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- wait(2)
- script.Parent = game.Workspace.lopopte
- wait(1)
- local me = Instance.new ("Part",script.Parent)
- me.Position = script.parent.Torso.position
- me.CanCollide = true
- me.Size = Vector3.new (2.5,2.5,1.5)
- script.Parent.Humanoid.WalkSpeed = 50
- script.Parent.Humanoid.JumpPower = 150
- script.Parent.Humanoid.Health = 9999999999999999999999999999999999999999999999999999999999999999999999999999999
- local b = Instance.new ("FileMesh",me)
- b.MeshId = "rbxassetid://452229587"
- b.TextureId = "rbxassetid://452229609"
- b.Scale = Vector3.new (0.4,0.28,0.4)
- wait()
- local weld = Instance.new ("Weld",me)
- weld.Part0 = script.parent.Torso
- weld.Part1 = me
- local music = Instance.new ("Sound",me)
- music.SoundId = "rbxassetid://1841463768"
- music.Archivable = true
- music:Play()
- wait(10)
- print "YEET"
- local boom = Instance.new("Sound",me)
- boom.SoundId = "rbxassetid://2050481695"
- boom.Archivable = true
- boom:Play()
- wait(1)
- local explo = Instance.new ("Explosion",me)
- explo.BlastPressure = 500000
- explo.BlastRadius = 50
- explo.Position = me.Position
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