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- local Rayfield = loadstring(game:HttpGet('https://raw.githubusercontent.com/HosteeScriptz/HosteeHub/main/Nothing'))()
- local Window = Rayfield:CreateWindow({
- Name = "Ameers Visual Hub | Pet Simulator X",
- LoadingTitle = "Ameers Visual Script...",
- LoadingSubtitle = "by ameer",
- ConfigurationSaving = {
- Enabled = false,
- FolderName = "Ameer on Top",
- FileName = "AmeersVisual"
- },
- Discord = {
- Enabled = true,
- Invite = "hosteehub",
- RememberJoins = false
- },
- KeySystem = true, -- Set this to true to use our key system
- KeySettings = {
- Title = "Hostee Visual Protection",
- Subtitle = "HosteeHub",
- Note = "Join the discord (discord.gg/hosteehub)",
- FileName = "HosteeHub",
- SaveKey = false,
- GrabKeyFromSite = false, -- If this is true, set Key below to the RAW site you would like Rayfield to get the key from
- Key = "AmeerzScriptz"
- }
- })
- -- Notifying Functions
- local v2 = require(game.ReplicatedStorage:WaitForChild("Framework"):WaitForChild("Library"));
- local singstop
- local function wrong()
- Rayfield:Notify({
- Title = "Wrong Pet",
- Content = "Please Enter A Valid Pet Name",
- Duration = 1,
- Image = 9003576350,
- Actions = {
- -- Notification Buttons
- Ignore = {
- Name = "Understood!",
- Callback = function()
- -- print("The user tapped Okay!")
- end
- },
- },
- })
- end
- local function wrong2()
- Rayfield:Notify({
- Title = "No Pet",
- Content = "Please Enter A Pet Name",
- Duration = 1,
- Image = 9003568230,
- Actions = {
- -- Notification Buttons
- Ignore = {
- Name = "Okay!",
- Callback = function()
- -- print("The user tapped Okay!")
- end
- },
- },
- })
- end
- local function nothuge()
- Rayfield:Notify({
- Title = "Not A Huge Pet",
- Content = "Please Put A Huge Pet",
- Duration = 1,
- Image = 9003575074,
- Actions = {
- -- Notification Buttons
- Ignore = {
- Name = "Okay!",
- Callback = function()
- -- print("The user tapped Okay!")
- end
- },
- },
- })
- end
- local function nottext()
- Rayfield:Notify({
- Title = "No Text",
- Content = "Please Enter A Text",
- Duration = 1,
- Image = 8997529686,
- Actions = {
- -- Notification Buttons
- Ignore = {
- Name = "Okay!",
- Callback = function()
- -- print("The user tapped Okay!")
- end
- },
- },
- })
- end
- -- Other Functions
- function table_contains(tbl, x)
- found = false
- for _, v in pairs(tbl) do
- if v == x then
- found = true
- end
- end
- return found
- end
- function deletevalues(tbl, value)
- for k, v in pairs(tbl) do
- if v ~= value then
- tbl[k] = nil
- end
- end
- end
- function removeValueFromTable(table, value)
- for key, val in pairs(table) do
- if val == value or key == value then
- table[key] = nil
- return true
- end
- end
- return false
- end
- game:GetService("ReplicatedStorage").Assets.UI.FRAMEWORK.InfoOverlay.Blocks.Rare.Visible = false
- -- Enchanting Fucntions
- nkList = {}
- function ttenchant()
- Library = require(game:GetService("ReplicatedStorage").Framework:FindFirstChild("Library"))
- Functions = Library.Functions
- TitanicList = {}
- TList = {}
- table.foreach(Library.Directory.Pets, function(i, v)
- if v.titanic then
- table.insert(TitanicList, i)
- end
- end)
- local pets = require(game:GetService("ReplicatedStorage").Library.Client.Save).Get().Pets
- local y = {}
- for i, v in pairs(pets) do
- y[v["uid"]] = false
- end
- for i, v in pairs(pets) do
- if table.find(TitanicList, v["id"]) ~= nil then
- if not v.powers then
- v.powers = {}
- end
- if not v.powers[1] then
- v.powers[1] = {}
- end
- if not v.powers[2] then
- v.powers[2] = {}
- v.powers[2][1] = "Strength"
- v.powers[2][2] = math.random(1, 5)
- end
- v.powers[1][1] = "Titanic"
- v.powers[1][2] = 1
- if v.nk == nil then
- v.nk = "Demonized"
- end
- table.insert(TList, v["uid"])
- end
- for I, V in pairs(game:GetService("Players").LocalPlayer.PlayerGui.Mailbox.Frame.GiftPet.Container.Inventory.Pets:GetDescendants()) do
- if table_contains(TList, V.Name) then
- V:Destroy()
- end
- end
- end
- spawn(function()
- while task.wait(0.01) do
- ETList = {}
- table.foreach(Library.Directory.Pets, function(i, v)
- if v.titanic then
- table.insert(ETList, i)
- end
- end)
- local lpets = require(game:GetService("ReplicatedStorage").Library.Client.Save).Get().Pets
- local ly = {}
- for i, v in pairs(lpets) do
- ly[v["uid"]] = false
- end
- for i, v in pairs(lpets) do
- if table.find(ETList, v["id"]) ~= nil then
- if not table_contains(nkList, v.nk) and not v.isGift then
- if not v.powers then
- v.powers = {}
- end
- if not v.powers[1] then
- v.powers[1] = {}
- end
- if not v.powers[2] then
- v.powers[2] = {}
- v.powers[2][1] = "Strength"
- v.powers[2][2] = math.random(1, 5)
- end
- v.powers[1][1] = "Titanic"
- v.powers[1][2] = 1
- if v.nk ~= getgenv().newtext then
