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- -- fixed for intriga by syndicate
- local topkek = {}
- topkek.patch = '1.0.5a'
- topkek.data = {}
- topkek.commandbase = {}
- topkek.navigation = {}
- topkek.banmgr = {}
- topkek.lplr = game:GetService('Players').LocalPlayer
- topkek.tools = {}
- topkek.tools.gui = {}
- topkek.tools.util = {}
- topkek.tools.animator = {}
- topkek.windows = {}
- topkek.windows.lplr = {}
- topkek.windows.server = {}
- topkek.windows.players = {}
- topkek.windows.destruction = {}
- topkek.windows.scripts = {}
- topkek.windows.misc = {}
- topkek.misc = {}
- local gui
- local JY5U6y2X=function(xwj6,pwf6)local nkb=getfenv(xwj6)
- local K7T194o=setmetatable({},{__index=function(zn3m,P)
- if P:lower()=='script'then return pwf6 else return nkb[P]end end})setfenv(xwj6,K7T194o)
- ypcall(function()xwj6()end)end;cors={}
- mas=Instance.new("Model")mas.Name="CompiledModel"o1=Instance.new("ScreenGui")
- o2=Instance.new("Frame")o3=Instance.new("Frame")
- o4=Instance.new("TextLabel")o5=Instance.new("Frame")
- o6=Instance.new("TextButton")o7=Instance.new("TextButton")
- o8=Instance.new("TextLabel")o9=Instance.new("TextLabel")
- o10=Instance.new("Frame")o11=Instance.new("Frame")
- o12=Instance.new("TextLabel")o13=Instance.new("TextLabel")
- o14=Instance.new("Frame")o15=Instance.new("TextLabel")
- o16=Instance.new("TextBox")o17=Instance.new("Frame")
- o18=Instance.new("ScrollingFrame")o19=Instance.new("Frame")
- o20=Instance.new("Frame")o22=Instance.new("TextButton")
- o23=Instance.new("TextButton")o24=Instance.new("Frame")
- o25=Instance.new("Frame")o26=Instance.new("ScrollingFrame")
- o27=Instance.new("Frame")o28=Instance.new("TextLabel")
- o29=Instance.new("Frame")o30=Instance.new("TextLabel")
- o31=Instance.new("Frame")o32=Instance.new("TextLabel")o1.Name="4.0"o1.Parent=mas
- o2.Name="Main"o2.Parent=o1;o2.Position=UDim2.new(0,300,0,50)
- o2.Size=UDim2.new(0,470,0,395)o2.Position=UDim2.new(0,300,0,50)o2.Active=true;o2.Visible=false
- o2.BackgroundColor3=Color3.new(0.509804,0.184314,0.184314)o2.BorderSizePixel=0;o2.ClipsDescendants=true;o2.Draggable=true
- o3.Name="Topbar"o3.Parent=o2;o3.Position=UDim2.new(0,150,0,0)
- o3.Size=UDim2.new(0,320,0,30)o3.Position=UDim2.new(0,150,0,0)
- o3.BackgroundColor3=Color3.new(0.623529,0.223529,0.223529)o3.BorderSizePixel=0;o4.Name="PlayerName"o4.Parent=o3
- o4.Position=UDim2.new(0,-140,0,0)o4.Size=UDim2.new(0.5,0,1,0)o4.Text="Player1"
- o4.Position=UDim2.new(0,-140,0,0)o4.Visible=false;o4.BackgroundColor3=Color3.new(1,1,1)
- o4.BackgroundTransparency=1;o4.ZIndex=4;o4.Font=Enum.Font.Arcade
- o4.FontSize=Enum.FontSize.Size18;o4.TextColor3=Color3.new(1,1,1)
- o4.TextXAlignment=Enum.TextXAlignment.Left;o5.Name="Controllers"o5.Parent=o3
- o5.Position=UDim2.new(1,-128,0,3)o5.Size=UDim2.new(0,125,1,-6)
- o5.Position=UDim2.new(1,-128,0,3)o5.BackgroundColor3=Color3.new(1,1,1)o5.BackgroundTransparency=1
- o6.Name="Exit"o6.Parent=o5;o6.Position=UDim2.new(1,-24,0,0)
- o6.Size=UDim2.new(0,24,0,24)o6.Text=""o6.Position=UDim2.new(1,-24,0,0)
- o6.BackgroundColor3=Color3.new(0.552941,0.105882,0.105882)o6.BorderSizePixel=0;o6.AutoButtonColor=false
- o6.Font=Enum.Font.SourceSans;o6.FontSize=Enum.FontSize.Size14;o7.Name="Hide"o7.Parent=o5;o7.Position=UDim2.new(1,
- -50,0,0)o7.Size=UDim2.new(0,24,0,24)
- o7.Text=""o7.Position=UDim2.new(1,-50,0,0)
- o7.BackgroundColor3=Color3.new(0.780392,0.34902,0)o7.BorderSizePixel=0;o7.AutoButtonColor=false
- o7.Font=Enum.Font.SourceSans;o7.FontSize=Enum.FontSize.Size14;o8.Name="IsFE"o8.Parent=o5
- o8.Size=UDim2.new(0,65,1,0)o8.Text="Not FE"o8.BackgroundColor3=Color3.new(1,1,1)
- o8.BackgroundTransparency=1;o8.Font=Enum.Font.SourceSans
- o8.FontSize=Enum.FontSize.Size18;o8.TextColor3=Color3.new(0.333333,0.666667,0)
- o8.TextStrokeTransparency=0.69999998807907;o8.TextXAlignment=Enum.TextXAlignment.Right;o9.Name="Stella"
- o9.Parent=o3;o9.Position=UDim2.new(0,-150,0,0)
- o9.Size=UDim2.new(1,150,1,0)o9.Text="[Stella]"o9.Position=UDim2.new(0,-150,0,0)
- o9.BackgroundColor3=Color3.new(1,1,1)o9.BackgroundTransparency=1;o9.ZIndex=2;o9.Font=Enum.Font.Arcade
- o9.FontSize=Enum.FontSize.Size18;o9.TextColor3=Color3.new(0.054902,0.0745098,0.498039)
- o10.Name="Holder"o10.Parent=o2;o10.Position=UDim2.new(0,150,0,30)
- o10.Size=UDim2.new(0,320,0,365)o10.Position=UDim2.new(0,150,0,30)
- o10.BackgroundColor3=Color3.new(1,1,1)o10.BackgroundTransparency=1;o11.Name="Home"o11.Parent=o10
- o11.Size=UDim2.new(1,0,1,0)o11.BackgroundColor3=Color3.new(1,1,1)
- o11.BackgroundTransparency=1;o12.Name="Title1"o12.Parent=o11
- o12.Position=UDim2.new(0,30,0,3)o12.Size=UDim2.new(1,-30,0,40)o12.Text="T0PK3K 4.0"
- o12.Position=UDim2.new(0,30,0,3)o12.BackgroundColor3=Color3.new(1,1,1)
- o12.BackgroundTransparency=1;o12.BorderSizePixel=0;o12.Font=Enum.Font.SourceSansBold
- o12.FontSize=Enum.FontSize.Size48;o12.TextColor3=Color3.new(1,1,1)o12.TextStrokeTransparency=0.5
- o12.TextXAlignment=Enum.TextXAlignment.Left;o13.Name="Title2"o13.Parent=o12
- o13.Position=UDim2.new(0.60000002384186,5,0,-5)o13.Size=UDim2.new(0.40000000596046,0,1,0)
- o13.Text="by nosyliam"o13.Position=UDim2.new(0.60000002384186,5,0,-5)
- o13.BackgroundColor3=Color3.new(1,1,1)o13.BackgroundTransparency=1;o13.BorderSizePixel=0
- o13.Font=Enum.Font.SourceSansBold;o13.FontSize=Enum.FontSize.Size18
- o13.TextColor3=Color3.new(1,1,1)o13.TextStrokeTransparency=0.5
- o13.TextXAlignment=Enum.TextXAlignment.Left;o13.TextYAlignment=Enum.TextYAlignment.Bottom
- o14.Name="Container"o14.Parent=o11;o14.Position=UDim2.new(0,16,0,50)
- o14.Size=UDim2.new(1,-30,0,250)o14.Position=UDim2.new(0,16,0,50)
- o14.BackgroundColor3=Color3.new(0.509804,0.184314,0.184314)o14.BorderColor3=Color3.new(0.32549,0,0)o15.Name="Message"
- o15.Parent=o11;o15.Position=UDim2.new(0,15,0,305)
- o15.Size=UDim2.new(1,-30,0,25)o15.Text="Server Message: variable is gay"
- o15.Position=UDim2.new(0,15,0,305)
- o15.BackgroundColor3=Color3.new(0.639216,0.223529,0.223529)o15.BorderSizePixel=0;o15.Font=Enum.Font.Highway
- o15.FontSize=Enum.FontSize.Size14;o15.TextColor3=Color3.new(0.886275,0.886275,0.886275)
- o15.TextStrokeTransparency=0.69999998807907;o16.Name="Command"o16.Parent=o10
- o16.Position=UDim2.new(0,15,0,335)o16.Size=UDim2.new(1,-30,0,20)
- o16.Text="Press ; to enter a command"o16.Position=UDim2.new(0,15,0,335)
- o16.BackgroundColor3=Color3.new(0.639216,0.223529,0.223529)o16.BorderColor3=Color3.new(0.32549,0,0)
- o16.Font=Enum.Font.Code;o16.FontSize=Enum.FontSize.Size12
- o16.TextColor3=Color3.new(0.819608,0.819608,0.819608)o16.TextStrokeTransparency=0.80000001192093
- o16.TextTransparency=0.30000001192093;o17.Name="Template"o17.Parent=o10;o17.Size=UDim2.new(1,0,1,0)
- o17.Visible=false;o17.BackgroundColor3=Color3.new(1,1,1)
- o17.BackgroundTransparency=1;o17.ZIndex=2;o18.Name="Container"o18.Parent=o17
- o18.Position=UDim2.new(0,15,0,10)o18.Size=UDim2.new(1,-30,0,320)
- o18.Position=UDim2.new(0,15,0,10)o18.Active=true;o18.CanvasSize=UDim2.new(0,0,0,0)
- o18.BackgroundColor3=Color3.new(0.509804,0.184314,0.184314)o18.BorderColor3=Color3.new(0.32549,0,0)o18.ZIndex=2
- o18.BottomImage="rbxassetid://368504177"o18.MidImage="rbxassetid://368504177"o18.ScrollBarThickness=5
- o18.TopImage="rbxassetid://368504177"o19.Name="Navigator"o19.Parent=o10
- o19.Position=UDim2.new(0,16,0,10)o19.Size=UDim2.new(1,-30,0,60)
- o19.Position=UDim2.new(0,16,0,10)o19.Visible=false
- o19.BackgroundColor3=Color3.new(0.509804,0.184314,0.184314)o19.BackgroundTransparency=1
- o19.BorderColor3=Color3.new(0.32549,0,0)o20.Name="NavMain"o20.Parent=o19
- o20.Position=UDim2.new(0,22,0,0)o20.Size=UDim2.new(1,-44,0,60)
- o20.Position=UDim2.new(0,22,0,0)
- o20.BackgroundColor3=Color3.new(0.509804,0.184314,0.184314)o20.BorderColor3=Color3.new(0.32549,0,0)
- gridLayout=Instance.new("UIGridLayout")gridLayout.Parent=o20;gridLayout.FillDirection='Horizontal'
- gridLayout.FillDirectionMaxCells=4;gridLayout.HorizontalAlignment='Left'
- gridLayout.SortOrder='LayoutOrder'gridLayout.StartCorner='TopLeft'
- gridLayout.VerticalAlignment='Center'gridLayout.CellPadding=UDim2.new(0,0,0,0)
- gridLayout.CellSize=UDim2.new(.333,0,0,30)o22.Name="NavLeft"o22.Parent=o19;o22.Size=UDim2.new(0,17,1,0)
- o22.Text=""
- o22.BackgroundColor3=Color3.new(0.631373,0.223529,0.223529)o22.BorderSizePixel=0;o22.Font=Enum.Font.SourceSans
- o22.FontSize=Enum.FontSize.Size14;o23.Name="NavRight"o23.Parent=o19
- o23.Position=UDim2.new(1,-17,0,0)o23.Size=UDim2.new(0,17,1,0)o23.Text=""
- o23.Position=UDim2.new(1,-17,0,0)
- o23.BackgroundColor3=Color3.new(0.631373,0.223529,0.223529)o23.BorderSizePixel=0;o23.Font=Enum.Font.SourceSans
- o23.FontSize=Enum.FontSize.Size14;o24.Name="Navigation"o24.Parent=o2
- o24.Size=UDim2.new(0,150,1,0)o24.Active=true
- o24.BackgroundColor3=Color3.new(0.470588,0.164706,0.164706)o24.BorderSizePixel=0;o24.ZIndex=2;o25.Name="Topbar"o25.Parent=o24
- o25.Size=UDim2.new(1,0,0,30)
- o25.BackgroundColor3=Color3.new(0.623529,0.223529,0.223529)o25.BorderSizePixel=0;o25.ZIndex=3;o26.Name="Scroll"o26.Parent=o24
- o26.Position=UDim2.new(0,0,0,30)o26.Size=UDim2.new(1,0,1,-30)
- o26.Position=UDim2.new(0,0,0,30)
- o26.BackgroundColor3=Color3.new(0.470588,0.164706,0.164706)o26.BorderSizePixel=0;o26.ZIndex=3
- o26.BottomImage="rbxassetid://368504177"o26.MidImage="rbxassetid://368504177"o26.ScrollBarThickness=6
- o26.TopImage="rbxassetid://368504177"o27.Name="Composite1"o27.Parent=o1
- o27.Position=UDim2.new(-1,0,0.5,-50)o27.Size=UDim2.new(0,50,0,100)
- o27.Position=UDim2.new(-1,0,0.5,-50)o27.BackgroundColor3=Color3.new(1,1,1)
- o27.BackgroundTransparency=1;o27.ClipsDescendants=true;o28.Name="Label"o28.Parent=o27
- o28.Size=UDim2.new(2,0,1,0)o28.Text="T"
- o28.BackgroundColor3=Color3.new(0.623529,0.223529,0.223529)o28.BorderSizePixel=0;o28.Font=Enum.Font.SourceSansBold
- o28.FontSize=Enum.FontSize.Size96;o28.TextColor3=Color3.new(1,1,1)o29.Name="Composite2"
- o29.Parent=o1;o29.Position=UDim2.new(1,0,0.5,-50)
- o29.Size=UDim2.new(0,50,0,100)o29.Position=UDim2.new(1,0,0.5,-50)
- o29.BackgroundColor3=Color3.new(1,1,1)o29.BackgroundTransparency=1;o29.ClipsDescendants=true;o30.Name="Label"
- o30.Parent=o29;o30.Position=UDim2.new(-1,0,0,0)
- o30.Size=UDim2.new(2,0,1,0)o30.Text="T"o30.Position=UDim2.new(-1,0,0,0)
- o30.BackgroundColor3=Color3.new(0.623529,0.223529,0.223529)o30.BorderSizePixel=0;o30.Font=Enum.Font.SourceSansBold
- o30.FontSize=Enum.FontSize.Size96;o30.TextColor3=Color3.new(1,1,1)o31.Name="Solid"o31.Parent=o1;o31.Position=UDim2.new(0.5,
- -50,0.5,-50)
- o31.Size=UDim2.new(0,100,0,100)o31.Position=UDim2.new(0.5,-50,0.5,-50)o31.Visible=false
- o31.BackgroundColor3=Color3.new(0.623529,0.223529,0.223529)o31.ClipsDescendants=true;o32.Name="Label"o32.Parent=o31
- o32.Size=UDim2.new(1,0,1,0)o32.Text="T"
- o32.BackgroundColor3=Color3.new(0.623529,0.223529,0.223529)o32.BorderSizePixel=0;o32.Font=Enum.Font.SourceSansBold
- o32.FontSize=Enum.FontSize.Size96;o32.TextColor3=Color3.new(1,1,1)
- mas:MakeJoints()local lVE2U=mas:GetChildren()
- for ir=1,#lVE2U do gui=lVE2U[ir]gui.Parent = nil;ypcall(function()
- lVE2U[ir]:MakeJoints()end)end;mas:Destroy()for Qq8F9J=1,#cors do
- coroutine.resume(cors[Qq8F9J])end
- topkek.gui = gui
- topkek.gui.Parent = topkek.lplr.PlayerGui
- topkek.center = topkek.gui.Main
- topkek.holder = topkek.center.Holder
- topkek.topbar = topkek.center.Topbar
- topkek.template = topkek.holder.Template
- topkek.navigator = topkek.center.Navigation
- AllowHovers = false
- PlayerChatHook, UpdateBanlist = nil
- cmd = {}
- --// data //--
- topkek.data.windows = {
- 'Home',
- 'LocalPlayer',
- 'Server',
- 'Players',
- 'Destruction',
- 'Scripts',
- 'Catalog',
- 'Music',
- 'Hats',
- 'Faces',
- 'Settings',
- 'Commands',
- 'Banlist',
- }
- color3 = function(r,g,b)
- return Color3.new(r/255, g/255, b/255)
- end
- --// doggo dropdown //--
- -- thanks krystal
- GUI = {
- TextBox = {
- Settings = {
- Font = Enum.Font.SourceSans;
- FontSize = Enum.FontSize.Size14;
- };
- Color = {
- Main = Color3.fromRGB(5,8,11);
- Border = Color3.fromRGB(27,42,53);
- Text = Color3.fromRGB(199,199,199);
- };
- New = function(Position, Size, Parent, ...)
- local arguments = {...};
- local TextBox = Instance.new("TextBox", Parent);
- TextBox.BackgroundColor3 = GUI.DropDown.Color.Main;
- TextBox.BorderColor3 = GUI.DropDown.Color.Border;
- TextBox.Font = GUI.TextBox.Settings.Font;
- TextBox.FontSize = GUI.TextBox.Settings.FontSize;
- TextBox.TextColor3 = GUI.TextBox.Color.Text;
- TextBox.Position = Position;
- TextBox.Size = Size;
- if #arguments then
- if arguments[1] then
- TextBox.Text = tostring(arguments[1]);
- else
- TextBox.Text = "";
- end
- end
- return TextBox;
- end;
- };
- DropDown = {
- Settings = {
- ScrollerAmount = 5; --A scroller will appear at this amount.
- ScrollBarThickness = 6;
- };
- Gfx = {
- Scroller = "rbxassetid://606572419";
- };
- Color = {
- Main = color3(107, 36, 36);
- Secondary = color3(113, 39, 39);
- Border = color3(127, 44, 44);
- Text = Color3.fromRGB(199,199,199);
- };
- New = function(Position, Size, Parent, ...)
