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jericoalejo

Pet nelfhelm

Jul 9th, 2017
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  1. --[[Snow thing by dooven]]--
  2. wait(1 / 60)
  3. Effects = { }
  4. local Player = game.Players.localPlayer
  5. local Character = Player.Character
  6. local Humanoid = Character.Humanoid
  7. local Mouse = Player:GetMouse()
  8. local LeftArm = Character["Left Arm"]
  9. local RightArm = Character["Right Arm"]
  10. local LeftLeg = Character["Left Leg"]
  11. local RightLeg = Character["Right Leg"]
  12. local Head = Character.Head
  13. local Torso = Character.Torso
  14. local Camera = game.Workspace.CurrentCamera
  15. local RootPart = Character.HumanoidRootPart
  16. local RootJoint = RootPart.RootJoint
  17. local attack = false
  18. local Anim = 'Idle'
  19. local attacktype = 1
  20. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  21. local velocity = RootPart.Velocity.y
  22. local sine = 0
  23. local change = 1
  24. local Create = LoadLibrary("RbxUtility").Create
  25.  
  26. local m = Create("Model"){
  27. Parent = Character,
  28. Name = "WeaponModel",
  29. }
  30.  
  31. Humanoid.Animator.Parent = nil
  32. Character.Animate.Parent = nil
  33.  
  34. local newMotor = function(part0, part1, c0, c1)
  35. local w = Create('Motor'){
  36. Parent = part0,
  37. Part0 = part0,
  38. Part1 = part1,
  39. C0 = c0,
  40. C1 = c1,
  41. }
  42. return w
  43. end
  44.  
  45. function clerp(a, b, t)
  46. return a:lerp(b, t)
  47. end
  48.  
  49. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  50. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  51.  
  52. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  53. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  54. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  55. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  56. RootJoint.C1 = CFrame.new(0, 0, 0)
  57. RootJoint.C0 = CFrame.new(0, 0, 0)
  58. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  59. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  60.  
  61. local rarmc1 = RW.C1
  62. local larmc1 = LW.C1
  63. local rlegc1 = RH.C1
  64. local llegc1 = LH.C1
  65.  
  66. local resetc1 = false
  67.  
  68. function PlayAnimationFromTable(table, speed, bool)
  69. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  70. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  71. RW.C0 = clerp(RW.C0, table[3], speed)
  72. LW.C0 = clerp(LW.C0, table[4], speed)
  73. RH.C0 = clerp(RH.C0, table[5], speed)
  74. LH.C0 = clerp(LH.C0, table[6], speed)
  75. if bool == true then
  76. if resetc1 == false then
  77. resetc1 = true
  78. RootJoint.C1 = RootJoint.C1
  79. Torso.Neck.C1 = Torso.Neck.C1
  80. RW.C1 = rarmc1
  81. LW.C1 = larmc1
  82. RH.C1 = rlegc1
  83. LH.C1 = llegc1
  84. end
  85. end
  86. end
  87.  
  88. ArtificialHB = Create("BindableEvent", script){
  89. Parent = script,
  90. Name = "Heartbeat",
  91. }
  92.  
  93. script:WaitForChild("Heartbeat")
  94.  
  95. frame = 1 / 30
  96. tf = 0
  97. allowframeloss = false
  98. tossremainder = false
  99. lastframe = tick()
  100. script.Heartbeat:Fire()
  101.  
  102. game:GetService("RunService").Heartbeat:connect(function(s, p)
  103. tf = tf + s
  104. if tf >= frame then
  105. if allowframeloss then
  106. script.Heartbeat:Fire()
  107. lastframe = tick()
  108. else
  109. for i = 1, math.floor(tf / frame) do
  110. script.Heartbeat:Fire()
  111. end
  112. lastframe = tick()
  113. end
  114. if tossremainder then
  115. tf = 0
  116. else
  117. tf = tf - frame * math.floor(tf / frame)
  118. end
  119. end
  120. end)
  121.  
  122. function swait(num)
  123. if num == 0 or num == nil then
  124. ArtificialHB.Event:wait()
  125. else
  126. for i = 0, num do
  127. ArtificialHB.Event:wait()
  128. end
  129. end
  130. end
  131.  
  132. function RemoveOutlines(part)
  133. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  134. end
  135.  
  136. CFuncs = {
  137. Part = {
  138. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  139. local Part = Create("Part"){
  140. Parent = Parent,
  141. Reflectance = Reflectance,
  142. Transparency = Transparency,
  143. CanCollide = false,
  144. Locked = true,
  145. BrickColor = BrickColor.new(tostring(BColor)),
  146. Name = Name,
  147. Size = Size,
  148. Material = Material,
  149. }
  150. RemoveOutlines(Part)
  151. return Part
  152. end;
  153. };
  154.  
  155. Mesh = {
  156. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  157. local Msh = Create(Mesh){
  158. Parent = Part,
  159. Offset = OffSet,
  160. Scale = Scale,
  161. }
  162. if Mesh == "SpecialMesh" then
  163. Msh.MeshType = MeshType
  164. Msh.MeshId = MeshId
  165. end
  166. return Msh
  167. end;
  168. };
  169.  
  170. Weld = {
  171. Create = function(Parent, Part0, Part1, C0, C1)
  172. local Weld = Create("Weld"){
  173. Parent = Parent,
  174. Part0 = Part0,
  175. Part1 = Part1,
  176. C0 = C0,
  177. C1 = C1,
  178. }
  179. return Weld
  180. end;
  181. };
  182.  
  183. Sound = {
  184. Create = function(id, par, vol, pit)
  185. coroutine.resume(coroutine.create(function()
  186. local Sound = Create("Sound"){
  187. Volume = vol,
  188. Pitch = pit or 1,
  189. SoundId = "rbxassetid://" .. id,
  190. Parent = par or workspace,
  191. }
  192. Sound:play()
  193. game:GetService("Debris"):AddItem(Sound, 10)
  194. end))
  195. end;
  196. };
  197.  
  198. Decal = {
  199. Create = function(Color, Texture, Transparency, Name, Parent)
  200. local Decal = Create("Decal"){
  201. Color3 = Color,
  202. Texture = "rbxassetid://" .. Texture,
  203. Transparency = Transparency,
  204. Name = Name,
  205. Parent = Parent,
  206. }
  207. return Decal
  208. end;
  209. };
  210.  
  211. BillboardGui = {
  212. Create = function(Parent, Image, Position, Size)
  213. local BillPar = CFuncs.Part.Create(Parent, "SmoothPlastic", 0, 1, BrickColor.new("Black"), "BillboardGuiPart", Vector3.new(1, 1, 1))
  214. BillPar.CFrame = CFrame.new(Position)
  215. local Bill = Create("BillboardGui"){
  216. Parent = BillPar,
  217. Adornee = BillPar,
  218. Size = UDim2.new(1, 0, 1, 0),
  219. SizeOffset = Vector2.new(Size, Size),
  220. }
  221. local d = Create("ImageLabel", Bill){
  222. Parent = Bill,
  223. BackgroundTransparency = 1,
  224. Size = UDim2.new(1, 0, 1, 0),
  225. Image = "rbxassetid://" .. Image,
  226. }
  227. return BillPar
  228. end
  229. };
  230.  
  231. ParticleEmitter = {
  232. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  233. local Particle = Create("ParticleEmitter"){
  234. Parent = Parent,
  235. Color = ColorSequence.new(Color1, Color2),
  236. LightEmission = LightEmission,
  237. Size = Size,
  238. Texture = Texture,
  239. Transparency = Transparency,
  240. ZOffset = ZOffset,
  241. Acceleration = Accel,
  242. Drag = Drag,
  243. LockedToPart = LockedToPart,
  244. VelocityInheritance = VelocityInheritance,
  245. EmissionDirection = EmissionDirection,
  246. Enabled = Enabled,
  247. Lifetime = LifeTime,
  248. Rate = Rate,
  249. Rotation = Rotation,
  250. RotSpeed = RotSpeed,
  251. Speed = Speed,
  252. VelocitySpread = VelocitySpread,
  253. }
  254. return Particle
  255. end;
  256. };
  257.  
  258. CreateTemplate = {
  259.  
  260. };
  261. }
  262.  
  263. function rayCast(Position, Direction, Range, Ignore)
  264. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  265. end
  266.  
  267. FindNearestTorso = function(pos)
  268. local list = (game.Workspace:children())
  269. local torso = nil
  270. local dist = 1000
  271. local temp, human, temp2 = nil, nil, nil
  272. for x = 1, #list do
  273. temp2 = list[x]
  274. if temp2.className == "Model" and temp2.Name ~= Character.Name then
  275. temp = temp2:findFirstChild("Torso")
  276. human = temp2:findFirstChild("Humanoid")
  277. if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
  278. local dohit = true
  279. if dohit == true then
  280. torso = temp
  281. dist = (temp.Position - pos).magnitude
  282. end
  283. end
  284. end
  285. end
  286. return torso, dist
  287. end
  288.  
  289. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  290. if hit.Parent == nil then
  291. return
  292. end
  293. local h = hit.Parent:FindFirstChild("Humanoid")
  294. for _, v in pairs(hit.Parent:children()) do
  295. if v:IsA("Humanoid") then
  296. h = v
  297. end
  298. end
  299. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  300. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  301. if hit.Parent.DebounceHit.Value == true then
  302. return
  303. end
  304. end
  305. local c = Create("ObjectValue"){
  306. Name = "creator",
  307. Value = game:service("Players").LocalPlayer,
  308. Parent = h,
  309. }
  310. game:GetService("Debris"):AddItem(c, .5)
  311. if HitSound ~= nil and HitPitch ~= nil then
  312. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  313. end
  314. local Damage = math.random(minim, maxim)
  315. local blocked = false
  316. local block = hit.Parent:findFirstChild("Block")
  317. if block ~= nil then
  318. if block.className == "IntValue" then
  319. if block.Value > 0 then
  320. blocked = true
  321. block.Value = block.Value - 1
  322. print(block.Value)
  323. end
  324. end
  325. end
  326. if blocked == false then
  327. h.Health = h.Health - Damage
  328. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  329. else
  330. h.Health = h.Health - (Damage / 2)
  331. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  332. end
  333. if Type == "Knockdown" then
  334. local hum = hit.Parent.Humanoid
  335. hum.PlatformStand = true
  336. coroutine.resume(coroutine.create(function(HHumanoid)
  337. swait(1)
  338. HHumanoid.PlatformStand = false
  339. end), hum)
  340. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  341. local bodvol = Create("BodyVelocity"){
  342. velocity = angle * knockback,
  343. P = 5000,
  344. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  345. Parent = hit,
  346. }
  347. local rl = Create("BodyAngularVelocity"){
  348. P = 3000,
  349. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  350. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  351. Parent = hit,
  352. }
  353. game:GetService("Debris"):AddItem(bodvol, .5)
  354. game:GetService("Debris"):AddItem(rl, .5)
  355. elseif Type == "Normal" then
  356. local vp = Create("BodyVelocity"){
  357. P = 500,
  358. maxForce = Vector3.new(math.huge, 0, math.huge),
  359. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  360. }
  361. if knockback > 0 then
  362. vp.Parent = hit.Parent.Torso
  363. end
  364. game:GetService("Debris"):AddItem(vp, .5)
  365. elseif Type == "Up" then
  366. local bodyVelocity = Create("BodyVelocity"){
  367. velocity = Vector3.new(0, 20, 0),
  368. P = 5000,
  369. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  370. Parent = hit,
  371. }
  372. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  373. elseif Type == "DarkUp" then
  374. coroutine.resume(coroutine.create(function()
  375. for i = 0, 1, 0.1 do
  376. swait()
  377. Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  378. end
  379. end))
  380. local bodyVelocity = Create("BodyVelocity"){
  381. velocity = Vector3.new(0, 20, 0),
  382. P = 5000,
  383. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  384. Parent = hit,
  385. }
  386. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  387. elseif Type == "Snare" then
  388. local bp = Create("BodyPosition"){
  389. P = 2000,
  390. D = 100,
  391. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  392. position = hit.Parent.Torso.Position,
  393. Parent = hit.Parent.Torso,
  394. }
  395. game:GetService("Debris"):AddItem(bp, 1)
  396. elseif Type == "Freeze" then
  397. local BodPos = Create("BodyPosition"){
  398. P = 50000,
  399. D = 1000,
  400. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  401. position = hit.Parent.Torso.Position,
  402. Parent = hit.Parent.Torso,
  403. }
  404. local BodGy = Create("BodyGyro") {
  405. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  406. P = 20e+003,
  407. Parent = hit.Parent.Torso,
  408. cframe = hit.Parent.Torso.CFrame,
  409. }
  410. hit.Parent.Torso.Anchored = true
  411. coroutine.resume(coroutine.create(function(Part)
  412. swait(1.5)
  413. Part.Anchored = false
  414. end), hit.Parent.Torso)
  415. game:GetService("Debris"):AddItem(BodPos, 3)
  416. game:GetService("Debris"):AddItem(BodGy, 3)
  417. end
  418. local debounce = Create("BoolValue"){
  419. Name = "DebounceHit",
  420. Parent = hit.Parent,
  421. Value = true,
  422. }
  423. game:GetService("Debris"):AddItem(debounce, Delay)
  424. c = Create("ObjectValue"){
  425. Name = "creator",
  426. Value = Player,
  427. Parent = h,
  428. }
  429. game:GetService("Debris"):AddItem(c, .5)
  430. end
  431. end
  432.  