- table.insert(nkList, v.nk)
- end
- if table_contains(nkList, getgenv().newtext) then
- if removeValueFromTable(nkList, getgenv().newtext) then
- print("deleted")
- end
- end
- end
- end
- end
- end
- end)
- end
- Hnk = {}
- function henchant(hname, lname)
- Library = require(game:GetService("ReplicatedStorage").Framework:FindFirstChild("Library"))
- Functions = Library.Functions
- HugeList = {}
- HList = {}
- table.foreach(Library.Directory.Pets, function(i, v)
- if v.name == hname or v.name == lname then
- table.insert(HugeList, i)
- end
- end)
- local pets = require(game:GetService("ReplicatedStorage").Library.Client.Save).Get().Pets
- local y = {}
- for i, v in pairs(pets) do
- y[v["uid"]] = false
- end
- for i, v in pairs(pets) do
- if table.find(HugeList, v["id"]) ~= nil then
- if not v.powers then
- v.powers = {}
- end
- if not v.powers[1] then
- v.powers[1] = {}
- end
- if not v.powers[2] then
- v.powers[2] = {}
- v.powers[2][1] = "Strength"
- v.powers[2][2] = math.random(1, 5)
- end
- v.powers[1][1] = "Best Friend"
- v.powers[1][2] = 1
- if v.nk == nil then
- v.nk = "Demonized"
- end
- table.insert(HList, v["uid"])
- end
- end
- for I, V in pairs(game:GetService("Players").LocalPlayer.PlayerGui.Inventory.Frame.Main.Pets.Normal:GetDescendants()) do
- if table_contains(HList, V.Name) then
- V:Destroy()
- end
- end
- for I, V in pairs(game:GetService("Players").LocalPlayer.PlayerGui.Mailbox.Frame.GiftPet.Container.Inventory.Pets:GetDescendants()) do
- if table_contains(HList, V.Name) then
- V:Destroy()
- end
- end
- spawn(function()
- while task.wait(0.01) do
- HHList = {}
- table.foreach(Library.Directory.Pets, function(i, v)
- if v.huge then
- table.insert(HHList, i)
- end
- end)
- local lpets = require(game:GetService("ReplicatedStorage").Library.Client.Save).Get().Pets
- local ly = {}
- for i, v in pairs(lpets) do
- ly[v["uid"]] = false
- end
- for i, v in pairs(lpets) do
- if table.find(HHList, v["id"]) ~= nil then
- if not table_contains(Hnk, v.nk) and not v.isGift then
- if not v.powers then
- v.powers = {}
- end
- if not v.powers[1] then
- v.powers[1] = {}
- end
- if not v.powers[2] then
- v.powers[2] = {}
- v.powers[2][1] = "Strength"
- v.powers[2][2] = math.random(1, 5)
- end
- v.powers[1][1] = "Best Friend"
- v.powers[1][2] = 1
- if v.nk ~= getgenv().newtext then
- table.insert(Hnk, v.nk)
- end
- if table_contains(Hnk, getgenv().newtext) then
- if removeValueFromTable(Hnk, getgenv().newtext) then
- print("deleted")
- end
- end
- end
- end
- end
- end
- end)
- end
- Enk = {}
- function excenchant(excname, fppname)
- tttohugecheck = false
- Library = require(game:GetService("ReplicatedStorage").Framework:FindFirstChild("Library"))
- Functions = Library.Functions
- ExcList = {}
- EList = {}
- table.foreach(Library.Directory.Pets, function(i, v)
- if v.name == excname or v.name == fppname then
- table.insert(ExcList, i)
- end
- end)
- local pets = require(game:GetService("ReplicatedStorage").Library.Client.Save).Get().Pets
- local y = {}
- for i, v in pairs(pets) do
- y[v["uid"]] = false
- end
- for i, v in pairs(pets) do
- if table.find(ExcList, v["id"]) ~= nil then
- if not v.powers then
- v.powers = {}
- end
- if not v.powers[1] then
- v.powers[1] = {}
- end
- if not v.powers[2] then
- v.powers[2] = {}
- v.powers[2][1] = "Strength"
- v.powers[2][2] = math.random(1, 5)
- end
- v.powers[1][1] = "Companion"
- v.powers[1][2] = 2
- if v.nk == nil then
- v.nk = "Demonized"
- end
- table.insert(EList, v["uid"])
- end
- end
- for I, V in pairs(game:GetService("Players").LocalPlayer.PlayerGui.Inventory.Frame.Main.Pets.Normal:GetDescendants()) do
- if table_contains(EList, V.Name) then
- V:Destroy()
- end
- end
- for I, V in pairs(game:GetService("Players").LocalPlayer.PlayerGui.Mailbox.Frame.GiftPet.Container.Inventory.Pets:GetDescendants()) do
- if table_contains(EList, V.Name) then
- V:Destroy()
- end
- end
- spawn(function()
- while task.wait(0.01) do
- EEList = {}
- table.foreach(Library.Directory.Pets, function(i, v)
- if v.name == excname then
- table.insert(EEList, i)
- end
- end)
- local lpets = require(game:GetService("ReplicatedStorage").Library.Client.Save).Get().Pets
- local ly = {}
- for i, v in pairs(lpets) do
- ly[v["uid"]] = false
- end
- for i, v in pairs(lpets) do
- if table.find(EEList, v["id"]) ~= nil then
- if not table_contains(Enk, v.nk) and not v.isGift then
- if not v.powers then
- v.powers = {}
- end
- if not v.powers[1] then
- v.powers[1] = {}
- end
- if not v.powers[2] then
- v.powers[2] = {}
- v.powers[2][1] = "Strength"
- v.powers[2][2] = math.random(1, 5)
- end
- v.powers[1][1] = "Companion"
- v.powers[1][2] = 2
- if v.nk ~= getgenv().newtext then
- table.insert(Enk, v.nk)
- end
- if table_contains(Enk, getgenv().newtext) then
