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Baldeagle22

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Sep 12th, 2018
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,game,owner = owner,game
  3. local RealPlayer = Player
  4. do
  5. print("FE made by SoulCah | Dennis <3")
  6. local rp = RealPlayer
  7. script.Parent = rp.Character
  8.  
  9. --RemoteEvent for communicating
  10. local Event = Instance.new("RemoteEvent")
  11. Event.Name = "UserInput_Event"
  12.  
  13. --Fake event to make stuff like Mouse.KeyDown work
  14. local function fakeEvent()
  15. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  16. t.connect = t.Connect
  17. return t
  18. end
  19.  
  20. --Creating fake input objects with fake variables
  21. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  22. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  23. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  24. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  25. end}
  26. --Merged 2 functions into one by checking amount of arguments
  27. CAS.UnbindAction = CAS.BindAction
  28.  
  29. --This function will trigger the events that have been :Connect()'ed
  30. local function te(self,ev,...)
  31. local t = m[ev]
  32. if t and t._fakeEvent then
  33. for _,f in pairs(t.Functions) do
  34. f(...)
  35. end
  36. end
  37. end
  38. m.TrigEvent = te
  39. UIS.TrigEvent = te
  40.  
  41. Event.OnServerEvent:Connect(function(plr,io)
  42. if plr~=rp then return end
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. if not io.isMouse then
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local Mouse = Player:GetMouse()
  66. local UIS = game:GetService("UserInputService")
  67. local input = function(io,a)
  68. if a then return end
  69. --Since InputObject is a client-side instance, we create and pass table instead
  70. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  71. end
  72. UIS.InputBegan:Connect(input)
  73. UIS.InputEnded:Connect(input)
  74.  
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84.  
  85. ----Sandboxed game object that allows the usage of client-side methods and services
  86. --Real game object
  87. local _rg = game
  88.  
  89. --Metatable for fake service
  90. local fsmt = {
  91. __index = function(self,k)
  92. local s = rawget(self,"_RealService")
  93. if s then return s[k] end
  94. end,
  95. __newindex = function(self,k,v)
  96. local s = rawget(self,"_RealService")
  97. if s then s[k]=v end
  98. end,
  99. __call = function(self,...)
  100. local s = rawget(self,"_RealService")
  101. if s then return s(...) end
  102. end
  103. }
  104. local function FakeService(t,RealService)
  105. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  106. return setmetatable(t,fsmt)
  107. end
  108.  
  109. --Fake game object
  110. local g = {
  111. GetService = function(self,s)
  112. return self[s]
  113. end,
  114. Players = FakeService({
  115. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  116. },"Players"),
  117. UserInputService = FakeService(UIS,"UserInputService"),
  118. ContextActionService = FakeService(CAS,"ContextActionService"),
  119. }
  120. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  121. g.service = g.GetService
  122.  
  123. g.RunService = FakeService({
  124. RenderStepped = _rg:GetService("RunService").Heartbeat,
  125. BindToRenderStep = function(self,name,_,fun)
  126. self._btrs[name] = self.Heartbeat:Connect(fun)
  127. end,
  128. UnbindFromRenderStep = function(self,name)
  129. self._btrs[name]:Disconnect()
  130. end,
  131. },"RunService")
  132.  
  133. setmetatable(g,{
  134. __index=function(self,s)
  135. return _rg:GetService(s) or typeof(_rg[s])=="function"
  136. and function(_,...)return _rg[s](_rg,...)end or _rg[s]
  137. end,
  138. __newindex = fsmt.__newindex,
  139. __call = fsmt.__call
  140. })
  141. --Changing owner to fake player object to support owner:GetMouse()
  142. game,owner = g,g.Players.LocalPlayer
  143. end
  144. wait(1 / 60)
  145. Effects = { }
  146. local Player = game.Players.localPlayer
  147. local Character = Player.Character
  148. local Humanoid = Character.Humanoid
  149. local Mouse = Player:GetMouse()
  150. local LeftArm = Character["Left Arm"]
  151. local RightArm = Character["Right Arm"]
  152. local LeftLeg = Character["Left Leg"]
  153. local RightLeg = Character["Right Leg"]
  154. local Head = Character.Head
  155. local Torso = Character.Torso
  156. local Camera = game.Workspace.CurrentCamera
  157. local RootPart = Character.HumanoidRootPart
  158. local RootJoint = RootPart.RootJoint
  159. local attack = false
  160. local Anim = 'Idle'
  161. local attacktype = 1
  162. local delays = false
  163. local play = true
  164. local targetted = nil
  165. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  166. local velocity = RootPart.Velocity.y
  167. local sine = 0
  168. local change = 1
  169. local doe = 0
  170. local Create = LoadLibrary("RbxUtility").Create
  171. Humanoid.WalkSpeed = 8
  172. local m = Create("Model"){
  173. Parent = Character,
  174. Name = "WeaponModel",
  175. }
  176. local Orin = "rbxassetid://"
  177. Head.face.Texture = Orin
  178. spawn(function()
  179. while wait() do
  180. Head.BrickColor = BrickColor.new("Black")
  181. RightArm.BrickColor = BrickColor.new("Black")
  182. LeftArm.BrickColor = BrickColor.new("Black")
  183. Torso.BrickColor = BrickColor.new("Black")
  184. RightLeg.BrickColor = BrickColor.new("Black")
  185. LeftLeg.BrickColor = BrickColor.new("Black")
  186. end
  187. end)
  188. for i,v in pairs(Character:children()) do
  189. if v:IsA("Hat") then
  190. v:Destroy()
  191. end
  192. end
  193. for i,v in pairs(Character:children()) do
  194. if v:IsA("Accessory") then
  195. v:Destroy()
  196. end
  197. end
  198. for i,v in pairs(Character:children()) do
  199. if v:IsA("Hair") then
  200. v:Destroy()
  201. end
  202. end
  203. for i,v in pairs(Character:children()) do
  204. if v:IsA("Shirt") then
  205. v:Destroy()
  206. end
  207. end
  208. for i,v in pairs(Character:children()) do
  209. if v:IsA("Pants") then
  210. v:Destroy()
  211. end
  212. end
  213. for i,v in pairs(Character:children()) do
  214. if v:IsA("Graphic Shirt") then
  215. v:Destroy()
  216. end
  217. end
  218. Humanoid.Animator.Parent = nil
  219. Character.Animate.Parent = nil
  220.  
  221. local newMotor = function(part0, part1, c0, c1)
  222. local w = Create('Motor'){
  223. Parent = part0,
  224. Part0 = part0,
  225. Part1 = part1,
  226. C0 = c0,
  227. C1 = c1,
  228. }
  229. return w
  230. end
  231.  
  232. function clerp(a, b, t)
  233. return a:lerp(b, t)
  234. end
  235.  
  236. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  237. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  238.  
  239. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  240. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  241. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  242. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  243. RootJoint.C1 = CFrame.new(0, 0, 0)
  244. RootJoint.C0 = CFrame.new(0, 0, 0)
  245. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  246. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  247.  
  248. local rarmc1 = RW.C1
  249. local larmc1 = LW.C1
  250. local rlegc1 = RH.C1
  251. local llegc1 = LH.C1
  252.  
  253. local resetc1 = false
  254.  
  255. function PlayAnimationFromTable(table, speed, bool)
  256. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  257. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  258. RW.C0 = clerp(RW.C0, table[3], speed)
  259. LW.C0 = clerp(LW.C0, table[4], speed)
  260. RH.C0 = clerp(RH.C0, table[5], speed)
  261. LH.C0 = clerp(LH.C0, table[6], speed)
  262. if bool == true then
  263. if resetc1 == false then
  264. resetc1 = true
  265. RootJoint.C1 = RootJoint.C1
  266. Torso.Neck.C1 = Torso.Neck.C1
  267. RW.C1 = rarmc1
  268. LW.C1 = larmc1
  269. RH.C1 = rlegc1
  270. LH.C1 = llegc1
  271. end
  272. end
  273. end
  274.  
  275. ArtificialHB = Create("BindableEvent", script){
  276. Parent = script,
  277. Name = "Heartbeat",
  278. }
  279.  
  280. script:WaitForChild("Heartbeat")
  281.  
  282. frame = 1 / 30
  283. tf = 0
  284. allowframeloss = false
  285. tossremainder = false
  286. lastframe = tick()
  287. script.Heartbeat:Fire()
  288.  
  289. game:GetService("RunService").Heartbeat:connect(function(s, p)
  290. tf = tf + s
  291. if tf >= frame then
  292. if allowframeloss then
  293. script.Heartbeat:Fire()
  294. lastframe = tick()
  295. else
  296. for i = 1, math.floor(tf / frame) do
  297. script.Heartbeat:Fire()
  298. end
  299. lastframe = tick()
  300. end
  301. if tossremainder then
  302. tf = 0
  303. else
  304. tf = tf - frame * math.floor(tf / frame)
  305. end
  306. end
  307. end)
  308.  
  309. function swait(num)
  310. if num == 0 or num == nil then
  311. ArtificialHB.Event:wait()
  312. else
  313. for i = 0, num do
  314. ArtificialHB.Event:wait()
  315. end
  316. end
  317. end
  318.  
  319. function RemoveOutlines(part)
  320. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  321. end
  322.  
  323. CFuncs = {
  324. ["Part"] = {
  325. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  326. local Part = Create("Part"){
  327. Parent = Parent,
  328. Reflectance = Reflectance,
  329. Transparency = Transparency,
  330. CanCollide = false,
  331. Locked = true,
  332. BrickColor = BrickColor.new(tostring(BColor)),
  333. Name = Name,
  334. Size = Size,
  335. Material = Material,
  336. }
  337. RemoveOutlines(Part)
  338. return Part
  339. end;
  340. };
  341.  
  342. ["Mesh"] = {
  343. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  344. local Msh = Create(Mesh){
  345. Parent = Part,
  346. Offset = OffSet,
  347. Scale = Scale,
  348. }
  349. if Mesh == "SpecialMesh" then
  350. Msh.MeshType = MeshType
  351. Msh.MeshId = MeshId
  352. end
  353. return Msh
  354. end;
  355. };
  356.  
