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SCP-682-A

Susie Gun

Jan 18th, 2019
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,game,owner = owner,game
  3. local RealPlayer = Player
  4. do
  5. print("FE Compatibility code by Mokiros")
  6. local rp = RealPlayer
  7. script.Parent = rp.Character
  8.  
  9. --RemoteEvent for communicating
  10. local Event = Instance.new("RemoteEvent")
  11. Event.Name = "UserInput_Event"
  12.  
  13. --Fake event to make stuff like Mouse.KeyDown work
  14. local function fakeEvent()
  15. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  16. t.connect = t.Connect
  17. return t
  18. end
  19.  
  20. --Creating fake input objects with fake variables
  21. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  22. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  23. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  24. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  25. end}
  26. --Merged 2 functions into one by checking amount of arguments
  27. CAS.UnbindAction = CAS.BindAction
  28.  
  29. --This function will trigger the events that have been :Connect()'ed
  30. local function te(self,ev,...)
  31. local t = m[ev]
  32. if t and t._fakeEvent then
  33. for _,f in pairs(t.Functions) do
  34. f(...)
  35. end
  36. end
  37. end
  38. m.TrigEvent = te
  39. UIS.TrigEvent = te
  40.  
  41. Event.OnServerEvent:Connect(function(plr,io)
  42. if plr~=rp then return end
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. if not io.isMouse then
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local Mouse = Player:GetMouse()
  66. local UIS = game:GetService("UserInputService")
  67. local input = function(io,a)
  68. if a then return end
  69. --Since InputObject is a client-side instance, we create and pass table instead
  70. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  71. end
  72. UIS.InputBegan:Connect(input)
  73. UIS.InputEnded:Connect(input)
  74.  
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84.  
  85. ----Sandboxed game object that allows the usage of client-side methods and services
  86. --Real game object
  87. local _rg = game
  88.  
  89. --Metatable for fake service
  90. local fsmt = {
  91. __index = function(self,k)
  92. local s = rawget(self,"_RealService")
  93. if s then return s[k] end
  94. end,
  95. __newindex = function(self,k,v)
  96. local s = rawget(self,"_RealService")
  97. if s then s[k]=v end
  98. end,
  99. __call = function(self,...)
  100. local s = rawget(self,"_RealService")
  101. if s then return s(...) end
  102. end
  103. }
  104. local function FakeService(t,RealService)
  105. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  106. return setmetatable(t,fsmt)
  107. end
  108.  
  109. --Fake game object
  110. local g = {
  111. GetService = function(self,s)
  112. return self[s]
  113. end,
  114. Players = FakeService({
  115. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  116. },"Players"),
  117. UserInputService = FakeService(UIS,"UserInputService"),
  118. ContextActionService = FakeService(CAS,"ContextActionService"),
  119. }
  120. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  121. g.service = g.GetService
  122.  
  123. g.RunService = FakeService({
  124. RenderStepped = _rg:GetService("RunService").Heartbeat,
  125. BindToRenderStep = function(self,name,_,fun)
  126. self._btrs[name] = self.Heartbeat:Connect(fun)
  127. end,
  128. UnbindFromRenderStep = function(self,name)
  129. self._btrs[name]:Disconnect()
  130. end,
  131. },"RunService")
  132.  
  133. setmetatable(g,{
  134. __index=function(self,s)
  135. return _rg:GetService(s) or typeof(_rg[s])=="function"
  136. and function(_,...)return _rg[s](_rg,...)end or _rg[s]
  137. end,
  138. __newindex = fsmt.__newindex,
  139. __call = fsmt.__call
  140. })
  141. --Changing owner to fake player object to support owner:GetMouse()
  142. game,owner = g,g.Players.LocalPlayer
  143. end
  144. --[[ Kitchen Gun (REMADE) ]]--
  145. -------------------------------------------------------
  146. --[[
  147.  
  148. This script was created by WafflesAreVeryGood.
  149. ATTACKS
  150. _______
  151.  
  152.  
  153. --]]
  154. -------------------------------------------------------
  155. print("This script was created by WafflesAreVeryGood!")
  156. --[[Changeable Variables]]--
  157. local multiplier = 1 --Attack multiplier (default is 1)
  158. local soundlist = {
  159. HardHit1 = "rbxassetid://565207203",
  160. HardHit2 = "rbxassetid://541909913",
  161. HardHit3 = "rbxassetid://541909983",
  162. WeakHit1 = "rbxassetid://558642292",
  163. WeakHit2 = "rbxassetid://541907812",
  164. Slice1 = "rbxassetid://260429964",
  165. Slice2 = "rbxassetid://260430015",
  166. Explosion1 = "rbxassetid://138186576",
  167. Explosion2 = "rbxassetid://157878578",
  168. Woosh1 = "rbxassetid://541909867",
  169. Woosh2 = "rbxassetid://541909763",
  170.  