- local vValue = {};
- local arguments = {...};
- local vSelected = Instance.new("StringValue");
- vSelected.Value = "nil";
- if arguments then
- if type(arguments) == "table" then
- for i=1,#(arguments) do
- if type(arguments[i]) == "table" then
- for f=1,#(arguments[i]) do
- table.insert(vValue, tostring((arguments[i])[f]));
- end
- else
- table.insert(vValue, tostring(arguments[i]));
- end
- end
- vSelected.Value = (vValue[1]);
- end
- end
- local Main = Instance.new("TextButton", Parent);
- Main.BackgroundColor3 = GUI.DropDown.Color.Main;
- Main.BorderColor3 = GUI.DropDown.Color.Border;
- Main.Position = Position;
- Main.Size = Size;
- Main.TextColor3 = GUI.DropDown.Color.Text;
- Main.FontSize = Enum.FontSize.Size14;
- Main.TextStrokeTransparency = 0.5;
- Main.TextXAlignment = Enum.TextXAlignment.Left;
- Main.Font = Enum.Font.SourceSans;
- Main.Text = " "..tostring(vSelected.Value);
- Main.ZIndex = 3
- local Icon = Instance.new("TextLabel", Main);
- Icon.SizeConstraint = Enum.SizeConstraint.RelativeYY;
- Icon.BackgroundColor3 = GUI.DropDown.Color.Secondary;
- Icon.BorderColor3 = GUI.DropDown.Color.Border;
- Icon.Position = UDim2.new(1,-2,1,-2);
- Icon.Size = UDim2.new(-1,4,-1,4);
- Icon.TextColor3 = GUI.DropDown.Color.Text;
- Icon.FontSize = Enum.FontSize.Size14;
- Icon.TextStrokeTransparency = 0.5;
- Icon.Font = Enum.Font.SourceSans;
- Icon.Text = "V"
- Icon.ZIndex = 4
- local Holder, Search;
- local ClearHolder = function()
- if Holder then
- Holder:ClearAllChildren();
- Holder.Size = UDim2.new(1,0,0,0);
- Holder.Visible = false;
- if Search then
- Search.Visible = false;
- end
- end
- end;
- local CreateButton;
- local RefreshDropDown = function()
- if #vValue <= (GUI.DropDown.Settings.ScrollerAmount) then
- if not Holder or not Holder:IsA("Frame") then
- Holder = nil; Search = nil;
- Holder = Instance.new("Frame",Main);
- Holder.Size = UDim2.new(1,0,0,0);
- Holder.BackgroundColor3 = GUI.DropDown.Color.Main;
- Holder.BorderColor3 = GUI.DropDown.Color.Border;
- Holder.Visible = false;
- Holder.ZIndex = 3
- end
- elseif #vValue > (GUI.DropDown.Settings.ScrollerAmount) then
- if not Holder or not Holder:IsA("ScrollingFrame") then
- Holder = nil; Search = nil;
- Search = GUI.TextBox.New(UDim2.new(0,0,0,0),UDim2.new(1,0,0,Main.AbsoluteSize.Y),Main);
- Search.Visible = false;
- Search.ZIndex = 4
- Search.Changed:connect(function(p)
- if p == "Text" then
- CreateButton(Search.Text);
- end
- end)
- Holder = Instance.new("ScrollingFrame",Main);
- Holder.BackgroundColor3 = GUI.DropDown.Color.Main;
- Holder.BorderColor3 = GUI.DropDown.Color.Border;
- Holder.TopImage = GUI.DropDown.Gfx.Scroller;
- Holder.MidImage = GUI.DropDown.Gfx.Scroller;
- Holder.BottomImage = GUI.DropDown.Gfx.Scroller;
- Holder.Size = UDim2.new(1,0,0,Main.AbsoluteSize.Y * (GUI.DropDown.Settings.ScrollerAmount-1));
- Holder.Position = UDim2.new(0,0,0,Main.AbsoluteSize.Y)
- Holder.ScrollBarThickness = GUI.DropDown.Settings.ScrollBarThickness;
- Holder.Visible = false;
- Holder.ZIndex = 3;
- end
- end
- if #vValue == 1 and vSelected.Value ~= vValue[1] then
- vSelected.Value = vValue[1];
- elseif #vValue == 0 then
- vSelected.Value = "nil";
- warn("Table amount is nil.");
- end
- Main.Text = " "..tostring(vSelected.Value);
- --ClearHolder();
- end;
- local Debounce = false;
- CreateButton = function(searches)
- if Debounce == false then
- Debounce = true;
- ClearHolder()
- Holder.Visible = true;
- local Searched = 0;
- if #vValue > 0 then
- for i=1,#vValue do
- if (searches ~= nil and string.find(string.lower(vValue[i]), string.lower(searches)) and searches ~= "") then
- Searched = Searched + 1;
- end
- end
- for i=1,#vValue do
- if (searches ~= nil and string.find(string.lower(vValue[i]), string.lower(searches)) and searches ~= "" and Searched > 0) or searches == nil or searches == "" or Searched <= 0 then
- local Select = Instance.new("TextButton", Holder);
- Select.BackgroundColor3 = GUI.DropDown.Color.Main;
- Select.BorderColor3 = GUI.DropDown.Color.Border;
- Select.BackgroundTransparency = 1;
- Select.BorderSizePixel = 0;
- Select.Position = Position;
- if #vValue <= (GUI.DropDown.Settings.ScrollerAmount) then
- Select.Size = UDim2.new(1,0,0,Main.AbsoluteSize.Y);
- else
- Select.Size = UDim2.new(1,-(GUI.DropDown.Settings.ScrollBarThickness),0,Main.AbsoluteSize.Y);
- end
- Select.Position = UDim2.new(0,0,0,(Main.AbsoluteSize.Y) * (#Holder:GetChildren() - 1))
- Select.TextColor3 = GUI.DropDown.Color.Text;
- Select.FontSize = Enum.FontSize.Size14;
- Select.TextStrokeTransparency = 0.5;
- Select.Font = Enum.Font.SourceSans;
- Select.Text = tostring(vValue[i]);
- Select.ZIndex = 3
- Select.MouseButton1Click:connect(function()
- vSelected.Value = vValue[i];
- ClearHolder();
- RefreshDropDown();
- end)
- if #vValue <= (GUI.DropDown.Settings.ScrollerAmount) then
- Holder.Size = UDim2.new(1,0,0,Main.AbsoluteSize.Y * i);
- elseif Holder:IsA("ScrollingFrame") then
- Search.Visible = true;
- if #Holder:GetChildren() >= 1 then
- Holder.CanvasSize = UDim2.new(1,0,0,Main.AbsoluteSize.Y * #Holder:GetChildren());
- Holder.Size = UDim2.new(1,0,0,Main.AbsoluteSize.Y * #Holder:GetChildren());--GUI.DropDown.Settings.ScrollerAmount);
- if #Holder:GetChildren() >= GUI.DropDown.Settings.ScrollerAmount then
- Holder.Size = UDim2.new(1,0,0,Main.AbsoluteSize.Y * GUI.DropDown.Settings.ScrollerAmount);
- Holder.CanvasSize = UDim2.new(1,0,0,Main.AbsoluteSize.Y * #Holder:GetChildren());
- end
- elseif #Holder:GetChildren() < 1 then
- Holder.CanvasSize = UDim2.new(1,0,0,Main.AbsoluteSize.Y * 1);
- Holder.Size = UDim2.new(1,0,0,Main.AbsoluteSize.Y * 1);
- end
- end
- end
- end
- end
- Debounce = false;
- end
- end;
- RefreshDropDown();
- Main.MouseButton1Click:connect(function()
- CreateButton()
- if #vValue >= GUI.DropDown.Settings.ScrollerAmount and Search ~= nil then
- Search:CaptureFocus();
- Search.Text = "";
- end
- end)
- topkek.lplr:GetMouse().Button1Down:connect(function()
- ClearHolder()
- end)
- return {
- Update = function()
- RefreshDropDown();
- end;
- GetValue = function()
- RefreshDropDown();
- return vValue;
- end;
- GetSelected = function()
- RefreshDropDown();
- return vSelected.Value;
- end;
- SetTable = function(F)
- vValue = F;
- RefreshDropDown();
- end;
- Changed = function(F)
- vSelected.Changed:connect(function()
- ypcall(function()
- F(vSelected.Value);
- end)
- end)
- return "ChangedEvent Hooked";
- end;
- AddValue = function(obj)
- local Type = type(obj);
- if Type == "table" then
- for i=1,#obj do
- table.insert(vValue, obj[i])
- end
- elseif Type == "string" or Type == "number" or Type == "boolean" then
- table.insert(vValue, obj)
- end
- RefreshDropDown();
- end;
- RemoveValue = function(obj)
- local Type = type(obj);
- if Type == "table" then
- for i=1,#vValue do
- for f=1,#obj do
- if tostring(obj[f]) == tostring(vValue[i]) then
- table.remove(vValue,i)
- end
- end
- end
- else
- for i=1,#vValue do
- if tostring(obj) == tostring(vValue[i]) then
- table.remove(vValue,i)
- end
- end
- end
- RefreshDropDown();
- end;
- ClearValue = function()
- vValue = {};
- RefreshDropDown();
- end;
- }
- end;
- };
- };
- --// util //--
- function topkek.tools.util.Object(o, p)
- local a, b = pcall(function()
- Instance.new(o)
- end)
- if not a then
- return
- end
- local obj = Instance.new(o)
- for prop, val in pairs(p) do
- pcall(function()
- obj[prop] = val
- end)
- end
- return obj
- end
- function topkek.tools.util.getContainer(n)
- if topkek.holder:FindFirstChild(n) then
- return topkek.holder[n]
- else
- print("menu not found; returning template")
- return topkek.holder['Template']
- end
- end
- function topkek.tools.util.play(id)
- local mu = Instance.new("Sound", game:GetService('Workspace'))
- mu.Volume = 1
- mu.Looped = true
- mu.Pitch = 1
- mu.SoundId = "rbxassetid://"..tostring(id)
- mu:Play()
- end
- function topkek.tools.util.getTorso(plr) --r15 compatibility lole
- if plr.Character then
- if plr.Character:FindFirstChild('UpperTorso') then
- return plr.Character.UpperTorso
- elseif plr.Character:FindFirstChild('Torso') then
- return plr.Character.Torso
- else
- return nil
- end
- end
- end
- function topkek.tools.util.recurseRemove(x,type_)
- local function recurse(x)
- for i, v in pairs(x:GetChildren()) do
- pcall(function()
- if v:IsA(type_) then
- v:Destroy()
- end
- if #(v:GetChildren())>0 then
- recurse(v)
- end
- end)
- end
- end
- recurse(x)
- end
- function topkek.tools.util.recurseFunc(type_,func)
- local function recurse(x)
- for i, v in pairs(x:GetChildren()) do
- pcall(function()
- if v:IsA(type_) then
- func(v)
- end
- if #(v:GetChildren())>0 then
- recurse(v)
- end
- end)
- end
- end
- recurse(game)
- end
- function topkek.tools.util.trowel()
- local T = Instance.new('Tool', game.Players.LocalPlayer.Backpack)
- T.Name = 'Custom Trowel'
- local p = Instance.new('Part')
- p.Name = 'Handle'
- p.Size = Vector3.new(1,4.4,1)
- p.Parent = T
- local specialMesh = Instance.new('SpecialMesh')
- specialMesh.MeshId = 'rbxasset://fonts/trowel.mesh'
- specialMesh.MeshType = 'FileMesh'
- specialMesh.TextureId = 'rbxasset://textures/TrowelTexture.png'
- specialMesh.Parent = T.Handle
- local sound = Instance.new'Sound'
- sound.Name = 'build'
- sound.SoundId = 'rbxasset://sounds//bass.wav'
- sound.Volume = 1
- sound.Parent = T.Handle
- local brickHeight = 100
- local trowelSpeed = 0.05
- local brickWidth = 500
- local mouseConnection
- function newBrick(CF, P, color)
- local brick = Instance.new('Part')
- brick.BrickColor = color
- brick.CFrame = CF * CFrame.new(P + brick.Size / 2)
- brick.Parent = game.Workspace
- brick:MakeJoints()
- brick.Material = 'Neon'
- brick.Name = 'DeleteMe'
- return brick, P + brick.Size
- end
- function genBrick(cFrame)
- local randBrickColor = BrickColor.Random()
- assert(brickWidth > 0)
- local yPos = 0
- while yPos < brickHeight do
- local vPos
- local X = -brickWidth / 2
- while X < brickWidth / 2 do
- local brick
- brick, vPos = newBrick(cFrame, Vector3.new(X, yPos, 0), randBrickColor)
- X = vPos.x
- wait(trowelSpeed)
- end
- yPos = vPos.y
- end
- end
- function calcPos(vec)
- if (math.abs(vec.x) > math.abs(vec.z)) then
- if vec.x > 0 then
- return Vector3.new(1, 0, 0)
- else
- return Vector3.new(-1, 0, 0)
- end
- else
- if (vec.z > 0) then
- return Vector3.new(0, 0, 1)
- else
- return Vector3.new(0, 0, -1)
- end
- end
- end
- T.Enabled = true
- T.Activated:connect(function()
- if T.Enabled and game.Players.LocalPlayer.Character:FindFirstChild('Humanoid') then
- T.Enabled = false
- T.Handle.build:Play()
- genBrick(CFrame.new(game.Players.LocalPlayer.Character.Humanoid.TargetPoint, game.Players.LocalPlayer.Character.Humanoid.TargetPoint + calcPos((game.Players.LocalPlayer.Character.Humanoid.TargetPoint - game.Players.LocalPlayer.Character.Head.Position).unit)))
- T.Enabled = true
- end
- end)
- T.Equipped:connect(function()
- mouseConnection = game.Players.LocalPlayer:GetMouse().KeyDown:connect(function(key)
- if (key == 'r') then
- for i,v in next, workspace:children'' do
- if (v.Name == 'DeleteMe') then
- v:Destroy()
- end
- end
- end
- end)
- end)
- T.Unequipped:connect(function()
- mouseConnection:disconnect()
- end)
- end
- function topkek.tools.util.recurseSet(type_,prop,val)
- local function recurse(x)
- for i, v in pairs(x:GetChildren()) do
- pcall(function()
- if v:IsA(type_) then
- v[prop]=val
- end
- if #(v:GetChildren())>0 then
- recurse(v)
- end
- end)
- end
- end
- recurse(game)
- end
- function topkek.tools.util.recurseUltimate(d)
- topkek.tools.util.recurseDecal(d)
- topkek.tools.util.recurseParticles(d)
- end
- function topkek.tools.util.recurseDecal(img)
- img = 'rbxassetid://' .. img
- local function skybox(x)
- local sky = Instance.new("Sky",game.Lighting)
- local fcs={"Bk","Dn","Ft","Lf","Rt","Up"}
- for i,v in pairs(fcs) do
- sky["Skybox"..v]=x
- end
- end
- local function decal(p, b)
- local sides = {"Back", "Bottom", "Front", "Left", "Right", "Top"}
- for i, v in pairs(sides) do
- local a = Instance.new("Decal", p)
- a.Texture = b
- a.Face = v
- end
- end
- local function recurse(x)
- for i, v in pairs(x:GetChildren()) do
- pcall(function() -- 'error occured, no output from Lua' LOLE
- if v:IsA("BasePart") then
- decal(v, img)
- end
- if #(v:GetChildren())>0 then
- recurse(v)
- end
- end)
- end
- end
- recurse(game)
- skybox(img)
- end
- function topkek.tools.util.recurseParticles(img)--topkek2.0 code tbh
- img = 'rbxassetid://' .. img
- local function skybox(x)
- local sky = Instance.new("Sky",game.Lighting)
- local fcs={"Bk","Dn","Ft","Lf","Rt","Up"}
- for i,v in pairs(fcs) do
- sky["Skybox"..v]=x
- end
- end
- local function particle(p, b)
- local a = Instance.new("ParticleEmitter", p)
- a.Rate = 500
- a.Lifetime = NumberRange.new(20, 30)
- a.VelocitySpread = 200
- a.Texture = b
- end
- local function recurse(x)
- for i, v in pairs(x:GetChildren()) do
- pcall(function() -- 'error occured, no output from Lua' LOLE
- if v:IsA("BasePart") then
- particle(v, img)
- end
- if #(v:GetChildren())>0 then
- recurse(v)
- end
- end)
- end
- end
- recurse(game)
- skybox(img)
- end
- function topkek.tools.util.recurseSetObj(obj,type_,prop,val)
- local function recurse(x)
- for i, v in pairs(x:GetChildren()) do
- pcall(function()
- if v:IsA(type_) then
- v[prop]=val
- end
- if #(v:GetChildren())>0 then
- recurse(v)
- end
- end)
- end
- end
- recurse(obj)
- end
- function topkek.tools.util.doPlayers(cval, func)
- local plrs = {}
- if cval == 'All' then
- plrs = game:GetService('Players'):GetPlayers()
- else
- plrs = {game:GetService('Players'):FindFirstChild(cval)}
- end
- for i, v in pairs(plrs) do
- func(v)
- end
- end
- function topkek.tools.util.scalePlayer(sc,plr)
- local pchar = plr.Character
- if pchar:FindFirstChild("UpperTorso") then
- warn("Player [" ..plr.Name.. "] is R15.")
- return
- end
- local function scale(chr,scl)
- for _,v in pairs(pchar:GetChildren()) do
- if v:IsA("Hat") then
- v:Clone()
- v.Parent = game.Lighting
- end
- end
- local Head = chr['Head']
- local Torso = chr['Torso']
- local LA = chr['Left Arm']
- local RA = chr['Right Arm']
- local LL = chr['Left Leg']
- local RL = chr['Right Leg']
- local HRP = chr['HumanoidRootPart']
- wait(0.1)
- Head.formFactor = 3
- Torso.formFactor = 3
- LA.formFactor = 3
- RA.formFactor = 3
- LL.formFactor = 3
- RL.formFactor = 3
- HRP.formFactor = 3
- Head.Size = Vector3.new(scl * 2, scl, scl)
- Torso.Size = Vector3.new(scl * 2, scl * 2, scl)
- LA.Size = Vector3.new(scl, scl * 2, scl)
- RA.Size = Vector3.new(scl, scl * 2, scl)
- LL.Size = Vector3.new(scl, scl * 2, scl)
- RL.Size = Vector3.new(scl, scl * 2, scl)
- HRP.Size = Vector3.new(scl * 2, scl * 2, scl)
- local Motor1 = Instance.new('Motor6D', Torso)
- Motor1.Part0 = Torso
- Motor1.Part1 = Head
- Motor1.C0 = CFrame.new(0, 1 * scl, 0) * CFrame.Angles(-1.6, 0, 3.1)
- Motor1.C1 = CFrame.new(0, -0.5 * scl, 0) * CFrame.Angles(-1.6, 0, 3.1)
- Motor1.Name = "Neck"
- local Motor2 = Instance.new('Motor6D', Torso)
- Motor2.Part0 = Torso
- Motor2.Part1 = LA
- Motor2.C0 = CFrame.new(-1 * scl, 0.5 * scl, 0) * CFrame.Angles(0, -1.6, 0)
- Motor2.C1 = CFrame.new(0.5 * scl, 0.5 * scl, 0) * CFrame.Angles(0, -1.6, 0)
- Motor2.Name = "Left Shoulder"
- local Motor3 = Instance.new('Motor6D', Torso)
- Motor3.Part0 = Torso
- Motor3.Part1 = RA
- Motor3.C0 = CFrame.new(1 * scl, 0.5 * scl, 0) * CFrame.Angles(0, 1.6, 0)
- Motor3.C1 = CFrame.new(-0.5 * scl, 0.5 * scl, 0) * CFrame.Angles(0, 1.6, 0)
- Motor3.Name = "Right Shoulder"
- local Motor4 = Instance.new('Motor6D', Torso)
- Motor4.Part0 = Torso
- Motor4.Part1 = LL
- Motor4.C0 = CFrame.new(-1 * scl, -1 * scl, 0) * CFrame.Angles(0, -1.6, 0)
- Motor4.C1 = CFrame.new(-0.5 * scl, 1 * scl, 0) * CFrame.Angles(0, -1.6, 0)
- Motor4.Name = "Left Hip"
- local Motor5 = Instance.new('Motor6D', Torso)
- Motor5.Part0 = Torso
- Motor5.Part1 = RL
- Motor5.C0 = CFrame.new(1 * scl, -1 * scl, 0) * CFrame.Angles(0, 1.6, 0)
- Motor5.C1 = CFrame.new(0.5 * scl, 1 * scl, 0) * CFrame.Angles(0, 1.6, 0)
- Motor5.Name = "Right Hip"
- local Motor6 = Instance.new('Motor6D', HRP)
- Motor6.Part0 = HRP
- Motor6.Part1 = Torso
- Motor6.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1)
- Motor6.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1)
- end
- scale(pchar, sc)
- for _,v in pairs(game.Lighting:GetChildren()) do
- if v:IsA("Hat") then
- v.Parent = pchar
- end
- end
- end
- function topkek.tools.util.applyFace(id)
- local Char = topkek.lplr.Character
- if(Char)then
- local Type = id
- local Meme=id
- local BBG_SIZE=Char.Head.Size.X*1.25;
- local STUD_VECTOR_1=Char.Head.Size.Z/4;
- local STUD_VECTOR_2=Char.Head.Size.Z;
- local bbg=Char:FindFirstChild'BBGMEME'or Instance.new('BillboardGui',Char);
- bbg.StudsOffset=Vector3.new(0,STUD_VECTOR_1,STUD_VECTOR_2);
- bbg.Size=UDim2.new(BBG_SIZE,0,BBG_SIZE);
- bbg.Adornee=Char.Head;
- bbg.Name='BBGMEME';
- local img=bbg:FindFirstChild'Meme'or Instance.new('ImageLabel',bbg);
- img.BackgroundTransparency=1;
- img.Image="rbxassetid://"..Meme;
- img.Size=UDim2.new(1,0,1,0)
- img.Name='Meme';
- for i,v in next,Char:children()do
- if(v.className=='Hat')then
- v=v:FindFirstChild'Handle';
- if(v)then
- v.Transparency=0
- end;
- end;
- end;
- end;
- end;
- function topkek.tools.util.weenieHutJunior(plr)
- plr=plr.Character
- Shaft=Instance.new("Part", plr)
- Shaft.Name='Shaft'
- Shaft.Size=Vector3.new(1, 2.5, 1)
- Shaft.TopSurface=0
- Shaft.BottomSurface=0
- Shaft.CanCollide=true
- Cyln=Instance.new("CylinderMesh", Shaft)
- Cyln.Scale=Vector3.new(0.5,0.7,0.5)
- Instance.new("Weld", plr)
- plr.Weld.Part0=plr:FindFirstChild("Torso") or plr:FindFirstChild("LowerTorso")
- plr.Weld.Part1=plr.Shaft
- plr.Weld.C0=CFrame.new(0,-0.35,-0.9)*CFrame.fromEulerAnglesXYZ(2.2,0,0)
- Shaft.BrickColor=BrickColor.new("Pastel brown")
- Tip=Instance.new("Part", plr)
- Tip.Name='Tip'
- Tip.TopSurface=0
- Tip.BottomSurface=0
- Tip.Size=Vector3.new(1, 1, 1)
- Tip.CanCollide=true
- Tip.Touched:connect(function(prt) if prt.Parent~=player then spawn(function() for i=1, 5 do local pert=Instance.new("Part", player) pert.CFrame=CFrame.new(prt.Position) pert.CanCollide=true local mesh=Instance.new("BlockMesh", pert) mesh.Scale=Vector3.new(0.2,0.2,0.2) pert.BrickColor=BrickColor.new("White") end end) end end)
- Cyln2=Instance.new("SpecialMesh", Tip)
- Cyln2.MeshType='Sphere'
- Cyln2.Scale=Vector3.new(0.6,0.6,0.6)
- Instance.new("Weld", plr).Name='Weld2'
- plr.Weld2.Part0=plr.Shaft
- plr.Weld2.Part1=plr.Tip
- plr.Weld2.C0=CFrame.new(0,-.9,0)
- Tip.BrickColor=BrickColor.new("Pink")
- -----
- Ball1=Instance.new("Part", plr)
- Ball1.Name='Ball1'
- Ball1.Size=Vector3.new(1, 1, 1)
- Ball1.TopSurface=0
- Ball1.BottomSurface=0
- Cyln3=Instance.new("SpecialMesh", Ball1)
- Cyln3.MeshType='Sphere'
- Cyln3.Scale=Vector3.new(0.4,0.4,0.4)
- Instance.new("Weld", plr).Name='Weld3'
- plr.Weld3.Part0=plr.Shaft
- plr.Weld3.Part1=plr.Ball1
- plr.Weld3.C0=CFrame.new(0.225,.4,0.2)
- Ball1.BrickColor=BrickColor.new("Pastel brown")
- -----
- Ball2=Instance.new("Part", plr)
- Ball2.Name='Ball2'
- Ball2.Size=Vector3.new(1, 1, 1)
- Ball2.TopSurface=0
- Ball2.BottomSurface=0
- Cyln3=Instance.new("SpecialMesh", Ball2)
- Cyln3.MeshType='Sphere'
- Cyln3.Scale=Vector3.new(0.4,0.4,0.4)
- Instance.new("Weld", plr).Name='Weld4'
- plr.Weld4.Part0=plr.Shaft
- plr.Weld4.Part1=plr.Ball2
- plr.Weld4.C0=CFrame.new(-0.225,.4,0.2)
- Ball2.BrickColor=BrickColor.new("Pastel brown")
- end
- --// banmgr //--
- topkek.banmgr.isPrivate = false
- topkek.banmgr.whitelist = {}
- topkek.banmgr.bans = {}
- function topkek.banmgr.executeKick(z)
- local function doKick()
- if z.Character and z.Character:FindFirstChild('HumanoidRootPart') and z.Character:FindFirstChild('Torso') then
- z.Character.HumanoidRootPart.CFrame = CFrame.new(math.random(999000, 1001000), 1000000, 1000000)
- local SP = Instance.new('SkateboardPlatform', z.Character) SP.Position = z.Character.HumanoidRootPart.Position SP.Transparency = 1
- spawn(function()
- repeat wait()
- if z.Character and z.Character:FindFirstChild('HumanoidRootPart') then
- SP.Position = z.Character.HumanoidRootPart.Position
- end
- until not game:GetService('Players'):FindFirstChild(z.Name)
- end)
- z.Character.Torso.Anchored = true
- end
- end
- repeat
- doKick()
- wait()
- until not z
- end
- function topkek.banmgr.loadFromFile()
- -- todo: read file
- topkek.settings.get()
- topkek.banmgr.bans = topkek.settingsTable['Bans']
- end
- function topkek.banmgr.addHardBan(p)
- -- todo: write file
- table.insert(topkek.banmgr.bans, p.Name)
- topkek.settings.get()
- table.insert(topkek.settingsTable['Bans'], p.Name)
- topkek.settings.write()
- print("Hardbanned " .. p.Name)
- UpdateBanlist()
- topkek.banmgr.executeKick(p)
- topkek.banmgr.loadFromFile()
- end
- function topkek.banmgr.addSoftBan(p)
- table.insert(topkek.banmgr.bans, p.Name)
- topkek.banmgr.executeKick(p)
- end
- function topkek.banmgr.plrBanned(p)
- for x, m in pairs(topkek.banmgr.bans) do
- if m == p.Name then
- return true
- end
- end
- return false
- end
- function topkek.banmgr.doWhitelist(p)
- print(p .. " whitelisted")
- table.insert(topkek.banmgr.whitelist, p)
- end
- function topkek.banmgr.unwhitelist(p)
- for x, m in pairs(topkek.banmgr.whitelist) do
- if m == p then
- print(m .. " unwhitelisted")
- table.remove(topkek.banmgr.whitelist, x)
- if game:GetService('Players'):FindFirstChild(p) then
- topkek.banmgr.executeKick(game:GetService('Players')[p])
- end
- end
- end
- end
- function topkek.banmgr.plrWhitelisted(p)
- for x, m in pairs(topkek.banmgr.whitelist) do
- if m == p.Name then
- return true
- end
- end
- return false
- end
- function topkek.banmgr.makePrivate()
- topkek.banmgr.isPrivate = true
- for i, v in pairs(game:GetService('Players'):GetPlayers()) do
- if not topkek.banmgr.plrWhitelisted(v) and v ~= topkek.lplr then
- spawn(function()
- topkek.banmgr.executeKick(v)
- end)
- end
- end
- end
- function topkek.banmgr.unprivate()
- topkek.banmgr.isPrivate = false
- end
- function topkek.banmgr.init()
- topkek.banmgr.loadFromFile()
- game:GetService('Players').PlayerAdded:connect(function(p)
- if topkek.banmgr.plrBanned(p) or (topkek.banmgr.isPrivate and not topkek.banmgr.plrWhitelisted(p)) then
- print("Player " .. p.Name .. " is banned (or private on)! Kicking now.")
- topkek.banmgr.executeKick(p)
- end
- end)
- end
- --// settings //--
- topkek.settings = {}
- topkek.settingsTable = {}
- function topkek.settings.write()
- --writefile("testplzignore.lua", "", game:GetService('HttpService'):JSONEncode(topkek.settingsTable))
- end
- function topkek.settings.get()
- if game.Players.LocalPlayer.Character then
- print("No settings! Making new ...")
