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Dungeon Defenders 2 config file

Dec 22nd, 2016
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  1. [URL]
  2. Protocol=unreal
  3. Name=Player
  4. Map=DunDefEntry.udk
  5. LocalMap=DunDefEntry.udk
  6. TransitionMap=DunDefTransition.udk
  7. MapExt=udk
  8. EXEName=UDKGame.exe
  9. DebugEXEName=DEBUG-UDKGame.exe
  10. SaveExt=usa
  11. Port=7777
  12. GameName=Dungeon Defenders 2
  13. GameNameShort=DunDef
  14.  
  15. [Engine.Engine]
  16. NetworkDevice=IpDrv.TcpNetDriver
  17. ConsoleClassName=UDKGame.DunDefConsole
  18. GameViewportClientClassName=UDKGame.DunDefViewportClient
  19. LocalPlayerClassName=UDKGame.DunDefLocalPlayer
  20. DataStoreClientClassName=Engine.DataStoreClient
  21. StorageDeviceManagerClassName=Engine.StorageDeviceManager
  22. Language=INT
  23. bAllowMatureLanguage=FALSE
  24. GameEngine=UDKGame.DunDefEngine
  25. EditorEngine=UnrealEd.EditorEngine
  26. UnrealEdEngine=UDKEditor.UDKEditorEngine
  27. Client=WinDrv.WindowsClient
  28. Render=Render.Render
  29. Input=Engine.Input
  30. Canvas=Engine.Canvas
  31. TinyFontName=EngineFonts.TinyFont
  32. SmallFontName=EngineFonts.SmallFont
  33. MediumFontName=Font'DunDefFonts.AltGameFontMediumLarge'
  34. LargeFontName=Font'DunDefFonts.Fonts.AltGameFontLarge'
  35. SubtitleFontName=Font'DunDefFonts.AltGameFontMediumLarge'
  36. WireframeMaterialName=EngineDebugMaterials.WireframeMaterial
  37. DefaultMaterialName=EngineMaterials.DefaultMaterial
  38. DefaultDecalMaterialName=EngineMaterials.DefaultDecalMaterial
  39. DefaultTextureName=EngineMaterials.DefaultDiffuse
  40. EmissiveTexturedMaterialName=EngineMaterials.EmissiveTexturedMaterial
  41. GeomMaterialName=EngineDebugMaterials.GeomMaterial
  42. DefaultFogVolumeMaterialName=EngineMaterials.FogVolumeMaterial
  43. TickMaterialName=EditorMaterials.Tick_Mat
  44. CrossMaterialName=EditorMaterials.Cross_Mat
  45. ExclamationMaterialName=EditorMaterials.Exclamation_Mat
  46. ;DefaultUICaretMaterialName=EngineMaterials.BlinkingCaret
  47. SceneCaptureReflectActorMaterialName=EngineMaterials.ScreenMaterial
  48. SceneCaptureCubeActorMaterialName=EngineMaterials.CubeMaterial
  49. ScreenDoorNoiseTextureName=EngineMaterials.ScreenDoorNoiseTexture
  50. RandomAngleTextureName=EngineMaterials.RandomAngles
  51. RandomNormalTextureName=EngineMaterials.RandomNormal
  52. RandomNormalTextureName2=EngineMaterials.RandomNormal2
  53. RandomMirrorDiscTextureName=EngineMaterials.RandomMirrorDisc
  54. NullTextureName=DunDefNullTexture.NullTexture
  55. WeightMapPlaceholderTextureName=EngineMaterials.WeightMapPlaceholderTexture
  56. LightMapDensityTextureName=EngineMaterials.DefaultWhiteGrid
  57. LightMapDensityNormalName=EngineMaterials.DefaultNormal
  58. LevelColorationLitMaterialName=EngineDebugMaterials.LevelColorationLitMaterial
  59. LevelColorationUnlitMaterialName=EngineDebugMaterials.LevelColorationUnlitMaterial
  60. LevelColorationWireFrameUnlitMaterialName=EngineDebugMaterials.LevelColorationWireframeUnlitMaterial
  61. LightingTexelDensityName=EngineDebugMaterials.MAT_LevelColorationLitLightmapUVs
  62. ShadedLevelColorationUnlitMaterialName=EngineDebugMaterials.ShadedLevelColorationUnlitMaterial
  63. ShadedLevelColorationLitMaterialName=EngineDebugMaterials.ShadedLevelColorationLitMaterial
  64. RemoveSurfaceMaterialName=EngineMaterials.RemoveSurfaceMaterial
  65. VertexColorMaterialName=EngineDebugMaterials.VertexColorMaterial
  66. VertexColorViewModeMaterialName_ColorOnly=EngineDebugMaterials.VertexColorViewMode_ColorOnly
  67. VertexColorViewModeMaterialName_AlphaAsColor=EngineDebugMaterials.VertexColorViewMode_AlphaAsColor
  68. VertexColorViewModeMaterialName_RedOnly=EngineDebugMaterials.VertexColorViewMode_RedOnly
  69. VertexColorViewModeMaterialName_GreenOnly=EngineDebugMaterials.VertexColorViewMode_GreenOnly
  70. VertexColorViewModeMaterialName_BlueOnly=EngineDebugMaterials.VertexColorViewMode_BlueOnly
  71. HeatmapMaterialName=EngineDebugMaterials.HeatmapMaterial
  72. BoneWeightMaterialName=EngineDebugMaterials.BoneWeightMaterial
  73. TangentColorMaterialName=EngineDebugMaterials.TangentColorMaterial
  74. EditorBrushMaterialName=EngineMaterials.EditorBrushMaterial
  75. DefaultPhysMaterialName=EngineMaterials.DefaultPhysicalMaterial
  76. TextureStreamingBoundsMaterialName=EditorMaterials.Utilities.TextureStreamingBounds_MATInst
  77. TerrainErrorMaterialName=EngineDebugMaterials.MaterialError_Mat
  78. ProcBuildingSimpleMaterialName=None
  79. BuildingQuadStaticMeshName=None
  80. ProcBuildingLODColorTexelsPerWorldUnit=0.075
  81. ProcBuildingLODLightingTexelsPerWorldUnit=0.015
  82. MaxProcBuildingLODColorTextureSize=1024
  83. MaxProcBuildingLODLightingTextureSize=256
  84. UseProcBuildingLODTextureCropping=True
  85. ForcePowerOfTwoProcBuildingLODTextures=True
  86. TerrainMaterialMaxTextureCount=16
  87. TerrainTessellationCheckCount=6
  88. TerrainTessellationCheckBorder=2.0
  89. TerrainTessellationCheckDistance=4096.0
  90. BeginUPTryCount=200000
  91. bStaticDecalsEnabled=True
  92. bDynamicDecalsEnabled=True
  93. bForceStaticTerrain=False
  94. LightingOnlyBrightness=(R=0.5,G=0.5,B=0.5,A=1.0)
  95. LightComplexityColors=(R=0,G=0,B=0,A=1)
  96. LightComplexityColors=(R=0,G=255,B=0,A=1)
  97. LightComplexityColors=(R=63,G=191,B=0,A=1)
  98. LightComplexityColors=(R=127,G=127,B=0,A=1)
  99. LightComplexityColors=(R=191,G=63,B=0,A=1)
  100. LightComplexityColors=(R=255,G=0,B=0,A=1)
  101. ShaderComplexityColors=(R=0.0,G=0.0,B=1.0,A=1.0)
  102. ShaderComplexityColors=(R=0.0,G=0.5,B=0.75,A=1.0)
  103. ShaderComplexityColors=(R=0.0,G=1.0,B=0.25,A=1.0)
  104. ShaderComplexityColors=(R=0.25,G=1.0,B=0.0,A=1.0)
  105. ShaderComplexityColors=(R=0.75,G=1.0,B=0.0,A=1.0)
  106. ShaderComplexityColors=(R=1.0,G=0.25,B=0.0,A=1.0)
  107. ShaderComplexityColors=(R=1.0,G=0.0,B=0.5,A=1.0)
  108. ShaderComplexityColors=(R=1.0,G=0.0,B=1.0,A=1.0)
  109. ShaderComplexityColors=(R=1.0,G=1.0,B=1.0,A=1.0)
  110. MaxPixelShaderAdditiveComplexityCount=1800
  111. TimeBetweenPurgingPendingKillObjects=30
  112. bUseTextureStreaming=True
  113. bUseBackgroundLevelStreaming=True
  114. bSubtitlesEnabled=True
  115. bSubtitlesForcedOff=FALSE
  116. ScoutClassName=Engine.Scout
  117. DefaultPostProcessName=EngineMaterials.DefaultScenePostProcess
  118. DefaultUIScenePostProcessName=EngineMaterials.DefaultUIPostProcess
  119. ThumbnailSkeletalMeshPostProcessName=EngineMaterials.DefaultThumbnailPostProcess
  120. ThumbnailParticleSystemPostProcessName=EngineMaterials.DefaultThumbnailPostProcess
  121. ThumbnailMaterialPostProcessName=EngineMaterials.DefaultThumbnailPostProcess
  122. DefaultSoundName=EngineSounds.WhiteNoise
  123. bOnScreenKismetWarnings=True
  124. bEnableKismetLogging=False
  125. bUseRecastNavMesh=TRUE
  126. AllowShadowVolumes=False
  127. AllowTargetingSM2=False
  128. ; If setting bAllowDebugViewmodesOnConsoles=TRUE, must also add EngineDebugMaterials to the StartupPackages for console platforms
  129. bAllowDebugViewmodesOnConsoles=FALSE
  130. CameraRotationThreshold=45.0
  131. CameraTranslationThreshold=10000
  132. PrimitiveProbablyVisibleTime=8.0
  133. PercentUnoccludedRequeries=0.125
  134. MaxOcclusionPixelsFraction=0.001
  135. MinTextureDensity=0.0
  136. IdealTextureDensity=13.0
  137. MaxTextureDensity=55.0
  138. MinLightMapDensity=0.0
  139. IdealLightMapDensity=1.0
  140. MaxLightMapDensity=3.0
  141. RenderLightMapDensityGrayscaleScale=1.0
  142. RenderLightMapDensityColorScale=1.0
  143. bRenderLightMapDensityGrayscale=true
  144. LightMapDensityVertexMappedColor=(R=0.65,G=0.65,B=0.25,A=1.0)
  145. LightMapDensitySelectedColor=(R=1.0,G=0.2,B=1.0,A=1.0)
  146. bDisablePhysXHardwareSupport=True
  147. DemoRecordingDevice=Engine.DemoRecDriver
  148. bPauseOnLossOfFocus=FALSE
  149. MaxFluidNumVerts=1048576
  150. FluidSimulationTimeLimit=30.0
  151. MaxParticleResize=1024
  152. MaxParticleResizeWarn=10240
  153. bCheckParticleRenderSize=True
  154. MaxParticleVertexMemory=131972
  155. NetClientTicksPerSecond=200
  156. MaxTrackedOcclusionIncrement=0.10
  157. TrackedOcclusionStepSize=0.10
  158. MipLevelFadingInRate=0.3
  159. MipLevelFadingOutRate=0.1
  160. StatColorMappings=(StatName="AverageFPS",ColorMap=((In=15.0,Out=(R=255)),(In=30,Out=(R=255,G=255)),(In=45.0,Out=(G=255))))
  161. StatColorMappings=(StatName="Frametime",ColorMap=((In=1.0,Out=(G=255)),(In=15.0,Out=(G=255)),(In=17.5,Out=(R=255,G=255)),(In=20.0,Out=(R=255))))
  162. StatColorMappings=(StatName="Streaming fudge factor",ColorMap=((In=0.0,Out=(G=255)),(In=1.0,Out=(G=255)),(In=2.5,Out=(R=255,G=255)),(In=5.0,Out=(R=255)),(In=10.0,Out=(R=255))))
  163. PhysXGpuHeapSize=32
  164. PhysXMeshCacheSize=8
  165. HACK_UseTickFrequency=FALSE
  166. bShouldGenerateSimpleLightmaps=FALSE
  167. bShouldGenerateDirectionalLightmaps=true
  168. bSmoothFrameRate=false
  169. MinSmoothedFrameRate=22
  170. MaxSmoothedFrameRate=62
  171. DefaultSelectedMaterialColor=(R=0.33,G=0.02,B=0.02,A=1.0)
  172. bEnableOnScreenDebugMessages=False
  173. AllowScreenDoorFade=true
  174. MINIMALMaterialCompilation=FALSE
  175. IgnoreSimulatedFuncWarnings=Tick
  176. bDevAlwaysUseSteamworks=false
  177. ;EditorEngine=UnrealEd.EditorEngine
  178. ;DefaultOnlineSubsystemName=OnlineSubsystemPlayVerse.OnlineSubsystemPlayVerse
  179. DefaultOnlineSubsystemName=OnlineSubsystemPC.OnlineSubsystemPC
  180. UseStreaming=True
  181. ;DemoRecordingDevice=Engine.DemoRecDriver
  182. bEnableColorClear=True
  183. ;DefaultPostProcessName=DunDefMisc.DunDefScenePostProcess
  184. bSuppressMapWarnings=True
  185. ;InviteGameSearchClassName=UDKGame.DunDefGameSearchCoop
  186.  
  187. [Engine.StreamingMovies]
  188. RenderPriorityPS3=1001
  189. SuspendGameIO=False
  190.  
  191. [Engine.ISVHacks]
  192. bInitializeShadersOnDemand=TRUE
  193. DisableATITextureFilterOptimizationChecks=True
  194. UseMinimalNVIDIADriverShaderOptimization=True
  195. PumpWindowMessagesWhenRenderThreadStalled=False
  196.  
  197. [Engine.GameEngine]
  198. MaxDeltaTime=0.15
  199. bClearAnimSetLinkupCachesOnLoadMap=TRUE
  200.  
  201. [Engine.DemoRecDriver]
  202. AllowDownloads=True
  203. DemoSpectatorClass=UDKGame.DemoRecSpectator
  204. MaxClientRate=25000
  205. ConnectionTimeout=15.0
  206. InitialConnectTimeout=30.0
  207. AckTimeout=1.0
  208. KeepAliveTime=1.0
  209. SimLatency=0
  210. RelevantTimeout=5.0
  211. SpawnPrioritySeconds=1.0
  212. ServerTravelPause=4.0
  213. NetServerMaxTickRate=30
  214. LanServerMaxTickRate=30
  215. MaxRewindPoints=30
  216. RewindPointInterval=1.0
  217. NumRecentRewindPoints=7
  218.  
  219. [Engine.PackagesToAlwaysCook]
  220. Package=EmptyRoom
  221. Package=DunDefEntry
  222. Package=DunDefTransition
  223. Package=DunDefSkin
  224. Package=UI_StyleArt
  225. ;+SeekFreePackage=StartupCoop
  226.  
  227. [Engine.StartupPackages]
  228. bSerializeStartupPackagesFromMemory=FALSE
  229. bFullyCompressStartupPackages=FALSE
  230. Package=EngineMaterials
  231. Package=DefaultUISkin
  232. Package=SoundClassesAndModes
  233. Package=EngineSounds
  234. Package=EngineFonts
  235. ;-Package=EditorMeshes
  236. ;+Package=HeroManager
  237. Package=DunDefSkin
  238. Package=UI_StyleArt
  239. SeekFreeStartupPackage=HeroManager
  240.  
  241. [Engine.PackagesToForceCookPerMap]
  242.  
  243. [Core.System]
  244. MaxObjectsNotConsideredByGC=120000
  245. SizeOfPermanentObjectPool=0
  246. StaleCacheDays=30
  247. MaxStaleCacheSize=10
  248. MaxOverallCacheSize=30
  249. PackageSizeSoftLimit=300
  250. AsyncIOBandwidthLimit=0
  251. CachePath=..\..\UDKGame\CookedMods
  252. CacheExt=.upk
  253. Paths=..\..\Engine\Content
  254. ScriptPaths=..\..\UDKGame\Script
  255. FRScriptPaths=..\..\UDKGame\ScriptFinalRelease
  256. CutdownPaths=..\..\UDKGame\CutdownPackages
  257. CutdownPaths=..\..\UDKGame\Script
  258. ScreenShotPath=..\..\UDKGame\ScreenShots
  259. LocalizationPaths=..\..\Engine\Localization
  260. Extensions=upk
  261. Extensions=u
  262. TextureFileCacheExtension=tfc
  263. Suppress=Dev
  264. Suppress=DevAudio
  265. Suppress=DevAudioVerbose
  266. Suppress=DevBind
  267. Suppress=DevBsp
  268. Suppress=DevCollision
  269. Suppress=DevCompile
  270. Suppress=DevComponents
  271. Suppress=DevCooking
  272. Suppress=DevDataStore
  273. Suppress=DevGarbage
  274. Suppress=DevKill
  275. Suppress=DevLoad
  276. Suppress=DevNetTraffic
  277. Suppress=DevPath
  278. Suppress=DevReplace
  279. Suppress=DevSave
  280. Suppress=DevSound
  281. Suppress=DevStats
  282. Suppress=DevTick
  283. Suppress=DevUI
  284. Suppress=DevUIStates
  285. Suppress=DevUIStyles
  286. Suppress=DevUIAnimation
  287. Suppress=DevUIFocus
  288. Suppress=DevHDDCaching
  289. Suppress=Init
  290. Suppress=Input
  291. Suppress=Inventory
  292. Suppress=Localization
  293. Suppress=LocalizationWarning
  294. Suppress=PlayerMove
  295. Suppress=DevSHA
  296. Suppress=DevAnim
  297. Suppress=DevDecals
  298. Suppress=RON_DEBUG
  299. Suppress=DevMatCaching
  300. Suppress=DynMatParamCheck
  301. ;Suppress=MatUsageInfo
  302. Suppress=DevShaders
  303. Suppress=DevShadersDetailed
  304. Suppress=GameStats
  305. Suppress=DevLightmassSolver
  306. Suppress=DevFaceFX
  307. Suppress=DevCrossLevel
  308. Suppress=DevOnline
  309. Suppress=DevMovie
  310. Suppress=DevConfig
  311. Suppress=PlayerManagement
  312. Suppress=DevNet
  313. Suppress=DevCamera
  314. Suppress=DevAbsorbFuncs
  315. Suppress=PlayVerse
  316. Suppress=CURL
  317. ;.Suppress=MatchMaking
  318. Suppress=AxisInput
  319. Suppress=DataProvider
  320. Suppress=DevShops
  321. Suppress=CurrentGameDataStore
  322. Suppress=DevPlayerDataStores
  323. Suppress=DataTable
  324. Suppress=ScrollFrame
  325. Paths=..\..\UDKGame\Content
  326. Paths=..\..\UDKGame\__Trashcan
  327. LocalizationPaths=..\..\UDKGame\Localization
  328. ;+Suppress=DevAnim
  329. ;-Suppress=Init
  330. Extensions=udk
  331. SeekFreePCPaths=..\..\UDKGame\CookedPC
  332. SeekFreePCExtensions=xxx
  333. SavePath=..\..\UDKGame\Save
  334.  
  335. [Engine.Client]
  336. DisplayGamma=1.0
  337. MinDesiredFrameRate=35.000000
  338. InitialButtonRepeatDelay=0.15
  339. ButtonRepeatDelay=0.05
  340.  