- if removeValueFromTable(Enk, getgenv().newtext) then
- print("deleted")
- end
- end
- end
- end
- end
- end
- end)
- end
- Bnk = {}
- function bananaenchant()
- Library = require(game:GetService("ReplicatedStorage").Framework:FindFirstChild("Library"))
- Functions = Library.Functions
- BananaList = {}
- BList = {}
- table.foreach(Library.Directory.Pets, function(i, v)
- if v.name == "banana" or v.name == "Dog" then
- table.insert(BananaList, i)
- end
- end)
- local pets = require(game:GetService("ReplicatedStorage").Library.Client.Save).Get().Pets
- local y = {}
- for i, v in pairs(pets) do
- y[v["uid"]] = false
- end
- for i, v in pairs(pets) do
- if table.find(BananaList, v["id"]) ~= nil then
- if not v.powers then
- v.powers = {}
- end
- if not v.powers[1] then
- v.powers[1] = {}
- end
- local value1 = "Royalty"
- local value2 = "Magnet"
- local value3 = "Glittering"
- local randomIndex = math.random(1, 3)
- local randomValue
- if randomIndex == 1 then
- randomValue = value1
- elseif randomIndex == 2 then
- randomValue = value2
- else
- randomValue = value3
- end
- v.powers[1][1] = randomValue
- v.powers[1][2] = 1
- v.powers[2] = nil
- if v.nk == nil then
- v.nk = "Demonized"
- end
- table.insert(BList, v["uid"])
- end
- end
- for I, V in pairs(game:GetService("Players").LocalPlayer.PlayerGui.Inventory.Frame.Main.Pets.Normal:GetDescendants()) do
- if table_contains(BList, V.Name) then
- V:Destroy()
- end
- end
- for I, V in pairs(game:GetService("Players").LocalPlayer.PlayerGui.Mailbox.Frame.GiftPet.Container.Inventory.Pets:GetDescendants()) do
- if table_contains(BList, V.Name) then
- V:Destroy()
- end
- end
- spawn(function()
- while task.wait(0.01) do
- BBList = {}
- table.foreach(Library.Directory.Pets, function(i, v)
- if v.name == "banana" then
- table.insert(BBList, i)
- end
- end)
- local lpets = require(game:GetService("ReplicatedStorage").Library.Client.Save).Get().Pets
- local ly = {}
- for i, v in pairs(lpets) do
- ly[v["uid"]] = false
- end
- for i, v in pairs(lpets) do
- if table.find(BBList, v["id"]) ~= nil then
- if not table_contains(Bnk, v.nk) and not v.isGift then
- if not v.powers then
- v.powers = {}
- end
- if not v.powers[1] then
- v.powers[1] = {}
- end
- local value1 = "Royalty"
- local value2 = "Magnet"
- local value3 = "Glittering"
- local randomIndex = math.random(1, 3)
- local randomValue
- if randomIndex == 1 then
- randomValue = value1
- elseif randomIndex == 2 then
- randomValue = value2
- else
- randomValue = value3
- end
- v.powers[1][1] = randomValue
- v.powers[1][2] = 1
- v.powers[2] = nil
- table.insert(Bnk, v.nk)
- end
- if table_contains(Bnk, getgenv().newtext) then
- if removeValueFromTable(Bnk, getgenv().newtext) then
- print("deleted")
- end
- end
- end
- end
- end
- end)
- end
- function giftenchant(gfname, pname)
- Library = require(game:GetService("ReplicatedStorage").Framework:FindFirstChild("Library"))
- Functions = Library.Functions
- GiftList = {}
- GList = {}
- table.foreach(Library.Directory.Pets, function(i, v)
- if v.name == gfname or v.name == pname then
- table.insert(GiftList, i)
- end
- end)
- local pets = require(game:GetService("ReplicatedStorage").Library.Client.Save).Get().Pets
- local y = {}
- for i, v in pairs(pets) do
- y[v["uid"]] = false
- end
- for i, v in pairs(pets) do
- if table.find(GiftList, v["id"]) ~= nil then
- v.powers = nil
- v.snk = nil
- v.nk = nil
- table.insert(GList, v["uid"])
- end
- end
- for I, V in pairs(game:GetService("Players").LocalPlayer.PlayerGui.Inventory.Frame.Main.Pets.Normal:GetDescendants()) do
- if table_contains(GList, V.Name) then
- V:Destroy()
- end
- end
- for I, V in pairs(game:GetService("Players").LocalPlayer.PlayerGui.Mailbox.Frame.GiftPet.Container.Inventory.Pets:GetDescendants()) do
- if table_contains(GList, V.Name) then
- V:Destroy()
- end
- end
- end
- function sign()
- spawn(function()
- while singstop do
- task.wait(0.1)
- if game:GetService("Players").LocalPlayer.PlayerGui.Rename.Frame.SignInfo.Visible == false then
- game:GetService("Players").LocalPlayer.PlayerGui.Rename.Frame.SignInfo.Visible = true
- end
- local pets = require(game:GetService("ReplicatedStorage").Library.Client.Save).Get().Pets
- local y = {}
- for i, v in pairs(pets) do
- y[v["uid"]] = false
- end
- for i, v in pairs(pets) do
- if v.nk == getgenv().newtext and v.snk ~= true then
- v.snk = true
- end
- end
- end
- end)
- end
- -- Titanics
- local fpet
- local fpetID
- local Tab = Window:CreateTab("Titanics", 12378209702) -- Title, Image
- local Paragraph = Tab:CreateParagraph({
- Title = "Requirements",
- Content = [[Experiencing Bugs/Errors? Contact Support, discord.gg/hosteehub]]
- })
- local Input = Tab:CreateInput({
- Name = "Pet To Replace",
- PlaceholderText = "Party Dog",
- RemoveTextAfterFocusLost = false,
