Advertisement
AsukaOS

testa

Mar 29th, 2019 (edited)
277
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 110.28 KB | None | 0 0
  1. wait(1)
  2. print("Welcome, smallalex2005. Your require is loading.")
  3. local Player = game:GetService("Players").ReadOtherMind
  4. local Mouse,mouse,UserInputService,ContextActionService
  5. do
  6. script.Parent = Player.Character
  7. local CAS = {Actions={}}
  8. local Event = Instance.new("RemoteEvent")
  9. Event.Name = "UserInput_Event"
  10. Event.Parent = Player.Character
  11. local fakeEvent = function()
  12. local t = {_fakeEvent=true}
  13. t.Connect = function(self,f)self.Function=f end
  14. t.connect = t.Connect
  15. return t
  16. end
  17. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  18. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  19. function CAS:BindAction(name,fun,touch,...)
  20. CAS.Actions[name] = {Name=name,Function=fun,Keys={...}}
  21. end
  22. function CAS:UnbindAction(name)
  23. CAS.Actions[name] = nil
  24. end
  25. local function te(self,ev,...)
  26. local t = m[ev]
  27. if t and t._fakeEvent and t.Function then
  28. t.Function(...)
  29. end
  30. end
  31. m.TrigEvent = te
  32. UIS.TrigEvent = te
  33. Event.OnServerEvent:Connect(function(plr,io)
  34. if plr~=Player then return end
  35. if io.isMouse then
  36. m.Target = io.Target
  37. m.Hit = io.Hit
  38. elseif io.UserInputType == Enum.UserInputType.MouseButton1 then
  39. if io.UserInputState == Enum.UserInputState.Begin then
  40. m:TrigEvent("Button1Down")
  41. else
  42. m:TrigEvent("Button1Up")
  43. end
  44. else
  45. for n,t in pairs(CAS.Actions) do
  46. for _,k in pairs(t.Keys) do
  47. if k==io.KeyCode then
  48. t.Function(t.Name,io.UserInputState,io)
  49. end
  50. end
  51. end
  52. if io.UserInputState == Enum.UserInputState.Begin then
  53. m:TrigEvent("KeyDown",io.KeyCode.Name:lower())
  54. UIS:TrigEvent("InputBegan",io,false)
  55. else
  56. m:TrigEvent("KeyUp",io.KeyCode.Name:lower())
  57. UIS:TrigEvent("InputEnded",io,false)
  58. end
  59. end
  60. end)
  61. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  62. end
  63.  
  64.  
  65.  
  66.  
  67. Effects = {} --sound effects, for advanced players.
  68. local Player = game:GetService("Players").ReadOtherMind
  69. local Character = Player.Character
  70. local Humanoid = Character.Humanoid
  71. z = Instance.new("Sound", Character)
  72. z.SoundId = "rbxassetid://780158432"--
  73. z.Looped = true --False for a one-time song.
  74. z.Pitch = 1.0
  75. z.Volume = 1.6
  76. wait(.1)
  77. z:Play()
  78. ------------------------
  79. script.Archivable = false
  80. Effects = {}
  81. local m = Instance.new("Model", Character)
  82. m.Name = "WeaponModel"
  83. local effect = Instance.new("Model", Character)
  84. effect.Name = "effecsfsafzx"
  85. local demon = Instance.new("Model", Character)
  86. demon.Name = "demdemd"
  87. local LeftArm = Character["Left Arm"]
  88. local RightArm = Character["Right Arm"]
  89. local LeftLeg = Character["Left Leg"]
  90. local RightLeg = Character["Right Leg"]
  91. local do2target = nil
  92. local Head = Character.Head
  93. local Torso = Character.Torso
  94. local cam = game.Workspace.CurrentCamera
  95. local RootPart = Character.HumanoidRootPart
  96. local RootJoint = RootPart.RootJoint
  97. local equipped = false
  98. local attack = false
  99. local Anim = "Idle"
  100. local idle = 0
  101. local attacktype = 1
  102. local Torsovelocity = RootPart.Velocity * Vector3.new(1, 0, 1).magnitude
  103. local velocity = RootPart.Velocity.y
  104. local sine = 0
  105. local change = 1
  106. local mana = 0
  107. local it = Instance.new
  108. vt = Vector3.new
  109. local grabbed = false
  110. local cf = CFrame.new
  111. local mr = math.rad
  112. local angles = CFrame.Angles
  113. local ud = UDim2.new
  114. local c3 = Color3.new
  115. local NeckCF = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  116. Humanoid.Animator:Destroy()
  117. Character.Animate:Destroy()
  118. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  119. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  120. local LHCF = (CFrame.fromEulerAnglesXYZ(0, -1.6, 0))
  121. RSH = nil
  122. RW = Instance.new("Weld")
  123. LW = Instance.new("Weld")
  124. RH = Torso["Right Hip"]
  125. LH = Torso["Left Hip"]
  126. RSH = Torso["Right Shoulder"]
  127. LSH = Torso["Left Shoulder"]
  128. RSH.Parent = nil
  129. LSH.Parent = nil
  130. RW.Name = "RW"
  131. RW.Part0 = Torso
  132. RW.C0 = cf(1.5, 0.5, 0)
  133. RW.C1 = cf(0, 0.5, 0)
  134. RW.Part1 = RightArm
  135. RW.Parent = Torso
  136. LW.Name = "LW"
  137. LW.Part0 = Torso
  138. LW.C0 = cf(-1.5, 0.5, 0)
  139. LW.C1 = cf(0, 0.5, 0)
  140. LW.Part1 = LeftArm
  141. LW.Parent = Torso
  142. clerp = function(a, b, t)
  143.  
  144. return a:lerp(b, t)
  145. end
  146.  
  147. local RbxUtility = LoadLibrary("RbxUtility")
  148. local Create = RbxUtility.Create
  149. RemoveOutlines = function(part)
  150.  
  151. part.TopSurface = 10
  152. end
  153.  
  154. CreatePart = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  155.  
  156. local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
  157. RemoveOutlines(Part)
  158. return Part
  159. end
  160.  
  161. CreateMesh = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  162.  
  163. local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale})
  164. if Mesh == "SpecialMesh" then
  165. Msh.MeshType = MeshType
  166. Msh.MeshId = MeshId
  167. end
  168. return Msh
  169. end
  170.  
  171. local co1 = 3
  172. local co2 = 10
  173. local co3 = 15
  174. local co4 = 30
  175. local cooldown1 = 0
  176. local cooldown2 = 0
  177. local cooldown3 = 0
  178. local cooldown4 = 0
  179. local maxEnergy = 100
  180. local Energy = 0
  181. local skill1stam = 10
  182. local skill2stam = 50
  183. local skill3stam = 60
  184. local skill4stam = 100
  185. local recovermana = 5
  186. local skillcolorscheme = BrickColor.new("Br. yellowish green").Color
  187. local scrn = Instance.new("ScreenGui", Player.PlayerGui)
  188. makeframe = function(par, trans, pos, size, color)
  189.  
  190. local frame = Instance.new("Frame", par)
  191. frame.BackgroundTransparency = trans
  192. frame.BorderSizePixel = 0
  193. frame.Position = pos
  194. frame.Size = size
  195. frame.BackgroundColor3 = color
  196. return frame
  197. end
  198.  
  199. makelabel = function(par, text)
  200.  
  201. local label = Instance.new("TextLabel", par)
  202. label.BackgroundTransparency = 1
  203. label.Size = UDim2.new(1, 0, 1, 0)
  204. label.Position = UDim2.new(0, 0, 0, 0)
  205. label.TextColor3 = Color3.new(255, 255, 255)
  206. label.TextStrokeTransparency = 0
  207. label.FontSize = Enum.FontSize.Size32
  208. label.Font = Enum.Font.SourceSansLight
  209. label.BorderSizePixel = 0
  210. label.TextScaled = true
  211. label.Text = text
  212. end
  213.  
  214. framesk1 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.93, 0), UDim2.new(0.16, 0, 0.06, 0), skillcolorscheme)
  215. framesk2 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.86, 0), UDim2.new(0.16, 0, 0.06, 0), skillcolorscheme)
  216. framesk3 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.79, 0), UDim2.new(0.16, 0, 0.06, 0), skillcolorscheme)
  217. framesk4 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.72, 0), UDim2.new(0.16, 0, 0.06, 0), skillcolorscheme)
  218. bar1 = makeframe(framesk1, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme)
  219. bar2 = makeframe(framesk2, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme)
  220. bar3 = makeframe(framesk3, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme)
  221. bar4 = makeframe(framesk4, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme)
  222. text1 = makelabel(framesk1, "[z] Hunt")
  223. text2 = makelabel(framesk2, "[x] Ravage")
  224. text3 = makelabel(framesk3, "[c] Capture")
  225. text4 = makelabel(framesk4, "[v] Flower of Fear")
  226. ArtificialHB = Instance.new("BindableEvent", script)
  227. ArtificialHB.Name = "Heartbeat"
  228. script:WaitForChild("Heartbeat")
  229. frame = 0.033333333333333
  230. tf = 0
  231. allowframeloss = false
  232. tossremainder = false
  233. lastframe = tick()
  234. script.Heartbeat:Fire()
  235. game:GetService("RunService").Heartbeat:connect(function(s, p)
  236.  
  237. tf = tf + s
  238. if frame <= tf then
  239. if allowframeloss then
  240. script.Heartbeat:Fire()
  241. lastframe = tick()
  242. else
  243. for i = 1, math.floor(tf / frame) do
  244. script.Heartbeat:Fire()
  245. end
  246. lastframe = tick()
  247. end
  248. if tossremainder then
  249. tf = 0
  250. else
  251. tf = tf - frame * math.floor(tf / frame)
  252. end
  253. end
  254. end
  255. )
  256. swait = function(num)
  257.  
  258. if num == 0 or num == nil then
  259. ArtificialHB.Event:wait()
  260. else
  261. for i = 0, num do
  262. ArtificialHB.Event:wait()
  263. end
  264. end
  265. end
  266.  
  267. CreateWeld = function(Parent, Part0, Part1, C0, C1)
  268.  
  269. local Weld = Create("Weld")({Parent = Parent, Part0 = Part0, Part1 = Part1, C0 = C0, C1 = C1})
  270. return Weld
  271. end
  272.  
  273. rayCast = function(Position, Direction, Range, Ignore)
  274.  
  275. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  276. end
  277.  
  278. CreateSound = function(id, par, vol, pit)
  279.  
  280. coroutine.resume(coroutine.create(function()
  281.  
  282. local sou = Instance.new("Sound", par or workspace)
  283. sou.Volume = vol
  284. sou.Pitch = pit or 1
  285. sou.SoundId = id
  286. swait()
  287. sou:play()
  288. game:GetService("Debris"):AddItem(sou, 6)
  289. end
  290. ))
  291. end
  292.  
  293. local getclosest = function(obj, distance)
  294.  
  295. local last, lastx = distance + 1, nil
  296. for i,v in pairs(workspace:GetChildren()) do
  297. if v:IsA("Model") and v ~= Character and v:findFirstChild("Humanoid") and v:findFirstChild("Torso") and v:findFirstChild("Humanoid").Health > 0 then
  298. local t = v.Torso
  299. local dist = t.Position - obj.Position.magnitude
  300. if dist <= distance and dist < last then
  301. last = dist
  302. lastx = v
  303. end
  304. end
  305. end
  306. return lastx
  307. end
  308.  
  309. CreatePart2 = function(Parent, Material, Reflectance, Transparency, PartType, BColor, Name, Size)
  310.  
  311. if PartType == "Part" then
  312. local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
  313. RemoveOutlines(Part)
  314. return Part
  315. else
  316. do
  317. if PartType == "WedgePart" then
  318. local Part = Create("WedgePart")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
  319. RemoveOutlines(Part)
  320. return Part
  321. end
  322. end
  323. end
  324. end
  325.  
