Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- LogAbilitySystem: Warning: AddGameplayCueData_Internal called for [GameplayCue.Effect.Regeneration,/Game/Dev/Blueprints/GAS/Cue/PowerUps/BP_GC_Regeneration.BP_GC_Regeneration_C] when it already existed [GameplayCue.Effect.Regeneration,/Game/Dev/Blueprints/GAS/Cue/Pickups/BP_GC_StatusEffect_Regeneration.BP_GC_StatusEffect_Regeneration_C]. Skipping.
- LogAbilitySystem: Warning: AddGameplayCueData_Internal called for [GameplayCue.Effect.QuadDamage,/Game/Dev/Blueprints/GAS/Cue/PowerUps/BP_GC_QuadDamage.BP_GC_QuadDamage_C] when it already existed [GameplayCue.Effect.QuadDamage,/Game/Dev/Blueprints/GAS/Cue/Pickups/BP_GC_StatusEffect_QuadDamage.BP_GC_StatusEffect_QuadDamage_C]. Skipping.
- LogAbilitySystem: Warning: AddGameplayCueData_Internal called for [GameplayCue.Effect.MegaHealth,/Game/Dev/Blueprints/GAS/Cue/PowerUps/BP_GC_MegaHealth.BP_GC_MegaHealth_C] when it already existed [GameplayCue.Effect.MegaHealth,/Game/Dev/Blueprints/GAS/Cue/Pickups/BP_GC_StatusEffect_MegaHealth.BP_GC_StatusEffect_MegaHealth_C]. Skipping.
- LogAbilitySystem: Warning: AddGameplayCueData_Internal called for [GameplayCue.Effect.Regeneration,/Game/Dev/Blueprints/GAS/Cue/Pickups/BP_GC_StatusEffect_Regeneration.BP_GC_StatusEffect_Regeneration_C] when it already existed [GameplayCue.Effect.Regeneration,/Game/Dev/Blueprints/GAS/Cue/PowerUps/BP_GC_Regeneration.BP_GC_Regeneration_C]. Skipping.
- LogAbilitySystem: Warning: AddGameplayCueData_Internal called for [GameplayCue.Effect.QuadDamage,/Game/Dev/Blueprints/GAS/Cue/Pickups/BP_GC_StatusEffect_QuadDamage.BP_GC_StatusEffect_QuadDamage_C] when it already existed [GameplayCue.Effect.QuadDamage,/Game/Dev/Blueprints/GAS/Cue/PowerUps/BP_GC_QuadDamage.BP_GC_QuadDamage_C]. Skipping.
- LogAbilitySystem: Warning: AddGameplayCueData_Internal called for [GameplayCue.Effect.MegaHealth,/Game/Dev/Blueprints/GAS/Cue/Pickups/BP_GC_StatusEffect_MegaHealth.BP_GC_StatusEffect_MegaHealth_C] when it already existed [GameplayCue.Effect.MegaHealth,/Game/Dev/Blueprints/GAS/Cue/PowerUps/BP_GC_MegaHealth.BP_GC_MegaHealth_C]. Skipping.
- LogAbilitySystem: Warning: AddGameplayCueData_Internal called for [GameplayCue.Effect.Regeneration,/Game/Dev/Blueprints/GAS/Cue/Pickups/BP_GC_StatusEffect_Regeneration.BP_GC_StatusEffect_Regeneration_C] when it already existed [GameplayCue.Effect.Regeneration,/Game/Dev/Blueprints/GAS/Cue/PowerUps/BP_GC_Regeneration.BP_GC_Regeneration_C]. Skipping.
- LogAbilitySystem: Warning: AddGameplayCueData_Internal called for [GameplayCue.Effect.QuadDamage,/Game/Dev/Blueprints/GAS/Cue/Pickups/BP_GC_StatusEffect_QuadDamage.BP_GC_StatusEffect_QuadDamage_C] when it already existed [GameplayCue.Effect.QuadDamage,/Game/Dev/Blueprints/GAS/Cue/PowerUps/BP_GC_QuadDamage.BP_GC_QuadDamage_C]. Skipping.
- LogAbilitySystem: Warning: AddGameplayCueData_Internal called for [GameplayCue.Effect.MegaHealth,/Game/Dev/Blueprints/GAS/Cue/Pickups/BP_GC_StatusEffect_MegaHealth.BP_GC_StatusEffect_MegaHealth_C] when it already existed [GameplayCue.Effect.MegaHealth,/Game/Dev/Blueprints/GAS/Cue/PowerUps/BP_GC_MegaHealth.BP_GC_MegaHealth_C]. Skipping.
- LogAbilitySystem: Warning: Found GameplayCue tag GameplayCue.Greatsword.Special.Impact in asset /Game/Dev/Blueprints/GAS/Cue/Greatsword/BP_GC_Impact_SA_GD_New but there is no corresponding tag in the GameplayTagManager.
- LogAbilitySystem: Warning: Found GameplayCue tag GameplayCue.Greatsword.Light.Impact in asset /Game/Dev/Blueprints/GAS/Cue/Greatsword/BP_GC_Impact_LA_GD_New but there is no corresponding tag in the GameplayTagManager.
- LogAbilitySystem: Warning: Found GameplayCue tag GameplayCue.Greatsword.Heavy.Impact in asset /Game/Dev/Blueprints/GAS/Cue/Greatsword/BP_GC_Impact_HA_GD_New but there is no corresponding tag in the GameplayTagManager.
- LogAbilitySystem: Warning: Found GameplayCue tag GameplayCue.Katana.Special.Impact in asset /Game/Dev/Blueprints/GAS/Cue/Katana/BP_GC_Impact_SA_Kat_New but there is no corresponding tag in the GameplayTagManager.
- LogAbilitySystem: Warning: Found GameplayCue tag GameplayCue.Katana.Light.Impact in asset /Game/Dev/Blueprints/GAS/Cue/Katana/BP_GC_Impact_LA_Kat_New but there is no corresponding tag in the GameplayTagManager.
- LogAbilitySystem: Warning: Found GameplayCue tag GameplayCue.Katana.Heavy.Impact in asset /Game/Dev/Blueprints/GAS/Cue/Katana/BP_GC_Impact_HA_Kat_New but there is no corresponding tag in the GameplayTagManager.
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement