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Mr-Shadow_Cat

The Fallen (Knife)

Nov 25th, 2017
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  1. --[[
  2. THE MURDERER
  3. Created by Quil_Cyndaquil (ROBLOX)
  4. MintyLatios (V3rmillion)
  5. Minty Latios#1938
  6.  
  7. Credit to CKbackup for the knife
  8. Credit to Rufus14 for the ragdolls
  9.  
  10.  
  11. --]]
  12.  
  13. wait(1 / 60)
  14. Effects = { }
  15. local Player = game.Players.localPlayer
  16. local Character = Player.Character
  17. local Humanoid = Character.Humanoid
  18. local Mouse = Player:GetMouse()
  19. local LeftArm = Character["Left Arm"]
  20. local RightArm = Character["Right Arm"]
  21. local LeftLeg = Character["Left Leg"]
  22. local RightLeg = Character["Right Leg"]
  23. local Head = Character.Head
  24. local Torso = Character.Torso
  25. local Camera = game.Workspace.CurrentCamera
  26. local RootPart = Character.HumanoidRootPart
  27. local RootJoint = RootPart.RootJoint
  28. local attack = false
  29. local Anim = 'Idle'
  30. local Lighty = game:GetService"Lighting"
  31. local attacktype = 1
  32. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  33. local velocity = RootPart.Velocity.y
  34. local sine = 0
  35. local change = 1
  36. local Create = LoadLibrary("RbxUtility").Create
  37.  
  38.  
  39. local sound = Instance.new("Sound", Torso)
  40. sound.SoundId = "http://www.roblox.com/asset/?id=1099637855"
  41. sound.Parent = Character.Torso
  42. sound.Volume = 5
  43. sound.Looped = true
  44. sound:play()
  45.  
  46.  
  47. local chara = Character
  48. local m = Create("Model"){
  49. Parent = Character,
  50. Name = "WeaponModel",
  51. }
  52.  
  53. Humanoid.Animator.Parent = nil
  54. Character.Animate.Parent = nil
  55.  
  56. Humanoid.WalkSpeed = 8
  57.  
  58.  
  59. local newMotor = function(part0, part1, c0, c1)
  60. local w = Create('Motor'){
  61. Parent = part0,
  62. Part0 = part0,
  63. Part1 = part1,
  64. C0 = c0,
  65. C1 = c1,
  66. }
  67. return w
  68. end
  69.  
  70. function clerp(a, b, t)
  71. return a:lerp(b, t)
  72. end
  73.  
  74. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  75. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  76.  
  77. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  78. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  79. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  80. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  81. RootJoint.C1 = CFrame.new(0, 0, 0)
  82. RootJoint.C0 = CFrame.new(0, 0, 0)
  83. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  84. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  85.  
  86. local rarmc1 = RW.C1
  87. local larmc1 = LW.C1
  88. local rlegc1 = RH.C1
  89. local llegc1 = LH.C1
  90.  
  91. local resetc1 = false
  92.  
  93. function PlayAnimationFromTable(table, speed, bool)
  94. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  95. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  96. RW.C0 = clerp(RW.C0, table[3], speed)
  97. LW.C0 = clerp(LW.C0, table[4], speed)
  98. RH.C0 = clerp(RH.C0, table[5], speed)
  99. LH.C0 = clerp(LH.C0, table[6], speed)
  100. if bool == true then
  101. if resetc1 == false then
  102. resetc1 = true
  103. RootJoint.C1 = RootJoint.C1
  104. Torso.Neck.C1 = Torso.Neck.C1
  105. RW.C1 = rarmc1
  106. LW.C1 = larmc1
  107. RH.C1 = rlegc1
  108. LH.C1 = llegc1
  109. end
  110. end
  111. end
  112.  
  113. ArtificialHB = Create("BindableEvent", script){
  114. Parent = script,
  115. Name = "Heartbeat",
  116. }
  117.  
  118. script:WaitForChild("Heartbeat")
  119.  
  120. frame = 1 / 30
  121. tf = 0
  122. allowframeloss = false
  123. tossremainder = false
  124. lastframe = tick()
  125. script.Heartbeat:Fire()
  126.  
  127.  
  128. New = function(Object, Parent, Name, Data)
  129. local Object = Instance.new(Object)
  130. for Index, Value in pairs(Data or {}) do
  131. Object[Index] = Value
  132. end
  133. Object.Parent = Parent
  134. Object.Name = Name
  135. return Object
  136. end
  137.  
  138. if chara.Head:FindFirstChild"face" then
  139. chara.Head.face.Texture = "rbxassetid://116736257"
  140. end
  141. --Credit to Psychopath for this shit
  142.  
  143. Knifu = New("Model",chara,"Knifu",{})
  144. Handle = New("Part",Knifu,"Handle",{BrickColor = BrickColor.new("Sage green"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  145. Mesh = New("CylinderMesh",Handle,"Mesh",{})
  146. KWeld = New("Weld",Handle,"Weld",{Part0 = Handle,Part1 = chara["Right Arm"],C0=CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))})
  147. Hitbox = New("Part",Knifu,"Hitbox",{Transparency = 1,Transparency = 1,Size = Vector3.new(0.200000003, 1.4000001, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 27.6000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  148. Weld = New("ManualWeld",Hitbox,"Weld",{Part0 = Hitbox,Part1 = Handle,C1 = CFrame.new(0, 1.20000052, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  149. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Sage green"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.2000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  150. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  151. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, -0.199999809, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  152. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Sage green"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.8000031, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  153. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.5, 1.20000005, 1.5),})
  154. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 0.400000334, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  155. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Sage green"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.800005555, 26.8000031, -1, 0, 0, 0, 0, -1, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  156. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 1.20000005),MeshType = Enum.MeshType.Wedge,})
  157. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.400000095, 0.199998856, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  158. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Sage green"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000036),CFrame = CFrame.new(54.1000023, 0.400004029, 26.8000031, 1, 0, 0, 0, 0, 1, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  159. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 1.20000005),MeshType = Enum.MeshType.Wedge,})
  160. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 0.400000095, -0.20000267, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  161. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(54.1000023, 0.500006318, 27.2000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  162. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),})
  163. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 0.800000429, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  164. BloodPart = New("Part",Knifu,"BloodPart",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.399999946, 0.400000036),CFrame = CFrame.new(54.1000023, 0.600008607, 28.1000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  165. Mesh = New("SpecialMesh",BloodPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  166. Weld = New("ManualWeld",BloodPart,"Weld",{Part0 = BloodPart,Part1 = Handle,C1 = CFrame.new(0, 1.70000005, 1.90734863e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  167. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700007081, 27.8000031, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  168. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),})
  169. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 1.40000057, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  170. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.0000038, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  171. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  172. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  173. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.0000038, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  174. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  175. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  176. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.2000027, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  177. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  178. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  179. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.2000027, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  180. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  181. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  182. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.4000034, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  183. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  184. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  185. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.4000034, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  186. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  187. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  188. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.6000042, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  189. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  190. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  191. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.6000042, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  192. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  193. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  194. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 1, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700007081, 27.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  195. Mesh = New("BlockMesh",Part,"Mesh",{Offset = Vector3.new(0, 0, -0.0500000007),Scale = Vector3.new(0.400000006, 1, 0.5),})
  196. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 1.00000048, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  197. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Sage green"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  198. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  199. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 2.38418579e-07, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  200. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Sage green"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.6000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  201. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  202. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 0.200000286, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  203. Blood2Part = New("Part",Knifu,"Blood2Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(54.1000023, 0.500006318, 27.7000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  204. Mesh = New("BlockMesh",Blood2Part,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),})
  205. Weld = New("ManualWeld",Blood2Part,"Weld",{Part0 = Blood2Part,Part1 = Handle,C1 = CFrame.new(0, 1.30000043, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  206. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),CFrame = CFrame.new(54.1000023, 0.700008988, 27.8000031, -1, 0, 0, 0, 0, -1, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  207. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  208. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.4000001, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  209. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),CFrame = CFrame.new(54.1000023, 0.500008225, 27.4000034, -1, 0, 0, 0, 0, -1, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  210. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  211. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, -0.0999984741, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  212.  
  213. local p1mit = Instance.new("ParticleEmitter",Hitbox)
  214. p1mit.Texture = "rbxasset://textures/particles/fire_main.dds"
  215. p1mit.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(.6,0,0)),ColorSequenceKeypoint.new(1,Color3.new(.6,0,0))})
  216. p1mit.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(1,0)})
  217. p1mit.Lifetime = NumberRange.new(2)
  218. p1mit.Rate = 100
  219. p1mit.Enabled = false
  220. p1mit.Acceleration = Vector3.new(0,-5,0)
  221. p1mit.Rotation = NumberRange.new(0,359)
  222. p1mit.Speed = NumberRange.new(0)
  223. local p2mit = Instance.new("ParticleEmitter",BloodPart)
  224. p2mit.Texture = "http://www.roblox.com/asset/?id=243132757"
  225. p2mit.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(.6,0,0)),ColorSequenceKeypoint.new(1,Color3.new(.6,0,0))})
  226. p2mit.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,.1),NumberSequenceKeypoint.new(1,.1)})
  227. p2mit.Lifetime = NumberRange.new(1)
  228. p2mit.Rate = 10
  229. p2mit.Acceleration = Vector3.new(0,-10,0)
  230. p2mit.Speed = NumberRange.new(0)
  231. local p3mit = p2mit:Clone()
  232. p3mit.Parent = Blood2Part
  233.  
  234. game:GetService("RunService").Heartbeat:connect(function(s, p)
  235. tf = tf + s
  236. if tf >= frame then
  237. if allowframeloss then
  238. script.Heartbeat:Fire()
  239. lastframe = tick()
  240. else
  241. for i = 1, math.floor(tf / frame) do
  242. script.Heartbeat:Fire()
  243. end
  244. lastframe = tick()
  245. end
  246. if tossremainder then
  247. tf = 0
  248. else
  249. tf = tf - frame * math.floor(tf / frame)
  250. end
  251. end
  252. end)
  253.  
  254. function swait(num)
  255. if num == 0 or num == nil then
  256. ArtificialHB.Event:wait()
  257. else
  258. for i = 0, num do
  259. ArtificialHB.Event:wait()
  260. end
  261. end
  262. end
  263.  
  264. function RemoveOutlines(part)
  265. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  266. end
  267.  
  268. CV="White"
  269.  
