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kostik228

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Nov 21st, 2018
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  1. -- This script has been converted to FE by iPxter
  2.  
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. do
  7. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  8. script.Parent = Player.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent and t.Function then
  34. t.Function(...)
  35. end
  36. end
  37. m.TrigEvent = te
  38. UIS.TrigEvent = te
  39.  
  40. Event.OnServerEvent:Connect(function(plr,io)
  41. if plr~=Player then return end
  42. if io.isMouse then
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. else
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = owner
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local UIS = game:GetService("UserInputService")
  66. local input = function(io,a)
  67. if a then return end
  68. --Since InputObject is a client-side instance, we create and pass table instead
  69. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  70. end
  71. UIS.InputBegan:Connect(input)
  72. UIS.InputEnded:Connect(input)
  73.  
  74. local Mouse = owner
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  85. end
  86. -- Created by GuestBilmemKac --
  87.  
  88.  
  89. --// Initializing \\--
  90. local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
  91. local Plrs = S.Players
  92. local Plr = owner
  93. local Char = Plr.Character
  94. local Hum = Char:FindFirstChildOfClass'Humanoid'
  95. local RArm = Char["Right Arm"]
  96. local LArm = Char["Left Arm"]
  97. local RLeg = Char["Right Leg"]
  98. local LLeg = Char["Left Leg"]
  99. local Root = Char:FindFirstChild'HumanoidRootPart'
  100. local Torso = Char.Torso
  101. local Head = Char.Head
  102. local NeutralAnims = true
  103. local Attack = false
  104. local BloodPuddles = {}
  105. local Effects = {}
  106. local Debounces = {Debounces={}}
  107. local Hit = {}
  108. local Sine = 0
  109. local Change = 1
  110. local Souls = 0
  111. --// Debounce System \\--
  112.  
  113.  
  114. function Debounces:New(name,cooldown)
  115. local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
  116. setmetatable(aaaaa,{__index = Debounces})
  117. Debounces.Debounces[name] = aaaaa
  118. return aaaaa
  119. end
  120.  
  121. function Debounces:Use(overrideUsable)
  122. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  123. if(self.Usable or overrideUsable)then
  124. self.Usable = false
  125. self.CoolingDown = true
  126. local LastUse = time()
  127. self.LastUse = LastUse
  128. delay(self.Cooldown or 2,function()
  129. if(self.LastUse == LastUse)then
  130. self.CoolingDown = false
  131. self.Usable = true
  132. end
  133. end)
  134. end
  135. end
  136.  
  137. function Debounces:Get(name)
  138. assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
  139. for i,v in next, Debounces.Debounces do
  140. if(i == name)then
  141. return v;
  142. end
  143. end
  144. end
  145.  
  146. function Debounces:GetProgressPercentage()
  147. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  148. if(self.CoolingDown and not self.Usable)then
  149. return math.max(
  150. math.floor(
  151. (
  152. (time()-self.LastUse)/self.Cooldown or 2
  153. )*100
  154. )
  155. )
  156. else
  157. return 100
  158. end
  159. end
  160.  
  161. --// Shortcut Variables \\--
  162. local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
  163. local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
  164. local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
  165. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  166. local R3 = {N=Region3.new}
  167. local De = S.Debris
  168. local WS = workspace
  169. local Lght = S.Lighting
  170. local RepS = S.ReplicatedStorage
  171. local IN = Instance.new
  172. local CSK = ColorSequenceKeypoint.new
  173. local CS = ColorSequence.new
  174. --// Instance Creation Functions \\--
  175.  
  176. function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
  177. local Sound = IN("Sound")
  178. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  179. Sound.Pitch = pitch or 1
  180. Sound.Volume = volume or 1
  181. Sound.Looped = looped or false
  182. if(autoPlay)then
  183. coroutine.wrap(function()
  184. repeat wait() until Sound.IsLoaded
  185. Sound.Playing = autoPlay or false
  186. end)()
  187. end
  188. if(not looped and effect)then
  189. Sound.Stopped:connect(function()
  190. Sound.Volume = 0
  191. Sound:destroy()
  192. end)
  193. elseif(effect)then
  194. warn("Sound can't be looped and a sound effect!")
  195. end
  196. Sound.Parent =parent or Torso
  197. return Sound
  198. end
  199. function Part(parent,color,material,size,cframe,anchored,cancollide)
  200. local part = IN("Part")
  201. part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
  202. part.Material = (material or Enum.Material.SmoothPlastic)
  203. part.TopSurface,part.BottomSurface=10,10
  204. part.Size = (size or V3.N(1,1,1))
  205. part.CFrame = (cframe or CF.N(0,0,0))
  206. part.Anchored = (anchored or false)
  207. part.CanCollide = (cancollide or false)
  208. part.Parent = (parent or Char)
  209. return part
  210. end
  211. function Mesh(parent,meshtype,meshid,textid,scale,offset)
  212. local part = IN("SpecialMesh")
  213. part.MeshId = meshid or ""
  214. part.TextureId = textid or ""
  215. part.Scale = scale or V3.N(1,1,1)
  216. part.Offset = offset or V3.N(0,0,0)
  217. part.MeshType = meshtype or Enum.MeshType.Sphere
  218. part.Parent = parent
  219. return part
  220. end
  221.  
  222. NewInstance = function(instance,parent,properties)
  223. local inst = Instance.new(instance,parent)
  224. if(properties)then
  225. for i,v in next, properties do
  226. pcall(function() inst[i] = v end)
  227. end
  228. end
  229. return inst;
  230. end
  231.  
  232.  
  233.  
  234. --// Extended ROBLOX tables \\--
  235. local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
  236. --// Customization \\--
  237.  
  238. local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
  239. local Remove_Hats = false
  240. local Remove_Clothing = true
  241. local PlayerSize = 1
  242. local DamageColor = BrickColor.new'Really red'
  243. local MusicID = 250634910
  244. local WalkSpeed = 8
  245. local MaxSouls = 100
  246. local MaxHealth = 500
  247.  
  248.  
  249. if(_G.RefusedAnimation == nil) then _G.RefusedAnimation = false end
  250.  
  251. --// Weapon and GUI creation, and Character Customization \\--
  252.  
  253. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  254. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  255. local Effects = IN("Folder",Char)
  256. Effects.Name = "Effects"
  257.  
  258. Hum.MaxHealth = MaxHealth
  259. Hum.Health = MaxHealth
  260.  