  341. [WinDrv.WindowsClient]
  342. AudioDeviceClass=XAudio2.XAudio2Device
  343. MinAllowableResolutionX=0
  344. MinAllowableResolutionY=0
  345. MaxAllowableResolutionX=0
  346. MaxAllowableResolutionY=0
  347. MinAllowableRefreshRate=0
  348. MaxAllowableRefreshRate=0
  349. ParanoidDeviceLostChecking=1
  350. AllowJoystickInput=1
  351. UnlockMouse=0
  352.  
  353. [XAudio2.XAudio2Device]
  354. MaxChannels=32
  355. CommonAudioPoolSize=0
  356. MinCompressedDurationGame=5
  357. MinCompressedDurationEditor=4
  358. LowPassFilterResonance=0.9
  359.  
  360. [Engine.Player]
  361. ConfiguredInternetSpeed=35000
  362. ConfiguredLanSpeed=20000
  363. PP_DesaturationMultiplier=1.0
  364. PP_HighlightsMultiplier=1.0
  365. PP_MidTonesMultiplier=1.0
  366. PP_ShadowsMultiplier=1.0
  367.  
  368. [Engine.NetDriver]
  369. MMOKeepAliveTime=5.0
  370.  
  371. [IpDrv.TcpNetDriver]
  372. AllowDownloads=False
  373. ConnectionTimeout=160.0
  374. InitialConnectTimeout=100.0
  375. AckTimeout=1.0
  376. KeepAliveTime=0.2
  377. MaxClientRate=35000
  378. MaxInternetClientRate=35000
  379. RelevantTimeout=20.0
  380. SpawnPrioritySeconds=1.0
  381. ServerTravelPause=4.0
  382. NetServerMaxTickRate=20
  383. LanServerMaxTickRate=20
  384. DownloadManagers=IpDrv.HTTPDownload
  385. DownloadManagers=Engine.ChannelDownload
  386. NetConnectionClassName=IpDrv.TcpipConnection
  387. ;InitialConnectTimeout=120.0
  388. bClampListenServerTickRate=false
  389.  
  390. [IpServer.UdpServerQuery]
  391. GameName=ut
  392.  
  393. [IpDrv.UdpBeacon]
  394. DoBeacon=True
  395. BeaconTime=0.50
  396. BeaconTimeout=5.0
  397. BeaconProduct=ut
  398. ServerBeaconPort=8777
  399. BeaconPort=9777
  400.  
  401. [TextureStreaming]
  402. PoolSize=100
  403. HysteresisLimit=30
  404. DropMipLevelsLimit=16
  405. StopIncreasingLimit=0
  406. StopStreamingLimit=0
  407. MinEvictSize=12
  408. MinFudgeFactor=0.5
  409. FudgeFactorIncreaseRateOfChange=0.5
  410. FudgeFactorDecreaseRateOfChange=-0.4
  411. MinRequestedMipsToConsider=11
  412. MinTimeToGuaranteeMinMipCount=2
  413. MaxTimeToGuaranteeMinMipCount=12
  414. UseTextureFileCache=TRUE
  415. LoadMapTimeLimit=1.5
  416. LightmapStreamingFactor=0.04
  417. MaxLightmapRadius=2000.0
  418. AllowStreamingLightmaps=true
  419. TextureFileCacheBulkDataAlignment=1
  420. SeamlessTravelLoadTextureStream=2.5
  421. PoolSizeLow=100
  422. PoolSizeMedium=100
  423. PoolSizeHigh=100
  424.  
  425. [StreamByURL]
  426. PostLoadPause=6.0
  427.  
  428. [UnrealEd.EditorEngine]
  429. LocalPlayerClassName=UDKGame.DunDefLocalPlayer
  430. bUseSound=True
  431. bSubtitlesEnabled=True
  432. GridEnabled=True
  433. SnapScaleEnabled=True
  434. ScaleGridSize=5
  435. SnapVertices=False
  436. SnapDistance=10.000000
  437. GridSize=(X=16.000000,Y=16.000000,Z=16.000000)
  438. RotGridEnabled=True
  439. RotGridSize=(Pitch=1024,Yaw=1024,Roll=1024)
  440. GameCommandLine=-log
  441. FOVAngle=90.000000
  442. GodMode=True
  443. AutoSaveDir=..\..\UDKGame\Autosaves
  444. InvertWidgetZAxis=True
  445. UseAxisIndicator=True
  446. MatineeCurveDetail=0.1
  447. Client=WinDrv.WindowsClient
  448. CurrentGridSz=4
  449. bUseMayaCameraControls=True
  450. bPrefabsLocked=True
  451. HeightMapExportClassName=TerrainHeightMapExporterTextT3D
  452. bBuildReachSpecs=FALSE
  453. EditorOnlyContentPackages=EditorMeshes
  454. EditorOnlyContentPackages=EditorMaterials
  455. EditorOnlyContentPackages=EditorResources
  456. EditPackagesInPath=..\..\Development\Src
  457. EditPackages=Core
  458. EditPackages=Engine
  459. EditPackages=GameFramework
  460. EditPackages=UnrealEd
  461. EditPackages=IpDrv
  462. ;EditPackages=OnlineSubsystemPC
  463. ;EditPackages=OnlineSubsystemGameSpy
  464. DefaultPostProcessName=DunDefPost.PostProcess_Editor
  465. EditPackagesOutPath=..\..\UDKGame\Script
  466. FRScriptOutputPath=..\..\UDKGame\ScriptFinalRelease
  467. EditPackages=OnlineSubsystemPlayVerse
  468. EditPackages=OnlineSubsystemPC
  469. EditPackages=UDKGame
  470. EditPackages=UDKEditor
  471. EditPackages=DunDefMoba
  472. EditPackages=DunDefCoop
  473. EditPackages=DD2Tests
  474. InEditorGameURLOptions=?quickstart=1?numplay=1
  475. TextureSaturationGroupDefault=1.0
  476. TagGroups=(Group=Tags,Tags=(Ability,Ability_ChiBlast,Ability_MagicMissile,Ability_SwordBeam,Ability_PoleVault,Defense,Defense_BoostAura,Defense_LightningAura,Defense_LightningStrikesAura,Defense_SerenityAura,Defense_ArcaneBarrier,Defense_Colossus,Defense_SkelOrc,Defense_SpikeBlockade,Defense_TrainingDummy,Defense_ProtonBeam,Defense_TorpedoBeam,Defense_MegaDeathLaser,Defense_ProtonMortar,Defense_Ballista,Defense_Cannon,Defense_HeavyCannonball,Defense_Earthshatter,Defense_Flameburst,Defense_Flamethrower,Defense_Frostbite,Defense_PoisonDart,Defense_Ramster,Defense_SkeletalArcher,Defense_SkyGuard,Defense_GeyserTrap,Defense_NapalmBallon,Defense_ProximityMine,Defense_ElementalChaos,DefenseType,DefenseType_Aura,DefenseType_Blockade,DefenseType_Pickup,DefenseType_Node,DefenseType_Tower,DefenseType_Trap,DefenseType_Crushable,DefenseType_Spawner,Enemy,Enemy_DarkMage,Enemy_Drakin,Enemy_GoblinMelee,Enemy_GoblinRanged,Enemy_JavelinThrower,Enemy_KoboldNormal,Enemy_KoboldHeavy,Enemy_KoboldSpeedy,Enemy_KoboldFlier,Enemy_LadyOrc,Enemy_LightningBug,Enemy_Orc,Enemy_SkeletonGoblin,Enemy_SkeletonOrc,Enemy_SkeletonHero,Enemy_SkeletonHero_Apprentice,Enemy_SkeletonHero_Huntress,Enemy_SkeletonHero_Monk,Enemy_SkeletonHero_Squire,Enemy_Warboar,Enemy_Witherbug,Enemy_Wyvern,Enemy_Ogre,Enemy_Harbinger,EnemyType,EnemyType_Goblin,EnemyType_Eye,EnemyType_Orc,EnemyType_Kobold,EnemyType_Skeleton,EnemyType_Special,EnemyType_Miniboss,EnemyType_Boss,EnemyType_Ranged,EnemyType_Melee,Enemy_DarkMage_Maldonis,Enemy_GoblinRanged_Quibly,Enemy_SkeletonOrc_Plauge,Enemy_SkeletonOrc_Revive,Enemy_SkeletonOrc_Trikk,Enemy_Orc_Treet,Enemy_Warboar_Tuskar,Enemy_SiegeTank,ItemType,ItemType_Armor,ItemType_Weapon,ItemType_Relic,ItemType_RelicMedallion,ItemType_RelicRing,ItemType_RelicTotem,ItemType_Pet,ItemType_PetEgg,ItemType_Lockbox,ItemType_LockboxKey,ItemType_Ticket,Item,Item_PrizeWheelTicket,Item_SpookyApprentice,Item_SpookyHuntress,Item_SpookyMonk,Item_SpookySquire,BuffType,BuffType_Stun,BuffType_Slow,BuffType_Root,BuffType_Knockup,Bufftype_Taunt,BuffType_Boost,BuffType_Vulnerablity,BuffType_Polymorph,BuffType_Confuse,Buff,Buff_Electrocute,Buff_Ignite,Buff_Drench,Buff_Freeze,Buff_GeyserTrapKnockup,Buff_FrostbiteChill,Buff_LeapShotStun,Buff_OilFlaskSlow,Buff_ProvokeTaunt,Buff_TornadoKnockup,Buff_PoleVaultKnockup,Hero,Hero_AbyssLord,Hero_Apprentice,Hero_Huntress,Hero_Monk,Hero_MonkSecondary,Hero_Squire,Hero_HuntressSecondary,Hero_ApprenticeSecondary,Hero_AbyssLordSecondary,Hero_Ev2,Hero_Ev2Secondary,Environment,Environment_Spooky,Immunity,Immunity_Stun,Immunity_Taunt,Immunity_Knockup,Immunity_Slow,Defense_BuffBeam))