  270. p = game.Players.LocalPlayer
  271. char = p.Character
  272. local txt = Instance.new("BillboardGui", char)
  273. txt.Adornee = char .Head
  274. txt.Name = "_status"
  275. txt.Size = UDim2.new(2, 0, 1.2, 0)
  276. txt.StudsOffset = Vector3.new(-9, 8, 0)
  277. local text = Instance.new("TextLabel", txt)
  278. text.Size = UDim2.new(10, 0, 7, 0)
  279. text.FontSize = "Size24"
  280. text.TextScaled = true
  281. text.TextTransparency = 0
  282. text.BackgroundTransparency = 1
  283. text.TextTransparency = 0
  284. text.TextStrokeTransparency = 1
  285. text.Font = "Arcade"
  286. text.TextStrokeColor3 = Color3.new(0,0,255)
  287.  
  288. v=Instance.new("Part")
  289. v.Name = "ColorBrick"
  290. v.Parent=p.Character
  291. v.FormFactor="Symmetric"
  292. v.Anchored=true
  293. v.CanCollide=false
  294. v.BottomSurface="Smooth"
  295. v.TopSurface="Smooth"
  296. v.Size=Vector3.new(10,5,3)
  297. v.Transparency=1
  298. v.CFrame=char.Torso.CFrame
  299. v.BrickColor=BrickColor.new(CV)
  300. v.Transparency=1
  301. text.TextColor3 = Color3.new(255,0,0)
  302. v.Shape="Block"
  303. text.Text = "The Fallen"
  304. coroutine.wrap(function()
  305. while wait() do
  306. wait(3)
  307. text.Text = "C="
  308. wait()
  309. text.Text = "This is not right";
  310. wait()
  311. local str = ""
  312. for i = 1, math.random(3,25) do
  313. str = str..string.char(math.random(65,122))
  314. end
  315. text.Text = str
  316. wait()
  317. str = ""
  318. for i = 1, math.random(12,25) do
  319. str = str..string.char(math.random(48,122))
  320. end
  321. wait()
  322. text.Text = str
  323. wait()
  324. text.Text = "The Fallen;"
  325. wait()
  326. text.Text = "THE PAIN"
  327. wait()
  328. text.Text = "C="
  329. wait()
  330. text.Text = "The Fallen";
  331. wait(2)
  332. text.Text = "Im not crazy";
  333. wait()
  334. text.Text = "Its too late";
  335. wait()
  336. for i = 1, math.random(12,25) do
  337. str = str..string.char(math.random(48,57))
  338. end
  339. text.Text = str
  340. wait()
  341. text.Text = "The Fallen";
  342. wait(2)
  343. end
  344. end)()
  345.  
  346.  
  347. function chat(...)
  348. local txxt = {...}
  349. local ch = coroutine.wrap(function()
  350. if chara:FindFirstChild("Chatt")~= nil then
  351. Character:FindFirstChild("Chatt"):destroy()
  352. end
  353. local txt = Instance.new("BillboardGui", chara)
  354. txt.Adornee = chara.Head
  355. txt.Name = "Chatt"
  356. txt.Size = UDim2.new(2, 0, 1.2, 0)
  357. txt.StudsOffset = Vector3.new(-9, 7, 0)
  358. local text = Instance.new("TextLabel", txt)
  359. text.Size = UDim2.new(10, 0, 7, 0)
  360. text.TextSize = 24
  361. text.Font = Enum.Font.Cartoon
  362. text.TextScaled = false
  363. text.BackgroundTransparency = 1
  364. text.TextColor3 = Color3.new(0,0,0)
  365. text.TextStrokeTransparency = 0
  366. text.TextStrokeColor3 = Color3.new(1,0,0)
  367. text.Text = ""
  368. txxt = table.concat(txxt,"\t")
  369. for i = 1, #txxt do
  370. text.Text = txxt:sub(1,i)
  371. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=565939471", Character, .6, .8)
  372. wait()
  373. end
  374. wait(2)
  375. for trans = 0,1,.1 do
  376. text.TextTransparency = trans
  377. text.TextStrokeTransparency = trans
  378. wait()
  379. end
  380. wait()
  381. txt:destroy()
  382. end)
  383.  
  384. ch(...)
  385. end
  386. Player.Chatted:connect(chat)
  387. CFuncs = {
  388. ["Part"] = {
  389. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  390. local Part = Create("Part"){
  391. Parent = Parent,
  392. Reflectance = Reflectance,
  393. Transparency = Transparency,
  394. CanCollide = false,
  395. Locked = true,
  396. BrickColor = BrickColor.new(tostring(BColor)),
  397. Name = Name,
  398. Size = Size,
  399. Material = Material,
  400. }
  401. RemoveOutlines(Part)
  402. return Part
  403. end;
  404. };
  405.  
  406. ["Mesh"] = {
  407. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  408. local Msh = Create(Mesh){
  409. Parent = Part,
  410. Offset = OffSet,
  411. Scale = Scale,
  412. }
  413. if Mesh == "SpecialMesh" then
  414. Msh.MeshType = MeshType
  415. Msh.MeshId = MeshId
  416. end
  417. return Msh
  418. end;
  419. };
  420.  
  421. ["Mesh"] = {
  422. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  423. local Msh = Create(Mesh){
  424. Parent = Part,
  425. Offset = OffSet,
  426. Scale = Scale,
  427. }
  428. if Mesh == "SpecialMesh" then
  429. Msh.MeshType = MeshType
  430. Msh.MeshId = MeshId
  431. end
  432. return Msh
  433. end;
  434. };
  435.  
  436. ["Weld"] = {
  437. Create = function(Parent, Part0, Part1, C0, C1)
  438. local Weld = Create("Weld"){
  439. Parent = Parent,
  440. Part0 = Part0,
  441. Part1 = Part1,
  442. C0 = C0,
  443. C1 = C1,
  444. }
  445. return Weld
  446. end;
  447. };
  448.  
  449. ["Sound"] = {
  450. Create = function(id, par, vol, pit)
  451. coroutine.resume(coroutine.create(function()
  452. local S = Create("Sound"){
  453. Volume = vol,
  454. Pitch = pit or 1,
  455. SoundId = id,
  456. Parent = par or workspace,
  457. }
  458. wait()
  459. S:play()
  460. game:GetService("Debris"):AddItem(S, 6)
  461. end))
  462. end;
  463. };
  464.  
  465. ["ParticleEmitter"] = {
  466. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  467. local fp = Create("ParticleEmitter"){
  468. Parent = Parent,
  469. Color = ColorSequence.new(Color1, Color2),
  470. LightEmission = LightEmission,
  471. Size = Size,
  472. Texture = Texture,
  473. Transparency = Transparency,
  474. ZOffset = ZOffset,
  475. Acceleration = Accel,
  476. Drag = Drag,
  477. LockedToPart = LockedToPart,
  478. VelocityInheritance = VelocityInheritance,
  479. EmissionDirection = EmissionDirection,
  480. Enabled = Enabled,
  481. Lifetime = LifeTime,
  482. Rate = Rate,
  483. Rotation = Rotation,
  484. RotSpeed = RotSpeed,
  485. Speed = Speed,
  486. VelocitySpread = VelocitySpread,
  487. }
  488. return fp
  489. end;
  490. };
  491.  
  492. CreateTemplate = {
  493.  
  494. };
  495. }
  496.  
  497. function rayCast(Position, Direction, Range, Ignore)
  498. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  499. end
  500.  
  501.  
  502. FindNearestTorso = function(pos)
  503. local list = (game.Workspace:children())
  504. local torso = nil
  505. local dist = 1000
  506. local temp, human, temp2 = nil, nil, nil
  507. for x = 1, #list do
  508. temp2 = list[x]
  509. if temp2.className == "Model" and temp2.Name ~= Character.Name then
  510. temp = temp2:findFirstChild("Torso")
  511. human = temp2:findFirstChild("Humanoid")
  512. if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
  513. local dohit = true
  514. if dohit == true then
  515. torso = temp
  516. dist = (temp.Position - pos).magnitude
  517. end
  518. end
  519. end
  520. end
  521. return torso, dist
  522. end
  523.  
  524. function FindNearestTorsos(Position, Distance, SinglePlayer)
  525. if SinglePlayer then
  526. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  527. end
  528. local List = {}
  529. for i, v in pairs(workspace:GetChildren()) do
  530. if v:IsA("Model") then
  531. if v:findFirstChild("Torso") then
  532. if v:FindFirstChildOfClass("Humanoid") and v:FindFirstChildOfClass("Humanoid").Health > 0 then
  533. if v ~= Character then
  534. if (v.Torso.Position - Position).magnitude <= Distance then
  535. table.insert(List, {v,(v.Torso.Position - Position).magnitude})
  536. end
  537. end
  538. end
  539. end
  540. end
  541. end
  542. return List
  543. end
  544.  
  545.  
  546. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  547. if hit.Parent == nil then
  548. return
  549. end
  550. local h = hit.Parent:FindFirstChild("Humanoid")
  551. for _, v in pairs(hit.Parent:children()) do
  552. if v:IsA("Humanoid") then
  553. h = v
  554. end
  555. end
  556. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  557. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  558. if hit.Parent.DebounceHit.Value == true then
  559. return
  560. end
  561. end
  562. local c = Create("ObjectValue"){
  563. Name = "creator",
  564. Value = game:service("Players").LocalPlayer,
  565. Parent = h,
  566. }
  567. game:GetService("Debris"):AddItem(c, .5)
  568. if HitSound ~= nil and HitPitch ~= nil then
  569. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  570. end
  571. local Damage = math.random(minim, maxim)
  572. local blocked = false
  573. local block = hit.Parent:findFirstChild("Block")
  574. if block ~= nil then
  575. if block.className == "IntValue" then
  576. if block.Value > 0 then
  577. blocked = true
  578. block.Value = block.Value - 1
  579. print(block.Value)
  580. end
  581. end
  582. end
  583. if blocked == false then
  584. h.Health = h.Health - Damage
  585. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  586. else
  587. h.Health = h.Health - (Damage / 2)
  588. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  589. end
  590. if Type == "Knockdown" then
  591. local hum = hit.Parent.Humanoid
  592. hum.PlatformStand = true
  593. coroutine.resume(coroutine.create(function(HHumanoid)
  594. swait(1)
  595. HHumanoid.PlatformStand = false
  596. end), hum)
  597. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  598. local bodvol = Create("BodyVelocity"){
  599. velocity = angle * knockback,
  600. P = 5000,
  601. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  602. Parent = hit,
  603. }
  604. local rl = Create("BodyAngularVelocity"){
  605. P = 3000,
  606. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  607. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  608. Parent = hit,
  609. }
  610. game:GetService("Debris"):AddItem(bodvol, .5)
  611. game:GetService("Debris"):AddItem(rl, .5)
  612. elseif Type == "Normal" then
  613. local vp = Create("BodyVelocity"){
  614. P = 500,
  615. maxForce = Vector3.new(math.huge, 0, math.huge),
  616. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  617. }
  618. if knockback > 0 then
  619. vp.Parent = hit.Parent.Torso
  620. end
  621. game:GetService("Debris"):AddItem(vp, .5)
  622. elseif Type == "Up" then
  623. local bodyVelocity = Create("BodyVelocity"){
  624. velocity = Vector3.new(0, 20, 0),
  625. P = 5000,
  626. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  627. Parent = hit,
  628. }
  629. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  630. elseif Type == "DarkUp" then
  631. coroutine.resume(coroutine.create(function()
  632. for i = 0, 1, 0.1 do
  633. swait()
  634. Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  635. end
  636. end))
  637. local bodyVelocity = Create("BodyVelocity"){
  638. velocity = Vector3.new(0, 20, 0),
  639. P = 5000,
  640. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  641. Parent = hit,
  642. }
  643. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  644. elseif Type == "Snare" then
  645. local bp = Create("BodyPosition"){
  646. P = 2000,
  647. D = 100,
  648. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  649. position = hit.Parent.Torso.Position,
  650. Parent = hit.Parent.Torso,
  651. }
  652. game:GetService("Debris"):AddItem(bp, 1)
  653. elseif Type == "Freeze" then
  654. local BodPos = Create("BodyPosition"){
  655. P = 50000,
  656. D = 1000,
  657. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  658. position = hit.Parent.Torso.Position,
  659. Parent = hit.Parent.Torso,
  660. }
  661. local BodGy = Create("BodyGyro") {
  662. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  663. P = 20e+003,
  664. Parent = hit.Parent.Torso,
  665. cframe = hit.Parent.Torso.CFrame,
  666. }
  667. hit.Parent.Torso.Anchored = true
  668. coroutine.resume(coroutine.create(function(Part)
  669. swait(1.5)
  670. Part.Anchored = false
  671. end), hit.Parent.Torso)
  672. game:GetService("Debris"):AddItem(BodPos, 3)
  673. game:GetService("Debris"):AddItem(BodGy, 3)
  674. end
  675. local debounce = Create("BoolValue"){
  676. Name = "DebounceHit",
  677. Parent = hit.Parent,
  678. Value = true,
  679. }
  680. game:GetService("Debris"):AddItem(debounce, Delay)
  681. c = Create("ObjectValue"){
  682. Name = "creator",
  683. Value = Player,
  684. Parent = h,
  685. }
  686. game:GetService("Debris"):AddItem(c, .5)
  687. end
  688. end
  689.  