  433. function ShowDamage(Pos, Text, Time, Color)
  434. local Rate = (1 / 30)
  435. local Pos = (Pos or Vector3.new(0, 0, 0))
  436. local Text = (Text or "")
  437. local Time = (Time or 2)
  438. local Color = (Color or Color3.new(1, 0, 1))
  439. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  440. EffectPart.Anchored = true
  441. local BillboardGui = Create("BillboardGui"){
  442. Size = UDim2.new(3, 0, 3, 0),
  443. Adornee = EffectPart,
  444. Parent = EffectPart,
  445. }
  446. local TextLabel = Create("TextLabel"){
  447. BackgroundTransparency = 1,
  448. Size = UDim2.new(1, 0, 1, 0),
  449. Text = Text,
  450. Font = "SciFi",
  451. TextColor3 = Color,
  452. TextScaled = true,
  453. Parent = BillboardGui,
  454. }
  455. game.Debris:AddItem(EffectPart, (Time))
  456. EffectPart.Parent = game:GetService("Workspace")
  457. delay(0, function()
  458. local Frames = (Time / Rate)
  459. for Frame = 1, Frames do
  460. wait(Rate)
  461. local Percent = (Frame / Frames)
  462. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  463. TextLabel.TextTransparency = Percent
  464. end
  465. if EffectPart and EffectPart.Parent then
  466. EffectPart:Destroy()
  467. end
  468. end)
  469. end
  470.  
  471. function MagnitudeDamage(Part, Magnitude, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  472. for _, c in pairs(workspace:children()) do
  473. local hum = c:findFirstChild("Humanoid")
  474. if hum ~= nil then
  475. local head = c:findFirstChild("Torso")
  476. if head ~= nil then
  477. local targ = head.Position - Part.Position
  478. local mag = targ.magnitude
  479. if mag <= Magnitude and c.Name ~= Player.Name then
  480. Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  481. end
  482. end
  483. end
  484. end
  485. end
  486.  
  487. New = function(Object, Parent, Name, Data)
  488. local Object = Instance.new(Object)
  489. for Index, Value in pairs(Data or {}) do
  490. Object[Index] = Value
  491. end
  492. Object.Parent = Parent
  493. Object.Name = Name
  494. return Object
  495. end
  496.  
  497. ---Fur--
  498. Handle=CFuncs.Part.Create(m,Enum.Material.Slate,0,0,"Institutional white","Handle",Vector3.new(0.494282573, 0.756663501, 1.72998929))
  499. HandleWeld=CFuncs.Weld.Create(m,Character["Head"],Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.185455322, 0.107635498, -0.254005432, 0.230769694, -0.358805418, 0.904435635, -0.256097645, 0.874352813, 0.412215084, -0.938700974, -0.326750666, 0.109884836))
  500. CFuncs.Mesh.Create("SpecialMesh",Handle,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=188635159",Vector3.new(0, 0, 0),Vector3.new(0.617853224, 0.61785388, 0.617853463))
  501. Fur=CFuncs.Part.Create(m,Enum.Material.Slate,0,0,"Institutional white","Fur",Vector3.new(0.585444391, 0.578018546, 1.73405421))
  502. FurWeld=CFuncs.Weld.Create(m,Handle,Fur,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.13684082, -0.18737793, -0.1875, -0.424909502, -0.905215859, -0.00599196553, -0.561115146, 0.268571258, -0.782955647, 0.710353017, -0.329323292, -0.622049034))
  503. CFuncs.Mesh.Create("SpecialMesh",Fur,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=188635159",Vector3.new(0, 0, 0),Vector3.new(0.619305193, 0.619305253, 0.619305015))
  504. --breathin--
  505. kiss = New("Part",m,"kiss",{CanCollide = false,BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-14.128828, 1.30003333, -44.8742905, 0.999999881, 0.000382690108, -1.93715096e-07, -0.000382690225, 1, 3.49245965e-09, 1.78813934e-07, -3.49245965e-09, 1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  506. mot = New("Motor",kiss,"mot",{Part0 = kiss,Part1 = Head,C0 = CFrame.new(0, 0, 0, 0.999999881, -0.000382690225, 1.78813934e-07, 0.000382690108, 1, -3.49245965e-09, -1.93715096e-07, 3.49245965e-09, 1),C1 = CFrame.new(-3.9100647e-05, -0.199961901, -0.5, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
  507.  
  508.  
  509. ----LARM---
  510. Handle=CFuncs.Part.Create(m,Enum.Material.Slate,0,0,"Institutional white","Handle",Vector3.new(0.700000167, 0.660000086, 1.04000008))
  511. HandleWeld=CFuncs.Weld.Create(m,Character["Left Arm"],Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.164344788, 0.729976654, -0.0137939453, -1, -0.000130010318, -0.000150341395, -0.000130017579, 1, 4.83928779e-05, 0.000150335109, 4.84124248e-05, -1))
  512. Part=CFuncs.Part.Create(m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(1.09000015, 1.63999999, 1.06000006))
  513. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.185012817, -0.930379868, 0, 1, -1.40469858e-11, -1.45519152e-11, -1.40469858e-11, 1, 0, -1.45519152e-11, 0, 1))
  514.  
  515.  
  516. --RARM--
  517. Handle=CFuncs.Part.Create(m,Enum.Material.Slate,0,0,"Institutional white","Handle",Vector3.new(0.660000145, 0.7700001, 1.03999996))
  518. HandleWeld=CFuncs.Weld.Create(m,Character["Right Arm"],Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.185707092, 0.684171677, -0.00357055664, 0.999845028, 0.000134602698, 0.0176090486, -0.000135502938, 1, 4.99313028e-05, -0.0176090412, -5.23096423e-05, 0.999844968))
  519. Part=CFuncs.Part.Create(m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(1.05000019, 1.66000009, 1.06000006))
  520. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.175010681, -0.901453972, -6.10351563e-05, -0.999847651, 5.48511343e-06, 0.0174587313, 5.45742614e-06, 1, -1.63478035e-06, -0.0174587294, -1.53924702e-06, -0.999847591))
  521.  
  522.  
  523. ---LLEG--
  524. Handle=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Handle",Vector3.new(0.300000012, 0.449999988, 0.5))
  525. HandleWeld=CFuncs.Weld.Create(m,Character["Left Leg"],Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.358612061, 0.60500288, 0.0926361084, -0.0174646229, -8.85245299e-09, 0.999847472, 3.54139047e-08, 1, 9.47086676e-09, -0.999847531, 3.55757948e-08, -0.0174646247))
  526. CFuncs.Mesh.Create("SpecialMesh",Handle,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(1.04499996, 12321, 0.600000024))
  527. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"White","Part",Vector3.new(0.200000018, 0.200000003, 1))
  528. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.474853516, -0.0375113487, -0.0249710083, 0.99999994, -3.0514213e-05, 3.05622816e-05, 3.05151498e-05, 1, -3.05198373e-05, -3.05641443e-05, 3.05207686e-05, 1.00000012))
  529. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.349999994, 0.5, 1.02499998))
  530. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"White","Part",Vector3.new(0.200000018, 0.449999988, 1))
  531. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.335693359, -0.123565674, -0.025138855, 0.707098842, -0.707114697, 4.73874825e-05, 0.707114637, 0.707098901, -9.04928311e-06, -2.71087538e-05, 3.99071214e-05, 1))
  532. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.349999994, 1, 1.02499998))
  533. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.5, 0.75, 0.200000018))
  534. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.556152344, -0.6275177, 0.424919128, 0.965973914, 0.258639157, 2.6255846e-05, -0.258639127, 0.965973973, -3.42088751e-05, -3.42112035e-05, 2.62546237e-05, 1))
  535. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.985000014, 1, 0.985000014))
  536. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"White","Part",Vector3.new(0.200000018, 0.200000003, 1))
  537. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.624969482, -0.0375165939, -0.0250396729, 0.99999994, -3.0514213e-05, 3.05622816e-05, 3.05151498e-05, 1, -3.05198373e-05, -3.05641443e-05, 3.05207686e-05, 1.00000012))
  538. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.349999994, 0.5, 1.02499998))
  539. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"White","Part",Vector3.new(0.200000018, 0.200000003, 1))
  540. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0250244141, 0.337502003, -0.025100708, 0.99999994, -3.0514213e-05, 3.05622816e-05, 3.05151498e-05, 1, -3.05198373e-05, -3.05641443e-05, 3.05207686e-05, 1.00000012))
  541. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.349999994, 0.5, 1.02499998))
  542. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Part",Vector3.new(0.300000012, 0.449999988, 0.224999994))
  543. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0248718262, -0.123783112, -0.127738953, 1, -3.98499724e-05, 2.71604604e-05, 8.97788868e-06, 0.707182169, 0.707031369, -4.73825748e-05, -0.707031429, 0.707182109))
  544. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  545. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(1.04999995, 1.57999992, 1.06000006))
  546. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.34979248, -0.864995003, -0.0849685669, 0.99999994, -1.52056145e-12, -1.86264515e-09, -1.52056145e-12, 1, 1.88504767e-12, -1.86264515e-09, 1.88504767e-12, 1.00000012))
  547. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.985000014, 1, 0.985000014))
  548. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"White","Part",Vector3.new(0.200000018, 0.200000003, 1))
  549. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.174865723, 0.337496281, -0.0249099731, 0.99999994, -3.0514213e-05, 3.05622816e-05, 3.05151498e-05, 1, -3.05198373e-05, -3.05641443e-05, 3.05207686e-05, 1.00000012))
  550. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.349999994, 0.5, 1.02499998))
  551. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"White","Part",Vector3.new(0.200000018, 0.200000003, 1))
  552. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.324768066, -0.0375080109, -0.0251235962, 0.99999994, -3.0514213e-05, 3.05622816e-05, 3.05151498e-05, 1, -3.05198373e-05, -3.05641443e-05, 3.05207686e-05, 1.00000012))
  553. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.349999994, 0.5, 1.02499998))
  554. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Institutional white","Part",Vector3.new(0.300000012, 0.449999988, 0.5))
  555. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 0.99999994, -1.52056145e-12, -1.86264515e-09, -1.52056145e-12, 1, 1.88504767e-12, -1.86264515e-09, 1.88504767e-12, 1.00000012))
  556. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(1.04999995, 12321, 0.5))
  557. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Institutional white","Part",Vector3.new(0.300000012, 0.449999988, 0.5))
  558. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 0.99999994, -1.52056145e-12, -1.86264515e-09, -1.52056145e-12, 1, 1.88504767e-12, -1.86264515e-09, 1.88504767e-12, 1.00000012))
  559. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(1.03499997, 12321, 0.649999976))
  560. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.300000012, 0.449999988, 0.5))
  561. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 0.99999994, -1.52056145e-12, -1.86264515e-09, -1.52056145e-12, 1, 1.88504767e-12, -1.86264515e-09, 1.88504767e-12, 1.00000012))
  562. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(1.05499995, 12321, 0.449999988))
  563. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"White","Part",Vector3.new(0.200000018, 0.449999988, 1))
