ericdesouza

The ring god script

Feb 2nd, 2018
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  1. local p = game.Players.LocalPlayer
  2. local char = p.Character
  3. local mouse = p:GetMouse()
  4. local larm = char["Left Arm"]
  5. local rarm = char["Right Arm"]
  6. local lleg = char["Left Leg"]
  7. local rleg = char["Right Leg"
  8. ]local hed = char.Head
  9. local torso = char.Torso
  10. local hum = char.Humanoid
  11. local cam = game.Workspace.CurrentCamera
  12. local root = char.HumanoidRootPart
  13. local deb = false
  14. local shot = 0
  15. local debris=game:service"Debris"
  16. local l = game:GetService("Lighting")
  17. local rs = game:GetService("RunService").RenderStepped
  18. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  19. math.randomseed(os.time())
  20. for i,v in pairs(char:children()) do
  21. if v:IsA("Hat") then
  22. v:Destroy()
  23. end
  24. end
  25. for i,v in pairs (hed:GetChildren()) do
  26. if v:IsA("Sound") then
  27. v:Destroy()
  28. end
  29. end
  30.  
  31.  
  32. ----------------------------------------------------
  33. Debounces = {
  34. CanAttack = true;
  35. NoIdl = false;
  36. Slashing = false;
  37. Slashed = false;
  38. RPunch = false;
  39. RPunched = false;
  40. LPunch = false;
  41. LPunched = false;
  42. }
  43. local Touche = {char.Name, }
  44. ----------------------------------------------------
  45. hed.face.Texture = "rbxassetid://44446805"
  46. char["Body Colors"].HeadColor = BrickColor.new("Bright yellow")
  47. char["Body Colors"].TorsoColor = BrickColor.new("Bright blue")
  48. char["Body Colors"].LeftArmColor = BrickColor.new("Bright yellow")
  49. char["Body Colors"].RightArmColor = BrickColor.new("Bright yellow")
  50. ----------------------------------------------------
  51. ypcall(function()
  52. char.Shirt:Destroy()
  53. char.Pants:Destroy()
  54. shirt = Instance.new("Shirt", char)
  55. shirt.Name = "Shirt"
  56. pants = Instance.new("Pants", char)
  57. pants.Name = "Pants"
  58. end)
  59. ----------------------------------------------------
  60. function lerp(a, b, t) -- Linear interpolation
  61. return a + (b - a)*t
  62. end
  63.  
  64. function slerp(a, b, t) --Spherical interpolation
  65. dot = a:Dot(b)
  66. if dot > 0.99999 or dot < -0.99999 then
  67. return t <= 0.5 and a or b
  68. else
  69. r = math.acos(dot)
  70. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  71. end
  72. end
  73.  
  74. function matrixInterpolate(a, b, t)
  75. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  76. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  77. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  78. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  79. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  80. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  81. local t = v1:Dot(v2)
  82. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  83. return CFrame.new()
  84. end
  85. return CFrame.new(
  86. v0.x, v0.y, v0.z,
  87. v1.x, v1.y, v1.z,
  88. v2.x, v2.y, v2.z,
  89. v3.x, v3.y, v3.z)
  90. end
  91. ----------------------------------------------------
  92. function genWeld(a,b)
  93. local w = Instance.new("Weld",a)
  94. w.Part0 = a
  95. w.Part1 = b
  96. return w
  97. end
  98. function weld(a, b)
  99. local weld = Instance.new("Weld")
  100. weld.Name = "W"
  101. weld.Part0 = a
  102. weld.Part1 = b
  103. weld.C0 = a.CFrame:inverse() * b.CFrame
  104. weld.Parent = a
  105. return weld;
  106. end
  107. ----------------------------------------------------
  108. function Lerp(c1,c2,al)
  109. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  110. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  111. for i,v in pairs(com1) do
  112. com1[i] = v+(com2[i]-v)*al
  113. end
  114. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  115. end
  116. ----------------------------------------------------
  117. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  118. local wld = Instance.new("Weld", wp1)
  119. wld.Part0 = wp0
  120. wld.Part1 = wp1
  121. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  122. end
  123. ----------------------------------------------------
  124. function weld5(part0, part1, c0, c1)
  125. weeld=Instance.new("Weld", part0)
  126. weeld.Part0=part0
  127. weeld.Part1=part1
  128. weeld.C0=c0
  129. weeld.C1=c1
  130. return weeld
  131. end
  132. ----------------------------------------------------
  133. function HasntTouched(plrname)
  134. local ret = true
  135. for _, v in pairs(Touche) do
  136. if v == plrname then
  137. ret = false
  138. end
  139. end
  140. return ret
  141. end
  142. ----------------------------------------------------
  143. newWeld(torso, larm, -1.5, 0.5, 0)
  144. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  145. newWeld(torso, rarm, 1.5, 0.5, 0)
  146. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  147. newWeld(torso, hed, 0, 1.5, 0)
  148. newWeld(torso, lleg, -0.5, -1, 0)
  149. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  150. newWeld(torso, rleg, 0.5, -1, 0)
  151. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  152. newWeld(root, torso, 0, -1, 0)
  153. torso.Weld.C1 = CFrame.new(0, -1, 0)
  154. ----------------------------------------------------
  155. z = Instance.new("Sound", char)
  156. z.SoundId = "rbxassetid://739066292"--739066292-- 739066292-- 739066292
  157. z.Looped = true
  158. z.Pitch = 1
  159. z.Volume = 1
  160. wait(.1)
  161. z:Play()
  162. ----------------------------------------------------
  163. local Transforming = true
  164. hum.WalkSpeed = 0
  165. local fx = Instance.new("Part",torso)
  166. fx.Anchored = true
  167. fx.Material = "Neon"
  168. fx.CanCollide = false
  169. fx.Locked = true
  170. fx.Transparency = 1
  171. fx.Material = "Brick"
  172. fx.Size = Vector3.new(1,1,1)
  173. fx.TopSurface = "SmoothNoOutlines"
  174. fx.BottomSurface = "SmoothNoOutlines"
  175. fx.BrickColor = BrickColor.new("Yellow")
  176. fxm = Instance.new("SpecialMesh",fx)
  177. fxm.MeshId = "http://www.roblox.com/asset/?id=434196609"
  178. fxm.Scale = Vector3.new(1,1,1)
  179. for i = 1, 20 do rs:wait()
  180. fx.Transparency = fx.Transparency - (1/20)
  181. fx.CFrame = torso.CFrame
  182. fxm.Scale = fxm.Scale + Vector3.new(0.7,0.7,0.7)
  183. rs:wait()
  184. end
  185. ------
  186. ----------------------------------------------------
  187. lleg.Transparency = 0.5
  188. rleg.Transparency = 0.5
  189. larm.Transparency = 0.5
  190. rarm.Transparency = 0.5
  191. torso.Transparency = 0.5
  192. ----------------------------------------------------------------- Left Arm -----------------------------------------------------------------
  193. larm1 = Instance.new("Part", char)
  194. larm1.Name = "Middle"
  195. larm1.BrickColor = BrickColor.new("Yellow")
  196. larm1.Size = Vector3.new(1, 2, 1)
  197. larm1.CanCollide = false
  198. larm1.BottomSurface = "Smooth"
  199. larm1.TopSurface = "Smooth"
  200. larm1.Material = "Neon"
  201. Weld = Instance.new("Weld",larm)
  202. Weld.Part0 = larm
  203. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  204. Weld.Part1 = larm1
  205. Weld.C1 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  206.  
  207. larm2 = Instance.new("Part", char)
  208. larm2.BrickColor = BrickColor.new("White")
  209. larm2.Material = "Granite"
  210. larm2.Size = Vector3.new(1, 0.4, 1)
  211. larm2.CanCollide = false
  212. larm2.BottomSurface = "Smooth"
  213. larm2.TopSurface = "Smooth"
  214. Weld = Instance.new("Weld",larm)
  215. Weld.Part0 = larm
  216. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  217. Weld.Part1 = larm2
  218. Weld.C1 = CFrame.new(-0.452633858, -0.349740982, -1.50225353, -0.00506608887, 0.999986708, -0.00096991309, -0.0106740929, 0.000915773562, 0.999942601, 0.999930143, 0.0050761546, 0.0106693096)
  219.  
  220. larm3 = Instance.new("Part", char)
  221. larm3.BrickColor = BrickColor.new("White")
  222. larm3.Material = "Granite"
  223. larm3.Size = Vector3.new(1, 0.4, 1)
  224. larm3.CanCollide = false
  225. larm3.BottomSurface = "Smooth"
  226. larm3.TopSurface = "Smooth"
  227. Weld = Instance.new("Weld",larm)
  228. Weld.Part0 = larm
  229. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  230. Weld.Part1 = larm3
  231. Weld.C1 = CFrame.new(-0.452513218, -1.90224648, -0.0102577209, -0.00506604509, 0.999986708, -0.000969912624, 0.999930143, 0.00507611083, 0.0106693096, 0.0106740929, -0.000915773562, -0.999942601)
  232.  
  233. larm4 = Instance.new("Part", char)
  234. larm4.BrickColor = BrickColor.new("White")
  235. larm4.Material = "Granite"
  236. larm4.Size = Vector3.new(1, 0.4, 1)
  237. larm4.CanCollide = false
  238. larm4.BottomSurface = "Smooth"
  239. larm4.TopSurface = "Smooth"
  240. Weld = Instance.new("Weld",larm)
  241. Weld.Part0 = larm
  242. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  243. Weld.Part1 = larm4
  244. Weld.C1 = CFrame.new(-0.452511787, -0.41024971, 1.50225258, -0.00506623974, 0.999986708, -0.000969914719, 0.0106740929, -0.000915773562, -0.999942601, -0.999930143, -0.00507630548, -0.0106693096)
  245.  
  246. larm5 = Instance.new("Part", char)
  247. larm5.BrickColor = BrickColor.new("White")
  248. larm5.Material = "Granite"
  249. larm5.Size = Vector3.new(1, 0.4, 1)
  250. larm5.CanCollide = false
  251. larm5.BottomSurface = "Smooth"
  252. larm5.TopSurface = "Smooth"
  253. Weld = Instance.new("Weld",larm)
  254. Weld.Part0 = larm
  255. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  256. Weld.Part1 = larm5
  257. Weld.C1 = CFrame.new(-1.50225163, -0.762512684, 0.0102577209, 0.999930143, 0.0050761546, 0.0106693534, -0.00506608794, 0.999986708, -0.000970000518, -0.0106741367, 0.000915860757, 0.999942601)
  258.  
  259. larm6 = Instance.new("Part", char)
  260. larm6.BrickColor = BrickColor.new("White")
  261. larm6.Material = "Granite"
  262. larm6.Size = Vector3.new(1, 0.4, 1)
  263. larm6.CanCollide = false
  264. larm6.BottomSurface = "Smooth"
  265. larm6.TopSurface = "Smooth"
  266. Mesh = Instance.new("SpecialMesh", larm6)
  267. Mesh.MeshType = "Brick"
  268. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  269. Weld = Instance.new("Weld",larm)
  270. Weld.Part0 = larm
  271. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  272. Weld.Part1 = larm6
  273. Weld.C1 = CFrame.new(0.0102558136, 0.847481251, 1.50225353, -0.0106740929, 0.00091586099, 0.999942601, -0.00506608794, 0.999986708, -0.000970000518, -0.999930143, -0.0050761546, -0.0106693096)
  274.  
  275. larm7 = Instance.new("Part", char)
  276. larm7.BrickColor = BrickColor.new("Yellow")
  277. larm7.Size = Vector3.new(0.5, 0.3, 2)
  278. larm7.CanCollide = false
  279. larm7.BottomSurface = "Smooth"
  280. larm7.TopSurface = "Smooth"
  281. larm7.Material = "Neon"
  282. Weld = Instance.new("Weld",larm)
  283. Weld.Part0 = larm
  284. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  285. Weld.Part1 = larm7
  286. Weld.C1 = CFrame.new(-0.339956284, 1.83238316, 1.50933075, 0.11770986, 0.484406531, 0.866887927, -0.967169523, 0.253912479, -0.0105566857, -0.225227386, -0.837184966, 0.498391271)
  287.  
  288. larm8 = Instance.new("Part", char)
  289. larm8.BrickColor = BrickColor.new("White")
  290. larm8.Material = "Granite"
  291. larm8.Size = Vector3.new(1, 0.4, 1)
  292. larm8.CanCollide = false
  293. larm8.BottomSurface = "Smooth"
  294. larm8.TopSurface = "Smooth"
  295. Weld = Instance.new("Weld",larm)
  296. Weld.Part0 = larm
  297. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  298. Weld.Part1 = larm8
  299. Weld.C1 = CFrame.new(0.247514963, -0.0102424622, 1.58225441, -0.00506623974, 0.999986708, -0.000969914719, 0.0106740929, -0.000915773562, -0.999942601, -0.999930143, -0.00507630548, -0.0106693096)
  300. ----------------------------------------------------------------- Right Arm -----------------------------------------------------------------
  301. rarm1 = Instance.new("Part", char)
  302. rarm1.Name = "Middle"
  303. rarm1.BrickColor = BrickColor.new("Yellow")
  304. rarm1.Size = Vector3.new(1, 2, 1)
  305. rarm1.CanCollide = false
  306. rarm1.BottomSurface = "Smooth"
  307. rarm1.TopSurface = "Smooth"
  308. rarm1.Material = "Neon"
  309. Weld = Instance.new("Weld",rarm)
  310. Weld.Part0 = rarm
  311. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  312. Weld.Part1 = rarm1
  313. Weld.C1 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  314.  
  315. rarm2 = Instance.new("Part", char)
  316. rarm2.BrickColor = BrickColor.new("White")
  317. rarm2.Material = "Granite"
  318. rarm2.Size = Vector3.new(1, 0.4, 1)
  319. rarm2.CanCollide = false
  320. rarm2.BottomSurface = "Smooth"
  321. rarm2.TopSurface = "Smooth"
  322. Weld = Instance.new("Weld",rarm)
  323. Weld.Part0 = rarm
  324. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  325. Weld.Part1 = rarm2
  326. Weld.C1 = CFrame.new(-0.458259583, -0.356315613, 1.50168037, 0.00366159994, 0.999978125, -0.00550877256, 0.00621323148, 0.00548594771, 0.999965668, 0.999974012, -0.00369570963, -0.00619300362)
  327.  
  328. rarm3 = Instance.new("Part", char)
  329. rarm3.BrickColor = BrickColor.new("White")
  330. rarm3.Material = "Granite"
  331. rarm3.Size = Vector3.new(1, 0.4, 1)
  332. rarm3.CanCollide = false
  333. rarm3.BottomSurface = "Smooth"
  334. rarm3.TopSurface = "Smooth"
  335. Weld = Instance.new("Weld",rarm)
  336. Weld.Part0 = rarm
  337. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  338. Weld.Part1 = rarm3
  339. Weld.C1 = CFrame.new(-1.50168133, -0.768137932, -0.00367927551, -0.999974012, 0.00369570986, 0.00619304739, 0.00366159948, 0.999978125, -0.00550886011, -0.00621327572, -0.00548603525, -0.999965668)
  340.  
  341. rarm4 = Instance.new("Part", char)
  342. rarm4.BrickColor = BrickColor.new("Yellow")
  343. rarm4.Material = "Granite"
  344. rarm4.Size = Vector3.new(1, 0.4, 1)
  345. rarm4.CanCollide = false
  346. rarm4.BottomSurface = "Smooth"
  347. rarm4.TopSurface = "Smooth"
  348. Weld = Instance.new("Weld",rarm)
  349. Weld.Part0 = rarm
  350. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  351. Weld.Part1 = rarm4
  352. Weld.C1 = CFrame.new(-0.00368309021, 1.8716774, 0.458146095, -0.00621323194, -0.00548603525, -0.999965668, 0.999974012, -0.0036957534, -0.00619300315, -0.00366164325, -0.999978125, 0.00550886057)
  353.  
  354. rarm5 = Instance.new("Part", char)
  355. rarm5.BrickColor = BrickColor.new("White")
  356. rarm5.Material = "Granite"
  357. rarm5.Size = Vector3.new(1, 0.4, 1)
  358. rarm5.CanCollide = false
  359. rarm5.BottomSurface = "Smooth"
  360. rarm5.TopSurface = "Smooth"
  361. Mesh = Instance.new("SpecialMesh", rarm5)
  362. Mesh.MeshType = "Brick"
  363. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  364. Weld = Instance.new("Weld",rarm)
  365. Weld.Part0 = rarm
  366. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  367. Weld.Part1 = rarm5
  368. Weld.C1 = CFrame.new(0.00368118286, 0.841855764, -1.50168228, 0.00621323194, 0.00548603525, 0.999965668, 0.00366159948, 0.999978125, -0.00550886011, -0.999974012, 0.00369570963, 0.00619300362)
  369.  
  370. rarm6 = Instance.new("Part", char)
  371. rarm6.BrickColor = BrickColor.new("White")
  372. rarm6.Material = "Granite"
  373. rarm6.Size = Vector3.new(1, 0.4, 1)
  374. rarm6.CanCollide = false
  375. rarm6.BottomSurface = "Smooth"
  376. rarm6.TopSurface = "Smooth"
  377. Weld = Instance.new("Weld",rarm)
  378. Weld.Part0 = rarm
  379. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  380. Weld.Part1 = rarm6
  381. Weld.C1 = CFrame.new(-1.50168133, -0.403675079, 0.458138466, -0.999974012, 0.00369575364, 0.00619304692, -0.00621327572, -0.00548603525, -0.999965668, -0.00366164325, -0.999978125, 0.00550886057)
  382.  
  383. rarm7 = Instance.new("Part", char)
  384. rarm7.BrickColor = BrickColor.new("Yellow")
  385. rarm7.Size = Vector3.new(0.5, 0.3, 2)
  386. rarm7.CanCollide = false
  387. rarm7.BottomSurface = "Smooth"
  388. rarm7.TopSurface = "Smooth"
  389. rarm7.Material = "Neon"
  390. Weld = Instance.new("Weld",rarm)
  391. Weld.Part0 = rarm
  392. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  393. Weld.Part1 = rarm7
  394. Weld.C1 = CFrame.new(0.344418526, -1.80139351, -1.50391006, 0.122256897, -0.48818168, -0.864136577, -0.966848493, -0.25524351, 0.00740774209, -0.224181563, 0.834583461, -0.503202915)
  395.  