  357. ["Mesh"] = {
  358. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  359. local Msh = Create(Mesh){
  360. Parent = Part,
  361. Offset = OffSet,
  362. Scale = Scale,
  363. }
  364. if Mesh == "SpecialMesh" then
  365. Msh.MeshType = MeshType
  366. Msh.MeshId = MeshId
  367. end
  368. return Msh
  369. end;
  370. };
  371.  
  372. ["Weld"] = {
  373. Create = function(Parent, Part0, Part1, C0, C1)
  374. local Weld = Create("Weld"){
  375. Parent = Parent,
  376. Part0 = Part0,
  377. Part1 = Part1,
  378. C0 = C0,
  379. C1 = C1,
  380. }
  381. return Weld
  382. end;
  383. };
  384.  
  385. ["Sound"] = {
  386. Create = function(id, par, vol, pit)
  387. coroutine.resume(coroutine.create(function()
  388. local S = Create("Sound"){
  389. Volume = vol,
  390. Pitch = pit or 1,
  391. SoundId = id,
  392. Parent = par or workspace,
  393. }
  394. wait()
  395. S:play()
  396. game:GetService("Debris"):AddItem(S, 6)
  397. end))
  398. end;
  399. };
  400.  
  401. ["ParticleEmitter"] = {
  402. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  403. local fp = Create("ParticleEmitter"){
  404. Parent = Parent,
  405. Color = ColorSequence.new(Color1, Color2),
  406. LightEmission = LightEmission,
  407. Size = Size,
  408. Texture = Texture,
  409. Transparency = Transparency,
  410. ZOffset = ZOffset,
  411. Acceleration = Accel,
  412. Drag = Drag,
  413. LockedToPart = LockedToPart,
  414. VelocityInheritance = VelocityInheritance,
  415. EmissionDirection = EmissionDirection,
  416. Enabled = Enabled,
  417. Lifetime = LifeTime,
  418. Rate = Rate,
  419. Rotation = Rotation,
  420. RotSpeed = RotSpeed,
  421. Speed = Speed,
  422. VelocitySpread = VelocitySpread,
  423. }
  424. return fp
  425. end;
  426. };
  427.  
  428. CreateTemplate = {
  429.  
  430. };
  431. }
  432.  
  433.  
  434.  
  435. New = function(Object, Parent, Name, Data)
  436. local Object = Instance.new(Object)
  437. for Index, Value in pairs(Data or {}) do
  438. Object[Index] = Value
  439. end
  440. Object.Parent = Parent
  441. Object.Name = Name
  442. return Object
  443. end
  444.  
  445. Handle = New("Part",m,"Handle",{Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Size = Vector3.new(1.78105354, 1.21267569, 0.446083069),CFrame = CFrame.new(3.48884702, 1.89424598, -23.6011944, 0.0172098875, -7.30156898e-07, 0.999851942, 0.999853492, 1.19907781e-08, -0.0172098596, -1.80598714e-09, 1.00000083, 1.4975667e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  446. moter = New("Weld",Handle,"mot",{Part0 = RightArm,Part1 = Handle,})
  447. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.46324158, 2.55061626, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  448. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.24608025, 0.123040132),})
  449. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655831456, 0.501588821, -0.0368974209, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  450. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.270688266, 0.270688266),CFrame = CFrame.new(3.47537327, 1.11045444, -23.2953625, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  451. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  452. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.783906102, 0.305831909, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  453. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.221472263, 0.344512314),CFrame = CFrame.new(3.48828244, 1.86040294, -23.3093491, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  454. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1.00999999, 1),})
  455. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(-0.0338476896, 0.291845322, 1.8119812e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  456. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.98432076, 0.200000003, 0.24608022),CFrame = CFrame.new(3.48404813, 1.61474013, -23.4433804, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  457. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.246080264, 1),})
  458. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279546618, 0.157814026, 1.21593475e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  459. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.36101127, 1.61687815, -23.4187717, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  460. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  461. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279526353, 0.182422638, -0.123043299, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  462. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.53706741, 2.54934502, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  463. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.246080235, 0.123040132),})
  464. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655830979, 0.501588821, 0.0369393826, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  465. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.48828554, 1.86097884, -23.1606178, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  466. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.7382406),})
  467. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.0332717896, 0.440576553, 1.14440918e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  468. Partss = New("Part",m,"Part",{BrickColor = BrickColor.new("Yellow"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(3.47526526, 1.10428262, -23.2953568, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  469. Mesh = New("SpecialMesh",Partss,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  470. mot = New("Weld",Partss,"mot",{Part0 = Partss,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.790078878, 0.305837631, 1.57356262e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  471. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.49040294, 1.9837563, -23.5174713, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  472. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.615200579, 0.36912033, 0.24608025),MeshId = "http://www.roblox.com/asset/?id=3270017",MeshType = Enum.MeshType.FileMesh,})
  473. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(0.0895236731, 0.0837230682, 1.52587891e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  474. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.295296252, 0.738240778, 0.369120389),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  475. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  476. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512314, 0.78745681, 0.344512314),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  477. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  478. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.60706425, 1.61264217, -23.4187698, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  479. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  480. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279527187, 0.182424545, 0.12304616, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  481. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.47672749, 1.18911982, -23.1232109, 0.999851942, 0.00638213893, 0.0159827713, -0.0172098316, 0.37065956, 0.928613782, 4.44045327e-06, -0.928749561, 0.370713741),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  482. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.246080264, 0.615200639),MeshType = Enum.MeshType.Wedge,})
  483. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098316, 3.67313623e-06, 0.00638283044, 0.370658338, -0.928748012, 0.0159824342, 0.928610861, 0.370713145),C1 = CFrame.new(-0.705229163, 0.477983475, 1.76429749e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  484. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.50247502, 2.68478155, -23.8132839, 0.999851942, 1.0713723e-05, -0.0172099732, -0.0172098912, 0.000738376984, -0.999856234, 4.21693585e-06, 1.00000226, 0.000738456321),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  485. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  486. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098912, 3.44961882e-06, 9.9465251e-06, 0.000738390256, 1.0000006, -0.0172099192, -0.999853015, 0.000738452654),C1 = CFrame.new(0.790651679, -0.212089539, 2.07424164e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  487. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.4904809, 1.98827124, -23.5162678, -0.999852061, -0.0148990965, 0.00861407723, 0.0172099397, -0.865535975, 0.500560343, -4.36594746e-06, 0.500633478, 0.865662456),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  488. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.369120389, 0.861280918),MeshType = Enum.MeshType.Wedge,})
  489. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.999851942, 0.0172099397, -3.59863043e-06, -0.0148994327, -0.865533173, 0.500632644, 0.00861338526, 0.500558794, 0.865661025),C1 = CFrame.new(0.0940393209, 0.0849266052, 1.54972076e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  490. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.442944348, 0.200000003, 0.200000003),CFrame = CFrame.new(3.37415838, 2.37982368, -23.1609974, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  491. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  492. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(0.483531356, 0.440196991, -0.12302804, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  493. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.61520052, 0.200000003, 0.200000003),CFrame = CFrame.new(3.35783243, 1.43252242, -23.1602993, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  494. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  495. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(-0.463909149, 0.440895081, -0.123048544, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  496. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.61130548, 1.85886192, -23.160614, -0.0172098689, 1.04156998e-05, -0.99985218, -0.999856234, 0.000738191127, 0.0172097925, 0.000738266157, 1.00000238, -4.55221243e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  497. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  498. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0172098149, -0.999853075, 0.00073826249, 9.64850187e-06, 0.00073820434, 1.00000072, -0.999852121, 0.0172097944, -3.78489494e-06),C1 = CFrame.new(-0.0332713127, 0.440580368, 0.123049498, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  499. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.36912033, 0.738240778, 0.200000003),CFrame = CFrame.new(3.50183868, 2.64789343, -23.8132629, 0.999851942, 1.0818032e-05, -0.017209895, -0.0172098186, 0.000737608876, -0.999856234, 4.13497901e-06, 1.00000238, 0.000737691764),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  500. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  501. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098186, 3.36766243e-06, 1.00508332e-05, 0.000737622147, 1.00000072, -0.0172098409, -0.999853015, 0.000737688097),C1 = CFrame.new(0.753758311, -0.212068558, 1.93119049e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  502. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.49357963, 2.16808391, -23.8129005, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  503. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  504. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.273878455, -0.211706161, 1.90734863e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  505. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.36912033, 0.738240659, 0.200000003),CFrame = CFrame.new(3.49420977, 2.20497489, -23.8129292, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  506. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  507. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.310774684, -0.211734772, 1.43051147e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  508.  
  509. for _,v in pairs(m:children()) do
  510. if v:IsA("Part") then
  511. v.CanCollide = false
  512. end
  513. end
  514. for _,v in pairs(m:children()) do
  515. if v:IsA("Part") then
  516. v.Material = "Neon"
  517. end
  518. end
  519. spawn(function()
  520. while wait() do
  521. for _,v in pairs(m:children()) do
  522. if v:IsA("Part") then
  523. v.BrickColor=BrickColor.random()
  524. end
  525. end
  526. end
  527. end)
  528.  
  529.  
  530. function rayCast(Position, Direction, Range, Ignore)
  531. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  532. end
  533.  