  261. local Knife = NewInstance("Part",Char,{Name='Knife',Size=V3.N(.4,3,.7),Anchored=false,CanCollide=false,Locked=true,Archivable=false,Reflectance=.01,Color=C3.N(0,0,0)})
  262. local KnifeMesh = Mesh(Knife,Enum.MeshType.FileMesh,"rbxassetid://121944778","rbxassetid://121944805",V3.N(1,1,1),V3.N())
  263. local AuraEmitter = NewInstance("ParticleEmitter",Knife,{EmissionDirection='Back',Color=CS{CSK(0,C3.N(1,0,0)),CSK(0.5,C3.N(1,1,0)),CSK(1,C3.RGB(255,191,0))},LightEmission=.5,LightInfluence=0,Size=NumberSequence.new(0.3),Texture="rbxassetid://141116476",Transparency=NumberSequence.new(0,1),LockedToPart=true,Lifetime=NumberRange.new(1),Rate=150,Speed=NumberRange.new(0)})
  264. local FireEmitter = NewInstance("ParticleEmitter",Knife,{EmissionDirection='Back',Color=CS(C3.N(1,0,0),C3.N(1,0,0)),LightEmission=.5,LightInfluence=0,Size=NumberSequence.new{NumberSequenceKeypoint.new(0,.5,0),NumberSequenceKeypoint.new(0.755,0,0),NumberSequenceKeypoint.new(1,0,0)},Texture="rbxassetid://141116476",Transparency=NumberSequence.new(0.35,1),Lifetime=NumberRange.new(1,2),Rate=150,Speed=NumberRange.new(3)})
  265.  
  266. local KTrail = NewInstance("Trail",Knife,{
  267. Attachment0=NewInstance("Attachment",Knife,{Position=V3.N(0,-.4,0)}),
  268. Attachment1=NewInstance("Attachment",Knife,{Position=V3.N(0,1.2,0)}),
  269. Color=CS(C3.N(1,0,0)),
  270. Enabled=false,
  271. Transparency=NumberSequence.new(0,1),
  272. Lifetime=1.25,
  273. })
  274. local Hair = Part(Char,C3.N(0,0,0),Enum.Material.SmoothPlastic,V3.N(1,1,1),CF.N(),false,false)
  275. local HairMesh = Mesh(Hair,Enum.MeshType.FileMesh,"rbxassetid://16627529","rbxassetid://16627494",V3.N(1.05,1.05,1.05),V3.N())
  276.  
  277. NewInstance("PointLight",Knife,{Color=C3.N(1,0,0),Range=10,Brightness=3})
  278.  
  279.  
  280. Hum.DisplayDistanceType = 'None'
  281.  
  282. local naeeym2 = IN("BillboardGui",Char)
  283. naeeym2.AlwaysOnTop = true
  284. naeeym2.Size = UDim2.new(5,35,2,15)
  285. naeeym2.StudsOffset = V3.N(0,2.5,0)
  286. naeeym2.Adornee = Char.Head
  287. naeeym2.Name = "Name"
  288. naeeym2.PlayerToHideFrom = Nobody
  289. local tecks2 = IN("TextLabel",naeeym2)
  290. tecks2.BackgroundTransparency = 1
  291. tecks2.TextScaled = true
  292. tecks2.BorderSizePixel = 0
  293. tecks2.Text = "Purple Guy"
  294. tecks2.Font = Enum.Font.Bodoni
  295. tecks2.TextSize = 30
  296. tecks2.TextStrokeTransparency = 0
  297. tecks2.TextColor3 = C3.N(0,0,0)
  298. tecks2.TextStrokeColor3 = C3.N(.7,0,0)
  299. tecks2.Size = UDim2.new(1,0,0.5,0)
  300. tecks2.Parent = naeeym2
  301.  
  302.  
  303. IN("Shirt",Char)
  304. IN("Pants",Char)
  305.  
  306. Hum.WalkSpeed = WalkSpeed
  307. if(PlayerSize ~= 1)then
  308. for _,v in next, Char:GetDescendats() do
  309. if(v:IsA'BasePart')then
  310. v.Size = v.Size * PlayerSize
  311. end
  312. end
  313. end
  314.  
  315.  
  316. for i = 1, 35 do
  317. local FACE = Part(Char,C3.N(0,0,0),Enum.Material.Neon,V3.N(1.01,.5,1.01),CF.N(),false,false)
  318. FACE.Transparency = 0+(i-1)/35.2
  319. FACE.Name = 'ShadowFace'
  320. Head:FindFirstChildOfClass("SpecialMesh"):Clone().Parent = FACE
  321. NewInstance("Weld",Head,{Part0=Head,Part1=FACE,C0=CF.N(0,.35-(i-1)/75,0)})
  322. --CreateWeldOrSnapOrMotor("Weld", Head, Head, FACE, CF(0,0.35-(i-1)/75,0), CF(0, 0, 0))
  323. end
  324.  
  325. local LEye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
  326. local LEyeM = Mesh(LEye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
  327. local LEyeW = NewInstance("Weld",LEye,{Part0=Head,Part1=LEye,C0=CF.N(-.2,.2,-.49)})
  328.  
  329. local REye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
  330. local REyeM = Mesh(REye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
  331. local REyeW = NewInstance("Weld",REye,{Part0=Head,Part1=REye,C0=CF.N(.2,.2,-.49)})
  332.  
  333.  
  334. pcall(function()
  335. Char.LeftWing:destroy()
  336. Char.ReaperShadowHead:destroy()
  337. end)
  338.  
  339.  
  340. local Music = Sound(Torso,MusicID,1,3,true,false,true)
  341. Music.Name = 'Music'
  342.  
  343. --// Stop animations \\--
  344. for _,v in next, Hum:GetPlayingAnimationTracks() do
  345. v:Stop();
  346. end
  347.  
  348. pcall(game.Destroy,Char:FindFirstChild'Animate')
  349. pcall(game.Destroy,Hum:FindFirstChild'Animator')
  350.  
  351. --// Joints \\--
  352.  
  353. local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  354. local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  355. local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
  356. local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  357. local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  358. local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
  359. local HW = NewInstance('Motor',Char,{Part0=RArm,Part1=Knife,C0=CF.N(0,-1,-1)*CF.A(M.R(-90),0,0)})
  360. local HW2 = NewInstance('Motor',Char,{Part0=Head,Part1=Hair,C0=CF.N(0,.44,0)})
  361.  
  362. local LSC0 = LS.C0
  363. local RSC0 = RS.C0
  364. local NKC0 = NK.C0
  365. local LHC0 = LH.C0
  366. local RHC0 = RH.C0
  367. local RJC0 = RJ.C0
  368.  
  369. --// Artificial HB \\--
  370.  
  371. local ArtificialHB = IN("BindableEvent", script)
  372. ArtificialHB.Name = "Heartbeat"
  373.  
  374. script:WaitForChild("Heartbeat")
  375.  
  376. local tf = 0
  377. local allowframeloss = false
  378. local tossremainder = false
  379. local lastframe = tick()
  380. local frame = 1/Frame_Speed
  381. ArtificialHB:Fire()
  382.  
  383. game:GetService("RunService").Heartbeat:connect(function(s, p)
  384. tf = tf + s
  385. if tf >= frame then
  386. if allowframeloss then
  387. script.Heartbeat:Fire()
  388. lastframe = tick()
  389. else
  390. for i = 1, math.floor(tf / frame) do
  391. ArtificialHB:Fire()
  392. end
  393. lastframe = tick()
  394. end
  395. if tossremainder then
  396. tf = 0
  397. else
  398. tf = tf - frame * math.floor(tf / frame)
  399. end
  400. end
  401. end)
  402.  