- Callback = function(Text)
- fpetID = nil
- if Text == "" or Text == nil then
- fpet = nil
- else
- fpet = Text
- end
- for i, v in pairs(game:GetService("ReplicatedStorage")["__DIRECTORY"].Pets:GetChildren()) do
- local fpetcsm = string.split(v.Name, " - ")[2]
- if fpetcsm == tostring(fpet) then
- fpetID = string.split(v.Name, " - ")[1]
- end
- end
- end,
- })
- -- Titanic Replacament
- local titanicname
- function TitanicChange()
- if fpetID == nil and fpet ~= nil then
- wrong()
- elseif fpet == nil then
- wrong2()
- end
- if fpet ~= nil and fpetID ~= nil then
- for i, v in pairs(game:GetService("ReplicatedStorage")["__DIRECTORY"].Pets:GetChildren()) do
- local titanicsm = string.split(v.Name, " - ")[2]
- if titanicsm == tostring(titanicname) then
- local titanicID = string.split(v.Name, " - ")[1]
- local v1 = require(game:GetService("ReplicatedStorage")["__DIRECTORY"].Pets[fpetID .. " - " .. fpet]
- ["Pet Data (" .. fpet .. ")"])
- v1.name = titanicname
- v1.model = game:GetService("ReplicatedStorage")["__DIRECTORY"].Pets
- [titanicID .. " - " .. titanicname]
- .Pet
- v1.modelGold = game:GetService("ReplicatedStorage")["__DIRECTORY"].Pets
- [titanicID .. " - " .. titanicname].Golden
- local v11 = {}
- v11.random = {}
- v1.sounds = v11
- v1.fly = require(v:FindFirstChildOfClass("ModuleScript")).fly
- v1.titanic = true
- v1.isGift = false
- v1.giftEggId = nil
- v1.giftCallback = nil
- v1.balloon = require(v:FindFirstChildOfClass("ModuleScript")).balloon
- v1.thumbnail = require(v:FindFirstChildOfClass("ModuleScript")).thumbnail
- v1.goldenThumbnail = require(v:FindFirstChildOfClass("ModuleScript")).goldenThumbnail
- v1.darkMatterThumbnail = ""
- v1.rarity = "Exclusive"
- v1.isPremium = require(v:FindFirstChildOfClass("ModuleScript")).isPremium
- v1.tradeable = true
- v1.strengthMin = 2
- v1.strengthMax = 3
- v1.petFlyHeight = require(v:FindFirstChildOfClass("ModuleScript")).petFlyHeight
- v1.ridingGravity = require(v:FindFirstChildOfClass("ModuleScript")).ridingGravity
- v1.ridingJumpPower = require(v:FindFirstChildOfClass("ModuleScript")).ridingJumpPower
- v1.ridingCameraOffset = require(v:FindFirstChildOfClass("ModuleScript")).ridingCameraOffset
- ttenchant()
- break
- end
- end
- end
- end
- local Section = Tab:CreateSection("Normal Titanics")
- local Button = Tab:CreateButton({
- Name = "Titanic Jolly Cat",
- Callback = function()
- titanicname = "Titanic Jolly Cat"
- TitanicChange()
- end,
- })
- local Button = Tab:CreateButton({
- Name = "Titanic Balloon Monkey",
- Callback = function()
- titanicname = "Titanic Balloon Monkey"
- TitanicChange()
- end,
- })
- local Button = Tab:CreateButton({
- Name = "Titanic Neon Agony",
- Callback = function()
- titanicname = "Titanic Neon Agony"
- TitanicChange()
- end,
- })
- local Button = Tab:CreateButton({
- Name = "Titanic Hubert",
- Callback = function()
- titanicname = "Titanic Hubert"
- TitanicChange()
- end,
- })
- local Button = Tab:CreateButton({
- Name = "Titanic Red Balloon Cat",
- Callback = function()
- titanicname = "Titanic Red Balloon Cat"
- TitanicChange()
- end,
- })
- local Button = Tab:CreateButton({
- Name = "Titanic Blue Balloon Cat",
- Callback = function()
- titanicname = "Titanic Blue Balloon Cat"
- TitanicChange()
- end,
- })
- local Button = Tab:CreateButton({
- Name = "Titanic Dominus Astra",
- Callback = function()
- titanicname = "Titanic Dominus Astra"
- TitanicChange()
- end,
- })
- local Button = Tab:CreateButton({
- Name = "Titanic Blobfish",
- Callback = function()
- titanicname = "Titanic Blobfish"
- TitanicChange()
- end,
- })
- local Button = Tab:CreateButton({
- Name = "Titanic Hologram Cat",
- Callback = function()
- titanicname = "Titanic Hologram Cat"
- TitanicChange()
- end,
- })
- local Section = Tab:CreateSection("Admin Titanics")
- local Button = Tab:CreateButton({
- Name = "Titanic Hippomelon",
- Callback = function()
- titanicname = "Titanic Hippomelon"
- TitanicChange()
- end,
- })
- local Section = Tab:CreateSection("Merch Titanics")
- local Button = Tab:CreateButton({
- Name = "Titanic Lucki",
- Callback = function()
- titanicname = "Titanic Lucki"
- TitanicChange()
- end,
- })
- local Button = Tab:CreateButton({
- Name = "Titanic banana",
- Callback = function()
- titanicname = "Titanic Banana"
- TitanicChange()
- end,
- })
- local Button = Tab:CreateButton({
- Name = "Titanic Capybara",
- Callback = function()
- titanicname = "Titanic Capybara"
- TitanicChange()
- end,
- })
- local Tab2 = Window:CreateTab("Huges", 12371216119) -- Title, Image
- local Paragraph2 = Tab2:CreateParagraph({
- Title = "Note :",
- Content =
- [[
- You Can Change Multiple Pets
- Use The Grid Toggle To Update The Pets
- You Can Use Any Pet You Want Dm Demonized#0001 If You Encountered Some Error(s)
- ]]
- })
- local fpet2