  534. --[[FindNearestTorso = function(pos)
  535. local list = (game.Workspace:children())
  536. local torso = nil
  537. local dist = 1000
  538. local temp, human, temp2 = nil, nil, nil
  539. for x = 1, #list do
  540. temp2 = list[x]
  541. if temp2.className == "Model" and temp2.Name ~= Character.Name then
  542. temp = temp2:findFirstChild("Torso")
  543. human = temp2:findFirstChild("Humanoid")
  544. if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
  545. local dohit = true
  546. if dohit == true then
  547. torso = temp
  548. dist = (temp.Position - pos).magnitude
  549. end
  550. end
  551. end
  552. end
  553. return torso, dist
  554. end]]
  555. function FindNearestTorso(Position, Distance, SinglePlayer)
  556. if SinglePlayer then
  557. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  558. end
  559. local List = {}
  560. for i, v in pairs(workspace:GetChildren()) do
  561. if v:IsA("Model") then
  562. if v:findFirstChild("Torso") then
  563. if v ~= Character then
  564. if (v.Torso.Position - Position).magnitude <= Distance then
  565. table.insert(List, v)
  566. end
  567. end
  568. end
  569. end
  570. end
  571. return List
  572. end
  573. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  574. if hit.Parent == nil then
  575. return
  576. end
  577. local h = hit.Parent:FindFirstChild("Humanoid")
  578. for _, v in pairs(hit.Parent:children()) do
  579. if v:IsA("Humanoid") then
  580. h = v
  581. end
  582. end
  583. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  584. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  585. if hit.Parent.DebounceHit.Value == true then
  586. return
  587. end
  588. end
  589. local c = Create("ObjectValue"){
  590. Name = "creator",
  591. Value = game:service("Players").LocalPlayer,
  592. Parent = h,
  593. }
  594. game:GetService("Debris"):AddItem(c, .5)
  595. if HitSound ~= nil and HitPitch ~= nil then
  596. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  597. end
  598. local Damage = math.random(minim, maxim)
  599. local blocked = false
  600. local block = hit.Parent:findFirstChild("Block")
  601. if block ~= nil then
  602. if block.className == "IntValue" then
  603. if block.Value > 0 then
  604. blocked = true
  605. block.Value = block.Value - 1
  606. print(block.Value)
  607. end
  608. end
  609. end
  610. if blocked == false then
  611. h.Health = h.Health - Damage
  612. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  613. else
  614. h.Health = h.Health - (Damage / 2)
  615. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  616. end
  617. if Type == "Knockdown" then
  618. local hum = hit.Parent.Humanoid
  619. hum.PlatformStand = true
  620. coroutine.resume(coroutine.create(function(HHumanoid)
  621. swait(1)
  622. HHumanoid.PlatformStand = false
  623. end), hum)
  624. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  625. local bodvol = Create("BodyVelocity"){
  626. velocity = angle * knockback,
  627. P = 50000000,
  628. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  629. Parent = hit,
  630. }
  631. local rl = Create("BodyAngularVelocity"){
  632. P = 3000000,
  633. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  634. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  635. Parent = hit,
  636. }
  637. game:GetService("Debris"):AddItem(bodvol, .5)
  638. game:GetService("Debris"):AddItem(rl, .5)
  639. elseif Type == "Normal" then
  640. local vp = Create("BodyVelocity"){
  641. P = 500,
  642. maxForce = Vector3.new(math.huge, 0, math.huge),
  643. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  644. }
  645. if knockback > 0 then
  646. vp.Parent = hit.Parent.Torso
  647. end
  648. game:GetService("Debris"):AddItem(vp, .5)
  649. elseif Type == "Up" then
  650. local bodyVelocity = Create("BodyVelocity"){
  651. velocity = Vector3.new(0, 20, 0),
  652. P = 5000,
  653. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  654. Parent = hit,
  655. }
  656. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  657. elseif Type == "DarkUp" then
  658. coroutine.resume(coroutine.create(function()
  659. for i = 0, 1, 0.1 do
  660. swait()
  661. Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  662. end
  663. end))
  664. local bodyVelocity = Create("BodyVelocity"){
  665. velocity = Vector3.new(0, 20, 0),
  666. P = 5000,
  667. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  668. Parent = hit,
  669. }
  670. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  671. elseif Type == "Snare" then
  672. local bp = Create("BodyPosition"){
  673. P = 2000,
  674. D = 100,
  675. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  676. position = hit.Parent.Torso.Position,
  677. Parent = hit.Parent.Torso,
  678. }
  679. game:GetService("Debris"):AddItem(bp, 1)
  680. elseif Type == "Freeze" then
  681. local BodPos = Create("BodyPosition"){
  682. P = 50000,
  683. D = 1000,
  684. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  685. position = hit.Parent.Torso.Position,
  686. Parent = hit.Parent.Torso,
  687. }
  688. local BodGy = Create("BodyGyro") {
  689. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  690. P = 20e+003,
  691. Parent = hit.Parent.Torso,
  692. cframe = hit.Parent.Torso.CFrame,
  693. }
  694. hit.Parent.Torso.Anchored = true
  695. coroutine.resume(coroutine.create(function(Part)
  696. swait(1.5)
  697. Part.Anchored = false
  698. end), hit.Parent.Torso)
  699. game:GetService("Debris"):AddItem(BodPos, 3)
  700. game:GetService("Debris"):AddItem(BodGy, 3)
  701. end
  702. local debounce = Create("BoolValue"){
  703. Name = "DebounceHit",
  704. Parent = hit.Parent,
  705. Value = true,
  706. }
  707. game:GetService("Debris"):AddItem(debounce, Delay)
  708. c = Create("ObjectValue"){
  709. Name = "creator",
  710. Value = Player,
  711. Parent = h,
  712. }
  713. game:GetService("Debris"):AddItem(c, .5)
  714. end
  715. end
  716.  
  717. function ShowDamage(Pos, Text, Time, Color)
  718. local Rate = (1 / 30)
  719. local Pos = (Pos or Vector3.new(0, 0, 0))
  720. local Text = (Text or "")
  721. local Time = (Time or 2)
  722. local Color = (Color or Color3.new(1, 0, 1))
  723. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  724. EffectPart.Anchored = true
  725. local BillboardGui = Create("BillboardGui"){
  726. Size = UDim2.new(3, 0, 3, 0),
  727. Adornee = EffectPart,
  728. Parent = EffectPart,
  729. }
  730. local TextLabel = Create("TextLabel"){
  731. BackgroundTransparency = 1,
  732. Size = UDim2.new(1, 0, 1, 0),
  733. Text = Text,
  734. Font = "SciFi",
  735. TextColor3 = Color,
  736. TextScaled = true,
  737. Parent = BillboardGui,
  738. }
  739. game.Debris:AddItem(EffectPart, (Time))
  740. EffectPart.Parent = game:GetService("Workspace")
  741. delay(0, function()
  742. local Frames = (Time / Rate)
  743. for Frame = 1, Frames do
  744. wait(Rate)
  745. local Percent = (Frame / Frames)
  746. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  747. TextLabel.TextTransparency = Percent
  748. end
  749. if EffectPart and EffectPart.Parent then
  750. EffectPart:Destroy()
  751. end
  752. end)
  753. end
  754.  
  755. function dmg(dude)
  756. if dude.Name ~= Character then
  757. dude.Humanoid.PlatformStand = true
  758. local bgf = Instance.new("BodyGyro",dude.Head)
  759. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  760. local val = Instance.new("BoolValue",dude)
  761. val.Name = "IsHit"
  762. for i = 1, 6 do
  763. local blo = Instance.new("Part",game.Workspace)
  764. blo.Size = Vector3.new(.6,.2,.6)
  765. blo.Material = "Neon"
  766. blo.BrickColor = BrickColor.new("Crimson")
  767. --blo.Position = dude.Head.Position
  768. blo.CFrame = dude.Head.CFrame
  769. game:GetService("Debris"):AddItem(blo,30)
  770. end
  771. local ds = coroutine.wrap(function()
  772. wait(.2)
  773. dude.Torso:BreakJoints()
  774. end)
  775. ds()
  776. end
  777. end
  778.  
  779. function mdmg(Part, Magnitude)--, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  780. --local buddy
  781. for _, c in pairs(workspace:children()) do
  782. local hum = c:findFirstChild("Humanoid")
  783. if hum ~= nil then
  784. local head = c:findFirstChild("Torso")
  785. if head ~= nil then
  786. local targ = head.Position - Part.Position
  787. local mag = targ.magnitude
  788. if mag <= Magnitude and c.Name ~= Player.Name then
  789. if c.Name ~= Character then
  790. if c.Name ~= "CKbackup" then
  791. local asd = Instance.new("ParticleEmitter",c.Torso)
  792. asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  793. asd.LightEmission = .1
  794. asd.Size = NumberSequence.new(0.2)
  795. asd.Texture = "http://www.roblox.com/asset/?ID=183711814"
  796. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  797. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  798. asd.Transparency = bbb
  799. asd.Size = aaa
  800. asd.ZOffset = .9
  801. asd.Acceleration = Vector3.new(0, -5, 0)
  802. asd.LockedToPart = false
  803. asd.EmissionDirection = "Back"
  804. asd.Lifetime = NumberRange.new(1, 2)
  805. asd.Rate = 1000
  806. asd.Rotation = NumberRange.new(-100, 100)
  807. asd.RotSpeed = NumberRange.new(-100, 100)
  808. asd.Speed = NumberRange.new(6)
  809. asd.VelocitySpread = 10000
  810. asd.Enabled=true
  811. --Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  812. dmg(c)
  813. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=836454385", c.Torso, 1.2, 1)
  814. coroutine.wrap(function()
  815. wait(.2)
  816. asd.Enabled = false
  817. wait(2)
  818. asd:Remove()
  819. end)()
  820. else
  821. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=836454385", c.Torso, 1.5, 1)
  822. Effects.Sphere.Create(BrickColor.random(), c.Torso.CFrame, 30, 30, 30, .5, .5, .5, 0.04)
  823.  
  824. end
  825. end
  826. end
  827. end
  828. end
  829. end
  830. end
  831. EffectModel = Create("Model"){
  832. Parent = Character,
  833. Name = "Effects",
  834. }
  835.  
  836. Effects = {
  837. Block = {
  838. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  839. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  840. prt.Anchored = true
  841. prt.CFrame = cframe
  842. prt.Material = "Neon"
  843. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  844. game:GetService("Debris"):AddItem(prt, 10)
  845. if Type == 1 or Type == nil then
  846. table.insert(Effects, {
  847. prt,
  848. "Block1",
  849. delay,
  850. x3,
  851. y3,
  852. z3,
  853. msh
  854. })
  855. elseif Type == 2 then
  856. table.insert(Effects, {
  857. prt,
  858. "Block2",
  859. delay,
  860. x3,
  861. y3,
  862. z3,
  863. msh
  864. })
  865. end
  866. end;
  867. };
  868.  