  564. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.229736328, -0.0176086426, -0.0249938965, 0.707098842, -0.707114697, 4.73874825e-05, 0.707114637, 0.707098901, -9.04928311e-06, -2.71087538e-05, 3.99071214e-05, 1))
  565. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.349999994, 1, 1.02499998))
  566. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Part",Vector3.new(1.02999997, 0.5, 1.08000004))
  567. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.359832764, 0.175001621, -0.0649719238, 0.99999994, -1.52056145e-12, -1.86264515e-09, -1.52056145e-12, 1, 1.88504767e-12, -1.86264515e-09, 1.88504767e-12, 1.00000012))
  568. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  569. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"White","Part",Vector3.new(0.200000018, 0.449999988, 1))
  570. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.441833496, -0.229736328, -0.0249938965, 0.707098842, -0.707114697, 4.73874825e-05, 0.707114637, 0.707098901, -9.04928311e-06, -2.71087538e-05, 3.99071214e-05, 1))
  571. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.349999994, 1, 1.02499998))
  572. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Part",Vector3.new(0.300000012, 0.449999988, 0.224999994))
  573. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0249938965, -0.119873047, 0.123760223, 1, -1.64968187e-05, 5.05985554e-05, 4.74459157e-05, 0.707038581, -0.707175016, -2.41089892e-05, 0.707175016, 0.707038581))
  574. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  575. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.300000012, 0.449999988, 0.5))
  576. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 0.99999994, -1.52056145e-12, -1.86264515e-09, -1.52056145e-12, 1, 1.88504767e-12, -1.86264515e-09, 1.88504767e-12, 1.00000012))
  577. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(1.07949996, 12321, 0.324999988))
  578. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"White","Part",Vector3.new(0.200000018, 0.200000003, 1))
  579. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.324737549, 0.337491989, -0.0251235962, 0.99999994, -3.0514213e-05, 3.05622816e-05, 3.05151498e-05, 1, -3.05198373e-05, -3.05641443e-05, 3.05207686e-05, 1.00000012))
  580. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.349999994, 0.5, 1.02499998))
  581. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Institutional white","Part",Vector3.new(0.300000012, 0.449999988, 0.5))
  582. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 0.99999994, -1.52056145e-12, -1.86264515e-09, -1.52056145e-12, 1, 1.88504767e-12, -1.86264515e-09, 1.88504767e-12, 1.00000012))
  583.  
  584. --RLEG--
  585.  
  586.  
  587. Handle=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Really black","Handle",Vector3.new(0.300000012, 0.449999988, 0.5))
  588. HandleWeld=CFuncs.Weld.Create(m,Character["Right Leg"],Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.35824585, 0.60500288, 0.0726470947, -0.0174646229, -8.85245299e-09, 0.999847472, 3.54139047e-08, 1, 9.47086676e-09, -0.999847531, 3.55757948e-08, -0.0174646247))
  589. CFuncs.Mesh.Create("SpecialMesh",Handle,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(1.04499996, 12321, 0.600000024))
  590. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"White","Part",Vector3.new(0.200000018, 0.200000003, 1))
  591. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.474853516, -0.0375113487, -0.0249710083, 0.99999994, -3.0514213e-05, 3.05622816e-05, 3.05151498e-05, 1, -3.05198373e-05, -3.05641443e-05, 3.05207686e-05, 1.00000012))
  592. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.349999994, 0.5, 1.02499998))
  593. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"White","Part",Vector3.new(0.200000018, 0.449999988, 1))
  594. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.335693359, -0.123565674, -0.0251312256, 0.707098842, -0.707114697, 4.73874825e-05, 0.707114637, 0.707098901, -9.04928311e-06, -2.71087538e-05, 3.99071214e-05, 1))
  595. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.349999994, 1, 1.02499998))
  596. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(0.5, 0.75, 0.200000018))
  597. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.556152344, -0.6275177, 0.424926758, 0.965973914, 0.258639157, 2.6255846e-05, -0.258639127, 0.965973973, -3.42088751e-05, -3.42112035e-05, 2.62546237e-05, 1))
  598. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.985000014, 1, 0.985000014))
  599. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"White","Part",Vector3.new(0.200000018, 0.200000003, 1))
  600. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.624969482, -0.0375165939, -0.0250396729, 0.99999994, -3.0514213e-05, 3.05622816e-05, 3.05151498e-05, 1, -3.05198373e-05, -3.05641443e-05, 3.05207686e-05, 1.00000012))
  601. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.349999994, 0.5, 1.02499998))
  602. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"White","Part",Vector3.new(0.200000018, 0.200000003, 1))
  603. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0250244141, 0.337502003, -0.025100708, 0.99999994, -3.0514213e-05, 3.05622816e-05, 3.05151498e-05, 1, -3.05198373e-05, -3.05641443e-05, 3.05207686e-05, 1.00000012))
  604. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.349999994, 0.5, 1.02499998))
  605. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Part",Vector3.new(0.300000012, 0.449999988, 0.224999994))
  606. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0248718262, -0.123783112, -0.127738953, 1, -3.98499724e-05, 2.71604604e-05, 8.97788868e-06, 0.707182169, 0.707031369, -4.73825748e-05, -0.707031429, 0.707182109))
  607. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  608. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Dark stone grey","Part",Vector3.new(1.04999995, 1.57999992, 1.06000006))
  609. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.34979248, -0.864995003, -0.0849685669, 0.99999994, -1.52056145e-12, -1.86264515e-09, -1.52056145e-12, 1, 1.88504767e-12, -1.86264515e-09, 1.88504767e-12, 1.00000012))
  610. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.985000014, 1, 0.985000014))
  611. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"White","Part",Vector3.new(0.200000018, 0.200000003, 1))
  612. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.174865723, 0.337496758, -0.0249099731, 0.99999994, -3.0514213e-05, 3.05622816e-05, 3.05151498e-05, 1, -3.05198373e-05, -3.05641443e-05, 3.05207686e-05, 1.00000012))
  613. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.349999994, 0.5, 1.02499998))
  614. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"White","Part",Vector3.new(0.200000018, 0.200000003, 1))
  615. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.324768066, -0.037507534, -0.0251235962, 0.99999994, -3.0514213e-05, 3.05622816e-05, 3.05151498e-05, 1, -3.05198373e-05, -3.05641443e-05, 3.05207686e-05, 1.00000012))
  616. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.349999994, 0.5, 1.02499998))
  617. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Institutional white","Part",Vector3.new(0.300000012, 0.449999988, 0.5))
  618. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 0.99999994, -1.52056145e-12, -1.86264515e-09, -1.52056145e-12, 1, 1.88504767e-12, -1.86264515e-09, 1.88504767e-12, 1.00000012))
  619. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(1.04999995, 12321, 0.5))
  620. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Institutional white","Part",Vector3.new(0.300000012, 0.449999988, 0.5))
  621. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 0.99999994, -1.52056145e-12, -1.86264515e-09, -1.52056145e-12, 1, 1.88504767e-12, -1.86264515e-09, 1.88504767e-12, 1.00000012))
  622. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(1.03499997, 12321, 0.649999976))
  623. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.300000012, 0.449999988, 0.5))
  624. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 0.99999994, -1.52056145e-12, -1.86264515e-09, -1.52056145e-12, 1, 1.88504767e-12, -1.86264515e-09, 1.88504767e-12, 1.00000012))
  625. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(1.05499995, 12321, 0.449999988))
  626. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"White","Part",Vector3.new(0.200000018, 0.449999988, 1))
  627. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.229736328, -0.0176086426, -0.0249862671, 0.707098842, -0.707114697, 4.73874825e-05, 0.707114637, 0.707098901, -9.04928311e-06, -2.71087538e-05, 3.99071214e-05, 1))
  628. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.349999994, 1, 1.02499998))
  629. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Part",Vector3.new(1.02999997, 0.5, 1.08000004))
  630. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.359832764, 0.175001621, -0.0649642944, 0.99999994, -1.52056145e-12, -1.86264515e-09, -1.52056145e-12, 1, 1.88504767e-12, -1.86264515e-09, 1.88504767e-12, 1.00000012))
  631. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  632. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"White","Part",Vector3.new(0.200000018, 0.449999988, 1))
  633. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.441833496, -0.229736328, -0.0249862671, 0.707098842, -0.707114697, 4.73874825e-05, 0.707114637, 0.707098901, -9.04928311e-06, -2.71087538e-05, 3.99071214e-05, 1))
  634. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.349999994, 1, 1.02499998))
  635. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"Black","Part",Vector3.new(0.300000012, 0.449999988, 0.224999994))
  636. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0249938965, -0.119873047, 0.123767853, 1, -1.64968187e-05, 5.05985554e-05, 4.74459157e-05, 0.707038581, -0.707175016, -2.41089892e-05, 0.707175016, 0.707038581))
  637. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  638. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Really black","Part",Vector3.new(0.300000012, 0.449999988, 0.5))
  639. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 0.99999994, -1.52056145e-12, -1.86264515e-09, -1.52056145e-12, 1, 1.88504767e-12, -1.86264515e-09, 1.88504767e-12, 1.00000012))
  640. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(1.07949996, 12321, 0.324999988))
  641. Part=CFuncs.Part.Create(m,Enum.Material.SmoothPlastic,0,0,"White","Part",Vector3.new(0.200000018, 0.200000003, 1))
  642. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.324737549, 0.337492466, -0.0251235962, 0.99999994, -3.0514213e-05, 3.05622816e-05, 3.05151498e-05, 1, -3.05198373e-05, -3.05641443e-05, 3.05207686e-05, 1.00000012))
  643. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Brick,"",Vector3.new(0, 0, 0),Vector3.new(0.349999994, 0.5, 1.02499998))
  644. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Institutional white","Part",Vector3.new(0.300000012, 0.449999988, 0.5))
  645. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 0.99999994, -1.52056145e-12, -1.86264515e-09, -1.52056145e-12, 1, 1.88504767e-12, -1.86264515e-09, 1.88504767e-12, 1.00000012))
  646. CFuncs.Mesh.Create("SpecialMesh",Part,Enum.MeshType.Cylinder,"",Vector3.new(0, 0, 0),Vector3.new(1.06500006, 12321, 0.375))
  647.  
  648.  
  649. --TORSO--
  650.  