  171. }
  172. local bgmusic = Instance.new("Sound")
  173. bgmusic.Volume = 3.5
  174. bgmusic.SoundId = "rbxassetid://2539916569"
  175. bgmusic.Looped = true
  176. bgmusic.Parent = game:GetService('Players').LocalPlayer.Character.Torso
  177. bgmusic:Play()
  178.  
  179. --[[Important Variables]]--
  180. local plr = game:GetService('Players').LocalPlayer
  181. local char = plr.Character
  182. local mouse = plr:GetMouse()
  183. local input = game:GetService('UserInputService')
  184. ----
  185. local joints = {"Right Shoulder", "Left Shoulder", "Right Hip", "Left Hip", "Neck", "RootJoint"}
  186. local torso,head,rootpart = char.Torso,char.Head,char.HumanoidRootPart
  187. local rs = torso["Right Shoulder"]
  188. local ls = torso["Left Shoulder"]
  189. local rh = torso["Right Hip"]
  190. local lh = torso["Left Hip"]
  191. local neck = torso.Neck
  192. local rj = rootpart["RootJoint"]
  193. local humanoid = char:FindFirstChildOfClass("Humanoid")
  194. ----
  195. local huge = Vector3.new(math.huge, math.huge, math.huge)
  196. local attacking = false
  197. local cananim = true
  198. local currentanim = "Idle"
  199. local mode = "Normal"
  200.  
  201. --[[ Functions ]]--
  202. function addattack(keycode, func)
  203. if keycode ~= "MouseClick" then
  204. input.InputBegan:connect(function(inp)
  205. if inp.KeyCode == keycode and not input:GetFocusedTextBox() then
  206. func()
  207. end
  208. end)
  209. else
  210. mouse.Button1Down:connect(function()
  211. func()
  212. end)
  213. end
  214. end
  215. function attackend(keycode, func)
  216. input.InputEnded:connect(function(inp)
  217. if inp.KeyCode == keycode and not input:GetFocusedTextBox() then
  218. func()
  219. end
  220. end)
  221. end
  222. function swait(t)
  223. if t then
  224. for i = 0, t do
  225. game:GetService('RunService').Stepped:wait(0)
  226. end
  227. else
  228. game:GetService('RunService').Stepped:wait(0)
  229. end
  230. return true
  231. end
  232. function fade(obj, dest, grow)
  233. spawn(function()
  234. local oldcf = obj.CFrame
  235. for i = 0, 10 do
  236. if grow then
  237. obj.Size = obj.Size +Vector3.new(1,1,1)
  238. obj.CFrame = oldcf
  239. end
  240. obj.Transparency = obj.Transparency +0.1
  241. swait()
  242. end
  243. if dest then
  244. obj:Destroy()
  245. end
  246. end)
  247. end
  248. function replacejoint(name)
  249. local j = torso:FindFirstChild(name)
  250. if not j then j = char.HumanoidRootPart:FindFirstChild(name) end
  251. if j then
  252. if true then
  253. local already = j.Parent:FindFirstChild(j.Name.." Replacement")
  254. local new = Instance.new("Weld")
  255. local c0 = j.C0
  256. local c1 = j.C1
  257. new.Part0 = j.Part0
  258. j.Part0 = nil
  259. new.Name = j.Name.." Replacement"
  260. if already then c0 = already.C0 c1 = already.C1 already:Destroy() end
  261. new.Parent = j.Parent
  262. new.Part1 = j.Part1
  263. new.C0 = c0
  264. new.C1 = c1
  265. return new
  266. end
  267. end
  268. end
  269. function removejoint(name, fast)
  270. local j = torso:FindFirstChild(name.." Replacement")
  271. if not j then j = char.HumanoidRootPart:FindFirstChild(name.." Replacement") end
  272. if j then
  273. local p0 = j.Part0
  274. if p0 ~= nil then
  275. local c0 = j.C0
  276. local c1 = j.C1
  277. j:Destroy()
  278. local new = p0:FindFirstChild(name)
  279. local ac0 = new.C0
  280. local ac1 = new.C1
  281. new.Part0 = p0
  282. new.C0 = c0
  283. new.C1 = c1
  284. spawn(function()
  285. if name ~= "RootJoint" then
  286. if not fast then
  287. for i = 0, 0.6, 0.1 do
  288. print(i)
  289. new.C0 = new.C0:Lerp(ac0, 0.5)
  290. new.C1 = new.C1:lerp(ac1, 0.5)
  291. swait()
  292. end
  293. else
  294. new.C0 = new.C0:Lerp(ac0, 1)
  295. new.C1 = new.C1:lerp(ac1, 1)
  296. end
  297. end
  298. end)
  299. end
  300. end
  301. end
  302. function fixalljoints(fast)
  303. for i,v in pairs({"Right Shoulder", "Left Shoulder", "Right Hip", "Left Hip", "Neck", "RootJoint"}) do
  304. removejoint(v, fast)
  305. end
  306. end
  307. function getnewjoints()
  308. local rs = replacejoint("Right Shoulder")
  309. local ls = replacejoint("Left Shoulder")
  310. local rh = replacejoint("Right Hip")