  869. Cylinder = {
  870. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  871. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  872. prt.Anchored = true
  873. prt.Material = "Neon"
  874. prt.CFrame = cframe
  875. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  876. game:GetService("Debris"):AddItem(prt, 10)
  877. table.insert(Effects, {
  878. prt,
  879. "Cylinder",
  880. delay,
  881. x3,
  882. y3,
  883. z3,
  884. msh
  885. })
  886. end;
  887. };
  888. Head = {
  889. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  890. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  891. prt.Anchored = true
  892. prt.Material = "Neon"
  893. prt.CFrame = cframe
  894. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  895. game:GetService("Debris"):AddItem(prt, 10)
  896. table.insert(Effects, {
  897. prt,
  898. "Cylinder",
  899. delay,
  900. x3,
  901. y3,
  902. z3,
  903. msh
  904. })
  905. end;
  906. };
  907.  
  908. Sphere = {
  909. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  910. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  911. prt.Anchored = true
  912. prt.Material = "Neon"
  913. prt.CFrame = cframe
  914. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  915. game:GetService("Debris"):AddItem(prt, 10)
  916. table.insert(Effects, {
  917. prt,
  918. "Cylinder",
  919. delay,
  920. x3,
  921. y3,
  922. z3,
  923. msh
  924. })
  925. end;
  926. };
  927.  
  928. Elect = {
  929. Create = function(cff, x, y, z)
  930. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
  931. prt.Anchored = true
  932. prt.Material = "Neon"
  933. prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  934. prt.CFrame = CFrame.new(prt.Position)
  935. game:GetService("Debris"):AddItem(prt, 2)
  936. local xval = math.random() / 2
  937. local yval = math.random() / 2
  938. local zval = math.random() / 2
  939. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  940. table.insert(Effects, {
  941. prt,
  942. "Elec",
  943. 0.1,
  944. x,
  945. y,
  946. z,
  947. xval,
  948. yval,
  949. zval
  950. })
  951. end;
  952.  
  953. };
  954.  
  955. Ring = {
  956. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  957. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  958. prt.Anchored = true
  959. prt.CFrame = cframe
  960. prt.Material = "Neon"
  961. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  962. game:GetService("Debris"):AddItem(prt, 10)
  963. table.insert(Effects, {
  964. prt,
  965. "Cylinder",
  966. delay,
  967. x3,
  968. y3,
  969. z3,
  970. msh
  971. })
  972. end;
  973. };
  974.  
  975.  
  976. Wave = {
  977. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  978. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  979. prt.Anchored = true
  980. prt.CFrame = cframe
  981. prt.Material = "Neon"
  982. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  983. game:GetService("Debris"):AddItem(prt, 10)
  984. table.insert(Effects, {
  985. prt,
  986. "Cylinder",
  987. delay,
  988. x3,
  989. y3,
  990. z3,
  991. msh
  992. })
  993. end;
  994. };
  995.  
  996. Break = {
  997. Create = function(brickcolor, cframe, x1, y1, z1)
  998. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  999. prt.Anchored = true
  1000. prt.Material = "Neon"
  1001. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1002. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1003. local num = math.random(10, 50) / 1000
  1004. game:GetService("Debris"):AddItem(prt, 10)
  1005. table.insert(Effects, {
  1006. prt,
  1007. "Shatter",
  1008. num,
  1009. prt.CFrame,
  1010. math.random() - math.random(),
  1011. 0,
  1012. math.random(50, 100) / 100
  1013. })
  1014. end;
  1015. };
  1016.  
  1017. Fire = {
  1018. Create = function(brickcolor, cframe, x1, y1, z1, delay)
  1019. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  1020. prt.Anchored = true
  1021. prt.Material = "Neon"
  1022. prt.CFrame = cframe
  1023. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1024. game:GetService("Debris"):AddItem(prt, 10)
  1025. table.insert(Effects, {
  1026. prt,
  1027. "Fire",
  1028. delay,
  1029. 1,
  1030. 1,
  1031. 1,
  1032. msh
  1033. })
  1034. end;
  1035. };
  1036.  
  1037. FireWave = {
  1038. Create = function(brickcolor, cframe, x1, y1, z1)
  1039. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
  1040. prt.Anchored = true
  1041. prt.CFrame = cframe
  1042. prt.Material = "Neon"
  1043. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  1044. local d = Create("Decal"){
  1045. Parent = prt,
  1046. Texture = "rbxassetid://26356434",
  1047. Face = "Top",
  1048. }
  1049. local d = Create("Decal"){
  1050. Parent = prt,
  1051. Texture = "rbxassetid://26356434",
  1052. Face = "Bottom",
  1053. }
  1054. game:GetService("Debris"):AddItem(prt, 10)
  1055. table.insert(Effects, {
  1056. prt,
  1057. "FireWave",
  1058. 1,
  1059. 30,
  1060. math.random(400, 600) / 100,
  1061. msh
  1062. })
  1063. end;
  1064. };
  1065.  
  1066. Lightning = {
  1067. Create = function(p0, p1, tym, ofs, col, th, tra, last)
  1068. local magz = (p0 - p1).magnitude
  1069. local curpos = p0
  1070. local trz = {
  1071. -ofs,
  1072. ofs
  1073. }
  1074. for i = 1, tym do
  1075. local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  1076. local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  1077. local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  1078. li.Material = "Neon"
  1079. if tym == i then
  1080. local magz2 = (curpos - p1).magnitude
  1081. li.Size = Vector3.new(th, th, magz2)
  1082. li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  1083. table.insert(Effects, {
  1084. li,
  1085. "Disappear",
  1086. last
  1087. })
  1088. else
  1089. do
  1090. do
  1091. li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  1092. curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  1093. game.Debris:AddItem(li, 10)
  1094. table.insert(Effects, {
  1095. li,
  1096. "Disappear",
  1097. last
  1098. })
  1099. end
  1100. end
  1101. end
  1102. end
  1103. end
  1104. };
  1105.  
  1106. EffectTemplate = {
  1107.  
  1108. };
  1109. }
  1110.  
  1111. function chatfunc(text)
  1112. local chat = coroutine.wrap(function()
  1113. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  1114. Character:FindFirstChild("TalkingBillBoard"):destroy()
  1115. end
  1116. local naeeym2 = Instance.new("BillboardGui",Character)
  1117. naeeym2.Size = UDim2.new(0,100,0,40)
  1118. naeeym2.StudsOffset = Vector3.new(0,3,0)
  1119. naeeym2.Adornee = Character.Head
  1120. naeeym2.Name = "TalkingBillBoard"
  1121. local tecks2 = Instance.new("TextLabel",naeeym2)
  1122. tecks2.BackgroundTransparency = 1
  1123. tecks2.BorderSizePixel = 0
  1124. tecks2.Text = ""
  1125. tecks2.Font = "Cartoon"
  1126. tecks2.TextSize = 30
  1127. tecks2.TextStrokeTransparency = 0
  1128. tecks2.TextColor3 = Color3.new(.6,0,0)
  1129. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  1130. tecks2.Size = UDim2.new(1,0,0.5,0)
  1131. local tecks3 = Instance.new("TextLabel",naeeym2)
  1132. tecks3.BackgroundTransparency = 1
  1133. tecks3.BorderSizePixel = 0
  1134. tecks3.Text = ""
  1135. tecks3.Font = "Cartoon"
  1136. tecks3.TextSize = 30
  1137. tecks3.TextStrokeTransparency = 0
  1138. tecks3.TextColor3 = BrickColor.new("Hot white").Color
  1139. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  1140. tecks3.Size = UDim2.new(1,0,0.5,0)
  1141. spawn(function()
  1142. while wait() do
  1143. tecks3.TextColor3 = BrickColor.random().Color
  1144. tecks2.TextColor3 = BrickColor.random().Color
  1145. end
  1146. end)
  1147. for i = 1,string.len(text),1 do
  1148. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=178104975", Character, 1, 1)
  1149. tecks2.Text = string.sub(text,1,i)
  1150. tecks3.Text = string.sub(text,1,i)
  1151. wait(0.01)
  1152. end
  1153. wait(2)
  1154. for i = 1, 50 do
  1155. swait()
  1156. tecks2.Position = tecks2.Position - UDim2.new(math.random(-1,1),math.random(-5,5),.05,math.random(-5,5))
  1157. tecks2.Rotation = tecks2.Rotation - .8
  1158. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  1159. tecks2.TextTransparency = tecks2.TextTransparency + .04
  1160. tecks3.Position = tecks2.Position - UDim2.new(math.random(-1,1),math.random(-5,5),.05,math.random(-5,5))
  1161. tecks3.Rotation = tecks2.Rotation + .8
  1162. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  1163. tecks3.TextTransparency = tecks2.TextTransparency + .04
  1164. end
  1165. naeeym2:Destroy()
  1166. end)
  1167. chat()
  1168. end
  1169. function onChatted(msg)
  1170. chatfunc(msg)
  1171. end
  1172. Player.Chatted:connect(onChatted)
  1173.  
  1174. abss = Instance.new("BillboardGui",Character)
  1175. abss.Size = UDim2.new(10,0,10,0)
  1176. abss.Enabled = false
  1177. imgl = Instance.new("ImageLabel",abss)
  1178. imgl.Position = UDim2.new(0,0,0,0)
  1179. imgl.Size = UDim2.new(1,0,1,0)
  1180. imgl.Image = "rbxassetid://183711814"
  1181. imgl.BackgroundTransparency = 1
  1182. imgl.ImageColor3 = Color3.new(.9,0,0)
  1183. img2 = Instance.new("ImageLabel",abss)
  1184. img2.Position = UDim2.new(0,0,0,0)
  1185. img2.Size = UDim2.new(1,0,1,0)
  1186. img2.Image = "rbxassetid://183711814"
  1187. img2.BackgroundTransparency = 1
  1188. img2.ImageColor3 = Color3.new(.9,0,0)
  1189. spawn(function()
  1190. while wait() do
  1191. imgl.ImageColor3 = BrickColor.random().Color
  1192. img2.ImageColor3 = BrickColor.random().Color
  1193. end
  1194. end)
  1195.  
  1196. spawn(function()
  1197. chatfunc("It Has Begun")
  1198. wait(3)
  1199. end)
  1200.  