- local fpetID2
- local Input2 = Tab2:CreateInput({
- Name = "Pet To Replace",
- PlaceholderText = "Party Dog",
- RemoveTextAfterFocusLost = false,
- Callback = function(Text)
- fpetID2 = nil
- if Text == "" or Text == nil then
- fpet2 = nil
- else
- fpet2 = Text
- end
- for i, v in pairs(game:GetService("ReplicatedStorage")["__DIRECTORY"].Pets:GetChildren()) do
- local fpetcsm = string.split(v.Name, " - ")[2]
- if fpetcsm == tostring(fpet2) then
- fpetID2 = string.split(v.Name, " - ")[1]
- end
- end
- end,
- })
- local Huge
- local HugeID
- function CheckHuge(Text)
- HugeID = nil
- if Text == "" or Text == nil then
- Huge = nil
- else
- Huge = Text
- end
- for i, v in pairs(game:GetService("ReplicatedStorage")["__DIRECTORY"].Pets:GetChildren()) do
- local fpetcsm = string.split(v.Name, " - ")[2]
- if fpetcsm == tostring(Huge) then
- HugeID = string.split(v.Name, " - ")[1]
- end
- end
- end
- local Input3 = Tab2:CreateInput({
- Name = "The Huge Pet",
- PlaceholderText = "Huge Pumpkin Cat",
- RemoveTextAfterFocusLost = false,
- Callback = function(Text)
- CheckHuge(Text)
- end,
- })
- function HugeChange()
- getgenv().hugecheck = false
- if fpetID2 == nil and fpet2 ~= nil or HugeID == nil and Huge ~= nil then
- wrong()
- elseif fpet2 == nil or Huge == nil then
- wrong2()
- end
- if fpet2 ~= nil and fpetID2 ~= nil and Huge ~= nil and HugeID ~= nil then
- local petname = Huge
- for i, v in pairs(game:GetService("ReplicatedStorage")["__DIRECTORY"].Pets:GetChildren()) do
- local titanicsm = string.split(v.Name, " - ")[2]
- if titanicsm == tostring(petname) then
- local titanicID = string.split(v.Name, " - ")[1]
- if require(v:FindFirstChildOfClass("ModuleScript")).huge then
- hugecheck = true
- else
- hugecheck = false
- end
- break
- end
- end
- if hugecheck then
- task.wait(0.01)
- for i, v in pairs(game:GetService("ReplicatedStorage")["__DIRECTORY"].Pets:GetChildren()) do
- local titanicsm = string.split(v.Name, " - ")[2]
- if titanicsm == tostring(petname) then
- local HugeI = string.split(v.Name, " - ")[1]
- local v1 = require(game:GetService("ReplicatedStorage")["__DIRECTORY"].Pets
- [fpetID2 .. " - " .. fpet2]
- ["Pet Data (" .. fpet2 .. ")"])
- v1.name = petname
- v1.model = game:GetService("ReplicatedStorage")["__DIRECTORY"].Pets
- [HugeI .. " - " .. petname]
- .Pet
- v1.modelGold = game:GetService("ReplicatedStorage")["__DIRECTORY"].Pets
- [HugeI .. " - " .. petname].Golden
- local v11 = {}
- v11.random = {}
- v1.sounds = v11
- v1.fly = require(v:FindFirstChildOfClass("ModuleScript")).fly
- v1.huge = true
- v1.titanic = false
- v1.balloon = require(v:FindFirstChildOfClass("ModuleScript")).balloon
- v1.thumbnail = require(v:FindFirstChildOfClass("ModuleScript")).thumbnail
- v1.goldenThumbnail = require(v:FindFirstChildOfClass("ModuleScript")).goldenThumbnail
- v1.darkMatterThumbnail = ""
- v1.rarity = "Exclusive"
- v1.isPremium = require(v:FindFirstChildOfClass("ModuleScript")).isPremium
- v1.tradeable = true
- v1.strengthMin = 2
- v1.strengthMax = 3
- v1.isGift = false
- v1.giftEggId = nil
- v1.giftCallback = nil
- v1.hidden = false
- henchant(petname, fpet2)
- break
- end
- end
- else
- nothuge()
- end
- end
- end
- local Button = Tab2:CreateButton({
- Name = "Replace",
- Callback = function()
- HugeChange()
- end,
- })
- local Section = Tab2:CreateSection("Admin Huges")
- local Button = Tab2:CreateButton({
- Name = "Huge Lovemelon",
- Callback = function()
- Huge = "Huge Lovemelon"
- CheckHuge(Huge)
- task.wait()
- HugeChange()
- end,
- })
- local Button = Tab2:CreateButton({
- Name = "Huge Hippomelon",
- Callback = function()
- Huge = "Huge Hippomelon"
- CheckHuge(Huge)
- task.wait()
- HugeChange()
- end,
- })
- local Button = Tab2:CreateButton({
- Name = "Huge Coin",
- Callback = function()
- Huge = "Huge Coin"
- CheckHuge(Huge)
- task.wait()
- HugeChange()
- end,
- })
- local Button = Tab2:CreateButton({
- Name = "Huge Pink Lucky Block",
- Callback = function()
- Huge = "Huge Pink Lucky Block"
- CheckHuge(Huge)
- task.wait()
- HugeChange()
- end,
- })
- local Button = Tab2:CreateButton({
- Name = "Huge Rainbow Lucky Block",
- Callback = function()
- Huge = "Huge Rainbow Lucky Block"
- CheckHuge(Huge)
- task.wait()
- HugeChange()
- end,
- })
- local Button = Tab2:CreateButton({
- Name = "Huge Samurai Bull",
- Callback = function()
- Huge = "Huge Samurai Bull"
- CheckHuge(Huge)
- task.wait()
- HugeChange()
- end,
- })
- local Button = Tab2:CreateButton({
- Name = "Huge Samurai Dragon",
- Callback = function()
- Huge = "Huge Samurai Dragon"
- CheckHuge(Huge)
- task.wait()
- HugeChange()
- end,
- })
- local Button = Tab2:CreateButton({
- Name = "Huge Otter",
- Callback = function()
- Huge = "Huge Otter"
- CheckHuge(Huge)
- task.wait()
- HugeChange()
- end,
- })
- local Button = Tab2:CreateButton({