  690. function ShowDamage(Pos, Text, Time, Color)
  691. local Rate = (1 / 30)
  692. local Pos = (Pos or Vector3.new(0, 0, 0))
  693. local Text = (Text or "")
  694. local Time = (Time or 2)
  695. local Color = (Color or Color3.new(1, 0, 1))
  696. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  697. EffectPart.Anchored = true
  698. local BillboardGui = Create("BillboardGui"){
  699. Size = UDim2.new(3, 0, 3, 0),
  700. Adornee = EffectPart,
  701. Parent = EffectPart,
  702. }
  703. local TextLabel = Create("TextLabel"){
  704. BackgroundTransparency = 1,
  705. Size = UDim2.new(1, 0, 1, 0),
  706. Text = Text,
  707. Font = "SciFi",
  708. TextColor3 = Color,
  709. TextScaled = true,
  710. Parent = BillboardGui,
  711. }
  712. game.Debris:AddItem(EffectPart, (Time))
  713. EffectPart.Parent = game:GetService("Workspace")
  714. delay(0, function()
  715. local Frames = (Time / Rate)
  716. for Frame = 1, Frames do
  717. wait(Rate)
  718. local Percent = (Frame / Frames)
  719. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  720. TextLabel.TextTransparency = Percent
  721. end
  722. if EffectPart and EffectPart.Parent then
  723. EffectPart:Destroy()
  724. end
  725. end)
  726. end
  727.  
  728. function MagnitudeDamage(Part, Magnitude, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  729. for _, c in pairs(workspace:children()) do
  730. local hum = c:findFirstChild("Humanoid")
  731. if hum ~= nil then
  732. local head = c:findFirstChild("Torso")
  733. if head ~= nil then
  734. local targ = head.Position - Part.Position
  735. local mag = targ.magnitude
  736. if mag <= Magnitude and c.Name ~= Player.Name then
  737. Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  738. end
  739. end
  740. end
  741. end
  742. end
  743.  
  744. EffectModel = Create("Model"){
  745. Parent = Character,
  746. Name = "Effects",
  747. }
  748.  
  749. Effects = {
  750. Block = {
  751. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  752. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  753. prt.Anchored = true
  754. prt.CFrame = cframe
  755. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  756. game:GetService("Debris"):AddItem(prt, 10)
  757. if Type == 1 or Type == nil then
  758. table.insert(Effects, {
  759. prt,
  760. "Block1",
  761. delay,
  762. x3,
  763. y3,
  764. z3,
  765. msh
  766. })
  767. elseif Type == 2 then
  768. table.insert(Effects, {
  769. prt,
  770. "Block2",
  771. delay,
  772. x3,
  773. y3,
  774. z3,
  775. msh
  776. })
  777. end
  778. end;
  779. };
  780.  
  781. Cylinder = {
  782. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  783. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  784. prt.Anchored = true
  785. prt.CFrame = cframe
  786. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  787. game:GetService("Debris"):AddItem(prt, 10)
  788. table.insert(Effects, {
  789. prt,
  790. "Cylinder",
  791. delay,
  792. x3,
  793. y3,
  794. z3,
  795. msh
  796. })
  797. end;
  798. };
  799. Head = {
  800. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  801. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  802. prt.Anchored = true
  803. prt.CFrame = cframe
  804. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  805. game:GetService("Debris"):AddItem(prt, 10)
  806. table.insert(Effects, {
  807. prt,
  808. "Cylinder",
  809. delay,
  810. x3,
  811. y3,
  812. z3,
  813. msh
  814. })
  815. end;
  816. };
  817.  
  818. Sphere = {
  819. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  820. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  821. prt.Anchored = true
  822. prt.CFrame = cframe
  823. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  824. game:GetService("Debris"):AddItem(prt, 10)
  825. table.insert(Effects, {
  826. prt,
  827. "Cylinder",
  828. delay,
  829. x3,
  830. y3,
  831. z3,
  832. msh
  833. })
  834. end;
  835. };
  836.  
  837. Elect = {
  838. Create = function(cff, x, y, z)
  839. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
  840. prt.Anchored = true
  841. prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  842. prt.CFrame = CFrame.new(prt.Position)
  843. game:GetService("Debris"):AddItem(prt, 2)
  844. local xval = math.random() / 2
  845. local yval = math.random() / 2
  846. local zval = math.random() / 2
  847. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  848. table.insert(Effects, {
  849. prt,
  850. "Elec",
  851. 0.1,
  852. x,
  853. y,
  854. z,
  855. xval,
  856. yval,
  857. zval
  858. })
  859. end;
  860.  
  861. };
  862.  
  863. Ring = {
  864. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  865. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  866. prt.Anchored = true
  867. prt.CFrame = cframe
  868. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  869. game:GetService("Debris"):AddItem(prt, 10)
  870. table.insert(Effects, {
  871. prt,
  872. "Cylinder",
  873. delay,
  874. x3,
  875. y3,
  876. z3,
  877. msh
  878. })
  879. end;
  880. };
  881.  
  882.  
  883. Wave = {
  884. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  885. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  886. prt.Anchored = true
  887. prt.CFrame = cframe
  888. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  889. game:GetService("Debris"):AddItem(prt, 10)
  890. table.insert(Effects, {
  891. prt,
  892. "Cylinder",
  893. delay,
  894. x3,
  895. y3,
  896. z3,
  897. msh
  898. })
  899. end;
  900. };
  901.  
  902. Break = {
  903. Create = function(brickcolor, cframe, x1, y1, z1)
  904. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  905. prt.Anchored = true
  906. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  907. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  908. local num = math.random(10, 50) / 1000
  909. game:GetService("Debris"):AddItem(prt, 10)
  910. table.insert(Effects, {
  911. prt,
  912. "Shatter",
  913. num,
  914. prt.CFrame,
  915. math.random() - math.random(),
  916. 0,
  917. math.random(50, 100) / 100
  918. })
  919. end;
  920. };
  921.  
  922. Fire = {
  923. Create = function(brickcolor, cframe, x1, y1, z1, delay)
  924. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  925. prt.Anchored = true
  926. prt.CFrame = cframe
  927. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  928. game:GetService("Debris"):AddItem(prt, 10)
  929. table.insert(Effects, {
  930. prt,
  931. "Fire",
  932. delay,
  933. 1,
  934. 1,
  935. 1,
  936. msh
  937. })
  938. end;
  939. };
  940.  
  941. FireWave = {
  942. Create = function(brickcolor, cframe, x1, y1, z1)
  943. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
  944. prt.Anchored = true
  945. prt.CFrame = cframe
  946. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  947. local d = Create("Decal"){
  948. Parent = prt,
  949. Texture = "rbxassetid://26356434",
  950. Face = "Top",
  951. }
  952. local d = Create("Decal"){
  953. Parent = prt,
  954. Texture = "rbxassetid://26356434",
  955. Face = "Bottom",
  956. }
  957. game:GetService("Debris"):AddItem(prt, 10)
  958. table.insert(Effects, {
  959. prt,
  960. "FireWave",
  961. 1,
  962. 30,
  963. math.random(400, 600) / 100,
  964. msh
  965. })
  966. end;
  967. };
  968.  
  969. Lightning = {
  970. Create = function(p0, p1, tym, ofs, col, th, tra, last)
  971. local magz = (p0 - p1).magnitude
  972. local curpos = p0
  973. local trz = {
  974. -ofs,
  975. ofs
  976. }
  977. for i = 1, tym do
  978. local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  979. local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  980. local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  981. li.Material = "Neon"
  982. if tym == i then
  983. local magz2 = (curpos - p1).magnitude
  984. li.Size = Vector3.new(th, th, magz2)
  985. li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  986. table.insert(Effects, {
  987. li,
  988. "Disappear",
  989. last
  990. })
  991. else
  992. do
  993. do
  994. li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  995. curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  996. game.Debris:AddItem(li, 10)
  997. table.insert(Effects, {
  998. li,
  999. "Disappear",
  1000. last
  1001. })
  1002. end
  1003. end
  1004. end
  1005. end
  1006. end
  1007. };
  1008.  
  1009. EffectTemplate = {
  1010.  
  1011. };
  1012. }
  1013.  
  1014. function attackone()
  1015. attack = true
  1016. for i = 0, 1, 0.1 do
  1017. swait()
  1018. PlayAnimationFromTable({
  1019. CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  1020. CFrame.new(0, 1.5, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  1021. CFrame.new(1.5, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  1022. CFrame.new(-1.5, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  1023. CFrame.new(0.5, -2, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  1024. CFrame.new(-0.5, -2, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  1025. }, .3, false)
  1026. end
  1027. attack = false
  1028. end
  1029.  