  1201. spawn(function()
  1202. while wait(1) do
  1203. Effects.Sphere.Create(BrickColor.random(), RootPart.CFrame, 40,40,40, 1, 1, 1, 0.07)
  1204. end
  1205. end)
  1206. function attackone()
  1207. attack = true
  1208. Humanoid.WalkSpeed = 60
  1209. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=138080313", Character, 1, .5)
  1210. if targetted.Name ~= "Skrubl0rdzI" then
  1211. local partasdeff = Instance.new("ParticleEmitter",targetted.Torso)
  1212. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1213. partasdeff.LightEmission = .1
  1214. partasdeff.Size = NumberSequence.new(0.2)
  1215. partasdeff.Texture = "http://www.roblox.com/asset/?ID=183711814"
  1216. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1217. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1218. partasdeff.Transparency = bbb
  1219. partasdeff.Size = aaa
  1220. partasdeff.ZOffset = .9
  1221. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1222. partasdeff.LockedToPart = false
  1223. partasdeff.EmissionDirection = "Back"
  1224. partasdeff.Lifetime = NumberRange.new(1, 2)
  1225. partasdeff.Rate = 1000
  1226. partasdeff.Rotation = NumberRange.new(-100, 100)
  1227. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1228. partasdeff.Speed = NumberRange.new(6)
  1229. partasdeff.VelocitySpread = 10000
  1230. partasdeff.Enabled=false
  1231. for i = 0, 3, 0.1 do
  1232. swait()
  1233. PlayAnimationFromTable({
  1234. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1235. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1236. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1237. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1238. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1239. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1240. }, .1, false)
  1241. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1242. end
  1243. Effects.Block.Create(BrickColor.random(), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1244. Effects.Block.Create(BrickColor.random(), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1245. dmg(targetted)
  1246. local ex = Instance.new("Explosion",workspace)
  1247. ex.Position = Partss.Position
  1248. ex.BlastRadius = 0
  1249. partasdeff.Enabled=true
  1250. for i = 0, 1, 0.1 do
  1251. swait()
  1252. PlayAnimationFromTable({
  1253. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1254. CFrame.new(-0.0879677385, 1.49240708, -0.127746791, 0.0201510563, -0.100440688, -0.994740784, 0.0566197298, 0.99346137, -0.0991647467, 0.998197258, -0.0543235913, 0.0257058665) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1255. CFrame.new(2.03539443, 0.729742587, 0.0108130341, -0.00389442407, -0.967803538, 0.251676887, 0.0148300035, -0.251707017, -0.967689872, 0.999882519, -3.62247229e-05, 0.0153327845) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1256. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1257. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1258. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1259. }, .3, false)
  1260. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617e-06, -0.999851942, 0.999852002, 8.28504562e-06, -0.0172079336, 8.27014446e-06, -1.00000012, 2.72750913e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1261. end
  1262. partasdeff.Enabled=false
  1263. for i = 0, 2, 0.1 do
  1264. swait()
  1265. PlayAnimationFromTable({
  1266. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1267. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1268. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1269. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1270. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1271. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1272. }, .3, false)
  1273. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1274. end
  1275. coroutine.wrap(function()
  1276. wait(2)
  1277. partasdeff:Remove()
  1278. end)()
  1279. else
  1280. sel = math.random(1,3)
  1281. if sel == 1 then
  1282. chatfunc("...")
  1283. elseif sel == 2 then
  1284. chatfunc("No...")
  1285. elseif sel == 3 then
  1286. chatfunc("I can't do that...")
  1287. end
  1288. for i = 0, 5, 0.1 do
  1289. swait()
  1290. PlayAnimationFromTable({
  1291. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1292. CFrame.new(-0.055980958, 1.49253583, -0.318915963, 0.999889553, 0.0107171191, -0.0102898544, -0.00218299939, 0.791040659, 0.611759722, 0.0146959936, -0.61166966, 0.790976703) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1293. CFrame.new(1.54004693, 0.0494250022, 1.90734852e-06, 0.997847795, -0.0655719861, 0, 0.0655719936, 0.997847855, 7.53468894e-22, -4.94064563e-23, -7.51847299e-22, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1294. CFrame.new(-1.51232088, 0.0410207808, -3.73942044e-06, 0.998558879, 0.053665854, -2.33806347e-07, -0.0536658242, 0.998558939, -1.04548817e-05, -3.27600219e-07, 1.04523697e-05, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1295. CFrame.new(0.540300906, -1.99793804, -2.11055158e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1296. CFrame.new(-0.539562821, -1.99794102, -5.75710146e-09, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1297. }, .3, false)
  1298. moter.C0 = clerp(moter.C0, CFrame.new(0.0111967381, -1.6377008, -0.318754196, -0.0172117949, 0, -0.999851942, 0.999851942, 0, -0.0172117949, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1299. end
  1300. end
  1301. Humanoid.WalkSpeed = 8
  1302. attack = false
  1303. end
  1304. local Grabbed = false
  1305.  
  1306. function shoot()
  1307. attack = true
  1308. for i = 0, 3, 0.1 do
  1309. swait()
  1310. PlayAnimationFromTable({
  1311. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1312. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1313. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1314. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1315. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1316. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1317. }, .1, false)
  1318. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1319. end
  1320. for i = 1,10 do
  1321. Effects.Block.Create(BrickColor.random(), Partss.CFrame, 11,11,11, -1,-1,-1, 0.07)
  1322. wait(0.01)
  1323. end
  1324. wait(0.5)
  1325. local ref1 = New("Part",m,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = Mouse.Hit,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1326. local fc = Instance.new("Explosion",workspace) fc.Position = ref1.Position
  1327. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=141679994", Character, 1.5, 1)
  1328. for i = 1,10 do
  1329. Effects.Block.Create(BrickColor.random(), ref1.CFrame, 33,33,33, 9,9,9, 0.07)
  1330. end
  1331. wait(0.75)
  1332. ref1:Destroy()
  1333. attack = false
  1334. end
  1335.  
  1336. function hedshoot()
  1337. attack = true
  1338.  
  1339. --local GGyro = Instance.new("BodyPosition")
  1340. local grab = nil
  1341. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 10)) do
  1342. if v:FindFirstChild('Torso') then
  1343. Grabbed = true
  1344. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", v.Torso, 1, .8)
  1345. grab = v
  1346. end
  1347. end
  1348. spawn(function()
  1349. for i = 1,10 do
  1350. Effects.Wave.Create(BrickColor.random(), RootPart.CFrame * CFrame.Angles(0,math.rad(90),math.rad(90)), .5, .5, .5, 1, .2, 1, 0.07)
  1351. wait(0.03)
  1352. end
  1353. end)
  1354. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=721590903", RootPart, 0, .5)
  1355. for i = 0, 1, 0.1 do
  1356. wait(3)
  1357. if Grabbed == true then
  1358. grab.Humanoid.PlatformStand = true
  1359. --GGyro.position = Partss.Position
  1360. --GGyro.Parent = grab.Head
  1361. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1362. end
  1363. PlayAnimationFromTable({
  1364. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1365. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1366. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1367. CFrame.new(-1.66092706, 0.266950369, 2.51774691e-06, 0.876968205, 0.480548859, -2.5331974e-06, -0.480548888, 0.876968026, -7.03267551e-06, -1.13248825e-06, 7.38352537e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1368. CFrame.new(0.146832585, -1.7542398, 0.105335698, 0.266426086, 0.491796821, -0.828946948, 0.0135936746, 0.8580302, 0.513420045, 0.96375972, -0.148056909, 0.221916124) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1369. CFrame.new(-1.09110987, -1.74702656, 0.342675447, 0.765578806, 0.632523358, 0.117487431, -0.642276406, 0.740949869, 0.196148768, 0.0370163769, -0.225626737, 0.973510265) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1370. }, .3, false)
  1371. RootPart.Velocity = RootPart.CFrame.lookVector * 90
  1372. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1373. end
  1374. if Grabbed == true then
  1375. Humanoid.WalkSpeed = 0
  1376. for i = 0, 2, 0.1 do
  1377. swait()
  1378. if Grabbed == true then
  1379. grab.Humanoid.PlatformStand = true
  1380. --GGyro.position = Partss.Position
  1381. --GGyro.Parent = grab.Head
  1382. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1383. end
  1384. PlayAnimationFromTable({
  1385. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1386. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1387. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1388. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1389. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1390. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1391. }, .3, false)
  1392. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1393. end
  1394. if grab.Name ~= "CKbackup" then
  1395. local partasdeff = Instance.new("ParticleEmitter",grab.Torso)
  1396. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1397. partasdeff.LightEmission = .1
  1398. partasdeff.Size = NumberSequence.new(0.2)
  1399. partasdeff.Texture = "http://www.roblox.com/asset/?ID=183711814"
  1400. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1401. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1402. partasdeff.Transparency = bbb
  1403. partasdeff.Size = aaa
  1404. partasdeff.ZOffset = .9
  1405. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1406. partasdeff.LockedToPart = false
  1407. partasdeff.EmissionDirection = "Back"
  1408. partasdeff.Lifetime = NumberRange.new(1, 2)
  1409. partasdeff.Rate = 1000
  1410. partasdeff.Rotation = NumberRange.new(-100, 100)
  1411. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1412. partasdeff.Speed = NumberRange.new(10)
  1413. partasdeff.VelocitySpread = 20
  1414. partasdeff.Enabled=false
  1415. sel = math.random(1,3)
  1416. if sel == 1 then
  1417. chatfunc("im teting sori")
  1418. end
  1419. for i = 0, 2, 0.1 do
  1420. swait()
  1421. if Grabbed == true then
  1422. grab.Humanoid.PlatformStand = true
  1423. --GGyro.position = Partss.Position
  1424. --GGyro.Parent = grab.Head
  1425. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1426. end
  1427. PlayAnimationFromTable({
  1428. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1429. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1430. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1431. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1432. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1433. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1434. }, .1, false)
  1435. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1436. end
  1437. Effects.Block.Create(BrickColor.random(), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1438. Effects.Block.Create(BrickColor.random(), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1439. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=836454385", Character, 1, .5)
  1440. dmg(grab)
  1441. grab.Head.Velocity = grab.Head.CFrame.lookVector * -60
  1442. partasdeff.Enabled=true
  1443. for i = 0, 1, 0.1 do
  1444. swait()
  1445. PlayAnimationFromTable({
  1446. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1447. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1448. CFrame.new(1.95760894, 1.20200562, -0.275867403, 0.278526366, -0.669772983, 0.688351095, 0.0506580099, -0.705469668, -0.706927419, 0.959091723, 0.23176837, -0.162562534) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1449. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1450. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1451. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1452. }, .3, false)
  1453. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932531, -1.63769579, -0.318755656, -0.0172050633, -1.61863863e-05, -0.999852121, 0.999851882, 5.15580177e-06, -0.017205067, 5.453825e-06, -1, 1.60960481e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1454. end
  1455. partasdeff.Enabled=false
  1456. for i = 0, 2.5, 0.1 do
  1457. swait()
  1458. PlayAnimationFromTable({
  1459. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1460. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1461. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1462. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1463. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1464. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1465. }, .2, false)
  1466. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1467. end
  1468. coroutine.wrap(function()
  1469. wait(2)
  1470. partasdeff:Remove()
  1471. end)()
  1472. else
  1473. grab.Humanoid.PlatformStand = false
  1474. for i = 0, 3, 0.1 do
  1475. swait()
  1476. PlayAnimationFromTable({
  1477. CFrame.new(0.104280457, -1.46030498e-22, -0.179343686, 0.249860913, 5.18448626e-22, 0.968281686, -5.82335151e-22, 1, -5.29395592e-22, -0.968281686, -3.70576914e-22, 0.249860913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1478. CFrame.new(0.00671941042, 1.48144531, -0.121562012, 0.0679168552, 0.388981611, -0.918738663, 0.158512011, 0.904961228, 0.394866198, 0.985018492, -0.172449201, -0.000196114182) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1479. CFrame.new(1.5714488, -0.100437641, -0.219321564, 0.297819793, -0.653239965, -0.696118593, -0.0311920028, 0.722160041, -0.691022456, 0.954112411, 0.227513462, 0.194697708) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1480. CFrame.new(-1.5814501, 0.177012652, 5.41775626e-06, 0.939689815, 0.342028022, -2.68220901e-06, -0.342027992, 0.939689755, -6.1805149e-06, 4.17232513e-07, 6.72787428e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1481. CFrame.new(0.569012046, -1.89856982, -0.00933695585, 0.266445845, -0.0764764398, -0.960811257, 0.0135949478, 0.997046292, -0.075590536, 0.963754177, 0.00707861409, 0.266698539) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1482. CFrame.new(-0.849534154, -2.01595497, 0.241721377, 0.948572636, 0.308689058, 0.070150286, -0.312330276, 0.948733151, 0.0485308319, -0.0515729487, -0.067945078, 0.996355295) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1483. }, .1, false)
  1484. moter.C0 = clerp(moter.C0, CFrame.new(0.0111981034, -1.63767779, -0.318741798, -0.0172085222, -1.4077872e-05, -0.999851882, 0.999851942, 7.4505806e-06, -0.0172085222, 7.68899918e-06, -1.00000012, 1.39512122e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1485. end
  1486. sel = math.random(1,3)
  1487. if sel == 1 then
  1488. chatfunc("im testing sori!")
  1489. end
  1490. for i = 0, 5, 0.1 do
  1491. swait()
  1492. PlayAnimationFromTable({
  1493. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1494. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1495. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1496. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1497. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1498. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1499. }, .3, false)
  1500. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1501. end
  1502. end
  1503. end
  1504. --GGyro.Parent = nil
  1505. attack = false
  1506. Grabbed = false
  1507. Humanoid.WalkSpeed = 20
  1508.  
  1509. end
  1510. function moarblood()
  1511. attack = true
  1512. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", Character, 1, .8)
  1513. RootPart.CFrame = targetted.Torso.CFrame * CFrame.new(0,0,4)
  1514. local k = New("Part",LeftArm,"k",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(4.93319941, -1.31948221, -45.7696877, 0.141969427, -5.55023435e-05, -0.989871144, 0.989874005, 1.80069164e-05, 0.141970903, 1.06166653e-05, -1.00000143, 5.59078326e-05),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1515. mot = New("Weld",k,"mot",{Part0 = k,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, 0.141969457, 0.989873946, 1.06166663e-05, -5.55023507e-05, 1.80069164e-05, -1.00000167, -0.989871264, 0.141970903, 5.59078399e-05),C1 = CFrame.new(6.67572021e-06, -1.40000057, -3.81469727e-06, 0.989870846, -0.14197053, -1.2531201e-06, 0.141970515, 0.989870906, 1.03843358e-05, -2.33842215e-07, -1.04570581e-05, 0.99999994),})
  1516. wait(.5)
  1517. for i = 0, 1.2, 0.1 do
  1518. swait()
  1519. PlayAnimationFromTable({
  1520. CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1521. CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1522. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1523. CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1524. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1525. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1526. }, .2, false)
  1527. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1528. end
  1529. if targetted.Name ~= "CKbackup" then
  1530. local grab = nil
  1531. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 7)) do
  1532. if v:FindFirstChild('Head') then
  1533. Grabbed = true
  1534. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", v.Head, 1, .8)
  1535. grab = v
  1536. end
  1537. end
  1538. Humanoid.WalkSpeed = 0
  1539. for i = 0, 2, 0.1 do
  1540. swait()
  1541. if Grabbed == true then
  1542. grab.Humanoid.PlatformStand = true
  1543. --GGyro.position = Partss.Position
  1544. --GGyro.Parent = grab.Head
  1545. grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1546. end
  1547. PlayAnimationFromTable({
  1548. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1549. CFrame.new(-0.0263810754, 1.49789393, -0.36129567, 0.83927381, -0.177804202, 0.513814509, -0.0293880031, 0.928800881, 0.369412124, -0.542914331, -0.325137854, 0.774292946) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1550. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1551. CFrame.new(-0.925376594, 0.275374949, -0.912649989, 0.847262561, -0.507846355, 0.155686736, 0.278232396, 0.17463918, -0.944503605, 0.452473402, 0.84355998, 0.289265245) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1552. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1553. CFrame.new(-0.671897829, -2.02211738, 0.00865991414, 0.942302644, 0.108399101, -0.316726208, -0.108764961, 0.993929207, 0.0165806562, 0.31660068, 0.0188247077, 0.948372126) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1554. }, .25, false)
  1555. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1556. end
  1557. if Grabbed == true then
  1558. sel = math.random(1,3)
  1559. if sel == 1 then
  1560. chatfunc("im testing sori")
  1561. end
  1562. local partasdeff = Instance.new("ParticleEmitter",targetted.Head)
  1563. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1564. partasdeff.LightEmission = .1
  1565. partasdeff.Size = NumberSequence.new(0.2)
  1566. partasdeff.Texture = "http://www.roblox.com/asset/?ID=183711814"
  1567. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1568. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1569. partasdeff.Transparency = bbb
  1570. partasdeff.Size = aaa
  1571. partasdeff.ZOffset = .9
  1572. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1573. partasdeff.LockedToPart = false
  1574. partasdeff.EmissionDirection = "Back"
  1575. partasdeff.Lifetime = NumberRange.new(1, 2)
  1576. partasdeff.Rate = 1000
  1577. partasdeff.Rotation = NumberRange.new(-100, 100)
  1578. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1579. partasdeff.Speed = NumberRange.new(6)
  1580. partasdeff.VelocitySpread = 10000
  1581. partasdeff.Enabled=false
  1582. for i = 0, 3, 0.1 do
  1583. swait()
  1584. if Grabbed == true then
  1585. grab.Humanoid.PlatformStand = true
  1586. --GGyro.position = Partss.Position
  1587. --GGyro.Parent = grab.Head
  1588. grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1589. end
  1590. PlayAnimationFromTable({
  1591. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1592. CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1593. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1594. CFrame.new(-1.5511272, 1.22937977, -0.634234905, 0.785770595, 0.333147645, 0.521131098, 0.522403002, -0.808557391, -0.270795107, 0.331149668, 0.485022962, -0.809378147) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1595. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1596. CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1597. }, .1, false)
  1598. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1599. end
  1600. partasdeff.Enabled=true
  1601. grab.Torso.Transparency = 1
  1602. dmg(grab)
  1603. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", grab.Head, .8, .8)
  1604. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", grab.Head, 1, .7)
  1605.  
  1606. coroutine.wrap(function()
  1607. wait(.4)
  1608. partasdeff.Enabled=false
  1609. end)()
  1610. for i = 0, 3.5, 0.1 do
  1611. swait()
  1612. PlayAnimationFromTable({
  1613. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1614. CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1615. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1616. CFrame.new(-1.40260935, 1.29555511, -0.560751677, 0.832364976, 0.188659444, 0.521130562, 0.370884001, -0.88832134, -0.2707977, 0.411842346, 0.418681324, -0.809378505) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1617. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1618. CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1619. }, .3, false)
  1620. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1621. end
  1622. end
  1623. else
  1624. Humanoid.WalkSpeed = 0
  1625. for i = 0, 3, 0.1 do
  1626. swait()
  1627. PlayAnimationFromTable({
  1628. CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1629. CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1630. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1631. CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1632. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1633. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1634. }, .2, false)
  1635. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1636. end
  1637. sel = math.random(1,3)
  1638. if sel == 1 then
  1639. chatfunc("Aahhh...")
  1640. elseif sel == 2 then
  1641. chatfunc("Oh Sugarie, I thought you're enemy...")
  1642. elseif sel == 3 then
  1643. chatfunc("Sigh...")
  1644. end
  1645. for i = 0, 5, 0.1 do
  1646. swait()
  1647. PlayAnimationFromTable({
  1648. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1649. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1650. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1651. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1652. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1653. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1654. }, .3, false)
  1655. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1656. end
  1657. end
  1658. attack = false
  1659. Grabbed = false
  1660. k:Remove()
  1661. Humanoid.WalkSpeed = 8
  1662. end
  1663.  
  1664. function painlessrain2()
  1665. attack = true
  1666. Humanoid.WalkSpeed = 0
  1667. local ref1 = New("Part",m,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = Torso.CFrame,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1668.  
  1669. coroutine.wrap(function()
  1670. for i = 0, 4 do
  1671. wait(.2)
  1672. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=158475221", RootPart, 1, 1)
  1673. end
  1674. end)()
  1675. for i = 0, 4, 0.1 do
  1676. swait()
  1677. PlayAnimationFromTable({
  1678. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1679. CFrame.new(-0.115934461, 1.42953098, -0.0387745127, 0.0422455594, -0.156738758, -0.986736298, 0.091215007, 0.984098434, -0.152414545, 0.994934857, -0.083566308, 0.0558707118) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1680. CFrame.new(1.88563442, 0.849646449, -0.150348112, 0.134151325, -0.917590559, 0.374207288, 0.151069015, -0.354270071, -0.922860146, 0.979378283, 0.180334046, 0.0910937041) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1681. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1682. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1683. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1684. }, .07, false)
  1685. moter.C0 = clerp(moter.C0, CFrame.new(0.00354172289, -1.19249964, -0.318736732, -0.017209189, -1.8668361e-06, -0.999851942, 0.999851882, 1.90734863e-06, -0.0172091946, 1.93715096e-06, -1.00000012, 1.82725489e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(doe * 22)), 0.3)
  1686. end
  1687. for i = 0, 1.5, 0.1 do
  1688. swait()
  1689. PlayAnimationFromTable({
  1690. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1691. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1692. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1693. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1694. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1695. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1696. }, .2, false)
  1697. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1698. end
  1699. for i = 0, 0 do
  1700. Effects.Block.Create(BrickColor.random(), Partss.CFrame, 33,33,33, -1,-1,-1, 0.07)
  1701. wait(2)
  1702. end
  1703. attack = false
  1704. Humanoid.WalkSpeed = 8
  1705. for i = 0, 99 do
  1706. wait(0.01)
  1707. mdmg(ref1, 3)
  1708. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=834245313", Character, 1.5, 1)
  1709. ref1.Position = Mouse.hit.p
  1710. ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-.5,.5),0,math.random(-.5,.5))
  1711. Effects.Cylinder.Create(BrickColor.random(), ref1.CFrame, 5, 9999, 5, -5, 0, -5, 0.07)
  1712. Effects.Sphere.Create(BrickColor.random(), ref1.CFrame, 7,7,7, -9,-9,-9, 0.07)
  1713. end
  1714. ref1:Remove()
  1715. end
  1716.  
  1717. function painlessrain()
  1718. attack = true
  1719. Humanoid.WalkSpeed = 0
  1720. local ref1 = New("Part",m,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = Torso.CFrame,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1721.  
  1722. coroutine.wrap(function()
  1723. for i = 0, 4 do
  1724. wait(.2)
  1725. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=158475221", RootPart, 1, 1)
  1726. end
  1727. end)()
  1728. for i = 0, 4, 0.1 do
  1729. swait()
  1730. PlayAnimationFromTable({
  1731. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1732. CFrame.new(-0.115934461, 1.42953098, -0.0387745127, 0.0422455594, -0.156738758, -0.986736298, 0.091215007, 0.984098434, -0.152414545, 0.994934857, -0.083566308, 0.0558707118) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1733. CFrame.new(1.88563442, 0.849646449, -0.150348112, 0.134151325, -0.917590559, 0.374207288, 0.151069015, -0.354270071, -0.922860146, 0.979378283, 0.180334046, 0.0910937041) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1734. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1735. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1736. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1737. }, .07, false)
  1738. moter.C0 = clerp(moter.C0, CFrame.new(0.00354172289, -1.19249964, -0.318736732, -0.017209189, -1.8668361e-06, -0.999851942, 0.999851882, 1.90734863e-06, -0.0172091946, 1.93715096e-06, -1.00000012, 1.82725489e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(doe * 22)), 0.3)
  1739. end
  1740. for i = 0, 1.5, 0.1 do
  1741. swait()
  1742. PlayAnimationFromTable({
  1743. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1744. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1745. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1746. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1747. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1748. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1749. }, .2, false)
  1750. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1751. end
  1752. for i = 0, 2 do
  1753. Effects.Block.Create(BrickColor.random(), Partss.CFrame, 66,66,66, -1,-1,-1, 0.07)
  1754. wait(1)
  1755. end
  1756. attack = false
  1757. Humanoid.WalkSpeed = 8
  1758. for i = 0, 1 do
  1759. wait(0.01)
  1760. mdmg(ref1, 50)
  1761. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=834245313", Character, 1.5, 1)
  1762. ref1.Position = Mouse.hit.p
  1763. ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-.5,.5),0,math.random(-.5,.5))
  1764. for i = 1,10 do
  1765. Effects.Cylinder.Create(BrickColor.random(), ref1.CFrame, 520, 9999, 520, -1, 0, -1, 0.07)
  1766. Effects.Sphere.Create(BrickColor.random(), ref1.CFrame, 700,700,700,-1,-1,-1, 0.07)
  1767. end
  1768. end
  1769. ref1:Remove()
  1770. end
  1771.  
  1772. function TargetSelect(person)
  1773. local dd=coroutine.wrap(function()
  1774. if targetted ~= person then
  1775. targetted = person
  1776. img2.Size = UDim2.new(1,0,1,0)
  1777. img2.ImageTransparency = 0
  1778. img2.Position = UDim2.new(0,0,0,0)
  1779. for i = 0, 2, 0.1 do
  1780. swait()
  1781. img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
  1782. img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
  1783. img2.ImageTransparency = img2.ImageTransparency + 0.05
  1784. end
  1785. end
  1786. end)
  1787. dd()
  1788. end
  1789.  
  1790. function LockOn()
  1791. if Mouse.Target.Parent ~= Character and Mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  1792. TargetSelect(Mouse.Target.Parent)
  1793. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=606862847", Character, 1, 1)
  1794. end
  1795. end
  1796.  
  1797.  
  1798. function ofmoosic() -- 2 lazi hoh
  1799. delays = true
  1800. while wait() and kkk and kkk.Volume >= 0.02 do
  1801. kkk.Volume = kkk.Volume - 0.05
  1802. end
  1803. wait(0.1)
  1804. kkk.Pitch = 0
  1805. kkk.PlaybackSpeed = 0
  1806. play = false
  1807. delays = false
  1808. end
  1809. function onmoosic()
  1810. delays = true
  1811. kkk.Pitch = 1
  1812. kkk.PlaybackSpeed = 1
  1813. while wait() and kkk and kkk.Volume <= 1.5 do
  1814. kkk.Volume = kkk.Volume + 0.05
  1815. end
  1816. wait(0.1)
  1817. play = true
  1818. delays = false
  1819. end
  1820. Mouse.Button1Down:connect(function()
  1821. if attack == false and targetted ~= nil then
  1822. attackone()
  1823. end
  1824. end)
  1825.  
  1826. Mouse.KeyDown:connect(function(k)
  1827. k = k:lower()
  1828. if attack == false and k == 'q' then
  1829. LockOn()
  1830. end
  1831. if k == 'z' and attack == false then
  1832. spawn(function()
  1833. Head.face.Texture = "http://www.roblox.com/asset/?id=664468442"
  1834. wait(2)
  1835. Head.face.Texture = Orin
  1836. end)
  1837. hedshoot()
  1838. elseif k == 'x' and attack == false and targetted ~= nil then
  1839. spawn(function()
  1840. Head.face.Texture = "http://www.roblox.com/asset/?id=183711814"
  1841. wait(2)
  1842. Head.face.Texture = Orin
  1843. end)
  1844. moarblood()
  1845. elseif k == 'c' and attack == false then
  1846. spawn(function()
  1847. Head.face.Texture = "http://www.roblox.com/asset/?id=168092687"
  1848. wait(2)
  1849. Head.face.Texture = Orin
  1850. end)
  1851. painlessrain()
  1852. chatfunc("Boom.")
  1853. elseif k == 'v' and attack == false then
  1854. spawn(function()
  1855. Head.face.Texture = "http://www.roblox.com/asset/?id=183708981"
  1856. wait(2)
  1857. Head.face.Texture = Orin
  1858. end)
  1859. painlessrain2()
  1860. wait(6)
  1861. chatfunc("Ded!")
  1862. elseif k == 'e' and attack == false then
  1863. shoot()
  1864. elseif k == 'g' and delays == false and Character.Name == "baldeagle22" then
  1865. delays = true
  1866. chatfunc("Finally!")
  1867. wait(3)
  1868. chatfunc("i pay 999 tix for dis gun.")
  1869. wait(4)
  1870. chatfunc("Now let testing!")
  1871. delays = false
  1872. elseif k == 'm' and play == true and delays == false then
  1873. ofmoosic()
  1874. elseif k == 'm' and play == false and delays == false then
  1875. onmoosic()
  1876. end
  1877. end)
  1878.  
  1879. kkk = Instance.new("Sound",Character)
  1880. kkk.Volume = 3
  1881. kkk.Pitch = 1
  1882. kkk.SoundId = "rbxassetid://423839306"
  1883. kkk:Play()
  1884. kkk.Name = "a"
  1885. kkk.Looped = true
  1886.  
  1887.  
  1888. coroutine.wrap(function()
  1889. while true do
  1890. swait()
  1891. for i, v in pairs(Character.WeaponModel:GetChildren()) do
  1892. if v:IsA("Part") then
  1893. v.Anchored = false
  1894. end
  1895. end
  1896. for i, v in pairs(Character:GetChildren()) do
  1897. if v:IsA("Part") then
  1898. v.Anchored = false
  1899. elseif v:IsA("Accessory") then
  1900. v.Handle.Anchored = false
  1901. end
  1902. end
  1903. end
  1904. end)()
  1905. coroutine.wrap(function()
  1906. while 1 do
  1907. swait()
  1908. if doe <= 360 then
  1909. doe = doe + 2
  1910. else
  1911. doe = 0
  1912. end
  1913. end
  1914. end)()
  1915. while true do
  1916. swait()
  1917. for i, v in pairs(Character:GetChildren()) do
  1918. if v:IsA("Part") then
  1919. v.Material = "SmoothPlastic"
  1920. elseif v:IsA("Accessory") then
  1921. v:WaitForChild("Handle").Material = "SmoothPlastic"
  1922. end
  1923. end
  1924. while true do
  1925. swait()
  1926. Character.Humanoid.MaxHealth = math.huge
  1927. Character.Humanoid.Health = math.huge
  1928. imgl.Rotation = imgl.Rotation + 3
  1929. img2.Rotation = img2.Rotation + 3
  1930. if targetted ~= nil then
  1931. abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  1932. abss.Enabled = true
  1933. elseif targetted == nil then
  1934. abss.Adornee = nil
  1935. abss.Enabled = false
  1936. end
  1937.  