  651. Handle=CFuncs.Part.Create(m,Enum.Material.Neon,0,0.5,"Institutional white","Handle",Vector3.new(0.200000003, 0.540000021, 0.540000021))
  652. HandleWeld=CFuncs.Weld.Create(m,Character["Torso"],Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.42956543, -0.244716644, -0.0404968262, -2.22644303e-08, 9.06006608e-06, -1, 9.06001333e-06, 0.99999094, 1.01923215e-05, 0.999991059, -1.01921487e-05, 2.24972609e-08))
  653. Part=CFuncs.Part.Create(m,Enum.Material.Plastic,0,0,"Black","Part",Vector3.new(0.200000003, 0.600000024, 0.600000024))
  654. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.016204834, 1.90734863e-06, -0.00498962402, -1, -1.13233727e-06, -4.48551134e-08, -1.13233727e-06, 1, 1.13214401e-06, 4.48538344e-08, 1.13214389e-06, -1))
  655. Part=CFuncs.Part.Create(m,Enum.Material.Neon,0,0,"Institutional white","Part",Vector3.new(0.200000003, 0.5, 0.5))
  656. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 1.13233727e-06, 4.48551134e-08, -1.13233727e-06, 1, 1.13214401e-06, -4.48538344e-08, -1.13214389e-06, 1))
  657. Part=CFuncs.Part.Create(m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(1.97000003, 2.04999995, 0.200000003))
  658. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0698242188, 0.262532234, 0.876037598, 0.000145332873, -0.000139034863, -0.999991059, -3.93417067e-05, 0.99999094, -0.00014017224, 1, 3.82292928e-05, 0.000145236307))
  659. Part=CFuncs.Part.Create(m,Enum.Material.Slate,0,0,"Really black","Part",Vector3.new(2.08999991, 2.05999994, 1.01999998))
  660. PartWeld=CFuncs.Weld.Create(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0698471069, 0.247550011, 0.436065674, 0.000145332873, -0.000139034863, -0.999991059, -3.93417067e-05, 0.99999094, -0.00014017224, 1, 3.82292928e-05, 0.000145236307))
  661.  
  662.  
  663. --nelf--
  664.  
  665.  
  666. Nelf = New("Model",Character,"Nelf",{})
  667. Handle = New("Part",Nelf,"Handle",{Transparency = 1,Transparency = 1,Size = Vector3.new(0.310000002, 1, 0.780000031),CFrame = CFrame.new(-52.9949875, 0.527622998, -57.190033, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  668. Mesh = New("FileMesh",Handle,"Mesh",{Scale = Vector3.new(1.1193043, 1.11930454, 1.11930454),MeshId = "http://www.roblox.com/asset/?id=168892432",})
  669. mot = New("Motor",Part,"mot",{Part0 = RootPart,Part1 = Handle,C0 = CFrame.Angles(0,math.rad(180),0)})
  670.  
  671.  
  672. Part = New("Part",Nelf,"Part",{BrickColor = BrickColor.new("Pastel light blue"),Material = Enum.Material.Sand,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-50.1820412, 3.50769162, -58.470623, 0.0758723021, -0.226574257, 0.971034467, 0.981181562, -0.156447366, -0.113169432, 0.177557081, 0.961347163, 0.210440487),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.686275, 0.866667, 1),})
  673. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(3.35791326, 3.35791373, 3.35791373),MeshType = Enum.MeshType.Sphere,})
  674. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0758723021, 0.981181562, 0.177557081, -0.226574257, -0.156447366, 0.961347163, 0.971034467, -0.113169432, 0.210440487),C1 = CFrame.new(2.81294632, 2.98006868, -1.28059006, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  675. Part = New("Part",Nelf,"Part",{BrickColor = BrickColor.new("Pastel light blue"),Material = Enum.Material.Sand,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-47.8889122, 3.55663919, -57.9225693, -0.187439382, -0.22643964, 0.955820084, 0.975568593, -0.1564385, 0.15425092, 0.11459858, 0.961380303, 0.250230134),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.686275, 0.866667, 1),})
  676. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(3.35791326, 3.35791373, 3.35791373),MeshType = Enum.MeshType.Sphere,})
  677. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.187439382, 0.975568593, 0.11459858, -0.22643964, -0.1564385, 0.961380303, 0.955820084, 0.15425092, 0.250230134),C1 = CFrame.new(5.10607529, 3.02901626, -0.732536316, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  678. Part = New("Part",Nelf,"Part",{BrickColor = BrickColor.new("Pastel light blue"),Material = Enum.Material.Sand,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-50.3172951, 2.99810386, -58.1192741, 0.213871852, -0.106541649, 0.971034527, 0.804365993, 0.58325696, -0.113167986, -0.554305255, 0.805270493, 0.21044068),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.686275, 0.866667, 1),})
  679. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(4.4772172, 2.98481226, 4.47721767),MeshType = Enum.MeshType.Cylinder,})
  680. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.213871852, 0.804365993, -0.554305255, -0.106541649, 0.58325696, 0.805270493, 0.971034527, -0.113167986, 0.21044068),C1 = CFrame.new(2.67769241, 2.47048092, -0.92924118, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  681. Part = New("Part",Nelf,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-49.4280663, 4.16519833, -57.5749207, -0.841101944, -0.0969311371, 0.532120585, 0.0950307697, 0.942023098, 0.321810395, -0.532463193, 0.321243256, -0.783125699),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  682. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.26854491, 1.26854503, 0.298481196),MeshType = Enum.MeshType.Sphere,})
  683. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.841101944, 0.0950307697, -0.532463193, -0.0969311371, 0.942023098, 0.321243256, 0.532120585, 0.321810395, -0.783125699),C1 = CFrame.new(3.56692123, 3.63757539, -0.384887695, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  684. Part = New("Part",Nelf,"Part",{BrickColor = BrickColor.new("Pastel light blue"),Material = Enum.Material.Sand,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-49.0802078, 4.3748951, -58.0839653, 0.212348163, -0.0968667567, 0.972381353, 0.334798723, 0.942061722, 0.0207332373, -0.918051422, 0.321149349, 0.232475907),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.686275, 0.866667, 1),})
  685. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(6.71582651, 6.71582747, 6.71582747),MeshType = Enum.MeshType.Sphere,})
  686. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.212348163, 0.334798723, -0.918051422, -0.0968667567, 0.942061722, 0.321149349, 0.972381353, 0.0207332373, 0.232475907),C1 = CFrame.new(3.91477966, 3.84727216, -0.893932343, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  687. Part = New("Part",Nelf,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-48.9923859, 4.17392349, -57.4702454, -0.986369312, -0.0968504995, -0.133026481, -0.133985102, 0.942024887, 0.307631791, 0.0955198705, 0.321262121, -0.942160666),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  688. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.26854491, 1.26854503, 0.298481196),MeshType = Enum.MeshType.Sphere,})
  689. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.986369312, -0.133985102, 0.0955198705, -0.0968504995, 0.942024887, 0.321262121, -0.133026481, 0.307631791, -0.942160666),C1 = CFrame.new(4.00260162, 3.64630055, -0.280212402, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  690. Part = New("Part",Nelf,"Part",{BrickColor = BrickColor.new("Pastel light blue"),Material = Enum.Material.Sand,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-47.9062805, 3.04954076, -57.5432129, 0.0276053511, -0.292654008, 0.955820084, 0.800393045, 0.579290509, 0.154251441, -0.598839641, 0.76077342, 0.250229776),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.686275, 0.866667, 1),})
  691. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(4.4772172, 2.98481226, 4.47721767),MeshType = Enum.MeshType.Cylinder,})
  692. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0276053511, 0.800393045, -0.598839641, -0.292654008, 0.579290509, 0.76077342, 0.955820084, 0.154251441, 0.250229776),C1 = CFrame.new(5.08870697, 2.52191782, -0.353179932, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  693. Part = New("Part",Nelf,"Part",{BrickColor = BrickColor.new("Pastel light blue"),Material = Enum.Material.Sand,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-50.4450111, 2.51772857, -57.7885017, 0.213871852, -0.106541649, 0.971034527, 0.804365993, 0.58325696, -0.113167986, -0.554305255, 0.805270493, 0.21044068),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.686275, 0.866667, 1),})
  694. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(4.4772172, 4.47721815, 4.47721767),MeshType = Enum.MeshType.Sphere,})
  695. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.213871852, 0.804365993, -0.554305255, -0.106541649, 0.58325696, 0.805270493, 0.971034527, -0.113167986, 0.21044068),C1 = CFrame.new(2.54997635, 1.99010563, -0.598468781, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  696. Part = New("Part",Nelf,"Part",{BrickColor = BrickColor.new("Pastel light blue"),Material = Enum.Material.Sand,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-50.1027832, 4.53299284, -58.2848854, 0.971034527, -0.0758496076, 0.226581886, -0.113147303, -0.981184483, 0.156444624, 0.210452437, -0.177550286, -0.961345792),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.686275, 0.866667, 1),})
  697. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(5.96962261, 2.98481226, 5.96962452),MeshType = Enum.MeshType.Sphere,})
  698. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.971034527, -0.113147303, 0.210452437, -0.0758496076, -0.981184483, -0.177550286, 0.226581886, 0.156444624, -0.961345792),C1 = CFrame.new(2.89220428, 4.00536966, -1.09485245, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  699. Part = New("Part",Nelf,"Part",{BrickColor = BrickColor.new("Pastel light blue"),Material = Enum.Material.Sand,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-48.0849533, 4.57648516, -57.8025208, 0.95581764, 0.187414303, 0.226470977, 0.154220149, -0.975572526, 0.15644367, 0.250258654, -0.114605241, -0.961372137),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.686275, 0.866667, 1),})
  700. Mesh = New("FileMesh",Part,"Mesh",{Scale = Vector3.new(0.746202886, 1.49240601, 0.746203005),MeshId = "http://www.roblox.com/asset/?id=9756362",})
  701. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.95581764, 0.154220149, 0.250258654, 0.187414303, -0.975572526, -0.114605241, 0.226470977, 0.15644367, -0.961372137),C1 = CFrame.new(4.91003418, 4.04886198, -0.612487793, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  702. Part = New("Part",Nelf,"Part",{BrickColor = BrickColor.new("Pastel light blue"),Material = Enum.Material.Sand,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-47.923027, 2.57146716, -57.1854515, -0.292656958, -0.0275736116, 0.955820084, 0.579202652, -0.800456703, 0.154251084, 0.760839224, 0.598756015, 0.250230014),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.686275, 0.866667, 1),})
  703. Mesh = New("FileMesh",Part,"Mesh",{Scale = Vector3.new(0.470107824, 0.470107913, 0.470107913),MeshId = "http://www.roblox.com/asset/?id=1290033",})
  704. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.292656958, 0.579202652, 0.760839224, -0.0275736116, -0.800456703, 0.598756015, 0.955820084, 0.154251084, 0.250230014),C1 = CFrame.new(5.07196045, 2.04384422, 0.00458145142, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  705. Part = New("Part",Nelf,"Part",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-49.0802231, 4.37489319, -58.0839729, -0.972376943, -0.0968946517, 0.212356046, -0.0207269862, 0.942018867, 0.334919512, -0.232495397, 0.321266383, -0.918005347),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  706. Mesh = New("FileMesh",Part,"Mesh",{Scale = Vector3.new(0.373101443, 0.373101503, 0.373101503),MeshId = "http://www.roblox.com/asset/?id=168892432",})
  707. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.972376943, -0.0207269862, -0.232495397, -0.0968946517, 0.942018867, 0.321266383, 0.212356046, 0.334919512, -0.918005347),C1 = CFrame.new(3.9147644, 3.84727025, -0.893939972, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  708. Part = New("Part",Nelf,"Part",{BrickColor = BrickColor.new("Pastel light blue"),Material = Enum.Material.Sand,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-50.1365356, 4.0936532, -58.3648262, 0.0758723021, -0.226574257, 0.971034467, 0.981181562, -0.156447366, -0.113169432, 0.177557081, 0.961347163, 0.210440487),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.686275, 0.866667, 1),})
  709. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(4.4772172, 2.98481226, 4.47721767),MeshType = Enum.MeshType.Cylinder,})
  710. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0758723021, 0.981181562, 0.177557081, -0.226574257, -0.156447366, 0.961347163, 0.971034467, -0.113169432, 0.210440487),C1 = CFrame.new(2.85845184, 3.56603026, -1.17479324, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  711. Part = New("Part",Nelf,"Part",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-49.0802231, 4.37489319, -58.0839729, -0.972376943, -0.0968946517, 0.212356046, -0.0207269862, 0.942018867, 0.334919512, -0.232495397, 0.321266383, -0.918005347),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  712. Mesh = New("FileMesh",Part,"Mesh",{Scale = Vector3.new(2.98481154, 2.98481202, 2.98481202),MeshId = "http://www.roblox.com/asset/?id=168892432",})