- Name = "Huge Unicorn",
- Callback = function()
- Huge = "Huge Unicorn"
- CheckHuge(Huge)
- task.wait()
- HugeChange()
- end,
- })
- local Tab4 = Window:CreateTab("Gifts/Eggs", 10015952468) -- Title, Image
- local Paragraph4 = Tab4:CreateParagraph({
- Title = "Note :",
- Content = [[HosteeHub On Top]]
- })
- local Tab5 = Window:CreateTab("Hoverboards", 12712051608) -- Title, Image
- local Paragraph5 = Tab5:CreateParagraph({
- Title = "Note :",
- Content = [[Visual Hoverboards]]
- })
- local Button = Tab5:CreateButton({
- Name = "Unlock Hoverboards",
- Callback = function()
- require(game:GetService("ReplicatedStorage").Library.Client.Save).Get().Hoverboards = {}
- for i,v in pairs(game:GetService("ReplicatedStorage")["__DIRECTORY"].Hoverboards:GetChildren())do
- if v:IsA("Folder") then
- table.insert(require(game:GetService("ReplicatedStorage").Library.Client.Save).Get().Hoverboards, v.Name)
- end
- end
- getsenv(game.Players.LocalPlayer.PlayerScripts.Scripts.GUIs.Hoverboards).Update()
- getsenv(game.Players.LocalPlayer.PlayerScripts.Scripts.GUIs.Hoverboards).Equip = function(board)
- require(game:GetService("ReplicatedStorage").Library.Client.Save).Get().EquippedHoverboard = board
- getsenv(game.Players.LocalPlayer.PlayerScripts.Scripts.GUIs.Hoverboards).Update()
- end
- end
- })
- local fpet4
- local fpetID4
- local Input4 = Tab4:CreateInput({
- Name = "Pet To Replace",
- PlaceholderText = "Cat",
- RemoveTextAfterFocusLost = false,
- Callback = function(Text)
- fpetID4 = nil
- if Text == "" or Text == nil then
- fpet4 = nil
- else
- fpet4 = Text
- end
- for i, v in pairs(game:GetService("ReplicatedStorage")["__DIRECTORY"].Pets:GetChildren()) do
- local fpetcsm = string.split(v.Name, " - ")[2]
- if fpetcsm == tostring(fpet4) then
- fpetID4 = string.split(v.Name, " - ")[1]
- end
- end
- end,
- })
- local option
- local Button = Tab4:CreateButton({
- Name = "Replace",
- Callback = function()
- if fpetID4 == nil and fpet4 ~= nil then
- wrong()
- elseif fpet4 == nil then
- wrong2()
- end
- if fpet4 ~= nil and fpetID4 ~= nil then
- local petname = option
- task.wait(0.01)
- for i, v in pairs(game:GetService("ReplicatedStorage")["__DIRECTORY"].Pets:GetChildren()) do
- local titanicsm = string.split(v.Name, " - ")[2]
- if titanicsm == tostring(petname) then
- local HugeI = string.split(v.Name, " - ")[1]
- local v1 = require(game:GetService("ReplicatedStorage")["__DIRECTORY"].Pets
- [fpetID4 .. " - " .. fpet4]
- ["Pet Data (" .. fpet4 .. ")"])
- v1.name = petname
- v1.model = nil
- v1.modelGold = nil
- local v11 = {}
- v11.random = {}
- v1.sounds = v11
- v1.fly = nil
- v1.huge = nil
- v1.titanic = nil
- v1.balloon = nil
- v1.goldenThumbnail = nil
- v1.darkMatterThumbnail = nil
- v1.rarity = "Exclusive"
- v1.isPremium = require(v:FindFirstChildOfClass("ModuleScript")).isPremium
- v1.tradeable = true
- v1.strengthMin = nil
- v1.strengthMax = nil
- v1.companionEnchantLevel = nil
- v1.ignoreConvert = nil
- v1.isGift = true
- v1.giftEggId = petname
- v1.thumbnail = require(v:FindFirstChildOfClass("ModuleScript")).thumbnail
- v1.giftCallback = function(p1, p2)
- end
- if string.split(petname, " ")[1] == "Hype" then
- v1.name = "Update Hype Gift"
- end
- giftenchant(petname, fpet4)
- break
- end
- end
- end
- end,
- })
- local Section = Tab4:CreateSection("Eggs")
- local Dropdown = Tab4:CreateDropdown({
- Name = "Exclusive Egg",
- Options = { "1", "2", "3", "4", "5", "6", "7", "8", "9", "10", "11" },
- CurrentOption = "Choose",
- Flag = "Dropdown1", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
- Callback = function(Option)
- option = "Exclusive Egg " .. Option
- end,
- })
- local Dropdown = Tab4:CreateDropdown({
- Name = "Season 1 Gifts",
- Options = { "Basic", "Rare", "Epic", "Legendary", "Mythical" },
- CurrentOption = "Choose",
- Flag = "Dropdown2", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
- Callback = function(Option)
- option = "Season 1 " .. Option .. " Gift"
- end,
- })
- local Dropdown = Tab4:CreateDropdown({
- Name = "Hype Gifts",
- Options = { "1", "2" },
- CurrentOption = "Choose",
- Flag = "Dropdown3", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps
- Callback = function(Option)
- option = "Hype Gift " .. Option
- end,
- })
- local petname4
- local petnameID
- function giftchange()
- if fpetID4 == nil and fpet4 ~= nil then
- wrong()
- elseif fpet4 == nil then
- wrong2()
- end
- if fpet4 ~= nil and fpetID4 ~= nil then
- task.wait(0.01)
- for i, v in pairs(game:GetService("ReplicatedStorage")["__DIRECTORY"].Pets:GetChildren()) do
- local titanicsm = string.split(v.Name, " - ")[2]
- if titanicsm == tostring(petnameID) then
- local HugeI = string.split(v.Name, " - ")[1]
- local v1 = require(game:GetService("ReplicatedStorage")["__DIRECTORY"].Pets