  477. TagGroups=(Group=EnemyTag,Tags=(Melee,Ranged,Boss,Miniboss,Special,Goblins,Kobolds,Orcs,Skeletons,DarkMage,Drakin,GoblinMelee,GoblinRanged,JavelinThrower,KoboldHeavy,KoboldNormal,KoboldSpeedy,KoboldFlier,LadyOrc,LightningBug,Orc,SkeletonGoblin,SkeletonOrc,WarBoar,Witherbug,Wyvern,Ogre,AllEnemies))
  478. TagGroups=(Group=DialogueSpeaker,Tags=(TavernKeeper,Blacksmith,RelicDealer,SkillSphereDealer,CostumeDealer,ItemEnhancmentLady,SquireDad,Archibald,AdventureLady,PetFoodKid,PetStableKid,WarRecruiter,OldMan,Scavenger,King,Talonguard,Jester,PassSeller,PassTaker,Wheelmaster,TerrariaShop,HolidayTree))
  479. TagGroups=(Group=StoryBranch,Tags=(Default,Locked,DB_TownEntrance01_001,DB_TownEntrance01_002,DB_TownEntrance01_003,DB_TownEntrance01_004,DB_TownEntrance01_005,DB_TownEntrance01_006, DB_TownEntrance01_007,DB_TownEntrance01_008,DB_TownEntrance01_009,DB_TownEntrance01_010,DB_TownEntrance01_011,DB_TownEntrance01_012,DB_TownEntrance01_013,DB_TownSquare03_01,DB_TownSquare03_02,DB_TownSquare03_03,DB_TownSquare03_04,DB_TownSquare03_05,DB_Sewers01_01,DB_Sewers02_01,DB_Ruins01_01,DB_Ruins02_01,DB_TownSquare01_01,DB_TownSquare01_02,DB_ThroneRoom01_01,DB_ThroneRoom01_02,DB_ThroneRoom01_03,DB_ThroneRoom01_04,DB_ThroneRoom01_05,DB_ThroneRoom01_06,DB_ThroneRoom01_07,DB_ThroneRoom01_08,DB_ThroneRoom01_09,DB_ForestAmbush01_01,DB_ForestAmbush01_02,DB_Quest_001,DB_Quest_002,DB_Quest_003,DB_Quest_004,DB_Quest_005,DB_Quest_006,DB_Quest_007,DB_Quest_008,DB_Quest_009,DB_Quest_010,DB_Quest_011,DB_Quest_012,DB_Quest_013,DB_Quest_014,DB_Quest_015,DB_Quest_016,DB_Quest_017,DB_Quest_018,DB_Quest_019,DB_Quest_020,DB_Quest_021,DB_Quest_022,DB_Quest_023,DB_Quest_024,DB_Quest_025,DB_Quest_026,DB_Quest_027,DB_Quest_028,DB_Quest_029,DB_Quest_030,DB_Quest_031,DB_Quest_032,DB_Quest_033,DB_Quest_034,DB_Quest_035,DB_Quest_036,DB_Quest_037,DB_Quest_038,DB_Quest_039,DB_Quest_040,DB_Quest_041,DB_Quest_042,DB_Quest_043,DB_Quest_044,DB_Quest_045,DB_Quest_046,DB_Quest_047,DB_Quest_048,DB_Quest_049,DB_Quest_050,DB_Quest_051,DB_Quest_052,DB_Quest_053,DB_Quest_054,DB_Quest_101,DB_Quest_102,DB_Quest_103,DB_Quest_104,DB_Quest_105,DB_Quest_106,DB_Quest_107,DB_Quest_108,DB_Quest_109,DB_Quest_110,DB_Quest_111,DB_Quest_112,DB_Quest_113,DB_Quest_114,DB_Quest_115,DB_Quest_116,DB_Quest_117,DB_Quest_118,DB_Quest_119,DB_Quest_120,DB_Quest_121,DB_Quest_122,DB_Quest_123,DB_Quest_124,DB_Quest_125,DB_Quest_126,DB_Quest_127,DB_Quest_128,DB_Quest_129,DB_Quest_130,DB_Quest_135,DB_Quest_136,DB_Quest_137,DB_Quest_138,DB_Quest_139,DB_Quest_140,DB_Tutorial2_01,DB_Tutorial2_02,DB_Tutorial2_03,DB_Tutorial2_04,DB_Tutorial2_05,DB_Tutorial2_06,DB_Tutorial2_07,DB_Tutorial2_08,DB_Tutorial2_09,DB_Tutorial2_10,DB_Event_Spooky01, DB_HarbFight_01, DB_HarbFight_02, DB_HarbFight_03, DB_HarbFight_04, DB_HarbFight_05, DB_HarbFight_06, DB_HarbFight_07, DB_HarbFight_08, DB_HarbFight_09))
  480. TagGroups=(Group=DialogueEventID,Tags=(Event1,Event2,Event3,Event4,Entrance_Tutorial_01,Entrance_Tutorial_02,Entrance_Tutorial_03,Entrance_Tutorial_04,Entrance_Tutorial_05,Entrance_Tutorial_06,Entrance_Tutorial_07,Entrance_Tutorial_08,Entrance_Tutorial_09,Entrance_Tutorial_10,Entrance_Tutorial_11,Entrance_Tutorial_12,Entrance_Tutorial_13,Market_Campaign_01,Market_Campaign_02,Market_Campaign_03,Market_Campaign_04,Market_Campaign_05,Siphon_Campaign_01,Sewers_Campaign_01,Ruins_Campaign_01,Nimbus_Campaign_01,Greystone_Campaign_01,Greystone_Campaign_02,Throne_Campaign_01,Throne_Campaign_02,Throne_Campaign_03,Throne_Campaign_04,Throne_Campaign_05,Throne_Campaign_06,Throne_Campaign_07,Throne_Campaign_08,Throne_Campaign_09,Ambush_Campaign_01,Ambush_Campaign_02,DE_Quest_001,DE_Quest_002,DE_Quest_003,DE_Quest_004,DE_Quest_005,DE_Quest_006,DE_Quest_007,DE_Quest_008,DE_Quest_009,DE_Quest_010,DE_Quest_011,DE_Quest_012,DE_Quest_013,DE_Quest_014,DE_Quest_015,DE_Quest_016,DE_Quest_017,DE_Quest_018,DE_Quest_019,DE_Quest_020,DE_Quest_021,DE_Quest_022,DE_Quest_023,DE_Quest_024,DE_Quest_025,DE_Quest_026,DE_Quest_027,DE_Quest_028,DE_Quest_029,DE_Quest_030,DE_Quest_031,DE_Quest_032,DE_Quest_033,DE_Quest_034,DE_Quest_035,DE_Quest_036,DE_Quest_037,DE_Quest_038,DE_Quest_039,DE_Quest_039A,DE_Quest_039B,DE_Quest_040,DE_Quest_041,DE_Quest_042,DE_Quest_043,DE_Quest_044,DE_Quest_045,DE_Quest_046,DE_Quest_047,DE_Quest_048,DE_Quest_049,DE_Quest_050,DE_Quest_051,DE_Quest_052,DE_Quest_053,DE_Quest_054,DE_Quest_055,DE_Quest_056,DE_Quest_057, DE_Quest_057A,DE_Quest_057B,DE_Quest_058,DE_Quest_059,DE_Quest_060,DE_Quest_060A,DE_Quest_061,DE_Quest_062,DE_Quest_063,DE_Quest_064,DE_Quest_065,DE_Quest_066,DE_Quest_067,DE_Quest_068,DE_Quest_069,DE_Quest_070,DE_Quest_071,DE_Quest_072,DE_Quest_073,DE_Quest_074,DE_Quest_075,DE_Quest_076,DE_Quest_077,DE_Quest_078,DE_Quest_079,DE_Quest_080,DE_Quest_081,DE_Quest_082,DE_Quest_083,DE_Quest_084,DE_Quest_085,DE_Quest_086,DE_Quest_087,DE_Quest_088,DE_Quest_089,DE_Quest_090,Entrance_Tutorial2_01,Entrance_Tutorial2_02,Entrance_Tutorial2_03,Entrance_Tutorial2_04,Entrance_Tutorial2_05,Entrance_Tutorial2_06,Entrance_Tutorial2_07,Entrance_Tutorial2_08,Entrance_Tutorial2_09,Entrance_Tutorial2_10,DE_Event_Spooky01, DE_HarbFight_01, DE_HarbFight_02, DE_HarbFight_03, DE_HarbFight_04, DE_HarbFight_05, DE_HarbFight_06, DE_HarbFight_07, DE_HarbFight_08, DE_HarbFight_09))
  481. TagGroups=(Group=StatisticCategory,Tags=(Stat_Miscellaneous,Stat_Maps,Stat_Combat,Stat_Enemies))
  482. TagGroups=(Group=CurrencyCategory,Tags=(Skin_Uncommon,Skin_Rare,Skin_Mythic,Skin_Legendary,Skin_Ultimate,Accessory_Sturdy,Accessory_Epic,Accessory_Mythic,Accessory_Legendary,AccessoryProgression_1,Rune_Small_v1,Rune_Small_v2,Rune_Small_v3,Rune_Small_v4,Rune_Small_v5,Rune_Small_v6,Rune_Small_v7,Rune_Medium_v1,Rune_Medium_v2,Rune_Medium_v3,Rune_Medium_v4,Rune_Medium_v5,Rune_Large_v1,Bag_Standard,Bag_Premium,LockBox,PetsPremium_Powerful,PetsPremium_Epic,PetsPremium_Mythic,PetsPremium_Legendary,PetsReroll_01,PetsReroll_02,PetsReroll_03,PetsReroll_04,PetsReroll_05,PetsReroll_06,PetsReroll_07,PetsReroll_08,PetsReroll_09,PetsReroll_10,PetsEvolve_1,PetsEvolve_2,PetsEvolve_3,PetsConsumable_Generic,PetsConsumable_Specific,PetsMonthly_Reward,PetFood_2_Quality,PetFood_3_Premium,PetFood_4_Exquisite,PetsEvolveMat_1_Basic,PetsEvolveMat_2_Common,PetsEvolveMat_3_Uncommon,PetsEvolveMat_4_Rare,Pets_Sell,Hero_Slot,GoldenIdol,SilverIdol,PetsPremium_Artifact, Event_Carnival_Pass, Event_Carnival_PrizeTicket,Rune_Medals_Small,Rune_Medals_Medium,Rune_Medals_Large))
  483. TagGroups=(Group=PetSpecies,Tags=(None,Gatos,Creepers,Dragons, C_OtherworldlySpectre, C_BearAkira, C_PossessedSword, C_HeadlessHorseman, C_OldOneGhost, C_TableFlip, D_Betsy, D_Blinkee, D_Dragolich,D_Grumpy, D_BoneDragon, D_DragonSkull, D_Unidragon, D_Megadon, G_Thundergato, G_Shinobicat, G_Supercat, G_ShiftingLeafCat, G_G4t0))
  484. TagGroups=(Group=GenericConsumables, Tags=(CarnivalPass, CarnivalPrizeWheelTicket, CarnivalBundle))
  485. TagGroups=(Group=Resource,Tags=(Resource_BlueMana,Resource_GreenMana,Resource_Appeasement,Resource_Corruption))
  486.  
