3.new(1,1,1),Vector3.new(1,1,1),Vector3.new(2,2,2),"Neon","White",false,.1)
  640. end
  641. end
  642.  
  643. function slasheff(par)
  644. if par.Parent:FindFirstChild("DebounceHit")==nil then
  645. local cho = math.random(1,3)
  646. if cho == 1 then
  647. so(444667824,par,1,1)
  648. elseif cho == 2 then
  649. so(444667844,par,1,1)
  650. elseif cho == 3 then
  651. so(444667859,par,1,1)
  652. end
  653. --function(cf,partsize,meshstart,meshadd,matr,colour,factor)
  654. Effects.Sphere(par.CFrame*CFrame.Angles(math.random(0,360),math.random(0,360),math.random(0,360)),Vector3.new(.5,.5,.5),Vector3.new(1,0,1),Vector3.new(0,5,0),"Neon","Really red",false,.1)
  655. end
  656. end
  657.  
  658. local mus = Instance.new("Sound",Head)
  659. mus.Name = "mus"
  660. mus.SoundId = "rbxassetid://919231299"
  661. mus.Looped = true
  662. mus.Volume = 1
  663. mus:Play()
  664.  
  665. coroutine.wrap(function()
  666. chatfunc("I'm tired of all of this crap..")
  667. swait(90)
  668. chatfunc("Now the day of reckoning has begun..")
  669. swait(90)
  670. chatfunc("This shall be my finest hour..")
  671. swait(90)
  672. chatfunc("=)")
  673. end)()
  674.  
  675. function smek()
  676. attack = true
  677. Humanoid.WalkSpeed = 16
  678. for i=0,1,.1 do
  679. swait()
  680. PlayAnimationFromTable({
  681. CFrame.new(0.0506498702, -5.11459177e-07, -0.0829713419, 0.76604414, 0, 0.642788053, -2.68192082e-07, 1.00000834, 3.19618522e-07, -0.642793417, -4.17232513e-07, 0.766050518),
  682. CFrame.new(0.0446723551, 1.46553934, 0.0211830139, 0.735023618, 0.242944986, -0.633023083, -0.171009988, 0.969846427, 0.173647657, 0.656122029, -0.0193818808, 0.754406095),
  683. CFrame.new(1.40946591, -0.0135071278, 0, 1.00000012, 0, 0, 0, 1, 0, 0, 0, 1.00000012),
  684. CFrame.new(-1.55299187, 0.416839302, -0.457236975, 0.68952775, 0.492403448, -0.53112185, -0.633021951, 0.766044736, -0.11161866, 0.35190171, 0.413175911, 0.839911342),
  685. CFrame.new(0.499983132, -2.00001597, -9.13441181e-06, 0.76604414, 0, -0.642788053, 0, 1, 0, 0.642788053, 0, 0.76604414),
  686. CFrame.new(-0.500005186, -2.00001597, -1.22189522e-06, 0.98480773, 0, 0.173648447, 0, 1, 0, -0.173648447, 0, 0.98480773),
  687. }, .3, false)
  688. end
  689. Humanoid.WalkSpeed = 2
  690. tr1.Enabled = true
  691. so(536642316,Naifu,1,1)
  692. for i=0,1.4,.2 do
  693. swait()
  694. PlayAnimationFromTable({
  695. CFrame.new(0.0327370502, 1.24810251e-09, 0.00299140904, 0.64278698, 0, -0.766044974, 3.19616191e-07, 1, 2.68189382e-07, 0.766044974, -4.17229018e-07, 0.64278698),
  696. CFrame.new(-0.0331632644, 1.46557713, -0.11364907, 0.656121135, -0.0193833038, 0.754413188, -0.171011418, 0.969854534, 0.173649102, -0.735024333, -0.24294585, 0.633027315),
  697. CFrame.new(1.24921072, -0.104290992, 0.29409039, 0.93969059, 0.26200676, 0.21985054, -0.342026025, 0.719844162, 0.604022086, -2.68220901e-07, -0.642788291, 0.766043901),
  698. CFrame.new(-0.663761616, 0.985711455, -0.487553686, 0.383021712, -0.64278698, -0.663414836, -0.866025984, 0, -0.499998987, 0.321392834, 0.766044974, -0.556670249),
  699. CFrame.new(0.500005841, -2.00003386, -4.52250242e-06, 0.984807551, 0, -0.173649341, 0, 1, 0, 0.173649341, 0, 0.984807551),
  700. CFrame.new(-0.499993563, -2.00003386, -1.44541264e-06, 0.64278698, 0, 0.766044974, 0, 1, 0, -0.766044974, 0, 0.64278698),
  701. }, .5, false)
  702. MagnitudeDmg(Naifu,3,40,3,RootPart.CFrame.lookVector*5,false,"Sharp",.5)
  703. end
  704. swait(5)
  705. Humanoid.WalkSpeed = 8
  706. tr1.Enabled = false
  707. attack = false
  708. end
  709.  