  1938. P=Instance.new("ForceField",Character)
  1939. P.Visible = false
  1940.  
  1941. while true and imgl.Rotation >= 360 do
  1942. imgl.Rotation = 0
  1943. img2.Rotation = 0
  1944. end
  1945. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1946. velocity = RootPart.Velocity.y
  1947. sine = sine + change
  1948. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  1949. if RootPart.Velocity.y > 1 and hit == nil then
  1950. Anim = "Jump"
  1951. if attack == false then
  1952. PlayAnimationFromTable({
  1953. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1954. CFrame.new(-0.0579944476, 1.48445117, -0.000906195492, 0.999631822, -0.0259140469, -0.00804444961, 0.0262291897, 0.998776913, 0.0419151038, 0.0069484422, -0.0421099029, 0.999089062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1955. CFrame.new(1.68067598, 0.167780995, 5.50026158e-08, 0.965881884, -0.258982956, -3.41060513e-13, 0.258982956, 0.965881884, 4.47034836e-07, 8.49010675e-08, 3.16640808e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1956. CFrame.new(-1.67620921, 0.188169807, -3.04922651e-07, 0.95698452, 0.290146649, -2.61441073e-07, -0.290146649, 0.95698452, -1.0069979e-05, -2.89639524e-06, 1.04542296e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1957. CFrame.new(0.537238836, -1.93797374, 0.176598221, 0.998698533, -0.0506777391, -0.00574572897, 0.0510024093, 0.992341697, 0.112511501, -6.35704041e-08, -0.112657718, 0.993634105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1958. CFrame.new(-0.536944568, -1.94808352, 0.126473114, 0.998626292, 0.0520468242, 0.00521374354, -0.0523067154, 0.993665218, 0.0995327011, -3.84102691e-07, -0.099668026, 0.995023906) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1959. }, .3, false)
  1960. moter.C0 = clerp(moter.C0, CFrame.new(0.0111988392, -1.63769972, -0.318750381, -0.0172117054, 0, -0.999851942, 0.999851942, 0, -0.0172116756, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1961. end
  1962. elseif RootPart.Velocity.y < -1 and hit == nil then
  1963. Anim = "Fall"
  1964. if attack == false then
  1965. PlayAnimationFromTable({
  1966. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1967. CFrame.new(-0.0576509275, 1.50532985, -0.129091382, 0.999631822, -0.0231846143, -0.0140984114, 0.0262298863, 0.958684564, 0.283279002, 0.00694822101, -0.283544153, 0.958935201) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1968. CFrame.new(1.68622994, 0.21415168, 7.02040666e-08, 0.881990671, -0.471266806, -3.41060513e-13, 0.471266806, 0.881990671, 4.47034836e-07, 1.54493137e-07, 2.89139166e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1969. CFrame.new(-1.72513735, 0.240890861, 2.54038241e-07, 0.814108491, 0.58071363, -2.61430017e-07, -0.580713034, 0.814108849, -1.00698489e-05, -6.08482924e-06, 8.98058715e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1970. CFrame.new(0.536720514, -1.92783141, 0.223740995, 0.998698533, -0.0498600565, -0.0107376017, 0.0510031059, 0.976314366, 0.210260883, -3.04512355e-07, -0.210534185, 0.977587521) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1971. CFrame.new(-0.535922825, -1.92850935, 0.222419083, 0.99863112, 0.0512506701, 0.0104565797, -0.0523065142, 0.978474379, 0.199629858, -3.7062793e-07, -0.199902818, 0.97981596) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1972. }, .3, false)
  1973. moter.C0 = clerp(moter.C0, CFrame.new(0.0112015437, -1.63769758, -0.318750381, -0.0172110498, 0, -0.999851942, 0.999851942, 0, -0.0172110498, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1974. end
  1975. elseif Torsovelocity < 1 and hit ~= nil then
  1976. Anim = "Idle"
  1977. if attack == false then
  1978. change = 1
  1979. PlayAnimationFromTable({
  1980. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1981. CFrame.new(-0.0575585738, 1.52553558, 0, 0, 0, 0, 0, 0, 0, 0.0143168001, 0, 0.897985697) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1982. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0- 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0- 0.05 * math.cos((sine) / 45)),
  1983. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0+ 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0+ 0.05 * math.cos((sine) / 45)),
  1984. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1985. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1986. }, .3, false)
  1987. moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1988. end
  1989. elseif Torsovelocity > 2 and hit ~= nil then
  1990. Anim = "Walk"
  1991. if attack == false then
  1992. PlayAnimationFromTable({
  1993. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0- .08 * math.cos((sine) / 5), 0) * CFrame.Angles(0, 0, 0),
  1994. CFrame.new(-0.0595112406, 1.55331731, -0.0425721854, 0.999631822, -0.0248252042, -0.010953242, 0.0262294486, 0.987443328, 0.155781403, 0.00694842171, -0.156010598, 0.987731278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1995. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0, 0.5, -0.5) * CFrame.Angles(math.rad(90), 0, 0),
  1996. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0, 0.5, -0.5) * CFrame.Angles(math.rad(90), 0, 0),
  1997. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  1998. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  1999. }, .3, false)
  2000. moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  2001. end
  2002. end
  2003. if 0 < #Effects then
  2004. for e = 1, #Effects do
  2005. if Effects[e] ~= nil then
  2006. local Thing = Effects[e]
  2007. if Thing ~= nil then
  2008. local Part = Thing[1]
  2009. local Mode = Thing[2]
  2010. local Delay = Thing[3]
  2011. local IncX = Thing[4]
  2012. local IncY = Thing[5]
  2013. local IncZ = Thing[6]
  2014. if Thing[2] == "Shoot" then
  2015. local Look = Thing[1]
  2016. local move = 30
  2017. if Thing[8] == 3 then
  2018. move = 10
  2019. end
  2020. local hit, pos = rayCast(Thing[4], Thing[1], move, m)
  2021. if Thing[10] ~= nil then
  2022. da = pos
  2023. cf2 = CFrame.new(Thing[4], Thing[10].Position)
  2024. cfa = CFrame.new(Thing[4], pos)
  2025. tehCF = cfa:lerp(cf2, 0.2)
  2026. Thing[1] = tehCF.lookVector
  2027. end
  2028. local mag = (Thing[4] - pos).magnitude
  2029. Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
  2030. if Thing[8] == 2 then
  2031. Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
  2032. end
  2033. Thing[4] = Thing[4] + Look * move
  2034. Thing[3] = Thing[3] - 1
  2035. if 2 < Thing[5] then
  2036. Thing[5] = Thing[5] - 0.3
  2037. Thing[6] = Thing[6] - 0.3
  2038. end
  2039. if hit ~= nil then
  2040. Thing[3] = 0
  2041. if Thing[8] == 1 or Thing[8] == 3 then
  2042. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  2043. else
  2044. if Thing[8] == 2 then
  2045. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  2046. if (hit.Parent:findFirstChild("Humanoid")) ~= nil or (hit.Parent.Parent:findFirstChild("Humanoid")) ~= nil then
  2047. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  2048. ref.Anchored = true
  2049. ref.CFrame = CFrame.new(pos)
  2050. CFuncs["Sound"].Create("161006093", ref, 1, 1.2)
  2051. game:GetService("Debris"):AddItem(ref, 0.2)
  2052. Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
  2053. Effects["Ring"].Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
  2054. MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
  2055. end
  2056. end
  2057. end
  2058. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  2059. ref.Anchored = true
  2060. ref.CFrame = CFrame.new(pos)
  2061. Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
  2062. game:GetService("Debris"):AddItem(ref, 1)
  2063. end
  2064. if Thing[3] <= 0 then
  2065. table.remove(Effects, e)
  2066. end
  2067. end
  2068. do
  2069. do
  2070. if Thing[2] == "FireWave" then
  2071. if Thing[3] <= Thing[4] then
  2072. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
  2073. Thing[3] = Thing[3] + 1
  2074. Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
  2075. else
  2076. Part.Parent = nil
  2077. table.remove(Effects, e)
  2078. end
  2079. end
  2080. if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
  2081. if Thing[1].Transparency <= 1 then
  2082. if Thing[2] == "Block1" then
  2083. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2084. Mesh = Thing[7]
  2085. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2086. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2087. else
  2088. if Thing[2] == "Block2" then
  2089. Thing[1].CFrame = Thing[1].CFrame
  2090. Mesh = Thing[7]
  2091. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2092. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2093. else
  2094. if Thing[2] == "Fire" then
  2095. Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
  2096. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  2097. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2098. else
  2099. if Thing[2] == "Cylinder" then
  2100. Mesh = Thing[7]
  2101. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2102. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2103. else
  2104. if Thing[2] == "Blood" then
  2105. Mesh = Thing[7]
  2106. Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
  2107. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  2108. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2109. else
  2110. if Thing[2] == "Elec" then
  2111. Mesh = Thing[10]
  2112. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  2113. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2114. else
  2115. if Thing[2] == "Disappear" then
  2116. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2117. else
  2118. if Thing[2] == "Shatter" then
  2119. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  2120. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  2121. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  2122. Thing[6] = Thing[6] + Thing[5]
  2123. end
  2124. end
  2125. end
  2126. end
  2127. end
  2128. end
  2129. end
  2130. end
  2131. else
  2132. Part.Parent = nil
  2133. table.remove(Effects, e)
  2134. end
  2135. end
  2136. end
  2137. end
  2138. end
  2139. end
  2140. end
  2141. end
  2142. end
  2143. end
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