  1030. Mouse.KeyDown:connect(function(k)
  1031. k = k:lower()
  1032. if attack == false and k == '' then
  1033.  
  1034. end
  1035. end)
  1036.  
  1037. abss = Instance.new("BillboardGui",Character)
  1038. abss.Size = UDim2.new(10,0,10,0)
  1039. abss.Enabled = false
  1040. imgl = Instance.new("ImageLabel",abss)
  1041. imgl.Position = UDim2.new(0,0,0,0)
  1042. imgl.Size = UDim2.new(1,0,1,0)
  1043. imgl.Image = "rbxassetid://711463989"
  1044. imgl.BackgroundTransparency = 1
  1045. imgl.ImageColor3 = Color3.new(.9,0,0)
  1046. img2 = Instance.new("ImageLabel",abss)
  1047. img2.Position = UDim2.new(0,0,0,0)
  1048. img2.Size = UDim2.new(1,0,1,0)
  1049. img2.Image = "rbxassetid://711463989"
  1050. img2.BackgroundTransparency = 1
  1051. img2.ImageColor3 = Color3.new(.9,0,0)
  1052.  
  1053. local targetted = nil;
  1054.  
  1055. function ohshityougothit(dude)
  1056. coroutine.wrap(function()
  1057. repeat wait() until dude:FindFirstChild"Head"
  1058. KnifuHit = New("Model",workspace,"KnifuHit",{})
  1059. game:GetService("Debris"):AddItem(KnifuHit,3)
  1060. HWeldPart = New("Part",KnifuHit,"HWeldPart",{BrickColor = BrickColor.new("Sage green"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),CFrame = CFrame.new(68.6099854, 1.50001717, 8.10717869, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1061. Mesh = New("CylinderMesh",HWeldPart,"Mesh",{})
  1062. Weld = New("ManualWeld",HWeldPart,"Weld",{Part0 = HWeldPart,Part1 = dude.Head,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),C1 = CFrame.new(0.00998687744, 1.00000417, -1.79282093, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1063. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),CFrame = CFrame.new(68.6099854, 0.913415372, 8.92320538, -1, 0, 0, 0, 0.500000536, -0.866025746, 0, -0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  1064. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  1065. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, -0.0999984741, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1066. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Sage green"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.60001719, 7.93397379, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1067. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  1068. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, -0.199999809, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1069. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Sage green"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.30001676, 8.45358944, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1070. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1.5, 1.20000005, 1.5),})
  1071. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 0.400000334, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1072. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Sage green"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.47322106, 8.55358887, -1, 0, 0, 0, 0.500000536, -0.866025746, 0, -0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1073. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1, 1, 1.20000005),MeshType = Enum.MeshType.Wedge,})
  1074. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.400000095, 0.199998856, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1075. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Sage green"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000036),CFrame = CFrame.new(68.6099854, 1.12680948, 8.3535881, 1, 0, 0, 0, 0.500000536, 0.866025746, 0, -0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1076. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1, 1, 1.20000005),MeshType = Enum.MeshType.Wedge,})
  1077. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 0.400000095, -0.20000267, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1078. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(68.6099854, 1.01341367, 8.74999905, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1079. Mesh = New("BlockMesh",HPart,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),})
  1080. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 0.800000429, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1081. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.399999946, 0.400000036),CFrame = CFrame.new(68.6099854, 0.650017917, 9.5794239, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  1082. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  1083. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 1.70000005, 1.90734863e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1084. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 0.886619031, 9.36961555, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1085. Mesh = New("BlockMesh",HPart,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),})
  1086. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 1.40000057, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1087. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.28662145, 8.67679501, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1088. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1089. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1090. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.28662145, 8.67679501, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1091. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1092. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1093. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.18662131, 8.85000038, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1094. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1095. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1096. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.18662131, 8.85000038, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1097. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1098. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1099. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.08662117, 9.02320576, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1100. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1101. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1102. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.08662117, 9.02320576, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1103. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1104. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1105. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 0.986621022, 9.19641113, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1106. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1107. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1108. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 0.986621022, 9.19641113, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1109. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1110. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1111. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 1, 0.200000003),CFrame = CFrame.new(68.6099854, 1.08661926, 9.0232048, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1112. Mesh = New("BlockMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0, -0.0500000007),Scale = Vector3.new(0.400000006, 1, 0.5),})
  1113. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 1.00000048, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1114. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Sage green"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.50001705, 8.10717869, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1115. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  1116. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 2.38418579e-07, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1117. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Sage green"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.4000169, 8.28038406, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1118. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  1119. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 0.200000286, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1120. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(68.6099854, 0.76341331, 9.18301201, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  1121. Mesh = New("BlockMesh",HPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),})
  1122. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 1.30000043, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1123. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),CFrame = CFrame.new(68.6099854, 0.886620879, 9.36961555, -1, 0, 0, 0, 0.500000536, -0.866025746, 0, -0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  1124. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  1125. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.4000001, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1126. end)()
  1127. end
  1128.  
  1129. function fuckingdie(dude)
  1130. if dude.Name ~= "CKbackup" and dude.Name ~= "Quil_Cyndaquil" then
  1131. dude.Humanoid.PlatformStand = true
  1132. local bgf = Instance.new("BodyGyro",dude.Head)
  1133. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  1134. local val = Instance.new("BoolValue",dude)
  1135. val.Name = "IsHit"
  1136. for i = 1, 6 do
  1137. local blo = Instance.new("Part",game.Workspace)
  1138. blo.Size = Vector3.new(.6,.2,.6)
  1139. blo.Material = "SmoothPlastic"
  1140. blo.BrickColor = BrickColor.new("Crimson")
  1141. blo.Position = dude.Head.Position
  1142. blo.CFrame = dude.Head.CFrame
  1143. game:GetService("Debris"):AddItem(blo,15)
  1144. end
  1145. local ds = coroutine.wrap(function()
  1146. wait(1)
  1147. if dude == targetted then
  1148. targetted = nil
  1149. end
  1150. dude:FindFirstChildOfClass"Humanoid".Health = 0
  1151. (dude:FindFirstChild"Torso" or dude:FindFirstChild"HumanoidRootPart" or dude:FindFirstChild"UpperTorso").Anchored = false
  1152. ragdoll(dude)
  1153. end)
  1154. ds()
  1155. end
  1156. end
  1157.  
  1158. local Sitting = false
  1159. function fuckingdiethro(dude)
  1160. if dude.Name ~= "CKbackup" and dude.Name ~= "Quil_Cyndaquil" then
  1161. dude.Humanoid.PlatformStand = true
  1162. if dude:FindFirstChild"Head" then local bgf = Instance.new("BodyGyro",dude.Head)
  1163. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0) end
  1164. local val = Instance.new("BoolValue",dude)
  1165. val.Name = "IsHit"
  1166. if dude:FindFirstChild"Head" then
  1167. for i = 1, 6 do
  1168. local blo = Instance.new("Part",game.Workspace)
  1169. blo.Size = Vector3.new(.6,.2,.6)
  1170. blo.Material = "SmoothPlastic"
  1171. blo.BrickColor = BrickColor.new("Crimson")
  1172. blo.Position = dude.Head.Position
  1173. blo.CFrame = dude.Head.CFrame
  1174. game:GetService("Debris"):AddItem(blo,15)
  1175. end
  1176. end
  1177. local ds = coroutine.wrap(function()
  1178. if(dude:FindFirstChild"Torso" or dude:FindFirstChild"HumanoidRootPart" or dude:FindFirstChild"UpperTorso") then
  1179. (dude:FindFirstChild"Torso" or dude:FindFirstChild"HumanoidRootPart" or dude:FindFirstChild"UpperTorso").Velocity = (dude:FindFirstChild"Torso" or dude:FindFirstChild"HumanoidRootPart" or dude:FindFirstChild"UpperTorso").CFrame.lookVector * -15
  1180. end
  1181. wait(0.3)
  1182. if dude == targetted then
  1183. targetted = nil
  1184. end
  1185. dude:FindFirstChildOfClass"Humanoid".Health = 0
  1186. ragdoll(dude)
  1187. end)
  1188. ds()
  1189. end
  1190. end
  1191.  
  1192. function ragdoll(guy)
  1193. guy.Archivable = true
  1194. clone = guy:Clone()
  1195. clone.Parent = workspace
  1196. game:service'Debris':AddItem(clone,10)
  1197. for i,v in pairs(clone:GetChildren()) do
  1198. if v.ClassName == "Script" or v.ClassName == "LocalScript" then
  1199. v:destroy()
  1200. end
  1201. for i,p in pairs(v:GetChildren()) do
  1202. if p.ClassName == "Weld" or p.ClassName == "Motor6D" or p.ClassName == "BodyVelocity" then
  1203. p:destroy()
  1204. end
  1205. end
  1206. end
  1207. for i,t in pairs(guy:GetChildren()) do
  1208. if t.ClassName == "Accessory" or t.ClassName == "ForceField" then
  1209. t:destroy()
  1210. end
  1211. end
  1212. for i,v in next, clone:children() do
  1213. if v:IsA"LocalScript" or v:IsA"Script" or v:IsA"ModuleScript" then
  1214. v.Disabled = true
  1215. wait()
  1216. v:destroy()
  1217. end
  1218. end
  1219. local vel
  1220. if clone:FindFirstChild"Torso" then
  1221. vel = Instance.new("BodyVelocity", clone.Torso)
  1222. vel.Velocity = clone.Torso.CFrame.lookVector * -5
  1223. vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  1224. end
  1225. if clone:FindFirstChild"Head" and clone.Head:FindFirstChild"face" then
  1226. clone.Head.face.Texture = "http://www.roblox.com/asset/?id=161061608"
  1227. end
  1228. using = false
  1229. local leftarm = clone:findFirstChild("Left Arm")
  1230. local rightrm = clone:findFirstChild("Right Arm")
  1231. local leftleg = clone:findFirstChild("Left Leg")
  1232. local rightleg = clone:findFirstChild("Right Leg")
  1233. local head = clone:findFirstChild("Head")
  1234. for i, g in pairs(guy:GetChildren()) do
  1235. if g.ClassName == "Part" then
  1236. g:destroy()
  1237. end
  1238. end
  1239. for i, h in pairs(guy:GetChildren()) do
  1240. if h.ClassName == "Accesory" then
  1241. h:destroy()
  1242. end
  1243. end
  1244.  