  710. zhold = true
  711. function shoot()
  712. attack = true
  713. so(169799883,TEC9,1,1)
  714. for i=0,1,.1 do
  715. swait()
  716. PlayAnimationFromTable({
  717. CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  718. CFrame.new(0.0838357508, 1.42719412, -0.166348219, 0.857789159, 0.297403604, -0.419224113, -0.141315028, 0.920631945, 0.363959879, 0.49419412, -0.252958179, 0.83173573),
  719. CFrame.new(1.22406256, -0.130654663, 0.277106255, 0.941511214, 0.33170712, 0.0593906641, -0.33170709, 0.881204426, 0.336822212, 0.0593910143, -0.336822152, 0.939693391),
  720. CFrame.new(-1.43159902, 0, 0.187939197, 0.939692736, 0, 0.342019886, 0, 1, 0, -0.342019916, 0, 0.939692736),
  721. CFrame.new(0.499998897, -1.99999988, -1.49011612e-06, 0.939692736, 0, -0.342019886, 0, 1, 0, 0.342019916, 0, 0.939692736),
  722. CFrame.new(-0.500001848, -1.99999988, 1.62422657e-06, 0.939692736, 0, 0.342019886, 0, 1, 0, -0.342019916, 0, 0.939692736),
  723. }, .3, false)
  724. end
  725. Humanoid.WalkSpeed = 2
  726. local ref = Instance.new("Part",chara)
  727. ref.Size = Vector3.new(0,0,0)
  728. ref.Anchored = true
  729. ref.CanCollide = false
  730. ref.Transparency = 1
  731. TEC9.Transparency = 0
  732. for i=0,1,.1 do
  733. swait()
  734. PlayAnimationFromTable({
  735. CFrame.new(-0.0438226089, 0, -0.0217384323, 0.939692736, 0, 0.342019886, 0, 1, 0, -0.342019916, 0, 0.939692736),
  736. CFrame.new(0.0674266815, 1.48262143, -0.0571227223, 0.939692736, 0.0593910702, -0.33682391, 0, 0.984807849, 0.173647985, 0.342019886, -0.163175747, 0.925416768),
  737. CFrame.new(1.62663007, 0.722141325, -0.273156077, 0.883022428, -0.342019916, 0.321393609, 0.342019916, 0, -0.939692736, 0.321393609, 0.939692736, 0.116977602),
  738. CFrame.new(-1.34998989, 0, 0.259806901, 0.866024911, 0, 0.500000954, 0, 1, 0, -0.500000954, 0, 0.866024852),
  739. CFrame.new(0.499997795, -1.99999917, -1.51991844e-06, 0.866025686, 0, -0.499999642, 0, 1, 0, 0.499999642, 0, 0.866025686),
  740. CFrame.new(-0.500000119, -1.99999917, 1.50501728e-06, 0.939692438, 0, 0.342020929, 0, 1, 0, -0.342020959, 0, 0.939692438),
  741. }, .3, false)
  742. end
  743. swait(5)
  744. local shots = 20
  745. repeat
  746. so(745308042,TEC9,1,1)
  747. ref.CFrame = Mouse.Hit
  748. MagnitudeDmg(ref,2,12,2,RootPart.CFrame.lookVector*3,false,"Shot",.1)
  749. local hitpt = Instance.new("Part",EffectModel)
  750. hitpt.Size = Vector3.new(0,0,.3)
  751. hitpt.CFrame = TEC9.CFrame * CFrame.new(0,.465,.1)-- * CFrame.Angles(math.rad(90),0,0)
  752. hitpt.Velocity = RootPart.CFrame.rightVector*10+Vector3.new(0,5,0)
  753. local hitm = Instance.new("SpecialMesh",hitpt)
  754. hitm.MeshId = "rbxassetid://94295100"
  755. hitm.TextureId = "rbxassetid://94287792"
  756. hitm.Scale = Vector3.new(3,3,3.5)
  757. coroutine.wrap(function()
  758. swait(30)
  759. for i = 0,1,.1 do
  760. swait()
  761. hitpt.Transparency = i
  762. end
  763. hitpt:Destroy()
  764. end)()
  765. Effects.Block(TEC9.CFrame*CFrame.new(-.05,.465,-.9),Vector3.new(1,1,1),Vector3.new(),Vector3.new(.1,.1,.1),"Neon","Bright yellow",true,false,.1)