  403. function swait(num)
  404. if num == 0 or num == nil then
  405. ArtificialHB.Event:wait()
  406. else
  407. for i = 0, num do
  408. ArtificialHB.Event:wait()
  409. end
  410. end
  411. end
  412.  
  413.  
  414. --// Effect Function(s) \\--
  415.  
  416. function Bezier(startpos, pos2, pos3, endpos, t)
  417. local A = startpos:lerp(pos2, t)
  418. local B = pos2:lerp(pos3, t)
  419. local C = pos3:lerp(endpos, t)
  420. local lerp1 = A:lerp(B, t)
  421. local lerp2 = B:lerp(C, t)
  422. local cubic = lerp1:lerp(lerp2, t)
  423. return cubic
  424. end
  425.  
  426. function Tween(obj,props,time,easing,direction,repeats,backwards)
  427. local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
  428. local tween = S.TweenService:Create(obj, info, props)
  429.  
  430. tween:Play()
  431. end
  432.  
  433. local FXTable = {}
  434.  
  435. coroutine.resume(coroutine.create(function()
  436. while true do
  437. for i = 1, #FXTable do
  438. local data = FXTable[i]
  439. if(data)then
  440. local Frame = data.Frame
  441. local FX = data.Effect or 'ResizeAndFade'
  442. local Parent = data.Parent or Effects
  443. local Color = data.Color or C3.N(0,0,0)
  444. local Size = data.Size or V3.N(1,1,1)
  445. local MoveDir = data.MoveDirection or nil
  446. local MeshData = data.Mesh or nil
  447. local SndData = data.Sound or nil
  448. local Frames = data.Frames or 45
  449. local CFra = data.CFrame or Torso.CFrame
  450. local Settings = data.FXSettings or {}
  451. local Prt,Msh,Snd = data.Part,data.Mesh,data.Sound
  452. local grow = data.Grow
  453.  
  454. local MoveSpeed = nil;
  455. if(MoveDir)then
  456. MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  457. end
  458. if(FX ~= 'Arc')then
  459. Frame = Frame + 1
  460. if(FX == "Fade")then
  461. Prt.Transparency = (Frame/Frames)
  462. elseif(FX == "Resize")then
  463. if(not Settings.EndSize)then
  464. Settings.EndSize = V3.N(0,0,0)
  465. end
  466. if(Settings.EndIsIncrement)then
  467. if(Msh)then
  468. Msh.Scale = Msh.Scale + Settings.EndSize
  469. else
  470. Prt.Size = Prt.Size + Settings.EndSize
  471. end
  472. else
  473. if(Msh)then
  474. Msh.Scale = Msh.Scale - grow/Frames
  475. else
  476. Prt.Size = Prt.Size - grow/Frames
  477. end
  478. end
  479. elseif(FX == "ResizeAndFade")then
  480. if(not Settings.EndSize)then
  481. Settings.EndSize = V3.N(0,0,0)
  482. end
  483. if(Settings.EndIsIncrement)then
  484. if(Msh)then
  485. Msh.Scale = Msh.Scale + Settings.EndSize
  486. else
  487. Prt.Size = Prt.Size + Settings.EndSize
  488. end
  489. else
  490. if(Msh)then
  491. Msh.Scale = Msh.Scale - grow/Frames
  492. else
  493. Prt.Size = Prt.Size - grow/Frames
  494. end
  495. end
  496. Prt.Transparency = (Frame/Frames)
  497. end
  498. if(Settings.RandomizeCFrame)then
  499. Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  500. end
  501. if(MoveDir and MoveSpeed)then
  502. local Orientation = Prt.Orientation
  503. Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  504. Prt.Orientation = Orientation
  505. end
  506. if(Prt.Transparency >= 1 or Frame >= Frames)then
  507. Prt:destroy()
  508. table.remove(FXTable,i)
  509. else
  510. data.Frame = Frame
  511. end
  512. else
  513. local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  514. if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  515. if(start and endP)then
  516. local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  517. local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  518. Frame = Frame + (Settings.Speed or 0.01)
  519. if(Settings.Home)then
  520. endP = Settings.Home.CFrame
  521. end
  522. Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
  523. if(Prt.Transparency >= 1 or Frame >= Frames)then
  524. if(Settings.RemoveOnGoal)then
  525. Prt:destroy()
  526. end
  527. end
  528. else
  529. Prt:destroy()
  530. end
  531. end
  532. end
  533. end
  534. swait()
  535. end
  536. end))
  537.  
  538. function Effect(data)
  539. local FX = data.Effect or 'ResizeAndFade'
  540. local Parent = data.Parent or Effects
  541. local Color = data.Color or C3.N(0,0,0)
  542. local Size = data.Size or V3.N(1,1,1)
  543. local MoveDir = data.MoveDirection or nil
  544. local MeshData = data.Mesh or nil
  545. local SndData = data.Sound or nil
  546. local Frames = data.Frames or 45
  547. local Manual = data.Manual or nil
  548. local Material = data.Material or nil
  549. local CFra = data.CFrame or Torso.CFrame
  550. local Settings = data.FXSettings or {}
  551. local Shape = data.Shape or Enum.PartType.Block
  552. local Snd,Prt,Msh;
  553. coroutine.wrap(function()
  554. if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
  555. Prt = Manual
  556. else
  557. Prt = Part(Parent,Color,Material,Size,CFra,true,false)
  558. Prt.Shape = Shape
  559. end
  560. if(typeof(MeshData) == 'table')then
  561. Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
  562. elseif(typeof(MeshData) == 'Instance')then
  563. Msh = MeshData:Clone()
  564. Msh.Parent = Prt
  565. elseif(Shape == Enum.PartType.Block)then
  566. Msh = Mesh(Prt,Enum.MeshType.Brick)
  567. end
  568. if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
  569. Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
  570. end
  571. if(Snd)then
  572. repeat swait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
  573. Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
  574. end
  575. Size = (Msh and Msh.Scale or Size)
  576. local grow = Size-(Settings.EndSize or (Msh and Msh.Scale or Size)/2)
  577.  