  1245. if head ~= nil then
  1246. local glue13 = Instance.new("Glue", clone.Torso)
  1247. glue13.Part0 = clone.Torso
  1248. glue13.Part1 = head
  1249. glue13.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1250. glue13.C1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1251. local collider13 = Instance.new("Part", head)
  1252. collider13.Position = Vector3.new(0,999,0)
  1253. collider13.Size = Vector3.new(0.5, 0.9, 0.9)
  1254. collider13.Shape = "Cylinder"
  1255. collider13.Transparency = 1
  1256. local weld = Instance.new("Weld", collider13)
  1257. weld.Part0 = head
  1258. weld.Part1 = collider13
  1259. weld.C0 = weld.C0 * CFrame.new(0,0.2,0) * CFrame.Angles(0, 0, 80)
  1260. collider13.TopSurface = "Smooth"
  1261. collider13.BottomSurface = "Smooth"
  1262. collider13.formFactor = "Symmetric"
  1263. end
  1264. if leftleg ~= nil then
  1265. local glue = Instance.new("Glue", clone.Torso)
  1266. glue.Part0 = clone.Torso
  1267. glue.Part1 = leftleg
  1268. glue.Name = "Left leg"
  1269. local collider = Instance.new("Part", leftleg)
  1270. collider.Position = Vector3.new(0,999,0)
  1271. collider.Size = Vector3.new(1.7, 1, 1)
  1272. collider.Shape = "Cylinder"
  1273. local weld = Instance.new("Weld", collider)
  1274. weld.Part0 = leftleg
  1275. weld.Part1 = collider
  1276. weld.C0 = CFrame.Angles(0, 0, 80)
  1277. collider.TopSurface = "Smooth"
  1278. collider.BottomSurface = "Smooth"
  1279. collider.formFactor = "Symmetric"
  1280. glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  1281. glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  1282. collider.Transparency = 1
  1283. end
  1284. ------------
  1285. if rightleg ~= nil then
  1286. local glue1 = Instance.new("Glue", clone.Torso)
  1287. glue1.Part0 = clone.Torso
  1288. glue1.Part1 = rightleg
  1289. glue1.Name = "Right leg"
  1290. local collider1 = Instance.new("Part", rightleg)
  1291. collider1.Position = Vector3.new(0,999,0)
  1292. collider1.Size = Vector3.new(1.7, 1, 1)
  1293. collider1.Shape = "Cylinder"
  1294. local weld1 = Instance.new("Weld", collider1)
  1295. weld1.Part0 = rightleg
  1296. weld1.Part1 = collider1
  1297. weld1.C0 = CFrame.Angles(0, 0, 80)
  1298. collider1.TopSurface = "Smooth"
  1299. collider1.BottomSurface = "Smooth"
  1300. collider1.formFactor = "Symmetric"
  1301. glue1.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  1302. glue1.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  1303. collider1.Transparency = 1
  1304. end
  1305. ------------
  1306. if rightrm ~= nil then
  1307. local glue11 = Instance.new("Glue", clone.Torso)
  1308. glue11.Part0 = clone.Torso
  1309. glue11.Part1 = rightrm
  1310. glue11.Name = "Right shoulder"
  1311. local collider11 = Instance.new("Part", rightrm)
  1312. collider11.Position = Vector3.new(0,9999,0)
  1313. collider11.Size = Vector3.new(1.8,1,1)
  1314. collider11.Shape = "Cylinder"
  1315. local weld11 = Instance.new("Weld", collider11)
  1316. weld11.Part0 = rightrm
  1317. weld11.Part1 = collider11
  1318. weld11.C0 = CFrame.Angles(0, 0, 80)
  1319. collider11.TopSurface = "Smooth"
  1320. collider11.BottomSurface = "Smooth"
  1321. collider11.formFactor = "Symmetric"
  1322. glue11.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1323. glue11.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  1324. collider11.Transparency = 1
  1325. end
  1326. ------------
  1327. if leftarm ~= nil then
  1328. local glue111 = Instance.new("Glue", clone.Torso)
  1329. glue111.Part0 = clone.Torso
  1330. glue111.Part1 = leftarm
  1331. glue111.Name = "Left shoulder"
  1332. local collider111 = Instance.new("Part", leftarm)
  1333. collider111.Position = Vector3.new(0,9999,0)
  1334. collider111.Size = Vector3.new(1.8,1,1)
  1335. collider111.Shape = "Cylinder"
  1336. local weld111 = Instance.new("Weld", collider111)
  1337. weld111.Part0 = leftarm
  1338. weld111.Part1 = collider111
  1339. weld111.C0 = CFrame.Angles(0, 0, 80)
  1340. collider111.TopSurface = "Smooth"
  1341. collider111.BottomSurface = "Smooth"
  1342. collider111.formFactor = "Symmetric"
  1343. glue111.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1344. glue111.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1345. collider111.Transparency = 1
  1346. ----------------
  1347. sensoring = Instance.new("Part", clone.Torso)
  1348. sensoring.Size = Vector3.new(1.2,1.1,0.8)
  1349. sensoring.CanCollide = false
  1350. sensoring.Position = clone.Torso.Position
  1351. local welder = Instance.new("Weld", sensoring)
  1352. welder.Part0 = clone.Torso
  1353. welder.Part1 = sensoring
  1354. welder.C0 = welder.C0 * CFrame.new(0,0,1.05)
  1355. sensoring.Transparency = 1
  1356. -----------------
  1357. sensoring1 = Instance.new("Part", clone.Torso)
  1358. sensoring1.Size = Vector3.new(1.2,1.1,0.8)
  1359. sensoring1.CanCollide = false
  1360. sensoring1.Position = clone.Torso.Position
  1361. local welder1 = Instance.new("Weld", sensoring)
  1362. welder1.Part0 = clone.Torso
  1363. welder1.Part1 = sensoring1
  1364. welder1.C0 = welder1.C0 * CFrame.new(0,0,-1.05)
  1365. sensoring1.Transparency = 1
  1366. end
  1367. clone.Name = guy.Name.." (Murdered)"
  1368. if vel then vel:destroy() end
  1369.  
  1370. end
  1371.  
  1372. local slashes = {}
  1373. table.insert(slashes,220833967)
  1374. table.insert(slashes,220833976)
  1375. table.insert(slashes,220834000)
  1376. table.insert(slashes,220834019)
  1377. function fucktheworld()
  1378. local a = Instance.new("ColorCorrectionEffect",Lighty)
  1379. a.TintColor = Color3.new(1,1,1)
  1380. local b = Instance.new("BlurEffect",Lighty)
  1381. b.Size = 0
  1382. for i = 1,0, -.1 do
  1383. a.TintColor = Color3.new(i,i,i)
  1384. b.Size = b.Size + 1
  1385. end
  1386.  
  1387. wait(1)
  1388.  
  1389.  
  1390. coroutine.wrap(function()
  1391. for i,v in next, workspace:children() do
  1392. if v:IsA"Model" or v:IsA"Part" then
  1393. if v:FindFirstChildOfClass"Humanoid" and v ~= Character then
  1394. v:BreakJoints()
  1395. if v:FindFirstChild"Torso" then ragdoll(v) end
  1396. wait(.15)
  1397. end
  1398. end
  1399. end
  1400. end)()
  1401.  
  1402.  
  1403. for i = 1, 7 do
  1404. for i = 0,1,.3 do
  1405. a.TintColor = Color3.new(i,i,i)
  1406. wait()
  1407. end
  1408. local slash = math.random(1,4)
  1409. local sou = Instance.new("Sound",workspace)
  1410. sou.Pitch = math.random(0.75,1)
  1411. sou.Volume = 10
  1412. sou.SoundId = "rbxassetid://"..slashes[slash]
  1413. sou:Play()
  1414. a.TintColor = Color3.new(0,0,0)
  1415. wait()
  1416. end
  1417.  
  1418. --165487479
  1419.  
  1420. local sou = Instance.new("Sound",workspace)
  1421. sou.Pitch = 1
  1422. sou.Volume = 10
  1423. sou.SoundId = "rbxassetid://137473066"
  1424. sou:Play()
  1425. wait(3)
  1426.  
  1427. for i = 0,1,.1 do
  1428. a.TintColor = Color3.new(i,i,i)
  1429. b.Size = b.Size - 1
  1430. wait()
  1431. end
  1432. a:destroy()
  1433. game:service'Debris':AddItem(b,3)
  1434. end
  1435. function endit()
  1436. attack = true
  1437. Humanoid.WalkSpeed = 0
  1438. Humanoid.JumpPower = 0
  1439. for i = 0, 1, 0.1 do
  1440. swait()
  1441. PlayAnimationFromTable({
  1442. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1443. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1444. CFrame.new(1.55124712, 1.10979831, 0.0157209933, 0.994141698, -0.090331316, 0.0593510792, -0.0904476494, -0.995900929, -0.000725974329, 0.0591732934, -0.00464646891, -0.998236537) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1445. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1446. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1447. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1448. }, .3, false)
  1449. KWeld.C0 = clerp(KWeld.C0, CFrame.new(-0.0327453725, -1.02458775, -0.0236971658, -1.00000048, 2.08819984e-09, -3.7252903e-09, -5.65341907e-09, -1.00000012, -2.57510692e-07, 3.7252903e-09, -2.57277861e-07, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1450. end
  1451. chat("This world is getting boring...")
  1452. wait(1.5)
  1453. chat("Well...")
  1454. wait(1)
  1455. chat("LETS MOVE ON TO THE NEXT!")
  1456. wait(2)
  1457. for i = 1, 3 do
  1458. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=341336274", Character, 1, 1)
  1459. local part = Instance.new("Part",EffectModel)
  1460. part.Shape = "Ball"
  1461. part.Anchored = true
  1462. part.CanCollide = false
  1463. part.BrickColor = BrickColor.new"Crimson"
  1464. part.Material = Enum.Material.Neon
  1465. part.Size = Vector3.new(1,1,1)
  1466. part.CFrame = BloodPart.CFrame
  1467. part.TopSurface,part.BottomSurface = 10,10
  1468. for i = 0,1,.1 do
  1469. part.Size = part.Size+ Vector3.new(4,4,4)
  1470. part.Transparency = i
  1471. wait()
  1472. end
  1473. part:destroy()
  1474. wait(.05)
  1475. end
  1476. wait(.5)
  1477. attack = false
  1478. fucktheworld()
  1479. wait(2)
  1480. Humanoid.WalkSpeed = 8
  1481. Humanoid.JumpPower = 50
  1482.  