  766. shots = shots - 1
  767. for i=0,1 do
  768. swait()
  769. PlayAnimationFromTable({
  770. CFrame.new(-0.0438226089, 0, -0.0217384323, 0.939692736, 0, 0.342019886, 0, 1, 0, -0.342019916, 0, 0.939692736),
  771. CFrame.new(0.0674266815, 1.48262143, -0.0571227223, 0.939692736, 0.0593910702, -0.33682391, 0, 0.984807849, 0.173647985, 0.342019886, -0.163175747, 0.925416768),
  772. CFrame.new(1.62663007, 0.722141325, -0.273156077, 0.883022428, -0.342019916, 0.321393609, 0.342019916, 0, -0.939692736, 0.321393609, 0.939692736, 0.116977602)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),
  773. CFrame.new(-1.34998989, 0, 0.259806901, 0.866024911, 0, 0.500000954, 0, 1, 0, -0.500000954, 0, 0.866024852),
  774. CFrame.new(0.499997795, -1.99999917, -1.51991844e-06, 0.866025686, 0, -0.499999642, 0, 1, 0, 0.499999642, 0, 0.866025686),
  775. CFrame.new(-0.500000119, -1.99999917, 1.50501728e-06, 0.939692438, 0, 0.342020929, 0, 1, 0, -0.342020959, 0, 0.939692438),
  776. }, .3, false)
  777. end
  778. until zhold == false or shots == 0
  779. swait(5)
  780. ref:Destroy()
  781. for i=0,1,.25 do
  782. swait()
  783. PlayAnimationFromTable({
  784. CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  785. CFrame.new(0, 1.44842434, -0.192443371, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  786. CFrame.new(1.39502811, 0.908103704, 0.515749812, -0.213331953, -0.84539932, -0.489683062, 0.875778735, 0.056671422, -0.479374528, 0.433013916, -0.531119943, 0.728292942),
  787. CFrame.new(-1.5091548, 0.323206276, -0.384231716, 0.750000238, 0.433013409, -0.499999136, -0.500000179, 0.866025388, 6.10661004e-07, 0.433012158, 0.249999225, 0.866025925),
  788. CFrame.new(0.50000149, -1.99999857, -2.11596489e-06, 0.984807849, 0, -0.173647985, 0, 1, 0, 0.173647985, 0, 0.984807849),
  789. CFrame.new(-0.500000834, -1.99999857, 1.63912773e-06, 0.984807849, 0, 0.173647985, 0, 1, 0, -0.173647985, 0, 0.984807849),
  790. }, .4, false)
  791. end
  792. so(1159825801,TEC9,1,1)
  793. swait(15)
  794. so(211134014,TEC9,1,1)
  795. for i=0,1,.1 do
  796. swait()
  797. PlayAnimationFromTable({
  798. CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  799. CFrame.new(0.0838357508, 1.42719412, -0.166348219, 0.857789159, 0.297403604, -0.419224113, -0.141315028, 0.920631945, 0.363959879, 0.49419412, -0.252958179, 0.83173573),
  800. CFrame.new(1.22406256, -0.130654663, 0.277106255, 0.941511214, 0.33170712, 0.0593906641, -0.33170709, 0.881204426, 0.336822212, 0.0593910143, -0.336822152, 0.939693391),
  801. CFrame.new(-1.43159902, 0, 0.187939197, 0.939692736, 0, 0.342019886, 0, 1, 0, -0.342019916, 0, 0.939692736),
  802. CFrame.new(0.499998897, -1.99999988, -1.49011612e-06, 0.939692736, 0, -0.342019886, 0, 1, 0, 0.342019916, 0, 0.939692736),
  803. CFrame.new(-0.500001848, -1.99999988, 1.62422657e-06, 0.939692736, 0, 0.342019886, 0, 1, 0, -0.342019916, 0, 0.939692736),
  804. }, .3, false)
  805. end
  806. TEC9.Transparency = 1
  807. Humanoid.WalkSpeed = 8
  808. attack = false
  809. end
  810.  