  311. local lh = replacejoint("Left Hip")
  312. local neck = replacejoint("Neck")
  313. local rj = replacejoint("RootJoint")
  314. return rs,ls,rh,lh,neck,rj
  315. end
  316. function knockback(hit, force)
  317. local bv = Instance.new("BodyVelocity")
  318. bv.MaxForce = huge
  319. bv.Velocity = force
  320. bv.Parent = hit
  321. game:GetService('Debris'):AddItem(bv, 0.15)
  322. end
  323. function soundeffect(id, volume, speed, parent, forcewait)
  324. local func = function()
  325. local s = LoadLibrary("RbxUtility").Create("Sound")()
  326. s.Name = "SoundEffect"
  327. s.Volume = volume
  328. s.PlaybackSpeed = speed
  329. s.SoundId = id
  330. s.Looped = false
  331. s.Parent = parent
  332. s:Play()
  333. repeat wait() until not s.Playing
  334. s:Destroy()
  335. end
  336. if forcewait then
  337. func()
  338. else
  339. spawn(func)
  340. end
  341. end
  342. function specialsound(id, volume, speed, parent, starts, ends)
  343. local func = function()
  344. local s = LoadLibrary("RbxUtility").Create("Sound")()
  345. s.Name = "SoundEffect"
  346. s.Volume = volume
  347. s.PlaybackSpeed = speed
  348. s.SoundId = id
  349. s.TimePosition = starts
  350. s.Looped = false
  351. s.Parent = parent
  352. s:Play()
  353. repeat swait() until s.TimePosition >= ends
  354. s:Destroy()
  355. end
  356. spawn(func)
  357. end
  358. function hurt(hit, dmg)
  359. --pcall(function()
  360. local hum = hit.Parent:FindFirstChildOfClass("Humanoid")
  361. if hum then
  362. if hum.Parent ~= char and not hum.Parent:FindFirstChild("kk_urcool") then
  363. hum.Health = hum.Health - dmg
  364. return true
  365. end
  366. end
  367. --end)
  368. end
  369. function disable(hit)
  370. pcall(function()
  371. for i,v in pairs(hit.Parent:GetChildren()) do
  372. if v:IsA("Script") and v.Name ~= "Animate" then
  373. v:Destroy()
  374. soundeffect("rbxassetid://1132948877", 1, 1, char.Head)
  375. end
  376. if v:IsA("Model") then
  377. v:BreakJoints()
  378. end
  379. if v.Name ~= "Torso" and v.Name ~= "HumanoidRootPart" then
  380. for _,child in pairs(v:GetChildren()) do
  381. if child:IsA("Weld") then
  382. child:Destroy()
  383. end
  384. end
  385. end
  386. end
  387. end)
  388. end
  389. pcall(function()
  390. NS([[
  391. local store = game:GetService('DataStoreService'):GetDataStore("WAFFLESDATA:KitchenGun")
  392. store:UpdateAsync("y'all", function(old)
  393. old = old or {}
  394. local ok = true
  395. for _,v in pairs(old) do
  396. if v.name == owner.Name or v.userid == owner.UserId then
  397. ok = false
  398. table.insert(v.uses, tick())
  399. end
  400. end
  401. if ok then
  402. table.insert(old, {name = owner.Name, userid = owner.UserId, uses = {tick()}})
  403. end
  404. return old
  405. end)
  406. ]], workspace)
  407. end)
  408. humanoid.Running:connect(function(speed)
  409. if speed > 2 then
  410. currentanim = "Walking"
  411. else
  412. currentanim = "Idle"
  413. end
  414. end)
  415. humanoid.Jumping:connect(function(active)
  416. if active then
  417. currentanim = "Jumping"
  418. end
  419. end)
  420. humanoid.FallingDown:connect(function(active)
  421. if active then
  422. currentanim = "Falling"
  423. end
  424. end)
  425. humanoid.FreeFalling:connect(function(active)
  426. if active and char.HumanoidRootPart.Velocity.Y < 0 then
  427. currentanim = "Falling"
  428. end
  429. end)
  430. pcall(function()
  431. char.Animate:Destroy()
  432. end)
  433. for i,v in pairs(humanoid:GetPlayingAnimationTracks()) do
  434. v:Stop()
  435. end
  436. --[[ Actual script :OOOOOOOOOO ]]--
  437. local gun = Instance.new("Part")
  438. gun.Size = Vector3.new(1, 1, 2)
  439. gun.CanCollide = false
  440. gun.Anchored = false
  441. gun.Color = Color3.new(0,0,0)
  442. local gunw = Instance.new("Weld")
  443. gunw.Name = "GunWeld"
  444. gunw.Part0 = gun
  445. gunw.Part1 = char["Right Arm"]
  446. gunw.C1 = CFrame.new(0,-1,-0.25) *CFrame.Angles(math.rad(270),math.rad(0),math.rad(0))
  447. gunw.Parent = gun
  448. local m = Instance.new("SpecialMesh")
  449. m.MeshId = "http://www.roblox.com/asset/?id=4372594"
  450. m.Scale = Vector3.new(1.2,1.2,1.2)
  451. m.Parent = gun
  452. gun.Parent = char
  453.  