  1483. end
  1484. function sleepchild()
  1485. attack = true
  1486. Humanoid.WalkSpeed = 0
  1487. Humanoid.JumpPower = 0
  1488. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=743521656", Character, 1, .8)
  1489. local a = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("HumanoidRootPart") targetted:FindFirstChild("UpperTorso")
  1490. a.Anchored = true
  1491. RootPart.CFrame = a.CFrame * CFrame.new(0,0,1)
  1492. wait(.01)
  1493. Character.Torso.Anchored = true
  1494. for i = 0, 1, 0.1 do
  1495. swait()
  1496. PlayAnimationFromTable({
  1497. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1498. CFrame.new(0.647793114, 1.49790704, -0.08620812, 0.919307768, 0.392846406, 0.0233431272, -0.391966701, 0.919319689, -0.0348359533, -0.0351450294, 0.0228752308, 0.999119997) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1499. CFrame.new(1.27472198, 0.948095679, -0.665119231, 0.15143548, 0.0339903161, -0.987882555, -0.986717343, -0.0542402044, -0.153123304, -0.0587876812, 0.997948885, 0.0253249966) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1500. CFrame.new(-0.563300252, 0.95589447, -1.39769626, 0.695959151, -0.718027294, -0.00878927112, -0.264074028, -0.244537428, -0.93298763, 0.667761326, 0.651642263, -0.359800428) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1501. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1502. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1503. }, .3, false)
  1504. --KWeld.C0 = clerp(KWeld.C0, CFrame.new(7.63306252e-06, -0.99992466, 0.249988556, -1.00000012, 1.46683306e-08, 0, 0, -3.8407743e-06, 1, 1.62981451e-09, 1.00000012, 3.85195017e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1505. end
  1506. if targetted.Name == "Lime_Pidgey" or targetted.Name == "Quil_Cyndaquil" or targetted.Name == "CKbackup" or targetted.Name == "Salvo_Starly" then
  1507. wait(2)
  1508. a.Anchored = false
  1509. local sel = math.random(1,3)
  1510. if sel == 1 then
  1511. chat("What was I thinking...")
  1512. elseif sel == 2 then
  1513. if targetted.Name == "Quil_Cyndaquil" then
  1514. chat("Sorry, Nebula.")
  1515. elseif targetted.Name == "CKbackup" then
  1516. chat("Didn't know it was you, Sugarie")
  1517. elseif targetted.Name == "Salvo_Starly" then
  1518. chat("Didn't realize, Genocider. I'm so sorry.")
  1519. elseif targetted.Name == "Lime_Pidgey" then
  1520. chat("Ah, Jerry, So sorry, thought you were an enemy.")
  1521. end
  1522. elseif sel == 3 then
  1523. chat("Why.. did I try that..?")
  1524. end
  1525. for i = 0, 5, 0.1 do
  1526. swait()
  1527. PlayAnimationFromTable({
  1528. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1529. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1530. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1531. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1532. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1533. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1534. }, .3, false)
  1535. end
  1536. attack = false
  1537. Character.Torso.Anchored = false
  1538. Humanoid.WalkSpeed = 8
  1539. Humanoid.JumpPower = 50
  1540. else
  1541. chat("Go to sleep...")
  1542. wait(2)
  1543. for i = 0, 1, 0.1 do
  1544. swait()
  1545. PlayAnimationFromTable({
  1546. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1547. CFrame.new(0.647793114, 1.49790704, -0.08620812, 0.919307768, 0.392846406, 0.0233431272, -0.391966701, 0.919319689, -0.0348359533, -0.0351450294, 0.0228752308, 0.999119997) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1548. CFrame.new(1.28332329, 0.947640657, -0.594629169, 0.130690023, 0.303638369, -0.943781614, -0.986253858, -0.0572666377, -0.15499571, -0.101109855, 0.951064467, 0.291980326) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1549. CFrame.new(-0.563300252, 0.95589447, -1.39769626, 0.695959151, -0.718027294, -0.00878927112, -0.264074028, -0.244537428, -0.93298763, 0.667761326, 0.651642263, -0.359800428) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1550. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1551. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1552. }, .3, false)
  1553. --KWeld.C0 = clerp(KWeld.C0, CFrame.new(1.6214326e-05, -0.999932289, 0.249966294, -1, 7.4505806e-09, 0, 0, -3.24845314e-06, 1.00000012, -1.86264515e-08, 1.00000012, 3.21865082e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1554. end
  1555. fuckingdie(targetted)
  1556. wait(1)
  1557. attack = false
  1558. Character.Torso.Anchored = false
  1559. Humanoid.WalkSpeed = 8
  1560. Humanoid.JumpPower = 50
  1561. end
  1562. end
  1563.  
  1564. local combo = false
  1565. local input = ""
  1566. local didCombo = false
  1567.  
  1568. function chainreaction()
  1569. attack = true
  1570. Humanoid.WalkSpeed = 0
  1571. Humanoid.JumpPower = 0
  1572. local func
  1573. for i = 0, 0.05, 0.1 do
  1574. swait()
  1575. PlayAnimationFromTable({
  1576. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1577. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1578. CFrame.new(1.52798259, 0.437558174, 0.521697879, 0.997940063, -0.0485750884, 0.0419071428, -0.0418144763, 0.00291904411, 0.999121189, -0.0486547761, -0.99881494, 0.00088191824) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1579. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1580. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1581. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1582. }, .4, false)
  1583. --KWeld.C0 = clerp(KWeld.C0, CFrame.new(-7.71878695e-06, -0.99999249, 0.25000006, -1.00000012, 5.82076609e-11, 8.94069672e-08, 8.94069672e-08, 4.42378223e-08, 1.00000012, 8.73114914e-11, 1.00000012, -4.3772161e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1584. end
  1585. swait()
  1586. for i = 0, 0.45, 0.1 do
  1587. swait()
  1588. PlayAnimationFromTable({
  1589. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1590. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1591. CFrame.new(1.55079103, 1.21950901, 0.0761990994, 0.994141698, -0.090331316, 0.0593510792, -0.0904476494, -0.995900929, -0.000725974329, 0.0591732934, -0.00464646891, -0.998236537) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1592. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1593. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1594. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1595. }, .6, false)
  1596. end
  1597. for i,v in next, Knifu:children() do
  1598. if v:IsA"BasePart" and v.Name ~= "Hitbox" then
  1599. v.Transparency = 1
  1600. end
  1601. end
  1602. p2mit.Enabled = false
  1603. p3mit.Enabled = false
  1604. local stopIt = false
  1605. local asd
  1606. local count = 0
  1607. asd = function(dude)
  1608. local torso = dude:FindFirstChild"Torso" or dude:FindFirstChild"HumanoidRootPart" or dude:FindFirstChild"UpperTorso"
  1609. local cTorso,mag = nil, 0
  1610. if torso then
  1611. for i,v in next, FindNearestTorsos(torso.CFrame.p,15) do
  1612. if v[2] > mag then
  1613. cTorso = v[1]
  1614. mag = v[2]
  1615. end
  1616. wait()
  1617. end
  1618. count = count + 1
  1619. fuckingdiethro(dude)
  1620. if not cTorso or mag < 1 or count > 7 then
  1621. stopIt = true
  1622. else
  1623. asd(cTorso)
  1624. end
  1625. else
  1626. stopIt = true
  1627. end
  1628.  
  1629.  
  1630. end
  1631. func = coroutine.wrap(function()
  1632. asd(targetted)
  1633. end)()
  1634. repeat wait() until stopIt == true
  1635. wait(3)
  1636. for i,v in next, Knifu:children() do
  1637. if v:IsA"BasePart" and v.Name ~= "Hitbox" then
  1638. v.Transparency = 0
  1639. end
  1640. end
  1641. p2mit.Enabled = true
  1642. p3mit.Enabled = true
  1643. attack = false
  1644. Humanoid.WalkSpeed = 8
  1645. Humanoid.JumpPower = 50
  1646. end
  1647. function throwit()
  1648. attack = true
  1649. Humanoid.WalkSpeed = 0
  1650. for i = 0, 0.05, 0.1 do
  1651. swait()
  1652. PlayAnimationFromTable({
  1653. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1654. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1655. CFrame.new(1.52798259, 0.437558174, 0.521697879, 0.997940063, -0.0485750884, 0.0419071428, -0.0418144763, 0.00291904411, 0.999121189, -0.0486547761, -0.99881494, 0.00088191824) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1656. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1657. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1658. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1659. }, .4, false)
  1660. --KWeld.C0 = clerp(KWeld.C0, CFrame.new(-7.71878695e-06, -0.99999249, 0.25000006, -1.00000012, 5.82076609e-11, 8.94069672e-08, 8.94069672e-08, 4.42378223e-08, 1.00000012, 8.73114914e-11, 1.00000012, -4.3772161e-08) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1661. end
  1662. swait()
  1663. for i = 0, 0.45, 0.1 do
  1664. swait()
  1665. PlayAnimationFromTable({
  1666. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1667. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1668. CFrame.new(1.55079103, 1.21950901, 0.0761990994, 0.994141698, -0.090331316, 0.0593510792, -0.0904476494, -0.995900929, -0.000725974329, 0.0591732934, -0.00464646891, -0.998236537) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1669. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1670. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1671. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1672. }, .6, false)
  1673. end
  1674. if targetted.Name ~= "Quil_Cyndaquil" and targetted.Name ~= "Salvo_Starly" and targetted.Name ~= "CKbackup" and targetted.Name ~= "Lime_Pidgey" then
  1675. for i,v in next, Knifu:children() do
  1676. if v:IsA"BasePart" and v.Name ~= "Hitbox" then
  1677. v.Transparency = 1
  1678. end
  1679. end
  1680. p2mit.Enabled = false
  1681. p3mit.Enabled = false
  1682. ohshityougothit(targetted)
  1683. fuckingdiethro(targetted)
  1684. wait(3)
  1685. for i,v in next, Knifu:children() do
  1686. if v:IsA"BasePart" and v.Name ~= "Hitbox" then
  1687. v.Transparency = 0
  1688. end
  1689. end
  1690. p2mit.Enabled = true
  1691. p3mit.Enabled = true
  1692. attack = false
  1693. Character.Torso.Anchored = false
  1694. Humanoid.WalkSpeed = 8
  1695. Humanoid.JumpPower = 50
  1696. elseif targetted.Name == "CKbackup" then
  1697. wait(2)
  1698. for i = 0, 1, 0.1 do
  1699. swait()
  1700. PlayAnimationFromTable({
  1701. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1702. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1703. CFrame.new(1.56826949, 1.34040046, -0.462332547, 0.993520677, -0.100954898, 0.0522000715, -0.0726195872, -0.917213261, -0.391722202, 0.0874247849, 0.385393262, -0.918601215) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1704. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1705. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1706. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1707. }, .3, false)
  1708. end
  1709. local sel = math.random(1,3)
  1710. if sel == 1 then
  1711. chat("Sorry, thought you were on the other side.")
  1712. elseif sel == 2 then
  1713. chat("I forgot, we are one and the same. Psychopaths.")
  1714. elseif sel == 3 then
  1715. chat("Oh, Psycho! How's the Genocider been?")
  1716. end
  1717. wait(2)
  1718. attack = false
  1719. Character.Torso.Anchored = false
  1720. Humanoid.WalkSpeed = 8
  1721. Humanoid.JumpPower = 50
  1722. elseif targetted.Name == "Lime_Pidgey" then
  1723. wait(2)
  1724. local sel = math.random(1,3)
  1725. if sel == 1 then
  1726. chat("Sorry, thought you were on the other side.")