  811. function dbshoot()
  812. attack = true
  813. so(169799883,DBarrel,1,1)
  814. for i=0,1,.1 do
  815. swait()
  816. PlayAnimationFromTable({
  817. CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  818. CFrame.new(0.0838357508, 1.42719412, -0.166348219, 0.857789159, 0.297403604, -0.419224113, -0.141315028, 0.920631945, 0.363959879, 0.49419412, -0.252958179, 0.83173573),
  819. CFrame.new(1.22406256, -0.130654663, 0.277106255, 0.941511214, 0.33170712, 0.0593906641, -0.33170709, 0.881204426, 0.336822212, 0.0593910143, -0.336822152, 0.939693391),
  820. CFrame.new(-1.43159902, 0, 0.187939197, 0.939692736, 0, 0.342019886, 0, 1, 0, -0.342019916, 0, 0.939692736),
  821. CFrame.new(0.499998897, -1.99999988, -1.49011612e-06, 0.939692736, 0, -0.342019886, 0, 1, 0, 0.342019916, 0, 0.939692736),
  822. CFrame.new(-0.500001848, -1.99999988, 1.62422657e-06, 0.939692736, 0, 0.342019886, 0, 1, 0, -0.342019916, 0, 0.939692736),
  823. }, .3, false)
  824. end
  825. Humanoid.WalkSpeed = 2
  826. DBarrel.Transparency = 0
  827. for i=0,1,.1 do
  828. swait()
  829. PlayAnimationFromTable({
  830. CFrame.new(0, 0.0149096567, 0.133909225, 1, 0, 0, 0, 0.984807849, -0.173647985, 0, 0.173647985, 0.984807849),
  831. CFrame.new(0, 1.43158329, -0.187937319, 1, 0, 0, 0, 0.939692855, 0.342019796, 0, -0.342019796, 0.939692855),
  832. CFrame.new(1.0840646, 0.399937928, -0.718070745, 0.868691146, 0.495353371, 0.000888805604, -0.0877529308, 0.15565595, -0.983905911, -0.487519473, 0.854632378, 0.17868565),
  833. CFrame.new(-1.35562694, -0.0255649146, 0.396688521, 0.939692378, -0.116977789, 0.321394831, -2.60770321e-07, 0.939692855, 0.342019856, -0.342021167, -0.321393549, 0.883021951),
  834. CFrame.new(0.499995321, -2.00755072, 0.218008161, 0.939692736, 0, -0.342019886, 0.0593910702, 0.984807849, 0.163175747, 0.33682391, -0.173647985, 0.925416768),
  835. CFrame.new(-0.499996126, -2.00755, 0.218011439, 0.939692736, 0, 0.342019886, -0.0593910702, 0.984807849, 0.163175747, -0.33682391, -0.173647985, 0.925416768),
  836. }, .3, false)
  837. end
  838. swait(5)
  839. so(132455829,DBarrel,1,1)
  840. local ref = Instance.new("Part",chara)
  841. ref.Size = Vector3.new(0,0,0)
  842. ref.Anchored = true
  843. ref.CanCollide = false
  844. ref.Transparency = 1
  845. ref.CFrame = RootPart.CFrame*CFrame.new(0,0,-6)
  846. MagnitudeDmg(ref,4,100,0,RootPart.CFrame.lookVector*12,true,"Shot",.1)
  847. Effects.Block(DBarrel.CFrame*CFrame.new(.1,.3,1.1),Vector3.new(1,1,1),Vector3.new(),Vector3.new(.1,.1,.1),"Neon","Bright yellow",true,false,.05)
  848. Effects.Block(DBarrel.CFrame*CFrame.new(-.1,.3,1.1),Vector3.new(1,1,1),Vector3.new(),Vector3.new(.1,.1,.1),"Neon","Bright yellow",true,false,.05)
  849. ref:Destroy()
  850. for i=0,1,.1 do
  851. swait()
  852. PlayAnimationFromTable({
  853. CFrame.new(0, 0.0149102025, 0.133909985, 1, 0, 0, 0, 0.984812796, -0.173648849, 0, 0.173648849, 0.984812796),