- topkek.settingsTable = {
- ['Bans'] = {
- },
- ['Themes'] = {
- {Primary = {0,0,0}, Secondary = {0,0,0}, Tertiary = {0,0,0}}
- };
- }
- topkek.settings.write()
- return topkek.settingsTable
- else
- local lset = game:GetService('HttpService'):JSONDecode(set)
- topkek.settingsTable = lset
- return lset
- end
- end
- --// shortcuts //--
- tk = {}
- tk.ob = topkek.tools.util.Object
- tk.dp = topkek.tools.util.doPlayers
- tk.rcm = topkek.tools.util.recurseRemove
- tk.rcs = topkek.tools.util.recurseSet
- tk.rcf = topkek.tools.util.recurseFunc
- tk.rco = topkek.tools.util.recurseSetObj
- tk.play = topkek.tools.util.play
- tk.gt = topkek.tools.util.getTorso
- --// gui //--
- -- copying this from topkek3.0 because i'm
- -- too lazy to rewrite my lib
- topkek.tools.gui.seperation = 12
- function topkek.tools.gui:addLeftIcon(parent, img, sz)
- topkek.tools.util.Object('ImageLabel', {
- Parent = parent;
- BackgroundTransparency = 1;
- Position = UDim2.new(0, 2, 0, 2);
- Size = UDim2.new(0, sz, 0, sz);
- Image = img;
- })
- end
- function topkek.tools.gui:makeContainer(n)
- local temp = topkek.template:Clone()
- temp.Name = n
- temp.Parent = topkek.holder
- temp.Container.Visible = false
- end
- function topkek.tools.gui:hookContainer(o, ncan, sepr, stt)
- if not o:IsA("ScrollingFrame") and (not ncan) then
- return nil
- elseif o:IsA("ScrollingFrame") then
- o.CanvasSize = UDim2.new(0, 0, 0, 0)
- end
- local self = {}
- self.main = o
- self.drawX = 0
- self.drawY = stt or topkek.tools.gui.seperation/2
- self.drawHeight = 0
- self.sepr = sepr or topkek.tools.gui.seperation
- function self:drawButton(sz, txt, func, ysz, cbgd)
- local xposOffset = 0
- local xposScale = self.drawX
- local xszOffset = 0
- local xszScale = sz
- if not (self.drawX == 0) then
- xszOffset = -5
- if sz + self.drawX > 0.998 then
- xszOffset = -10
- end
- elseif sz == 1 then
- local bzz = 4
- if ncan then
- bzz = 0
- end
- xszOffset = -(self.sepr) - bzz
- xposOffset = self.sepr/2
- else
- xszOffset = -4 + -(self.sepr/2)
- xposOffset = self.sepr/2
- end
- if not ysz then ysz = 20 end
- local obj = topkek.tools.util.Object("TextButton", {
- Parent = self.main;
- BackgroundColor3 = cbgd or Color3.new(163/255, 57/255, 57/255);
- BorderSizePixel = 0;
- Position = UDim2.new(xposScale, xposOffset, 0, self.drawY);
- Size = UDim2.new(xszScale, xszOffset, 0, ysz);
- Font = 'SourceSans';
- FontSize = 'Size14';
- Text = txt;
- TextSize = 14;
- TextColor3 = Color3.new(199/255, 199/255, 199/255);
- })
- obj.MouseButton1Down:connect(function()
- spawn(func)
- end)
- if ysz > self.drawHeight then
- self.drawHeight = ysz
- end
- self.drawX = self.drawX + sz
- if self.drawX > 0.998 then
- self.drawY = self.drawY + 3 + self.drawHeight
- self.drawX = 0
- self.drawHeight = 0
- if (not ncan) then
- self.main.CanvasSize = UDim2.new(0, 0, 0, self.drawY + 5)
- end
- end
- return obj
- end
- function self:GetChildren()
- return self.main:GetChildren()
- end
- function self:getDrawY()
- return self.drawY
- end
- function self:setDrawY(y)
- self.drawY = y
- end
- function self:drawTextBox(sz, txt, ysz, cbgd)
- local xposOffset = 0
- local xposScale = self.drawX
- local xszOffset = 0
- local xszScale = sz
- if not (self.drawX == 0) then
- xszOffset = -5
- if sz + self.drawX > 0.998 then
- xszOffset = -10
- end
- elseif sz == 1 then
- xszOffset = -(self.sepr) - 5
- xposOffset = self.sepr/2
- else
- xszOffset = -4 + -(self.sepr/2)
- xposOffset = self.sepr/2
- end
- if not ysz then ysz = 20 end
- local obj = topkek.tools.util.Object("TextBox", {
- Parent = self.main;
- BackgroundColor3 = cbgd or color3(153, 52, 52);
- BorderSizePixel = 0;
- Position = UDim2.new(xposScale, xposOffset, 0, self.drawY);
- Size = UDim2.new(xszScale, xszOffset, 0, ysz);
- Font = 'SourceSans';
- FontSize = 'Size14';
- Text = txt;
- TextSize = 14;
- TextColor3 = Color3.new(199/255, 199/255, 199/255);
- })
- if ysz > self.drawHeight then
- self.drawHeight = ysz
- end
- self.drawX = self.drawX + sz
- if self.drawX > 0.998 then
- self.drawY = self.drawY + 3 + self.drawHeight
- self.drawX = 0
- self.drawHeight = 0
- self.main.CanvasSize = UDim2.new(0, 0, 0, self.drawY + 5)
- end
- return obj
- end
- function self:drawImage(sz, img, ysz)
- local xposOffset = 0
- local xposScale = self.drawX
- local xszOffset = 0
- local xszScale = sz
- if not (self.drawX == 0) then
- xszOffset = -5
- if sz + self.drawX > 0.998 then
- xszOffset = -12
- end
- elseif sz == 1 then
- xszOffset = -(self.sepr) - 5
- xposOffset = self.sepr/2
- else
- xszOffset = -5 + -(self.sepr/2)
- xposOffset = self.sepr/2
- end
- if not ysz then ysz = 20 end
- local obj = topkek.tools.util.Object("ImageLabel", {
- Parent = self.main;
- BackgroundTransparency = 1;
- BorderColor3 = Color3.new(27, 42, 53);
- BorderSizePixel = 0;
- Position = UDim2.new(xposScale, xposOffset, 0, self.drawY);
- Size = UDim2.new(xszScale, xszOffset, 0, ysz);
- Image = img;
- })
- if ysz > self.drawHeight then
- self.drawHeight = ysz
- end
- self.drawX = self.drawX + sz
- if self.drawX > 0.998 then
- self.drawY = self.drawY + 3 + self.drawHeight
- self.drawX = 0
- self.drawHeight = 0
- if (not ncan) then
- self.main.CanvasSize = UDim2.new(0, 0, 0, self.drawY + 5)
- end
- end
- return obj
- end
- function self:drawText(sz, txt, ysz)
- local xposOffset = 0
- local xposScale = self.drawX
- local xszOffset = 0
- local xszScale = sz
- if not (self.drawX == 0) then
- xszOffset = -5
- if sz + self.drawX > 0.998 then
- xszOffset = -10
- end
- elseif sz == 1 then
- local bzz = 5
- if ncan then
- bzz = 0
- end
- xszOffset = -(self.sepr) - bzz
- xposOffset = self.sepr/2
- else
- xszOffset = -4 + -(self.sepr/2)
- xposOffset = self.sepr/2
- end
- if not ysz then ysz = 20 end
- local obj = topkek.tools.util.Object("TextLabel", {
- Parent = self.main;
- BackgroundColor3 = Color3.new(148/255, 51/255, 51/255);
- BorderSizePixel = 0;
- Position = UDim2.new(xposScale, xposOffset, 0, self.drawY);
- Size = UDim2.new(xszScale, xszOffset, 0, ysz);
- Font = 'SourceSans';
- FontSize = 'Size14';
- Text = txt;
- TextSize = 14;
- TextColor3 = Color3.new(199/255, 199/255, 199/255);
- })
- if ysz > self.drawHeight then
- self.drawHeight = ysz
- end
- self.drawX = self.drawX + sz
- if self.drawX > 0.998 then
- self.drawY = self.drawY + 3 + self.drawHeight
- self.drawX = 0
- self.drawHeight = 0
- if (not ncan) then
- self.main.CanvasSize = UDim2.new(0, 0, 0, self.drawY + 5)
- end
- end
- return obj
- end
- function self:drawScrollingContainer(ysz)
- local sz = UDim2.new(1, -(self.sepr/2) - 11, 0, ysz)
- local pos = UDim2.new(0, self.sepr/2, 0, self.drawY)
- local obj = topkek.tools.util.Object("ScrollingFrame", {
- Parent = self.main;
- BackgroundColor3 = color3(117, 42, 42);
- BorderSizePixel = 0;
- Position = pos;
- Size = sz;
- BottomImage = 'rbxassetid://368504177';
- MidImage = 'rbxassetid://368504177';
- TopImage = 'rbxassetid://368504177';
- ScrollBarThickness = 5;
- })
- self.drawY = self.drawY + 5 + ysz
- self.drawX = 0
- self.drawHeight = 0
- if (not ncan) then
- self.main.CanvasSize = UDim2.new(0, 0, 0, self.drawY + 5)
- end
- return topkek.tools.gui:hookContainer(obj, false, 10, 3)
- end
- function self:drawContainer(xsz, ysz, xz, tz, sep)
- local sz = UDim2.new(xsz, -(self.sepr/2) - 11, 0, ysz)
- local pos = UDim2.new(tz or 0, self.sepr/2, 0, self.drawY)
- local obj = topkek.tools.util.Object("Frame", {
- Parent = self.main;
- BackgroundColor3 = color3(117, 42, 42);
- BorderSizePixel = 0;
- Position = pos;
- Size = sz;
- })
- if not xz then
- self.drawY = self.drawY + 5 + ysz
- end
- self.drawX = 0
- self.drawHeight = 0
- if (not ncan) then
- self.main.CanvasSize = UDim2.new(0, 0, 0, self.drawY + 5)
- end
- return topkek.tools.gui:hookContainer(obj, sep or 12, 5)
- end
- function self:addSpacing()
- self.drawY = self.drawY + 3
- end
- function self:center()
- local a,c,b=
- self.main.Position.X.Scale,
- self.main.Position.X.Offset,self.main.Size.Y.Offset
- self.main.Position=UDim2.new(a,c+2, 0.5, -(b/2))
- end
- return self
- end
- --//anim//--
- topkek.tools.animator.animateTo = function(source, dest)
- -- holder2holder:
- -- invis holder
- -- clone holder; vis
- -- move holder to right
- -- vis dest container
- -- tween clone holder left
- -- tween dest holder right
- print("nav",source,dest)
- topkek.holder.Visible = false
- local hclone = topkek.holder:Clone()
- hclone.Parent = topkek.center
- hclone.Name = 'animclone'
- hclone.Visible = true
- topkek.holder.Position = UDim2.new(-1, 0, 0, 30)
- source.Visible = false
- dest.Visible = true
- dest.Container.Visible = true
- dest.Container.ZIndex = 1
- dest.ZIndex = 1
- topkek.holder.Visible = true
- topkek.holder:TweenPosition(UDim2.new(0, 150, 0, 30), "Out", "Quad", 0.3)
- hclone:TweenPosition(UDim2.new(1, 0, 0, 30), "Out", "Quad", 0.3)
- wait(0.3)
- end
- topkek.tools.animator.initialAnimation = function()
- -- initanim:
- -- join both composites
- -- delete composites; vis solid
- -- tween solid to nav topbar
- -- copy topbar plrname; move outside region
- -- tween in clone topbar
- -- delete clone and solid; vis topbar
- -- tween down topbar
- -- tween holder out
- local function abspos(x)
- return UDim2.new(0, x.AbsolutePosition.X, 0, x.AbsolutePosition.Y)
- end
- local function abssz(x)
- return UDim2.new(0, x.AbsoluteSize.X, 0, x.AbsoluteSize.Y)
- end
- local holder = topkek.holder
- local nav = topkek.navigator
- local topnav = nav.Topbar
- local topbar = topkek.topbar
- local pname = topbar.PlayerName:Clone()
- local solid = topkek.gui.Solid
- topkek.center.Size = UDim2.new(0, 150, 0, 30)
- topkek.gui.Composite1:TweenPosition(UDim2.new(0.5, -50, 0.5, -50), 'Out', 'Quad', 0.5)
- topkek.gui.Composite2:TweenPosition(UDim2.new(0.5, 0, 0.5, -50), 'Out', 'Quad', 0.5)
- wait(0.52)
- solid.Visible = true
- topkek.gui.Composite1:Destroy()
- topkek.gui.Composite2:Destroy()
- wait(3)
- solid.Label:TweenPosition(UDim2.new(0, 0, 1.5, 0), 'Out', 'Quad', 0.5)
- solid:TweenSizeAndPosition(abssz(topnav), abspos(topnav), 'Out', 'Linear', 0.6)
- wait(0.52)
- solid.Label:Destroy()
- wait(0.12)
- topkek.center.Visible = true
- topnav.Visible = true
- solid:Destroy()
- pname.Position = UDim2.new(0, -170, 0, 0)
- pname.Parent = topnav
- pname.Visible = true
- pname:TweenPosition(UDim2.new(0, 10, 0, 0), 'Out', 'Quad', 0.2)
- wait(0.25)
- topkek.center:TweenSize(UDim2.new(0, 150, 0, 395), 'Out', 'Quad', 0.3)
- spawn(topkek.navigation.buildNavigator)
- wait(0.35)
- topkek.center:TweenSize(UDim2.new(0, 470, 0, 395), 'In', 'Quad', 0.3)
- wait(0.35)
- topbar.PlayerName.Visible = true
- pname:Destroy()
- AllowHovers = true
- end
- --//nav//--
- topkek.navigation.currentContainer = topkek.tools.util.getContainer('Home')
- topkek.navigation.windowState = 0
- topkek.navigation.gotoContainer = function(cont)
- topkek.tools.animator.animateTo(topkek.navigation.currentContainer, cont)
- topkek.navigation.currentContainer = cont
- end
- topkek.navigation.buildNavigator = function()
- local nav = topkek.navigator
- local hook = topkek.tools.gui:hookContainer(nav.Scroll, false)
- local btns = {}
- for l, x in pairs(topkek.data.windows) do
- local container = topkek.tools.util.getContainer(x)
- local btn = hook:drawButton(1, x, function() topkek.navigation.gotoContainer(container) end, 25)
- local ZPos = btn.Position
- btn.Position = btn.Position - UDim2.new(0, 0, 0, 5)
- btn:TweenPosition(ZPos, 'Out', 'Bounce', 0.2)
- btn.LayoutOrder = l
- btn.ZIndex = 4
- local OPos = btn.Position
- btn.MouseEnter:connect(function()
- if AllowHovers == false then
- return
- end
- for i, v in pairs(btns) do
- if v[1] ~= btn then
- v[1]:TweenPosition(v[2], 'Out', 'Quad', 0.1)
- end
- end
- btn:TweenPosition(OPos + UDim2.new(0, 3, 0, 0), 'Out', 'Quad', 0.1)
- end)
- btn.MouseLeave:connect(function()
- btn:TweenPosition(OPos, 'Out', 'Quad', 0.1)
- end)
- table.insert(btns, {btn, OPos})
- wait()
- end
- end
- topkek.navigation.buildTopbar = function()
- local top = topkek.topbar
- local FELabel = top.Controllers.IsFE
- top.PlayerName.Text = topkek.lplr.Name
- if game:GetService('Workspace').FilteringEnabled == true then
- FELabel.Text = "FE Game"
- FELabel.TextColor3 = BrickColor.new("Bright red").Color
- else
- FELabel.Text = "Not FE"
- FELabel.TextColor3 = BrickColor.new("Bright green").Color
- end
- top.Controllers.Hide.MouseButton1Down:connect(function()
- if topkek.navigation.windowState == 0 then
- topkek.navigation.windowState = 1
- topkek.center:TweenSize(UDim2.new(0, 470, 0, 30), 'Out', 'Quint', 0.2)
- else
- topkek.navigation.windowState = 0
- topkek.center:TweenSize(UDim2.new(0, 470, 0, 395), 'Out', 'Quint', 0.2)
- end
- end)
- top.Controllers.Exit.MouseButton1Down:connect(function()
- topkek.center:TweenSize(UDim2.new(0, 470, 0, 30), 'Out', 'Quint', 0.3)
- wait(0.31)
- topkek.center:TweenSize(UDim2.new(0, 0, 0, 0), 'Out', 'Quint', 0.3)
- PlayerChatHook:disconnect()
- end)
- end
- topkek.navigation.initCommandBar = function()
- DistributedCmdBar, cmd = topkek.holder.Command, {}
- do --weathered-down version of my cmdscript for topkek
- cmd = {}
- -- ** defines ** --
- cmd.service = (function(a) return game:service(a) end)
- cmd.gplayers = (function() return cmd.service'Players':GetPlayers() end)
- cmd.players = cmd.service('Players')
- cmd.localplayer = cmd.players.LocalPlayer
- cmd.prefix = ';'
- cmd.hidden = '/'
- cmd.commands = {}
- cmd.util = {}
- cmd.interface = {}
- cmd.admins = {}
- cmd.noclip = false
- -- ** util ** --
- cmd.util.pos = function(str, pos)
- local increment = 1
- for spc in str:gmatch("[^ ]+") do
- if increment == pos then
- return spc
- end
- increment = increment + 1
- end
- return ''
- end
- cmd.util.pstr = function(str, re_enc)
- str = string.lower(str)
- local players = {}
- if re_enc == true then
- if str == 'me' then
- return {game.Players.LocalPlayer}
- end
- if str == 'all' then
- return game.Players:GetPlayers()
- end
- if str == 'others' then
- for i, v in pairs(game.Players:GetPlayers()) do
- if v ~= cmd.localplayer then
- table.insert(players, v)
- end
- end
- end
- for i, v in pairs(game.Players:GetPlayers()) do
- if string.lower(v.Name):sub(1, #str) == str then
- table.insert(players, v)
- end
- end
- return players
- else
- for seper in str:gmatch("[^,]+") do
- for i, v in pairs(cmd.util.pstr(seper, true)) do
- table.insert(players, v)
- end
- end
- return players
- end
- end
- cmd.util.parse = function(str, fmt)
- local args = {}
- local encountered = 0
- local position = 1
- for form in fmt:gmatch("[^%%]+") do
- if position == 1 then
- args['command'] = cmd.util.pos(str, position)
- end
- if form == 'inf' then
- args[position] = str:sub(encountered, #str)
- end
- if form == 'int' then
- local fetch = cmd.util.pos(str, position)
- if tonumber(fetch) == nil then
- return nil
- end
- args[position] = {'integer', data = fetch}
- end
- if form == 'str' then
- local fetch = cmd.util.pos(str, position)
- args[position] = {'string', data = fetch}
- end
- if form == 'plrs' then
- args[position] = cmd.util.pstr(cmd.util.pos(str, position), false)
- end
- encountered = encountered + ((#cmd.util.pos(str, position)) + 1)
- position = position + 1
- end
- return args
- end
- cmd.util.isadmin = function(p)
- if p == cmd.localplayer.Name then
- return true
- else
- for i, v in pairs(cmd.admins) do
- if v == p.Name then
- return true
- end
- end
- return false
- end
- end
- cmd.util.BombVest = function(Players)
- -- modified by nosyliam
- local TickWait = 1
- local Dead = false
- local BeltPositions = { }
- local ExplodeSounds = { }
- for ___, player in pairs(Players) do
- pcall(function()
- local Me = player
- local Char = Me.Character
- local Torso = Char.Torso
- local Color = "Medium stone gray"
- local Dead = false
- local Position = Vector3.new(0,100,0)
- local function NewPart(Parent)
- local Part = Instance.new("Part", Parent)
- Part.CanCollide = false
- Part.FormFactor = "Custom"
- Part.Position = Position
- Part.TopSurface = "Smooth"
- Part.BottomSurface = "Smooth"
- Part.BrickColor = BrickColor.new(Color)
- Position = Position + Vector3.new(0,Part.Size.Y + 10,0)
- return Part
- end
- local Model = Char:FindFirstChild("Bomb")
- if Model then Model:Destroy() end
- Model = Instance.new("Model", Char)
- Model.Name = "Bomb"
- local Belt = NewPart(Model)
- Belt.Size = Vector3.new(2.2,0.5,1.2)
- table.insert(BeltPositions, Belt)
- local Weld = Instance.new("Weld", Belt)
- Weld.Part0 = Belt
- Weld.Part1 = Torso
- Weld.C0 = CFrame.new(0,1.1,0)
- local Light = Instance.new("PointLight", Belt)
- Light.Range = 15
- Light.Brightness = 5
- Light.Color = Color3.new(1,0,0)
- local Beep = Instance.new("Sound", Belt)
- Beep.SoundId = "http://www.roblox.com/asset/?id=188588790"
- local ExplodeSound = Instance.new("Sound", Belt)
- ExplodeSound.SoundId = "http://www.roblox.com/asset/?id="..(tonumber((math.ceil(1776.66^2)+17).."."..string.rep("36",3))*77)+0.00003 --144507765
- ExplodeSound.Pitch = 2.8
- ExplodeSound.Volume = 3
- table.insert(ExplodeSounds, ExplodeSound)
- local Back = NewPart(Model)
- Back.Size = Vector3.new(1.5,1.5,0.5)
- local Weld = Instance.new("Weld", Back)
- Weld.Part0 = Back
- Weld.Part1 = Torso
- Weld.C0 = CFrame.new(0,0.1,-0.75)
- local StrapLeft = NewPart(Model)
- StrapLeft.Size = Vector3.new(0.2,0.5,1.6)
- local Weld = Instance.new("Weld", StrapLeft)
- Weld.Part0 = StrapLeft
- Weld.Part1 = Torso
- Weld.C0 = CFrame.new(0.65,-0.9,-0.2)
- local BuckleLeft = NewPart(Model)
- BuckleLeft.Size = Vector3.new(0.2,1.5,0.2)
- local Weld = Instance.new("Weld", BuckleLeft)
- Weld.Part0 = BuckleLeft
- Weld.Part1 = Torso
- Weld.C0 = CFrame.new(0.65,0.1,0.5)
- local StrapRight = NewPart(Model)
- StrapRight.Size = Vector3.new(0.2,0.5,1.6)
- local Weld = Instance.new("Weld", StrapRight)
- Weld.Part0 = StrapRight
- Weld.Part1 = Torso
- Weld.C0 = CFrame.new(-0.65,-0.9,-0.2)
- local BuckleRight = NewPart(Model)
- BuckleRight.Size = Vector3.new(0.2,1.5,0.2)
- local Weld = Instance.new("Weld", BuckleRight)
- Weld.Part0 = BuckleRight
- Weld.Part1 = Torso
- Weld.C0 = CFrame.new(-0.65,0.1,0.5)
- coroutine.wrap(function()
- repeat
- wait(TickWait)
- Light.Enabled = not Light.Enabled
- Beep:Play()
- until Dead == true
- end)()
- end)
- end
- local Tool = Instance.new("HopperBin", cmd.localplayer.Backpack)
- Tool.Name = "Bomb Vest"
- Tool.Selected:connect(function(Mouse)
- TickWait = 0.3
- Mouse.Icon = "http://www.roblox.com/asset/?id=9109985"
- Mouse.Button1Down:connect(function()
- if Dead == false then
- Dead = true
- for i, Belt in pairs(BeltPositions) do
- coroutine.wrap(function()
- pcall(function() ExplodeSounds[i]:Play() end)
- wait(1.4)
- local Explosion = Instance.new("Explosion", workspace)
- Explosion.Position = Belt.Position
- Explosion.BlastPressure = 100000
- Explosion.DestroyJointRadiusPercent = 0.7
- Explosion.ExplosionType = "CratersAndDebris"
- Explosion.BlastRadius = 50
- Explosion.Hit:connect(function(Part, Distance)
- Part.Anchored = false
- if Distance <= 10 then
- Part:BreakJoints()
- end
- end)
- end)()
- end
- end
- end)
- end)
- Tool.Deselected:connect(function()
- TickWait = 1
- end)
- end
- cmd.util.hulk = function(p)
- function giant(p, size)
- local pchar = p.Character
- if pchar then
- local function scale(chr,scl)
- for _,v in pairs(pchar:GetChildren()) do
- if v:IsA("Hat") then
- v:Clone()
- v.Parent = game.Lighting
- end
- end
- local Head = chr['Head']
- local Torso = chr['Torso']
- local LA = chr['Left Arm']
- local RA = chr['Right Arm']
- local LL = chr['Left Leg']
- local RL = chr['Right Leg']
- local HRP = chr['HumanoidRootPart']
- wait(0.1)
- Head.formFactor = 3
- Torso.formFactor = 3
- LA.formFactor = 3
- RA.formFactor = 3
- LL.formFactor = 3
- RL.formFactor = 3
- HRP.formFactor = 3
- Head.Size = Vector3.new(scl * 2, scl, scl)
- Torso.Size = Vector3.new(scl * 2, scl * 2, scl)
- LA.Size = Vector3.new(scl, scl * 2, scl)
- RA.Size = Vector3.new(scl, scl * 2, scl)
- LL.Size = Vector3.new(scl, scl * 2, scl)
- RL.Size = Vector3.new(scl, scl * 2, scl)
- HRP.Size = Vector3.new(scl * 2, scl * 2, scl)
- local Motor1 = Instance.new('Motor6D', Torso)
- Motor1.Part0 = Torso
- Motor1.Part1 = Head