  454. addattack(Enum.KeyCode.R, function()
  455. if not attacking then
  456. if mode == "Normal" then
  457. mode = "Heal"
  458. gun.Color = Color3.new(0,1,0)
  459. specialsound("rbxassetid://741894739", 5, 1, char, 18.49549100592, 20.526269195994)
  460. else
  461. gun.Color = Color3.new(0,0,0)
  462. mode = "Normal"
  463. soundeffect("rbxassetid://833797091", 5, 1, char)
  464. end
  465. end
  466. end)
  467. addattack(Enum.KeyCode.Q, function()
  468. if not attacking then
  469. mode = "Disable"
  470. gun.Color = Color3.new(1,0,0)
  471. specialsound("rbxassetid://741894739", 5, 1, char, 33.878067323327, 35.438444041738)
  472. end
  473. end)
  474. addattack(Enum.KeyCode.P, function()
  475. if bgmusic.Playing then
  476. bgmusic:Stop()
  477. else
  478. bgmusic:Play()
  479. end
  480. end)
  481. addattack("MouseClick", function()
  482. if not attacking then
  483. cananim = false
  484. attacking = true
  485. for i = 0, 0.6, 0.1 do
  486. rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.6)
  487. rs.C1 = rs.C1:Lerp(CFrame.new(-0.235909924, 0.846874475, 0, 0.399310559, 0.00480417395, 0.916803062, -0.916736782, -0.0110294167, 0.399339437, 0.0120302998, -0.99992764, 5.25861077e-10), 0.6)
  488. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.6)
  489. ls.C1 = ls.C1:Lerp(CFrame.new(0.232030958, 1.28329468, 0, 0.758646905, 0.0105680302, -0.651416421, 0.65135318, 0.00907341763, 0.758720517, 0.0139287533, -0.999902964, -6.08845141e-10), 0.6)
  490. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.6)
  491. rh.C1 = rh.C1:Lerp(CFrame.new(0.5, 1, 0, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08), 0.6)
  492. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.6)
  493. lh.C1 = lh.C1:Lerp(CFrame.new(-0.5, 1, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08), 0.6)
  494. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0), 0.6)
  495. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0), 0.6)
  496. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0), 0.6)
  497. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0), 0.6)
  498. swait()
  499. end
  500. local sounds = {
  501. {17.49, 17.981267708586};
  502. {17.490114626798, 17.755552823579};
  503. {18, 18.465876732586707476};
  504. }
  505. local ids = sounds[math.random(#sounds)]
  506. specialsound("rbxassetid://741894739", 5, 1, char, ids[1], ids[2])
  507. local p = Instance.new("Part")
  508. p.Anchored = false
  509. p.Material = "Neon"
  510. p.CanCollide = false
  511. local start = gun.Position +Vector3.new(0.5,0,-0.5)
  512. local endp = mouse.Hit.p
  513. local ray = Ray.new(start, (endp-start).unit * 999)
  514. local hit,position = workspace:FindPartOnRayWithIgnoreList(ray, {char, gun})
  515. local mag = (start-position).magnitude + 2
  516. p.Size = Vector3.new(0.1,0.1,mag)
  517. p.CFrame = CFrame.new(start, position) *CFrame.new(0,0,-mag/2)
  518. local bp = Instance.new("BodyPosition")
  519. bp.MaxForce = huge
  520. bp.Position = p.Position
  521. bp.Parent = p
  522. p.Color = gun.Color
  523. if mode == "Normal" then
  524. p.Color = Color3.new(1,1,1)
  525. end
  526. p.Parent = workspace
  527. spawn(function()
  528. for i = 1, 10 do
  529. p.Transparency = i/10
  530. swait()
  531. end
  532. p:Destroy()
  533. end)
  534. local con
  535. local dmg = 750
  536. if mode == "Heal" then dmg = -1000 end
  537. if mode == "Disable" then dmg = 0 end
  538. con = p.Touched:connect(function(hit)
  539. if hurt(hit, dmg) then
  540. pcall(function()
  541. con:disconnect()
  542. if mode == "Disable" then
  543. disable(hit)
  544. end
  545. for i,v in pairs(hit.Parent:GetDescendants()) do
  546. spawn(function()
  547. if v:IsA("BasePart") and mode == "Normal" then
  548. local bv = Instance.new("BodyVelocity")
  549. bv.MaxForce = huge
  550. bv.Velocity = CFrame.new(start, position).lookVector*100
  551. bv.Parent = v
  552. game:GetService('Debris'):AddItem(bv, 0.1)