  1727. elseif sel == 2 then
  1728. chat("Heyy... Jerry? I think it was?")
  1729. elseif sel == 3 then
  1730. chat("Uhh... Sorry.")
  1731. end
  1732. for i = 0, 5, 0.1 do
  1733. swait()
  1734. PlayAnimationFromTable({
  1735. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1736. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1737. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1738. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1739. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1740. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1741. }, .3, false)
  1742. end
  1743. wait(2)
  1744. attack = false
  1745. Character.Torso.Anchored = false
  1746. Humanoid.WalkSpeed = 8
  1747. Humanoid.JumpPower = 50
  1748. elseif targetted.Name == "Salvo_Starly" then
  1749. wait(2)
  1750. for i = 0, 1, 0.1 do
  1751. swait()
  1752. PlayAnimationFromTable({
  1753. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1754. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1755. CFrame.new(1.56826949, 1.34040046, -0.462332547, 0.993520677, -0.100954898, 0.0522000715, -0.0726195872, -0.917213261, -0.391722202, 0.0874247849, 0.385393262, -0.918601215) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1756. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1757. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1758. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1759. }, .3, false)
  1760. end
  1761. local sel = math.random(1,3)
  1762. if sel == 1 then
  1763. chat("Sorry, thought you were on the other side.")
  1764. elseif sel == 2 then
  1765. chat("Ah, Genocider. We've got to talk more!")
  1766. elseif sel == 3 then
  1767. chat("Oh, it's you.. How's Sugarie?")
  1768. end
  1769. wait(2)
  1770. attack = false
  1771. Character.Torso.Anchored = false
  1772. Humanoid.WalkSpeed = 8
  1773. Humanoid.JumpPower = 50
  1774. else
  1775. wait(2)
  1776. for i = 0, 1, 0.1 do
  1777. swait()
  1778. PlayAnimationFromTable({
  1779. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1780. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1781. CFrame.new(1.56826949, 1.34040046, -0.462332547, 0.993520677, -0.100954898, 0.0522000715, -0.0726195872, -0.917213261, -0.391722202, 0.0874247849, 0.385393262, -0.918601215) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1782. CFrame.new(-1.52652156, 0.0404321998, -7.48408866e-06, 0.997243881, 0.0741921589, -3.1106174e-07, -0.0741918012, 0.997244, -1.04247592e-05, -5.96046448e-07, 1.0473188e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1783. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1784. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1785. }, .3, false)
  1786. end
  1787. local sel = math.random(1,3)
  1788. if sel == 1 then
  1789. chat("Why.. Did I even try?")
  1790. elseif sel == 2 then
  1791. chat("Sorry, Nebula. I thought you were against me")
  1792. elseif sel == 3 then
  1793. chat("I can't")
  1794. end
  1795. wait(2)
  1796. attack = false
  1797. Character.Torso.Anchored = false
  1798. Humanoid.WalkSpeed = 8
  1799. Humanoid.JumpPower = 50
  1800. end
  1801. end
  1802. function LockOn()
  1803. if Mouse.Target and Mouse.Target.Parent then
  1804. local a = Mouse.Target.Parent:FindFirstChildOfClass("Humanoid")
  1805. if a and a.Parent ~= Character then
  1806. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=743521450", Character, 1, .8)
  1807. coroutine.wrap(function()
  1808. if targetted ~= Mouse.Target.Parent then
  1809. targetted = Mouse.Target.Parent
  1810. img2.Size = UDim2.new(1,0,1,0)
  1811. img2.ImageTransparency = 0
  1812. img2.Position = UDim2.new(0,0,0,0)
  1813. for i = 0, 2, 0.1 do
  1814. swait()
  1815. img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
  1816. img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
  1817. img2.ImageTransparency = img2.ImageTransparency + 0.05
  1818. end
  1819. end
  1820. end)()
  1821. end
  1822. end
  1823. end
  1824. Mouse.KeyDown:connect(function(k)
  1825. if k == 'q' and attack == false and combo == false then
  1826. LockOn()
  1827. end
  1828. end)
  1829. Mouse.KeyDown:connect(function(k)
  1830. if k == 'z' and attack == false and targetted ~= nil and combo == false then
  1831. sleepchild()
  1832. end
  1833. end)
  1834.  
  1835.  
  1836.  
  1837. Mouse.KeyDown:connect(function(k)
  1838. if targetted ~= nil and k == 't' and attack == false and combo == false then
  1839. throwit()
  1840. end
  1841. end)
  1842.  
  1843. Mouse.KeyDown:connect(function(k)
  1844. if k == 'c' and attack == false and combo == false then
  1845. coroutine.wrap(function()
  1846. combo = true
  1847. Humanoid.WalkSpeed = 0
  1848. Humanoid.JumpPower = 0
  1849. local asd = false
  1850. for i = 0, 1.5, .1 do
  1851. wait(.1)
  1852. if combo == false then
  1853. asd = true
  1854. break;
  1855. end
  1856. end
  1857. if asd == false then
  1858. if combo == true or input ~= '' then
  1859. Humanoid.WalkSpeed = 8
  1860. Humanoid.JumpPower = 50
  1861. combo = false
  1862. input = ''
  1863. end
  1864. end
  1865. end)()
  1866. end
  1867. end)
  1868.  
  1869. local Keys = {
  1870. [48] = "LShift",
  1871. [13] = "Enter",
  1872. [32] = "Space",
  1873. [47] = "RShift",
  1874. [92] = "Backslash",
  1875. [50] = "LCtrl",
  1876. [52] = "LAlt",
  1877. [49] = "RCtrl",
  1878. [51] = "RAlt",
  1879. [8] = "Backspace",
  1880. [45] = "CapsLock"
  1881.  
  1882. }
  1883.  
  1884. local alreadyEnded = false
  1885. Mouse.KeyDown:connect(function(k)
  1886. if k == 'n' and not attack and not combo then
  1887. Sitting = not Sitting
  1888. end
  1889. end)
  1890.  
  1891. Mouse.KeyDown:connect(function(k)
  1892. if attack == false and combo == true then
  1893. k = string.lower(k)
  1894. if k == 'c' or k == 'q' or k == 'e' or k == 'h' or k == 'r' or k == 't' or k == 'n' or k == 'z' or k == 'x' or k == 'm' or k == 'w' or k == 'a' or k == 's' or k == 'd' then
  1895. if #input < 8 then
  1896. input = input..k
  1897. print(input)
  1898. end
  1899. elseif Keys[string.byte(k)] == "Enter" then
  1900. combo = false
  1901. warn("Trying to execute combo: "..input)
  1902. if string.lower(input) == "aawdq" then
  1903. if targetted and attack == false then
  1904. chainreaction()
  1905. elseif not targetted then
  1906. Humanoid.WalkSpeed = 8
  1907. Humanoid.JumpPower = 50
  1908. chat("I need a target!")
  1909. end
  1910. elseif string.lower(input) == "etwzx" then
  1911. if attack == false then
  1912. if not alreadyEnded then
  1913. alreadyEnded = true
  1914. endit()
  1915. else
  1916. Humanoid.WalkSpeed = 8
  1917. Humanoid.JumpPower = 50
  1918. chat("I can't end it again..!")
  1919. end
  1920. end
  1921. else
  1922. Humanoid.WalkSpeed = 8
  1923. Humanoid.JumpPower = 50
  1924. end
  1925. input = ''
  1926. end
  1927. end
  1928. end)
  1929.  