- Motor1.C0 = CFrame.new(0, 1 * scl, 0) * CFrame.Angles(-1.6, 0, 3.1)
- Motor1.C1 = CFrame.new(0, -0.5 * scl, 0) * CFrame.Angles(-1.6, 0, 3.1)
- Motor1.Name = "Neck"
- local Motor2 = Instance.new('Motor6D', Torso)
- Motor2.Part0 = Torso
- Motor2.Part1 = LA
- Motor2.C0 = CFrame.new(-1 * scl, 0.5 * scl, 0) * CFrame.Angles(0, -1.6, 0)
- Motor2.C1 = CFrame.new(0.5 * scl, 0.5 * scl, 0) * CFrame.Angles(0, -1.6, 0)
- Motor2.Name = "Left Shoulder"
- local Motor3 = Instance.new('Motor6D', Torso)
- Motor3.Part0 = Torso
- Motor3.Part1 = RA
- Motor3.C0 = CFrame.new(1 * scl, 0.5 * scl, 0) * CFrame.Angles(0, 1.6, 0)
- Motor3.C1 = CFrame.new(-0.5 * scl, 0.5 * scl, 0) * CFrame.Angles(0, 1.6, 0)
- Motor3.Name = "Right Shoulder"
- local Motor4 = Instance.new('Motor6D', Torso)
- Motor4.Part0 = Torso
- Motor4.Part1 = LL
- Motor4.C0 = CFrame.new(-1 * scl, -1 * scl, 0) * CFrame.Angles(0, -1.6, 0)
- Motor4.C1 = CFrame.new(-0.5 * scl, 1 * scl, 0) * CFrame.Angles(0, -1.6, 0)
- Motor4.Name = "Left Hip"
- local Motor5 = Instance.new('Motor6D', Torso)
- Motor5.Part0 = Torso
- Motor5.Part1 = RL
- Motor5.C0 = CFrame.new(1 * scl, -1 * scl, 0) * CFrame.Angles(0, 1.6, 0)
- Motor5.C1 = CFrame.new(0.5 * scl, 1 * scl, 0) * CFrame.Angles(0, 1.6, 0)
- Motor5.Name = "Right Hip"
- local Motor6 = Instance.new('Motor6D', HRP)
- Motor6.Part0 = HRP
- Motor6.Part1 = Torso
- Motor6.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1)
- Motor6.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1)
- end
- scale(pchar, size)
- pchar.Humanoid.WalkSpeed = 15 * size
- for _,v in pairs(game.Lighting:GetChildren()) do
- if v:IsA("Hat") then
- v.Parent = pchar
- end
- end
- end
- end
- local plr = p
- giant(plr, 3)
- for i, v in pairs(plr.Character:GetChildren()) do
- if v:IsA("BasePart") then
- v.Touched:connect(function(p)
- if p.Size.X<30 then
- p.Anchored = false
- p:BreakJoints()
- end
- end)
- end
- end
- local csize = 3
- local sgui = Instance.new("ScreenGui", game.Players.LocalPlayer.PlayerGui)
- local base = Instance.new("Frame", sgui)
- base.BackgroundTransparency = 1
- base.Size = UDim2.new(0, 110, 0, 200)
- base.Position = UDim2.new(1, -120, 1, -180)
- local indicator = Instance.new("TextLabel", base)
- indicator.Size = UDim2.new(1, 0, 0, 25)
- indicator.TextColor3 = Color3.new(1, 1, 1)
- indicator.BackgroundTransparency = 0
- indicator.FontSize = Enum.FontSize.Size18
- indicator.Font = Enum.Font.SourceSans
- indicator.Text = "Current Size: 3"
- local PlusOne = Instance.new("TextButton", base)
- PlusOne.BackgroundColor3 = Color3.new(214/255, 214/255, 214/255)
- PlusOne.Position = UDim2.new(0, 0, 0, 40)
- PlusOne.Size = UDim2.new(1, 0, 0.5, -50)
- PlusOne.BorderSizePixel = 2
- PlusOne.Font = Enum.Font.SourceSansBold
- PlusOne.FontSize = Enum.FontSize.Size24
- PlusOne.Text = "+1 Size"
- local MinusOne = Instance.new("TextButton", base)
- MinusOne.BackgroundColor3 = Color3.new(214/255, 214/255, 214/255)
- MinusOne.Position = UDim2.new(0, 0, 0.5, 10)
- MinusOne.Size = UDim2.new(1, 0, 0.5, -50)
- MinusOne.Text = "-1 Size"
- MinusOne.BorderSizePixel = 2
- MinusOne.Font = Enum.Font.SourceSansBold
- MinusOne.FontSize = Enum.FontSize.Size24
- PlusOne.MouseButton1Down:connect(function()
- csize = csize + 1
- giant(plr, csize)
- indicator.Text = "Current Size: "..tostring(csize)
- end)
- MinusOne.MouseButton1Down:connect(function()
- csize = csize - 1
- giant(plr, csize)
- indicator.Text = "Current Size: "..tostring(csize)
- end)
- end
- cmd.util.R15 = function()
- rcode=[[local function Init()
- wait()
- local function ConChar(P)
- Character = P.Character
- local R15Model = Instance.new("Model")
- R15Model.Name = "R15Model"
- R15Model.Parent = Character
- local function CreateLimb(Name,Color,Size,Transparency,ConnectToLimb,MotorName,C0,C1,MeshId)
- local Part = Instance.new("Part")
- Part.FormFactor = "Custom"
- Part.Size = Size
- Part.BrickColor = Color
- Part.CanCollide = false
- Part.Name = Name
- Part.Transparency = (Transparency == 0.001 and 0 or Transparency)
- Part.TopSurface = "Smooth"
- Part.BottomSurface = "Smooth"
- local Motor = Instance.new("Motor6D")
- Motor.C0 = C0
- Motor.C1 = C1
- Motor.Part0 = ConnectToLimb
- Motor.Part1 = Part
- Motor.Name = MotorName
- Motor.MaxVelocity = 0.1
- Motor.Parent = ConnectToLimb
- if MeshId then
- local Mesh = Instance.new("SpecialMesh")
- Mesh.MeshType = "FileMesh"
- Mesh.MeshId = MeshId
- Mesh.Scale = Vector3.new(0.99,0.99,0.99)
- Mesh.Parent = Part
- end
- if MeshId and Transparency == 0.001 then
- local ShirtTexturePart = Instance.new("Part")
- ShirtTexturePart.FormFactor = "Custom"
- ShirtTexturePart.Size = Size
- ShirtTexturePart.BrickColor = Color
- ShirtTexturePart.CanCollide = false
- ShirtTexturePart.Name = "ShirtTexturePart"
- ShirtTexturePart.Transparency = Transparency
- ShirtTexturePart.TopSurface = "Smooth"
- ShirtTexturePart.BottomSurface = "Smooth"
- local Mesh = Instance.new("SpecialMesh")
- Mesh.MeshType = "FileMesh"
- Mesh.MeshId = MeshId
- Mesh.Parent = ShirtTexturePart
- local Weld = Instance.new("Weld")
- Weld.Part0 = Part
- Weld.Part1 = ShirtTexturePart
- Weld.Parent = ShirtTexturePart
- ShirtTexturePart.Parent = Part
- end
- Part.Parent = R15Model
- return Part
- end
- local HumanoidRootPart = CreateLimb("HumanoidRootPart",BrickColor.new("Medium stone grey"),Vector3.new(1,1,1),1,Character.HumanoidRootPart,"RootConnector",CFrame.new(),CFrame.new(0,0.7,0))
- local LowerTorso = CreateLimb("LowerTorso",BrickColor.new("Bright blue"),Vector3.new(1,1,1),0.001,HumanoidRootPart,"Root",CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"rbxassetid://387941715")
- local UpperTorso = CreateLimb("UpperTorso",BrickColor.new("Bright blue"),Vector3.new(1,1,1),0.001,LowerTorso,"Waist",CFrame.new(0, 0.404105991, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"rbxassetid://387941468")
- local Head = CreateLimb("Head",BrickColor.new("Bright yellow"),Vector3.new(1,1,1),0,UpperTorso,"Neck",CFrame.new(0, 1.26949596, 0.0428609997, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.635110021, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"rbxassetid://387941905")
- local LeftUpperArm = CreateLimb("LeftUpperArm",BrickColor.new("Bright yellow"),Vector3.new(1, 0.672, 1),0.001,UpperTorso,"LeftShoulder",CFrame.new(-1.50177097, 0.924546003, 0, 1, 0, -0, 0, 0.999044001, 0.0437170006, 0, -0.0437170006, 0.999044001),CFrame.new(0, 0.336115986, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"rbxassetid://387938468")
- local LeftLowerArm = CreateLimb("LeftLowerArm",BrickColor.new("Bright yellow"),Vector3.new(1, 0.703, 1),0.001,LeftUpperArm,"LeftElbow",CFrame.new(0, -0.336115986, 0, 1, 0, 0, 0, 0.999044001, -0.0437170006, 0, 0.0437170006, 0.999044001),CFrame.new(0, 0.351512015, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"rbxassetid://387938971")
- local LeftHand = CreateLimb("LeftHand",BrickColor.new("Bright yellow"),Vector3.new(1, 0.352, 1),0.001,LeftLowerArm,"LeftWrist",CFrame.new(0, -0.351512015, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.175756007, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"rbxassetid://387939233")
- local RightUpperArm = CreateLimb("RightUpperArm",BrickColor.new("Bright yellow"),Vector3.new(1, 0.671, 1),0.001,UpperTorso,"RightShoulder",CFrame.new(1.50049305, 0.923726022, 0, 1, 0, -0, 0, 0.999041617, 0.0437709838, 0, -0.0437709838, 0.999041617),CFrame.new(0, 0.335705996, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"rbxassetid://387940113")
- local RightLowerArm = CreateLimb("RightLowerArm",BrickColor.new("Bright yellow"),Vector3.new(1, 0.703, 1),0.001,RightUpperArm,"RightElbow",CFrame.new(0, -0.335705996, 0, 1, 0, 0, 0, 0.999041617, -0.0437709838, 0, 0.0437709838, 0.999041617),CFrame.new(0, 0.351512015, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"rbxassetid://387940356")
- local RightHand = CreateLimb("RightHand",BrickColor.new("Bright yellow"),Vector3.new(1, 0.352, 1),0.001,RightLowerArm,"RightWrist",CFrame.new(0, -0.351512015, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.175756007, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"rbxassetid://387940548")
- local LeftUpperLeg = CreateLimb("LeftUpperLeg",BrickColor.new("Br. yellowish green"),Vector3.new(1, 0.775, 1),0.001,LowerTorso,"LeftHip",CFrame.new(-0.457044005, -0.498115987, 0, 1, 0, -0, 0, 1, 0.000100999998, 0, -0.000100999998, 1),CFrame.new(0, 0.387418985, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"rbxassetid://387939645")
- local LeftLowerLeg = CreateLimb("LeftLowerLeg",BrickColor.new("Br. yellowish green"),Vector3.new(1, 0.829, 1),0.001,LeftUpperLeg,"LeftKnee",CFrame.new(0, -0.387418985, 0, 1, 9.95820074e-007, 9.13360125e-008, -9.99999997e-007, 0.995820105, 0.0913360119, 0, -0.0913360119, 0.995820105),CFrame.new(0, 0.414570987, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"rbxassetid://387939489")
- local LeftFoot = CreateLimb("LeftFoot",BrickColor.new("Br. yellowish green"),Vector3.new(1, 0.415, 1),0.001,LeftLowerLeg,"LeftAnkle",CFrame.new(0, -0.414570987, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.207286, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"rbxassetid://387939912")
- local RightUpperLeg = CreateLimb("RightUpperLeg",BrickColor.new("Br. yellowish green"),Vector3.new(1, 0.775, 1),0.001,LowerTorso,"RightHip",CFrame.new(0.451141, -0.498115987, 0, 1, 0, -0, 0, 1, 0.000100999998, 0, -0.000100999998, 1),CFrame.new(0, 0.387418985, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"rbxassetid://387940976")
- local RightLowerLeg = CreateLimb("RightLowerLeg",BrickColor.new("Br. yellowish green"),Vector3.new(1, 0.829, 1),0.001,RightUpperLeg,"RightKnee",CFrame.new(0, -0.387418985, 0, 1, 0, -0, 0, 0.995820105, 0.0913360119, 0, -0.0913360119, 0.995820105),CFrame.new(0, 0.414570987, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"rbxassetid://387940802")
- local RightFoot = CreateLimb("RightFoot",BrickColor.new("Br. yellowish green"),Vector3.new(1, 0.415, 1),0.001,RightLowerLeg,"RightAnkle",CFrame.new(0, -0.414570987, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.207286, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"rbxassetid://387941196")
- --if Character:WaitForChild("Head"):WaitForChild("Mesh").MeshId ~= "" then
- -- Head.MeshId = Character.Head.Mesh.MeshId
- --end
- Character:WaitForChild("Animate").Disabled = false
- local Anim = game:GetObjects("rbxassetid://401967017")[1]; print("aobj", tostring(Anim))
- for i, v in pairs(Anim:GetChildren()) do
- v.Parent = script
- end
- script.Parent = Character
- local function Clear(Name,Alternative,ColorParts)
- local Part = Character:WaitForChild(Name)
- Part.Transparency = (Name == "Head" and 0.99 or 1)
- local function ChildAdded(Ins)
- delay(0.05,function()
- if Ins.Name == "face" then
- if Alternative:FindFirstChild("face") then Alternative:FindFirstChild("face"):Destroy() end
- Ins.Parent = Alternative
- elseif Ins:IsA("Motor6D") and string.sub(Ins.Name,1,5) ~= "Fake_" then
- Ins.Name = "Fake_"..Ins.Name
- elseif Ins.Name == "HeadWeld" then
- delay(0.05,function()
- Ins.Parent = Head
- Ins.Part0 = Head
- Ins.C1 = CFrame.new(0,0,0.05) * Ins.C1
- end)
- elseif not Ins:IsA("Weld") then
- Ins:Destroy()
- end
- end)
- end
- for _,Sub in pairs(Part:GetChildren()) do
- ChildAdded(Sub)
- end
- Part.ChildAdded:connect(ChildAdded)
- local function Color()
- for _,Sub in pairs(ColorParts) do
- Sub.BrickColor = Part.BrickColor
- local TexturePart = Sub:FindFirstChild("ShirtTexturePart")
- if TexturePart then
- TexturePart.BrickColor = Part.BrickColor
- end
- end
- end
- Color()
- Part.Changed:connect(Color)
- end
- Clear("HumanoidRootPart",HumanoidRootPart,{HumanoidRootPart})
- Clear("Head",Head,{Head})
- Clear("Torso",nil,{LowerTorso,UpperTorso})
- Clear("Left Arm",nil,{LeftLowerArm,LeftUpperArm,LeftHand})
- Clear("Right Arm",nil,{RightLowerArm,RightUpperArm,RightHand})
- Clear("Left Leg",nil,{LeftLowerLeg,LeftUpperLeg,LeftFoot})
- Clear("Right Leg",nil,{RightLowerLeg,RightUpperLeg,RightFoot})
- local ShirtUsed = false
- local function ChildAdded(Ins)
- if Ins:IsA("Hat") and string.sub(Ins.Name,1,7) ~= "Scaled_" then
- delay(0.05,function()
- local Mesh = Ins:WaitForChild("Handle"):WaitForChild("Mesh")
- Ins.AttachmentPos = Ins.AttachmentPos
- Mesh.Scale = Mesh.Scale
- Ins.Name = "Scaled_"..Ins.Name
- end)
- elseif Ins:IsA("Shirt") then
- ShirtUsed = true
- LowerTorso.ShirtTexturePart.Mesh.TextureId = Ins.ShirtTemplate
- UpperTorso.ShirtTexturePart.Mesh.TextureId = Ins.ShirtTemplate
- LeftLowerArm.ShirtTexturePart.Mesh.TextureId = Ins.ShirtTemplate
- LeftUpperArm.ShirtTexturePart.Mesh.TextureId = Ins.ShirtTemplate
- LeftHand.ShirtTexturePart.Mesh.TextureId = Ins.ShirtTemplate
- RightLowerArm.ShirtTexturePart.Mesh.TextureId = Ins.ShirtTemplate
- RightUpperArm.ShirtTexturePart.Mesh.TextureId = Ins.ShirtTemplate
- RightHand.ShirtTexturePart.Mesh.TextureId = Ins.ShirtTemplate
- elseif Ins:IsA("Pants") then
- LeftUpperLeg.ShirtTexturePart.Mesh.TextureId = Ins.PantsTemplate
- LeftLowerLeg.ShirtTexturePart.Mesh.TextureId = Ins.PantsTemplate
- LeftFoot.ShirtTexturePart.Mesh.TextureId = Ins.PantsTemplate
- RightUpperLeg.ShirtTexturePart.Mesh.TextureId = Ins.PantsTemplate
- RightLowerLeg.ShirtTexturePart.Mesh.TextureId = Ins.PantsTemplate
- RightFoot.ShirtTexturePart.Mesh.TextureId = Ins.PantsTemplate
- if LowerTorso.ShirtTexturePart.Mesh.TextureId == "" then
- LowerTorso.ShirtTexturePart.Mesh.TextureId = Ins.PantsTemplate
- UpperTorso.ShirtTexturePart.Mesh.TextureId = Ins.PantsTemplate
- end
- end
- end
- for _,Sub in pairs(Character:GetChildren()) do
- ChildAdded(Sub)
- end
- Character.ChildAdded:connect(ChildAdded)
- loadstring(Anim.Source)()
- end
- ConChar(game:service'Players'.LocalPlayer)
- end
- Init()]]
- spawn(function() loadstring(rcode)() end)
- end
- cmd.util.size = function(p, size)
- -- omfg thanks var
- local pchar = p.Character
- local function scale(chr,scl)
- for _,v in pairs(pchar:GetChildren()) do
- if v:IsA("Hat") then
- v:Clone()
- v.Parent = game.Lighting
- end
- end
- local Head = chr['Head']
- local Torso = chr['Torso']
- local LA = chr['Left Arm']
- local RA = chr['Right Arm']
- local LL = chr['Left Leg']
- local RL = chr['Right Leg']
- local HRP = chr['HumanoidRootPart']
- wait(0.1)
- Head.formFactor = 3
- Torso.formFactor = 3
- LA.formFactor = 3
- RA.formFactor = 3
- LL.formFactor = 3
- RL.formFactor = 3
- HRP.formFactor = 3
- Head.Size = Vector3.new(scl * 2, scl, scl)
- Torso.Size = Vector3.new(scl * 2, scl * 2, scl)
- LA.Size = Vector3.new(scl, scl * 2, scl)
- RA.Size = Vector3.new(scl, scl * 2, scl)
- LL.Size = Vector3.new(scl, scl * 2, scl)
- RL.Size = Vector3.new(scl, scl * 2, scl)
- HRP.Size = Vector3.new(scl * 2, scl * 2, scl)
- local Motor1 = Instance.new('Motor6D', Torso)
- Motor1.Part0 = Torso
- Motor1.Part1 = Head
- Motor1.C0 = CFrame.new(0, 1 * scl, 0) * CFrame.Angles(-1.6, 0, 3.1)
- Motor1.C1 = CFrame.new(0, -0.5 * scl, 0) * CFrame.Angles(-1.6, 0, 3.1)
- Motor1.Name = "Neck"
- local Motor2 = Instance.new('Motor6D', Torso)
- Motor2.Part0 = Torso
- Motor2.Part1 = LA
- Motor2.C0 = CFrame.new(-1 * scl, 0.5 * scl, 0) * CFrame.Angles(0, -1.6, 0)
- Motor2.C1 = CFrame.new(0.5 * scl, 0.5 * scl, 0) * CFrame.Angles(0, -1.6, 0)
- Motor2.Name = "Left Shoulder"
- local Motor3 = Instance.new('Motor6D', Torso)
- Motor3.Part0 = Torso
- Motor3.Part1 = RA
- Motor3.C0 = CFrame.new(1 * scl, 0.5 * scl, 0) * CFrame.Angles(0, 1.6, 0)
- Motor3.C1 = CFrame.new(-0.5 * scl, 0.5 * scl, 0) * CFrame.Angles(0, 1.6, 0)
- Motor3.Name = "Right Shoulder"
- local Motor4 = Instance.new('Motor6D', Torso)
- Motor4.Part0 = Torso
- Motor4.Part1 = LL
- Motor4.C0 = CFrame.new(-1 * scl, -1 * scl, 0) * CFrame.Angles(0, -1.6, 0)
- Motor4.C1 = CFrame.new(-0.5 * scl, 1 * scl, 0) * CFrame.Angles(0, -1.6, 0)
- Motor4.Name = "Left Hip"
- local Motor5 = Instance.new('Motor6D', Torso)
- Motor5.Part0 = Torso
- Motor5.Part1 = RL
- Motor5.C0 = CFrame.new(1 * scl, -1 * scl, 0) * CFrame.Angles(0, 1.6, 0)
- Motor5.C1 = CFrame.new(0.5 * scl, 1 * scl, 0) * CFrame.Angles(0, 1.6, 0)
- Motor5.Name = "Right Hip"
- local Motor6 = Instance.new('Motor6D', HRP)
- Motor6.Part0 = HRP
- Motor6.Part1 = Torso
- Motor6.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1)
- Motor6.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1)
- end
- scale(pchar, size)
- for _,v in pairs(game.Lighting:GetChildren()) do
- if v:IsA("Hat") then
- v.Parent = pchar
- end
- end
- end
- cmd.util.checktable = function(t, v)
- for i, __ in pairs(t) do
- if __ == v then
- return true
- end
- end
- return false
- end
- cmd.util.nextrgb = function(r, g, b)
- local ar, ag, ab = r, g, b
- if r == 255 and g < 255 and b == 0 then
- ag = g + 8.5
- end
- if g == 255 and r > 0 and b == 0 then
- ar = r - 8.5
- end
- if g == 255 and b < 255 and r == 0 then
- ab = b + 8.5
- end
- if b == 255 and g > 0 and r == 0 then
- ag = g - 8.5
- end
- if b == 255 and r < 255 and g == 0 then
- ar = r + 8.5
- end
- if r == 255 and b > 0 and g == 0 then
- ab = b - 8.5
- end
- return {ar, ag, ab}
- end
- -- ** interface ** --
- game:GetService('UserInputService').InputBegan:connect(function(inp)
- if inp.UserInputType == Enum.UserInputType.Keyboard then
- if inp.KeyCode == Enum.KeyCode.Semicolon then
- DistributedCmdBar:CaptureFocus()
- end
- end
- end)
- -- ** commands ** --
- cmd.commands.store = {}
- cmd.commands.fmtstore = {}
- cmd.commands.register = function(cmdz, fmt, func)
- cmd.commands.store[cmdz] = (function(str) coroutine.wrap(function() pcall(function() func(cmd.util.parse(str, fmt)) end) end)() end)
- cmd.commands.fmtstore[cmdz] = fmt
- end
- cmd.commands.run = function(str)
- local cmdz = cmd.util.pos(str, 1)
- if not cmd.commands.store[cmdz] then
- return nil
- else
- cmd.commands.store[cmdz](str)
- end
- end
- -- // actual commands // --
- cmd.commands.register('kill', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- v.Character.Humanoid.Health = 0
- end
- end)
- cmd.commands.register('clone', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- v.Character.Archivable = true
- local clone = v.Character:Clone()
- clone.Parent = game.Workspace
- clone:MoveTo(v.Character.Torso.Position)
- end
- end)
- cmd.commands.register('damage', 'cmd%plrs%int', function(args)
- for i, v in pairs(args[2]) do
- v.Character.Humanoid:TakeDamage(args[3].data)
- end
- end)
- cmd.commands.register('freeze', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- v.Character.Torso.Anchored = true
- end
- end)
- cmd.commands.register('thaw', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- v.Character.Torso.Anchored = false
- end
- end)
- Fly = false;
- cmd.commands.register('fly', 'cmd', function(args)
- if Fly == true then
- Fly = false
- return
- end
- Fly = true
- local mouse=game.Players.LocalPlayer:GetMouse''
- localplayer=game.Players.LocalPlayer
- game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart")
- local torso = game.Players.LocalPlayer.Character.HumanoidRootPart
- local speed=0
- local keys={a=false,d=false,w=false,s=false}
- local e1
- local e2
- local function start()
- local pos = Instance.new("BodyPosition",torso)
- local gyro = Instance.new("BodyGyro",torso)
- pos.Name="EPIXPOS"
- pos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
- pos.position = torso.Position
- gyro.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- gyro.cframe = torso.CFrame
- repeat
- wait()
- localplayer.Character.Humanoid.PlatformStand=true
- local new=gyro.cframe - gyro.cframe.p + pos.position
- if not keys.w and not keys.s and not keys.a and not keys.d then
- speed=1
- end
- if keys.w then
- new = new + workspace.CurrentCamera.CoordinateFrame.lookVector * speed
- speed=speed+0.01
- end
- if keys.s then
- new = new - workspace.CurrentCamera.CoordinateFrame.lookVector * speed
- speed=speed+0.01
- end
- if keys.d then
- new = new * CFrame.new(speed,0,0)
- speed=speed+0.01
- end
- if keys.a then
- new = new * CFrame.new(-speed,0,0)
- speed=speed+0.01
- end
- if speed>5 then
- speed=5
- end
- pos.position=new.p
- if keys.w then
- gyro.cframe = workspace.CurrentCamera.CoordinateFrame*CFrame.Angles(-math.rad(speed*15),0,0)
- elseif keys.s then
- gyro.cframe = workspace.CurrentCamera.CoordinateFrame*CFrame.Angles(math.rad(speed*15),0,0)
- else
- gyro.cframe = workspace.CurrentCamera.CoordinateFrame
- end
- until not Fly
- if gyro then gyro:Destroy() end
- if pos then pos:Destroy() end
- flying=false
- localplayer.Character.Humanoid.PlatformStand=false
- speed=0
- end
- e1=mouse.KeyDown:connect(function(key)
- if not torso or not torso.Parent then flying=false e1:disconnect() e2:disconnect() return end
- if key=="w" then
- keys.w=true
- elseif key=="s" then
- keys.s=true
- elseif key=="a" then
- keys.a=true
- elseif key=="d" then
- keys.d=true
- end
- end)
- e2=mouse.KeyUp:connect(function(key)
- if key=="w" then
- keys.w=false
- elseif key=="s" then
- keys.s=false
- elseif key=="a" then
- keys.a=false
- elseif key=="d" then
- keys.d=false
- end
- end)
- start()
- end)
- cmd.commands.register('tp', 'cmd%plrs%plrs', function(args)
- local players = args[2]
- local target = args[3][1]
- for i, player in pairs(args[2]) do
- player.Character.HumanoidRootPart.CFrame = target.Character.HumanoidRootPart.CFrame
- end
- end)
- cmd.commands.register('naked', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- v:ClearCharacterAppearance()
- end
- end)
- cmd.commands.register('sgod', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- v.Character.Humanoid.MaxHealth = 999999999
- v.Character.Humanoid.Health = 999999999
- end
- end)
- cmd.commands.register('ws', 'cmd%plrs%int', function(args)
- for i, v in pairs(args[2]) do
- v.Character.Humanoid.WalkSpeed = args[3].data
- end
- end)
- cmd.commands.register('lag', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- coroutine.wrap(function()
- for i = 1, 200 do
- ypcall(function()
- coroutine.wrap(function()
- for i = 1, 1000 do
- Instance.new("HopperBin", v.Backpack).Name = ('AAAAAAA '):rep(1000)
- end
- end)()
- end)
- wait()
- end
- end)()
- end
- end)
- cmd.commands.register('ban', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- table.insert(cmd.bans, v.Name)
- v.Parent = nil
- end
- end)
- cmd.commands.register('lagban', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- table.insert(cmd.lagbans, v.Name)
- coroutine.wrap(function()
- for i = 1, 200 do
- ypcall(function()
- coroutine.wrap(function()
- for i = 1, 1000 do
- Instance.new("HopperBin", v.Backpack).Name = ('AAAAAAA '):rep(1000)
- end
- end)()
- end)
- wait()
- end
- end)()
- end
- end)
- cmd.commands.register('punish', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- v.Character.Parent = game.Lighting
- end
- end)
- cmd.commands.register('unpunish', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- v.Character.Parent = game.Workspace
- end
- end)
- cmd.commands.register('respawn', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- local a1 = Instance.new("Model", game.Workspace)
- local a2 = Instance.new("Part", game.Workspace)
- a2.CanCollide = true
- a2.Anchored = true
- a2.CFrame = CFrame.new(10000, 10000, 10000)
- a2.Name = "Torso"
- local a3 = Instance.new("Humanoid", a1)
- a3.MaxHealth=100;a3.Health=100
- v.Character = a1
- a3.Health=0
- end
- end)
- cmd.commands.register('shutdown', 'cmd', function(args)
- for i, v in pairs(cmd.service('Players'):GetPlayers()) do
- v.Parent = nil
- end
- end)
- cmd.commands.register('music', 'cmd%int', function(args)
- local a = Instance.new("Sound")
- a.SoundId = "rbxassetid://" .. tostring(args[2].data)
- a.Looped = true
- a.Volume = 1
- a.Parent = game.Workspace
- a:Play()
- end)
- cmd.commands.register('sit', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- v.Character.Humanoid.Sit = true
- end
- end)
- cmd.commands.register('jump', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- v.Character.Humanoid.Jump = true
- end
- end)
- cmd.commands.register('stun', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- v.Character.Humanoid.PlatformStand = true
- end
- end)
- cmd.commands.register('unstun', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- v.Character.Humanoid.PlatformStand = false
- end
- end)
- cmd.commands.register('loopstate', 'cmd%int', function(args)
- coroutine.resume(coroutine.create(function()
- repeat
- ypcall(function() cmd.localplayer.Character.Humanoid:ChangeState(args[2].data) end)
- wait(0)
- until cmd.localplayer.Character.Humanoid == nil
- end))
- end)
- cmd.commands.register('invis', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- local function dloop(o)
- for i, v in pairs(o:GetChildren()) do
- pcall(function() v.Transparency = 1 end)
- dloop(v)
- end
- end
- dloop(v.Character)
- end
- end)
- cmd.commands.register('vis', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- local function dloop(o)
- for i, v in pairs(o:GetChildren()) do
- pcall(function() v.Transparency = 0 end)
- dloop(v)
- end
- end
- v.Character.HumanoidRootPart.Transparency = 1
- dloop(v.Character)
- end
- end)
- cmd.commands.register('nuke', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- if v.Character then
- local nuke = Instance.new("Part", game.Workspace)
- nuke.Anchored = true
- nuke.CanCollide = false
- nuke.FormFactor = "Symmetric"
- nuke.Shape = "Ball"
- nuke.Size = Vector3.new(1,1,1)
- nuke.BrickColor = BrickColor.new("New Yeller")
- nuke.Transparency = 0.5
- nuke.Reflectance = 0.2
- nuke.TopSurface = 0
- nuke.BottomSurface = 0
- nuke.Touched:connect(function (hit)
- if hit and hit.Parent then
- local boom = Instance.new("Explosion", game.Workspace)
- boom.Position = hit.Position
- boom.BlastRadius = 11
- boom.BlastPressure = math.huge
- end
- end)
- local CF = v.Character.Torso.CFrame
- nuke.CFrame = CF
- for i = 1,333 do
- nuke.Size = nuke.Size + Vector3.new(3,3,3)
- nuke.CFrame = CF
- wait(1/44)
- end
- nuke:Destroy()
- end
- end
- end)
- cmd.commands.register('explode', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- Instance.new("Explosion", v.Character.Torso).Position = v.Character.Torso.Position
- end
- end)
- cmd.commands.register('hat', 'cmd%plrs%int', function(args)
- for i, v in pairs(args[2]) do
- cmd.service('InsertService'):LoadAsset(args[3].data):GetChildren()[1].Parent = v.Character
- end
- end)
- cmd.commands.register('chat', 'cmd%plrs%inf', function(args)
- for i, v in pairs(args[2]) do
- game:GetService('Chat'):Chat(v.Character, args[3], 1)
- end
- end)
- cmd.commands.register('god', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- v.Character.Humanoid.MaxHealth = math.huge
- v.Character.Humanoid.Health = math.huge
- end
- end)
- cmd.commands.register('ungod', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- v.Character.Humanoid.Health = 100
- v.Character.Humanoid.MaxHealth = 100
- end
- end)
- cmd.commands.register('rh', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- v.Character.Humanoid.Parent = nil
- end
- end)
- cmd.commands.register('fire', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- Instance.new('Fire', v.Character.Torso)
- end
- end)
- cmd.commands.register('insane', 'cmd%plrs', function(args)
- for x, m in pairs(args[2]) do
- for i,v in pairs(m.Character.Torso:GetChildren()) do
- if v:IsA("Motor6D") then
- coroutine.wrap(function()
- while v do
- v.C0=v.C0*CFrame.Angles(math.random(-180,180),math.random(-180,180),math.random(-180,180))
- wait()
- end
- end)()
- end
- end
- end
- end)
- cmd.commands.register('admin', 'cmd%plrs',function(args)
- for i, v in pairs(args[2]) do
- --table.insert(cmd.admins, v.Name)
- v.Chatted:connect(function(msg)
- if msg:sub(1,1) == cmd.prefix or msg:sub(1,1) == cmd.hidden then
- cmd.commands.run(msg:sub(2, #msg))
- end
- end)
- end
- end)
- cmd.commands.register('nosound', 'cmd', function(args)
- local function dx(o)
- for i, v in pairs(o:GetChildren()) do
- if v:IsA("Sound") then
- v:Stop()
- end
- dx(v)
- end
- end
- dx(game.Workspace)
- end)
- cmd.commands.register('duck', 'cmd%plrs', function(args)
- for _,p in pairs(args[2]) do
- local pchar = p.Character
- for i,v in pairs(pchar.Torso:GetChildren()) do
- if v:IsA("Decal") then
- v:Destroy()
- end
- end
- for i,v in pairs(pchar:GetChildren()) do
- if v:IsA("Hat") then
- v:Destroy()
- end
- end
- local duck = Instance.new("SpecialMesh", pchar.Torso)
- duck.MeshType = "FileMesh"
- duck.MeshId = "http://www.roblox.com/asset/?id=9419831"
- duck.TextureId = "http://www.roblox.com/asset/?id=9419827"
- duck.Scale = Vector3.new(5, 5, 5)
- pchar.Head.Transparency = 1
- pchar["Left Arm"].Transparency = 1
- pchar["Right Arm"].Transparency = 1
- pchar["Left Leg"].Transparency = 1
- pchar["Right Leg"].Transparency = 1
- pchar.Head.face.Transparency = 1
- end
- end)
- cmd.commands.register('shrek', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- local pchar = v.Character
- for i,v in pairs(pchar:GetChildren()) do
- if v:IsA("Hat") or v:IsA("CharacterMesh") or v:IsA("Shirt") or v:IsA("Pants") then
- v:Destroy()
- end
- end
- for i,v in pairs(pchar.Head:GetChildren()) do
- if v:IsA("Decal") or v:IsA("SpecialMesh") then
- v:Destroy()
- end
- end
- local mesh = Instance.new("SpecialMesh", pchar.Head)
- mesh.MeshType = "FileMesh"
- pchar.Head.Mesh.MeshId = "http://www.roblox.com/asset/?id=19999257"
- pchar.Head.Mesh.Offset = Vector3.new(-0.1, 0.1, 0)
- pchar.Head.Mesh.TextureId = "http://www.roblox.com/asset/?id=156397869"
- local Shirt = Instance.new("Shirt", v.Character)
- local Pants = Instance.new("Pants", v.Character)
- Shirt.ShirtTemplate = "rbxassetid://133078194"
- Pants.PantsTemplate = "rbxassetid://133078204"
- end
- end)
- cmd.commands.register('nograv', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- for x, m in pairs(v.Character:GetChildren()) do
- if m:IsA("BasePart") then
- local bf = Instance.new("BodyForce", m)
- bf.force = Vector3.new(0, 192.25, 0) * m:GetMass()
- end
- if m:IsA("Hat") then
- if m:findFirstChild("Handle") then
- local bf = Instance.new("BodyForce", m.Handle)
- bf.force = Vector3.new(0, 192.25, 0) * m.Handle:GetMass()
- end
- end
- end
- end
- end)
- cmd.commands.register('loopheal', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- coroutine.wrap(function()
- while wait() do
- if v.Character.Humanoid then
- v.Character.Humanoid.Health = 1000
- v.Character.Humanoid.MaxHealth = 1000
- end
- end
- end)()
- end
- end)
- cmd.commands.register('hulk', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- cmd.util.hulk(v)
- end
- end)
- cmd.commands.register('sky', 'cmd%int', function(args)
- local ID = args[2].data
- local sky = Instance.new("Sky", game.Lighting)
- sky.SkyboxBk = "rbxassetid://" .. ID
- sky.SkyboxDn = "rbxassetid://" .. ID
- sky.SkyboxFt = "rbxassetid://" .. ID
- sky.SkyboxLf = "rbxassetid://" .. ID
- sky.SkyboxRt = "rbxassetid://" .. ID
- sky.SkyboxUp = "rbxassetid://" .. ID
- end)
- cmd.commands.register('bombs', 'cmd%plrs', function(args)
- cmd.util.BombVest(args[2])
- end)
- cmd.commands.register('control', 'cmd%plrs', function(args)
- -- variable
- local pchar = args[2][1].Character
- local char = cmd.localplayer.Character
- pchar.Humanoid.PlatformStand = true
- local w = Instance.new("Weld", pchar.Torso)
- w.Part0 = pchar.Torso
- w.Part1 = pchar.Torso
- local w2 = Instance.new("Weld", pchar.Head)
- w2.Part0 = pchar.Head
- w2.Part1 = pchar.Head
- local w3 = Instance.new("Weld", pchar:findFirstChild("Right Arm"))
- w3.Part0 = pchar:findFirstChild("Right Arm")
- w3.Part1 = pchar:findFirstChild("Right Arm")
- local w4 = Instance.new("Weld", pchar:findFirstChild("Left Arm"))
- w4.Part0 = pchar:findFirstChild("Left Arm")
- w4.Part1 = pchar:findFirstChild("Left Arm")
- local w5 = Instance.new("Weld", pchar:findFirstChild("Right Leg"))
- w5.Part0 = pchar:findFirstChild("Right Leg")
- w5.Part1 = pchar:findFirstChild("Right Leg")
- local w6 = Instance.new("Weld", pchar:findFirstChild("Left Leg"))
- w6.Part0 = pchar:findFirstChild("Left Leg")
- w6.Part1 = pchar:findFirstChild("Left Leg")
- char.Head.face:Destroy()
- for i,v in pairs(pchar:GetChildren()) do
- if v:IsA("BasePart") then
- v.CanCollide = false
- end
- end
- for i,v in pairs(char:GetChildren()) do
- if v:IsA("BasePart") then
- v.Transparency = 1
- elseif v:IsA("Hat") then
- v:Destroy()
- end
- end
- pchar.Parent = char
- repeat
- pchar.Humanoid.PlatformStand = true
- wait()
- until char.Parent == nil
- end)
- cmd.commands.register('rtag', 'cmd%inf', function(args)
- local len = 10; local player = cmd.localplayer
- local bb = Instance.new("BillboardGui")
- bb.Parent = player.Character.Head
- bb.Adornee = player.Character.Head
- bb.AlwaysOnTop = true
- bb.Enabled = true
- bb.Size = UDim2.new(len, 0, 1.5, 0)
- bb.Name = "tag"
- bb.StudsOffset = Vector3.new(0, 3, 0)
- --local fr = Instance.new("Frame")
- --fr.Parent = bb
- --fr.Size = UDim2.new(1, 0, 1, 0)
- --fr.Style = Enum.FrameStyle.RobloxRound
- local tl = Instance.new("TextLabel")
- tl.Parent = bb
- tl.BackgroundTransparency = 1
- tl.TextScaled = true
- tl.TextColor3 = Color3.new(255/255, 255/255, 255/255)
- tl.Size = UDim2.new(1, 0, 1, 0)
- tl.Text = args[2]
- tl.Name = "trutag"
- tl.Visible = true
- tl.ZIndex = 2
- coroutine.wrap(function()
- local r, g, b = 255, 0, 0
- repeat
- tl.TextColor3 = Color3.new(r/255, g/255, b/255)
- local bo = cmd.util.nextrgb(r, g, b)
- r = bo[1]; g = bo[2]; b = bo[3];
- wait()
- until bb == nil
- end)()
- end)
- cmd.commands.register('smoke', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- Instance.new('Smoke', v.Character.Torso)
- end
- end)
- cmd.commands.register('btools', 'cmd%plrs', function(args)
- for i, p in pairs(args[2]) do
- local a = Instance.new("HopperBin")
- a.BinType = "GameTool"
- a.Parent = p.Backpack
- local a = Instance.new("HopperBin")
- a.BinType = "Clone"
- a.Parent = p.Backpack
- local a = Instance.new("HopperBin")
- a.BinType = "Hammer"
- a.Parent = p.Backpack
- end
- end)
- con = nil;
- cmd.commands.register('noclip', 'cmd', function(args)
- cmd.noclip = false
- con = game:GetService('RunService').Stepped:connect(function()
- if cmd.noclip == true then
- con:disconnect()
- else
- cmd.localplayer.Character.Torso.CanCollide = false
- cmd.localplayer.Character.Head.CanCollide = false
- end
- end)
- end)
- cmd.commands.register('clip', 'cmd', function(args)
- cmd.noclip = true
- end)
- cmd.commands.register('gear', 'cmd%plrs%int', function(args)
- local gear = game:GetService("InsertService"):LoadAsset(args[3].data):GetChildren()[1]
- if not gear then return end
- for i, v in pairs(args[2]) do
- gear:Clone().Parent = v.Backpack
- end
- end)
- cmd.commands.register('kick', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- v.Parent = nil
- end
- end)
- cmd.commands.register('r15', 'cmd', function(args)
- cmd.util.R15()
- end)
- cmd.commands.register('char', 'cmd%plrs%str', function(args)
- if tonumber(args[3].data) ~= nil then
- args[3].data = tonumber(args[3].data)
- else
- args[3].data = cmd.players:GetUserIdFromNameAsync(args[3].data)
- end
- for i, v in pairs(args[2]) do
- v.CharacterAppearance = 'http://www.roblox.com/asset/CharacterFetch.ashx?userId=' .. args[3].data
- pcall(function() v.Character.Humanoid.Health = 0 end)
- end
- end)
- cmd.commands.register('noob', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- v.CharacterAppearance = 'http://www.roblox.com/asset/CharacterFetch.ashx?userId=4'
- pcall(function() v.Character.Humanoid.Health = 0 end)
- end
- end)
- cmd.commands.register('ff', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- Instance.new("ForceField", v.Character)
- end
- end)
- cmd.commands.register('unff', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- for x, m in pairs(v.Character:GetChildren()) do
- if m:IsA("ForceField") then
- m.Parent = nil
- end
- end
- end
- end)
- cmd.commands.register('guest', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- v.CharacterAppearance = 'http://www.roblox.com/asset/CharacterFetch.ashx?userId=1'
- pcall(function() v.Character.Humanoid.Health = 0 end)
- end
- end)
- cmd.commands.register('giraffe', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- local char=v.Character
- local h=char.Head
- local tor=char.Torso
- tor.Neck.C0=tor.Neck.C0*CFrame.new(0,0,5)
- local fn=Instance.new("Part",char)
- fn.Size=Vector3.new(1,5.5,1)
- fn.Name="FakeNeck"
- fn.Anchored=false
- fn.CanCollide=false
- if char:FindFirstChild("Body Colors") then
- fn.BrickColor=char["Body Colors"].HeadColor
- end
- local cm=Instance.new("CylinderMesh",fn)
- local we=Instance.new("Weld",h)
- we.Part0=h
- we.Part1=fn
- we.C1=we.C1*CFrame.new(0,2.6,0)
- end
- end)
- cmd.commands.register('notools', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- for x, m in pairs(v.Backpack:GetChildren()) do
- m.Parent = nil
- end
- end
- end)
- cmd.commands.register('taketools', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- for x, m in pairs(v.Backpack:GetChildren()) do
- m.Parent = cmd.localplayer.Backpack
- end
- end
- end)
- cmd.commands.register('confuse', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- v.Character.Humanoid.WalkSpeed = -16
- end
- end)
- cmd.commands.register('spin', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- for i,v in pairs(v.Character.Torso:GetChildren()) do
- if v.Name == "Spinning" then
- v:Destroy()
- end
- end
- local Torso = v.Character.Torso
- local BG = Instance.new("BodyGyro", Torso)
- BG.Name = "Spinning"
- BG.maxTorque = Vector3.new(0, math.huge, 0)
- BG.P = 11111
- BG.cframe = Torso.CFrame
- repeat wait(1/44)
- BG.CFrame = BG.CFrame * CFrame.Angles(0,math.rad(30),0)
- until not BG or BG.Parent ~= Torso
- end
- end)
- cmd.commands.register('fling', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- local pchar = v.Character
- if pchar:FindFirstChild("Humanoid") then
- local xran
- local zran
- repeat
- xran = math.random(-9999,9999)
- until math.abs(xran) >= 5555
- repeat
- zran = math.random(-9999,9999)
- until math.abs(zran) >= 5555
- pchar.Humanoid.Sit = true
- pchar.Torso.Velocity = Vector3.new(0,0,0)
- local BF = Instance.new("BodyForce", pchar.Torso)
- BF.force = Vector3.new(xran * 4, 9999 * 5, zran * 4)
- end
- end
- end)
- cmd.commands.register('burn', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- spawn(function()
- wait(0.1)
- local fire=Instance.new("Fire", v.Character.Torso)
- wait(0.1)
- local fire=Instance.new("Fire", v.Character.Head)
- wait(0.1)
- local fire=Instance.new("Fire", v.Character["Left Arm"])
- wait(0.1)
- local fire=Instance.new("Fire", v.Character["Right Leg"])
- wait(0.5)
- v.Character:BreakJoints();
- end)
- end
- end)
- cmd.commands.register('printcmds', 'cmd', function(args)
- for i, v in pairs(cmd.commands.store) do
- print(i, '==', v)
- end
- end)
- cmd.commands.register('gun', 'cmd%plrs', function(args)
- local a = game:GetService("InsertService"):LoadAsset(130113146):GetChildren()[1]
- local b = game:GetService("InsertService"):LoadAsset(67747912):GetChildren()[1]
- local c = game:GetService("InsertService"):LoadAsset(95354288):GetChildren()[1]
- for i, v in pairs(args[2]) do
- a:Clone().Parent = v.Backpack
- b:Clone().Parent = v.Backpack
- c:Clone().Parent = v.Backpack
- end
- end)
- cmd.commands.register('goto', 'cmd%plrs', function(args)
- local target = args[2][1]
- cmd.localplayer.Character.HumanoidRootPart.CFrame = target.Character.HumanoidRootPart.CFrame
- end)
- cmd.commands.register('select', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- Instance.new("SelectionBox", v.Character).Adornee = v.Character
- end
- end)
- cmd.commands.register('sphere', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- Instance.new("SelectionSphere", v.Character).Adornee = v.Character
- end
- end)
- cmd.commands.register('bring', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- v.Character.HumanoidRootPart.CFrame = cmd.localplayer.Character.HumanoidRootPart.CFrame
- end
- end)
- cmd.commands.register('knife', 'cmd%plrs', function(args)
- local knife = game:GetService("InsertService"):LoadAsset(170897263):GetChildren()[1]
- for i, v in pairs(args[2]) do
- knife:Clone().Parent = v
- end
- end)
- cmd.commands.register('shades', 'cmd%plrs', function(args)
- local shades = game:GetService('InsertService'):LoadAsset(11748356):GetChildren()[1]
- for i, v in pairs(args[2]) do