  578. local MoveSpeed = nil;
  579. if(MoveDir)then
  580. MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  581. end
  582. if(FX ~= 'Arc')then
  583. for Frame = 1, Frames do
  584. if(FX == "Fade")then
  585. Prt.Transparency = (Frame/Frames)
  586. elseif(FX == "Resize")then
  587. if(not Settings.EndSize)then
  588. Settings.EndSize = V3.N(0,0,0)
  589. end
  590. if(Settings.EndIsIncrement)then
  591. if(Msh)then
  592. Msh.Scale = Msh.Scale + Settings.EndSize
  593. else
  594. Prt.Size = Prt.Size + Settings.EndSize
  595. end
  596. else
  597. if(Msh)then
  598. Msh.Scale = Msh.Scale - grow/Frames
  599. else
  600. Prt.Size = Prt.Size - grow/Frames
  601. end
  602. end
  603. elseif(FX == "ResizeAndFade")then
  604. if(not Settings.EndSize)then
  605. Settings.EndSize = V3.N(0,0,0)
  606. end
  607. if(Settings.EndIsIncrement)then
  608. if(Msh)then
  609. Msh.Scale = Msh.Scale + Settings.EndSize
  610. else
  611. Prt.Size = Prt.Size + Settings.EndSize
  612. end
  613. else
  614. if(Msh)then
  615. Msh.Scale = Msh.Scale - grow/Frames
  616. else
  617. Prt.Size = Prt.Size - grow/Frames
  618. end
  619. end
  620. Prt.Transparency = (Frame/Frames)
  621. end
  622. if(Settings.RandomizeCFrame)then
  623. Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  624. end
  625. if(MoveDir and MoveSpeed)then
  626. local Orientation = Prt.Orientation
  627. Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  628. Prt.Orientation = Orientation
  629. end
  630. swait()
  631. end
  632. Prt:destroy()
  633. else
  634. local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  635. if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  636. if(start and endP)then
  637. local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  638. local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  639. for Frame = 0, 1, (Settings.Speed or 0.01) do
  640. if(Settings.Home)then
  641. endP = Settings.Home.CFrame
  642. end
  643. Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
  644. end
  645. if(Settings.RemoveOnGoal)then
  646. Prt:destroy()
  647. end
  648. else
  649. Prt:destroy()
  650. assert(start,"You need a start position!")
  651. assert(endP,"You need a start position!")
  652. end
  653. end
  654. end)()
  655. return Prt,Msh,Snd
  656. end
  657.  
  658.  
  659.  
  660. function SoulSteal(whom,human)
  661. local torso = (whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart' or whom:FindFirstChild'Torso')
  662. local succ, health, alive = pcall(function() return whom:FindFirstChildOfClass'Humanoid'.Health, whom:FindFirstChildOfClass'Humanoid'.Health > 0 end)
  663. if(torso and torso:IsA'BasePart' and alive == true)then
  664. whom:FindFirstChildOfClass'Humanoid'.Health = 0
  665. whom:BreakJoints()
  666. local Model = IN("Model",Effects)
  667. warn('Soul stolen from '..whom.Name)
  668. Model.Name = whom.Name.."'s Soul"
  669. local Soul = Part(Model,(human and BrickColor.new'Really red' or BrickColor.new(C3.N(1,1,1))),'Glass',V3.N(1,1,1),torso.CFrame,true,false)
  670. Soul.CanCollide=false
  671. Mesh(Soul,Enum.MeshType.Sphere)
  672. Soul.Name = 'Head'
  673. if(whom.Name == 'CKbackup')then
  674. Soul.Color = C3.N(1,1,1)
  675. local DripEmitter = NewInstance("ParticleEmitter",Soul,{EmissionDirection='Bottom',Color=CS(Soul.Color),LightEmission=.5,LightInfluence=0,Size=NumberSequence.new(0.3),Texture="rbxassetid://243132757",Transparency=NumberSequence.new(0,1),LockedToPart=false,Lifetime=NumberRange.new(1),Rate=150,Speed=NumberRange.new(5)})
  676. end
  677. local Hoom = NewInstance("Humanoid",Model,{MaxHealth=(health <= 10000 and health/2 or 10000),Health=(health <= 10000 and health/2 or 10000)})
  678. local AT0 = NewInstance("Attachment",Soul,{Position=V3.N(0,.5,0)})
  679. local AT1 = NewInstance("Attachment",Soul,{Position=V3.N(0,-.5,0)})
  680. local Trail = NewInstance("Trail",Soul,{Attachment0=AT0,Attachment1=AT1,Transparency=NumberSequence.new(0),FaceCamera = true,Texture="rbxassetid://945758042",LightEmission=.3,Color=CS(Soul.Color),Lifetime=.5,MinLength=0})
  681. NewInstance("PointLight",Soul,{Color=Soul.Color,Range=10,Brightness=(human and 3 or .5)})
  682.  
  683. local turdso = Soul:Clone()
  684. turdso.Name = "Torso"
  685. turdso.CanCollide = false
  686. turdso.Anchored = true
  687. turdso.CFrame = Soul.CFrame
  688. turdso.Parent = Model
  689. turdso.Size = V3.N()
  690. turdso.Transparency=1
  691. local Distance = math.huge
  692. repeat
  693. Soul.CFrame = CF.N(Soul.Position,Torso.Position)*CF.N(0,0,-1)
  694. turdso.CFrame = Soul.CFrame
  695. Distance = (Soul.CFrame.p-Torso.CFrame.p).magnitude
  696. swait()
  697. until Hoom.Health <= 0 or not Soul.Parent or Distance <= 1.2
  698. if(Soul.Parent and Hoom.Health > 0)then
  699. Model:destroy()
  700. Effect{
  701. Effect="ResizeAndFade",
  702. Mesh={Enum.MeshType.Sphere},
  703. Color = Soul.Color,
  704. CFrame=Torso.CFrame,
  705. Size=V3.N(3,3,3),
  706. Material=Enum.Material.Neon,
  707. Sound={SoundId=444667859,Pitch=1,Volume=2.5},
  708. FXSettings={
  709. EndSize=V3.N(6,6,6),
  710. }
  711. }
  712. Souls = Souls + (human and 1 or .1)
  713. warn("Souls: "..Souls)
  714. MaxHealth = MaxHealth + Hoom.Health
  715. Hum.Health = Hum.Health + Hoom.Health
  716. for i = 1, 5 do
  717. Effect{
  718. Effect="Fade",
  719. Color = Soul.Color,
  720. MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  721. }
  722. end
  723. else
  724.  
  725. warn("Soul destroyed!")
  726. for i = 1, 5 do
  727. Effect{
  728. Effect="Fade",
  729. Color = Soul.Color,
  730. CFrame=Soul.CFrame,
  731. MoveDirection = (Soul.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  732. }
  733. end
  734. Effect{
  735. Effect="ResizeAndFade",
  736. Mesh={Enum.MeshType.Sphere},
  737. Sound={SoundId=444667859,Pitch=1,Volume=5},
  738. Color = Soul.Color,
  739. CFrame=Soul.CFrame,
  740. Size=V3.N(3,3,3),
  741. Material=Enum.Material.Neon,
  742. FXSettings={
  743. EndSize=V3.N(6,6,6),
  744. }
  745. }
  746. Model:destroy()
  747. end
  748. end
  749. end
  750.  
  751. --// Other Functions \\ --
  752.  
  753. function getRegion(point,range,ignore)
  754. return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
  755. end
  756.  
  757. function clerp(startCF,endCF,alpha)
  758. return startCF:lerp(endCF, alpha)
  759. end
  760.  
  761. function GetTorso(char)
  762. return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
  763. end
  764.  