- [fpetID4 .. " - " .. fpet4]
- ["Pet Data (" .. fpet4 .. ")"])
- v1.name = petname4
- v1.model = nil
- v1.modelGold = nil
- local v11 = {}
- v11.random = {}
- v1.sounds = v11
- v1.fly = nil
- v1.huge = nil
- v1.titanic = nil
- v1.balloon = nil
- v1.goldenThumbnail = nil
- v1.darkMatterThumbnail = nil
- v1.rarity = "Exclusive"
- v1.isPremium = require(v:FindFirstChildOfClass("ModuleScript")).isPremium
- v1.tradeable = true
- v1.strengthMin = nil
- v1.strengthMax = nil
- v1.companionEnchantLevel = nil
- v1.ignoreConvert = nil
- v1.isGift = true
- v1.giftEggId = petnameID
- v1.thumbnail = require(v:FindFirstChildOfClass("ModuleScript")).thumbnail
- v1.giftCallback = function(p1, p2)
- end
- giftenchant(petname4, fpet4)
- break
- end
- end
- end
- end
- local Section = Tab4:CreateSection("Others (Instant Replace)")
- local Button = Tab4:CreateButton({
- Name = "Huge Machine Egg",
- Callback = function()
- petname4 = "Huge Machine Egg 1"
- petnameID = petname4
- giftchange()
- end,
- })
- local Button = Tab4:CreateButton({
- Name = "Halloween Gift",
- Callback = function()
- petname4 = "Halloween Gift"
- petnameID = "Halloween 2022 Gift"
- giftchange()
- end,
- })
- local Button = Tab4:CreateButton({
- Name = "Christmas Stocking",
- Callback = function()
- petname4 = "Christmas 2022 Stocking"
- petnameID = petname4
- giftchange()
- end,
- })
- local Button = Tab4:CreateButton({
- Name = "New Years 2023 Gift",
- Callback = function()
- petname4 = "New Years 2023 Gift"
- petnameID = petname4
- giftchange()
- end,
- })
- local exc
- function excChange()
- if fpetID3 == nil and fpet3 ~= nil then
- wrong()
- elseif fpet3 == nil then
- wrong2()
- end
- if fpet3 ~= nil and fpetID3 ~= nil then
- local petname = exc
- for i, v in pairs(game:GetService("ReplicatedStorage")["__DIRECTORY"].Pets:GetChildren()) do
- local petsm = string.split(v.Name, " - ")[2]
- if petsm == tostring(petname) then
- local petID = string.split(v.Name, " - ")[1]
- local v1 = require(game:GetService("ReplicatedStorage")["__DIRECTORY"].Pets[fpetID3 .. " - " .. fpet3]
- ["Pet Data (" .. fpet3 .. ")"])
- v1.name = petname
- v1.model = game:GetService("ReplicatedStorage")["__DIRECTORY"].Pets[petID .. " - " .. petname]
- .Pet
- v1.modelGold = game:GetService("ReplicatedStorage")["__DIRECTORY"].Pets
- [petID .. " - " .. petname].Golden
- local v11 = {}
- v11.random = {}
- v1.sounds = v11
- v1.fly = require(v:FindFirstChildOfClass("ModuleScript")).fly
- v1.thumbnail = require(v:FindFirstChildOfClass("ModuleScript")).thumbnail
- v1.goldenThumbnail = require(v:FindFirstChildOfClass("ModuleScript")).goldenThumbnail
- v1.darkMatterThumbnail = ""
- v1.rarity = "Exclusive"
- v1.isPremium = require(v:FindFirstChildOfClass("ModuleScript")).isPremium
- v1.tradeable = true
- v1.hidden = false
- v1.strengthMin = require(v:FindFirstChildOfClass("ModuleScript")).strengthMin
- v1.strengthMax = require(v:FindFirstChildOfClass("ModuleScript")).strengthMax
- v1.titanic = false
- v1.huge = false
- v1.isGift = false
- v1.giftEggId = nil
- v1.giftCallback = nil
- v1.balloon = require(v:FindFirstChildOfClass("ModuleScript")).balloon
- v1.companionEnchantLevel = require(v:FindFirstChildOfClass("ModuleScript")).companionEnchantLevel
- excenchant(petname, fpet3)
- break
- end
- end
- end
- end
- local Tab3 = Window:CreateTab("Misc", 10946336703) -- Title, Image
- local Paragraph3 = Tab3:CreateParagraph({
- Title = "Note :",
- Content =
- [[Enjoy your Time at Hosteehub ;)]]
- })
- local Input3 = Tab3:CreateInput({
- Name = "Pet To Replace",
- PlaceholderText = "Cat",
- RemoveTextAfterFocusLost = false,
- Callback = function(Text)
- fpetID3 = nil
- if Text == "" or Text == nil then
- fpet3 = nil
- else
- fpet3 = Text
- end
- for i, v in pairs(game:GetService("ReplicatedStorage")["__DIRECTORY"].Pets:GetChildren()) do
- local fpetcsm = string.split(v.Name, " - ")[2]
- if fpetcsm == tostring(fpet3) then
- fpetID3 = string.split(v.Name, " - ")[1]
- end
- end
- end,
- })
- local Button = Tab3:CreateButton({
- Name = "Bladee",
- Callback = function()
- exc = "Bladee"
- excChange()
- end,
- })
- local Button = Tab3:CreateButton({
- Name = "Hubert",
- Callback = function()
- exc = "Hubert"
- if fpetID3 == nil and fpet3 ~= nil then
- wrong()
- elseif fpet3 == nil then
- wrong2()
- end
- if fpet3 ~= nil and fpetID3 ~= nil then
- local petname = exc
- for i, v in pairs(game:GetService("ReplicatedStorage")["__DIRECTORY"].Pets:GetChildren()) do
- local petsm = string.split(v.Name, "- ")[2]
- if petsm == tostring(petname) then
- local petID = string.split(v.Name, "- ")[1]
- local v1 = require(game:GetService("ReplicatedStorage")["__DIRECTORY"].Pets
- [fpetID3 .. " - " .. fpet3]
- ["Pet Data (" .. fpet3 .. ")"])
- v1.name = petname
- v1.model = game:GetService("ReplicatedStorage")["__DIRECTORY"].Pets[petID .. "- " .. petname]