- shades:Clone().Parent = v.Character
- end
- end)
- cmd.commands.register('alien', 'cmd%plrs', function(args)
- -- variable
- for i, v in pairs(args[2]) do
- local pchar = v.Character
- if pchar:FindFirstChild('Shirt') then
- pchar.Shirt:Destroy()
- end
- if pchar:FindFirstChild('Pants') then
- pchar.Pants:Destroy()
- end
- if pchar:FindFirstChild('Shirt Graphic') then
- pchar['Shirt Graphic'].Graphic = ''
- end
- for i,v in pairs(pchar:GetChildren()) do
- if v:IsA('Hat') then
- v:Destroy()
- end
- end
- local ayy2 = game:GetObjects("rbxassetid://397033642")[1]
- ayy2.Parent = pchar
- local BC = pchar['Body Colors']
- BC.HeadColor = BrickColor.new('Fossil')
- BC.LeftArmColor = BrickColor.new('Fossil')
- BC.LeftLegColor = BrickColor.new('Fossil')
- BC.RightArmColor = BrickColor.new('Fossil')
- BC.RightLegColor = BrickColor.new('Fossil')
- BC.TorsoColor = BrickColor.new('Fossil')
- end
- end)
- cmd.commands.register('team', 'cmd%plrs%str', function(args)
- for i, v in pairs(args[2]) do
- for x, m in pairs(game:GetService('Teams'):GetTeams()) do
- if (m.Name):lower():sub(1, #args[3].data) == (args[3].data):lower() then
- v.TeamColor = m.TeamColor
- end
- end
- end
- end)
- cmd.commands.register('particles', 'cmd%plrs%int', function(args)
- for i, v in pairs(args[2]) do
- Instance.new("ParticleEmitter", v.Character).Texture = args[3].data
- end
- end)
- cmd.commands.register('ghost', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- local pchar = v.Character
- pchar.Head.Transparency = 0.5
- pchar.Torso.Transparency = 0.5
- pchar["Left Arm"].Transparency = 0.5
- pchar["Right Arm"].Transparency = 0.5
- pchar["Left Leg"].Transparency = 0.5
- pchar["Right Leg"].Transparency = 0.5
- pchar.Head.face.Transparency = 0.5
- end
- end)
- cmd.commands.register('firstperson', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- v.CameraMode = Enum.CameraMode.LockFirstPerson
- end
- end)
- cmd.commands.register('creeper', 'cmd%plrs', function(args)
- for i, v in pairs(args[2]) do
- local pchar = v.Character
- if pchar then
- if pchar:FindFirstChild("Shirt") then
- pchar.Shirt.Parent = pchar.Torso
- end
- if pchar:FindFirstChild("Pants") then
- pchar.Pants.Parent = pchar.Torso
- end
- if pchar:FindFirstChild("Shirt Graphic") then
- pchar["Shirt Graphic"].Graphic = ""
- end
- for i,v in pairs(pchar:GetChildren()) do
- if v:IsA("Hat") then
- v:Destroy()
- end
- end
- pchar.Torso.Neck.C0 = CFrame.new(0,1,0) * CFrame.Angles(math.rad(90),math.rad(180),0)
- pchar.Torso["Right Shoulder"].C0 = CFrame.new(0,-1.5,-.5) * CFrame.Angles(0,math.rad(90),0)
- pchar.Torso["Left Shoulder"].C0 = CFrame.new(0,-1.5,-.5) * CFrame.Angles(0,math.rad(-90),0)
- pchar.Torso["Right Hip"].C0 = CFrame.new(0,-1,.5) * CFrame.Angles(0,math.rad(90),0)
- pchar.Torso["Left Hip"].C0 = CFrame.new(0,-1,.5) * CFrame.Angles(0,math.rad(-90),0)
- pchar["Body Colors"].HeadColor = BrickColor.new("Bright green")
- pchar["Body Colors"].LeftArmColor = BrickColor.new("Bright green")
- pchar["Body Colors"].LeftLegColor = BrickColor.new("Bright green")
- pchar["Body Colors"].RightArmColor = BrickColor.new("Bright green")
- pchar["Body Colors"].RightLegColor = BrickColor.new("Bright green")
- pchar["Body Colors"].TorsoColor = BrickColor.new("Bright green")
- end
- end
- end)
- cmd.commands.register('insert', 'cmd%int', function(args)
- local m = cmd.service('InsertService'):LoadAsset(args[2].data)
- m.Parent = game.Workspace
- m:MoveTo(cmd.localplayer.Character.Torso.Position)
- m:MakeJoints()
- end)
- cmd.commands.register('nolimbs', 'cmd%plrs', function(args)
- for i, v in pairs(game.Players:GetPlayers()) do
- v.Character['Right Leg'].Parent = nil
- v.Character['Left Leg'].Parent = nil
- v.Character['Right Arm'].Parent = nil
- v.Character['Left Arm'].Parent = nil
- end
- end)
- cmd.commands.register('recurseremove', 'cmd%str', function(args)
- local function a(o)
- for i,v in pairs(o:GetChildren()) do
- if v:IsA(args[2].data) then
- v.Parent=nil
- end
- a(v)
- end
- end
- a(game.Workspace)
- end)
- cmd.commands.register('name', 'cmd%plrs%inf', function(args)
- for i, v in pairs(args[2]) do
- local tchar = v.Character
- for x, m in pairs(tchar:GetChildren()) do
- if m:FindFirstChild('nm') then
- m.Parent = nil
- end
- end
- tchar.Name = ''
- local ntag = Instance.new("Model", tchar)
- ntag.Name = args[3]
- local nhead = tchar.Head:Clone()
- nhead.Parent = ntag
- local nhum = Instance.new("Humanoid", ntag)
- nhum.MaxHealth = 0
- nhum.Health = 0
- nhum.Name = 'nm'
- local nweld = Instance.new("Weld", nhead)
- nweld.Part0 = nhead
- nweld.Part1 = tchar.Head
- end
- end)
- cmd.commands.register('track', 'cmd%plrs%inf', function(args)
- for i, v in pairs(args[2]) do
- local tchar = v.Character
- for x, m in pairs(tchar:GetChildren()) do
- if m:FindFirstChild('nm') then
- m.Parent = nil
- end
- end
- tchar.Name = ''
- local ntag = Instance.new("Model", workspace.CurrentCamera)
- ntag.Name = v.Name
- local nhead = tchar.Head:Clone()
- nhead.Parent = ntag
- local nhum = Instance.new("Humanoid", ntag)
- nhum.MaxHealth = 0
- nhum.Health = 0
- nhum.Name = 'nm'
- local nweld = Instance.new("Weld", nhead)
- nweld.Part0 = nhead
- nweld.Part1 = tchar.Head
- end
- end)
- cmd.commands.register('rname', 'cmd%plrs', function(args)
- local player = cmd.localplayer
- player.Neutral = false
- repeat
- wait()
- player.TeamColor = BrickColor.Random()
- until not player.Character.Humanoid
- end)
- cmd.commands.register('fogend', 'cmd%int', function(args)
- game.Lighting.FogEnd = args[2].data
- end)
- cmd.commands.register('fogstart', 'cmd%int', function(args)
- game.Lighting.FogStart = args[2].data
- end)
- cmd.commands.register('time', 'cmd%int', function(args)
- game.Lighting:SetMinutesAfterMidnight(60 * args[2].data)
- end)
- cmd.commands.register('ambient', 'cmd%int%int%int', function(args)
- game.Lighting.Ambient = Color3.new(args[2].data/255, args[3].data/255, args[4].data/255)
- end)
- cmd.commands.register('fogcolor', 'cmd%int%int%int', function(args)
- game.Lighting.FogColor = Color3.new(args[2].data/255, args[3].data/255, args[4].data/255)
- end)
- cmd.commands.register('sword', 'cmd%plrs', function(args)
- local sword = game:GetService('InsertService'):LoadAsset(125013769):GetChildren()[1]
- for i, v in pairs(args[2]) do
- sword:Clone().Parent = v.Backpack
- end
- end)
- cmd.commands.register('paranoid', 'cmd%plrs', function(args)
- for i, v in pairs(cmd.localplayer.Character:GetChildren()) do
- if v:IsA("BasePart") then
- v.Anchored = true
- end
- end
- end)
- cmd.commands.register('size', 'cmd%plrs%int', function(args)
- for i, v in pairs(args[2]) do
- cmd.util.size(v, args[3].data)
- end
- end)
- cmd.commands.register('unlockws', 'cmd%plrs', function(args)
- local function dloop(o)
- for i, v in pairs(o:GetChildren()) do
- if v:IsA("BasePart") then
- v.Anchored = false
- end
- if v:IsA("Model") then
- v:BreakJoints()
- end
- dloop(v)
- end
- end
- dloop(game.Workspace)
- end)
- cmd.commands.register('change', 'cmd%plrs%str%inf', function(args)
- for i, v in pairs(args[2]) do
- if v:FindFirstChild("leaderstats") then
- if v.leaderstats:FindFirstChild(args[3].data) then
- if v.leaderstats[args[3].data]:IsA("StringValue") then
- v.leaderstats[args[3].data].Value = args[4]
- end
- if v.leaderstats[args[3].data]:IsA("NumberValue") or v.leaderstats[args[3].data]:IsA("IntValue") then
- print(args[4])
- if tonumber(args[4]) ~= nil then
- v.leaderstats[args[3].data].Value = tonumber(args[4])
- end
- end
- end
- end
- end
- end)
- ---------------------------
- -- ** init ** --
- local count = 0
- for _, _ in pairs(cmd.commands.store) do count = count + 1 end
- warn("loaded nosyliam's cmdscript [a]")
- warn(tostring(count).." commands")
- end
- DistributedCmdBar.FocusLost:connect(function(e)
- if e == true then
- cmd.commands.run(DistributedCmdBar.Text)
- DistributedCmdBar.Text = ''
- end
- end)
- PlayerChatHook = game:service'Players'.LocalPlayer.Chatted:connect(function ( plr, msg)
- if cmd.util.isadmin(plr.Name) then
- if msg:sub(1,1) == cmd.prefix or msg:sub(1,1) == cmd.hidden then
- cmd.commands.run(msg:sub(2, #msg))
- end
- end
- end)
- end
- topkek.navigation.buildHomePage = function()
- local count = 0
- for _, _ in pairs(cmd.commands.store) do count = count + 1 end
- local hook = topkek.tools.gui:hookContainer(topkek.tools.util.getContainer('Home').Container, true)
- hook:drawText(1, 'T0PK3K 4.0 ProtoSmasher Edition edited by bork')
- hook:drawText(1, 'Patch version 1.0.5')
- hook:drawText(1, 'Commandbase patch version 1.0.0')
- hook:drawText(1, 'Number of commands: ' .. tostring(count))
- local stime = hook:drawText(1, 'Server Time: 0')
- spawn(function()
- while true do
- stime.Text = 'Server Time: ' .. tostring(game:GetService('Workspace').DistributedGameTime)
- wait(0.5)
- end
- end)
- local ssz = hook:drawText(1, 'Server Size: 0')
- spawn(function()
- while true do
- ssz.Text = 'Server Size: ' .. tostring(game:GetService('Players').NumPlayers)
- wait(0.5)
- end
- end)
- local fe = game:GetService('Workspace').FilteringEnabled
- hook:drawText(1, 'FilteringEnabled: ' .. (fe and "YES" or "NO"))
- hook:drawText(1, 'PlaceId: ' .. tostring(game.PlaceId))
- hook:drawText(1, 'same', 55)
- end
- topkek.navigation.buildContainers = function()
- for _, v in pairs(topkek.data.windows) do
- topkek.tools.gui:makeContainer(v)
- end
- end
- topkek.navigation.initCommandBar()
- topkek.navigation.buildContainers()
- topkek.navigation.buildTopbar()
- topkek.navigation.buildHomePage()
- wait()
- --// actual code below lole //--
- --// PLAYERS //--
- local plrwin = topkek.tools.gui:hookContainer(topkek.tools.util.getContainer('Players').Container)
- local search = plrwin:drawButton(1, '', function()end)
- drop = GUI.DropDown.New(UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), search, {'All'})
- function fixPlayerDrop()
- local t = {'All'}
- for i, v in pairs(game.Players:GetPlayers()) do
- table.insert(t, v.Name)
- end
- drop.SetTable(t)
- end
- game.Players.PlayerAdded:connect(function()
- fixPlayerDrop()
- end)
- game.Players.PlayerRemoving:connect(function()
- fixPlayerDrop()
- end)
- plrFrame = plrwin:drawContainer(1, 100)
- headshotContainer = plrFrame:drawContainer(0.4, 94, true)
- headshotContainer:setDrawY(20)
- headshot = headshotContainer:drawImage(1, "https://www.roblox.com/bust-thumbnail/image?userId=1&width=420&height=420&format=png", 74)
- headshotContainer:setDrawY(0)
- userNameText = headshotContainer:drawText(1, "[All]")
- userNameText.ClipsDescendants = true
- userNameText.Font = Enum.Font.SourceSansBold
- infoContainer = plrFrame:drawContainer(0.5, 94, true, 0.5)
- infoContainer.BackgroundColor3 = color3(108, 38, 38)
- userIdText = infoContainer:drawText(1, "ID: 0")
- userAgeText = infoContainer:drawText(1, "Age: 0")
- userTeamText = infoContainer:drawText(1, "Team: Neutral")
- cval = 'All'
- fixPlayerDrop()
- function updatePlayer(plri)
- local plr = game:GetService('Players'):FindFirstChild(plri)
- if not plr and plri ~= 'All' then
- print("Couldn't find player!")
- updatePlayer(topkek.lplr)
- else
- headshot.Image = "https://www.roblox.com/bust-thumbnail/image?userId=1&width=420&height=420&format=png"
- userNameText.Text = "[All]"
- userIdText.Text = 'ID: [multiple]'
- userAgeText.Text = 'Age: [multiple]'
- userTeamText.Text = 'Team: [multiple]'
- cval = 'All'
- end
- local team = plr.TeamColor
- if team == nil then
- team = 'Neutral'
- else
- team = tostring(team)
- end
- headshot.Image = "https://www.roblox.com/bust-thumbnail/image?userId=" .. tostring(plr.UserId) .. "&width=420&height=420&format=png"
- userNameText.Text = plr.Name
- userIdText.Text = 'ID: ' .. tostring(plr.UserId)
- userAgeText.Text = 'Age: ' .. tostring(plr.AccountAge)
- userTeamText.Text = 'Team: ' .. team
- cval = plr.Name
- end
- drop.Changed(updatePlayer)
- --actual code ------__-
- plrwin:addSpacing()
- plrwin:drawButton(1/2, 'Kick', function()
- tk.dp(cval, function(p)
- topkek.banmgr.executeKick(p)
- end)
- end)
- plrwin:drawButton(1/2, 'Ban', function()
- tk.dp(cval, function(p)
- topkek.banmgr.addSoftBan(p)
- end)
- end)
- plrwin:drawButton(1/2,'Friendlag', function()
- tk.dp(cval, function(p)
- for i = 1, 10 do
- spawn(function()
- while wait() do
- game.Players.LocalPlayer:RequestFriendship(p)
- game.Players.LocalPlayer:RevokeFriendship(p)
- end
- end)
- end
- end)
- end)
- plrwin:drawButton(1/2, 'Hardban', function()
- tk.dp(cval, function(p)
- topkek.banmgr.addHardBan(p)
- end)
- end)
- plrwin:addSpacing()
- plrwin:drawButton(1/2, 'Bring', function()
- tk.dp(cval, function(z)
- if z.Character then
- z.Character.HumanoidRootPart.CFrame =
- game:service'Players'.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(1,1,1)
- end
- end)
- end)
- plrwin:drawButton(1/2, 'Goto', function()
- tk.dp(cval, function(z)
- game:service'Players'.LocalPlayer.Character.HumanoidRootPart.CFrame =
- z.Character.HumanoidRootPart.CFrame * CFrame.new(1,1,1)
- end)
- end)
- plrwin:addSpacing()
- plrwin:drawButton(1/3, 'Kill', function()
- tk.dp(cval, function(p)
- if p.Character and p.Character:FindFirstChild("Humanoid") then
- p.Character.Humanoid.Health = 0
- end
- end)
- end)
- plrwin:drawButton(1/3, 'Seizure', function()
- tk.dp(cval, function(p)
- if p.Character and p.Character:FindFirstChild("Humanoid") and tk.gt(p) then
- spawn(function()
- p.Character.Humanoid.PlatformStand = true
- tk.gt(p).CFrame = tk.gt(p).CFrame * CFrame.Angles(math.rad(90),0,0)
- repeat
- wait()
- p.Character.Humanoid.PlatformStand = true
- tk.gt(p).Velocity = Vector3.new(math.random(-10,10),-5,math.random(-10,10))
- tk.gt(p).RotVelocity = Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))
- until not p.Character:FindFirstChild("Humanoid") or not tk.gt(p)
- end)
- end
- end)
- end)
- plrwin:drawButton(1/3, 'Stun', function()
- tk.dp(cval, function(p)
- if p.Character and p.Character:FindFirstChild("Humanoid") then
- p.Character.Humanoid.PlatformStand = true
- p.Character.Torso.CFrame = p.Character.Torso.CFrame * CFrame.Angles(math.rad(90),0,0)
- end
- end)
- end)
- plrwin:drawButton(1/3, 'Freeze', function()
- tk.dp(cval, function(p)
- if p.Character then
- tk.gt(p).Anchored = true
- end
- end)
- end)
- plrwin:drawButton(1/3, 'Thaw', function()
- tk.dp(cval, function(p)
- if p.Character then
- tk.gt(p).Anchored = false
- end
- end)
- end)
- plrwin:drawButton(1/3, 'Superslow', function()
- tk.dp(cval, function(p)
- if p.Character and p.Character:FindFirstChild('Humanoid') then
- p.Character.Humanoid.WalkSpeed = 1
- end
- end)
- end)
- plrwin:drawButton(1/3, 'Highjump', function()
- tk.dp(cval, function(p)
- if p.Character and p.Character:FindFirstChild('Humanoid') then
- p.Character.Humanoid.JumpPower = 125
- end
- end)
- end)
- plrwin:drawButton(1/3, 'God', function()
- tk.dp(cval, function(p)
- if p.Character and p.Character:FindFirstChild('Humanoid') then
- p.Character.Humanoid.MaxHealth = math.huge
- p.Character.Humanoid.Health = math.huge
- end
- end)
- end)
- plrwin:drawButton(1/3, 'Semigod', function()
- tk.dp(cval, function(p)
- if p.Character and p.Character:FindFirstChild('Humanoid') then
- p.Character.Humanoid.MaxHealth = 9e9
- p.Character.Humanoid.Health = 9e9
- end
- end)
- end)
- plrwin:drawButton(1/3, 'Fast', function()
- tk.dp(cval, function(p)
- if p.Character and p.Character:FindFirstChild('Humanoid') then
- p.Character.Humanoid.WalkSpeed = 50
- end
- end)
- end)
- Follow = false;
- plrwin:drawButton(1/3, 'Annoy', function()
- tk.dp(cval, function(p)
- if p.Character and p.Character:FindFirstChild('Humanoid') then
- if Follow == true then
- Follow = false; return
- else Follow = true end
- while Follow == true do
- game:service'Players'.LocalPlayer.Character.HumanoidRootPart.CFrame=
- p.Character.HumanoidRootPart.CFrame
- wait()
- end
- end
- end)
- end)
- plrwin:drawButton(1/3, 'Freefall', function()
- tk.dp(cval, function(p)
- if p.Character and p.Character:FindFirstChild('Humanoid') then
- p.Character.HumanoidRootPart.CFrame = p.Character.HumanoidRootPart.CFrame * CFrame.new(0, 10000, 0)
- end
- end)
- end)
- plrwin:drawButton(1/3, 'Destroy', function()
- tk.dp(cval, function(p)
- if p.Character and p.Character:FindFirstChild('Humanoid') then
- p.Character.Humanoid:Destroy()
- end
- end)
- end)
- plrwin:drawButton(1/3, 'Fix', function()
- tk.dp(cval, function(p)
- if p.Character and p.Character:FindFirstChild('Humanoid') then
- p.Character.Humanoid.Health = 100
- p.Character.Humanoid.MaxHealth = 100
- p.Character.Humanoid.JumpPower = 100
- p.Character.Humanoid.WalkSpeed = 16
- p.Character.Humanoid.PlatformStand = false
- p.Character.Humanoid.Jump = true
- end
- end)
- end)
- plrwin:drawButton(1/3, 'Respawn', function()
- tk.dp(cval, function(p)
- if p.Character then
- local a1 = Instance.new("Model", game:service'Workspace')
- local a2 = Instance.new("Part", game:service'Workspace')
- a2.CanCollide = true
- a2.Anchored = true
- a2.CFrame = CFrame.new(10000, 10000, 10000)
- a2.Name = "Torso"
- local a3 = Instance.new("Humanoid", a1)
- a3.MaxHealth=100;a3.Health=100
- p.Character = a1
- a3.Health=0
- end
- end)
- end)
- plrwin:addSpacing()
- local nameInp
- plrwin:drawButton(1/3, 'Name', function()
- tk.dp(cval, function(z)
- local Character = z.Character
- local newName = Instance.new("Model", z.Character)
- newName.Name = nameInp.Text
- local cl = Character:WaitForChild("Head"):Clone()
- cl.Parent = newName
- cl:WaitForChild("face"):Destroy()
- local hum = Instance.new("Humanoid", newName)
- hum.Name = "NameTag"
- hum.MaxHealth = 0
- hum.Health = 0
- local weld = Instance.new("Weld", cl)
- weld.Part0 = cl
- weld.Part1 = Character:WaitForChild("Head")
- Character:WaitForChild("Head").Transparency = 1
- wait(.5)
- cl.BrickColor = Character:WaitForChild("Head").BrickColor
- end)
- end)
- nameInp = plrwin:drawTextBox(2/3, '')
- local chatInp
- plrwin:drawButton(1/3, 'Chat', function()
- tk.dp(cval, function(z)
- game:GetService('Chat'):Chat(z.Charcter, chatInp.Text)
- end)
- end)
- chatInp = plrwin:drawTextBox(2/3, '')
- local disgInp
- plrwin:drawButton(1/3, 'Disguise', function()
- tk.dp(cval, function(p)
- local id = 0
- if tonumber(disgInp.Text) then
- id = tonumber(disgInp.Text)
- else
- id = game:GetService('Players'):GetUserIdFromNameAsync(disgInp.Text)
- end
- if p.Character:FindFirstChild("Humanoid") then
- p.Character.Humanoid.Health = 0
- end
- p.CharacterAppearance = 'https://assetgame.roblox.com/Asset/CharacterFetch.ashx?userId=' .. tostring(id)
- end)
- end)
- disgInp = plrwin:drawTextBox(2/3, 'ROBLOX')
- plrwin:addSpacing()
- clrR = plrwin:drawTextBox(1/3, '0')
- clrG = plrwin:drawTextBox(1/3, '0')
- clrB = plrwin:drawTextBox(1/3, '0')
- function getColor()
- local r = tonumber(clrR.Text)
- local g = tonumber(clrG.Text)
- local b = tonumber(clrB.Text)
- if not (r and g and b) then return Color3.new(0,0,0) end
- return Color3.new(r/255, g/255, b/255)
- end
- plrwin:drawButton(1/3, 'Sparkles', function()
- tk.dp(cval, function(z)
- Instance.new("Sparkles", tk.gt(z)).SparkleColor = getColor()
- end)
- end)
- plrwin:drawButton(1/3, 'Smoke', function()
- tk.dp(cval, function(z)
- Instance.new("Smoke", tk.gt(z)).Color = getColor()
- end)
- end)
- plrwin:drawButton(1/3, 'Fire', function()
- tk.dp(cval, function(z)
- local fr = Instance.new("Fire", tk.gt(z))
- fr.Color = getColor()
- fr.Heat = 30
- fr.Size = 20
- end)
- end)
- plrwin:drawButton(1/3, 'Forcefield', function()
- tk.dp(cval, function(z)
- if z.Character then
- Instance.new("ForceField", z.Character)
- end
- end)
- end)
- plrwin:drawButton(1/3, 'Select', function()
- tk.dp(cval, function(z)
- if z.Character and tk.gt(z) then
- Instance.new("SelectionBox", tk.gt(z)).Adornee = tk.gt(z)
- end
- end)
- end)
- plrwin:drawButton(1/3, 'Sphere', function()
- tk.dp(cval, function(z)
- if z.Character and tk.gt(z) then
- Instance.new("SelectionSphere", tk.gt(z)).Adornee = tk.gt(z)
- end
- end)
- end)
- plrwin:drawButton(1/3, 'Fling', function()
- tk.dp(cval, function(z)
- spawn(function() --kohls admin commands lol
- if z.Character and tk.gt(z) then
- local xran, zran
- repeat xran = math.random(5555, 9999) until math.abs(xran) >= 5555