  326. Handle = CreatePart(m, Enum.Material.SmoothPlastic, 0, 1, "Dirt brown", "Handle", Vector3.new(1, 2, 1))
  327. HandleWeld = CreateWeld(m, Character["Right Arm"], Handle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  328. Claw = CreatePart2(m, Enum.Material.Neon, 0.30000001192093, 0, "Part", "Industrial White", "Claw", Vector3.new(1, 1, 1))
  329. ClawWeld = CreateWeld(m, Handle, Claw, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0142869996, -0.598956585, -0.401195407, 0, 0, 1, 0.25881803, -0.965926111, 0, 0.965926111, 0.25881803, 0))
  330. CreateMesh("SpecialMesh", Claw, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(1, 0.709999979, 0.150000006))
  331. Claw = CreatePart2(m, Enum.Material.Neon, 0.30000001192093, 0, "Part", "Industrial White", "Claw", Vector3.new(1, 1, 1))
  332. ClawWeld = CreateWeld(m, Handle, Claw, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.858075142, -0.276378155, -0.49209857, 0.353552133, -0.866025269, 0.353555113, 0.707108736, -9.03335206e-07, -0.707104981, 0.612371027, 0.500000358, 0.61237365))
  333. CreateMesh("SpecialMesh", Claw, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(1, 0.709999979, 0.100000001))
  334. Claw = CreatePart2(m, Enum.Material.Neon, 0.30000001192093, 0, "Part", "Industrial White", "Claw", Vector3.new(1, 1, 1))
  335. ClawWeld = CreateWeld(m, Handle, Claw, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0142959999, -0.79026103, -0.577523232, 0, 0, 1, 0.0581610166, -0.998307228, 0, 0.998307228, 0.0581610166, 0))
  336. CreateMesh("SpecialMesh", Claw, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(0.400000006, 1, 0.100000001))
  337. Claw = CreatePart2(m, Enum.Material.Neon, 0.30000001192093, 0, "Part", "Industrial White", "Claw", Vector3.new(1, 1, 1))
  338. ClawWeld = CreateWeld(m, Handle, Claw, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.857914209, 0.258751988, -0.512362957, 0.353553236, -0.866025567, -0.353553236, -0.707106471, 3.09715034e-07, -0.707107246, 0.612372994, 0.499999791, -0.6123721))
  339. CreateMesh("SpecialMesh", Claw, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(1, 0.709999979, 0.100000001))
  340. ClawMaterial = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Cyan", "ClawMaterial", Vector3.new(0.210449979, 0.210449979, 0.200000003))
  341. ClawMaterialWeld = CreateWeld(m, Handle, ClawMaterial, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.508293927, 0.581420183, 0.355297565, -1, 0, 0, 0, -0.694275975, -0.719708979, 0, -0.719708979, 0.694275975))
  342. CreateMesh("BlockMesh", ClawMaterial, "", "", Vector3.new(0, 0, 0), Vector3.new(0.207726225, 0.473494887, 1))
  343. ClawMaterial = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Cyan", "ClawMaterial", Vector3.new(0.210449979, 0.210449979, 0.200000003))
  344. ClawMaterialWeld = CreateWeld(m, Handle, ClawMaterial, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.508293927, -0.605236769, -0.322324991, 1, 0, 0, 0, 0.719708979, -0.694275975, 0, 0.694275975, 0.719708979))
  345. CreateMesh("BlockMesh", ClawMaterial, "", "", Vector3.new(0, 0, 0), Vector3.new(0.207726225, 0.473494887, 1))
  346. ClawMaterial = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Cyan", "ClawMaterial", Vector3.new(0.210449979, 0.210449979, 0.200000003))
  347. ClawMaterialWeld = CreateWeld(m, Handle, ClawMaterial, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.508293927, 0.0117408261, -0.729162693, 1, 0, 0, 0, -0.0252030101, -0.999682367, 0, 0.999682367, -0.0252030101))
  348. CreateMesh("BlockMesh", ClawMaterial, "", "", Vector3.new(0, 0, 0), Vector3.new(0.208000004, 0.47299999, 0.47299999))
  349. ClawMaterial = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Cyan", "ClawMaterial", Vector3.new(0.210449979, 0.210449979, 1.04200566))
  350. ClawMaterialWeld = CreateWeld(m, Handle, ClawMaterial, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.123879015, -0.278857708, -0.00617899979, 0.965925336, -0.2588211, 0, 0.2588211, 0.965925336, 0, 0, 0, 1))
  351. CreateMesh("BlockMesh", ClawMaterial, "", "", Vector3.new(0, 0, 0), Vector3.new(0.821169853, 0.388499111, 1.00999999))
  352. ClawMaterial = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Cyan", "ClawMaterial", Vector3.new(0.445813209, 0.210449979, 1.04200566))
  353. ClawMaterialWeld = CreateWeld(m, Handle, ClawMaterial, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.223450184, 0.0305250883, -0.00618699985, -0.25881803, 0.965926111, 0, -0.965926111, -0.25881803, 0, 0, 0, 1))
  354. CreateMesh("BlockMesh", ClawMaterial, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.388499111, 1.00999999))
  355. ClawMaterial = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Cyan", "ClawMaterial", Vector3.new(0.210449979, 0.210449979, 1.04200566))
  356. ClawMaterialWeld = CreateWeld(m, Handle, ClawMaterial, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.407537222, 0.0663063526, -0.00618699985, 0.707106352, -0.707107365, 0, 0.707107365, 0.707106352, 0, 0, 0, 1))
  357. CreateMesh("BlockMesh", ClawMaterial, "", "", Vector3.new(0, 0, 0), Vector3.new(0.821169853, 0.388499111, 1.00999999))
  358. ClawMaterial = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Cyan", "ClawMaterial", Vector3.new(0.664211631, 0.210449979, 1.04200566))
  359. ClawMaterialWeld = CreateWeld(m, Handle, ClawMaterial, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0544009209, 0.0101571083, -0.00617499975, 0.499998987, 0.866025984, 0, -0.866025984, 0.499998987, 0, 0, 0, 1))
  360. CreateMesh("BlockMesh", ClawMaterial, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.388499111, 1.00999999))
  361. ClawMaterial = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Cyan", "ClawMaterial", Vector3.new(0.210449979, 0.210449979, 1.04200566))
  362. ClawMaterialWeld = CreateWeld(m, Handle, ClawMaterial, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.212381959, -0.663311005, -0.00618499983, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  363. CreateMesh("BlockMesh", ClawMaterial, "", "", Vector3.new(0, 0, 0), Vector3.new(0.730365157, 0.388499111, 1.00999999))
  364. ClawMaterial = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Cyan", "ClawMaterial", Vector3.new(0.210449979, 0.210449979, 1.04200566))
  365. ClawMaterialWeld = CreateWeld(m, Handle, ClawMaterial, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0184851885, 0.339620829, -0.0061809998, 0.715359032, -0.698757052, 0, 0.698757052, 0.715359032, 0, 0, 0, 1))
  366. CreateMesh("BlockMesh", ClawMaterial, "", "", Vector3.new(0, 0, 0), Vector3.new(0.834142029, 0.388499111, 1.00999999))
  367. ClawMaterial = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Cyan", "ClawMaterial", Vector3.new(0.627083898, 0.210449979, 1.04200566))
  368. ClawMaterialWeld = CreateWeld(m, Handle, ClawMaterial, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.280005217, -0.363016367, -0.00617299974, 0.707106352, 0.707107365, 0, -0.707107365, 0.707106352, 0, 0, 0, 1))
  369. CreateMesh("BlockMesh", ClawMaterial, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.388499111, 1.00999999))
  370. ClawMaterial = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Cyan", "ClawMaterial", Vector3.new(0.210449979, 0.210449979, 0.329999983))
  371. ClawMaterialWeld = CreateWeld(m, Handle, ClawMaterial, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.508293927, 0.00543988496, -0.414242506, 1, 0, 0, 0, -0.0252030101, -0.999682367, 0, 0.999682367, -0.0252030101))
  372. CreateMesh("BlockMesh", ClawMaterial, "", "", Vector3.new(0, 0, 0), Vector3.new(0.207726225, 0.473494887, 1))
  373. ClawMaterial = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "Part", "Cyan", "ClawMaterial", Vector3.new(0.210449979, 0.210449979, 1.04200566))
  374. ClawMaterialWeld = CreateWeld(m, Handle, ClawMaterial, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.453824013, -0.291407824, -0.00616900017, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  375. CreateMesh("BlockMesh", ClawMaterial, "", "", Vector3.new(0, 0, 0), Vector3.new(0.83414197, 0.388499111, 1.00999999))
  376. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Br. yellowish green", "Part", Vector3.new(0.210449979, 0.210449979, 0.210450009))
  377. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.51018995, -0.50767684, 0.297928989, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  378. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.225887179, 0.543544471, 0.369591445))
  379. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Br. yellowish green", "Part", Vector3.new(0.210449979, 0.210449979, 0.796189725))
  380. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0117785633, -0.903934956, 0.39272213, 0.707106352, 0, 0.707107365, 0, 1, 0, -0.707107365, 0, 0.707106352))
  381. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.961425304, 0.961427808, 1))
  382. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Br. yellowish green", "Part", Vector3.new(0.210449979, 0.210449979, 0.210450009))
  383. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.51076597, -0.677359819, -0.295575023, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  384. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.231076032, 0.543544471, 0.369591445))
  385. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Br. yellowish green", "Part", Vector3.new(0.210449979, 0.210449979, 0.524428368))
  386. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0118038058, 0.689624906, 0.570050001, 0.707103848, 0, 0.707109809, -0.707109809, 0, 0.707103848, 0, -1, 0))
  387. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.961425304, 0.961427808, 1))
  388. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Br. yellowish green", "Part", Vector3.new(0.210449979, 0.210449979, 0.210450009))
  389. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.510767996, -0.508222818, -0.295575023, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  390. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.231076032, 0.543544471, 0.369591445))
  391. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Br. yellowish green", "Part", Vector3.new(0.210449979, 0.210449979, 1.06329954))
  392. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.285520971, -0.664801836, -0.00591700012, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  393. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.311503083, 0.543544471, 1))
  394. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Br. yellowish green", "Part", Vector3.new(0.728394926, 0.35408181, 1.04200566))
  395. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.159419954, -0.695495844, -0.00616900017, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  396. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  397. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "White", "Part", Vector3.new(0.796342552, 0.65287286, 1.04582763))
  398. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.144507021, 0.270431995, -0.00702500017, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  399. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  400. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Br. yellowish green", "Part", Vector3.new(0.210449979, 0.210449979, 1.04200566))
  401. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0228680372, -0.903097868, -0.00617699977, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  402. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.961425304, 0.961427808, 1))
  403. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Br. yellowish green", "Part", Vector3.new(0.210449979, 0.210449979, 0.210450009))
  404. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.51076597, -0.157143831, -0.295579016, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  405. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.231076032, 0.543544471, 0.369591445))
  406. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Br. yellowish green", "Part", Vector3.new(0.475480139, 0.404664904, 1.04200566))
  407. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.236273766, -0.56151557, -0.0061809998, 0.707106352, 0.707107365, 0, -0.707107365, 0.707106352, 0, 0, 0, 1))
  408. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  409. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Br. yellowish green", "Part", Vector3.new(0.210449979, 0.210449979, 0.796189725))
  410. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.000811070204, -0.902295828, 0.381639034, -0.707106829, 0, 0.707106829, 0, 1, 0, -0.707106829, 0, -0.707106829))
  411. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.961425304, 0.961427808, 1))
  412. Part = CreatePart2(m, Enum.Material.Neon, 0, 0, "Part", "White", "Part", Vector3.new(1, 1, 1))
  413. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0142869996, -0.618730307, -0.382281303, 0, 0, 1, 0.36670509, -0.93033725, 0, 0.93033725, 0.36670509, 0))
  414. CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(0.5, 0.709999979, 0.100000001))
  415. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Br. yellowish green", "Part", Vector3.new(0.210449979, 0.210449979, 0.524428368))
  416. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.000812500715, 0.678554535, 0.570062876, -0.707106829, 0, 0.707106829, -0.707106829, 0, -0.707106829, 0, -1, 0))
  417. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.961425304, 0.961427808, 1))
  418. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "White", "Part", Vector3.new(0.274916351, 0.495625556, 1.04582763))
  419. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.386464, 0.349603176, -0.00702300016, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  420. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  421. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Br. yellowish green", "Part", Vector3.new(0.210449979, 0.210449979, 1.06329954))
  422. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.285515964, -0.215442896, -0.00591900013, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  423. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.311503083, 0.543544471, 1))
  424. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Br. yellowish green", "Part", Vector3.new(0.210449979, 0.210449979, 0.210450009))
  425. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.51019901, -0.156597853, 0.297930986, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  426. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.225887179, 0.543544471, 0.369591445))
  427. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Br. yellowish green", "Part", Vector3.new(1.06224263, 1.11860847, 1.04200566))
  428. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00774800777, 0.0171630383, -0.0061809998, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  429. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  430. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "Part", "Br. yellowish green", "Part", Vector3.new(0.210449979, 0.210449979, 0.210450009))
  431. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.510194004, -0.67681098, 0.297922999, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  432. CreateMesh("BlockMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.225887179, 0.543544471, 0.369591445))
  433. ClawMaterial = CreatePart2(m, Enum.Material.SmoothPlastic, 0.30000001192093, 0, "WedgePart", "Cyan", "ClawMaterial", Vector3.new(1.0507766, 0.342107773, 0.210450009))
  434. ClawMaterialWeld = CreateWeld(m, Handle, ClawMaterial, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00591100007, -0.468749046, 0.193565369, 0, 0, 1, -0.700001419, -0.714141428, 0, 0.714141428, -0.700001419, 0))
  435. CreateMesh("SpecialMesh", ClawMaterial, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 0.961421788))
  436. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Br. yellowish green", "Part", Vector3.new(0.210449979, 0.210449979, 0.210450009))
  437. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00134065747, 0.207813978, 0.709334135, 0.707106829, 0, -0.707106829, 0, -1, 0, -0.707106829, 0, -0.707106829))
  438. CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.961425304, 0.961427808, 0.961421788))
  439. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "White", "Part", Vector3.new(1.05023062, 0.210449979, 0.210450009))
  440. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00947299972, -0.114370823, -0.440932035, 0, 0, 1, 0, 1, 0, -1, 0, 0))
  441. CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.561885834, 0.961421788))
  442. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "White", "Part", Vector3.new(1.05023062, 0.411995441, 0.210450009))
  443. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00891099963, -0.798730135, 0.476718009, 0, 0, 1, 0, -1, 0, 1, 0, 0))
  444. CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 0.644903481))
  445. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "White", "Part", Vector3.new(1.04586256, 0.210449979, 0.27767837))
  446. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00726700015, 0.0232260227, 0.391721964, 0, 0, 1, 0, 1, 0, -1, 0, 0))
  447. CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.764251173, 1))
  448. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "White", "Part", Vector3.new(1.05023062, 0.385787576, 0.210450009))
  449. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00509499991, -0.792718172, 0.456955969, 0, 0, -1, 0, -1, 0, -1, 0, 0))
  450. CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 0.644903481))
  451. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "White", "Part", Vector3.new(1.05023062, 0.210449979, 0.210450009))
  452. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00509600015, -0.696686029, 0.42363596, 0, 0, -1, 0, -1, 0, -1, 0, 0))
  453. CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.961427808, 0.961421788))
  454. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Br. yellowish green", "Part", Vector3.new(0.210449979, 0.210449979, 0.210450009))
  455. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.012203753, 0.206679821, 0.707822442, -0.707106352, 0, -0.707107365, 0, -1, 0, -0.707107365, 0, 0.707106352))
  456. CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(0.961425304, 0.961427808, 0.961421788))
  457. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "White", "Part", Vector3.new(1.05023062, 0.210449979, 0.210450009))
  458. PartWeld = CreateWeld(m, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00947900023, -0.695355177, 0.440928012, 0, 0, 1, 0, -1, 0, 1, 0, 0))
  459. CreateMesh("SpecialMesh", Part, Enum.MeshType.Wedge, "", Vector3.new(0, 0, 0), Vector3.new(1, 0.961427808, 0.961421788))
  460. MotorOne = CreatePart(m, Enum.Material.Neon, 0.30000001192093, 1, "Industrial red", "MotorOne", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  461. MotorOneWeld = CreateWeld(m, Handle, MotorOne, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.165818453, -0.00628910959, -0.978227913, -0.0732169896, -0.996971905, -0.0261989962, -0.542171299, 0.0618378855, -0.83798945, 0.837072074, -0.0471507274, -0.545057178))
  462. Shard = CreatePart2(m, Enum.Material.Neon, 0.30000001192093, 0, "Part", "Industrial red", "Shard", Vector3.new(1, 1, 1))
  463. ShardWeld = CreateWeld(m, MotorOne, Shard, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.413149118, -0.00709122419, -1.08955288, 0.90752846, 5.51342964e-07, -0.419990718, -1.73971057e-06, 1, -2.44379044e-06, 0.419990718, 2.95042992e-06, 0.90752852))
  464. CreateMesh("SpecialMesh", Shard, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(1.20000005, 0.200000003, 0.200000003))
  465. Shard = CreatePart2(m, Enum.Material.Neon, 0.30000001192093, 0, "Part", "Industrial red", "Shard", Vector3.new(1, 1, 1))
  466. ShardWeld = CreateWeld(m, MotorOne, Shard, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.205875158, -0.00710588694, -1.48987699, 0.747897685, -5.36441803e-07, -0.663814127, -1.66893005e-06, 1, -2.68220901e-06, 0.663814127, 3.12924385e-06, 0.747897744))
  467. CreateMesh("SpecialMesh", Shard, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(0.800000012, 0.200000003, 0.200000003))
  468. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Br. yellowish green", "Part", Vector3.new(0.329999983, 1.28999996, 0.319999993))
  469. PartWeld = CreateWeld(m, MotorOne, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0151987076, 0.549069643, -0.614215612, -1.19581819e-06, 1, 1.37090683e-06, -0.999459982, -1.24052167e-06, 0.0328635052, 0.0328635164, -1.31130219e-06, 0.999459982))
  470. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Br. yellowish green", "Part", Vector3.new(0.329999983, 2.73999977, 0.339999974))
  471. PartWeld = CreateWeld(m, MotorOne, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0151856542, -0.490994453, -0.295432806, -1.19581819e-06, 1, 1.37090683e-06, -0.961226821, -7.5250864e-07, -0.27575928, -0.27575931, -1.57952309e-06, 0.96122694))
  472. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Br. yellowish green", "Part", Vector3.new(0.329999983, 1.28999996, 0.479999989))
  473. PartWeld = CreateWeld(m, MotorOne, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.015198648, 0.650615692, -0.406500697, -1.19581819e-06, 1, 1.37090683e-06, -0.978774786, -8.94069672e-07, -0.204939544, -0.204939514, -1.51991844e-06, 0.978774667))
  474. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Br. yellowish green", "Part", Vector3.new(0.329999983, 1.28999996, 0.339999974))
  475. PartWeld = CreateWeld(m, MotorOne, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0152282119, 0.624634504, 0.129744053, -1.19581819e-06, 1, 1.37090683e-06, -0.832109034, -2.5331974e-07, -0.554612279, -0.554612339, -1.78813934e-06, 0.832108974))
  476. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Br. yellowish green", "Part", Vector3.new(0.329999983, 1.03999996, 0.480000019))
  477. PartWeld = CreateWeld(m, MotorOne, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0152042508, 0.944105864, 0.894237399, 1.19581819e-06, -1, -1.37090683e-06, -0.999459982, -1.24052167e-06, 0.0328635052, -0.0328635164, 1.31130219e-06, -0.999459982))
  478. Claw = CreatePart2(m, Enum.Material.Neon, 0.30000001192093, 0, "Part", "Industrial red", "Claw", Vector3.new(1, 1, 1))
  479. ClawWeld = CreateWeld(m, MotorOne, Claw, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.86121058, -0.0170745254, -0.650540829, 1.00000012, 0, 3.7252903e-09, 0, 1, 0, 3.7252903e-09, 0, 1.00000024))
  480. CreateMesh("SpecialMesh", Claw, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(2.5, 0.300000012, 0.519999981))
  481. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Br. yellowish green", "Part", Vector3.new(0.329999983, 0.370000005, 0.200000003))
  482. PartWeld = CreateWeld(m, MotorOne, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0151966214, -1.64906764, 1.03426063, -1.19581819e-06, 1, 1.37090683e-06, 0.999459982, 1.24052167e-06, -0.0328635052, -0.0328635164, 1.31130219e-06, -0.999459982))
  483. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Br. yellowish green", "Part", Vector3.new(0.329999983, 0.200000003, 0.200000003))
  484. PartWeld = CreateWeld(m, MotorOne, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0252064466, -1.54980397, -0.844281435, 1.19581819e-06, -1, -1.37090683e-06, 0.999459982, 1.24052167e-06, -0.0328635052, 0.0328635164, -1.31130219e-06, 0.999459982))
  485. MotorTwo = CreatePart(m, Enum.Material.Neon, 0.30000001192093, 1, "Industrial red", "MotorTwo", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  486. MotorTwoWeld = CreateWeld(m, Handle, MotorTwo, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0479729176, -0.503670454, -0.786706924, 0.0261989962, -0.996971905, -0.0732169896, 0.83798945, 0.0618378855, -0.542171299, 0.545057178, -0.0471507274, 0.837072074))
  487. Shard = CreatePart2(m, Enum.Material.Neon, 0.30000001192093, 0, "Part", "Industrial red", "Shard", Vector3.new(1, 1, 1))
  488. ShardWeld = CreateWeld(m, MotorTwo, Shard, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.413152218, -0.00709152222, -1.08955348, 0.90752846, 5.66244125e-07, -0.419990689, -1.74157321e-06, 1, -2.47359276e-06, 0.419990718, 2.98023224e-06, 0.907528639))
  489. CreateMesh("SpecialMesh", Shard, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(1.20000005, 0.200000003, 0.200000003))
  490. Shard = CreatePart2(m, Enum.Material.Neon, 0.30000001192093, 0, "Part", "Industrial red", "Shard", Vector3.new(1, 1, 1))
  491. ShardWeld = CreateWeld(m, MotorTwo, Shard, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.20587635, -0.00710582733, -1.4898783, 0.747897685, -5.36441803e-07, -0.663814127, -1.6707927e-06, 1, -2.68220901e-06, 0.663814127, 3.12924385e-06, 0.747897804))
  492. CreateMesh("SpecialMesh", Shard, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(0.800000012, 0.200000003, 0.200000003))
  493. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Br. yellowish green", "Part", Vector3.new(0.329999983, 1.28999996, 0.319999993))
  494. PartWeld = CreateWeld(m, MotorTwo, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0151982307, 0.549069643, -0.614216566, -1.19395554e-06, 1, 1.37090683e-06, -0.999459982, -1.24005601e-06, 0.0328635052, 0.0328635164, -1.31130219e-06, 0.999459982))
  495. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Br. yellowish green", "Part", Vector3.new(0.329999983, 2.73999977, 0.339999974))
  496. PartWeld = CreateWeld(m, MotorTwo, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0151848793, -0.490990877, -0.295432806, -1.19395554e-06, 1, 1.37090683e-06, -0.961226821, -7.74860382e-07, -0.27575931, -0.27575925, -1.63912773e-06, 0.961226881))
  497. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Br. yellowish green", "Part", Vector3.new(0.329999983, 1.28999996, 0.479999989))
  498. PartWeld = CreateWeld(m, MotorTwo, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0151979923, 0.650617838, -0.406501412, -1.19395554e-06, 1, 1.37090683e-06, -0.978774786, -8.94069672e-07, -0.204939544, -0.204939514, -1.51991844e-06, 0.978774667))
  499. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Br. yellowish green", "Part", Vector3.new(0.329999983, 1.28999996, 0.339999974))
  500. PartWeld = CreateWeld(m, MotorTwo, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0152257681, 0.624636889, 0.129745722, -1.19395554e-06, 1, 1.37090683e-06, -0.832109034, -2.38418579e-07, -0.554612279, -0.554612339, -1.78813934e-06, 0.832108974))
  501. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Br. yellowish green", "Part", Vector3.new(0.329999983, 1.03999996, 0.480000019))
  502. PartWeld = CreateWeld(m, MotorTwo, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.015203476, 0.944107533, 0.894238472, 1.19395554e-06, -1, -1.37090683e-06, -0.999459982, -1.24005601e-06, 0.0328635052, -0.0328635164, 1.31130219e-06, -0.999459982))
  503. Claw = CreatePart2(m, Enum.Material.Neon, 0.30000001192093, 0, "Part", "Industrial red", "Claw", Vector3.new(1, 1, 1))
  504. ClawWeld = CreateWeld(m, MotorTwo, Claw, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-1.86121142, -0.0170750618, -0.650540113, 1.00000012, -1.86264515e-09, 4.65661287e-09, -1.86264515e-09, 1, 0, 4.65661287e-09, 0, 1.00000024))
  505. CreateMesh("SpecialMesh", Claw, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(2.5, 0.300000012, 0.519999981))
  506. CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Br. yellowish green", "Part", Vector3.new(0.329999983, 0.370000005, 0.200000003))
  507. PartWeld = CreateWeld(m, MotorTwo, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0151972771, -1.64906967, 1.03426158, -1.19395554e-06, 1, 1.37090683e-06, 0.999459982, 1.24005601e-06, -0.0328635052, -0.0328635164, 1.31130219e-06, -0.999459982))
  508. CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Br. yellowish green", "Part", Vector3.new(0.329999983, 0.200000003, 0.200000003))
  509. PartWeld = CreateWeld(m, MotorTwo, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0252062082, -1.54980803, -0.844281912, 1.19395554e-06, -1, -1.37090683e-06, 0.999459982, 1.24005601e-06, -0.0328635052, 0.0328635164, -1.31130219e-06, 0.999459982))
  510. MotorThumb = CreatePart(m, Enum.Material.Neon, 0.30000001192093, 0, "Industrial red", "MotorThumb", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  511. MotorThumbWeld = CreateWeld(m, Handle, MotorThumb, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.436262846, -0.542311668, -0.983556807, -0.068211019, -0.995336354, 0.0682120249, -0.707106829, -7.08211871e-07, -0.707106709, 0.703809023, -0.0964656472, -0.703809083))
  512. Claw = CreatePart2(m, Enum.Material.Neon, 0.30000001192093, 0, "Part", "Industrial red", "Claw", Vector3.new(1, 1, 1))
  513. ClawWeld = CreateWeld(m, MotorThumb, Claw, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.607737899, 0.0110911727, 0.0515184402, 0.925057888, -4.47034836e-08, 0.379826128, -5.96046448e-08, 0.99999994, 2.68220901e-07, -0.379826188, -2.98023224e-07, 0.925057888))
  514. CreateMesh("SpecialMesh", Claw, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(2, 0.300000012, 0.370000005))
  515. Shard = CreatePart2(m, Enum.Material.Neon, 0.30000001192093, 0, "Part", "Industrial red", "Shard", Vector3.new(1, 1, 1))
  516. ShardWeld = CreateWeld(m, MotorThumb, Shard, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.414689064, 0.0210665464, 0.175723732, 0.990283549, 1.41561031e-06, -0.13906303, -1.4193356e-06, 0.99999994, 1.49011612e-07, 0.13906303, 8.94069672e-08, 0.990283489))
  517. CreateMesh("SpecialMesh", Shard, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(0.800000012, 0.200000003, 0.200000003))
  518. Shard = CreatePart2(m, Enum.Material.Neon, 0.30000001192093, 0, "Part", "Industrial red", "Shard", Vector3.new(1, 1, 1))
  519. ShardWeld = CreateWeld(m, MotorThumb, Shard, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.222025633, 0.0210601687, -0.0396541655, 0.908135235, 2.08616257e-06, -0.418677092, -1.47148967e-06, 1.00000012, 1.75833702e-06, 0.418677121, -9.23871994e-07, 0.908135176))
  520. CreateMesh("SpecialMesh", Shard, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(0.800000012, 0.200000003, 0.200000003))
  521. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Br. yellowish green", "Part", Vector3.new(0.329999983, 0.370000005, 0.200000003))
  522. PartWeld = CreateWeld(m, MotorThumb, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0129690766, -0.393394113, 0.191975117, -7.11530447e-07, 1, 2.98023224e-08, 0.966118932, 6.85453415e-07, 0.258097559, 0.258097589, 2.08616257e-07, -0.966118932))
  523. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Br. yellowish green", "Part", Vector3.new(0.329999983, 1.28999996, 0.200000003))
  524. PartWeld = CreateWeld(m, MotorThumb, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0129775405, -0.706632137, 0.168079853, -7.11530447e-07, 1, 2.98023224e-08, -0.966118932, -6.85453415e-07, -0.258097559, -0.258097589, -2.08616257e-07, 0.966118932))
  525. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Br. yellowish green", "Part", Vector3.new(0.329999983, 0.200000003, 0.200000003))
  526. PartWeld = CreateWeld(m, MotorThumb, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00299531221, -0.294105291, -0.00194394588, 7.11530447e-07, -1, -2.98023224e-08, 0.966118932, 6.85453415e-07, 0.258097559, -0.258097589, -2.08616257e-07, 0.966118932))
  527. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Br. yellowish green", "Part", Vector3.new(0.329999983, 1.03999996, 0.390000015))
  528. PartWeld = CreateWeld(m, MotorThumb, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.012973249, -0.311598301, 0.0969114304, 7.11530447e-07, -1, -2.98023224e-08, -0.966118932, -6.85453415e-07, -0.258097559, 0.258097589, 2.08616257e-07, -0.966118932))
  529. MotorThumbTwo = CreatePart(m, Enum.Material.Neon, 0.30000001192093, 0, "Industrial red", "MotorThumbTwo", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  530. MotorThumbTwoWeld = CreateWeld(m, Handle, MotorThumbTwo, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.444597721, 0.423756033, -0.897562623, -0.0682120249, -0.995336354, -0.068211019, 0.707106709, -7.08211871e-07, -0.707106829, 0.703809083, -0.0964656621, 0.703809023))
  531. Claw = CreatePart2(m, Enum.Material.Neon, 0.30000001192093, 0, "Part", "Industrial red", "Claw", Vector3.new(1, 1, 1))
  532. ClawWeld = CreateWeld(m, MotorThumbTwo, Claw, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.607738018, 0.0110911727, 0.0515185595, 0.925057888, -4.47034836e-08, 0.379826128, -5.96046448e-08, 0.99999994, 2.68220901e-07, -0.379826188, -2.98023224e-07, 0.925057888))
  533. CreateMesh("SpecialMesh", Claw, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(2, 0.300000012, 0.370000005))
  534. Shard = CreatePart2(m, Enum.Material.Neon, 0.30000001192093, 0, "Part", "Industrial red", "Shard", Vector3.new(1, 1, 1))
  535. ShardWeld = CreateWeld(m, MotorThumbTwo, Shard, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.414689064, 0.0210665464, 0.175723612, 0.990283549, 1.42306089e-06, -0.139062777, -1.4193356e-06, 0.99999994, 1.49011612e-07, 0.139062807, 1.1920929e-07, 0.990283608))
  536. CreateMesh("SpecialMesh", Shard, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(0.800000012, 0.200000003, 0.200000003))
  537. Shard = CreatePart2(m, Enum.Material.Neon, 0.30000001192093, 0, "Part", "Industrial red", "Shard", Vector3.new(1, 1, 1))
  538. ShardWeld = CreateWeld(m, MotorThumbTwo, Shard, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.222025394, 0.0210601091, -0.0396541059, 0.908135235, 2.08616257e-06, -0.418677092, -1.72480941e-06, 1, 1.16229057e-06, 0.418677121, -3.57627869e-07, 0.908135176))
  539. CreateMesh("SpecialMesh", Shard, Enum.MeshType.FileMesh, "http://www.roblox.com/Asset/?id=9756362", Vector3.new(0, 0, 0), Vector3.new(0.800000012, 0.200000003, 0.200000003))
  540. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Br. yellowish green", "Part", Vector3.new(0.329999983, 0.370000005, 0.200000003))
  541. PartWeld = CreateWeld(m, MotorThumbTwo, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.012969017, -0.393394232, 0.191974878, -7.11530447e-07, 1, 2.98023224e-08, 0.966118932, 6.85453415e-07, 0.258097589, 0.258097559, 1.78813934e-07, -0.966118813))
  542. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Br. yellowish green", "Part", Vector3.new(0.329999983, 1.28999996, 0.200000003))
  543. PartWeld = CreateWeld(m, MotorThumbTwo, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0129775107, -0.706632137, 0.168079972, -7.11530447e-07, 1, 2.98023224e-08, -0.966118932, -6.85453415e-07, -0.258097589, -0.258097559, -1.78813934e-07, 0.966118813))
  544. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Br. yellowish green", "Part", Vector3.new(0.329999983, 0.200000003, 0.200000003))
  545. PartWeld = CreateWeld(m, MotorThumbTwo, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00299596786, -0.29410553, -0.00194442272, 7.11530447e-07, -1, -2.98023224e-08, 0.966118932, 6.85453415e-07, 0.258097589, -0.258097559, -1.78813934e-07, 0.966118813))
  546. Part = CreatePart2(m, Enum.Material.SmoothPlastic, 0, 0, "WedgePart", "Br. yellowish green", "Part", Vector3.new(0.329999983, 1.03999996, 0.390000015))
  547. PartWeld = CreateWeld(m, MotorThumbTwo, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.012973249, -0.311598063, 0.0969111919, 7.11530447e-07, -1, -2.98023224e-08, -0.966118932, -6.85453415e-07, -0.258097589, 0.258097559, 1.78813934e-07, -0.966118813))
  548. MagniHit = CreatePart(m, Enum.Material.Neon, 0, 1, "Medium stone grey", "MagniHit", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  549. MagniHitWeld = CreateWeld(m, Character.HumanoidRootPart, MagniHit, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-4.01003361, -0.230025291, 0.070048213, 0, 0, -1, 0, 1, 0, 1, 0, 0))
  550. local CBlade = {}
  551. local CBladeWelds = {}
  552. for _,c in pairs(m:children()) do
  553. if c.className == "Part" then
  554. table.insert(CBlade, R67_PC6072)
  555. end
  556. end
  557. for _,c in pairs(m:children()) do
  558. if c.className == "Weld" then
  559. table.insert(CBladeWelds, R67_PC6072)
  560. print(R66_PC6093)
  561. end
  562. end
  563. -- NIGH-OMNI FATAL ERROR at PC6105: Re-wrote register: R67 in 'AssignReg'
  564.  
  565. -- NIGH-OMNI FATAL ERROR at PC6106: Re-wrote register: R67 in 'AssignReg'
  566.  
  567. --Hit = CreatePart(demon, Enum.Material.Neon, 0, 0, "Really White", R66_PC6093, R67_PC6072(5, 0.200000003, 5))
  568. -- NIGH-OMNI FATAL ERROR at PC6120: Re-wrote register: R66 in 'AssignReg'
  569.  
  570. -- NIGH-OMNI FATAL ERROR at PC6134: Re-wrote register: R66 in 'AssignReg'
  571.  
  572. HitWeld = CreateWeld(demon, Character.HumanoidRootPart, Hit, CFrame.new(0, R66_PC6093, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(R66_PC6093, -3.50004387, 0.0299530029, 0, 1, 0, 0, 0, -1, -1, 0, 0))
  573. CreateMesh("SpecialMesh", Hit, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=1033714", Vector3.new(0, 0, 0), Vector3.new(3, 4, 3))
  574. FakeMotor = CreatePart(demon, Enum.Material.Neon, 0, 1, "Really White", "FakeMotor", Vector3.new(2.01999998, 0.2016, 2.36000013))
  575. FakeMotorWeld = CreateWeld(demon, Hit, FakeMotor, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0199999809, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  576. Part = CreatePart(demon, Enum.Material.Neon, 0, 0, "Really White", "Part", Vector3.new(2.25000024, 0.200000003, 2.55000019))
  577. PartWeld = CreateWeld(demon, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, -5.06998634, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1))
  578. CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=1033714", Vector3.new(0, 0, 0), Vector3.new(2.5, 10, 2.5))
  579. Part = CreatePart(demon, Enum.Material.Neon, 0, 0, "Really White", "Part", Vector3.new(2.25000024, 0.200000003, 2.55000019))
  580. PartWeld = CreateWeld(demon, FakeMotor, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0, -7.1599884, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1))
  581. CreateMesh("SpecialMesh", Part, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=1033714", Vector3.new(0, 0, 0), Vector3.new(1, 10, 1))
  582. TornadoHat = CreatePart(demon, Enum.Material.Neon, 0.20000000298023, 0.5, "White", "TornadoHat", Vector3.new(3, 0.400000006, 3))
  583. TornadoHatWeld = CreateWeld(demon, FakeMotor, TornadoHat, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.00997924805, -1.65001106, -0.0699994564, 0, 0, -1, 0, -1, 0, -1, 0, 0))
  584. CreateMesh("SpecialMesh", TornadoHat, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=1051557", Vector3.new(0, 0, 0), Vector3.new(5, 5, 5))
  585. local DBlade = {}
  586. local DBladeWelds = {}
  587. for _,c in pairs(demon:children()) do
  588. if c.className == "Part" then
  589. table.insert(DBlade, c)
  590. end
  591. end
  592. for _,c in pairs(demon:children()) do
  593. if c.className == "Weld" then
  594. table.insert(DBladeWelds, c)
  595. print(c)
  596. end
  597. end
  598. demon.Parent = nil
  599. Damagefunc = function(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  600.  
  601. if hit.Parent == nil then
  602. return
  603. end
  604. local h = hit.Parent:FindFirstChild("Humanoid")
  605. for _,v in pairs(hit.Parent:children()) do
  606. if v:IsA("Humanoid") then
  607. h = v
  608. end
  609. end
  610. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  611. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  612. return
  613. end
  614. local c = Create("ObjectValue")({Name = "creator", Value = game:service("Players").LocalPlayer, Parent = h})
  615. game:GetService("Debris"):AddItem(c, 0.5)
  616. if HitSound ~= nil and HitPitch ~= nil then
  617. CreateSound(HitSound, hit, 1, HitPitch)
  618. end
  619. local Damage = math.random(minim, maxim)
  620. local blocked = false
  621. local block = hit.Parent:findFirstChild("Block")
  622. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  623. blocked = true
  624. block.Value = block.Value - 1
  625. print(block.Value)
  626. end
  627. if blocked == false then
  628. h.Health = h.Health - Damage
  629. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  630. else
  631. h.Health = h.Health - Damage / 2
  632. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  633. end
  634. if Type == "Knockdown" then
  635. local hum = hit.Parent.Humanoid
  636. hum.PlatformStand = true
  637. coroutine.resume(coroutine.create(function(HHumanoid)
  638.  
  639. swait(1)
  640. HHumanoid.PlatformStand = false
  641. end
  642. ), hum)
  643. local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  644. local bodvol = Create("BodyVelocity")({velocity = angle * knockback, P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  645. local rl = Create("BodyAngularVelocity")({P = 3000, maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), Parent = hit})
  646. game:GetService("Debris"):AddItem(bodvol, 0.5)
  647. game:GetService("Debris"):AddItem(rl, 0.5)
  648. else
  649. do
  650. if Type == "Normal" then
  651. local vp = Create("BodyVelocity")({P = 500, maxForce = Vector3.new(math.huge, 0, math.huge), velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05})
  652. if knockback > 0 then
  653. vp.Parent = hit.Parent.Torso
  654. end
  655. game:GetService("Debris"):AddItem(vp, 0.5)
  656. else
  657. do
  658. if Type == "Up" then
  659. local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  660. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  661. else
  662. do
  663. if Type == "DarkUp" then
  664. coroutine.resume(coroutine.create(function()
  665.  