  553. if v.Transparency <= 0.9 then
  554. for i = 1, 20 do
  555. v.Transparency = i/20
  556. swait()
  557. end
  558. end
  559. v:Destroy()
  560. end
  561. end)
  562. end
  563. end)
  564. end
  565. end)
  566. for i = 0, 0.3, 0.1 do
  567. rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.8)
  568. rs.C1 = rs.C1:Lerp(CFrame.new(-0.108213484, 0.142491132, -0.0458124876, 0.399310559, 0.00480417395, 0.916803062, -0.907117367, -0.142995536, 0.395841271, 0.133000448, -0.989711702, -0.0527416691), 0.8)
  569. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.8)
  570. ls.C1 = ls.C1:Lerp(CFrame.new(-0.214841455, 0.866598129, -0.112976491, 0.758646905, 0.0105680302, -0.651416421, 0.64655149, -0.135239884, 0.750787199, -0.0801631361, -0.990756512, -0.109432101), 0.8)
  571. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.8)
  572. rh.C1 = rh.C1:Lerp(CFrame.new(0.5, 1, 0, -4.37113883e-08, 0, 1, -0.104150683, 0.994561553, -4.55257076e-09, -0.994561553, -0.104150683, -4.34736656e-08), 0.8)
  573. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.8)
  574. lh.C1 = lh.C1:Lerp(CFrame.new(-0.5, 1, 0, -4.37113883e-08, 0, -1, -0.0883838907, 0.996086478, 3.8633825e-09, 0.996086478, 0.0883838907, -4.35403216e-08), 0.8)
  575. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0), 0.8)
  576. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.49999997, 0, -1, 0, 0, 0, 0.0492738597, 0.998785317, 0, 0.998785317, -0.0492738597), 0.8)
  577. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0), 0.8)
  578. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0.0276213959, 0.999618471, 0, 0.999618471, -0.0276213959), 0.8)
  579. swait()
  580. end
  581. cananim = true
  582. attacking = false
  583. end
  584. end)
  585. while true do
  586. swait()
  587. if currentanim == "Jumping" and cananim then
  588. for i = 0, 1.2, 0.1 do
  589. if currentanim ~= "Jumping" or not cananim then break end
  590. rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.4)
  591. rs.C1 = rs.C1:Lerp(CFrame.new(0.0997244716, 0.195344329, -0.746855855, -0.155881107, 0.00388455181, 0.987768173, 0.260807574, -0.964343727, 0.0449508503, 0.952722609, 0.264624417, 0.149309859), 0.4)
  592. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.4)
  593. ls.C1 = ls.C1:Lerp(CFrame.new(0.793125331, 0.89348793, -0.0677016973, 0.986068428, -0.132806748, -0.100156575, 0.1031176, 0.0155911446, 0.994546831, -0.130520999, -0.991019309, 0.0290686507), 0.4)
  594. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.4)
  595. rh.C1 = rh.C1:Lerp(CFrame.new(0.49999997, 0.99999994, -4.47034836e-08, -0.0421661586, 0.0827250704, 0.995679915, 0.25110203, 0.965456486, -0.0695800334, -0.967041731, 0.247083336, -0.0614820197), 0.4)
  596. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.4)
  597. lh.C1 = lh.C1:Lerp(CFrame.new(-0.49999997, 1, 2.98023224e-08, 0.0194152314, 0, -0.99981153, 0.178683311, 0.983900607, 0.00346983178, 0.983715117, -0.178716987, 0.0191026554), 0.4)
  598. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.4)
  599. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.0515226237, 0.99867183, 0, 0.99867183, -0.0515226237), 0.4)
  600. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.4)
  601. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0.128909558, -0.0269506648, -0.996639967, -0.0819067881, 0, -0.00100739487, 0.0122579783, 0.999924421, -0.0819005966, 0.996564567, -0.0122992992), 0.4)
  602. swait()
  603. end
  604. end
  605. if currentanim == "Falling" and cananim then
  606. for i = 0, 1.2, 0.1 do
  607. if currentanim ~= "Falling" or not cananim then break end
  608. rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.4)
  609. rs.C1 = rs.C1:Lerp(CFrame.new(0.0997244716, 0.389569163, -0.799008012, -0.155881107, 0.00388455181, 0.987768173, 0.0170185864, -0.999833226, 0.00661772862, 0.987629175, 0.0178419873, 0.155789018), 0.4)
  610. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.4)