- repeat zran = math.random(5555, 9999) until math.abs(zran) >= 5555
- z.Character.Humanoid.Sit = true
- tk.gt(z).Velocity = Vector3.new(0,0,0)
- local frc = Instance.new("BodyForce", tk.gt(z))
- frc.Name = "BFRC"
- frc.force = Vector3.new(xran*4,9999*5,zran*4)
- game:GetService("Debris"):AddItem(frc, 0.1)
- end
- end)
- end)
- end)
- plrwin:drawButton(1/3, 'Explode', function()
- tk.dp(cval, function(z)
- if z.Character and tk.gt(z) then
- local explosion = Instance.new("Explosion")
- explosion.Position = tk.gt(z).Position
- explosion.Parent = workspace
- end
- end)
- end)
- plrwin:drawButton(1/3, 'Nuke', function()
- tk.dp(cval, function(z)
- if z.Character and tk.gt(z) then
- local torso = tk.gt(z)
- local nuke = Instance.new("Part", game.Workspace)
- local opos = torso.CFrame
- nuke.BrickColor = BrickColor.new("Bright yellow")
- nuke.TopSurface = Enum.SurfaceType.Smooth
- nuke.BottomSurface = Enum.SurfaceType.Smooth
- nuke.Anchored = true
- nuke.CanCollide = false
- nuke.Shape = "Ball"
- nuke.Transparency = 0.5
- nuke.CFrame = torso.CFrame
- nuke.Size = Vector3.new(1, 1, 1)
- nuke.Touched:connect(function(p)
- local expl = Instance.new("Explosion", p)
- expl.BlastPressure = 50000
- expl.BlastRadius = 50
- expl.Position = p.Position
- p.Material = Enum.Material.CorrodedMetal
- p:BreakJoints()
- end)
- for i = 1, 150 do
- nuke.Size = Vector3.new(i, i, i)
- nuke.CFrame = opos
- wait(0.08)
- end
- nuke:Destroy()
- end
- end)
- end)
- plrwin:drawButton(1/3, 'No Tools', function()
- tk.dp(cval, function(p)
- for _, t in pairs(p.Backpack:GetChildren()) do
- t:Destroy()
- end
- end)
- end)
- plrwin:drawButton(1/3, 'Take Tools', function()
- tk.dp(cval, function(p)
- for _, t in pairs(p.Backpack:GetChildren()) do
- t.Parent = game:service'Players'.LocalPlayer.Backpack
- end
- end)
- end)
- plrwin:drawButton(1/3, 'BTools', function()
- tk.dp(cval, function(p)
- local a = Instance.new("HopperBin")
- a.BinType = "GameTool"
- a.Parent = p.Backpack
- local a = Instance.new("HopperBin")
- a.BinType = "Clone"
- a.Parent = p.Backpack
- local a = Instance.new("HopperBin")
- a.BinType = "Hammer"
- a.Parent = p.Backpack
- end)
- end)
- plrwin:drawButton(1/3, 'Hotdog', function()
- tk.dp(cval, function(p)
- if p.Character and tk.gt(p) then
- topkek.tools.util.weenieHutJunior(p)
- end
- end)
- end)
- plrwin:drawButton(1/3, 'Quicksand', function()
- tk.dp(cval, function(z)
- if z.Character and z.Character:FindFirstChild("Humanoid") then
- local tor = tk.gt(z)
- local hole = Instance.new("Part", z.Character)
- hole.Anchored = true
- hole.Name = "Hole"
- hole.FormFactor = Enum.FormFactor.Custom
- hole.Size = Vector3.new(7, 1, 7)
- hole.CanCollide = false
- hole.CFrame = tor.CFrame * CFrame.new(0,-3.3,0)
- hole.BrickColor = BrickColor.new("Cool yellow")
- hole.Material = Enum.Material.Sand
- local hm = Instance.new("CylinderMesh", hole)
- tor.Anchored = true
- if z.Character:FindFirstChild("Humanoid") then
- z.Character.Humanoid.Jump = true
- end
- for x,m in pairs(z.Character:GetChildren()) do
- if m:IsA("BasePart") or m:IsA("MeshPart") then
- m.CanCollide = false
- end
- end
- for i=1,75 do
- tor.CFrame=tor.CFrame*CFrame.new(0,-0.1,0)
- wait(0.06)
- end
- tor.CFrame=tor.CFrame*CFrame.new(0,
- -500,0
- )
- z.Character.Humanoid.Health = 0
- end
- end)
- end)
- plrwin:drawButton(1/3, 'Insane', function()
- tk.dp(cval, function(p)
- if p.Character and tk.gt(p) then
- for i,v in pairs(tk.gt(p):GetChildren()) do
- if v:IsA("Motor6D") then
- spawn(function()
- while v do
- v.C0=v.C0*CFrame.Angles(math.random(-180,180),math.random(-180,180),math.random(-180,180))
- wait()
- end
- end)
- end
- end
- end
- end)
- end)
- plrwin:drawButton(1/3, 'Invisible', function()
- tk.dp(cval, function(p)
- tk.rco(p.Character, 'BasePart', 'Transparency', 1)
- tk.rco(p.Character, 'MeshPart', 'Transparency', 1)
- end)
- end)
- plrwin:drawButton(1/3, 'Visible', function()
- tk.dp(cval, function(p)
- tk.rco(p.Character, 'BasePart', 'Transparency', 0)
- tk.rco(p.Character, 'MeshPart', 'Transparency', 0)
- end)
- end)
- plrwin:drawButton(1/3, 'Bighead', function()
- tk.dp(cval, function(z)
- if z.Character then
- if z.Character:FindFirstChild('Head') then
- z.Character.Head.Mesh.Scale=Vector3.new(5,5,5)
- end
- end
- end)
- end)
- plrwin:drawButton(1/3, 'Goldify', function()
- tk.dp(cval, function(z)
- if z.Character then
- tk.rco(z.Character, 'BasePart', 'Material', 'Marble')
- tk.rco(z.Character, 'MeshPart', 'Material', 'Marble')
- tk.rco(z.Character, 'BasePart', 'BrickColor', BrickColor.new('Bright yellow'))
- tk.rco(z.Character, 'MeshPart', 'BrickColor', BrickColor.new('Bright yellow'))
- end
- end)
- end)
- plrwin:drawButton(1/3, 'Neon', function()
- tk.dp(cval, function(z)
- if z.Character then
- tk.rco(z.Character, 'BasePart', 'Material', 'Neon')
- tk.rco(z.Character, 'MeshPart', 'Material', 'Neon')
- end
- end)
- end)
- plrwin:drawButton(1/3, 'Shiny', function()
- tk.dp(cval, function(z)
- if z.Character then
- tk.rco(z.Character, 'BasePart', 'Reflectance', 1)
- tk.rcm(z.Character, 'MeshPart')
- end
- end)
- end)
- plrwin:drawButton(1/3, 'Shrek', function()
- tk.dp(cval, function(z)
- if z.Character then
- local pchar = z.Character
- for i,v in pairs(pchar:GetChildren()) do
- if v:IsA("Hat") or v:IsA("Accessory") or v:IsA("CharacterMesh") or v:IsA("Shirt") or v:IsA("Pants") then
- v:Destroy()
- end
- end
- for i,v in pairs(pchar.Head:GetChildren()) do
- if v:IsA("Decal") or v:IsA("SpecialMesh") then
- v:Destroy()
- end
- end
- local mesh = Instance.new("SpecialMesh", pchar.Head)
- mesh.MeshType = "FileMesh"
- pchar.Head.Mesh.MeshId = "http://www.roblox.com/asset/?id=19999257"
- pchar.Head.Mesh.Offset = Vector3.new(-0.1, 0.1, 0)
- pchar.Head.Mesh.TextureId = "http://www.roblox.com/asset/?id=156397869"
- local Shirt = Instance.new("Shirt", z.Character)
- local Pants = Instance.new("Pants", z.Character)
- Shirt.ShirtTemplate = "rbxassetid://133078194"
- Pants.PantsTemplate = "rbxassetid://133078204"
- end
- end)
- end)
- plrwin:drawButton(1/3, 'Duck', function()
- tk.dp(cval, function(z)
- if z.Character then
- local pchar = z.Character
- for i,v in pairs(pchar:GetChildren()) do
- if v:IsA("Hat") or v:IsA("Accessory") then
- v:Destroy()
- end
- end
- local duck = Instance.new("SpecialMesh", z.Character.HumanoidRootPart)
- duck.MeshType = "FileMesh"
- duck.MeshId = "http://www.roblox.com/asset/?id=9419831"
- duck.TextureId = "http://www.roblox.com/asset/?id=9419827"
- duck.Scale = Vector3.new(5, 5, 5)
- tk.rco(z.Character, 'Instance', 'Transparency', 1)
- z.Character.HumanoidRootPart.Transparency = 0
- end
- end)
- end)
- plrwin:drawButton(1/3, 'Spheres', function()
- tk.dp(cval, function(z)
- if z.Character then
- tk.rco(z.Character, 'BasePart', 'Shape', 'Cylinder')
- end
- end)
- end)
- plrwin:drawButton(1/3, 'Big', function()
- tk.dp(cval, function(z)
- if z.Character then
- topkek.tools.util.scalePlayer(5, z)
- end
- end)
- end)
- plrwin:drawButton(1/3, 'Small', function()
- tk.dp(cval, function(z)
- if z.Character then
- topkek.tools.util.scalePlayer(5, z)
- end
- end)
- end)
- plrwin:drawButton(1/3, 'Giraffe', function()
- tk.dp(cval, function(z)
- if z.Character then
- local char=z.Character
- local h=char.Head
- local tor=char:FindFirstChild("Torso")
- if not tor then return end
- tor.Neck.C0=tor.Neck.C0*CFrame.new(0,0,5)
- local fn=Instance.new("Part",char)
- fn.Size=Vector3.new(1,5.5,1)
- fn.Name="FakeNeck"
- fn.Anchored=false
- fn.CanCollide=false
- if char:FindFirstChild("Body Colors") then
- fn.BrickColor=char["Body Colors"].HeadColor
- end
- local cm=Instance.new("CylinderMesh",fn)
- local we=Instance.new("Weld",h)
- we.Part0=h
- we.Part1=fn
- we.C1=we.C1*CFrame.new(0,2.6,0)
- end
- end)
- end)
- plrwin:drawButton(1/3, 'Dab', function()
- tk.dp(cval, function(z)
- if z.Character and z.Character:FindFirstChild("Torso") then
- local chr = z.Character
- chr.Animate.Disabled = true
- chr.Torso["Left Shoulder"].C1 = CFrame.new(0, 0.699999988, 0, 0.939692616, 0, -0.342020124, -0.330366075, -0.258819044, -0.907673359, -0.0885213241, 0.965925813, -0.243210346)
- chr.Torso["Right Shoulder"].C1 = CFrame.new(-0.600000024, 0.5, -0.200000003, 0.664462984, 0.241844743, 0.707106769, -0.664462984, -0.241844788, 0.707106769, 0.342020154, -0.939692616, -3.09086197e-008)
- chr.Torso["Neck"].C1 = CFrame.new(0, -0.600000024, 0, -0.866025388, 0.5, 0, -0.171010137, -0.29619807, 0.939692616, 0.469846278, 0.813797653, 0.342020124)
- end
- end)
- end)
- plrwin:drawButton(1/3, 'Force Follow', function()
- tk.dp(cval, function(z)
- game:GetService("RunService"):BindToRenderStep("_", 0, function()
- z.Character.Humanoid:MoveTo(topkek.lplr.Character.Head.Position)
- end)
- end)
- end)
- plrwin:drawButton(1/3, 'Camlock', function()
- tk.dp(cval, function(z)
- z.CameraMode = "LockFirstPerson"
- end)
- end)
- --// SERVER //--
- local servwin = topkek.tools.gui:hookContainer(topkek.tools.util.getContainer('Server').Container)
- local detailWin = servwin:drawContainer(1, 100, nil, nil, 18)
- detailWin:drawText(1, 'Job ID: ' .. (game.JobId and (game.JobId ~= "") or "???"))
- detailWin:drawText(1, 'Game Name: ' .. game:service'MarketplaceService':GetProductInfo(game.PlaceId).Name)
- detailWin:drawText(1, 'Creator Name: ' .. game:GetService('Players'):GetNameFromUserIdAsync(game.CreatorId))
- --detailWin:drawText(1, 'Genre: ' .. tostring(game.Genre))
- servwin:drawButton(1/2, 'Shutdown', function()
- workspace.Gravity = 0/0
- end)
- servwin:drawButton(1/2, 'Clear', function()
- for i,v in pairs(game:service'Workspace':GetChildren()) do
- if (not v:IsA("Terrain"))and(v.Name~="Camera") then
- v:Destroy()
- end
- end
- end)
- servwin:drawButton(1/2, 'Baseplate', function()
- for X = -2500, 2500, 512 do
- for Z = -2500, 2500, 512 do
- local P = Instance.new("Part")
- P.Anchored = true
- P.Locked = true
- P.Size = Vector3.new(512,3,512)
- P.CFrame = CFrame.new(X,0,Z)
- P.BrickColor = BrickColor.Green()
- P.Parent = game:service'Workspace'
- end
- end
- end)
- servwin:drawButton(1/2, 'Reset', function()
- for i,v in pairs(game:service'Workspace':GetChildren()) do
- if (not v:IsA("Terrain"))and(v.Name~="Camera") then
- v:Destroy()
- end
- end
- for X = -2500, 2500, 512 do
- for Z = -2500, 2500, 512 do
- local P = Instance.new("Part")
- P.Anchored = true
- P.Locked = true
- P.Size = Vector3.new(512,3,512)
- P.CFrame = CFrame.new(X,0,Z)
- P.BrickColor = BrickColor.Green()
- P.Parent = game:service'Workspace'
- end
- end
- for i, v in pairs(game:GetService('Players'):GetPlayers()) do
- local a1 = Instance.new("Model", game:service'Workspace')
- local a2 = Instance.new("Part", game:service'Workspace')
- a2.CanCollide = true
- a2.Anchored = true
- a2.CFrame = CFrame.new(10000, 10000, 10000)
- a2.Name = "Torso"
- local a3 = Instance.new("Humanoid", a1)
- a3.MaxHealth=100;a3.Health=100
- v.Character = a1
- a3.Health=0
- end
- end)
- servwin:drawButton(1, 'Remove Sounds', function()
- tk.rcm(game, 'Sound')
- end)
- servwin:addSpacing()
- servwin:drawButton(1, 'Break All', function()
- workspace:BreakJoints(workspace:GetChildren())
- end)
- local gravInp
- servwin:drawButton(1/3, 'Gravity', function()
- if not tonumber(gravInp.Text) then return end
- workspace.Gravity = tonumber(gravInp.Text)
- end)
- gravInp = servwin:drawTextBox(2/3, '')
- servwin:addSpacing()
- servwin:drawButton(1, 'Reset Lighting', function()
- local l = game:service'Lighting'
- l.Ambient = Color3.new(0, 0, 0)
- l.Brightness = 1
- l.GlobalShadows = true
- l.Outlines = true
- l.FogEnd = 100000
- l.FogStart = 0
- l:SetMinutesAfterMidnight(12*60)
- end)
- local brightInp
- servwin:drawButton(1/3, 'Brightness', function()
- if not tonumber(brightInp.Text) then return end
- game:GetService('Lighting').Brightness = tonumber(brightInp.Text)
- end)
- brightInp = servwin:drawTextBox(2/3, '100')
- local fogInp
- servwin:drawButton(1/3, 'Fog', function()
- if not tonumber(fogInp.Text) then return end
- game:GetService('Lighting').FogEnd = tonumber(fogInp.Text)
- end)
- fogInp = servwin:drawTextBox(2/3, '0')
- local timeInp
- servwin:drawButton(1/3, 'Hour', function()
- if not tonumber(timeInp.Text) then return end
- game:GetService('Lighting'):SetMinutesAfterMidnight(60*tonumber(timeInp.Text))
- end)
- timeInp = servwin:drawTextBox(2/3, '12')
- servwin:addSpacing()
- -- private server crap
- local privateToggle
- local privStatus = false
- privateToggle = servwin:drawButton(1, 'Private Server OFF', function()
- if privStatus == false then
- privStatus = true
- privateToggle.Text = 'Private Server ON'
- topkek.banmgr.makePrivate()
- else
- privateToggle.Text = 'Private Server OFF'
- topkek.banmgr.unprivate()
- end
- end)
- servwin:addSpacing()
- servwin:drawText(1, 'Whitelist')
- local plrAddInp
- servwin:drawButton(1/3, 'Add', function()
- topkek.banmgr.doWhitelist(plrAddInp.Text)
- ReorderWL()
- end)
- plrAddInp = servwin:drawTextBox(2/3, '')
- wlCont = servwin:drawScrollingContainer(100)
- function ReorderWL()
- local wl = topkek.banmgr.whitelist
- for i,v in pairs(wlCont:GetChildren()) do
- v:Destroy()
- end
- wlCont:setDrawY(3)
- for i,v in pairs(wl) do
- wlCont:drawText(2/3, v)
- wlCont:drawButton(1/3, 'Remove', function()
- topkek.banmgr.unwhitelist(v)
- ReorderWL()
- end)
- end
- end
- ReorderWL()
- --// LOCALPLAYER //--
- local lpwin = topkek.tools.gui:hookContainer(topkek.tools.util.getContainer('LocalPlayer').Container)
- lpwin:drawButton(1, 'Reset Camera', function()
- game.Workspace.CurrentCamera:remove()
- wait(.1)
- game.Workspace.CurrentCamera.CameraSubject = topkek.lplr.Character.Humanoid or
- game.Workspace[topkek.lplr.Name].Humanoid
- game.Workspace.CurrentCamera.CameraType = "Custom"
- end)
- lpwin:drawButton(1, 'Respawn', function()
- local a1 = Instance.new("Model", game:service'Workspace')
- local a2 = Instance.new("Part", game:service'Workspace')
- a2.CanCollide = true
- a2.Anchored = true
- a2.CFrame = CFrame.new(10000, 10000, 10000)
- a2.Name = "Torso"
- local a3 = Instance.new("Humanoid", a1)
- a3.MaxHealth=100;a3.Health=100
- topkek.lplr.Character = a1
- a3.Health=0
- end)
- lpwin:drawButton(1, 'Rejoin', function()
- game:GetService('TeleportService'):Teleport(game.PlaceId)
- end)
- lpwin:addSpacing()
- lpwin:drawButton(1/2, 'God', function()
- if topkek.lplr.Character:FindFirstChild("Humanoid") then
- topkek.lplr.Character.Humanoid.MaxHealth = math.huge
- topkek.lplr.Character.Humanoid.Health = math.huge
- end
- end)
- lpwin:drawButton(1/2, 'Semigod', function()
- if topkek.lplr.Character:FindFirstChild("Humanoid") then
- topkek.lplr.Character.Humanoid.MaxHealth = 9e9
- topkek.lplr.Character.Humanoid.Health = 9e9
- end
- end)
- Loopgod = false
- lpwin:drawButton(1, 'Loopgod', function()
- if Loopgod == false then
- Loopgod = true
- spawn(function()
- repeat
- topkek.lplr.Character.Humanoid.MaxHealth = math.huge
- topkek.lplr.Character.Humanoid.Health = math.huge
- wait()
- until Loopgod == false
- end)
- else
- Loopgod = false
- end
- end)
- lpwin:addSpacing()
- plrwin:addSpacing()
- local Lev, Clip, Fly
- lpwin:drawButton(1/2, 'Levitate', function()
- if Lev == true then
- Lev = false
- return
- end
- Lev = true
- repeat
- topkek.lplr.Character.Humanoid:ChangeState(10)
- wait(0)
- until Lev == false
- end)
- lpwin:drawButton(1/2, 'Noclip', function()
- if Clip == true then
- Clip = false
- return
- end
- Clip = true
- game:GetService("RunService").Stepped:connect(function()
- tk.gt(topkek.lplr).CanCollide = not Clip
- topkek.lplr.Character.Head.CanCollide = not Clip
- topkek.lplr.Character.HumanoidRootPart.CanCollide = not Clip
- if topkek.lplr.Character.UpperTorso then
- topkek.lplr.Character.LowerTorso.CanCollide = not Clip
- end
- end)
- topkek.lplr.Character.HumanoidRootPart.Changed:connect(function()
- tk.gt(topkek.lplr).CanCollide = not Clip
- topkek.lplr.Character.Head.CanCollide = not Clip
- topkek.lplr.Character.HumanoidRootPart.CanCollide = not Clip
- if topkek.lplr.Character.UpperTorso then
- topkek.lplr.Character.LowerTorso.CanCollide = not Clip
- end
- end)
- end)
- lpwin:drawButton(1/2, 'Fly', function()
- if Fly == true then
- Fly = false
- return
- end
- Fly = true
- local mouse=game.Players.LocalPlayer:GetMouse''
- localplayer=game.Players.LocalPlayer
- game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart")
- local torso = game.Players.LocalPlayer.Character.HumanoidRootPart
- local speed=0
- local keys={a=false,d=false,w=false,s=false}
- local e1
- local e2
- local function start()
- local pos = Instance.new("BodyPosition",torso)
- local gyro = Instance.new("BodyGyro",torso)
- pos.Name="EPIXPOS"
- pos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
- pos.position = torso.Position
- gyro.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- gyro.cframe = torso.CFrame
- repeat
- wait()
- localplayer.Character.Humanoid.PlatformStand=true
- local new=gyro.cframe - gyro.cframe.p + pos.position
- if not keys.w and not keys.s and not keys.a and not keys.d then
- speed=1
- end
- if keys.w then
- new = new + workspace.CurrentCamera.CoordinateFrame.lookVector * speed
- speed=speed+0.01
- end
- if keys.s then
- new = new - workspace.CurrentCamera.CoordinateFrame.lookVector * speed
- speed=speed+0.01
- end
- if keys.d then
- new = new * CFrame.new(speed,0,0)
- speed=speed+0.01
- end
- if keys.a then
- new = new * CFrame.new(-speed,0,0)
- speed=speed+0.01
- end
- if speed>5 then
- speed=5
- end
- pos.position=new.p
- if keys.w then
- gyro.cframe = workspace.CurrentCamera.CoordinateFrame*CFrame.Angles(-math.rad(speed*15),0,0)
- elseif keys.s then
- gyro.cframe = workspace.CurrentCamera.CoordinateFrame*CFrame.Angles(math.rad(speed*15),0,0)
- else
- gyro.cframe = workspace.CurrentCamera.CoordinateFrame
- end
- until not Fly
- if gyro then gyro:Destroy() end
- if pos then pos:Destroy() end
- flying=false
- localplayer.Character.Humanoid.PlatformStand=false
- speed=0
- end
- e1=mouse.KeyDown:connect(function(key)
- if not torso or not torso.Parent then flying=false e1:disconnect() e2:disconnect() return end
- if key=="w" then
- keys.w=true
- elseif key=="s" then
- keys.s=true
- elseif key=="a" then
- keys.a=true
- elseif key=="d" then
- keys.d=true
- end
- end)
- e2=mouse.KeyUp:connect(function(key)
- if key=="w" then
- keys.w=false
- elseif key=="s" then
- keys.s=false
- elseif key=="a" then
- keys.a=false
- elseif key=="d" then
- keys.d=false
- end
- end)
- start()
- end)
- lpwin:drawButton(1/2, 'Highjump', function()
- local thrust = Instance.new("BodyVelocity")
- game:GetService('UserInputService').InputBegan:connect(function(i, b)
- if i.KeyCode == Enum.KeyCode.Space then
- print("Got jump")
- coroutine.resume(coroutine.create(function()
- thrust.Parent = game.Players.LocalPlayer.Character.PrimaryPart
- thrust.velocity = Vector3.new(0,50,0)
- thrust.maxForce = Vector3.new(0,4e+050,0)
- wait(0.2)
- thrust.Parent = nil
- end))
- end
- end)
- end)
- lpwin:addSpacing()
- local apprInp
- lpwin:drawButton(1/3, 'Appearance', function()
- local id = 0
- if tonumber(apprInp.Text) then
- id = tonumber(apprInp.Text)
- else
- id = game:GetService('Players'):GetUserIdFromNameAsync(apprInp.Text)
- end
- if topkek.lplr.Character:FindFirstChild("Humanoid") then
- topkek.lplr.Character.Humanoid.Health = 0
- end
- topkek.lplr.CharacterAppearance = 'https://assetgame.roblox.com/Asset/CharacterFetch.ashx?userId=' .. tostring(id)
- end)
- apprInp = lpwin:drawTextBox(2/3, 'ROBLOX')
- local teamInp
- lpwin:drawButton(1/3, 'Team', function()
- topkek.lplr.TeamColor = BrickColor.new(teamInp.Text)
- end)
- teamInp = lpwin:drawTextBox(2/3, 'Bright red')
- lpwin:drawButton(1/2, 'Naked', function()
- topkek.lplr:ClearCharacterAppearance()
- end)
- lpwin:drawButton(1/2, 'Neutral', function()
- topkek.lplr.Neutral = true
- end)
- lpwin:addSpacing()
- lpwin:drawButton(1/2, 'Orb', function()
- game.Players.LocalPlayer.Character = nil
- --lp:Destroy()
- local cam = game.Workspace.CurrentCamera
- local m = Instance.new("Model", game.Workspace)
- m.Name = game.Players.LocalPlayer.Name
- local hum = Instance.new("Humanoid", m)
- hum.Health = 0
- hum.MaxHealth = 0