  487. [UnrealEd.UnrealEdEngine]
  488. AutoSaveIndex=0
  489. ;PackagesToBeFullyLoadedAtStartup=EngineFonts
  490. ;PackagesToBeFullyLoadedAtStartup=EngineMaterials
  491. ;PackagesToBeFullyLoadedAtStartup=EditorMaterials
  492. ;PackagesToBeFullyLoadedAtStartup=EditorMeshes
  493. ;PackagesToBeFullyLoadedAtStartup=EditorResources
  494. ;PackagesToBeFullyLoadedAtStartup=EngineDebugMaterials
  495. ;PackagesToBeFullyLoadedAtStartup=EngineScenes
  496. ;PackagesToBeFullyLoadedAtStartup=EngineResources
  497. ;PackagesToBeFullyLoadedAtStartup=DefaultUISkin
  498. ;PackagesToBeFullyLoadedAtStartup=Engine_MI_Shaders
  499.  
  500. [Engine.DataStoreClient]
  501. GlobalDataStoreClasses=Engine.UIDataStore_Strings
  502. GlobalDataStoreClasses=Engine.UIDataStore_Images
  503. GlobalDataStoreClasses=Engine.UIDataStore_GameResource
  504. GlobalDataStoreClasses=Engine.CurrentGameDataStore
  505. ;;GlobalDataStoreClasses=Engine.UIDataStore_SessionSettings" ; unused
  506. GlobalDataStoreClasses=Engine.UIDataStore_Fonts
  507. GlobalDataStoreClasses=Engine.UIDataStore_Color
  508. GlobalDataStoreClasses=Engine.UIDataStore_Gamma
  509. GlobalDataStoreClasses=Engine.UIDataStore_Registry
  510. GlobalDataStoreClasses=Engine.UIDataStore_InputAlias
  511. GlobalDataStoreClasses=DunDefCoop.Test_DataSource
  512. GlobalDataStoreClasses=UDKGame.UIDataStore_ServerBrowser
  513. ;PlayerDataStoreClassNames=Engine.UIDataStore_InputAlias
  514. PlayerDataStoreClassNames=Engine.PlayerOwnerDataStore
  515.  
  516. [Engine.UIDataStore_SessionSettings]
  517. SessionSettingsProviderClassNames=Engine.SessionSettingsProvider_GameInfo
  518.  
  519. [DevOptions.Shaders]
  520. AutoReloadChangedShaders=False
  521. bAllowMultiThreadedShaderCompile=True
  522. NumUnusedShaderCompilingThreads=0
  523. ThreadedShaderCompileThreshold=1
  524. bDumpShaderPDBs=False
  525. bPromptToRetryFailedShaderCompiles=False
  526.  
  527. [DevOptions.Debug]
  528. ShowSelectedLightmap=False
  529.  
  530. [StatNotifyProviders]
  531. BinaryFileStatNotifyProvider=false
  532. XmlStatNotifyProvider=false
  533. CsvStatNotifyProvider=false
  534. StatsNotifyProvider_UDP=false
  535. PIXNamedCounterProvider=false
  536.  
  537. [StatNotifyProviders.StatNotifyProvider_UDP]
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  539.  
  540. [RemoteControl]
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  542.  
  543. [LogFiles]
  544. PurgeLogsDays=3
  545.  
  546. [AnimationCompression]
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  549. RotationCompressionFormat=1
  550. AlternativeCompressionThreshold=1.f
  551. ForceRecompression=False
  552. bOnlyCheckForMissingSkeletalMeshes=False
  553.  
  554. [IpDrv.OnlineSubsystemCommonImpl]
  555. MaxLocalTalkers=1
  556. MaxRemoteTalkers=16
  557. bIsUsingSpeechRecognition=false
  558.  
  559. [IpDrv.OnlineGameInterfaceImpl]
  560. LanAnnouncePort=14001
  561. LanQueryTimeout=2.5
  562. LanPacketPlatformMask=0x43
  563. LanGameUniqueId=0x57110A20
  564.  
  565. [OnlineSubsystemLive.OnlineSubsystemLive]
  566. LiveSystemLinkPort=14000
  567. LanAnnouncePort=14001
  568.  
  569. [Engine.StaticMeshCollectionActor]
  570. bCookOutStaticMeshActors=TRUE
  571. MaxStaticMeshComponents=100
  572.  
  573. [Engine.StaticLightCollectionActor]
  574. bCookOutStaticLightActors=TRUE
  575. MaxLightComponents=100
  576.  
  577. [LiveSock]
  578. bUseVDP=True
  579. bUseSecureConnections=true
  580. MaxDgramSockets=64
  581. MaxStreamSockets=16
  582. DefaultRecvBufsizeInK=256
  583. DefaultSendBufsizeInK=256
  584.  
  585. [CustomStats]
  586. LD=Streaming fudge factor
  587. LD=FrameTime
  588. LD=Terrain Foliage Time
  589. LD=Foliage Render Time
  590. LD=Terrain Smooth Time
  591. LD=Terrain Render Time
  592. LD=Decal Render Time
  593. LD=Terrain Triangles
  594. LD=Foliage Instances
  595. LD=Decal Triangles
  596. LD=Decal Draw Calls
  597. LD=Static Mesh Tris
  598. LD=Skel Mesh Tris
  599. LD=Skel Verts CPU Skin
  600. LD=Skel Verts GPU Skin
  601. LD=30+ FPS
  602. LD=Total CPU rendering time
  603. LD=Total GPU rendering time
  604. LD=Occluded primitives
  605. LD=Projected shadows
  606. LD=Visible static mesh elements
  607. LD=Visible dynamic primitives
  608. LD=Texture Pool Size
  609. LD=Physical Memory Used
  610. LD=Virtual Memory Used
  611. LD=Audio Memory Used
  612. LD=Texture Memory Used
  613. LD=360 Texture Memory Used
  614. LD=Animation Memory
  615. LD=Vertex Lighting Memory
  616. LD=StaticMesh Vertex Memory
  617. LD=StaticMesh Index Memory
  618. LD=SkeletalMesh Vertex Memory
  619. LD=SkeletalMesh Index Memory
  620. LD=Decal Vertex Memory
  621. LD=Decal Index Memory
  622. LD=Decal Interaction Memory
  623. MEMLEAN=Virtual Memory Used
  624. MEMLEAN=Audio Memory Used
  625. MEMLEAN=Animation Memory
  626. MEMLEAN=FaceFX Cur Mem
  627. MEMLEAN=Vertex Lighting Memory
  628. MEMLEAN=StaticMesh Vertex Memory
  629. MEMLEAN=StaticMesh Index Memory
  630. MEMLEAN=SkeletalMesh Vertex Memory
  631. MEMLEAN=SkeletalMesh Index Memory
  632. MEMLEAN=Decal Vertex Memory
  633. MEMLEAN=Decal Index Memory
  634. MEMLEAN=Decal Interaction Memory
  635. MEMLEAN=VertexShader Memory
  636. MEMLEAN=PixelShader Memory
  637. GameThread=Async Loading Time
  638. GameThread=Audio Update Time
  639. GameThread=FrameTime
  640. GameThread=HUD Time
  641. GameThread=Input Time
  642. GameThread=Kismet Time
  643. GameThread=Move Actor Time
  644. GameThread=RHI Game Tick
  645. GameThread=RedrawViewports
  646. GameThread=Script time
  647. GameThread=Tick Time
  648. GameThread=Update Components Time
  649. GameThread=World Tick Time
  650. GameThread=Async Work Wait
  651. GameThread=PerFrameCapture
  652. GameThread=DynamicLightEnvComp Tick
  653.  