  713. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.972376943, -0.0207269862, -0.232495397, -0.0968946517, 0.942018867, 0.321266383, 0.212356046, 0.334919512, -0.918005347),C1 = CFrame.new(3.9147644, 3.84727025, -0.893939972, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  714. Part = New("Part",Nelf,"Part",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-49.0802231, 4.37489319, -58.0839729, -0.972376943, -0.0968946517, 0.212356046, -0.0207269862, 0.942018867, 0.334919512, -0.232495397, 0.321266383, -0.918005347),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  715. Mesh = New("FileMesh",Part,"Mesh",{Scale = Vector3.new(0.746202886, 0.746203005, 0.746203005),MeshId = "http://www.roblox.com/asset/?id=168892432",})
  716. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.972376943, -0.0207269862, -0.232495397, -0.0968946517, 0.942018867, 0.321266383, 0.212356046, 0.334919512, -0.918005347),C1 = CFrame.new(3.9147644, 3.84727025, -0.893939972, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  717. Part = New("Part",Nelf,"Part",{BrickColor = BrickColor.new("Pastel light blue"),Material = Enum.Material.Sand,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-47.9230156, 2.571455, -57.1854935, 0.0276053511, -0.292654008, 0.955820084, 0.800393045, 0.579290509, 0.154251441, -0.598839641, 0.76077342, 0.250229776),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.686275, 0.866667, 1),})
  718. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(4.4772172, 4.47721815, 4.47721767),MeshType = Enum.MeshType.Sphere,})
  719. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0276053511, 0.800393045, -0.598839641, -0.292654008, 0.579290509, 0.76077342, 0.955820084, 0.154251441, 0.250229776),C1 = CFrame.new(5.07197189, 2.04383206, 0.00453948975, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  720. Part = New("Part",Nelf,"Part",{BrickColor = BrickColor.new("Pastel light blue"),Material = Enum.Material.Sand,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-48.0849533, 4.57648516, -57.8025208, 0.95581764, 0.187414303, 0.226470977, 0.154220149, -0.975572526, 0.15644367, 0.250258654, -0.114605241, -0.961372137),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.686275, 0.866667, 1),})
  721. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(5.96962261, 2.98481226, 5.96962452),MeshType = Enum.MeshType.Sphere,})
  722. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.95581764, 0.154220149, 0.250258654, 0.187414303, -0.975572526, -0.114605241, 0.226470977, 0.15644367, -0.961372137),C1 = CFrame.new(4.91003418, 4.04886198, -0.612487793, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  723. Part = New("Part",Nelf,"Part",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-49.0802231, 4.37489319, -58.0839729, -0.972376943, -0.0968946517, 0.212356046, -0.0207269862, 0.942018867, 0.334919512, -0.232495397, 0.321266383, -0.918005347),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  724. Mesh = New("FileMesh",Part,"Mesh",{Scale = Vector3.new(2.2386086, 2.23860908, 2.23860908),MeshId = "http://www.roblox.com/asset/?id=168892432",})
  725. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.972376943, -0.0207269862, -0.232495397, -0.0968946517, 0.942018867, 0.321266383, 0.212356046, 0.334919512, -0.918005347),C1 = CFrame.new(3.9147644, 3.84727025, -0.893939972, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  726. eye = New("Part",Nelf,"eye",{BrickColor = BrickColor.new("Cyan"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-49.4361267, 4.16019058, -57.5626183, -0.841101944, -0.0969311371, 0.532120585, 0.0950307697, 0.942023098, 0.321810395, -0.532463193, 0.321243256, -0.783125699),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0156863, 0.686275, 0.92549),})
  727. Mesh = New("SpecialMesh",eye,"Mesh",{Scale = Vector3.new(1.1193043, 0.677552342, 0.298481196),MeshType = Enum.MeshType.Sphere,})
  728. SpotLight = New("SpotLight",eye,"SpotLight",{Color = Color3.new(0, 0.666667, 1),Angle = 36,Brightness = 100,Range = 24,Shadows = true,})
  729. mot = New("Motor",eye,"mot",{Part0 = eye,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.841101944, 0.0950307697, -0.532463193, -0.0969311371, 0.942023098, 0.321243256, 0.532120585, 0.321810395, -0.783125699),C1 = CFrame.new(3.55886078, 3.63256764, -0.372585297, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  730. Part = New("Part",Nelf,"Part",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-49.0802231, 4.37489319, -58.0839729, -0.972376943, -0.0968946517, 0.212356046, -0.0207269862, 0.942018867, 0.334919512, -0.232495397, 0.321266383, -0.918005347),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  731. Mesh = New("FileMesh",Part,"Mesh",{Scale = Vector3.new(2.61171031, 2.61171055, 2.61171055),MeshId = "http://www.roblox.com/asset/?id=168892432",})
  732. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.972376943, -0.0207269862, -0.232495397, -0.0968946517, 0.942018867, 0.321266383, 0.212356046, 0.334919512, -0.918005347),C1 = CFrame.new(3.9147644, 3.84727025, -0.893939972, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  733. Part = New("Part",Nelf,"Part",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-49.0802231, 4.37489319, -58.0839729, -0.972376943, -0.0968946517, 0.212356046, -0.0207269862, 0.942018867, 0.334919512, -0.232495397, 0.321266383, -0.918005347),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  734. Mesh = New("FileMesh",Part,"Mesh",{Scale = Vector3.new(1.86550725, 1.8655076, 1.86550748),MeshId = "http://www.roblox.com/asset/?id=168892432",})
  735. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.972376943, -0.0207269862, -0.232495397, -0.0968946517, 0.942018867, 0.321266383, 0.212356046, 0.334919512, -0.918005347),C1 = CFrame.new(3.9147644, 3.84727025, -0.893939972, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  736. han = New("Part",Nelf,"han",{BrickColor = BrickColor.new("Pastel light blue"),Material = Enum.Material.Sand,Transparency = 1,Transparency = 1,Size = Vector3.new(0.746202886, 0.746203005, 0.746203005),CFrame = CFrame.new(-47.923027, 2.57146716, -57.1854515, -0.292656958, -0.0275736116, 0.955820084, 0.579202652, -0.800456703, 0.154251084, 0.760839224, 0.598756015, 0.250230014),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.686275, 0.866667, 1),})
  737. mot = New("Motor",han,"mot",{Part0 = han,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.292656958, 0.579202652, 0.760839224, -0.0275736116, -0.800456703, 0.598756015, 0.955820084, 0.154251084, 0.250230014),C1 = CFrame.new(5.07196045, 2.04384422, 0.00458145142, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  738. particle2 = New("Part",Nelf,"particle2",{BrickColor = BrickColor.new("Pastel light blue"),Material = Enum.Material.Sand,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-48.0009613, 4.13931561, -57.8541145, -0.187439382, -0.22643964, 0.955820084, 0.975568593, -0.1564385, 0.15425092, 0.11459858, 0.961380303, 0.250230134),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.686275, 0.866667, 1),})
  739. Mesh = New("SpecialMesh",particle2,"Mesh",{Scale = Vector3.new(4.4772172, 2.98481226, 4.47721767),MeshType = Enum.MeshType.Cylinder,})
  740. mot = New("Motor",particle2,"mot",{Part0 = particle2,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.187439382, 0.975568593, 0.11459858, -0.22643964, -0.1564385, 0.961380303, 0.955820084, 0.15425092, 0.250230134),C1 = CFrame.new(4.99402618, 3.61169267, -0.664081573, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  741. particle1 = New("Part",Nelf,"particle1",{BrickColor = BrickColor.new("Cyan"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(0.746202886, 0.200000003, 0.746203005),CFrame = CFrame.new(-49.0222168, 3.81171012, -58.275589, -0.972376943, -0.0968946517, 0.212356046, -0.0207269862, 0.942018867, 0.334919512, -0.232495397, 0.321266383, -0.918005347),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0156863, 0.686275, 0.92549),})
  742. Mesh = New("BlockMesh",particle1,"Mesh",{Scale = Vector3.new(1, 0.149240628, 1),})
  743. mot = New("Motor",particle1,"mot",{Part0 = particle1,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.972376943, -0.0207269862, -0.232495397, -0.0968946517, 0.942018867, 0.321266383, 0.212356046, 0.334919512, -0.918005347),C1 = CFrame.new(3.97277069, 3.28408718, -1.08555603, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  744. Part = New("Part",Nelf,"Part",{BrickColor = BrickColor.new("Pastel light blue"),Material = Enum.Material.Sand,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-50.1027832, 4.53299284, -58.2848854, 0.971034527, -0.0758496076, 0.226581886, -0.113147303, -0.981184483, 0.156444624, 0.210452437, -0.177550286, -0.961345792),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.686275, 0.866667, 1),})
  745. Mesh = New("FileMesh",Part,"Mesh",{Scale = Vector3.new(0.746202886, 1.49240601, 0.746203005),MeshId = "http://www.roblox.com/asset/?id=9756362",})
  746. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.971034527, -0.113147303, 0.210452437, -0.0758496076, -0.981184483, -0.177550286, 0.226581886, 0.156444624, -0.961345792),C1 = CFrame.new(2.89220428, 4.00536966, -1.09485245, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  747. Part = New("Part",Nelf,"Part",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-49.0802231, 4.37489319, -58.0839729, -0.972376943, -0.0968946517, 0.212356046, -0.0207269862, 0.942018867, 0.334919512, -0.232495397, 0.321266383, -0.918005347),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  748. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.972376943, -0.0207269862, -0.232495397, -0.0968946517, 0.942018867, 0.321266383, 0.212356046, 0.334919512, -0.918005347),C1 = CFrame.new(3.9147644, 3.84727025, -0.893939972, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  749. eye = New("Part",Nelf,"eye",{BrickColor = BrickColor.new("Cyan"),Material = Enum.Material.Neon,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-48.9904785, 4.16957474, -57.4560623, -0.986369312, -0.0968504995, -0.133026481, -0.133985102, 0.942024887, 0.307631791, 0.0955198705, 0.321262121, -0.942160666),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0156863, 0.686275, 0.92549),})
  750. Mesh = New("SpecialMesh",eye,"Mesh",{Scale = Vector3.new(1.1193043, 0.677552342, 0.298481196),MeshType = Enum.MeshType.Sphere,})
  751. SpotLight = New("SpotLight",eye,"SpotLight",{Color = Color3.new(0, 0.666667, 1),Angle = 36,Brightness = 100,Range = 24,Shadows = true,})
  752. mot = New("Motor",eye,"mot",{Part0 = eye,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.986369312, -0.133985102, 0.0955198705, -0.0968504995, 0.942024887, 0.321262121, -0.133026481, 0.307631791, -0.942160666),C1 = CFrame.new(4.00450897, 3.6419518, -0.266029358, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  753. Part = New("Part",Nelf,"Part",{BrickColor = BrickColor.new("Pastel light blue"),Material = Enum.Material.Sand,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-50.4450111, 2.51772857, -57.7885017, 0.213871852, -0.106541649, 0.971034527, 0.804365993, 0.58325696, -0.113167986, -0.554305255, 0.805270493, 0.21044068),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.686275, 0.866667, 1),})
  754. Mesh = New("FileMesh",Part,"Mesh",{Scale = Vector3.new(0.470107824, 0.470107913, 0.470107913),MeshId = "http://www.roblox.com/asset/?id=1290033",})
  755. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.213871852, 0.804365993, -0.554305255, -0.106541649, 0.58325696, 0.805270493, 0.971034527, -0.113167986, 0.21044068),C1 = CFrame.new(2.54997635, 1.99010563, -0.598468781, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  756. Part = New("Part",Nelf,"Part",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-49.0802231, 4.37489319, -58.0839729, -0.972376943, -0.0968946517, 0.212356046, -0.0207269862, 0.942018867, 0.334919512, -0.232495397, 0.321266383, -0.918005347),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  757. Mesh = New("FileMesh",Part,"Mesh",{Scale = Vector3.new(1.49240577, 1.49240601, 1.49240601),MeshId = "http://www.roblox.com/asset/?id=168892432",})
  758. mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.972376943, -0.0207269862, -0.232495397, -0.0968946517, 0.942018867, 0.321266383, 0.212356046, 0.334919512, -0.918005347),C1 = CFrame.new(3.9147644, 3.84727025, -0.893939972, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  759. han = New("Part",Nelf,"han",{BrickColor = BrickColor.new("Pastel light blue"),Material = Enum.Material.Sand,Transparency = 1,Transparency = 1,Size = Vector3.new(0.746202886, 0.746203005, 0.746203005),CFrame = CFrame.new(-50.4450302, 2.51771688, -57.7885132, 0.213871852, -0.106541649, 0.971034527, 0.804365993, 0.58325696, -0.113167986, -0.554305255, 0.805270493, 0.21044068),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.686275, 0.866667, 1),})
  760. mot = New("Motor",han,"mot",{Part0 = han,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.213871852, 0.804365993, -0.554305255, -0.106541649, 0.58325696, 0.805270493, 0.971034527, -0.113167986, 0.21044068),C1 = CFrame.new(2.54995728, 1.99009395, -0.598480225, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  761.  
  762. --Breath--
  763. local introo = Instance.new("ParticleEmitter",kiss)
  764. introo.Color = ColorSequence.new(Color3.new(.5, 1, 1), Color3.new(.8, 1, 1))
  765. introo.LightEmission = .5
  766. introo.Size = NumberSequence.new(0.2)
  767. introo.Texture = "http://www.roblox.com/asset/?id=99210382"
  768. aas = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1.54)})
  769. asd = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  770. introo.Transparency = asd
  771. introo.Size = aas
  772. introo.ZOffset = 0
  773. introo.Acceleration = Vector3.new(0, 0, 0)
  774. introo.LockedToPart = true
  775. introo.EmissionDirection = "Back" -- y back xd
  776. introo.Lifetime = NumberRange.new(2,3)
  777. introo.Rate = 5
  778. introo.Rotation = NumberRange.new(-100, 100)
  779. introo.RotSpeed = NumberRange.new(-100, 100)
  780. introo.Speed = NumberRange.new(1.4)
  781. introo.VelocitySpread = 20
  782. introo.Enabled=true
  783.  
  784.  
  785. --other--
  786.  
  787. local introos = Instance.new("ParticleEmitter",particle1)
  788. introos.Color = ColorSequence.new(Color3.new(.5, 1, 1), Color3.new(.8, 1, 1))
  789. introos.LightEmission = 1
  790. introos.Size = NumberSequence.new(1)
  791. introos.Texture = "http://www.roblox.com/asset/?id=31727915"
  792. --aas = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1.54)})
  793. asd = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.2, 0),NumberSequenceKeypoint.new(0.8, 0),NumberSequenceKeypoint.new(1, 1)})
  794. introos.Transparency = asd
  795. --introos.Size = aas
  796. introos.ZOffset = 0
  797. introos.Acceleration = Vector3.new(0, 0, 0)
  798. introos.LockedToPart = true
  799. introos.EmissionDirection = "Bottom"
  800. introos.Lifetime = NumberRange.new(1)
  801. introos.Rate = 100000
  802. introos.Rotation = NumberRange.new(-360, 500)
  803. introos.RotSpeed = NumberRange.new(-180, 189)
  804. introos.Speed = NumberRange.new(4)
  805. introos.VelocitySpread = 1
  806. introos.Enabled=true
  807.  
  808. local introoss = Instance.new("ParticleEmitter",particle2)
  809. introoss.Color = ColorSequence.new(Color3.new(.5, 1, 1), Color3.new(.8, 1, 1))
  810. introoss.LightEmission = 1
  811. --introoss.Size = NumberSequence.new(1)
  812. introoss.Texture = "http://www.roblox.com/asset/?id=320043786"
  813. aas = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.5),NumberSequenceKeypoint.new(1, .5)})
  814. asd = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.2, 0),NumberSequenceKeypoint.new(0.8, 0),NumberSequenceKeypoint.new(1, 1)})
  815. introoss.Transparency = asd
  816. introos.Size = aas
  817. introoss.ZOffset = 0
  818. introoss.Acceleration = Vector3.new(0, 0, 0)
  819. introoss.LockedToPart = true
  820. introoss.EmissionDirection = "Bottom"
  821. introoss.Lifetime = NumberRange.new(1)
  822. introoss.Rate = 20
  823. introoss.Rotation = NumberRange.new(-360, 360)
  824. introoss.RotSpeed = NumberRange.new(-180, 180)
  825. introoss.Speed = NumberRange.new(4)
  826. introoss.VelocitySpread = 180
  827. introoss.Enabled=true
  828.  
  829.  
  830. EffectModel = Create("Model"){
  831. Parent = Character,
  832. Name = "Effects",
  833. }
  834.  
  835. Effects = {
  836. Block = {
  837. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  838. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  839. prt.Anchored = true
  840. prt.CFrame = cframe
  841. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  842. game:GetService("Debris"):AddItem(prt, 10)
  843. if Type == 1 or Type == nil then
  844. table.insert(Effects, {
  845. prt,
  846. "Block1",
  847. delay,
  848. x3,
  849. y3,
  850. z3,
  851. msh
  852. })
  853. elseif Type == 2 then
  854. table.insert(Effects, {
  855. prt,
  856. "Block2",
  857. delay,
  858. x3,
  859. y3,
  860. z3,
  861. msh
  862. })
  863. end
  864. end;
  865. };
  866.  
  867. Cylinder = {
  868. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  869. local prt = CFuncs.Part..Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.2, 0.2, 0.2))
  870. prt.Anchored = true
  871. prt.CFrame = cframe
  872. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  873. game:GetService("Debris"):AddItem(prt, 2)
  874. Effects[#Effects + 1] = {
  875. prt,
  876. "Cylinder",
  877. delay,
  878. x3,
  879. y3,
  880. z3
  881. }
  882. end;
  883. };
  884.  
  885. Head = {
  886. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  887. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  888. prt.Anchored = true
  889. prt.CFrame = cframe
  890. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  891. game:GetService("Debris"):AddItem(prt, 10)
  892. table.insert(Effects, {
  893. prt,
  894. "Cylinder",
  895. delay,
  896. x3,
  897. y3,
  898. z3,
  899. msh
  900. })
  901. end;
  902. };
  903.  
  904. Sphere = {
  905. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  906. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  907. prt.Anchored = true
  908. prt.CFrame = cframe
  909. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  910. game:GetService("Debris"):AddItem(prt, 10)
  911. table.insert(Effects, {
  912. prt,
  913. "Cylinder",
  914. delay,
  915. x3,
  916. y3,
  917. z3,
  918. msh
  919. })
  920. end;
  921. };
  922.  
  923. Elect = {
  924. Create = function(cff, x, y, z)
  925. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
  926. prt.Anchored = true
  927. prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  928. prt.CFrame = CFrame.new(prt.Position)
  929. game:GetService("Debris"):AddItem(prt, 2)
  930. local xval = math.random() / 2
  931. local yval = math.random() / 2
  932. local zval = math.random() / 2
  933. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  934. table.insert(Effects, {
  935. prt,
  936. "Elec",
  937. 0.1,
  938. x,
  939. y,
  940. z,
  941. xval,
  942. yval,
  943. zval
  944. })
  945. end;
  946.  
  947. };
  948.  
  949. Ring = {
  950. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  951. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  952. prt.Anchored = true
  953. prt.CFrame = cframe
  954. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  955. game:GetService("Debris"):AddItem(prt, 10)
  956. table.insert(Effects, {
  957. prt,
  958. "Cylinder",
  959. delay,
  960. x3,
  961. y3,
  962. z3,
  963. msh
  964. })
  965. end;
  966. };
  967.  
  968.  
  969. Wave = {
  970. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  971. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  972. prt.Anchored = true
  973. prt.CFrame = cframe
  974. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  975. game:GetService("Debris"):AddItem(prt, 10)
  976. table.insert(Effects, {
  977. prt,
  978. "Cylinder",
  979. delay,
  980. x3,
  981. y3,
  982. z3,
  983. msh
  984. })
  985. end;
  986. };
  987.  
  988. Break = {
  989. Create = function(brickcolor, cframe, x1, y1, z1)
  990. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  991. prt.Anchored = true
  992. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  993. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  994. local num = math.random(10, 50) / 1000
  995. game:GetService("Debris"):AddItem(prt, 10)
  996. table.insert(Effects, {
  997. prt,
  998. "Shatter",
  999. num,
  1000. prt.CFrame,
  1001. math.random() - math.random(),
  1002. 0,
  1003. math.random(50, 100) / 100
  1004. })
  1005. end;
  1006. };
  1007.  
  1008. Fire = {
  1009. Create = function(brickcolor, cframe, x1, y1, z1, delay)
  1010. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  1011. prt.Anchored = true
  1012. prt.CFrame = cframe
  1013. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1014. game:GetService("Debris"):AddItem(prt, 10)
  1015. table.insert(Effects, {
  1016. prt,
  1017. "Fire",
  1018. delay,
  1019. 1,
  1020. 1,
  1021. 1,
  1022. msh
  1023. })
  1024. end;
  1025. };
  1026.  
  1027. FireWave = {
  1028. Create = function(brickcolor, cframe, x1, y1, z1)
  1029. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
  1030. prt.Anchored = true
  1031. prt.CFrame = cframe
  1032. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1033. local d = Create("Decal"){
  1034. Parent = prt,
  1035. Texture = "rbxassetid://26356434",
  1036. Face = "Top",
  1037. }
  1038. local d = Create("Decal"){
  1039. Parent = prt,
  1040. Texture = "rbxassetid://26356434",
  1041. Face = "Bottom",
  1042. }
  1043. game:GetService("Debris"):AddItem(prt, 10)
  1044. table.insert(Effects, {
  1045. prt,
  1046. "FireWave",
  1047. 1,
  1048. 30,
  1049. math.random(400, 600) / 100,
  1050. msh
  1051. })
  1052. end;
  1053. };
  1054.  
  1055. Lightning = {
  1056. Create = function(p0, p1, tym, ofs, col, th, tra, last)
  1057. local magz = (p0 - p1).magnitude
  1058. local curpos = p0
  1059. local trz = {
  1060. -ofs,
  1061. ofs
  1062. }
  1063. for i = 1, tym do
  1064. local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  1065. local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  1066. local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  1067. li.Material = "Neon"
  1068. if tym == i then
  1069. local magz2 = (curpos - p1).magnitude
  1070. li.Size = Vector3.new(th, th, magz2)
  1071. li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  1072. table.insert(Effects, {
  1073. li,
  1074. "Disappear",
  1075. last
  1076. })
  1077. else
  1078. do
  1079. do
  1080. li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  1081. curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  1082. game.Debris:AddItem(li, 10)
  1083. table.insert(Effects, {
  1084. li,
  1085. "Disappear",
  1086. last
  1087. })
  1088. end
  1089. end
  1090. end
  1091. end
  1092. end
  1093. };
  1094.  
  1095. EffectTemplate = {
  1096.  
  1097. };
  1098. }
  1099.  
  1100. function attackone()
  1101. attack = true
  1102. for i = 0, 1, 0.1 do
  1103. swait()
  1104. PlayAnimationFromTable({
  1105. CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  1106. CFrame.new(0, 1.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  1107. CFrame.new(1.5, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  1108. CFrame.new(-1.5, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  1109. CFrame.new(0.5, -2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  1110. CFrame.new(-0.5, -2, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  1111. }, .3, false)
  1112. end
  1113. attack = false
  1114. end
  1115.  
  1116. function How_to_live_avi()
  1117. attack = true
  1118. Humanoid.WalkSpeed = 1
  1119. for i = 0, 3, 0.1 do
  1120. swait()
  1121. PlayAnimationFromTable({
  1122. CFrame.new(-0, -1.03615987, -0.321301371, 1, 0, 0, 0, 0.766212463, 0.642587364, 0, -0.642587364, 0.766212463) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1123. CFrame.new(0, 1.55075097, -0.201079994, 1, 0, 0, 0, 0.928164721, 0.372169584, 0, -0.372169584, 0.928164721) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1124. CFrame.new(1.60673702, -0.0154295918, 0.104641199, 0.583110213, -0.806256592, -0.0996639654, 0.812393069, 0.578700125, 0.0715808272, -3.69548798e-05, -0.122705847, 0.992443144) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1125. CFrame.new(-1.68533659, -0.036477834, 0.232782185, 0.598335326, 0.784392118, 0.163481146, -0.80124712, 0.585750222, 0.12207219, -6.70552254e-06, -0.204027355, 0.978967488) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1126. CFrame.new(0.424130619, -0.599340916, -0.89095664, 0.996774673, 0.012246226, 0.0793405771, 0.0441683494, 0.741622627, -0.669363678, -0.0670379251, 0.670709252, 0.738686264) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1127. CFrame.new(-0.652507722, -1.94315124, 0.513518453, 0.978214204, 0.200444415, -0.0540676638, -0.154227883, 0.875958264, 0.457072139, 0.138978034, -0.438775092, 0.887786567) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1128. }, .05, false)
  1129. end
  1130. CFuncs["Sound"].Create("200632211", Torso, 1, .6)
  1131. Effects.Wave.Create(BrickColor.new("White"), RootPart.CFrame* CFrame.new(0,-3.5,0)*CFrame.Angles(0,0,0), 2, 1.4, 2, 1.5, 0.6, 1.5, 0.05)
  1132. Humanoid.Jump = true
  1133. Torso.Velocity = Vector3.new(0, 400, 0)
  1134. for i = 0, 5, 0.1 do
  1135. swait()
  1136. PlayAnimationFromTable({
  1137. CFrame.new(0, -0.000592137396, 0.0243320614, 1, 0, -0, 0, 0.998815119, -0.0486660115, 0, 0.0486660078, 0.998815119) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1138. CFrame.new(0, 1.49255788, 0.0580787957, 1, 0, -0, 0, 0.991898537, -0.127052188, -0, 0.127052188, 0.991898537) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1139. CFrame.new(1.77745748, 0.0644446909, 0.6576069, 0.444794923, -0.699619889, -0.559186816, 0.895632386, 0.347450435, 0.277707279, -4.32133675e-07, -0.624347925, 0.781146765) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1140. CFrame.new(-1.74996197, 0.110267356, 0.44159767, 0.353478432, 0.848394156, 0.394056529, -0.93215698, 0.354735166, 0.0724315718, -0.0783351958, -0.392925411, 0.916228056) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1141. CFrame.new(0.564538479, -1.08948302, -0.169450268, 0.999277413, -0.0380095579, 1.31532767e-08, 0.0373679549, 0.982409656, 0.182961941, -0.00695431605, -0.182829753, 0.983120024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1142. CFrame.new(-0.587307692, -1.9104619, 0.29412967, 0.994682372, 0.102991022, -1.53875547e-07, -0.0993663296, 0.959675372, 0.262962759, 0.0270829555, -0.261564374, 0.96480602) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1143. }, .3, false)
  1144. end
  1145. RootPart.Anchored = true
  1146. ref = New("Part",m,"ref",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-72.7290878, 28.5900459, 2.38004827, 0.99999994, 0.000383002043, -5.96046448e-08, -0.000383001927, 1, 1.16415322e-09, 4.47034836e-08, -1.39698386e-09, 1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  1147. mot = New("Motor",ref,"mot",{Part0 = ref,Part1 = RootPart,C0 = CFrame.new(0, 0, 0, 0.99999994, -0.000383001927, 4.47034836e-08, 0.000383002043, 1, -1.39698386e-09, -5.96046448e-08, 1.16415322e-09, 1),C1 = CFrame.new(-0.0108718872, 28.6000443, -2.38418579e-07, -1, 0, 0, 0, 1, 0, 0, 0, -1),})
  1148.  
  1149. CFuncs["Sound"].Create("214876666", Character, 1.5, .7)
  1150. for i = 0, 6, 0.1 do
  1151. swait()
  1152. PlayAnimationFromTable({
  1153. CFrame.new(0, -0.00170694385, 0.0412697122, 1, 0, -0, 0, 0.996587992, -0.0825380012, 0, 0.0825380012, 0.996587992) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1154. CFrame.new(0, 1.35443878, 0.157845795, 1, 0, -0, 0, 0.936196327, -0.351494998, -0, 0.351494998, 0.936196327) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1155. CFrame.new(1.59617484, 1.19478106, -0.175431296, 0.97810787, -0.194577187, 0.0738007948, -0.160195485, -0.930362523, -0.329793394, 0.132831812, 0.310750633, -0.941164196) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1156. CFrame.new(-1.77782011, 0.0086527206, 0.483837992, 0.408382565, 0.838138402, 0.361603439, -0.912810922, 0.374976844, 0.161780298, 3.15159559e-06, -0.396144301, 0.918190956) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1157. CFrame.new(0.57985276, -1.93068719, 0.293669045, 0.995965481, -0.0878097862, -0.0184999984, 0.0897372141, 0.974572957, 0.205324233, 9.35979187e-08, -0.206156105, 0.978520691) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1158. CFrame.new(-0.594926953, -1.87837791, 0.3280527, 0.992015719, 0.119715877, 0.0396601185, -0.126114279, 0.941686928, 0.311963469, -4.36790287e-07, -0.314474404, 0.949266076) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1159. }, .15, false)
  1160. Effects.Lightning.Create(RightArm.Position,ref.Position,5,5,BrickColor.new("Cyan"),.7,.5,0.1)
  1161. Effects.Block.Create(BrickColor.new("Cyan"), ref.CFrame, 2, 2, 2, 3, 3, 3, 0.06)
  1162. end
  1163. refs = New("Part",m,"ref",{Anchored = true,BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = ref.CFrame,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  1164. aa = New("BlockMesh",refs,"aa",{Scale = Vector3.new(1,0,1)})
  1165. ok1 = New("Decal",refs,"k",{Face = "Top",Texture = "http://www.roblox.com/asset/?id=823334464"})
  1166. ok2 = New("Decal",refs,"k",{Face = "Bottom",Texture = "http://www.roblox.com/asset/?id=823334464"})
  1167. Humanoid.WalkSpeed = 16
  1168. wait(.1)
  1169. ref:Remove()
  1170. local val = 100
  1171. coroutine.wrap(function()
  1172. while wait() and refs and refs.Reflectance <= 1 do
  1173. val = val - 1
  1174. refs.Reflectance = refs.Reflectance + .01
  1175. aa.Scale = aa.Scale + Vector3.new(val,0,val)
  1176. end
  1177. end)()
  1178. for i = 0, 3, 0.1 do
  1179. swait()
  1180. PlayAnimationFromTable({
  1181. CFrame.new(0, -0.00170670624, 0.0412697308, 1, 0, -0, 0, 0.996587992, -0.0825380012, 0, 0.0825380012, 0.996587992) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1182. CFrame.new(0, 1.38451409, -0.272948891, 1, 0, 0, 0, 0.881881952, 0.471470267, -0, -0.471470267, 0.881882012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1183. CFrame.new(0.332121313, 0.253666043, -0.662508011, -0.195479095, 0.92218256, 0.333717972, 0.920646012, 0.289811462, -0.261574864, -0.33793506, 0.256103426, -0.905655622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1184. CFrame.new(-0.617085814, 0.39823994, -0.825249493, -0.00209266553, -0.783531249, -0.62135005, -0.934353113, 0.222947314, -0.277993411, 0.356344759, 0.579977095, -0.732561052) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1185. CFrame.new(0.57985276, -1.93068719, 0.293669045, 0.995965481, -0.0878097862, -0.0184999984, 0.0897372141, 0.974572957, 0.205324233, 9.35979187e-08, -0.206156105, 0.978520691) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1186. CFrame.new(-0.594926953, -1.87837791, 0.3280527, 0.992015719, 0.119715877, 0.0396601185, -0.126114279, 0.941686928, 0.311963469, -4.36790287e-07, -0.314474404, 0.949266076) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1187. }, .1, false)
  1188. end
  1189. refs1 = New("Part",m,"ref",{Anchored = true,BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = refs.CFrame,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  1190. refs2 = New("Part",m,"ref",{Anchored = true,BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = refs.CFrame,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  1191.  
  1192. Effects.Sphere.Create(BrickColor.new("Cyan"), RootPart.CFrame, 5, 5, 5, 10, 10, 10, 0.04)
  1193. CFuncs["Sound"].Create("138079095", Character, 1.5, .4)
  1194. coroutine.wrap(function()
  1195. for i = 1,100 do
  1196. swait(1)
  1197. refs1.CFrame = refs.CFrame * CFrame.new(math.random(-200,200),0,math.random(-200,200))
  1198. refs2.CFrame = refs.CFrame * CFrame.new(math.random(-200,200),-420,math.random(-200,200))
  1199. Effects.Lightning.Create(refs1.Position,refs2.Position,5,5,BrickColor.new("Cyan"),5,.5,0.1)
  1200. Effects.Block.Create(BrickColor.new("Cyan"), refs2.CFrame, 2, 2, 2, 15, 15, 15, 0.07)
  1201. Effects.Block.Create(BrickColor.new("Cyan"), refs2.CFrame, 2, 2, 2, 15, 15, 15, 0.07)
  1202. MagnitudeDamage(refs2, 25, 20, 40, math.random(1, 5), "Snare", "", 1)
  1203. CFuncs["Sound"].Create("427582855", refs2, 3, 1.2)
  1204.  