  854. CFrame.new(0, 1.43158948, 0.0120660895, 1, 0, 0, 0, 1.00000262, -1.1920929e-07, 0, 1.1920929e-07, 1.00000262),
  855. CFrame.new(1.20370889, 0.765974879, -0.570772648, 0.868689418, 0.319091678, -0.378892303, -0.0877506882, -0.653664529, -0.751683295, -0.48752436, 0.686227262, -0.539830863),
  856. CFrame.new(-1.49794042, 0.21531868, 0.355185598, 0.923031092, 0.211469814, 0.321394384, -0.321394086, 0.883024752, 0.342021078, -0.211472049, -0.418990374, 0.883024335),
  857. CFrame.new(0.499998927, -2.00757003, 0.218012124, 0.939692736, 0, -0.342019886, 0.0593913682, 0.984812796, 0.163176581, 0.336825609, -0.173648849, 0.925421476),
  858. CFrame.new(-0.500004649, -2.00756979, 0.218013197, 0.939692736, 0, 0.342019886, -0.0593913682, 0.984812796, 0.163176581, -0.336825609, -0.173648849, 0.925421476),
  859. }, .3, false)
  860. end
  861. swait(10)
  862. for i=0,1,.25 do
  863. swait()
  864. PlayAnimationFromTable({
  865. CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  866. CFrame.new(0, 1.44842434, -0.192443371, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  867. CFrame.new(1.39502811, 0.908103704, 0.515749812, -0.213331953, -0.84539932, -0.489683062, 0.875778735, 0.056671422, -0.479374528, 0.433013916, -0.531119943, 0.728292942),
  868. CFrame.new(-1.5091548, 0.323206276, -0.384231716, 0.750000238, 0.433013409, -0.499999136, -0.500000179, 0.866025388, 6.10661004e-07, 0.433012158, 0.249999225, 0.866025925),
  869. CFrame.new(0.50000149, -1.99999857, -2.11596489e-06, 0.984807849, 0, -0.173647985, 0, 1, 0, 0.173647985, 0, 0.984807849),
  870. CFrame.new(-0.500000834, -1.99999857, 1.63912773e-06, 0.984807849, 0, 0.173647985, 0, 1, 0, -0.173647985, 0, 0.984807849),
  871. }, .4, false)
  872. end
  873. for i=1,2 do
  874. so(1159825801,DBarrel,1,1)
  875. local hitpt = Instance.new("Part",EffectModel)
  876. hitpt.Size = Vector3.new(0,0,.3)
  877. hitpt.CFrame = TEC9.CFrame * CFrame.Angles(math.rad(90),0,0)
  878. hitpt.Velocity = RootPart.CFrame.rightVector*10+Vector3.new(0,5,0)
  879. local hitm = Instance.new("SpecialMesh",hitpt)
  880. hitm.MeshId = "rbxassetid://94248124"
  881. hitm.TextureId = "rbxassetid://94219470"
  882. hitm.Scale = Vector3.new(1.2,1.2,1.2)
  883. coroutine.wrap(function()
  884. swait(30)
  885. for i = 0,1,.1 do
  886. swait()
  887. hitpt.Transparency = i
  888. end
  889. hitpt:Destroy()
  890. end)()
  891. swait()
  892. end
  893. swait(15)
  894. so(211134014,DBarrel,1,1)
  895. for i=0,1,.1 do
  896. swait()
  897. PlayAnimationFromTable({
  898. CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  899. CFrame.new(0.0838357508, 1.42719412, -0.166348219, 0.857789159, 0.297403604, -0.419224113, -0.141315028, 0.920631945, 0.363959879, 0.49419412, -0.252958179, 0.83173573),
  900. CFrame.new(1.22406256, -0.130654663, 0.277106255, 0.941511214, 0.33170712, 0.0593906641, -0.33170709, 0.881204426, 0.336822212, 0.0593910143, -0.336822152, 0.939693391),
