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waliedassar

Additional PEB.BeingDebugged Check

Jul 21st, 2012
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  1. //http://waleedassar.blogspot.com
  2. //http://www.twitter.com/waleedassar
  3. #include "stdafx.h"
  4. #include "windows.h"
  5. #include "iostream.h"
  6.  
  7.  
  8. int main(int argc, char* argv[])
  9. {
  10.     unsigned long IsWow64=0;
  11.     unsigned char BeingDebugged32=0;
  12.     unsigned char BeingDebugged64=0;
  13.     //--------The old check-----------------------
  14.     __asm
  15.     {
  16.         pushad
  17.         mov eax,dword ptr fs:[0xC0]
  18.         mov IsWow64,eax
  19.         mov eax,dword ptr fs:[0x30]
  20.         mov al,byte ptr[eax+0x2]
  21.         mov BeingDebugged32,al
  22.         popad
  23.     }
  24.     if(BeingDebugged32)
  25.     {
  26.         cout<<"Being debugged.."<<endl; exit(0);
  27.     }
  28.     if(IsWow64)
  29.     {
  30.         __asm
  31.         {
  32.             pushad
  33.             mov eax, dword ptr fs:[0x18]
  34.             sub eax,0x2000 ;64bit TEB precedes 32bit TEB by 2 pages
  35.             mov eax, dword ptr[eax+0x60] ;;At offset 0x60 you can find pointer to 64bit PEB
  36.             mov al,byte ptr[eax+0x2]
  37.             mov BeingDebugged64,al
  38.             popad
  39.         }
  40.         if(BeingDebugged64)
  41.         {
  42.             cout<<"Being debugged..."<<endl; exit(0);
  43.         }
  44.     }
  45.     return 0;
  46. }
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