  654. [MemorySplitClassesToTrack]
  655. Class=AnimSequence
  656. Class=AudioComponent
  657. Class=AudioDevice
  658. Class=CylinderComponent
  659. Class=DecalComponent
  660. Class=DecalLifetime
  661. Class=DecalLifetimeAge
  662. Class=DecalLifetimeData
  663. Class=DecalLifetimeDataAge
  664. Class=DecalManager
  665. Class=DecalMaterial
  666. Class=Field
  667. Class=Font
  668. Class=Level
  669. Class=Material
  670. Class=MaterialInstanceConstant
  671. Class=MaterialInstanceTimeVarying
  672. Class=Model
  673. Class=ModelComponent
  674. Class=MorphTarget
  675. Class=ObjectReferencer
  676. Class=ParticleModule
  677. Class=ParticleSystemComponent
  678. Class=PathNode
  679. Class=RB_BodyInstance
  680. Class=RB_BodySetup
  681. Class=ReachSpec
  682. Class=SkeletalMesh
  683. Class=SoundCue
  684. Class=SoundNode
  685. Class=StaticMesh
  686. Class=StaticMeshActor
  687. Class=StaticMeshComponent
  688. Class=Terrain
  689. Class=TerrainComponent
  690. Class=Texture2D
  691. Class=UIRoot
  692.  
  693. [ConfigCoalesceFilter]
  694. FilterOut=UDKEditorKeyBindings.ini
  695. FilterOut=UDKEditorUserSettings.ini
  696. FilterOut=Descriptions.int
  697. FilterOut=Editor.int
  698. FilterOut=EditorTips.int
  699. FilterOut=UnrealEd.int
  700. FilterOut=WinDrv.int
  701. FilterOut=XWindow.int
  702. FilterOut=UDKInput.ini
  703. FilterOut=DefaultInput.ini
  704. FilterOut=BaseInput.ini
  705. FilterOut=Mac-UDKInput.ini
  706.  
  707. [TaskPerfTracking]
  708. bUseTaskPerfTracking=FALSE
  709. RemoteConnectionIP=10.1.10.83
  710. ConnectionString=Provider=sqloledb;Data Source=DB-02;Initial Catalog=EngineTaskPerf;Trusted_Connection=Yes
  711. RemoteConnectionStringOverride=Data Source=DB-02;Initial Catalog=EngineTaskPerf;Integrated Security=True;Pooling=False;Asynchronous Processing=True;Network Library=dbmssocn
  712.  
  713. [TaskPerfMemDatabase]
  714. bUseTaskPerfMemDatabase=FALSE
  715. RemoteConnectionIP=10.1.10.83
  716. ConnectionString=Provider=sqloledb;Data Source=DEVDB-02;Initial Catalog=PerfMem;Trusted_Connection=Yes
  717. RemoteConnectionStringOverride=Data Source=DEVDB-02;Initial Catalog=PerfMem;Integrated Security=True;Pooling=True;Asynchronous Processing=True;Network Library=dbmssocn
  718.  
  719. [MemoryPools]
  720. FLightPrimitiveInteractionInitialBlockSize=512
  721. FModShadowPrimitiveInteractionInitialBlockSize=512
  722.  
  723. [SystemSettings]
  724. StaticDecals=False
  725. DynamicDecals=False
  726. UnbatchedDecals=False
  727. DecalCullDistanceScale=3.000000
  728. DynamicLights=False
  729. DynamicShadows=False
  730. LightEnvironmentShadows=False
  731. CompositeDynamicLights=False
  732. SHSecondaryLighting=False
  733. DirectionalLightmaps=True
  734. MotionBlur=False
  735. MotionBlurPause=False
  736. DepthOfField=False
  737. AmbientOcclusion=False
  738. Bloom=False
  739. UseHighQualityBloom=False
  740. Distortion=False
  741. FilteredDistortion=False
  742. DropParticleDistortion=False
  743. SpeedTreeLeaves=False
  744. SpeedTreeFronds=False
  745. OnlyStreamInTextures=False
  746. LensFlares=False
  747. FogVolumes=False
  748. FloatingPointRenderTargets=False
  749. OneFrameThreadLag=False
  750. UseVsync=False
  751. UpscaleScreenPercentage=False
  752. Fullscreen=false
  753. AllowD3D10=False
  754. AllowOpenGL=False
  755. AllowRadialBlur=False
  756. SkeletalMeshLODBias=0
  757. ParticleLODBias=0
  758. DetailMode=0
  759. ShadowFilterQualityBias=1
  760. MaxAnisotropy=1
  761. MaxMultisamples=1
  762. MinShadowResolution=16
  763. MaxShadowResolution=512
  764. MaxWholeSceneDominantShadowResolution=1344
  765. ShadowFadeResolution=32
  766. ShadowFadeExponent=2.200000
  767. ResX=1280
  768. ResY=720
  769. ScreenPercentage=100.000000
  770. SceneCaptureStreamingMultiplier=1.000000
  771. FoliageDrawRadiusMultiplier=1.000000
  772. ShadowTexelsPerPixel=1.273240
  773. PreShadowResolutionFactor=0.500000
  774. bEnableVSMShadows=False
  775. bEnableBranchingPCFShadows=False
  776. bAllowBetterModulatedShadows=False
  777. bEnableForegroundShadowsOnWorld=False
  778. bEnableForegroundSelfShadowing=False
  779. ShadowFilterRadius=8.000000
  780. ShadowDepthBias=0.045000
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  782. ShadowVolumePrimitiveScreenSpacePercentageThreshold=0.250000
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  785. FractureDirectSpawnChanceScale=1.000000
  786. FractureRadialSpawnChanceScale=1.000000
  787. FractureCullDistanceScale=1.000000
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  789. bDisableSkeletalInstanceWeights=false
  790. TEXGROUP_World=(MinMipSize=64,MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=linear,MipFilter=point)
  791. TEXGROUP_World_High=(MinMipSize=128,MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=linear,MipFilter=point)
  792. TEXGROUP_WorldNormalMap=(MinMipSize=64,MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=linear,MipFilter=point)
  793. TEXGROUP_WorldMergeMap=(MinMipSize=64,MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=linear,MipFilter=point)
  794. TEXGROUP_Sky=(MinMipSize=128,MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=linear,MipFilter=point)
  795. TEXGROUP_Explicit=(MinMipSize=128,MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=linear,MipFilter=point)
  796. TEXGROUP_Character=(MinMipSize=64,MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=linear,MipFilter=point)
  797. TEXGROUP_CharacterNormalMap=(MinMipSize=64,MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=linear,MipFilter=point)
  798. TEXGROUP_CharacterMergeMap=(MinMipSize=64,MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=linear,MipFilter=point)
  799. TEXGROUP_Weapon=(MinMipSize=64,MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=linear,MipFilter=point)
  800. TEXGROUP_WeaponNormalMap=(MinMipSize=64,MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=linear,MipFilter=point)
  801. TEXGROUP_WeaponMergeMap=(MinMipSize=64,MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=linear,MipFilter=point)
  802. TEXGROUP_Tower=(MinMipSize=64,MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=linear,MipFilter=point)
  803. TEXGROUP_TowerNormalMap=(MinMipSize=64,MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=linear,MipFilter=point)
  804. TEXGROUP_TowerMergeMap=(MinMipSize=64,MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=linear,MipFilter=point)
  805. TEXGROUP_FX_Aniso=(MinMipSize=64,MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  806. TEXGROUP_FX_Linear=(MinMipSize=64,MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=linear,MipFilter=point)
  807. TEXGROUP_FX_SubUV_Aniso=(MinMipSize=128,MinLODSize=1,MaxLODSize=1,LODBias=2,MinMagFilter=aniso,MipFilter=point)
  808. TEXGROUP_FX_SubUV_Linear=(MinMipSize=128,MinLODSize=1,MaxLODSize=1,LODBias=2,MinMagFilter=linear,MipFilter=point)
  809. TEXGROUP_GradientMap=(MinMipSize=128,MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  810. TEXGROUP_UI=(MinMipSize=128,MinLODSize=128,MaxLODSize=1024,LODBias=1,MinMagFilter=linear,MipFilter=point)
  811. TEXGROUP_UI_Aniso=(MinMipSize=128,MinLODSize=128,MaxLODSize=1024,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  812. TEXGROUP_UI_LowRes=(MinMipSize=64,MinLODSize=64,MaxLODSize=256,LODBias=1,MinMagFilter=linear,MipFilter=point)
  813. TEXGROUP_Font=(MinMipSize=64,MinLODSize=64,MaxLODSize=512,LODBias=0,MinMagFilter=linear,MipFilter=point)
  814. TEXGROUP_LightMap=(MinMipSize=128,MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=linear,MipFilter=point)
  815. TEXGROUP_ShadowMap=(MinMipSize=64,MinLODSize=1,MaxLODSize=1,LODBias=1,MinMagFilter=linear,MipFilter=point)
  816. TEXGROUP_RenderTarget=(MinMipSize=4,MinLODSize=4,MaxLODSize=1,LODBias=0,MinMagFilter=linear,MipFilter=point)
  817. TEXGROUP_CubeMap=(MinMipSize=64,MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=linear,MipFilter=point)
  818. ;MapsCookedWithLowQuality=DD2-TownSquare3
  819. PCUseMobileLightingMode=false
  820. OnlinePlatformType=1
  821. GameLanguageOverride=AUTO
  822. bUseSound=True
  823. UseTotalConversion=
  824. bRendererUsesOneThread=False
  825. bUseAsyncSaving=True
  826. SkeletalBiasSplitScreenPercentShift=0.125000
  827. ForceCompleteTextureStreamIn=False
  828. FullscreenWindowed=false
  829. bAllowForegroundRendering=True
  830. bAutoCookSM2=false
  831. bAutoCookSM4=False
  832. GraphicsQualityMode=2
  833. IgnoreCullInEditor=false
  834.  