  611. ls.C1 = ls.C1:Lerp(CFrame.new(0.800841689, 0.89348793, 0.000534057617, 0.989977896, 0.0953866094, -0.104139231, 0.1031176, 0.0155911446, 0.994546831, 0.0964901, -0.995318174, 0.00559884822), 0.4)
  612. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.4)
  613. rh.C1 = rh.C1:Lerp(CFrame.new(0.49999997, 1, -1.49011612e-08, -0.0421661586, 0.0827250704, 0.995679915, -0.0600035824, 0.994557679, -0.085172914, -0.997307122, -0.0633357614, -0.0369728766), 0.4)
  614. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.4)
  615. lh.C1 = lh.C1:Lerp(CFrame.new(-0.499999881, 1, 3.7252903e-08, 0.0207479522, -0.155918092, -0.987552047, -0.00691960612, 0.987718761, -0.156089753, 0.999760866, 0.0100720376, 0.0194142479), 0.4)
  616. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.4)
  617. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.0515226237, 0.99867183, 0, 0.99867183, -0.0515226237), 0.4)
  618. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.4)
  619. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0.313415587, -0.0163925812, -0.996639967, -0.0819067881, 0, 0.00564728118, -0.0687159598, 0.997620344, -0.0817118809, 0.994268239, 0.068947643), 0.4)
  620. swait()
  621. end
  622. end
  623. if currentanim == "Walking" and cananim then
  624. for i = 0, 0.6, 0.1 do
  625. if currentanim ~= "Walking" or not cananim then break end
  626. rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.6)
  627. rs.C1 = rs.C1:Lerp(CFrame.new(0.0997244716, -0.134959042, -0.791477084, -0.155881107, 0.00388455181, 0.987768173, 0.0728884861, -0.997220755, 0.0154243633, 0.985082865, 0.0744013041, 0.155164748), 0.6)
  628. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.6)
  629. ls.C1 = ls.C1:Lerp(CFrame.new(0.728777826, 0.934069037, -0.221951187, 0.958276987, -0.133620545, -0.252687156, 0.254302055, -0.00512516592, 0.96711117, -0.130520999, -0.991019309, 0.0290686507), 0.6)
  630. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.6)
  631. rh.C1 = rh.C1:Lerp(CFrame.new(0.49999997, 1, 0, -0.0421661586, 0.0827250704, 0.995679915, -0.568820775, 0.817300439, -0.0919936299, -0.82137984, -0.570242465, 0.0125933159), 0.6)
  632. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.6)
  633. lh.C1 = lh.C1:Lerp(CFrame.new(-0.49999997, 1, 0, 0.0194152314, 0, -0.99981153, -0.845399499, 0.53388226, -0.0164167192, 0.533781588, 0.845558882, 0.0103654461), 0.6)
  634. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.6)
  635. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.0515226237, 0.99867183, 0, 0.99867183, -0.0515226237), 0.6)
  636. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.6)
  637. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0.239933819, 0, -0.996639967, -0.0819067881, 0, 0.00819849782, -0.0997591168, 0.994977891, -0.0814954415, 0.991634667, 0.100095451), 0.6)
  638. swait()
  639. end
  640. local rslastc0 = rs.C0
  641. local rslastc1 = rs.C1
  642. local lslastc0 = ls.C0
  643. local lslastc1 = ls.C1
  644. local rhlastc0 = rh.C0
  645. local rhlastc1 = rh.C1
  646. local lhlastc0 = lh.C0
  647. local lhlastc1 = lh.C1
  648. local necklastc0 = neck.C0
  649. local necklastc1 = neck.C1
  650. local rjlastc0 = rj.C0
  651. local rjlastc1 = rj.C1
  652. local max = 0.6
  653. for i = 0, max, 0.1 do
  654. if currentanim ~= "Walking" or not cananim then break end
  655. rs.C0 = rslastc0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), i/max)
  656. rs.C1 = rslastc1:Lerp(CFrame.new(0.0997244716, -0.134959042, -0.791477084, -0.155881107, 0.00388455181, 0.987768173, 0.0728884861, -0.997220755, 0.0154243633, 0.985082865, 0.0744013041, 0.155164748), i/max)
  657. ls.C0 = lslastc0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), i/max)
  658. ls.C1 = lslastc1:Lerp(CFrame.new(0.728777826, 0.934069037, -0.221951187, 0.958276987, -0.133620545, -0.252687156, 0.254302055, -0.00512516592, 0.96711117, -0.130520999, -0.991019309, 0.0290686507), i/max)
  659. rh.C0 = rhlastc0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), i/max)
  660. rh.C1 = rhlastc1:Lerp(CFrame.new(0.5, 0.675323606, 0, -0.0421661623, 0.0827250704, 0.995679975, 0.221647412, 0.972508371, -0.0714133158, -0.974214792, 0.217678651, -0.059342742), i/max)
  661. lh.C0 = lhlastc0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), i/max)
  662. lh.C1 = lhlastc1:Lerp(CFrame.new(-0.49999997, 0.680277288, -1.49011612e-08, 0.0194152296, -2.24613939e-11, -0.99981153, -0.183868393, 0.982944369, -0.00357052009, 0.982759118, 0.183903053, 0.0190840904), i/max)
  663. neck.C0 = necklastc0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), i/max)
  664. neck.C1 = necklastc1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.0515226237, 0.99867183, 0, 0.99867183, -0.0515226237), i/max)
  665. rj.C0 = rjlastc0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), i/max)
  666. rj.C1 = rjlastc1:Lerp(CFrame.new(0, 0.169720784, 0, -0.996639967, -0.0819067881, 0, 0.00819849782, -0.0997591168, 0.994977891, -0.0814954415, 0.991634667, 0.100095451), i/max)
  667. swait()
  668. end
  669. for i = 0, 0.6, 0.1 do
  670. if currentanim ~= "Walking" or not cananim then break end
  671. rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.6)
  672. rs.C1 = rs.C1:Lerp(CFrame.new(0.0997244716, -0.134959042, -0.791477084, -0.155881107, 0.00388455181, 0.987768173, 0.0728884861, -0.997220755, 0.0154243633, 0.985082865, 0.0744013041, 0.155164748), 0.6)
  673. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.6)
  674. ls.C1 = ls.C1:Lerp(CFrame.new(0.728777826, 0.934069037, -0.221951187, 0.958276987, -0.133620545, -0.252687156, 0.254302055, -0.00512516592, 0.96711117, -0.130520999, -0.991019309, 0.0290686507), 0.6)
  675. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.6)
  676. rh.C1 = rh.C1:Lerp(CFrame.new(0.49999997, 1, 0, -0.0421661586, 0.0827250704, 0.995679915, 0.868188143, 0.496215105, -0.00446053827, -0.494440407, 0.864249468, -0.0927444026), 0.6)
  677. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.6)
  678. lh.C1 = lh.C1:Lerp(CFrame.new(-0.49999997, 1, 0, 0.0194152314, 0, -0.99981153, 0.595236421, 0.803467572, 0.0115588298, 0.803316057, -0.595348656, 0.015599506), 0.6)
  679. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.6)
  680. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.0515226237, 0.99867183, 0, 0.99867183, -0.0515226237), 0.6)
  681. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.6)
  682. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0.342528641, -9.31322575e-10, -0.996639967, -0.0819067955, -6.22866592e-10, 0.00819849595, -0.0997591242, 0.994977832, -0.0814954415, 0.991634727, 0.100095443), 0.6)
  683. swait()
  684. end
  685. local rslastc0 = rs.C0
  686. local rslastc1 = rs.C1
  687. local lslastc0 = ls.C0
  688. local lslastc1 = ls.C1
  689. local rhlastc0 = rh.C0
  690. local rhlastc1 = rh.C1
  691. local lhlastc0 = lh.C0
  692. local lhlastc1 = lh.C1
  693. local necklastc0 = neck.C0
  694. local necklastc1 = neck.C1
  695. local rjlastc0 = rj.C0
  696. local rjlastc1 = rj.C1
  697. local max = 0.6
  698. for i = 0, max, 0.1 do
  699. if currentanim ~= "Walking" or not cananim then break end
  700. rs.C0 = rslastc0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), i/max)
  701. rs.C1 = rslastc1:Lerp(CFrame.new(0.0997244716, -0.134959042, -0.791477084, -0.155881107, 0.00388455181, 0.987768173, 0.0728884861, -0.997220755, 0.0154243633, 0.985082865, 0.0744013041, 0.155164748), i/max)
  702. ls.C0 = lslastc0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), i/max)
  703. ls.C1 = lslastc1:Lerp(CFrame.new(0.728777826, 0.934069037, -0.221951187, 0.958276987, -0.133620545, -0.252687156, 0.254302055, -0.00512516592, 0.96711117, -0.130520999, -0.991019309, 0.0290686507), i/max)
  704. rh.C0 = rhlastc0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), i/max)
  705. rh.C1 = rhlastc1:Lerp(CFrame.new(0.5, 0.675323606, 0, -0.0421661623, 0.0827250704, 0.995679975, 0.221647412, 0.972508371, -0.0714133158, -0.974214792, 0.217678651, -0.059342742), i/max)
  706. lh.C0 = lhlastc0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), i/max)
  707. lh.C1 = lhlastc1:Lerp(CFrame.new(-0.49999997, 0.680277288, -1.49011612e-08, 0.0194152296, -2.24613939e-11, -0.99981153, -0.183868393, 0.982944369, -0.00357052009, 0.982759118, 0.183903053, 0.0190840904), i/max)
  708. neck.C0 = necklastc0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), i/max)
  709. neck.C1 = necklastc1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.0515226237, 0.99867183, 0, 0.99867183, -0.0515226237), i/max)
  710. rj.C0 = rjlastc0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), i/max)
  711. rj.C1 = rjlastc1:Lerp(CFrame.new(5.82076609e-11, 0.2270886, 2.32830644e-10, -0.996639967, -0.0819067881, 4.13409307e-10, 0.00819849502, -0.0997591093, 0.994977832, -0.081495434, 0.991634727, 0.100095429), i/max)
  712. wait()
  713. end
  714. end
  715. if currentanim == "Idle" and cananim then
  716. for i = 0, 5, 0.1 do
  717. if currentanim ~= "Idle" or not cananim then break end
  718. rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.05)
  719. rs.C1 = rs.C1:Lerp(CFrame.new(0.0997244716, -0.105339587, -1.12973166, -0.155881107, 0.00388455181, 0.987768173, -0.0249122381, -0.999689579, -1.08894849e-09, 0.987461567, -0.0246075168, 0.155929506), 0.05)
  720. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.05)
  721. ls.C1 = ls.C1:Lerp(CFrame.new(0.998242438, 0.966719627, -0.251513988, 0.948773444, -0.0191214401, -0.315378129, 0.315314144, -0.00635479437, 0.948966026, -0.0201497618, -0.999796987, 8.80774065e-10), 0.05)
  722. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.05)
  723. rh.C1 = rh.C1:Lerp(CFrame.new(0.5, 1, 0, -0.246849835, 0, 0.969053745, 0, 1, 0, -0.969053745, 0, -0.246849835), 0.05)
  724. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.05)
  725. lh.C1 = lh.C1:Lerp(CFrame.new(-0.5, 1, 0, 0.0194152314, 0, -0.99981153, 0, 1, 0, 0.99981153, 0, 0.0194152314), 0.05)
  726. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.05)
  727. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.05)
  728. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.05)
  729. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0, 0, -0.996639967, -0.0819067881, 0, 0, 0, 1, -0.0819067881, 0.996639967, 0), 0.05)
  730. swait()
  731. end
  732. for i = 0, 5, 0.1 do
  733. if currentanim ~= "Idle" or not cananim then break end
  734. rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.05)
  735. rs.C1 = rs.C1:Lerp(CFrame.new(0.0997244716, -0.134959042, -1.07218063, -0.155881107, 0.00388455181, 0.987768173, 0.0728884861, -0.997220755, 0.0154243633, 0.985082865, 0.0744013041, 0.155164748), 0.05)
  736. ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.05)
  737. ls.C1 = ls.C1:Lerp(CFrame.new(0.994734883, 0.934069037, -0.221951187, 0.958276987, -0.133620545, -0.252687156, 0.254302055, -0.00512516592, 0.96711117, -0.130520999, -0.991019309, 0.0290686507), 0.05)
  738. rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.05)
  739. rh.C1 = rh.C1:Lerp(CFrame.new(0.5, 1, 0, -0.246849835, 0, 0.969053745, 0, 1, 0, -0.969053745, 0, -0.246849835), 0.05)
  740. lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.05)
  741. lh.C1 = lh.C1:Lerp(CFrame.new(-0.49999997, 1, 0, 0.0194152314, 0, -0.99981153, 0, 1, 0, 0.99981153, 0, 0.0194152314), 0.05)
  742. neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.05)
  743. neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.05)
  744. rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.05)
  745. rj.C1 = rj.C1:Lerp(CFrame.new(0, 0, 0, -0.996639967, -0.0819067881, 0, -0.00139390712, 0.0169610307, 0.999855161, -0.0818949267, 0.996495605, -0.017018212), 0.05)
  746. swait()
  747. end
  748. end
  749. end
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