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- Pound
- ============
- Inflicts damage on the target.
- PP: 27
- Range: Enemy in front
- Type: Normal
- Category: Physical
- Hit Ratio: +++++++
- Power: ++++
- Karate Chop
- ============
- Inflicts damage on the target. It has a high critical-hit rate.
- PP: 18
- Range: Enemy in front
- Type: Fighting
- Category: Physical
- Hit Ratio: +++++++
- Power: +++++
- DoubleSlap
- ============
- Inflicts damage on the target using 2 to 5 attacks in a single turn.
- PP: 10
- Range: Enemy in front
- Type: Normal
- Category: Physical
- Hit Ratio: ++
- Power: +++
- Comet Punch
- ============
- Inflicts damage on the target using 2 to 5 attacks in a single turn.
- PP: 10
- Range: Enemy in front
- Type: Normal
- Category: Physical
- Hit Ratio: ++
- Power: +++
- Mega Punch
- ============
- Inflicts damage on the target.
- PP: 12
- Range: Enemy in front
- Type: Normal
- Category: Physical
- Hit Ratio: ++++++
- Power: ++++++
- Pay Day
- ============
- Inflicts damage on the target. The enemy will drop money if it faints.
- PP: 16
- Range: Enemy in front
- Type: Normal
- Category: Physical
- Hit Ratio: +++++++
- Power: ++++
- Fire Punch
- ============
- Inflicts damage on the target. It may also afflict the targeted enemy with a
- Burn status condition. It thaws out frozen Pokémon.
- PP: 13
- Range: Enemy in front
- Type: Fire
- Category: Physical
- Hit Ratio: ++++
- Power: ++++++
- Ice Punch
- ============
- Inflicts damage on the target. It may also afflict the targeted enemy with a
- Frozen status condition. A Pokémon with the Frozen status is
- incapable of action.
- PP: 12
- Range: Enemy in front
- Type: Ice
- Category: Physical
- Hit Ratio: ++++++
- Power: ++++++
- ThunderPunch
- ============
- Inflicts damage on the target. It may also afflict the targeted enemy with a
- Paralysis status condition. A Pokémon with the Paralysis status has
- slowed movement and is incapable of action.
- PP: 17
- Range: Enemy in front
- Type: Electric
- Category: Physical
- Hit Ratio: ++++++
- Power: ++++
- Scratch
- ============
- Inflicts damage on the target.
- PP: 28
- Range: Enemy in front
- Type: Normal
- Category: Physical
- Hit Ratio: +++++++
- Power: ++++
- ViceGrip
- ============
- Inflicts damage on the target.
- PP: 22
- Range: Enemy in front
- Type: Normal
- Category: Physical
- Hit Ratio: +++++++
- Power: ++++
- Guillotine
- ============
- Defeats the target in one shot if it hits successfully. It has no effect on a
- Ghost-type enemy.
- PP: 12
- Range: Enemy in front
- Type: Normal
- Category: Physical
- Hit Ratio: +
- Power: Special
- Razor Wind
- ============
- Gives the user the Razor Wind status, which causes the Pokémon to charge
- power for 1 turn and then try a powerful attack with a high critical-hit rate
- on the next turn. You can't link this move.
- PP: 13
- Range: Enemy in front, cuts corners
- Type: Normal
- Category: Special
- Hit Ratio: ++++++++
- Power: ++++++++
- Swords Dance
- ============
- Boosts the user's Attack by 2 levels.
- PP: 7
- Range: User
- Type: Normal
- Category: Other
- Hit Ratio: Always Hit
- Power: No Damage
- Cut
- ============
- Inflicts damage on all enemies within a 1-tile range.
- PP: 10
- Range: Enemies within 1-tile range
- Type: Normal
- Category: Physical
- Hit Ratio: ++++
- Power: +++++
- Gust
- ============
- Inflicts damage on the target. It will inflict double damage on a Flying
- target or a Bouncing target.
- PP: 19
- Range: Enemy in front
- Type: Flying
- Category: Special
- Hit Ratio: ++++++
- Power: +++
- Wing Attack
- ============
- Inflicts damage on the target.
- PP: 20
- Range: Enemy in front
- Type: Flying
- Category: Physical
- Hit Ratio: ++++++++
- Power: ++++
- Whirlwind
- ============
- Sends the target flying. If the target hits a wall or another Pokémon, it
- sustains damage.
- PP: 27
- Range: Enemy in front
- Type: Normal
- Category: Other
- Hit Ratio: ++++++++
- Power: No Damage
- Fly
- ============
- Gives the user a Flying status, which causes the Pokémon to charge power
- for 1 turn, then try a powerful attack on the next turn. You can't link
- this move.
- PP: 12
- Range: Enemy in front
- Type: Flying
- Category: Physical
- Hit Ratio: ++++++++
- Power: ++++++++
- Bind
- ============
- Inflicts damage on the target. It may also afflict the targeted enemy with a
- Constriction status condition, making it incapable of movement.
- PP: 17
- Range: Enemy in front
- Type: Normal
- Category: Physical
- Hit Ratio: ++++
- Power: +++
- Slam
- ============
- Inflicts damage on the target.
- PP: 12
- Range: Enemy in front
- Type: Normal
- Category: Physical
- Hit Ratio: ++++
- Power: ++++++
- Vine Whip
- ============
- Inflicts damage on the target.