- .Pet
- v1.modelGold = game:GetService("ReplicatedStorage")["__DIRECTORY"].Pets
- [petID .. "- " .. petname].Golden
- local v11 = {}
- v11.random = {}
- v1.sounds = v11
- v1.fly = require(v:FindFirstChildOfClass("ModuleScript")).fly
- v1.thumbnail = require(v:FindFirstChildOfClass("ModuleScript")).thumbnail
- v1.goldenThumbnail = require(v:FindFirstChildOfClass("ModuleScript")).goldenThumbnail
- v1.darkMatterThumbnail = ""
- v1.rarity = require(v:FindFirstChildOfClass("ModuleScript")).rarity
- v1.isPremium = require(v:FindFirstChildOfClass("ModuleScript")).isPremium
- v1.tradeable = true
- v1.hidden = false
- v1.strengthMin = require(v:FindFirstChildOfClass("ModuleScript")).strengthMin
- v1.strengthMax = require(v:FindFirstChildOfClass("ModuleScript")).strengthMax
- v1.titanic = false
- v1.huge = false
- v1.isGift = false
- v1.giftEggId = nil
- v1.giftCallback = nil
- v1.balloon = require(v:FindFirstChildOfClass("ModuleScript")).balloon
- v1.companionEnchantLevel = require(v:FindFirstChildOfClass("ModuleScript")).companionEnchantLevel
- excenchant(petname, fpet3)
- break
- end
- end
- end
- end,
- })
- local Button = Tab3:CreateButton({
- Name = "Water Wolf",
- Callback = function()
- exc = "Water Wolf"
- excChange()
- end,
- })
- local Button = Tab3:CreateButton({
- Name = "Yellow Lucky Block",
- Callback = function()
- exc = "Yellow Lucky Block"
- excChange()
- end,
- })
- local Button = Tab3:CreateButton({
- Name = "Blue Lucky Block",
- Callback = function()
- exc = "Blue Lucky Block"
- excChange()
- end,
- })
- local Button = Tab3:CreateButton({
- Name = "Lovemelon",
- Callback = function()
- exc = "Lovemelon"
- excChange()
- end,
- })
- local Button = Tab3:CreateButton({
- Name = "Coin Cat",
- Callback = function()
- exc = "Coin Cat"
- excChange()
- end,
- })
- local Button = Tab3:CreateButton({
- Name = "Coin Dragon",
- Callback = function()
- exc = "Coin Dragon"
- excChange()
- end,
- })
- local Button = Tab3:CreateButton({
- Name = "Coinortuus",
- Callback = function()
- exc = "Coinortuus"
- excChange()
- end,
- })
- local Button = Tab3:CreateButton({
- Name = "Coin Cat",
- Callback = function()
- exc = "Coin Cat"
- excChange()
- end,
- })
- local Button = Tab3:CreateButton({
- Name = "Super Axolotl",
- Callback = function()
- exc = "Super Axolotl"
- excChange()
- end,
- })
- local Button = Tab3:CreateButton({
- Name = "Ninja",
- Callback = function()
- exc = "Ninja"
- excChange()
- end,
- })
- local Button = Tab3:CreateButton({
- Name = "Ninja Turtle",
- Callback = function()
- exc = "Ninja Turtle"
- excChange()
- end,
- })
- local Button = Tab3:CreateButton({
- Name = "Wicked Agony",
- Callback = function()
- exc = "Wicked Agony"
- excChange()
- end,
- })
- local Button = Tab3:CreateButton({
- Name = "Banana (Dog Required)",
- Callback = function()
- local petname = "banana"
- for i, v in pairs(game:GetService("ReplicatedStorage")["__DIRECTORY"].Pets:GetChildren()) do
- local petsm = string.split(v.Name, " - ")[2]
- if petsm == tostring(petname) then
- local petID = string.split(v.Name, " - ")[1]
- local v1 = require(game:GetService("ReplicatedStorage")["__DIRECTORY"].Pets["2 - Dog"]["Pet Data (Dog)"])
- v1.name = petname
- v1.model = game:GetService("ReplicatedStorage")["__DIRECTORY"].Pets[petID .. " - " .. petname]
- .Pet
- v1.modelGold = game:GetService("ReplicatedStorage")["__DIRECTORY"].Pets
- [petID .. " - " .. petname].Golden
- local v11 = {}
- v11.random = {}
- v1.sounds = v11
- v1.fly = false
- v1.thumbnail = require(v:FindFirstChildOfClass("ModuleScript")).thumbnail
- v1.goldenThumbnail = require(v:FindFirstChildOfClass("ModuleScript")).goldenThumbnail
- v1.darkMatterThumbnail = require(v:FindFirstChildOfClass("ModuleScript")).darkMatterThumbnail
- v1.rarity = "Basic"
- v1.isPremium = false
- v1.tradeable = true
- v1.isVanity = true
- v1.companionEnchantLevel = 3
- v1.strengthMin = 2
- v1.strengthMax = 3
- v1.titanic = false
- v1.huge = false
- v1.isGift = false
- v1.giftEggId = nil
- v1.giftCallback = nil
- bananaenchant()
- break
- end
- end
- end,
- })
- local Tab5 = Window:CreateTab("Fake Sign", 7402706511) -- Title, Image
- local Paragraph = Tab5:CreateParagraph({
- Title = "Requirements",
- Content =
- [[Fully functional, made by Hosteehub]]
- })
- local Input = Tab5:CreateInput({
- Name = "Text To Use",
- PlaceholderText = "Sexton",
- RemoveTextAfterFocusLost = false,
- Callback = function(Text)
- getgenv().newtext = Text
- singstop = false
- end,
- })
- local Button = Tab5:CreateButton({
- Name = "Sign",
- Callback = function()
- if getgenv().newtext ~= nil then
- v2.LocalPlayer.Name = getgenv().newtext
- singstop = true
- sign()
- else
- nottext()
- end
- end,
- })
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