  901. CFrame.new(-1.43159902, 0, 0.187939197, 0.939692736, 0, 0.342019886, 0, 1, 0, -0.342019916, 0, 0.939692736),
  902. CFrame.new(0.499998897, -1.99999988, -1.49011612e-06, 0.939692736, 0, -0.342019886, 0, 1, 0, 0.342019916, 0, 0.939692736),
  903. CFrame.new(-0.500001848, -1.99999988, 1.62422657e-06, 0.939692736, 0, 0.342019886, 0, 1, 0, -0.342019916, 0, 0.939692736),
  904. }, .3, false)
  905. end
  906. DBarrel.Transparency = 1
  907. Humanoid.WalkSpeed = 8
  908. attack = false
  909. end
  910.  
  911. Mouse.Button1Down:connect(function()
  912. if attack == false then
  913. smek()
  914. end
  915. end)
  916.  
  917. local sprintt = 0
  918. Mouse.KeyDown:connect(function(k)
  919. k = k:lower()
  920. if k=='m' then
  921. if mus.IsPlaying == true then
  922. mus:Stop()
  923. elseif mus.IsPaused == true then
  924. mus:Play()
  925. end
  926. end
  927. if attack == false then
  928. if k == 'z' then
  929. zhold = true
  930. shoot()
  931. elseif k == 'x' then
  932. dbshoot()
  933. end
  934. end
  935. end)
  936.  
  937. Mouse.KeyUp:connect(function(k)
  938. k = k:lower()
  939. if k == 'z' then
  940. zhold = false
  941. end
  942. end)
  943.  
  944. coroutine.wrap(function()
  945. while 1 do
  946. swait()
  947. if doe <= 360 then
  948. doe = doe + 2
  949. else
  950. doe = 0
  951. end
  952. end
  953. end)()
  954. while true do
  955. swait()
  956. while true do
  957. swait()
  958. if Head:FindFirstChild("mus")==nil then
  959. mus = Instance.new("Sound",Head)
  960. mus.Name = "mus"
  961. mus.SoundId = "rbxassetid://919231299"
  962. mus.Looped = true
  963. mus.Volume = 1
  964. mus:Play()
  965. end
  966. if sprintt >= 1 then
  967. sprintt = sprintt - 1
  968. end
  969. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  970. velocity = RootPart.Velocity.y
  971. sine = sine + change
  972. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, chara)
  973. if RootPart.Velocity.y > 1 and hit == nil then
  974. Anim = "Jump"
  975. if attack == false then
  976. PlayAnimationFromTable({
  977. CFrame.new(0, 0.0382082276, -0.0403150208, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),
  978. CFrame.new(0, 1.46579528, 0.0939689279, 1, 0, 0, 0, 0.939692855, -0.342019796, 0, 0.342019796, 0.939692855),
  979. CFrame.new(1.20945489, -0.213504896, 3.55388607e-07, 0.939692736, 0.342019916, 1.53461215e-07, -0.342019945, 0.939692736, 1.93715096e-07, -8.56816769e-08, -2.23517418e-07, 1.00000012),
  980. CFrame.new(-1.20945573, -0.213503733, 5.0439985e-07, 0.939692736, -0.342019916, -1.53461215e-07, 0.342019945, 0.939692736, 1.93715096e-07, 8.56816769e-08, -2.23517418e-07, 1.00000012),
  981. CFrame.new(0.5, -1.99739456, -0.0180913229, 1, 0, 0, 0, 1.00000012, 0, 0, 0, 1.00000012),
  982. CFrame.new(-0.5, -1.30000103, -0.39999947, 1, 0, 0, 0, 0.939692676, 0.342020601, 0, -0.342020601, 0.939692676),