- PP: 18
- Range: Enemy in front
- Type: Grass
- Category: Physical
- Hit Ratio: ++++++
- Power: ++++
- Stomp
- ============
- Inflicts damage on the target. It may also afflict the targeted enemy with a
- Cringe status condition, making its actions fail.
- PP: 17
- Range: Enemy in front
- Type: Normal
- Category: Physical
- Hit Ratio: +++++++
- Power: +++++
- Mega Kick
- ============
- Inflicts damage on the target.
- PP: 12
- Range: Enemy in front
- Type: Normal
- Category: Physical
- Hit Ratio: +++++
- Power: ++++++
- Jump Kick
- ============
- Inflicts damage on the target, but it also hurts the user if the move misses.
- PP: 13
- Range: Enemy in front
- Type: Fighting
- Category: Physical
- Hit Ratio: ++++++
- Power: ++++++
- Rolling Kick
- ============
- Inflicts damage on the target. It may also afflict the targeted enemy with a
- Cringe status condition, making its actions fail.
- PP: 13
- Range: Enemy in front
- Type: Fighting
- Category: Physical
- Hit Ratio: ++++++
- Power: +++++
- Headbutt
- ============
- Inflicts damage on the target. It may also afflict the targeted enemy with a
- Cringe status condition, which makes its actions fail.
- PP: 17
- Range: Enemy in front
- Type: Normal
- Category: Physical
- Hit Ratio: +++++++
- Power: ++++
- Horn Attack
- ============
- Inflicts damage on the target.
- PP: 18
- Range: Enemy in front
- Type: Normal
- Category: Physical
- Hit Ratio: ++++++++
- Power: ++++
- Fury Attack
- ============
- Inflicts damage on the target using 2 to 5 attacks in a single turn.
- PP: 12
- Range: Enemy in front
- Type: Normal
- Category: Physical
- Hit Ratio: ++
- Power: +++
- Horn Drill
- ============
- Defeats the target in one shot if it hits successfully. It has no effect on a
- Ghost-type enemy.
- PP: 12
- Range: Enemy in front
- Type: Normal
- Category: Physical
- Hit Ratio: +
- Power: Special
- Tackle
- ============
- Inflicts damage on the target.
- PP: 30
- Range: Enemy in front
- Type: Normal
- Category: Physical
- Hit Ratio: ++++++++
- Power: ++++
- Body Slam
- ============
- Inflicts damage on the target. It may also afflict the targeted enemy with a
- Paralysis status condition. A Pokémon with the Paralysis status has
- slowed movement and is incapable of action.
- PP: 17
- Range: Enemy in front
- Type: Normal
- Category: Physical
- Hit Ratio: ++++++
- Power: +++++
- Wrap
- ============
- Gives the user the Wrap status and inflicts the targeted enemy with the
- Wrapped status. This makes both Pokémon incapable of action.
- PP: 22
- Range: Enemy in front
- Type: Normal
- Category: Other
- Hit Ratio: ++++++++
- Power: No Damage
- Take Down
- ============
- Inflicts damage on the target, but it also hurts the user.
- PP: 19
- Range: Enemy in front
- Type: Normal
- Category: Physical
- Hit Ratio: ++++++
- Power: ++++
- Thrash
- ============
- Makes the user attack 3 times in random directions.
- PP: 12
- Range: Adjacent Pokémon
- Type: Normal
- Category: Physical
- Hit Ratio: ++++
- Power: +++++++
- Double-Edge
- ============
- Inflicts damage on the target, but it also hurts the user.
- PP: 12
- Range: Enemy in front
- Type: Normal
- Category: Physical
- Hit Ratio: ++++++++
- Power: +++++++
- Tail Whip
- ============
- Reduces the target's Defense by 1 level.
- PP: 22
- Range: Enemy in front
- Type: Normal
- Category: Other
- Hit Ratio: ++++++++
- Power: No Damage
- Poison Sting
- ============
- Inflicts damage on the target. It may also afflict the targeted enemy with a
- Poisoned status condition, which causes periodic damage.
- PP: 19
- Range: Enemy in front, cuts corners
- Type: Poison
- Category: Physical
- Hit Ratio: ++++
- Power: +++
- Twineedle
- ============
- Inflicts damage on the target using 2 attacks in a single turn. It may also
- afflict the targeted enemy with a Poisoned status condition, which causes
- periodic damage.
- PP: 10
- Range: Line of sight
- Type: Bug
- Category: Physical
- Hit Ratio: ++
- Power: ++++
- Pin Missile
- ============
- Inflicts damage on the target, even at a distance, using 2 to 5 attacks in a
- single turn.
- PP: 10
- Range: Line of sight
- Type: Bug
- Category: Physical
- Hit Ratio: ++
- Power: +++
- Leer
- ============
- Reduces the target's Defense by 1 level.
- PP: 27
- Range: Enemy in front
- Type: Normal
- Category: Other
- Hit Ratio: ++++++++
- Power: No Damage
- Bite
- ============
- Inflicts damage on the target. It may also afflict the targeted enemy with a
- Cringe status, making its actions fail.
- PP: 19
- Range: Enemy in front
- Type: Dark
- Category: Physical
- Hit Ratio: +++++++
- Power: ++++
- Growl
- ============
- Reduces the Attack of all enemies in the room by 1 level.