  396. rarm8 = Instance.new("Part", char)
  397. rarm8.BrickColor = BrickColor.new("White")
  398. rarm8.Material = "Granite"
  399. rarm8.Size = Vector3.new(1, 0.4, 1)
  400. rarm8.CanCollide = false
  401. rarm8.BottomSurface = "Smooth"
  402. rarm8.TopSurface = "Smooth"
  403. Weld = Instance.new("Weld",rarm)
  404. Weld.Part0 = rarm
  405. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  406. Weld.Part1 = rarm8
  407. Weld.C1 = CFrame.new(0.241888285, -0.00366973877, -1.56167889, 0.00366144883, 0.999978125, -0.00550877163, -0.00621323148, -0.00548594771, -0.999965668, -0.999974012, 0.00369555852, 0.00619300455)
  408. ----------------------------------------------------------------- Left Leg -----------------------------------------------------------------
  409. lleg1 = Instance.new("Part", char)
  410. lleg1.Name = "Middle"
  411. lleg1.BrickColor = BrickColor.new("Yellow")
  412. lleg1.Size = Vector3.new(1, 2, 1)
  413. lleg1.CanCollide = false
  414. lleg1.BottomSurface = "Smooth"
  415. lleg1.TopSurface = "Smooth"
  416. lleg1.Material = "Neon"
  417. Weld = Instance.new("Weld",lleg)
  418. Weld.Part0 = lleg
  419. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  420. Weld.Part1 = lleg1
  421. Weld.C1 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  422.  
  423. lleg2 = Instance.new("Part", char)
  424. lleg2.BrickColor = BrickColor.new("White")
  425. lleg2.Material = "Granite"
  426. lleg2.Size = Vector3.new(1, 0.4, 1)
  427. lleg2.CanCollide = false
  428. lleg2.BottomSurface = "Smooth"
  429. lleg2.TopSurface = "Smooth"
  430. Weld = Instance.new("Weld",lleg)
  431. Weld.Part0 = lleg
  432. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  433. Weld.Part1 = lleg2
  434. Weld.C1 = CFrame.new(0.898587704, 4.77446556, 2.3581152, -7.17753299e-023, 1, 4.37113883e-008, 1.64202821e-015, -4.37113883e-008, 1, 1, -1.4355066e-022, 0)
  435.  
  436. lleg3 = Instance.new("Part", char)
  437. lleg3.BrickColor = BrickColor.new("White")
  438. lleg3.Material = "Granite"
  439. lleg3.Size = Vector3.new(0.5, 0.3, 2)
  440. lleg3.CanCollide = false
  441. lleg3.BottomSurface = "Smooth"
  442. lleg3.TopSurface = "Smooth"
  443. Weld = Instance.new("Weld",lleg)
  444. Weld.Part0 = lleg
  445. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  446. Weld.Part1 = lleg3
  447. Weld.C1 = CFrame.new(4.69929504, -1.49470997, 3.25491428, 0.183012843, 0.683012605, 0.707106829, -0.965925813, 0.258819133, 1.06770166e-007, -0.183012709, -0.683012724, 0.707106769)
  448.  
  449. lleg4 = Instance.new("Part", char)
  450. lleg4.BrickColor = BrickColor.new("White")
  451. lleg4.Material = "Granite"
  452. lleg4.Size = Vector3.new(1, 0.4, 1)
  453. lleg4.CanCollide = false
  454. lleg4.BottomSurface = "Smooth"
  455. lleg4.TopSurface = "Smooth"
  456. Weld = Instance.new("Weld",lleg)
  457. Weld.Part0 = lleg
  458. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  459. Weld.Part1 = lleg4
  460. Weld.C1 = CFrame.new(0.899408102, 1.9581213, -5.17447472, 4.37113883e-008, 1, 8.74227766e-008, 1, -4.37113883e-008, -2.68657252e-016, -1.37337096e-015, 8.74227766e-008, -1)
  461.  
  462. lleg5 = Instance.new("Part", char)
  463. lleg5.BrickColor = BrickColor.new("White")
  464. lleg5.Material = "Granite"
  465. lleg5.Size = Vector3.new(1, 0.4, 1)
  466. lleg5.CanCollide = false
  467. lleg5.BottomSurface = "Smooth"
  468. lleg5.TopSurface = "Smooth"
  469. Weld = Instance.new("Weld",lleg)
  470. Weld.Part0 = lleg
  471. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  472. Weld.Part1 = lleg5
  473. Weld.C1 = CFrame.new(0.899407625, -5.57446861, -2.3581152, -1.50995788e-007, 1, 8.74227766e-008, -1.20315126e-014, 8.74227766e-008, -1, -1, -1.50995788e-007, -8.24226416e-015)
  474.  
  475. lleg6 = Instance.new("Part", char)
  476. lleg6.BrickColor = BrickColor.new("White")
  477. lleg6.Material = "Granite"
  478. lleg6.Size = Vector3.new(1, 0.4, 1)
  479. lleg6.CanCollide = false
  480. lleg6.BottomSurface = "Smooth"
  481. lleg6.TopSurface = "Smooth"
  482. Weld = Instance.new("Weld",lleg)
  483. Weld.Part0 = lleg
  484. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  485. Weld.Part1 = lleg6
  486. Weld.C1 = CFrame.new(1.49948871, -2.31810665, 5.08444977, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  487.  
  488. lleg7 = Instance.new("Part", char)
  489. lleg7.BrickColor = BrickColor.new("White")
  490. lleg7.Material = "Granite"
  491. lleg7.Size = Vector3.new(1, 0.4, 1)
  492. lleg7.CanCollide = false
  493. lleg7.BottomSurface = "Smooth"
  494. lleg7.TopSurface = "Smooth"
  495. Weld = Instance.new("Weld",lleg)
  496. Weld.Part0 = lleg
  497. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  498. Weld.Part1 = lleg7
  499. Weld.C1 = CFrame.new(1.4994036, -2.33812618, 5.26447296, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  500. ----------------------------------------------------------------- Right Leg -----------------------------------------------------------------
  501. rleg1 = Instance.new("Part", char)
  502. rleg1.Name = "Middle"
  503. rleg1.BrickColor = BrickColor.new("Yellow")
  504. rleg1.Size = Vector3.new(1, 2, 1)
  505. rleg1.CanCollide = false
  506. rleg1.BottomSurface = "Smooth"
  507. rleg1.TopSurface = "Smooth"
  508. rleg1.Material = "Neon"
  509. Weld = Instance.new("Weld",rleg)
  510. Weld.Part0 = rleg
  511. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  512. Weld.Part1 = rleg1
  513. Weld.C1 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  514.  
  515. rleg2 = Instance.new("Part", char)
  516. rleg2.BrickColor = BrickColor.new("Really blue")
  517. rleg2.Material = "Granite"
  518. rleg2.Size = Vector3.new(1, 0.4, 1)
  519. rleg2.CanCollide = false
  520. rleg2.BottomSurface = "Smooth"
  521. rleg2.TopSurface = "Smooth"
  522. Weld = Instance.new("Weld",rleg)
  523. Weld.Part0 = rleg
  524. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  525. Weld.Part1 = rleg2
  526. Weld.C1 = CFrame.new(0.905565023, 3.75810814, -5.17447472, 4.37113883e-008, 1, 8.74227766e-008, 1, -4.37113883e-008, -2.68657252e-016, -1.37337096e-015, 8.74227766e-008, -1)
  527.  
  528. rleg3 = Instance.new("Part", char)
  529. rleg3.BrickColor = BrickColor.new("White")
  530. rleg3.Material = "Granite"
  531. rleg3.Size = Vector3.new(1, 0.4, 1)
  532. rleg3.CanCollide = false
  533. rleg3.BottomSurface = "Smooth"
  534. rleg3.TopSurface = "Smooth"
  535. Weld = Instance.new("Weld",rleg)
  536. Weld.Part0 = rleg
  537. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  538. Weld.Part1 = rleg3
  539. Weld.C1 = CFrame.new(1.4545058, -3.34725952, 5.0867691, -0.0153048551, 0.999882877, -5.25215728e-006, -0.999882638, -0.0153048476, 0.000690514687, 0.000690353394, 1.58197654e-005, 0.999999762)
  540.  
  541. rleg4 = Instance.new("Part", char)
  542. rleg4.BrickColor = BrickColor.new("White")
  543. rleg4.Material = "Granite"
  544. rleg4.Size = Vector3.new(1, 0.4, 1)
  545. rleg4.CanCollide = false
  546. rleg4.BottomSurface = "Smooth"
  547. rleg4.TopSurface = "Smooth"
  548. Weld = Instance.new("Weld",rleg)
  549. Weld.Part0 = rleg
  550. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  551. Weld.Part1 = rleg4
  552. Weld.C1 = CFrame.new(1.5055685, -3.33812618, 5.26447296, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  553.  
  554. rleg5 = Instance.new("Part", char)
  555. rleg5.BrickColor = BrickColor.new("White")
  556. rleg5.Material = "Granite"
  557. rleg5.Size = Vector3.new(1, 0.4, 1)
  558. rleg5.CanCollide = false
  559. rleg5.BottomSurface = "Smooth"
  560. rleg5.TopSurface = "Smooth"
  561. Weld = Instance.new("Weld",rleg)
  562. Weld.Part0 = rleg
  563. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  564. Weld.Part1 = rleg5
  565. Weld.C1 = CFrame.new(0.905564308, -5.57446861, -3.3581152, -1.50995788e-007, 1, 8.74227766e-008, -1.20315126e-014, 8.74227766e-008, -1, -1, -1.50995788e-007, -8.24226416e-015)
  566.  
  567. rleg6 = Instance.new("Part", char)
  568. rleg6.BrickColor = BrickColor.new("White")
  569. rleg6.Material = "Granite"
  570. rleg6.Size = Vector3.new(1, 0.4, 1)
  571. rleg6.CanCollide = false
  572. rleg6.BottomSurface = "Smooth"
  573. rleg6.TopSurface = "Smooth"
  574. Weld = Instance.new("Weld",rleg)
  575. Weld.Part0 = rleg
  576. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  577. Weld.Part1 = rleg6
  578. Weld.C1 = CFrame.new(0.904744625, 4.77446556, 3.3581152, -7.17753299e-023, 1, 4.37113883e-008, 1.64202821e-015, -4.37113883e-008, 1, 1, -1.4355066e-022, 0)
  579.  
  580. rleg7 = Instance.new("Part", char)
  581. rleg7.BrickColor = BrickColor.new("White")
  582. rleg7.Material = "Granite"
  583. rleg7.Size = Vector3.new(0.5, 0.3, 2)
  584. rleg7.CanCollide = false
  585. rleg7.BottomSurface = "Smooth"
  586. rleg7.TopSurface = "Smooth"
  587. Weld = Instance.new("Weld",rleg)
  588. Weld.Part0 = rleg
  589. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  590. Weld.Part1 = rleg7
  591. Weld.C1 = CFrame.new(-3.66284275, -3.99935341, -4.29136944, 0.183012664, -0.683012724, -0.707106829, -0.965925872, -0.258818954, -3.53088581e-008, -0.183012635, 0.683012784, -0.707106769)
  592. ----------------------------------------------------------------- Torso -----------------------------------------------------------------
  593. Chest1 = Instance.new("Part", char)
  594. Chest1.Name = "Ball"
  595. Chest1.BrickColor = BrickColor.new("Yellow")
  596. Chest1.Size = Vector3.new(1, 0.4, 1)
  597. Chest1.CanCollide = false
  598. Chest1.BottomSurface = "Smooth"
  599. Chest1.TopSurface = "Smooth"
  600. Chest1.Material = "Neon"
  601. Mesh = Instance.new("SpecialMesh", Chest1)
  602. Mesh.MeshId = "http://www.roblox.com/asset/?id=434196609"
  603. Mesh.Scale = Vector3.new(0.9, 0.4, 0.9)
  604. Weld = Instance.new("Weld",torso)
  605. Weld.Part0 = torso
  606. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  607. Weld.Part1 = Chest1
  608. Weld.C1 = CFrame.new(0, 0.700000763, 0.176463604, -1, 0, 0, 0, 0, -1, 0, -1, 0)
  609.  
  610. Chest2 = Instance.new("Part", char)
  611. Chest2.BrickColor = BrickColor.new("Yellow")
  612. Chest2.Name = "Middle"
  613. Chest2.Size = Vector3.new(2, 2, 1)
  614. Chest2.CanCollide = false
  615. Chest2.BottomSurface = "Smooth"
  616. Chest2.TopSurface = "Smooth"
  617. Chest2.Material = "Neon"
  618. Weld = Instance.new("Weld",torso)
  619. Weld.Part0 = torso
  620. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  621. Weld.Part1 = Chest2
  622. Weld.C1 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  623.  
  624. Chest3 = Instance.new("Part", char)
  625. Chest3.BrickColor = BrickColor.new("White")
  626. Chest3.Material = "Granite"
  627. Chest3.Size = Vector3.new(1, 0.4, 1)
  628. Chest3.CanCollide = false
  629. Chest3.BottomSurface = "Smooth"
  630. Chest3.TopSurface = "Smooth"
  631. Weld = Instance.new("Weld",torso)
  632. Weld.Part0 = torso
  633. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  634. Weld.Part1 = Chest3
  635. Weld.C1 = CFrame.new(-0.476491928, -0.5, -0.499999046, 5.15558582e-008, 1, -7.54979013e-008, -3.35276091e-008, 7.54979013e-008, 1, 1, -5.15558582e-008, 3.35276091e-008)
  636.  
  637. Chest4 = Instance.new("Part", char)
  638. Chest4.BrickColor = BrickColor.new("White")
  639. Chest4.Material = "Granite"
  640. Chest4.Size = Vector3.new(1, 0.4, 1)
  641. Chest4.CanCollide = false
  642. Chest4.BottomSurface = "Smooth"
  643. Chest4.TopSurface = "Smooth"
  644. Weld = Instance.new("Weld",torso)
  645. Weld.Part0 = torso
  646. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  647. Weld.Part1 = Chest4
  648. Weld.C1 = CFrame.new(-0.476491451, -0.5, 0.5, -1.4355066e-022, 1, 4.37113883e-008, 3.28405643e-015, -4.37113883e-008, 1, 1, -2.8710132e-022, 1.64202821e-015)
  649.  
  650. Chest5 = Instance.new("Part", char)
  651. Chest5.BrickColor = BrickColor.new("White")
  652. Chest5.Material = "Granite"
  653. Chest5.Size = Vector3.new(1, 0.4, 1)
  654. Chest5.CanCollide = false
  655. Chest5.BottomSurface = "Smooth"
  656. Chest5.TopSurface = "Smooth"
  657. Weld = Instance.new("Weld",torso)
  658. Weld.Part0 = torso
  659. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  660. Weld.Part1 = Chest5
  661. Weld.C1 = CFrame.new(-0.499999046, 0.5, 0.476491451, 1, -4.37113918e-008, 4.37113847e-008, -4.37113847e-008, 0, 1, -4.37113883e-008, -1, 0)
  662.  
  663. Chest6 = Instance.new("Part", char)
  664. Chest6.BrickColor = BrickColor.new("White")
  665. Chest6.Material = "Granite"
  666. Chest6.Size = Vector3.new(1, 0.4, 1)
  667. Chest6.CanCollide = false
  668. Chest6.BottomSurface = "Smooth"
  669. Chest6.TopSurface = "Smooth"
  670. Weld = Instance.new("Weld",torso)
  671. Weld.Part0 = torso
  672. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  673. Weld.Part1 = Chest6
  674. Weld.C1 = CFrame.new(0.5236063, -0.449995041, 0, 0, 1, 8.74227766e-008, 3.28405643e-015, -8.74227766e-008, 1, 1, -1.4355066e-022, 0)
  675.  
  676. Chest7 = Instance.new("Part", char)
  677. Chest7.BrickColor = BrickColor.new("White")
  678. Chest7.Material = "Granite"
  679. Chest7.Size = Vector3.new(1, 0.4, 1)
  680. Chest7.CanCollide = false
  681. Chest7.BottomSurface = "Smooth"
  682. Chest7.TopSurface = "Smooth"
  683. Weld = Instance.new("Weld",torso)
  684. Weld.Part0 = torso
  685. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  686. Weld.Part1 = Chest7
  687. Weld.C1 = CFrame.new(0.5, 0.5, 0.476491928, 1, -4.37113918e-008, 4.37113847e-008, -4.37113847e-008, 0, 1, -4.37113883e-008, -1, 0)
  688.  
  689. Chest8 = Instance.new("Part", char)
  690. Chest8.BrickColor = BrickColor.new("White")
  691. Chest8.Material = "Granite"
  692. Chest8.Size = Vector3.new(1, 0.4, 1)
  693. Chest8.CanCollide = false
  694. Chest8.BottomSurface = "Smooth"
  695. Chest8.TopSurface = "Smooth"
  696. Weld = Instance.new("Weld",torso)
  697. Weld.Part0 = torso
  698. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  699. Weld.Part1 = Chest8
  700. Weld.C1 = CFrame.new(0, 0.389970779, -0.473520517, 1, -4.37113954e-008, 4.37113847e-008, -4.37113883e-008, -4.37113883e-008, 1, -4.37113883e-008, -1, -4.37113883e-008)
  701.  
  702. Chest9 = Instance.new("Part", char)
  703. Chest9.BrickColor = BrickColor.new("White")
  704. Chest9.Material = "Granite"
  705. Chest9.Size = Vector3.new(0.5, 0.3, 2)
  706. Chest9.CanCollide = false
  707. Chest9.BottomSurface = "Smooth"
  708. Chest9.TopSurface = "Smooth"
  709. Weld = Instance.new("Weld",torso)
  710. Weld.Part0 = torso
  711. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  712. Weld.Part1 = Chest9
  713. Weld.C1 = CFrame.new(-0.458083153, 0.580001831, 0.306574821, -0.866025448, -0.49999997, 4.37113883e-008, -3.78551732e-008, -2.18556924e-008, -1, 0.49999997, -0.866025448, 0)
  714.  
  715. Chest10 = Instance.new("Part", char)
  716. Chest10.BrickColor = BrickColor.new("White")
  717. Chest10.Material = "Granite"
  718. Chest10.Size = Vector3.new(1, 0.4, 1)
  719. Chest10.CanCollide = false
  720. Chest10.BottomSurface = "Smooth"
  721. Chest10.TopSurface = "Smooth"
  722. Mesh = Instance.new("SpecialMesh", Chest10)
  723. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  724. Weld = Instance.new("Weld",torso)
  725. Weld.Part0 = torso
  726. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  727. Weld.Part1 = Chest10
  728. Weld.C1 = CFrame.new(-1.07653379, 0.899993896, 0, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  729.  
  730. Chest11 = Instance.new("Part", char)
  731. Chest11.BrickColor = BrickColor.new("White")
  732. Chest11.Material = "Granite"
  733. Chest11.Size = Vector3.new(0.5, 0.3, 2)
  734. Chest11.CanCollide = false
  735. Chest11.BottomSurface = "Smooth"
  736. Chest11.TopSurface = "Smooth"
  737. Weld = Instance.new("Weld",torso)
  738. Weld.Part0 = torso
  739. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  740. Weld.Part1 = Chest11
  741. Weld.C1 = CFrame.new(0.973486662, -0.460004807, -9.53674316e-007, 1.50995803e-007, 1, 7.54979013e-008, -1.85052948e-014, -7.54979013e-008, 1, 1, -1.50995803e-007, 7.10542736e-015)
  742.  
  743. Chest12 = Instance.new("Part", char)
  744. Chest12.BrickColor = BrickColor.new("White")
  745. Chest12.Material = "Granite"
  746. Chest12.Size = Vector3.new(0.5, 0.3, 2)
  747. Chest12.CanCollide = false
  748. Chest12.BottomSurface = "Smooth"
  749. Chest12.TopSurface = "Smooth"
  750. Weld = Instance.new("Weld",torso)
  751. Weld.Part0 = torso
  752. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  753. Weld.Part1 = Chest12
  754. Weld.C1 = CFrame.new(-0.973600388, 0.450008392, -7.62939453e-006, -9.32088255e-008, -1, -4.37113883e-008, 5.82035878e-011, -4.37113883e-008, 1, -1, 9.32088255e-008, 5.82076609e-011)
  755.  
  756. Chest13 = Instance.new("Part", char)
  757. Chest13.BrickColor = BrickColor.new("White")
  758. Chest13.Material = "Granite"
  759. Chest13.Size = Vector3.new(0.5, 0.3, 2)
  760. Chest13.CanCollide = false
  761. Chest13.BottomSurface = "Smooth"
  762. Chest13.TopSurface = "Smooth"
  763. Weld = Instance.new("Weld",torso)
  764. Weld.Part0 = torso
  765. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  766. Weld.Part1 = Chest13
  767. Weld.C1 = CFrame.new(-0.729999542, -0.117254257, -1.91926646, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  768.  
  769. Chest14 = Instance.new("Part", char)
  770. Chest14.BrickColor = BrickColor.new("White")
  771. Chest14.Material = "Granite"
  772. Chest14.Size = Vector3.new(0.5, 0.3, 2)
  773. Chest14.CanCollide = false
  774. Chest14.BottomSurface = "Smooth"
  775. Chest14.TopSurface = "Smooth"
  776. Weld = Instance.new("Weld",torso)
  777. Weld.Part0 = torso
  778. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  779. Weld.Part1 = Chest14
  780. Weld.C1 = CFrame.new(0.769999504, -0.150730133, -1.91693306, -1, -3.31366472e-008, -4.24129745e-008, 3.31366472e-008, 0.241921902, -0.970295727, 4.24129745e-008, -0.970295727, -0.241921902)
  781.  
  782. Chest15 = Instance.new("Part", char)
  783. Chest15.BrickColor = BrickColor.new("White")
  784. Chest15.Material = "Granite"
  785. Chest15.Size = Vector3.new(0.5, 0.3, 2)
  786. Chest15.CanCollide = false
  787. Chest15.BottomSurface = "Smooth"
  788. Chest15.TopSurface = "Smooth"
  789. Weld = Instance.new("Weld",torso)
  790. Weld.Part0 = torso
  791. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  792. Weld.Part1 = Chest15
  793. Weld.C1 = CFrame.new(-0.209440231, 1.25000095, 1.42984772, -6.16862437e-008, 0.656059027, 0.754709601, -1, -6.53672387e-008, -2.49122056e-008, 3.2989405e-008, -0.754709601, 0.656059027)
  794.  
  795. Chest16 = Instance.new("Part", char)
  796. Chest16.BrickColor = BrickColor.new("White")
  797. Chest16.Material = "Granite"
  798. Chest16.Size = Vector3.new(0.5, 0.3, 2)
  799. Chest16.CanCollide = false
  800. Chest16.BottomSurface = "Smooth"
  801. Chest16.TopSurface = "Smooth"
  802. Weld = Instance.new("Weld",torso)
  803. Weld.Part0 = torso
  804. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  805. Weld.Part1 = Chest16
  806. Weld.C1 = CFrame.new(-0.158526421, 1.25000095, 1.0131588, -7.35374925e-008, 0.927183867, 0.374606639, -1, -7.43167945e-008, -1.23653887e-008, 1.63745764e-008, -0.374606639, 0.927183867)
  807.  
  808. Chest17 = Instance.new("Part", char)
  809. Chest17.BrickColor = BrickColor.new("White")
  810. Chest17.Material = "Granite"
  811. Chest17.Size = Vector3.new(0.5, 0.3, 2)
  812. Chest17.CanCollide = false
  813. Chest17.BottomSurface = "Smooth"
  814. Chest17.TopSurface = "Smooth"
  815. Weld = Instance.new("Weld",torso)
  816. Weld.Part0 = torso
  817. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  818. Weld.Part1 = Chest17
  819. Weld.C1 = CFrame.new(-0.229999542, -0.117254257, -1.91926742, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  820.  
  821. Chest18 = Instance.new("Part", char)
  822. Chest18.BrickColor = BrickColor.new("White")
  823. Chest18.Material = "Granite"
  824. Chest18.Size = Vector3.new(0.5, 0.3, 2)
  825. Chest18.CanCollide = false
  826. Chest18.BottomSurface = "Smooth"
  827. Chest18.TopSurface = "Smooth"
  828. Weld = Instance.new("Weld",torso)
  829. Weld.Part0 = torso
  830. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  831. Weld.Part1 = Chest18
  832. Weld.C1 = CFrame.new(0.269999504, -0.117254257, -1.91926742, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  833.  
  834. Chest19 = Instance.new("Part", char)
  835. Chest19.BrickColor = BrickColor.new("White")
  836. Chest19.Material = "Granite"
  837. Chest19.Size = Vector3.new(0.5, 0.3, 2)
  838. Chest19.CanCollide = false
  839. Chest19.BottomSurface = "Smooth"
  840. Chest19.TopSurface = "Smooth"
  841. Weld = Instance.new("Weld",torso)
  842. Weld.Part0 = torso
  843. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  844. Weld.Part1 = Chest19
  845. Weld.C1 = CFrame.new(-0.00685310364, 1.25, 1.45221233, -2.47515253e-008, 0.224950925, 0.974370122, -1, -4.7067342e-008, -1.45362469e-008, 4.2591072e-008, -0.974370122, 0.224950925)
  846.  
  847. Chest20 = Instance.new("Part", char)
  848. Chest20.BrickColor = BrickColor.new("White")
  849. Chest20.Material = "Granite"
  850. Chest20.Size = Vector3.new(1, 0.4, 1)
  851. Chest20.CanCollide = false
  852. Chest20.BottomSurface = "Smooth"
  853. Chest20.TopSurface = "Smooth"
  854. Mesh = Instance.new("SpecialMesh",Chest20)
  855. Mesh.Scale = Vector3.new(1.1,1.1,1.1)
  856. Weld = Instance.new("Weld",torso)
  857. Weld.Part0 = torso
  858. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  859. Weld.Part1 = Chest20
  860. Weld.C1 = CFrame.new(-1.07653379, -0.899992943, 0, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  861.  
  862. Chest21 = Instance.new("Part", char)
  863. Chest21.BrickColor = BrickColor.new("White")
  864. Chest21.Material = "Granite"
  865. Chest21.Size = Vector3.new(0.5, 0.3, 2)
  866. Chest21.CanCollide = false
  867. Chest21.BottomSurface = "Smooth"
  868. Chest21.TopSurface = "Smooth"
  869. Weld = Instance.new("Weld",torso)
  870. Weld.Part0 = torso
  871. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  872. Weld.Part1 = Chest21
  873. Weld.C1 = CFrame.new(-0.209432602, -1.14999962, 1.429842, -6.16862437e-008, 0.656059027, 0.754709601, -1, -6.53672387e-008, -2.49122056e-008, 3.2989405e-008, -0.754709601, 0.656059027)
  874.  
  875. Chest22 = Instance.new("Part", char)
  876. Chest22.BrickColor = BrickColor.new("White")
  877. Chest22.Material = "Granite"
  878. Chest22.Size = Vector3.new(0.5, 0.3, 2)
  879. Chest22.CanCollide = false
  880. Chest22.BottomSurface = "Smooth"
  881. Chest22.TopSurface = "Smooth"
  882. Weld = Instance.new("Weld",torso)
  883. Weld.Part0 = torso
  884. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  885. Weld.Part1 = Chest22
  886. Weld.C1 = CFrame.new(-0.00685119629, -1.15000057, 1.45220757, -2.47515253e-008, 0.224950925, 0.974370122, -1, -4.7067342e-008, -1.45362469e-008, 4.2591072e-008, -0.974370122, 0.224950925)
  887.  
  888. Chest23 = Instance.new("Part", char)
  889. Chest23.BrickColor = BrickColor.new("White")
  890. Chest23.Material = "Granite"
  891. Chest23.Size = Vector3.new(0.5, 0.3, 2)
  892. Chest23.CanCollide = false
  893. Chest23.BottomSurface = "Smooth"
  894. Chest23.TopSurface = "Smooth"
  895. Weld = Instance.new("Weld",torso)
  896. Weld.Part0 = torso
  897. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  898. Weld.Part1 = Chest23
  899. Weld.C1 = CFrame.new(-0.158511639, -1.15000057, 1.01315498, -7.35374925e-008, 0.927183926, 0.374606401, -1, -7.43168016e-008, -1.23653807e-008, 1.63745657e-008, -0.374606401, 0.927183926)
  900.  
  901. Chest24 = Instance.new("Part", char)
  902. Chest24.BrickColor = BrickColor.new("White")
  903. Chest24.Material = "Granite"
  904. Chest24.Size = Vector3.new(0.5, 0.3, 2)
  905. Chest24.CanCollide = false
  906. Chest24.BottomSurface = "Smooth"
  907. Chest24.TopSurface = "Smooth"
  908. Weld = Instance.new("Weld",torso)
  909. Weld.Part0 = torso
  910. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  911. Weld.Part1 = Chest24
  912. Weld.C1 = CFrame.new(-0.458065987, -0.579999924, 0.306604624, 0.866025388, -0.50000006, 4.37113883e-008, 4.53686155e-008, 1.66003517e-007, 1, -0.50000006, -0.866025388, 1.66447563e-007)
  913.  
  914. p1 = Instance.new("Part",char)
  915. p1.BrickColor = BrickColor.new("Yellow")
  916. p1.FormFactor = Enum.FormFactor.Custom
  917. p1.Size = Vector3.new(3, 3, 3)
  918. p1.CanCollide = false
  919. p1.Locked = true
  920. p1.BottomSurface = Enum.SurfaceType.Smooth
  921. p1.TopSurface = Enum.SurfaceType.Smooth
  922. SMesh = Instance.new("SpecialMesh", p1)
  923. SMesh.MeshId = "http://www.roblox.com/asset/?id=434196609"
  924. SMesh.TextureId = "http://www.roblox.com/asset/?id=434196612"
  925. SMesh.MeshType = Enum.MeshType.FileMesh
  926. SMesh.Name = "Mesh"
  927. SMesh.VertexColor = Vector3.new(0, 0, 0)
  928. SMesh.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  929. w1 = Instance.new("Weld", hed)
  930. w1.Part0 = hed
  931. w1.C0 = CFrame.new(0,-1.5,0)
  932. w1.Part1 = p1
  933. w1.C1 = CFrame.new(1.75514506e-005, -2.06990719, 0.00210596342, -0.999966383, -1.62210035e-005, -0.00820016116, -9.25059425e-008, 0.999998093, -0.00196684781, 0.00820017792, -0.00196678098, -0.999964535)
  934. p2 = Instance.new("Part",char)
  935. p2.BrickColor = BrickColor.new("Lime green")
  936. p2.FormFactor = Enum.FormFactor.Custom
  937. p2.Size = Vector3.new(1, 1, 1)
  938. p2.CanCollide = false
  939. p2.Locked = true
  940. p2.BottomSurface = Enum.SurfaceType.Smooth
  941. p2.TopSurface = Enum.SurfaceType.Smooth
  942. SMesh = Instance.new("SpecialMesh", p2)
  943. SMesh.MeshId = "http://www.roblox.com/asset/?id=434196609"
  944. SMesh.TextureId = "http://www.roblox.com/asset/?id=434196612"
  945. SMesh.MeshType = Enum.MeshType.FileMesh
  946. SMesh.Name = "Mesh"
  947. SMesh.VertexColor = Vector3.new(0, 0, 0)
  948. SMesh.Scale = Vector3.new(1, 0.9, 1)
  949. w1 = Instance.new("Weld", hed)
  950. w1.Part0 = hed
  951. w1.C0 = CFrame.new(0,-1.5,0)
  952. w1.Part1 = p2
  953. w1.C1 = CFrame.new(0.00981426239, -1.86002111, 0.000148773193, 1, 4.98469959e-008, 4.58955765e-006, -4.98459833e-008, 1, -2.23582518e-007, -4.58955765e-006, 2.23582191e-007, 1)
  954. p3 = Instance.new("Part",char)
  955. p3.BrickColor = BrickColor.new("Yellow")
  956. p3.FormFactor = Enum.FormFactor.Custom
  957. p3.Size = Vector3.new(1, 1, 1)
  958. p3.CanCollide = false
  959. p3.Locked = true
  960. p3.BottomSurface = Enum.SurfaceType.Smooth
  961. p3.TopSurface = Enum.SurfaceType.Smooth
  962. SMesh = Instance.new("SpecialMesh", p3)
  963. SMesh.MeshId = "http://www.roblox.com/asset/?id=434196609"
  964. SMesh.TextureId = "http://www.roblox.com/asset/?id=434196612"
  965. SMesh.MeshType = Enum.MeshType.FileMesh
  966. SMesh.Name = "Mesh"
  967. SMesh.VertexColor = Vector3.new(0, 0, 0)
  968. SMesh.Scale = Vector3.new(1, 1, 1)
  969. w1 = Instance.new("Weld", hed)
  970. w1.Part0 = hed
  971. w1.C0 = CFrame.new(0,-1.5,0)
  972. w1.Part1 = p3
  973. w1.C1 = CFrame.new(0.059677124, -1.98001814, -0.199489594, 0.99999994, 1.02864064e-008, 4.82797577e-006, -1.02842179e-008, 1, -4.61996478e-007, -4.82797577e-006, 4.61996365e-007, 0.99999994)
  974. p4 = Instance.new("Part",char)
  975. p4.BrickColor = BrickColor.new("Lime green")
  976. p4.FormFactor = Enum.FormFactor.Custom
  977. p4.Size = Vector3.new(1, 1, 1)
  978. p4.CanCollide = false
  979. p4.Locked = true
  980. p4.BottomSurface = Enum.SurfaceType.Smooth
  981. p4.TopSurface = Enum.SurfaceType.Smooth
  982. SMesh = Instance.new("SpecialMesh", p4)
  983. SMesh.MeshId = "http://www.roblox.com/asset/?id=434196609"
  984. SMesh.TextureId = "http://www.roblox.com/asset/?id=434196612"
  985. SMesh.MeshType = Enum.MeshType.FileMesh
  986. SMesh.Name = "Mesh"
  987. SMesh.VertexColor = Vector3.new(0, 0, 0)
  988. SMesh.Scale = Vector3.new(1.02, 1.05, 1.05)
  989. w1 = Instance.new("Weld", hed)
  990. w1.Part0 = hed
  991. w1.C0 = CFrame.new(0,-1.5,0)
  992. w1.Part1 = p4
  993. w1.C1 = CFrame.new(0.0104255676, -1.94979095, 0.129776001, 0.99999994, -2.00533847e-008, 5.2192072e-006, -3.74953743e-007, 0.995037675, 0.0995008945, -4.8863717e-006, -0.0995009243, 0.995037436)
  994. p5 = Instance.new("Part",char)
  995. p5.BrickColor = BrickColor.new("Lime green")
  996. p5.FormFactor = Enum.FormFactor.Custom
  997. p5.Size = Vector3.new(1, 1, 1)
  998. p5.CanCollide = false
  999. p5.Locked = true
  1000. p5.BottomSurface = Enum.SurfaceType.Smooth
  1001. p5.TopSurface = Enum.SurfaceType.Smooth
  1002. SMesh = Instance.new("SpecialMesh", p5)
  1003. SMesh.MeshId = "http://www.roblox.com/asset/?id=434196609"
  1004. SMesh.TextureId = "http://www.roblox.com/asset/?id=434196612"
  1005. SMesh.MeshType = Enum.MeshType.FileMesh
  1006. SMesh.Name = "Mesh"
  1007. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1008. SMesh.Scale = Vector3.new(1, 1.6, 1.3)
  1009. w1 = Instance.new("Weld", hed)
  1010. w1.Part0 = hed
  1011. w1.C0 = CFrame.new(0,-1.5,0)
  1012. w1.Part1 = p5
  1013. w1.C1 = CFrame.new(0.00938796997, -2.00957298, 1.44282532, 1, -1.34962974e-007, 5.35256595e-006, -3.26552458e-006, 0.729885638, 0.683569431, -3.88335775e-006, -0.68356967, 0.729885519)
  1014. p6 = Instance.new("Part",char)
  1015. p6.BrickColor = BrickColor.new("Yellow")
  1016. p6.FormFactor = Enum.FormFactor.Custom
  1017. p6.Size = Vector3.new(1, 1, 1)
  1018. p6.CanCollide = false
  1019. p6.Locked = true
  1020. p6.BottomSurface = Enum.SurfaceType.Smooth
  1021. p6.TopSurface = Enum.SurfaceType.Smooth
  1022. SMesh = Instance.new("SpecialMesh", p6)
  1023. SMesh.MeshId = "http://www.roblox.com/asset/?id=434196609"
  1024. SMesh.TextureId = "http://www.roblox.com/asset/?id=434196612"
  1025. SMesh.MeshType = Enum.MeshType.FileMesh
  1026. SMesh.Name = "Mesh"
  1027. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1028. SMesh.Scale = Vector3.new(1, 1, 1)
  1029. w1 = Instance.new("Weld", hed)
  1030. w1.Part0 = hed
  1031. w1.C0 = CFrame.new(0,-1.5,0)
  1032. w1.Part1 = p6
  1033. w1.C1 = CFrame.new(0.00993537903, -2.2400105, -0.079624176, 1.00000012, -2.98023064e-008, -1.54972145e-006, 2.980231e-008, 1, -4.94502617e-009, 1.54972145e-006, 4.94494401e-009, 1.00000012)
  1034. p7 = Instance.new("Part",char)
  1035. p7.BrickColor = BrickColor.new("Yellow")
  1036. p7.FormFactor = Enum.FormFactor.Custom
  1037. p7.Size = Vector3.new(1, 1, 1)
  1038. p7.CanCollide = false
  1039. p7.Locked = true
  1040. p7.BottomSurface = Enum.SurfaceType.Smooth
  1041. p7.TopSurface = Enum.SurfaceType.Smooth
  1042. SMesh = Instance.new("SpecialMesh", p7)
  1043. SMesh.MeshId = "http://www.roblox.com/asset/?id=434196609"
  1044. SMesh.TextureId = "http://www.roblox.com/asset/?id=434196612"
  1045. SMesh.MeshType = Enum.MeshType.FileMesh
  1046. SMesh.Name = "Mesh"
  1047. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1048. SMesh.Scale = Vector3.new(1, 1.6, 1.3)
  1049. w1 = Instance.new("Weld", hed)
  1050. w1.Part0 = hed
  1051. w1.C0 = CFrame.new(0,-1.5,0)
  1052. w1.Part1 = p7
  1053. w1.C1 = CFrame.new(0.0106649399, -0.774772644, 2.08788228, 1.00000012, -2.8618183e-007, 5.6622157e-006, -5.14644034e-006, 0.144699067, 0.989475727, -1.28374143e-006, -0.989476085, 0.144699216)
  1054. p8 = Instance.new("Part",char)
  1055. p8.BrickColor = BrickColor.new("Yellow")
  1056. p8.FormFactor = Enum.FormFactor.Custom
  1057. p8.Size = Vector3.new(1, 1, 1)
  1058. p8.CanCollide = false
  1059. p8.Locked = true
  1060. p8.BottomSurface = Enum.SurfaceType.Smooth
  1061. p8.TopSurface = Enum.SurfaceType.Smooth
  1062. SMesh = Instance.new("SpecialMesh", p8)
  1063. SMesh.MeshId = "http://www.roblox.com/asset/?id=434196609"
  1064. SMesh.TextureId = "http://www.roblox.com/asset/?id=434196612"
  1065. SMesh.MeshType = Enum.MeshType.FileMesh
  1066. SMesh.Name = "Mesh"
  1067. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1068. SMesh.Scale = Vector3.new(1, 1.6, 1.3)
  1069. w1 = Instance.new("Weld", hed)
  1070. w1.Part0 = hed
  1071. w1.C0 = CFrame.new(0,-1.5,0)
  1072. w1.Part1 = p8
  1073. w1.C1 = CFrame.new(0.0106649399, -0.774772644, 2.08788228, 1.00000012, -2.8618183e-007, 5.6622157e-006, -5.14644034e-006, 0.144699067, 0.989475727, -1.28374143e-006, -0.989476085, 0.144699216)
  1074. p9 = Instance.new("Part",char)
  1075. p9.BrickColor = BrickColor.new("Yellow")
  1076. p9.FormFactor = Enum.FormFactor.Custom
  1077. p9.Size = Vector3.new(1, 1, 1)
  1078. p9.CanCollide = false
  1079. p9.Locked = true
  1080. p9.BottomSurface = Enum.SurfaceType.Smooth
  1081. p9.TopSurface = Enum.SurfaceType.Smooth
  1082. SMesh = Instance.new("SpecialMesh", p9)
  1083. SMesh.MeshId = "http://www.roblox.com/asset/?id=434196609"
  1084. SMesh.TextureId = "http://www.roblox.com/asset/?id=434196612"
  1085. SMesh.MeshType = Enum.MeshType.FileMesh
  1086. SMesh.Name = "Mesh"
  1087. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1088. SMesh.Scale = Vector3.new(1, 1, 1)
  1089. w1 = Instance.new("Weld", hed)
  1090. w1.Part0 = hed
  1091. w1.C0 = CFrame.new(0,-1.5,0)
  1092. w1.Part1 = p9
  1093. w1.C1 = CFrame.new(0.110746384, -1.71002722, -0.198999405, 0.999999881, 1.02863646e-008, 4.70876603e-006, -1.02842392e-008, 1, -4.61996422e-007, -4.70876603e-006, 4.61996336e-007, 0.999999881)
  1094. p10 = Instance.new("Part",char)
  1095. p10.BrickColor = BrickColor.new("Yellow")
  1096. p10.FormFactor = Enum.FormFactor.Custom
  1097. p10.Size = Vector3.new(1, 1, 1)
  1098. p10.CanCollide = false
  1099. p10.Locked = true
  1100. p10.BottomSurface = Enum.SurfaceType.Smooth
  1101. p10.TopSurface = Enum.SurfaceType.Smooth
  1102. SMesh = Instance.new("SpecialMesh", p10)
  1103. SMesh.MeshId = "http://www.roblox.com/asset/?id=434196609"
  1104. SMesh.TextureId = "http://www.roblox.com/asset/?id=434196612"
  1105. SMesh.MeshType = Enum.MeshType.FileMesh
  1106. SMesh.Name = "Mesh"
  1107. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1108. SMesh.Scale = Vector3.new(1.05, 1.05, 1.05)
  1109. w1 = Instance.new("Weld", hed)
  1110. w1.Part0 = hed
  1111. w1.C0 = CFrame.new(0,-1.5,0)
  1112. w1.Part1 = p10
  1113. w1.C1 = CFrame.new(0.00981426239, -2.11002183, 0.000148773193, 1.00000012, 2.98023295e-008, 1.66892983e-006, -2.98023295e-008, 1, 4.94492847e-009, -1.66892983e-006, -4.94500441e-009, 1.00000012)
  1114. ----------------------------------------------------
  1115. GroundWave1 = function()
  1116. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1117. local Colors = {"Yellow", "Yellow"}
  1118. local wave = Instance.new("Part", torso)
  1119. wave.BrickColor = BrickColor.new('Yellow')
  1120. wave.Anchored = true
  1121. wave.CanCollide = false
  1122. wave.Locked = true
  1123. wave.Size = Vector3.new(2, 2, 2)
  1124. wave.TopSurface = "Smooth"
  1125. wave.BottomSurface = "Smooth"
  1126. wave.Transparency = 0.35
  1127. wave.CFrame = HandCF
  1128. wm = Instance.new("SpecialMesh", wave)
  1129. wm.MeshId = "rbxassetid://431032572"
  1130. coroutine.wrap(function()
  1131. for i = 1, 30, 1 do
  1132. wm.Scale = Vector3.new(10 + i*20.4, 10 + i*20.4, 1)
  1133. wave.Size = wm.Scale
  1134. wave.CFrame = HandCF
  1135. wave.Transparency = i/10
  1136. wait()
  1137. end
  1138. wait()
  1139. wave:Destroy()
  1140. end)()
  1141. end
  1142. ----------------------------------------------------
  1143. GroundWave = function()
  1144. if Transforming == true then
  1145. local wave = Instance.new("Part", torso)
  1146. wave.BrickColor = BrickColor.new("Yellow")
  1147. wave.Anchored = true
  1148. wave.CanCollide = false
  1149. wave.Locked = true
  1150. wave.Size = Vector3.new(3, 3, 3)
  1151. wave.TopSurface = "Smooth"
  1152. wave.BottomSurface = "Smooth"
  1153. wave.Transparency = 0.35
  1154. wave.CFrame = fx.CFrame
  1155. wm = Instance.new("SpecialMesh", wave)
  1156. wm.MeshType = "Sphere"
  1157. wm.Scale = Vector3.new(1,1,1)
  1158. coroutine.wrap(function()
  1159. for i = 1, 18, 1 do
  1160. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  1161. --wave.Size = wm.Scale
  1162. wave.CFrame = fx.CFrame
  1163. wave.Transparency = i/14
  1164. wait()
  1165. end
  1166. wait()
  1167. wave:Destroy()
  1168. end)()
  1169. elseif Transforming == false then
  1170. wait()
  1171. end
  1172. end
  1173.  
  1174. for i = 1, 100 do rs:wait()
  1175. fx.CFrame = torso.CFrame
  1176. end
  1177.  
  1178. Spawn(function()
  1179. while wait(1) do
  1180. GroundWave()
  1181. end
  1182. end)
  1183.  
  1184. wait(4)
  1185.  
  1186. Transforming = false
  1187.  
  1188. for i = 1, 20 do rs:wait()
  1189. fx.Transparency = fx.Transparency + (1/20)
  1190. fx.CFrame = torso.CFrame
  1191. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  1192. rs:wait()
  1193. end
  1194.  
  1195. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1196. local wave = Instance.new("Part", torso)
  1197. wave.BrickColor = BrickColor.new("Yellow")
  1198. wave.Anchored = true
  1199. wave.CanCollide = false
  1200. wave.Locked = true
  1201. wave.Size = Vector3.new(1, 1, 1)
  1202. wave.TopSurface = "Smooth"
  1203. wave.BottomSurface = "Smooth"
  1204. wave.Transparency = 0.35
  1205. wave.CFrame = HandCF
  1206. wm = Instance.new("SpecialMesh", wave)
  1207. wm.MeshId = "rbxassetid://1050196336"
  1208. coroutine.wrap(function()
  1209. for i = 1, 14, 1 do
  1210. wm.Scale = Vector3.new(10 + i*10.1, 10 + i*10.1, 10)
  1211. wave.Size = wm.Scale
  1212. wave.CFrame = HandCF
  1213. wave.Transparency = i/14
  1214. wait()
  1215. end
  1216. wait()
  1217. wave:Destroy()
  1218. end)()
  1219. hum.WalkSpeed = 50
  1220. ----------------------------------------------------
  1221. Blast = function()
  1222. local Colors = {"Yellow", "Yellow"}
  1223. local wave = Instance.new("Part", torso)
  1224. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  1225. wave.Anchored = true
  1226. wave.CanCollide = false
  1227. wave.Locked = true
  1228. wave.Size = Vector3.new(1, 1, 1)
  1229. wave.TopSurface = "Smooth"
  1230. wave.BottomSurface = "Smooth"
  1231. wave.Transparency = 0.35
  1232. wave.CFrame = rarm.CFrame
  1233. wm = Instance.new("SpecialMesh", wave)
  1234. wm.MeshType = "Sphere"
  1235. wm.Scale = Vector3.new(1,1,1)
  1236. z = Instance.new("Sound",wave)
  1237. z.SoundId = "rbxassetid://268931189"
  1238. z.Volume = 1
  1239. z.Pitch = 1
  1240. z:Play()
  1241. coroutine.wrap(function()
  1242. for i = 1, 30, 1 do
  1243. wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
  1244. --wave.Size = wm.Scale
  1245. wave.CFrame = rarm.CFrame
  1246. wave.Transparency = (1/14)
  1247. rs:wait()
  1248. end
  1249. rs:wait()
  1250. wave:Destroy()
  1251. z:Destroy()
  1252. end)()
  1253. end
  1254. ----------------------------------------------------
  1255. rarm.Touched:connect(function(ht)
  1256. hit = ht.Parent
  1257. if ht and hit:IsA("Model") then
  1258. if hit:FindFirstChild("Humanoid") then
  1259. if hit.Name ~= p.Name then
  1260. if Debounces.RPunch == true and Debounces.RPunched == false then
  1261. Debounces.RPunched = true
  1262. hit:FindFirstChild("Humanoid"):TakeDamage(200)
  1263. if Debounces.ks==true then
  1264. z = Instance.new("Sound",hed)
  1265. z.SoundId = "rbxassetid://383548205"
  1266. z.Pitch = ptz[math.random(1,#ptz)]
  1267. z.Volume = 1
  1268. z:Play()
  1269. end
  1270. wait(.2)
  1271. Debounces.RPunched = false
  1272. end
  1273. end
  1274. end
  1275. elseif ht and hit:IsA("Hat") then
  1276. if hit.Parent.Name ~= p.Name then
  1277. if hit.Parent:FindFirstChild("Humanoid") then
  1278. if Debounces.RPunch == true and Debounces.RPunched == false then
  1279. Debounces.RPunched = true
  1280. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1281. if Debounces.ks==true then
  1282. z = Instance.new("Sound",hed)
  1283. z.SoundId = "rbxassetid://169380525"
  1284. z.Pitch = ptz[math.random(1,#ptz)]
  1285. z.Volume = 1
  1286. z:Play()
  1287. end
  1288. wait(.2)
  1289. Debounces.RPunched = false
  1290. end
  1291. end
  1292. end
  1293. end
  1294. end)
  1295. larm.Touched:connect(function(ht)
  1296. hit = ht.Parent
  1297. if ht and hit:IsA("Model") then
  1298. if hit:FindFirstChild("Humanoid") then
  1299. if hit.Name ~= p.Name then
  1300. if Debounces.LPunch == true and Debounces.LPunched == false then
  1301. Debounces.LPunched = true
  1302. hit:FindFirstChild("Humanoid"):TakeDamage(150)
  1303. if Debounces.ks2==true then
  1304. z = Instance.new("Sound",hed)
  1305. z.SoundId = "rbxassetid://169380525"
  1306. z.Pitch = ptz[math.random(1,#ptz)]
  1307. z.Volume = 1
  1308. z:Play()
  1309. end
  1310. wait(.2)
  1311. Debounces.LPunched = false
  1312. end
  1313. end
  1314. end
  1315. elseif ht and hit:IsA("Hat") then
  1316. if hit.Parent.Name ~= p.Name then
  1317. if hit.Parent:FindFirstChild("Humanoid") then
  1318. if Debounces.LPunch == true and Debounces.LPunched == false then
  1319. Debounces.LPunched = true
  1320. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1321. if Debounces.ks2==true then
  1322. z = Instance.new("Sound",hed)
  1323. z.SoundId = "rbxassetid://169380525"
  1324. z.Pitch = ptz[math.random(1,#ptz)]
  1325. z.Volume = 1
  1326. z:Play()
  1327. end
  1328. wait(.2)
  1329. Debounces.LPunched = false
  1330. end
  1331. end
  1332. end
  1333. end
  1334. end)
  1335. ----------------------------------------------------
  1336. mod4 = Instance.new("Model",char)
  1337.  
  1338. ptez = {0.7, 0.8, 0.9, 1}
  1339.  
  1340. function FindNearestTorso(Position,Distance,SinglePlayer)
  1341. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1342. local List = {}
  1343. for i,v in pairs(workspace:GetChildren())do
  1344. if v:IsA("Model")then
  1345. if v:findFirstChild("Torso")then
  1346. if v ~= char then
  1347. if(v.Torso.Position -Position).magnitude <= Distance then
  1348. table.insert(List,v)
  1349. end
  1350. end
  1351. end
  1352. end
  1353. end
  1354. return List
  1355. end
  1356.  
  1357. function Punch()
  1358. part=Instance.new('Part',mod4)
  1359. part.Anchored=true
  1360. part.CanCollide=false
  1361. part.FormFactor='Custom'
  1362. part.Size=Vector3.new(.2,.2,.2)
  1363. part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
  1364. part.Transparency=.7
  1365. part.BrickColor=BrickColor.new('Yellow')
  1366. mesh=Instance.new('SpecialMesh',part)
  1367. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1368. mesh.Scale=Vector3.new(3,3,3)
  1369. part2=Instance.new('Part',mod4)
  1370. part2.Anchored=true
  1371. part2.CanCollide=false
  1372. part2.FormFactor='Custom'
  1373. part2.Size=Vector3.new(.2,.2,.2)
  1374. part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
  1375. part2.Transparency=.7
  1376. part2.BrickColor=BrickColor.new('Yellow')
  1377. mesh2=Instance.new('SpecialMesh',part2)
  1378. mesh2.MeshId='http://www.roblox.com/asset/?id=1050196336'
  1379. mesh2.Scale=Vector3.new(3,1.5,3)
  1380. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  1381. if v:FindFirstChild('Humanoid') then
  1382. v.Humanoid:TakeDamage(math.huge)
  1383. end
  1384. end
  1385. coroutine.resume(coroutine.create(function()
  1386. for i=0,0.62,0.4 do
  1387. wait()
  1388. part.CFrame=part.CFrame
  1389. part.Transparency=i
  1390. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  1391. part2.CFrame=part2.CFrame
  1392. part2.Transparency=i
  1393. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  1394. end
  1395. part.Parent=nil
  1396. part2.Parent=nil
  1397. end))
  1398. end
  1399. ----------------------------------------------------
  1400. rarm.Touched:connect(function(ht)
  1401. hit = ht.Parent
  1402. if ht and hit:IsA("Model") then
  1403. if hit:FindFirstChild("Humanoid") then
  1404. if hit.Name ~= p.Name then
  1405. if Debounces.RPunch == true and Debounces.RPunched == false then
  1406. Debounces.RPunched = true
  1407. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1408. if Debounces.ks==true then
  1409. z = Instance.new("Sound",hed)
  1410. z.SoundId = "rbxassetid://169380525"
  1411. z.Pitch = ptz[math.random(1,#ptz)]
  1412. z.Volume = 1
  1413. z:Play()
  1414. end
  1415. wait(.2)
  1416. Debounces.RPunched = false
  1417. end
  1418. end
  1419. end
  1420. elseif ht and hit:IsA("Hat") then
  1421. if hit.Parent.Name ~= p.Name then
  1422. if hit.Parent:FindFirstChild("Humanoid") then
  1423. if Debounces.RPunch == true and Debounces.RPunched == false then
  1424. Debounces.RPunched = true
  1425. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1426. if Debounces.ks==true then
  1427. z = Instance.new("Sound",hed)
  1428. z.SoundId = "rbxassetid://169380525"
  1429. z.Pitch = ptz[math.random(1,#ptz)]
  1430. z.Volume = 1
  1431. z:Play()
  1432. end
  1433. wait(.2)
  1434. Debounces.RPunched = false
  1435. end
  1436. end
  1437. end
  1438. end
  1439. end)
  1440. larm.Touched:connect(function(ht)
  1441. hit = ht.Parent
  1442. if ht and hit:IsA("Model") then
  1443. if hit:FindFirstChild("Humanoid") then
  1444. if hit.Name ~= p.Name then
  1445. if Debounces.LPunch == true and Debounces.LPunched == false then
  1446. Debounces.LPunched = true
  1447. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1448. if Debounces.ks2==true then
  1449. z = Instance.new("Sound",hed)
  1450. z.SoundId = "rbxassetid://169380525"
  1451. z.Pitch = ptz[math.random(1,#ptz)]
  1452. z.Volume = 1
  1453. z:Play()
  1454. end
  1455. wait(.2)
  1456. Debounces.LPunched = false
  1457. end
  1458. end
  1459. end
  1460. elseif ht and hit:IsA("Hat") then
  1461. if hit.Parent.Name ~= p.Name then
  1462. if hit.Parent:FindFirstChild("Humanoid") then
  1463. if Debounces.LPunch == true and Debounces.LPunched == false then
  1464. Debounces.LPunched = true
  1465. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1466. if Debounces.ks2==true then
  1467. z = Instance.new("Sound",hed)
  1468. z.SoundId = "rbxassetid://169380525"
  1469. z.Pitch = ptz[math.random(1,#ptz)]
  1470. z.Volume = 1
  1471. z:Play()
  1472. end
  1473. wait(.2)
  1474. Debounces.LPunched = false
  1475. end
  1476. end
  1477. end
  1478. end
  1479. end)
  1480. ----------------------------------------------------
  1481. local player = game.Players.LocalPlayer
  1482. local pchar = player.Character
  1483. local mouse = player:GetMouse()
  1484. local cam = workspace.CurrentCamera
  1485.  
  1486. local rad = math.rad
  1487.  
  1488. local keysDown = {}
  1489. local flySpeed = 0
  1490. local MAX_FLY_SPEED = 150
  1491.  
  1492. local canFly = false
  1493. local flyToggled = false
  1494.  
  1495. local forward, side = 0, 0
  1496. local lastForward, lastSide = 0, 0
  1497.  
  1498. local floatBP = Instance.new("BodyPosition")
  1499. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1500. local flyBV = Instance.new("BodyVelocity")
  1501. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1502. local turnBG = Instance.new("BodyGyro")
  1503. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1504.  
  1505. mouse.KeyDown:connect(function(key)
  1506. keysDown[key] = true
  1507.  
  1508. if key == "f" then
  1509. flyToggled = not flyToggled
  1510.  
  1511. if not flyToggled then
  1512. stanceToggle = "Normal"
  1513. floatBP.Parent = nil
  1514. flyBV.Parent = nil
  1515. turnBG.Parent = nil
  1516. root.Velocity = Vector3.new()
  1517. pchar.Humanoid.PlatformStand = false
  1518. end
  1519. end
  1520.  
  1521. end)
  1522. mouse.KeyUp:connect(function(key)
  1523. keysDown[key] = nil
  1524. end)
  1525.  
  1526. local function updateFly()
  1527.  
  1528. if not flyToggled then return end
  1529.  
  1530. lastForward = forward
  1531. lastSide = side
  1532.  
  1533. forward = 0
  1534. side = 0
  1535.  
  1536. if keysDown.w then
  1537. forward = forward + 1
  1538. end
  1539. if keysDown.s then
  1540. forward = forward - 1
  1541. end
  1542. if keysDown.a then
  1543. side = side - 1
  1544. end
  1545. if keysDown.d then
  1546. side = side + 1
  1547. end
  1548.  
  1549. canFly = (forward ~= 0 or side ~= 0)
  1550.  
  1551. if canFly then
  1552. stanceToggle = "Floating"
  1553. turnBG.Parent = root
  1554. floatBP.Parent = nil
  1555. flyBV.Parent = root
  1556.  
  1557. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1558. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1559. else
  1560. floatBP.position = root.Position
  1561. floatBP.Parent = root
  1562.  
  1563. flySpeed = flySpeed - 1
  1564. if flySpeed < 0 then flySpeed = 0 end
  1565. end
  1566.  
  1567. local camCF = cam.CoordinateFrame
  1568. local in_forward = canFly and forward or lastForward
  1569. local in_side = canFly and side or lastSide
  1570.  
  1571. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  1572. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1573.  
  1574. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  1575. 0)
  1576. end
  1577.  
  1578. game:service'RunService'.RenderStepped:connect(function()
  1579. if flyToggled then
  1580. pchar.Humanoid.PlatformStand = true
  1581. end
  1582. updateFly()
  1583. end)
  1584. -------------------------------
  1585. mouse.KeyDown:connect(function(key)
  1586. if key == "q" then
  1587. if Debounces.CanAttack == true then
  1588. Debounces.CanAttack = false
  1589. Debounces.NoIdl = true
  1590. Debounces.on = true
  1591. function FindNearestTorso(Position,Distance,SinglePlayer)
  1592. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1593. local List = {}
  1594. for i,v in pairs(workspace:GetChildren())do
  1595. if v:IsA("Model")then
  1596. if v:findFirstChild("Torso")then
  1597. if v ~= char then
  1598. if(v.Torso.Position -Position).magnitude <= Distance then
  1599. table.insert(List,v)
  1600. end
  1601. end
  1602. end
  1603. end
  1604. end
  1605. return List
  1606. end
  1607. z = Instance.new("Sound",hed)
  1608. z.SoundId = "rbxassetid://163619849"
  1609. z.Pitch = 1
  1610. z.Volume = 1
  1611. wait(0.2)
  1612. z:Play()
  1613. sp = Instance.new("Part",rarm)
  1614. sp.Anchored = true
  1615. sp.CanCollide = false
  1616. sp.Locked = true
  1617. sp.Transparency = 0
  1618. sp.Material = "Neon"
  1619. sp.Size = Vector3.new(2,2,2)
  1620. sp.TopSurface = "SmoothNoOutlines"
  1621. sp.BottomSurface = "SmoothNoOutlines"
  1622. sp.BrickColor = BrickColor.new("Yellow")
  1623. spm = Instance.new("SpecialMesh",sp)
  1624. spm.MeshId = "http://www.roblox.com/asset/?id=434196609"
  1625. spm.Scale = Vector3.new(21,21,21)
  1626. sp2 = Instance.new("Part", rarm)
  1627. sp2.Name = "Energy"
  1628. sp2.BrickColor = BrickColor.new("Lime green")
  1629. sp2.Size = Vector3.new(1, 1, 1)
  1630. sp2.Shape = "Ball"
  1631. sp2.CanCollide = false
  1632. sp2.Anchored = true
  1633. sp2.Locked = true
  1634. sp2.TopSurface = 0
  1635. sp2.BottomSurface = 0
  1636. sp2.Transparency = 1
  1637. spm2 = Instance.new("SpecialMesh",sp2)
  1638. spm2.MeshId = "rbxassetid://987156056"
  1639. spm2.Scale = Vector3.new(2,2,2)
  1640. for i = 1, 20 do
  1641. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1642. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1643. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  1644. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  1645. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1646. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1647. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1648. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1649. if Debounces.on == false then break end
  1650. rs:wait()
  1651. end
  1652. for i = 1, 100, 20 do rs:wait()
  1653. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1654. end
  1655. for i = 1, 20 do
  1656. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1657. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1658. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4)
  1659. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4)
  1660. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
  1661. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1662. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1663. if Debounces.on == false then break end
  1664. rs:wait()
  1665. end
  1666. sp.Transparency = 1
  1667. for i = 1, 20 do
  1668. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1669. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)
  1670. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4)
  1671. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
  1672. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1673. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1674. if Debounces.on == false then break end
  1675. rs:wait()
  1676. end
  1677. wait(1)
  1678. sp.Transparency = 0
  1679. sp2.Transparency = 0.84
  1680. for i = 1, 20 do
  1681. --spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1682. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1683. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  1684. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  1685. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  1686. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  1687. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  1688. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  1689. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  1690. if Debounces.on == false then break end
  1691. rs:wait()
  1692. end
  1693. for i = 1, 2880, 50 do
  1694. rs:wait()
  1695. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1696. sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1697. rs:wait()
  1698. end
  1699. sp:Destroy()
  1700. sp2:Destroy()
  1701. local X = Instance.new("Part",char)
  1702. local O = Instance.new("ObjectValue",X)
  1703. O.Name = "creator"
  1704. X.Locked = true
  1705. X.Name = "Shell"
  1706. X.Anchored = false
  1707. X.CanCollide = false
  1708. X.Transparency = 0
  1709. X.Reflectance = 0
  1710. X.BottomSurface = 0
  1711. X.TopSurface = 0
  1712. X.Shape = 0
  1713. local V = Instance.new("ObjectValue",X)
  1714. V.Value = char
  1715. V.Name = "creator"
  1716. X.BrickColor = BrickColor.new("Yellow")
  1717. X.Size = Vector3.new(2,2,2)
  1718. X.Material = "Neon"
  1719. local Z = Instance.new("SpecialMesh",X)
  1720. Z.MeshType = "Sphere"
  1721. Z.Scale = Vector3.new(0.5,0.5,1)
  1722. X.CFrame = rarm.CFrame*CFrame.new(-3,0,0)
  1723. local bv = Instance.new("BodyVelocity",X)
  1724. bv.maxForce = Vector3.new(99999,99999,99999)
  1725. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  1726. bv.velocity = X.CFrame.lookVector*65
  1727.  
  1728. Explode = X.Touched:connect(function(hit)
  1729. if hit ~= char and hit.Name ~= "Shell" then
  1730. local cf = X.CFrame
  1731. bv:Destroy()
  1732. X.Anchored = true
  1733. Z:Remove()
  1734. Explode:disconnect()
  1735. X.Size = Vector3.new(3,3,3)
  1736. X.Touched:connect(function(hit) end)
  1737. X.CanCollide = false
  1738. local part3 = Instance.new("Part", rarm)
  1739. part3.Anchored=true
  1740. part3.CanCollide=false
  1741. part3.Locked = true
  1742. part3.TopSurface = "SmoothNoOutlines"
  1743. part3.BottomSurface = "SmoothNoOutlines"
  1744. part3.FormFactor='Custom'
  1745. part3.Size=Vector3.new(1,1, 1)
  1746. part3.CFrame=X.CFrame
  1747. part3.Transparency=0
  1748. part3.BrickColor=BrickColor.new("Yellow")
  1749. local mesh3 = Instance.new("SpecialMesh",part3)
  1750. mesh3.MeshId = "http://www.roblox.com/asset/?id=434196609"
  1751. mesh3.Scale = Vector3.new(1,1,1)
  1752. --debris:AddItem(X,8)
  1753. local part4 = Instance.new("Part", rarm)
  1754. part4.Material = "Neon"
  1755. part4.Anchored=true
  1756. part4.CanCollide=false
  1757. part4.Locked = true
  1758. part4.TopSurface = "SmoothNoOutlines"
  1759. part4.BottomSurface = "SmoothNoOutlines"
  1760. part4.FormFactor='Custom'
  1761. part4.Size=Vector3.new(1,1, 1)
  1762. part4.CFrame=X.CFrame
  1763. part4.Transparency=0
  1764. part4.BrickColor=BrickColor.new("Yellow")
  1765. local mesh4 = Instance.new("SpecialMesh",part4)
  1766. mesh4.MeshId = "http://www.roblox.com/asset/?id=434196609"
  1767. mesh4.Scale = Vector3.new(.5,.5,.5)
  1768. local part7 = Instance.new("Part", rarm)
  1769. part7.Material = "Neon"
  1770. part7.Anchored=true
  1771. part7.CanCollide=false
  1772. part7.Locked = true
  1773. part7.TopSurface = "SmoothNoOutlines"
  1774. part7.BottomSurface = "SmoothNoOutlines"
  1775. part7.FormFactor='Custom'
  1776. part7.Size=Vector3.new(1,1, 1)
  1777. part7.CFrame=X.CFrame
  1778. part7.Transparency=0
  1779. part7.BrickColor=BrickColor.new("Yellow")
  1780. local mesh7 = Instance.new("SpecialMesh",part7)
  1781. mesh7.MeshId = "http://www.roblox.com/asset/?id=434196609"
  1782. mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
  1783. --[[X.Touched:connect(function(ht)
  1784. hit = ht.Parent
  1785. if ht and hit:IsA("Model") then
  1786. if hit:FindFirstChild("Humanoid") then
  1787. if hit.Name ~= p.Name then
  1788. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1789. wait(.3)
  1790. end
  1791. end
  1792. elseif ht and hit:IsA("Hat") then
  1793. if hit.Parent.Name ~= p.Name then
  1794. if hit.Parent:FindFirstChild("Humanoid") then
  1795. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1796. wait(.3)
  1797. end
  1798. end
  1799. end
  1800. end)
  1801. part3.Touched:connect(function(ht)
  1802. hit = ht.Parent
  1803. if ht and hit:IsA("Model") then
  1804. if hit:FindFirstChild("Humanoid") then
  1805. if hit.Name ~= p.Name then
  1806. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1807. wait(.3)
  1808. end
  1809. end
  1810. elseif ht and hit:IsA("Hat") then
  1811. if hit.Parent.Name ~= p.Name then
  1812. if hit.Parent:FindFirstChild("Humanoid") then
  1813. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1814. wait(.3)
  1815. end
  1816. end
  1817. end
  1818. end)]]--
  1819. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  1820. if v:FindFirstChild('Humanoid') then
  1821. v.Humanoid:TakeDamage(math.huge)
  1822. v.Humanoid.PlatformStand = true
  1823. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1824. end
  1825. end
  1826.  
  1827. local acos = math.acos
  1828. local sqrt = math.sqrt
  1829. local Vec3 = Vector3.new
  1830. local fromAxisAngle = CFrame.fromAxisAngle
  1831.  
  1832. local function toAxisAngle(CFr)
  1833. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1834. local Angle = math.acos((R00+R11+R22-1)/2)
  1835. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1836. A = A == 0 and 0.00001 or A
  1837. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1838. B = B == 0 and 0.00001 or B
  1839. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1840. C = C == 0 and 0.00001 or C
  1841. local x = (R21-R12)/sqrt(A)
  1842. local y = (R02-R20)/sqrt(B)
  1843. local z = (R10-R01)/sqrt(C)
  1844. return Vec3(x,y,z),Angle
  1845. end
  1846.  
  1847. function ApplyTrig(Num,Func)
  1848. local Min,Max = Func(0),Func(1)
  1849. local i = Func(Num)
  1850. return (i-Min)/(Max-Min)
  1851. end
  1852.  
  1853. function LerpCFrame(CFrame1,CFrame2,Num)
  1854. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1855. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1856. end
  1857.  
  1858. function Crater(Torso,Radius)
  1859. Spawn(function()
  1860. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1861. local Ignore = {}
  1862. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1863. if v.Character ~= nil then
  1864. Ignore[#Ignore+1] = v.Character
  1865. end
  1866. end
  1867. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1868. if Hit == nil then return end
  1869. local Parts = {}
  1870. for i = 1,360,10 do
  1871. local P = Instance.new("Part",Torso.Parent)
  1872. P.Anchored = true
  1873. P.FormFactor = "Custom"
  1874. P.BrickColor = Hit.BrickColor
  1875. P.Material = Hit.Material
  1876. P.TopSurface = "Smooth"
  1877. P.BottomSurface = "Smooth"
  1878. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1879. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1880. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1881. if math.random(0,5) == 0 then -- rubble
  1882. local P = Instance.new("Part",Torso.Parent)
  1883. P.Anchored = true
  1884. P.FormFactor = "Custom"
  1885. P.BrickColor = Hit.BrickColor
  1886. P.Material = Hit.Material
  1887. P.TopSurface = "Smooth"
  1888. P.BottomSurface = "Smooth"
  1889. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1890. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1891. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1892. end
  1893. end
  1894. for i = 0,1,0.05 do
  1895. for i2,v in pairs(Parts) do
  1896. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1897. end
  1898. wait(0.02)
  1899. end
  1900. for i,v in pairs(Parts) do
  1901. if v[1].Size.X > 2.1 then
  1902. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1903. end
  1904. v[1].Anchored = false
  1905. end
  1906. for i = 0,1,0.05 do
  1907. for i2,v in pairs(Parts) do
  1908. v[1].Transparency = i
  1909. if i == 1 then
  1910. v[1]:Destroy()
  1911. elseif i >= 0.25 then
  1912. v[1].CanCollide = false
  1913. end
  1914. end
  1915. wait(0.02)
  1916. end
  1917. Parts = nil
  1918. end)
  1919. end
  1920.  
  1921. ROW = function(out, trans, s, wt, t, ang, plus)
  1922. for i = 1, 360, 360/t do
  1923. local c = Instance.new("Part", game.Workspace)
  1924. c.FormFactor = 3
  1925. c.TopSurface = 0
  1926. c.BottomSurface = 0
  1927. c.Size = s
  1928. c.Anchored = true
  1929. c.CanCollide = wt
  1930. c.Material=workspace.Base.Material
  1931. c.Transparency = trans
  1932. c.BrickColor = workspace.Base.BrickColor
  1933. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1934. c.Locked=true
  1935. game.Debris:AddItem(c,15)
  1936. end
  1937. end
  1938.  
  1939. Part = function(x,y,z,color,tr,cc,an,parent)
  1940. local p = Instance.new('Part',parent or Weapon)
  1941. p.formFactor = 'Custom'
  1942. p.Size = Vector3.new(x,y,z)
  1943. p.BrickColor = BrickColor.new(color)
  1944. p.CanCollide = cc
  1945. p.Transparency = tr
  1946. p.Anchored = an
  1947. p.TopSurface,p.BottomSurface = 0,0
  1948. p.Locked=true
  1949. p:BreakJoints()
  1950. return p end
  1951.  
  1952. Mesh = function(par,num,x,y,z)
  1953. local msh = _
  1954. if num == 1 then msh = Instance.new("CylinderMesh",par)
  1955. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  1956. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  1957. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  1958. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  1959. end msh.Scale = Vector3.new(x,y,z)
  1960. return msh end
  1961.  
  1962. function explosion(col1,col2,cfr,sz,rng,dmg)
  1963. local a= Part(1,1,1,col1,.5,false,true,workspace)
  1964. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  1965. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  1966. v1,v2,v3=sz.x,sz.y,sz.z
  1967. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  1968. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  1969. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  1970. a.CFrame=cfr
  1971. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1972. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1973.  
  1974. Spawn(function()
  1975. while wait() do
  1976. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  1977. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  1978. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  1979. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  1980. a.Transparency=a.Transparency+0.05
  1981. a2.Transparency=a2.Transparency+0.05
  1982. a3.Transparency=a3.Transparency+0.05
  1983. end
  1984. end)
  1985. end
  1986.  
  1987. Crater(X,20)
  1988. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  1989. z = Instance.new("Sound",X)
  1990. z.SoundId = "rbxassetid://231917744"
  1991. z.Pitch = .5
  1992. z.Volume = 10
  1993. z1 = Instance.new("Sound",X)
  1994. z1.SoundId = "rbxassetid://231917744"
  1995. z1.Pitch = .5
  1996. z1.Volume = 10
  1997. z2 = Instance.new("Sound",X)
  1998. z2.SoundId = "rbxassetid://231917744"
  1999. z2.Pitch = .5
  2000. z2.Volume = 10
  2001. z3 = Instance.new("Sound",X)
  2002. z3.SoundId = "rbxassetid://245537790"
  2003. z3.Pitch = .7
  2004. z3.Volume = 1
  2005. z4 = Instance.new("Sound",X)
  2006. z4.SoundId = "rbxassetid://245537790"
  2007. z4.Pitch = .7
  2008. z4.Volume = 1
  2009. wait(0.1)
  2010. z:Play()
  2011. z1:Play()
  2012. z2:Play()
  2013. z3:Play()
  2014. z4:Play()
  2015.  
  2016. local part=Instance.new('Part',rarm)
  2017. part.Anchored=true
  2018. part.CanCollide=false
  2019. part.Locked = true
  2020. part.FormFactor='Custom'
  2021. part.Size=Vector3.new(1,1,1)
  2022. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  2023. part.Transparency=0
  2024. part.BrickColor=BrickColor.new('Yellow')
  2025. local mesh=Instance.new('SpecialMesh',part)
  2026. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2027. mesh.Scale=Vector3.new(2,2,2)
  2028. local part2=part:clone()
  2029. part2.Parent = rarm
  2030. part2.BrickColor=BrickColor.new("Yellow")
  2031. local part5=part:clone()
  2032. part5.Parent = rarm
  2033. part5.BrickColor=BrickColor.new("Yellow")
  2034. local part6=part:clone()
  2035. part6.Parent = rarm
  2036. part6.BrickColor=BrickColor.new("Black")
  2037. local mesh2=mesh:clone()
  2038. mesh2.Parent=part2
  2039. mesh2.Scale=Vector3.new(3, 3, 3)
  2040. local mesh5=mesh:clone()
  2041. mesh5.Parent=part5
  2042. mesh5.Scale=Vector3.new(3, 3, 3)
  2043. local mesh6=mesh:clone()
  2044. mesh6.Parent=part6
  2045. mesh6.Scale=Vector3.new(3, 3, 3)
  2046. local blast = Instance.new("Part", rarm)
  2047. blast.BrickColor = BrickColor.new("Yellow")
  2048. blast.Anchored = true
  2049. blast.CanCollide = false
  2050. blast.Locked = true
  2051. blast.Size = Vector3.new(1, 1, 1)
  2052. blast.TopSurface = "Smooth"
  2053. blast.BottomSurface = "Smooth"
  2054. blast.Transparency = 0
  2055. blast.CFrame = HandCF
  2056. local bm = Instance.new("SpecialMesh", blast)
  2057. bm.Scale = Vector3.new(5,1,5)
  2058. bm.MeshId = "rbxassetid://156292343"
  2059. local blast2 = Instance.new("Part", rarm)
  2060. blast2.BrickColor = BrickColor.new("Yellow")
  2061. blast2.Anchored = true
  2062. blast2.CanCollide = false
  2063. blast2.Locked = true
  2064. blast2.Size = Vector3.new(1, 1, 1)
  2065. blast2.TopSurface = "Smooth"
  2066. blast2.BottomSurface = "Smooth"
  2067. blast2.Transparency = 0
  2068. blast2.CFrame = HandCF
  2069. local bm2 = Instance.new("SpecialMesh", blast2)
  2070. bm2.Scale = Vector3.new(3,1,3)
  2071. bm2.MeshId = "rbxassetid://156292343"
  2072. local blast3 = Instance.new("Part", rarm)
  2073. blast3.BrickColor = BrickColor.new("Yellow")
  2074. blast3.Anchored = true
  2075. blast3.CanCollide = false
  2076. blast3.Locked = true
  2077. blast3.Size = Vector3.new(1, 1, 1)
  2078. blast3.TopSurface = "Smooth"
  2079. blast3.BottomSurface = "Smooth"
  2080. blast3.Transparency = 0
  2081. blast3.CFrame = HandCF
  2082. local bm3 = Instance.new("SpecialMesh", blast3)
  2083. bm3.Scale = Vector3.new(3,1,3)
  2084. bm3.MeshId = "rbxassetid://3270017"
  2085. for i = 1,120 do rs:wait()
  2086. X.Transparency = X.Transparency + (1/120)
  2087. part.Transparency = part.Transparency + (1/120)
  2088. part2.Transparency = part2.Transparency + (1/120)
  2089. part3.Transparency = part3.Transparency + (1/120)
  2090. part4.Transparency = part4.Transparency + (1/120)
  2091. part5.Transparency = part5.Transparency + (1/120)
  2092. part6.Transparency = part6.Transparency + (1/120)
  2093. part7.Transparency = part7.Transparency + (1/120)
  2094. blast.Transparency = blast.Transparency + (1/120)
  2095. blast2.Transparency = blast2.Transparency + (1/120)
  2096. blast3.Transparency = blast3.Transparency + (1/120)
  2097. X.Size = X.Size + Vector3.new(.8,.8,.8)
  2098. --part3.Size = part3.Size + Vector3.new(3,3,3)
  2099. mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
  2100. mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
  2101. mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
  2102. mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
  2103. mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
  2104. mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
  2105. mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
  2106. bm.Scale = bm.Scale + Vector3.new(6,6,.2)
  2107. bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
  2108. bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
  2109. X.CFrame = cf
  2110. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  2111. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  2112. part3.CFrame=X.CFrame
  2113. part4.CFrame=X.CFrame
  2114. part7.CFrame=X.CFrame
  2115. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  2116. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  2117. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2118. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  2119. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  2120. rs:wait()
  2121. end
  2122. X:Destroy()
  2123. part:Destroy()
  2124. part2:Destroy()
  2125. part3:Destroy()
  2126. part4:Destroy()
  2127. part5:Destroy()
  2128. part6:Destroy()
  2129. blast:Destroy()
  2130. blast2:Destroy()
  2131. blast3:Destroy()
  2132. z:Destroy()
  2133. z1:Destroy()
  2134. z2:Destroy()
  2135. z3:Destroy()
  2136. z4:Destroy()
  2137. end
  2138. end)
  2139. for i = 1, 20 do
  2140. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  2141. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  2142. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2143. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  2144. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  2145. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  2146. if Debounces.on == false then break end
  2147. rs:wait()
  2148. end
  2149. if Debounces.CanAttack == false then
  2150. Debounces.CanAttack = true
  2151. Debounces.NoIdl = false
  2152. Debounces.on = false
  2153. end
  2154. end
  2155. end
  2156. end)
  2157. ----------------------------------------------------
  2158. mouse.KeyDown:connect(function(key)
  2159. if key == "e" then
  2160. if Debounces.CanAttack == true then
  2161. Debounces.CanAttack = false
  2162. Debounces.on = true
  2163. Debounces.NoIdl = true
  2164. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  2165. z = Instance.new("Sound", rarm)
  2166. z.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  2167. z.Volume = .6
  2168. z.Pitch = pt[math.random(1,#pt)]
  2169. z.Looped = false
  2170. z:Play()
  2171. Debounces.RPunch = true
  2172. Debounces.LPunch = true
  2173. Debounces.ks = true
  2174. Debounces.ks2 = true
  2175. for i = 1, 3 do
  2176. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2177. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2178. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2179. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2180. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2181. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2182. if Debounces.on == false then break end
  2183. wait()
  2184. end
  2185. z2 = Instance.new("Sound", larm)
  2186. z2.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2187. z2.Volume = .6
  2188. z2.Pitch = pt[math.random(1,#pt)]
  2189. z2.Looped = false
  2190. z2:Play()
  2191. for i = 1, 3 do
  2192. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2193. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2194. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2195. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2196. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2197. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2198. if Debounces.on == false then break end
  2199. wait()
  2200. end
  2201. z3 = Instance.new("Sound", rarm)
  2202. z3.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2203. z3.Volume = 0.6
  2204. z3.Pitch = pt[math.random(1,#pt)]
  2205. z3.Looped = false
  2206. z3:Play()
  2207. for i = 1, 3 do
  2208. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2209. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2210. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2211. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2212. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2213. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2214. if Debounces.on == false then break end
  2215. wait()
  2216. end
  2217. z4 = Instance.new("Sound", larm)
  2218. z4.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2219. z4.Volume = .6
  2220. z4.Pitch = pt[math.random(1,#pt)]
  2221. z4.Looped = false
  2222. z4:Play()
  2223. for i = 1, 3 do
  2224. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2225. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2226. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2227. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2228. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2229. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2230. if Debounces.on == false then break end
  2231. wait()
  2232. end
  2233. z5 = Instance.new("Sound", rarm)
  2234. z5.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2235. z5.Volume = .6
  2236. z5.Pitch = pt[math.random(1,#pt)]
  2237. z5.Looped = false
  2238. z5:Play()
  2239. for i = 1, 3 do
  2240. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2241. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2242. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2243. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2244. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2245. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2246. if Debounces.on == false then break end
  2247. wait()
  2248. end
  2249. z6 = Instance.new("Sound", larm)
  2250. z6.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2251. z6.Volume = .6
  2252. z6.Pitch = pt[math.random(1,#pt)]
  2253. z6.Looped = false
  2254. z6:Play()
  2255. for i = 1, 3 do
  2256. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2257. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2258. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2259. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2260. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2261. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2262. if Debounces.on == false then break end
  2263. wait()
  2264. end
  2265. z7 = Instance.new("Sound", rarm)
  2266. z7.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  2267. z7.Volume = .6
  2268. z7.Pitch = pt[math.random(1,#pt)]
  2269. z7.Looped = false
  2270. z7:Play()
  2271. for i = 1, 3 do
  2272. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2273. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2274. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2275. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2276. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2277. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2278. if Debounces.on == false then break end
  2279. wait()
  2280. end
  2281. z8 = Instance.new("Sound", larm)
  2282. z8.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2283. z8.Volume = .6
  2284. z8.Pitch = pt[math.random(1,#pt)]
  2285. z8.Looped = false
  2286. z8:Play()
  2287. for i = 1, 3 do
  2288. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2289. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2290. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2291. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2292. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2293. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2294. if Debounces.on == false then break end
  2295. wait()
  2296. end
  2297. z9 = Instance.new("Sound", rarm)
  2298. z9.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2299. z9.Volume = 0.6
  2300. z9.Pitch = pt[math.random(1,#pt)]
  2301. z9.Looped = false
  2302. z9:Play()
  2303. for i = 1, 3 do
  2304. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2305. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2306. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2307. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2308. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2309. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2310. if Debounces.on == false then break end
  2311. wait()
  2312. end
  2313. z10 = Instance.new("Sound", larm)
  2314. z10.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2315. z10.Volume = .6
  2316. z10.Pitch = pt[math.random(1,#pt)]
  2317. z10.Looped = false
  2318. z10:Play()
  2319. for i = 1, 3 do
  2320. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2321. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2322. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2323. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2324. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2325. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2326. if Debounces.on == false then break end
  2327. wait()
  2328. end
  2329. z11 = Instance.new("Sound", rarm)
  2330. z11.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2331. z11.Volume = .6
  2332. z11.Pitch = pt[math.random(1,#pt)]
  2333. z11.Looped = false
  2334. z11:Play()
  2335. for i = 1, 3 do
  2336. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2337. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2338. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2339. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2340. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2341. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2342. if Debounces.on == false then break end
  2343. wait()
  2344. end
  2345. z12 = Instance.new("Sound", larm)
  2346. z12.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2347. z12.Volume = .6
  2348. z12.Pitch = pt[math.random(1,#pt)]
  2349. z12.Looped = false
  2350. z12:Play()
  2351. for i = 1, 3 do
  2352. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2353. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2354. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2355. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2356. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2357. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2358. if Debounces.on == false then break end
  2359. wait()
  2360. end
  2361. z13 = Instance.new("Sound", rarm)
  2362. z13.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2363. z13.Volume = 0.6
  2364. z13.Pitch = pt[math.random(1,#pt)]
  2365. z13.Looped = false
  2366. z13:Play()
  2367. for i = 1, 3 do
  2368. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2369. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2370. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2371. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2372. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2373. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2374. if Debounces.on == false then break end
  2375. wait()
  2376. end
  2377. z14 = Instance.new("Sound", larm)
  2378. z14.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2379. z14.Volume = .6
  2380. z14.Pitch = pt[math.random(1,#pt)]
  2381. z14.Looped = false
  2382. z14:Play()
  2383. for i = 1, 3 do
  2384. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2385. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2386. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2387. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2388. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2389. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2390. if Debounces.on == false then break end
  2391. wait()
  2392. end
  2393. z15 = Instance.new("Sound", rarm)
  2394. z15.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2395. z15.Volume = .6
  2396. z15.Pitch = pt[math.random(1,#pt)]
  2397. z15.Looped = false
  2398. z15:Play()
  2399. for i = 1, 3 do
  2400. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2401. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2402. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2403. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2404. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2405. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2406. if Debounces.on == false then break end
  2407. wait()
  2408. end
  2409. z16 = Instance.new("Sound", larm)
  2410. z16.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2411. z16.Volume = .6
  2412. z16.Pitch = pt[math.random(1,#pt)]
  2413. z16.Looped = false
  2414. z16:Play()
  2415. for i = 1, 3 do
  2416. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2417. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2418. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2419. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2420. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2421. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2422. if Debounces.on == false then break end
  2423. wait()
  2424. end
  2425. z17 = Instance.new("Sound", rarm)
  2426. z17.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  2427. z17.Volume = .6
  2428. z17.Pitch = pt[math.random(1,#pt)]
  2429. z17.Looped = false
  2430. z17:Play()
  2431. for i = 1, 3 do
  2432. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2433. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2434. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2435. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2436. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2437. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2438. if Debounces.on == false then break end
  2439. wait()
  2440. end
  2441. z18 = Instance.new("Sound", larm)
  2442. z18.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2443. z18.Volume = .6
  2444. z18.Pitch = pt[math.random(1,#pt)]
  2445. z18.Looped = false
  2446. z18:Play()
  2447. for i = 1, 3 do
  2448. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2449. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2450. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2451. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2452. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2453. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2454. if Debounces.on == false then break end
  2455. wait()
  2456. end
  2457. z19 = Instance.new("Sound", rarm)
  2458. z19.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2459. z19.Volume = 0.6
  2460. z19.Pitch = pt[math.random(1,#pt)]
  2461. z19.Looped = false
  2462. z19:Play()
  2463. for i = 1, 3 do
  2464. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2465. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2466. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2467. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2468. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2469. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2470. if Debounces.on == false then break end
  2471. wait()
  2472. end
  2473. z20 = Instance.new("Sound", larm)
  2474. z20.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2475. z20.Volume = .6
  2476. z20.Pitch = pt[math.random(1,#pt)]
  2477. z20.Looped = false
  2478. z20:Play()
  2479. for i = 1, 3 do
  2480. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2481. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2482. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2483. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2484. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2485. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2486. if Debounces.on == false then break end
  2487. wait()
  2488. end
  2489. z:Destroy()
  2490. z2:Destroy()
  2491. z3:Destroy()
  2492. z4:Destroy()
  2493. z5:Destroy()
  2494. z6:Destroy()
  2495. z7:Destroy()
  2496. z8:Destroy()
  2497. z9:Destroy()
  2498. z10:Destroy()
  2499. z11:Destroy()
  2500. z12:Destroy()
  2501. z13:Destroy()
  2502. z14:Destroy()
  2503. z15:Destroy()
  2504. z16:Destroy()
  2505. z17:Destroy()
  2506. z18:Destroy()
  2507. z19:Destroy()
  2508. z20:Destroy()
  2509. Debounces.LPunch = false
  2510. Debounces.RPunch = false
  2511. Debounces.ks = false
  2512. Debounces.ks2 = false
  2513. if Debounces.CanAttack == false then
  2514. Debounces.CanAttack = true
  2515. Debounces.on = false
  2516. Debounces.NoIdl = false
  2517. end
  2518. end
  2519. end
  2520. end)
  2521. -------------------------------
  2522. mouse.KeyDown:connect(function(key)
  2523. if key == "t" then
  2524. if Debounces.CanAttack == true then
  2525. Debounces.CanAttack = false
  2526. Debounces.NoIdl = true
  2527. Debounces.on = true
  2528. Debounces.ks = true
  2529. kik = rleg.Touched:connect(function(ht)
  2530. hit = ht.Parent
  2531. if ht and hit:IsA("Model") then
  2532. if hit:FindFirstChild("Humanoid") then
  2533. if hit.Name ~= p.Name then
  2534. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2535. Debounces.Slashed = true]]--
  2536. if Debounces.ks==true then
  2537. z = Instance.new("Sound",hed)
  2538. z.SoundId = "rbxassetid://169380525"
  2539. z.Volume = 1
  2540. z:Play()
  2541. Debounces.ks=false
  2542. end
  2543. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2544. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2545. --Debounces.Slashed = false
  2546. --end
  2547. end
  2548. end
  2549. elseif ht and hit:IsA("Hat") then
  2550. if hit.Parent.Name ~= p.Name then
  2551. if hit.Parent:FindFirstChild("Humanoid") then
  2552. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2553. Debounces.Slashed = true]]--
  2554. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2555. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2556. --Debounces.Slashed = false
  2557. --end
  2558. end
  2559. end
  2560. end
  2561. end)
  2562. for i = 1,20 do
  2563. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  2564. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
  2565. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2566. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
  2567. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
  2568. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  2569. if Debounces.on == false then break end
  2570. rs:wait()
  2571. end
  2572. kik:disconnect()
  2573. if Debounces.CanAttack == false then
  2574. Debounces.CanAttack = true
  2575. Debounces.NoIdl = false
  2576. Debounces.on = false
  2577. end
  2578. end
  2579. end
  2580. end)
  2581. ----------------------------------------------------
  2582. mouse.KeyDown:connect(function(key)
  2583. if key == "y" then
  2584. if Debounces.CanAttack == true then
  2585. Debounces.CanAttack = false
  2586. Debounces.on = true
  2587. Debounces.NoIdl = true
  2588. for i = 1, 15 do
  2589. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
  2590. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6)
  2591. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2592. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2593. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2594. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2595. if Debounces.on == false then break end
  2596. rs:wait(2.7)
  2597. end
  2598. x = Instance.new("Sound",char)
  2599. x.SoundId = "rbxassetid://345052019"
  2600. x.Pitch = 0.8
  2601. x.Volume = 1
  2602. x:Play()
  2603. wait(1.5)
  2604. Debounces.on = false
  2605. Debounces.Here = false
  2606. shot = shot + 1
  2607. local rng = Instance.new("Part", larm)
  2608. rng.Anchored = true
  2609. rng.BrickColor = BrickColor.new("Lime green")
  2610. rng.CanCollide = false
  2611. rng.FormFactor = 3
  2612. rng.Name = "Ring"
  2613. rng.Size = Vector3.new(1, 1, 1)
  2614. rng.Transparency = 0.35
  2615. rng.TopSurface = 0
  2616. rng.BottomSurface = 0
  2617. rng2 = rng:clone()
  2618. rng3 = rng2:clone()
  2619. rng4 = rng2:clone()
  2620. local rngm = Instance.new("SpecialMesh", rng)
  2621. rngm.MeshId = "http://www.roblox.com/asset?id=156292355"
  2622. rngm.Scale = Vector3.new(10, 10, 1)
  2623. rngm2 = rngm:clone()
  2624. rngm2.Scale = Vector3.new(6, 6, 4)
  2625. rngm3=rngm2:clone()
  2626. rngm3.Parent = rng3
  2627. rngm3.Scale = Vector3.new(9, 9, 2)
  2628. rngm4 = rngm2:clone()
  2629. rngm4.Parent = rng4
  2630. rngm4.Scale = Vector3.new(7, 7, 2)
  2631. local bem = Instance.new("Part", larm)
  2632. bem.Anchored = true
  2633. bem.BrickColor = BrickColor.new("Lime green")
  2634. bem.CanCollide = false
  2635. bem.FormFactor = 3
  2636. bem.Name = "Beam" .. shot
  2637. bem.Size = Vector3.new(1, 1, 1)
  2638. bem.Transparency = 0.35
  2639. bem.TopSurface = 0
  2640. bem.BottomSurface = 0
  2641. local bemm = Instance.new("SpecialMesh", bem)
  2642. bemm.MeshType = 4
  2643. bemm.Scale = Vector3.new(1, 10, 10)
  2644. local out = Instance.new("Part", larm)
  2645. out.Anchored = true
  2646. out.BrickColor = BrickColor.new("Lime green")
  2647. out.CanCollide = false
  2648. out.FormFactor = 3
  2649. out.Name = "Out"
  2650. out.Size = Vector3.new(4, 4, 4)
  2651. out.Transparency = 0.35
  2652. out.TopSurface = 0
  2653. out.BottomSurface = 0
  2654. local outm = Instance.new("SpecialMesh", out)
  2655. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2656. outm.Scale = Vector3.new(10, 10, 10)
  2657. local bnd = Instance.new("Part", larm)
  2658. bnd.Anchored = true
  2659. bnd.BrickColor = BrickColor.new("Lime green")
  2660. bnd.CanCollide = false
  2661. bnd.FormFactor = 3
  2662. bnd.Name = "Bend"
  2663. bnd.Size = Vector3.new(1, 1, 1)
  2664. bnd.Transparency = 1
  2665. bnd.TopSurface = 0
  2666. bnd.BottomSurface = 0
  2667. local bndm = Instance.new("SpecialMesh", bnd)
  2668. bndm.MeshType = 3
  2669. bndm.Scale = Vector3.new(8, 8, 8)
  2670. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2671. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2672. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2673. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2674. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  2675. rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  2676. Debounces.Shewt = true
  2677. coroutine.wrap(function()
  2678. for i = 1, 20, 0.2 do
  2679. rngm.Scale = Vector3.new(50 + i*5, 50 + i*5, 1)
  2680. rngm3.Scale = Vector3.new(30 + i*25, 30 + i*25, 1)
  2681. rngm4.Scale = Vector3.new(27 + i*30, 27 + i*30, 1)
  2682. rng.Transparency = i/30
  2683. rng3.Transparency = 1/34
  2684. rng4.Transparency = i/36
  2685. wait()
  2686. end
  2687. wait()
  2688. rng:Destroy()
  2689. end)()
  2690. if Debounces.Shewt == true then
  2691. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2692. hit = ht.Parent
  2693. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2694. if HasntTouched(hit.Name) == true and deb == false then
  2695. deb = true
  2696. coroutine.wrap(function()
  2697. hit:FindFirstChild("Humanoid").PlatformStand = true
  2698. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 200
  2699. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2700. end)()
  2701. table.insert(Touche, hit.Name)
  2702. deb = false
  2703. end
  2704. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2705. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2706. deb = true
  2707. coroutine.wrap(function()
  2708. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2709. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 200
  2710. wait(1)
  2711. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2712. end)()
  2713. table.insert(Touche, hit.Parent.Name)
  2714. deb = false
  2715. for i, v in pairs(Touche) do
  2716. print(v)
  2717. end
  2718. end
  2719. end
  2720. end)
  2721. end
  2722. for i = 0, 260, 8 do
  2723. bem.Size = Vector3.new(i, 10, 10)
  2724. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2725. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2726. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2727. bnd.Size = Vector3.new(1,1,1)
  2728. bndm.Scale = Vector3.new(8,8,8)
  2729. if i % 10 == 0 then
  2730. local newRng = rng2:Clone()
  2731. newRng.Parent = larm
  2732. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2733. local newRngm = rngm2:clone()
  2734. newRngm.Parent=newRng
  2735. coroutine.wrap(function()
  2736. for i = 1, 10, 0.2 do
  2737. newRngm.Scale = Vector3.new(50 + i*30, 50 + i*30, 3)
  2738. newRng.Transparency = i/10
  2739. wait()
  2740. end
  2741. wait()
  2742. newRng:Destroy()
  2743. end)()
  2744. end
  2745. wait()
  2746. end
  2747. wait()
  2748. Debounces.Shewt = false
  2749. bem:Destroy()
  2750. out:Destroy()
  2751. bnd:Destroy()
  2752. Debounces.Ready = false
  2753. for i, v in pairs(Touche) do
  2754. table.remove(Touche, i)
  2755. end
  2756. wait()
  2757. table.insert(Touche, char.Name)
  2758. Debounces.NoIdl = false
  2759. if Debounces.CanAttack == false then
  2760. Debounces.CanAttack = true
  2761. end
  2762. end
  2763. end
  2764. end)
  2765. ----------------------------------------------------
  2766. Charging = false
  2767. mouse.KeyDown:connect(function(key)
  2768. if key == "r" then
  2769. if Charging == false then
  2770. Charging = true
  2771. if Debounces.CanAttack == true then
  2772. Debounces.CanAttack = false
  2773. Debounces.NoIdl = true
  2774. Debounces.on = true
  2775. for i = 1,20 do
  2776. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  2777. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  2778. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2779. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  2780. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2781. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2782. if Debounces.on == false then break end
  2783. rs:wait()
  2784. end
  2785. --[[for i = 1,20 do
  2786. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  2787. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  2788. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  2789. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  2790. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  2791. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  2792. if Debounces.on == false then break end
  2793. rs:wait()
  2794. end]]--
  2795. pt=Instance.new('Part',torso)
  2796. pt.Anchored=true
  2797. pt.CanCollide=false
  2798. pt.Locked = true
  2799. pt.FormFactor='Custom'
  2800. pt.Size=Vector3.new(1,1,1)
  2801. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2802. pt.Transparency=.6
  2803. pt.BrickColor=BrickColor.new('Lime green')
  2804. msh=Instance.new('SpecialMesh',pt)
  2805. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2806. msh.Scale=Vector3.new(9.5,9.5,9.5)
  2807. pt2=pt:clone()
  2808. pt2.Parent = torso
  2809. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2810. pt2.BrickColor=BrickColor.new("Lime green")
  2811. msh2=msh:clone()
  2812. msh2.Parent=pt2
  2813. msh2.Scale=Vector3.new(9.5,9.5,9.5)
  2814.  
  2815. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  2816.  
  2817. bl = Instance.new("Part", char)
  2818. bl.Locked = true
  2819. bl.Name = "Shell"
  2820. bl.BrickColor = BrickColor.new("Lime green")
  2821. bl.Anchored = true
  2822. bl.CanCollide = false
  2823. bl.Transparency = 0
  2824. bl.Reflectance = 0
  2825. bl.BottomSurface = 0
  2826. bl.TopSurface = 0
  2827. bl.Shape = 0
  2828. blm = Instance.new("SpecialMesh",bl)
  2829. blm.MeshType = "Sphere"
  2830. blm.Scale = Vector3.new(9.5,9.5,9.5)
  2831. blm.MeshId = "rbxassetid://9982590"
  2832.  
  2833. coroutine.resume(coroutine.create(function()
  2834. for i=1, math.huge, 4 do
  2835. if Charging == true then
  2836. rs:wait()
  2837. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  2838. blm.Scale = blm.Scale + Vector3.new(9.5,9.5,9.5)
  2839. bl.Transparency = bl.Transparency + 0.1
  2840. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  2841. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  2842. msh.Scale = msh.Scale + Vector3.new(9.5,0,9.5)
  2843. msh2.Scale = msh2.Scale + Vector3.new(9.5,0,9.5)
  2844. elseif Charging == false then break
  2845. end
  2846. end
  2847. end))
  2848.  
  2849. repeat
  2850. local p = Instance.new('Part',torso)
  2851. p.formFactor = 'Custom'
  2852. p.Size = Vector3.new(1,1,1)
  2853. p.BrickColor = BrickColor.new('Lime green')
  2854. p.CanCollide = false
  2855. p.Transparency = 0
  2856. p.Anchored = true
  2857. p.Locked=true
  2858. p.Material = workspace.Base.Material
  2859. s = math.random(1,40)/10
  2860. local m = Instance.new("BlockMesh",p)
  2861. m.Scale = Vector3.new(s,s,s)
  2862. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  2863. --[[coroutine.wrap(function()
  2864. wait(2)
  2865. while Charging == true do
  2866. wait(2)
  2867. GroundWave1()
  2868. wait(2)
  2869. end
  2870. end)()]]--
  2871. Spawn(function()
  2872. while rs:wait() do
  2873. if Charging == true then
  2874. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  2875. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  2876. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  2877. torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  2878. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  2879. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  2880. elseif Charging == false then break
  2881. end
  2882. end
  2883. end)
  2884. Spawn(function()
  2885. while rs:wait() do
  2886. if p.Transparency >= 1 then p:Destroy() break end
  2887. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  2888. p.Transparency = p.Transparency+0.01
  2889. end
  2890. end)
  2891. wait(.3)
  2892. until Charging == false
  2893. end
  2894. end
  2895. end
  2896. end)
  2897. ----------------------------------------------------
  2898. mouse.KeyUp:connect(function(key)
  2899. if key == "r" then
  2900. if Charging == true then
  2901. Charging = false
  2902. pt:Destroy()
  2903. pt2:Destroy()
  2904. bl:Destroy()
  2905. if Debounces.CanAttack == false then
  2906. Debounces.CanAttack = true
  2907. Debounces.NoIdl = false
  2908. Debounces.on = false
  2909. end
  2910. end
  2911. end
  2912. end)
  2913. ----------------------------------------------------
  2914. mouse.KeyDown:connect(function(key)
  2915. if key == "g" then
  2916. if Debounces.CanAttack == true then
  2917. Debounces.CanAttack = false
  2918. Debounces.NoIdl = true
  2919. Debounces.on = true
  2920. local shell = Instance.new("Part",torso)
  2921. shell.BrickColor = BrickColor.new("Lime green")
  2922. shell.Anchored = true
  2923. shell.CanCollide = false
  2924. shell.Locked = true
  2925. shell.TopSurface = "SmoothNoOutlines"
  2926. shell.BottomSurface = "SmoothNoOutlines"
  2927. shell.Size = Vector3.new(1,1,1)
  2928. shellm = Instance.new("SpecialMesh",shell)
  2929. shellm.MeshType = "Sphere"
  2930. shellm.Scale = Vector3.new(1,1,1)
  2931. local shell2 = Instance.new("Part",torso)
  2932. shell2.BrickColor = BrickColor.new("Lime green")
  2933. shell2.Anchored = true
  2934. shell2.CanCollide = false
  2935. shell2.Locked = true
  2936. shell2.TopSurface = "SmoothNoOutlines"
  2937. shell2.BottomSurface = "SmoothNoOutlines"
  2938. shell2.Size = Vector3.new(1,1,1)
  2939. shellm2 = Instance.new("SpecialMesh",shell2)
  2940. shellm2.MeshType = "Sphere"
  2941. shellm2.Scale = Vector3.new(1,1,1)
  2942.  
  2943. function FindNearestTorso(Position,Distance,SinglePlayer)
  2944. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2945. local List = {}
  2946. for i,v in pairs(workspace:GetChildren())do
  2947. if v:IsA("Model")then
  2948. if v:findFirstChild("Torso")then
  2949. if v ~= char then
  2950. if(v.Torso.Position -Position).magnitude <= Distance then
  2951. table.insert(List,v)
  2952. end
  2953. end
  2954. end
  2955. end
  2956. end
  2957. return List
  2958. end
  2959.  