  666. for i = 0, 1, 0.1 do
  667. swait()
  668. BlockEffect(BrickColor.new("White"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, 0.08, 1)
  669. end
  670. end
  671. ))
  672. local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
  673. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  674. else
  675. do
  676. if Type == "Snare" then
  677. local bp = Create("BodyPosition")({P = 2000, D = 100, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  678. game:GetService("Debris"):AddItem(bp, 1)
  679. else
  680. do
  681. if Type == "Freeze" then
  682. local BodPos = Create("BodyPosition")({P = 50000, D = 1000, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
  683. local BodGy = Create("BodyGyro")({maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, P = 20000, Parent = hit.Parent.Torso, cframe = hit.Parent.Torso.CFrame})
  684. hit.Parent.Torso.Anchored = true
  685. coroutine.resume(coroutine.create(function(Part)
  686.  
  687. swait(1.5)
  688. Part.Anchored = false
  689. end
  690. ), hit.Parent.Torso)
  691. game:GetService("Debris"):AddItem(BodPos, 3)
  692. game:GetService("Debris"):AddItem(BodGy, 3)
  693. end
  694. do
  695. local debounce = Create("BoolValue")({Name = "DebounceHit", Parent = hit.Parent, Value = true})
  696. game:GetService("Debris"):AddItem(debounce, Delay)
  697. c = Instance.new("ObjectValue")
  698. c.Name = "creator"
  699. c.Value = Player
  700. c.Parent = h
  701. game:GetService("Debris"):AddItem(c, 0.5)
  702. end
  703. end
  704. end
  705. end
  706. end
  707. end
  708. end
  709. end
  710. end
  711. end
  712. end
  713. end
  714. end
  715. coroutine.resume(coroutine.create(function()
  716. if script.ClassName == "Script" then
  717. game.StarterGui:SetCore("ChatMakeSystemMessage", {
  718. Text = "The Beast Has Awakened";
  719. Color = Color3.new(0, 1, 0);
  720. Font = Enum.Font.Arcade;
  721. FontSize = Enum.FontSize.Size24;
  722. })
  723. end
  724. end))
  725.  
  726. ShowDamage = function(Pos, Text, Time, Color)
  727.  
  728. local Rate = 0.033333333333333
  729. if not Pos then
  730. local Pos = Vector3.new(0, 0, 0)
  731. end
  732. local Text = Text or ""
  733. local Time = Time or 2
  734. if not Color then
  735. local Color = Color3.new(1, 0, 1)
  736. end
  737. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", vt(0, 0, 0))
  738. EffectPart.Anchored = true
  739. local BillboardGui = Create("BillboardGui")({Size = UDim2.new(3, 0, 3, 0), Adornee = EffectPart, Parent = EffectPart})
  740. local TextLabel = Create("TextLabel")({BackgroundTransparency = 1, Size = UDim2.new(1, 0, 1, 0), Text = Text, TextColor3 = Color, TextScaled = true, Font = Enum.Font.ArialBold, Parent = BillboardGui})
  741. game.Debris:AddItem(EffectPart, Time + 0.1)
  742. EffectPart.Parent = game:GetService("Workspace")
  743. delay(0, function()
  744.  
  745. local Frames = Time / Rate
  746. for Frame = 1, Frames do
  747. wait(Rate)
  748. local Percent = Frame / Frames
  749. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  750. TextLabel.TextTransparency = Percent
  751. end
  752. if EffectPart and EffectPart.Parent then
  753. EffectPart:Destroy()
  754. end
  755. end
  756. )
  757. end
  758.  
  759. MagniDamage = function(Part, magni, mindam, maxdam, knock, Type)
  760.  
  761. for _,c in pairs(workspace:children()) do
  762. local hum = c:findFirstChild("Humanoid")
  763. if hum ~= nil then
  764. local head = c:findFirstChild("Torso")
  765. if head ~= nil then
  766. local targ = head.Position - Part.Position
  767. local mag = targ.magnitude
  768. if mag <= magni and c.Name ~= Player.Name then
  769. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "http://www.roblox.com/asset/?id=231917784", 1)
  770. end
  771. end
  772. end
  773. end
  774. end
  775.  
  776. SlashEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  777.  
  778. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  779. prt.Anchored = true
  780. prt.CFrame = cframe
  781. msh = CreateMesh("SpecialMesh", prt, "FileMesh", "http://www.roblox.com/asset/?id=448386996", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  782. game:GetService("Debris"):AddItem(prt, 2)
  783. coroutine.resume(coroutine.create(function(Part, Mesh, num)
  784.  
  785. for i = 0, 1, delay do
  786. swait()
  787. Part.Transparency = i
  788. Mesh.Scale = Mesh.Scale + Vector3.new(x3, y3, z3)
  789. end
  790. Part.Parent = nil
  791. end
  792. ), prt, msh, (math.random(0, 1) + math.random()) / 5)
  793. end
  794.  
  795. BlockEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  796.  
  797. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  798. prt.Anchored = true
  799. prt.CFrame = cframe
  800. local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  801. game:GetService("Debris"):AddItem(prt, 10)
  802. if Type == 1 or Type == nil then
  803. table.insert(Effects, {prt, "Block1", delay, x3, y3, z3, msh})
  804. else
  805. if Type == 2 then
  806. table.insert(Effects, {prt, "Block2", delay, x3, y3, z3, msh})
  807. end
  808. end
  809. end
  810.  
  811. SphereEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  812.  
  813. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  814. prt.Anchored = true
  815. prt.CFrame = cframe
  816. local msh = CreateMesh("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  817. game:GetService("Debris"):AddItem(prt, 10)
  818. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  819. end
  820.  
  821. RingEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  822.  
  823. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  824. prt.Anchored = true
  825. prt.CFrame = cframe * CFrame.new(x1, y1, z1)
  826. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  827. game:GetService("Debris"):AddItem(prt, 10)
  828. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  829. end
  830.  
  831. CylinderEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  832.  
  833. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  834. prt.Anchored = true
  835. prt.CFrame = cframe
  836. local msh = CreateMesh("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  837. game:GetService("Debris"):AddItem(prt, 10)
  838. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  839. end
  840.  
  841. WaveEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  842.  
  843. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  844. prt.Anchored = true
  845. prt.CFrame = cframe
  846. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  847. game:GetService("Debris"):AddItem(prt, 10)
  848. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  849. end
  850.  
  851. SpecialEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  852.  
  853. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  854. prt.Anchored = true
  855. prt.CFrame = cframe
  856. local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://24388358", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  857. game:GetService("Debris"):AddItem(prt, 10)
  858. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  859. end
  860.  
  861. BreakEffect = function(brickcolor, cframe, x1, y1, z1)
  862.  
  863. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  864. prt.Anchored = true
  865. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  866. local msh = CreateMesh("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  867. local num = math.random(10, 50) / 1000
  868. game:GetService("Debris"):AddItem(prt, 10)
  869. table.insert(Effects, {prt, "Shatter", num, prt.CFrame, math.random() - math.random(), 0, math.random(50, 100) / 100})
  870. end
  871.  
  872. CloudEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  873.  
  874. local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  875. prt.Anchored = true
  876. prt.CFrame = cframe
  877. local msh = CreateMesh("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  878. game:GetService("Debris"):AddItem(prt, 10)
  879. table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
  880. end
  881.  
  882. attackone = function()
  883.  
  884. attack = true
  885. for i = 0, 1, 0.15 do
  886. swait()
  887. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 1 - 0.1 * math.cos(sine / 8)) * angles(math.rad(20), math.rad(0), math.rad(-40)), 0.3)
  888. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-20), math.rad(0), math.rad(40)), 0.3)
  889. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(-130), math.rad(-190), math.rad(-130 + 10 * math.cos(sine / 8))), 0.3)
  890. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(-20), math.rad(0), math.rad(-70)), 0.3)
  891. RH.C0 = clerp(RH.C0, cf(1, -1 + 0.1 * math.cos(sine / 8), -0.5) * RHCF * angles(math.rad(-30), math.rad(0), math.rad(20)), 0.3)
  892. LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4 + 0.1 * math.cos(sine / 8)) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(20)), 0.3)
  893. MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 + 0.5 * math.cos(sine / 13)) * angles(math.rad(0 + 0.5 * math.cos(sine / 8)), math.rad(0), math.rad(0)), 0.3)
  894. MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 - 0.5 * math.cos(sine / 13)) * angles(math.rad(0 + 0.5 * math.cos(sine / 8)), math.rad(0), math.rad(0)), 0.3)
  895. MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 + 0.5 * math.cos(sine / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  896. MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 - 0.5 * math.cos(sine / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  897. end
  898. CreateSound("http://www.roblox.com/asset/?id=338586331", RootPart, 1, 0.8)
  899. for i = 0, 1, 0.5 do
  900. swait()
  901. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 1 - 0.1 * math.cos(sine / 8)) * angles(math.rad(20), math.rad(0), math.rad(40)), 0.3)
  902. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-20), math.rad(0), math.rad(-40)), 0.3)
  903. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(-100), math.rad(-190), math.rad(-90)), 0.3)
  904. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(-20), math.rad(0), math.rad(-70)), 0.3)
  905. RH.C0 = clerp(RH.C0, cf(1, -1 + 0.1 * math.cos(sine / 8), -0.5) * RHCF * angles(math.rad(0), math.rad(0), math.rad(20)), 0.3)
  906. LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4 + 0.1 * math.cos(sine / 8)) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(20)), 0.3)
  907. MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 + 0.5 * math.cos(sine / 13)) * angles(math.rad(0 + 0.5 * math.cos(sine / 8)), math.rad(0), math.rad(0)), 0.3)
  908. MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 - 0.5 * math.cos(sine / 13)) * angles(math.rad(0 + 0.5 * math.cos(sine / 8)), math.rad(0), math.rad(0)), 0.3)
  909. MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 + 0.5 * math.cos(sine / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  910. MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 - 0.5 * math.cos(sine / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  911. end
  912. MagniDamage(MagniHit, 6, 10, 14, 0, "Normal", "199149221")
  913. SlashEffect(BrickColor.new("Br. yellowish green"), RootPart.CFrame * cf(0, -1, -5) * angles(math.rad(90), 1.2, 0), 0.001, 0.1, 0.1, 0, 0.001, 0.001, 0.07)
  914. SlashEffect(BrickColor.new("Br. yellowish green"), RootPart.CFrame * cf(0, 0.5, -5) * angles(math.rad(90), 1.2, 0), 0.001, 0.1, 0.1, 0, 0.001, 0.001, 0.07)
  915. SlashEffect(BrickColor.new("Br. yellowish green"), RootPart.CFrame * cf(0, 2, -5) * angles(math.rad(90), 1.2, 0), 0.001, 0.1, 0.1, 0, 0.001, 0.001, 0.07)
  916. for i = 0, 1, 0.1 do
  917. swait()
  918. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 1 - 0.1 * math.cos(sine / 8)) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.5)
  919. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-10), math.rad(0), math.rad(-60)), 0.5)
  920. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(-100), math.rad(-190), math.rad(-190)), 0.4)
  921. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.3)
  922. RH.C0 = clerp(RH.C0, cf(1, -1 + 0.1 * math.cos(sine / 8), -0.5) * RHCF * angles(math.rad(0), math.rad(0), math.rad(20)), 0.3)
  923. LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4 + 0.1 * math.cos(sine / 8)) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(20)), 0.3)
  924. MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(50), math.rad(0), math.rad(0)), 0.3)
  925. MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(50), math.rad(0), math.rad(0)), 0.3)
  926. MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0, 0) * angles(math.rad(50), math.rad(0), math.rad(0)), 0.3)
  927. MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0, 0) * angles(math.rad(50), math.rad(0), math.rad(0)), 0.3)
  928. end
  929. attack = false
  930. end
  931.  
  932. attacktwo = function()
  933.  
  934. attack = true
  935. for i = 0, 1, 0.1 do
  936. swait()
  937. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 1 - 0.1 * math.cos(sine / 8)) * angles(math.rad(0), math.rad(0), math.rad(-40)), 0.3)
  938. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-20), math.rad(0), math.rad(40)), 0.3)
  939. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(-130), math.rad(-190), math.rad(-30)), 0.3)
  940. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(-20), math.rad(0), math.rad(-70)), 0.3)
  941. RH.C0 = clerp(RH.C0, cf(1, -1 + 0.1 * math.cos(sine / 8), -0.5) * RHCF * angles(math.rad(-30), math.rad(0), math.rad(20)), 0.3)
  942. LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4 + 0.1 * math.cos(sine / 8)) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(20)), 0.3)
  943. MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 + 0.5 * math.cos(sine / 13)) * angles(math.rad(0 + 0.5 * math.cos(sine / 8)), math.rad(0), math.rad(0)), 0.3)
  944. MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 - 0.5 * math.cos(sine / 13)) * angles(math.rad(0 + 0.5 * math.cos(sine / 8)), math.rad(0), math.rad(0)), 0.3)
  945. MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 + 0.5 * math.cos(sine / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  946. MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 - 0.5 * math.cos(sine / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  947. end
  948. MagniDamage(MagniHit, 6, 10, 13, 0, "Normal", "199149221")
  949. CreateSound("http://www.roblox.com/asset/?id=338586331", RootPart, 1, 1)
  950. for i = 0, 1, 0.5 do
  951. swait()
  952. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 1 - 0.1 * math.cos(sine / 8)) * angles(math.rad(20), math.rad(0), math.rad(40)), 0.3)
  953. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-20), math.rad(0), math.rad(-40)), 0.3)
  954. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(-100), math.rad(-190), math.rad(-90)), 0.3)
  955. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(-20), math.rad(0), math.rad(-70)), 0.3)
  956. RH.C0 = clerp(RH.C0, cf(1, -1 + 0.1 * math.cos(sine / 8), -0.5) * RHCF * angles(math.rad(0), math.rad(0), math.rad(20)), 0.3)
  957. LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4 + 0.1 * math.cos(sine / 8)) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(20)), 0.3)
  958. MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 + 0.5 * math.cos(sine / 13)) * angles(math.rad(0 + 0.5 * math.cos(sine / 8)), math.rad(0), math.rad(0)), 0.3)
  959. MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 - 0.5 * math.cos(sine / 13)) * angles(math.rad(0 + 0.5 * math.cos(sine / 8)), math.rad(0), math.rad(0)), 0.3)
  960. MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 + 0.5 * math.cos(sine / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  961. MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 - 0.5 * math.cos(sine / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  962. end
  963. SlashEffect(BrickColor.new("Br. yellowish green"), RootPart.CFrame * cf(0, -1, -5) * angles(math.rad(90), 1.8, 0), 0.001, 0.1, 0.1, 0, 0.001, 0.001, 0.07)
  964. SlashEffect(BrickColor.new("Br. yellowish green"), RootPart.CFrame * cf(0, 0.5, -5) * angles(math.rad(90), 1.8, 0), 0.001, 0.1, 0.1, 0, 0.001, 0.001, 0.07)
  965. SlashEffect(BrickColor.new("Br. yellowish green"), RootPart.CFrame * cf(0, 2, -5) * angles(math.rad(90), 1.8, 0), 0.001, 0.1, 0.1, 0, 0.001, 0.001, 0.07)
  966. for i = 0, 1, 0.1 do
  967. swait()
  968. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 1 - 0.1 * math.cos(sine / 8)) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.5)
  969. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(-60)), 0.5)
  970. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(-100), math.rad(-110), math.rad(-190)), 0.4)
  971. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.3)
  972. RH.C0 = clerp(RH.C0, cf(1, -1 + 0.1 * math.cos(sine / 8), -0.5) * RHCF * angles(math.rad(0), math.rad(0), math.rad(20)), 0.3)
  973. LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4 + 0.1 * math.cos(sine / 8)) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(20)), 0.3)
  974. MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(50), math.rad(0)), 0.3)
  975. MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(50), math.rad(0)), 0.3)
  976. MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(50), math.rad(0)), 0.3)
  977. MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0, 0) * angles(math.rad(50), math.rad(0), math.rad(0)), 0.3)
  978. end
  979. attack = false
  980. end
  981.  
  982. attackthree = function()
  983.  
  984. attack = true
  985. for i = 0, 1, 0.1 do
  986. swait()
  987. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 1 - 0.1 * math.cos(sine / 8)) * angles(math.rad(0), math.rad(0), math.rad(-40)), 0.3)
  988. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-20), math.rad(0), math.rad(40)), 0.3)
  989. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(-60), math.rad(-100), math.rad(-60)), 0.3)
  990. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(-20), math.rad(0), math.rad(-70)), 0.3)
  991. RH.C0 = clerp(RH.C0, cf(1, -1 + 0.1 * math.cos(sine / 8), -0.5) * RHCF * angles(math.rad(-30), math.rad(0), math.rad(20)), 0.3)
  992. LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4 + 0.1 * math.cos(sine / 8)) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(20)), 0.3)
  993. MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 + 0.5 * math.cos(sine / 13)) * angles(math.rad(0 + 0.5 * math.cos(sine / 8)), math.rad(0), math.rad(0)), 0.3)
  994. MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 - 0.5 * math.cos(sine / 13)) * angles(math.rad(0 + 0.5 * math.cos(sine / 8)), math.rad(0), math.rad(0)), 0.3)
  995. MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 + 0.5 * math.cos(sine / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  996. MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 - 0.5 * math.cos(sine / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  997. end
  998. CreateSound("http://www.roblox.com/asset/?id=338586331", RootPart, 1, 0.7)
  999. for i = 0, 1, 0.5 do
  1000. swait()
  1001. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 1 - 0.1 * math.cos(sine / 8)) * angles(math.rad(20), math.rad(0), math.rad(40)), 0.3)
  1002. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-20), math.rad(0), math.rad(-40)), 0.3)
  1003. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(-100), math.rad(-100), math.rad(-90)), 0.3)
  1004. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(-20), math.rad(0), math.rad(-70)), 0.3)
  1005. RH.C0 = clerp(RH.C0, cf(1, -1 + 0.1 * math.cos(sine / 8), -0.5) * RHCF * angles(math.rad(0), math.rad(0), math.rad(20)), 0.3)
  1006. LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4 + 0.1 * math.cos(sine / 8)) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(20)), 0.3)
  1007. MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 + 0.5 * math.cos(sine / 13)) * angles(math.rad(0 + 0.5 * math.cos(sine / 8)), math.rad(0), math.rad(0)), 0.3)
  1008. MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 - 0.5 * math.cos(sine / 13)) * angles(math.rad(0 + 0.5 * math.cos(sine / 8)), math.rad(0), math.rad(0)), 0.3)
  1009. MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 + 0.5 * math.cos(sine / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1010. MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0 + 0.5 * math.cos(sine / 13), 0 - 0.5 * math.cos(sine / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1011. end
  1012. MagniDamage(MagniHit, 6, 13, 15, 0, "Normal", "199149221")
  1013. SlashEffect(BrickColor.new("Br. yellowish green"), RootPart.CFrame * cf(-1.5, 0, -5) * angles(math.rad(90), 0, 0), 0.001, 0.1, 0.1, 0, 0.001, 0.001, 0.07)
  1014. SlashEffect(BrickColor.new("Br. yellowish green"), RootPart.CFrame * cf(0, 0, -5) * angles(math.rad(90), 0, 0), 0.001, 0.1, 0.1, 0, 0.001, 0.001, 0.07)
  1015. SlashEffect(BrickColor.new("Br. yellowish green"), RootPart.CFrame * cf(1.5, 0, -5) * angles(math.rad(90), 0, 0), 0.001, 0.1, 0.1, 0, 0.001, 0.001, 0.07)
  1016. for i = 0, 1, 0.1 do
  1017. swait()
  1018. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 1 - 0.1 * math.cos(sine / 8)) * angles(math.rad(0), math.rad(0), math.rad(100)), 0.5)
  1019. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(10), math.rad(0), math.rad(-60)), 0.5)
  1020. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(-100), math.rad(-260), math.rad(-100)), 0.4)
  1021. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.3)
  1022. RH.C0 = clerp(RH.C0, cf(1, -1 + 0.1 * math.cos(sine / 8), -0.5) * RHCF * angles(math.rad(0), math.rad(0), math.rad(20)), 0.3)
  1023. LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4 + 0.1 * math.cos(sine / 8)) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(20)), 0.3)
  1024. MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)), 0.3)
  1025. MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)), 0.3)
  1026. MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)), 0.3)
  1027. MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(-90), math.rad(0)), 0.3)
  1028. end
  1029. attack = false
  1030. end
  1031.  
  1032. findNearestTorso = function(pos)
  1033.  
  1034. local list = (game.Workspace:children())
  1035. local torso = nil
  1036. local dist = 1000
  1037. local temp, human, temp2 = nil, nil, nil
  1038. for x = 1, #list do
  1039. temp2 = list[x]
  1040. if temp2.className == "Model" and temp2.Name ~= Character.Name then
  1041. temp = temp2:findFirstChild("Torso")
  1042. human = temp2:findFirstChild("Humanoid")
  1043. if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
  1044. local dohit = true
  1045. if Player.Neutral == false and game.Players:GetPlayerFromCharacter(temp.Parent) ~= nil and game.Players:GetPlayerFromCharacter(temp.Parent).TeamColor == Player.TeamColor then
  1046. dohit = false
  1047. end
  1048. if dohit == true then
  1049. torso = temp
  1050. dist = (temp.Position - pos).magnitude
  1051. end
  1052. end
  1053. end
  1054. end
  1055. return torso, dist
  1056. end
  1057.  
  1058. qaeoshotdog = function()
  1059.  
  1060. attack = true
  1061. local x, y, z, newpos = nil, nil, nil, nil
  1062. BlockEffect(BrickColor.new("Really White"), RootPart.CFrame, 15, 15, 15, 2, 2, 2, 0.07)
  1063. WaveEffect(BrickColor.new("Really White"), RootPart.CFrame, 1, 1, 1, 0.5, 0.1, 0.5, 0.05)
  1064. do
  1065. if do2target ~= nil and do2target.Parent.Humanoid.PlatformStand ~= true then
  1066. local dist = (Torso.Position - do2target.Position).magnitude
  1067. if dist < 50 then
  1068. Humanoid.WalkSpeed = 0
  1069. RootPart.CFrame = do2target.CFrame * cf(0, 50, 5)
  1070. else
  1071. RootPart.CFrame = RootPart.CFrame * cf(0, 50, 5)
  1072. end
  1073. end
  1074. BlockEffect(BrickColor.new("Really White"), RootPart.CFrame, 15, 15, 15, 2, 2, 2, 0.07)
  1075. for i = 0, 1, 0.1 do
  1076. swait()
  1077. if do2target ~= nil then
  1078. newpos = vt(do2target.Position.X, RootPart.Position.Y, do2target.Position.Z)
  1079. MoveCF = cf(RootPart.Position, newpos)
  1080. local mpos = Torso.CFrame * angles(0, 0, 0)
  1081. local cff = CFrame.new(mpos.p, newpos) * CFrame.Angles(math.pi / 2, 0, 0)
  1082. x = RootPart.CFrame:toObjectSpace(cff):toEulerAnglesXYZ()
  1083. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(-50)), 0.28)
  1084. end
  1085. do
  1086. do
  1087. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(30), math.rad(50)), 0.3)
  1088. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.3)
  1089. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(20), math.rad(0), math.rad(-90)), 0.3)
  1090. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * RHCF * angles(math.rad(-30), math.rad(0), math.rad(10)), 0.3)
  1091. LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(30)), 0.3)
  1092. MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1093. MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1094. MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1095. MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1096. -- NIGH-OMNI FATAL ERROR at PC435: LeaveBlock: unexpected jumping out DO_STMT
  1097.  
  1098. end
  1099. end
  1100. end
  1101. for i = 0, 1, 0.1 do
  1102. swait()
  1103. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos(sine / 8)) * angles(math.rad(70), math.rad(0), math.rad(80)), 0.28)
  1104. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(-80)), 0.3)
  1105. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
  1106. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.3)
  1107. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * RHCF * angles(math.rad(-30), math.rad(0), math.rad(10)), 0.3)
  1108. LH.C0 = clerp(LH.C0, cf(-1, -0.7, -1) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(-30)), 0.3)
  1109. MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1110. MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1111. MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1112. MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1113. end
  1114. hit = nil
  1115. for i = 1, 1 do
  1116. if hit == nil then
  1117. swait()
  1118. end
  1119. hit = rayCast(RootPart.Position, RootPart.CFrame.lookVector, 6, Character)
  1120. end
  1121. local hit = nil
  1122. while hit == nil do
  1123. swait()
  1124. hit = rayCast(RightArm.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 10, Character)
  1125. end
  1126. hit = rayCast(RightArm.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 10, Character)
  1127. do
  1128. if hit ~= nil then
  1129. local ref = CreatePart(effect, "SmoothPlastic", 0, 0, BrickColor.new("White"), "Effect", vt())
  1130. ref.Anchored = true
  1131. -- ref.CFrame = cf(pos)
  1132. game:GetService("Debris"):AddItem(ref, 3)
  1133. for i = 1, 10 do
  1134. Col = hit.BrickColor
  1135. local groundpart = CreatePart(effect, hit.Material, 0, 0, Col, "Ground", vt(math.random(50, 200) / 100, math.random(50, 200) / 100, math.random(50, 200) / 100))
  1136. groundpart.Anchored = true
  1137. groundpart.CanCollide = true
  1138. -- groundpart.CFrame = cf(pos) * cf(math.random(-500, 500) / 100, 0, math.random(-500, 500) / 100) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1139. game:GetService("Debris"):AddItem(groundpart, 5)
  1140. end
  1141. CreateSound("http://roblox.com/asset/?id=157878578", ref, 0.6, 1.2)
  1142. --[[ WaveEffect(hit.BrickColor, cf(pos), 1, 1, 1, 0.7, 0.7, 0.7, 0.05)
  1143. BreakEffect(hit.BrickColor, cf(pos), 0.1, 1, 0.1, 0.5, 5, 0.5, 0.05)
  1144. BreakEffect(hit.BrickColor, cf(pos), 0.1, 1, 0.1, 0.5, 5, 0.5, 0.05)
  1145. BreakEffect(hit.BrickColor, cf(pos), 0.1, 1, 0.1, 0.5, 5, 0.5, 0.05)]]
  1146. MagniDamage(ref, 9, 20, 23, math.random(10, 20), "Knockdown")
  1147. end
  1148. CloudEffect(BrickColor.new("Br. yellowish green"), RightArm.CFrame, 1, 1, 1, 0.5, 3, 0.5, 0.05)
  1149. CloudEffect(BrickColor.new("Br. yellowish green"), RightArm.CFrame, 1, 1, 1, 1, 1, 1, 0.05)
  1150. Humanoid.WalkSpeed = 40
  1151. attack = false
  1152. end
  1153. end
  1154. end
  1155.  