  765. function ShowDamage(Pos, Text, Time, Color)
  766. coroutine.wrap(function()
  767. local Rate = (1 / Frame_Speed)
  768. local Pos = (Pos or Vector3.new(0, 0, 0))
  769. local Text = (Text or "")
  770. local Time = (Time or 2)
  771. local Color = (Color or Color3.new(1, 0, 1))
  772. local EffectPart = NewInstance("Part",Effects,{
  773. Material=Enum.Material.SmoothPlastic,
  774. Reflectance = 0,
  775. Transparency = 1,
  776. BrickColor = BrickColor.new(Color),
  777. Name = "Effect",
  778. Size = Vector3.new(0,0,0),
  779. Anchored = true,
  780. CFrame = CF.N(Pos)
  781. })
  782. local BillboardGui = NewInstance("BillboardGui",EffectPart,{
  783. Size = UDim2.new(1.25, 0, 1.25, 0),
  784. Adornee = EffectPart,
  785. })
  786. local TextLabel = NewInstance("TextLabel",BillboardGui,{
  787. BackgroundTransparency = 1,
  788. Size = UDim2.new(1, 0, 1, 0),
  789. Text = Text,
  790. Font = "Arcade",
  791. TextColor3 = Color,
  792. TextStrokeColor3 = Color3.new(0,0,0),
  793. TextStrokeTransparency=0,
  794. TextScaled = true,
  795. })
  796. S.Debris:AddItem(EffectPart, (Time))
  797. EffectPart.Parent = workspace
  798. delay(0, function()
  799. Tween(EffectPart,{CFrame=CF.N(Pos)*CF.N(0,3,0)},Time,Enum.EasingStyle.Elastic,Enum.EasingDirection.Out)
  800. local Frames = (Time / Rate)
  801. for Frame = 1, Frames do
  802. swait()
  803. local Percent = (Frame / Frames)
  804. TextLabel.TextTransparency = Percent
  805. TextLabel.TextStrokeTransparency = Percent
  806. end
  807. if EffectPart and EffectPart.Parent then
  808. EffectPart:Destroy()
  809. end
  810. end) end)()
  811. end
  812.  
  813. function Kill(whom)
  814. if(whom.Name ~= 'Nebula_Zorua')then
  815. local isPlr = Plrs:GetPlayerFromCharacter(whom) ~= nil
  816. coroutine.wrap(SoulSteal)(whom,isPlr)
  817. for _,v in next, whom:children() do
  818. if(v:IsA'BasePart')then
  819. v.Parent = Effects
  820. v:ClearAllChildren()
  821. v.Anchored = true
  822. v.CanCollide = false
  823. v.Transparency = 1
  824. local dust = NewInstance("ParticleEmitter",v,{
  825. Color = ColorSequence.new(C3.N(1,1,1)),
  826. LightEmission=0,
  827. LightInfluence=1,
  828. Size=NumberSequence.new{NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(1,0,0)},
  829. Texture="rbxassetid://284205403",
  830. Transparency=NumberSequence.new{NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)},
  831. Lifetime = NumberRange.new(1),
  832. Rate=150,
  833. Acceleration = V3.N(0,10,0),
  834. Speed = NumberRange.new(5),
  835. Enabled = true
  836. })
  837. delay(1, function()
  838. dust.Enabled = false
  839. S.Debris:AddItem(v,2)
  840. end)
  841. end
  842. end
  843. else
  844. warn"nope. nawt happenin'"
  845. end
  846. end
  847.  
  848. function DealDamage(who,minDam,maxDam,Knock,Type,critChance,critMult)
  849. if(who)then
  850. local hum = who:FindFirstChildOfClass'Humanoid'
  851. local Damage = M.RNG(minDam,maxDam)
  852. local canHit = true
  853. if(hum)then
  854. for _, p in pairs(Hit) do
  855. if p[1] == hum then
  856. if(time() - p[2] < 0.4) then
  857. canHit = false
  858. else
  859. Hit[_] = nil
  860. end
  861. end
  862. end
  863. if(canHit)then
  864. table.insert(Hit,{hum,time()})
  865. if(GetTorso(who))then
  866. Sound(GetTorso(who),1219742600,1,10,false,true,true)
  867. end
  868. if(hum.Health >= math.huge)then
  869. Kill(who)
  870. if(who:FindFirstChild'Head' and hum.Health > 0)then
  871. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "INSTANT", 3, DamageColor.Color)
  872. end
  873. else
  874. local player = S.Players:GetPlayerFromCharacter(who)
  875. if(Type == "Fire")then
  876. --idk..
  877. else
  878. local c = Instance.new("ObjectValue",hum)
  879. c.Name = "creator"
  880. c.Value = Plr
  881. game:service'Debris':AddItem(c,0.35)
  882. local Crit = false
  883. if(M.RNG(1,100) <= (critChance or 0) and critMult > 1)then
  884. Crit = true
  885. Damage = Damage*(critMult or 2)
  886. end
  887. Damage = Damage*((Souls/5)+1)
  888. if(who:FindFirstChild'Head' and hum.Health > 0)then
  889. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), (Crit and "[CRIT] " or "").. math.floor(Damage), 3, (Crit and BrickColor.new'New Yeller'.Color or DamageColor.Color))
  890. end
  891.  
  892. if(hum.Health - Damage <= 0)then
  893. Kill(who)
  894. else
  895. hum.Health = hum.Health - Damage
  896. if(Type == 'Knockback' and GetTorso(who))then
  897. local angle = GetTorso(who).Position - Root.Position + Vector3.new(0, 0, 0).unit
  898. local body = NewInstance('BodyVelocity',GetTorso(who),{
  899. P = 500,
  900. maxForce = V3.N(math.huge,0,math.huge),
  901. velocity = Root.CFrame.lookVector * Knock + Root.Velocity / 1.05
  902. })
  903. game:service'Debris':AddItem(body,.5)
  904. elseif(Type == "Electric")then
  905. if(M.RNG(1,100) >= critChance)then
  906. if(who:FindFirstChild'Head' and hum.Health > 0)then
  907. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[PARALYZED]", 3, BrickColor.new"New Yeller".Color)
  908. end
  909. local asd = hum.WalkSpeed/2
  910. hum.WalkSpeed = asd
  911. local paralyzed = true
  912. coroutine.wrap(function()
  913. while paralyzed do
  914. swait(25)
  915. if(M.RNG(1,25) == 1)then
  916. if(who:FindFirstChild'Head' and hum.Health > 0)then
  917. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[STATIC]", 3, BrickColor.new"New Yeller".Color)
  918. end
  919. hum.PlatformStand = true
  920. end
  921. end
  922. end)()
  923. delay(4, function()
  924. paralyzed = false
  925. hum.WalkSpeed = hum.WalkSpeed + asd
  926. end)
  927. end
  928.  
  929. elseif(Type == 'Knockdown' and GetTorso(who))then
  930. local rek = GetTorso(who)
  931. hum.PlatformStand = true
  932. delay(1,function()
  933. hum.PlatformStand = false
  934. end)
  935. local angle = (GetTorso(who).Position - (Root.Position + Vector3.new(0, 0, 0))).unit
  936. local bodvol = NewInstance("BodyVelocity",rek,{
  937. velocity = angle * Knock,
  938. P = 5000,
  939. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  940. })
  941. local rl = NewInstance("BodyAngularVelocity",rek,{
  942. P = 3000,
  943. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  944. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  945. })
  946. game:GetService("Debris"):AddItem(bodvol, .5)
  947. game:GetService("Debris"):AddItem(rl, .5)
  948. end
  949. end
  950. end
  951. end
  952. end
  953. end
  954. end
  955. end
  956.  