- PP: 20
- Range: All enemies in the room
- Type: Normal
- Category: Other
- Hit Ratio: ++++++++
- Power: No Damage
- Roar
- ============
- Sends the target flying. If the target hits a wall or another Pokémon, it
- sustains damage.
- PP: 14
- Range: Enemy in front
- Type: Normal
- Category: Other
- Hit Ratio: ++++++++
- Power: No Damage
- Sing
- ============
- Afflicts the targeted enemy with a Sleep status condition. A Pokémon with
- the Sleep status is incapable of action.
- PP: 13
- Range: Enemy in front, cuts corners
- Type: Normal
- Category: Other
- Hit Ratio: ++++++
- Power: No Damage
- Supersonic
- ============
- Afflicts the targeted enemy with a Confused status condition. A Pokémon
- with the Confused status has its movements and attacks go astray.
- PP: 10
- Range: Enemy in front, cuts corners
- Type: Normal
- Category: Other
- Hit Ratio: ++++++++
- Power: No Damage
- SonicBoom
- ============
- Inflicts 20 HP damage on the target, even at a distance.
- PP: 11
- Range: Line of sight
- Type: Normal
- Category: Special
- Hit Ratio: ++++++++
- Power: Special
- Disable
- ============
- Afflicts the target with a Paralysis status. A Pokémon with the
- Paralysis status condition has slowed movement and is incapable of
- action.
- PP: 9
- Range: Enemy in front
- Type: Normal
- Category: Other
- Hit Ratio: ++++++++
- Power: No Damage
- Acid
- ============
- Inflicts damage on the target. It may also reduce the target's
- Special Defense by 1 level.
- PP: 17
- Range: Enemy in front, cuts corners
- Type: Poison
- Category: Special
- Hit Ratio: ++++++
- Power: ++++
- Ember
- ============
- Inflicts damage on the target. It may also afflict the targeted enemy with a
- Burn status condition. It thaws out frozen Pokémon.
- PP: 15
- Range: Enemy in front, cuts corners
- Type: Fire
- Category: Special
- Hit Ratio: ++++++
- Power: ++++
- Flamethrower
- ============
- Inflicts damage on the target, even at a distance. It may also afflict the
- targeted enemy with a Burn status condition. It thaws out frozen Pokémon.
- PP: 12
- Range: Line of sight
- Type: Fire
- Category: Special
- Hit Ratio: +++++
- Power: +++++++
- Mist
- ============
- Gives the user a Mist status, which prevents the user's Attack,
- Defense, Special Attack, Special Defense, accuracy, and
- evasiveness from being reduced.
- PP: 17
- Range: User
- Type: Ice
- Category: Other
- Hit Ratio: Always Hit
- Power: No Damage
- Water Gun
- ============
- Inflicts damage on the target.
- PP: 17
- Range: Enemy in front, cuts corners
- Type: Water
- Category: Special
- Hit Ratio: ++++++
- Power: ++++
- Hydro Pump
- ============
- Inflicts damage on the target, even at a distance.
- PP: 8
- Range: Line of sight
- Type: Water
- Category: Special
- Hit Ratio: ++++
- Power: ++++++++
- Surf
- ============
- Inflicts damage on the target. It will inflict double damage on a Diving
- target.
- PP: 11
- Range: Enemy in front
- Type: Water
- Category: Special
- Hit Ratio: ++++++
- Power: ++++++++
- Ice Beam
- ============
- Inflicts damage on the target, even at a distance. It may also afflict the
- targeted enemy with a Frozen status condition. A Pokémon with the
- Frozen status is incapable of action.
- PP: 8
- Range: Line of sight
- Type: Ice
- Category: Special
- Hit Ratio: +++++
- Power: ++++++
- Blizzard
- ============
- Inflicts damage on all enemies in the room. It may also afflict enemies with a
- Frozen status condition. A Pokémon with the Frozen status is
- incapable of action. This move never misses during a Hail condition.
- PP: 7
- Range: All enemies in the room
- Type: Ice
- Category: Special
- Hit Ratio: +++
- Power: ++++++++
- Psybeam
- ============
- Inflicts damage on the target, even at a distance. It may also afflict the
- targeted enemy with a Confused status condition.
- PP: 17
- Range: Line of sight
- Type: Psychic
- Category: Special
- Hit Ratio: ++++
- Power: +++++
- BubbleBeam
- ============
- Inflicts damage on the target, even at a distance. It may also reduce the
- target's Movement Speed by 1 level.
- PP: 10
- Range: Line of sight
- Type: Water
- Category: Special
- Hit Ratio: +++++
- Power: ++++
- Aurora Beam
- ============
- Inflicts damage on the target, even at a distance. It may also halve the
- target's Attack.
- PP: 17
- Range: Line of sight
- Type: Ice
- Category: Special
- Hit Ratio: +++
- Power: +++++
- Hyper Beam
- ============
- Inflicts damage on the target, even at a distance, but it also afflicts the
- user with a Paused status condition. A Pokémon with the Paused status
- is incapable of action.
- PP: 8
- Range: Line of sight
- Type: Normal
- Category: Special
- Hit Ratio: ++++++
- Power: ++++++++
- Peck
- ============
- Inflicts damage on the target.
- PP: 26
- Range: Enemy in front
- Type: Flying
- Category: Physical
- Hit Ratio: ++++++++
- Power: +++
- Drill Peck
- ============
- Inflicts damage on the target.
- PP: 13
- Range: Enemy in front
- Type: Flying
- Category: Physical
- Hit Ratio: ++++++
- Power: ++++++
- Submission
- ============
- Inflicts damage on the target, but it also hurts the user.
- PP: 17
- Range: Enemy in front
- Type: Fighting
- Category: Physical
- Hit Ratio: +++++
- Power: ++++++
- Low Kick
- ============
- Inflicts damage on the target. The heavier the target, the greater the damage
- it inflicts.
- PP: 16
- Range: Enemy in front
- Type: Fighting
- Category: Physical
- Hit Ratio: +++++++
- Power: Special
- Counter
- ============
- Gives the user the Counter status. It returns damage from
- Physical Attack moves back to the attacking enemy.
- PP: 17
- Range: User
- Type: Fighting
- Category: Physical
- Hit Ratio: Always Hit
- Power: No Damage
- Seismic Toss
- ============
- Inflicts damage on the target. The amount of damage is equal to the user's
- level.
- PP: 10
- Range: Enemy in front
- Type: Fighting
- Category: Physical
- Hit Ratio: ++++++++
- Power: Special
- Strength
- ============
- Hurls the target at another enemy to inflict damage.
- PP: 12
- Range: Enemy in front
- Type: Normal
- Category: Other
- Hit Ratio: ++++++++
- Power: No Damage
- Absor============
- b
- Inflicts damage on the target, then restores the user's HP based on the
- damage inflicted.
- PP: 15
- Range: Enemy in front
- Type: Grass
- Category: Special
- Hit Ratio: ++++++
- Power: +++
- Mega Drain
- ============
- Inflicts damage on the target, then restores the user's HP based on the
- damage inflicted.
- PP: 17
- Range: Enemy in front
- Type: Grass
- Category: Special
- Hit Ratio: ++++++
- Power: ++++
- Leech Seed
- ============
- Afflicts the targeted enemy with a Leech Seed status condition. A Pokémon
- with the Leech Seed status loses some HP every few turns, which
- restores the user's HP by the same amount.
- PP: 17
- Range: Enemy in front, cuts corners
- Type: Grass
- Category: Other
- Hit Ratio: ++++++++
- Power: No Damage
- Growth
- ============
- Boosts the user's Special Attack by 1 level.
- PP: 20
- Range: User
- Type: Normal
- Category: Other
- Hit Ratio: Always Hit
- Power: No Damage
- Razor Leaf
- ============
- Inflicts damage on the target, even at a distance. It has a high critical-hit
- rate.
- PP: 12
- Range: Line of sight
- Type: Grass
- Category: Physical
- Hit Ratio: ++++
- Power: +++
- SolarBeam
- ============
- Gives the user a SolarBeam status, which causes the Pokémon to charge
- power for 1 turn, then try a powerful attack on the next turn. During a
- Sunny condition, it charges for an immediate attack. You can't link
- this move.
- PP: 9
- Range: Enemy in front, cuts corners
- Type: Grass
- Category: Special
- Hit Ratio: ++++++++
- Power: ++++++++
- PoisonPowder
- ============
- Afflicts the target with a Poisoned status. A Pokémon with the
- Poisoned status takes damage periodically.
- PP: 22
- Range: Enemy in front
- Type: Poison
- Category: Other
- Hit Ratio: ++++++++
- Power: No Damage
- Stun Spore
- ============
- Afflicts enemies within a 1-tile range with a Paralysis condition. A
- Pokémon with the Paralysis condition has slowed movement and is incapable
- of action.
- PP: 17
- Range: Enemies within 1-tile range
- Type: Grass
- Category: Other
- Hit Ratio: ++++++
- Power: No Damage
- Sleep Powder
- ============
- Afflicts all enemies within a 1-tile range with a Sleep status condition.
- A Pokémon with the Sleep status is incapable of action.
- PP: 13
- Range: Enemies within 1-tile range
- Type: Grass
- Category: Other
- Hit Ratio: +++++
- Power: No Damage
- Petal Dance
- ============
- Inflicts damage on the target using 2 to 5 attacks in a single turn. But it
- also afflicts the user with a Confused status condition, making its
- movements and attacks go astray.
- PP: 9
- Range: Enemy in front
- Type: Grass
- Category: Special
- Hit Ratio: ++
- Power: ++++
- String Shot
- ============
- Reduces the target's Movement Speed by 1 level, even at a distance.
- PP: 16
- Range: Line of sight
- Type: Bug
- Category: Other
- Hit Ratio: ++++
- Power: No Damage
- Dragon Rage
- ============
- Inflicts 30 HP damage on the target.
- PP: 8
- Range: Enemy in front, cuts corners
- Type: Dragon
- Category: Special
- Hit Ratio: ++++++++
- Power: Special
- Fire Spin
- ============
- Inflicts damage on the target. It may also afflict the targeted enemy with a
- Constriction status condition. It thaws out frozen Pokémon.
- PP: 19
- Range: Enemy in front
- Type: Fire
- Category: Special
- Hit Ratio: ++++
- Power: +++
- ThunderShock
- ============
- Inflicts damage on the target. It may also afflict the targeted enemy with a
- Paralysis status condition. A Pokémon with the Paralysis status has
- slowed movement and is incapable of action.
- PP: 17
- Range: Enemy in front
- Type: Electric
- Category: Special
- Hit Ratio: ++++++
- Power: +++
- Thunderbolt
- ============
- Inflicts damage on all enemies within a 1-tile range. It may also afflict the
- enemies within a 1-tile range with a Paralysis status condition. A
- Pokémon with the Paralysis status has slowed movement and is incapable of
- action.
- PP: 10
- Range: Enemies within 1-tile range
- Type: Electric
- Category: Special
- Hit Ratio: ++++
- Power: +++++++
- Thunder Wave
- ============
- Afflicts the target with a Paralysis status. A Pokémon with the
- Paralysis status condition has slowed movement and is incapable of
- action.
- PP: 17
- Range: Enemy in front
- Type: Electric
- Category: Other
- Hit Ratio: +++
- Power: No Damage
- ThunderPunch
- ============
- Inflicts damage on the target. It may also afflict the targeted enemy with a
- Paralysis status condition. A Pokémon with the Paralysis status has
- slowed movement and is incapable of action.
- PP: 17
- Range: Enemy in front
- Type: Electric
- Category: Physical
- Hit Ratio: ++++++
- Power: ++++
- Rock Throw
- ============
- Inflicts damage on the target.
- PP: 16
- Range: Enemy in front
- Type: Rock
- Category: Physical
- Hit Ratio: +++++++
- Power: ++++
- Earthquake
- ============
- Damages all Pokémon in the room except the user. It will inflict double damage
- on a Digging target.
- PP: 10
- Range: All in the room except user
- Type: Ground
- Category: Physical
- Hit Ratio: +++
- Power: ++++
- Fissure
- ============
- Defeats the target in one shot if it hits successfully. It has no effect on a
- flying enemy.
- PP: 10
- Range: Enemy in front
- Type: Ground
- Category: Physical
- Hit Ratio: +
- Power: Special
- Dig
- ============
- Gives the user a Digging status, which causes the Pokémon to charge power
- for 1 turn, then try a powerful attack on the next turn. You can't link
- this move.
- PP: 12
- Range: Enemy in front
- Type: Ground
- Category: Physical
- Hit Ratio: ++++++++
- Power: ++++++++
- Toxic
- ============
- Afflicts the targeted enemy with a Badly Poisoned status condition. A
- Pokémon with the Badly Poisoned status takes damage every few turns.
- PP: 12
- Range: Enemy in front
- Type: Poison
- Category: Other
- Hit Ratio: ++++++
- Power: No Damage
- Confusion
- ============
- Inflicts damage on the target. It may also afflict the targeted enemy with a
- Confused status condition, which makes its movements and attacks go
- astray.
- PP: 22
- Range: Enemy in front
- Type: Psychic
- Category: Special
- Hit Ratio: ++++++
- Power: ++++
- Psychic
- ============
- Inflicts damage on the target. It may also reduce the target's
- Special Defense by 1 level.
- PP: 10
- Range: Enemy in front
- Type: Psychic
- Category: Special
- Hit Ratio: ++++++
- Power: ++++++++
- Hypnosis
- ============
- Afflicts the targeted enemy with a Sleep status condition. A Pokémon with
- the Sleep status is incapable of action.
- PP: 13
- Range: Enemy in front, cuts corners
- Type: Psychic
- Category: Other
- Hit Ratio: ++++++
- Power: No Damage
- Meditate
- ============
- Boosts the user's Attack by 1 level.
- PP: 22
- Range: User
- Type: Psychic
- Category: Other
- Hit Ratio: Always Hit
- Power: No Damage
- Agility
- ============
- Boosts the Movement Speed of the user and team members in the room by 1
- level.
- PP: 12
- Range: All team members in the room
- Type: Psychic
- Category: Other
- Hit Ratio: Always Hit
- Power: No Damage
- Quick Attack
- ============
- Inflicts damage on a target up to 2 tiles away.
- PP: 13
- Range: Enemy up to 2 tiles away
- Type: Normal
- Category: Physical
- Hit Ratio: ++++++
- Power: +++
- Rage
- ============
- Gives the user an Enraged status, which boosts its Attack by 1 level
- every time the user takes damage.
- PP: 22
- Range: User
- Type: Normal
- Category: Other
- Hit Ratio: Always Hit
- Power: No Damage
- Teleport
- ============
- Warps the user to another tile on the floor.
- PP: 7
- Range: User
- Type: Psychic
- Category: Other
- Hit Ratio: Always Hit
- Power: No Damage
- Night Shade
- ============
- Inflicts damage on all enemies within a 1-tile range. The amount of damage is
- equal to the user's level.
- PP: 8
- Range: Enemies within 1-tile range
- Type: Ghost
- Category: Special
- Hit Ratio: ++++++
- Power: Special
- Mimic
- ============
- Causes the user to unleash the same move as the one last used by the enemy it
- is facing. Some moves can't be mimicked.
- PP: 17
- Range: Enemy in front
- Type: Normal
- Category: Other
- Hit Ratio: ++++++++
- Power: Special
- Screech
- ============
- Greatly reduces the target's Defense.
- PP: 22
- Range: Enemy in front, cuts corners
- Type: Normal
- Category: Other
- Hit Ratio: ++++++++
- Power: No Damage
- Double Team
- ============
- Boosts the user's evasiveness by 1 level.
- PP: 17
- Range: User
- Type: Normal
- Category: Other
- Hit Ratio: Always Hit
- Power: No Damage
- Recover
- ============
- Restores the user's HP by half its maximum HP.
- PP: 12
- Range: User
- Type: Normal
- Category: Other
- Hit Ratio: Always Hit
- Power: Recover
- Harden
- ============
- Boosts the user's Defense by 1 level.
- PP: 16
- Range: User
- Type: Normal
- Category: Other
- Hit Ratio: Always Hit
- Power: No Damage
- Minimize
- ============
- Boosts the user's evasiveness by 1 level.
- PP: 27
- Range: User
- Type: Normal
- Category: Other
- Hit Ratio: Always Hit
- Power: No Damage
- SmokeScreen
- ============
- Afflicts the targeted enemy with a Whiffer status condition. A Pokémon
- with the Whiffer status fails to deliver almost all of its moves.
- PP: 10
- Range: Enemy in front, cuts corners
- Type: Normal
- Category: Other
- Hit Ratio: ++++++++
- Power: No Damage
- Confuse Ray
- ============
- Afflicts the targeted enemy with a Confused status condition. A Pokémon
- with the Confused status has its movements and attacks go astray.
- PP: 13
- Range: Enemy in front
- Type: Ghost
- Category: Other
- Hit Ratio: ++++++++
- Power: No Damage
- Withdraw
- ============
- Boosts the user's Defense by 1 level.
- PP: 16
- Range: User
- Type: Water
- Category: Other
- Hit Ratio: Always Hit
- Power: No Damage
- Defense Curl
- ============
- Boosts the user's Defense by 1 level.
- PP: 16
- Range: User
- Type: Normal
- Category: Other
- Hit Ratio: Always Hit
- Power: No Damage
- Barrier
- ============
- Boosts the user's Defense by 2 levels.
- PP: 16
- Range: User
- Type: Psychic
- Category: Other
- Hit Ratio: Always Hit
- Power: No Damage
- Light Screen
- ============
- Gives the Pokémon that uses this move the Light Screen status, which
- halves the damage from Special Attack moves.
- PP: 14
- Range: User
- Type: Psychic
- Category: Other
- Hit Ratio: Always Hit
- Power: No Damage
- Haze
- ============
- Resets the Attack, Defense, and all other stats of all Pokémon in the
- room, whether boosted or reduced.
- PP: 13
- Range: All Pokémon in the room
- Type: Ice
- Category: Other
- Hit Ratio: Always Hit
- Power: No Damage
- Reflect
- ============
- Gives the user a Reflect status, halving damage from Physical Attack
- moves and regular attacks.
- PP: 22
- Range: User
- Type: Psychic
- Category: Other
- Hit Ratio: Always Hit
- Power: No Damage
- Focus Energy
- ============
- Gives the Pokémon that uses this move the Focus Energy status, which
- raises its critical-hit rate.
- PP: 27
- Range: User
- Type: Normal
- Category: Other
- Hit Ratio: Always Hit
- Power: No Damage
- Bide
- ============
- Gives the user a Bide status. A Pokémon that has a Bide status waits,
- then does double any damage it took under Bide status.
- PP: 15
- Range: User
- Type: Normal
- Category: Physical
- Hit Ratio: ++++++++
- Power: Special
- Metronome
- ============
- Causes the user to unleash a random move drawn from the vast number of moves
- that Pokémon can know.
- PP: 22
- Range: Special
- Type: Normal
- Category: Other
- Hit Ratio: Special
- Power: Special
- Mirror Move
- ============
- Gives the Pokémon that uses this move the Mirror Move status, which
- enables the Pokémon to bounce a move back at its attacker.
- PP: 7
- Range: User
- Type: Flying
- Category: Other
- Hit Ratio: Always Hit
- Power: No Damage
- Selfdestruct
- ============
- Makes the user blow up in an explosion, inflicting damage on all Pokémon
- within a 1-tile range. It also destroys walls and items.
- PP: 12
- Range: Pokémon within 1-tile range
- Type: Normal
- Category: Physical
- Hit Ratio: Always Hit
- Power: Special
- Egg Bomb
- ============
- Inflicts damage on the target.
- PP: 15
- Range: Enemy in front, cuts corners
- Type: Normal
- Category: Physical
- Hit Ratio: ++++
- Power: +++++
- Lick
- ============
- Inflicts damage on the target. It may also afflict the targeted enemy with a
- Paralysis status condition. A Pokémon with the Paralysis status has
- slowed movement and is incapable of action.
- PP: 20
- Range: Enemy in front
- Type: Ghost
- Category: Physical
- Hit Ratio: ++++++++
- Power: +++
- Smog
- ============
- Inflicts damage on the target. It may also inflict the targeted enemy with a
- Poisoned status condition, which causes periodic damage.
- PP: 17
- Range: Enemy in front
- Type: Poison
- Category: Special
- Hit Ratio: ++++
- Power: +++
- Sludge
- ============
- Inflicts damage on the target. It may also afflict the targeted enemy with a
- Poisoned status condition, which causes periodic damage.
- PP: 15
- Range: Enemy in front, cuts corners
- Type: Poison
- Category: Special
- Hit Ratio: ++++++
- Power: +++++
- Bone Club
- ============
- Inflicts damage on the target. It may also afflict the targeted enemy with a
- Cringe status condition, making its actions fail.