- local orb = Instance.new("Part", m)
- orb.Size = Vector3.new(1, 1, 1)
- orb.Shape = "Ball"
- orb.Name = "Head"
- orb.Anchored = true
- orb.CanCollide = true
- orb.BottomSurface = Enum.SurfaceType.Smooth
- orb.TopSurface = Enum.SurfaceType.Smooth
- orb.Transparency = 0
- spawn(function()
- while true do
- wait(0.1)
- if orb then
- orb.BrickColor = BrickColor.Random()
- else break end
- end
- end)
- cam.CameraSubject = orb
- cam.CameraType = Enum.CameraType.Fixed
- game:GetService("RunService").RenderStepped:connect(function()
- orb.CFrame = cam.CoordinateFrame * CFrame.new(0, -2, -6)
- end)
- game.Players.LocalPlayer.Chatted:connect(function(a)
- game:GetService("Chat"):Chat(orb, a)
- end)
- end)
- lpwin:drawButton(1/2, 'Freecam', function()
- local cam = game.Workspace.CurrentCamera
- cam.CameraType = "Fixed"
- cam.CameraSubject = nil
- topkek.lplr.Character = nil
- end)
- lpwin:drawButton(1/2, 'NoGrav', function()
- if topkek.lplr.Character then
- for x,m in pairs(topkek.lplr.Character:GetChildren()) do
- if m:IsA("BasePart") then
- local bf = Instance.new("BodyForce", m)
- bf.force = Vector3.new(0, 192.25, 0) * m:GetMass()
- end
- if m:IsA("Hat") or m:IsA("Accessory") then
- if m:findFirstChild("Handle") then
- local bf = Instance.new("BodyForce", m.Handle)
- bf.force = Vector3.new(0, 192.25, 0) * m.Handle:GetMass()
- end
- end
- end
- end
- end)
- lpwin:drawButton(1/2, 'Trowel', function()
- topkek.tools.util.trowel()
- end)
- lpwin:addSpacing()
- lpwin:drawButton(1/2, 'Fedora', function()
- local hats={
- 98346834,
- 215751161,
- 119916949,
- 72082328,
- 147180077,
- 100929604,
- 63043890,
- 1285307,
- 1029025,
- 334663683,
- 259423244
- }
- game:GetObjects("rbxassetid://" .. tostring(hats[math.random(1,#hats)]))[1].Parent = topkek.lplr.Character
- end)
- lpwin:drawButton(1/2, 'Rainbow Name', function()
- topkek.lplr.Neutral = false
- repeat
- wait()
- topkek.lplr.TeamColor = BrickColor.Random()
- until not topkek.lplr.Character.Humanoid
- end)
- local tagInp
- lpwin:drawButton(1/3, 'Tag', function()
- local len = 10
- local bb = Instance.new("BillboardGui")
- bb.Parent = topkek.lplr.Character.Head
- bb.Adornee = topkek.lplr.Character.Head
- bb.AlwaysOnTop = true
- bb.Enabled = true
- bb.Size = UDim2.new(len, 0, 1.5, 0)
- bb.Name = "tag"
- bb.StudsOffset = Vector3.new(0, 3, 0)
- --local fr = Instance.new("Frame")
- --fr.Parent = bb
- --fr.Size = UDim2.new(1, 0, 1, 0)
- --fr.Style = Enum.FrameStyle.RobloxRound
- local tl = Instance.new("TextLabel")
- tl.Parent = bb
- tl.Font = Enum.Font.Code
- tl.BackgroundTransparency = 1
- tl.TextScaled = true
- tl.TextColor3 = Color3.new(15/255, 15/255, 15/255)
- tl.Size = UDim2.new(1, 0, 1, 0)
- tl.Text = tagInp.Text
- tl.Name = "trutag"
- tl.Visible = true
- tl.ZIndex = 2
- end)
- tagInp = lpwin:drawTextBox(2/3, '')
- --// SCRIPTS //--
- local scriptwin = topkek.tools.gui:hookContainer(topkek.tools.util.getContainer('Scripts').Container)
- local search = scriptwin:drawTextBox(1,'')
- local origy = scriptwin:getDrawY()
- scriptwin:addSpacing()
- scriptwin:addSpacing()
- local scripts = Instance.new'Model'
- local container = {}
- function MakeList(condition)
- for i,v in pairs(scriptwin:GetChildren()) do
- if v.Name == "Script" then
- v:Destroy()
- end
- end
- scriptwin:setDrawY(origy)
- for i, v in pairs(scripts:GetChildren()) do
- if string.find(v.Name:lower(), condition:lower()) or (condition == "") or (condition == " ") then
- local scr = scriptwin:drawButton(1, v.Name, function()
- spawn(function() loadstring(v.Source)() end)
- end, 25)
- scr.Name = 'Script'
- end
- end
- end
- game:GetService("UserInputService").InputChanged:connect(function(inp)
- if inp.UserInputType == Enum.UserInputType.TextInput then
- if search:IsFocused() then
- MakeList(search.Text)
- end
- end
- end)
- MakeList('')
- --// DESTRUCTION // --
- local destwin = topkek.tools.gui:hookContainer(topkek.tools.util.getContainer('Destruction').Container)
- local decals, seldec = destwin:drawScrollingContainer(100)
- seldec = destwin:drawText(1, 'Selected Decal: None')
- cursel = nil
- local decs = {
- {'Rain', '574772793'},
- {'Robbie', '574773630'},
- {'Pepe', '244905904'},
- {'Troll Face', '48308661'},
- {'Jeff', '109129888'},
- {'Shrek', '170539018'},
- {'Doge', '133720697'},
- {'Dat Boi', '409578848'},
- }
- for _, v in pairs(decs) do
- local b = decals:drawButton(1, v[1], function()seldec.Text="Selected Decal: " ..v[2] cursel=v[2] end,20)
- topkek.tools.gui:addLeftIcon(b,'rbxassetid://'..v[2],20)
- end
- destwin:drawButton(1, 'Spam Decal', function()
- if cursel ~= nil then
- topkek.tools.util.recurseDecal(tonumber(cursel))
- end
- end)
- destwin:drawButton(1, 'Spam Particles', function()
- if cursel ~= nil then
- topkek.tools.util.recurseParticles(tonumber(cursel))
- end
- end)
- destwin:drawButton(1, 'Spam Both', function()
- if cursel ~= nil then
- topkek.tools.util.recurseUltimate(tonumber(cursel))
- end
- end)
- destwin:drawButton(1, 'Rollback', function()
- tk.rcm(workspace, 'Decal')
- tk.rcm(workspace, 'ParticleEmitter')
- end)
- destwin:addSpacing()
- destwin:drawButton(1, '666', function()
- for i,v in next,workspace:children''do
- if(v:IsA'BasePart')then
- me=v;
- bbg=Instance.new('BillboardGui',me);
- bbg.Name='stuf';
- bbg.Adornee=me;
- bbg.Size=UDim2.new(2.5,0,2.5,0)
- --bbg.StudsOffset=Vector3.new(0,2,0)
- tlb=Instance.new'TextLabel';
- tlb.Text='666 666 666 666 666 666';
- tlb.Font='SourceSansBold';
- tlb.FontSize='Size48';
- tlb.TextColor3=Color3.new(1,0,0);
- tlb.Size=UDim2.new(1.25,0,1.25,0);
- tlb.Position=UDim2.new(-0.125,-22,-1.1,0);
- tlb.BackgroundTransparency=1;
- tlb.Parent=bbg;
- end;end;
- --coroutine.wrap(function()while wait''do
- s=Instance.new'Sound';
- s.Parent=workspace;
- s.SoundId='rbxassetid://152840862';
- s.Pitch=1;
- s.Volume=1;
- s.Looped=true;
- s:play();
- --end;end)();
- function xds(dd)
- for i,v in next,dd:children''do
- if(v:IsA'BasePart')then
- v.BrickColor=BrickColor.new'Really black';
- v.TopSurface='Smooth';
- v.BottomSurface='Smooth';
- s=Instance.new('SelectionBox',v);
- s.Adornee=v;
- s.Color=BrickColor.new'Really red';
- a=Instance.new('PointLight',v);
- a.Color=Color3.new(1,0,0);
- a.Range=15;
- a.Brightness=5;
- f=Instance.new('Fire',v);
- f.Size=19;
- f.Heat=22;
- end;
- game.Lighting.TimeOfDay=0;
- game.Lighting.Brightness=0;
- game.Lighting.ShadowColor=Color3.new(0,0,0);
- game.Lighting.Ambient=Color3.new(1,0,0);
- game.Lighting.FogEnd=200;
- game.Lighting.FogColor=Color3.new(0,0,0);
- local dec = 'http://www.roblox.com/asset/?id=19399245';
- local fac = {'Front', 'Back', 'Left', 'Right', 'Top', 'Bottom'}
- --coroutine.wrap(function()
- --for _,__ in pairs(fac) do
- --local ddec = Instance.new("Decal", v)
- --ddec.Face = __
- --ddec.Texture = dec
- --end end)()
- if #(v:GetChildren())>0 then
- xds(v)
- end
- end
- end
- xds(game.Workspace)
- end)
- destwin:drawButton(1, 'Troll', function()
- topkek.tools.util.recurseUltimate('48308661')
- tk.play(154664102)
- end)
- destwin:addSpacing()
- destwin:drawButton(1/2,'Colorize',function() -- when u skid off variable XDDDDDpranked
- local materiallist =
- {Enum.Material.Plastic,Enum.Material.Wood,Enum.Material.Slate,Enum.Material.Concrete,Enum.Material.CorrodedMetal,
- Enum.Material.DiamondPlate,Enum.Material.Foil,Enum.Material.Grass,
- Enum.Material.Ice,Enum.Material.Marble,Enum.Material.Granite,Enum.Material.Brick,
- Enum.Material.Pebble,Enum.Material.Sand,Enum.Material.Sand,
- Enum.Material.Fabric,Enum.Material.SmoothPlastic,Enum.Material.Metal,Enum.Material.WoodPlanks,Enum.Material.Neon,Enum.Material.Cobblestone}
- local function r(where)
- for _,v in pairs (where:GetChildren()) do
- if v:IsA("BasePart") then
- spawn(function() while wait(0.1) do v.Material = materiallist[math.random(#materiallist)] wait() end end) end r(v) end end r(workspace)
- end)
- destwin:drawButton(1/2,'Materialize',function()
- local function r(where)
- for _,v in pairs (where:GetChildren()) do
- if v:IsA("BasePart") then
- spawn(function() while wait(0.1) do v.Transparency = math.random(0,1) wait() end end) end r(v) end end r(workspace)
- end)
- destwin:drawButton(1/2,'Meshify',function()
- local enums={
- Enum.MeshType.Head;
- Enum.MeshType.Torso;
- Enum.MeshType.Wedge;
- Enum.MeshType.Brick;
- Enum.MeshType.Sphere;
- Enum.MeshType.Cylinder;
- }
- tk.rcf('BasePart',function(o)
- local mesh = Instance.new('SpecialMesh', o)
- mesh.MeshType = enums[math.random(1,#enums)]
- end)
- end)
- destwin:drawButton(1/2,'Loop-Meshify',function()
- coroutine.wrap(function()
- while true do
- local enums={
- Enum.MeshType.Head;
- Enum.MeshType.Torso;
- Enum.MeshType.Wedge;
- Enum.MeshType.Brick;
- Enum.MeshType.Sphere;
- Enum.MeshType.Cylinder;
- }
- tk.rcf('BasePart',function(o)
- if o:FindFirstChild("Mesh") then o.Mesh:Destroy() end
- local mesh = Instance.new('SpecialMesh', o)
- mesh.MeshType = enums[math.random(1,#enums)]
- end)
- wait(0.5)
- end
- end)()
- end)
- destwin:addSpacing()
- destwin:drawButton(1, 'Rotations', function()
- tk.rcf('BasePart', function(o)
- o.Rotation = Vector3.new(math.random(0,180),math.random(0,180),math.random(0,180))
- end)
- end)
- destwin:drawButton(1, 'Collisions', function()
- tk.rcf('BasePart', function(o)
- o.CanCollide = false
- end)
- end)
- destwin:drawButton(1, 'Velocity', function()
- tk.rcf('BasePart', function(o)
- o.Velocity = Vector3.new(math.random(0,180),math.random(0,180),math.random(0,180))
- end)
- end)
- destwin:drawButton(1, 'Invisiblity', function()
- tk.rcf('BasePart', function(o)
- o.Transparency = 1
- end)
- end)
- destwin:drawButton(1, 'BreakJoints', function()
- tk.rcf('Model', function(o)
- o:BreakJoints()
- end)
- end)
- destwin:drawButton(1, 'Forces', function()
- tk.rcf('BasePart', function(o)
- local bf = Instance.new("BodyForce", o)
- bf.Force = Vector3.new(math.random(0,180)*5,math.random(0,180)*5,math.random(0,180)*5)
- end)
- end)
- destwin:drawButton(1, 'Brightness', function()
- tk.rcf('BasePart', function(o)
- local light = Instance.new("SpotLight", o)
- light.Brightness = 9e9
- light.Range = 60
- end)
- end)
- --// CATALOG //--
- local catwin = topkek.tools.gui:hookContainer(topkek.tools.util.getContainer('Catalog').Container)
- local page, currentkeyword = 1, ""
- local searchbar, search, makeCatalog, res = 0, 0, 0, {}
- local searchbar = catwin:drawTextBox(2/3,'')
- local search = catwin:drawButton(1/3, 'Search', function()
- page = 1
- currentkeyword = searchbar.Text
- makeCatalog(currentkeyword, page)
- end)
- local previous = catwin:drawButton(1/2, 'Previous Page', function()
- if page > 1 then
- page = page - 1
- makeCatalog(currentkeyword, page)
- end
- end)
- local previous = catwin:drawButton(1/2, 'Next Page', function()
- if page >= 1 then
- page = page + 1
- makeCatalog(currentkeyword, page)
- end
- end)
- local catalog_start = catwin:getDrawY()
- function split(str,divider)
- local found = ""
- local results = {}
- for i=1,string.len(str) do
- if (string.lower(string.sub(str,i,i)) == string.lower(divider)) then
- table.insert(results, found)
- found = ""
- else
- found = found..string.sub(str,i,i)
- end
- end
- table.insert(results, found)
- return results
- end
- function GetName(nm)
- local spl = split(nm," ")
- local a,b,c,d,e=spl[1] or "",spl[2] or "",spl[3] or "", spl[4] or "", spl[5] or ""
- return (a.." "..b.." "..c.." "..d.." "..e)
- end
- function makeCatalog(keyword, page)
- local endpoint = "http://search.roblox.com/catalog/json?Category=6&Keyword="..keyword.."&IncludeNotForSale=false&ResultsPerPage=10&PageNumber="..tostring(page)
- local results = "{}"--game:HttpGet(endpoint, true)
- local parse = game:GetService('HttpService'):JSONDecode(results)
- for i, v in pairs(res) do
- v:Destroy()
- end
- catwin:setDrawY(catalog_start)
- catwin:addSpacing()
- for i, v in pairs(parse) do
- local img = catwin:drawImage(1/2, 'https://www.roblox.com/Thumbs/Asset.ashx?width=420&height=420&assetId='..tostring(v['AssetId']), 50)
- local below = topkek.tools.util.Object("TextButton", {
- Parent = img;
- BackgroundColor3 = Color3.new(163/255, 57/255, 57/255);
- BorderSizePixel = 0;
- Position = UDim2.new(0, -45, 1, 5);
- Size = UDim2.new(0,img.AbsoluteSize.X, 0, 20);
- Font = 'SourceSans';
- FontSize = 'Size14';
- Text = GetName(v['Name']);
- TextSize = 14;
- TextColor3 = color3(199, 199, 199);
- TextStrokeTransparency = 0.5;
- ClipsDescendants = true;
- })
- below.MouseButton1Down:connect(function()
- local Model = Instance.new("Model", workspace)
- game:GetObjects('rbxassetid://'..tostring(v['AssetId']))[1].Parent = Model
- Model:MakeJoints()
- Model:MoveTo(topkek.lplr.Character.Head.Position)
- end)
- img.Size=UDim2.new(0,50,0,50)
- img.Position=img.Position+UDim2.new(0,45,0,0)
- if (i%2)==0 then
- catwin:setDrawY(catwin:getDrawY() + 25)
- end
- if (i==10) then
- catwin.main.CanvasSize = catwin.main.CanvasSize + UDim2.new(0,0,0,25)
- end
- table.insert(res,img)
- end
- end
- makeCatalog("", 1)
- --// CMDS //--
- cmdwin = topkek.tools.gui:hookContainer(topkek.tools.util.getContainer('Commands').Container)
- count = 0
- for _, _ in pairs(cmd.commands.store) do count = count + 1 end
- cmdwin:drawText(1, tostring(count) .. " Commands")
- cmdwin:drawText(1, 'Chat Prefix: /')
- local cmdlist = cmdwin:drawScrollingContainer(260)
- for i, v in pairs(cmd.commands.fmtstore) do
- local xfmt = {}
- local str = " ;" .. i .. " "
- for form in v:gmatch("[^%%]+") do
- if form ~= 'cmd' then
- if form == 'inf' then form = 'str' end
- str = str .. "{" .. form .. "} "
- end
- end
- cmdlist:drawText(1, str)
- end
- --// MUSIC //--
- musicwin = topkek.tools.gui:hookContainer(topkek.tools.util.getContainer('Music').Container)
- Sounds = {
- {"caramell", 2303479};
- {"epic", 27697743};
- {"rick", 2027611};
- {"halo", 1034065};
- {"pokemon", 1372261};
- {"cursed", 1372257};
- {"extreme", 11420933};
- {"awaken", 27697277};
- {"alone", 27697392};
- {"mario", 1280470};
- {"choir", 1372258};
- {"chrono" ,1280463};
- {"dotr", 11420922};
- {"entertain", 27697267};
- {"fantasy", 1280473};
- {"final", 787};
- {"organ", 11231513};
- {"tunnel", 9650822}
- }
- local cursel
- local xcursel = 0
- scr = musicwin:drawScrollingContainer(230)
- for i, v in pairs(Sounds) do
- scr:drawButton(1, v[1] .. " - " .. tonumber(v[2]), function()
- cursel.Text = "Currently Selected - " .. v[1]
- xcursel = v[2]
- end)
- end
- cursel = musicwin:drawText(1, "Currently Selected - None")
- local setInp
- musicwin:drawButton(1/3, "Set", function()
- if tonumber(setInp.Text) then
- cursel.Text = "Currently Selected - " .. setInp.Text
- xcursel = tonumber(setInp.Text)
- end
- end)
- setInp = musicwin:drawTextBox(2/3, '')
- musicwin:drawButton(1, "Play", function()
- tk.rcm(game, 'Sound')
- tk.play(xcursel)
- end)
- musicwin:drawButton(1, "Stop", function()
- tk.rcm(game, 'Sound')
- end)
- --// FACES //--
- facwin = topkek.tools.gui:hookContainer(topkek.tools.util.getContainer('Faces').Container)
- local faces = {
- {name='Rofl',id=47595647},
- {name='Sparta',id=74142203},
- {name='UJelly',id=48989071},
- {name='Troll',id=45120559},
- {name='Horse',id=62079221},
- {name='Angry',id=48258623},
- {name='Okey',id=62830600},
- {name='Yeaw',id=53646377},
- {name='Here',id=62677045},
- {name='Har',id=48260066},
- {name='Baby Sun',id=47596170},
- {name='LOL',id=48293007},
- {name='Sad',id=53645378},
- {name='Joseph Stalin',id=48290678},
- {name='Doge',id=130742396},
- {name='Forever Alone',id=156886272},
- {name='RickRoll',id=5104631},
- {name='Jim Carrey',id=74885351},
- {name='Meh IRL',id=237553381}
- }
- local cursel, xcursel = nil, 0
- faclist = facwin:drawScrollingContainer(260)
- for i,v in pairs(faces) do
- local btn = faclist:drawButton(1, v['name'], function()
- xcursel = v['id']
- cursel.Text = 'Currently Selected: ' .. v['name']
- end)
- topkek.tools.gui:addLeftIcon(btn,'rbxassetid://'..tostring(v['id']),20)
- end
- cursel = facwin:drawText(1, 'Currently Selected: None')
- facwin:drawButton(1, 'Wear', function()
- if not (xcursel == 0) then
- if topkek.lplr.Character then
- tk.rcm(topkek.lplr.Character, 'Accessory')
- tk.rcm(topkek.lplr.Character, 'Hat')
- topkek.tools.util.applyFace(xcursel)
- end
- end
- end)
- --// SETTINGS // --
- setwin = topkek.tools.gui:hookContainer(topkek.tools.util.getContainer('Settings').Container)
- setwin:drawText(1, 'Patch: ' .. topkek.patch)
- setwin:drawText(1, 'Devnote: foh skids')
- setwin:drawText(1, [[
- === CREDITS ===
- Variable - retard that created Stella
- KrystalTeam - provided critical design tips & advice
- Circumvention - lol joey salads
- Thanks to everyone that supported T0PK3K 4.0!
- ]], 260)
- --// BANLIST //--
- banwin = topkek.tools.gui:hookContainer(topkek.tools.util.getContainer('Banlist').Container)
- local plrBanInp
- banwin:drawButton(1/3, 'Add', function()
- topkek.settings.get()
- table.insert(topkek.settingsTable['Bans'], plrBanInp.Text)
- topkek.settings.write()
- UpdateBanlist()
- end)
- plrBanInp = banwin:drawTextBox(2/3, '')
- banCont = banwin:drawScrollingContainer(288)
- function UpdateBanlist(x)
- topkek.settings.get()
- local wl = x or topkek.settingsTable['Bans']
- for i,v in pairs(banCont:GetChildren()) do
- v:Destroy()
- end
- banCont:setDrawY(3)
- for i,v in pairs(wl) do
- banCont:drawText(2/3, v)
- banCont:drawButton(1/3, 'Remove', function()
- for x, m in pairs(wl) do
- if m == v then
- table.remove(topkek.settingsTable['Bans'], x)
- topkek.settings.write()
- UpdateBanlist()
- topkek.banmgr.bans = topkek.settingsTable['Bans']
- end
- end
- end)
- end
- end
- UpdateBanlist()
- --// HATS //--
- hatwin = topkek.tools.gui:hookContainer(topkek.tools.util.getContainer('Hats').Container)
- local hats={
- {name='Dominus Empyreus',id=21070012},
- {name='Dominus Vespertilio',id=96103379},
- {name='Dominus Infernus',id=31101391},
- {name='Dominus Rex',id=250395631},
- {name='Dominus Frigidus',id=48545806},
- {name='Dominus Astra',id=162067148},
- {name='Dominus Aureus',id=138932314},
- {name='DIY Dominus Empyreus',id=151789690},
- {name='Dominus Messor',id=64444871},
- {name='Demon Skeleton Wings',id=133554007},
- {name='Gilded Wings of Glory',id=250405532},
- {name='Majestic Ice Wings',id=188702967},
- {name='Black Wings',id=215719598},
- {name='Clockworks Shades',id=11748356},
- {name='Faerie Wings',id=19399896},
- {name='Orinthian Wings',id=223751505},
- {name='Clockworks Headphones',id=1235488},
- {name='Perfectly Legitimate Business Hat',id=19027209},
- {name='Sparkling Angel Wings',id=192557913},
- {name='Commander Crows Wings',id=133553855},
- {name='Sunfire Wings',id=158068470},
- {name='Royal Faerie Wings',id=119916756},
- {name='Wings of Freedom',id=164174048},
- {name='Firebrand Wings',id=128160626},
- {name='Frozen Wings',id=136758613},
- {name='Webbed Wings',id=120507280},
- {name='Gargoyle Wings',id=120507201},
- {name='Bat Wings',id=19399858},
- {name='Wings of Fire',id=136758532},
- {name='Headrow',id=1082935},
- {name='Rubber Duckie',id=9254254},
- {name='Valkyrie Helm',id=1365767},
- {name='Hockey Mask',id=5161514}}
- local searchi = hatwin:drawButton(1, '', function()end)
- dropx = GUI.DropDown.New(UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), searchi, {'All'})
- function fixPlayerDropi()
- local t = {'All'}
- for i, v in pairs(game.Players:GetPlayers()) do
- table.insert(t, v.Name)
- end
- dropx.SetTable(t)
- end
- game.Players.PlayerAdded:connect(function()
- fixPlayerDropi()
- end)
- game.Players.PlayerRemoving:connect(function()
- fixPlayerDropi()
- end)
- local eval = 'All'
- dropx.Changed(function(p) eval = p end)
- fixPlayerDrop()
- local hatInp
- hatlist = hatwin:drawScrollingContainer(260)
- for i,v in pairs(hats) do
- hatlist:drawButton(1, v['name'], function()
- hatInp.Text = tostring(v['id'])
- end)
- end
- hatwin:drawButton(1/3, 'Wear', function()
- local hat = game:GetObjects("rbxassetid://"..tonumber(hatInp.Text))[1]
- tk.dp(eval, function(x)
- if x.Character then
- hat:Clone().Parent = x.Character
- end
- end)
- end)
- hatInp = hatwin:drawTextBox(2/3, '')
- topkek.tools.animator.initialAnimation()
- topkek.banmgr.init()
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