  1205. end
  1206. end)()
  1207. for i = 0, 20, 0.1 do
  1208. swait()
  1209. PlayAnimationFromTable({
  1210. CFrame.new(0, -0.00170670624, 0.0412697308, 1, 0, -0, 0, 0.996587992, -0.0825380012, 0, 0.0825380012, 0.996587992) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1211. CFrame.new(0, 1.38187397, 0.24372232, 1, 0, -0, 0, 0.936117887, -0.351686984, -0, 0.351686984, 0.936117887) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1212. CFrame.new(1.94593441, 0.568508446, 0.229167357, 0.0108728549, -0.954202771, -0.29896301, 0.959349692, -0.074366644, 0.272246838, -0.282011509, -0.289770067, 0.914605498) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1213. CFrame.new(-1.96323562, 0.571394145, 0.42302075, -0.00208615814, 0.909483552, 0.415736109, -0.934352875, -0.149918631, 0.323280126, 0.356344342, -0.387769997, 0.850090027) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1214. CFrame.new(0.57985276, -1.93068719, 0.293669045, 0.995965481, -0.0878097862, -0.0184999984, 0.0897372141, 0.974572957, 0.205324233, 9.35979187e-08, -0.206156105, 0.978520691) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1215. CFrame.new(-0.594926953, -1.87837791, 0.3280527, 0.992015719, 0.119715877, 0.0396601185, -0.126114279, 0.941686928, 0.311963469, -4.36790287e-07, -0.314474404, 0.949266076) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1216. }, .3, false)
  1217. end
  1218. RootPart.Anchored = false
  1219. attack = false
  1220. for i = 1,100 do
  1221. swait()
  1222. ok1.Transparency = ok1.Transparency + 0.01
  1223. ok2.Transparency = ok2.Transparency + 0.01
  1224. aa.Scale = aa.Scale + Vector3.new(10,0,10)
  1225. end
  1226. refs:Remove()
  1227. refs1:Remove()
  1228. refs2:Remove()
  1229.  
  1230. end
  1231. Mouse.Button1Down:connect(function()
  1232. if attack == false and attacktype == 1 then
  1233. attackone()
  1234. end
  1235. end)
  1236.  
  1237. Mouse.KeyDown:connect(function(k)
  1238. k = k:lower()
  1239. if attack == false and k == 'q' then
  1240. How_to_live_avi()
  1241. end
  1242. end)
  1243.  
  1244. while true do
  1245. swait()
  1246. for i, v in pairs(Character:GetChildren()) do
  1247. if v:IsA("Part") then
  1248. v.Material = "SmoothPlastic"
  1249. elseif v:IsA("Accessory") then
  1250. v:WaitForChild("Handle").Material = "SmoothPlastic"
  1251. end
  1252. end
  1253. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1254. velocity = RootPart.Velocity.y
  1255. sine = sine + change
  1256. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  1257. if RootPart.Velocity.y > 1 and hit == nil then
  1258. Anim = "Jump"
  1259. if attack == false then
  1260. RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1261. Torso.Neck.C0 = clerp(Torso.Neck.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1262. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1263. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1264. RH.C0 = clerp(RH.C0, CFrame.new(.5, -2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1265. LH.C0 = clerp(LH.C0, CFrame.new(-.5, -2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1266. end
  1267. elseif RootPart.Velocity.y < -1 and hit == nil then
  1268. Anim = "Fall"
  1269. if attack == false then
  1270. RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1271. Torso.Neck.C0 = clerp(Torso.Neck.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1272. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1273. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1274. RH.C0 = clerp(RH.C0, CFrame.new(.5, -2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1275. LH.C0 = clerp(LH.C0, CFrame.new(-.5, -2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1276. end
  1277. elseif Torsovelocity < 1 and hit ~= nil then
  1278. Anim = "Idle"
  1279. if attack == false then
  1280. change = 1
  1281. PlayAnimationFromTable({
  1282. CFrame.new(0, -0, -0, 0.974372447, 0, -0.224940956, 0, 1, 0, 0.224941015, 0, 0.974372387) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1283. CFrame.new(-1.1920929e-07, 1.49999416, -2.08616257e-07, 0.920513809, -0.0204478577, 0.390176117, 1.86964701e-08, 0.998630404, 0.0523349345, -0.390711427, -0.0481749773, 0.919252574) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), -- <-- (+/-) [number] * math.cos([number]/[number]) cough cough
  1284. CFrame.new(1.68044662, 0.0500002615, -0.100577071, 0.985486329, -0.16919525, -0.0138741881, 0.168487713, 0.984809339, -0.0420071632, 0.0207707137, 0.0390598364, 0.999020934) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1285. CFrame.new(-1.58900392, -0.010000065, 0.141046837, 0.967111886, 0.118746817, 0.224941015, -0.121870048, 0.992548466, 0, -0.223264799, -0.0274135657, 0.974372387) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1286. CFrame.new(0.690335035, -2.00001669, 0.0561553538, 0.987111211, -0.0335469171, 0.156496003, 0.0346383005, 0.999395728, -0.00425298186, -0.156258017, 0.00961896125, 0.987671435) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1287. CFrame.new(-0.514178514, -1.99999702, -0.00445482135, 0.933586121, 0, 0.358358383, 0, 1, 0, -0.358358324, 0, 0.93358618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1288. }, .3, false)
  1289. end
  1290. elseif Torsovelocity > 2 and hit ~= nil then
  1291. Anim = "Walk"
  1292. if attack == false then
  1293. PlayAnimationFromTable({
  1294. CFrame.new(0, -0.0193441566, -0.137761548, 1, 0, 0, 0, 0.961308897, 0.275472969, 0, -0.275472969, 0.961308897) * CFrame.new(0, 0- .1 * math.cos((sine) / 2), 0) * CFrame.Angles(0, 0, 0),
  1295. CFrame.new(0, 1.44159341, 0.0451771915, 1, 0, 0, 0, 0.98646307, -0.163984656, 0, 0.163984656, 0.98646307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1296. CFrame.new(1.63363111, 0.0754526258, -2.72151652e-007, 0.985570133, -0.16926825, 1.56980732e-007, 0.16926825, 0.985570133, 2.38418579e-007, -1.86264515e-007, -1.49011612e-007, 1.00000024) * CFrame.new(0, 0, 0+ 0.5 * math.cos((sine) / 4)) * CFrame.Angles(math.rad(0- 20 * math.cos((sine) / 4)), 0, 0),
  1297. CFrame.new(-1.61827064, 0.111134544, 1.51569429e-006, 0.978242338, 0.207465827, 7.76345075e-007, -0.207465842, 0.978242397, -2.41398811e-006, -1.25542283e-006, 2.20537186e-006, 1.00000012) * CFrame.new(0, 0, 0- 0.5 * math.cos((sine) / 4)) * CFrame.Angles(math.rad(0+ 20 * math.cos((sine) / 4)), 0, 0),
  1298. CFrame.new(0.5, -2.00000334, 2.67028881e-005, 1, 0, 0, 0, 1.00000024, 0, 0, 0, 1.00000024) * CFrame.new(0, 0+ .4 * math.cos((sine) / 2), 0 + 1 * math.cos((sine) / 4)) * CFrame.Angles(math.rad(0 - 50 * math.cos((sine) / 4)), math.rad(0), math.rad(0)),
  1299. CFrame.new(-0.5, -2.00000334, 2.67028881e-005, 1, 0, 0, 0, 1.00000024, 0, 0, 0, 1.00000024) * CFrame.new(0, 0+ .4 * math.cos((sine) / 2), 0 - 1 * math.cos((sine) / 4)) * CFrame.Angles(math.rad(0 + 50 * math.cos((sine) / 4)), math.rad(0), math.rad(0)),
  1300. }, .3, false)
  1301. end
  1302. end
  1303. if 0 < #Effects then
  1304. for e = 1, #Effects do
  1305. if Effects[e] ~= nil then
  1306. local Thing = Effects[e]
  1307. if Thing ~= nil then
  1308. local Part = Thing[1]
  1309. local Mode = Thing[2]
  1310. local Delay = Thing[3]
  1311. local IncX = Thing[4]
  1312. local IncY = Thing[5]
  1313. local IncZ = Thing[6]
  1314. if Thing[2] == "Shoot" then
  1315. local Look = Thing[1]
  1316. local move = 30
  1317. if Thing[8] == 3 then
  1318. move = 10
  1319. end
  1320. local hit, pos = rayCast(Thing[4], Thing[1], move, m)
  1321. if Thing[10] ~= nil then
  1322. da = pos
  1323. cf2 = CFrame.new(Thing[4], Thing[10].Position)
  1324. cfa = CFrame.new(Thing[4], pos)
  1325. tehCF = cfa:lerp(cf2, 0.2)
  1326. Thing[1] = tehCF.lookVector
  1327. end
  1328. local mag = (Thing[4] - pos).magnitude
  1329. Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
  1330. if Thing[8] == 2 then
  1331. Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
  1332. end
  1333. Thing[4] = Thing[4] + Look * move
  1334. Thing[3] = Thing[3] - 1
  1335. if 2 < Thing[5] then
  1336. Thing[5] = Thing[5] - 0.3
  1337. Thing[6] = Thing[6] - 0.3
  1338. end
  1339. if hit ~= nil then
  1340. Thing[3] = 0
  1341. if Thing[8] == 1 or Thing[8] == 3 then
  1342. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  1343. else
  1344. if Thing[8] == 2 then
  1345. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  1346. if (hit.Parent:findFirstChild("Humanoid")) ~= nil or (hit.Parent.Parent:findFirstChild("Humanoid")) ~= nil then
  1347. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  1348. ref.Anchored = true
  1349. ref.CFrame = CFrame.new(pos)
  1350. CFuncs["Sound"].Create("161006093", ref, 1, 1.2)
  1351. game:GetService("Debris"):AddItem(ref, 0.2)
  1352. Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
  1353. Effects["Ring"].Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
  1354. MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
  1355. end
  1356. end
  1357. end
  1358. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  1359. ref.Anchored = true
  1360. ref.CFrame = CFrame.new(pos)
  1361. Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
  1362. game:GetService("Debris"):AddItem(ref, 1)
  1363. end
  1364. if Thing[3] <= 0 then
  1365. table.remove(Effects, e)
  1366. end
  1367. end
  1368. do
  1369. do
  1370. if Thing[2] == "FireWave" then
  1371. if Thing[3] <= Thing[4] then
  1372. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
  1373. Thing[3] = Thing[3] + 1
  1374. Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
  1375. else
  1376. Part.Parent = nil
  1377. table.remove(Effects, e)
  1378. end
  1379. end
  1380. if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
  1381. if Thing[1].Transparency <= 1 then
  1382. if Thing[2] == "Block1" then
  1383. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1384. Mesh = Thing[7]
  1385. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1386. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1387. else
  1388. if Thing[2] == "Block2" then
  1389. Thing[1].CFrame = Thing[1].CFrame
  1390. Mesh = Thing[7]
  1391. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1392. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1393. else
  1394. if Thing[2] == "Fire" then
  1395. Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
  1396. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1397. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1398. else
  1399. if Thing[2] == "Cylinder" then
  1400. Mesh = Thing[7]
  1401. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1402. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1403. else
  1404. if Thing[2] == "Blood" then
  1405. Mesh = Thing[7]
  1406. Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
  1407. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1408. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1409. else
  1410. if Thing[2] == "Elec" then
  1411. Mesh = Thing[10]
  1412. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  1413. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1414. else
  1415. if Thing[2] == "Disappear" then
  1416. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1417. end
  1418. end
  1419. end
  1420. end
  1421. end
  1422. end
  1423. end
  1424. else
  1425. Part.Parent = nil
  1426. table.remove(Effects, e)
  1427. end
  1428. end
  1429. end
  1430. end
  1431. end
  1432. end
  1433. end
  1434. end
  1435. end
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