- PP: 15
- Range: Enemy in front
- Type: Ground
- Category: Physical
- Hit Ratio: ++++++
- Power: +++++
- Fire Blast
- ============
- Inflicts damage on the target. It may also afflict the targeted enemy with a
- Burn status condition. It thaws out frozen Pokémon.
- PP: 9
- Range: Enemy in front, cuts corners
- Type: Fire
- Category: Special
- Hit Ratio: ++++++
- Power: ++++++++
- Waterfall
- ============
- Inflicts damage on the target. It may also afflict the targeted enemy with a
- Cringe status condition, which makes its actions fail.
- PP: 12
- Range: Enemy in front
- Type: Water
- Category: Physical
- Hit Ratio: ++++++
- Power: ++++++
- Clamp
- ============
- Inflicts damage on the target. It may also afflict the targeted enemy with a
- Constriction status condition, making it incapable of movement.
- PP: 17
- Range: Enemy in front
- Type: Water
- Category: Physical
- Hit Ratio: ++++
- Power: ++++
- Swift
- ============
- Inflicts damage on the target. It never misses.
- PP: 8
- Range: Enemy in front, cuts corners
- Type: Normal
- Category: Special
- Hit Ratio: Always Hit
- Power: +++++
- Skull Bash
- ============
- Gives the user a Skull Bash status, which causes the Pokémon to charge
- power for 1 turn, then try a powerful attack on the next turn. It also boosts
- the Pokémon's Defense while charging. You can't link this move.
- PP: 15
- Range: Enemy in front
- Type: Normal
- Category: Physical
- Hit Ratio: ++++++++
- Power: ++++++++
- Spike Cannon
- ============
- Inflicts damage on the target, even at a distance, using 2 to 5 attacks in a
- single turn.
- PP: 10
- Range: Line of sight
- Type: Normal
- Category: Physical
- Hit Ratio: ++
- Power: +++
- Constrict
- ============
- Inflicts damage on the target. It may also reduce the target's
- Movement Speed by 1 level.
- PP: 22
- Range: Enemy in front
- Type: Normal
- Category: Physical
- Hit Ratio: ++++
- Power: +++
- Amnesia
- ============
- Boosts the user's Special Defense by 2 levels.
- PP: 22
- Range: User
- Type: Psychic
- Category: Other
- Hit Ratio: Always Hit
- Power: No Damage
- Kinesis
- ============
- Reduces the target's accuracy by 1 level.
- PP: 17
- Range: Enemy in front
- Type: Psychic
- Category: Other
- Hit Ratio: ++++++++
- Power: No Damage
- Softboiled
- ============
- Restores the HP of the user and team members in the room by 1/4 of their
- maximum HP.
- PP: 15
- Range: All team members in the room
- Type: Normal
- Category: Other
- Hit Ratio: Always Hit
- Power: Recover
- Hi Jump Kick
- ============
- Inflicts damage on the target, but it also hurts the user if the move misses.
- PP: 11
- Range: Enemy in front
- Type: Fighting
- Category: Physical
- Hit Ratio: +++++++
- Power: ++++++++
- Glare
- ============
- Afflicts the targeted enemy with a Paralysis status condition. A Pokémon
- with Paralysis status has slowed movement and is incapable of action
- PP: 22
- Range: Enemy in front
- Type: Normal
- Category: Other
- Hit Ratio: ++++++++
- Power: No Damage
- Dream Eater
- ============
- Inflicts damage on the target, then restores the user's HP based on the
- damage inflicted. It is effective only on sleeping enemies.
- PP: 13
- Range: Enemy in front
- Type: Psychic
- Category: Special
- Hit Ratio: ++++++++
- Power: +++++++
- Poison Gas
- ============
- Afflicts the target with a Poisoned status. A Pokémon with the
- Poisoned status takes damage periodically.
- PP: 27
- Range: Enemy in front
- Type: Poison
- Category: Other
- Hit Ratio: ++++++
- Power: No Damage
- Barrage
- ============
- Inflicts damage on the target using 2 to 5 attacks in a single turn.
- PP: 12
- Range: Enemy in front, cuts corners
- Type: Normal
- Category: Physical
- Hit Ratio: ++
- Power: +++
- Leech Life
- ============
- Inflicts damage on the target, then restores the user's HP based on the
- damage inflicted.
- PP: 19
- Range: Enemy in front
- Type: Bug
- Category: Physical
- Hit Ratio: +++++++
- Power: +++
- Lovely Kiss
- ============
- Afflicts all enemies within a 1-tile range with a Sleep status condition.
- A Pokémon with the Sleep status is incapable of action.
- PP: 11
- Range: Enemies within 1-tile range
- Type: Normal
- Category: Other
- Hit Ratio: ++++++
- Power: No Damage
- Sky Attack
- ============
- Gives the user a Sky Attack status, which causes the Pokémon to charge
- power for 1 turn, then try a powerful attack on the next turn. The attack may
- afflict the targeted enemy with a Cringe status. You can't link this
- move.
- PP: 6
- Range: Enemy in front, cuts corners
- Type: Flying
- Category: Physical
- Hit Ratio: +++++++
- Power: ++++++++
- Transform
- ============
- Gives the user a Transformed status, which transforms the user into one of
- the enemy Pokémon that can appear on the floor.