  957.  
  958. function AOEDamage(where,range,minDam,maxDam,Knock,Type,critChance,critMult)
  959. for _,v in next, getRegion(where,range,{Char}) do
  960. if(v.Name ~= 'Nebula_Zorua')then
  961. if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then
  962. DealDamage(v.Parent,minDam,maxDam,Knock,Type,critChance,critMult)
  963. end
  964. end
  965. end
  966. end
  967.  
  968. function AOEKill(where,range)
  969. for _,v in next, getRegion(where,range,{Char,Effects}) do
  970. local succ,alive = pcall(function() return v.Parent:FindFirstChildOfClass'Humanoid'.Health > 0 end)
  971. if(v.Name ~= 'Nebula_Zorua')then
  972. if(v.Parent and alive == true)then
  973. coroutine.wrap(Kill)(v.Parent)
  974. end
  975. end
  976. end
  977. end
  978.  
  979. function AOEHeal(where,range,amount)
  980. local healed = {}
  981. for _,v in next, getRegion(where,range,{Char}) do
  982. local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
  983. if(hum and not healed[hum])then
  984. hum.Health = hum.Health + amount
  985. if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
  986. ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color)
  987. end
  988. end
  989. end
  990. end
  991.  
  992.  
  993. --// Attack Functions \\--
  994.  
  995.  
  996. function Slash()
  997. Attack = true
  998. NeutralAnims = false
  999. local sound = Sound(Knife,10209640,1,5,false,true,false)
  1000. for i = 0, 2, 0.1 do
  1001. swait()
  1002. local Alpha = .2
  1003. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0343287587, 0.00629056804, 0.0572580174, 0.943793893, 0.00207689893, 0.330528289, 1.0000764e-06, 0.99998033, -0.00628630351, -0.330534875, 0.00593330665, 0.943775296),Alpha)
  1004. LH.C0 = clerp(LH.C0,CFrame.new(-0.496478021, -0.990818381, 0.021652732, 0.999878168, 0, 0.0156089365, -9.80779296e-05, 0.99998033, 0.00628268253, -0.0156086385, -0.00628344761, 0.999858379),Alpha)
  1005. RH.C0 = clerp(RH.C0,CFrame.new(0.498511612, -0.990985274, 0.0154910646, 0.999878168, 0, 0.0156089365, -9.80779296e-05, 0.99998033, 0.00628268253, -0.0156086385, -0.00628344761, 0.999858379),Alpha)
  1006. LS.C0 = clerp(LS.C0,CFrame.new(-1.32692134, 0.474511296, -0.0055731535, 0.934981823, 0.354351997, 0.0156129003, -0.354479939, 0.93504262, 0.00628374517, -0.0123721063, -0.0114096552, 0.999858379),Alpha)
  1007. RS.C0 = clerp(RS.C0,CFrame.new(1.12629449, 0.369358033, -0.486052871, 0.490151912, 0.65154773, 0.57899636, 0.721657813, 0.0691910982, -0.688783586, -0.488836735, 0.755445719, -0.436280251),Alpha)
  1008. NK.C0 = clerp(NK.C0,CFrame.new(-0.0118216109, 1.49854016, -0.0795068145, 0.943793833, 0.0190048125, -0.329988182, 0.00207654224, 0.997985244, 0.0634154305, 0.330528468, -0.0605363287, 0.94185257),Alpha)
  1009. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1010. end
  1011. KTrail.Enabled = true
  1012. sound:Play()
  1013. for i = 0, 2.5, 0.1 do
  1014. swait()
  1015. AOEDamage(Knife.CFrame.p,1,15,30,0,"Normal",0,1)
  1016. local Alpha = .25
  1017. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0352100767, 0.00629066909, -0.0097481478, 0.817972422, -0.00361463916, -0.575246274, -1.74103582e-06, 0.99998033, -0.00628598873, 0.575257719, 0.00514276745, 0.817956269),Alpha)
  1018. LH.C0 = clerp(LH.C0,CFrame.new(-0.496478021, -0.990818381, 0.0216572341, 0.999878287, 0, 0.015610218, -9.80866607e-05, 0.99998033, 0.00628274865, -0.0156098902, -0.00628351374, 0.999858499),Alpha)
  1019. RH.C0 = clerp(RH.C0,CFrame.new(0.498511702, -0.990985274, 0.0154905058, 0.999878287, 0, 0.015610218, -9.80866607e-05, 0.99998033, 0.00628274865, -0.0156098902, -0.00628351374, 0.999858499),Alpha)
  1020. LS.C0 = clerp(LS.C0,CFrame.new(-1.32694602, 0.474510223, -0.00555660389, 0.934981823, 0.354351729, 0.0156157613, -0.354479671, 0.935042739, 0.00628153514, -0.012375474, -0.0114085823, 0.999858379),Alpha)
  1021. RS.C0 = clerp(RS.C0,CFrame.new(1.23906493, 0.406229913, 0.00231830776, 0.49015066, -0.849889755, 0.193494052, 0.721655607, 0.520183682, 0.456752002, -0.488841236, -0.0842411816, 0.868295968),Alpha)
  1022. NK.C0 = clerp(NK.C0,CFrame.new(0.0315471888, 1.49887729, -0.0257819965, 0.817972481, -0.0330747738, 0.574305832, -0.00361499586, 0.998030663, 0.0626262054, -0.575246155, -0.0533026271, 0.81624186),Alpha)
  1023. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1024. end
  1025. KTrail.Enabled = false
  1026. Attack = false
  1027. NeutralAnims = true
  1028. end
  1029.  
  1030. Mouse.Button1Down:connect(function()
  1031. if(Attack)then return end
  1032. Slash()
  1033. end)
  1034.  
  1035. Mouse.KeyDown:connect(function(k)
  1036. if(Attack)then return end
  1037. if(k == 'z')then AOEKill(Root.CFrame.p,25) end -- TODO: Animation and effects
  1038. if(k == 'q')then WalkSpeed = (WalkSpeed == 8 and 32 or 8) end
  1039. end)
  1040.  
  1041.  
  1042. function Refuse()
  1043. Attack = true
  1044. warn("xd.")
  1045. local oMH = MaxHealth
  1046. MaxHealth = "inf"
  1047. Hum.MaxHealth = "inf"
  1048. Hum.Health = "inf"
  1049. Char.Parent = nil
  1050. Hum:destroy()
  1051. if(not _G.RefusedAnimation)then
  1052. _G.RefusedAnimation = true
  1053.  
  1054.  