  1156. dead = function()
  1157.  
  1158. attack = true
  1159. local x, y, z, newpos = nil, nil, nil, nil
  1160. for i = 0, 1, 0.1 do
  1161. swait()
  1162. if do2target ~= nil then
  1163. newpos = vt(do2target.Position.X, RootPart.Position.Y, do2target.Position.Z)
  1164. MoveCF = cf(RootPart.Position, newpos)
  1165. local mpos = Torso.CFrame * angles(0, 0, 0)
  1166. local cff = CFrame.new(mpos.p, newpos) * CFrame.Angles(math.pi / 2, 0, 0)
  1167. x = RootPart.CFrame:toObjectSpace(cff):toEulerAnglesXYZ()
  1168. y = RootPart.CFrame:toEulerAnglesXYZ()
  1169. z = RootPart.CFrame:toEulerAnglesXYZ()
  1170. RootJoint.C0 = clerp(RootJoint.C0, CFrame.Angles(x,y,z) * angles(0, 3.14, 0) * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(-50)), 0.4)
  1171. else
  1172. do
  1173. do
  1174. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(-50)), 0.28)
  1175. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(30), math.rad(50)), 0.3)
  1176. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.3)
  1177. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(20), math.rad(0), math.rad(-90)), 0.3)
  1178. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * RHCF * angles(math.rad(-30), math.rad(0), math.rad(10)), 0.3)
  1179. LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(30)), 0.3)
  1180. MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1181. MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1182. MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1183. MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1184. end
  1185. end
  1186. end
  1187. end
  1188. BlockEffect(BrickColor.new("Really White"), RootPart.CFrame, 15, 15, 15, 2, 2, 2, 0.07)
  1189. WaveEffect(BrickColor.new("Really White"), RootPart.CFrame, 1, 1, 1, 0.5, 0.1, 0.5, 0.05)
  1190. do
  1191. if do2target ~= nil then
  1192. local dist = (Torso.Position - do2target.Position).magnitude
  1193. if dist < 20 then
  1194. MagniDamage(do2target, 10, 10, 10, 10, "Normal")
  1195. end
  1196. end
  1197. CreateSound("http://www.roblox.com/asset/?id=338586299", RootPart, 1, 1)
  1198. SlashEffect(BrickColor.new("Br. yellowish green"), Head.CFrame * cf(0, -1, -15) * angles(math.rad(0), 1.47, math.rad(90)) * angles(-1.47, 0, 0), 0.001, 0.1, 0.2, 0, 0.001, 0.003, 0.07)
  1199. SlashEffect(BrickColor.new("Br. yellowish green"), Head.CFrame * cf(0, 0.5, -15) * angles(math.rad(0), 1.47, math.rad(90)) * angles(-1.47, 0, 0), 0.001, 0.1, 0.2, 0, 0.001, 0.003, 0.07)
  1200. SlashEffect(BrickColor.new("Br. yellowish green"), Head.CFrame * cf(0, 2, -15) * angles(math.rad(0), 1.47, math.rad(90)) * angles(-1.47, 0, 0), 0.001, 0.1, 0.2, 0, 0.001, 0.003, 0.07)
  1201. RootPart.CFrame = Head.CFrame * cf(0, 0, -30)
  1202. for i = 0, 1, 0.05 do
  1203. swait()
  1204. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos(sine / 8)) * angles(math.rad(70), math.rad(0), math.rad(80)), 0.28)
  1205. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(-80)), 0.3)
  1206. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.3)
  1207. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.3)
  1208. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * RHCF * angles(math.rad(-30), math.rad(0), math.rad(10)), 0.3)
  1209. LH.C0 = clerp(LH.C0, cf(-1, -0.7, -1) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(-30)), 0.3)
  1210. MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1211. MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1212. MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1213. MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1214. end
  1215. attack = false
  1216. end
  1217. end
  1218.  
  1219. Face = Head.face
  1220. Shirt = Character:FindFirstChild("Shirt")
  1221. Pants = Character:FindFirstChild("Pants")
  1222. Cloak = function()
  1223.  
  1224. Face.Parent = nil
  1225. cloaked = true
  1226. for _,v in pairs(Torso.Parent:children()) do
  1227. do
  1228. if v.className == "Part" and v.Name ~= "HumanoidRootPart" then
  1229. coroutine.resume(coroutine.create(function()
  1230.  
  1231. for i = 0, 0.7, 0.2 do
  1232. swait()
  1233. v.Transparency = i
  1234. end
  1235. v.Transparency = 1
  1236. end
  1237. ))
  1238. end
  1239. if v.className == "Hat" then
  1240. do
  1241. hatp = v.Handle
  1242. coroutine.resume(coroutine.create(function(derp)
  1243.  
  1244. for i = 0, 0.7, 0.2 do
  1245. swait()
  1246. derp.Transparency = i
  1247. end
  1248. derp.Transparency = 1
  1249. end
  1250. ), hatp)
  1251. -- NIGH-OMNI FATAL ERROR at PC38: LeaveBlock: unexpected jumping out IF_THEN_STMT
  1252.  
  1253. -- NIGH-OMNI FATAL ERROR at PC38: LeaveBlock: unexpected jumping out IF_STMT
  1254.  
  1255. end
  1256. end
  1257. end
  1258. end
  1259. end
  1260.  
  1261. UnCloak = function()
  1262.  
  1263. CreateSound("http://roblox.com/asset/?id=2767090", Torso, 1, 1.1)
  1264. Face.Parent = Head
  1265. cloaked = false
  1266. for _,v in pairs(Torso.Parent:children()) do
  1267. do
  1268. if v.className == "Part" and v.Name ~= "HumanoidRootPart" then
  1269. coroutine.resume(coroutine.create(function()
  1270.  
  1271. for i = 0, 1, 0.1 do
  1272. swait()
  1273. v.Transparency = v.Transparency - 0.1
  1274. end
  1275. v.Transparency = 0
  1276. end
  1277. ))
  1278. end
  1279. if v.className == "Hat" then
  1280. do
  1281. hatp = v.Handle
  1282. coroutine.resume(coroutine.create(function(derp)
  1283.  
  1284. for i = 0, 1, 0.1 do
  1285. swait()
  1286. derp.Transparency = derp.Transparency - 0.1
  1287. end
  1288. derp.Transparency = 0
  1289. end
  1290. ), hatp)
  1291. -- NIGH-OMNI FATAL ERROR at PC45: LeaveBlock: unexpected jumping out IF_THEN_STMT
  1292.  
  1293. -- NIGH-OMNI FATAL ERROR at PC45: LeaveBlock: unexpected jumping out IF_STMT
  1294.  
  1295. end
  1296. end
  1297. end
  1298. end
  1299. end
  1300.  
  1301. hotdog = function()
  1302.  
  1303. attack = true
  1304. for i = 0, 1, 0.1 do
  1305. swait()
  1306. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(-50)), 0.1)
  1307. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(20), math.rad(50)), 0.3)
  1308. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.3)
  1309. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(20), math.rad(0), math.rad(-90)), 0.3)
  1310. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * RHCF * angles(math.rad(-30), math.rad(0), math.rad(10)), 0.3)
  1311. LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(30)), 0.3)
  1312. MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1313. MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1314. MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1315. MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1316. end
  1317. BlockEffect(BrickColor.new("Really White"), RootPart.CFrame, 20, 20, 20, 5, 5, 5, 0.07)
  1318. WaveEffect(BrickColor.new("Really White"), RootPart.CFrame, 1, 1, 1, 1, 0.5, 1, 0.05)
  1319. --[[ local con = Hit.Touched:connect(function(hit)
  1320.  
  1321. Damagefunc(Hit, hit, 10, 25, math.random(1, 5), "Snare", RootPart, 0.2, "rbxassetid://199149221", 0.8)
  1322. end
  1323. )]]
  1324. m.Parent = nil
  1325. demon.Parent = Character
  1326. Cloak()
  1327. CreateSound("http://roblox.com/asset/?id=257001320", Torso, 1, 0.5)
  1328. CreateSound("http://roblox.com/asset/?id=28257433", Torso, 1, 0.5)
  1329. for i = 0, 1, 0.02 do
  1330. swait()
  1331. MagniDamage(RootPart, 5, 1, 3, 0, "Normal")
  1332. BlockEffect(BrickColor.new("Really White"), RootPart.CFrame * cf(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)), 1, 1, 1, 5, 5, 5, 0.07)
  1333. Torso.Velocity = RootPart.CFrame.lookVector * 75
  1334. FakeMotorWeld.C0 = clerp(FakeMotorWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0 + 360 * i), math.rad(0)), 0.5)
  1335. end
  1336. BlockEffect(BrickColor.new("Really White"), RootPart.CFrame, 20, 20, 20, 5, 5, 5, 0.07)
  1337. WaveEffect(BrickColor.new("Really White"), RootPart.CFrame, 1, 1, 1, 1, 0.5, 1, 0.05)
  1338. UnCloak()
  1339. -- con:disconnect()
  1340. demon.Parent = nil
  1341. m.Parent = Character
  1342. for i = 0, 1, 0.05 do
  1343. swait()
  1344. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos(sine / 8)) * angles(math.rad(70), math.rad(0), math.rad(80)), 0.28)
  1345. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(-80)), 0.3)
  1346. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.3)
  1347. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.3)
  1348. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * RHCF * angles(math.rad(-30), math.rad(0), math.rad(10)), 0.3)
  1349. LH.C0 = clerp(LH.C0, cf(-1, -0.7, -1) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(-30)), 0.3)
  1350. MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1351. MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1352. MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1353. MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1354. end
  1355. attack = false
  1356. end
  1357.  
  1358. truehotdog = function()
  1359.  
  1360. attack = true
  1361. for i = 0, 1, 0.1 do
  1362. swait()
  1363. BlockEffect(BrickColor.new("Really White"), RootPart.CFrame * cf(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)), 1, 1, 1, 0.5, 0.5, 0.5, 0.07)
  1364. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0) * angles(math.rad(-20), math.rad(0), math.rad(-50)), 0.1)
  1365. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(20), math.rad(50)), 0.3)
  1366. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.3)
  1367. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(20), math.rad(0), math.rad(-90)), 0.3)
  1368. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * RHCF * angles(math.rad(-30), math.rad(0), math.rad(10)), 0.3)
  1369. LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(30)), 0.3)
  1370. MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1371. MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1372. MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1373. MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1374. end
  1375. BlockEffect(BrickColor.new("Really White"), RootPart.CFrame, 20, 20, 20, 5, 5, 5, 0.07)
  1376. WaveEffect(BrickColor.new("Really White"), RootPart.CFrame, 1, 1, 1, 1, 0.5, 1, 0.05)
  1377. m.Parent = nil
  1378. Cloak()
  1379. CreateSound("http://roblox.com/asset/?id=190119264", Torso, 1, 0.5)
  1380. for i = 0, 1, 0.01 do
  1381. swait()
  1382. MagniDamage(RootPart, 15, 1, 3, -30, "Normal")
  1383. SlashEffect(BrickColor.new("Br. yellowish green"), RootPart.CFrame * cf(math.random(-10, 10), -1, math.random(-10, 10)) * angles(math.random(-5, 5), math.random(-5, 5), 0) * angles(0, 0, math.random(-5, 5)), 0.001, 0.1, 0.1, 0, 0.001, 0.001, 0.07)
  1384. CreateSound("http://roblox.com/asset/?id=62339698", Torso, 0.7, 2)
  1385. BlockEffect(BrickColor.new("Really White"), RootPart.CFrame * cf(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)), 1, 1, 1, 5, 5, 5, 0.07)
  1386. WaveEffect(BrickColor.new("Really White"), RootPart.CFrame * angles(0, math.random(-50, 50), 0), 1, 1, 1, math.random(0.5, 1), 0.5, math.random(0.5, 1), 0.05)
  1387. WaveEffect(BrickColor.new("Really White"), RootPart.CFrame * cf(0, -1.5, 0) * angles(0, math.random(-50, 50), 0), 1, 1, 1, 1, -0.01, 1, 0.05)
  1388. Torso.Velocity = RootPart.CFrame.lookVector * 10
  1389. end
  1390. BlockEffect(BrickColor.new("Really White"), RootPart.CFrame, 20, 20, 20, 5, 5, 5, 0.07)
  1391. WaveEffect(BrickColor.new("Really White"), RootPart.CFrame, 1, 1, 1, 1, 0.5, 1, 0.05)
  1392. UnCloak()
  1393. m.Parent = Character
  1394. for i = 0, 1, 0.05 do
  1395. swait()
  1396. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos(sine / 8)) * angles(math.rad(70), math.rad(0), math.rad(80)), 0.28)
  1397. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(-80)), 0.3)
  1398. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos(sine / 13), 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.3)
  1399. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos(sine / 8), 0) * angles(math.rad(90), math.rad(0), math.rad(0)), 0.3)
  1400. RH.C0 = clerp(RH.C0, cf(1, -1, -0.5) * RHCF * angles(math.rad(-30), math.rad(0), math.rad(10)), 0.3)
  1401. LH.C0 = clerp(LH.C0, cf(-1, -0.7, -1) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(-30)), 0.3)
  1402. MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1403. MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1404. MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1405. MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1406. end
  1407. attack = false
  1408. end
  1409.  