- PP: 1
- Range: User
- Type: Normal
- Category: Other
- Hit Ratio: Always Hit
- Power: No Damage
- BubbleBeam
- ============
- Inflicts damage on the target, even at a distance. It may also reduce the
- target's Movement Speed by 1 level.
- PP: 10
- Range: Line of sight
- Type: Water
- Category: Special
- Hit Ratio: +++++
- Power: ++++
- Dizzy Punch
- ============
- Inflicts damage on the target. It may also afflict the targeted enemy with a
- Confused status condition.
- PP: 17
- Range: Enemy in front
- Type: Normal
- Category: Physical
- Hit Ratio: +++++++
- Power: ++++
- Spore
- ============
- Afflicts all enemies in the room with a Sleep status condition.
- PP: 12
- Range: All enemies in the room
- Type: Grass
- Category: Other
- Hit Ratio: ++++++
- Power: No Damage
- Flash
- ============
- Reduces the target's accuracy by 1 level.
- PP: 24
- Range: Enemy in front
- Type: Normal
- Category: Other
- Hit Ratio: ++++++++
- Power: No Damage
- Psywave
- ============
- Inflicts damage on the target, even at a distance. The higher the user's
- level, the greater the damage.
- PP: 19
- Range: Line of sight
- Type: Psychic
- Category: Special
- Hit Ratio: ++++++++
- Power: Special
- Splash
- ============
- Makes the user flop to a different tile. If it lands on another Pokémon, both
- Pokémon are hurt.
- PP: 50
- Range: User
- Type: Normal
- Category: Other
- Hit Ratio: Always Hit
- Power: No Damage
- Acid Armor
- ============
- Boosts the user's Defense by 2 levels.
- PP: 16
- Range: User
- Type: Poison
- Category: Other
- Hit Ratio: Always Hit
- Power: No Damage
- Crabhammer
- ============
- Inflicts damage on the target. It has a high critical-hit rate.
- PP: 12
- Range: Enemy in front
- Type: Water
- Category: Physical
- Hit Ratio: ++++
- Power: +++++++
- Explosion
- ============
- Makes user blow up in a huge explosion, inflicting damage on all Pokémon
- within a 2-tile range. It also destroys all walls and items within range.
- PP: 6
- Range: Pokémon within 2-tile range
- Type: Normal
- Category: Physical
- Hit Ratio: Always Hit
- Power: Special
- Fury Swipes
- ============
- Inflicts damage on the target using 2 to 5 attacks in a single turn.
- PP: 10
- Range: Enemy in front
- Type: Normal
- Category: Physical
- Hit Ratio: ++
- Power: ++++
- Bonemerang
- ============
- Inflicts damage on the target using 2 attacks in a single turn, even at a
- distance.
- PP: 14
- Range: Line of sight
- Type: Ground
- Category: Physical
- Hit Ratio: +++
- Power: +++++
- Rest
- ============
- Gives the user a Napping status. A Pokémon with the Napping status
- falls asleep, then later awakens with all HP restored and status problems
- healed.
- PP: 8
- Range: User
- Type: Psychic
- Category: Other
- Hit Ratio: Always Hit
- Power: No Damage
- Rock Slide
- ============
- Inflicts damage on the target. It may also afflict the targeted enemy with a
- Cringe status condition, making its actions fail.
- PP: 13
- Range: Enemy in front
- Type: Rock
- Category: Physical
- Hit Ratio: +++++++
- Power: ++++++
- Hyper Fang
- ============
- Inflicts damage on the target. It may also afflict the targeted enemy with a
- Cringe status condition, making its actions fail.
- PP: 13
- Range: Enemy in front
- Type: Normal
- Category: Physical
- Hit Ratio: ++++++
- Power: ++++++
- Sharpen
- ============
- Boosts the user's Attack by 1 level.
- PP: 17
- Range: User
- Type: Normal
- Category: Other
- Hit Ratio: Always Hit
- Power: No Damage
- Conversion
- ============
- Changes the user's type into the same type as one of its moves.
- PP: 22
- Range: User
- Type: Normal
- Category: Other
- Hit Ratio: Always Hit
- Power: No Damage
- Tri Attack
- ============
- Inflicts damage on the target. It may also afflict the targeted enemy with a
- Paralysis status condition, a Burn condition, or a Frozen
- condition.
- PP: 17
- Range: Enemy in front, cuts corners
- Type: Normal
- Category: Special
- Hit Ratio: ++++++++
- Power: ++++
- Super Fang
- ============
- Inflicts damage on the target by halving its existing HP.
- PP: 17
- Range: Enemy in front
- Type: Normal
- Category: Physical
- Hit Ratio: ++++++++
- Power: Special
- Slash
- ============
- Inflicts damage on the target. It has a high critical-hit rate.
- PP: 11
- Range: Enemy in front
- Type: Normal
- Category: Physical
- Hit Ratio: ++++++
- Power: ++++++
- Substitute
- ============
- Afflicts the targeted Pokémon with a Decoy status condition. A Pokémon
- with the Decoy status is viewed as a foe by its allies. It also becomes
- likely to draw the attention of foes.
- PP: 7
- Range: Facing Pokémon
- Type: Normal
- Category: Other
- Hit Ratio: ++++++++
- Power: No Damage
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