  835. [SystemSettingsEditor]
  836. bEnableForegroundSelfShadowing=False
  837. TEXGROUP_World=(MinMipSize=64,MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=linear,MipFilter=point)
  838. TEXGROUP_World_High=(MinMipSize=128,MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=linear,MipFilter=point)
  839. TEXGROUP_WorldNormalMap=(MinMipSize=64,MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=linear,MipFilter=point)
  840. TEXGROUP_WorldMergeMap=(MinMipSize=64,MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=linear,MipFilter=point)
  841. TEXGROUP_Sky=(MinMipSize=128,MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=linear,MipFilter=point)
  842. TEXGROUP_Explicit=(MinMipSize=128,MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=linear,MipFilter=point)
  843. TEXGROUP_Character=(MinMipSize=64,MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=linear,MipFilter=point)
  844. TEXGROUP_CharacterNormalMap=(MinMipSize=64,MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=linear,MipFilter=point)
  845. TEXGROUP_CharacterMergeMap=(MinMipSize=64,MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=linear,MipFilter=point)
  846. TEXGROUP_Weapon=(MinMipSize=64,MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=linear,MipFilter=point)
  847. TEXGROUP_WeaponNormalMap=(MinMipSize=64,MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=linear,MipFilter=point)
  848. TEXGROUP_WeaponMergeMap=(MinMipSize=64,MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=linear,MipFilter=point)
  849. TEXGROUP_Tower=(MinMipSize=64,MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=linear,MipFilter=point)
  850. TEXGROUP_TowerNormalMap=(MinMipSize=64,MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=linear,MipFilter=point)
  851. TEXGROUP_TowerMergeMap=(MinMipSize=64,MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=linear,MipFilter=point)
  852. TEXGROUP_FX_Aniso=(MinMipSize=64,MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  853. TEXGROUP_FX_Linear=(MinMipSize=64,MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=linear,MipFilter=point)
  854. TEXGROUP_FX_SubUV_Aniso=(MinMipSize=128,MinLODSize=1,MaxLODSize=1,LODBias=2,MinMagFilter=aniso,MipFilter=point)
  855. TEXGROUP_FX_SubUV_Linear=(MinMipSize=128,MinLODSize=1,MaxLODSize=1,LODBias=2,MinMagFilter=linear,MipFilter=point)
  856. TEXGROUP_GradientMap=(MinMipSize=128,MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  857. TEXGROUP_UI=(MinMipSize=128,MinLODSize=128,MaxLODSize=1024,LODBias=1,MinMagFilter=linear,MipFilter=point)
  858. TEXGROUP_UI_Aniso=(MinMipSize=128,MinLODSize=128,MaxLODSize=1024,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  859. TEXGROUP_UI_LowRes=(MinMipSize=64,MinLODSize=64,MaxLODSize=256,LODBias=1,MinMagFilter=linear,MipFilter=point)
  860. TEXGROUP_Font=(MinMipSize=64,MinLODSize=64,MaxLODSize=512,LODBias=0,MinMagFilter=linear,MipFilter=point)
  861. TEXGROUP_LightMap=(MinMipSize=128,MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=linear,MipFilter=point)
  862. TEXGROUP_ShadowMap=(MinMipSize=64,MinLODSize=1,MaxLODSize=1,LODBias=1,MinMagFilter=linear,MipFilter=point)
  863. TEXGROUP_RenderTarget=(MinMipSize=4,MinLODSize=4,MaxLODSize=1,LODBias=0,MinMagFilter=linear,MipFilter=point)
  864. TEXGROUP_CubeMap=(MinMipSize=64,MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=linear,MipFilter=point)
  865. ;PCUseMobileLightingMode=true
  866. ;DirectionalLightmaps=false
  867. PCUseMobileLightingMode=false
  868. DirectionalLightmaps=true
  869. StaticDecals=True
  870. DynamicDecals=True
  871. IgnoreCullInEditor=false
  872. bAllowForegroundRendering=True
  873. FullscreenWindowed=false
  874.  
  875. [Engine.PhysicsLODVerticalDestructible]
  876. MaxDynamicChunkCount=1000
  877. DebrisLifetime=60.0
  878.  
  879. [Engine.PhysicsLODVerticalEmitter]
  880. ParticlePercentage=100
  881.  
  882. [Engine.OnlineSubsystem]
  883. +NamedInterfaceDefs=(InterfaceName="RecentPlayersList",InterfaceClassName="Engine.OnlineRecentPlayersList")
  884. AsyncMinCompletionTime=0.0
  885.  
  886. [Engine.OnlineRecentPlayersList]
  887. MaxRecentPlayers=100
  888. MaxRecentParties=5
  889.  
  890. [VoIP]
  891. VolumeThreshold=0.2
  892. bHasVoiceEnabled=true
  893.  
  894. [FullScreenMovie]
  895. bForceNoMovies=False
  896. StartupMovies=Logo
  897. StartupMovies=Intro_NUE
  898. ; +StartupMovies=Cinematic0
  899. SkippableMovies=Logo
  900. SkippableMovies=Intro_NUE
  901. ; +SkippableMovies=Cinematic0
  902. ;LoadMapMovies=LoadingMovie
  903. bShouldStopMovieAtEndOfLoadMap=True
  904. BinkIOStreamReadBufferSize=1000000
  905.  
  906. [IPDrv.WebConnection]
  907. MaxValueLength=512
  908. MaxLineLength=4096
  909.  
  910. [IPDrv.WebServer]
  911. ApplicationPaths[0]=/ServerAdmin
  912. ApplicationPaths[1]=/images
  913. ;;Applications[0]=UWeb.HelloWeb
  914. ;;ApplicationPaths[0]=/Hello
  915. ListenPort=80
  916. MaxConnections=18
  917. ExpirationSeconds=86400
  918. bEnabled=false
  919.  
  920. [IPDrv.WebResponse]
  921. IncludePath=/Web
  922. CharSet=iso-8859-1
  923.  
  924. [TextureTracking]
  925. #TextureName=WhatsNewScreen_o
  926.  
  927. [AnimNotify]
  928. Trail_MaxSampleRate=200.0
  929.  
  930. [Engine.UIDataStore_OnlinePlayerData]
  931. PartyChatProviderClassName=Engine.UIDataProvider_OnlinePartyChatList
  932. FriendMessagesProviderClassName=Engine.UIDataProvider_OnlineFriendMessages
  933. FriendsProviderClassName=Engine.UIDataProvider_OnlineFriends
  934.  
  935. [Engine.LocalPlayer]
  936. PPRecoveryTime=1.0
  937. bEnablePostProcessOverrideRecovery=false
  938.  
  939. [MobileSupport]
  940. bShouldCachePVRTCTextures=False
  941. bShouldFlattenMaterials=true
  942. FlattenedTextureResolutionBias=0
  943. bUseHighQualityPVRTCCompression=False
  944.  
  945. [Configuration]
  946.  
  947. [ConfigCoalesceSectionFilter]
  948. FilterOut=SystemSettings
  949. FilterOut=IniVersion
  950. FilterOut=AppCompat
  951. FilterOut=Engine.ISVHacks
  952.  
  953. [Engine.Cooksettings]
  954. bMobileRecompressTextures=false
  955. bForceDisablePackageCompression=true
  956. ;Maps=Etheria-Vis
  957. ;+Maps=dd2-townhub
  958.  
  959. [DownloadManager]
  960. ;+FileRequest1=DD2-CoopHub
  961. ;+PreRequisiteCoop1=StartupCoop
  962. ;+FileRequest2=DD2TestMap1
  963. ;+PreRequisiteCoop2=StartupCoop
  964. ;+FileRequest3=DD2TestMap2
  965. ;+PreRequisiteCoop3=StartupCoop
  966. ;+FileRequest4=DD2TestMap3
  967. ;+PreRequisiteCoop4=StartupCoop
  968. ;+FileRequest5=DD2TestMap4
  969. ;+PreRequisiteCoop5=StartupCoop
  970.  
  971. [DownloadManager.Flash]
  972. ;BrowserCachePersistentFiles=StartupPvP
  973. ;+BrowserCachePersistentFiles=StartupCoop
  974.  
  975. [Performance]
  976. AutoPostloadParticleLODDuplicationAdjust=false
  977. ParticleLODDuplicationAdjustPercent=50
  978.  
  979. [Engine.MasterDedicatedServerMaps]
  980. Map=EmptyRoom.udk
  981.  
  982. [OpaqueToTranslucencyFading]
  983. FadeOutMin=0.3f
  984. FadeOutSpeed=2.5f
  985. FadeInSpeed=5.0f
  986.  
  987. [Engine.MaterialInterface]
  988.  
  989. [Engine.Texture]
  990. ;HighPriorityStreamGroups=TEXTUREGROUP_UI
  991. ;+HighPriorityStreamGroups=TEXTUREGROUP_UI_Aniso
  992.  
  993. [HashedConfigs]
  994. ConfigHash=UDKGame.ini
  995. ConfigHash=UDKDunDef.ini
  996.  
  997. [OnlineSubsystemGameSpy.OnlineSubsystemGameSpy]
  998. bHasGameSpyAccount=true
  999. EncryptedProductKey=NotForShip
  1000. ProfileDataDirectory=../UDKGame/SaveData
  1001. ProfileDataExtension=.ue3profile
  1002. ProductID=12912
  1003. NamespaceID=1
  1004. PartnerID=0
  1005. GameID=3114
  1006. StatsVersion=1
  1007. NickStatsKeyId=7
  1008. PlaceStatsKeyId=8
  1009. LocationUrlsForInvites=ut3pc
  1010. LocationUrl=UDKpc
  1011. bShouldUseMcp=true
  1012. WriteLeaderboards=true
  1013. VolumeThreshold=0.1
  1014. bHasVoiceEnabled=true
  1015.  
  1016. [MobileSettings]
  1017. bTreatSimulatorAsMobile=True
  1018.  
  1019. [OnlineSubsystemPlayVerse.OnlineSubsystemPlayVerse]
  1020. OverlayAlwaysShownIfNotLoggedIn=True
  1021. KickUsersNotInCurrentGameSession=True
  1022. bAutoLoginWithConfigInfo=false
  1023. PlayverseUserName=someone@trendyent.com
  1024. PlayversePassword=default
  1025. DBVersionPrepend_PC=2710_
  1026. DBVersionPrepend_PS4=2710_
  1027. DBVersionPrepend_XBOX1=2710_
  1028.  