  1055. local Soul;
  1056. function Soul(where,decalId)
  1057. local destroy = false
  1058. local soul = NewInstance("Part",workspace)
  1059. soul.Name = "Soul"
  1060. soul.Transparency=1
  1061. soul.Size = V3.N(2,2,.05)
  1062. soul.Anchored=true
  1063. soul.CanCollide=false
  1064. soul.CFrame = where
  1065. local heartF = NewInstance("Decal",soul,{Face=Enum.NormalId.Front,Texture="rbxassetid://"..decalId})
  1066. local heartB = NewInstance("Decal",soul,{Face=Enum.NormalId.Back,Texture="rbxassetid://"..decalId})
  1067. return soul,heartF,heartB
  1068. end
  1069. local owo = Root.CFrame
  1070. local s,f,b = Soul(owo,1569347904)
  1071. swait(60)
  1072. local snd = Sound(s,862552636,1,5,false,false,false)
  1073. snd:Play()
  1074. f.Texture = "rbxassetid://1569348344"
  1075. b.Texture = "rbxassetid://1569348344"
  1076. swait(15)
  1077. snd:Stop()
  1078. swait(60)
  1079. print'lol'
  1080. for i = 0, 6, .1 do
  1081. swait()
  1082. s.CFrame = owo * CF.N(M.RNG(-50,50)/100,M.RNG(-50,50)/100,M.RNG(-50,50)/100)
  1083. end
  1084. local snd = Sound(s,862552636,1,5,false,false,false)
  1085. snd:Play()
  1086. s.CFrame = owo
  1087. f.Texture = "rbxassetid://1569347904"
  1088. b.Texture = "rbxassetid://1569347904"
  1089. swait(15)
  1090. snd:Stop()
  1091. swait(60)
  1092.  
  1093. s:destroy()
  1094. end
  1095.  
  1096. RJ.Parent = Char
  1097. LS.Parent = Char
  1098. RS.Parent = Char
  1099. LH.Parent = Char
  1100. RH.Parent = Char
  1101. NK.Parent = Char
  1102.  
  1103. LArm.Parent = Char
  1104. RArm.Parent = Char
  1105. LLeg.Parent = Char
  1106. LArm.Parent = Char
  1107. Root.Parent = Char
  1108. Torso.Parent = Char
  1109. Head.Parent = Char
  1110.  
  1111. Knife.Parent = Char
  1112. Hair.Parent = Char
  1113.  
  1114. HW.Parent = Char
  1115. HW2.Parent = Char
  1116.  
  1117.  
  1118. REye:destroy()
  1119. LEye:destroy()
  1120.  
  1121. for _,v in next, Char:children() do
  1122. if(v.Name == 'ShadowFace')then v:destroy() end
  1123. end
  1124. LEye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
  1125. LEyeM = Mesh(LEye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
  1126. LEyeW = NewInstance("Weld",LEye,{Part0=Head,Part1=LEye,C0=CF.N(-.2,.2,-.49)})
  1127.  
  1128. REye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
  1129. REyeM = Mesh(REye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
  1130. REyeW = NewInstance("Weld",REye,{Part0=Head,Part1=REye,C0=CF.N(.2,.2,-.49)})
  1131. for i = 1, 35 do
  1132. local FACE = Part(Char,C3.N(0,0,0),Enum.Material.Neon,V3.N(1.01,.5,1.01),CF.N(),false,false)
  1133. FACE.Transparency = 0+(i-1)/35.2
  1134. FACE.Name = 'ShadowFace'
  1135. Head:FindFirstChildOfClass("SpecialMesh"):Clone().Parent = FACE
  1136. NewInstance("Weld",Head,{Part0=Head,Part1=FACE,C0=CF.N(0,.35-(i-1)/75,0)})
  1137. --CreateWeldOrSnapOrMotor("Weld", Head, Head, FACE, CF(0,0.35-(i-1)/75,0), CF(0, 0, 0))
  1138. end
  1139. Hum = NewInstance("Humanoid",Char,{DisplayDistanceType='None'})
  1140. ConnectHum()
  1141. MaxHealth = oMH
  1142. Hum.MaxHealth = MaxHealth
  1143. Hum.Health = MaxHealth
  1144. swait(5)
  1145. Char.Parent = workspace
  1146.  
  1147. Attack = false
  1148. end
  1149.  
  1150. function ConnectHum()
  1151. Hum.Died:connect(Refuse)
  1152. end
  1153. ConnectHum()
  1154.  
  1155.  
  1156. --// Wrap it all up \\--
  1157. while true do
  1158. swait()
  1159. Sine = Sine + Change
  1160. if(not Music)then
  1161. Music = Sound(Torso,MusicID,1,3,true,false,true)
  1162. Music.Name = 'Music'
  1163. end
  1164. Music.Pitch = 1
  1165. Music.Volume = 5
  1166. Music.SoundId = "rbxassetid://"..MusicID
  1167. Music.Parent = Torso
  1168. Music:Resume()
  1169. local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * 4), Char)
  1170. local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
  1171. local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and "Walk" or hitfloor and "Idle")
  1172. if(not Effects or not Effects.Parent)then
  1173. Effects = IN("Model",Char)
  1174. Effects.Name = "Effects"
  1175. end
  1176. Hum.WalkSpeed = WalkSpeed
  1177. if(State == 'Walk')then
  1178. if(Hum.WalkSpeed >= 24)then
  1179. local wsVal = 22 / (Hum.WalkSpeed/16)
  1180. local Alpha = math.min(.1 * (Hum.WalkSpeed/16),1)
  1181. Change = 2
  1182. RH.C1 = RH.C1:lerp(CF.N(0,1,0)*CF.N(0,0-.2*M.C(Sine/wsVal),0+.4*M.C(Sine/wsVal))*CF.A(M.R(25+45*M.C(Sine/wsVal))+-M.S(Sine/wsVal),0,0),Alpha)
  1183. LH.C1 = LH.C1:lerp(CF.N(0,1,0)*CF.N(0,0+.2*M.C(Sine/wsVal),0-.4*M.C(Sine/wsVal))*CF.A(M.R(25-45*M.C(Sine/wsVal))+M.S(Sine/wsVal),0,0),Alpha)
  1184. else
  1185. Change = .9
  1186. local wsVal = 8 / (Hum.WalkSpeed/8)
  1187. local Alpha = math.min(.2 * (Hum.WalkSpeed/8),1)
  1188. LH.C1 = LH.C1:lerp(CF.N(0,1-.2*M.C(Sine/wsVal)/2,.4*M.C(Sine/wsVal)/2)*CF.A(M.R(15-2*M.C(Sine/wsVal))-M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0-3*M.C(Sine/wsVal)),0,0),Alpha)
  1189. RH.C1 = RH.C1:lerp(CF.N(0,1+.2*M.C(Sine/wsVal)/2,-.4*M.C(Sine/wsVal)/2)*CF.A(M.R(15+2*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0+3*M.C(Sine/wsVal)),0,0),Alpha)
  1190. end
  1191. else
  1192. RH.C1 = RH.C1:lerp(CF.N(0,1,0),.1)
  1193. LH.C1 = LH.C1:lerp(CF.N(0,1,0),.1)
  1194. end
  1195. for _,v in next, Char:children() do
  1196. if(v:IsA'Accessory')then
  1197. v:destroy()
  1198. elseif(v:IsA'Shirt')then
  1199. v.ShirtTemplate = "rbxassetid://271073761"
  1200. elseif(v:IsA'Pants')then
  1201. v.PantsTemplate = "rbxassetid://271073827"
  1202. elseif(v:IsA'CharacterMesh')then
  1203. v:destroy()
  1204. elseif(v:FindFirstChildOfClass'ShirtGraphic')then
  1205. v:FindFirstChildOfClass'ShirtGraphic':destroy()
  1206. end
  1207. end
  1208. local face = Head:FindFirstChild'face'
  1209. if(not face)then
  1210. NewInstance("Decal",Head,{Name='face',Face=Enum.NormalId.Front,Texture="rbxassetid://404306534"})
  1211. else
  1212. face.Texture = "rbxassetid://404306534"
  1213. end
  1214. RArm.BrickColor = BrickColor.new'Eggplant'
  1215. LArm.BrickColor = BrickColor.new'Eggplant'
  1216. RLeg.BrickColor = BrickColor.new'Eggplant'
  1217. LLeg.BrickColor = BrickColor.new'Eggplant'
  1218. Torso.BrickColor = BrickColor.new'Eggplant'
  1219. Head.BrickColor = BrickColor.new'Eggplant'
  1220. Hum.Name = 'Chara'
  1221. if(Hum.MaxHealth ~= MaxHealth)then
  1222. Hum.MaxHealth = MaxHealth
  1223. end
  1224. Hum.DisplayDistanceType='None'
  1225. if(NeutralAnims)then
  1226. if(State == 'Idle')then
  1227. Change = 1
  1228. local Alpha = .1
  1229. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0999571308, 0+.05*M.C(Sine/16), -0.237876296, 0.857335567, -0.00323621999, -0.514731407, 0, 0.99998033, -0.00628707698, 0.51474154, 0.00539013464, 0.85731858),Alpha)
  1230. LH.C0 = clerp(LH.C0,CFrame.new(-0.536091685, -0.991042495-.05*M.C(Sine/16), -0.0134909991, 0.849195242, 0, 0.528063774, -0.00331997755, 0.99998033, 0.00533895614, -0.528053343, -0.00628707698, 0.849178433),Alpha)
  1231. RH.C0 = clerp(RH.C0,CFrame.new(0.529067397, -0.991597891-.05*M.C(Sine/16), -0.0818087086, 0.849195242, 0, 0.528063774, -0.00331997755, 0.99998033, 0.00533895614, -0.528053343, -0.00628707698, 0.849178433),Alpha)
  1232. LS.C0 = clerp(LS.C0,CFrame.new(-1.32175505, 0.156236127+.15*M.C(Sine/16), 0.233877867, 0.877554953, -0.456876248, 0.145469457, 0.259513229, 0.707695842, 0.657129884, -0.403175086, -0.538916171, 0.739607573),Alpha)
  1233. RS.C0 = clerp(RS.C0,CFrame.new(1.2516855, 0.604915917+.15*M.C(Sine/16), -0.0189059302, 0.915104508, -0.287113011, -0.283108115, 0.301054537, 0.953587949, 0.00603589695, 0.268235415, -0.0907544345, 0.959069014),Alpha)
  1234. NK.C0 = clerp(NK.C0,CFrame.new(1.79447234e-05, 1.49895597, -0.0143749639, 0.769539058, -0.360377938, 0.527197778, 0.387706369, 0.919646919, 0.0627188534, -0.507438183, 0.156133309, 0.847424924),Alpha)
  1235. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1236. -- idle
  1237. elseif(State == 'Walk')then
  1238. if(Hum.WalkSpeed >= 24)then
  1239. local wsVal = 22 / (Hum.WalkSpeed/16)
  1240. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  1241. RJ.C0 = RJ.C0:lerp(CF.N(0,0-.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-15),M.R(0-15*M.S(Sine/wsVal)/2),0),Alpha)
  1242. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+45*M.S(Sine/wsVal)),0,M.R(-5+15*M.S(Sine/wsVal))),Alpha)
  1243. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-45*M.S(Sine/wsVal)),0,M.R(5+15*M.S(Sine/wsVal))),Alpha)
  1244. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(15),0,0),Alpha)
  1245. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15),0,0),Alpha)
  1246. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15),0,0),Alpha)
  1247. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1248. else
  1249. local wsVal = 8 / (Hum.WalkSpeed/8)
  1250. local Alpha = math.min(.2 * (Hum.WalkSpeed/8),1)
  1251. RJ.C0 = RJ.C0:lerp(CF.N(0,0-.05*M.C(Sine/(wsVal/2)),0)*CF.A(0,M.R(0-5*M.S(Sine/wsVal)/2),0),Alpha)
  1252. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-25*M.S(Sine/wsVal)),0,M.R(5-5*M.S(Sine/wsVal))),Alpha)
  1253. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+25*M.S(Sine/wsVal)),0,M.R(-5-5*M.S(Sine/wsVal))),Alpha)
  1254. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  1255. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.05*M.C(Sine/(wsVal/2)),0),Alpha)
  1256. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.05*M.C(Sine/(wsVal/2)),0),Alpha)
  1257. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1258. end
  1259. elseif(State == 'Jump' or State == 'Fall')then
  1260. if(Walking)then
  1261. local Alpha = .2
  1262. RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
  1263. LH.C0 = clerp(LH.C0,CFrame.new(-0.497912645, -1.0987643, -0.0683324337, 0.999878228, 0.00860835519, 0.0130246133, -0.00010142161, 0.837816596, -0.545952022, -0.015611981, 0.545884132, 0.837715328),Alpha)
  1264. RH.C0 = clerp(RH.C0,CFrame.new(0.499978393, -1.16382337, 0.109293163, 0.999878228, -0.0120433727, 0.00993486121, -0.00010142161, 0.631323814, 0.775519371, -0.015611981, -0.775425911, 0.631245613),Alpha)
  1265. LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
  1266. RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
  1267. NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
  1268. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1269. else
  1270. local Alpha = .2
  1271. RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
  1272. LH.C0 = clerp(LH.C0,CFrame.new(-0.504374504, -0.291219354, -0.487436086, 0.999878228, -0.00438931212, 0.0149825988, -0.00010142161, 0.957819223, 0.287371844, -0.015611981, -0.287338346, 0.957701981),Alpha)
  1273. RH.C0 = clerp(RH.C0,CFrame.new(0.453094482, -0.871358454, 0.0898642987, 0.985589385, -0.168456957, 0.0153662469, 0.162863791, 0.969548643, 0.182895929, -0.0457084104, -0.177757636, 0.983012319),Alpha)
  1274. LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
  1275. RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
  1276. NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
  1277. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1278. end
  1279. elseif(State == 'Paralyzed')then
  1280. -- paralyzed
  1281. elseif(State == 'Sit')then
  1282. -- sit
  1283. end
  1284. end
  1285. end
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