  1930. local idleC = 0
  1931. while true do
  1932. swait()
  1933. imgl.Rotation = imgl.Rotation + 3
  1934. img2.Rotation = img2.Rotation + 3
  1935. if targetted ~= nil then
  1936. abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  1937. abss.Enabled = true
  1938. elseif targetted == nil then
  1939. abss.Adornee = nil
  1940. abss.Enabled = false
  1941. end
  1942. for i, v in pairs(Character:GetChildren()) do
  1943. if v:IsA("Part") then
  1944. v.Material = "SmoothPlastic"
  1945. elseif v:IsA("Accessory") then
  1946. v:WaitForChild("Handle").Material = "SmoothPlastic"
  1947. end
  1948. end
  1949. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1950. velocity = RootPart.Velocity.y
  1951. sine = sine + change
  1952. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  1953. if RootPart.Velocity.y > 1 and hit == nil then
  1954. Anim = "Jump"
  1955. idleC = 0
  1956. if attack == false then
  1957. PlayAnimationFromTable({
  1958. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1959. CFrame.new(-0.0579944476, 1.48445117, -0.000906195492, 0.999631822, -0.0259140469, -0.00804444961, 0.0262291897, 0.998776913, 0.0419151038, 0.0069484422, -0.0421099029, 0.999089062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1960. CFrame.new(1.68067598, 0.167780995, 5.50026158e-08, 0.965881884, -0.258982956, -3.41060513e-13, 0.258982956, 0.965881884, 4.47034836e-07, 8.49010675e-08, 3.16640808e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1961. CFrame.new(-1.67620921, 0.188169807, -3.04922651e-07, 0.95698452, 0.290146649, -2.61441073e-07, -0.290146649, 0.95698452, -1.0069979e-05, -2.89639524e-06, 1.04542296e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1962. CFrame.new(0.537238836, -1.93797374, 0.176598221, 0.998698533, -0.0506777391, -0.00574572897, 0.0510024093, 0.992341697, 0.112511501, -6.35704041e-08, -0.112657718, 0.993634105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1963. CFrame.new(-0.536944568, -1.94808352, 0.126473114, 0.998626292, 0.0520468242, 0.00521374354, -0.0523067154, 0.993665218, 0.0995327011, -3.84102691e-07, -0.099668026, 0.995023906) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1964. }, .3, false)
  1965. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  1966. end
  1967. elseif RootPart.Velocity.y < -1 and hit == nil then
  1968. Anim = "Fall"
  1969. idleC = 0
  1970. if attack == false then
  1971. PlayAnimationFromTable({
  1972. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1973. CFrame.new(-0.0576509275, 1.50532985, -0.129091382, 0.999631822, -0.0231846143, -0.0140984114, 0.0262298863, 0.958684564, 0.283279002, 0.00694822101, -0.283544153, 0.958935201) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1974. CFrame.new(1.68622994, 0.21415168, 7.02040666e-08, 0.881990671, -0.471266806, -3.41060513e-13, 0.471266806, 0.881990671, 4.47034836e-07, 1.54493137e-07, 2.89139166e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1975. CFrame.new(-1.72513735, 0.240890861, 2.54038241e-07, 0.814108491, 0.58071363, -2.61430017e-07, -0.580713034, 0.814108849, -1.00698489e-05, -6.08482924e-06, 8.98058715e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1976. CFrame.new(0.536720514, -1.92783141, 0.223740995, 0.998698533, -0.0498600565, -0.0107376017, 0.0510031059, 0.976314366, 0.210260883, -3.04512355e-07, -0.210534185, 0.977587521) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1977. CFrame.new(-0.535922825, -1.92850935, 0.222419083, 0.99863112, 0.0512506701, 0.0104565797, -0.0523065142, 0.978474379, 0.199629858, -3.7062793e-07, -0.199902818, 0.97981596) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1978. }, .3, false)
  1979. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  1980. end
  1981. elseif Torsovelocity < 1 and hit ~= nil then
  1982. if Sitting then
  1983. Anim = "Sitting"
  1984. if attack == false then
  1985. idleC = idleC+1
  1986. PlayAnimationFromTable({
  1987. CFrame.new(0.000827711076, -1.65770507, 0.458721817, 0.999484241, -0.0122322068, 0.0296938289, 0.0252500642, 0.870653987, -0.491247624, -0.0198440049, 0.491744012, 0.870513737) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1988. CFrame.new(-0.0562419407, 1.51485705, -0.185010612, 0.985933542, -0.147043079, -0.0794572532, 0.166523844, 0.904925764, 0.391636789, 0.014315445, -0.399359286, 0.916682839) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1989. CFrame.new(1.49053812, -0.00525209308, 0.341132015, 0.968288898, -0.249781534, 0.0050949771, 0.230188534, 0.899891436, 0.370417148, -0.0971082747, -0.35749796, 0.928851664) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1990. CFrame.new(-1.53550422, 0.00908520445, 0.289719999, 0.964274764, 0.237935737, 0.11645104, -0.264904231, 0.866110563, 0.423885047, -2.08616257e-06, -0.439589977, 0.898198724) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1991. CFrame.new(0.877631247, -1.43620968, -0.684172571, 0.881371081, -0.470902473, 0.0379017182, 0.26241079, 0.421269089, -0.868151844, 0.392844826, 0.775101304, 0.494869024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1992. CFrame.new(-0.741793275, -1.41195464, -0.697883487, 0.966170251, 0.249477178, -0.0653936565, -0.179010332, 0.466165125, -0.866398215, -0.18566227, 0.848794281, 0.495053828) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1993. }, .3, false)
  1994. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  1995. end
  1996. else
  1997. Anim = "Idle"
  1998. if attack == false then
  1999. idleC = idleC+1
  2000. change = 1
  2001. if idleC < 175 then
  2002. PlayAnimationFromTable({
  2003. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2004. CFrame.new(-0.0575585738, 1.52553558, -0.218724757, 0.985934377, -0.143356442, -0.0859283879, 0.166522771, 0.886584163, 0.431554198, 0.0143168001, -0.439792335, 0.897985697) * CFrame.new(0, -.05- .05 * math.cos((sine) / 55), 0- .05 * math.cos((sine) / 55)) * CFrame.Angles(math.rad(0 - 5 * math.cos((sine) / 55)), 0, 0),
  2005. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0- 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0- 0.05 * math.cos((sine) / 45)),
  2006. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0+ 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0+ 0.05 * math.cos((sine) / 45)),
  2007. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2008. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2009. }, .3, false)
  2010. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  2011. elseif idleC >= 175 and idleC < 200 then
  2012. PlayAnimationFromTable({
  2013. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2014. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2015. CFrame.new(1.29851341, 0.443963498, -0.396169066, 0.0157513712, 0.186539456, -0.982321262, -0.998143196, 0.0607455187, -0.00446989527, 0.0588377416, 0.980567396, 0.187149927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2016. CFrame.new(-1.0340364, 0.367607117, -0.614107132, 0.883662701, -0.353060901, 0.307383537, 0.318954408, -0.0265178736, -0.94740808, 0.342643917, 0.935224652, 0.0891784057) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2017. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2018. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2019. }, .1, false)
  2020. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  2021. elseif idleC >= 200 and idleC < 325 then
  2022. PlayAnimationFromTable({
  2023. CFrame.new(0, -0, 0, 0.999999881, 1.80938514e-07, -6.51925802e-08, 1.80938514e-07, 0.99999994, 3.16649675e-08, -6.51925802e-08, 3.16649675e-08, 0.999999166) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2024. CFrame.new(-0.0562468916, 1.5148555, -0.185029209, 0.985933602, -0.147041202, -0.0794581771, 0.166522875, 0.904925287, 0.391637921, 0.0143166762, -0.399360269, 0.916681409) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2025. CFrame.new(1.29851341, 0.443963498, -0.396169066, 0.0157513712, 0.186539456, -0.982321262, -0.998143196, 0.0607455187, -0.00446989527, 0.0588377416, 0.980567396, 0.187149927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2026. CFrame.new(-0.454344451, 0.36049974, -0.596875072, 0.572839379, -0.80925262, 0.130250588, 0.259049803, 0.0279791299, -0.965458691, 0.777655363, 0.586793959, 0.225664154) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2027. CFrame.new(0.540302217, -1.99793744, -6.02283308e-06, 0.998698354, -0.0510029495, 5.62518835e-07, 0.0510033108, 0.998698413, -1.04014762e-05, -1.54599547e-07, 1.0486925e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2028. CFrame.new(-0.539564013, -1.99794042, 9.50125104e-06, 0.998631001, 0.0523072742, -2.32830644e-07, -0.0523069166, 0.998631001, -1.04270875e-05, -4.45172191e-07, 1.04820356e-05, 0.999999225) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2029. }, .01, false)
  2030. else
  2031. idleC = 0
  2032. end
  2033. end
  2034. end
  2035. elseif Torsovelocity > 2 and hit ~= nil then
  2036. Anim = "Walk"
  2037. idleC = 0
  2038. if attack == false then
  2039. PlayAnimationFromTable({
  2040. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0- .08 * math.cos((sine) / 5), 0) * CFrame.Angles(0, 0, 0),
  2041. CFrame.new(-0.0595112406, 1.55331731, -0.0425721854, 0.999631822, -0.0248252042, -0.010953242, 0.0262294486, 0.987443328, 0.155781403, 0.00694842171, -0.156010598, 0.987731278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  2042. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  2043. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  2044. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  2045. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  2046. }, .3, false)
  2047. KWeld.C0= CFrame.new(0,-.25,1)*CFrame.Angles(math.rad(-90),0,math.rad(180))
  2048. end
  2049. end
  2050. if 0 < #Effects then
  2051. for e = 1, #Effects do
  2052. if Effects[e] ~= nil then
  2053. local Thing = Effects[e]
  2054. if Thing ~= nil then
  2055. local Part = Thing[1]
  2056. local Mode = Thing[2]
  2057. local Delay = Thing[3]
  2058. local IncX = Thing[4]
  2059. local IncY = Thing[5]
  2060. local IncZ = Thing[6]
  2061. if Thing[2] == "Shoot" then
  2062. local Look = Thing[1]
  2063. local move = 30
  2064. if Thing[8] == 3 then
  2065. move = 10
  2066. end
  2067. local hit, pos = rayCast(Thing[4], Thing[1], move, m)
  2068. if Thing[10] ~= nil then
  2069. da = pos
  2070. cf2 = CFrame.new(Thing[4], Thing[10].Position)
  2071. cfa = CFrame.new(Thing[4], pos)
  2072. tehCF = cfa:lerp(cf2, 0.2)
  2073. Thing[1] = tehCF.lookVector
  2074. end
  2075. local mag = (Thing[4] - pos).magnitude
  2076. Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
  2077. if Thing[8] == 2 then
  2078. Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
  2079. end
  2080. Thing[4] = Thing[4] + Look * move
  2081. Thing[3] = Thing[3] - 1
  2082. if 2 < Thing[5] then
  2083. Thing[5] = Thing[5] - 0.3
  2084. Thing[6] = Thing[6] - 0.3
  2085. end
  2086. if hit ~= nil then
  2087. Thing[3] = 0
  2088. if Thing[8] == 1 or Thing[8] == 3 then
  2089. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  2090. else
  2091. if Thing[8] == 2 then
  2092. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  2093. if (hit.Parent:findFirstChild("Humanoid")) ~= nil or (hit.Parent.Parent:findFirstChild("Humanoid")) ~= nil then
  2094. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Crimson"), "Reference", Vector3.new())
  2095. ref.Anchored = true
  2096. ref.CFrame = CFrame.new(pos)
  2097. CFuncs["Sound"].Create("161006093", ref, 1, 1.2)
  2098. game:GetService("Debris"):AddItem(ref, 0.2)
  2099. Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
  2100. Effects["Ring"].Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
  2101. MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
  2102. end
  2103. end
  2104. end
  2105. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Crimson"), "Reference", Vector3.new())
  2106. ref.Anchored = true
  2107. ref.CFrame = CFrame.new(pos)
  2108. Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
  2109. game:GetService("Debris"):AddItem(ref, 1)
  2110. end
  2111. if Thing[3] <= 0 then
  2112. table.remove(Effects, e)
  2113. end
  2114. end
  2115. do
  2116. do
  2117. if Thing[2] == "FireWave" then
  2118. if Thing[3] <= Thing[4] then
  2119. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
  2120. Thing[3] = Thing[3] + 1
  2121. Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
  2122. else
  2123. Part.Parent = nil
  2124. table.remove(Effects, e)
  2125. end
  2126. end
  2127. if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
  2128. if Thing[1].Transparency <= 1 then
  2129. if Thing[2] == "Block1" then
  2130. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2131. Mesh = Thing[7]
  2132. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2133. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2134. else
  2135. if Thing[2] == "Block2" then
  2136. Thing[1].CFrame = Thing[1].CFrame
  2137. Mesh = Thing[7]
  2138. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2139. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2140. else
  2141. if Thing[2] == "Fire" then
  2142. Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
  2143. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2144. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2145. else
  2146. if Thing[2] == "Cylinder" then
  2147. Mesh = Thing[7]
  2148. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2149. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2150. else
  2151. if Thing[2] == "Blood" then
  2152. Mesh = Thing[7]
  2153. Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
  2154. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2155. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2156. else
  2157. if Thing[2] == "Elec" then
  2158. Mesh = Thing[10]
  2159. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  2160. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2161. else
  2162. if Thing[2] == "Disappear" then
  2163. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2164. else
  2165. if Thing[2] == "Shatter" then
  2166. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2167. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  2168. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  2169. Thing[6] = Thing[6] + Thing[5]
  2170. end
  2171. end
  2172. end
  2173. end
  2174. end
  2175. end
  2176. end
  2177. end
  2178. else
  2179. Part.Parent = nil
  2180. table.remove(Effects, e)
  2181. end
  2182. end
  2183. end
  2184. end
  2185. end
  2186. end
  2187. end
  2188. end
  2189. end
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