  1029. [TrendySystemSettings]
  1030. PCUseLowQualityGraphics=false
  1031. ObjectsToIgnoreForCodeCoverage=DD2Tests,UnrealEd,IpDrv,GameFramework,Engine,Core
  1032.  
  1033. [Windows.StandardUser]
  1034. MyDocumentsSubDirName=UDKGame
  1035. DirsToCreateAtStartup=..\..\UDKGame\Src
  1036.  
  1037. [OnlineSubsystemSteamworks.OnlineSubsystemSteamworks]
  1038. ResetStats=2
  1039.  
  1040. [OnlineSubsystemSteamWorks.SteamWorksNetDriver]
  1041. AllowDownloads=True
  1042. ConnectionTimeout=15.0
  1043. InitialConnectTimeout=100.0
  1044. AckTimeout=1.0
  1045. KeepAliveTime=0.2
  1046. MaxClientRate=25000
  1047. MaxInternetClientRate=25000
  1048. RelevantTimeout=5.0
  1049. SpawnPrioritySeconds=1.0
  1050. ServerTravelPause=4.0
  1051. NetServerMaxTickRate=30
  1052. LanServerMaxTickRate=35
  1053. DownloadManagers=Engine.ChannelDownload
  1054.  
  1055. [RemapClassPackages]
  1056. ; +Remap=HeroEquipment_Familiar UDKGame UDKGame HeroEquipment_Pet
  1057. Remap=UIScriptwidget_Interaction DunDefCoop UDKGame UIScriptwidget_Interaction
  1058. Remap=PS4UIResources UDKGame DunDefCoop PS4UIResources
  1059. Remap=UI_PriceWheel UDKGame UDKGame UI_PrizeWheel
  1060. Remap=RouletteWheelInteractableNPC UDKGame UDKGame CarnivalPrizeWheelNPC
  1061.  
  1062. [RemapPackages]
  1063.  
  1064. [TextureSettingsMedium]
  1065. TEXGROUP_World=(MinMipSize=64,MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=linear,MipFilter=point)
  1066. TEXGROUP_World_High=(MinMipSize=128,MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=linear,MipFilter=point)
  1067. TEXGROUP_WorldNormalMap=(MinMipSize=64,MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=linear,MipFilter=point)
  1068. TEXGROUP_WorldMergeMap=(MinMipSize=64,MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=linear,MipFilter=point)
  1069. TEXGROUP_Sky=(MinMipSize=128,MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=linear,MipFilter=point)
  1070. TEXGROUP_Explicit=(MinMipSize=128,MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=linear,MipFilter=point)
  1071. TEXGROUP_Character=(MinMipSize=64,MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=linear,MipFilter=point)
  1072. TEXGROUP_CharacterNormalMap=(MinMipSize=64,MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=linear,MipFilter=point)
  1073. TEXGROUP_CharacterMergeMap=(MinMipSize=64,MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=linear,MipFilter=point)
  1074. TEXGROUP_Weapon=(MinMipSize=64,MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=linear,MipFilter=point)
  1075. TEXGROUP_WeaponNormalMap=(MinMipSize=64,MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=linear,MipFilter=point)
  1076. TEXGROUP_WeaponMergeMap=(MinMipSize=64,MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=linear,MipFilter=point)
  1077. TEXGROUP_Tower=(MinMipSize=64,MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=linear,MipFilter=point)
  1078. TEXGROUP_TowerNormalMap=(MinMipSize=64,MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=linear,MipFilter=point)
  1079. TEXGROUP_TowerMergeMap=(MinMipSize=64,MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=linear,MipFilter=point)
  1080. TEXGROUP_FX_Aniso=(MinMipSize=64,MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  1081. TEXGROUP_FX_Linear=(MinMipSize=64,MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=linear,MipFilter=point)
  1082. TEXGROUP_FX_SubUV_Aniso=(MinMipSize=128,MinLODSize=1,MaxLODSize=1,LODBias=2,MinMagFilter=aniso,MipFilter=point)
  1083. TEXGROUP_FX_SubUV_Linear=(MinMipSize=128,MinLODSize=1,MaxLODSize=1,LODBias=2,MinMagFilter=linear,MipFilter=point)
  1084. TEXGROUP_GradientMap=(MinMipSize=128,MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  1085. TEXGROUP_UI=(MinMipSize=128,MinLODSize=128,MaxLODSize=1024,LODBias=1,MinMagFilter=linear,MipFilter=point)
  1086. TEXGROUP_UI_Aniso=(MinMipSize=128,MinLODSize=128,MaxLODSize=1024,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  1087. TEXGROUP_UI_LowRes=(MinMipSize=64,MinLODSize=64,MaxLODSize=256,LODBias=1,MinMagFilter=linear,MipFilter=point)
  1088. TEXGROUP_Font=(MinMipSize=64,MinLODSize=64,MaxLODSize=512,LODBias=0,MinMagFilter=linear,MipFilter=point)
  1089. TEXGROUP_LightMap=(MinMipSize=128,MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=linear,MipFilter=point)
  1090. TEXGROUP_ShadowMap=(MinMipSize=64,MinLODSize=1,MaxLODSize=1,LODBias=1,MinMagFilter=linear,MipFilter=point)
  1091. TEXGROUP_RenderTarget=(MinMipSize=4,MinLODSize=4,MaxLODSize=1,LODBias=0,MinMagFilter=linear,MipFilter=point)
  1092. TEXGROUP_CubeMap=(MinMipSize=64,MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=linear,MipFilter=point)
  1093.  
  1094. [TextureSettingsLow]
  1095. TEXGROUP_World=(MinMipSize=64,MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=linear,MipFilter=point)
  1096. TEXGROUP_World_High=(MinMipSize=128,MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=linear,MipFilter=point)
  1097. TEXGROUP_WorldNormalMap=(MinMipSize=64,MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=linear,MipFilter=point)
  1098. TEXGROUP_WorldMergeMap=(MinMipSize=64,MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=linear,MipFilter=point)
  1099. TEXGROUP_Sky=(MinMipSize=128,MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=linear,MipFilter=point)
  1100. TEXGROUP_Explicit=(MinMipSize=128,MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=linear,MipFilter=point)
  1101. TEXGROUP_Character=(MinMipSize=64,MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=linear,MipFilter=point)
  1102. TEXGROUP_CharacterNormalMap=(MinMipSize=64,MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=linear,MipFilter=point)
  1103. TEXGROUP_CharacterMergeMap=(MinMipSize=64,MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=linear,MipFilter=point)
  1104. TEXGROUP_Weapon=(MinMipSize=64,MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=linear,MipFilter=point)
  1105. TEXGROUP_WeaponNormalMap=(MinMipSize=64,MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=linear,MipFilter=point)
  1106. TEXGROUP_WeaponMergeMap=(MinMipSize=64,MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=linear,MipFilter=point)
  1107. TEXGROUP_Tower=(MinMipSize=64,MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=linear,MipFilter=point)
  1108. TEXGROUP_TowerNormalMap=(MinMipSize=64,MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=linear,MipFilter=point)
  1109. TEXGROUP_TowerMergeMap=(MinMipSize=64,MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=linear,MipFilter=point)
  1110. TEXGROUP_FX_Aniso=(MinMipSize=64,MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  1111. TEXGROUP_FX_Linear=(MinMipSize=64,MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=linear,MipFilter=point)
  1112. TEXGROUP_FX_SubUV_Aniso=(MinMipSize=128,MinLODSize=1,MaxLODSize=1,LODBias=2,MinMagFilter=aniso,MipFilter=point)
  1113. TEXGROUP_FX_SubUV_Linear=(MinMipSize=128,MinLODSize=1,MaxLODSize=1,LODBias=2,MinMagFilter=linear,MipFilter=point)
  1114. TEXGROUP_GradientMap=(MinMipSize=128,MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=aniso,MipFilter=point)
  1115. TEXGROUP_UI=(MinMipSize=128,MinLODSize=128,MaxLODSize=1024,LODBias=1,MinMagFilter=linear,MipFilter=point)
  1116. TEXGROUP_UI_Aniso=(MinMipSize=128,MinLODSize=128,MaxLODSize=1024,LODBias=1,MinMagFilter=aniso,MipFilter=point)
  1117. TEXGROUP_UI_LowRes=(MinMipSize=64,MinLODSize=64,MaxLODSize=256,LODBias=1,MinMagFilter=linear,MipFilter=point)
  1118. TEXGROUP_Font=(MinMipSize=64,MinLODSize=64,MaxLODSize=512,LODBias=0,MinMagFilter=linear,MipFilter=point)
  1119. TEXGROUP_LightMap=(MinMipSize=128,MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=linear,MipFilter=point)
  1120. TEXGROUP_ShadowMap=(MinMipSize=64,MinLODSize=1,MaxLODSize=1,LODBias=1,MinMagFilter=linear,MipFilter=point)
  1121. TEXGROUP_RenderTarget=(MinMipSize=4,MinLODSize=4,MaxLODSize=1,LODBias=0,MinMagFilter=linear,MipFilter=point)
  1122. TEXGROUP_CubeMap=(MinMipSize=64,MinLODSize=1,MaxLODSize=1,LODBias=0,MinMagFilter=linear,MipFilter=point)
  1123.  
  1124. [IniVersion]
  1125. 0=1481734810.000000
  1126. 1=1481734812.000000
  1127.  
  1128. [AppCompat]
  1129. MeasuredCPUScore=-1.000000
  1130. CompatLevelComposite=0
  1131. CompatLevelCPU=2
  1132. CompatLevelGPU=0
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