  983. }, .3, false)
  984. end
  985. elseif RootPart.Velocity.y < -1 and hit == nil then
  986. Anim = "Fall"
  987. if attack == false then
  988. PlayAnimationFromTable({
  989. CFrame.new(0, -0.0646628663, 0.0399149321, 1, 0, 0, 0, 0.984807849, -0.173647985, 0, 0.173647985, 0.984807849),
  990. CFrame.new(0, 1.4913609, -0.128171027, 1, 0, 0, 0, 0.939692855, 0.342019796, 0, -0.342019796, 0.939692855),
  991. CFrame.new(1.55285025, 0.466259956, -9.26282269e-08, 0.766043842, -0.642788351, -6.46188241e-08, 0.642788291, 0.766043961, -7.4505806e-08, 1.04308128e-07, 1.49011612e-08, 1.00000012),
  992. CFrame.new(-1.5605253, 0.475036323, -2.10609159e-07, 0.766043842, 0.642788351, 6.46188241e-08, -0.642788291, 0.766043961, -7.4505806e-08, -1.04308128e-07, 1.49011612e-08, 1.00000012),
  993. CFrame.new(0.500000954, -1.9973948, -0.0180922765, 1, 0, 0, 0, 1.00000012, 0, 0, 0, 1.00000012),
  994. CFrame.new(-0.499999046, -1.30000043, -0.400000483, 1, 0, 0, 0, 0.939692855, 0.342019796, 0, -0.342019796, 0.939692855),
  995. }, .3, false)
  996. end
  997. elseif Torsovelocity < 1 and hit ~= nil then
  998. Anim = "Idle"
  999. if attack == false then
  1000. change = 1
  1001. PlayAnimationFromTable({
  1002. CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0,.05 * math.cos((sine)/10), 0),
  1003. CFrame.new(0, 1.48262823, -0.0984786302, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),
  1004. CFrame.new(1.20945334, -0.213505104, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736, 0, 0, 0, 1),
  1005. CFrame.new(-1.37076354, 0, -0.304326713, 0.866025388, 0, -0.500000238, 0, 1, 0, 0.500000238, 0, 0.866025388),
  1006. CFrame.new(0.499997705, -2, -2.77906656e-06, 0.984807849, 0, -0.173647985, 0, 1, 0, 0.173647985, 0, 0.984807849) * CFrame.new(0,-.05 * math.cos((sine)/10), 0),
  1007. CFrame.new(-0.50000149, -2, -2.11596489e-06, 0.984807849, 0, 0.173647985, 0, 1, 0, -0.173647985, 0, 0.984807849) * CFrame.new(0,-.05 * math.cos((sine)/10), 0),
  1008. }, .3, false)
  1009. end
  1010. elseif Torsovelocity > 2 and hit ~= nil then
  1011. Anim = "Walk"
  1012. if attack == false then
  1013. Humanoid.WalkSpeed = 8
  1014. PlayAnimationFromTable({
  1015. CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0- .08 * math.cos((sine) / 5), 0) * CFrame.Angles(0, 0, 0),
  1016. CFrame.new(0, 1.48263013, -0.0984808952, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),
  1017. CFrame.new(1.5, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, -.5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  1018. CFrame.new(-1.37076354, 0, -0.304326713, 0.866025388, 0, -0.500000238, 0, 1, 0, 0.500000238, 0, 0.866025388),
  1019. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  1020. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  1021. }, .3, false)
  1022. end
  1023. end
  1024. end
  1025. end
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