  1410. mouse.Button1Down:connect(function()
  1411.  
  1412. if attack == false and attacktype == 1 then
  1413. attackone()
  1414. attacktype = 2
  1415. else
  1416. if attack == false and attacktype == 2 then
  1417. attacktype = 3
  1418. attacktwo()
  1419. else
  1420. if attack == false and attacktype == 3 then
  1421. attacktype = 1
  1422. attackthree()
  1423. end
  1424. end
  1425. end
  1426. end
  1427. )
  1428. mouse.KeyDown:connect(function(k)
  1429.  
  1430. k = k:lower()
  1431. if attack == false and co1 <= cooldown1 and k == "z" then
  1432. cooldown1 = 0
  1433. dead()
  1434. else
  1435. if attack == false and co2 <= cooldown2 and k == "x" then
  1436. cooldown2 = 0
  1437. hotdog()
  1438. else
  1439. if attack == false and co3 <= cooldown3 and k == "c" then
  1440. cooldown3 = 0
  1441. qaeoshotdog()
  1442. else
  1443. if attack == false and co4 <= cooldown4 and k == "v" then
  1444. cooldown4 = 0
  1445. truehotdog()
  1446. end
  1447. end
  1448. end
  1449. end
  1450. end
  1451. )
  1452. updateskills = function()
  1453.  
  1454. if cooldown1 <= co1 then
  1455. cooldown1 = cooldown1 + 0.033333333333333
  1456. end
  1457. if cooldown2 <= co2 then
  1458. cooldown2 = cooldown2 + 0.033333333333333
  1459. end
  1460. if cooldown3 <= co3 then
  1461. cooldown3 = cooldown3 + 0.033333333333333
  1462. end
  1463. if cooldown4 <= co4 then
  1464. cooldown4 = cooldown4 + 0.033333333333333
  1465. end
  1466. end
  1467.  
  1468. while 1 do
  1469. swait()
  1470. updateskills()
  1471. target = findNearestTorso(RootPart.Position)
  1472. do2target = target
  1473. bar4:TweenSize(UDim2.new(1 * (cooldown4 / co4), 0, 1, 0), "Out", "Quad", 0.5)
  1474. bar3:TweenSize(UDim2.new(1 * (cooldown3 / co3), 0, 1, 0), "Out", "Quad", 0.5)
  1475. bar1:TweenSize(UDim2.new(1 * (cooldown1 / co1), 0, 1, 0), "Out", "Quad", 0.5)
  1476. bar2:TweenSize(UDim2.new(1 * (cooldown2 / co2), 0, 1, 0), "Out", "Quad", 0.5)
  1477. Torsovelocity = RootPart.Velocity * Vector3.new(1, 0, 1).magnitude
  1478. velocity = RootPart.Velocity.y
  1479. sine = sine + change
  1480. local hit, pos = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, Character)
  1481. if equipped == true or equipped == false then
  1482. if 1 < RootPart.Velocity.y and hit == nil then
  1483. Anim = "Jump"
  1484. if attack == false then
  1485. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos((sine) / 8)) * angles(math.rad(0), math.rad(0), math.rad(-30)), 0.3)
  1486. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(0), math.rad(0), math.rad(30)), 0.3)
  1487. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos((sine) / 13), 0) * angles(math.rad(-130), math.rad(-190), math.rad(-130 + 10 * math.cos((sine) / 8))), 0.3)
  1488. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos((sine) / 8), 0) * angles(math.rad(-20), math.rad(0), math.rad(0)), 0.3)
  1489. RH.C0 = clerp(RH.C0, cf(1, -1 + 0.1 * math.cos((sine) / 8), -0.5) * RHCF * angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  1490. LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4 + 0.1 * math.cos((sine) / 8)) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(0)), 0.3)
  1491. MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 + 0.5 * math.cos((sine) / 13)) * angles(math.rad(0 + 0.5 * math.cos((sine) / 8)), math.rad(0), math.rad(0)), 0.3)
  1492. MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 - 0.5 * math.cos((sine) / 13)) * angles(math.rad(0 + 0.5 * math.cos((sine) / 8)), math.rad(0), math.rad(0)), 0.3)
  1493. MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 + 0.5 * math.cos((sine) / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1494. MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 - 0.5 * math.cos((sine) / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1495. end
  1496. else
  1497. if RootPart.Velocity.y < -1 and hit == nil then
  1498. Anim = "Fall"
  1499. if attack == false then
  1500. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, -0.3 - 0.1 * math.cos((sine) / 8)) * angles(math.rad(20), math.rad(0), math.rad(-30)), 0.3)
  1501. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(40), math.rad(0), math.rad(30)), 0.3)
  1502. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos((sine) / 13), 0) * angles(math.rad(-150), math.rad(-190), math.rad(-130 + 10 * math.cos((sine) / 8))), 0.3)
  1503. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5 + 0.1 * math.cos((sine) / 8), 0) * angles(math.rad(-20), math.rad(0), math.rad(-70)), 0.3)
  1504. RH.C0 = clerp(RH.C0, cf(1, -1 + 0.1 * math.cos((sine) / 8), -0.5) * RHCF * angles(math.rad(-30), math.rad(0), math.rad(20)), 0.3)
  1505. LH.C0 = clerp(LH.C0, cf(-1, -1, -0.4 + 0.1 * math.cos((sine) / 8)) * LHCF * angles(math.rad(0), math.rad(-10), math.rad(20)), 0.3)
  1506. MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 + 0.5 * math.cos((sine) / 13)) * angles(math.rad(0 + 0.5 * math.cos((sine) / 8)), math.rad(0), math.rad(0)), 0.3)
  1507. MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 - 0.5 * math.cos((sine) / 13)) * angles(math.rad(0 + 0.5 * math.cos((sine) / 8)), math.rad(0), math.rad(0)), 0.3)
  1508. MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 + 0.5 * math.cos((sine) / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1509. MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 - 0.5 * math.cos((sine) / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1510. end
  1511. else
  1512. if (math.abs(Torsovelocity.x) + math.abs(Torsovelocity.z)) < 1 and hit ~= nil then
  1513. Anim = "Idle"
  1514. if attack == false then
  1515. change = 1
  1516. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 1 - 0.1 * math.cos((sine) / 8)) * angles(math.rad(10), math.rad(0), math.rad(0)), 0.3)
  1517. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(5), math.rad(0), math.rad(0)), 0.3)
  1518. RW.C0 = clerp(RW.C0, CFrame.new(1, 0.5 + 0.1 * math.cos((sine) / 13), 0.5) * angles(math.rad(-50), math.rad(-30), math.rad(-60 + 10 * math.cos((sine) / 8))), 0.3)
  1519. LW.C0 = clerp(LW.C0, CFrame.new(-0.8, 0.5 + 0.1 * math.cos((sine) / 13), -0.4) * angles(math.rad(20), math.rad(10), math.rad(60)), 0.3)
  1520. RH.C0 = clerp(RH.C0, cf(1, -0.5 + 0.2 * math.cos((sine) / 8), -0.2) * RHCF * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1521. LH.C0 = clerp(LH.C0, cf(-1, -1, -0.2 + 0.1 * math.cos((sine) / 8)) * LHCF * angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  1522. MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 + 0.5 * math.cos((sine) / 13)) * angles(math.rad(0 + 0.5 * math.cos((sine) / 8)), math.rad(0), math.rad(0)), 0.3)
  1523. MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 - 0.5 * math.cos((sine) / 13)) * angles(math.rad(0 + 0.5 * math.cos((sine) / 8)), math.rad(0), math.rad(0)), 0.3)
  1524. MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 + 0.5 * math.cos((sine) / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1525. MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0 + 0.5 * math.cos((sine) / 13), 0 - 0.5 * math.cos((sine) / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1526. end
  1527. else
  1528. if 2 < (math.abs(Torsovelocity.x) + math.abs(Torsovelocity.z)) and hit ~= nil then
  1529. Anim = "Walk"
  1530. if attack == false then
  1531. RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 1 - 0.1 * math.cos((sine) / 8)) * angles(math.rad(30), math.rad(0), math.rad(-40)), 0.3)
  1532. Torso.Neck.C0 = clerp(Torso.Neck.C0, NeckCF * angles(math.rad(-10), math.rad(0), math.rad(40)), 0.3)
  1533. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5 + 0.1 * math.cos((sine) / 13), 0) * angles(math.rad(-130), math.rad(-120), math.rad(-90 + 10 * math.cos((sine) / 8))), 0.3)
  1534. LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.5 + 0.1 * math.cos((sine) / 8), -1) * angles(math.rad(-90), math.rad(0), math.rad(80)), 0.3)
  1535. RH.C0 = clerp(RH.C0, cf(1, -1 + -0.1 * math.cos((sine) / 8), -0.3) * RHCF * angles(math.rad(0), math.rad(30), math.rad(-20 + 0 * math.cos((sine) / 4))), 0.3)
  1536. LH.C0 = clerp(LH.C0, cf(-1, -0.5 + -0.1 * math.cos((sine) / 8), 0) * LHCF * angles(math.rad(0), math.rad(30), math.rad(10 + 0 * math.cos((sine) / 4))), 0.3)
  1537. MotorOneWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0.50 + 0.10 * math.cos((sine) / 13), 0 + 0.5 * math.cos((sine) / 13)) * angles(math.rad(0 + 0.5 * math.cos((sine) / 8)), math.rad(0), math.rad(0)), 0.3)
  1538. MotorTwoWeld.C0 = clerp(MotorOneWeld.C0, cf(0, 0.50 + 0.10 * math.cos((sine) / 13), 0 - 0.5 * math.cos((sine) / 13)) * angles(math.rad(0 + 0.5 * math.cos((sine) / 8)), math.rad(0), math.rad(0)), 0.3)
  1539. MotorThumbWeld.C0 = clerp(MotorThumbWeld.C0, cf(0, 0.50 + 0.10 * math.cos((sine) / 13), 0 + 0.5 * math.cos((sine) / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1540. MotorThumbTwoWeld.C0 = clerp(MotorThumbTwoWeld.C0, cf(0, 0.50 + 0.10 * math.cos((sine) / 13), 0 - 0.5 * math.cos((sine) / 16)) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1541. end
  1542. end
  1543. end
  1544. end
  1545. end
  1546. end
  1547. if 0 < #Effects then
  1548. for e = 1, #Effects do
  1549. if Effects[e] ~= nil then
  1550. local Thing = Effects[e]
  1551. if Thing ~= nil then
  1552. local Part = Thing[1]
  1553. local Mode = Thing[2]
  1554. local Delay = Thing[3]
  1555. local IncX = Thing[4]
  1556. local IncY = Thing[5]
  1557. local IncZ = Thing[6]
  1558. if Thing[1].Transparency <= 1 then
  1559. if Thing[2] == "Block1" then
  1560. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1561. Mesh = Thing[1].Mesh
  1562. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1563. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1564. else
  1565. if Thing[2] == "Block2" then
  1566. Thing[1].CFrame = Thing[1].CFrame
  1567. Mesh = Thing[7]
  1568. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1569. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1570. else
  1571. if Thing[2] == "Cylinder" then
  1572. Mesh = Thing[1].Mesh
  1573. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1574. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1575. else
  1576. if Thing[2] == "Blood" then
  1577. Mesh = Thing[7]
  1578. Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0)
  1579. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1580. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1581. else
  1582. if Thing[2] == "Elec" then
  1583. Mesh = Thing[1].Mesh
  1584. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  1585. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1586. else
  1587. if Thing[2] == "Disappear" then
  1588. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1589. else
  1590. if Thing[2] == "Shatter" then
  1591. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1592. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  1593. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  1594. Thing[6] = Thing[6] + Thing[5]
  1595. end
  1596. end
  1597. end
  1598. end
  1599. end
  1600. end
  1601. end
  1602. else
  1603. Part.Parent = nil
  1604. table.remove(Effects, e)
  1605. end
  1606. end
  1607. end
  1608. end
  1609. end
  1610. end
  1611. ---------------------------------------Add-On-----------------------------------------------
  1612. if Humanoid.Walkspeed == 16 then
  1613. Humanoid.Walkspeed = 40
  1614. end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement