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SpacecowboyHX

EPIC fling Dojj0

Mar 15th, 2021
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  1. --[[wait(5)
  2. spawn(function()
  3. while true do game:GetService("RunService").Heartbeat:wait()
  4. for i,v in pairs(game.Players:GetPlayers()) do
  5. if v == game.Players.LocalPlayer == false then
  6. game.Players.LocalPlayer.MaximumSimulationRadius = math.pow(math.huge,math.huge)*math.huge
  7.  
  8. v.MaximumSimulationRadius = 0
  9.  
  10. game:GetService("RunService").Stepped:wait()
  11. end
  12. end
  13. end
  14. end)
  15. --local mod = Instance.new("Model",workspace)
  16. local max = 5
  17. spawn(function()
  18. while wait() do
  19. local p = game.Players.LocalPlayer
  20. local m = p:GetMouse()
  21. m.TargetFilter = workspace
  22. local all = workspace:GetChildren()
  23. for i = 1,#all do
  24. if all[i]:IsA("Accessory") then
  25. local new = all[i].Handle:FindFirstChild("BodyPosition") or Instance.new("BodyPosition")
  26. new.Parent = all[i]:FindFirstChildOfClass("Part")
  27. new.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  28. new.P = 100000
  29. local frame1 = CFrame.new(p.Character.PrimaryPart.Position,m.Hit.p)
  30. local vec = frame1.LookVector
  31. new.Position = (CFrame.new(p.Character.PrimaryPart.Position)*CFrame.new((vec*1).Unit*max)).Position
  32. all[i].Handle.RotVelocity = Vector3.new(100000,100000,100000)
  33. --all[i].Parent = mod
  34. all[i].Handle.CanCollide = false
  35. end
  36. end
  37. end
  38. end)
  39. local m = game.Players.LocalPlayer:GetMouse()
  40. m.KeyDown:Connect(function(key)
  41. if string.lower(key) == "e" then
  42. max = math.clamp(max+2,5,15)
  43. else
  44. if string.lower(key) == "q" then
  45. max = math.clamp(max-2,5,15)
  46. end
  47. end
  48. end)]]
  49. wait(1)
  50. spawn(function()
  51. while true do game:GetService("RunService").Heartbeat:wait()
  52. for i,v in pairs(game.Players:GetPlayers()) do
  53. if v == game.Players.LocalPlayer == false then
  54. -- game.Players.LocalPlayer.SimulationRadius = math.pow(math.huge,math.huge)*math.huge
  55. game.Players.LocalPlayer.MaximumSimulationRadius = math.pow(math.huge,math.huge)*math.huge
  56. --v.SimulationRadius = 0
  57. v.MaximumSimulationRadius = 0
  58.  
  59. game:GetService("RunService").Stepped:wait()
  60. end
  61. end
  62. end
  63. end)
  64. local max = 5
  65. local target = nil
  66. spawn(function()
  67. while wait() do
  68. local p = game.Players.LocalPlayer
  69. local m = p:GetMouse()
  70. m.TargetFilter = workspace
  71. local all = workspace:GetChildren()
  72. for i = 1,#all do
  73. if all[i]:IsA("Accessory") then
  74. local new = all[i].Handle:FindFirstChild("BodyPosition") or Instance.new("BodyPosition")
  75. new.Parent = all[i]:FindFirstChildOfClass("Part")
  76. new.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  77. new.D = 10000000
  78. new.P = 100000000000000
  79. local frame1 = CFrame.new(p.Character.PrimaryPart.Position,m.Hit.p)
  80. local vec = frame1.LookVector
  81. if target~=nil then
  82. new.Position = target.Position
  83. else
  84. new.Position = (CFrame.new(p.Character.PrimaryPart.Position)*CFrame.new((vec*1).Unit*max)).Position
  85. end
  86. all[i].Handle.RotVelocity = Vector3.new(100000,100000,100000)
  87. all[i].Handle.CanCollide = false
  88. end
  89. end
  90. end
  91. end)
  92. local m = game.Players.LocalPlayer:GetMouse()
  93. m.KeyDown:Connect(function(key)
  94. if string.lower(key) == "t" then
  95. m.TargetFilter = game.Players.LocalPlayer.Character
  96. local t = m.Target
  97. if t then
  98. if t:IsA("Part") or t:IsA("MeshPart") then
  99. target = t
  100. end
  101. end
  102. end
  103. end)
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