  2960. Shell = function()
  2961. local X = Instance.new("Part",char)
  2962. local O = Instance.new("ObjectValue",X)
  2963. O.Name = "creator"
  2964. X.Locked = true
  2965. X.Name = "Shell"
  2966. X.Anchored = false
  2967. X.CanCollide = false
  2968. X.Transparency = 0
  2969. X.Reflectance = 0
  2970. X.BottomSurface = 0
  2971. X.TopSurface = 0
  2972. X.Shape = 0
  2973. local V = Instance.new("ObjectValue",X)
  2974. V.Value = char
  2975. V.Name = "creator"
  2976. X.BrickColor = BrickColor.new("Lime green")
  2977. X.Size = Vector3.new(1,1,1)
  2978. --X.Material = "Neon"
  2979. local Z = Instance.new("SpecialMesh",X)
  2980. Z.MeshType = "Sphere"
  2981. Z.Scale = Vector3.new(1,1,1)
  2982. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  2983. local bv = Instance.new("BodyVelocity",X)
  2984. bv.maxForce = Vector3.new(99999,99999,99999)
  2985. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  2986. bv.velocity = root.CFrame.lookVector*65
  2987. Explode = X.Touched:connect(function(hit)
  2988. if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
  2989. local cf = X.CFrame
  2990. bv:Destroy()
  2991. X.Anchored = true
  2992. Z:Remove()
  2993. Explode:disconnect()
  2994. X.Size = Vector3.new(3,3,3)
  2995. X.Touched:connect(function(hit) end)
  2996. X.CanCollide = false
  2997. for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
  2998. if v:FindFirstChild('Humanoid') then
  2999. v.Humanoid:TakeDamage(math.huge)
  3000. end
  3001. end
  3002. for i = 1, (40) do rs:wait()
  3003. X.Transparency = X.Transparency + (1/40)
  3004. X.Size = X.Size + Vector3.new(1,1,1)
  3005. X.CFrame = cf
  3006. end
  3007. X:Destroy()
  3008. end
  3009. end)
  3010. end
  3011. Shell()
  3012. for i = 1, 10 do
  3013. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3014. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3015. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3016. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3017. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
  3018. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
  3019. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
  3020. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
  3021. if Debounces.on == false then break end
  3022. rs:wait()
  3023. end
  3024. Shell()
  3025. shell.Transparency = 1
  3026. for i = 1, 10 do
  3027. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3028. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3029. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3030. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3031. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3032. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3033. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3034. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3035. if Debounces.on == false then break end
  3036. rs:wait()
  3037. end
  3038. Shell()
  3039. shell.Transparency = 0
  3040. shell2.Transparency = 1
  3041. for i = 1, 10 do
  3042. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3043. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3044. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3045. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3046. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3047. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3048. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3049. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3050. if Debounces.on == false then break end
  3051. rs:wait()
  3052. end
  3053. Shell()
  3054. shell2.Transparency = 0
  3055. shell.Transparency = 1
  3056. for i = 1, 10 do
  3057. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3058. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3059. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3060. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3061. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3062. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3063. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3064. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3065. if Debounces.on == false then break end
  3066. rs:wait()
  3067. end
  3068. Shell()
  3069. shell.Transparency = 0
  3070. shell2.Transparency = 1
  3071. for i = 1, 10 do
  3072. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3073. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3074. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3075. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3076. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3077. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3078. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3079. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3080. if Debounces.on == false then break end
  3081. rs:wait()
  3082. end
  3083. Shell()
  3084. shell2.Transparency = 0
  3085. shell.Transparency = 1
  3086. for i = 1, 10 do
  3087. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3088. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3089. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3090. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3091. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3092. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3093. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3094. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3095. if Debounces.on == false then break end
  3096. rs:wait()
  3097. end
  3098. Shell()
  3099. shell.Transparency = 0
  3100. shell2.Transparency = 1
  3101. for i = 1, 10 do
  3102. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3103. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3104. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3105. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
  3106. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3107. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3108. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3109. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3110. if Debounces.on == false then break end
  3111. rs:wait()
  3112. end
  3113. Shell()
  3114. shell2.Transparency = 0
  3115. shell.Transparency = 1
  3116. for i = 1, 10 do
  3117. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3118. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3119. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3120. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3121. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3122. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3123. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3124. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3125. if Debounces.on == false then break end
  3126. rs:wait()
  3127. end
  3128. Shell()
  3129. shell.Transparency = 0
  3130. shell2.Transparency = 1
  3131. for i = 1, 10 do
  3132. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3133. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3134. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3135. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3136. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3137. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3138. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3139. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3140. if Debounces.on == false then break end
  3141. rs:wait()
  3142. end
  3143. Shell()
  3144. shell2.Transparency = 0
  3145. shell.Transparency = 1
  3146. for i = 1, 10 do
  3147. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3148. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3149. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3150. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3151. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3152. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3153. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3154. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3155. if Debounces.on == false then break end
  3156. rs:wait()
  3157. end
  3158. Shell()
  3159. shell.Transparency = 0
  3160. shell2.Transparency = 1
  3161. for i = 1, 10 do
  3162. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3163. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3164. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3165. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3166. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3167. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3168. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3169. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3170. if Debounces.on == false then break end
  3171. rs:wait()
  3172. end
  3173. Shell()
  3174. shell2.Transparency = 0
  3175. shell.Transparency = 1
  3176. for i = 1, 10 do
  3177. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3178. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3179. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3180. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3181. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3182. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3183. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3184. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3185. if Debounces.on == false then break end
  3186. rs:wait()
  3187. end
  3188. Shell()
  3189. shell.Transparency = 0
  3190. shell2.Transparency = 1
  3191. for i = 1, 10 do
  3192. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3193. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3194. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3195. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3196. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3197. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3198. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3199. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3200. if Debounces.on == false then break end
  3201. rs:wait()
  3202. end
  3203. shell.Transparency = 1
  3204. if Debounces.CanAttack == false then
  3205. Debounces.CanAttack = true
  3206. Debounces.NoIdl = false
  3207. Debounces.on = false
  3208. end
  3209. end
  3210. end
  3211. end)
  3212. ----------------------------------------------------
  3213. Search = false
  3214. mouse.KeyDown:connect(function(key)
  3215. if key == "n" then
  3216. if Search == false then
  3217. Search = true
  3218. for i,v in pairs(game.Players:getPlayers()) do
  3219. if v.Name~=char.Name then
  3220. for j,k in pairs(v.Character:GetChildren()) do
  3221. if k:IsA("BasePart") and k.Transparency >= 1 then
  3222. bawx=Instance.new("SelectionBox",cam)
  3223. bawx.Color = BrickColor.new("Bright red")
  3224. bawx.Transparency = .5
  3225. bawx.Adornee = k
  3226. end
  3227. end
  3228. end
  3229. end
  3230. elseif Search == true then
  3231. Search = false
  3232. for i, v in pairs(cam:GetChildren()) do
  3233. if v:IsA("SelectionBox") then
  3234. v:Destroy()
  3235. end
  3236. end
  3237. end
  3238. end
  3239. end)
  3240. ----------------------------------------------------
  3241. Grab = false
  3242. mouse.KeyDown:connect(function(key)
  3243. if key == "z" then
  3244. Debounces.on = true
  3245. Debounces.NoIdl = true
  3246. Debounces.ks = true
  3247. if Grab == false then
  3248. gp = nil
  3249. for i = 1, 20 do
  3250. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
  3251. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
  3252. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3253. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3254. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  3255. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  3256. if Debounces.on == false then break end
  3257. rs:wait()
  3258. end
  3259. con1=larm.Touched:connect(function(hit) -- this is grab
  3260. ht = hit.Parent
  3261. hum1=ht:FindFirstChild('Humanoid')
  3262. if hum1 ~= nil then
  3263. if Debounces.ks==true then
  3264. z = Instance.new("Sound",hed)
  3265. z.SoundId = "rbxassetid://169380525"
  3266. z.Volume = 1
  3267. z:Play()
  3268. Debounces.ks=false
  3269. end
  3270. hum1.PlatformStand=true
  3271. gp = ht
  3272. Grab = true
  3273. asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
  3274. asd.Parent = larm
  3275. asd.Name = "asd"
  3276. asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
  3277. --[[elseif hum1 == nil then
  3278. con1:disconnect()
  3279. wait() return]]--
  3280. end
  3281. end)
  3282. for i = 1, 20 do
  3283. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
  3284. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  3285. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3286. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3287. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  3288. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  3289. if Debounces.on == false then break end
  3290. rs:wait()
  3291. end
  3292. if hum1 == nil then
  3293. Debounces.on = false
  3294. Debounces.NoIdl = false
  3295. end
  3296. con1:disconnect()
  3297. elseif Grab == true then
  3298. Grab = false
  3299. Punch()
  3300. z = Instance.new("Sound",hed)
  3301. z.SoundId = "rbxassetid://169380525"
  3302. z.Pitch = ptz[math.random(1,#ptz)]
  3303. z.Volume = 1
  3304. z:Play()
  3305. for i = 1, 10 do
  3306. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3307. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3308. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3309. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3310. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3311. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3312. if Debounces.on == false then break end
  3313. rs:wait()
  3314. end
  3315. Punch()
  3316. z = Instance.new("Sound",hed)
  3317. z.SoundId = "rbxassetid://169380525"
  3318. z.Pitch = ptz[math.random(1,#ptz)]
  3319. z.Volume = 1
  3320. z:Play()
  3321. for i = 1, 10 do
  3322. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3323. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3324. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3325. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3326. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3327. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3328. if Debounces.on == false then break end
  3329. rs:wait()
  3330. end
  3331. Punch()
  3332. z = Instance.new("Sound",hed)
  3333. z.SoundId = "rbxassetid://169380525"
  3334. z.Pitch = ptz[math.random(1,#ptz)]
  3335. z.Volume = 1
  3336. z:Play()
  3337. for i = 1, 10 do
  3338. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3339. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3340. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3341. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3342. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3343. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3344. if Debounces.on == false then break end
  3345. rs:wait()
  3346. end
  3347. Punch()
  3348. z = Instance.new("Sound",hed)
  3349. z.SoundId = "rbxassetid://169380525"
  3350. z.Pitch = ptz[math.random(1,#ptz)]
  3351. z.Volume = 1
  3352. z:Play()
  3353. for i = 1, 10 do
  3354. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3355. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3356. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3357. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3358. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3359. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3360. if Debounces.on == false then break end
  3361. rs:wait()
  3362. end
  3363. Punch()
  3364. z = Instance.new("Sound",hed)
  3365. z.SoundId = "rbxassetid://169380525"
  3366. z.Pitch = ptz[math.random(1,#ptz)]
  3367. z.Volume = 1
  3368. z:Play()
  3369. for i = 1, 10 do
  3370. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3371. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3372. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3373. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3374. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3375. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3376. if Debounces.on == false then break end
  3377. rs:wait()
  3378. end
  3379. Punch()
  3380. z = Instance.new("Sound",hed)
  3381. z.SoundId = "rbxassetid://169380525"
  3382. z.Pitch = ptz[math.random(1,#ptz)]
  3383. z.Volume = 1
  3384. z:Play()
  3385. for i = 1, 10 do
  3386. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3387. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3388. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3389. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3390. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3391. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3392. if Debounces.on == false then break end
  3393. rs:wait()
  3394. end
  3395. Punch()
  3396. z = Instance.new("Sound",hed)
  3397. z.SoundId = "rbxassetid://169380525"
  3398. z.Pitch = ptz[math.random(1,#ptz)]
  3399. z.Volume = 1
  3400. z:Play()
  3401. for i = 1, 10 do
  3402. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3403. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3404. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3405. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3406. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3407. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3408. if Debounces.on == false then break end
  3409. rs:wait()
  3410. end
  3411. Punch()
  3412. z = Instance.new("Sound",hed)
  3413. z.SoundId = "rbxassetid://169380525"
  3414. z.Pitch = ptz[math.random(1,#ptz)]
  3415. z.Volume = 1
  3416. z:Play()
  3417. for i = 1, 10 do
  3418. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3419. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3420. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3421. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3422. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3423. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3424. if Debounces.on == false then break end
  3425. rs:wait()
  3426. end
  3427. Punch()
  3428. z = Instance.new("Sound",hed)
  3429. z.SoundId = "rbxassetid://169380525"
  3430. z.Pitch = ptz[math.random(1,#ptz)]
  3431. z.Volume = 1
  3432. z:Play()
  3433. for i = 1, 10 do
  3434. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3435. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3436. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3437. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3438. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3439. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3440. if Debounces.on == false then break end
  3441. rs:wait()
  3442. end
  3443. Punch()
  3444. z = Instance.new("Sound",hed)
  3445. z.SoundId = "rbxassetid://169380525"
  3446. z.Pitch = ptz[math.random(1,#ptz)]
  3447. z.Volume = 1
  3448. z:Play()
  3449. for i = 1, 10 do
  3450. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3451. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3452. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3453. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3454. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3455. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3456. if Debounces.on == false then break end
  3457. rs:wait()
  3458. end
  3459. Punch()
  3460. z = Instance.new("Sound",hed)
  3461. z.SoundId = "rbxassetid://169380525"
  3462. z.Pitch = ptz[math.random(1,#ptz)]
  3463. z.Volume = 1
  3464. z:Play()
  3465. for i = 1, 10 do
  3466. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3467. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3468. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3469. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3470. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3471. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3472. if Debounces.on == false then break end
  3473. rs:wait()
  3474. end
  3475. Punch()
  3476. z = Instance.new("Sound",hed)
  3477. z.SoundId = "rbxassetid://169380525"
  3478. z.Pitch = ptz[math.random(1,#ptz)]
  3479. z.Volume = 1
  3480. z:Play()
  3481. for i = 1, 10 do
  3482. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3483. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3484. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3485. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3486. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3487. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3488. if Debounces.on == false then break end
  3489. rs:wait()
  3490. end
  3491. con1:disconnect()
  3492. Debounces.on = false
  3493. Debounces.NoIdl = false
  3494. if gp ~= nil then
  3495. gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
  3496. for i,v in pairs(larm:GetChildren()) do
  3497. if v.Name == "asd" and v:IsA("Weld") then
  3498. v:Remove()
  3499. end
  3500. end
  3501. --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  3502. bv.maxForce = Vector3.new(400000, 400000, 400000)
  3503. bv.P = 125000
  3504. bv.velocity = char.Head.CFrame.lookVector * 200]]--
  3505. hum1=nil
  3506. ht=nil
  3507. Debounces.on = false
  3508. Debounces.NoIdl = false
  3509. elseif ht == nil then wait()
  3510. Grab = false
  3511. Debounces.on = false
  3512. Debounces.NoIdl = false
  3513. end
  3514. end
  3515. end
  3516. end)
  3517. ----------------------------------------------------
  3518. mouse.KeyDown:connect(function(key)
  3519. if string.byte(key) == 52 then
  3520. char.Humanoid.WalkSpeed = 60
  3521. end
  3522. end)
  3523. mouse.KeyUp:connect(function(key)
  3524. if string.byte(key) == 52 then
  3525. char.Humanoid.WalkSpeed = 8
  3526. end
  3527. end)
  3528. -------------------------------
  3529. local animpose = "Idle"
  3530. local lastanimpose = "Idle"
  3531. local sine = 0
  3532. local change = 1
  3533. local val = 0
  3534. local ffing = false
  3535. -------------------------------
  3536. game:GetService("RunService").RenderStepped:connect(function()
  3537. --[[if char.Humanoid.Jump == true then
  3538. jump = true
  3539. else
  3540. jump = false
  3541. end]]
  3542. char.Humanoid.FreeFalling:connect(function(f)
  3543. if f then
  3544. ffing = true
  3545. else
  3546. ffing = false
  3547. end
  3548. end)
  3549. sine = sine + change
  3550. if jumpn == true then
  3551. animpose = "Jumping"
  3552. elseif ffing == true then
  3553. animpose = "Freefalling"
  3554. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3555. animpose = "Idle"
  3556. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3557. animpose = "Walking"
  3558. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3559. animpose = "Running"
  3560. end
  3561. if animpose ~= lastanimpose then
  3562. sine = 0
  3563. if Debounces.NoIdl == false then
  3564. if animpose == "Idle" then
  3565. for i = 1, 2 do
  3566. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  3567. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  3568. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  3569. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3570. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3571. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3572. end
  3573. elseif animpose == "Walking" then
  3574. for i = 1, 2 do
  3575. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3576. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3577. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3578. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3579. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3580. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3581. end
  3582. elseif animpose == "Running" then
  3583. for i = 1, 2 do
  3584. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  3585. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  3586. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  3587. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  3588. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  3589. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  3590. wait()
  3591. end
  3592. end
  3593. else
  3594. end
  3595. end
  3596. lastanimpose = animpose
  3597. if Debounces.NoIdl == false then
  3598. if animpose == "Idle" then
  3599. change = 0.5
  3600. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
  3601. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
  3602. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  3603. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  3604. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  3605. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  3606. elseif animpose == "Walking" then
  3607. change = 1
  3608. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3609. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3610. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3611. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3612. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3613. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3614. elseif animpose == "Running" then
  3615. change = 1
  3616. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles (math.rad(44), math.rad (0), math.rad(0)), 0.15)
  3617. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.1*math.cos(sine/14), -1) * CFrame.Angles(math.rad(- 80), math.rad(0), 0), 0.15)
  3618. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad (0), math.rad(50), math.rad(-40)), 0.15)
  3619. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(40)), 0.15)
  3620. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(- 10)), .15)
  3621. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(10)), .15)
  3622. elseif stanceToggle == "Floating" then
  3623. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3624. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3625. hed.Weld.C0 = CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14-4*math.cos(sine/14)),0,0)
  3626. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(-8)), 0.4)
  3627. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(8)), 0.4)
  3628. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.4*math.cos(sine/14), -.2) * CFrame.Angles(math.rad(-15),0, math.rad(0)), 0.05)
  3629. end
  3630. end
  3631. end)
  3632. game.Workspace.mackenzieparkerrules.Humanoid.MaxHealth = math.huge
  3633. local a = Instance.new("ForceField")
  3634. a.Parent = workspace.mackenzieparkerrules
  3635. wait(0)
  3636. game.Workspace.mackenzieparkerrules.Humanoid.Health = math.huge
  3637. -----------------------------------------------------------------------------
  3638.  
  3639. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  3640. --[[Part0 = Vector3 (Start pos)
  3641. Part1 = Vector3 (End pos)
  3642. Times = number (Amount of lightning parts)
  3643. Offset = number (Offset)
  3644. Color = color (brickcolor value)
  3645. Thickness = number (thickness)
  3646. Trans = number (transparency)
  3647. ]]--
  3648. local magz = (Part0 - Part1).magnitude
  3649. local curpos = Part0
  3650. local trz = {-Offset,Offset}
  3651. for i=1,Times do
  3652. local li = Instance.new("Part", torso)
  3653. li.Name = "Lightning"
  3654. li.TopSurface =0
  3655. li.Material = "Neon"
  3656. li.BottomSurface = 0
  3657. li.Anchored = true
  3658. li.Locked = true
  3659. li.Transparency = Trans or 0.4
  3660. li.BrickColor = BrickColor.new(Color)
  3661. li.formFactor = "Custom"
  3662. li.CanCollide = false
  3663. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  3664. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  3665. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  3666. if Times == i then
  3667. local magz2 = (curpos - Part1).magnitude
  3668. li.Size = Vector3.new(Thickness,Thickness,magz2)
  3669. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  3670. else
  3671. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  3672. end
  3673. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  3674. game.Debris:AddItem(li,.1)
  3675. end
  3676. end
  3677.  
  3678. BodyParts = {} -- Parts to emit lightning effects from
  3679. for _, v in pairs(char:GetChildren()) do
  3680. if v:IsA("Part") then
  3681. table.insert(BodyParts, v)
  3682. end
  3683. end
  3684.  
  3685. Bounding = {} -- Calculate the bounding boxes
  3686. for _, v in pairs(BodyParts) do
  3687. local temp = {X=nil, Y=nil, Z=nil}
  3688. temp.X = v.Size.X/2 * 15
  3689. temp.Y = v.Size.Y/2 * 15
  3690. temp.Z = v.Size.Z/2 * 15
  3691. Bounding[v.Name] = temp
  3692. --table.insert(Bounding, v.Name, temp)
  3693. end
  3694.  
  3695. while wait(0) do -- Emit the Lightning effects randomly, (math.random(1,10)/10) if you want original
  3696. local Body1 = BodyParts[math.random(#BodyParts)]
  3697. local Body2 = BodyParts[math.random(#BodyParts)]
  3698. local Pos1 = Vector3.new(
  3699. math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  3700. math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  3701. math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  3702. )
  3703. local Pos2 = Vector3.new(
  3704. math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  3705. math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  3706. math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  3707. )
  3708. local SPos1 = Body1.Position + Pos1
  3709. local SPos2 = Body2.Position + Pos2
  3710. Lightning(SPos1, SPos2, 4, 3, "Yellow", .3, .56)
  3711. end
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